Initial checkin of skia source in google codebase.
* reviewed by me!

git-svn-id: http://skia.googlecode.com/svn/trunk@2 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/libs/corecg/Makefile b/libs/corecg/Makefile
new file mode 100644
index 0000000..2e78667
--- /dev/null
+++ b/libs/corecg/Makefile
@@ -0,0 +1,30 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	Sk64.cpp \
+	SkBuffer.cpp \
+	SkChunkAlloc.cpp \
+	SkCordic.cpp \
+	SkDebug.cpp \
+	SkDebug_stdio.cpp \
+	SkFloat.cpp \
+	SkMath.cpp \
+	SkMatrix.cpp \
+	SkMemory_stdlib.cpp \
+	SkPoint.cpp \
+	SkRect.cpp \
+	SkRegion.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libutils
+
+LOCAL_C_INCLUDES += \
+	include/corecg
+
+#LOCAL_CFLAGS+= 
+#LOCAL_LDFLAGS:= 
+
+LOCAL_TARGET:= libcorecg
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/corecg/Sk64.cpp b/libs/corecg/Sk64.cpp
new file mode 100644
index 0000000..3a557fb
--- /dev/null
+++ b/libs/corecg/Sk64.cpp
@@ -0,0 +1,553 @@
+#include "Sk64.h"
+
+#define shift_left(hi, lo)			\
+	hi = (hi << 1) | (lo >> 31);	\
+	lo <<= 1
+
+#define shift_left_bits(hi, lo, bits)			\
+	SkASSERT((unsigned)(bits) < 31);				\
+	hi = (hi << (bits)) | (lo >> (32 - (bits)));	\
+	lo <<= (bits)
+
+//////////////////////////////////////////////////////////////////////
+
+int	Sk64::getClzAbs() const
+{
+	int32_t     hi = fHi;
+	uint32_t	lo = fLo;
+
+	// get abs
+	if (hi < 0)
+	{
+		hi = -hi - Sk32ToBool(lo);
+		lo = 0 - lo;
+	}
+	return hi ? SkCLZ(hi) : SkCLZ(lo) + 32;
+}
+
+void Sk64::shiftLeft(unsigned bits)
+{
+	SkASSERT(bits <= 63);
+	if (bits == 0)
+		return;
+
+	if (bits >= 32)
+	{
+		fHi = fLo << (bits - 32);
+		fLo = 0;
+	}
+	else
+	{
+		fHi = (fHi << bits) | (fLo >> (32 - bits));
+		fLo <<= bits;
+	}
+}
+
+int32_t Sk64::getShiftRight(unsigned bits) const
+{
+	SkASSERT(bits <= 63);
+
+	if (bits == 0)
+		return fLo;
+
+	if (bits >= 32)
+		return fHi >> (bits - 32);
+	else
+	{
+#ifdef SK_DEBUG
+		int32_t tmp = fHi >> bits;
+		SkASSERT(tmp == 0 || tmp == -1);
+#endif
+		return (fHi << (32 - bits)) | (fLo >> bits);
+	}
+}
+
+void Sk64::shiftRight(unsigned bits)
+{
+	SkASSERT(bits <= 63);
+	if (bits == 0)
+		return;
+
+	if (bits >= 32)
+	{
+		fLo = fHi >> (bits - 32);
+		fHi >>= 31;
+	}
+	else
+	{
+		fLo = (fHi << (32 - bits)) | (fLo >> bits);
+		fHi >>= bits;
+	}
+}
+
+void Sk64::roundRight(unsigned bits)
+{
+	SkASSERT(bits <= 63);
+	if (bits)
+	{
+		Sk64 one;
+		one.set(1);
+		one.shiftLeft(bits - 1);
+		this->add(one);
+		this->shiftRight(bits);
+	}
+}
+
+int Sk64::shiftToMake32() const
+{
+	int32_t     hi = fHi;
+	uint32_t	lo = fLo;
+
+	if (hi < 0)	// make it positive
+	{
+		hi = -hi - Sk32ToBool(lo);
+		lo = 0 - lo;
+	}
+
+	if (hi == 0)
+		return lo >> 31;
+	else
+		return 33 - SkCLZ(hi);
+}
+
+void Sk64::negate()
+{
+	fHi = -fHi - Sk32ToBool(fLo);
+	fLo = 0 - fLo;
+}
+
+void Sk64::abs()
+{
+	if (fHi < 0)
+	{
+		fHi = -fHi - Sk32ToBool(fLo);
+		fLo = 0 - fLo;
+	}
+}
+
+////////////////////////////////////////////////////////////////
+
+static inline int32_t round_right_16(int32_t hi, uint32_t lo)
+{
+	uint32_t sum = lo + (1 << 15);
+	hi += (sum < lo);
+	return (hi << 16) | (sum >> 16);
+}
+
+SkBool Sk64::isFixed() const
+{
+	Sk64 tmp = *this;
+	tmp.roundRight(16);
+	return tmp.is32();
+}
+
+SkFract	Sk64::getFract() const
+{
+	Sk64 tmp = *this;
+	tmp.roundRight(30);
+	return tmp.get32();
+}
+
+void Sk64::sub(const Sk64& a)
+{
+	fHi = fHi - a.fHi - (fLo < a.fLo);
+	fLo = fLo - a.fLo;
+}
+
+void Sk64::rsub(const Sk64& a)
+{
+	fHi = a.fHi - fHi - (a.fLo < fLo);
+	fLo = a.fLo - fLo;
+}
+
+void Sk64::setMul(int32_t a, int32_t b)
+{
+	int sa = a >> 31;
+	int sb = b >> 31;
+	// now make them positive
+	a = (a ^ sa) - sa;
+	b = (b ^ sb) - sb;
+
+	uint32_t	ah = a >> 16;
+	uint32_t	al = a & 0xFFFF;
+	uint32_t bh = b >> 16;
+	uint32_t bl = b & 0xFFFF;
+
+	uint32_t A = ah * bh;
+	uint32_t B = ah * bl + al * bh;
+	uint32_t C = al * bl;
+
+	/*	[  A  ]
+		   [  B  ]
+		      [  C  ]
+	*/
+	fLo = C + (B << 16);
+	fHi = A + (B >>16) + (fLo < C);
+
+	if (sa != sb)
+		this->negate();
+}
+
+void Sk64::div(int32_t denom, DivOptions option)
+{
+	SkASSERT(denom);
+
+	int32_t     hi = fHi;
+	uint32_t	lo = fLo;
+	int         sign = denom ^ hi;
+
+	denom = SkAbs32(denom);
+	if (hi < 0)
+	{
+		hi = -hi - Sk32ToBool(lo);
+		lo = 0 - lo;
+	}
+
+	if (option == kRound_DivOption)	// add denom/2
+	{
+		uint32_t newLo = lo + (denom >> 1);
+		hi += (newLo < lo);
+		lo = newLo;
+	}
+
+	if (hi == 0)	// fast-case
+	{
+		if (lo < (uint32_t)denom)
+			this->set(0, 0);
+		else
+		{
+			this->set(0, lo / denom);
+			if (sign < 0)
+				this->negate();
+		}
+		return;
+	}
+
+	int	bits;
+
+	{
+		int dbits = SkCLZ(denom);
+		int nbits = SkCLZ(hi);
+
+		bits = 32 + dbits - nbits;
+		SkASSERT(bits <= 63);
+		if (bits <= 0)
+		{
+			this->set(0, 0);
+			return;
+		}
+		denom <<= (dbits - 1);
+		shift_left_bits(hi, lo, nbits - 1);
+	}
+
+	int32_t     rhi = 0;
+	uint32_t	rlo = 0;
+
+	do {
+		shift_left(rhi, rlo);
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+		if ((uint32_t)denom <= (uint32_t)hi)
+		{
+			hi -= denom;
+			rlo |= 1;
+		}
+#else
+		int32_t diff = (denom - hi - 1) >> 31;
+		hi -= denom & diff;
+		rlo -= diff;
+#endif
+		shift_left(hi, lo);
+	} while (--bits >= 0);
+	SkASSERT(rhi >= 0);
+
+	fHi = rhi;
+	fLo = rlo;
+	if (sign < 0)
+		this->negate();
+}
+
+#define shift_left_2(a, b, c)	\
+	a = (a << 2) | (b >> 30);	\
+	b = (b << 2) | (c >> 30);	\
+	c <<= 2
+
+int32_t Sk64::getSqrt() const
+{
+	SkASSERT(!this->isNeg());
+
+	uint32_t	hi = fHi;
+	uint32_t lo = fLo;
+	uint32_t	sqr = 0;
+	uint32_t root = 0;
+	int	count = 31;
+
+	do {
+		root <<= 1;
+		shift_left_2(sqr, hi, lo);
+
+		uint32_t testDiv = (root << 1) + 1;
+		if (sqr >= testDiv)
+		{
+			sqr -= testDiv;
+			root++;
+		}
+	} while (--count >= 0);
+	SkASSERT((int32_t)root >= 0);
+
+	return root;
+}
+
+#ifdef SK_CAN_USE_LONGLONG
+	SkLONGLONG Sk64::getLongLong() const
+	{
+		SkLONGLONG value = fHi;
+		value <<= 32;
+		return value | fLo;
+	}
+#endif
+
+SkFixed Sk64::getFixedDiv(const Sk64& denom) const
+{
+	Sk64	N = *this;
+	Sk64	D = denom;
+	int32_t	sign = SkExtractSign(N.fHi ^ D.fHi);
+	SkFixed	result;
+
+	N.abs();
+	D.abs();
+
+	// need to knock D down to just 31 bits
+	// either by rounding it to the right, or shifting N to the left
+	// then we can just call 64/32 div
+
+	int nclz = N.fHi ? SkCLZ(N.fHi) : 32;
+	int dclz = D.fHi ? SkCLZ(D.fHi) : (33 - (D.fLo >> 31));
+
+	int shiftN = nclz - 1;
+	SkASSERT(shiftN >= 0);
+	int	shiftD = 33 - dclz;
+	SkASSERT(shiftD >= 0);
+
+	if (shiftD + shiftN < 16)
+		shiftD = 16 - shiftN;
+	else
+		shiftN = 16 - shiftD;
+
+	D.roundRight(shiftD);
+	if (D.isZero())
+		result = SK_MaxS32;
+	else
+	{
+		if (shiftN >= 0)
+			N.shiftLeft(shiftN);
+		else
+			N.roundRight(-shiftN);
+		N.div(D.get32(), Sk64::kTrunc_DivOption);
+		if (N.is32())
+			result = N.get32();
+		else
+			result = SK_MaxS32;
+	}
+	return SkApplySign(result, sign);
+}
+
+///////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+#include <math.h>
+
+#ifdef SK_SUPPORT_UNITTEST
+struct BoolTable {
+	S8	zero, pos, neg, toBool, sign;
+};
+
+static void bool_table_test(const Sk64& a, const BoolTable& table)
+{
+	SkASSERT(a.isZero() != a.nonZero());
+
+	SkASSERT(!a.isZero() == !table.zero);
+	SkASSERT(!a.isPos() == !table.pos);
+	SkASSERT(!a.isNeg() == !table.neg);
+	SkASSERT(a.sign() == table.sign);
+}
+
+#ifdef SK_CAN_USE_LONGLONG
+	static SkLONGLONG asLL(const Sk64& a)
+	{
+		return ((SkLONGLONG)a.fHi << 32) | a.fLo;
+	}
+#endif
+#endif
+
+void Sk64::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	enum BoolTests {
+		kZero_BoolTest,
+		kPos_BoolTest,
+		kNeg_BoolTest
+	};
+	static const BoolTable gBoolTable[] = {
+		{ 1, 0, 0, 0, 0 },
+		{ 0, 1, 0, 1, 1 },
+		{ 0, 0, 1, 1, -1 }
+	};
+
+	Sk64	a, b, c;
+
+	a.fHi = a.fLo = 0;
+	b.set(0);
+	c.setZero();
+	SkASSERT(a == b);
+	SkASSERT(a == c);
+	bool_table_test(a, gBoolTable[kZero_BoolTest]);
+
+	a.fHi = 0;	a.fLo = 5;
+	b.set(5);
+	SkASSERT(a == b);
+	SkASSERT(a.is32() && a.get32() == 5 && !a.is64());
+	bool_table_test(a, gBoolTable[kPos_BoolTest]);
+
+	a.fHi = -1;	a.fLo = (uint32_t)-5;
+	b.set(-5);
+	SkASSERT(a == b);
+	SkASSERT(a.is32() && a.get32() == -5 && !a.is64());
+	bool_table_test(a, gBoolTable[kNeg_BoolTest]);
+
+	a.setZero();
+	b.set(6);
+	c.set(-6);
+	SkASSERT(a != b && b != c && a != c);
+	SkASSERT(!(a == b) && !(a == b) && !(a == b));
+	SkASSERT(a < b && b > a && a <= b && b >= a);
+	SkASSERT(c < a && a > c && c <= a && a >= c);
+	SkASSERT(c < b && b > c && c <= b && b >= c);
+
+	// Now test add/sub
+
+	SkRandom	rand;
+	int			i;
+
+	for (i = 0; i < 1000; i++)
+	{
+		int aa = rand.nextS() >> 1;
+		int bb = rand.nextS() >> 1;
+		a.set(aa);
+		b.set(bb);
+		SkASSERT(a.get32() == aa && b.get32() == bb);
+		c = a; c.add(bb);
+		SkASSERT(c.get32() == aa + bb);
+		c = a; c.add(-bb);
+		SkASSERT(c.get32() == aa - bb);
+		c = a; c.add(b);
+		SkASSERT(c.get32() == aa + bb);
+		c = a; c.sub(b);
+		SkASSERT(c.get32() == aa - bb);
+	}
+
+#ifdef SK_CAN_USE_LONGLONG
+	for (i = 0; i < 1000; i++)
+	{
+		rand.next64(&a); //a.fHi >>= 1;	// avoid overflow
+		rand.next64(&b); //b.fHi >>= 1;	// avoid overflow
+
+		if (!(i & 3))	// want to explicitly test these cases
+		{
+			a.fLo = 0;
+			b.fLo = 0;
+		}
+		else if (!(i & 7))	// want to explicitly test these cases
+		{
+			a.fHi = 0;
+			b.fHi = 0;
+		}
+
+		SkLONGLONG aa = asLL(a);
+		SkLONGLONG bb = asLL(b);
+
+		SkASSERT((a < b) == (aa < bb));
+		SkASSERT((a <= b) == (aa <= bb));
+		SkASSERT((a > b) == (aa > bb));
+		SkASSERT((a >= b) == (aa >= bb));
+		SkASSERT((a == b) == (aa == bb));
+		SkASSERT((a != b) == (aa != bb));
+
+		c = a; c.add(b);
+		SkASSERT(asLL(c) == aa + bb);
+		c = a; c.sub(b);
+		SkASSERT(asLL(c) == aa - bb);
+		c = a; c.rsub(b);
+		SkASSERT(asLL(c) == bb - aa);
+		c = a; c.negate();
+		SkASSERT(asLL(c) == -aa);
+
+		int bits = rand.nextU() & 63;
+		c = a; c.shiftLeft(bits);
+		SkASSERT(asLL(c) == (aa << bits));
+		c = a; c.shiftRight(bits);
+		SkASSERT(asLL(c) == (aa >> bits));
+		c = a; c.roundRight(bits);
+
+		SkLONGLONG tmp;
+
+		tmp = aa;
+		if (bits > 0)
+			tmp += (SkLONGLONG)1 << (bits - 1);
+		SkASSERT(asLL(c) == (tmp >> bits));
+
+		c.setMul(a.fHi, b.fHi);
+		tmp = (SkLONGLONG)a.fHi * b.fHi;
+		SkASSERT(asLL(c) == tmp);
+	}
+
+
+	for (i = 0; i < 100000; i++)
+	{
+		Sk64	wide;
+		int32_t	denom = rand.nextS();
+
+		while (denom == 0)
+			denom = rand.nextS();
+		wide.setMul(rand.nextS(), rand.nextS());
+		SkLONGLONG check = wide.getLongLong();
+
+		wide.div(denom, Sk64::kTrunc_DivOption);
+		check /= denom;
+		SkLONGLONG w = wide.getLongLong();
+
+		SkASSERT(check == w);
+
+#ifdef SK_CAN_USE_FLOAT
+		wide.setMul(rand.nextS(), rand.nextS());
+		wide.abs();
+		denom = wide.getSqrt();
+		int32_t ck = (int32_t)sqrt((double)wide.getLongLong());
+		int	diff = denom - ck;
+		SkASSERT(SkAbs32(diff) <= 1);
+
+		wide.setMul(rand.nextS(), rand.nextS());
+		Sk64	dwide;
+		dwide.setMul(rand.nextS(), rand.nextS());
+		SkFixed fixdiv = wide.getFixedDiv(dwide);
+		double dnumer = (double)wide.getLongLong();
+		double ddenom = (double)dwide.getLongLong();
+		double ddiv = dnumer / ddenom;
+		SkFixed	dfixdiv;
+		if (ddiv >= (double)SK_MaxS32 / (double)SK_Fixed1)
+			dfixdiv = SK_MaxS32;
+		else if (ddiv <= -(double)SK_MaxS32 / (double)SK_Fixed1)
+			dfixdiv = SK_MinS32;
+		else
+			dfixdiv = SkFloatToFixed(dnumer / ddenom);
+		diff = fixdiv - dfixdiv;
+		SkASSERT(SkAbs32(diff) <= 1);
+#endif
+	}
+#endif
+#endif
+}
+
+#endif
+
diff --git a/libs/corecg/SkBuffer.cpp b/libs/corecg/SkBuffer.cpp
new file mode 100644
index 0000000..8f4792f
--- /dev/null
+++ b/libs/corecg/SkBuffer.cpp
@@ -0,0 +1,106 @@
+#include "SkBuffer.h"
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+void SkRBuffer::readNoSizeCheck(void* buffer, size_t size)
+{
+    SkASSERT(fData != 0 && fStop == 0 || fPos + size <= fStop);
+    if (buffer)
+        memcpy(buffer, fPos, size);
+    fPos += size;
+}
+
+size_t SkRBuffer::skipToAlign4()
+{
+    size_t pos = this->pos();
+    size_t n = SkAlign4(pos) - pos;
+    fPos += n;
+    return n;
+}
+
+void SkWBuffer::writeNoSizeCheck(const void* buffer, size_t size)
+{
+    SkASSERT(fData == 0 || fStop == 0 || fPos + size <= fStop);
+    if (fData && buffer)
+        memcpy(fPos, buffer, size);
+    fPos += size;
+}
+
+size_t SkWBuffer::padToAlign4()
+{
+    size_t pos = this->pos();
+    size_t n = SkAlign4(pos) - pos;
+
+    if (n && fData)
+    {
+        char* p = fPos;
+        char* stop = p + n;
+        do {
+            *p++ = 0;
+        } while (p < stop);
+    }
+    fPos += n;
+    return n;
+}
+
+#if 0
+#ifdef SK_DEBUG
+	static void AssertBuffer32(const void* buffer)
+	{
+		SkASSERT(buffer);
+		SkASSERT(((size_t)buffer & 3) == 0);
+	}
+#else
+	#define AssertBuffer32(buffer)
+#endif
+
+void* sk_buffer_write_int32(void* buffer, int32_t value)
+{
+	AssertBuffer32(buffer);
+	*(int32_t*)buffer = value;
+	return (char*)buffer + sizeof(int32_t);
+}
+
+void* sk_buffer_write_int32(void* buffer, const int32_t values[], int count)
+{
+	AssertBuffer32(buffer);
+	SkASSERT(count >= 0);
+
+	memcpy((int32_t*)buffer, values, count * sizeof(int32_t));
+	return (char*)buffer + count * sizeof(int32_t);
+}
+
+const void*	sk_buffer_read_int32(const void* buffer, int32_t* value)
+{
+	AssertBuffer32(buffer);
+	if (value)
+		*value = *(const int32_t*)buffer;
+	return (const char*)buffer + sizeof(int32_t);
+}
+
+const void*	sk_buffer_read_int32(const void* buffer, int32_t values[], int count)
+{
+	AssertBuffer32(buffer);
+	SkASSERT(count >= 0);
+
+	if (values)
+		memcpy(values, (const int32_t*)buffer, count * sizeof(int32_t));
+	return (const char*)buffer + count * sizeof(int32_t);
+}
+
+void* sk_buffer_write_ptr(void* buffer, void* ptr)
+{
+	AssertBuffer32(buffer);
+	*(void**)buffer = ptr;
+	return (char*)buffer + sizeof(void*);
+}
+
+const void*	sk_buffer_read_ptr(const void* buffer, void** ptr)
+{
+	AssertBuffer32(buffer);
+	if (ptr)
+		*ptr = *(void**)buffer;
+	return (const char*)buffer + sizeof(void*);
+}
+
+#endif
diff --git a/libs/corecg/SkChunkAlloc.cpp b/libs/corecg/SkChunkAlloc.cpp
new file mode 100644
index 0000000..cfeccc0
--- /dev/null
+++ b/libs/corecg/SkChunkAlloc.cpp
@@ -0,0 +1,45 @@
+#include "SkChunkAlloc.h"
+
+SkChunkAlloc::~SkChunkAlloc()
+{
+	this->reset();
+}
+
+void SkChunkAlloc::reset()
+{
+	Block* block = fBlock;
+
+	while (block)
+	{
+		Block* next = block->fNext;
+		sk_free(block);
+		block = next;
+	}
+	fBlock = nil;
+}
+
+void* SkChunkAlloc::alloc(size_t bytes, AllocFailType ftype)
+{
+	bytes = SkAlign4(bytes);
+
+	if (fBlock == nil || bytes > fBlock->fFreeSize)
+	{
+		size_t	size = SkMax32((S32)bytes, (S32)fMinSize);
+		Block*	block = (Block*)sk_malloc_flags(sizeof(Block) + size, ftype == kThrow_AllocFailType ? SK_MALLOC_THROW : 0);
+		if (block == nil)
+			return nil;
+
+		block->fNext = fBlock;
+		block->fFreeSize = size;
+		block->fFreePtr = (char*)block + sizeof(Block);
+		fBlock = block;
+	}
+
+	SkASSERT(fBlock && bytes <= fBlock->fFreeSize);
+	void* ptr = fBlock->fFreePtr;
+
+	fBlock->fFreeSize -= bytes;
+	fBlock->fFreePtr += bytes;
+	return ptr;
+}
+
diff --git a/libs/corecg/SkCordic.cpp b/libs/corecg/SkCordic.cpp
new file mode 100644
index 0000000..32266e9
--- /dev/null
+++ b/libs/corecg/SkCordic.cpp
@@ -0,0 +1,284 @@
+#include "SkCordic.h"
+#include "SkMath.h"
+#include "Sk64.h"
+
+// 0x20000000 equals pi / 4
+const int32_t kATanDegrees[] = { 0x20000000,
+	0x12E4051D, 0x9FB385B, 0x51111D4, 0x28B0D43, 0x145D7E1, 0xA2F61E, 0x517C55,
+	0x28BE53, 0x145F2E, 0xA2F98, 0x517CC, 0x28BE6, 0x145F3, 0xA2F9, 0x517C,
+	0x28BE, 0x145F, 0xA2F, 0x517, 0x28B, 0x145, 0xA2, 0x51, 0x28, 0x14,
+	0xA, 0x5, 0x2, 0x1 };
+
+const int32_t kFixedInvGain1 = 0x18bde0bb;	// 0.607252935
+
+static void SkCircularRotation(int32_t* x0, int32_t* y0, int32_t* z0) 
+{
+	int32_t t = 0;
+	int32_t x = *x0;
+	int32_t y = *y0;
+	int32_t z = *z0;
+	const int32_t* tanPtr = kATanDegrees;
+   do {
+        int32_t x1 = y >> t;
+		int32_t y1 = x >> t;
+		int32_t tan = *tanPtr++;	
+		if (z >= 0) {
+			x -= x1;
+			y += y1;
+			z -= tan;
+		} else {
+			x += x1;
+			y -= y1;
+			z += tan;
+		}
+   } while (++t < 16); // 30);
+    *x0 = x;
+    *y0 = y;
+    *z0 = z;
+}
+
+SkFixed SkCordicSinCos(SkFixed radians, SkFixed* cosp)
+{
+	int32_t scaledRadians = radians * 0x28be;	// scale radians to 65536 / PI()
+	int quadrant = scaledRadians >> 30;
+	quadrant += 1;
+	if (quadrant & 2) 
+		scaledRadians = -scaledRadians + 0x80000000;
+    /* |a| <= 90 degrees as a 1.31 number */
+    SkFixed sin = 0;
+    SkFixed cos = kFixedInvGain1;
+    SkCircularRotation(&cos, &sin, &scaledRadians);
+	Sk64 scaled;
+	scaled.setMul(sin, 0x6488d);
+	sin = scaled.fHi;
+	scaled.setMul(cos, 0x6488d);
+	if (quadrant & 2)
+		scaled.fHi = - scaled.fHi;
+	*cosp = scaled.fHi;
+    return sin;
+}
+
+SkFixed SkCordicTan(SkFixed a) 
+{
+	int32_t cos;
+	int32_t sin = SkCordicSinCos(a, &cos);
+	return SkFixedDiv(sin, cos);
+}
+
+static int32_t SkCircularVector(int32_t* y0, int32_t* x0, int32_t vecMode) 
+{
+	int32_t x = *x0;
+	int32_t y = *y0;
+	int32_t z = 0;
+	int32_t t = 0;
+	const int32_t* tanPtr = kATanDegrees;
+   do {
+        int32_t x1 = y >> t;
+		int32_t y1 = x >> t;
+		int32_t tan = *tanPtr++;	
+		if (y < vecMode) {
+			x -= x1;
+			y += y1;
+			z -= tan;
+		} else {
+			x += x1;
+			y -= y1;
+			z += tan;
+		}
+   } while (++t < 16);	// 30
+ 	Sk64 scaled;
+	scaled.setMul(z, 0x6488d); // scale back into the SkScalar space (0x100000000/0x28be)
+   return scaled.fHi;
+}
+
+SkFixed SkCordicASin(SkFixed a) {
+	int32_t sign = SkExtractSign(a);
+	int32_t z = SkFixedAbs(a);
+	if (z >= SK_Fixed1)
+		return SkApplySign(SK_FixedPI>>1, sign);
+	int32_t x = kFixedInvGain1;
+	int32_t y = 0;
+	z *= 0x28be;
+	z = SkCircularVector(&y, &x, z);
+	z = SkApplySign(z, ~sign);
+	return z;
+}
+
+SkFixed SkCordicACos(SkFixed a) {
+	int32_t z = SkCordicASin(a);
+	z = (SK_FixedPI>>1) - z;
+	return z;
+}
+
+SkFixed SkCordicATan2(SkFixed y, SkFixed x) {
+	if ((x | y) == 0)
+		return 0;
+	int32_t xsign = SkExtractSign(x);
+	x = SkFixedAbs(x);
+	int32_t result = SkCircularVector(&y, &x, 0);
+	if (xsign) {
+		int32_t rsign = SkExtractSign(result);
+		if (y == 0)
+			rsign = 0;
+		SkFixed pi = SkApplySign(SK_FixedPI, rsign);
+		result = pi - result;
+	}
+	return result;
+}
+
+const int32_t kATanHDegrees[] = { 
+	0x1661788D, 0xA680D61, 0x51EA6FC, 0x28CBFDD, 0x1460E34,
+	0xA2FCE8, 0x517D2E, 0x28BE6E, 0x145F32,
+	0xA2F98, 0x517CC, 0x28BE6, 0x145F3, 0xA2F9, 0x517C,
+	0x28BE, 0x145F, 0xA2F, 0x517, 0x28B, 0x145, 0xA2, 0x51, 0x28, 0x14,
+	0xA, 0x5, 0x2, 0x1 };
+
+const int32_t kFixedInvGain2 = 0x31330AAA;	// 1.207534495
+
+static void SkHyperbolic(int32_t* x0, int32_t* y0, int32_t* z0, int mode) 
+{
+	int32_t t = 1;
+	int32_t x = *x0;
+	int32_t y = *y0;
+	int32_t z = *z0;
+	const int32_t* tanPtr = kATanHDegrees;
+    int k = -3;
+	do {
+        int32_t x1 = y >> t;
+		int32_t y1 = x >> t;
+		int32_t tan = *tanPtr++;	
+		int count = 2 + (k >> 31);
+		if (++k == 1)
+			k = -2;
+        do {
+			if ((y >> 31) & mode | ~((z >> 31) | mode)) {
+				x += x1;
+				y += y1;
+				z -= tan;
+			} else {
+				x -= x1;
+				y -= y1;
+				z += tan;
+			}
+		} while (--count);
+	} while (++t < 30);
+    *x0 = x;
+    *y0 = y;
+    *z0 = z;
+}
+
+SkFixed SkCordicLog(SkFixed a) {
+	a *= 0x28be;
+	int32_t x = a + 0x28BE60DB;	// 1.0
+	int32_t y = a - 0x28BE60DB;
+	int32_t z = 0;
+	SkHyperbolic(&x, &y, &z, -1);
+	Sk64 scaled;
+	scaled.setMul(z, 0x6488d);
+	z = scaled.fHi;
+	return z << 1;
+}
+
+SkFixed SkCordicExp(SkFixed a) {
+	int32_t cosh = kFixedInvGain2;
+	int32_t sinh = 0;
+	SkHyperbolic(&cosh, &sinh, &a, 0);
+	return cosh + sinh;
+}
+
+#ifdef SK_DEBUG
+
+#ifdef SK_CAN_USE_FLOAT
+    #include "SkFloatingPoint.h"
+#endif
+
+void SkCordic_UnitTest()
+{
+#if defined(SK_SUPPORT_UNITTEST) && defined(SK_CAN_USE_FLOAT)
+    float val;
+	for (float angle = -720; angle < 720; angle += 30) {
+		float radian = angle * 3.1415925358f / 180.0f;
+		SkFixed f_angle = (int) (radian * 65536.0f);
+	// sincos
+		float sine = sinf(radian);
+		float cosine = cosf(radian);
+		SkFixed f_cosine;
+		SkFixed f_sine = SkCordicSinCos(f_angle, &f_cosine);
+		float sine2 = (float) f_sine / 65536.0f;
+		float cosine2 = (float) f_cosine / 65536.0f;
+		float error = fabsf(sine - sine2);
+		if (error > 0.001)
+			SkDebugf("sin error : angle = %g ; sin = %g ; cordic = %g\n", angle, sine, sine2);
+		error = fabsf(cosine - cosine2);
+		if (error > 0.001)
+			SkDebugf("cos error : angle = %g ; cos = %g ; cordic = %g\n", angle, cosine, cosine2);
+	// tan
+		float _tan = tanf(radian);
+		SkFixed f_tan = SkCordicTan(f_angle);
+		float tan2 = (float) f_tan / 65536.0f;
+		error = fabsf(_tan - tan2);
+		if (error > 0.05 && fabsf(_tan) < 1e6)
+			SkDebugf("tan error : angle = %g ; tan = %g ; cordic = %g\n", angle, _tan, tan2);
+	}
+	for (val = -1; val <= 1; val += .1f) {
+		SkFixed f_val = (int) (val * 65536.0f);
+	// asin
+		float arcsine = asinf(val);
+		SkFixed f_arcsine = SkCordicASin(f_val);
+		float arcsine2 = (float) f_arcsine / 65536.0f;
+		float error = fabsf(arcsine - arcsine2);
+		if (error > 0.001)
+			SkDebugf("asin error : val = %g ; asin = %g ; cordic = %g\n", val, arcsine, arcsine2);
+	}
+#if 1
+	for (val = -1; val <= 1; val += .1f) {
+#else
+	val = .5; {
+#endif
+		SkFixed f_val = (int) (val * 65536.0f);
+	// acos
+		float arccos = acosf(val);
+		SkFixed f_arccos = SkCordicACos(f_val);
+		float arccos2 = (float) f_arccos / 65536.0f;
+		float error = fabsf(arccos - arccos2);
+		if (error > 0.001)
+			SkDebugf("acos error : val = %g ; acos = %g ; cordic = %g\n", val, arccos, arccos2);
+	}
+	// atan2
+#if 1
+	for (val = -1000; val <= 1000; val += 500.f) {
+		for (float val2 = -1000; val2 <= 1000; val2 += 500.f) {
+#else
+			val = 0; {
+			float val2 = -1000; {
+#endif
+			SkFixed f_val = (int) (val * 65536.0f);
+			SkFixed f_val2 = (int) (val2 * 65536.0f);
+			float arctan = atan2f(val, val2);
+			SkFixed f_arctan = SkCordicATan2(f_val, f_val2);
+			float arctan2 = (float) f_arctan / 65536.0f;
+			float error = fabsf(arctan - arctan2);
+			if (error > 0.001)
+				SkDebugf("atan2 error : val = %g ; val2 = %g ; atan2 = %g ; cordic = %g\n", val, val2, arctan, arctan2);
+		}
+	}
+	// log
+#if 1
+	for (val = 0.125f; val <= 8.f; val *= 2.0f) {
+#else
+	val = .5; {
+#endif
+		SkFixed f_val = (int) (val * 65536.0f);
+	// acos
+		float log = logf(val);
+		SkFixed f_log = SkCordicLog(f_val);
+		float log2 = (float) f_log / 65536.0f;
+		float error = fabsf(log - log2);
+		if (error > 0.001)
+			SkDebugf("log error : val = %g ; log = %g ; cordic = %g\n", val, log, log2);
+	}
+	// exp
+#endif
+}
+
+#endif
diff --git a/libs/corecg/SkCordic.h b/libs/corecg/SkCordic.h
new file mode 100644
index 0000000..5d8dfe1
--- /dev/null
+++ b/libs/corecg/SkCordic.h
@@ -0,0 +1,20 @@
+#ifndef SkCordic_DEFINED
+#define SkCordic_DEFINED
+
+#include "SkTypes.h"
+#include "SkFixed.h"
+
+SkFixed SkCordicACos(SkFixed a);
+SkFixed SkCordicASin(SkFixed a);
+SkFixed SkCordicATan2(SkFixed y, SkFixed x);
+SkFixed SkCordicExp(SkFixed a);
+SkFixed SkCordicLog(SkFixed a);
+SkFixed SkCordicSinCos(SkFixed radians, SkFixed* cosp);
+SkFixed SkCordicTan(SkFixed a);
+
+#ifdef SK_DEBUG
+	void SkCordic_UnitTest();
+#endif
+
+#endif // SkCordic 
+
diff --git a/libs/corecg/SkDebug.cpp b/libs/corecg/SkDebug.cpp
new file mode 100644
index 0000000..65c8910
--- /dev/null
+++ b/libs/corecg/SkDebug.cpp
@@ -0,0 +1,42 @@
+#include "SkTypes.h"
+
+#ifdef SK_DEBUG
+
+int8_t SkToS8(long x)
+{
+	SkASSERT((int8_t)x == x);
+	return (int8_t)x;
+}
+
+uint8_t SkToU8(size_t x)
+{
+	SkASSERT((uint8_t)x == x);
+	return (uint8_t)x;
+}
+
+int16_t SkToS16(long x)
+{
+	SkASSERT((int16_t)x == x);
+	return (int16_t)x;
+}
+
+uint16_t SkToU16(size_t x)
+{
+	SkASSERT((uint16_t)x == x);
+	return (uint16_t)x;
+}
+
+int32_t SkToS32(long x)
+{
+	SkASSERT((int32_t)x == x);
+	return (int32_t)x;
+}
+
+uint32_t SkToU32(size_t x)
+{
+	SkASSERT((uint32_t)x == x);
+	return (uint32_t)x;
+}
+
+#endif
+
diff --git a/libs/corecg/SkDebug_stdio.cpp b/libs/corecg/SkDebug_stdio.cpp
new file mode 100644
index 0000000..6a35857
--- /dev/null
+++ b/libs/corecg/SkDebug_stdio.cpp
@@ -0,0 +1,21 @@
+#include "SkTypes.h"
+
+#if (defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)) && defined(SK_DEBUG)
+
+#include <stdarg.h>
+#include <stdio.h>
+
+void SkDebugf(const char format[], ...)
+{
+	static const size_t kBufferSize = 256;
+
+	char	buffer[kBufferSize + 1];
+	va_list	args;
+	va_start(args, format);
+	vsnprintf(buffer, kBufferSize, format, args);
+	va_end(args);
+	fprintf(stderr, buffer);
+}
+
+#endif
+
diff --git a/libs/corecg/SkFP.h b/libs/corecg/SkFP.h
new file mode 100644
index 0000000..8f1f23d
--- /dev/null
+++ b/libs/corecg/SkFP.h
@@ -0,0 +1,68 @@
+#ifndef SkFP_DEFINED
+#define SkFP_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+
+	typedef float SkFP;
+
+	#define SkIntToFloat(n)			SkIntToScalar(n)
+	#define SkFloatRound(x)			SkScalarRound(n)
+	#define SkFloatCeil(x)			SkScalarCeil(n)
+	#define SkFloatFloor(x)			SkScalarFloor(n)
+
+	#define SkFloatNeg(x)			(-(x))
+	#define SkFloatAbs(x)			SkScalarAbs(x)
+	#define SkFloatAdd(a, b)		((a) + (b))
+	#define SkFloatSub(a, b)		((a) - (b))
+	#define SkFloatMul(a, b)		((a) * (b))
+	#define SkFloatMulInt(a, n)		((a) * (n))
+	#define SkFloatDiv(a, b)		((a) / (b))
+	#define SkFloatDivInt(a, n)		((a) / (n))
+	#define SkFloatInvert(x)		SkScalarInvert(x)
+	#define SkFloatSqrt(x)			SkScalarSqrt(x)
+	#define SkFloatCubeRoot(x)		pow(x, 1.0f/3)
+
+	#define SkFloatLT(a, b)			((a) < (b))
+	#define SkFloatLE(a, b)			((a) <= (b))
+	#define SkFloatGT(a, b)			((a) > (b))
+	#define SkFloatGE(a, b)			((a) >= (b))
+
+#else	// scalar is fixed
+
+	#include "SkFloat.h"
+
+	typedef S32	SkFP;
+
+	#define SkIntToFloat(n)			SkFloat::SetShift(n, 0)
+	#define SkFloatRound(x)			SkFloat::Round(x);
+	#define SkFloatCeil(x)			SkFloat::Ceil();
+	#define SkFloatFloor(x)			SkFloat::Floor();
+
+	#define SkScalarToFloat(n)		SkFloat::SetShift(n, -16)
+	#define SkFloatToScalar(n)		SkFloat::GetShift(n, -16)
+	#define SkFloatNeg(x)			SkFloat::Neg(x)
+	#define SkFloatAbs(x)			SkFloat::Abs(x)
+	#define SkFloatAdd(a, b)		SkFloat::Add(a, b)
+	#define SkFloatSub(a, b)		SkFloat::Add(a, SkFloat::Neg(b))
+	#define SkFloatMul(a, b)		SkFloat::Mul(a, b)
+	#define SkFloatMulInt(a, n)		SkFloat::MulInt(a, n)
+	#define SkFloatDiv(a, b)		SkFloat::Div(a, b)
+	#define SkFloatDivInt(a, n)		SkFloat::DivInt(a, n)
+	#define SkFloatInvert(x)		SkFloat::Invert(x)
+	#define SkFloatSqrt(x)			SkFloat::Sqrt(x)
+	#define SkFloatCubeRoot(x)		SkFloat::CubeRoot(x)
+
+	#define SkFloatLT(a, b)			(SkFloat::Cmp(a, b) < 0)
+	#define SkFloatLE(a, b)			(SkFloat::Cmp(a, b) <= 0)
+	#define SkFloatGT(a, b)			(SkFloat::Cmp(a, b) > 0)
+	#define SkFloatGE(a, b)			(SkFloat::Cmp(a, b) >= 0)
+
+#endif
+
+#ifdef SK_DEBUG
+	void SkFP_UnitTest();
+#endif
+
+#endif
diff --git a/libs/corecg/SkFloat.cpp b/libs/corecg/SkFloat.cpp
new file mode 100644
index 0000000..044e982
--- /dev/null
+++ b/libs/corecg/SkFloat.cpp
@@ -0,0 +1,387 @@
+#include "SkFloat.h"
+
+#define EXP_BIAS	(127+23)
+
+static int get_unsigned_exp(U32 packed)
+{
+	return (packed << 1 >> 24);
+}
+
+static unsigned get_unsigned_value(U32 packed)
+{
+	return (packed << 9 >> 9) | (1 << 23);
+}
+
+static int get_signed_value(S32 packed)
+{
+	return SkApplySign(get_unsigned_value(packed), SkExtractSign(packed));
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+int SkFloat::GetShift(S32 packed, int shift)
+{
+	if (packed == 0)
+		return 0;
+
+	int	exp = get_unsigned_exp(packed) - EXP_BIAS - shift;
+	int value = get_unsigned_value(packed);
+
+	if (exp >= 0)
+	{
+		if (exp > 8)	// overflow
+			value = SK_MaxS32;
+		else
+			value <<= exp;
+	}
+	else
+	{
+		exp = -exp;
+		if (exp > 23)	// underflow
+			value = 0;
+		else
+			value >>= exp;
+	}
+	return SkApplySign(value, SkExtractSign(packed));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+S32 SkFloat::SetShift(int value, int shift)
+{
+	if (value == 0)
+		return 0;
+
+	// record the sign and make value positive
+	int	sign = SkExtractSign(value);
+	value = SkApplySign(value, sign);
+
+	if (value >> 24)	// value is too big (has more than 24 bits set)
+	{
+		int bias = 8 - SkCLZ(value);
+		SkASSERT(bias > 0 && bias < 8);
+		value >>= bias;
+		shift += bias;
+	}
+	else
+	{
+		int zeros = SkCLZ(value << 8);
+		SkASSERT(zeros >= 0 && zeros <= 23);
+		value <<= zeros;
+		shift -= zeros;
+	}
+	// now value is left-aligned to 24 bits
+	SkASSERT((value >> 23) == 1);
+
+	shift += EXP_BIAS;
+	if (shift < 0)	// underflow
+		return 0;
+	else
+	{
+		if (shift > 255)	// overflow
+		{
+			shift = 255;
+			value = 0x00FFFFFF;
+		}
+		S32 packed = sign << 31;		// set the sign-bit
+		packed |= shift << 23;			// store the packed exponent
+		packed |= ((unsigned)(value << 9) >> 9);	// clear 24th bit of value (its implied)
+
+#ifdef SK_DEBUG
+		{
+			int	n;
+
+			n = SkExtractSign(packed);
+			SkASSERT(n == sign);
+			n = get_unsigned_exp(packed);
+			SkASSERT(n == shift);
+			n = get_unsigned_value(packed);
+			SkASSERT(n == value);
+		}
+#endif
+		return packed;
+	}
+}
+
+S32 SkFloat::Neg(S32 packed)
+{
+	if (packed)
+		packed = packed ^ (1 << 31);
+	return packed;
+}
+
+S32 SkFloat::Add(S32 packed_a, S32 packed_b)
+{
+	if (packed_a == 0)
+		return packed_b;
+	if (packed_b == 0)
+		return packed_a;
+
+	int	exp_a = get_unsigned_exp(packed_a);
+	int	exp_b = get_unsigned_exp(packed_b);
+	int exp_diff = exp_a - exp_b;
+
+	int	shift_a = 0, shift_b = 0;
+	int	exp;
+
+	if (exp_diff >= 0)
+	{
+		if (exp_diff > 24)	// B is too small to contribute
+			return packed_a;
+		shift_b = exp_diff;
+		exp = exp_a;
+	}
+	else
+	{
+		exp_diff = -exp_diff;
+		if (exp_diff > 24)	// A is too small to contribute
+			return packed_b;
+		shift_a = exp_diff;
+		exp = exp_b;
+	}
+
+	int	value_a = get_signed_value(packed_a) >> shift_a;
+	int value_b = get_signed_value(packed_b) >> shift_b;
+
+	return SkFloat::SetShift(value_a + value_b, exp - EXP_BIAS);
+}
+
+#include "Sk64.h"
+
+static inline S32 mul24(S32 a, S32 b)
+{
+	Sk64 tmp;
+
+	tmp.setMul(a, b);
+	tmp.roundRight(24);
+	return tmp.get32();
+}
+
+S32 SkFloat::Mul(S32 packed_a, S32 packed_b)
+{
+	if (packed_a == 0 || packed_b == 0)
+		return 0;
+
+	int	exp_a = get_unsigned_exp(packed_a);
+	int	exp_b = get_unsigned_exp(packed_b);
+
+	int	value_a = get_signed_value(packed_a);
+	int value_b = get_signed_value(packed_b);
+
+	return SkFloat::SetShift(mul24(value_a, value_b), exp_a + exp_b - 2*EXP_BIAS + 24);
+}
+
+S32 SkFloat::MulInt(S32 packed, int n)
+{
+	return Mul(packed, SetShift(n, 0));
+}
+
+S32 SkFloat::Div(S32 packed_n, S32 packed_d)
+{
+	SkASSERT(packed_d != 0);
+
+	if (packed_n == 0)
+		return 0;
+
+	int	exp_n = get_unsigned_exp(packed_n);
+	int	exp_d = get_unsigned_exp(packed_d);
+
+	int	value_n = get_signed_value(packed_n);
+	int value_d = get_signed_value(packed_d);
+
+	return SkFloat::SetShift(SkDivBits(value_n, value_d, 24), exp_n - exp_d - 24);
+}
+
+S32 SkFloat::DivInt(S32 packed, int n)
+{
+	return Div(packed, SetShift(n, 0));
+}
+
+S32 SkFloat::Invert(S32 packed)
+{
+	return Div(packed, SetShift(1, 0));
+}
+
+S32 SkFloat::Sqrt(S32 packed)
+{
+	if (packed < 0)
+	{
+		SkASSERT(!"can't sqrt a negative number");
+		return 0;
+	}
+
+	int	exp = get_unsigned_exp(packed);
+	int	value = get_unsigned_value(packed);
+
+	int nexp = exp - EXP_BIAS;
+	int root = SkSqrtBits(value << (nexp & 1), 26);
+	nexp >>= 1;
+	return SkFloat::SetShift(root, nexp - 11);
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable warning : unreachable code
+#pragma warning ( push )
+#pragma warning ( disable : 4702 )
+#endif
+
+S32 SkFloat::CubeRoot(S32 packed)
+{
+	sk_throw();
+	return 0;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+static inline S32 clear_high_bit(S32 n)
+{
+	return ((U32)(n << 1)) >> 1;
+}
+
+static inline int int_sign(S32 a, S32 b)
+{
+	return a > b ? 1 : (a < b ? -1 : 0);
+}
+
+int SkFloat::Cmp(S32 packed_a, S32 packed_b)
+{
+	packed_a = SkApplySign(clear_high_bit(packed_a), SkExtractSign(packed_a));
+	packed_b = SkApplySign(clear_high_bit(packed_b), SkExtractSign(packed_b));
+
+	return int_sign(packed_a, packed_b);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+#ifdef SK_CAN_USE_FLOAT
+    #include "SkFloatingPoint.h"
+#endif
+
+void SkFloat::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkFloat	a, b, c, d;
+	int		n;
+
+	a.setZero();
+	n = a.getInt();
+	SkASSERT(n == 0);
+
+	b.setInt(5);
+	n = b.getInt();
+	SkASSERT(n == 5);
+
+	c.setInt(-3);
+	n = c.getInt();
+	SkASSERT(n == -3);
+
+	d.setAdd(c, b);
+	SkDebugf("SkFloat: %d + %d = %d\n", c.getInt(), b.getInt(), d.getInt());	
+
+	SkRandom	rand;
+
+#ifdef SK_CAN_USE_FLOAT
+	int i;
+	for (i = 0; i < 1000; i++)
+	{
+		float fa, fb;
+		int	aa = rand.nextS() >> 14;
+		int bb = rand.nextS() >> 14;
+		a.setInt(aa);
+		b.setInt(bb);
+		SkASSERT(a.getInt() == aa);
+		SkASSERT(b.getInt() == bb);
+
+		c.setAdd(a, b);
+		int	cc = c.getInt();
+		SkASSERT(cc == aa + bb);
+
+		c.setSub(a, b);
+		cc = c.getInt();
+		SkASSERT(cc == aa - bb);
+
+		aa >>= 5;
+		bb >>= 5;
+		a.setInt(aa);
+		b.setInt(bb);
+		c.setMul(a, b);
+		cc = c.getInt();
+		SkASSERT(cc == aa * bb);
+		/////////////////////////////////////
+
+		aa = rand.nextS() >> 11;
+		a.setFixed(aa);
+		cc = a.getFixed();
+		SkASSERT(aa == cc);
+
+		bb = rand.nextS() >> 11;
+		b.setFixed(bb);
+		cc = b.getFixed();
+		SkASSERT(bb == cc);
+
+		cc = SkFixedMul(aa, bb);
+		c.setMul(a, b);
+		SkFixed dd = c.getFixed();
+		int diff = cc - dd;
+		SkASSERT(SkAbs32(diff) <= 1);
+
+		fa = (float)aa / 65536.0f;
+		fb = (float)bb / 65536.0f;
+		a.assertEquals(fa);
+		b.assertEquals(fb);
+		fa = a.getFloat();
+		fb = b.getFloat();
+
+		c.assertEquals(fa * fb, 1);
+
+		c.setDiv(a, b);
+		cc = SkFixedDiv(aa, bb);
+		dd = c.getFixed();
+		diff = cc - dd;
+		SkASSERT(SkAbs32(diff) <= 3);
+
+		c.assertEquals(fa / fb, 1);
+
+		SkASSERT((aa == bb) == (a == b));
+		SkASSERT((aa != bb) == (a != b));
+		SkASSERT((aa < bb) == (a < b));
+		SkASSERT((aa <= bb) == (a <= b));
+		SkASSERT((aa > bb) == (a > b));
+		SkASSERT((aa >= bb) == (a >= b));
+
+		if (aa < 0)
+		{
+			aa = -aa;
+			fa = -fa;
+		}
+		a.setFixed(aa);
+		c.setSqrt(a);
+		cc = SkFixedSqrt(aa);
+		dd = c.getFixed();
+		SkASSERT(dd == cc);
+
+		c.assertEquals(sk_float_sqrt(fa), 2);
+
+		// cuberoot
+#if 0
+		a.setInt(1);
+		a.cubeRoot();
+		a.assertEquals(1.0f, 0);
+		a.setInt(8);
+		a.cubeRoot();
+		a.assertEquals(2.0f, 0);
+		a.setInt(27);
+		a.cubeRoot();
+		a.assertEquals(3.0f, 0);
+#endif
+	}
+#endif
+#endif
+}
+
+#endif
diff --git a/libs/corecg/SkFloat.h b/libs/corecg/SkFloat.h
new file mode 100644
index 0000000..6ff252d
--- /dev/null
+++ b/libs/corecg/SkFloat.h
@@ -0,0 +1,91 @@
+#ifndef SkFloat_DEFINED
+#define SkFloat_DEFINED
+
+#include "SkMath.h"
+
+class SkFloat {
+public:
+			SkFloat() {}
+
+	void	setZero() { fPacked = 0; }
+//	void	setShift(int value, int shift) { fPacked = SetShift(value, shift); }
+	void	setInt(int value) { fPacked = SetShift(value, 0); }
+	void	setFixed(SkFixed value) { fPacked = SetShift(value, -16); }
+	void	setFract(SkFract value) { fPacked = SetShift(value, -30); }
+
+//	int		getShift(int shift) const { return GetShift(fPacked, shift); }
+	int		getInt() const { return GetShift(fPacked, 0); }
+	SkFixed	getFixed() const { return GetShift(fPacked, -16); }
+	SkFract	getFract() const { return GetShift(fPacked, -30); }
+
+	void	abs() { fPacked = Abs(fPacked); }
+	void	negate() { fPacked = Neg(fPacked); }
+
+	void	shiftLeft(int bits) { fPacked = Shift(fPacked, bits); }
+	void	setShiftLeft(const SkFloat& a, int bits) { fPacked = Shift(a.fPacked, bits); }
+
+	void	shiftRight(int bits) { fPacked = Shift(fPacked, -bits); }
+	void	setShiftRight(const SkFloat& a, int bits) { fPacked = Shift(a.fPacked, -bits); }
+
+	void	add(const SkFloat& a) { fPacked = Add(fPacked, a.fPacked); }
+	void	setAdd(const SkFloat& a, const SkFloat& b) { fPacked = Add(a.fPacked, b.fPacked); }
+
+	void	sub(const SkFloat& a) { fPacked = Add(fPacked, Neg(a.fPacked)); }
+	void	setSub(const SkFloat& a, const SkFloat& b) { fPacked = Add(a.fPacked, Neg(b.fPacked)); }
+
+	void	mul(const SkFloat& a) { fPacked = Mul(fPacked, a.fPacked); }
+	void	setMul(const SkFloat& a, const SkFloat& b) { fPacked = Mul(a.fPacked, b.fPacked); }
+
+	void	div(const SkFloat& a) { fPacked = Div(fPacked, a.fPacked); }
+	void	setDiv(const SkFloat& a, const SkFloat& b) { fPacked = Div(a.fPacked, b.fPacked); }
+
+	void	sqrt() { fPacked = Sqrt(fPacked); }
+	void	setSqrt(const SkFloat& a) { fPacked = Sqrt(a.fPacked); }
+	void	cubeRoot() { fPacked = CubeRoot(fPacked); }
+	void	setCubeRoot(const SkFloat& a) { fPacked = CubeRoot(a.fPacked); }
+
+	friend bool operator==(const SkFloat& a, const SkFloat& b) { return a.fPacked == b.fPacked; }
+	friend bool operator!=(const SkFloat& a, const SkFloat& b) { return a.fPacked != b.fPacked; }
+	friend bool operator<(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) < 0; }
+	friend bool operator<=(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) <= 0; }
+	friend bool operator>(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) > 0; }
+	friend bool operator>=(const SkFloat& a, const SkFloat& b) { return Cmp(a.fPacked, b.fPacked) >= 0; }
+
+#ifdef SK_DEBUG
+	static void UnitTest();
+
+	void assertEquals(float f, int tolerance = 0)
+	{
+		S32	s = *(S32*)&f;
+		int d = s - fPacked;
+		SkASSERT(SkAbs32(d) <= tolerance);
+	}
+	float getFloat() const
+	{
+		return *(float*)&fPacked;
+	}
+#endif
+
+private:
+	S32	fPacked;
+
+	SkFloat(S32 packed) : fPacked(fPacked) {}
+
+public:
+	static int GetShift(S32 packed, int shift);
+	static S32 SetShift(int value, int shift);
+	static S32 Neg(S32);
+	static S32 Abs(S32 packed) { return (U32)(packed << 1) >> 1; }
+	static S32 Shift(S32, int bits);
+	static S32 Add(S32, S32);
+	static S32 Mul(S32, S32);
+	static S32 MulInt(S32, int);
+	static S32 Div(S32, S32);
+	static S32 DivInt(S32, int);
+	static S32 Invert(S32);
+	static S32 Sqrt(S32);
+	static S32 CubeRoot(S32);
+	static int Cmp(S32, S32);
+};
+
+#endif
diff --git a/libs/corecg/SkMath.cpp b/libs/corecg/SkMath.cpp
new file mode 100644
index 0000000..8221310
--- /dev/null
+++ b/libs/corecg/SkMath.cpp
@@ -0,0 +1,703 @@
+#include "SkMath.h"
+#include "SkCordic.h"
+#include "SkFloatingPoint.h"
+#include "Sk64.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+	const uint32_t gIEEENotANumber = 0x7FFFFFFF;
+	const uint32_t gIEEEInfinity = 0x7F800000;
+#endif
+
+int SkCLZ(uint32_t x)
+{
+#if defined(__arm__) && !defined(__thumb) && defined(__ARM_ARCH_5T__)
+    asm( "clz %0,%0" : "=r"(x) : "0"(x) : );
+    return x;
+#else
+	if (x == 0)
+		return 32;
+
+	SkDEBUGCODE(uint32_t n = x;)
+
+	int zeros = ((x >> 16) - 1) >> 31 << 4;
+	x <<= zeros;
+
+	int nonzero = ((x >> 24) - 1) >> 31 << 3;
+	zeros += nonzero;
+	x <<= nonzero;
+
+	nonzero = ((x >> 28) - 1) >> 31 << 2;
+	zeros += nonzero;
+	x <<= nonzero;
+
+	nonzero = ((x >> 30) - 1) >> 31 << 1;
+	zeros += nonzero;
+	x <<= nonzero;
+
+//	zeros += ((x >> 31) - 1) >> 31;
+	zeros += (~x) >> 31;
+
+#ifdef SK_DEBUG
+	int	slow_zeros;
+
+	if (n == 0)
+		slow_zeros = 32;
+	else
+	{
+		slow_zeros = 0;
+		while ((int32_t)n > 0)
+		{
+			slow_zeros += 1;
+			n <<= 1;
+		}
+	}
+	SkASSERT(zeros == slow_zeros);
+#endif
+	return zeros;
+#endif
+}
+
+int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom)
+{
+	SkASSERT(denom);
+
+	Sk64 tmp;
+	tmp.setMul(numer1, numer2);
+	tmp.div(denom, Sk64::kTrunc_DivOption);
+	return tmp.get32();
+}
+
+int32_t SkMulShift(int32_t a, int32_t b, unsigned shift)
+{
+	int sign = SkExtractSign(a ^ b);
+
+	if (shift > 63)
+		return sign;
+
+	a = SkAbs32(a);
+	b = SkAbs32(b);
+
+	uint32_t ah = a >> 16;
+	uint32_t al = a & 0xFFFF;
+	uint32_t bh = b >> 16;
+	uint32_t bl = b & 0xFFFF;
+
+	uint32_t A = ah * bh;
+	uint32_t B = ah * bl + al * bh;
+	uint32_t C = al * bl;
+
+	/*	[  A  ]
+		   [  B  ]
+		      [  C  ]
+	*/
+	uint32_t lo = C + (B << 16);
+	int32_t  hi = A + (B >> 16) + (lo < C);
+
+	if (sign < 0)
+	{
+		hi = -hi - Sk32ToBool(lo);
+		lo = 0 - lo;
+	}
+
+	if (shift == 0)
+	{
+#ifdef SK_DEBUGx
+		SkASSERT(((int32_t)lo >> 31) == hi);
+#endif
+		return lo;
+	}
+	else if (shift >= 32)
+		return hi >> (shift - 32);
+	else
+	{
+#ifdef SK_DEBUGx
+		int32_t tmp = hi >> shift;
+		SkASSERT(tmp == 0 || tmp == -1);
+#endif
+		return (hi << (32 - shift)) | (lo >> shift);
+	}
+}
+
+#if !defined(SK_BUILD_FOR_BREW) || defined(AEE_SIMULATOR)
+SkFixed SkFixedMul(SkFixed a, SkFixed b)
+{
+#if 0
+	Sk64	tmp;
+
+	tmp.setMul(a, b);
+	tmp.shiftRight(16);
+	return tmp.fLo;
+#else
+	int sa = SkExtractSign(a);
+	int sb = SkExtractSign(b);
+	// now make them positive
+	a = SkApplySign(a, sa);
+	b = SkApplySign(b, sb);
+
+	uint32_t	ah = a >> 16;
+	uint32_t	al = a & 0xFFFF;
+	uint32_t bh = b >> 16;
+	uint32_t bl = b & 0xFFFF;
+
+	uint32_t R = ah * b + al * bh + (al * bl >> 16);
+
+	return SkApplySign(R, sa ^ sb);
+#endif
+}
+
+SkFract	SkFractMul(SkFract a, SkFract b)
+{
+#if 0
+	Sk64 tmp;
+	tmp.setMul(a, b);
+	return tmp.getFract();
+#else
+	int sa = SkExtractSign(a);
+	int sb = SkExtractSign(b);
+	// now make them positive
+	a = SkApplySign(a, sa);
+	b = SkApplySign(b, sb);
+
+	uint32_t ah = a >> 16;
+	uint32_t al = a & 0xFFFF;
+	uint32_t bh = b >> 16;
+	uint32_t bl = b & 0xFFFF;
+
+	uint32_t A = ah * bh;
+	uint32_t B = ah * bl + al * bh;
+	uint32_t C = al * bl;
+
+	/*	[  A  ]
+		   [  B  ]
+		      [  C  ]
+	*/
+	uint32_t Lo = C + (B << 16);
+	uint32_t Hi = A + (B >>16) + (Lo < C);
+
+	SkASSERT((Hi >> 29) == 0);	// else overflow
+
+	int32_t R = (Hi << 2) + (Lo >> 30);
+
+	return SkApplySign(R, sa ^ sb);
+#endif
+}
+#endif
+
+int SkFixedMulCommon(SkFixed a, int b, int bias)
+{
+	// this function only works if b is 16bits
+	SkASSERT(b == (S16)b);
+	SkASSERT(b >= 0);
+
+	int sa = SkExtractSign(a);
+	a = SkApplySign(a, sa);
+	uint32_t ah = a >> 16;
+	uint32_t al = a & 0xFFFF;
+	uint32_t R = ah * b + ((al * b + bias) >> 16);
+	return SkApplySign(R, sa);
+}
+
+int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias)
+{
+	SkASSERT(denom != 0);
+	if (numer == 0)
+		return 0;
+		
+	SkFixed	result;
+	int32_t sign;
+
+	// make numer and denom positive, and sign hold the resulting sign
+	sign = SkExtractSign(numer ^ denom);
+	numer = SkAbs32(numer);
+	denom = SkAbs32(denom);
+
+#if 0   // faster assuming we have HW divide
+	if ((numer >> (32 - shift_bias)) == 0)
+	{
+		result = (uint32_t)(numer << shift_bias) / denom;
+	}
+	else
+#endif
+	{
+		int	nbits = SkCLZ(numer) - 1;
+		int dbits = SkCLZ(denom) - 1;
+		int bits = shift_bias - nbits + dbits;
+
+		if (bits <= 0)	// answer will underflow
+			return 0;
+		if (bits > 31)	// answer will overflow
+			return SkApplySign(SK_MaxS32, sign);
+
+		denom <<= dbits;
+		numer <<= nbits;
+		result = 0;
+		do {
+			result <<= 1;
+	#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+			if ((uint32_t)denom <= (uint32_t)numer)
+			{
+				numer -= denom;
+				result |= 1;
+			}
+	#else
+			int32_t diff = (denom - numer - 1) >> 31;
+			result -= diff;
+			numer -= denom & diff;
+	#endif
+			numer <<= 1;
+		} while (--bits >= 0);
+	}
+
+	if (result < 0)
+		result = SK_MaxS32;
+	return SkApplySign(result, sign);
+}
+
+/*  mod(float numer, float denom) seems to always return the sign
+	of the numer, so that's what we do too
+*/
+SkFixed SkFixedMod(SkFixed numer, SkFixed denom)
+{
+	int sn = SkExtractSign(numer);
+	int sd = SkExtractSign(denom);
+
+	numer = SkApplySign(numer, sn);
+	denom = SkApplySign(denom, sd);
+	
+	if (numer < denom)
+		return SkApplySign(numer, sn);
+	else if (numer == denom)
+		return 0;
+	else
+	{
+		SkFixed div = SkFixedDiv(numer, denom);
+		return SkApplySign(SkFixedMul(denom, div & 0xFFFF), sn);
+	}
+}
+
+/* www.worldserver.com/turk/computergraphics/FixedSqrt.pdf
+*/
+int32_t SkSqrtBits(int32_t x, int count)
+{
+	SkASSERT(x >= 0 && count > 0 && (unsigned)count <= 30);
+
+	uint32_t	root = 0;
+	uint32_t	remHi = 0;
+	uint32_t	remLo = x;
+
+	do {
+		root <<= 1;
+
+		remHi = (remHi<<2) | (remLo>>30);
+		remLo <<= 2;
+
+		uint32_t testDiv = (root << 1) + 1;
+		if (remHi >= testDiv)
+		{
+			remHi -= testDiv;
+			root++;
+		}
+	} while (--count >= 0);
+
+	return root;
+}
+
+int32_t SkCubeRootBits(int32_t value, int bits)
+{
+	SkASSERT(bits > 0);
+
+	int	sign = SkExtractSign(value);
+	value = SkApplySign(value, sign);
+
+	uint32_t root = 0;
+	uint32_t curr = (uint32_t)value >> 30;
+	value <<= 2;
+
+	do {
+		root <<= 1;
+		uint32_t guess = root * root + root;
+		guess = (guess << 1) + guess;	// guess *= 3
+		if (guess < curr)
+		{	curr -= guess + 1;
+			root |= 1;
+		}
+		curr = (curr << 3) | ((uint32_t)value >> 29);
+		value <<= 3;
+	} while (--bits);
+
+	return SkApplySign(root, sign);
+}
+
+SkFixed SkFixedMean(SkFixed a, SkFixed b)
+{
+	Sk64 tmp;
+	
+	tmp.setMul(a, b);
