commit | 0b9e2dbf2f51ac41439db2052cf80704d60932f4 | [log] [tgz] |
---|---|---|
author | reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Sep 16 17:00:17 2009 +0000 |
committer | reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Sep 16 17:00:17 2009 +0000 |
tree | 8ed7d7b1fbf07a7c8a6016afafd546c417e54040 | |
parent | ed881c2704bc81fe46a68c0cf9e292287313baa6 [diff] |
use doubles in matrix.invert() to keep more precision, needed for subtle bugs when drawing stretched bitmaps (like ninepatch) at nasty scale factors like 1.5 (where the inverse matrix steps 0.333333, 1.0, 1.666667, etc.) git-svn-id: http://skia.googlecode.com/svn/trunk@354 2bbb7eff-a529-9590-31e7-b0007b416f81