commit | 0c4233285919c10df63c6cb207e580a7d1ff66b4 | [log] [tgz] |
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author | robertphillips <robertphillips@google.com> | Thu Jul 31 11:02:38 2014 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Thu Jul 31 11:02:38 2014 -0700 |
tree | 54007b123ad240b8ec098fb12b630bb3000d8001 | |
parent | 1b51d261ecbdcb3ca380338b40d823200c38b62b [diff] |
Add CTM to the cached layers' key and reduce render target pingponging in layer pre-rendering The CTM is required on the key so we will re-render when necessary. The SkGpuDevice change ensures big layers in the midst of atlas-able layers don't cause a render target switch. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/433553002