+	return tmp.getSqrt();
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FLOAT
+float SkScalarSinCos(float radians, float* cosValue)
+{
+	float sinValue = sk_float_sin(radians);
+
+	if (cosValue)
+		*cosValue = sk_float_cos(radians);
+	
+	if (SkScalarNearlyZero(*cosValue))
+		*cosValue = 0;
+
+	if (SkScalarNearlyZero(sinValue))
+		sinValue = 0;
+
+	return sinValue;
+}
+#endif
+
+#define INTERP_SINTABLE
+#define BUILD_TABLE_AT_RUNTIMEx
+
+#define kTableSize	256
+
+#ifdef BUILD_TABLE_AT_RUNTIME
+	static uint16_t gSkSinTable[kTableSize];
+
+	static void build_sintable(uint16_t table[])
+	{
+		for (int i = 0; i < kTableSize; i++)
+		{
+			double	rad = i * 3.141592653589793 / (2*kTableSize);
+			double	val = sin(rad);
+			int		ival = (int)(val * SK_Fixed1);
+			table[i] = SkToU16(ival);
+		}
+	}
+#else
+	#include "SkSinTable.h"
+#endif
+
+#define SK_Fract1024SizeOver2PI		0x28BE60	/* floatToFract(1024 / 2PI) */
+
+#ifdef INTERP_SINTABLE
+static SkFixed interp_table(const uint16_t table[], int index, int partial256)
+{
+	SkASSERT((unsigned)index < kTableSize);
+
+	SkFixed	lower = table[index];
+	SkFixed upper = (index == kTableSize - 1) ? SK_Fixed1 : table[index + 1];
+
+	SkASSERT(lower < upper);
+	SkASSERT(lower >= 0);
+	SkASSERT(upper <= SK_Fixed1);
+	SkASSERT((unsigned)partial256 <= 255);
+
+	return lower + ((upper - lower) * partial256 >> 8);
+}
+#endif
+
+SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValuePtr)
+{
+	SkASSERT(SK_ARRAY_COUNT(gSkSinTable) == kTableSize);
+
+#ifdef BUILD_TABLE_AT_RUNTIME
+	static bool gFirstTime = true;
+	if (gFirstTime)
+	{
+		build_sintable(gSinTable);
+		gFirstTime = false;
+	}
+#endif
+
+	// make radians positive
+	SkFixed	sinValue, cosValue;
+	int32_t cosSign = 0;
+	int32_t	sinSign = SkExtractSign(radians);
+	radians = SkApplySign(radians, sinSign);
+	// scale it to 0...1023 ...
+
+#ifdef INTERP_SINTABLE
+	radians = SkMulDiv(radians, 2 * kTableSize * 256, SK_FixedPI);
+	int findex = radians & (kTableSize * 256 - 1);
+	int index = findex >> 8;
+	int partial = findex & 255;
+	sinValue = interp_table(gSkSinTable, index, partial);
+
+	findex = kTableSize * 256 - findex - 1;
+	index = findex >> 8;
+	partial = findex & 255;
+	cosValue = interp_table(gSkSinTable, index, partial);
+
+	int quad = ((unsigned)radians / (kTableSize * 256)) & 3;
+#else
+	radians = SkMulDiv(radians, 2 * kTableSize, SK_FixedPI);
+	int		index = radians & (kTableSize - 1);
+
+	if (index == 0)
+	{
+		sinValue = 0;
+		cosValue = SK_Fixed1;
+	}
+	else
+	{
+		sinValue = gSkSinTable[index];
+		cosValue = gSkSinTable[kTableSize - index];
+	}
+	int quad = ((unsigned)radians / kTableSize) & 3;
+#endif
+
+	if (quad & 1)
+		SkTSwap<SkFixed>(sinValue, cosValue);
+	if (quad & 2)
+		sinSign = ~sinSign;
+	if (((quad - 1) & 2) == 0)
+		cosSign = ~cosSign;
+
+	sinValue = SkApplySign(sinValue, sinSign);
+	cosValue = SkApplySign(cosValue, cosSign);
+
+#ifdef SK_DEBUG
+	if (1)
+	{
+		SkFixed sin2 = SkFixedMul(sinValue, sinValue);
+		SkFixed cos2 = SkFixedMul(cosValue, cosValue);
+		int diff = cos2 + sin2 - SK_Fixed1;
+		SkASSERT(SkAbs32(diff) <= 8);
+	}
+#endif
+
+	// restore the sign for negative angles
+	if (cosValuePtr)
+		*cosValuePtr = cosValue;
+	return sinValue;
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+SkFixed SkFixedTan(SkFixed radians) { return SkCordicTan(radians); }
+SkFixed SkFixedASin(SkFixed x) { return SkCordicASin(x); }
+SkFixed SkFixedACos(SkFixed x) { return SkCordicACos(x); }
+SkFixed SkFixedATan2(SkFixed y, SkFixed x) { return SkCordicATan2(y, x); }
+SkFixed SkFixedExp(SkFixed x) { return SkCordicExp(x); }
+SkFixed SkFixedLog(SkFixed x) { return SkCordicLog(x); }
+
+////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+
+#ifdef SK_CAN_USE_LONGLONG
+static int symmetric_fixmul(int a, int b)
+{
+	int sa = SkExtractSign(a);
+	int sb = SkExtractSign(b);
+
+	a = SkApplySign(a, sa);
+	b = SkApplySign(b, sb);
+
+#if 1
+	int c = (int)(((SkLONGLONG)a * b) >> 16);
+	
+	return SkApplySign(c, sa ^ sb);
+#else
+	SkLONGLONG ab = (SkLONGLONG)a * b;
+	if (sa ^ sb)
+		ab = -ab;
+	return ab >> 16;
+#endif
+}
+#endif
+
+void SkMath::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	int			i;
+	int32_t     x;
+	SkRandom	rand;
+
+	SkToS8(127);	SkToS8(-128);		SkToU8(255);
+	SkToS16(32767);	SkToS16(-32768);	SkToU16(65535);
+	SkToS32(2*1024*1024);	SkToS32(-2*1024*1024);	SkToU32(4*1024*1024);
+
+	SkCordic_UnitTest();
+
+	// these should assert
+#if 0
+	SkToS8(128);
+	SkToS8(-129);
+	SkToU8(256);
+	SkToU8(-5);
+
+	SkToS16(32768);
+	SkToS16(-32769);
+	SkToU16(65536);
+	SkToU16(-5);
+
+	if (sizeof(size_t) > 4)
+	{
+		SkToS32(4*1024*1024);
+		SkToS32(-4*1024*1024);
+		SkToU32(5*1024*1024);
+		SkToU32(-5);
+	}
+#endif
+
+    {
+        SkScalar x = SK_ScalarNaN;
+        SkASSERT(SkScalarIsNaN(x));
+    }
+
+	for (i = 1; i <= 10; i++)
+	{
+		x = SkCubeRootBits(i*i*i, 11);
+		SkASSERT(x == i);
+	}
+
+	x = SkFixedSqrt(SK_Fixed1);
+	SkASSERT(x == SK_Fixed1);
+	x = SkFixedSqrt(SK_Fixed1/4);
+	SkASSERT(x == SK_Fixed1/2);
+	x = SkFixedSqrt(SK_Fixed1*4);
+	SkASSERT(x == SK_Fixed1*2);
+
+	x = SkFractSqrt(SK_Fract1);
+	SkASSERT(x == SK_Fract1);
+	x = SkFractSqrt(SK_Fract1/4);
+	SkASSERT(x == SK_Fract1/2);
+	x = SkFractSqrt(SK_Fract1/16);
+	SkASSERT(x == SK_Fract1/4);
+
+	for (i = 1; i < 100; i++)
+	{
+		x = SkFixedSqrt(SK_Fixed1 * i * i);
+		SkASSERT(x == SK_Fixed1 * i);
+	}
+
+	for (i = 0; i < 1000; i++)
+	{
+		int value = rand.nextS16();
+		int max = rand.nextU16();
+
+		int clamp = SkClampMax(value, max);
+		int clamp2 = value < 0 ? 0 : (value > max ? max : value);
+		SkASSERT(clamp == clamp2);
+	}
+
+#ifdef SK_CAN_USE_LONGLONG
+	for (i = 0; i < 100000; i++)
+	{
+		SkFixed	numer = rand.nextS();
+		SkFixed	denom = rand.nextS();
+		SkFixed result = SkFixedDiv(numer, denom);
+		SkLONGLONG check = ((SkLONGLONG)numer << 16) / denom;
+
+		(void)SkCLZ(numer);
+		(void)SkCLZ(denom);
+
+		SkASSERT(result != (SkFixed)SK_NaN32);
+		if (check > SK_MaxS32)
+			check = SK_MaxS32;
+		else if (check < -SK_MaxS32)
+			check = SK_MinS32;
+		SkASSERT(result == check);
+
+		result = SkFractDiv(numer, denom);
+		check = ((SkLONGLONG)numer << 30) / denom;
+
+		SkASSERT(result != (SkFixed)SK_NaN32);
+		if (check > SK_MaxS32)
+			check = SK_MaxS32;
+		else if (check < -SK_MaxS32)
+			check = SK_MinS32;
+		SkASSERT(result == (int32_t)check);
+
+		// make them <= 2^24, so we don't overflow in fixmul
+		numer = numer << 8 >> 8;
+		denom = denom << 8 >> 8;
+
+		result = SkFixedMul(numer, denom);
+		SkFixed r2 = symmetric_fixmul(numer, denom);
+		SkASSERT(result == r2);
+
+		result = SkFixedMul(numer, numer);
+		r2 = SkFixedSquare(numer);
+		SkASSERT(result == r2);
+		
+#ifdef SK_CAN_USE_FLOAT
+		if (numer >= 0 && denom >= 0)
+		{
+			SkFixed mean = SkFixedMean(numer, denom);
+			float fm = sk_float_sqrt(sk_float_abs(SkFixedToFloat(numer) * SkFixedToFloat(denom)));
+			SkFixed mean2 = SkFloatToFixed(fm);
+			int diff = SkAbs32(mean - mean2);
+			SkASSERT(diff <= 1);
+		}
+
+		{
+			SkFixed mod = SkFixedMod(numer, denom);
+			float n = SkFixedToFloat(numer);
+			float d = SkFixedToFloat(denom);
+			float m = sk_float_mod(n, d);
+#if 0
+			SkDebugf("%g mod %g = %g [%g]\n",
+					SkFixedToFloat(numer), SkFixedToFloat(denom),
+					SkFixedToFloat(mod), m);
+#endif
+			SkASSERT(mod == 0 || (mod < 0) == (m < 0)); // ensure the same sign
+			int diff = SkAbs32(mod - SkFloatToFixed(m));
+			SkASSERT((diff >> 7) == 0);
+		}
+#endif
+	}
+#endif
+
+#ifdef SK_CAN_USE_FLOAT
+	for (i = 0; i < 100000; i++)
+	{
+		SkFract x = rand.nextU() >> 1;
+		double xx = (double)x / SK_Fract1;
+		SkFract xr = SkFractSqrt(x);
+		SkFract check = SkFloatToFract(sqrt(xx));
+		SkASSERT(xr == check || xr == check-1 || xr == check+1);
+
+		xr = SkFixedSqrt(x);
+		xx = (double)x / SK_Fixed1;
+		check = SkFloatToFixed(sqrt(xx));
+		SkASSERT(xr == check || xr == check-1);
+
+		xr = SkSqrt32(x);
+		xx = (double)x;
+		check = (int32_t)sqrt(xx);
+		SkASSERT(xr == check || xr == check-1);
+	}
+#endif
+
+#if !defined(SK_SCALAR_IS_FLOAT) && defined(SK_CAN_USE_FLOAT)
+	int maxDiff = 0;
+	for (i = 0; i < 10000; i++)
+	{
+		SkFixed rads = rand.nextS() >> 10;
+		double frads = SkFixedToFloat(rads);
+
+		SkFixed s, c;
+		s = SkScalarSinCos(rads, &c);
+
+		double fs = sin(frads);
+		double fc = cos(frads);
+
+		SkFixed	is = SkFloatToFixed(fs);
+		SkFixed ic = SkFloatToFixed(fc);
+
+		maxDiff = SkMax32(maxDiff, SkAbs32(is - s));
+		maxDiff = SkMax32(maxDiff, SkAbs32(ic - c));
+	}
+	SkDebugf("SinCos: maximum error = %d\n", maxDiff);
+#endif
+#endif
+}
+
+#endif
+
diff --git a/libs/corecg/SkMatrix.cpp b/libs/corecg/SkMatrix.cpp
new file mode 100644
index 0000000..f510e9f
--- /dev/null
+++ b/libs/corecg/SkMatrix.cpp
@@ -0,0 +1,1220 @@
+#include "SkMatrix.h"
+#include "Sk64.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+	#define kMatrix22Elem	SK_Scalar1
+#else
+	#define kMatrix22Elem	SK_Fract1
+#endif
+
+/*		[scale-x	skew-x		trans-x]   [X]   [X']
+		[skew-y		scale-y		trans-y] * [Y] = [Y']
+		[persp-0	persp-1		persp-2]   [1]   [1 ]
+*/
+
+enum {
+	kMScaleX,
+	kMSkewX,
+	kMTransX,
+	kMSkewY,
+	kMScaleY,
+	kMTransY,
+	kMPersp0,
+	kMPersp1,
+	kMPersp2
+};
+
+void SkMatrix::reset()
+{
+	fMat[kMScaleX] = fMat[kMScaleY] = SK_Scalar1;
+	fMat[kMSkewX]  = fMat[kMSkewY] = 
+	fMat[kMTransX] = fMat[kMTransY] =
+	fMat[kMPersp0] = fMat[kMPersp1] = 0;
+	fMat[kMPersp2] = kMatrix22Elem;
+}
+
+static inline int has_perspective(const SkScalar mat[9])
+{
+#ifdef SK_SCALAR_IS_FLOAT
+	return mat[kMPersp0] || mat[kMPersp1] || mat[kMPersp2] != kMatrix22Elem;
+#else
+	return mat[kMPersp0] | mat[kMPersp1] | (mat[kMPersp2] - kMatrix22Elem);
+#endif
+}
+
+SkMatrix::TypeMask SkMatrix::getType() const
+{
+	unsigned type = 0;
+
+	type |= (fMat[kMPersp0] || fMat[kMPersp1] || fMat[kMPersp2] != kMatrix22Elem) << kPerspective_Shift;
+	type |= (fMat[kMSkewX] || fMat[kMSkewY]) << kAffine_Shift;
+	type |= (fMat[kMScaleX] != SK_Scalar1 || fMat[kMScaleY] != SK_Scalar1) << kScale_Shift;
+	type |= (fMat[kMTransX] || fMat[kMTransY]) << kTranslate_Shift;
+
+	return (TypeMask)type;
+}
+
+static inline bool is_identity(const SkScalar fMat[9])
+{
+#ifdef SK_SCALAR_IS_FLOAT
+	return	fMat[kMPersp0] == 0 && fMat[kMPersp1] == 0 && fMat[kMPersp2] == kMatrix22Elem &&
+			fMat[kMSkewX] == 0 && fMat[kMSkewY] == 0 && fMat[kMTransX] == 0 && fMat[kMTransY] == 0 &&
+			fMat[kMScaleX] == SK_Scalar1 && fMat[kMScaleY] == SK_Scalar1;
+#else
+	return	!(fMat[kMPersp0] | fMat[kMPersp1] | (fMat[kMPersp2] - kMatrix22Elem) |
+			  fMat[kMSkewX] | fMat[kMSkewY] | fMat[kMTransX] | fMat[kMTransY] |
+			  (fMat[kMScaleX] - SK_Scalar1) | (fMat[kMScaleY] - SK_Scalar1));
+#endif
+}
+
+bool SkMatrix::isIdentity() const
+{
+	return is_identity(fMat);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setTranslate(SkScalar dx, SkScalar dy)
+{
+	fMat[kMTransX] = dx;
+	fMat[kMTransY] = dy;
+
+	fMat[kMScaleX] = fMat[kMScaleY] = SK_Scalar1;
+	fMat[kMSkewX]  = fMat[kMSkewY] = 
+	fMat[kMPersp0] = fMat[kMPersp1] = 0;
+	fMat[kMPersp2] = kMatrix22Elem;
+}
+
+bool SkMatrix::preTranslate(SkScalar dx, SkScalar dy)
+{
+	if (has_perspective(fMat))
+	{
+		SkMatrix	m;
+		m.setTranslate(dx, dy);
+		return this->preConcat(m);
+	}
+	else
+	{
+		fMat[kMTransX] += SkScalarMul(fMat[kMScaleX], dx) + SkScalarMul(fMat[kMSkewX], dy);
+		fMat[kMTransY] += SkScalarMul(fMat[kMSkewY], dx) + SkScalarMul(fMat[kMScaleY], dy);
+		return true;
+	}
+}
+
+bool SkMatrix::postTranslate(SkScalar dx, SkScalar dy)
+{
+	if (has_perspective(fMat))
+	{
+		SkMatrix	m;
+		m.setTranslate(dx, dy);
+		return this->postConcat(m);
+	}
+	else
+	{
+		fMat[kMTransX] += dx;
+		fMat[kMTransY] += dy;
+		return true;
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	fMat[kMScaleX] = sx;
+	fMat[kMScaleY] = sy;
+	fMat[kMTransX] = px - SkScalarMul(sx, px);
+	fMat[kMTransY] = py - SkScalarMul(sy, py);
+
+	fMat[kMSkewX]  = fMat[kMSkewY] = 
+	fMat[kMPersp0] = fMat[kMPersp1] = 0;
+	fMat[kMPersp2] = kMatrix22Elem;
+}
+
+bool SkMatrix::preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	SkMatrix	m;
+	m.setScale(sx, sy, px, py);
+	return this->preConcat(m);
+}
+
+bool SkMatrix::postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	SkMatrix	m;
+	m.setScale(sx, sy, px, py);
+	return this->postConcat(m);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setSinCos(SkScalar sinV, SkScalar cosV, SkScalar px, SkScalar py)
+{
+	fMat[kMScaleX]	= cosV;
+	fMat[kMSkewX]	= -sinV;
+	fMat[kMTransX]	= SkScalarMul(sinV, py) + SkScalarMul(SK_Scalar1 - cosV, px);
+
+	fMat[kMSkewY]	= sinV;
+	fMat[kMScaleY]	= cosV;
+	fMat[kMTransY]	= SkScalarMul(-sinV, px) + SkScalarMul(SK_Scalar1 - cosV, py);
+
+	fMat[kMPersp0] = fMat[kMPersp1] = 0;
+	fMat[kMPersp2] = kMatrix22Elem;
+}
+
+void SkMatrix::setRotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+	SkScalar sinV, cosV;
+	sinV = SkScalarSinCos(SkDegreesToRadians(degrees), &cosV);
+	this->setSinCos(sinV, cosV, px, py);
+}
+
+bool SkMatrix::preRotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+	SkMatrix	m;
+	m.setRotate(degrees, px, py);
+	return this->preConcat(m);
+}
+
+bool SkMatrix::postRotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+	SkMatrix	m;
+	m.setRotate(degrees, px, py);
+	return this->postConcat(m);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::setSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	fMat[kMScaleX]	= SK_Scalar1;
+	fMat[kMSkewX]	= sx;
+	fMat[kMTransX]	= SkScalarMul(-sx, py);
+
+	fMat[kMSkewY]	= sy;
+	fMat[kMScaleY]	= SK_Scalar1;
+	fMat[kMTransY]	= SkScalarMul(-sy, px);
+
+	fMat[kMPersp0] = fMat[kMPersp1] = 0;
+	fMat[kMPersp2] = kMatrix22Elem;
+}
+
+bool SkMatrix::preSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	SkMatrix	m;
+	m.setSkew(sx, sy, px, py);
+	return this->preConcat(m);
+}
+
+bool SkMatrix::postSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	SkMatrix	m;
+	m.setSkew(sx, sy, px, py);
+	return this->postConcat(m);
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+bool SkMatrix::setRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit align)
+{
+	if (src.isEmpty())
+	{
+		this->reset();
+		return false;
+	}
+
+	if (dst.isEmpty())
+		memset(fMat, 0, 8 * sizeof(SkScalar));
+	else
+	{
+		SkScalar	tx, sx = SkScalarDiv(dst.width(), src.width());
+		SkScalar	ty, sy = SkScalarDiv(dst.height(), src.height());
+		bool		xLarger = false;
+
+		if (align != kFill_ScaleToFit)
+		{
+			if (sx > sy)
+			{
+				xLarger = true;
+				sx = sy;
+			}
+			else
+				sy = sx;
+		}
+
+		tx = dst.fLeft - SkScalarMul(src.fLeft, sx);
+		ty = dst.fTop - SkScalarMul(src.fTop, sy);
+		if (align == kCenter_ScaleToFit || align == kEnd_ScaleToFit)
+		{
+			SkScalar diff;
+
+			if (xLarger)
+				diff = dst.width() - SkScalarMul(src.width(), sy);
+			else
+				diff = dst.height() - SkScalarMul(src.height(), sy);
+
+			if (align == kCenter_ScaleToFit)
+				diff = SkScalarHalf(diff);
+
+			if (xLarger)
+				tx += diff;
+			else
+				ty += diff;
+		}
+
+		fMat[kMScaleX] = sx;
+		fMat[kMScaleY] = sy;
+		fMat[kMTransX] = tx;
+		fMat[kMTransY] = ty;
+		fMat[kMSkewX]  = fMat[kMSkewY] = 
+		fMat[kMPersp0] = fMat[kMPersp1] = 0;
+	}
+	// shared cleanup
+	fMat[kMPersp2] = kMatrix22Elem;
+	return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FLOAT
+	static inline int fixmuladdmul(float a, float b, float c, float d, float* result)
+	{
+		*result = a * b + c * d;
+		return true;
+	}
+	static inline int fixmuladdmulshiftmul(float a, float b, float c, float d,
+											int /*shift not used*/, float scale, float* result)
+	{
+		*result = (a * b + c * d) * scale;
+		return true;
+	}
+	static inline float rowcol3(const float row[], const float col[])
+	{
+		return row[0] * col[0] + row[1] * col[3] + row[2] * col[6];
+	}
+	static inline int negifaddoverflows(float& result, float a, float b)
+	{
+		result = a + b;
+		return 0;
+	}
+#else
+	static inline bool fixmuladdmul(SkFixed a, SkFixed b, SkFixed c, SkFixed d, SkFixed* result)
+	{
+		Sk64	tmp1, tmp2;
+		tmp1.setMul(a, b);
+		tmp2.setMul(c, d);
+		tmp1.add(tmp2);
+		if (tmp1.isFixed())
+		{
+			*result = tmp1.getFixed();
+			return true;
+		}
+		return false;
+	}
+	static inline bool fixmuladdmulshiftmul(SkFixed a, SkFixed b, SkFixed c, SkFixed d,
+											int shift, SkFixed scale, SkFixed* result)
+	{
+		Sk64	tmp1, tmp2;
+		tmp1.setMul(a, b);
+		tmp2.setMul(c, d);
+		tmp1.add(tmp2);
+
+		S32	hi = SkAbs32(tmp1.fHi);
+		int	afterShift = 16;
+		if (hi >> 15)
+		{
+			int clz = 17 - SkCLZ(hi);
+			SkASSERT(clz > 0 && clz <= 16);
+			afterShift -= clz;
+			shift += clz;
+		}
+
+		tmp1.roundRight(shift + 16);
+		SkASSERT(tmp1.is32());
+
+		tmp1.setMul(tmp1.get32(), scale);
+		tmp1.roundRight(afterShift);
+		if (tmp1.is32())
+		{
+			*result = tmp1.get32();
+			return true;
+		}
+		return false;
+	}
+	static inline SkFixed fracmuladdmul(SkFixed a, SkFract b, SkFixed c, SkFract d)
+	{
+		Sk64	tmp1, tmp2;
+		tmp1.setMul(a, b);
+		tmp2.setMul(c, d);
+		tmp1.add(tmp2);
+		return tmp1.getFract();
+	}
+
+	static inline SkFixed rowcol3(const SkFixed row[], const SkFixed col[])
+	{
+		Sk64	tmp1, tmp2;
+
+		tmp1.setMul(row[0], col[0]);	// N * fixed
+		tmp2.setMul(row[1], col[3]);	// N * fixed
+		tmp1.add(tmp2);
+
+		tmp2.setMul(row[2], col[6]);	// N * fract
+		tmp2.roundRight(14);			// make it fixed
+		tmp1.add(tmp2);
+
+		return tmp1.getFixed();
+	}
+	static inline int negifaddoverflows(SkFixed& result, SkFixed a, SkFixed b)
+	{
+		SkFixed c = a + b;
+		result = c;
+		SkASSERT(((c ^ a) & (c ^ b)) >= 0);
+		return (c ^ a) & (c ^ b);
+	}
+#endif
+
+static void normalize_perspective(SkScalar mat[9])
+{
+	if (SkScalarAbs(mat[kMPersp2]) > kMatrix22Elem)
+	{
+		for (int i = 0; i < 9; i++)
+			mat[i] = SkScalarHalf(mat[i]);
+	}
+}
+
+bool SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b)
+{
+	TypeMask	aType = a.getType();
+	TypeMask	bType = b.getType();
+
+	if (aType == kIdentity_Mask)
+		*this = b;
+	else if (bType == kIdentity_Mask)
+		*this = a;
+	else
+	{
+		SkMatrix	tmp;
+		SkMatrix*	c = this;
+
+		if (this == &a || this == &b)
+			c = &tmp;
+
+		if ((aType | bType) & kPerspective_Mask)
+		{
+			c->fMat[kMScaleX] = rowcol3(&a.fMat[0], &b.fMat[0]);
+			c->fMat[kMSkewX]  = rowcol3(&a.fMat[0], &b.fMat[1]);
+			c->fMat[kMTransX] = rowcol3(&a.fMat[0], &b.fMat[2]);
+
+			c->fMat[kMSkewY]  = rowcol3(&a.fMat[3], &b.fMat[0]);
+			c->fMat[kMScaleY] = rowcol3(&a.fMat[3], &b.fMat[1]);
+			c->fMat[kMTransY] = rowcol3(&a.fMat[3], &b.fMat[2]);
+
+			c->fMat[kMPersp0] = rowcol3(&a.fMat[6], &b.fMat[0]);
+			c->fMat[kMPersp1] = rowcol3(&a.fMat[6], &b.fMat[1]);
+			c->fMat[kMPersp2] = rowcol3(&a.fMat[6], &b.fMat[2]);
+
+			normalize_perspective(c->fMat);
+		}
+		else	// not perspective
+		{
+			if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMScaleX], a.fMat[kMSkewX], b.fMat[kMSkewY], &c->fMat[kMScaleX]))
+				return false;
+			if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMSkewX], a.fMat[kMSkewX], b.fMat[kMScaleY], &c->fMat[kMSkewX]))
+				return false;
+			if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMTransX], a.fMat[kMSkewX], b.fMat[kMTransY], &c->fMat[kMTransX]))
+				return false;
+			if (negifaddoverflows(c->fMat[kMTransX], c->fMat[kMTransX], a.fMat[kMTransX]) < 0)
+				return false;
+
+			if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMScaleX], a.fMat[kMScaleY], b.fMat[kMSkewY], &c->fMat[kMSkewY]))
+				return false;
+			if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMSkewX], a.fMat[kMScaleY], b.fMat[kMScaleY], &c->fMat[kMScaleY]))
+				return false;
+			if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMTransX], a.fMat[kMScaleY], b.fMat[kMTransY], &c->fMat[kMTransY]))
+				return false;
+			if (negifaddoverflows(c->fMat[kMTransY], c->fMat[kMTransY], a.fMat[kMTransY]) < 0)
+				return false;
+
+			c->fMat[kMPersp0] = c->fMat[kMPersp1] = 0;
+			c->fMat[kMPersp2] = kMatrix22Elem;
+		}
+
+		if (c == &tmp)
+			*this = tmp;
+	}
+	return true;
+}
+
+bool SkMatrix::preConcat(const SkMatrix& mat)
+{
+	return this->setConcat(*this, mat);
+}
+
+bool SkMatrix::postConcat(const SkMatrix& mat)
+{
+	return this->setConcat(mat, *this);
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FLOAT
+	#define SkPerspMul(a, b)			SkScalarMul(a, b)
+	#define SkScalarMulShift(a, b, s)	SkScalarMul(a, b)
+	static float sk_inv_determinant(const float mat[9], int isPerspective, int* /* (only used in Fixed case) */)
+	{
+		double det;
+
+		if (isPerspective)
+			det =	mat[kMScaleX] * ((double)mat[kMScaleY] * mat[kMPersp2] - (double)mat[kMTransY] * mat[kMPersp1]) +
+					mat[kMSkewX] * ((double)mat[kMTransY] * mat[kMPersp0] - (double)mat[kMSkewY] * mat[kMPersp2]) +
+					mat[kMTransX] * ((double)mat[kMSkewY] * mat[kMPersp1] - (double)mat[kMScaleY] * mat[kMPersp0]);
+		else
+			det =	(double)mat[kMScaleX] * mat[kMScaleY] - (double)mat[kMSkewX] * mat[kMSkewY];
+
+		if (SkScalarNearlyZero((float)det))
+			return 0;
+		return (float)(1.0 / det);
+	}
+#else
+	#define SkPerspMul(a, b)	SkFractMul(a, b)
+	#define SkScalarMulShift(a, b, s)	SkMulShift(a, b, s)
+	static void set_muladdmul(Sk64* dst, S32 a, S32 b, S32 c, S32 d)
+	{
+		Sk64	tmp;
+
+		dst->setMul(a, b);
+		tmp.setMul(c, d);
+		dst->add(tmp);
+	}
+	static SkFixed sk_inv_determinant(const SkFixed mat[9], int isPerspective, int* shift)
+	{
+		Sk64	tmp1, tmp2;
+
+		if (isPerspective)
+		{
+			tmp1.setMul(mat[kMScaleX], fracmuladdmul(mat[kMScaleY], mat[kMPersp2], -mat[kMTransY], mat[kMPersp1]));
+			tmp2.setMul(mat[kMSkewX], fracmuladdmul(mat[kMTransY], mat[kMPersp0], -mat[kMSkewY], mat[kMPersp2]));
+			tmp1.add(tmp2);
+			tmp2.setMul(mat[kMTransX], fracmuladdmul(mat[kMSkewY], mat[kMPersp1], -mat[kMScaleY], mat[kMPersp0]));
+			tmp1.add(tmp2);
+		}
+		else
+		{
+			tmp1.setMul(mat[kMScaleX], mat[kMScaleY]);
+			tmp2.setMul(mat[kMSkewX], mat[kMSkewY]);
+			tmp1.sub(tmp2);
+		}
+
+		int	s = tmp1.getClzAbs();
+		*shift = s;
+
+		SkFixed denom;
+		if (s <= 32)
+			denom = tmp1.getShiftRight(33 - s);
+		else
+			denom = (S32)tmp1.fLo << (s - 33);
+
+		if (denom == 0)
+			return 0;
+		/**	This could perhaps be a special fractdiv function, since both of its
+			arguments are known to have bit 31 clear and bit 30 set (when they
+			are made positive), thus eliminating the need for calling clz()
+		*/
+		return SkFractDiv(SK_Fract1, denom);
+	}
+#endif
+
+bool SkMatrix::invert(SkMatrix* inv) const
+{
+	int			isPersp = has_perspective(fMat);
+	int			shift;
+	SkScalar	scale = sk_inv_determinant(fMat, isPersp, &shift);
+
+	if (scale == 0)	// underflow
+		return false;
+
+	if (inv)
+	{
+		SkMatrix tmp;
+		if (inv == this)
+			inv = &tmp;
+
+		if (isPersp)
+		{
+			shift = 61 - shift;
+			inv->fMat[kMScaleX] = SkScalarMulShift(SkPerspMul(fMat[kMScaleY], fMat[kMPersp2]) - SkPerspMul(fMat[kMTransY], fMat[kMPersp1]), scale, shift);
+			inv->fMat[kMSkewX]  = SkScalarMulShift(SkPerspMul(fMat[kMTransX], fMat[kMPersp1]) - SkPerspMul(fMat[kMSkewX],  fMat[kMPersp2]), scale, shift);
+			inv->fMat[kMTransX] = SkScalarMulShift(SkScalarMul(fMat[kMSkewX], fMat[kMTransY]) - SkScalarMul(fMat[kMTransX], fMat[kMScaleY]), scale, shift);
+
+			inv->fMat[kMSkewY]  = SkScalarMulShift(SkPerspMul(fMat[kMTransY], fMat[kMPersp0]) - SkPerspMul(fMat[kMSkewY],   fMat[kMPersp2]), scale, shift);
+			inv->fMat[kMScaleY] = SkScalarMulShift(SkPerspMul(fMat[kMScaleX], fMat[kMPersp2]) - SkPerspMul(fMat[kMTransX],  fMat[kMPersp0]), scale, shift);
+			inv->fMat[kMTransY] = SkScalarMulShift(SkScalarMul(fMat[kMTransX], fMat[kMSkewY]) - SkScalarMul(fMat[kMScaleX], fMat[kMTransY]), scale, shift);
+
+			inv->fMat[kMPersp0] = SkScalarMulShift(SkScalarMul(fMat[kMSkewY], fMat[kMPersp1]) - SkScalarMul(fMat[kMScaleY], fMat[kMPersp0]), scale, shift);				
+			inv->fMat[kMPersp1] = SkScalarMulShift(SkScalarMul(fMat[kMSkewX], fMat[kMPersp0]) - SkScalarMul(fMat[kMScaleX], fMat[kMPersp1]), scale, shift);
+			inv->fMat[kMPersp2] = SkScalarMulShift(SkScalarMul(fMat[kMScaleX], fMat[kMScaleY]) - SkScalarMul(fMat[kMSkewX], fMat[kMSkewY]), scale, shift);
+#ifdef SK_SCALAR_IS_FIXED
+			if (SkAbs32(inv->fMat[kMPersp2]) > SK_Fixed1)
+			{
+				Sk64	tmp;
+
+				tmp.set(SK_Fract1);
+				tmp.shiftLeft(16);
+				tmp.div(inv->fMat[kMPersp2], Sk64::kRound_DivOption);
+
+				SkFract	scale = tmp.get32();
+
+				for (int i = 0; i < 9; i++)
+					inv->fMat[i] = SkFractMul(inv->fMat[i], scale);
+			}
+			inv->fMat[kMPersp2] = SkFixedToFract(inv->fMat[kMPersp2]);
+#endif
+		}
+		else	// not perspective
+		{
+#ifdef SK_SCALAR_IS_FIXED
+			Sk64	tx, ty;
+			int		clzNumer;
+
+			// check the 2x2 for overflow
+			{
+				S32	value = SkAbs32(fMat[kMScaleY]);
+				value |= SkAbs32(fMat[kMSkewX]);
+				value |= SkAbs32(fMat[kMScaleX]);
+				value |= SkAbs32(fMat[kMSkewY]);
+				clzNumer = SkCLZ(value);
+				if (shift - clzNumer > 31)
+					return false;	// overflow
+			}
+
+			set_muladdmul(&tx, fMat[kMSkewX], fMat[kMTransY], -fMat[kMScaleY], fMat[kMTransX]);
+			set_muladdmul(&ty, fMat[kMSkewY], fMat[kMTransX], -fMat[kMScaleX], fMat[kMTransY]);
+			// check tx,ty for overflow
+			clzNumer = SkCLZ(SkAbs32(tx.fHi) | SkAbs32(ty.fHi));
+			if (shift - clzNumer > 14)
+				return false;	// overflow
+
+			int fixedShift = 61 - shift;
+			int sk64shift = 44 - shift + clzNumer;
+
+			inv->fMat[kMScaleX] = SkMulShift(fMat[kMScaleY], scale, fixedShift);
+			inv->fMat[kMSkewX]  = SkMulShift(-fMat[kMSkewX], scale, fixedShift);
+			inv->fMat[kMTransX] = SkMulShift(tx.getShiftRight(33 - clzNumer), scale, sk64shift);
+				
+			inv->fMat[kMSkewY]  = SkMulShift(-fMat[kMSkewY], scale, fixedShift);
+			inv->fMat[kMScaleY] = SkMulShift(fMat[kMScaleX], scale, fixedShift);
+			inv->fMat[kMTransY] = SkMulShift(ty.getShiftRight(33 - clzNumer), scale, sk64shift);
+#else
+			inv->fMat[kMScaleX] = SkScalarMul(fMat[kMScaleY], scale);
+			inv->fMat[kMSkewX] = SkScalarMul(-fMat[kMSkewX], scale);
+			if (!fixmuladdmulshiftmul(fMat[kMSkewX], fMat[kMTransY], -fMat[kMScaleY], fMat[kMTransX], shift, scale, &inv->fMat[kMTransX]))
+				return false;
+				
+			inv->fMat[kMSkewY] = SkScalarMul(-fMat[kMSkewY], scale);
+			inv->fMat[kMScaleY] = SkScalarMul(fMat[kMScaleX], scale);
+			if (!fixmuladdmulshiftmul(fMat[kMSkewY], fMat[kMTransX], -fMat[kMScaleX], fMat[kMTransY], shift, scale, &inv->fMat[kMTransY]))
+				return false;
+#endif
+			inv->fMat[kMPersp0] = 0;
+			inv->fMat[kMPersp1] = 0;
+			inv->fMat[kMPersp2] = kMatrix22Elem;
+		}
+
+		if (inv == &tmp)
+			*(SkMatrix*)this = tmp;
+	}
+	return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+bool SkMatrix::mapPoints(SkPoint dst[], const SkPoint src[], int count, TypeMask typeMask) const
+{
+	SkASSERT(dst && src && count > 0 || count == 0);
+	SkASSERT(src == dst || SkAbs32((S32)(src - dst)) >= count);	// no partial overlap
+
+	if (count <= 0)
+		return true;
+
+	bool ok = true;
+
+	if (typeMask & kPerspective_Mask)
+	{
+#ifdef SK_SCALAR_IS_FIXED
+		SkFixed	persp2 = SkFractToFixed(fMat[kMPersp2]);
+#endif
+		for (int i = count - 1; i >= 0; --i)
+		{
+			SkScalar sx = src[i].fX;
+			SkScalar sy = src[i].fY;
+			SkScalar x = SkScalarMul(sx, fMat[kMScaleX]) + SkScalarMul(sy, fMat[kMSkewX]) + fMat[kMTransX];
+			SkScalar y = SkScalarMul(sx, fMat[kMSkewY]) + SkScalarMul(sy, fMat[kMScaleY]) + fMat[kMTransY];
+#ifdef SK_SCALAR_IS_FIXED
+			SkFixed z = SkFractMul(sx, fMat[kMPersp0]) + SkFractMul(sy, fMat[kMPersp1]) + persp2;
+#else
+			float z = SkScalarMul(sx, fMat[kMPersp0]) + SkScalarMul(sy, fMat[kMPersp1]) + fMat[kMPersp2];
+#endif
+			if (z)
+				z = SkScalarInvert(z);
+			dst[i].fX = SkScalarMul(x, z);
+			dst[i].fY = SkScalarMul(y, z);
+		}
+	}
+	else if (typeMask & kAffine_Mask)
+	{
+		for (int i = count - 1; i >= 0; --i)
+		{
+			SkScalar sx = src[i].fX;
+			SkScalar sy = src[i].fY;
+			dst[i].fX = SkScalarMul(sx, fMat[kMScaleX]) + SkScalarMul(sy, fMat[kMSkewX]) + fMat[kMTransX];
+			dst[i].fY = SkScalarMul(sx, fMat[kMSkewY]) + SkScalarMul(sy, fMat[kMScaleY]) + fMat[kMTransY];
+		}
+	}
+	else if (typeMask & kScale_Mask)
+	{
+		for (int i = count - 1; i >= 0; --i)
+		{
+			dst[i].fX = SkScalarMul(src[i].fX, fMat[kMScaleX]) + fMat[kMTransX];
+			dst[i].fY = SkScalarMul(src[i].fY, fMat[kMScaleY]) + fMat[kMTransY];
+		}
+	}
+	else if (typeMask & kTranslate_Mask)
+	{
+		for (int i = count - 1; i >= 0; --i)
+		{
+			dst[i].fX = src[i].fX + fMat[kMTransX];
+			dst[i].fY = src[i].fY + fMat[kMTransY];
+		}
+	}
+	else
+	{
+		SkASSERT(typeMask == 0);
+		if (dst != src)
+			memcpy(dst, src, count * sizeof(SkPoint));
+	}
+	return ok;
+}
+
+bool SkMatrix::mapVectors(SkPoint dst[], const SkPoint src[], int count, TypeMask maskType) const
+{
+	bool ok;
+
+	if (maskType & kPerspective_Mask)
+	{
+		SkPoint	origin;
+
+		origin.set(0, 0);
+		ok = this->mapPoints(&origin, &origin, 1, maskType);
+
+		for (int i = count - 1; i >= 0; --i)
+		{
+			SkPoint	tmp;
+
+			ok &= this->mapPoints(&tmp, &src[i], 1, maskType);
+			dst[i].set(tmp.fX - origin.fX, tmp.fY - origin.fY);
+		}
+	}
+	else
+	{
+		SkMatrix tmp = *this;
+
+		tmp.fMat[kMTransX] = tmp.fMat[kMTransY] = 0;
+		ok = tmp.mapPoints(dst, src, count, maskType);
+	}
+	return ok;
+}
+
+bool SkMatrix::mapRect(SkRect* dst, const SkRect& src, TypeMask maskType) const
+{
+	SkASSERT(dst && &src);
+
+	bool ok;
+
+	if (RectStaysRect(maskType))
+	{
+		ok = this->mapPoints((SkPoint*)dst, (const SkPoint*)&src, 2, maskType);
+		dst->sort();
+	}
+	else
+	{
+		SkPoint	quad[4];
+
+		src.toQuad(quad);
+		ok = this->mapPoints(quad, quad, 4, maskType);
+		dst->set(quad, 4);
+	}
+	return ok;
+}
+
+SkScalar SkMatrix::mapRadius(SkScalar radius) const
+{
+	SkVector	vec[2];
+
+	vec[0].set(radius, 0);
+	vec[1].set(0, radius);
+	this->mapVectors(vec, 2);
+
+	SkScalar d0 = vec[0].length();
+	SkScalar d1 = vec[1].length();
+
+	return SkScalarMean(d0, d1);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+void SkMatrix::Perspective_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+	SkASSERT(m.getType() & kPerspective_Mask);
+
+	SkScalar x = SkScalarMul(sx, m.fMat[kMScaleX]) + SkScalarMul(sy, m.fMat[kMSkewX]) + m.fMat[kMTransX];
+	SkScalar y = SkScalarMul(sx, m.fMat[kMSkewY]) + SkScalarMul(sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+#ifdef SK_SCALAR_IS_FIXED
+	SkFixed z = SkFractMul(sx, m.fMat[kMPersp0]) + SkFractMul(sy, m.fMat[kMPersp1]) + SkFractToFixed(m.fMat[kMPersp2]);
+#else
+	float z = SkScalarMul(sx, m.fMat[kMPersp0]) + SkScalarMul(sy, m.fMat[kMPersp1]) + m.fMat[kMPersp2];
+#endif
+	if (z)
+		z = SkScalarInvert(z);
+	pt->fX = SkScalarMul(x, z);
+	pt->fY = SkScalarMul(y, z);
+}
+
+#ifdef SK_SCALAR_IS_FIXED
+static SkFixed fixmuladdmul(SkFixed a, SkFixed b, SkFixed c, SkFixed d)
+{
+	Sk64	tmp, tmp1;
+
+	tmp.setMul(a, b);
+	tmp1.setMul(c, d);
+	return tmp.addGetFixed(tmp1);
+//	tmp.add(tmp1);
+//	return tmp.getFixed();
+}
+#endif
+
+void SkMatrix::Affine_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+	SkASSERT((m.getType() & (kAffine_Mask | kPerspective_Mask)) == kAffine_Mask);
+
+#ifdef SK_SCALAR_IS_FIXED
+	pt->fX = fixmuladdmul(sx, m.fMat[kMScaleX], sy, m.fMat[kMSkewX]) + m.fMat[kMTransX];
+	pt->fY = fixmuladdmul(sx, m.fMat[kMSkewY], sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+#else
+	pt->fX = SkScalarMul(sx, m.fMat[kMScaleX]) + SkScalarMul(sy, m.fMat[kMSkewX]) + m.fMat[kMTransX];
+	pt->fY = SkScalarMul(sx, m.fMat[kMSkewY]) + SkScalarMul(sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+#endif
+}
+
+void SkMatrix::Scale_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+	SkASSERT((m.getType() & (kScale_Mask | kAffine_Mask | kPerspective_Mask)) == kScale_Mask);
+
+	pt->fX = SkScalarMul(sx, m.fMat[kMScaleX]) + m.fMat[kMTransX];
+	pt->fY = SkScalarMul(sy, m.fMat[kMScaleY]) + m.fMat[kMTransY];
+}
+
+void SkMatrix::Translate_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+	SkASSERT(m.getType() == kTranslate_Mask);
+
+	pt->fX = sx + m.fMat[kMTransX];
+	pt->fY = sy + m.fMat[kMTransY];
+}
+
+void SkMatrix::Identity_ptProc(const SkMatrix& m, SkScalar sx, SkScalar sy, SkPoint* pt)
+{
+	SkASSERT(m.getType() == kIdentity_Mask);
+
+	pt->fX = sx;
+	pt->fY = sy;
+}
+
+SkMatrix::MapPtProc SkMatrix::getMapPtProc() const
+{
+	TypeMask typeMask = this->getType();
+
+	if (typeMask & kPerspective_Mask)
+		return Perspective_ptProc;
+	if (typeMask & kAffine_Mask)
+		return Affine_ptProc;
+	if (typeMask & kScale_Mask)
+		return Scale_ptProc;
+	if (typeMask & kTranslate_Mask)
+		return Translate_ptProc;
+	return Identity_ptProc;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+// if its nearly zero (just made up 24 for that, perhaps it should be bigger or smaller)
+#ifdef SK_SCALAR_IS_FIXED
+	typedef SkFract				SkPerspElemType;
+	#define PerspNearlyZero(x)	(SkAbs32(x) < (SK_Fract1 >> 26))
+#else
+	typedef float				SkPerspElemType;
+	#define PerspNearlyZero(x)	SkScalarNearlyZero(x, (1.0f / (1 << 26)))
+#endif
+
+bool SkMatrix::fixedStepInX(SkScalar y, SkFixed* stepX, SkFixed* stepY) const
+{
+	if (PerspNearlyZero(fMat[kMPersp0]))
+	{
+		if (stepX || stepY)
+		{
+			if (PerspNearlyZero(fMat[kMPersp1]) && PerspNearlyZero(fMat[kMPersp2] - kMatrix22Elem))
+			{
+				if (stepX)
+					*stepX = SkScalarToFixed(fMat[kMScaleX]);
+				if (stepY)
+					*stepY = SkScalarToFixed(fMat[kMSkewY]);
+			}
+			else
+			{
+#ifdef SK_SCALAR_IS_FIXED
+				SkFixed z = SkFractMul(y, fMat[kMPersp1]) + SkFractToFixed(fMat[kMPersp2]);
+#else
+				float z = y * fMat[kMPersp1] + fMat[kMPersp2];
+#endif
+				if (stepX)
+					*stepX = SkScalarToFixed(SkScalarDiv(fMat[kMScaleX], z));
+				if (stepY)
+					*stepY = SkScalarToFixed(SkScalarDiv(fMat[kMSkewY], z));
+			}
+		}
+		return true;
+	}
+	return false;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SCALAR_IS_FIXED
+
+static inline void poly_to_point(SkPoint* pt, const SkPoint poly[], int count)
+{
+	SkFixed	x = SK_Fixed1, y = SK_Fixed1;
+	SkPoint	pt1, pt2;
+	Sk64	w1, w2;
+
+	if (count > 1)
+	{	pt1.fX = poly[1].fX - poly[0].fX;
+		pt1.fY = poly[1].fY - poly[0].fY;
+		y = SkPoint::Length(pt1.fX, pt1.fY);
+		switch (count) {
+		case 2:
+			break;
+		case 3:
+			pt2.fX = poly[0].fY - poly[2].fY;
+			pt2.fY = poly[2].fX - poly[0].fX;
+			goto CALC_X;
+		default:
+			pt2.fX = poly[0].fY - poly[3].fY;
+			pt2.fY = poly[3].fX - poly[0].fX;
+		CALC_X:
+			w1.setMul(pt1.fX, pt2.fX);
+			w2.setMul(pt1.fY, pt2.fY);
+			w1.add(w2);
+			w1.div(y, Sk64::kRound_DivOption);
+			x = w1.get32();
+			break;
+		}
+	}
+	pt->set(x, y);
+}
+
+static inline void Map1Pt(const SkPoint source[], SkMatrix* dst)
+{
+	dst->setTranslate(source[0].fX, source[0].fY);
+}
+
+void SkMatrix::Map2Pt(const SkPoint srcPt[], SkMatrix* dst, SkFixed scale)
+{
+	dst->fMat[kMScaleX] = SkFixedDiv(srcPt[1].fY - srcPt[0].fY, scale);
+	dst->fMat[kMSkewY]  = SkFixedDiv(srcPt[0].fX - srcPt[1].fX, scale);
+	dst->fMat[kMPersp0] = 0;
+	dst->fMat[kMSkewX]  = SkFixedDiv(srcPt[1].fX - srcPt[0].fX, scale);
+	dst->fMat[kMScaleY] = SkFixedDiv(srcPt[1].fY - srcPt[0].fY, scale);
+	dst->fMat[kMPersp1] = 0;
+	dst->fMat[kMTransX] = srcPt[0].fX;
+	dst->fMat[kMTransY] = srcPt[0].fY;
+	dst->fMat[kMPersp2] = SK_Fract1;
+}
+
+void SkMatrix::Map3Pt(const SkPoint srcPt[], SkMatrix* dst, SkFixed scaleX, SkFixed scaleY)
+{
+	dst->fMat[kMScaleX] = SkFixedDiv(srcPt[2].fX - srcPt[0].fX, scaleX);
+	dst->fMat[kMSkewY]  = SkFixedDiv(srcPt[2].fY - srcPt[0].fY, scaleX);
+	dst->fMat[kMPersp0] = 0;
+	dst->fMat[kMSkewX]  = SkFixedDiv(srcPt[1].fX - srcPt[0].fX, scaleY);
+	dst->fMat[kMScaleY] = SkFixedDiv(srcPt[1].fY - srcPt[0].fY, scaleY);
+	dst->fMat[kMPersp1] = 0;
+	dst->fMat[kMTransX] = srcPt[0].fX;
+	dst->fMat[kMTransY] = srcPt[0].fY;
+	dst->fMat[kMPersp2] = SK_Fract1;
+}
+
+void SkMatrix::Map4Pt(const SkPoint srcPt[], SkMatrix* dst, SkFixed scaleX, SkFixed scaleY)
+{
+	SkFract	a1, a2;
+	SkFixed	x0, y0, x1, y1, x2, y2;
+
+	x0 = srcPt[2].fX - srcPt[0].fX;
+	y0 = srcPt[2].fY - srcPt[0].fY;
+	x1 = srcPt[2].fX - srcPt[1].fX;
+	y1 = srcPt[2].fY - srcPt[1].fY;
+	x2 = srcPt[2].fX - srcPt[3].fX;
+	y2 = srcPt[2].fY - srcPt[3].fY;
+
+	/* check if abs(x2) > abs(y2) */
+	if ( x2 > 0 ? y2 > 0 ? x2 > y2 : x2 > -y2 : y2 > 0 ? -x2 > y2 : x2 < y2)
+		a1 = SkFractDiv(SkMulDiv(x0 - x1, y2, x2) - y0 + y1, SkMulDiv(x1, y2, x2) - y1);
+	else
+		a1 = SkFractDiv(x0 - x1 - SkMulDiv(y0 - y1, x2, y2), x1 - SkMulDiv(y1, x2, y2));
+
+	/* check if abs(x1) > abs(y1) */
+	if ( x1 > 0 ? y1 > 0 ? x1 > y1 : x1 > -y1 : y1 > 0 ? -x1 > y1 : x1 < y1)
+		a2 = SkFractDiv(y0 - y2 - SkMulDiv(x0 - x2, y1, x1), y2 - SkMulDiv(x2, y1, x1));
+	else
+		a2 = SkFractDiv(SkMulDiv(y0 - y2, x1, y1) - x0 + x2, SkMulDiv(y2, x1, y1) - x2);
+
+	dst->fMat[kMScaleX] = SkFixedDiv(SkFractMul(a2, srcPt[3].fX) + srcPt[3].fX - srcPt[0].fX, scaleX);
+	dst->fMat[kMSkewY]  = SkFixedDiv(SkFractMul(a2, srcPt[3].fY) + srcPt[3].fY - srcPt[0].fY, scaleX);
+	dst->fMat[kMPersp0] = SkFixedDiv(a2, scaleX);
+	dst->fMat[kMSkewX]  = SkFixedDiv(SkFractMul(a1, srcPt[1].fX) + srcPt[1].fX - srcPt[0].fX, scaleY);
+	dst->fMat[kMScaleY] = SkFixedDiv(SkFractMul(a1, srcPt[1].fY) + srcPt[1].fY - srcPt[0].fY, scaleY);
+	dst->fMat[kMPersp1] = SkFixedDiv(a1, scaleY);
+	dst->fMat[kMTransX] = srcPt[0].fX;
+	dst->fMat[kMTransY] = srcPt[0].fY;
+	dst->fMat[kMPersp2] = SK_Fract1;
+}
+
+#else	/* Scalar is float */
+
+static inline void poly_to_point(SkPoint* pt, const SkPoint poly[], int count)
+{
+	float	x = 1, y = 1;
+	SkPoint	pt1, pt2;
+
+	if (count > 1)
+	{	pt1.fX = poly[1].fX - poly[0].fX;
+		pt1.fY = poly[1].fY - poly[0].fY;
+		y = SkPoint::Length(pt1.fX, pt1.fY);
+		switch (count) {
+		case 2:
+			break;
+		case 3:
+			pt2.fX = poly[0].fY - poly[2].fY;
+			pt2.fY = poly[2].fX - poly[0].fX;
+			goto CALC_X;
+		default:
+			pt2.fX = poly[0].fY - poly[3].fY;
+			pt2.fY = poly[3].fX - poly[0].fX;
+		CALC_X:
+			x = SkScalarDiv(SkScalarMul(pt1.fX, pt2.fX) + SkScalarMul(pt1.fY, pt2.fY), y);
+			break;
+		}
+	}
+	pt->set(x, y);
+}
+
+static inline void Map1Pt(const SkPoint source[], SkMatrix* dst)
+{
+	dst->setTranslate(source[0].fX, source[0].fY);
+}
+
+void SkMatrix::Map2Pt(const SkPoint srcPt[], SkMatrix* dst, float scale)
+{
+	float invScale = 1 / scale;
+
+	dst->fMat[kMScaleX] = (srcPt[1].fY - srcPt[0].fY) * invScale;
+	dst->fMat[kMSkewY] = (srcPt[0].fX - srcPt[1].fX) * invScale;
+	dst->fMat[kMPersp0] = 0;
+	dst->fMat[kMSkewX] = (srcPt[1].fX - srcPt[0].fX) * invScale;
+	dst->fMat[kMScaleY] = (srcPt[1].fY - srcPt[0].fY) * invScale;
+	dst->fMat[kMPersp1] = 0;
+	dst->fMat[kMTransX] = srcPt[0].fX;
+	dst->fMat[kMTransY] = srcPt[0].fY;
+	dst->fMat[kMPersp2] = 1;
+}
+
+void SkMatrix::Map3Pt(const SkPoint srcPt[], SkMatrix* dst, float scaleX, float scaleY)
+{
+	float invScale = 1 / scaleX;
+
+	dst->fMat[kMScaleX] = (srcPt[2].fX - srcPt[0].fX) * invScale;
+	dst->fMat[kMSkewY] = (srcPt[2].fY - srcPt[0].fY) * invScale;
+	dst->fMat[kMPersp0] = 0;
+	invScale = 1 / scaleY;
+	dst->fMat[kMSkewX] = (srcPt[1].fX - srcPt[0].fX) * invScale;
+	dst->fMat[kMScaleY] = (srcPt[1].fY - srcPt[0].fY) * invScale;
+	dst->fMat[kMPersp1] = 0;
+	dst->fMat[kMTransX] = srcPt[0].fX;
+	dst->fMat[kMTransY] = srcPt[0].fY;
+	dst->fMat[kMPersp2] = 1;
+}
+
+void SkMatrix::Map4Pt(const SkPoint srcPt[], SkMatrix* dst, float scaleX, float scaleY)
+{
+	float	a1, a2;
+	float	x0, y0, x1, y1, x2, y2;
+
+	x0 = srcPt[2].fX - srcPt[0].fX;
+	y0 = srcPt[2].fY - srcPt[0].fY;
+	x1 = srcPt[2].fX - srcPt[1].fX;
+	y1 = srcPt[2].fY - srcPt[1].fY;
+	x2 = srcPt[2].fX - srcPt[3].fX;
+	y2 = srcPt[2].fY - srcPt[3].fY;
+
+	/* check if abs(x2) > abs(y2) */
+	if ( x2 > 0 ? y2 > 0 ? x2 > y2 : x2 > -y2 : y2 > 0 ? -x2 > y2 : x2 < y2)
+		a1 = SkScalarDiv(SkScalarMulDiv(x0 - x1, y2, x2) - y0 + y1, SkScalarMulDiv(x1, y2, x2) - y1);
+	else
+		a1 = SkScalarDiv(x0 - x1 - SkScalarMulDiv(y0 - y1, x2, y2), x1 - SkScalarMulDiv(y1, x2, y2));
+
+	/* check if abs(x1) > abs(y1) */
+	if ( x1 > 0 ? y1 > 0 ? x1 > y1 : x1 > -y1 : y1 > 0 ? -x1 > y1 : x1 < y1)
+		a2 = SkScalarDiv(y0 - y2 - SkScalarMulDiv(x0 - x2, y1, x1), y2 - SkScalarMulDiv(x2, y1, x1));
+	else
+		a2 = SkScalarDiv(SkScalarMulDiv(y0 - y2, x1, y1) - x0 + x2, SkScalarMulDiv(y2, x1, y1) - x2);
+
+	scaleX = 1 / scaleX;
+	dst->fMat[kMScaleX] = SkScalarMul(SkScalarMul(a2, srcPt[3].fX) + srcPt[3].fX - srcPt[0].fX, scaleX);
+	dst->fMat[kMSkewY] = SkScalarMul(SkScalarMul(a2, srcPt[3].fY) + srcPt[3].fY - srcPt[0].fY, scaleX);
+	dst->fMat[kMPersp0] = SkScalarMul(a2, scaleX);
+	scaleY = 1 / scaleY;
+	dst->fMat[kMSkewX] = SkScalarMul(SkScalarMul(a1, srcPt[1].fX) + srcPt[1].fX - srcPt[0].fX, scaleY);
+	dst->fMat[kMScaleY] = SkScalarMul(SkScalarMul(a1, srcPt[1].fY) + srcPt[1].fY - srcPt[0].fY, scaleY);
+	dst->fMat[kMPersp1] = SkScalarMul(a1, scaleY);
+	dst->fMat[kMTransX] = srcPt[0].fX;
+	dst->fMat[kMTransY] = srcPt[0].fY;
+	dst->fMat[kMPersp2] = 1;
+}
+
+#endif
+
+/*	Taken from Rob Johnson's original sample code in QuickDraw GX
+*/
+bool SkMatrix::setPolyToPoly(const SkPoint dst[], const SkPoint src[], int count)
+{
+	SkASSERT((unsigned)count <= 4);
+
+	SkPoint		tempPt;
+	SkMatrix	tempMap;
+
+	poly_to_point(&tempPt, src, count);
+	switch (count) {
+	case 0:
+		this->reset();
+		break;
+	case 1:
+		this->setTranslate(dst[0].fX - src[0].fX, dst[0].fY - src[0].fY);
+		break;
+	case 2:
+		Map2Pt(src, &tempMap, tempPt.fY);
+		if (tempMap.invert(this) == false)
+			return false;
+		Map2Pt(dst, &tempMap, tempPt.fY);
+		goto mapMap;
+	case 3:
+		Map3Pt(src, &tempMap, tempPt.fX, tempPt.fY);
+		if (tempMap.invert(this) == false)
+			return false;
+		Map3Pt(dst, &tempMap, tempPt.fX, tempPt.fY);
+		goto mapMap;
+	default:
+		Map4Pt(src, &tempMap, tempPt.fX, tempPt.fY);
+		if (tempMap.invert(this) == false)
+			return false;
+		Map4Pt(dst, &tempMap, tempPt.fX, tempPt.fY);
+	mapMap:
+		this->setConcat(tempMap, *this);
+		break;
+	}
+	return true;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkMatrix::dump() const
+{
+	static const char* gTypeNames[] = {
+		"translate",
+		"scale",
+		"rotate",
+		"perspective"
+	};
+
+	SkDebugf("SkMatrix mask = ");
+	unsigned mask = this->getType();
+
+	if (mask == 0)
+		SkDebugf("identity\n");
+	else
+	{
+		for (int i = 0; i < kShiftCount; i++)
+		{
+			if (mask & (1 << i))
+				SkDebugf(" %s", gTypeNames[i]);
+		}
+		SkDebugf("\n");
+	}
+
+#ifdef SK_CAN_USE_FLOAT
+	SkDebugf("[%8.4f %8.4f %8.4f]\n[%8.4f %8.4f %8.4f]\n[%8.4f %8.4f %8.4f]\n",
+#ifdef SK_SCALAR_IS_FLOAT
+			fMat[0], fMat[1], fMat[2], fMat[3], fMat[4], fMat[5],
+			fMat[6], fMat[7], fMat[8]);
+#else
+			SkFixedToFloat(fMat[0]), SkFixedToFloat(fMat[1]), SkFixedToFloat(fMat[2]),
+			SkFixedToFloat(fMat[3]), SkFixedToFloat(fMat[4]), SkFixedToFloat(fMat[5]),
+			SkFractToFloat(fMat[6]), SkFractToFloat(fMat[7]), SkFractToFloat(fMat[8]));
+#endif
+#else   // can't use float
+	SkDebugf("[%x %x %x]\n[%x %x %x]\n[%x %x %x]\n",
+			fMat[0], fMat[1], fMat[2], fMat[3], fMat[4], fMat[5],
+			fMat[6], fMat[7], fMat[8]);
+#endif
+}
+
+void SkMatrix::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkMatrix	mat, inverse, iden1, iden2;
+
+	mat.reset();
+	mat.setTranslate(SK_Scalar1, SK_Scalar1);
+	mat.invert(&inverse);
+	inverse.dump();
+	iden1.setConcat(mat, inverse);
+	iden1.dump();
+
+	mat.setScale(SkIntToScalar(2), SkIntToScalar(2), 0, 0);
+	mat.invert(&inverse);
+	inverse.dump();
+	iden1.setConcat(mat, inverse);
+	iden1.dump();
+
+	mat.setScale(SK_Scalar1/2, SK_Scalar1/2, 0, 0);
+	mat.invert(&inverse);
+	inverse.dump();
+	iden1.setConcat(mat, inverse);
+	iden1.dump();
+
+	mat.setScale(SkIntToScalar(3), SkIntToScalar(5), SkIntToScalar(20), 0);
+	mat.postRotate(SkIntToScalar(25), 0, 0);
+
+	SkASSERT(mat.invert(nil));
+	mat.invert(&inverse);
+
+	iden1.setConcat(mat, inverse);
+	iden2.setConcat(inverse, mat);
+
+	iden1.dump();
+	iden2.dump();
+#endif
+}
+
+#endif
diff --git a/libs/corecg/SkMemory_stdlib.cpp b/libs/corecg/SkMemory_stdlib.cpp
new file mode 100644
index 0000000..5a03dac
--- /dev/null
+++ b/libs/corecg/SkMemory_stdlib.cpp
@@ -0,0 +1,79 @@
+#include "SkTypes.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+void sk_throw()
+{
+#ifdef ANDROID
+    fprintf(stderr, "throwing...\n");
+#endif
+    abort();
+}
+
+void sk_out_of_memory(void)
+{
+#ifdef ANDROID
+    fprintf(stderr,"- out of memory in SGL -\n");
+#endif
+    abort();
+}
+
+void* sk_malloc_throw(size_t size)
+{
+	return sk_malloc_flags(size, SK_MALLOC_THROW);
+}
+
+void* sk_realloc_throw(void* addr, size_t size)
+{
+	SkDEBUGCODE(if (size) size += 4;)
+	SkDEBUGCODE(if (addr) addr = (char*)addr - 4;)
+
+	void* p = realloc(addr, size);
+	if (size == 0)
+		return p;
+
+	if (p == NULL)
+		sk_throw();
+#ifdef SK_DEBUG
+	else
+	{
+		memcpy(p, "skia", 4);
+		p = (char*)p + 4;
+	}
+#endif
+	return p;
+}
+
+void sk_free(void* p)
+{
+	if (p)
+	{
+#ifdef SK_DEBUG
+		SkDEBUGCODE(p = (char*)p - 4;)
+		SkASSERT(memcmp(p, "skia", 4) == 0);
+#endif
+		free(p);
+	}
+}
+
+void* sk_malloc_flags(size_t size, unsigned flags)
+{
+	SkDEBUGCODE(size += 4;)
+	
+	void* p = malloc(size);
+	if (p == NULL)
+	{
+		if (flags & SK_MALLOC_THROW)
+			sk_throw();
+	}
+#ifdef SK_DEBUG
+	else
+	{
+		memcpy(p, "skia", 4);
+		p = (char*)p + 4;
+		memset(p, 0xCD, size - 4);
+	}
+#endif
+	return p;
+}
+
diff --git a/libs/corecg/SkPoint.cpp b/libs/corecg/SkPoint.cpp
new file mode 100644
index 0000000..b76c4b3
--- /dev/null
+++ b/libs/corecg/SkPoint.cpp
@@ -0,0 +1,238 @@
+#include "SkPoint.h"
+
+void SkPoint16::rotateCW(SkPoint16* dst) const
+{
+	SkASSERT(dst);
+
+	// use a tmp in case this == dst
+	S16 tmp = fX;
+	dst->fX = -fY;
+	dst->fY = tmp;
+}
+
+void SkPoint16::rotateCCW(SkPoint16* dst) const
+{
+	SkASSERT(dst);
+
+	// use a tmp in case this == dst
+	S16 tmp = fX;
+	dst->fX = fY;
+	dst->fY = -tmp;
+}
+
+/////////////////////////////////////////////////////////////////////
+
+void SkPoint::rotateCW(SkPoint* dst) const
+{
+	SkASSERT(dst);
+
+	// use a tmp in case this == dst
+	SkScalar tmp = fX;
+	dst->fX = -fY;
+	dst->fY = tmp;
+}
+
+void SkPoint::rotateCCW(SkPoint* dst) const
+{
+	SkASSERT(dst);
+
+	// use a tmp in case this == dst
+	SkScalar tmp = fX;
+	dst->fX = fY;
+	dst->fY = -tmp;
+}
+
+void SkPoint::scale(SkScalar scale, SkPoint* dst) const
+{
+	SkASSERT(dst);
+	dst->set(SkScalarMul(fX, scale), SkScalarMul(fY, scale));
+}
+
+#define kNearlyZero		(SK_Scalar1 / 8092)
+
+bool SkPoint::normalize()
+{
+	return this->setLength(fX, fY, SK_Scalar1);
+}
+
+bool SkPoint::setUnit(SkScalar x, SkScalar y)
+{
+	return this->setLength(x, y, SK_Scalar1);
+}
+
+bool SkPoint::setLength(SkScalar length)
+{
+	return this->setLength(fX, fY, length);
+}
+
+#ifdef SK_SCALAR_IS_FLOAT
+
+SkScalar SkPoint::Length(SkScalar dx, SkScalar dy)
+{
+	return sk_float_sqrt(dx * dx + dy * dy);
+}
+
+bool SkPoint::setLength(float x, float y, float length)
+{
+	float mag = sk_float_sqrt(x * x + y * y);
+	if (mag > kNearlyZero)
+	{
+		length /= mag;
+		fX = x * length;
+		fY = y * length;
+		return true;
+	}
+	return false;
+}
+
+#else
+
+#include "Sk64.h"
+
+SkScalar SkPoint::Length(SkScalar dx, SkScalar dy)
+{
+	Sk64	tmp1, tmp2;
+
+	tmp1.setMul(dx, dx);
+	tmp2.setMul(dy, dy);
+	tmp1.add(tmp2);
+
+	return tmp1.getSqrt();
+}
+
+#ifdef SK_DEBUGx
+static SkFixed fixlen(SkFixed x, SkFixed y)
+{
+	float fx = (float)x;
+	float fy = (float)y;
+
+	return (int)floorf(sqrtf(fx*fx + fy*fy) + 0.5f);
+}
+#endif
+
+static inline U32 squarefixed(unsigned x)
+{
+	x >>= 16;
+	return x*x;
+}
+
+/*
+	Normalize x,y, and then scale them by length.
+
+	The obvious way to do this would be the following:
+		S64	tmp1, tmp2;
+		tmp1.setMul(x,x);
+		tmp2.setMul(y,y);
+		tmp1.add(tmp2);
+		len = tmp1.getSqrt();
+		x' = SkFixedDiv(x, len);
+		y' = SkFixedDiv(y, len);
+	This is fine, but slower than what we do below.
+
+	The present technique does not compute the starting length, but
+	rather fiddles with x,y iteratively, all the while checking its
+	magnitude^2 (avoiding a sqrt).
+
+	We normalize by first shifting x,y so that at least one of them
+	has bit 31 set (after taking the abs of them).
+	Then we loop, refining x,y by squaring them and comparing
+	against a very large 1.0 (1 << 28), and then adding or subtracting
+	a delta (which itself is reduced by half each time through the loop).
+	For speed we want the squaring to be with a simple integer mul. To keep
+	that from overflowing we shift our coordinates down until we are dealing
+	with at most 15 bits (2^15-1)^2 * 2 says withing 32 bits)
+	When our square is close to 1.0, we shift x,y down into fixed range.
+*/
+bool SkPoint::setLength(SkFixed ox, SkFixed oy, SkFixed length)
+{
+	if (ox == 0)
+	{
+		if (oy == 0)
+			return false;
+		this->set(0, SkApplySign(length, SkExtractSign(oy)));
+		return true;
+	}
+	if (oy == 0)
+	{
+		this->set(SkApplySign(length, SkExtractSign(ox)), 0);
+		return true;
+	}
+
+	SkFixed x = SkAbs32(ox);
+	SkFixed y = SkAbs32(oy);
+
+	// shift x,y so that the greater of them is 15bits (1.14 fixed point)
+	{
+		int shift = SkCLZ(x | y);
+		// make them .30
+		x <<= shift - 1;
+		y <<= shift - 1;
+	}
+
+	SkFixed dx = x;
+	SkFixed dy = y;
+
+	for (int i = 0; i < 17; i++)
+	{
+		dx >>= 1;
+		dy >>= 1;
+
+		U32 len2 = squarefixed(x) + squarefixed(y);
+		if (len2 >> 28)
+		{
+			x -= dx;
+			y -= dy;
+		}
+		else
+		{
+			x += dx;
+			y += dy;
+		}
+	}
+	x >>= 14;
+	y >>= 14;
+
+#ifdef SK_DEBUGx	// measure how far we are from unit-length
+	{
+		static int gMaxError;
+		static int gMaxDiff;
+
+		SkFixed len = fixlen(x, y);
+		int err = len - SK_Fixed1;
+		err = SkAbs32(err);
+
+		if (err > gMaxError)
+		{
+			gMaxError = err;
+			SkDebugf("gMaxError %d\n", err);
+		}
+
+		float fx = SkAbs32(ox)/65536.0f;
+		float fy = SkAbs32(oy)/65536.0f;
+		float mag = sqrtf(fx*fx + fy*fy);
+		fx /= mag;
+		fy /= mag;
+		SkFixed xx = (int)floorf(fx * 65536 + 0.5f);
+		SkFixed yy = (int)floorf(fy * 65536 + 0.5f);
+		err = SkMax32(SkAbs32(xx-x), SkAbs32(yy-y));
+		if (err > gMaxDiff)
+		{
+			gMaxDiff = err;
+			SkDebugf("gMaxDiff %d\n", err);
+		}
+	}
+#endif
+
+	x = SkApplySign(x, SkExtractSign(ox));
+	y = SkApplySign(y, SkExtractSign(oy));
+	if (length != SK_Fixed1)
+	{
+		x = SkFixedMul(x, length);
+		y = SkFixedMul(y, length);
+	}
+	this->set(x, y);
+	return true;
+}
+
+#endif
+
diff --git a/libs/corecg/SkRect.cpp b/libs/corecg/SkRect.cpp
new file mode 100644
index 0000000..0a09393
--- /dev/null
+++ b/libs/corecg/SkRect.cpp
@@ -0,0 +1,103 @@
+#include "SkRect.h"
+
+bool SkRect16::intersect(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom)
+{
+	if (fLeft < right && left < fRight && fTop < bottom && top < fBottom)
+	{
+		if (fLeft < left) fLeft = SkToS16(left);
+		if (fTop < top) fTop = SkToS16(top);
+		if (fRight > right) fRight = SkToS16(right);
+		if (fBottom > bottom) fBottom = SkToS16(bottom);
+		return true;
+	}
+	return false;
+}
+
+bool SkRect16::intersect(const SkRect16& r)
+{
+	SkASSERT(&r);
+	return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
+}
+
+bool SkRect16::intersect(const SkRect16& a, const SkRect16& b)
+{
+	SkASSERT(&a && &b);
+
+	*this = a;
+	return this->intersect(b.fLeft, b.fTop, b.fRight, b.fBottom);
+}
+
+void SkRect16::sort()
+{
+	if (fLeft > fRight)
+		SkTSwap<S16>(fLeft, fRight);
+	if (fTop > fBottom)
+		SkTSwap<S16>(fTop, fBottom);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+void SkRect::sort()
+{
+	if (fLeft > fRight)
+		SkTSwap<SkScalar>(fLeft, fRight);
+	if (fTop > fBottom)
+		SkTSwap<SkScalar>(fTop, fBottom);
+}
+
+void SkRect::toQuad(SkPoint quad[4]) const
+{
+	SkASSERT(quad);
+
+	quad[0].set(fLeft, fTop);
+	quad[1].set(fRight, fTop);
+	quad[2].set(fRight, fBottom);
+	quad[3].set(fLeft, fBottom);
+}
+
+void SkRect::set(const SkPoint pts[], int count)
+{
+	SkASSERT(pts && count > 0 || count == 0);
+
+	if (count <= 0)
+		memset(this, 0, sizeof(SkRect));
+	else
+	{
+		SkScalar	l, t, r, b;
+
+		l = r = pts[0].fX;
+		t = b = pts[0].fY;
+
+		for (int i = 1; i < count; i++)
+		{
+			SkScalar x = pts[i].fX;
+			SkScalar y = pts[i].fY;
+
+			if (x < l) l = x; else if (x > r) r = x;
+			if (y < t) t = y; else if (y > b) b = y;
+		}
+		this->set(l, t, r, b);
+	}
+}
+
+bool SkRect::intersect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+{
+	if (fLeft < right && left < fRight && fTop < bottom && top < fBottom)
+	{
+		if (fLeft < left) fLeft = left;
+		if (fTop < top) fTop = top;
+		if (fRight > right) fRight = right;
+		if (fBottom > bottom) fBottom = bottom;
+		return true;
+	}
+	return false;
+}
+
+bool SkRect::intersect(const SkRect& r)
+{
+	SkASSERT(&r);
+	return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
+}
+
+
+
diff --git a/libs/corecg/SkRegion.cpp b/libs/corecg/SkRegion.cpp
new file mode 100644
index 0000000..20c7c73
--- /dev/null
+++ b/libs/corecg/SkRegion.cpp
@@ -0,0 +1,1168 @@
+#include "SkRegionPriv.h"
+#include "SkTemplates.h"
+#include "SkThread.h"
+
+SkDEBUGCODE(int32_t gRgnAllocCounter;)
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+static SkRegion::RunType* skip_scanline(const SkRegion::RunType runs[])
+{
+	while (runs[0] != kRunTypeSentinel)
+	{
+		SkASSERT(runs[0] < runs[1]);	// valid span
+		runs += 2;
+	}
+	return (SkRegion::RunType*)(runs + 1);	// return past the X-sentinel
+}
+
+static SkRegion::RunType* find_y(const SkRegion::RunType runs[], int y)
+{
+	int	top = *runs++;
+	if (top <= y)
+	{
+		for (;;)
+		{
+			int bot = *runs++;
+			if (bot > y)
+			{
+				if (bot == kRunTypeSentinel || *runs == kRunTypeSentinel)
+					break;
+				return (SkRegion::RunType*)runs;
+			}
+			top = bot;
+			runs = skip_scanline(runs);
+		}
+	}
+	return nil;
+}
+
+// returns true if runs are a rect
+bool SkRegion::compute_run_bounds(const SkRegion::RunType runs[], int count, SkRect16* bounds)
+{
+	assert_sentinel(runs[0], false);	// top
+
+	if (count == kRectRegionRuns)
+	{
+		assert_sentinel(runs[1], false);	// bottom
+		assert_sentinel(runs[2], false);	// left
+		assert_sentinel(runs[3], false);	// right
+		assert_sentinel(runs[4], true);
+		assert_sentinel(runs[5], true);
+
+		SkASSERT(runs[0] < runs[1]);	// valid height
+		SkASSERT(runs[2] < runs[3]);	// valid width
+
+		bounds->set(runs[2], runs[0], runs[3], runs[1]);
+		return true;
+	}
+
+	int	left = SK_MaxS32;
+	int rite = SK_MinS32;
+	int	bot;
+
+	bounds->fTop = *runs++;
+	do {
+		bot = *runs++;
+		if (*runs < kRunTypeSentinel)
+		{
+			if (left > *runs)
+				left = *runs;
+			runs = skip_scanline(runs);
+			if (rite < runs[-2])
+				rite = runs[-2];
+		}
+		else
+			runs += 1;	// skip X-sentinel
+	} while (runs[0] < kRunTypeSentinel);
+	bounds->fLeft = SkToS16(left);
+	bounds->fRight = SkToS16(rite);
+	bounds->fBottom = SkToS16(bot);
+	return false;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+SkRegion::SkRegion()
+{
+	fBounds.set(0, 0, 0, 0);
+	fRunHead = SkRegion_gEmptyRunHeadPtr;
+}
+
+SkRegion::SkRegion(const SkRegion& src)
+{
+	fRunHead = SkRegion_gEmptyRunHeadPtr;   // just need a value that won't trigger sk_free(fRunHead)
+    this->setRegion(src);
+}
+
+SkRegion::SkRegion(const SkRect16& rect)
+{
+	fRunHead = SkRegion_gEmptyRunHeadPtr;   // just need a value that won't trigger sk_free(fRunHead)
+	this->setRect(rect);
+}
+
+SkRegion::~SkRegion()
+{
+	this->freeRuns();
+}
+
+void SkRegion::freeRuns()
+{
+	if (fRunHead->isComplex())
+	{
+        SkASSERT(fRunHead->fRefCnt >= 1);
+        if (sk_atomic_dec(&fRunHead->fRefCnt) == 1)
+        {
+            //SkASSERT(gRgnAllocCounter > 0);
+            //SkDEBUGCODE(sk_atomic_dec(&gRgnAllocCounter));
+            //SkDEBUGF(("************** gRgnAllocCounter::free %d\n", gRgnAllocCounter));
+            sk_free(fRunHead);
+        }
+	}
+}
+
+void SkRegion::allocateRuns(int count)
+{
+    fRunHead = RunHead::Alloc(count);
+}
+
+SkRegion& SkRegion::operator=(const SkRegion& src)
+{
+	(void)this->setRegion(src);
+	return *this;
+}
+
+void SkRegion::swap(SkRegion& other)
+{
+	SkTSwap<SkRect16>(fBounds, other.fBounds);
+	SkTSwap<RunHead*>(fRunHead, other.fRunHead);
+}
+
+bool SkRegion::setEmpty()
+{
+	this->freeRuns();
+	fBounds.set(0, 0, 0, 0);
+	fRunHead = SkRegion_gEmptyRunHeadPtr;
+	return false;
+}
+
+bool SkRegion::setRect(S16CPU left, S16CPU top, S16CPU right, S16CPU bottom)
+{
+	if (left >= right || top >= bottom)
+		return this->setEmpty();
+
+	this->freeRuns();
+	fBounds.set(left, top, right, bottom);
+	fRunHead = SkRegion_gRectRunHeadPtr;
+	return true;
+}
+
+bool SkRegion::setRect(const SkRect16& r)
+{
+	return this->setRect(r.fLeft, r.fTop, r.fRight, r.fBottom);
+}
+
+bool SkRegion::setRegion(const SkRegion& src)
+{
+	if (this != &src)
+	{
+		this->freeRuns();
+
+		fBounds = src.fBounds;
+        fRunHead = src.fRunHead;
+        if (fRunHead->isComplex())
+            sk_atomic_inc(&fRunHead->fRefCnt);
+	}
+	return fRunHead != SkRegion_gEmptyRunHeadPtr;
+}
+
+bool SkRegion::op(const SkRect16& rect, Op op)
+{
+	SkRegion tmp(rect);
+
+	return this->op(*this, tmp, op);
+}
+
+bool SkRegion::op(const SkRect16& rect, const SkRegion& rgn, Op op)
+{
+	SkRegion tmp(rect);
+
+	return this->op(tmp, rgn, op);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+int SkRegion::count_runtype_values(int* itop, int* ibot) const
+{
+	if (this == nil)
+	{
+		*itop = SK_MinS16;
+		*ibot = SK_MaxS16;
+		return 0;
+	}
+
+	int	maxT;
+
+	if (this->isRect())
+		maxT = 2;
+	else
+	{
+        SkASSERT(this->isComplex());
+		// skip the top
+		const RunType*	runs = fRunHead->runs() + 1;
+		maxT = 0;
+
+		do {
+			const RunType* next = skip_scanline(runs + 1);
+			SkASSERT(next > runs);
+			int			T = (int)(next - runs - 1);
+			if (maxT < T)
+				maxT = T;
+			runs = next;
+		} while (runs[0] < kRunTypeSentinel);
+	}
+	*itop = fBounds.fTop;
+	*ibot = fBounds.fBottom;
+	return maxT;
+}
+
+bool SkRegion::setRuns(RunType runs[], int count)
+{
+	SkASSERT(count > 0);
+
+	if (count <= 2)
+	{
+	//	SkDEBUGF(("setRuns: empty\n"));
+		assert_sentinel(runs[count-1], true);
+		return this->setEmpty();
+	}
+
+	// trim off any empty spans from the top and bottom
+	// weird I should need this, perhaps op() could be smarter...
+	if (count > kRectRegionRuns)
+	{
+		RunType* stop = runs + count;
+		assert_sentinel(runs[0], false);	// top
+		assert_sentinel(runs[1], false);	// bottom
+		if (runs[2] == kRunTypeSentinel)	// should be first left...
+		{
+			runs += 2;	// skip empty initial span
+			runs[0] = runs[-1];	// set new top to prev bottom
+			assert_sentinel(runs[1], false);	// bot: a sentinal would mean two in a row
+			assert_sentinel(runs[2], false);	// left
+			assert_sentinel(runs[3], false);	// right
+		}
+
+		// now check for a trailing empty span
+		assert_sentinel(stop[-1], true);
+		assert_sentinel(stop[-2], true);
+		assert_sentinel(stop[-3], false);	// should be last right
+		if (stop[-4] == kRunTypeSentinel)	// eek, stop[-3] was a bottom with no x-runs
+		{
+			stop[-3] = kRunTypeSentinel;	// kill empty last span
+			stop -= 2;
+			assert_sentinel(stop[-1], true);
+			assert_sentinel(stop[-2], true);
+			assert_sentinel(stop[-3], false);
+			assert_sentinel(stop[-4], false);
+			assert_sentinel(stop[-5], false);
+		}
+		count = (int)(stop - runs);
+	}
+
+	SkASSERT(count >= kRectRegionRuns);
+
+	if (compute_run_bounds(runs, count, &fBounds))
+	{
+	//	SkDEBUGF(("setRuns: rect[%d %d %d %d]\n", fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom));
+		return this->setRect(fBounds);
+	}
+
+    //  if we get here, we need to become a complex region
+
+    if (!fRunHead->isComplex() || fRunHead->fRunCount != count)
+	{
+#ifdef SK_DEBUGx
+		SkDebugf("setRuns: rgn [");
+		{
+			const RunType* r = runs;
+
+			SkDebugf(" top: %d\n", *r++);
+			while (*r < kRunTypeSentinel)
+			{
+				SkDebugf(" bottom: %d", *r++);
+				while (*r < kRunTypeSentinel)
+				{
+					SkDebugf(" [%d %d]", r[0], r[1]);
+					r += 2;
+				}
+				SkDebugf("\n");
+			}
+		}
+#endif
+		this->freeRuns();
+        this->allocateRuns(count);
+	}
+	memcpy(fRunHead->runs(), runs, count * sizeof(RunType));
+
+	SkDEBUGCODE(this->validate();)
+
+	return true;
+}
+
+void SkRegion::build_rect_runs(const SkRect16& bounds,
+                               RunType runs[kRectRegionRuns])
+{
+	runs[0] = bounds.fTop;
+	runs[1] = bounds.fBottom;
+	runs[2] = bounds.fLeft;
+	runs[3] = bounds.fRight;
+	runs[4] = kRunTypeSentinel;
+	runs[5] = kRunTypeSentinel;
+}
+
+static SkRegion::RunType* find_scanline(const SkRegion::RunType runs[], S16CPU y)
+{
+	SkASSERT(y >= runs[0]);	// if this fails, we didn't do a quick check on the boudns
+
+	runs += 1;	// skip top-Y
+	for (;;)
+	{
+		if (runs[0] == kRunTypeSentinel)
+			break;
+		if (y < runs[0])
+			return (SkRegion::RunType*)&runs[1];
+		runs = skip_scanline(runs);
+	}
+	return nil;
+}
+
+bool SkRegion::contains(S16CPU x, S16CPU y) const
+{
+	if (!fBounds.contains(x, y))
+		return false;
+
+	if (this->isRect())
+		return true;
+
+    SkASSERT(this->isComplex());
+	const RunType* runs = find_scanline(fRunHead->runs(), y);
+
+	if (runs)
+	{	for (;;)
+		{	if (x < runs[0])
+				break;
+			if (x < runs[1])
+				return true;
+			runs += 2;
+		}
+	}
+	return false;
+}
+
+const SkRegion::RunType* SkRegion::getRuns(RunType tmpStorage[], int* count) const
+{
+	SkASSERT(tmpStorage && count);
+
+	if (this->isEmpty())
+	{
+		tmpStorage[0] = kRunTypeSentinel;
+		*count = 1;
+	}
+	else if (this->isRect())
+	{
+		build_rect_runs(fBounds, tmpStorage);
+		*count = kRectRegionRuns;
+	}
+	else
+	{
+		*count = fRunHead->fRunCount;
+		tmpStorage = fRunHead->runs();
+	}
+	return tmpStorage;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+int operator==(const SkRegion& a, const SkRegion& b)
+{
+    SkDEBUGCODE(a.validate();)
+    SkDEBUGCODE(b.validate();)
+
+    if (&a == &b)
+        return true;
+    if (a.fBounds != b.fBounds)
+        return false;
+    
+    const SkRegion::RunHead* ah = a.fRunHead;
+    const SkRegion::RunHead* bh = b.fRunHead;
+
+    // this catches empties and rects being equal
+    if (ah == bh) 
+        return true;
+    
+    // now we insist that both are complex (but different ptrs)
+    if (!ah->isComplex() || !bh->isComplex())
+        return false;
+
+    return  ah->fRunCount == bh->fRunCount &&
+            !memcmp(ah->runs(), bh->runs(), ah->fRunCount * sizeof(SkRegion::RunType));
+}
+
+void SkRegion::translate(int dx, int dy, SkRegion* dst) const
+{
+    SkDEBUGCODE(this->validate();)
+
+    if (dst == nil)
+        return;
+
+    if (this->isEmpty())
+        dst->setEmpty();
+    else if (this->isRect())
+        dst->setRect(fBounds.fLeft + dx, fBounds.fTop + dy,
+                     fBounds.fRight + dx, fBounds.fBottom + dy);
+    else
+    {
+        if (this == dst)
+        {
+            dst->fRunHead = dst->fRunHead->ensureWritable();
+        }
+        else
+        {
+            SkRegion    tmp;
+            tmp.allocateRuns(fRunHead->fRunCount);
+            tmp.fBounds = fBounds;
+            dst->swap(tmp);
+        }
+
+        dst->fBounds.offset(dx, dy);
+        
+        const RunType*  sruns = fRunHead->runs();
+        RunType*        druns = dst->fRunHead->runs();
+
+        *druns++ = SkToS16(*sruns++ + dy);    // top
+        for (;;)
+        {
+            int bottom = *sruns++;
+            if (bottom == kRunTypeSentinel)
+                break;
+            *druns++ = SkToS16(bottom + dy);  // bottom;
+            for (;;)
+            {
+                int x = *sruns++;
+                if (x == kRunTypeSentinel)
+                    break;
+                *druns++ = SkToS16(x + dx);
+                *druns++ = SkToS16(*sruns++ + dx);
+            }
+            *druns++ = kRunTypeSentinel;    // x sentinel
+        }
+        *druns++ = kRunTypeSentinel;    // y sentinel
+
+        SkASSERT(sruns - fRunHead->runs() == fRunHead->fRunCount);
+        SkASSERT(druns - dst->fRunHead->runs() == dst->fRunHead->fRunCount);
+    }
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+#ifdef SK_DEBUG
+static void assert_valid_pair(S16CPU left, S16CPU rite)
+{
+	SkASSERT(left == kRunTypeSentinel || left < rite);
+}
+#else
+	#define assert_valid_pair(left, rite)
+#endif
+
+struct spanRec {
+    const SkRegion::RunType*    fA_runs;
+    const SkRegion::RunType*    fB_runs;
+    int                         fA_left, fA_rite, fB_left, fB_rite;
+    int                         fLeft, fRite, fInside;
+    
+    void init(const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[])
+    {        
+        fA_left = *a_runs++;
+        fA_rite = *a_runs++;
+        fB_left = *b_runs++;
+        fB_rite = *b_runs++;
+
+        fA_runs = a_runs;
+        fB_runs = b_runs;
+    }
+    
+    bool done() const
+    {
+        SkASSERT(fA_left <= kRunTypeSentinel);
+        SkASSERT(fB_left <= kRunTypeSentinel);
+        return fA_left == kRunTypeSentinel && fB_left == kRunTypeSentinel;
+    }
+
+    void next()
+    {
+		assert_valid_pair(fA_left, fA_rite);
+		assert_valid_pair(fB_left, fB_rite);
+
+		int		inside, left, rite SK_INIT_TO_AVOID_WARNING;
+		bool	a_flush = false;
+		bool	b_flush = false;
+        
+        int a_left = fA_left;
+        int a_rite = fA_rite;
+        int b_left = fB_left;
+        int b_rite = fB_rite;
+
+		if (a_left < b_left)
+		{
+			inside = 1;
+			left = a_left;
+			if (a_rite <= b_left)	// [...] <...>
+			{
+				rite = a_rite;
+				a_flush = true;
+			}
+			else // [...<..]...> or [...<...>...]
+				rite = a_left = b_left;
+		}
+		else if (b_left < a_left)
+		{
+			inside = 2;
+			left = b_left;
+			if (b_rite <= a_left)	// [...] <...>
+			{
+				rite = b_rite;
+				b_flush = true;
+			}
+			else // [...<..]...> or [...<...>...]
+				rite = b_left = a_left;
+		}
+		else	// a_left == b_left
+		{
+			inside = 3;
+			left = a_left;	// or b_left
+			if (a_rite <= b_rite)
+			{
+				rite = b_left = a_rite;
+				a_flush = true;
+			}
+			if (b_rite <= a_rite)
+			{
+				rite = a_left = b_rite;
+				b_flush = true;
+			}
+		}
+
+		if (a_flush)
+		{
+			a_left = *fA_runs++;
+			a_rite = *fA_runs++;
+		}
+		if (b_flush)
+		{
+			b_left = *fB_runs++;
+			b_rite = *fB_runs++;
+		}
+
+		SkASSERT(left <= rite);
+        
+        // now update our state
+        fA_left = a_left;
+        fA_rite = a_rite;
+        fB_left = b_left;
+        fB_rite = b_rite;
+        
+        fLeft = left;
+        fRite = rite;
+        fInside = inside;
+    }
+};
+
+static SkRegion::RunType* operate_on_span(const SkRegion::RunType a_runs[],
+                                          const SkRegion::RunType b_runs[],
+                                          SkRegion::RunType dst[],
+                                          int min, int max)
+{
+    spanRec rec;
+    bool    firstInterval = true;
+    
+    rec.init(a_runs, b_runs);
+
+	while (!rec.done())
+	{
+        rec.next();
+        
+        int left = rec.fLeft;
+        int rite = rec.fRite;
+        
+		// add left,rite to our dst buffer (checking for coincidence
+		if ((unsigned)(rec.fInside - min) <= (unsigned)(max - min) &&
+			left < rite)	// skip if equal
+		{
+			if (firstInterval || dst[-1] < left)
+			{
+				*dst++ = SkToS16(left);
+				*dst++ = SkToS16(rite);
+				firstInterval = false;
+			}
+			else	// update the right edge
+				dst[-1] = SkToS16(rite);
+		}
+	}
+
+	*dst++ = kRunTypeSentinel;
+	return dst;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+class RgnOper {
+public:
+	RgnOper(S16CPU top, SkRegion::RunType dst[], SkRegion::Op op)
+	{
+		fStartDst = dst;
+		fPrevDst = dst + 1;
+		fPrevLen = 0;		// will never match a length from operate_on_span
+		fTop = SkToS16(top);	// just a first guess, we might update this
+
+		static const struct {
+			U8	fMin;
+			U8	fMax;
+		} gOpMinMax[] = {
+			{ 1, 1 },	// Difference
+			{ 3, 3 },	// Intersection
+			{ 1, 3 },	// Union
+			{ 1, 2 }	// XOR
+		};
+		
+		SkASSERT((unsigned)op < SkRegion::kOpCount);
+		fMin = gOpMinMax[op].fMin;
+		fMax = gOpMinMax[op].fMax;
+	}
+
+	void addSpan(S16CPU bottom, const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[])
+	{
+		SkRegion::RunType*	start = fPrevDst + fPrevLen + 1;	// skip X values and slot for the next Y
+		SkRegion::RunType*	stop = operate_on_span(a_runs, b_runs, start, fMin, fMax);
+		size_t              len = stop - start;
+
+		if (fPrevLen == len && !memcmp(fPrevDst, start, len * sizeof(SkRegion::RunType)))	// update Y value
+			fPrevDst[-1] = SkToS16(bottom);
+		else	// accept the new span
+		{
+			if (len == 1 && fPrevLen == 0)
+				fTop = SkToS16(bottom);	// just update our bottom
+			else
+			{
+				start[-1] = SkToS16(bottom);
+				fPrevDst = start;
+				fPrevLen = len;
+			}
+		}
+	}
+    
+	int flush()
+	{
+		fStartDst[0] = fTop;
+		fPrevDst[fPrevLen] = kRunTypeSentinel;
+		return (int)(fPrevDst - fStartDst + fPrevLen + 1);
+	}
+
+	U8		fMin, fMax;
+
+private:
+	SkRegion::RunType*	fStartDst;
+	SkRegion::RunType*	fPrevDst;
+	size_t              fPrevLen;
+	SkRegion::RunType   fTop;
+};
+
+static int operate( const SkRegion::RunType a_runs[],
+                    const SkRegion::RunType b_runs[],
+                    SkRegion::RunType dst[],
+                    SkRegion::Op op)
+{
+	const SkRegion::RunType	sentinel = kRunTypeSentinel;
+
+	int	a_top = *a_runs++;
+	int	a_bot = *a_runs++;
+	int b_top = *b_runs++;
+	int b_bot = *b_runs++;
+
+	assert_sentinel(a_top, false);
+	assert_sentinel(a_bot, false);
+	assert_sentinel(b_top, false);
+	assert_sentinel(b_bot, false);
+
+	RgnOper	oper(SkMin32(a_top, b_top), dst, op);
+    
+    bool firstInterval = true;
+    int prevBot = kRunTypeSentinel; // so we fail the first test
+    
+	while (a_bot < kRunTypeSentinel || b_bot < kRunTypeSentinel)
+	{
+		int			top, bot SK_INIT_TO_AVOID_WARNING;
+		const SkRegion::RunType*	run0 = &sentinel;
+		const SkRegion::RunType*	run1 = &sentinel;
+		bool		a_flush = false;
+		bool		b_flush = false;
+        int         inside;
+
+		if (a_top < b_top)
+		{
+            inside = 1;
+            top = a_top;
+			run0 = a_runs;
+			if (a_bot <= b_top)	// [...] <...>
+			{
+				bot = a_bot;
+				a_flush = true;
+			}
+			else // [...<..]...> or [...<...>...]
+				bot = a_top = b_top;
+		}
+		else if (b_top < a_top)
+		{
+            inside = 2;
+            top = b_top;
+			run1 = b_runs;
+			if (b_bot <= a_top)	// [...] <...>
+			{
+				bot = b_bot;
+				b_flush = true;
+			}
+			else // [...<..]...> or [...<...>...]
+				bot = b_top = a_top;
+		}
+		else	// a_top == b_top
+		{
+            inside = 3;
+            top = a_top;    // or b_top
+			run0 = a_runs;
+			run1 = b_runs;
+			if (a_bot <= b_bot)
+			{
+				bot = b_top = a_bot;
+				a_flush = true;
+			}
+			if (b_bot <= a_bot)
+			{
+				bot = a_top = b_bot;
+				b_flush = true;
+			}
+		}
+        
+        if (top > prevBot)
+            oper.addSpan(top, &sentinel, &sentinel);
+
+//		if ((unsigned)(inside - oper.fMin) <= (unsigned)(oper.fMax - oper.fMin))
+        {
+			oper.addSpan(bot, run0, run1);
+            firstInterval = false;
+        }
+
+		if (a_flush)
+		{
+			a_runs = skip_scanline(a_runs);
+			a_top = a_bot;
+			a_bot = *a_runs++;
+			if (a_bot == kRunTypeSentinel)
+				a_top = a_bot;
+		}
+		if (b_flush)
+		{
+			b_runs = skip_scanline(b_runs);
+			b_top = b_bot;
+			b_bot = *b_runs++;
+			if (b_bot == kRunTypeSentinel)
+				b_top = b_bot;
+		}
+        
+        prevBot = bot;
+	}
+	return oper.flush();
+}
+
+bool SkRegion::op(const SkRegion& rgna, const SkRegion& rgnb, Op op)
+{
+	SkDEBUGCODE(this->validate();)
+
+	SkASSERT((unsigned)op < kOpCount);
+
+	SkRect16	bounds;
+	bool		a_empty = rgna.isEmpty();
+	bool		b_empty = rgnb.isEmpty();
+	bool		a_rect = rgna.isRect();
+	bool		b_rect = rgnb.isRect();
+
+	switch (op) {
+	case kDifference_Op:
+		if (a_empty)
+			return this->setEmpty();
+		if (b_empty || !SkRect16::Intersects(rgna.fBounds, rgnb.fBounds))
+			return this->setRegion(rgna);
+		break;
+
+	case kIntersect_Op:
+		if ((a_empty | b_empty) || !bounds.intersect(rgna.fBounds, rgnb.fBounds))
+			return this->setEmpty();
+		if (a_rect & b_rect)
+			return this->setRect(bounds);
+		break;
+
+	case kUnion_Op:
+		if (a_empty)
+			return this->setRegion(rgnb);
+		if (b_empty)
+			return this->setRegion(rgna);
+		if (a_rect && rgna.fBounds.contains(rgnb.fBounds))
+			return this->setRegion(rgna);
+		if (b_rect && rgnb.fBounds.contains(rgna.fBounds))
+			return this->setRegion(rgnb);
+		break;
+
+	case kXOR_Op:
+		if (a_empty)
+			return this->setRegion(rgnb);
+		if (b_empty)
+			return this->setRegion(rgna);
+		break;
+	default:
+		break;
+	}
+
+	RunType	tmpA[kRectRegionRuns];
+	RunType tmpB[kRectRegionRuns];
+
+	int	a_count, b_count;
+	const RunType* a_runs = rgna.getRuns(tmpA, &a_count);
+	const RunType* b_runs = rgnb.getRuns(tmpB, &b_count);
+
+	int	dstCount = 3 * SkMax32(a_count, b_count);
+	SkAutoSTMalloc<32, RunType>	array(dstCount);
+
+	int count = operate(a_runs, b_runs, array.get(), op);
+	SkASSERT(count <= dstCount);
+	return this->setRuns(array.get(), count);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkBuffer.h"
+
+size_t SkRegion::computeBufferSize() const
+{
+    size_t  size = sizeof(int32_t); // -1 (empty), 0 (rect), runCount
+
+    if (!this->isEmpty())
+    {
+        size += sizeof(fBounds);
+        if (this->isComplex())
+            size += fRunHead->fRunCount * sizeof(RunType);
+    }
+    return size;
+}
+
+size_t SkRegion::writeToBuffer(void* storage) const
+{
+    SkWBuffer   buffer(storage);
+
+    if (this->isEmpty())
+    {
+        buffer.write32(-1);
+    }
+    else
+    {
+        bool isRect = this->isRect();
+
+        buffer.write32(isRect ? 0 : fRunHead->fRunCount);
+        buffer.write(&fBounds, sizeof(fBounds));
+
+        if (!isRect)
+        {
+            buffer.write(fRunHead->runs(), fRunHead->fRunCount * sizeof(RunType));
+        }
+    }
+    return buffer.pos();
+}
+
+size_t SkRegion::readFromBuffer(const void* storage)
+{
+    SkRBuffer   buffer(storage);
+    SkRegion        tmp;
+    int32_t         count;
+    
+    count = buffer.readS32();
+    if (count >= 0)
+    {
+        buffer.read(&tmp.fBounds, sizeof(tmp.fBounds));
+        if (count == 0)
+        {
+            tmp.fRunHead = SkRegion_gRectRunHeadPtr;
+        }
+        else
+        {
+            tmp.allocateRuns(count);
+            buffer.read(tmp.fRunHead->runs(), count * sizeof(RunType));
+        }
+    }
+    this->swap(tmp);
+    return buffer.pos();
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+static const SkRegion::RunType* validate_line(const SkRegion::RunType run[], const SkRect16& bounds)
+{
+	SkASSERT(*run >= bounds.fTop);
+	SkASSERT(*run <= bounds.fBottom);
+	run += 1;
+	while (*run < kRunTypeSentinel)
+	{
+		SkASSERT(run[0] < run[1]);
+		SkASSERT(run[0] >= bounds.fLeft);
+		SkASSERT(run[1] <= bounds.fRight);
+		run += 2;
+	}
+	return run + 1;	// skip sentinel
+}
+
+void SkRegion::validate() const
+{
+	if (this->isEmpty())
+	{
+        // check for explicit empty (the zero rect), so we can compare rects to know when
+        // two regions are equal (i.e. emptyRectA == emptyRectB)
+        // this is stricter than just asserting fBounds.isEmpty()
+		SkASSERT(fBounds.fLeft == 0 && fBounds.fTop == 0 && fBounds.fRight == 0 && fBounds.fBottom == 0);
+	}
+	else
+	{
+		SkASSERT(!fBounds.isEmpty());
+		if (!this->isRect())
+		{
+            SkASSERT(fRunHead->fRefCnt >= 1);
+            SkASSERT(fRunHead->fRunCount >= kRectRegionRuns);
+
+			const RunType* run = fRunHead->runs();
+			const RunType* stop = run + fRunHead->fRunCount;
+			
+			SkASSERT(*run++ == fBounds.fTop);
+			do {
+				run = validate_line(run, fBounds);
+			} while (*run < kRunTypeSentinel);
+			SkASSERT(run + 1 == stop);
+		}
+	}
+}
+
+void SkRegion::dump() const
+{
+    if (this->isEmpty())
+        SkDebugf("  rgn: empty\n");
+    else
+    {
+        SkDebugf("  rgn: [%d %d %d %d]", fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom);
+        if (this->isComplex())
+        {
+            const RunType* runs = fRunHead->runs();
+            for (int i = 0; i < fRunHead->fRunCount; i++)
+                SkDebugf(" %d", runs[i]);
+        }
+        SkDebugf("\n");
+    }
+}
+
+#endif
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+SkRegion::Iterator::Iterator(const SkRegion& rgn)
+{
+	if (rgn.isEmpty())
+		fDone = true;
+	else
+	{
+		fDone = false;
+		if (rgn.isRect())
+		{
+			fRect = rgn.fBounds;
+			fRuns = nil;
+		}
+		else
+		{
+			fRuns = rgn.fRunHead->runs();
+			fRect.set(fRuns[2], fRuns[0], fRuns[3], fRuns[1]);
+			fRuns += 4;
+		}
+	}
+}
+
+void SkRegion::Iterator::next()
+{
+	if (fDone) return;
+
+	if (fRuns == nil)	// rect case
+	{
+		fDone = true;
+		return;
+	}
+
+	const RunType* runs = fRuns;
+
+	if (runs[0] < kRunTypeSentinel)	// valid X value
+	{
+		fRect.fLeft = runs[0];
+		fRect.fRight = runs[1];
+		runs += 2;
+	}
+	else	// we're at the end of a line
+	{
+		runs += 1;
+		if (runs[0] < kRunTypeSentinel)	// valid Y value
+		{
+			if (runs[1] == kRunTypeSentinel)	// empty line
+			{
+				fRect.fTop = runs[0];
+				runs += 2;
+			}
+			else
+				fRect.fTop = fRect.fBottom;
+	
+			fRect.fBottom = runs[0];
+			assert_sentinel(runs[1], false);
+			fRect.fLeft = runs[1];
+			fRect.fRight = runs[2];
+			runs += 3;
+		}
+		else	// end of rgn
+			fDone = true;
+	}
+	fRuns = runs;
+}
+
+SkRegion::Cliperator::Cliperator(const SkRegion& rgn, const SkRect16& clip)
+	: fIter(rgn), fClip(clip), fDone(true)
+{
+	const SkRect16& r = fIter.rect();
+
+	while (!fIter.done())
+	{
+		if (r.fTop >= clip.fBottom)
+			break;
+		if (fRect.intersect(clip, r))
+		{
+			fDone = false;
+			break;
+		}
+		fIter.next();
+	}
+}
+
+void SkRegion::Cliperator::next()
+{
+	if (fDone) return;
+
+	const SkRect16& r = fIter.rect();
+
+	fDone = true;
+	fIter.next();
+	while (!fIter.done())
+	{
+		if (r.fTop >= fClip.fBottom)
+			break;
+		if (fRect.intersect(fClip, r))
+		{
+			fDone = false;
+			break;
+		}
+		fIter.next();
+	}
+}
+
+//////////////////////////////////////////////////////////////////////
+
+SkRegion::Spanerator::Spanerator(const SkRegion& rgn, int y, int left, int right)
+{
+	const SkRect16& r = rgn.getBounds();
+
+	fDone = true;
+	if (!rgn.isEmpty() && y >= r.fTop && y < r.fBottom && right > r.fLeft && left < r.fRight)
+	{
+		if (rgn.isRect())
+		{
+			if (left < r.fLeft)
+				left = r.fLeft;
+			if (right > r.fRight)
+				right = r.fRight;
+
+			fLeft = left;
+			fRight = right;
+			fRuns = nil;	// means we're a rect, not a rgn
+			fDone = false;
+		}
+		else
+		{
+			const SkRegion::RunType* runs = find_y(rgn.fRunHead->runs(), y);
+			if (runs)
+			{
+				for (;;)
+				{
+					if (runs[0] >= right)	// runs[0..1] is to the right of the span, so we're done
+						break;
+					if (runs[1] <= left)	// runs[0..1] is to the left of the span, so continue
+					{
+						runs += 2;
+						continue;
+					}
+					// runs[0..1] intersects the span
+					fRuns = runs;
+					fLeft = left;
+					fRight = right;
+					fDone = false;
+					break;
+				}
+			}
+		}
+	}
+}
+
+bool SkRegion::Spanerator::next(int* left, int* right)
+{
+	if (fDone) return false;
+
+	if (fRuns == nil)	// we're a rect
+	{
+		fDone = true;	// ok, now we're done
+		if (left) *left = fLeft;
+		if (right) *right = fRight;
+		return true;	// this interval is legal
+	}
+
+	const SkRegion::RunType* runs = fRuns;
+
+	if (runs[0] >= fRight)
+	{
+		fDone = true;
+		return false;
+	}
+
+	SkASSERT(runs[1] > fLeft);
+
+	if (left)
+		*left = SkMax32(fLeft, runs[0]);
+	if (right)
+		*right = SkMin32(fRight, runs[1]);
+	fRuns = runs + 2;
+	return true;
+}
+
diff --git a/libs/corecg/SkRegionPriv.h b/libs/corecg/SkRegionPriv.h
new file mode 100644
index 0000000..7626a35
--- /dev/null
+++ b/libs/corecg/SkRegionPriv.h
@@ -0,0 +1,70 @@
+#ifndef SkRegionPriv_DEFINED
+#define SkRegionPriv_DEFINED
+
+#include "SkRegion.h"
+#include "SkThread.h"
+
+#define kRunTypeSentinel	0x7FFF
+#define assert_sentinel(value, isSentinel)	SkASSERT(((value) == kRunTypeSentinel) == isSentinel)
+
+//SkDEBUGCODE(extern int32_t gRgnAllocCounter;)
+
+struct SkRegion::RunHead {
+    int32_t fRefCnt;
+    int32_t fRunCount;
+    
+    static RunHead* Alloc(int count)
+    {
+        //SkDEBUGCODE(sk_atomic_inc(&gRgnAllocCounter);)
+        //SkDEBUGF(("************** gRgnAllocCounter::alloc %d\n", gRgnAllocCounter));
+
+        SkASSERT(count >= SkRegion::kRectRegionRuns);
+
+        RunHead* head = (RunHead*)sk_malloc_throw(sizeof(RunHead) + count * sizeof(RunType));
+        head->fRefCnt = 1;
+        head->fRunCount = count;
+        return head;
+    }
+    
+    bool isComplex() const
+    {
+        return this != SkRegion_gEmptyRunHeadPtr && this != SkRegion_gRectRunHeadPtr;
+    }
+
+    SkRegion::RunType* runs()
+    {
+        SkASSERT(this->isComplex());
+        return (SkRegion::RunType*)(this + 1);
+    }
+    const SkRegion::RunType* runs() const
+    {
+        SkASSERT(this->isComplex());
+        return (const SkRegion::RunType*)(this + 1);
+    }
+    
+    RunHead* ensureWritable()
+    {
+        SkASSERT(this->isComplex());
+        
+        RunHead* writable = this;
+        if (fRefCnt > 1)
+        {
+            // We need to alloc & copy the current region before we call
+            // sk_atomic_dec because it could be freed in the meantime,
+            // otherwise.            
+            writable = Alloc(fRunCount);
+            memcpy(writable->runs(), this->runs(), fRunCount * sizeof(RunType));
+
+            // fRefCount might have changed since we last checked.
+            // If we own the last reference at this point, we need to
+            // free the memory.
+            if (sk_atomic_dec(&fRefCnt) == 1)
+            {
+                sk_free(this);
+            }
+        }
+        return writable;
+    }
+};
+
+#endif
diff --git a/libs/corecg/SkSinTable.h b/libs/corecg/SkSinTable.h
new file mode 100644
index 0000000..2c4c11d
--- /dev/null
+++ b/libs/corecg/SkSinTable.h
@@ -0,0 +1,268 @@
+#ifndef SkSinTable_DEFINED
+#define SkSinTable_DEFINED
+
+#include "SkTypes.h"
+
+/* Fixed point values (low 16 bits) of sin(radians) for
+	radians in [0...PI/2)
+*/
+static const U16 gSkSinTable[256] = {
+	0x0000,
+	0x0192,
+	0x0324,
+	0x04B6,
+	0x0648,
+	0x07DA,
+	0x096C,
+	0x0AFE,
+	0x0C8F,
+	0x0E21,
+	0x0FB2,
+	0x1144,
+	0x12D5,
+	0x1466,
+	0x15F6,
+	0x1787,
+	0x1917,
+	0x1AA7,
+	0x1C37,
+	0x1DC7,
+	0x1F56,
+	0x20E5,
+	0x2273,
+	0x2402,
+	0x2590,
+	0x271D,
+	0x28AA,
+	0x2A37,
+	0x2BC4,
+	0x2D50,
+	0x2EDB,
+	0x3066,
+	0x31F1,
+	0x337B,
+	0x3505,
+	0x368E,
+	0x3817,
+	0x399F,
+	0x3B26,
+	0x3CAD,
+	0x3E33,
+	0x3FB9,
+	0x413E,
+	0x42C3,
+	0x4447,
+	0x45CA,
+	0x474D,
+	0x48CE,
+	0x4A50,
+	0x4BD0,
+	0x4D50,
+	0x4ECF,
+	0x504D,
+	0x51CA,
+	0x5347,
+	0x54C3,
+	0x563E,
+	0x57B8,
+	0x5931,
+	0x5AAA,
+	0x5C22,
+	0x5D98,
+	0x5F0E,
+	0x6083,
+	0x61F7,
+	0x636A,
+	0x64DC,
+	0x664D,
+	0x67BD,
+	0x692D,
+	0x6A9B,
+	0x6C08,
+	0x6D74,
+	0x6EDF,
+	0x7049,
+	0x71B1,
+	0x7319,
+	0x7480,
+	0x75E5,
+	0x774A,
+	0x78AD,
+	0x7A0F,
+	0x7B70,
+	0x7CD0,
+	0x7E2E,
+	0x7F8B,
+	0x80E7,
+	0x8242,
+	0x839C,
+	0x84F4,
+	0x864B,
+	0x87A1,
+	0x88F5,
+	0x8A48,
+	0x8B9A,
+	0x8CEA,
+	0x8E39,
+	0x8F87,
+	0x90D3,
+	0x921E,
+	0x9368,
+	0x94B0,
+	0x95F6,
+	0x973C,
+	0x987F,
+	0x99C2,
+	0x9B02,
+	0x9C42,
+	0x9D7F,
+	0x9EBC,
+	0x9FF6,
+	0xA12F,
+	0xA267,
+	0xA39D,
+	0xA4D2,
+	0xA605,
+	0xA736,
+	0xA866,
+	0xA994,
+	0xAAC0,
+	0xABEB,
+	0xAD14,
+	0xAE3B,
+	0xAF61,
+	0xB085,
+	0xB1A8,
+	0xB2C8,
+	0xB3E7,
+	0xB504,
+	0xB620,
+	0xB73A,
+	0xB852,
+	0xB968,
+	0xBA7C,
+	0xBB8F,
+	0xBCA0,
+	0xBDAE,
+	0xBEBC,
+	0xBFC7,
+	0xC0D0,
+	0xC1D8,
+	0xC2DE,
+	0xC3E2,
+	0xC4E3,
+	0xC5E4,
+	0xC6E2,
+	0xC7DE,
+	0xC8D8,
+	0xC9D1,
+	0xCAC7,
+	0xCBBB,
+	0xCCAE,
+	0xCD9F,
+	0xCE8D,
+	0xCF7A,
+	0xD064,
+	0xD14D,
+	0xD233,
+	0xD318,
+	0xD3FA,
+	0xD4DB,
+	0xD5B9,
+	0xD695,
+	0xD770,
+	0xD848,
+	0xD91E,
+	0xD9F2,
+	0xDAC4,
+	0xDB94,
+	0xDC61,
+	0xDD2D,
+	0xDDF6,
+	0xDEBE,
+	0xDF83,
+	0xE046,
+	0xE106,
+	0xE1C5,
+	0xE282,
+	0xE33C,
+	0xE3F4,
+	0xE4AA,
+	0xE55E,
+	0xE60F,
+	0xE6BE,
+	0xE76B,
+	0xE816,
+	0xE8BF,
+	0xE965,
+	0xEA09,
+	0xEAAB,
+	0xEB4B,
+	0xEBE8,
+	0xEC83,
+	0xED1C,
+	0xEDB2,
+	0xEE46,
+	0xEED8,
+	0xEF68,
+	0xEFF5,
+	0xF080,
+	0xF109,
+	0xF18F,
+	0xF213,
+	0xF294,
+	0xF314,
+	0xF391,
+	0xF40B,
+	0xF484,
+	0xF4FA,
+	0xF56D,
+	0xF5DE,
+	0xF64D,
+	0xF6BA,
+	0xF724,
+	0xF78B,
+	0xF7F1,
+	0xF853,
+	0xF8B4,
+	0xF912,
+	0xF96E,
+	0xF9C7,
+	0xFA1E,
+	0xFA73,
+	0xFAC5,
+	0xFB14,
+	0xFB61,
+	0xFBAC,
+	0xFBF5,
+	0xFC3B,
+	0xFC7E,
+	0xFCBF,
+	0xFCFE,
+	0xFD3A,
+	0xFD74,
+	0xFDAB,
+	0xFDE0,
+	0xFE13,
+	0xFE43,
+	0xFE70,
+	0xFE9B,
+	0xFEC4,
+	0xFEEA,
+	0xFF0E,
+	0xFF2F,
+	0xFF4E,
+	0xFF6A,
+	0xFF84,
+	0xFF9C,
+	0xFFB1,
+	0xFFC3,
+	0xFFD3,
+	0xFFE1,
+	0xFFEC,
+	0xFFF4,
+	0xFFFB,
+	0xFFFE
+};
+
+#endif
diff --git a/libs/corecg/SkTSort.h b/libs/corecg/SkTSort.h
new file mode 100644
index 0000000..bdfbf6d
--- /dev/null
+++ b/libs/corecg/SkTSort.h
@@ -0,0 +1,48 @@
+#ifndef SkTSort_DEFINED
+#define SkTSort_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T>
+void SkTHeapSort_SiftDown(T array[], int root, int bottom)
+{
+	int	root2 = root << 1;
+
+	while (root2 <= bottom)
+	{
+		int	maxChild;
+
+		if (root2 == bottom)
+			maxChild = root2;
+		else if (array[root2] > array[root2 + 1])
+			maxChild = root2;
+		else
+			maxChild = root2 + 1;
+
+		if (array[root] < array[maxChild])
+		{
+			SkTSwap<T>(array[root], array[maxChild]);
+			root = maxChild;
+			root2 = root << 1;
+		}
+		else
+			break;
+	}
+}
+
+template <typename T>
+void SkTHeapSort(T array[], int count)
+{
+	int i;
+
+	for (i = count/2 - 1; i >= 0; --i)
+		SkTHeapSort_SiftDown<T>(array, i, count);
+
+	for (i = count - 2; i >= 0; --i)
+	{
+		SkTSwap<T>(array[0], array[i + 1]);
+		SkTHeapSort_SiftDown<T>(array, 0, i);
+	}
+}
+
+#endif
diff --git a/libs/graphics/Makefile b/libs/graphics/Makefile
new file mode 100644
index 0000000..7bccd3a
--- /dev/null
+++ b/libs/graphics/Makefile
@@ -0,0 +1,137 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	effects/Sk1DPathEffect.cpp \
+	effects/Sk2DPathEffect.cpp \
+	effects/SkBlurMask.cpp \
+	effects/SkBlurMaskFilter.cpp \
+	effects/SkCamera.cpp \
+	effects/SkColorFilters.cpp \
+	effects/SkCornerPathEffect.cpp \
+	effects/SkDashPathEffect.cpp \
+	effects/SkDiscretePathEffect.cpp \
+	effects/SkEmbossMask.cpp \
+	effects/SkEmbossMaskFilter.cpp \
+	effects/SkGradientShader.cpp \
+	effects/SkLayerRasterizer.cpp \
+	effects/SkNinePatch.cpp \
+	effects/SkShaderExtras.cpp \
+	effects/SkTransparentShader.cpp \
+	images/SkBitmapRef.cpp \
+	images/SkImageDecoder.cpp \
+	images/SkImageDecoder_libgif.cpp \
+	images/SkImageDecoder_libjpeg.cpp \
+	images/SkImageDecoder_libpng.cpp \
+	images/SkStream.cpp \
+	sgl/SkAlphaRuns.cpp \
+	sgl/SkBitmap.cpp \
+	sgl/SkBitmapSampler.cpp \
+	sgl/SkBitmapShader.cpp \
+	sgl/SkBlitter.cpp \
+	sgl/SkBlitter_A1.cpp \
+	sgl/SkBlitter_A8.cpp \
+	sgl/SkBlitter_ARGB32.cpp \
+	sgl/SkBlitter_RGB16.cpp \
+	sgl/SkBlitter_Sprite.cpp \
+	sgl/SkCanvas.cpp \
+	sgl/SkColor.cpp \
+	sgl/SkColorFilter.cpp \
+	sgl/SkColorTable.cpp \
+	sgl/SkDeque.cpp \
+	sgl/SkDraw.cpp \
+	sgl/SkEdge.cpp \
+	sgl/SkFilterProc.cpp \
+	sgl/SkGeometry.cpp \
+	sgl/SkGlobals.cpp \
+	sgl/SkGlyphCache.cpp \
+	sgl/SkGraphics.cpp \
+	sgl/SkMaskFilter.cpp \
+	sgl/SkPaint.cpp \
+	sgl/SkPath.cpp \
+	sgl/SkPathEffect.cpp \
+	sgl/SkPathMeasure.cpp \
+	sgl/SkProcSpriteBlitter.cpp \
+	sgl/SkRasterizer.cpp \
+	sgl/SkRefCnt.cpp \
+	sgl/SkRegion_path.cpp \
+	sgl/SkScalerContext.cpp \
+	sgl/SkScan.cpp \
+	sgl/SkScan_AntiPath.cpp \
+	sgl/SkScan_Antihair.cpp \
+	sgl/SkScan_Hairline.cpp \
+	sgl/SkScan_Path.cpp \
+	sgl/SkShader.cpp \
+	sgl/SkSpriteBlitter_ARGB32.cpp \
+	sgl/SkSpriteBlitter_RGB16.cpp \
+	sgl/SkString.cpp \
+	sgl/SkStroke.cpp \
+	sgl/SkStrokerPriv.cpp \
+	sgl/SkTSearch.cpp \
+    sgl/SkTextLayout.cpp \
+	sgl/SkUtils.cpp \
+	sgl/SkXfermode.cpp \
+	views/SkEvent.cpp \
+    views/SkEventSink.cpp \
+    views/SkMetaData.cpp \
+    views/SkTagList.cpp \
+    views/SkTextBox.cpp \
+	ports/SkImageDecoder_Factory.cpp \
+	ports/SkFontHost.cpp \
+	ports/SkFontHost_FreeType.cpp \
+	ports/SkGlobals_global.cpp \
+	ports/SkOSFile_stdio.cpp \
+	ports/SkOSEvent_android.cpp \
+	ports/SkTime_Unix.cpp \
+	ports/SkXMLParser_expat.cpp \
+	xml/SkDOM.cpp \
+	xml/SkXMLParser.cpp \
+	xml/SkXMLWriter.cpp \
+	xml/SkParseColor.cpp \
+	xml/SkParse.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+	libutils \
+	libcorecg \
+	libpng \
+	libgif \
+	libjpeg \
+	libft2 \
+	libexpat \
+	libz
+
+LOCAL_C_INCLUDES += \
+	$(LOCAL_PATH)/animator \
+	$(LOCAL_PATH)/sgl \
+	$(LOCAL_PATH)/images \
+	$(LOCAL_PATH)/ports \
+	include/graphics \
+	include/corecg \
+	libs/corecg \
+	extlibs/freetype-2.1.10/include \
+	extlibs/zlib-1.2.3 \
+	extlibs/libpng-1.2.8 \
+	extlibs/libgif-4.0 \
+	extlibs/jpeg-6b \
+	extlibs/expat-2.0.0/lib
+
+ifeq ($(DEVICE_OS),darwin)
+	LOCAL_CFLAGS += -fPIC
+else
+	LOCAL_CFLAGS += -fpic
+endif
+
+ifeq ($(DEVICE_ARCH),arm)
+	LOCAL_CFLAGS += -DFMS_ARCH_ANDROID_ARM
+endif
+
+# TODO RELEASE_BUILD isn't right
+ifeq ($(RELEASE_BUILD),true)
+	LOCAL_CFLAGS += -O2
+endif
+
+LOCAL_LDLIBS += -lpthread
+
+LOCAL_TARGET:= libsgl
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/graphics/animator/SkAnimate.h b/libs/graphics/animator/SkAnimate.h
new file mode 100644
index 0000000..aa593bf
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate.h
@@ -0,0 +1,26 @@
+#ifndef SkAnimate_DEFINED
+#define SkAnimate_DEFINED
+
+#include "SkAnimateBase.h"
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include "SkUtils.h"
+
+class SkAnimate : public SkAnimateBase {
+	DECLARE_MEMBER_INFO(Animate);
+	SkAnimate();
+	virtual ~SkAnimate();
+	virtual int components();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& maker);
+protected:
+	bool resolveCommon(SkAnimateMaker& );
+	int fComponents;
+private:
+	typedef SkAnimateBase INHERITED;
+};
+
+#endif // SkAnimateField_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimate3DSchema.xsd b/libs/graphics/animator/SkAnimate3DSchema.xsd
new file mode 100644
index 0000000..5063b75
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate3DSchema.xsd
@@ -0,0 +1,39 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"

+	xmlns:Sk="http://www.skia.com/schema/SkAnimateSchema.xsd"

+	targetNamespace="urn:skia3D" xmlns:Sk3D="urn:skia3D">

+

+	<xs:simpleType name="Patch" >

+		<xs:restriction base="xs:string" >

+		</xs:restriction>

+	</xs:simpleType>

+

+	<xs:simpleType name="Point" >

+		<xs:restriction base="xs:string" >

+			<xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *[ ,] *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)){2}" /> 

+		</xs:restriction>

+	</xs:simpleType>

+

+	<xs:element name="camera">

+		<xs:complexType >

+			<xs:attribute name="axis" type="Sk3D:Point" />

+			<xs:attribute name="hackHeight" type="Sk:Float" />

+			<xs:attribute name="hackWidth" type="Sk:Float" />

+			<xs:attribute name="location" type="Sk3D:Point" />

+			<xs:attribute name="observer" type="Sk3D:Point" />

+			<xs:attribute name="patch" type="Sk3D:Patch" />

+			<xs:attribute name="zenith" type="Sk3D:Point" />

+			<xs:attribute name="id" type="xs:ID" />

+		</xs:complexType>

+	</xs:element>

+

+	<xs:element name="patch">

+		<xs:complexType >

+			<xs:attribute name="origin" type="Sk3D:Point" />

+			<xs:attribute name="rotateDegrees" type="Sk:MemberFunction" />

+			<xs:attribute name="u" type="Sk3D:Point" />

+			<xs:attribute name="v" type="Sk3D:Point" />

+			<xs:attribute name="id" type="xs:ID" />

+		</xs:complexType>

+	</xs:element>

+

+</xs:schema>

diff --git a/libs/graphics/animator/SkAnimate3DSchema.xsx b/libs/graphics/animator/SkAnimate3DSchema.xsx
new file mode 100644
index 0000000..ceb7d89
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate3DSchema.xsx
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>

+<!--This file is auto-generated by the XML Schema Designer. It holds layout information for components on the designer surface.-->

