expand SkLayerDrawLooper to allow for an xfermode when transfering the paint's color,
and allow that the offset be applied pre or post



git-svn-id: http://skia.googlecode.com/svn/trunk@1115 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/effects/SkLayerDrawLooper.h b/include/effects/SkLayerDrawLooper.h
index 682a9dc..b487a88 100644
--- a/include/effects/SkLayerDrawLooper.h
+++ b/include/effects/SkLayerDrawLooper.h
@@ -2,6 +2,7 @@
 #define SkLayerDrawLooper_DEFINED
 
 #include "SkDrawLooper.h"
+#include "SkXfermode.h"
 
 struct SkPoint;
 
@@ -10,37 +11,77 @@
             SkLayerDrawLooper();
     virtual ~SkLayerDrawLooper();
 
+    /**
+     *  Bits specifies which aspects of the layer's paint should replace the
+     *  corresponding aspects on the draw's paint.
+     *  kEntirePaint_Bits means use the layer's paint completely.
+     *  0 means ignore the layer's paint.
+     */
     enum Bits {
-        kAlpha_Bit      = 1 << 0,   //!< use this layer's alpha
-        kColor_Bit      = 1 << 1,   //!< use this layer's color
-        kStyle_Bit      = 1 << 2,   //!< use this layer's Style/stroke settings
-        kTextSkewX_Bit  = 1 << 3,   //!< use this layer's textskewx
-        kPathEffect_Bit = 1 << 4,   //!< use this layer's patheffect
-        kMaskFilter_Bit = 1 << 5,   //!< use this layer's maskfilter
-        kShader_Bit     = 1 << 6,   //!< use this layer's shader
-        kColorFilter_Bit = 1 << 7,  //!< use this layer's colorfilter
-        kXfermode_Bit   = 1 << 8,   //!< use this layer's xfermode
+        kStyle_Bit      = 1 << 0,   //!< use this layer's Style/stroke settings
+        kTextSkewX_Bit  = 1 << 1,   //!< use this layer's textskewx
+        kPathEffect_Bit = 1 << 2,   //!< use this layer's patheffect
+        kMaskFilter_Bit = 1 << 3,   //!< use this layer's maskfilter
+        kShader_Bit     = 1 << 4,   //!< use this layer's shader
+        kColorFilter_Bit = 1 << 5,  //!< use this layer's colorfilter
+        kXfermode_Bit   = 1 << 6,   //!< use this layer's xfermode
         
         kEntirePaint_Bits = -1,      //!< use this layer's paint entirely
     };
     typedef int32_t BitFlags;
-    
+
+    /**
+     *  Info for how to apply the layer's paint and offset.
+     *
+     *  fColorMode controls how we compute the final color for the layer:
+     *      The layer's paint's color is treated as the SRC
+     *      The draw's paint's color is treated as the DST
+     *      final-color = Mode(layers-color, draws-color);
+     *  Any SkXfermode::Mode will work. Two common choices are:
+     *      kSrc_Mode: to use the layer's color, ignoring the draw's
+     *      kDst_Mode: to just keep the draw's color, ignoring the layer's
+     */
+    struct LayerInfo {
+        BitFlags            fPaintBits;
+        SkXfermode::Mode    fColorMode;
+        SkVector            fOffset;
+        bool                fPostTranslate; //!< applies to fOffset
+
+        /**
+         *  Initial the LayerInfo. Defaults to settings that will draw the
+         *  layer with no changes: e.g.
+         *      fPaintBits == 0
+         *      fColorMode == kDst_Mode
+         *      fOffset == (0, 0)
+         */
+        LayerInfo();
+    };
+
     /**
      *  Call for each layer you want to add (from top to bottom).
      *  This returns a paint you can modify, but that ptr is only valid until
      *  the next call made to this object.
-     *
-     *  The optional bits parameter specifies which aspects of this paint
-     *  should replace the paint that is passed to the draw call. If 0 is
-     *  specified, then this layer's paint will be ignored.
      */
-    SkPaint* addLayer(SkScalar dx, SkScalar dy, BitFlags = kEntirePaint_Bits);
+    SkPaint* addLayer(const LayerInfo&);
+
+    /**
+     *  Call for each layer you want to add (from top to bottom).
+     *  This returns a paint you can modify, but that ptr is only valid until
+     *  the next call made to this object.
+     *  The returned paint will be ignored, and only the offset will be applied
+     *
+     *  DEPRECATED: call addLayer(const LayerInfo&)
+     */
+    SkPaint* addLayer(SkScalar dx, SkScalar dy);
     
     /**
-     *  Helper for addLayer() which passes (0, 0) for the offset parameters
+     *  Helper for addLayer() which passes (0, 0) for the offset parameters.
+     *  This layer will not affect the drawing in any way.
+     *
+     *  DEPRECATED: call addLayer(const LayerInfo&)
      */
-    SkPaint* addLayer(BitFlags bits = kEntirePaint_Bits) {
-        return this->addLayer(0, 0, bits);
+    SkPaint* addLayer() {
+        return this->addLayer(0, 0);
     }
     
     // overrides from SkDrawLooper
@@ -63,9 +104,8 @@
     struct Rec {
         Rec*    fNext;
         SkPaint fPaint;
-        SkPoint fOffset;
-        uint32_t fBits;
-        
+        LayerInfo fInfo;
+
         static Rec* Reverse(Rec*);
     };
     Rec*    fRecs;
@@ -74,7 +114,8 @@
     // state-machine during the init/next cycle
     Rec* fCurrRec;
 
-    static void ApplyBits(SkPaint* dst, const SkPaint& src, BitFlags bits);
+    static void ApplyBits(SkPaint* dst, const SkPaint& src, BitFlags,
+                          SkXfermode::Mode);
 
     class MyRegistrar : public SkFlattenable::Registrar {
     public: