Modify GLSL version declaration to allow access to compat. features
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23526008
git-svn-id: http://skia.googlecode.com/svn/trunk@11033 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLSL.cpp b/src/gpu/gl/GrGLSL.cpp
index 486390b..2959682 100644
--- a/src/gpu/gl/GrGLSL.cpp
+++ b/src/gpu/gl/GrGLSL.cpp
@@ -33,26 +33,30 @@
}
}
-const char* GrGetGLSLVersionDecl(GrGLBinding binding, GrGLSLGeneration gen) {
- switch (gen) {
+const char* GrGetGLSLVersionDecl(const GrGLContextInfo& info) {
+ switch (info.glslGeneration()) {
case k110_GrGLSLGeneration:
- if (kES_GrGLBinding == binding) {
+ if (kES_GrGLBinding == info.binding()) {
// ES2s shader language is based on version 1.20 but is version
// 1.00 of the ES language.
return "#version 100\n";
} else {
- SkASSERT(kDesktop_GrGLBinding == binding);
+ SkASSERT(kDesktop_GrGLBinding == info.binding());
return "#version 110\n";
}
case k130_GrGLSLGeneration:
- SkASSERT(kDesktop_GrGLBinding == binding);
+ SkASSERT(kDesktop_GrGLBinding == info.binding());
return "#version 130\n";
case k140_GrGLSLGeneration:
- SkASSERT(kDesktop_GrGLBinding == binding);
+ SkASSERT(kDesktop_GrGLBinding == info.binding());
return "#version 140\n";
case k150_GrGLSLGeneration:
- SkASSERT(kDesktop_GrGLBinding == binding);
- return "#version 150\n";
+ SkASSERT(kDesktop_GrGLBinding == info.binding());
+ if (info.caps()->isCoreProfile()) {
+ return "#version 150\n";
+ } else {
+ return "#version 150 compatibility\n";
+ }
default:
GrCrash("Unknown GL version.");
return ""; // suppress warning