+<XSDDesignerLayout />
diff --git a/libs/graphics/animator/SkAnimateActive.cpp b/libs/graphics/animator/SkAnimateActive.cpp
new file mode 100644
index 0000000..85f676f
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateActive.cpp
@@ -0,0 +1,492 @@
+#include "SkAnimateActive.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkDrawGroup.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+// SkActive holds array of interpolators
+
+SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply),
+	fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) {
+}
+
+void SkActive::init() 
+{
+	fAnimators = fApply.fAnimators;
+	int animators = fAnimators.count();
+	fInterpolators.setCount(animators);
+	memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*));
+	fState.setCount(animators);
+	int index;
+	for (index = 0; index < animators; index++)
+		fInterpolators[index] = SkNEW(SkOperandInterpolator);
+	initState(&fApply, 0);
+//	for (index = 0; index < animators; index++)
+//		fState[index].bumpSave();
+	SkASSERT(fInterpolators.count() == fAnimators.count());
+}
+
+SkActive::~SkActive() {
+	int index;
+	for (index = 0; index < fSaveRestore.count(); index++)
+		delete[] fSaveRestore[index];
+	for (index = 0; index < fSaveInterpolators.count(); index++)
+		delete[] fSaveInterpolators[index];
+	for (index = 0; index < fInterpolators.count(); index++)
+		delete fInterpolators[index];
+}
+
+void SkActive::advance() {
+	if (fDrawMax < fDrawIndex)
+		fDrawMax = fDrawIndex;
+	fDrawIndex += fAnimators.count();
+}
+
+void SkActive::append(SkApply* apply) {
+	int oldCount = fAnimators.count();
+	SkTDAnimateArray& animates = apply->fAnimators;
+	int newCount = animates.count();
+	int index;
+	int total = oldCount + newCount;
+	if (total == 0)
+		return;
+	fInterpolators.setCount(total);
+	memset(&fInterpolators.begin()[oldCount], 0, newCount * sizeof(SkOperandInterpolator*));
+	for (index = oldCount; index < total; index++)
+		fInterpolators[index] = SkNEW(SkOperandInterpolator);
+	fAnimators.setCount(total);
+	memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) *
+		newCount);
+	fState.setCount(total);
+	initState(apply, oldCount);
+	SkASSERT(fApply.scope == apply->scope);
+	for (index = 0; index < newCount; index++) {
+		SkAnimateBase* test = animates[index];
+//		SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
+		SkActive::SkState& testState = fState[oldCount + index];
+		for (int inner = 0; inner < oldCount; inner++) {
+			SkAnimateBase* oldGuard = fAnimators[inner];
+			SkActive::SkState& oldState = fState[inner];
+			if (oldGuard->fTarget == test->fTarget && oldGuard->fFieldInfo == test->fFieldInfo &&
+					testState.fBegin == oldState.fBegin) {
+				delete fInterpolators[inner];
+				fInterpolators.remove(inner);
+				fAnimators.remove(inner);
+				testState.fSave = oldState.fSave;
+				if (oldState.fUnpostedEndEvent) {
+//					SkDEBUGF(("%8x %8x active append: post on end\n", this, oldGuard));
+					fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration);
+				}
+				fState.remove(inner);
+				if (fApply.restore) {
+					int saveIndex = fSaveRestore.count();
+					SkASSERT(fSaveInterpolators.count() == saveIndex);
+					saveIndex += inner;
+					do {
+						saveIndex -= oldCount;
+						delete[] fSaveRestore[saveIndex];
+						fSaveRestore.remove(saveIndex);
+						delete[] fSaveInterpolators[saveIndex]; 
+						fSaveInterpolators.remove(saveIndex);
+					} while (saveIndex > 0);
+				}
+				oldCount--;
+				break;
+			}
+		}
+	}
+//	total = oldCount + newCount;
+//	for (index = oldCount; index < total; index++)
+//		fState[index].bumpSave();
+	SkASSERT(fInterpolators.count() == fAnimators.count());
+}
+
+void SkActive::appendSave(int oldCount) {
+	SkASSERT(fDrawMax == 0);	// if true, we can optimize below quite a bit
+	int newCount = fAnimators.count();
+	int saveIndex = fSaveRestore.count();
+	SkASSERT(fSaveInterpolators.count() == saveIndex);
+	int records = saveIndex / oldCount;
+	int newTotal = records * newCount;
+	fSaveRestore.setCount(newTotal);
+	do {
+		saveIndex -= oldCount;
+		newTotal -= newCount;
+		SkASSERT(saveIndex >= 0);
+		SkASSERT(newTotal >= 0);
+		memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount);
+		memset(&fSaveRestore[newTotal + oldCount], 0, 
+			sizeof(fSaveRestore[0]) * (newCount - oldCount));
+		memmove(&fSaveInterpolators[newTotal], 
+			&fSaveInterpolators[saveIndex], oldCount);
+		memset(&fSaveInterpolators[newTotal + oldCount], 0, 
+			sizeof(fSaveRestore[0]) * (newCount - oldCount));
+	} while (saveIndex > 0);
+	SkASSERT(newTotal == 0);
+}
+
+void SkActive::calcDurations(int index) 
+{
+	SkAnimateBase* animate = fAnimators[index];
+	SkMSec duration = animate->dur;
+	SkState& state = fState[index];
+	if (state.fMode == SkApply::kMode_immediate || state.fMode == SkApply::kMode_create)
+		duration = state.fSteps ? state.fSteps * SK_MSec1 : 1;
+//	else if (state.fMode == SkApply::kMode_hold) {
+//		int entries = animate->entries();
+//		SkScriptValue value;
+//		value.fOperand = animate->getValues()[entries - 1];
+//		value.fType = animate->getValuesType();
+//		bool result = SkScriptEngine::ConvertTo(nil, SkType_Int, &value);
+//		SkASSERT(result);
+//		duration = value.fOperand.fS32 * SK_MSec1;
+//	}
+	state.fDuration = duration;
+	SkMSec maxTime = state.fBegin + duration;
+	if (fMaxTime < maxTime)
+		fMaxTime = maxTime;
+}
+
+void SkActive::create(SkDrawable* drawable, SkMSec time) {
+	fApply.fLastTime = time;
+	fApply.refresh(fMaker);
+	for (int index = 0; index < fAnimators.count(); index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		SkOperandInterpolator& interpolator = *fInterpolators[index];
+		int count = animate->components();
+		if (animate->formula.size() > 0) {
+			SkTDOperandArray values;
+			values.setCount(count);
+			bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nil, 
+				animate->getValuesType(), animate->formula);
+			SkASSERT(success);
+			fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
+		} else {
+			SkAutoSTMalloc<16, SkOperand> values(count);
+			interpolator.timeToValues(time, values.get());
+			fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
+		}
+	}
+	drawable->enable(fMaker);
+	SkASSERT(fAnimators.count() == fInterpolators.count());
+}
+
+bool SkActive::immediate(bool enable) {
+	SkMSec time = 0;
+	bool result = false;
+	SkDrawable* drawable = fApply.scope;
+	SkMSec final = fMaxTime;
+	do {
+		bool applied = fAnimators.count() == 0;
+		fApply.fLastTime = time;
+		fApply.refresh(fMaker);
+		for (int index = 0; index < fAnimators.count(); index++) {
+			SkAnimateBase* animate = fAnimators[index];
+			SkState& state = fState[index];
+			if (state.fMode != SkApply::kMode_immediate)
+				continue;
+			if (state.fBegin > time)
+				continue;
+			if (time > state.fBegin + state.fDuration)
+				continue;
+			applied = true;
+			SkOperandInterpolator& interpolator = *fInterpolators[index];
+			int count = animate->components();
+			if (animate->formula.size() > 0) {
+				SkTDOperandArray values;
+				values.setCount(count);
+				bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nil, 
+					animate->getValuesType(), animate->formula);
+				SkASSERT(success);
+				fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
+			} else {
+				SkAutoSTMalloc<16, SkOperand> values(count);
+				interpolator.timeToValues(time, values.get());
+				fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
+			}
+		}
+		if (enable)
+			drawable->enable(fMaker);
+		else if (applied)
+			result |= drawable->draw(fMaker);
+		time += SK_MSec1;
+	} while (time <= final);
+	return result;
+}
+
+void SkActive::fixInterpolator(SkBool save) {
+	int animators = fAnimators.count();
+	for (int index = 0; index < animators; index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		if (save) { // saved slots increased
+			animate->refresh(fMaker);
+			SkOperand* values = animate->getValues();
+			setInterpolator(index, values);
+			saveInterpolatorValues(index);
+		} else
+			restoreInterpolatorValues(index);
+	}
+}
+
+SkMSec SkActive::getTime(SkMSec inTime, int animatorIndex) {
+	fState[animatorIndex].fTicks = inTime;
+	return inTime - fState[animatorIndex].fStartTime;
+}
+
+bool SkActive::initializeSave() {
+	int animators = fAnimators.count();
+	int activeTotal = fDrawIndex + animators;
+	int oldCount = fSaveRestore.count();
+	if (oldCount < activeTotal) {
+		fSaveRestore.setCount(activeTotal);
+		memset(&fSaveRestore[oldCount], 0, sizeof(fSaveRestore[0]) * (activeTotal - oldCount));
+		SkASSERT(fSaveInterpolators.count() == oldCount);
+		fSaveInterpolators.setCount(activeTotal);
+		memset(&fSaveInterpolators[oldCount], 0, 
+			sizeof(fSaveInterpolators[0]) * (activeTotal - oldCount));
+		return true;
+	}
+	return false;
+}
+
+void SkActive::initState(SkApply* apply, int offset) {
+	int count = fState.count();
+	for (int index = offset; index < count; index++) {
+		SkState& state = fState[index];
+		SkAnimateBase* animate = fAnimators[index];
+#if 0 // def SK_DEBUG
+		if (animate->fHasEndEvent)
+			SkDebugf("%8x %8x active initState:\n", this, animate);
+#endif
+		SkOperand* from = animate->getValues();
+		state.fStartTime = state.fBegin = apply->begin + animate->begin;
+		state.fMode = apply->mode;
+		state.fTransition = apply->transition;
+#if 0
+		state.fPickup = (SkBool8) apply->pickup;
+#endif
+		state.fRestore = (SkBool8) apply->restore;
+		state.fSave = apply->begin;
+		state.fStarted = false;
+		state.fSteps = apply->steps;
+		state.fTicks = 0;
+		state.fUnpostedEndEvent = (SkBool8) animate->fHasEndEvent; 
+		calcDurations(index);
+		setInterpolator(index, from);
+	}
+	if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode == SkApply::kMode_create))
+		fMaxTime = apply->begin + apply->steps * SK_MSec1;
+}
+
+void SkActive::pickUp(SkActive* existing) {
+	SkTDOperandArray existingValues;
+	for (int index = 0; index < fAnimators.count(); index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		SkASSERT(animate->getValuesType() == SkType_Float);
+		int components = animate->components();
+		SkOperand* from = animate->getValues();
+		SkOperand* to = &from[animate->components()];
+		existingValues.setCount(components);
+		existing->fInterpolators[index]->timeToValues(
+			existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin());
+		SkScalar originalSum = 0;
+		SkScalar workingSum = 0;
+		for (int cIndex = 0; cIndex < components; cIndex++) {
+			SkScalar delta = to[cIndex].fScalar - from[cIndex].fScalar;
+			originalSum += SkScalarMul(delta, delta);
+			delta = to[cIndex].fScalar - existingValues[cIndex].fScalar;
+			workingSum += SkScalarMul(delta, delta);
+		}
+		if (workingSum < originalSum) {
+			SkScalar originalDistance = SkScalarSqrt(originalSum);
+			SkScalar workingDistance = SkScalarSqrt(workingSum);
+			existing->fState[index].fDuration = (SkMSec) SkScalarMulDiv(fState[index].fDuration, 
+				workingDistance, originalDistance);
+		}
+		fInterpolators[index]->reset(components, 2, SkType_Float);
+		fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]);
+		fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]);
+	}
+}
+
+void SkActive::resetInterpolators() {
+	int animators = fAnimators.count();
+	for (int index = 0; index < animators; index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		SkOperand* values = animate->getValues();
+		setInterpolator(index, values);
+	}
+}
+
+void SkActive::resetState() {
+	fDrawIndex = 0;
+	int count = fState.count();
+	for (int index = 0; index < count; index++) {
+		SkState& state = fState[index];
+		SkAnimateBase* animate = fAnimators[index];
+#if 0 // def SK_DEBUG
+		if (animate->fHasEndEvent)
+			SkDebugf("%8x %8x active resetState: has end event\n", this, animate);
+#endif
+		state.fStartTime = state.fBegin = fApply.begin + animate->begin;
+		state.fStarted = false;
+		state.fTicks = 0;
+	}
+}
+
+void SkActive::restoreInterpolatorValues(int index) {
+	SkOperandInterpolator& interpolator = *fInterpolators[index];
+	index += fDrawIndex ;
+	int count = interpolator.getValuesCount();
+	memcpy(interpolator.getValues(), fSaveInterpolators[index], count * sizeof(SkOperand));
+}
+
+void SkActive::saveInterpolatorValues(int index) {
+	SkOperandInterpolator& interpolator = *fInterpolators[index];
+	index += fDrawIndex ;
+	int count = interpolator.getValuesCount();
+	SkOperand* cache = new SkOperand[count];	// this should use sk_malloc/sk_free since SkOperand does not have a constructor/destructor
+	fSaveInterpolators[index] = cache;
+	memcpy(cache, 	interpolator.getValues(), count * sizeof(SkOperand));
+}
+
+void SkActive::setInterpolator(int index, SkOperand* from) {
+	if (from == nil) // legitimate for set string
+		return;
+	SkAnimateBase* animate = fAnimators[index];
+	int entries = animate->entries();
+	SkASSERT(entries > 0);
+	SkMSec duration = fState[index].fDuration;
+	int components = animate->components();
+	SkOperandInterpolator& interpolator = *fInterpolators[index];
+	interpolator.reset(components, entries == 1 ? 2 : entries, animate->getValuesType()); 
+	interpolator.setMirror(SkToBool(animate->fMirror));
+	interpolator.setReset(SkToBool(animate->fReset));
+	interpolator.setRepeatCount(animate->repeat);
+	if (entries == 1) {
+		interpolator.setKeyFrame(0, 0, from, animate->blend[0]);
+		interpolator.setKeyFrame(1, duration, from, animate->blend[0]);
+		return;
+	}
+	for (int entry = 0; entry < entries; entry++) {
+		int blendIndex = SkMin32(animate->blend.count() - 1, entry);
+		interpolator.setKeyFrame(entry, entry * duration / (entries - 1), from, 
+			animate->blend[blendIndex]);
+		from += components;
+	}
+}
+
+void SkActive::setSteps(int steps) {
+	int count = fState.count();
+	fMaxTime = 0;
+	for (int index = 0; index < count; index++) {
+		SkState& state = fState[index];
+		state.fSteps = steps;
+		calcDurations(index);
+	}
+}
+
+void SkActive::start() {
+	int count = fState.count();
+	SkASSERT(count == fAnimators.count());
+	SkASSERT(count == fInterpolators.count());
+	for (int index = 0; index < count; index++) {
+		SkState& state = fState[index];
+		if (state.fStarted)
+			continue;
+		state.fStarted = true;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+		SkString debugOut;
+		SkMSec time = fMaker.getAppTime();
+		debugOut.appendS32(time - fMaker.fDebugTimeBase);
+		debugOut.append(" active start adjust delay id=");
+		debugOut.append(fApply._id);
+		debugOut.append("; ");
+		debugOut.append(fAnimators[index]->_id);
+		debugOut.append("=");
+		debugOut.appendS32(fAnimators[index]->fStart - fMaker.fDebugTimeBase);
+		debugOut.append(":");
+		debugOut.appendS32(state.fStartTime);
+#endif
+		if (state.fStartTime > 0) {
+			SkMSec future = fAnimators[index]->fStart + state.fStartTime;
+			if (future > fMaker.fEnableTime)
+				fMaker.notifyInvalTime(future);
+			else
+				fMaker.notifyInval();
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			debugOut.append(":");
+			debugOut.appendS32(future - fMaker.fDebugTimeBase);
+#endif
+		}
+		if (state.fStartTime >= fMaker.fAdjustedStart) {
+			state.fStartTime -= fMaker.fAdjustedStart;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			debugOut.append(" (less adjust = ");
+			debugOut.appendS32(fMaker.fAdjustedStart);
+#endif
+		}
+		state.fStartTime += fAnimators[index]->fStart;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+		debugOut.append(") new start = ");
+		debugOut.appendS32(state.fStartTime - fMaker.fDebugTimeBase);
+		SkDebugf("%s\n", debugOut.c_str());
+//		SkASSERT((int) (state.fStartTime - fMaker.fDebugTimeBase) >= 0);
+#endif
+	}
+	SkASSERT(fAnimators.count() == fInterpolators.count());
+}
+
+#ifdef SK_DEBUG
+void SkActive::validate() {
+	int count = fState.count();
+	SkASSERT(count == fAnimators.count());
+	SkASSERT(count == fInterpolators.count());
+	for (int index = 0; index < count; index++) {
+		SkASSERT(fAnimators[index]);
+		SkASSERT(fInterpolators[index]);
+//		SkAnimateBase* test = fAnimators[index];
+//		SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
+	}
+}
+#endif
+
+// think about this
+// there should only be one animate object, not two, to go up and down
+// when the apply with reverse came into play, it needs to pick up the value
+// of the existing animate object then remove it from the list
+// the code below should only be bumping fSave, and there shouldn't be anything
+// it needs to be synchronized with
+
+// however, if there are two animates both operating on the same field, then 
+// when one replaces the other, it may make sense to pick up the old value as a starting 
+// value for the new one somehow.
+
+//void SkActive::SkState::bumpSave() {
+//	if (fMode != SkApply::kMode_hold) 
+//		return;
+//	if (fTransition == SkApply::kTransition_reverse) {
+//		if (fSave > 0)
+//			fSave -= SK_MSec1;
+//	} else if (fSave < fDuration)
+//		fSave += SK_MSec1;
+//}
+
+SkMSec SkActive::SkState::getRelativeTime(SkMSec time) {
+	SkMSec result = time;
+//	if (fMode == SkApply::kMode_hold)
+//		result = fSave;
+//	else
+	if (fTransition == SkApply::kTransition_reverse) {
+		if (SkMSec_LT(fDuration, time))
+			result = 0;
+		else
+			result = fDuration - time;
+	}
+	return result;
+}
+
+
diff --git a/libs/graphics/animator/SkAnimateActive.h b/libs/graphics/animator/SkAnimateActive.h
new file mode 100644
index 0000000..3bdf933
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateActive.h
@@ -0,0 +1,70 @@
+#ifndef SkAnimateActive_DEFINED
+#define SkAnimateActive_DEFINED
+
+#include "SkDisplayApply.h"
+#include "SkOperandInterpolator.h"
+#include "SkIntArray.h"
+
+class SkAnimateMaker;
+
+class SkActive {
+public:
+	SkActive(SkApply& , SkAnimateMaker& );
+	~SkActive();
+	void advance();
+	void append(SkApply* );
+	void calcDurations(int index);
+	void create(SkDrawable* scope, SkMSec time);
+	bool draw() { return immediate(false); }
+	bool enable() { return immediate(true); }
+	void init( );
+	SkMSec getTime(SkMSec inTime, int animatorIndex);
+	void pickUp(SkActive* existing);
+	void reset() { fDrawIndex = 0; }
+	void setInterpolator(int index, SkOperand* from);
+	void start();
+#ifdef SK_DEBUG
+	void validate();
+#endif
+private:
+	void appendSave(int oldCount);
+	void fixInterpolator(SkBool save);
+	bool immediate(bool enable);
+	bool initializeSave();
+	void initState(SkApply* , int offset);
+	void resetInterpolators();
+	void resetState();
+	void restoreInterpolatorValues(int index);
+	void saveInterpolatorValues(int index);
+	void setSteps(int steps);
+	struct SkState {
+//		void bumpSave();
+		SkMSec getRelativeTime(SkMSec time);
+		SkApply::Mode fMode;
+		SkApply::Transition fTransition;
+		SkBool8 fPickup;
+		SkBool8 fRestore;
+		SkBool8 fStarted;
+		SkBool8 fUnpostedEndEvent;
+		S32 fSteps;
+		SkMSec fBegin;
+		SkMSec fStartTime;
+		SkMSec fDuration;
+		SkMSec fSave;
+		SkMSec fTicks;
+	};
+	SkActive& operator= (const SkActive& );
+	SkTDArray<SkOperandInterpolator*> fInterpolators;
+	SkApply& fApply;
+	SkTDArray<SkState> fState;	// one per animator
+	SkTDOperandPtrArray fSaveRestore;	// if apply has restore="true"
+	SkTDOperandPtrArray fSaveInterpolators;
+	SkTDAnimateArray fAnimators;
+	SkMSec fMaxTime;	// greatest of all animation durations; only used by immediate mode
+	SkAnimateMaker& fMaker;
+	int fDrawIndex;
+	int fDrawMax;
+	friend class SkApply;
+};
+
+#endif // SkAnimateActive_DEFINED
diff --git a/libs/graphics/animator/SkAnimateBase.cpp b/libs/graphics/animator/SkAnimateBase.cpp
new file mode 100644
index 0000000..fd3bd67
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateBase.cpp
@@ -0,0 +1,230 @@
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateProperties.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayApply.h"
+#include "SkDrawable.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAnimateBase::fInfo[] = {
+	SK_MEMBER(begin, MSec),
+	SK_MEMBER_ARRAY(blend, Float),
+	SK_MEMBER(dur, MSec),
+	SK_MEMBER_PROPERTY(dynamic, Boolean),
+	SK_MEMBER(field, String),	// name of member info in target
+	SK_MEMBER(formula, DynamicString),
+	SK_MEMBER(from, DynamicString),
+	SK_MEMBER(lval, DynamicString),
+	SK_MEMBER_PROPERTY(mirror, Boolean),
+	SK_MEMBER(repeat, Float),
+	SK_MEMBER_PROPERTY(reset, Boolean),
+	SK_MEMBER_PROPERTY(step, Int),
+	SK_MEMBER(target, DynamicString),
+	SK_MEMBER(to, DynamicString),
+	SK_MEMBER_PROPERTY(values, DynamicString)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAnimateBase);
+
+SkAnimateBase::SkAnimateBase() : begin(0), dur(1), repeat(SK_Scalar1),
+		fApply(nil), fFieldInfo(nil), fFieldOffset(0), fStart((SkMSec) -1), fTarget(nil), 
+		fChanged(0), fDelayed(0), fDynamic(0), fHasEndEvent(0), fHasValues(0), 
+		fMirror(0), fReset(0), fResetPending(0), fTargetIsScope(0) {
+	blend.setCount(1);
+	blend[0] = SK_Scalar1;
+}
+
+SkAnimateBase::~SkAnimateBase() {
+	SkDisplayTypes type = fValues.getType();
+	if (type == SkType_String || type == SkType_DynamicString) {
+		SkASSERT(fValues.count() == 1);
+		delete fValues[0].fString;
+	}
+}
+
+int SkAnimateBase::components() { 
+	return 1; 
+}
+
+SkDisplayable* SkAnimateBase::deepCopy(SkAnimateMaker* maker) {
+	SkAnimateBase* result = (SkAnimateBase*) INHERITED::deepCopy(maker);
+	result->fApply = fApply;
+	result->fFieldInfo =fFieldInfo;
+	result->fHasValues = false;
+	return result;
+}
+
+void SkAnimateBase::dirty() {
+	fChanged = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimateBase::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	if (target.size() > 0)
+		SkDebugf("target=\"%s\" ", target.c_str());
+    else if (fTarget && strcmp(fTarget->id, ""))
+        SkDebugf("target=\"%s\" ", fTarget->id);
+	if (lval.size() > 0)
+		SkDebugf("lval=\"%s\" ", lval.c_str());
+	if (field.size() > 0)
+		SkDebugf("field=\"%s\" ", field.c_str());
+    else if (fFieldInfo)
+        SkDebugf("field=\"%s\" ", fFieldInfo->fName);
+	if (formula.size() > 0)
+		SkDebugf("formula=\"%s\" ", formula.c_str());
+    else {
+        if (from.size() > 0)
+            SkDebugf("from=\"%s\" ", from.c_str());
+		SkDebugf("to=\"%s\" ", to.c_str());
+	}
+	if (begin != 0) {
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("begin=\"%g\" ", SkScalarToFloat(SkScalarDiv(begin,1000)));
+#else
+		SkDebugf("begin=\"%x\" ", SkScalarDiv(begin,1000));
+#endif
+    }
+}
+#endif
+
+SkDisplayable* SkAnimateBase::getParent() const {
+	return (SkDisplayable*) fApply;
+}
+
+bool SkAnimateBase::getProperty(int index, SkScriptValue* value) const {
+	int boolResult;
+	switch (index) {
+		case SK_PROPERTY(dynamic):
+			boolResult = fDynamic;
+			goto returnBool;
+		case SK_PROPERTY(mirror):
+			boolResult = fMirror;
+			goto returnBool;
+		case SK_PROPERTY(reset):
+			boolResult = fReset;
+returnBool:
+			value->fOperand.fS32 = SkToBool(boolResult);
+			value->fType = SkType_Boolean;
+			break;
+		case SK_PROPERTY(step):
+			if (fApply == nil)
+				return false;	 // !!! notify there's an error?
+			fApply->getStep(value);
+			break;
+		case SK_PROPERTY(values):
+			value->fOperand.fString = (SkString*) &to;
+			value->fType = SkType_String;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+bool SkAnimateBase::hasExecute() const 
+{
+	return false; 
+}
+
+void SkAnimateBase::onEndElement(SkAnimateMaker& maker) {
+	fChanged = false;
+	setTarget(maker);
+	if (field.size()) {
+		SkASSERT(fTarget);
+		fFieldInfo = fTarget->getMember(field.c_str());
+		field.reset();
+	}
+	if (lval.size()) {
+		// lval must be of the form x[y]
+		const char* lvalStr = lval.c_str();
+		const char* arrayEnd = strchr(lvalStr, '[');
+		if (arrayEnd == nil)
+			return; //should this return an error?
+		size_t arrayNameLen = arrayEnd - lvalStr;
+		SkString arrayStr(lvalStr, arrayNameLen);
+		SkASSERT(fTarget);  //this return an error?
+		fFieldInfo = fTarget->getMember(arrayStr.c_str());
+		SkString scriptStr(arrayEnd + 1, lval.size() - arrayNameLen - 2);
+		SkAnimatorScript::EvaluateInt(maker, this, scriptStr.c_str(), &fFieldOffset);
+	}
+}
+
+void SkAnimateBase::packARGB(SkScalar array[], int count, SkTDOperandArray* converted) 
+{ 
+	SkASSERT(count == 4);
+	converted->setCount(1);
+	SkColor color = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]), 
+		SkScalarRound(array[2]), SkScalarRound(array[3]));
+	(*converted)[0].fS32 = color;
+}
+
+
+
+void SkAnimateBase::refresh(SkAnimateMaker& ) {
+}
+
+bool SkAnimateBase::setParent(SkDisplayable* apply) {
+	SkASSERT(apply->isApply());
+	fApply = (SkApply*) apply;
+	return false;
+}
+
+bool SkAnimateBase::setProperty(int index, SkScriptValue& value) {
+	bool boolValue = SkToBool(value.fOperand.fS32);
+	switch (index) {
+		case SK_PROPERTY(dynamic):
+			fDynamic = boolValue;
+			goto checkForBool;
+		case SK_PROPERTY(values):
+			fHasValues = true;
+			SkASSERT(value.fType == SkType_String);
+			to = *value.fOperand.fString;
+			break;
+		case SK_PROPERTY(mirror):
+			fMirror = boolValue;
+			goto checkForBool;
+		case SK_PROPERTY(reset):
+			fReset = boolValue;
+checkForBool:
+			SkASSERT(value.fType == SkType_Boolean);
+			break;
+		default:
+			return false;
+	}
+	return true;
+}
+
+void SkAnimateBase::setTarget(SkAnimateMaker& maker) {
+	if (target.size()) {
+		SkAnimatorScript engine(maker, this, SkType_Displayable);
+		const char* script = target.c_str();
+		SkScriptValue scriptValue;
+		bool success = engine.evaluateScript(&script, &scriptValue);
+		if (success && scriptValue.fType == SkType_Displayable)
+			fTarget = scriptValue.fOperand.fDrawable;
+		else if (maker.find(target.c_str(), (SkDisplayable**) &fTarget) == false) {
+			if (fApply->getMode() == SkApply::kMode_create)
+				return; // may not be an error
+			if (engine.getError() != SkScriptEngine::kNoError)
+				maker.setScriptError(engine);
+			else {
+				maker.setErrorNoun(target);
+				maker.setErrorCode(SkDisplayXMLParserError::kTargetIDNotFound);
+			}
+			return;
+		}
+		if (fApply && fApply->getMode() != SkApply::kMode_create)
+			target.reset();
+	}
+}
+
+bool SkAnimateBase::targetNeedsInitialization() const { 
+	return false; 
+}
+
+
diff --git a/libs/graphics/animator/SkAnimateBase.h b/libs/graphics/animator/SkAnimateBase.h
new file mode 100644
index 0000000..510b593
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateBase.h
@@ -0,0 +1,74 @@
+#ifndef SkAnimateBase_DEFINED
+#define SkAnimateBase_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMath.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkApply;
+class SkDrawable;
+
+class SkAnimateBase : public SkDisplayable {
+public:
+	DECLARE_MEMBER_INFO(AnimateBase);
+	SkAnimateBase();
+	virtual ~SkAnimateBase();
+	virtual int components();
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	int entries() { return fValues.count() / components(); }
+	virtual bool hasExecute() const;
+	bool isDynamic() const { return SkToBool(fDynamic); }
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	SkMSec getStart() const { return fStart; }
+	SkOperand* getValues() { return fValues.begin(); }
+	SkDisplayTypes getValuesType() { return fValues.getType(); }
+	virtual void onEndElement(SkAnimateMaker& );
+	void packARGB(SkScalar [], int count, SkTDOperandArray* );
+	virtual void refresh(SkAnimateMaker& );
+	void setChanged(bool changed) { fChanged = changed; }
+	void setHasEndEvent() { fHasEndEvent = true; }
+	virtual bool setParent(SkDisplayable* );
+	virtual bool setProperty(int index, SkScriptValue& value);
+	void setTarget(SkAnimateMaker& );
+	virtual bool targetNeedsInitialization() const;
+protected:
+	SkMSec begin;
+	SkTDScalarArray blend;
+	SkMSec dur;
+	// !!! make field part of a union with fFieldInfo, or fValues, something known later?
+	SkString field; // temporary; once target is known, this is reset
+	SkString formula;
+	SkString from;
+	SkString lval;
+	SkScalar repeat;
+	SkString target;	// temporary; once target is known, this is reset
+	SkString to;
+	SkApply* fApply;
+	const SkMemberInfo* fFieldInfo;
+	int fFieldOffset;
+	SkMSec fStart;	// corrected time when this apply was enabled
+	SkDrawable* fTarget;
+	SkTypedArray fValues;
+	unsigned fChanged : 1; // true when value referenced by script has changed
+	unsigned fDelayed : 1;	// enabled, but undrawn pending delay
+	unsigned fDynamic : 1;
+	unsigned fHasEndEvent : 1;
+	unsigned fHasValues : 1;		// set if 'values' passed instead of 'to'
+	unsigned fMirror : 1;
+	unsigned fReset : 1;
+	unsigned fResetPending : 1;
+	unsigned fTargetIsScope : 1;
+private:
+	typedef SkDisplayable INHERITED;
+	friend class SkActive;
+	friend class SkApply;
+	friend class SkDisplayList;
+};
+
+#endif // SkAnimateBase_DEFINED
diff --git a/libs/graphics/animator/SkAnimateField.cpp b/libs/graphics/animator/SkAnimateField.cpp
new file mode 100644
index 0000000..b2b6355
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateField.cpp
@@ -0,0 +1,113 @@
+#include "SkAnimate.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawable.h"
+#include "SkParse.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAnimate::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAnimate);
+
+SkAnimate::SkAnimate() : fComponents(0) {
+}
+
+SkAnimate::~SkAnimate() {
+}
+
+int SkAnimate::components() { 
+	return fComponents; 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimate::dump(SkAnimateMaker* maker) {
+	INHERITED::dump(maker); //from animateBase
+    //SkSet inherits from this class
+	if (getType() != SkType_Set) {
+        if (fMirror)
+            SkDebugf("mirror=\"true\" ");
+        if (fReset)
+            SkDebugf("reset=\"true\" ");
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("dur=\"%g\" ", SkScalarToFloat(SkScalarDiv(dur,1000)));
+		if (repeat != SK_Scalar1)
+			SkDebugf("repeat=\"%g\" ", SkScalarToFloat(repeat));
+#else
+		SkDebugf("dur=\"%x\" ", SkScalarDiv(dur,1000));
+		if (repeat != SK_Scalar1)
+			SkDebugf("repeat=\"%x\" ", repeat);
+#endif
+        //if (fHasValues)
+        //    SkDebugf("values=\"%s\" ", values);
+        if (blend.count() != 1 || blend[0] != SK_Scalar1) {
+            SkDebugf("blend=\"[");
+            bool firstElem = true;
+            for (int i = 0; i < blend.count(); i++) {
+                if (!firstElem) 
+                    SkDebugf(",");
+                firstElem = false;
+#ifdef SK_CAN_USE_FLOAT
+                SkDebugf("%g", SkScalarToFloat(blend[i]));
+#else
+                SkDebugf("%x", blend[i]);
+#endif
+            }
+            SkDebugf("]\" ");
+        }
+        SkDebugf("/>\n");//i assume that if it IS, we will do it separately
+	}
+}
+#endif
+
+bool SkAnimate::resolveCommon(SkAnimateMaker& maker) {
+	if (fTarget == nil)	// if nil, recall onEndElement after apply closes and sets target to scope
+		return false;
+	INHERITED::onEndElement(maker);
+	return maker.hasError() == false;
+}
+
+void SkAnimate::onEndElement(SkAnimateMaker& maker) {
+	bool resolved = resolveCommon(maker);
+	if (resolved && fFieldInfo == nil) {
+		maker.setErrorNoun(field);
+		maker.setErrorCode(SkDisplayXMLParserError::kFieldNotInTarget);
+	}
+	if (resolved == false || fFieldInfo == nil)
+		return;
+	SkDisplayTypes outType = fFieldInfo->getType();
+	if (fHasValues) {
+		SkASSERT(to.size() > 0);
+		fFieldInfo->setValue(maker, &fValues, 0, 0, nil, outType, to);
+		SkASSERT(0);
+		// !!! this needs to set fComponents 
+		return;
+	}
+	fComponents = fFieldInfo->getCount();
+	if (fFieldInfo->fType == SkType_Array) {
+		SkTypedArray* array = (SkTypedArray*) fFieldInfo->memberData(fTarget);
+		int count = array->count();
+		if (count > 0)
+			fComponents = count;
+	}
+	if (outType == SkType_ARGB) {
+		fComponents <<= 2;	// four color components
+		outType = SkType_Float;
+	}
+	fValues.setType(outType);
+	if (formula.size() > 0){
+		fComponents = 1;
+		from.set("0");
+		to.set("dur");
+		outType = SkType_MSec;
+	}
+	int max = fComponents * 2;
+	fValues.setCount(max);
+	memset(fValues.begin(), 0, max * sizeof(fValues.begin()[0]));
+	fFieldInfo->setValue(maker, &fValues, fFieldOffset, max, this, outType, from);
+	fFieldInfo->setValue(maker, &fValues, fComponents + fFieldOffset, max, this, outType, to);
+}
+
diff --git a/libs/graphics/animator/SkAnimateMaker.cpp b/libs/graphics/animator/SkAnimateMaker.cpp
new file mode 100644
index 0000000..e66f7df
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateMaker.cpp
@@ -0,0 +1,356 @@
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayable.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayList.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayType.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkStream.h"
+#include "SkSystemEventTypes.h"
+#include "SkTime.h"
+
+class DefaultTimeline : public SkAnimator::Timeline {
+	virtual SkMSec getMSecs() const {
+		return SkTime::GetMSecs();
+	}
+} gDefaultTimeline;
+
+SkAnimateMaker::SkAnimateMaker(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint)
+	: fActiveEvent(NULL), fAdjustedStart(0), fCanvas(canvas), fEnableTime(0), 
+		fHostEventSinkID(0), fMinimumInterval((SkMSec) -1), fPaint(paint), fParentMaker(NULL),
+		fTimeline(&gDefaultTimeline), fInInclude(false), fInMovie(false),
+		fFirstScriptError(false), fLoaded(false), fIDs(256), fAnimator(animator)
+{
+	fScreenplay.time = 0;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	fDebugTimeBase = (SkMSec) -1;
+#endif
+#ifdef SK_DUMP_ENABLED
+	fDumpEvents = fDumpGConditions = fDumpPosts = false;
+#endif
+}
+
+SkAnimateMaker::~SkAnimateMaker() {
+	deleteMembers();
+}
+
+#if 0
+SkMSec SkAnimateMaker::adjustDelay(SkMSec expectedBase, SkMSec delay) {
+	SkMSec appTime = (*fTimeCallBack)();
+	if (appTime)
+		delay -= appTime - expectedBase;
+	if (delay < 0)
+		delay = 0;
+	return delay;
+}
+#endif
+
+void SkAnimateMaker::appendActive(SkActive* active) {
+	fDisplayList.append(active);
+}
+
+void SkAnimateMaker::clearExtraPropertyCallBack(SkDisplayTypes type) {
+	SkExtras** end = fExtras.end();
+	for (SkExtras** extraPtr = fExtras.begin(); extraPtr < end; extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->definesType(type)) {
+			extra->fExtraCallBack = NULL;
+			extra->fExtraStorage = NULL;
+			break;
+		}
+	}
+}
+
+bool SkAnimateMaker::computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID) {
+	const char* script;
+  if (findKey(displayable, &script) == false)
+		return true;
+	return SkAnimatorScript::EvaluateString(*this, displayable, parent, script, newID);
+}
+
+SkDisplayable* SkAnimateMaker::createInstance(const char name[], size_t len) {
+	SkDisplayTypes type = SkDisplayType::GetType(this, name, len );
+	if ((int)type >= 0) 
+		return SkDisplayType::CreateInstance(this, type);
+	return NULL;
+}
+
+// differs from SkAnimator::decodeStream in that it does not reset error state
+bool SkAnimateMaker::decodeStream(SkStream* stream)
+{
+	SkDisplayXMLParser parser(*this);
+	return parser.parse(*stream);
+}
+
+// differs from SkAnimator::decodeURI in that it does not set URI base
+bool SkAnimateMaker::decodeURI(const char uri[]) {
+//	SkDebugf("animator decode %s\n", uri);
+	SkStream* stream = SkStream::GetURIStream(fPrefix.c_str(), uri);
+	SkAutoTDelete<SkStream> autoDel(stream);
+	bool success = decodeStream(stream);
+	if (hasError() && fError.hasNoun() == false)
+		fError.setNoun(uri);
+	return success;
+}
+
+#if defined SK_DEBUG && 0
+//used for the if'd out section of deleteMembers
+#include "SkTSearch.h"
+
+extern "C" {
+	int compare_disp(const void* a, const void* b) {
+		return *(const SkDisplayable**)a - *(const SkDisplayable**)b;
+	}
+}
+#endif
+
+void SkAnimateMaker::delayEnable(SkApply* apply, SkMSec time) {
+	int index = fDelayed.find(apply);
+	if (index < 0)
+		*fDelayed.append() = apply;
+	(new SkEvent(SK_EventType_Delay))->postTime(fAnimator->getSinkID(), time);
+}
+
+void SkAnimateMaker::deleteMembers() {
+	int index;
+#if defined SK_DEBUG && 0
+	//this code checks to see if helpers are among the children, but it is not complete -
+	//it should check the children of the children
+	int result;
+	SkTDArray<SkDisplayable*> children(fChildren.begin(), fChildren.count());
+	SkQSort(children.begin(), children.count(), sizeof(SkDisplayable*),compare_disp);
+	for (index = 0; index < fHelpers.count(); index++) {
+		SkDisplayable* helper = fHelpers[index];
+		result = SkTSearch(children.begin(), children.count(), helper, sizeof(SkDisplayable*));
+		SkASSERT(result < 0);
+	}
+#endif
+ 	for (index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* child = fChildren[index];
+		delete child;
+	}
+	for (index = 0; index < fHelpers.count(); index++) {
+		SkDisplayable* helper = fHelpers[index];
+		delete helper;
+	}
+	for (index = 0; index < fExtras.count(); index++) {
+		SkExtras* extras = fExtras[index];
+		delete extras;
+	}
+}
+
+void SkAnimateMaker::doDelayedEvent() {
+	fEnableTime = getAppTime();
+ 	for (int index = 0; index < fDelayed.count(); ) {
+		SkDisplayable* child = fDelayed[index];
+		SkASSERT(child->isApply());
+		SkApply* apply = (SkApply*) child;
+		apply->interpolate(*this, fEnableTime);
+		if (apply->hasDelayedAnimator())
+			index++;
+		else
+			fDelayed.remove(index);
+	}
+}
+
+bool SkAnimateMaker::doEvent(const SkEvent& event) {
+	return (!fInMovie || fLoaded) && fAnimator->doEvent(event);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimateMaker::dump(const char* match) {
+		SkTDict<SkDisplayable*>::Iter iter(fIDs);
+		const char* name;
+		SkDisplayable* result;
+		while ((name = iter.next(&result)) != NULL) {
+			if (strcmp(match,name) == 0)
+                result->dump(this);
+		}
+}
+#endif
+
+int SkAnimateMaker::dynamicProperty(SkString& nameStr, SkDisplayable** displayablePtr ) {
+	const char* name = nameStr.c_str();
+	const char* dot = strchr(name, '.');
+	SkASSERT(dot);
+	SkDisplayable* displayable;
+	if (find(name, dot - name, &displayable) == false) {
+		SkASSERT(0);
+		return 0;
+	}
+	const char* fieldName = dot + 1;
+	const SkMemberInfo* memberInfo = displayable->getMember(fieldName);
+	*displayablePtr = displayable;
+	return (int) memberInfo->fOffset;
+}
+
+SkMSec SkAnimateMaker::getAppTime() const {
+	return fTimeline->getMSecs();
+}
+
+#ifdef SK_DEBUG
+SkAnimator* SkAnimateMaker::getRoot()
+{
+	SkAnimateMaker* maker = this;
+	while (maker->fParentMaker)
+		maker = maker->fParentMaker;
+	return maker == this ? NULL : maker->fAnimator;
+}
+#endif
+
+void SkAnimateMaker::helperAdd(SkDisplayable* trackMe) {
+	SkASSERT(fHelpers.find(trackMe) < 0);
+	*fHelpers.append() = trackMe;
+}
+
+void SkAnimateMaker::helperRemove(SkDisplayable* alreadyTracked) {
+	int helperIndex = fHelpers.find(alreadyTracked);
+	if (helperIndex >= 0)
+		fHelpers.remove(helperIndex);
+}
+
+#if 0
+void SkAnimateMaker::loadMovies() {
+	for (SkDisplayable** dispPtr = fMovies.begin(); dispPtr < fMovies.end(); dispPtr++) {
+		SkDisplayable* displayable = *dispPtr;
+		SkASSERT(displayable->getType() == SkType_Movie);
+		SkDisplayMovie* movie = (SkDisplayMovie*) displayable;
+		SkAnimateMaker* movieMaker = movie->fMovie.fMaker;
+		movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
+		movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
+		movieMaker->loadMovies();
+	}
+}
+#endif
+
+void SkAnimateMaker::notifyInval() {
+	if (fHostEventSinkID)
+		fAnimator->onEventPost(new SkEvent(SK_EventType_Inval), fHostEventSinkID);
+}
+
+void SkAnimateMaker::notifyInvalTime(SkMSec time) {
+	if (fHostEventSinkID)
+		fAnimator->onEventPostTime(new SkEvent(SK_EventType_Inval), fHostEventSinkID, time);
+}
+
+void SkAnimateMaker::postOnEnd(SkAnimateBase* animate, SkMSec end) {
+		SkEvent evt;
+		evt.setS32("time", animate->getStart() + end);
+		evt.setPtr("anim", animate);
+		evt.setType(SK_EventType_OnEnd);
+		SkEventSinkID sinkID = fAnimator->getSinkID();
+		fAnimator->onEventPost(new SkEvent(evt), sinkID);
+}
+
+void SkAnimateMaker::reset() {
+	deleteMembers();
+	fChildren.reset();
+	fHelpers.reset();
+	fIDs.reset();
+	fEvents.reset();
+	fDisplayList.hardReset();
+}
+
+void SkAnimateMaker::removeActive(SkActive* active) {
+	if (active == NULL)
+		return;
+	fDisplayList.remove(active);
+}
+
+bool SkAnimateMaker::resolveID(SkDisplayable* displayable, SkDisplayable* original) {
+	SkString newID;
+	bool success = computeID(original, NULL, &newID);
+	if (success)
+		setID(displayable, newID);
+	return success;
+}
+
+void SkAnimateMaker::setErrorString() {
+	fErrorString.reset();
+	if (fError.hasError()) {
+		SkString err;
+		if (fFileName.size() > 0)
+			fErrorString.set(fFileName.c_str());
+		else
+			fErrorString.set("screenplay error");
+		int line = fError.getLineNumber();
+		if (line >= 0) {
+			fErrorString.append(", ");
+			fErrorString.append("line ");
+			fErrorString.appendS32(line);
+		}
+		fErrorString.append(": ");
+		fError.getErrorString(&err);
+		fErrorString.append(err);
+#if defined SK_DEBUG
+		SkDebugf("%s\n", fErrorString.c_str());
+#endif
+	} 
+}
+
+void SkAnimateMaker::setEnableTime(SkMSec appTime, SkMSec expectedTime) {
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkString debugOut;
+	SkMSec time = getAppTime();
+	debugOut.appendS32(time - fDebugTimeBase);
+	debugOut.append(" set enable old enable=");
+	debugOut.appendS32(fEnableTime - fDebugTimeBase);
+	debugOut.append(" old adjust=");
+	debugOut.appendS32(fAdjustedStart);
+	debugOut.append(" new enable=");
+	debugOut.appendS32(expectedTime - fDebugTimeBase);
+	debugOut.append(" new adjust=");
+	debugOut.appendS32(appTime - expectedTime);
+	SkDebugf("%s\n", debugOut.c_str());
+#endif
+	fAdjustedStart = appTime - expectedTime;
+	fEnableTime = expectedTime;
+	SkDisplayable** firstMovie = fMovies.begin();
+	SkDisplayable** endMovie = fMovies.end();
+	for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+		SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+		movie->fMovie.fMaker->setEnableTime(appTime, expectedTime);
+	}
+}
+
+void SkAnimateMaker::setExtraPropertyCallBack(SkDisplayTypes type, 
+		SkScriptEngine::_propertyCallBack callBack, void* userStorage) {
+	SkExtras** end = fExtras.end();
+	for (SkExtras** extraPtr = fExtras.begin(); extraPtr < end; extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->definesType(type)) {
+			extra->fExtraCallBack = callBack;
+			extra->fExtraStorage = userStorage;
+			break;
+		}
+	}
+}
+
+void SkAnimateMaker::setID(SkDisplayable* displayable, const SkString& newID) {
+	fIDs.set(newID.c_str(), displayable);
+#ifdef SK_DEBUG
+	displayable->_id.set(newID);
+	displayable->id = displayable->_id.c_str();
+#endif
+}
+
+void SkAnimateMaker::setScriptError(const SkScriptEngine& engine) {
+	SkString errorString;
+#ifdef SK_DEBUG
+	engine.getErrorString(&errorString);
+#endif
+	setErrorNoun(errorString);
+	setErrorCode(SkDisplayXMLParserError::kErrorInScript);
+}
+
+bool SkAnimateMaker::GetStep(const char* token, size_t len, void* stepPtr, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("step", token, len)) {
+		value->fOperand.fS32 = *(S32*) stepPtr;
+		value->fType = SkType_Int;
+		return true;
+	}
+	return false;
+}
diff --git a/libs/graphics/animator/SkAnimateMaker.h b/libs/graphics/animator/SkAnimateMaker.h
new file mode 100644
index 0000000..acc2c54
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateMaker.h
@@ -0,0 +1,153 @@
+#ifndef SkAnimateMaker_DEFINED
+#define SkAnimateMaker_DEFINED
+
+// #define SK_DEBUG_ANIMATION_TIMING
+
+#include "SkAnimator.h"
+#include "SkBitmap.h"
+#include "SkIntArray.h"
+#include "SkDisplayEvents.h"
+#include "SkDisplayList.h"
+#include "SkDisplayScreenplay.h"
+#include "SkDisplayXMLParser.h"
+#include "SkScript.h"
+#include "SkString.h"
+#include "SkTDict.h"
+
+// not sure where this little helper macro should go
+
+
+class SkActive;
+class SkAnimate;
+class SkCanvas;
+class SkDisplayable;
+class SkDrawable;
+class SkDump;
+class SkEvent;
+class SkEventSink;
+class SkExtras;
+class SkGroup;
+class SkPaint;
+class SkStream;
+
+class SkAnimateMaker {
+public:
+	SkAnimateMaker(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint);
+	~SkAnimateMaker();
+	void appendActive(SkActive* );
+	void childrenAdd(SkDisplayable* child) { *fChildren.append() = child; }
+	void clearExtraPropertyCallBack(SkDisplayTypes type);
+	bool computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID);
+	SkDisplayable* createInstance(const char name[], size_t len);
+	bool decodeStream(SkStream* stream);
+	bool decodeURI(const char uri[]);
+	void delayEnable(SkApply* apply, SkMSec time);
+	void doDelayedEvent();
+	bool doEvent(const SkEvent& event);
+#ifdef SK_DUMP_ENABLED
+	void dump(const char* match);
+#endif
+	int dynamicProperty(SkString& nameStr, SkDisplayable**  );
+	bool find(const char* str, SkDisplayable** displayablePtr) const { 
+		return fIDs.find(str, displayablePtr);
+	}
+	bool find(const char* str, size_t len, SkDisplayable** displayablePtr) const { 
+		return fIDs.find(str, len, displayablePtr);
+	}
+	bool findKey(SkDisplayable* displayable, const char** string) const {
+		return fIDs.findKey(displayable, string);
+	}
+//	bool find(SkString& string, SkDisplayable** displayablePtr) { 
+//		return fIDs.find(string.c_str(), displayablePtr);
+//	}
+	SkAnimator* getAnimator() { return fAnimator; }
+	SkMSec getAppTime() const; // call caller to get current time
+#ifdef SK_DEBUG
+	SkAnimator* getRoot();
+#endif
+	SkXMLParserError::ErrorCode getErrorCode() const { return fError.getErrorCode(); }
+	SkMSec getInTime() { return fDisplayList.getTime(); }
+	int getNativeCode() const { return fError.getNativeCode(); }
+	bool hasError() { return fError.hasError(); }
+	void helperAdd(SkDisplayable* trackMe);
+	void helperRemove(SkDisplayable* alreadyTracked);
+	void idsSet(const char* attrValue, size_t len, SkDisplayable* displayable) { 
+		fIDs.set(attrValue, len, displayable); }
+//	void loadMovies();
+	void notifyInval();
+	void notifyInvalTime(SkMSec time);
+	void postOnEnd(SkAnimateBase* animate, SkMSec end);
+	void removeActive(SkActive* );
+	void reset();
+	bool resolveID(SkDisplayable* displayable, SkDisplayable* original);
+	void setEnableTime(SkMSec appTime, SkMSec expectedTime);
+	void setErrorCode(SkXMLParserError::ErrorCode err) { if (fError.hasError() == false) fError.INHERITED::setCode(err); }
+	void setErrorCode(SkDisplayXMLParserError::ErrorCode err) { if (fError.hasError() == false) fError.setCode(err); }
+	void setErrorNoun(const SkString& str) { if (fError.hasError() == false) fError.setNoun(str); }
+	void setErrorString();
+	void setExtraPropertyCallBack(SkDisplayTypes type, SkScriptEngine::_propertyCallBack , void* userStorage);
+	void setID(SkDisplayable* displayable, const SkString& newID);
+	void setInnerError(SkAnimateMaker* maker, const SkString& str) { fError.setInnerError(maker, str); }
+	void setScriptError(const SkScriptEngine& );
+#ifdef SK_DEBUG
+	void validate() { fDisplayList.validate(); }
+#else
+	void validate() {}
+#endif
+	SkDisplayEvent* fActiveEvent;
+	SkMSec fAdjustedStart;
+	SkBitmap fBitmap;
+	SkCanvas* fCanvas;
+	SkMSec fEnableTime;
+	int fEndDepth;	// passed parameter to onEndElement
+	SkEvents fEvents;
+	SkDisplayList fDisplayList;
+	SkEventSinkID fHostEventSinkID;
+	SkMSec fMinimumInterval;
+	SkPaint* fPaint;
+	SkAnimateMaker* fParentMaker;
+	SkString fPrefix;
+	SkDisplayScreenplay fScreenplay;
+	const SkAnimator::Timeline* fTimeline;
+    SkBool8 fInInclude;
+	SkBool8 fInMovie;
+	SkBool8 fFirstScriptError;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkMSec fDebugTimeBase;
+#endif
+#ifdef SK_DUMP_ENABLED
+	SkString fDumpAnimated;
+	SkBool8 fDumpEvents;
+	SkBool8 fDumpGConditions;
+	SkBool8 fDumpPosts;
+#endif
+private:
+	void deleteMembers();
+	static bool GetStep(const char* token, size_t len, void* stepPtr, SkScriptValue* );
+	SkAnimateMaker& operator=(SkAnimateMaker& );
+	SkTDDisplayableArray fChildren;
+	SkTDDisplayableArray fDelayed; // SkApply that contain delayed enable events
+	SkDisplayXMLParserError fError;
+	SkString fErrorString;
+	SkTDArray<SkExtras*> fExtras;
+	SkString fFileName;
+	SkTDDisplayableArray fHelpers;	// helper displayables
+	SkBool8 fLoaded;
+	SkTDDisplayableArray fMovies;
+	SkTDict<SkDisplayable*> fIDs;
+	SkAnimator* fAnimator;
+	friend class SkAdd;
+	friend class SkAnimateBase;
+	friend class SkDisplayXMLParser;
+	friend class SkAnimator;
+	friend class SkAnimatorScript;
+	friend class SkApply;
+	friend class SkDisplayMovie;
+	friend class SkDisplayType;
+	friend class SkEvents;
+	friend class SkGroup;
+	friend struct SkMemberInfo;
+};
+
+#endif // SkAnimateMaker_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimateProperties.h b/libs/graphics/animator/SkAnimateProperties.h
new file mode 100644
index 0000000..17bc777
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateProperties.h
@@ -0,0 +1,12 @@
+#ifndef SkAnimateProperties_DEFINED
+#define SkAnimateProperties_DEFINED
+
+enum SkAnimateBase_Properties {
+	SK_PROPERTY(dynamic),
+	SK_PROPERTY(mirror),
+	SK_PROPERTY(reset),
+	SK_PROPERTY(step),
+	SK_PROPERTY(values)
+};
+
+#endif // SkAnimateProperties_DEFINED
diff --git a/libs/graphics/animator/SkAnimateSchema.xsd b/libs/graphics/animator/SkAnimateSchema.xsd
new file mode 100644
index 0000000..2c75eb4
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSchema.xsd
@@ -0,0 +1,2787 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" 
+xmlns:Sk="urn:screenplay" targetNamespace="urn:screenplay">
+
+	<!-- /** Animate
+		An ID of an element of type <animate> or <set> 
+	*/ -->
+	<xs:simpleType name="Animate">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** 3D_Point
+		An array of three floats in ECMAScript notation: [x, y, z].
+	*/ -->
+	<xs:simpleType name="3D_Point">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *, *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)){2}" /> 
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** ARGB
+		The red, green, blue, and optional alpha color components.
+	*/ -->
+	<xs:simpleType name="ARGB">
+		<xs:restriction base="xs:string">
+		<!-- @pattern #[0-9a-fA-F]{3} #rgb contains three hexadecimal digits. #rgb is equivalent to 0xFFrrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{3}"/>
+		<!-- @pattern #[0-9a-fA-F]{4} #argb contains four hexadecimal digits. #argb is equivalent to 0xaarrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{4}"/>
+		<!-- @pattern #[0-9a-fA-F]{6} #rrggbb contains six hexadecimal digits. #rrggbb is equivalent to 0xFFrrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{6}"/>
+		<!-- @pattern #[0-9a-fA-F]{8} #aarrggbb contains eight hexadecimal digits. #aarrggbb is equivalent to 0xaarrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{8}"/>
