| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "fiddle/examples.h" |
| // HASH=2aadded3d20dfef34d1c8abe28c7bc8d |
| REG_FIDDLE(Conic_Weight_a, 256, 256, true, 0) { |
| void draw(SkCanvas* canvas) { |
| const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" }; |
| const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 }; |
| SkPath path; |
| path.conicTo(20, 30, 50, 60, 1); |
| SkPath::Iter iter(path, false); |
| SkPath::Verb verb; |
| do { |
| SkPoint points[4]; |
| verb = iter.next(points); |
| SkDebugf("%s ", verbNames[(int) verb]); |
| for (int i = 0; i < pointCount[(int) verb]; ++i) { |
| SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY); |
| } |
| if (SkPath::kConic_Verb == verb) { |
| SkDebugf("weight = %g", iter.conicWeight()); |
| } |
| SkDebugf("\n"); |
| } while (SkPath::kDone_Verb != verb); |
| } |
| } // END FIDDLE |