Wrap GrEffects in GrEffectPtr.

This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7092061

git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 9d80ebc..a8ce055 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -200,9 +200,10 @@
     GrDrawTarget::AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit);
     GrDrawState* drawState = target->drawState();
     drawState->setRenderTarget(rt);
-    SkAutoTUnref<GrConvolutionEffect> conv(SkNEW_ARGS(GrConvolutionEffect,
-                                                      (texture, direction, radius,
-                                                       sigma)));
+    SkAutoTUnref<GrEffectRef> conv(GrConvolutionEffect::Create(texture,
+                                                               direction,
+                                                               radius,
+                                                               sigma));
     drawState->stage(0)->setEffect(conv);
     target->drawSimpleRect(rect, NULL);
 }
@@ -1859,8 +1860,9 @@
         scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
                              i < scaleFactorY ? 0.5f : 1.0f);
 
-        paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,
-                                                  (srcTexture, matrix, true)))->unref();
+        paint.colorStage(0)->setEffect(GrSingleTextureEffect::Create(srcTexture,
+                                                                     matrix,
+                                                                     true))->unref();
         this->drawRectToRect(paint, dstRect, srcRect);
         srcRect = dstRect;
         srcTexture = dstTexture;
@@ -1917,8 +1919,9 @@
         // FIXME:  This should be mitchell, not bilinear.
         matrix.setIDiv(srcTexture->width(), srcTexture->height());
         this->setRenderTarget(dstTexture->asRenderTarget());
-        paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,(srcTexture,
-                                                                         matrix, true)))->unref();
+        paint.colorStage(0)->setEffect(GrSingleTextureEffect::Create(srcTexture,
+                                                                     matrix,
+                                                                     true))->unref();
         SkRect dstRect(srcRect);
         scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
         this->drawRectToRect(paint, dstRect, srcRect);
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 1208b77..993076b 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -195,13 +195,9 @@
     /**
      * Creates a GrSingleTextureEffect.
      */
-    void createTextureEffect(int stageIdx, GrTexture* texture) {
-        GrAssert(!this->getStage(stageIdx).getEffect());
-        this->stage(stageIdx)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
-    }
     void createTextureEffect(int stageIdx, GrTexture* texture, const SkMatrix& matrix) {
         GrAssert(!this->getStage(stageIdx).getEffect());
-        GrEffect* effect = SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix));
+        GrEffectRef* effect = GrSingleTextureEffect::Create(texture, matrix);
         this->stage(stageIdx)->setEffect(effect)->unref();
     }
     void createTextureEffect(int stageIdx,
@@ -209,11 +205,10 @@
                              const SkMatrix& matrix,
                              const GrTextureParams& params) {
         GrAssert(!this->getStage(stageIdx).getEffect());
-        GrEffect* effect = SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, params));
+        GrEffectRef* effect = GrSingleTextureEffect::Create(texture, matrix, params);
         this->stage(stageIdx)->setEffect(effect)->unref();
     }
 
-
     bool stagesDisabled() {
         for (int i = 0; i < kNumStages; ++i) {
             if (NULL != fStages[i].getEffect()) {
diff --git a/src/gpu/GrEffect.cpp b/src/gpu/GrEffect.cpp
index 534489f..6db44f4 100644
--- a/src/gpu/GrEffect.cpp
+++ b/src/gpu/GrEffect.cpp
@@ -58,7 +58,28 @@
 
 int32_t GrBackendEffectFactory::fCurrEffectClassID = GrBackendEffectFactory::kIllegalEffectClassID;
 
+///////////////////////////////////////////////////////////////////////////////
+
+SK_DEFINE_INST_COUNT(GrEffectRef)
+
+GrEffectRef::~GrEffectRef() {
+    GrAssert(1 == this->getRefCnt());
+    fEffect->effectPtrDestroyed();
+    fEffect->unref();
+}
+
+void* GrEffectRef::operator new(size_t size) {
+    return GrEffect_Globals::GetTLS()->allocate(size);
+}
+
+void GrEffectRef::operator delete(void* target) {
+    GrEffect_Globals::GetTLS()->release(target);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
 GrEffect::~GrEffect() {
+    GrAssert(NULL == fEffectPtr);
 }
 
 const char* GrEffect::name() const {
@@ -81,7 +102,7 @@
     fTextureAccesses.push_back(access);
 }
 
-void * GrEffect::operator new(size_t size) {
+void* GrEffect::operator new(size_t size) {
     return GrEffect_Globals::GetTLS()->allocate(size);
 }
 
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
index 32a945b..0a4fe6a 100644
--- a/src/gpu/GrSWMaskHelper.cpp
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -198,7 +198,7 @@
     };
     GrAssert(!drawState->isStageEnabled(kPathMaskStage));
     drawState->stage(kPathMaskStage)->reset();
-    drawState->createTextureEffect(kPathMaskStage, texture);
+    drawState->createTextureEffect(kPathMaskStage, texture, SkMatrix::I());
     SkScalar w = SkIntToScalar(rect.width());
     SkScalar h = SkIntToScalar(rect.height());
     GrRect maskRect = GrRect::MakeWH(w / texture->width(),
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index a2c388e..f205569 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -443,7 +443,7 @@
     GrTexture* texture = fRenderTarget->asTexture();
     if (NULL != texture) {
         paint->colorStage(kBitmapTextureIdx)->setEffect(
-            SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
+            GrSingleTextureEffect::Create(texture, SkMatrix::I()))->unref();
         return true;
     }
     return false;
@@ -512,7 +512,7 @@
             SkColor filtered = colorFilter->filterColor(skPaint.getColor());
             grPaint->setColor(SkColor2GrColor(filtered));
         } else {
-            SkAutoTUnref<GrEffect> effect(colorFilter->asNewEffect(dev->context()));
+            SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(dev->context()));
             if (NULL != effect.get()) {
                 grPaint->colorStage(kColorFilterTextureIdx)->setEffect(effect);
             } else {
@@ -544,7 +544,7 @@
         return false;
     }
 
-    SkAutoTUnref<GrEffect> effect(shader->asNewEffect(dev->context(), skPaint));
+    SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint));
     if (NULL != effect.get()) {
         grPaint->colorStage(kShaderTextureIdx)->setEffect(effect);
         return true;
@@ -796,7 +796,8 @@
             matrix.setIDiv(pathTexture->width(), pathTexture->height());
             // Blend pathTexture over blurTexture.
             context->setRenderTarget(blurTexture->asRenderTarget());
-            paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (pathTexture, matrix)))->unref();
+            paint.colorStage(0)->setEffect(
+                GrSingleTextureEffect::Create(pathTexture, matrix))->unref();
             if (SkMaskFilter::kInner_BlurType == blurType) {
                 // inner:  dst = dst * src
                 paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
@@ -827,7 +828,8 @@
     matrix.postIDiv(blurTexture->width(), blurTexture->height());
 
     grp->coverageStage(MASK_IDX)->reset();
-    grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (blurTexture, matrix)))->unref();
+    grp->coverageStage(MASK_IDX)->setEffect(
+        GrSingleTextureEffect::Create(blurTexture, matrix))->unref();
     context->drawRect(*grp, finalRect);
     return true;
 }
@@ -883,7 +885,7 @@
     m.setTranslate(-dstM.fBounds.fLeft*SK_Scalar1, -dstM.fBounds.fTop*SK_Scalar1);
     m.postIDiv(texture->width(), texture->height());
 
-    grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, m)))->unref();
+    grp->coverageStage(MASK_IDX)->setEffect(GrSingleTextureEffect::Create(texture, m))->unref();
     GrRect d;
     d.setLTRB(SkIntToScalar(dstM.fBounds.fLeft),
               SkIntToScalar(dstM.fBounds.fTop),
@@ -1313,7 +1315,7 @@
     }
 
     GrRect textureDomain = GrRect::MakeEmpty();
-    SkAutoTUnref<GrEffect> effect;
+    SkAutoTUnref<GrEffectRef> effect;
     if (needsTextureDomain) {
         // Use a constrained texture domain to avoid color bleeding
         SkScalar left, top, right, bottom;
@@ -1338,7 +1340,7 @@
                                                    GrTextureDomainEffect::kClamp_WrapMode,
                                                    params.isBilerp()));
     } else {
-        effect.reset(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)));
+        effect.reset(GrSingleTextureEffect::Create(texture, SkMatrix::I(), params));
     }
     grPaint->colorStage(kBitmapTextureIdx)->setEffect(effect);
     fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
@@ -1350,7 +1352,7 @@
                   GrTexture* srcTexture,
                   GrTexture* dstTexture,
                   const GrRect& rect,
-                  GrEffect* effect) {
+                  GrEffectRef* effect) {
     SkASSERT(srcTexture && srcTexture->getContext() == context);
     GrContext::AutoMatrix am;
     am.setIdentity(context);
@@ -1375,7 +1377,7 @@
     desc.fWidth = SkScalarCeilToInt(rect.width());
     desc.fHeight = SkScalarCeilToInt(rect.height());
     desc.fConfig = kRGBA_8888_GrPixelConfig;
-    GrEffect* effect;
+    GrEffectRef* effect;
 
     if (filter->canFilterImageGPU()) {
         // Save the render target and set it to NULL, so we don't accidentally draw to it in the
@@ -1415,16 +1417,16 @@
     stage->reset();
     // draw sprite uses the default texture params
     SkAutoCachedTexture act(this, bitmap, NULL, &texture);
-    grPaint.colorStage(kBitmapTextureIdx)->setEffect(SkNEW_ARGS
-        (GrSingleTextureEffect, (texture)))->unref();
+    grPaint.colorStage(kBitmapTextureIdx)->setEffect(
+        GrSingleTextureEffect::Create(texture, SkMatrix::I()))->unref();
 
     SkImageFilter* filter = paint.getImageFilter();
     if (NULL != filter) {
         GrTexture* filteredTexture = filter_texture(this, fContext, texture, filter,
                  GrRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h)));
         if (filteredTexture) {
-            grPaint.colorStage(kBitmapTextureIdx)->setEffect(SkNEW_ARGS
-                (GrSingleTextureEffect, (filteredTexture)))->unref();
+            grPaint.colorStage(kBitmapTextureIdx)->setEffect(
+                GrSingleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
             texture = filteredTexture;
             filteredTexture->unref();
         }
@@ -1497,8 +1499,8 @@
                                      SkIntToScalar(devTex->height()));
         GrTexture* filteredTexture = filter_texture(this, fContext, devTex, filter, rect);
         if (filteredTexture) {
-            grPaint.colorStage(kBitmapTextureIdx)->setEffect(SkNEW_ARGS
-                (GrSingleTextureEffect, (filteredTexture)))->unref();
+            grPaint.colorStage(kBitmapTextureIdx)->setEffect(
+                GrSingleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
             devTex = filteredTexture;
             filteredTexture->unref();
         }
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index d42896d..a547c1a 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -124,9 +124,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect);
 
-GrEffect* GrConfigConversionEffect::TestCreate(SkRandom* random,
-                                               GrContext* context,
-                                               GrTexture* textures[]) {
+GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
+                                                  GrContext* context,
+                                                  GrTexture* textures[]) {
     PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt));
     bool swapRB;
     if (kNone_PMConversion == pmConv) {
@@ -134,10 +134,12 @@
     } else {
         swapRB = random->nextBool();
     }
-    return SkNEW_ARGS(GrConfigConversionEffect, (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
-                                                 swapRB,
-                                                 pmConv,
-                                                 GrEffectUnitTest::TestMatrix(random)));
+    SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConfigConversionEffect,
+                                             (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
+                                              swapRB,
+                                              pmConv,
+                                              GrEffectUnitTest::TestMatrix(random))));
+    return CreateEffectPtr(effect);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -204,21 +206,22 @@
         // We then verify that two reads produced the same values.
 
         GrPaint paint;
-        SkAutoTUnref<GrEffect> pmToUPMEffect1(SkNEW_ARGS(GrConfigConversionEffect,
-                                                        (dataTex,
-                                                         false,
-                                                         *pmToUPMRule,
-                                                         SkMatrix::I())));
-        SkAutoTUnref<GrEffect> upmToPMEffect(SkNEW_ARGS(GrConfigConversionEffect,
-                                                       (readTex,
-                                                        false,
-                                                        *upmToPMRule,
-                                                        SkMatrix::I())));
-        SkAutoTUnref<GrEffect> pmToUPMEffect2(SkNEW_ARGS(GrConfigConversionEffect,
-                                                        (tempTex,
-                                                         false,
-                                                         *pmToUPMRule,
-                                                         SkMatrix::I())));
+        SkAutoTUnref<GrEffect> pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex,
+                                                                              false,
+                                                                              *pmToUPMRule,
+                                                                              SkMatrix::I())));
+        SkAutoTUnref<GrEffect> upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex,
+                                                                             false,
+                                                                             *upmToPMRule,
+                                                                             SkMatrix::I())));
+        SkAutoTUnref<GrEffect> pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex,
+                                                                              false,
+                                                                              *pmToUPMRule,
+                                                                              SkMatrix::I())));
+
+        SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectPtr(pmToUPM1));
+        SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectPtr(upmToPM));
+        SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectPtr(pmToUPM2));
 
         context->setRenderTarget(readTex->asRenderTarget());
         paint.colorStage(0)->setEffect(pmToUPMEffect1);
@@ -260,7 +263,7 @@
         // If we returned a GrConfigConversionEffect that was equivalent to a GrSingleTextureEffect
         // then we may pollute our texture cache with redundant shaders. So in the case that no
         // conversions were requested we instead return a GrSingleTextureEffect.
-        stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix)))->unref();
+        stage->setEffect(GrSingleTextureEffect::Create(texture, matrix))->unref();
         return true;
     } else {
         if (kRGBA_8888_GrPixelConfig != texture->config() &&
@@ -269,9 +272,11 @@
             // The PM conversions assume colors are 0..255
             return false;
         }
-        stage->setEffect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
-                                                               swapRedAndBlue,
-                                                               pmConversion, matrix)))->unref();
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
+                                                                            swapRedAndBlue,
+                                                                            pmConversion,
+                                                                            matrix)));
+        stage->setEffect(CreateEffectPtr(effect))->unref();
         return true;
     }
 }
diff --git a/src/gpu/effects/GrConfigConversionEffect.h b/src/gpu/effects/GrConfigConversionEffect.h
index 48c776c..b8dd7d0 100644
--- a/src/gpu/effects/GrConfigConversionEffect.h
+++ b/src/gpu/effects/GrConfigConversionEffect.h
@@ -10,6 +10,7 @@
 
 #include "GrSingleTextureEffect.h"
 
+class GrEffectStage;
 class GrGLConfigConversionEffect;
 
 /**
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
index 047dc41..1f4c094 100644
--- a/src/gpu/effects/GrConvolutionEffect.cpp
+++ b/src/gpu/effects/GrConvolutionEffect.cpp
@@ -180,9 +180,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect);
 
-GrEffect* GrConvolutionEffect::TestCreate(SkRandom* random,
-                                          GrContext* context,
-                                          GrTexture* textures[]) {
+GrEffectRef* GrConvolutionEffect::TestCreate(SkRandom* random,
+                                             GrContext* context,
+                                             GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     Direction dir = random->nextBool() ? kX_Direction : kY_Direction;
@@ -192,6 +192,6 @@
         kernel[i] = random->nextSScalar1();
     }
 
-    return SkNEW_ARGS(GrConvolutionEffect, (textures[texIdx], dir, radius, kernel));
+    return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel);
 }
 
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h
index 3638c0c..ff661b2 100644
--- a/src/gpu/effects/GrConvolutionEffect.h
+++ b/src/gpu/effects/GrConvolutionEffect.h
@@ -22,13 +22,26 @@
 public:
 
     /// Convolve with an arbitrary user-specified kernel
-    GrConvolutionEffect(GrTexture*, Direction,
-                        int halfWidth, const float* kernel);
+    static GrEffectRef* Create(GrTexture* tex, Direction dir, int halfWidth, const float* kernel) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConvolutionEffect, (tex,
+                                                                       dir,
+                                                                       halfWidth,
+                                                                       kernel)));
+        return CreateEffectPtr(effect);
+    }
 
     /// Convolve with a Gaussian kernel
-    GrConvolutionEffect(GrTexture*, Direction,
-                        int halfWidth,
-                        float gaussianSigma);
+    static GrEffectRef* Create(GrTexture* tex,
+                               Direction dir,
+                               int halfWidth,
+                               float gaussianSigma) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConvolutionEffect, (tex,
+                                                                       dir,
+                                                                       halfWidth,
+                                                                       gaussianSigma)));
+        return CreateEffectPtr(effect);
+    }
+
     virtual ~GrConvolutionEffect();
 
     const float* kernel() const { return fKernel; }
@@ -56,6 +69,14 @@
     float fKernel[kMaxKernelWidth];
 
 private:
+    GrConvolutionEffect(GrTexture*, Direction,
+                        int halfWidth, const float* kernel);
+
+    /// Convolve with a Gaussian kernel
+    GrConvolutionEffect(GrTexture*, Direction,
+                        int halfWidth,
+                        float gaussianSigma);
+
     GR_DECLARE_EFFECT_TEST;
 
     typedef Gr1DKernelEffect INHERITED;
diff --git a/src/gpu/effects/GrSingleTextureEffect.cpp b/src/gpu/effects/GrSingleTextureEffect.cpp
index 2cf8347..18e35e4 100644
--- a/src/gpu/effects/GrSingleTextureEffect.cpp
+++ b/src/gpu/effects/GrSingleTextureEffect.cpp
@@ -57,24 +57,6 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture)
-    : fTextureAccess(texture) {
-    fMatrix.reset();
-    this->addTextureAccess(&fTextureAccess);
-}
-
-GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, bool bilerp)
-    : fTextureAccess(texture, bilerp) {
-    fMatrix.reset();
-    this->addTextureAccess(&fTextureAccess);
-}
-
-GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const GrTextureParams& params)
-    : fTextureAccess(texture, params) {
-    fMatrix.reset();
-    this->addTextureAccess(&fTextureAccess);
-}
-
 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m)
     : fTextureAccess(texture)
     , fMatrix(m) {
@@ -117,11 +99,11 @@
 
 GR_DEFINE_EFFECT_TEST(GrSingleTextureEffect);
 
-GrEffect* GrSingleTextureEffect::TestCreate(SkRandom* random,
-                                            GrContext* context,
-                                            GrTexture* textures[]) {
+GrEffectRef* GrSingleTextureEffect::TestCreate(SkRandom* random,
+                                               GrContext* context,
+                                               GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random);
-    return SkNEW_ARGS(GrSingleTextureEffect, (textures[texIdx], matrix));
+    return GrSingleTextureEffect::Create(textures[texIdx], matrix);
 }
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
index b732913..fad2c21 100644
--- a/src/gpu/effects/GrSingleTextureEffect.h
+++ b/src/gpu/effects/GrSingleTextureEffect.h
@@ -19,17 +19,23 @@
  * output color is the texture color is modulated against the input color.
  */
 class GrSingleTextureEffect : public GrEffect {
-
 public:
-    /** These three constructors assume an identity matrix. TODO: Remove these.*/
-    GrSingleTextureEffect(GrTexture* texture); /* unfiltered, clamp mode */
-    GrSingleTextureEffect(GrTexture* texture, bool bilerp); /* clamp mode */
-    GrSingleTextureEffect(GrTexture* texture, const GrTextureParams&);
+    /* unfiltered, clamp mode */
+    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSingleTextureEffect, (tex, matrix)));
+        return CreateEffectPtr(effect);
+    }
 
-    /** These three constructors take an explicit matrix */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&); /* unfiltered, clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, bool bilerp); /* clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, const GrTextureParams&);
+    /* clamp mode */
+    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSingleTextureEffect, (tex, matrix, bilerp)));
+        return CreateEffectPtr(effect);
+    }
+
+    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSingleTextureEffect, (tex, matrix, p)));
+        return CreateEffectPtr(effect);
+    }
 
     virtual ~GrSingleTextureEffect();
 
@@ -50,7 +56,13 @@
         return INHERITED::isEqual(effect) && fMatrix.cheapEqualTo(ste.getMatrix());
     }
 
+protected:
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&); /* unfiltered, clamp mode */
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&, bool bilerp); /* clamp mode */
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&, const GrTextureParams&);
+
 private:
+
     GR_DECLARE_EFFECT_TEST;
 
     GrTextureAccess fTextureAccess;
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index 6884682..74727a0 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -121,14 +121,14 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-GrEffect* GrTextureDomainEffect::Create(GrTexture* texture,
-                                        const SkMatrix& matrix,
-                                        const GrRect& domain,
-                                        WrapMode wrapMode,
-                                        bool bilerp) {
+GrEffectRef* GrTextureDomainEffect::Create(GrTexture* texture,
+                                           const SkMatrix& matrix,
+                                           const GrRect& domain,
+                                           WrapMode wrapMode,
+                                           bool bilerp) {
     static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1};
     if (kClamp_WrapMode == wrapMode && domain.contains(kFullRect)) {
-        return SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, bilerp));
+        return GrSingleTextureEffect::Create(texture, matrix, bilerp);
     } else {
         SkRect clippedDomain;
         // We don't currently handle domains that are empty or don't intersect the texture.
@@ -142,8 +142,14 @@
         clippedDomain.fBottom = SkMinScalar(domain.fBottom, kFullRect.fBottom);
         GrAssert(clippedDomain.fLeft <= clippedDomain.fRight);
         GrAssert(clippedDomain.fTop <= clippedDomain.fBottom);
-        return SkNEW_ARGS(GrTextureDomainEffect,
-                          (texture, matrix, clippedDomain, wrapMode, bilerp));
+
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrTextureDomainEffect, (texture,
+                                                                         matrix,
+                                                                         clippedDomain,
+                                                                         wrapMode,
+                                                                         bilerp)));
+        return CreateEffectPtr(effect);
+
     }
 }
 
@@ -174,9 +180,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrTextureDomainEffect);
 
-GrEffect* GrTextureDomainEffect::TestCreate(SkRandom* random,
-                                            GrContext* context,
-                                            GrTexture* textures[]) {
+GrEffectRef* GrTextureDomainEffect::TestCreate(SkRandom* random,
+                                               GrContext* context,
+                                               GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     GrRect domain;
diff --git a/src/gpu/effects/GrTextureDomainEffect.h b/src/gpu/effects/GrTextureDomainEffect.h
index c1ce6d1..a5c2d70 100644
--- a/src/gpu/effects/GrTextureDomainEffect.h
+++ b/src/gpu/effects/GrTextureDomainEffect.h
@@ -34,11 +34,11 @@
         kDecal_WrapMode,
     };
 
-    static GrEffect* Create(GrTexture*,
-                            const SkMatrix&,
-                            const SkRect& domain,
-                            WrapMode,
-                            bool bilerp = false);
+    static GrEffectRef* Create(GrTexture*,
+                               const SkMatrix&,
+                               const SkRect& domain,
+                               WrapMode,
+                               bool bilerp = false);
 
     virtual ~GrTextureDomainEffect();