Prepare headers for making all ops V1-only
Basically, ensure all the headers about to become V1-only only appear in contexts that are currently or will soon be V1-only.
This is almost all fallout from retracting some of the moving headers from other headers i.e.:
GrMeshDrawOp.h from GrOpFlushState.h
GrDrawOp.h from GrOpsRenderPass.h
GrDrawOp.h from GrOpsTask.h
GrSimpleMeshDrawOpHelper.h from GrTessellationShader.h
Bug: skia:11837
Change-Id: I939f5c82c3042e9ab00571b5796ab82dbe968085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438677
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrDashLinePathRenderer.cpp b/src/gpu/ops/GrDashLinePathRenderer.cpp
index 7abd52f..9f7932a 100644
--- a/src/gpu/ops/GrDashLinePathRenderer.cpp
+++ b/src/gpu/ops/GrDashLinePathRenderer.cpp
@@ -5,10 +5,11 @@
* found in the LICENSE file.
*/
+#include "src/gpu/ops/GrDashLinePathRenderer.h"
+
#include "src/gpu/GrAuditTrail.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/geometry/GrStyledShape.h"
-#include "src/gpu/ops/GrDashLinePathRenderer.h"
#include "src/gpu/ops/GrDashOp.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/v1/SurfaceDrawContext_v1.h"