Factory methods for heap-allocated SkPathEffect and SkXfermode objects.

This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.

This patch makes the constructors of SkPathEffect, SkXfermode and
their subclasses non-public and instead provides factory methods for
creating these objects on the heap. We temporarily keep the constructors
of the following classes public to not break Chrome/Blink:

SkXfermode
SkCornerPathEffect
SkDashPathEffect

BUG=skia:2187
R=scroggo@google.com, reed@google.com, mtklein@google.com, bungeman@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/166583002

git-svn-id: http://skia.googlecode.com/svn/trunk@13519 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/effects/SkCornerPathEffect.h b/include/effects/SkCornerPathEffect.h
index dcb7c9f..c77505b 100644
--- a/include/effects/SkCornerPathEffect.h
+++ b/include/effects/SkCornerPathEffect.h
@@ -20,7 +20,9 @@
     /** radius must be > 0 to have an effect. It specifies the distance from each corner
         that should be "rounded".
     */
-    SkCornerPathEffect(SkScalar radius);
+    static SkCornerPathEffect* Create(SkScalar radius) {
+        return SkNEW_ARGS(SkCornerPathEffect, (radius));
+    }
     virtual ~SkCornerPathEffect();
 
     virtual bool filterPath(SkPath* dst, const SkPath& src,
@@ -32,6 +34,11 @@
     SkCornerPathEffect(SkReadBuffer&);
     virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
 
+#ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS
+public:
+#endif
+    SkCornerPathEffect(SkScalar radius);
+
 private:
     SkScalar    fRadius;