Add new Codec fuzzers to FuzzMain
Already in oss-fuzz:
https://github.com/google/oss-fuzz/pull/1882
This tweaks some names and return types to be more
consistent.
Bug: skia:
Change-Id: Id7e2e00bd4e7c7758d616d102195c0291bc37d9f
Reviewed-on: https://skia-review.googlesource.com/c/163124
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
diff --git a/fuzz/oss_fuzz/FuzzImage.cpp b/fuzz/oss_fuzz/FuzzImage.cpp
index 0a8c87a..735eb9c 100644
--- a/fuzz/oss_fuzz/FuzzImage.cpp
+++ b/fuzz/oss_fuzz/FuzzImage.cpp
@@ -11,27 +11,27 @@
#include "SkData.h"
#include "SkSurface.h"
-void FuzzImage(sk_sp<SkData> bytes) {
+bool FuzzImageDecode(sk_sp<SkData> bytes) {
auto img = SkImage::MakeFromEncoded(bytes);
if (nullptr == img.get()) {
- return;
+ return false;
}
auto s = SkSurface::MakeRasterN32Premul(128, 128);
if (!s) {
// May return nullptr in memory-constrained fuzzing environments
- return;
+ return false;
}
SkPaint p;
s->getCanvas()->drawImage(img, 0, 0, &p);
-
+ return true;
}
#if defined(IS_FUZZING_WITH_LIBFUZZER)
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
auto bytes = SkData::MakeWithoutCopy(data, size);
- FuzzImage(bytes);
+ FuzzImageDecode(bytes);
return 0;
}
#endif