Pass GrColorType to the GrGpu::wrapRenderableBackendTexture chain of calls (take 2)

This is a step towards reducing our reliance-on/use-of the GrPixelConfig stored in the GrBackendTexture.

TBR=egdaniel@google.com
Bug: skia:6718
Change-Id: I316a98416c51f273e6ab578f9cbaea5f7adfe331
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227639
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrProxyProvider.h b/src/gpu/GrProxyProvider.h
index 435f973..dc4f4f0 100644
--- a/src/gpu/GrProxyProvider.h
+++ b/src/gpu/GrProxyProvider.h
@@ -118,8 +118,9 @@
      * Create a texture proxy that wraps a backend texture and is both texture-able and renderable
      */
     sk_sp<GrTextureProxy> wrapRenderableBackendTexture(const GrBackendTexture&, GrSurfaceOrigin,
-                                                       int sampleCnt, GrWrapOwnership,
-                                                       GrWrapCacheable, ReleaseProc = nullptr,
+                                                       int sampleCnt, GrColorType,
+                                                       GrWrapOwnership, GrWrapCacheable,
+                                                       ReleaseProc = nullptr,
                                                        ReleaseContext = nullptr);
 
     /*