Wrap GrEffects in GrEffectPtr.
This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7092061
git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index 2e45809..8380a3f 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -428,15 +428,14 @@
class GrRadial2Gradient : public GrGradientEffect {
public:
+ static GrEffectRef* Create(GrContext* ctx,
+ const SkTwoPointRadialGradient& shader,
+ const SkMatrix& matrix,
+ SkShader::TileMode tm) {
+ SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrRadial2Gradient, (ctx, shader, matrix, tm)));
+ return CreateEffectPtr(effect);
+ }
- GrRadial2Gradient(GrContext* ctx,
- const SkTwoPointRadialGradient& shader,
- const SkMatrix& matrix,
- SkShader::TileMode tm)
- : INHERITED(ctx, shader, matrix, tm)
- , fCenterX1(shader.getCenterX1())
- , fRadius0(shader.getStartRadius())
- , fPosRoot(shader.getDiffRadius() < 0) { }
virtual ~GrRadial2Gradient() { }
static const char* Name() { return "Two-Point Radial Gradient"; }
@@ -460,6 +459,15 @@
typedef GrGLRadial2Gradient GLEffect;
private:
+ GrRadial2Gradient(GrContext* ctx,
+ const SkTwoPointRadialGradient& shader,
+ const SkMatrix& matrix,
+ SkShader::TileMode tm)
+ : INHERITED(ctx, shader, matrix, tm)
+ , fCenterX1(shader.getCenterX1())
+ , fRadius0(shader.getStartRadius())
+ , fPosRoot(shader.getDiffRadius() < 0) { }
+
GR_DECLARE_EFFECT_TEST;
// @{
@@ -479,9 +487,9 @@
GR_DEFINE_EFFECT_TEST(GrRadial2Gradient);
-GrEffect* GrRadial2Gradient::TestCreate(SkRandom* random,
- GrContext* context,
- GrTexture**) {
+GrEffectRef* GrRadial2Gradient::TestCreate(SkRandom* random,
+ GrContext* context,
+ GrTexture**) {
SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
SkScalar radius1 = random->nextUScalar1();
SkPoint center2;
@@ -683,7 +691,7 @@
/////////////////////////////////////////////////////////////////////
-GrEffect* SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+GrEffectRef* SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const {
SkASSERT(NULL != context);
// invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
SkMatrix matrix;
@@ -701,7 +709,7 @@
matrix.postConcat(rot);
}
- return SkNEW_ARGS(GrRadial2Gradient, (context, *this, matrix, fTileMode));
+ return GrRadial2Gradient::Create(context, *this, matrix, fTileMode);
}
#else