+		<!-- @pattern 0[xX][0-9a-fA-F]{8} 0xaarrggbb describes the color as a packed hexadecimal; each pair of digits 
+			corresponds to alpha, red, green, and blue respectively. -->
+			<xs:pattern value="0[xX][0-9a-fA-F]{8}"/>
+		<!-- @pattern rgb\(\d+{1,3},\d+{1,3},\d+{1,3}\) rgb(r, g, b) describes color with three integers ranging from 0 to 255, 
+			corresponding to red, green, and blue respectively. -->
+			<xs:pattern value="rgb\(\d+{1,3},\d+{1,3},\d+{1,3}\)"/>
+		<!-- @patternList Color can be described by the following standard CSS color names. -->
+			<xs:pattern value="aliceblue"/>
+			<xs:pattern value="antiquewhite"/>
+			<xs:pattern value="aqua"/>
+			<xs:pattern value="aquamarine"/>
+			<xs:pattern value="azure"/>
+			<xs:pattern value="beige"/>
+			<xs:pattern value="bisque"/>
+			<xs:pattern value="black"/>
+			<xs:pattern value="blanchedalmond"/>
+			<xs:pattern value="blue"/>
+			<xs:pattern value="blueviolet"/>
+			<xs:pattern value="brown"/>
+			<xs:pattern value="burlywood"/>
+			<xs:pattern value="cadetblue"/>
+			<xs:pattern value="chartreuse"/>
+			<xs:pattern value="chocolate"/>
+			<xs:pattern value="coral"/>
+			<xs:pattern value="cornflowerblue"/>
+			<xs:pattern value="cornsilk"/>
+			<xs:pattern value="crimson"/>
+			<xs:pattern value="cyan"/>
+			<xs:pattern value="darkblue"/>
+			<xs:pattern value="darkcyan"/>
+			<xs:pattern value="darkgoldenrod"/>
+			<xs:pattern value="darkgray"/>
+			<xs:pattern value="darkgreen"/>
+			<xs:pattern value="darkkhaki"/>
+			<xs:pattern value="darkmagenta"/>
+			<xs:pattern value="darkolivegreen"/>
+			<xs:pattern value="darkorange"/>
+			<xs:pattern value="darkorchid"/>
+			<xs:pattern value="darkred"/>
+			<xs:pattern value="darksalmon"/>
+			<xs:pattern value="darkseagreen"/>
+			<xs:pattern value="darkslateblue"/>
+			<xs:pattern value="darkslategray"/>
+			<xs:pattern value="darkturquoise"/>
+			<xs:pattern value="darkviolet"/>
+			<xs:pattern value="deeppink"/>
+			<xs:pattern value="deepskyblue"/>
+			<xs:pattern value="dimgray"/>
+			<xs:pattern value="dodgerblue"/>
+			<xs:pattern value="firebrick"/>
+			<xs:pattern value="floralwhite"/>
+			<xs:pattern value="forestgreen"/>
+			<xs:pattern value="fuchsia"/>
+			<xs:pattern value="gainsboro"/>
+			<xs:pattern value="ghostwhite"/>
+			<xs:pattern value="gold"/>
+			<xs:pattern value="goldenrod"/>
+			<xs:pattern value="gray"/>
+			<xs:pattern value="green"/>
+			<xs:pattern value="greenyellow"/>
+			<xs:pattern value="honeydew"/>
+			<xs:pattern value="hotpink"/>
+			<xs:pattern value="indianred"/>
+			<xs:pattern value="indigo"/>
+			<xs:pattern value="ivory"/>
+			<xs:pattern value="khaki"/>
+			<xs:pattern value="lavender"/>
+			<xs:pattern value="lavenderblush"/>
+			<xs:pattern value="lawngreen"/>
+			<xs:pattern value="lemonchiffon"/>
+			<xs:pattern value="lightblue"/>
+			<xs:pattern value="lightcoral"/>
+			<xs:pattern value="lightcyan"/>
+			<xs:pattern value="lightgoldenrodyellow"/>
+			<xs:pattern value="lightgreen"/>
+			<xs:pattern value="lightgrey"/>
+			<xs:pattern value="lightpink"/>
+			<xs:pattern value="lightsalmon"/>
+			<xs:pattern value="lightseagreen"/>
+			<xs:pattern value="lightskyblue"/>
+			<xs:pattern value="lightslategray"/>
+			<xs:pattern value="lightsteelblue"/>
+			<xs:pattern value="lightyellow"/>
+			<xs:pattern value="lime"/>
+			<xs:pattern value="limegreen"/>
+			<xs:pattern value="linen"/>
+			<xs:pattern value="magenta"/>
+			<xs:pattern value="maroon"/>
+			<xs:pattern value="mediumaquamarine"/>
+			<xs:pattern value="mediumblue"/>
+			<xs:pattern value="mediumorchid"/>
+			<xs:pattern value="mediumpurple"/>
+			<xs:pattern value="mediumseagreen"/>
+			<xs:pattern value="mediumslateblue"/>
+			<xs:pattern value="mediumspringgreen"/>
+			<xs:pattern value="mediumturquoise"/>
+			<xs:pattern value="mediumvioletred"/>
+			<xs:pattern value="midnightblue"/>
+			<xs:pattern value="mintcream"/>
+			<xs:pattern value="mistyrose"/>
+			<xs:pattern value="moccasin"/>
+			<xs:pattern value="navajowhite"/>
+			<xs:pattern value="navy"/>
+			<xs:pattern value="oldlace"/>
+			<xs:pattern value="olive"/>
+			<xs:pattern value="olivedrab"/>
+			<xs:pattern value="orange"/>
+			<xs:pattern value="orangered"/>
+			<xs:pattern value="orchid"/>
+			<xs:pattern value="palegoldenrod"/>
+			<xs:pattern value="palegreen"/>
+			<xs:pattern value="paleturquoise"/>
+			<xs:pattern value="palevioletred"/>
+			<xs:pattern value="papayawhip"/>
+			<xs:pattern value="peachpuff"/>
+			<xs:pattern value="peru"/>
+			<xs:pattern value="pink"/>
+			<xs:pattern value="plum"/>
+			<xs:pattern value="powderblue"/>
+			<xs:pattern value="purple"/>
+			<xs:pattern value="red"/>
+			<xs:pattern value="rosybrown"/>
+			<xs:pattern value="royalblue"/>
+			<xs:pattern value="saddlebrown"/>
+			<xs:pattern value="salmon"/>
+			<xs:pattern value="sandybrown"/>
+			<xs:pattern value="seagreen"/>
+			<xs:pattern value="seashell"/>
+			<xs:pattern value="sienna"/>
+			<xs:pattern value="silver"/>
+			<xs:pattern value="skyblue"/>
+			<xs:pattern value="slateblue"/>
+			<xs:pattern value="slategray"/>
+			<xs:pattern value="snow"/>
+			<xs:pattern value="springgreen"/>
+			<xs:pattern value="steelblue"/>
+			<xs:pattern value="tan"/>
+			<xs:pattern value="teal"/>
+			<xs:pattern value="thistle"/>
+			<xs:pattern value="tomato"/>
+			<xs:pattern value="turquoise"/>
+			<xs:pattern value="violet"/>
+			<xs:pattern value="wheat"/>
+			<xs:pattern value="white"/>
+			<xs:pattern value="whitesmoke"/>
+			<xs:pattern value="yellow"/>
+		<!--@patternListLast -->
+			<xs:pattern value="yellowgreen"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** AddMode
+		AddMode controls how the add element adds its referenced element to the 
+		display list. By default, the referenced element remains in the add element
+		so that the add element's use attribute may be animated to change the 
+		element it refers to. Setting the mode attribute to "immediate" causes the 
+		add element to put the referenced element in the display list directly. 
+		The move and replace elements are not affected by the mode attribute;
+		they always move or replace the referenced element directly.
+	*/ -->
+	<xs:simpleType name="AddMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern immediate Puts the referenced element in the display list. -->
+			<xs:pattern value="immediate"/>
+			<!-- @pattern indirect Puts the containing element in the display list. -->
+			<xs:pattern value="indirect"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Align
+		Align places text to the left, center, or right of the text position.
+	*/ -->
+	<xs:simpleType name="Align">
+		<xs:restriction base="xs:string">
+			<!-- @pattern left The first character in the text string is drawn at the text position. -->
+			<xs:pattern value="left"/>
+			<!-- @pattern center The  text string is measured and centered on the text position. -->
+			<xs:pattern value="center"/>
+			<!-- @pattern right The last character in the text string is drawn to the left of the text position. -->
+			<xs:pattern value="right"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** ApplyMode
+		ApplyMode affects how the apply element animates values.
+	*/ -->
+	<xs:simpleType name="ApplyMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern immediate Iterates through all animation values immediately. -->
+			<xs:pattern value="immediate"/>
+			<!-- @pattern once Performs the animation at once without adding the scope to
+				the display list. -->
+			<xs:pattern value="once"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** ApplyTransition
+		ApplyTransition affects how the apply element sets the time of the animators.
+	*/ -->
+	<xs:simpleType name="ApplyTransition">
+		<xs:restriction base="xs:string">
+			<!-- @pattern reverse Performs the animation in reverse. -->
+			<xs:pattern value="reverse"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Base64
+		Base64 describes 8 bit binary using 64 character values. 
+		See http://rfc.net/rfc2045.html for the base64 format.
+	*/ -->
+	<xs:simpleType name="Base64">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="[A-Za-z0-9+/ ]+"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** BaseBitmap
+		A reference to an image like a JPEG, GIF, or PNG; or a reference to a bitmap element
+		that has been drawn into with a drawTo element.
+	*/ -->
+	<xs:simpleType name="BaseBitmap">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** BitmapEncoding
+		Used to specify the compression format for writing an image file with the snapshot element.
+	*/ -->
+	<xs:simpleType name="BitmapEncoding">
+		<xs:restriction base="xs:string">
+			<!-- @pattern jpeg See http://www.jpeg.org/jpeg/ for more information about JPEG. -->
+			<xs:pattern value="jpeg"/>
+			<!-- @pattern png See http://www.libpng.org/pub/png/ for more information about PNG. -->
+			<xs:pattern value="png"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** BitmapFormat
+		Determines the number of bits per pixel in a bitmap.
+	*/ -->
+	<xs:simpleType name="BitmapFormat">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern A1 1-bit per pixel, (0 is transparent, 1 is opaque). -->
+			<xs:pattern value="A1"/>
+			<!-- @pattern A8 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque). -->
+			<xs:pattern value="A8"/>
+			<!-- @pattern Index8 8-bits per pixel, using a ColorTable element to specify the colors. -->
+			<xs:pattern value="Index8"/>
+			<!-- @pattern RGB16 16-bits per pixel, compile-time configured to be either 555 or 565. -->
+			<xs:pattern value="RGB16"/>
+			<!-- @pattern RGB32 32-bits per pixel, plus alpha. -->
+			<xs:pattern value="RGB32"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Boolean
+		Either "true" (non-zero) or "false" (zero). 
+	*/ -->
+	<xs:simpleType name="Boolean">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="false"/>
+			<xs:pattern value="true"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Cap
+		The values for the strokeCap attribute. 
+	*/ -->
+	<xs:simpleType name="Cap">
+		<xs:restriction base="xs:string">
+			<!-- @pattern butt begin and end a contour with no extension -->
+			<xs:pattern value="butt"/>
+			<!-- @pattern round begin and end a contour with a semi-circle extension -->
+			<xs:pattern value="round"/>
+			<!-- @pattern  square begin and end a contour with a half square extension -->
+			<xs:pattern value="square"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Color
+		A reference to a color element. 
+	*/ -->
+	<xs:simpleType name="Color">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Displayable
+		A reference to any element: @list(Displayable)
+	*/ -->
+	<xs:simpleType name="Displayable">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** DisplayableArray
+		An array of one or more element IDs.
+	*/ -->
+	<xs:simpleType name="DisplayableArray">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** Drawable
+		A reference to an element that can be drawn: @list(Drawable)
+	*/ -->
+	<xs:simpleType name="Drawable">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** DynamicString
+		Dynamic strings contain scripts that are re-evaluated each time the script is enabled.
+	*/ -->
+	<xs:simpleType name="DynamicString">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** EventCode
+		Key codes that can trigger events, usually corresponding to physical buttons on the device.
+	*/ -->
+	<xs:simpleType name="EventCode">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern up The up arrow. -->
+			<xs:pattern value="up"/>
+			<!-- @pattern down The down arrow. -->
+			<xs:pattern value="down"/>
+			<!-- @pattern left The left arrow. -->
+			<xs:pattern value="left"/>
+			<!-- @pattern right The right arrow. -->
+			<xs:pattern value="right"/>
+			<!-- @pattern back The back button (may not be present; the Backspace key on a PC). -->
+			<xs:pattern value="back"/>
+			<!-- @pattern end The end button (may not be present; the Esc key on a PC). -->
+			<xs:pattern value="end"/>
+			<!-- @pattern OK The OK button (the Enter key on a PC). -->
+			<xs:pattern value="OK"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** EventKind
+		Specifies how an event is triggered; by a key, when an animation ends, when the 
+		document is loaded, or when this event is triggered by the user's C++ or XML.
+	*/ -->
+	<xs:simpleType name="EventKind">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern keyChar A key corresponding to a Unichar value. -->
+			<xs:pattern value="keyChar"/>
+			<!-- @pattern keyPress A key with a particular function, such as an arrow key or the OK button. -->
+			<xs:pattern value="keyPress"/>
+			<!-- @pattern mouseDown Triggered when the primary mouse button is pressed. -->
+			<xs:pattern value="mouseDown"/>
+			<!-- @pattern mouseDrag Triggered when the primary mouse is moved while the button is pressed. -->
+			<xs:pattern value="mouseDrag"/>
+			<!-- @pattern mouseMove Triggered when the primary mouse is moved. -->
+			<xs:pattern value="mouseMove"/>
+			<!-- @pattern mouseUp Triggered when the primary mouse button is released. -->
+			<xs:pattern value="mouseUp"/>
+			<!-- @pattern onEnd Triggered when an event ends. -->
+			<xs:pattern value="onEnd"/>
+			<!-- @pattern onLoad Triggered when the document loads. -->
+			<xs:pattern value="onLoad"/>
+			<!-- @pattern user Triggered when a post element or C++ event is activated. -->
+			<xs:pattern value="user"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** EventMode
+		Specifies whether the event is delivered immediately to matching event element or deferred to 
+		the application-wide event handler.
+	*/ -->
+	<xs:simpleType name="EventMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern deferred Process the event using the host's event queue. -->
+			<xs:pattern value="deferred"/>
+			<!-- @pattern immediate Activate the event element immediately. -->
+			<xs:pattern value="immediate"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** FillType
+		Filled paths that self-intersect use the winding or evenOdd rule to determine whether the 
+		overlaps are filled or are holes.
+	*/ -->
+	<xs:simpleType name="FillType">
+		<xs:restriction base="xs:string">
+			<!-- @pattern winding Fill if the sum of edge directions is non-zero. -->
+			<xs:pattern value="winding"/>
+			<!-- @pattern evenOdd Fill if the sum of edges is an odd number. -->
+			<xs:pattern value="evenOdd"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** FilterType
+		Scaled bitmaps without a filter type set point-sample the source bitmap to determine the
+		destination pixels' colors. Bilinear and bicubic compute the values of intermediate pixels
+		by sampling the pixels around them.
+	*/ -->
+	<xs:simpleType name="FilterType">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern bilinear Compute the pixel value as the linear interpolation of adjacent pixels. -->
+			<xs:pattern value="bilinear"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Float
+		A signed fractional value.
+	*/ -->
+	<xs:simpleType name="Float">
+		<xs:restriction base="xs:float">
+			<xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** FloatArray
+		An array of one or more signed fractional values.
+	*/ -->
+	<xs:simpleType name="FloatArray">
+		<xs:restriction base="xs:float">
+			<xs:pattern value="\[[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *, *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?))*\]"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** FromPathMode
+		A matrix computed from an offset along a path may include the point's position, the angle 
+		tangent, or both. 
+		.
+	*/ -->
+	<xs:simpleType name="FromPathMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern normal Compute the matrix using the path's angle and position. -->
+			<xs:pattern value="normal"/>
+			<!-- @pattern angle Compute the matrix using only the path's angle. -->
+			<xs:pattern value="angle"/>
+			<!-- @pattern position Compute the matrix using only the path's position. -->
+			<xs:pattern value="position"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** Int
+		A signed integer.
+	*/ -->
+	<xs:simpleType name="Int">
+		<xs:restriction base="xs:integer"/>
+	</xs:simpleType>
+	
+	<!-- /** IntArray
+		An array of one or more signed integer values.
+	*/ -->
+	<xs:simpleType name="IntArray">
+		<xs:restriction base="xs:integer">
+			<xs:pattern value="\[[+-]?[0-9]+( *, *[+-]?[0-9]+)*\]"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Join
+		The edges of thick lines in a path are joined by extending the outer edges to form a miter, 
+		or by adding a round circle at the intersection point, or by connecting the outer edges with a line 
+		to form a blunt joint.
+	*/ -->
+	<xs:simpleType name="Join">
+		<xs:restriction base="xs:string">
+			<!-- @pattern miter Extend the outer edges to form a miter. -->
+			<xs:pattern value="miter"/>
+			<!-- @pattern round Join the outer edges with a circular arc. -->
+			<xs:pattern value="round"/>
+			<!-- @pattern blunt Connect the outer edges with a line. -->
+			<xs:pattern value="blunt"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** MaskFilterBlurStyle
+		A blur can affect the inside or outside part of the shape, or it can affect both. The shape
+		itself can be drawn solid, or can be invisible.
+	*/ -->
+	<xs:simpleType name="MaskFilterBlurStyle">
+		<xs:restriction base="xs:string">
+			<!-- @pattern normal Blur inside and outside. -->
+			<xs:pattern value="normal"/>
+			<!-- @pattern solid Solid inside, blur outside. -->
+			<xs:pattern value="solid"/>
+			<!-- @pattern outer Invisible inside, blur outside. -->
+			<xs:pattern value="outer"/>
+			<!-- @pattern inner Blur inside only.. -->
+			<xs:pattern value="inner"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** MaskFilter
+		The ID of a blur or emboss element.
+	*/ -->
+	<xs:simpleType name="MaskFilter">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Matrix
+		The ID of a matrix element.
+	*/ -->
+	<xs:simpleType name="Matrix">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** MSec
+		A fractional second with millisecond resolution.
+	*/ -->
+	<xs:simpleType name="MSec">
+		<xs:restriction base="xs:float"/>
+	</xs:simpleType>
+	
+	<!-- /** Paint
+		The ID of a paint element.
+	*/ -->
+	<xs:simpleType name="Paint">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** Path
+		The ID of a path element.
+	*/ -->
+	<xs:simpleType name="Path">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** PathDirection
+		PathDirection determines if the path is traveled clockwise or counterclockwise.
+	*/ -->
+	<xs:simpleType name="PathDirection">
+		<xs:restriction base="xs:string">
+		<!-- @pattern cw The path is traveled clockwise. -->
+			<xs:pattern value="cw"/>
+		<!-- @pattern ccw The path is traveled counterclockwise. -->
+			<xs:pattern value="ccw"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** PathEffect
+		The ID of a dash or discrete element.
+	*/ -->
+	<xs:simpleType name="PathEffect">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Point
+		A pair of signed values representing the x and y coordinates of a point.
+	*/ -->
+	<xs:simpleType name="Point">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="\[ *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?) *[ ,] *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)\]"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Rect
+		The ID of a rectangle element.
+	*/ -->
+	<xs:simpleType name="Rect">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Shader
+		The ID of a linear or radial gradient.
+	*/ -->
+	<xs:simpleType name="Shader">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** String
+		A sequence of characters.
+	*/ -->
+	<xs:simpleType name="String">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Style
+		Geometry can be filled, stroked or both.
+	*/ -->
+	<xs:simpleType name="Style">
+		<xs:restriction base="xs:string">
+		<!-- @pattern fill The interior of the geometry is filled with the paint's color. -->
+			<xs:pattern value="fill"/>
+		<!-- @pattern stroke The outline of the geometry is stroked with the paint's color. -->
+			<xs:pattern value="stroke"/>
+		<!-- @pattern strokeAndFill The interior is filled and outline is stroked with the paint's color. -->
+			<xs:pattern value="strokeAndFill"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Text
+		The ID of a text element.
+	*/ -->
+	<xs:simpleType name="Text">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** TextBoxAlign
+		Multiple lines of text may be aligned to the start of the box, the center, or the end.
+	*/ -->
+	<xs:simpleType name="TextBoxAlign">
+		<xs:restriction base="xs:string">
+		<!-- @pattern start The text begins within the upper left of the box. -->
+			<xs:pattern value="start"/>
+		<!-- @pattern center The text is positioned in the center of the box. -->
+			<xs:pattern value="center"/>
+		<!-- @pattern end The text ends within the lower right of the box. -->
+			<xs:pattern value="end"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** TextBoxMode
+		Fitting the text may optionally introduce line breaks.
+	*/ -->
+	<xs:simpleType name="TextBoxMode">
+		<xs:restriction base="xs:string">
+		<!-- @pattern oneLine No additional linebreaks are added. -->
+			<xs:pattern value="oneLine"/>
+		<!-- @pattern lineBreak Line breaks may be added to fit the text to the box. -->
+			<xs:pattern value="lineBreak"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** TileMode
+		A shader describes how to draw within a rectangle. 
+		Outside of the rectangle, the shader may be ignored, clamped on the edges, or repeated.
+		The repetitions may be mirrored from the original shader.
+	*/ -->
+	<xs:simpleType name="TileMode">
+		<xs:restriction base="xs:string">
+		<!-- @pattern clamp The edge shader color is extended. -->
+			<xs:pattern value="clamp"/>
+		<!-- @pattern repeat The shader is repeated horizontally and vertically. -->
+			<xs:pattern value="repeat"/>
+		<!-- @pattern mirror The shader is mirrored horizontally and vertically. -->
+			<xs:pattern value="mirror"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Typeface
+		The ID of a typeface element.
+	*/ -->
+	<xs:simpleType name="Typeface">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** UnknownArray
+		An array of values of any type.
+	*/ -->
+	<xs:simpleType name="UnknownArray">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** Xfermode
+		The operation applied when drawing a color to the destination background.
+	*/ -->
+	<xs:simpleType name="Xfermode">
+		<xs:restriction base="xs:string">
+		<!-- @pattern clear Set the destination alpha to zero and the destination color to black. -->
+			<xs:pattern value="clear"/>
+		<!-- @pattern src Set the destination to the source alpha and color. -->
+			<xs:pattern value="src"/>
+		<!-- @pattern dst Set the destination to the destination alpha and color. -->
+			<xs:pattern value="dst"/>
+		<!-- @pattern srcOver The default. Set the destination to the source color blended
+			with the destination by the source alpha. -->
+			<xs:pattern value="srcOver"/>
+		<!-- @pattern dstOver Set the destination to the destination color blended
+			with the source by the destination alpha. -->
+			<xs:pattern value="dstOver"/>
+		<!-- @pattern srcIn Set the destination to the source color scaled by the destination
+			alpha. -->
+			<xs:pattern value="srcIn"/>
+		<!-- @pattern dstIn Set the destination to the destination color scaled by the source
+			alpha. -->
+			<xs:pattern value="dstIn"/>
+		<!-- @pattern srcOut Set the destination to the source color scaled by the 
+			inverse of the destination alpha. -->
+			<xs:pattern value="srcOut"/>
+		<!-- @pattern dstOut Set the destination to the destination color scaled by the 
+			inverse of the source alpha. -->
+			<xs:pattern value="dstOut"/>
+		<!-- @pattern srcATop Set the destination to the source color times the destination alpha, 
+			blended	with the destination times the inverse of the source alpha. -->
+			<xs:pattern value="srcATop"/>
+		<!-- @pattern dstATop Set the destination to the destination color times the source alpha, 
+			blended	with the source times the inverse of the destination alpha. -->
+			<xs:pattern value="dstATop"/>
+		<!-- @pattern xor Set the destination to the destination color times the 
+			inverse of the source alpha, 
+			blended	with the source times the inverse of the destination alpha. -->
+			<xs:pattern value="xor"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** Math
+		Math provides functions and properties in the ECMAScript library to screenplay script expressions.
+		The Math element is always implicitly added at the top of every screenplay description, so
+		its functions and properties are always available.
+	*/ -->
+	<xs:element name="Math">
+		<xs:complexType>
+			<!-- @attribute E The value 2.718281828. -->
+			<xs:attribute name="E" type="Sk:Float"/>
+			<!-- @attribute LN10 The value 2.302585093. -->
+			<xs:attribute name="LN10" type="Sk:Float"/>
+			<!-- @attribute LN2 The value 0.693147181. -->
+			<xs:attribute name="LN2" type="Sk:Float"/>
+			<!-- @attribute LOG10E The value 0.434294482. -->
+			<xs:attribute name="LOG10E" type="Sk:Float"/>
+			<!-- @attribute LOG2E The value 1.442695041. -->
+			<xs:attribute name="LOG2E" type="Sk:Float"/>
+			<!-- @attribute PI The value 3.141592654. -->
+			<xs:attribute name="PI" type="Sk:Float"/>
+			<!-- @attribute SQRT1_2 The value 0.707106781. -->
+			<xs:attribute name="SQRT1_2" type="Sk:Float"/>
+			<!-- @attribute SQRT2 The value 1.414213562. -->
+			<xs:attribute name="SQRT2" type="Sk:Float"/>
+			<!-- @attribute abs A function that returns the absolute value of its argument. -->
+			<xs:attribute name="abs" type="Sk:Float"/>
+			<!-- @attribute acos A function that returns the arc cosine of its argument. -->
+			<xs:attribute name="acos" type="Sk:Float"/>
+			<!-- @attribute asin A function that returns the arc sine of its argument. -->
+			<xs:attribute name="asin" type="Sk:Float"/>
+			<!-- @attribute atan A function that returns the arc tan of its argument. -->
+			<xs:attribute name="atan" type="Sk:Float"/>
+			<!-- @attribute atan2 A function that returns the arc tan of the ratio of its two arguments. -->
+			<xs:attribute name="atan2" type="Sk:Float"/>
+			<!-- @attribute ceil A function that returns the rounded up value of its argument. -->
+			<xs:attribute name="ceil" type="Sk:Float"/>
+			<!-- @attribute cos A function that returns the cosine of its argument. -->
+			<xs:attribute name="cos" type="Sk:Float"/>
+			<!-- @attribute exp A function that returns E raised to a power (the argument). -->
+			<xs:attribute name="exp" type="Sk:Float"/>
+			<!-- @attribute floor A function that returns the rounded down value of its argument. -->
+			<xs:attribute name="floor" type="Sk:Float"/>
+			<!-- @attribute log A function that returns the natural logarithm its argument. -->
+			<xs:attribute name="log" type="Sk:Float"/>
+			<!-- @attribute max A function that returns the largest of any number of arguments. -->
+			<xs:attribute name="max" type="Sk:Float"/>
+			<!-- @attribute min A function that returns the smallest of any number of arguments. -->
+			<xs:attribute name="min" type="Sk:Float"/>
+			<!-- @attribute pow A function that returns the first argument raised to the power of the second argument. -->
+			<xs:attribute name="pow" type="Sk:Float"/>
+			<!-- @attribute random A function that returns a random value from zero to one.
+				(See also the &lt;random&gt; element.) -->
+			<xs:attribute name="random" type="Sk:Float"/>
+			<!-- @attribute round A function that returns the rounded value of its argument. -->
+			<xs:attribute name="round" type="Sk:Float"/>
+			<!-- @attribute sin A function that returns the sine of its argument. -->
+			<xs:attribute name="sin" type="Sk:Float"/>
+			<!-- @attribute sqrt A function that returns the square root of its argument. -->
+			<xs:attribute name="sqrt" type="Sk:Float"/>
+			<!-- @attribute tan A function that returns the tangent of its argument. -->
+			<xs:attribute name="tan" type="Sk:Float"/>	
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** Number
+		Number provides properties in the ECMAScript library to screenplay script expressions.
+		The Number element is always implicitly added at the top of every screenplay description, so
+		its properties are always available.
+	*/ -->
+	<xs:element name="Number">
+		<xs:complexType>
+			<!-- @attribute MAX_VALUE The maximum number value; approximately 32767.999985 fixed point, 
+				3.4028235e+38 floating point. -->
+			<xs:attribute name="MAX_VALUE" type="Sk:Float"/>
+			<!-- @attribute MIN_VALUE The minimum number value; approximately 0.000015 fixed point, 
+				1.1754944e-38 floating point. -->
+			<xs:attribute name="MIN_VALUE" type="Sk:Float"/>
+			<!-- @attribute NEGATIVE_INFINITY The most negative number value. Fixed point does not
+				have a value for negative infinity, and approximates it with -32767.999985. -->
+			<xs:attribute name="NEGATIVE_INFINITY" type="Sk:Float"/>
+			<!-- @attribute NaN A bit pattern representing "Not a Number". Fixed point does not
+				have a value for NaN, and approximates it with -32768. -->
+			<xs:attribute name="NaN" type="Sk:Float"/>
+			<!-- @attribute POSITIVE_INFINITY The greatest positive number value. Fixed point does not
+				have a value for positive infinity, and approximates it with 32767.999985. -->
+			<xs:attribute name="POSITIVE_INFINITY" type="Sk:Float"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** add
+		Add references a drawable element, and adds it to the display list. 
+		If where and offset are omitted, the element is appended to the end of the display list.
+		If where is specified, the element is inserted at the first occurance of where in the display list.
+		If offset and where are specified, the element is inserted at where plus offset.
+		A positive offset without where inserts the element at the start of the list plus offset.
+		A negative offset without where inserts the element at the end of the list minus offset.
+	*/ -->
+	<xs:element name="add">
+		<xs:complexType>
+			<!-- @attribute mode If indirect (the default), keep the add element in the display list,
+				and draw the add's use element. If immediate, put the add's use element in the display list. -->
+			<xs:attribute name="mode" type="Sk:AddMode"/>
+			<!-- @attribute offset The offset added to the insert index. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute use The drawable element to add to the display list. -->
+			<xs:attribute name="use" type="Sk:Drawable"/>
+			<!-- @attribute where The drawable element marking where to insert. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addCircle
+		AddCircle adds a closed circle to the parent path element. 
+	*/ -->
+	<xs:element name="addCircle">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute radius The distance from the center to the edge of the circle. -->
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<!-- @attribute x The x coordinate of the circle's center. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The y coordinate of the circle's center.-->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addOval
+		AddOval adds a closed oval described by its bounding box to the parent path element. 
+	*/ -->
+	<xs:element name="addOval">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute bottom The bottom edge of the oval's bounding box. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the oval's bounding box. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute right The right edge of the oval's bounding box. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the oval's bounding box. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addPath
+		AddPath adds a path to the parent path element. 
+		An optional matrix may transform the path as it is added.
+	*/ -->
+	<xs:element name="addPath">
+		<xs:complexType>
+			<!-- @attribute matrix The matrix applied to the path as it is added.  -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute path The path to add.  -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addRect
+		AddRect adds a closed rectangle to the parent path element. 
+	*/ -->
+	<xs:element name="addRect">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top" The top" edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addRoundRect
+		AddRoundRect adds a closed rounded rectangle to the parent path element. 
+	*/ -->
+	<xs:element name="addRoundRect">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute bottom The bottom edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute right The right edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute rx The X-radius of the oval used to round the corners. -->
+			<xs:attribute name="rx" type="Sk:Float"/>
+			<!-- @attribute ry The Y-radius of the oval used to round the corners. -->
+			<xs:attribute name="ry" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** animate
+		Animate varies the value of an element's attribute over time.
+		The animation may vary starting at the 'from' attribute, and ending at the 'to' attribute,
+		or may compute the value using the 'formula' attribute.
+	*/ -->
+	<xs:element name="animate">
+		<xs:complexType>
+			<!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+				begin attribute is added to any animator's begin attribute. -->
+			<xs:attribute name="begin" type="Sk:MSec"/>
+			<!-- @attribute blend Specifies how the from and to values are blended. A value from 0.0 to
+				1.0 specifies a cubic lag/log/lag blend (slow to change at the beginning and end); the closer
+				blend is to 1.0, the more linear the blend. If omitted, the blend is linear. -->
+			<xs:attribute name="blend" type="Sk:FloatArray"/>
+			<!-- @attribute dur The duration of the animation in milliseconds. -->
+			<xs:attribute name="dur" type="Sk:MSec"/>
+			<!-- @attribute dynamic If true, restart the animation if any of the simple values the 'from', 'formula',
+			 'lval', or 'to' attributes reference are changed. Simple values are contained by the array, boolean, float, int, 
+			 and string elements. -->
+			<xs:attribute name="dynamic" type="Sk:Boolean" />
+			<!-- @attribute field The attribute to animate. -->
+			<xs:attribute name="field" type="Sk:String"/>
+			<!-- @attribute formula A script to execute over time to compute the field's value. Typically,
+				the fomula is a script expression which includes a reference to the time attribute of the 
+				containing apply	element.  Requires a dur.  For animations that do not stop, set dur="Number.POSITIVE_INFINITY" -->
+			<xs:attribute name="formula" type="Sk:DynamicString"/>
+			<!-- @attribute from The starting value (requires a 'to' attribute) -->
+			<xs:attribute name="from" type="Sk:DynamicString"/>
+			<!-- @attribute lval An expression evaluating to the attribute to animate.
+				If present, lval overrides 'field'. The expression is typically an array element,
+				e.g. lval="x[y]" . -->
+			<xs:attribute name="lval" type="Sk:DynamicString"/>
+			<!-- @attribute mirror If true, reverses the interpolated value during even repeat cycles. -->
+			<xs:attribute name="mirror" type="Sk:Boolean"/>
+			<!-- @attribute repeat Specifies the number of times to repeat the animation. 
+				(May be fractional.)  -->
+			<xs:attribute name="repeat" type="Sk:Float"/>
+			<!-- @attribute reset  If true, the computed value is the initial value after the 
+				animation is complete. If false, or by default, the computed value is the final value 
+				after the animation is complete. -->
+			<xs:attribute name="reset" type="Sk:Boolean"/>
+			<!-- @attribute step When the apply's attribute mode="immediate" or "create", the step attribute can be read by 
+				script to determine the current animation iteration.  -->
+			<xs:attribute name="step" type="Sk:Int" />
+			<!-- @attribute target The element to animate. By default, the element contained by the apply
+				or referenced by the apply's scope attribute is the animate target. -->
+			<xs:attribute name="target" type="Sk:DynamicString"/>
+			<!-- @attribute to The ending value (requires a 'from' attribute) -->
+			<xs:attribute name="to" type="Sk:DynamicString"/>
+			<!-- @attribute values [Depreciated]  -->
+			<xs:attribute name="values" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** apply
+		Apply changes one or more attributes of an element.
+		Apply either contains one displayable element or references the element scoping the change
+		with the 'scope' attribute. Apply either contains one animator element or references it with 
+		the 'animator' attribute.
+		In the display list, apply draws the element it scopes after evaluating the animation.
+	*/ -->
+	<xs:element name="apply">
+		<xs:complexType>
+			<xs:choice minOccurs="0" maxOccurs="1">
+				<xs:element ref="Sk:animate"/>
+				<xs:element ref="Sk:set" />
+		<!-- not quite right; want to say 'one of the above, one of the below'
+			</xs:choice>
+			<xs:choice minOccurs="0" maxOccurs="1">
+		-->
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute animator The description of how the element is changed over time. -->
+			<xs:attribute name="animator" type="Sk:Animate"/>
+			<!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+				begin attribute is added to any animator's begin attribute. -->
+			<xs:attribute name="begin" type="Sk:MSec" />
+			<!-- @attribute dontDraw Edits an element's attribute without drawing it; for instance,
+				to edit a clip's rectangle without drawing the rectangle, set dontDraw="true".  -->
+			<xs:attribute name="dontDraw" type="Sk:Boolean"/>
+			<!-- @attribute dynamicScope The location in the display list where animations are stored. Use 
+			dynamicScope instead of scope if a script expression with potentially different values is desired to 
+			describe the scope. -->
+			<xs:attribute name="dynamicScope" type="Sk:String"/>
+			<!-- @attribute interval The optional time interval from one animation frame to the next. -->
+			<xs:attribute name="interval" type="Sk:MSec" />
+			<!-- @attribute mode One of @pattern. @patternDescription  -->
+			<xs:attribute name="mode" type="Sk:ApplyMode"/>
+			<!-- @attribute pickup Starts the animation at the current target's attribute value. Enabling
+				'pickup' permits omitting the 'from' attribute of the animator.  -->
+			<xs:attribute name="pickup" type="Sk:Boolean"/>
+			<!-- @attribute restore If true, multiple references to the same apply statement save and
+				restore the interpolated target values.  -->
+			<xs:attribute name="restore" type="Sk:Boolean"/>
+			<!-- @attribute scope The location in the display list where animations are stored.  -->
+			<xs:attribute name="scope" type="Sk:Drawable"/>
+			<!-- @attribute step When mode="immediate" or "create", the step attribute can be read by 
+				script to determine the current animation iteration.  -->
+			<xs:attribute name="step" type="Sk:Int" />
+			<!-- @attribute steps When mode="immediate", the number of times the animation
+				is stepped. The animation iterates 'steps' times plus one.  -->
+			<xs:attribute name="steps" type="Sk:Int" />
+			<!-- @attribute time When read from script, returns the animation time. Typically used by
+				an animate element's formula attribute.  -->
+			<xs:attribute name="time" type="Sk:MSec" />
+			<!-- @attribute transition One of @pattern. @patternDescription  -->
+			<xs:attribute name="transition" type="Sk:ApplyTransition"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** array
+		Array contains an array of values of the same type. The values may be
+		numbers or strings.
+	*/ -->
+	<xs:element name="array">
+		<xs:complexType>
+			<!-- @attribute length The number of elements in the array (read only). -->
+			<xs:attribute name="length" type="Sk:Int"/>
+			<!-- @attribute values The elements in the array. -->
+			<xs:attribute name="values" type="Sk:UnknownArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** bitmap
+		Bitmap describes a rectangle of pixels. 
+		Use the <drawTo> element to draw to a bitmap.
+		Add the bitmap to the display list to draw from a bitmap.  
+	*/ -->
+	<xs:element name="bitmap">
+		<xs:complexType>
+			<!-- @attribute erase The color, including the alpha, the bitmap is intially set to.  -->
+			<xs:attribute name="erase" type="Sk:ARGB"/>
+			<!-- @attribute format One of @pattern. @patternDescription  -->
+			<xs:attribute name="format" type="Sk:BitmapFormat"/>
+			<!-- @attribute height The height of the bitmap in pixels.  -->
+			<xs:attribute name="height" type="Sk:Int"/>
+			<!-- @attribute rowBytes The number of byte describing each row of pixels (optional).  -->
+			<xs:attribute name="rowBytes" type="Sk:Int"/>
+			<!-- @attribute  width The height of the width in pixels. -->
+			<xs:attribute name="width" type="Sk:Int"/>
+			<!-- @attribute x The left edge of the bitmap in unit space.  -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The top edge of teh bitmap in unit space.  -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** bitmapShader
+		BitmapShader sets the paint shader to draw the bitmap as a texture. 
+	*/ -->
+	<xs:element name="bitmapShader">
+		<xs:complexType>
+			<xs:choice >
+				<xs:element ref="Sk:image" minOccurs="0" />
+				<xs:element ref="Sk:matrix" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute tileMode One of @pattern. @patternDescription -->
+			<xs:attribute name="tileMode" type="Sk:TileMode"/>
+			<!-- @attribute filterType The bitmap filter to employ, one of @pattern. -->
+			<xs:attribute name="filterType" type="Sk:FilterType"/>
+			<!-- @attribute image The bitmap to draw. -->
+			<xs:attribute name="image" type="Sk:BaseBitmap"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	
+	<!-- /** blur
+		Blur describes an image filter in the paint that blurs the drawn geometry.  
+	*/ -->
+	<xs:element name="blur">
+		<xs:complexType>
+			<!-- @attribute blurStyle One of @pattern. @patternDescription  -->
+			<xs:attribute name="blurStyle" type="Sk:MaskFilterBlurStyle"/>
+			<!-- @attribute radius The extent of the filter effect in unit space. If the radius is less 
+				than zero,	the blur has no effect. -->		
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** boolean
+		Boolean contains an boolean. The boolean element cannot be added to a display list, but can
+		by set by animations and read by any attribute definition. An boolean element may be referenced,
+		for instance, by a group's condition attribute to make an animation conditionally execute.
+	*/ -->
+	<xs:element name="boolean">
+		<xs:complexType>
+			<!-- @attribute value The contained boolean. -->
+			<xs:attribute name="value" type="Sk:Boolean"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** bounds
+		Bounds describes a bounding box that is not drawn. Bounds is used to specify a rectangle to
+		invalidate or record whether the specified area was drawn.
+		The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+		description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="bounds">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the rectangle. Setting height computes the 
+				bottom attribute from the top attribute. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute inval If set to true, union the drawn bounds to compute an inval area. -->
+			<xs:attribute name="inval" type="Sk:Boolean"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the rectangle. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** clear
+		Clear removes all entries in the display list.  
+	*/ -->
+	<xs:element name="clear">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** clip
+		Clip sets the canvas to clip drawing to an element's geometry.  
+		A clip element may contain an element or reference an element with the path or
+		rectangle attributes. To make the clip unrestricted, enclose a 'full' element.
+	*/ -->
+	<xs:element name="clip">
+		<xs:complexType>
+			<xs:choice minOccurs="0" maxOccurs="1">
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+			</xs:choice>
+			<!-- @attribute path A path-derived element to clip to: either an oval,
+				a path, a polygon, a polyline, or a roundRect.  -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<!-- @attribute rect A rectangle element to clip to.  -->
+			<xs:attribute name="rect" type="Sk:Rect"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** close
+		Close connects the last point in the path's contour to the first if the contour is not already closed.  
+	*/ -->
+	<xs:element name="close">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** color
+		Color describes a color in RGB space or HSV space, and its alpha (transparency).  
+	*/ -->
+	<xs:element name="color">
+		<xs:complexType>
+			<!-- @attribute alpha The alpha component, which describes transparency.
+			 Alpha ranges from 0.0 (transparent) to 1.0 (completely opaque). -->
+			<xs:attribute name="alpha" type="Sk:Float"/>
+			<!-- @attribute blue The blue component of an RGB color. Blue ranges from 0 to 255.  -->
+			<xs:attribute name="blue" type="Sk:Float"/>
+			<!-- @attribute color The complete color. The color can be specified by name,
+				by hexadecimal value, or with the rgb function.  -->
+			<xs:attribute name="color" type="Sk:ARGB"/>
+			<!-- @attribute green The green component of an RGB color. Green ranges from 0 to 255.  -->
+			<xs:attribute name="green" type="Sk:Float"/>
+			<!-- @attribute hue The hue component of an HSV color. Hue ranges from 0 to 360. -->
+			<xs:attribute name="hue" type="Sk:Float"/>
+			<!-- @attribute red The red component of an RGB color. Red ranges from 0 to 255.  -->
+			<xs:attribute name="red" type="Sk:Float"/>
+			<!-- @attribute saturation The saturation component of an HSV color. Saturation ranges from 0 to 1. -->
+			<xs:attribute name="saturation" type="Sk:Float"/>
+			<!-- @attribute value The value component of an HSV color. Value ranges from 0 to 1. -->
+			<xs:attribute name="value" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** cubicTo
+		CubicTo adds a cubic to the path, using the last point in the path as the first point of the cubic. 
+	*/ -->
+	<xs:element name="cubicTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x position of the first off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x position of the second off-curve point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute x3 The x position of the final on-curve point. -->
+			<xs:attribute name="x3" type="Sk:Float"/>
+			<!-- @attribute y1 The y position of the first off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y position of the second off-curve point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<!-- @attribute y3 The y position of the final on-curve point. -->
+			<xs:attribute name="y3" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** dash
+		Dash describes an array of dashes and gaps that describe how the paint strokes lines,
+		rectangles, and paths. The intervals, phase, and dashed path are all measured in the same 
+		unit space. The phase and distance between dashes is unaffected by the paint's stroke width.
+	*/ -->
+	<xs:element name="dash">
+		<xs:complexType>
+			<!-- @attribute intervals An array of floats that alternately describe the lengths of 
+			dashes and gaps. Intervals must contain an even number of entries. -->
+			<xs:attribute name="intervals" type="Sk:FloatArray"/>
+			<!-- @attribute phase Phase advances the placement of the first dash. A positive phase 
+			preceeds the first dash with a gap. A negative phase shortens the length of the first dash. -->
+			<xs:attribute name="phase" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** data
+		Data provides metadata to an event. The metadata may be an integer, a float, 
+			or a string. 
+	*/ -->
+	<xs:element name="data">
+		<xs:complexType>
+			<!-- @attribute float The float value associated with the metadata. -->
+			<xs:attribute name="float" type="Sk:Float"/>
+			<!-- @attribute initialized A read-only value set to false (unused by data). -->
+			<xs:attribute name="initialized" type="Sk:Boolean"/>
+			<!-- @attribute int The integer value associated with the metadata. -->
+			<xs:attribute name="int" type="Sk:Int"/>
+			<!-- @attribute name The name of the metadata. This is the name of the data. --> 
+			<xs:attribute name="name" type="Sk:String"/>
+			<!-- @attribute string The string value associated with the metadata. -->
+			<xs:attribute name="string" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** discrete
+		Discrete alters the edge of the stroke randomly.  Discrete is a path effect, and only has an 
+		effect when referenced from a paint.. A <pathEffect/>
+		element with no attributes will dissable discrete. 
+	*/ -->
+	<xs:element name="discrete">
+		<xs:complexType>
+			<!-- @attribute deviation The amount of wobble in the stroke. -->
+			<xs:attribute name="deviation" type="Sk:Float"/>
+			<!-- @attribute segLength The length of wobble in the stroke. -->
+			<xs:attribute name="segLength" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** drawTo
+		DrawTo images to a bitmap. The bitmap can be added to the display list
+		to draw the composite image. 
+		DrawTo can be used as an offscreen to speed complicated animations, and
+		for bitmap effects such as pixelated zooming.  
+		DrawTo can only reference a single drawable element. Use <add>,
+		<group>, or <save> to draw multiple elements with <drawTo>.
+	*/ -->
+	<xs:element name="drawTo">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded" >
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute drawOnce If set, the drawTo will only draw a single time. -->
+			<xs:attribute name="drawOnce" type="Sk:Boolean"/>
+			<!-- @attribute use The bitmap to draw into. -->
+			<xs:attribute name="use" type="Sk:bitmap"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** dump
+		Dump prints a list of the items in the display list and all items' 
