| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef WindowContext_DEFINED |
| #define WindowContext_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSurfaceProps.h" |
| #include "include/gpu/GrTypes.h" |
| #include "tools/sk_app/DisplayParams.h" |
| |
| class GrDirectContext; |
| class SkSurface; |
| |
| namespace sk_app { |
| |
| class WindowContext { |
| public: |
| WindowContext(const DisplayParams&); |
| |
| virtual ~WindowContext(); |
| |
| virtual sk_sp<SkSurface> getBackbufferSurface() = 0; |
| |
| virtual void swapBuffers() = 0; |
| |
| virtual bool isValid() = 0; |
| |
| virtual void resize(int w, int h) = 0; |
| |
| virtual void activate(bool isActive) {} |
| |
| const DisplayParams& getDisplayParams() { return fDisplayParams; } |
| virtual void setDisplayParams(const DisplayParams& params) = 0; |
| |
| GrDirectContext* directContext() const { return fContext.get(); } |
| |
| int width() const { return fWidth; } |
| int height() const { return fHeight; } |
| int sampleCount() const { return fSampleCount; } |
| int stencilBits() const { return fStencilBits; } |
| |
| protected: |
| virtual bool isGpuContext() { return true; } |
| |
| sk_sp<GrDirectContext> fContext; |
| |
| int fWidth; |
| int fHeight; |
| DisplayParams fDisplayParams; |
| |
| // parameters obtained from the native window |
| // Note that the platform .cpp file is responsible for |
| // initializing fSampleCount and fStencilBits! |
| int fSampleCount; |
| int fStencilBits; |
| }; |
| |
| } // namespace sk_app |
| |
| #endif |