Remove always true if statement and commented out code in GrBitmapTextContext
BUG=skia:
Review URL: https://codereview.chromium.org/873473008
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index f39e7a1..4af5c0a 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -425,13 +425,10 @@
SkFixed height = glyph->fBounds.height();
// check if we clipped out
- if (true || NULL == glyph->fPlot) {
- int x = vx >> 16;
- int y = vy >> 16;
- if (fClipRect.quickReject(x, y, x + width, y + height)) {
-// SkCLZ(3); // so we can set a break-point in the debugger
- return;
- }
+ int x = vx >> 16;
+ int y = vy >> 16;
+ if (fClipRect.quickReject(x, y, x + width, y + height)) {
+ return;
}
// If the glyph is too large we fall back to paths