| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| // HASH=8d72a4818e5a9188348f6c08ab5d8a40 |
| REG_FIDDLE(Matrix_dump, 256, 256, true, 0) { |
| void draw(SkCanvas* canvas) { |
| SkMatrix matrix; |
| matrix.setRotate(45); |
| matrix.dump(); |
| SkMatrix nearlyEqual; |
| nearlyEqual.setAll(0.7071f, -0.7071f, 0, 0.7071f, 0.7071f, 0, 0, 0, 1); |
| nearlyEqual.dump(); |
| SkDebugf("matrix %c= nearlyEqual\n", matrix == nearlyEqual ? '=' : '!'); |
| } |
| } // END FIDDLE |