+		children to the debug console. Dump is only available in Debug
+		builds. */ -->
+	<xs:element name="dump">	
+		<xs:complexType>
+			<!-- @attribute displayList Dumps the current display list if true. The display list is also
+			dumped if dump has no attributes. -->
+			<xs:attribute name="displayList" type="Sk:Boolean"/>
+			<!-- @attribute eventList Dumps the list of events, both enabled and disabled. -->
+			<xs:attribute name="eventList" type="Sk:Boolean"/>
+			<!-- @attribute events Outputs each event element as it is enabled. -->
+			<xs:attribute name="events" type="Sk:Boolean"/>
+			<!-- @attribute groups Outputs each group element as its condition is evaluated. -->
+			<xs:attribute name="groups" type="Sk:Boolean"/>
+			<!-- @attribute name Outputs the values associated with a single named element. -->
+			<xs:attribute name="name" type="Sk:String"/>
+			<!-- @attribute posts Outputs each post element as it is enabled. -->
+			<xs:attribute name="posts" type="Sk:Boolean"/>
+            <!-- @attribute script Evaluates the provided script -->
+            <xs:attribute name="script" type=Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** emboss
+		PRELIMINARY [to be replaced with SkEmbossMaskFilter.h doxyfomation
+		at some point]
+		Emboss applies a mask filter to the paint that makes bias the object's color
+		towards white or black depending on the normals of the path contour, giving
+		the shape a 3D raised or depressed effect.
+		Embossing is replaced by subsequent mask filter elements, or
+		disabled a negative radius, or by an empty <mask filter> element.
+	*/ -->
+	<xs:element name="emboss">
+		<xs:complexType>
+			<!-- @attribute ambient The amount of ambient light, from 0 to 1. -->		
+			<xs:attribute name="ambient" type="Sk:Float"/>
+			<!--  @attribute direction The direction of the light source, as descibed by a 3D vector. 
+				(The vector is normalized to a unit length of 1.0.) -->		
+			<xs:attribute name="direction" type="Sk:FloatArray"/>
+			<!-- @attribute radius The extent of the filter effect in unit space. If the radius is less 
+				than zero,	the emboss has no effect. -->		
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<!--  @attribute specular The expotential intensity of the light, from 0 to 1. 
+				Each increase of 0.0625 doubles the intensity. -->		
+			<xs:attribute name="specular" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** event
+		Event contains a series of actions performed each time the event's criteria are satisfied.
+		These actions may modify the display list, may enable animations which in turn modify 
+		elements' attributes, and may post other events. 
+	*/ -->
+	<xs:element name="event">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded" >
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:dump"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:input"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:movie"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute code The key code to match to a key press event, one of @pattern. 
+				If the code is set to @pattern[0], the event is never activated. -->		
+			<xs:attribute name="code" type="Sk:EventCode"/>
+			<!-- @attribute disable If true, the event cannot be activated. By default false.. -->		
+			<xs:attribute name="disable" type="Sk:Boolean"/>
+			<!-- @attribute key The character code to match to a key down event.
+				 When read, the key that activated this event. -->		
+			<xs:attribute name="key" type="Sk:String"/>
+			<!-- @attribute keys A dash-separated continuous range of character codes to match 
+				to a key	 down event. Read the key attribute to determine the key that activated this event. -->		
+			<xs:attribute name="keys" type="Sk:String"/> <!-- single or range of keys -->
+			<!-- @attribute kind The event kind that activates this event, one of @pattern. 
+				If kind equals keyChar, either attribute key or keys is expected.
+				If kind equals keyPress, attribute code is expected.
+				If kind equals onEnd, attribute target is expected. 
+				If kind equals onLoad, the event is activated when the document containing the event
+				is loaded. The onLoad attribute cannot be activated through a post event.
+				If kind equals user, the event is activated when the posted event targets this event's ID.  -->		
+			<xs:attribute name="kind" type="Sk:EventKind"/>
+			<!-- @attribute target The element to listen to which activates this event. -->
+			<xs:attribute name="target" type="Sk:String" />
+			<!-- @attribute x For click events, the x-coordinate of the click.  -->
+			<xs:attribute name="x" type="Sk:Float" />
+			<!-- @attribute y For click events, the y-coordinate of the click.  -->
+			<xs:attribute name="y" type="Sk:Float" />
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** float
+		Float contains a signed fractional value. The float element cannot be added to a display list, 
+		but can be set by animations and read by any attribute definition.
+	*/ -->
+	<xs:element name="float">
+		<xs:complexType>
+			<!-- @attribute value The contained float. -->
+			<xs:attribute name="value" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** fromPath
+		FromPath concatenates the parent matrix with a new matrix 
+		that maps a unit vector to a point on the given path. 
+		A fromPath element may contain a path element, or may refer to a previously
+		defined path element with the path attribute.
+	*/ -->
+	<xs:element name="fromPath">
+		<xs:complexType>
+			<xs:choice >
+				<!-- @element path The path to evaluate. -->
+				<xs:element ref="Sk:path" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute mode One of @pattern. 
+			If mode is set to normal, the matrix maps the unit vector's angle and position.
+			If mode is set to angle, the matrix maps only the unit vector's angle.
+			If mode is set to position, the matrix maps only the unit vector's position. -->
+			<xs:attribute name="mode" type="Sk:FromPathMode"/>
+			<!-- @attribute offset The distance along the path to evaluate. -->
+			<xs:attribute name="offset" type="Sk:Float"/>
+			<!-- @attribute path The path to evaluate. -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** full
+		Full paints the entire canvas to the limit of the canvas' clip.
+	*/ -->
+	<xs:element name="full">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** group
+		The group element collects a series of elements into a group.  The group can be referenced
+		or defined within elements, like apply, which operate on any kind of element. Groups 
+		may contain groups. An element in a group draws identically to an element outside a group.
+	*/ -->
+	<xs:element name="group">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute condition If present and zero, the contained elements are ignored
+				when drawn. -->
+			<xs:attribute name="condition" type="Sk:DynamicString"/>
+			<!-- @attribute enableCondition If present and zero, the contained elements are ignored
+				when enabled. -->
+			<xs:attribute name="enableCondition" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<xs:element name="hitClear" >
+		<xs:complexType>
+			<xs:choice maxOccurs="1">
+				<xs:element ref="Sk:array"/>
+			</xs:choice>
+			<!-- @attribute targets An array of element IDs to clear their hit-tested state. -->
+			<xs:attribute name="targets" type="Sk:DisplayableArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<xs:element name="hitTest" >
+		<xs:complexType>
+			<xs:choice maxOccurs="2">
+				<xs:element ref="Sk:array"/>
+			</xs:choice>
+			<!-- @attribute bullets An array of element IDs to test for intersection with targets. -->
+			<xs:attribute name="bullets" type="Sk:DisplayableArray"/>
+			<!-- @attribute hits The targets the bullets hit. A read-only array of indices, one index
+				per bullet. The value of the array element is the index of the target hit, or -1 if no
+				target was hit. -->
+			<xs:attribute name="hits" type="Sk:IntArray"/>
+			<!-- @attribute targets An array of element IDs to test for intersection with bullets. -->
+			<xs:attribute name="targets" type="Sk:DisplayableArray"/>
+			<!-- @attribute value Read only; set to true if some bullet hit some target. -->
+			<xs:attribute name="value" type="Sk:Boolean"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** image
+		Image creates a reference to a JPEG, PNG or GIF. The image may be referenced
+		through the local file system, the internet, or embedded in the document in Base64
+		format. The specific image type is determined by examining the byte stream.  
+	*/ -->
+	<xs:element name="image">
+		<xs:complexType>
+			<!-- @attribute base64 The image in Base64 notation. See http://rfc.net/rfc2045.html 
+			for the base64 format. -->
+			<xs:attribute name="base64" type="Sk:Base64"/>
+			<!-- @attribute height The height of the image (read-only). -->
+			<xs:attribute name="height" type="Sk:Int"/>
+			<!-- @attribute src The URI reference, local to the contaiing document. -->
+			<xs:attribute name="src" type="Sk:String"/>
+			<!-- @attribute width The width of the image (read-only). -->
+			<xs:attribute name="width" type="Sk:Int"/>
+			<!-- @attribute x The position of the left edge of the image in local coordinates. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The position of the top edge of the image in local coordinates. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** include
+		Include adds the referenced XML to the containing document. Unlike movie, the XML
+		directives can reference the document's IDs and can define new IDs that are referenced
+		by the remainder of the document or subsequent includes.  
+	*/ -->
+	<xs:element name="include">
+		<xs:complexType>
+			<!-- @attribute src The URI reference, local to the containing document, 
+			containing the include's XML. -->
+			<xs:attribute name="src" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** input
+		Input captures the metadata passed from an event. When the metadata's name or id 
+		matches the metadata's name, the metadata's payload is copied to the corresponding
+		input attribute.
+	*/ -->
+	<xs:element name="input">
+		<xs:complexType>
+			<!-- @attribute float The floating point payload carried by the metadata. -->
+			<xs:attribute name="float" type="Sk:Float"/>
+			<!-- @attribute initialized A read-only value set to true if the input received a value 
+				from the event. -->
+			<xs:attribute name="initialized" type="Sk:Boolean"/>
+			<!-- @attribute int The signed integer payload carried by the metadata. -->
+			<xs:attribute name="int" type="Sk:Int"/>
+			<!-- @attribute name The name of the metadata containing the payload. Note that 
+				the name or id may match the payload, but that XML requires the id to be
+				uniquely defined in the document, while multiple input elements may reuse 
+				the name. -->
+			<xs:attribute name="name" type="Sk:String"/>
+			<!-- @attribute string The text payload carried by the metadata. -->
+			<xs:attribute name="string" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** int
+		Int contains an integer. The int element cannot be added to a display list, but can
+		by set by animations and read by any attribute definition. An int element may be used,
+		for instance, to index through an array element.
+	*/ -->
+	<xs:element name="int">
+		<xs:complexType>
+			<!-- @attribute value The contained integer. -->
+			<xs:attribute name="value" type="Sk:Int"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** line
+		Line describes a line between two points. As noted below, the paint's stroke and
+		strokeAndFill attributes are ignored.
+	*/ -->
+	<xs:element name="line">
+		<xs:complexType>
+			<!-- @attribute x1 The start point's x value. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The stop point's x value. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute y1 The start point's y value. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The stop point's y value. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** lineTo
+		LineTo adds a line from the last point in a path to the specified point. 
+	*/ -->
+	<xs:element name="lineTo">
+		<xs:complexType>
+			<!-- @attribute x The final path x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The final path y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** linearGradient
+		LinearGradient sets the paint shader to ramp between two or more colors. 
+	*/ -->
+	<xs:element name="linearGradient">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:matrix"/>
+			</xs:choice>
+			<!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute tileMode One of @pattern. @patternDescription -->
+			<xs:attribute name="tileMode" type="Sk:TileMode"/>
+			<!-- @attribute offsets An optional array of values used to bias the colors. The first entry
+				in the array must be 0.0, the last must be 1.0, and intermediate values must ascend. -->
+			<xs:attribute name="offsets" type="Sk:FloatArray"/>
+			<!-- @attribute points Two points describing the start and end of the gradient. -->
+			<xs:attribute name="points" type="Sk:Point"/>	<!-- not right; should be array of 2 points -->
+			<!-- @attribute unitMapper A script that returns the mapping for [0,1] for the gradient.
+				The script can use the predefined variable 'unit' to compute the mapping. For instance,
+				"unit*unit" squares the value (while still keeping it in the range of [0,1].) The computed number
+				is pinned to from 0 to 1 after the script is executed. -->
+			<xs:attribute name="unitMapper" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** maskFilter
+		MaskFilter disables any mask filter referenced by the paint. 
+	*/ -->
+	<xs:element name="maskFilter">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** matrix
+		Matrix transforms all points drawn to the canvas. The matrix may translate, scale, skew, rotate,
+		or apply perspective, or apply any combination.  
+	*/ -->
+	<xs:element name="matrix">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element fromPath FromPath maps a unit vector to a position and direction on a path. -->
+				<xs:element ref="Sk:fromPath"/>
+			<!-- @element polyToPoly PolyToPoly maps a points between two polygons. -->
+				<xs:element ref="Sk:polyToPoly"/>
+			<!-- @element rectToRect RectToRect maps a points between two rectangles. -->
+				<xs:element ref="Sk:rectToRect"/>
+			<!-- @element rotate Rotate computes the matrix rotation in degrees. -->
+				<xs:element ref="Sk:rotate"/>
+			<!-- @element scale Scale stretches or shrinks horizontally, vertically, or both. -->
+				<xs:element ref="Sk:scale"/>
+			<!-- @element skew Skew slants horizontally, vertically, or both. -->
+				<xs:element ref="Sk:skew"/>
+			<!-- @element translate Translate moves horizontally, vertically, or both. -->
+				<xs:element ref="Sk:translate"/>
+			</xs:choice>
+			<!-- @attribute matrix Nine floats describing a 3x3 matrix. -->
+			<xs:attribute name="matrix" type="Sk:FloatArray"/>
+			<!-- @attribute perspectX The [0][2] element of the 3x3 matrix. -->
+			<xs:attribute name="perspectX" type="Sk:Float"/>
+			<!-- @attribute perspectY The [1][2] element of the 3x3 matrix. -->
+			<xs:attribute name="perspectY" type="Sk:Float"/>
+			<!-- @attribute rotate The angle to rotate in degrees. -->
+			<xs:attribute name="rotate" type="Sk:Float"/>
+			<!-- @attribute scale The scale to apply in both X and Y.. -->
+			<xs:attribute name="scale" type="Sk:Float"/>
+			<!-- @attribute scaleX The [0][0] element of the 3x3 matrix. -->
+			<xs:attribute name="scaleX" type="Sk:Float"/>
+			<!-- @attribute scaleY The [1][1] element of the 3x3 matrix. -->
+			<xs:attribute name="scaleY" type="Sk:Float"/>
+			<!-- @attribute skewX The [0][1] element of the 3x3 matrix. -->
+			<xs:attribute name="skewX" type="Sk:Float"/>
+			<!-- @attribute skewY The [1][0] element of the 3x3 matrix. -->
+			<xs:attribute name="skewY" type="Sk:Float"/>
+			<!-- @attribute translate A point specifying the translation in X and Y. -->
+			<xs:attribute name="translate" type="Sk:Point"/>
+			<!-- @attribute translateX The [2][0] element of the 3x3 matrix. -->
+			<xs:attribute name="translateX" type="Sk:Float"/>
+			<!-- @attribute translateY The [2][1] element of the 3x3 matrix. -->
+			<xs:attribute name="translateY" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** move
+		Move an element in the display list in front or behind other elements.  
+		If where and offset are omitted, the element is moved to the end of the display list.
+		If where is specified, the element is moved before the first occurance of where in the display list.
+		If offset and where are specified, the element is moved before where plus offset.
+		A positive offset without where moves the element to the start of the list plus offset.
+		A negative offset without where moves the element to the end of the list minus offset.
+	*/ -->
+	<xs:element name="move">
+		<xs:complexType>
+			<!-- @attribute mode Has no effect. -->
+			<xs:attribute name="mode" type="Sk:AddMode"/>
+			<!-- @attribute offset The destination position using the rules listed above. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute use The element to move. -->
+			<xs:attribute name="use" type="Sk:Drawable"/>
+			<!-- @attribute where The ID of the first display list entry to move to. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** moveTo
+		MoveTo specifies the first point in a path contour.
+	*/ -->
+	<xs:element name="moveTo">
+		<xs:complexType>
+			<!-- @attribute x The point's x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The point's y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** movie
+		Movie describes a display list within the current canvas and paint. Movies can contain 
+		movies. One movie cannot affect how another movie draws, but movies can communicate
+		with each other by posting events.
+	*/ -->
+	<xs:element name="movie">
+		<xs:complexType>
+			<!-- @attribute src The URI reference, local to the containing document, containing the movie's XML. -->
+			<xs:attribute name="src" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** oval
+		Oval describes a circle stretched to fit in a rectangle.
+		The width and height attribute compute the oval's right and bottom edges when the oval
+		description is first seen. Animating the oval's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="oval">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the oval. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the oval. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the oval. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the oval. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the oval. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the oval. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** paint
+		Paint uses color, flags, path effects, mask filters, shaders, and stroke effects when drawing 
+		geometries, images, and text.
+	*/ -->
+	<xs:element name="paint">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element bitmapShader Sets or cancels an image to draw as the color. -->
+				<xs:element ref="Sk:bitmapShader"/>
+			<!-- @element blur Blur radially draws the shape with varying transparency. -->
+				<xs:element ref="Sk:blur"/>
+			<!-- @element color Color specifies a solid color in RGB or HSV. -->
+				<xs:element ref="Sk:color"/>
+			<!-- @element dash Dashes alternates stroking with dashes and gaps. -->
+				<xs:element ref="Sk:dash"/>
+			<!-- @element discrete Discrete wobbles the geometry randomly. -->
+				<xs:element ref="Sk:discrete"/>
+			<!-- @element emboss Emboss simulates a 3D light to show highlights and relief. -->
+				<xs:element ref="Sk:emboss"/>
+			<!-- @element linearGradient LinearGradient linearly ramps between two or more colors. -->
+				<xs:element ref="Sk:linearGradient"/>
+			<!-- @element maskFilter MaskFilter cancels a blur or emboss. -->
+				<xs:element ref="Sk:maskFilter"/>
+			<!-- @element  pathEffect PathEffect cancels a discrete or dash. -->
+				<xs:element ref="Sk:pathEffect"/>
+			<!-- @element radialGradient RadialGradient radially ramps between two or more colors. -->
+				<xs:element ref="Sk:radialGradient"/>
+			<!-- @element shader Shader cancels a linear or radial gradient. -->
+				<xs:element ref="Sk:shader"/>
+			<!-- @element typeface Typeface chooses a font out of a font family. -->
+				<xs:element ref="Sk:typeface"/>
+			<!-- @element transparentShader  TransparentShader ? [not sure what this is for] -->
+				<xs:element ref="Sk:transparentShader"/>
+			</xs:choice>
+			<!-- @attribute antiAlias AntiAlias uses gray shades to increase the definition of paths. -->
+			<xs:attribute name="antiAlias" type="Sk:Boolean"/>
+			<!-- @attribute ascent Ascent returns the height above the baseline defined by the font. -->
+			<xs:attribute name="ascent" type="Sk:Float"/>
+			<!-- @attribute color Color sets the paint to the color element with this ID. -->
+			<xs:attribute name="color" type="Sk:Color"/>
+			<!-- @attribute descent Descent returns the height below the baseline defined by thte font -->
+			<xs:attribute name="descent" type="Sk:Float"/>
+			<!-- @attribute fakeBold FakeBold enables a faked bold for text. -->
+			<xs:attribute name="fakeBold" type="Sk:Boolean"/>
+			<!-- @attribute filterType FilterType -->
+			<xs:attribute name="filterType" type="Sk:FilterType"/>
+			<!-- @attribute linearText LinearText uses the ideal path metrics at all sizes to describe text. -->
+			<xs:attribute name="linearText" type="Sk:Boolean"/>
+			<!-- @attribute maskFilter MaskFilter specifies a blur or emboss with this ID. -->
+			<xs:attribute name="maskFilter" type="Sk:MaskFilter"/>
+			<!-- @attribute measureText MeasureText(String) returns the width of the string in this paint. -->
+			<xs:attribute name="measureText" type="Sk:Float"/>
+			<!-- @attribute pathEffect PathEffect specifies a discrete or dash with this ID. -->
+			<xs:attribute name="pathEffect" type="Sk:PathEffect"/>
+			<!-- @attribute shader Shader specifies a gradient with this ID. -->
+			<xs:attribute name="shader" type="Sk:Shader"/>
+			<!-- @attribute strikeThru StrikeThru adds a line through the middle of drawn text. -->
+			<xs:attribute name="strikeThru" type="Sk:Boolean"/>
+			<!-- @attribute stroke Stroke draws the outline of geometry according to the pen attributes. 
+				If style is also present, its setting overrides stroke. -->
+			<xs:attribute name="stroke" type="Sk:Boolean"/>
+			<!-- @attribute strokeCap StrokeCap is one of @pattern. -->
+			<xs:attribute name="strokeCap" type="Sk:Cap"/>
+			<!-- @attribute strokeJoin StrokeJoin is one of @pattern. -->
+			<xs:attribute name="strokeJoin" type="Sk:Join"/>
+			<!-- @attribute strokeMiter StrokeMiter limits the pen's joins on narrow angles. -->
+			<xs:attribute name="strokeMiter" type="Sk:Float"/>
+			<!-- @attribute strokeWidth StrokeWidth specifies the width of the pen. -->
+			<xs:attribute name="strokeWidth" type="Sk:Float"/>
+			<!-- @attribute style Style fills, strokes, or strokes and fills the geometry with the paint's color. -->
+			<xs:attribute name="style" type="Sk:Style"/>
+			<!-- @attribute textAlign TextAlign is one of @pattern. -->
+			<xs:attribute name="textAlign" type="Sk:Align"/>
+			<!-- @attribute textScaleX TextScaleX condenses or exapnds the text. -->
+			<xs:attribute name="textScaleX" type="Sk:Float"/>
+			<!-- @attribute textSize TextSize specifies the point size of the text. -->
+			<xs:attribute name="textSize" type="Sk:Float"/>
+			<!-- @attribute textSkewX TextSkewX draws the text obliquely. -->
+			<xs:attribute name="textSkewX" type="Sk:Float"/>
+			<!-- @attribute textTracking TextTracking specifies the space between letters. -->
+			<xs:attribute name="textTracking" type="Sk:Float"/>
+			<!-- @attribute typeface Typeface specifies a typeface element with this ID. -->
+			<xs:attribute name="typeface" type="Sk:Typeface"/>
+			<!-- @attribute underline Underline draws a line under the baseline of the text. -->
+			<xs:attribute name="underline" type="Sk:Boolean"/>
+			<!-- @attribute xfermode Xfermode specifies a transfer mode, one of @pattern. -->
+			<xs:attribute name="xfermode" type="Sk:Xfermode"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** path
+		Path creates a geometry out of lines and curves.
+	*/ -->
+	<xs:element name="path">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element addCircle Adds a circle to the path. -->
+				<xs:element ref="Sk:addCircle"/>
+			<!-- @element addOval Adds an oval to the path. -->
+				<xs:element ref="Sk:addOval"/>
+			<!-- @element addPath Adds another path to the path. -->
+				<xs:element ref="Sk:addPath"/>
+			<!-- @element addRoundRect Adds a rounded-corner rectangle  to the path. -->
+				<xs:element ref="Sk:addRoundRect"/>
+			<!-- @element close Connects the last point on the path to the first. -->
+				<xs:element ref="Sk:close"/>
+			<!-- @element cubicTo Extends the path with a cubic curve. -->
+				<xs:element ref="Sk:cubicTo"/>
+			<!-- @element lineTo Extends the path with a line. -->
+				<xs:element ref="Sk:lineTo"/>
+			<!-- @element moveTo Starts a new path contour. -->
+				<xs:element ref="Sk:moveTo"/>
+			<!-- @element quadTo Extends the path with a quadratic curve. -->
+				<xs:element ref="Sk:quadTo"/>
+			<!-- @element rCubicTo Extends the path with a cubic curve expressed with relative offsets. -->
+				<xs:element ref="Sk:rCubicTo"/>
+			<!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+				<xs:element ref="Sk:rLineTo"/>
+			<!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+				<xs:element ref="Sk:rMoveTo"/>
+			<!-- @element rQuadTo Extends the path with a quadratic curve expressed with relative offsets. -->
+				<xs:element ref="Sk:rQuadTo"/>
+			</xs:choice>
+			<!-- @attribute d Creates a path using SVG path notation. -->
+			<xs:attribute name="d" type="Sk:String"/>
+			<!-- @attribute fillType One of @pattern. -->
+			<xs:attribute name="fillType" type="Sk:FillType"/>
+			<!-- @attribute length Returns the length of the path. -->
+			<xs:attribute name="length" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** pathEffect
+		PathEffect cancels any current path effect within the paint, such as dashing or discrete.
+	*/ -->
+	<xs:element name="pathEffect">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** point
+		Point describes a two dimensional point in space. The point element can be added
+		to the display list and drawn.
+	*/ -->
+	<xs:element name="point">
+		<xs:complexType>
+			<!-- @attribute x The x coordinate of the point. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The y coordinate of the point. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** polygon
+		Polygon creates a geometry out of lines. Polygon is a specialization of path; element that 
+		refers to a path can refer to a polygon also. A polygon specified through elements behaves identically
+		to a path. A polygon specified by the points attribute contains a single contour, and the contour is 
+		automatically closed.
+	*/ -->
+	<xs:element name="polygon">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element close Connects the last point on the path to the first. -->
+				<xs:element ref="Sk:close"/>
+			<!-- @element addPath Adds another path to the path. -->
+				<xs:element ref="Sk:addPath"/>
+			<!-- @element lineTo Extends the path with a line. -->
+				<xs:element ref="Sk:lineTo"/>
+			<!-- @element moveTo Starts a new path contour. -->
+				<xs:element ref="Sk:moveTo"/>
+			<!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+				<xs:element ref="Sk:rLineTo"/>
+			<!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+				<xs:element ref="Sk:rMoveTo"/>
+			</xs:choice>
+			<!-- @attribute points An array of values that describe a sequence of points, compatible with SVG. -->
+			<xs:attribute name="points" type="Sk:FloatArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** polyline
+		Polyline creates a geometry out of lines. Polygon is a specialization of path; element that 
+		refers to a path can refer to a polygon also. A polygon specified through elements behaves identically
+		to a path. A polygon specified by the points attribute contains a single contour, and the contour is 
+		not automatically closed.
+	*/ -->
+	<xs:element name="polyline">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element close Connects the last point on the path to the first. -->
+				<xs:element ref="Sk:close"/>
+			<!-- @element addPath Adds another path to the path. -->
+				<xs:element ref="Sk:addPath"/>
+			<!-- @element lineTo Extends the path with a line. -->
+				<xs:element ref="Sk:lineTo"/>
+			<!-- @element moveTo Starts a new path contour. -->
+				<xs:element ref="Sk:moveTo"/>
+			<!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+				<xs:element ref="Sk:rLineTo"/>
+			<!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+				<xs:element ref="Sk:rMoveTo"/>
+			</xs:choice>
+			<!-- @attribute points An array of values that describe a sequence of points, compatible with SVG. -->
+			<xs:attribute name="points" type="Sk:FloatArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** polyToPoly
+		PolyToPoly creates a matrix which maps points proportionally from one polygon to the other.
+	*/ -->
+	<xs:element name="polyToPoly">
+		<xs:complexType>
+			<xs:choice maxOccurs="2">
+				<xs:element ref="Sk:polygon"/>
+			</xs:choice>
+			<!-- @attribute source The polygon to map from.. -->
+			<xs:attribute name="source" type="Sk:polygon"/>
+			<!-- @attribute destination The polygon to map to.. -->
+			<xs:attribute name="destination" type="Sk:polygon"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** post
+		Post activates an event. The event can trigger one or more actions, and can carry a data payload.
+	*/ -->
+	<xs:element name="post">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:data"/>
+			</xs:choice>
+			<!-- @attribute delay Time in seconds that must elapse before the target event is activated. -->
+			<xs:attribute name="delay" type="Sk:MSec"/>
+			<!-- @attribute mode One of @pattern. @patternDescription -->
+			<xs:attribute name="mode" type="Sk:EventMode"/>
+			<!-- @attribute sink The optional named EventSink to direct the event to. -->
+			<xs:attribute name="sink" type="Sk:String"/>
+			<!-- @attribute target The ID of the user event to trigger. -->
+			<xs:attribute name="target" type="Sk:String"/>
+			<!-- @attribute type The name of the external event to post. -->
+			<xs:attribute name="type" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** quadTo
+		QuadTo adds a quadratic curve to a path.
+	*/ -->
+	<xs:element name="quadTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x position of the off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x position of the final point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute y1 The y position of the off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y position of the final point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rCubicTo
+		RCubicTo adds a cubic to the path, using the last point in the path as the first point of the cubic.  THe
+		added points are offsets from the last point in the path.
+	*/ -->
+	<xs:element name="rCubicTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x offset of the first off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x offset of the second off-curve point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute x3 The x offset of the final on-curve point. -->
+			<xs:attribute name="x3" type="Sk:Float"/>
+			<!-- @attribute y1 The y offset of the first off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y offset of the second off-curve point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<!-- @attribute y3 The y offset of the final on-curve point. -->
+			<xs:attribute name="y3" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rLineTo
+		RLineTo adds a line from the last point in a path to the specified point. The specified
+		point is relative to the last point in the path.
+	*/ -->
+	<xs:element name="rLineTo">
+		<xs:complexType>
+			<!-- @attribute x The final path x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The final path y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rMoveTo
+		RMoveTo specifies the first point in a path contour. The specified
+		point is relative to the last point in the path.
+	*/ -->
+	<xs:element name="rMoveTo">
+		<xs:complexType>
+			<!-- @attribute x The point's x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The point's y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** rQuadTo
+		RQuadTo adds a quadratic curve to a path. The quadratic 
+		points are relative to the last point in the path.
+	*/ -->
+	<xs:element name="rQuadTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x position of the off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x position of the final point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute y1 The y position of the off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y position of the final point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** radialGradient
+		RadialGradient sets the paint shader to ramp between two or more colors in concentric circles. 
+	*/ -->
+	<xs:element name="radialGradient">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:matrix"/>
+			</xs:choice>
+			<!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute tileMode One of @pattern. @patternDescription -->
+			<xs:attribute name="tileMode" type="Sk:TileMode"/>
+			<!-- @attribute center The center point of the radial gradient. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute offsets An optional array of values used to bias the colors. The first entry
+				in the array must be 0.0, the last must be 1.0, and intermediate values must ascend. -->
+			<xs:attribute name="offsets" type="Sk:FloatArray"/>
+			<!-- @attribute radius The distance from the first color to the last color. -->
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<!-- @attribute unitMapper A script that returns the mapping for [0,1] for the gradient.
+				The script can use the predefined variable 'unit' to compute the mapping. For instance,
+				"unit*unit" squares the value (while still keeping it in the range of [0,1].) The computed number
+				is pinned to from 0 to 1 after the script is executed. -->
+			<xs:attribute name="unitMapper" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** random
+		Random generates a random number, from min to max. Each time the random attribute is
+		read, a new random number is generated.
+	*/ -->
+	<xs:element name="random">
+		<xs:complexType>
+			<!-- @attribute blend The random bias from 0.0 to 1.0.
+			 0.0 biias the number towards the start and end of the range.
+			 1.0 (the default) generates a linear distribution.-->
+			<xs:attribute name="blend" type="Sk:Float"/>
+			<!-- @attribute max The largest value to generate. -->
+			<xs:attribute name="max" type="Sk:Float"/>
+			<!-- @attribute min The smallest value to generate. -->
+			<xs:attribute name="min" type="Sk:Float"/>
+			<!-- @attribute random The generated value. -->
+			<xs:attribute name="random" type="Sk:Float"/>
+			<!-- @attribute seed The random seed. Identical seeds generate the same series of 
+			numbers. -->
+			<xs:attribute name="seed" type="Sk:Int"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** rect
+		Rect describes a bounding box.
+		The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+		description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="rect">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the rectangle. Setting height computes the 
+				bottom attribute from the top attribute. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the rectangle. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rectToRect
+		RectToRect adds a matrix to map one rectangle's coordinates to another.
+	*/ -->
+	<xs:element name="rectToRect">
+		<xs:complexType>
+			<xs:choice maxOccurs="2">
+				<xs:element ref="Sk:rect"/>
+			</xs:choice>
+			<!-- @attribute source The rectangle to map from. -->
+			<xs:attribute name="source" type="Sk:rect"/>
+			<!-- @attribute destination The rectangle to map to. -->
+			<xs:attribute name="destination" type="Sk:rect"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** remove
+		Remove an item from the display list.
+		If where is specified, the first occurance of where in the display list is removed.
+		If offset and where are specified, the element at where plus offset is removed.
+		A positive offset without where removes the element at the start of the list plus offset.
+		A negative offset without where removes the element at the end of the list minus offset.
+	*/ -->
+	<xs:element name="remove">
+		<xs:complexType>
+			<!-- @attribute delete If true, reverse the action of apply's attribute mode="create". 
+				(Experimental.) -->
+			<xs:attribute name="delete" type="Sk:Boolean"/>
+			<!-- @attribute offset The destination position using the rules listed above. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute where The ID of the first display list entry to remove. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** replace
+		Replace an item in the display list.
+		If where is specified, the first occurance of where in the display list is replaced by use.
+		If offset and where are specified, the element at where plus offset is replaced by use.
+		A positive offset without where replaces  the element at the start of the list plus offset.
+		A negative offset without where replaces the element at the end of the list minus offset.
+	*/ -->
+	<xs:element name="replace">
+		<xs:complexType>
+			<!-- @attribute mode Has no effect. -->
+			<xs:attribute name="mode" type="Sk:AddMode"/>
+			<!-- @attribute offset The destination position using the rules listed above. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute use The element to be added to the display list.. -->
+			<xs:attribute name="use" type="Sk:Drawable"/>
+			<!-- @attribute where The ID of the first display list entry to remove. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** rotate
+		Rotate creates a matrix that rotates a unit vector about a center point, and concatenated
+		with the containing matrix.
+	*/ -->
+	<xs:element name="rotate">
+		<xs:complexType>
+			<!-- @attribute center A point the rotation is centered about; by default, [0.0, 0.0]. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute degrees The rotation in degrees. -->
+			<xs:attribute name="degrees" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** roundRect
+		RoundRect creates a rectangle with rounded corners. The rounded corners are specified by
+		two axes, which describe an quarter-section of the oval which is used in each corner.
+		The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+		description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="roundRect">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the rectangle. Setting height computes the 
+				bottom attribute from the top attribute. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute rx The radius of the corners on the x axis. -->
+			<xs:attribute name="rx" type="Sk:Float"/>
+			<!-- @attribute ry The radius of the corners on the y axis. -->
+			<xs:attribute name="ry" type="Sk:Float"/>
+			<!-- @attribute width The width of the rectangle. Setting width computes the 
+				right attribute from the left attribute. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** save
+		The save element collects a series of elements into a group. The state of the paint and
+		canvas are saved, so that edits to the paint and canvas within the group are restored
+		to their original value at the end of the group. 
+		The save element can be referenced
+		or defined within elements, like apply, which operate on any kind of element. Groups 
+		may contain groups. 
+	*/ -->
+	<xs:element name="save">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:set"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute condition If present and zero, the contained elements are ignored. -->
+			<xs:attribute name="condition" type="Sk:DynamicString"/>
+			<!-- @attribute enableCondition If present and zero, the contained elements are ignored
+				when enabled. -->
+			<xs:attribute name="enableCondition" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** scale
+		Scale creates a matrix that scales a unit vector about a center point, and concatenated
+		with the containing matrix.
+	*/ -->
+	<xs:element name="scale">
+		<xs:complexType>
+			<!-- @attribute center A point the scale is centered about; by default, [0.0, 0.0]. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute x The factor all x values are scaled by; by default, 1.0.  -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The factor all y values are scaled by; by default, 1.0.  -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** screenplay
+		Screenplay contains all events and elements referenced by the events.
+		A document may only contain a single screenplay element.
+	*/ -->
+	<xs:element name="screenplay">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded" >
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:event"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:include"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:movie"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:set"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute time The time of the draw (readable from script; not part of the document XML) -->
+			<xs:attribute name="time" type="Sk:MSec"/>
+	</xs:complexType>
+	</xs:element>
+	
+	<!-- /** set
+		Set animates the target element's attribute directly to the specified value.
+	*/ -->
+	<xs:element name="set">
+		<xs:complexType>
+			<!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+				begin attribute is added to any animator's begin attribute. -->
+			<xs:attribute name="begin" type="Sk:MSec"/>
+			<!-- @attribute dur The duration of the animation in milliseconds. -->
+			<xs:attribute name="dur" type="Sk:MSec"/>
+			<!-- @attribute dynamic If true, restart the animation if any of the simple values the 
+			 'lval' or 'to' attributes reference are changed. Simple values are contained by the array, boolean, float, int, 
+			 and string elements. -->
+			<!-- @attribute dynamic [Depreciated.] -->
+			<xs:attribute name="dynamic" type="Sk:Boolean" />
+			<!-- @attribute field The attribute to animate. -->
+			<xs:attribute name="field" type="Sk:String"/>
+			<!-- @attribute formula A script to execute over time to compute the field's value. Typically,
+				the fomula is a script expression which includes a reference to the time attribute of the 
+				containing apply	element.  -->
+			<xs:attribute name="formula" type="Sk:DynamicString"/>
+			<!-- @attribute lval An expression evaluating to the attribute to animate.
+				If present, lval overrides 'field'. The expression is typically an array element,
+				e.g. lval="x[y]" . -->
+			<xs:attribute name="lval" type="Sk:DynamicString"/>
+			<!-- @attribute reset  If true, the computed value is the initial value after the 
+				animation is complete. If false, or by default, the computed value is the final value 
+				after the animation is complete. -->
+			<xs:attribute name="reset" type="Sk:Boolean"/>
+			<!-- @attribute step When apply's attribute mode="immediate" or "create", the step attribute can be read by 
+				script to determine the current animation iteration.  -->
+			<xs:attribute name="step" type="Sk:Int" />
+			<!-- @attribute target The element to animate. By default, the element contained by the apply
+				or referenced by the apply's scope attribute is the animate target. -->
+			<xs:attribute name="target" type="Sk:DynamicString"/>
+			<!-- @attribute to The ending value (requires a 'from' attribute) -->
+			<xs:attribute name="to" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** skew
+		Skew creates a matrix that skews a unit vector about a center point, and concatenated
+		with the containing matrix.
+	*/ -->
+	<xs:element name="skew">
+		<xs:complexType>
+			<!-- @attribute center A point the skew is centered about; by default, [0.0, 0.0]. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute x The factor all x values are skewed by; by default, 0.0.  -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The factor all y values are skewed by; by default, 0.0.  -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** snapshot
+		Snapshot creates an image file containing the display list.
+	*/ -->
+	<xs:element name="snapshot">
+		<xs:complexType>
+			<!-- @attribute filename The name of the file to generate. -->
+			<xs:attribute name="filename" type="Sk:String"/>
+			<!-- @attribute quality The quality of the image, from 0 to 100. -->
+			<xs:attribute name="quality" type="Sk:Float"/>
+			<!-- @attribute sequence Set to true to number the filenames sequentially. -->
+			<xs:attribute name="sequence" type="Sk:Boolean"/>
+			<!-- @attribute type One of @pattern. The type of encoding to use. -->
+			<xs:attribute name="type" type="Sk:BitmapEncoding"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** string
+		String contains an array of characters.
+	*/ -->
+	<xs:element name="string" >
+		<xs:complexType>
+			<!-- @attribute length The number of characters in the string (read only). -->
+			<xs:attribute name="length" type="Sk:Int"/>
+			<!-- @attribute slice An ECMAScript compatible function that returns part of the string. -->
+			<xs:attribute name="slice" type="Sk:String"/>
+			<!-- @attribute value The string itself. -->
+			<xs:attribute name="value" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** text
+		A drawable string with a position.
+	*/ -->
+	<xs:element name="text">
+		<xs:complexType>
+			<!-- @attribute length The number of characters in the string (read only). -->
+			<xs:attribute name="length" type="Sk:Int"/>
+			<!-- @attribute text The string itself. -->
+			<xs:attribute name="text" type="Sk:String"/>
+			<!-- @attribute x The x coordinate of the string. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The y coordinate of the string. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** textBox
+		A drawable string fit into a box.
+	*/ -->
+	<xs:element name="textBox" >
+		<xs:complexType>
+			<!-- @attribute bottom The bottom of the box. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the box, computed from top and bottom. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left side of the box. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute mode One of @pattern. -->
+			<xs:attribute name="mode" type="Sk:TextBoxMode"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right side of the box. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute spacingAdd The extra spacing between lines. -->
+			<xs:attribute name="spacingAdd" type="Sk:Float"/>
+			<!-- @attribute spacingAlign One of @pattern. -->
+			<xs:attribute name="spacingAlign" type="Sk:TextBoxAlign"/>
+			<!-- @attribute spacingMul The line spacing scaled by the text height. -->
+			<xs:attribute name="spacingMul" type="Sk:Float"/>
+			<!-- @attribute text The text to fit to the box. -->
+			<xs:attribute name="text" type="Sk:String"/>
+			<!-- @attribute top The top of the box. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the box, computed from left and right. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** textOnPath
+		TextOnPath specifies the baseline for a string of text with a path.
+	*/ -->
+	<xs:element name="textOnPath">
+		<xs:complexType>
+			<xs:choice >
+				<xs:element ref="Sk:text" minOccurs="0" />
+				<xs:element ref="Sk:path" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute offset The distance along the path to place the first text character. -->
+			<xs:attribute name="offset" type="Sk:Float"/>
+			<!-- @attribute path The baseline of the text. -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<!-- @attribute text The text to place along the path. -->
+			<xs:attribute name="text" type="Sk:Text"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** textToPath
+		TextToPath sets the path to the contours described by the text's glyphs, using the current paint.
+	*/ -->
+	<xs:element name="textToPath">
+		<xs:complexType>
+			<xs:choice >
+				<xs:element ref="Sk:text" minOccurs="0" />
+				<xs:element ref="Sk:paint" minOccurs="0" />
+				<xs:element ref="Sk:path" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute paint The paint selects the text font, size and other text properties. -->
+			<xs:attribute name="paint" type="Sk:Paint"/>
+			<!-- @attribute path The reference to the path element where the text as path is stored. -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<!-- @attribute text The reference to the text element to turn into a path. -->
+			<xs:attribute name="text" type="Sk:Text"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** translate
+		Translate concatenates a translation-only matrix onto the current matrix.
+	*/ -->
+	<xs:element name="translate">
+		<xs:complexType>
+			<!-- @attribute x The translation in x. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The translation in y. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** transparentShader
+		TransparentShader uses the background for its paint.  Works well with emboss.
+	*/ -->
+	<xs:element name="transparentShader">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** typeface
+		Typeface describes the text font.
+	*/ -->
+	<xs:element name="typeface">
+		<xs:complexType>
+			<!-- @attribute fontName The name of the font. -->
+			<xs:attribute name="fontName" type="Sk:String"/>
+		</xs:complexType>
+	</xs:element>
+	
+</xs:schema>
+
diff --git a/libs/graphics/animator/SkAnimateSchema.xsx b/libs/graphics/animator/SkAnimateSchema.xsx
new file mode 100644
index 0000000..ceb7d89
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSchema.xsx
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>

