Remove always true if statement and commented out code in GrBitmapTextContext

BUG=skia:

Review URL: https://codereview.chromium.org/873473008
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index f39e7a1..4af5c0a 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -425,13 +425,10 @@
     SkFixed height = glyph->fBounds.height();
 
     // check if we clipped out
-    if (true || NULL == glyph->fPlot) {
-        int x = vx >> 16;
-        int y = vy >> 16;
-        if (fClipRect.quickReject(x, y, x + width, y + height)) {
-//            SkCLZ(3);    // so we can set a break-point in the debugger
-            return;
-        }
+    int x = vx >> 16;
+    int y = vy >> 16;
+    if (fClipRect.quickReject(x, y, x + width, y + height)) {
+        return;
     }
 
     // If the glyph is too large we fall back to paths