| # Copyright 2016 Google Inc. |
| # |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # Things are easiest for everyone if these source paths are absolute. |
| _src = get_path_info("../src", "abspath") |
| _include = get_path_info("../include", "abspath") |
| |
| skia_effects_public = [ |
| "$_include/effects/Sk1DPathEffect.h", |
| "$_include/effects/Sk2DPathEffect.h", |
| "$_include/effects/SkBlurDrawLooper.h", |
| "$_include/effects/SkBlurMaskFilter.h", |
| "$_include/effects/SkColorMatrix.h", |
| "$_include/effects/SkColorMatrixFilter.h", |
| "$_include/effects/SkCornerPathEffect.h", |
| "$_include/effects/SkDashPathEffect.h", |
| "$_include/effects/SkDiscretePathEffect.h", |
| "$_include/effects/SkGradientShader.h", |
| "$_include/effects/SkLayerDrawLooper.h", |
| "$_include/effects/SkLumaColorFilter.h", |
| "$_include/effects/SkOverdrawColorFilter.h", |
| "$_include/effects/SkPerlinNoiseShader.h", |
| "$_include/effects/SkTableColorFilter.h", |
| "$_include/effects/SkTableMaskFilter.h", |
| ] |
| |
| skia_effects_sources = [ |
| "$_src/c/sk_effects.cpp", |
| |
| "$_src/effects/Sk1DPathEffect.cpp", |
| "$_src/effects/Sk2DPathEffect.cpp", |
| "$_src/effects/SkColorMatrix.cpp", |
| "$_src/effects/SkColorMatrixFilter.cpp", |
| "$_src/effects/SkCornerPathEffect.cpp", |
| "$_src/effects/SkDashPathEffect.cpp", |
| "$_src/effects/SkDiscretePathEffect.cpp", |
| "$_src/effects/SkEmbossMask.cpp", |
| "$_src/effects/SkEmbossMask.h", |
| "$_src/effects/SkEmbossMaskFilter.cpp", |
| "$_src/effects/SkHighContrastFilter.cpp", |
| "$_src/effects/SkLayerDrawLooper.cpp", |
| "$_src/effects/SkLumaColorFilter.cpp", |
| "$_src/effects/SkOpPathEffect.cpp", |
| "$_src/effects/SkOverdrawColorFilter.cpp", |
| "$_src/effects/SkPackBits.cpp", |
| "$_src/effects/SkPackBits.h", |
| "$_src/effects/SkShaderMaskFilter.cpp", |
| "$_src/effects/SkTableColorFilter.cpp", |
| "$_src/effects/SkTableMaskFilter.cpp", |
| "$_src/effects/SkTrimPathEffect.cpp", |
| |
| "$_src/shaders/SkPerlinNoiseShader.cpp", |
| "$_src/shaders/gradients/Sk4fGradientBase.cpp", |
| "$_src/shaders/gradients/Sk4fGradientBase.h", |
| "$_src/shaders/gradients/Sk4fGradientPriv.h", |
| "$_src/shaders/gradients/Sk4fLinearGradient.cpp", |
| "$_src/shaders/gradients/Sk4fLinearGradient.h", |
| "$_src/shaders/gradients/SkGradientShader.cpp", |
| "$_src/shaders/gradients/SkGradientShaderPriv.h", |
| "$_src/shaders/gradients/SkLinearGradient.cpp", |
| "$_src/shaders/gradients/SkLinearGradient.h", |
| "$_src/shaders/gradients/SkRadialGradient.cpp", |
| "$_src/shaders/gradients/SkRadialGradient.h", |
| "$_src/shaders/gradients/SkTwoPointConicalGradient.cpp", |
| "$_src/shaders/gradients/SkTwoPointConicalGradient.h", |
| "$_src/shaders/gradients/SkSweepGradient.cpp", |
| "$_src/shaders/gradients/SkSweepGradient.h", |
| ] |