+<!--This file is auto-generated by the XML Schema Designer. It holds layout information for components on the designer surface.-->

+<XSDDesignerLayout />
diff --git a/libs/graphics/animator/SkAnimateSet.cpp b/libs/graphics/animator/SkAnimateSet.cpp
new file mode 100644
index 0000000..4de2de5
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSet.cpp
@@ -0,0 +1,81 @@
+#include "SkAnimateSet.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateProperties.h"
+#include "SkParse.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSet::fInfo[] = {
+	SK_MEMBER(begin, MSec),
+	SK_MEMBER(dur, MSec),
+	SK_MEMBER_PROPERTY(dynamic, Boolean),
+	SK_MEMBER(field, String),
+//	SK_MEMBER(formula, DynamicString),
+	SK_MEMBER(lval, DynamicString),
+//	SK_MEMBER_PROPERTY(reset, Boolean),
+	SK_MEMBER_PROPERTY(step, Int),
+	SK_MEMBER(target, DynamicString),
+	SK_MEMBER(to, DynamicString)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSet);
+
+SkSet::SkSet() {
+	dur = 1; 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkSet::dump(SkAnimateMaker* maker) {
+	INHERITED::dump(maker);
+	if (dur != 1) {
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("dur=\"%g\" ", SkScalarToFloat(SkScalarDiv(dur,1000)));
+#else
+		SkDebugf("dur=\"%x\" ", SkScalarDiv(dur,1000));
+#endif
+    }
+    //don't want double />\n's
+    SkDebugf("/>\n");
+
+}
+#endif
+
+void SkSet::refresh(SkAnimateMaker& maker) {
+	fFieldInfo->setValue(maker, &fValues, 0, fFieldInfo->fCount, nil, 
+		fFieldInfo->getType(), to);
+}
+
+void SkSet::onEndElement(SkAnimateMaker& maker) {
+	if (resolveCommon(maker) == false)
+		return;
+	if (fFieldInfo == nil) {
+		maker.setErrorCode(SkDisplayXMLParserError::kFieldNotInTarget);
+		return;
+	}
+	fReset = dur != 1;
+	SkDisplayTypes outType = fFieldInfo->getType();
+	int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 :
+		fFieldInfo->getSize((const SkDisplayable*) fTarget) / sizeof(int);
+	if (fValues.getType() == SkType_Unknown) {
+		fValues.setType(outType);
+		fValues.setCount(comps);
+		if (outType == SkType_String || outType == SkType_DynamicString)
+			fValues[0].fString = SkNEW(SkString);
+		else
+			memset(fValues.begin(), 0, fValues.count() * sizeof(fValues.begin()[0]));
+	} else {
+		SkASSERT(fValues.getType() == outType);
+		if (fFieldInfo->fType == SkType_Array)
+			comps = fValues.count();
+		else
+			SkASSERT(fValues.count() == comps);
+	}
+	if (formula.size() > 0) {
+		comps = 1;
+		outType = SkType_MSec;
+	}
+	fFieldInfo->setValue(maker, &fValues, fFieldOffset, comps, this, outType, formula.size() > 0 ? formula : to);
+	fComponents = fValues.count();
+}
diff --git a/libs/graphics/animator/SkAnimateSet.h b/libs/graphics/animator/SkAnimateSet.h
new file mode 100644
index 0000000..476459f
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSet.h
@@ -0,0 +1,19 @@
+#ifndef SkAnimateSet_DEFINED
+#define SkAnimateSet_DEFINED
+
+#include "SkAnimate.h"
+
+class SkSet : public SkAnimate {
+	DECLARE_MEMBER_INFO(Set);
+	SkSet();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void refresh(SkAnimateMaker& );
+private:
+	typedef SkAnimate INHERITED;
+};
+
+#endif // SkAnimateSet_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimator.cpp b/libs/graphics/animator/SkAnimator.cpp
new file mode 100644
index 0000000..17f6855
--- /dev/null
+++ b/libs/graphics/animator/SkAnimator.cpp
@@ -0,0 +1,705 @@
+#include "SkAnimator.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayTypes.h"
+#include "SkDisplayXMLParser.h"
+#include "SkStream.h"
+#include "SkScript.h"
+#include "SkScript2.h" //	compiled script experiment
+#include "SkSystemEventTypes.h"
+#include "SkTypedArray.h"
+#ifdef ANDROID
+#include "SkDrawExtraPathEffect.h"
+#endif
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+#if defined SK_BUILD_FOR_WIN32 && defined SK_DEBUG
+	#define _static
+	extern const char gMathPrimerText[];
+	extern const char gMathPrimerBinary[];
+#else
+	#define _static static
+#endif
+
+#if !defined SK_BUILD_FOR_BREW || defined SK_DEBUG
+	_static const char gMathPrimerText[] = 
+	"<screenplay>"
+		"<Math id=\"Math\"/>"
+		"<Number id=\"Number\"/>"
+	"</screenplay>";
+#endif
+
+#if defined SK_BUILD_FOR_BREW || defined SK_DEBUG
+	_static const char gMathPrimerBinary[] = 
+	"\x0Ascreenplay\x04Mathbid\x04Math@@";	// !!! now out of date -- does not include Number
+#endif
+
+#if defined SK_BUILD_FOR_BREW
+	#define gMathPrimer gMathPrimerBinary
+#else
+	#define gMathPrimer gMathPrimerText
+#endif
+
+SkAnimator::SkAnimator() : fMaker(nil) {
+	initialize();
+}
+
+SkAnimator::~SkAnimator() {
+	SkDELETE(fMaker);
+}
+
+void SkAnimator::addExtras(SkExtras* extras) {
+	*fMaker->fExtras.append() = extras;
+}
+
+bool SkAnimator::appendStream(SkStream* stream) {
+	return decodeStream(stream);
+}
+
+bool SkAnimator::decodeMemory(const void* buffer, size_t size)
+{
+	fMaker->fFileName.reset();
+	SkDisplayXMLParser parser(*fMaker);
+	return parser.parse((const char*)buffer, size);
+}
+
+bool SkAnimator::decodeStream(SkStream* stream)
+{
+	SkDisplayXMLParser parser(*fMaker);
+	bool result = parser.parse(*stream);
+	fMaker->setErrorString();
+	return result;
+}
+
+bool SkAnimator::decodeDOM(const SkDOM& dom, const SkDOMNode* node)
+{
+	fMaker->fFileName.reset();
+	SkDisplayXMLParser parser(*fMaker);
+	return parser.parse(dom, node);
+}
+
+bool SkAnimator::decodeURI(const char uri[]) {
+//	SkDebugf("animator decode %s\n", uri);
+	SkStream* stream = SkStream::GetURIStream(fMaker->fPrefix.c_str(), uri);
+	SkAutoTDelete<SkStream> autoDel(stream);
+	setURIBase(uri);
+	return decodeStream(stream);
+}
+
+bool SkAnimator::doCharEvent(SkUnichar code) {
+	if (code == 0)
+		return false;
+	struct SkEventState state;
+	state.fCode = code;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+bool SkAnimator::doClickEvent(int clickState, SkScalar x, SkScalar y) {
+	SkASSERT(clickState >= 0 && clickState <= 2);
+	struct SkEventState state;
+	state.fX = x;
+	state.fY = y;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, 
+		clickState == 0 ? SkDisplayEvent::kMouseDown : 
+		clickState == 1 ? SkDisplayEvent::kMouseDrag : 
+		SkDisplayEvent::kMouseUp, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+bool SkAnimator::doKeyEvent(SkKey code) {
+	if (code == 0)
+		return false;
+	struct SkEventState state;
+	state.fCode = code;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+bool SkAnimator::doKeyUpEvent(SkKey code) {
+    if (code == 0)
+        return false;
+    struct SkEventState state;
+    state.fCode = code;
+    fMaker->fEnableTime = fMaker->getAppTime();
+    bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
+    fMaker->notifyInval();
+    return result;
+}
+
+bool SkAnimator::doUserEvent(const SkEvent& evt) {
+	fMaker->fEnableTime = fMaker->getAppTime();
+	return onEvent(evt);
+}
+
+SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkPaint* paint, SkMSec time) {
+	if (paint == nil)
+		return draw(canvas, time);
+	fMaker->fScreenplay.time = time;
+	fMaker->fCanvas = canvas;
+	fMaker->fPaint = paint;
+	fMaker->fCanvas->getPixels(&fMaker->fBitmap);
+	fMaker->fDisplayList.fHasUnion = false;
+	int result = fMaker->fDisplayList.draw(*fMaker, time);
+	if (result)
+		result += fMaker->fDisplayList.fHasUnion;
+	return (DifferenceType) result;
+}
+
+SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkMSec time) {
+	SkPaint paint;
+	return draw(canvas, &paint, time);
+}
+	
+#ifdef SK_DEBUG
+void SkAnimator::eventDone(const SkEvent& ) {
+}
+#endif
+
+bool SkAnimator::findClickEvent(SkScalar x, SkScalar y) {
+	struct SkEventState state;
+	state.fDisable = true;
+	state.fX = x;
+	state.fY = y;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+const SkAnimator* SkAnimator::getAnimator(const SkDisplayable* displayable) const {
+	if (displayable->getType() != SkType_Movie)
+		return nil;
+	const SkDisplayMovie* movie = (const SkDisplayMovie*) displayable;
+	return movie->getAnimator();
+}
+
+const SkDisplayable* SkAnimator::getElement(const char* id) {
+	SkDisplayable* element;
+	if (fMaker->find(id, &element) == false)
+		return nil;
+	return (const SkDisplayable*) element;
+}
+
+SkElementType SkAnimator::getElementType(const SkDisplayable* ae) {
+	SkDisplayable* element = (SkDisplayable*) ae;
+	const SkMemberInfo* info = SkDisplayType::GetMembers(fMaker, element->getType(), nil);
+	return (SkElementType) SkDisplayType::Find(fMaker, info);
+}
+
+SkElementType SkAnimator::getElementType(const char* id) {
+	const SkDisplayable* element = getElement(id);
+	return getElementType(element);
+}
+
+const SkMemberInfo* SkAnimator::getField(const SkDisplayable* ae, const char* field) {
+	SkDisplayable* element = (SkDisplayable*) ae;
+	const SkMemberInfo* info = element->getMember(field);
+	return (const SkMemberInfo*) info;
+}
+
+const SkMemberInfo* SkAnimator::getField(const char* elementID, const char* field) {
+	const SkDisplayable* element = getElement(elementID);
+	return getField(element, field);
+}
+
+SkFieldType SkAnimator::getFieldType(const SkMemberInfo* ai) {
+	const SkMemberInfo* info = (const SkMemberInfo*) ai;
+	return (SkFieldType) info->getType();
+}
+
+SkFieldType SkAnimator::getFieldType(const char* id, const char* fieldID) {
+	const SkMemberInfo* field = getField(id, fieldID);
+	return getFieldType(field);
+}
+
+ static bool getArrayCommon(const SkDisplayable* ae, const SkMemberInfo* ai,
+	 int index, SkOperand* operand, SkDisplayTypes type) {
+	const SkDisplayable* element = (const SkDisplayable*) ae;
+	const SkMemberInfo* info = (const SkMemberInfo*) ai;
+	SkASSERT(info->fType == SkType_Array);
+	return info->getArrayValue(element, index, operand);
+}
+
+int32_t SkAnimator::getArrayInt(const SkDisplayable* ae, 
+		const SkMemberInfo* ai, int index) {
+	SkOperand operand;
+	bool result = getArrayCommon(ae, ai, index, &operand, SkType_Int);
+	return result ? operand.fS32 : SK_NaN32;
+}
+
+int32_t SkAnimator::getArrayInt(const char* id, const char* fieldID, int index) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_NaN32;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_NaN32;
+	return getArrayInt(element, field, index);
+}
+
+SkScalar SkAnimator::getArrayScalar(const SkDisplayable* ae, 
+		const SkMemberInfo* ai, int index) {
+	SkOperand operand;
+	bool result = getArrayCommon(ae, ai, index, &operand, SkType_Float);
+	return result ? operand.fScalar : SK_ScalarNaN;
+}
+
+SkScalar SkAnimator::getArrayScalar(const char* id, const char* fieldID, int index) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_ScalarNaN;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_ScalarNaN;
+	return getArrayScalar(element, field, index);
+}
+
+const char* SkAnimator::getArrayString(const SkDisplayable* ae, 
+		const SkMemberInfo* ai, int index) {
+	SkOperand operand;
+	bool result = getArrayCommon(ae, ai, index, &operand, SkType_String);
+	return result ? operand.fString->c_str() : nil;
+}
+
+const char* SkAnimator::getArrayString(const char* id, const char* fieldID, int index) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return nil;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return nil;
+	return getArrayString(element, field, index);
+}
+
+SkMSec SkAnimator::getInterval() {
+	return fMaker->fMinimumInterval == (SkMSec) -1 ? 0 : fMaker->fMinimumInterval;
+}
+
+void SkAnimator::getInvalBounds(SkRect* inval) {
+	if (fMaker->fDisplayList.fHasUnion) {
+		inval->fLeft = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fLeft);
+		inval->fTop = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fTop);
+		inval->fRight = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fRight);
+		inval->fBottom = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fBottom);
+	} else {
+		inval->fLeft = inval->fTop = -SK_ScalarMax;
+		inval->fRight = inval->fBottom = SK_ScalarMax;
+	}
+}
+
+const SkXMLParserError* SkAnimator::getParserError() {
+	return &fMaker->fError;
+}
+
+const char* SkAnimator::getParserErrorString() {
+	if (fMaker->fErrorString.size() == 0 && fMaker->fError.hasError())
+		fMaker->setErrorString();
+	return fMaker->fErrorString.c_str();
+}
+
+int32_t SkAnimator::getInt(const SkDisplayable* element, const SkMemberInfo* info) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		if (info->getType() == SkType_Int) {
+			info->getValue(element, &operand, 1);
+			return operand.fS32;
+		}
+		return SK_NaN32;
+	}
+	SkScriptValue scriptValue;
+	bool success = element->getProperty(info->propertyIndex(), &scriptValue);
+	if (success && scriptValue.fType == SkType_Int)
+		return scriptValue.fOperand.fS32;
+	return SK_NaN32;
+}
+
+int32_t SkAnimator::getInt(const char* id, const char* fieldID) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_NaN32;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_NaN32;
+	return getInt(element, field);
+}
+
+SkScalar SkAnimator::getScalar(const SkDisplayable* element, const SkMemberInfo* info) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		if (info->getType() == SkType_Float) {
+			info->getValue(element, &operand, 1);
+			return operand.fScalar;
+		}
+		return SK_ScalarNaN;
+	}
+	SkScriptValue scriptValue;
+	bool success = element->getProperty(info->propertyIndex(), &scriptValue);
+	if (success && scriptValue.fType == SkType_Float)
+		return scriptValue.fOperand.fScalar;
+	return SK_ScalarNaN;
+}
+
+SkScalar SkAnimator::getScalar(const char* id, const char* fieldID) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_ScalarNaN;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_ScalarNaN;
+	return getScalar(element, field);
+}
+
+const char* SkAnimator::getString(const SkDisplayable* ae, 
+		const SkMemberInfo* ai) {
+	const SkDisplayable* element = (const SkDisplayable*) ae;
+	const SkMemberInfo* info = (const SkMemberInfo*) ai;
+	SkString* temp;
+	info->getString(element, &temp);
+	return temp->c_str();
+}
+
+const char* SkAnimator::getString(const char* id, const char* fieldID) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return nil;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return nil;
+	return getString(element, field);
+}
+
+const char* SkAnimator::getURIBase() {
+	return fMaker->fPrefix.c_str();
+}
+
+void SkAnimator::initialize() {
+	SkDELETE(fMaker);
+	fMaker = SkNEW_ARGS(SkAnimateMaker, (this, nil, nil));
+	decodeMemory(gMathPrimer, sizeof(gMathPrimer)-1);
+#ifdef ANDROID
+    InitializeSkExtraPathEffects(this);
+#endif
+}
+
+
+#ifdef SK_DEBUG
+bool SkAnimator::isTrackingEvents() {
+	return false;
+}
+#endif
+
+bool SkAnimator::onEvent(const SkEvent& evt) {
+#ifdef SK_DEBUG
+	SkAnimator* root = fMaker->getRoot();
+	if (root == nil)
+		root = this;
+	if (root->isTrackingEvents())
+		root->eventDone(evt);
+#endif
+	if (evt.isType(SK_EventType_OnEnd)) {
+		SkEventState eventState;
+		bool success = evt.findPtr("anim", (void**) &eventState.fDisplayable);
+		SkASSERT(success);
+		success = evt.findS32("time", (int32_t*) &fMaker->fEnableTime);
+		SkASSERT(success);
+		fMaker->fAdjustedStart = fMaker->getAppTime() - fMaker->fEnableTime;
+		fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
+		fMaker->fAdjustedStart = 0;
+		goto inval;
+	}
+	if (evt.isType(SK_EventType_Delay)) {
+		fMaker->doDelayedEvent();
+		goto inval;
+	}
+	{
+		const char* id = evt.findString("id");
+		if (id == nil)
+			return false;
+		SkDisplayable** firstMovie = fMaker->fMovies.begin();
+		SkDisplayable** endMovie = fMaker->fMovies.end();
+		for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+			SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+			movie->doEvent(evt);
+		}
+		{
+			SkDisplayable* event;
+			if (fMaker->find(id, &event) == false)
+				return false;
+	#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			SkString debugOut;
+			SkMSec realTime = fMaker->getAppTime();
+			debugOut.appendS32(realTime - fMaker->fDebugTimeBase);
+			debugOut.append(" onEvent id=");
+			debugOut.append(id);
+	#endif
+			SkMSec time = evt.getFast32();
+			if (time != 0) {
+				SkMSec app  = fMaker->getAppTime();
+				fMaker->setEnableTime(app, time);
+	#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+				debugOut.append(" time=");
+				debugOut.appendS32(time - fMaker->fDebugTimeBase);
+				debugOut.append(" adjust=");
+				debugOut.appendS32(fMaker->fAdjustedStart);
+	#endif
+			}
+	#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			SkDebugf("%s\n", debugOut.c_str());
+	#endif
+			SkASSERT(event->isEvent());
+			SkDisplayEvent* displayEvent = (SkDisplayEvent*) event;
+			displayEvent->populateInput(*fMaker, evt);
+			displayEvent->enableEvent(*fMaker);
+		}
+	}
+inval:
+	fMaker->notifyInval();
+	return true;
+}
+
+void SkAnimator::onEventPost(SkEvent* evt, SkEventSinkID sinkID)
+{
+#ifdef SK_DEBUG
+	SkAnimator* root = fMaker->getRoot();
+	if (root) {
+		root->onEventPost(evt, sinkID);
+		return;
+	}
+#else
+	SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID);
+#endif
+	SkEvent::Post(evt, sinkID);
+}
+
+void SkAnimator::onEventPostTime(SkEvent* evt, SkEventSinkID sinkID, SkMSec time)
+{
+#ifdef SK_DEBUG
+	SkAnimator* root = fMaker->getRoot();
+	if (root) {
+		root->onEventPostTime(evt, sinkID, time);
+		return;
+	}
+#else
+	SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID);
+#endif
+	SkEvent::PostTime(evt, sinkID, time);
+}
+
+void SkAnimator::reset() {
+	fMaker->fDisplayList.reset();
+}
+
+SkEventSinkID SkAnimator::getHostEventSinkID() const {
+	return fMaker->fHostEventSinkID; 
+}
+
+void SkAnimator::setHostEventSinkID(SkEventSinkID target) {
+	fMaker->fHostEventSinkID = target; 
+}
+
+void SkAnimator::onSetHostHandler(Handler ) {
+}
+
+void SkAnimator::setJavaOwner(Handler ) {
+}
+
+bool SkAnimator::setArrayString(const char* id, const char* fieldID, const char** array, int num)
+{
+    SkTypedArray tArray(SkType_String);
+    tArray.setCount(num);
+    for (int i = 0; i < num; i++) {
+        SkOperand op;
+        op.fString = new SkString(array[i]);
+        tArray[i] = op;
+    }
+    return setArray(id, fieldID, tArray);
+}
+bool SkAnimator::setArrayInt(const char* id, const char* fieldID, const int* array, int num)
+{
+    SkTypedArray tArray(SkType_Int);
+    tArray.setCount(num);
+    for (int i = 0; i < num; i++) {
+        SkOperand op;   
+        op.fS32 = array[i];
+        tArray[i] = op;
+    }
+    return setArray(id, fieldID, tArray);
+}
+
+bool SkAnimator::setArray(SkDisplayable* element, const SkMemberInfo* info, SkTypedArray array) {
+    if (info->fType != SkType_Array)
+        return false;   //the field is not an array
+    //i think we can handle the case where the displayable itself is an array differently from the
+    //case where it has an array - for one thing, if it is an array, i think we can change its type
+    //if it's not, we cannot
+    SkDisplayTypes type = element->getType();
+    if (type == SkType_Array) {
+        SkDisplayArray* dispArray = (SkDisplayArray*) element;
+        dispArray->values = array;  
+        return true;
+    }
+    else
+        return false;   //currently i don't care about this case
+}
+
+bool SkAnimator::setArray(const char* id, const char* fieldID, SkTypedArray array) {
+    SkDisplayable* element = (SkDisplayable*) getElement(id);
+    //should I go ahead and change all 'nil's to 'NULL'?
+    if (element == nil)
+        return false;
+    const SkMemberInfo* field = getField(element, fieldID);
+    if (field == nil)
+        return false;
+    return setArray(element, field, array);
+}
+
+bool SkAnimator::setInt(SkDisplayable* element, const SkMemberInfo* info, int32_t s32) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		operand.fS32 = s32;
+		SkASSERT(info->getType() == SkType_Int);
+		info->setValue(element, &operand, 1);
+	} else {
+		SkScriptValue scriptValue;
+		scriptValue.fType = SkType_Int;
+		scriptValue.fOperand.fS32 = s32;
+		element->setProperty(info->propertyIndex(), scriptValue);
+	}
+	return true;
+}
+
+bool SkAnimator::setInt(const char* id, const char* fieldID, int32_t s32) {
+	SkDisplayable* element = (SkDisplayable*) getElement(id);
+	if (element == nil)
+		return false;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return false;
+	return setInt(element, field, s32);
+}
+
+bool SkAnimator::setScalar(SkDisplayable* element, const SkMemberInfo* info, SkScalar scalar) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		operand.fScalar = scalar;
+		SkASSERT(info->getType() == SkType_Float);
+		info->setValue(element, &operand, 1);
+	} else {
+		SkScriptValue scriptValue;
+		scriptValue.fType = SkType_Float;
+		scriptValue.fOperand.fScalar = scalar;
+		element->setProperty(info->propertyIndex(), scriptValue);
+	}
+	return true;
+}
+
+bool SkAnimator::setScalar(const char* id, const char* fieldID, SkScalar scalar) {
+	SkDisplayable* element = (SkDisplayable*) getElement(id);
+	if (element == nil)
+		return false;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return false;
+	return setScalar(element, field, scalar);
+}
+
+bool SkAnimator::setString(SkDisplayable* element, 
+		const SkMemberInfo* info, const char* str) {
+	// !!! until this is fixed, can't call script with global references from here 
+	info->setValue(*fMaker, nil, 0, info->fCount, element, info->getType(), str, strlen(str));
+	return true;
+}
+
+bool SkAnimator::setString(const char* id, const char* fieldID, const char* str) {
+	SkDisplayable* element = (SkDisplayable*) getElement(id);
+	if (element == nil)
+		return false;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return false;
+	return setString(element, field, str);
+}
+
+void SkAnimator::setTimeline(const Timeline& timeline) {
+	fMaker->fTimeline = &timeline;
+}
+
+void SkAnimator::setURIBase(const char* uri) {
+	if (uri)
+	{
+		const char* tail = strrchr(uri, '/');
+		if (tail) {
+			SkString prefix(uri, tail - uri + 1);
+			if (SkStream::IsAbsoluteURI(uri))
+				fMaker->fPrefix.reset();
+			fMaker->fPrefix.append(prefix);
+			fMaker->fFileName.set(tail + 1);
+		} else
+			fMaker->fFileName.set(uri);
+	}
+}
+
+#ifdef SK_DEBUG
+bool SkAnimator::NoLeaks() {
+#ifdef SK_BUILD_FOR_MAC
+	if (SkDisplayable::fAllocations.count() == 0)
+		return true;
+//	return SkDisplayable::fAllocationCount == 0;
+	SkDebugf("!!! leaked %d displayables:\n", SkDisplayable::fAllocations.count());
+	for (SkDisplayable** leak = SkDisplayable::fAllocations.begin(); leak < SkDisplayable::fAllocations.end(); leak++)
+		SkDebugf("%08x %s\n", *leak, (*leak)->id);
+#endif
+	return false;
+}
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+#include "SkAnimatorScript.h"
+#include "SkBase64.h"
+#include "SkParse.h"
+#include "SkMemberInfo.h"
+
+#define unittestline(type)	{ #type , type::UnitTest }
+#endif
+
+
+void SkAnimator::Init(bool runUnitTests) {
+#ifdef SK_SUPPORT_UNITTEST
+	if (runUnitTests == false)
+		return;
+	static const struct {
+		const char*	fTypeName;
+		void (*fUnitTest)( );
+	} gUnitTests[] = {
+		unittestline(SkBase64),
+		unittestline(SkDisplayType),
+		unittestline(SkParse),
+		unittestline(SkScriptEngine),
+//		unittestline(SkScriptEngine2),	// compiled script experiment
+		unittestline(SkAnimatorScript)
+	};
+	for (int i = 0; i < (int)SK_ARRAY_COUNT(gUnitTests); i++)
+	{
+		SkDebugf("SkAnimator: Running UnitTest for %s\n", gUnitTests[i].fTypeName);
+		gUnitTests[i].fUnitTest();
+		SkDebugf("SkAnimator: End UnitTest for %s\n", gUnitTests[i].fTypeName);
+	}
+#endif
+}
+
+void SkAnimator::Term() {
+}
+
+
+
diff --git a/libs/graphics/animator/SkAnimatorScript.cpp b/libs/graphics/animator/SkAnimatorScript.cpp
new file mode 100644
index 0000000..cce5723
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript.cpp
@@ -0,0 +1,590 @@
+#include "SkAnimatorScript.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayTypes.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkParse.h"
+
+static const SkDisplayEnumMap gEnumMaps[] = {
+	{ SkType_AddMode, "indirect|immediate" },
+	{ SkType_Align, "left|center|right" },
+	{ SkType_ApplyMode, "create|immediate|once" },
+	{ SkType_ApplyTransition, "normal|reverse" },
+	{ SkType_BitmapEncoding, "jpeg|png" },
+	{ SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
+	{ SkType_Boolean, "false|true" },
+	{ SkType_Cap, "butt|round|square" },
+	{ SkType_EventCode, "none|leftSoftKey|rightSoftKey|home|back|send|end|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash|up|down|left|right|OK|volUp|volDown|camera" },
+	{ SkType_EventKind, "none|keyChar|keyPress|keyPressUp|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
+	{ SkType_EventMode, "deferred|immediate" },
+	{ SkType_FillType, "winding|evenOdd" },
+	{ SkType_FilterType, "none|bilinear" },
+    { SkType_FontStyle, "normal|bold|italic|boldItalic" },
+	{ SkType_FromPathMode, "normal|angle|position" },
+	{ SkType_Join, "miter|round|blunt" },
+	{ SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
+	{ SkType_PathDirection, "cw|ccw" },
+	{ SkType_Style, "fill|stroke|strokeAndFill" },
+	{ SkType_TextBoxAlign, "start|center|end" },
+	{ SkType_TextBoxMode, "oneLine|lineBreak" },
+	{ SkType_TileMode, "clamp|repeat|mirror" },
+	{ SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
+		"srcATop|dstATop|xor|darken|lighten" },
+};
+
+static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
+
+SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type)
+    : SkScriptEngine(SkScriptEngine::ToOpType(type)), fMaker(maker), fParent(NULL), fWorking(working)
+{
+	memberCallBack(EvalMember, (void*) this);
+	memberFunctionCallBack(EvalMemberFunction, (void*) this);
+	boxCallBack(Box, (void*) this);
+	unboxCallBack(Unbox, (void*) &maker);
+	propertyCallBack(EvalID, (void*) this);	// must be first (entries are prepended, will be last), since it never fails
+	propertyCallBack(Infinity, (void*) this);
+	propertyCallBack(NaN, (void*) this);
+	functionCallBack(Eval, (void*) this);
+	functionCallBack(IsFinite, (void*) this);
+	functionCallBack(IsNaN, (void*) this);
+	if (type == SkType_ARGB) {
+		functionCallBack(EvalRGB, (void*) this);
+		propertyCallBack(EvalNamedColor, (void*) &maker.fIDs);
+	}
+	if (SkDisplayType::IsEnum(&maker, type)) {
+		// !!! for SpiderMonkey, iterate through the enum values, and map them to globals
+		const SkDisplayEnumMap& map = GetEnumValues(type);
+		propertyCallBack(EvalEnum, (void*) map.fValues); 
+	} 
+	for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->fExtraCallBack)
+			propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
+	}
+}
+
+SkAnimatorScript::~SkAnimatorScript() {
+	for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
+		delete *dispPtr;
+}
+
+bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) {
+		const char* script = original;
+		bool success = evaluateScript(&script, result);
+		if (success == false || result->fType != type) {
+			fMaker.setScriptError(*this);
+			return false;
+		}
+		return true;
+}
+
+bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
+	SkAnimatorScript* engine = (SkAnimatorScript*) user;
+	SkDisplayTypes type = scriptValue->fType;
+	SkDisplayable* displayable;
+	switch (type) {
+		case SkType_Array: {
+			SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray);
+			displayable = boxedValue;
+			} break;
+		case SkType_Boolean: {
+			SkDisplayBoolean* boxedValue = new SkDisplayBoolean;
+			displayable = boxedValue;
+			boxedValue->value = !! scriptValue->fOperand.fS32;
+			} break;
+		case SkType_Int: {
+			SkDisplayInt* boxedValue = new SkDisplayInt;
+			displayable = boxedValue;
+			boxedValue->value = scriptValue->fOperand.fS32;
+			} break;
+		case SkType_Float: {
+			SkDisplayFloat* boxedValue = new SkDisplayFloat;
+			displayable = boxedValue;
+			boxedValue->value = scriptValue->fOperand.fScalar;
+			} break;
+		case SkType_String: {
+			SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString);
+			displayable = boxedValue;
+			} break;
+		case SkType_Displayable: 
+			scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable;
+			scriptValue->fType = SkType_Displayable;
+			return true;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	engine->track(displayable);
+	scriptValue->fOperand.fObject = displayable;
+	scriptValue->fType = SkType_Displayable;
+	return true;
+}
+
+bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("eval", function, len) == false)
+		return false;
+	if (params.count() != 1)
+		return false;
+	SkAnimatorScript* host = (SkAnimatorScript*) eng;
+	SkAnimatorScript engine(host->fMaker, host->fWorking, SkScriptEngine::ToDisplayType(host->fReturnType));
+	SkScriptValue* scriptValue = params.begin();
+	bool success = true;
+	if (scriptValue->fType == SkType_String) {
+		const char* script = scriptValue->fOperand.fString->c_str();
+		success = engine.evaluateScript(&script, value);
+	} else
+		*value = *scriptValue;
+	return success;
+}
+
+bool SkAnimatorScript::EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* value) {
+	const char* tokens = (const char*) callBack;
+	value->fType = SkType_Int;
+	if (MapEnums(tokens, token, len, (int*)&value->fOperand.fS32))
+		return true; 
+	return false;
+}
+
+bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) {
+	SkAnimatorScript* engine = (SkAnimatorScript*) user;
+	SkTDict<SkDisplayable*>* ids = &engine->fMaker.fIDs;
+	SkDisplayable* displayable;
+	bool success = ids->find(token, len, &displayable); 
+	if (success == false) {
+		displayable = engine->fWorking;
+		if (SK_LITERAL_STR_EQUAL("parent", token, len)) {
+			SkDisplayable* parent = displayable->getParent();
+			if (parent == false)
+				parent = engine->fParent;
+			if (parent) {
+				value->fOperand.fDisplayable = parent;
+				value->fType = SkType_Displayable;
+				return true;
+			}
+		}
+		if (displayable && EvalMember(token, len, displayable, engine, value))
+			return true;
+		value->fOperand.fString = NULL;
+		value->fType = SkType_String;	
+	} else {
+		SkDisplayable* working = engine->fWorking;
+		value->fOperand.fDisplayable = displayable;
+		value->fType = SkType_Displayable;
+		if (displayable->canContainDependents() && working && working->isAnimate()) {
+			SkAnimateBase* animator = (SkAnimateBase*) working;
+			if (animator->isDynamic()) {
+				SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
+				depend->addDependent(working);
+			}
+		}
+	}
+	return true;
+}
+
+bool SkAnimatorScript::EvalNamedColor(const char* token, size_t len, void* callback, SkScriptValue* value) {
+		value->fType = SkType_Int;
+	if (SkParse::FindNamedColor(token, len, (SkColor*) &value->fOperand.fS32) != NULL)
+		return true;
+	return false;
+}
+
+bool SkAnimatorScript::EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("rgb", function, len) == false)
+		return false;
+	if (params.count() != 3)
+		return false;
+	SkScriptEngine* engine = (SkScriptEngine*) eng;
+	unsigned result = 0xFF000000;
+	int shift = 16;
+	for (SkScriptValue* valuePtr = params.begin(); valuePtr < params.end(); valuePtr++) {
+		engine->convertTo(SkType_Int, valuePtr);
+		result |= SkClampMax(valuePtr->fOperand.fS32, 255) << shift;
+		shift -= 8;
+	}
+	value->fOperand.fS32 = result;
+	value->fType = SkType_Int;
+	return true;
+}
+
+bool SkAnimatorScript::EvalMemberCommon(SkScriptEngine* engine, const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkScriptValue* value) {
+	SkDisplayTypes original;
+	SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
+	if (info->fType == SkType_Array)
+		type = SkType_Array;
+	switch (type) {
+		case SkType_ARGB:
+			type = SkType_Int;
+		case SkType_Boolean:
+		case SkType_Int:
+		case SkType_MSec:
+		case SkType_Float:
+			SkASSERT(info->getCount() == 1);
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) 
+				value->fOperand.fS32 = *(int32_t*) info->memberData(displayable);	// OK for SkScalar too
+			if (type == SkType_MSec) {
+				value->fOperand.fScalar = SkScalarDiv((SkScalar) value->fOperand.fS32, 1000); // dividing two ints is the same as dividing two scalars 
+				type = SkType_Float;
+			}
+			break;
+		case SkType_String: {
+			SkString* displayableString;
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
+				info->getString(displayable, &displayableString);
+				value->fOperand.fString = new SkString(*displayableString);
+			}
+			} break;
+		case SkType_Array: {
+			SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
+			SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
+			if (displayable->getType() == SkType_Array) {
+				SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
+				original = typedArray->values.getType();
+			}
+			SkASSERT(original != SkType_Unknown);
+			SkTypedArray* array = value->fOperand.fArray = new SkTypedArray(original);
+			engine->track(array);
+			int count = displayableArray->count();
+			if (count > 0) {
+				array->setCount(count);
+				memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand));
+			}
+			} break;
+		default:
+			SkASSERT(0); // unimplemented
+	}
+	value->fType = type;
+	return true;
+}
+
+bool SkAnimatorScript::EvalMember(const char* member, size_t len, void* object, void* eng, 
+		SkScriptValue* value) {
+	SkScriptEngine* engine = (SkScriptEngine*) eng;
+	SkDisplayable* displayable = (SkDisplayable*) object;
+	SkString name(member, len);
+	SkDisplayable* named = displayable->contains(name);
+	if (named) {
+		value->fOperand.fDisplayable = named;
+		value->fType = SkType_Displayable;
+		return true;
+	}
+	const SkMemberInfo* info = displayable->getMember(name.c_str());
+	if (info == NULL)
+		return false;
+	if (info->fType == SkType_MemberProperty) {
+		if (displayable->getProperty(info->propertyIndex(), value) == false) {
+			SkASSERT(0);
+			return false;
+		}
+	}
+	return EvalMemberCommon(engine, info, displayable, value);
+}
+
+bool SkAnimatorScript::EvalMemberFunction(const char* member, size_t len, void* object, 
+		SkTDArray<SkScriptValue>& params, void* eng, SkScriptValue* value) {
+	SkScriptEngine* engine = (SkScriptEngine*) eng;
+	SkDisplayable* displayable = (SkDisplayable*) object;
+	SkString name(member, len);
+	const SkMemberInfo* info = displayable->getMember(name.c_str());
+	SkASSERT(info != NULL); /* !!! error handling unimplemented */
+	if (info->fType != SkType_MemberFunction) {
+		SkASSERT(0);
+		return false;
+	}
+	displayable->executeFunction(displayable, info->functionIndex(), params, info->getType(), 
+		value);
+	return EvalMemberCommon(engine, info, displayable, value);
+}
+
+bool SkAnimatorScript::EvaluateDisplayable(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkDisplayable** result) {
+	SkAnimatorScript engine(maker, displayable, SkType_Displayable);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_Displayable);
+	if (success)
+		*result = value.fOperand.fDisplayable;
+	return success;
+}
+
+bool SkAnimatorScript::EvaluateInt(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, int32_t* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_Int);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_Int);
+	if (success)
+		*result = value.fOperand.fS32;
+	return success;
+}
+
+bool SkAnimatorScript::EvaluateFloat(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkScalar* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_Float);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_Float);
+	if (success)
+		*result = value.fOperand.fScalar;
+	return success;
+}
+
+bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkString* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_String);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_String);
+	if (success)
+		result->set(*(value.fOperand.fString));
+  return success;
+}
+
+bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, SkDisplayable* parent, const char* script, SkString* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_String);
+	engine.fParent = parent;
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_String);
+	if (success)
+		result->set(*(value.fOperand.fString));
+  return success;
+}
+
+const SkDisplayEnumMap& SkAnimatorScript::GetEnumValues(SkDisplayTypes type) {
+	int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type, 
+		sizeof(SkDisplayEnumMap));
+	SkASSERT(index >= 0);
+	return gEnumMaps[index];
+}
+
+bool SkAnimatorScript::Infinity(const char* token, size_t len, void* user, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("Infinity", token, len) == false)
+		return false;
+	value->fType = SkType_Float;
+	value->fOperand.fScalar = SK_ScalarInfinity;
+	return true;
+}
+
+bool SkAnimatorScript::IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL(function, "isFinite", len) == false)
+		return false;
+	if (params.count() != 1)
+		return false;
+	SkScriptValue* scriptValue = params.begin();
+	SkDisplayTypes type = scriptValue->fType;
+	SkScalar scalar = scriptValue->fOperand.fScalar;
+	value->fType = SkType_Int;
+	value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false && 
+		SkScalarAbs(scalar) != SK_ScalarInfinity 	: type == SkType_Int;
+	return true;
+}
+
+bool SkAnimatorScript::IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("isNaN", function, len) == false)
+		return false;
+	if (params.count() != 1)
+		return false;
+	SkScriptValue* scriptValue = params.begin();
+	value->fType = SkType_Int;
+	value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fScalar) : 0;
+	return true;
+}
+
+bool SkAnimatorScript::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
+	int index = 0;
+	bool more = true;
+	do {
+		const char* last = strchr(ptr, '|');
+		if (last == NULL) {
+			last = &ptr[strlen(ptr)];
+			more = false;
+		}
+		size_t length = last - ptr;
+		if (len == length && strncmp(ptr, match, length) == 0) {
+			*value = index;
+			return true;
+		}
+		index++;
+		ptr = last + 1;
+	} while (more);
+	return false;
+}
+
+bool SkAnimatorScript::NaN(const char* token, size_t len, void* user, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("NaN", token, len) == false)
+		return false;
+	value->fType = SkType_Float;
+	value->fOperand.fScalar = SK_ScalarNaN;
+	return true;
+}
+
+#if 0
+bool SkAnimatorScript::ObjectToString(void* object, void* user, SkScriptValue* value) {
+	SkTDict<SkDisplayable*>* ids = (SkTDict<SkDisplayable*>*) user;
+	SkDisplayable* displayable = (SkDisplayable*) object;
+	const char* key;
+	bool success = ids->findKey(displayable, &key); 
+	if (success == false)
+		return false;
+	value->fOperand.fString = 	new SkString(key);
+	value->fType = SkType_String;
+	return true;
+}
+#endif
+
+bool SkAnimatorScript::Unbox(void* m, SkScriptValue* scriptValue) {
+	SkAnimateMaker* maker = (SkAnimateMaker*) m;
+	SkASSERT((unsigned) scriptValue->fType == (unsigned) SkType_Displayable);
+	SkDisplayable* displayable = (SkDisplayable*) scriptValue->fOperand.fObject;
+	SkDisplayTypes type = displayable->getType();
+	switch (displayable->getType()) {
+		case SkType_Array: {
+			SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
+			scriptValue->fOperand.fArray = &boxedValue->values;
+			} break;
+		case SkType_Boolean: {
+			SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
+			scriptValue->fOperand.fS32 = boxedValue->value;
+			} break;
+		case SkType_Int: {
+			SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
+			scriptValue->fOperand.fS32 = boxedValue->value;
+			} break;
+		case SkType_Float: {
+			SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
+			scriptValue->fOperand.fScalar = boxedValue->value;
+			} break;
+		case SkType_String: {
+			SkDisplayString* boxedValue = (SkDisplayString*) displayable;
+			scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (boxedValue->value));
+			} break;
+		default: {
+			const char* id;
+			bool success = maker->findKey(displayable, &id);
+			SkASSERT(success);
+			scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (id));
+			type = SkType_String;
+		}
+	}
+	scriptValue->fType = type;
+	return true;
+}
+
+#if defined SK_SUPPORT_UNITTEST
+
+#include "SkAnimator.h"
+
+static const char scriptTestSetup[]  = 
+"<screenplay>\n"
+	"<text id='label' text='defg'/>\n"
+	"<add id='addLabel' use='label'/>\n"
+	"<text id='text1' text='test'/>\n"
+	"<apply scope='addLabel'>\n"
+		"<set target='label' field='text' to='#script:text1.text'/>\n"
+	"</apply>\n"
+	"<apply>\n"
+		"<paint id='labelPaint'>\n"
+			"<emboss id='emboss' direction='[1,1,1]'  />\n"
+		"</paint>\n"
+		"<animate id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>\n"
+		"<set lval='direction[0]' target='emboss' to='-1' />\n"
+	"</apply>\n"
+	"<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />\n"
+	"<color id='xColor' color='rgb(12,34,56)' />\n"
+	"<array id='emptyArray' />\n"
+	"<array id='intArray' values='[1, 4, 6]' />\n"
+	"<int id='idx' value='2' />\n"
+	"<int id='idy' value='2' />\n"
+	"<string id='alpha' value='abc' />\n"
+	"<rect id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />\n"
+	"<event id='evt'>\n"
+		"<input name='x' />\n"
+		"<apply scope='idy'>\n"
+			"<set field='value' to='evt.x.int' />\n"
+		"</apply>\n"
+	"</event>\n"
+"</screenplay>";
+
+#if !defined(SK_BUILD_FOR_BREW)
+
+#define DEFAULT_ANSWER   , 0
+
+static const SkScriptNAnswer scriptTests[]  = {
+	{ "label.text.length == 4", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+//	{ "labelPaint.measureText(label.text) > 0 ? labelPaint.measureText(label.text)+10 : 40", SkType_Float, 0, SkIntToScalar(0x23)  },
+	{	"Number.POSITIVE_INFINITY >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Infinity >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Number.NEGATIVE_INFINITY <= -Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Number.MIN_VALUE > 0 ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"isNaN(Number.NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"isNaN(NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) DEFAULT_ANSWER },
+	{	"alpha+alpha", SkType_String, 0, 0, "abcabc" },
+	{	"intArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"emptyArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"idx", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"intArray.length", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"intArray.values[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"intArray[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"idx.value", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"alpha.value", SkType_String, 0, 0, "abc" },
+	{	"alpha", SkType_String, 0, 0, "abc" },
+	{	"alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
+	{	"alpha+idx", SkType_String, 0, 0, "abc2" },
+	{	"idx+alpha", SkType_String, 0, 0, "2abc" },
+	{	"intArray[idx]", SkType_Int, 6 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"alpha.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"testRect.left+2", SkType_Float, 0, SkIntToScalar(3) DEFAULT_ANSWER },
+	{	"0 ? Math.sin(0) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? intArray[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? intArray.values[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? idx : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? idx.value : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? alpha.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{ "idy", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER }
+};
+#endif
+
+#define SkScriptNAnswer_testCount	SK_ARRAY_COUNT(scriptTests)
+
+void SkAnimatorScript::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+	SkAnimator animator;
+	SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
+	SkEvent evt;
+	evt.setString("id", "evt");
+	evt.setS32("x", 3);
+	animator.doUserEvent(evt);
+	// set up animator with memory script above, then run value tests
+	for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
+		SkAnimatorScript engine(*animator.fMaker, NULL, scriptTests[index].fType);
+		SkScriptValue value;
+		const char* script = scriptTests[index].fScript;
+		bool success = engine.evaluateScript(&script, &value);
+		if (success == false) {
+			SkDebugf("script failed: %s\n", scriptTests[index].fScript);
+			SkASSERT(scriptTests[index].fType == SkType_Unknown);
+			continue;
+		}
+		SkASSERT(value.fType == scriptTests[index].fType);
+		SkScalar error;
+		switch (value.fType) {
+			case SkType_Int:
+				SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+				break;
+			case SkType_Float:
+				error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+				SkASSERT(error < SK_Scalar1 / 10000);
+				break;
+			case SkType_String:
+				SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/animator/SkAnimatorScript.h b/libs/graphics/animator/SkAnimatorScript.h
new file mode 100644
index 0000000..2a02a2f
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript.h
@@ -0,0 +1,67 @@
+#ifndef SkAnimatorScript_DEFINED
+#define SkAnimatorScript_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkScript.h"
+#include "SkTypedArray.h"
+
+class SkAnimateMaker;
+struct SkMemberInfo;
+
+struct SkDisplayEnumMap {
+	SkDisplayTypes fType;
+	const char* fValues;
+};
+
+class SkAnimatorScript : public SkScriptEngine {
+public:
+	SkAnimatorScript(SkAnimateMaker& , SkDisplayable* , SkDisplayTypes type);
+	~SkAnimatorScript();
+	bool evaluate(const char* script, SkScriptValue* , SkDisplayTypes type);
+	void track(SkDisplayable* displayable) { 
+		SkASSERT(fTrackDisplayable.find(displayable) < 0);  
+		*fTrackDisplayable.append() = displayable; }
+	static bool EvaluateDisplayable(SkAnimateMaker& , SkDisplayable* , const char* script, SkDisplayable** );
+	static bool EvaluateFloat(SkAnimateMaker& , SkDisplayable* , const char* script, SkScalar* );
+	static bool EvaluateInt(SkAnimateMaker& , SkDisplayable* , const char* script, int32_t* );
+	static bool EvaluateString(SkAnimateMaker& , SkDisplayable* , const char* script, SkString* );
+	static bool EvaluateString(SkAnimateMaker& , SkDisplayable* , SkDisplayable* parent, const char* script, SkString* );
+	static bool MapEnums(const char* ptr, const char* match, size_t len, int* value);
+protected:
+	static bool Box(void* user, SkScriptValue* );
+	static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static bool EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool EvalID(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool EvalMember(const char* member, size_t len, void* object, void* eng, 
+		SkScriptValue* value);
+	static bool EvalMemberCommon(SkScriptEngine* , const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkScriptValue* value);
+	static bool EvalMemberFunction(const char* member, size_t len, void* object, 
+		SkTDArray<SkScriptValue>& params, void* user, SkScriptValue* value);
+	static bool EvalNamedColor(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static const SkDisplayEnumMap& GetEnumValues(SkDisplayTypes type); 
+	static bool Infinity(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static bool IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static bool NaN(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool Unbox(void* , SkScriptValue* scriptValue);
+	SkTDDisplayableArray fTrackDisplayable;
+	SkAnimateMaker& fMaker;
+	SkDisplayable* fParent;
+	SkDisplayable* fWorking;
+private:
+	friend class SkDump;
+	friend struct SkScriptNAnswer;
+#ifdef SK_SUPPORT_UNITTEST
+public:
+	static void UnitTest();
+#endif
+};
+
+#endif // SkAnimatorScript_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimatorScript2.cpp b/libs/graphics/animator/SkAnimatorScript2.cpp
new file mode 100755
index 0000000..a3aeaf6
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript2.cpp
@@ -0,0 +1,618 @@
+#include "SkAnimatorScript2.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayTypes.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkOpArray.h"
+#include "SkParse.h"
+#include "SkScript2.h"
+#include "SkScriptCallBack.h"
+
+static const SkDisplayEnumMap gEnumMaps[] = {
+	{ SkType_AddMode, "indirect|immediate" },
+	{ SkType_Align, "left|center|right" },
+	{ SkType_ApplyMode, "immediate|once" },
+	{ SkType_ApplyTransition, "reverse" },
+	{ SkType_BitmapEncoding, "jpeg|png" },
+	{ SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
+	{ SkType_Boolean, "false|true" },
+	{ SkType_Cap, "butt|round|square" },
+	{ SkType_EventCode, "none|up|down|left|right|back|end|OK|send|leftSoftKey|rightSoftKey|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash" },
+	{ SkType_EventKind, "none|keyChar|keyPress|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
+	{ SkType_EventMode, "deferred|immediate" },
+	{ SkType_FillType, "winding|evenOdd" },
+	{ SkType_FilterType, "none|bilinear" },
+	{ SkType_FromPathMode, "normal|angle|position" },
+	{ SkType_Join, "miter|round|blunt" },
+	{ SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
+	{ SkType_PathDirection, "cw|ccw" },
+	{ SkType_Style, "fill|stroke|strokeAndFill" },
+	{ SkType_TextBoxAlign, "start|center|end" },
+	{ SkType_TextBoxMode, "oneLine|lineBreak" },
+	{ SkType_TileMode, "clamp|repeat|mirror" },
+	{ SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
+		"srcATop|dstATop|xor|darken|lighten" },
+};
+
+static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
+
+
+class SkAnimatorScript_Box : public SkScriptCallBackConvert {
+public:
+	SkAnimatorScript_Box() {}
+
+	~SkAnimatorScript_Box() {
+		for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
+			delete *dispPtr;
+	}
+
+	virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) {
+		SkDisplayable* displayable;
+		switch (type) {
+			case SkOperand2::kArray: {
+				SkDisplayArray* boxedValue = new SkDisplayArray(*operand->fArray);
+				displayable = boxedValue;
+				} break;
+			case SkOperand2::kS32: {
+				SkDisplayInt* boxedValue = new SkDisplayInt;
+				displayable = boxedValue;
+				boxedValue->value = operand->fS32;
+				} break;
+			case SkOperand2::kScalar: {
+				SkDisplayFloat* boxedValue = new SkDisplayFloat;
+				displayable = boxedValue;
+				boxedValue->value = operand->fScalar;
+				} break;
+			case SkOperand2::kString: {
+				SkDisplayString* boxedValue = new SkDisplayString(*operand->fString);
+				displayable = boxedValue;
+				} break;
+			case SkOperand2::kObject: 
+				return true;
+			default:
+				SkASSERT(0);
+				return false;
+		}
+		track(displayable);
+		operand->fObject = (void*) displayable;
+		return true;
+	}
+
+	virtual SkOperand2::OpType getReturnType(int index) { 
+		return SkOperand2::kObject; 
+	}
+
+	virtual Type getType() const { 
+		return kBox; 
+	}
+
+	void track(SkDisplayable* displayable) { 
+		SkASSERT(fTrackDisplayable.find(displayable) < 0);  
+		*fTrackDisplayable.append() = displayable; 
+	}
+
+	SkTDDisplayableArray fTrackDisplayable;
+};
+
+
+class SkAnimatorScript_Enum : public SkScriptCallBackProperty {
+public:
+	SkAnimatorScript_Enum(const char* tokens) : fTokens(tokens) {}
+
+	virtual bool getConstValue(const char* name, int len, SkOperand2* value) { 
+		return SkAnimatorScript2::MapEnums(fTokens, name, len, &value->fS32);
+	}
+
+private:
+	const char* fTokens;
+};
+
+	// !!! if type is string, call invoke
+	// if any other type, return original value
+		// distinction is undone: could do this by returning index == 0 only if param is string
+		// still, caller of getParamTypes will attempt to convert param to string (I guess)
+class SkAnimatorScript_Eval : public SkScriptCallBackFunction {
+public:
+	SkAnimatorScript_Eval(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	virtual bool getIndex(const char* name, int len, size_t* result) {
+		if (SK_LITERAL_STR_EQUAL("eval", name, len) != 0)
+			return false;
+		*result = 0;
+		return true;
+	}
+	
+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+		types->setCount(1);
+		SkOperand2::OpType* type = types->begin();
+		type[0] = SkOperand2::kString;
+	}
+
+	virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) {
+		SkAnimatorScript2 engine(fEngine->getMaker(), fEngine->getWorking(), 
+			SkAnimatorScript2::ToDisplayType(fEngine->getReturnType()));
+		SkOperand2* op = params->begin();
+		const char* script = op->fString->c_str();
+		SkScriptValue2 value;
+		return engine.evaluateScript(&script, &value);
+		SkASSERT(value.fType == fEngine->getReturnType());
+		*answer = value.fOperand;
+		// !!! incomplete ?
+		return true;
+	}
+
+private:
+	SkAnimatorScript2* fEngine;
+};
+
+class SkAnimatorScript_ID : public SkScriptCallBackProperty {
+public:
+	SkAnimatorScript_ID(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	virtual bool getIndex(const char* token, int len, size_t* result) {  
+		SkDisplayable* displayable;
+		bool success = fEngine->getMaker().find(token, len, &displayable);
+		if (success == false) {
+			*result = 0;
+		} else {
+			*result = (size_t) displayable;
+			SkDisplayable* working = fEngine->getWorking();
+			if (displayable->canContainDependents() && working && working->isAnimate()) {
+				SkAnimateBase* animator = (SkAnimateBase*) working;
+				if (animator->isDynamic()) {
+					SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
+					depend->addDependent(working);
+				}
+			}
+		}
+		return true; 
+	}
+
+	virtual bool getResult(size_t ref, SkOperand2* answer) {
+		answer->fObject = (void*) ref;
+		return true;
+	}
+
+	virtual SkOperand2::OpType getReturnType(size_t index) {
+		return index == 0 ? SkOperand2::kString : SkOperand2::kObject;
+	}
+
+private:
+	SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_Member : public SkScriptCallBackMember {
+public:
+
+	SkAnimatorScript_Member(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) {
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		SkString name(member, len);
+		SkDisplayable* named = displayable->contains(name);
+		if (named) {
+			ref->fType = SkOperand2::kObject;
+			ref->fOperand.fObject = named;
+			return true;
+		}
+		const SkMemberInfo* info = displayable->getMember(name.c_str());
+		if (info == nil)
+			return false;	// !!! add additional error info?
+		ref->fType = SkAnimatorScript2::ToOpType(info->getType());
+		ref->fOperand.fObject = (void*) info;
+		return true;
+	}
+
+	bool invoke(size_t ref, void* object, SkOperand2* value) {
+		const SkMemberInfo* info = (const SkMemberInfo* ) ref;
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		if (info->fType == SkType_MemberProperty) {
+			if (displayable->getProperty2(info->propertyIndex(), value) == false) {
+				return false;
+			}
+		}
+		return fEngine->evalMemberCommon(info, displayable, value);
+	}
+
+	SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_MemberFunction : public SkScriptCallBackMemberFunction {
+public:
+	SkAnimatorScript_MemberFunction(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) {
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		SkString name(member, len);
+		const SkMemberInfo* info = displayable->getMember(name.c_str());
+		if (info == nil || info->fType != SkType_MemberFunction)
+			return false;	// !!! add additional error info?
+		ref->fType = SkAnimatorScript2::ToOpType(info->getType());
+		ref->fOperand.fObject = (void*) info;
+		return true;
+	}
+
+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+		types->setCount(3);
+		SkOperand2::OpType* type = types->begin();
+		type[0] = type[1] = type[2] = SkOperand2::kS32;
+	}
+
+	bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value)
+	{
+		const SkMemberInfo* info = (const SkMemberInfo* ) ref;
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		displayable->executeFunction2(displayable, info->functionIndex(), params, info->getType(), 
+			value);
+		return fEngine->evalMemberCommon(info, displayable, value);
+	}
+
+	SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_NamedColor : public SkScriptCallBackProperty {
+public:
+	virtual bool getConstValue(const char* name, int len, SkOperand2* value) {
+		return SkParse::FindNamedColor(name, len, (SkColor*) &value->fS32) != nil;
+	}
+};
+
+
+class SkAnimatorScript_RGB : public SkScriptCallBackFunction {
+public:
+	virtual bool getIndex(const char* name, int len, size_t* result) {
+		if (SK_LITERAL_STR_EQUAL("rgb", name, len) != 0)
+			return false;
+		*result = 0;
+		return true;
+	}
+
+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+		types->setCount(3);
+		SkOperand2::OpType* type = types->begin();
+		type[0] = type[1] = type[2] = SkOperand2::kS32;
+	}
+
+	virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) {
+		SkASSERT(index == 0);
+		unsigned result = 0xFF000000;
+		int shift = 16;
+		for (int index = 0; index < 3; index++) {
+			result |= SkClampMax(params->begin()[index].fS32, 255) << shift;
+			shift -= 8;
+		}
+		answer->fS32 = result;
+		return true;
+	}
+
+};
+
+
+class SkAnimatorScript_Unbox : public SkScriptCallBackConvert {
+public:
+	SkAnimatorScript_Unbox(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) {
+		SkASSERT(type == SkOperand2::kObject);
+		SkDisplayable* displayable = (SkDisplayable*) operand->fObject;
+		switch (displayable->getType()) {
+			case SkType_Array: {
+				SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
+				operand->fArray = new SkOpArray(SkAnimatorScript2::ToOpType(boxedValue->values.getType()));
+				int count = boxedValue->values.count();
+				operand->fArray->setCount(count);
+				memcpy(operand->fArray->begin(), boxedValue->values.begin(), count * sizeof(SkOperand2));
+				fEngine->track(operand->fArray);
+				} break;
+			case SkType_Boolean: {
+				SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
+				operand->fS32 = boxedValue->value;
+				} break;
+			case SkType_Int: {
+				SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
+				operand->fS32 = boxedValue->value;
+				} break;
+			case SkType_Float: {
+				SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
+				operand->fScalar = boxedValue->value;
+				} break;
+			case SkType_String: {
+				SkDisplayString* boxedValue = (SkDisplayString*) displayable;
+				operand->fString = SkNEW_ARGS(SkString, (boxedValue->value));
+				} break;
+			default: {
+				const char* id;
+				bool success = fEngine->getMaker().findKey(displayable, &id);
+				SkASSERT(success);
+				operand->fString = SkNEW_ARGS(SkString, (id));
+			}
+		}
+		return true;
+	}
+
+	virtual SkOperand2::OpType getReturnType(int /*index*/, SkOperand2* operand) { 
+		SkDisplayable* displayable = (SkDisplayable*) operand->fObject;
+		switch (displayable->getType()) {
+			case SkType_Array:
+				return SkOperand2::kArray;
+			case SkType_Int:
+				return SkOperand2::kS32;
+			case SkType_Float:
+				return SkOperand2::kScalar;
+			case SkType_String:
+			default:
+				return SkOperand2::kString;
+		}
+	}
+
+	virtual Type getType() const { 
+		return kUnbox; 
+	}
+
+	SkAnimatorScript2* fEngine;
+};
+
+SkAnimatorScript2::SkAnimatorScript2(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) : 
+		SkScriptEngine2(ToOpType(type)), fMaker(maker), fWorking(working) {
+	*fCallBackArray.append() = new SkAnimatorScript_Member(this);
+	*fCallBackArray.append() = new SkAnimatorScript_MemberFunction(this);
+	*fCallBackArray.append() = new SkAnimatorScript_Box();
+	*fCallBackArray.append() = new SkAnimatorScript_Unbox(this);
+	*fCallBackArray.append() = new SkAnimatorScript_ID(this);
+	if (type == SkType_ARGB) {
+		*fCallBackArray.append() = new SkAnimatorScript_RGB();
+		*fCallBackArray.append() = new SkAnimatorScript_NamedColor();
+	}
+	if (SkDisplayType::IsEnum(&maker, type)) {
+		// !!! for SpiderMonkey, iterate through the enum values, and map them to globals
+		const SkDisplayEnumMap& map = GetEnumValues(type);
+		*fCallBackArray.append() = new SkAnimatorScript_Enum(map.fValues); 
+	}
+	*fCallBackArray.append() = new SkAnimatorScript_Eval(this);
+#if 0		// !!! no extra support for now
+	for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->fExtraCallBack)
+			*fCallBackArray.append() = new propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
+	}
+#endif
+}
+
+SkAnimatorScript2::~SkAnimatorScript2() {
+	SkScriptCallBack** end = fCallBackArray.end();
+	for (SkScriptCallBack** ptr = fCallBackArray.begin(); ptr < end; ptr++)
+		delete *ptr;
+}
+
+bool SkAnimatorScript2::evalMemberCommon(const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkOperand2* value) {
+	SkDisplayTypes original;
+	SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
+	if (info->fType == SkType_Array)
+		type = SkType_Array;
+	switch (type) {
+		case SkType_ARGB:
+			type = SkType_Int;
+		case SkType_Boolean:
+		case SkType_Int:
+		case SkType_MSec:
+		case SkType_Float:
+			SkASSERT(info->getCount() == 1);
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) 
+				value->fS32 = *(int32_t*) info->memberData(displayable);	// OK for SkScalar too
+			if (type == SkType_MSec) {
+				value->fScalar = SkScalarDiv((SkScalar) value->fS32, 1000); // dividing two ints is the same as dividing two scalars 
+				type = SkType_Float;
+			}
+			break;
+		case SkType_String: {
+			SkString* displayableString;
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
+				info->getString(displayable, &displayableString);
+				value->fString = new SkString(*displayableString);
+			}
+			} break;
+		case SkType_Array: {
+			SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
+			SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
+			if (displayable->getType() == SkType_Array) {
+				SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
+				original = typedArray->values.getType();
+			}
+			SkASSERT(original != SkType_Unknown);
+			SkOpArray* array = value->fArray = new SkOpArray(ToOpType(original));
+			track(array);
+			int count = displayableArray->count();
+			if (count > 0) {
+				array->setCount(count);
+				memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand2));
+			}
+			} break;
+		default:
+			SkASSERT(0); // unimplemented
+	}
+	return true;
+}
+
+const SkDisplayEnumMap& SkAnimatorScript2::GetEnumValues(SkDisplayTypes type) {
+	int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type, 
+		sizeof(SkDisplayEnumMap));
+	SkASSERT(index >= 0);
+	return gEnumMaps[index];
+}
+
+SkDisplayTypes SkAnimatorScript2::ToDisplayType(SkOperand2::OpType type) {
+	int val = type;
+	switch (val) {
+		case SkOperand2::kNoType:
+			return SkType_Unknown;
+		case SkOperand2::kS32:
+			return SkType_Int;
+		case SkOperand2::kScalar:
+			return SkType_Float;
+		case SkOperand2::kString:
+			return SkType_String;
+		case SkOperand2::kArray:
+			return SkType_Array;
+		case SkOperand2::kObject:
+			return SkType_Displayable;
+		default:
+			SkASSERT(0);
+			return SkType_Unknown;
+	}
+}
+
+SkOperand2::OpType SkAnimatorScript2::ToOpType(SkDisplayTypes type) {
+	if (SkDisplayType::IsDisplayable(nil /* fMaker */, type))
+		return SkOperand2::kObject;
+	if (SkDisplayType::IsEnum(nil /* fMaker */, type))
+		return SkOperand2::kS32;
+	switch (type) {
+		case SkType_ARGB:
+		case SkType_MSec:
+		case SkType_Int:
+			return SkOperand2::kS32;
+		case SkType_Float:
+		case SkType_Point:
+		case SkType_3D_Point:
+			return SkOperand2::kScalar;
+		case SkType_Base64:
+		case SkType_DynamicString:
+		case SkType_String:
+			return SkOperand2::kString;
+		case SkType_Array:
+			return SkOperand2::kArray;
+		case SkType_Unknown:
+			return SkOperand2::kNoType;
+		default:
+			SkASSERT(0);
+			return SkOperand2::kNoType;
+	}
+}
+
+bool SkAnimatorScript2::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
+	int index = 0;
+	bool more = true;
+	do {
+		const char* last = strchr(ptr, '|');
+		if (last == nil) {
+			last = &ptr[strlen(ptr)];
+			more = false;
+		}
+		size_t length = last - ptr;
+		if (len == length && strncmp(ptr, match, length) == 0) {
+			*value = index;
+			return true;
+		}
+		index++;
+		ptr = last + 1;
+	} while (more);
+	return false;
+}
+
+#if defined SK_DEBUG
+
+#include "SkAnimator.h"
+
+static const char scriptTestSetup[]  = 
+"<screenplay>"
+	"<apply>"
+		"<paint>"
+			"<emboss id='emboss' direction='[1,1,1]'  />"
+		"</paint>"
+		"<animateField id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>"
+		"<set lval='direction[0]' target='emboss' to='-1' />"
+	"</apply>"
+	"<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />"
+	"<color id='xColor' color='rgb(12,34,56)' />"
+	"<typedArray id='emptyArray' />"
+	"<typedArray id='intArray' values='[1, 4, 6]' />"
+	"<s32 id='idx' value='2' />"
+	"<s32 id='idy' value='2' />"
+	"<string id='alpha' value='abc' />"
+	"<rectangle id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />"
+	"<event id='evt'>"
+		"<input name='x' />"
+		"<apply scope='idy'>"
+			"<set field='value' to='evt.x.s32' />"
+		"</apply>"
+	"</event>"
+"</screenplay>";
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer scriptTests[]  = {
+	{	"alpha+alpha", SkType_String, 0, 0, "abcabc" },
+	{	"0 ? Math.sin(0) : 1", SkType_Int, 1 },
+	{	"intArray[4]", SkType_Unknown },
+	{	"emptyArray[4]", SkType_Unknown },
+	{	"idx", SkType_Int, 2 },
+	{	"intArray.length", SkType_Int, 3 },
+	{	"intArray.values[0]", SkType_Int, 1 },
+	{	"intArray[0]", SkType_Int, 1 },
+	{	"idx.value", SkType_Int, 2 },
+	{	"alpha.value", SkType_String, 0, 0, "abc" },
+	{	"alpha", SkType_String, 0, 0, "abc" },
+	{	"alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
+	{	"alpha+idx", SkType_String, 0, 0, "abc2" },
+	{	"idx+alpha", SkType_String, 0, 0, "2abc" },
+	{	"intArray[idx]", SkType_Int, 6 },
+	{	"alpha.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) },
+	{	"testRect.left+2", SkType_Float, 0, SkIntToScalar(3) },
+	{	"0 ? intArray[0] : 1", SkType_Int, 1 },
+	{	"0 ? intArray.values[0] : 1", SkType_Int, 1 },
+	{	"0 ? idx : 1", SkType_Int, 1 },
+	{	"0 ? idx.value : 1", SkType_Int, 1 },
+	{	"0 ? alpha.slice(1,2) : 1", SkType_Int, 1 },
+	{	"0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 },
+	{ "idy", SkType_Int, 3 }
+};
+#endif
+
+#define SkScriptNAnswer_testCount	SK_ARRAY_COUNT(scriptTests)
+
+void SkAnimatorScript2::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+	SkAnimator animator;
+	SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
+	SkEvent evt;
+	evt.setString("id", "evt");
+	evt.setS32("x", 3);
+	animator.doUserEvent(evt);
+	// set up animator with memory script above, then run value tests
+	for (int index = 0; index < SkScriptNAnswer_testCount; index++) {
+		SkAnimatorScript2 engine(*animator.fMaker, nil, scriptTests[index].fType);
+		SkScriptValue2 value;
+		const char* script = scriptTests[index].fScript;
+		bool success = engine.evaluateScript(&script, &value);
+		if (success == false) {
+			SkASSERT(scriptTests[index].fType == SkType_Unknown);
+			continue;
+		}
+		SkASSERT(value.fType == ToOpType(scriptTests[index].fType));
+		SkScalar error;
+		switch (value.fType) {
+			case SkOperand2::kS32:
+				SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+				break;
+			case SkOperand2::kScalar:
+				error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+				SkASSERT(error < SK_Scalar1 / 10000);
+				break;
+			case SkOperand2::kString:
+				SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer));
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkAnimatorScript2.h b/libs/graphics/animator/SkAnimatorScript2.h
new file mode 100755
index 0000000..61261e9
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript2.h
@@ -0,0 +1,43 @@
+#ifndef SkAnimatorScript2_DEFINED
+#define SkAnimatorScript2_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkScript2.h"
+#include "SkTypedArray.h"
+
+class SkAnimateMaker;
+struct SkMemberInfo;
+
+#ifndef SkAnimatorScript_DEFINED
+struct SkDisplayEnumMap {
+	SkDisplayTypes fType;
+	const char* fValues;
+};
+#endif
+
+class SkAnimatorScript2 : public SkScriptEngine2 {
+public:
+	SkAnimatorScript2(SkAnimateMaker& , SkDisplayable* working, SkDisplayTypes type);
+	~SkAnimatorScript2();
+	bool evalMemberCommon(const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkOperand2* value);
+	SkAnimateMaker& getMaker() { return fMaker; }
+	SkDisplayable* getWorking() { return fWorking; }
+	static bool MapEnums(const char* ptr, const char* match, size_t len, int* value);
+	static const SkDisplayEnumMap& GetEnumValues(SkDisplayTypes type); 
+	static SkDisplayTypes ToDisplayType(SkOperand2::OpType type);
+	static SkOperand2::OpType ToOpType(SkDisplayTypes type);
+private:
+	SkAnimateMaker& fMaker;
+	SkDisplayable* fWorking;
+	friend class SkDump;
+	friend struct SkScriptNAnswer;
+	// illegal
+	SkAnimatorScript2& operator=(const SkAnimatorScript2&);
+#ifdef SK_DEBUG
+public:
+	static void UnitTest();
+#endif
+};
+
+#endif // SkAnimatorScript2_DEFINED
diff --git a/libs/graphics/animator/SkBase64.cpp b/libs/graphics/animator/SkBase64.cpp
new file mode 100644
index 0000000..664841a
--- /dev/null
+++ b/libs/graphics/animator/SkBase64.cpp
@@ -0,0 +1,171 @@
+#include "SkBase64.h"
+
+#define DecodePad -2
+#define EncodePad 64
+
+static const char encode[] = 
+	"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
+	"abcdefghijklmnopqrstuvwxyz"
+	"0123456789+/=";
+
+static const signed char decodeData[] = {
+    62, -1, -1, -1, 63,
+    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, DecodePad, -1, -1,
+    -1,  0,  1,  2,  3,  4,  5,  6, 7,  8,  9, 10, 11, 12, 13, 14,
+    15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
+    -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+    41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51
+};
+
+SkBase64::SkBase64() : fLength((size_t) -1), fData(nil) {
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable 'two', etc. may be used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+SkBase64::Error SkBase64::decode(const void* srcPtr, size_t size, bool writeDestination) {
+	unsigned char* dst = (unsigned char*) fData;
+	const unsigned char* dstStart = (const unsigned char*) fData;
+	const unsigned char* src = (const unsigned char*) srcPtr;
+	bool padTwo = false;
+	bool padThree = false;
+	const unsigned char* end = src + size;
+	while (src < end) {
+		unsigned char bytes[4];
+		int byte = 0;
+		do {
+			unsigned char srcByte = *src++;
+			if (srcByte == 0)
+				goto goHome;
+			if (srcByte <= ' ')
+				continue; // treat as white space
+			if (srcByte < '+' || srcByte > 'z')
+				return kBadCharError;
+			signed char decoded = decodeData[srcByte - '+'];
+			bytes[byte] = decoded;
+			if (decoded < 0) {
+				if (decoded == DecodePad) 
+					goto handlePad;
+				return kBadCharError;
+			} else
+				byte++;
+			if (*src)
+				continue;
+			if (byte == 0)
+				goto goHome;
+			if (byte == 4)
+				break;
+handlePad:
+			if (byte < 2)
+				return kPadError;
+			padThree = true;
+			if (byte == 2)
+				padTwo = true;
+			break;
+		} while (byte < 4);
+		int two, three;
+		if (writeDestination) {
+			int one = (U8) (bytes[0] << 2);
+			two = bytes[1];
+			one |= two >> 4;
+			two = (U8) (two << 4);
+			three = bytes[2];
+			two |= three >> 2;
+			three = (U8) (three << 6);
+			three |= bytes[3];
+			SkASSERT(one < 256 && two < 256 && three < 256);
+			*dst = (unsigned char) one;
+		}
+		dst++;
+		if (padTwo) 
+			break;
+		if (writeDestination)
+			*dst = (unsigned char) two;
+		dst++;
+		if (padThree)
+			break;
+		if (writeDestination)
+			*dst = (unsigned char) three;
+		dst++;
+	}
+goHome:
+	fLength = dst - dstStart;
+	return kNoError;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	
+#pragma warning ( pop )
+#endif
+
+size_t SkBase64::Encode(const void* srcPtr, size_t length, void* dstPtr) {
+	const unsigned char* src = (const unsigned char*) srcPtr;
+	unsigned char* dst = (unsigned char*) dstPtr;
+	if (dst) {
+		size_t remainder = length % 3;
+		const unsigned char* end = &src[length - remainder];
+		while (src < end) {
+			unsigned a = *src++;
+			unsigned b = *src++;
+			unsigned c = *src++;
+			int		 d = c & 0x3F;
+			c = (c >> 6 | b << 2) & 0x3F; 
+			b = (b >> 4 | a << 4) & 0x3F;
+			a = a >> 2;
+			*dst++ = encode[a];
+			*dst++ = encode[b];
+			*dst++ = encode[c];
+			*dst++ = encode[d];
+		}
+		if (remainder > 0) {
+			int k1 = 0;
+			int k2 = EncodePad;
+			int a = (U8) *src++;
+			if (remainder == 2)
+			{
+				int b = *src++;
+				k1 = b >> 4;
+				k2 = (b << 2) & 0x3F;
+			}
+			*dst++ = encode[a >> 2];
+			*dst++ = encode[(k1 | a << 4) & 0x3F];
+			*dst++ = encode[k2];
+			*dst++ = encode[EncodePad];
+		}
+	}
+	return (length + 2) / 3 * 4;
+}
+
+SkBase64::Error SkBase64::decode(const char* src, size_t len) {
+	Error err = decode(src, len, false);
+	SkASSERT(err == kNoError);
+	if (err != kNoError)
+		return err;
+	fData = new char[fLength];	// should use sk_malloc/sk_free
+	decode(src, len, true);
+	return kNoError;
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkBase64::UnitTest() {
+	signed char all[256];
+	for (int index = 0; index < 256; index++)
+		all[index] = (signed char) (index + 1);
+	for (int offset = 0; offset < 6; offset++) {
+		size_t length = 256 - offset;
+		size_t encodeLength = Encode(all + offset, length, nil);
+		char* src = (char*)sk_malloc_throw(encodeLength + 1);
+		Encode(all + offset, length, src);
+		src[encodeLength] = '\0';
+		SkBase64 tryMe;
+		tryMe.decode(src, encodeLength);
+		SkASSERT(length == tryMe.fLength);
+		SkASSERT(strcmp((const char*) (all + offset), tryMe.fData) == 0);
+		sk_free(src);
+		delete[] tryMe.fData;
+	}
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkBase64.h b/libs/graphics/animator/SkBase64.h
new file mode 100644
index 0000000..4132dd3
--- /dev/null
+++ b/libs/graphics/animator/SkBase64.h
@@ -0,0 +1,30 @@
+#ifndef SkBase64_DEFINED
+#define SkBase64_DEFINED
+
+#include "SkTypes.h"
+
+struct SkBase64 {
+public:
+	enum Error {
+		kNoError,
+		kPadError,
+		kBadCharError
+	};
+
+	SkBase64();
+	Error decode(const char* src, size_t length);
+	char* getData() { return fData; }
+	static size_t Encode(const void* src, size_t length, void* dest);
+
+#ifdef SK_SUPPORT_UNITTEST
+	static void UnitTest();
+#endif
+private:
+	Error decode(const void* srcPtr, size_t length, bool writeDestination);
+
+	size_t fLength;
+	char* fData;
+	friend class SkImage;
+};
+
+#endif // SkBase64_DEFINED
diff --git a/libs/graphics/animator/SkBoundable.cpp b/libs/graphics/animator/SkBoundable.cpp
new file mode 100644
index 0000000..92c8fd0
--- /dev/null
+++ b/libs/graphics/animator/SkBoundable.cpp
@@ -0,0 +1,47 @@
+#include "SkBoundable.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+SkBoundable::SkBoundable() {
+	clearBounds();
+	fBounds.fTop = 0;
+	fBounds.fRight = 0;
+	fBounds.fBottom = 0;
+}
+
+void SkBoundable::clearBounder() {
+	fBounds.fLeft = 0x7fff;
+}
+
+void SkBoundable::getBounds(SkRect* rect) {
+	SkASSERT(rect);
+	if (fBounds.fLeft == (S16)0x8000U) {
+		INHERITED::getBounds(rect);
+		return;
+	}
+	rect->fLeft = SkIntToScalar(fBounds.fLeft);
+	rect->fTop = SkIntToScalar(fBounds.fTop);
+	rect->fRight = SkIntToScalar(fBounds.fRight);
+	rect->fBottom = SkIntToScalar(fBounds.fBottom);
+}
+
+void SkBoundable::enableBounder() {
+	fBounds.fLeft = 0;
+}
+
+
+SkBoundableAuto::SkBoundableAuto(SkBoundable* boundable, 
+		SkAnimateMaker& maker) : fBoundable(boundable), fMaker(maker) {
+	if (fBoundable->hasBounds()) {
+		fMaker.fCanvas->setBounder(&maker.fDisplayList);
+		fMaker.fDisplayList.fBounds.setEmpty();
+	}
+}
+
+SkBoundableAuto::~SkBoundableAuto() {
+	if (fBoundable->hasBounds() == false)
+		return;
+	fMaker.fCanvas->setBounder(nil);
+	fBoundable->setBounds(fMaker.fDisplayList.fBounds);
+}
+
diff --git a/libs/graphics/animator/SkBoundable.h b/libs/graphics/animator/SkBoundable.h
new file mode 100644
index 0000000..d3e3586
--- /dev/null
+++ b/libs/graphics/animator/SkBoundable.h
@@ -0,0 +1,33 @@
+#ifndef SkBoundable_DEFINED
+#define SkBoundable_DEFINED
+
+#include "SkDrawable.h"
+#include "SkRect.h"
+
+class SkBoundable : public SkDrawable {
+public:
+	SkBoundable();
+	virtual void clearBounder();
+	virtual void enableBounder();
+	virtual void getBounds(SkRect* );
+	bool hasBounds() { return fBounds.fLeft != (S16)0x8000U; }
+	void setBounds(SkRect16& bounds) { fBounds = bounds; }
+protected:
+	void clearBounds() { fBounds.fLeft = (S16) SkToU16(0x8000); }; // mark bounds as unset
+	SkRect16 fBounds;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+class SkBoundableAuto {
+public:
+	SkBoundableAuto(SkBoundable* boundable, SkAnimateMaker& maker);
+	~SkBoundableAuto();
+private:
+	SkBoundable* fBoundable;
+	SkAnimateMaker& fMaker;
+	SkBoundableAuto& operator= (const SkBoundableAuto& );
+};
+
+#endif // SkBoundable_DEFINED
+
diff --git a/libs/graphics/animator/SkBuildCondensedInfo.cpp b/libs/graphics/animator/SkBuildCondensedInfo.cpp
new file mode 100644
index 0000000..6c29499
--- /dev/null
+++ b/libs/graphics/animator/SkBuildCondensedInfo.cpp
@@ -0,0 +1,275 @@
+#include "SkTypes.h"
+#if defined SK_BUILD_CONDENSED
+#include "SkMemberInfo.h"
+#if SK_USE_CONDENSED_INFO == 1 
+#error "SK_USE_CONDENSED_INFO must be zero to build condensed info"
+#endif
+#if !defined SK_BUILD_FOR_WIN32
+#error "SK_BUILD_FOR_WIN32 must be defined to build condensed info"
+#endif
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include <stdio.h>
+
+SkTDMemberInfoArray gInfos;
+SkTDIntArray gInfosCounts;
+SkTDDisplayTypesArray gInfosTypeIDs;
+SkTDMemberInfoArray gUnknowns;
+SkTDIntArray gUnknownsCounts;
+
+static void AddInfo(SkDisplayTypes type, const SkMemberInfo* info, int infoCount) {
+	SkASSERT(gInfos[type] == nil);
+	gInfos[type] = info;
+	gInfosCounts[type] = infoCount;
+	*gInfosTypeIDs.append() = type;
+	size_t allStrs = 0;
+	for (int inner = 0; inner < infoCount; inner++) {
+		SkASSERT(info[inner].fCount < 256);
+		int offset = (int) info[inner].fOffset;
+		SkASSERT(offset < 128 && offset > -129);
+		SkASSERT(allStrs < 256);
+		if (info[inner].fType == SkType_BaseClassInfo) {
+			const SkMemberInfo* innerInfo = (const SkMemberInfo*) info[inner].fName;
+			if (gUnknowns.find(innerInfo) == -1) {
+				*gUnknowns.append() = innerInfo;
+				*gUnknownsCounts.append() = info[inner].fCount;
+			}
+		}
+		if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+			allStrs += strlen(info[inner].fName);
+		allStrs += 1;
+		SkASSERT(info[inner].fType < 256);
+	}
+}
+
+static void WriteInfo(FILE* condensed, const SkMemberInfo* info, int infoCount,
+			const char* typeName, bool draw, bool display) {
+	fprintf(condensed, "static const char g%sStrings[] = \n", typeName);
+	int inner;
+	// write strings
+	for (inner = 0; inner < infoCount; inner++) {
+		const char* name = (info[inner].fType != SkType_BaseClassInfo && info[inner].fName) ?
+			info[inner].fName : "";
+		const char* zero = inner < infoCount - 1 ? "\\0" : "";
+		fprintf(condensed, "\t\"%s%s\"\n", name, zero);
+	}
+	fprintf(condensed, ";\n\nstatic const SkMemberInfo g%s", draw ? "Draw" : display ? "Display" : "");
+	fprintf(condensed, "%sInfo[] = {", typeName);
+	size_t nameOffset = 0;
+	// write info tables
+	for (inner = 0; inner < infoCount; inner++) {
+		size_t offset = info[inner].fOffset;
+		if (info[inner].fType == SkType_BaseClassInfo) {
+			offset = (size_t) gInfos.find((const SkMemberInfo* ) info[inner].fName);
+			SkASSERT((int) offset >= 0);
+			offset = gInfosTypeIDs.find((SkDisplayTypes) offset);
+			SkASSERT((int) offset >= 0);
+		}
+		fprintf(condensed, "\n\t{%d, %d, %d, %d}", nameOffset, offset,
+			info[inner].fType, info[inner].fCount);
+		if (inner < infoCount - 1)
+			putc(',', condensed);
+		if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+			nameOffset += strlen(info[inner].fName);
+		nameOffset += 1;
+	}
+	fprintf(condensed, "\n};\n\n");
+}
+
+static void Get3DName(char* scratch, const char* name) {
+	if (strncmp("skia3d:", name, sizeof("skia3d:") - 1) == 0) {
+		strcpy(scratch, "3D_");
+		scratch[3]= name[7] & ~0x20;
+		strcpy(&scratch[4], &name[8]);
+	} else {
+		scratch[0] = name[0] & ~0x20;
+		strcpy(&scratch[1], &name[1]);
+	}
+}
+
+int type_compare(const void* a, const void* b) {
+	SkDisplayTypes first = *(SkDisplayTypes*) a;
+	SkDisplayTypes second = *(SkDisplayTypes*) b;
+	return first < second ? -1 : first == second ? 0 : 1;
+}
+
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* maker) {
+	gInfos.setCount(kNumberOfTypes);
+	memset(gInfos.begin(), 0, sizeof(gInfos[0]) * kNumberOfTypes);
+	gInfosCounts.setCount(kNumberOfTypes);
+	memset(gInfosCounts.begin(), -1, sizeof(gInfosCounts[0]) * kNumberOfTypes);
+	// check to see if it is condensable
+	int index, infoCount;
+	for (index = 0; index < kTypeNamesSize; index++) {
+		const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+		if (info == nil)
+			continue;
+		AddInfo(gTypeNames[index].fType, info, infoCount);
+	}
+	const SkMemberInfo* extraInfo = 
+		SkDisplayType::GetMembers(maker, SkType_3D_Point, &infoCount);
+	AddInfo(SkType_Point, extraInfo, infoCount);
+	AddInfo(SkType_3D_Point, extraInfo, infoCount);
+//	int baseInfos = gInfos.count();
+	do {
+		SkTDMemberInfoArray oldRefs = gUnknowns;
+		SkTDIntArray oldRefCounts = gUnknownsCounts;
+		gUnknowns.reset();
+		gUnknownsCounts.reset();
+		for (index = 0; index < oldRefs.count(); index++) {
+			const SkMemberInfo* info = oldRefs[index];
+			if (gInfos.find(info) == -1) {
+				int typeIndex = 0;
+				for (; typeIndex < kNumberOfTypes; typeIndex++) {
+					const SkMemberInfo* temp = SkDisplayType::GetMembers(
+						maker, (SkDisplayTypes) typeIndex, nil);
+					if (temp == info)
+						break;
+				}
+				SkASSERT(typeIndex < kNumberOfTypes);
+				AddInfo((SkDisplayTypes) typeIndex, info, oldRefCounts[index]);
+			}
+		}
+	} while (gUnknowns.count() > 0);
+	qsort(gInfosTypeIDs.begin(), gInfosTypeIDs.count(), sizeof(gInfosTypeIDs[0]), &type_compare);
+#ifdef SK_DEBUG
+	FILE* condensed = fopen("../../src/animator/SkCondensedDebug.cpp", "w+");
+	fprintf(condensed, "#include \"SkTypes.h\"\n");
+	fprintf(condensed, "#ifdef SK_DEBUG\n");
+#else
+	FILE* condensed = fopen("../../src/animator/SkCondensedRelease.cpp", "w+");
+	fprintf(condensed, "#include \"SkTypes.h\"\n");
+	fprintf(condensed, "#ifdef SK_RELEASE\n");
+#endif
+	// write header
+	fprintf(condensed, "// This file was automatically generated.\n");
+	fprintf(condensed, "// To change it, edit the file with the matching debug info.\n");
+	fprintf(condensed, "// Then execute SkDisplayType::BuildCondensedInfo() to "
+		"regenerate this file.\n\n");
+	// write name of memberInfo
+	int typeNameIndex = 0;
+	int unknown = 1;
+	for (index = 0; index < gInfos.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		char scratch[64];
+		bool drawPrefix, displayPrefix;
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+			drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+			displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+		} else {
+			sprintf(scratch, "Unknown%d", unknown++);
+			drawPrefix = displayPrefix = false;
+		}
+		WriteInfo(condensed, info, gInfosCounts[index], scratch, drawPrefix, displayPrefix);
+	}
+	// write array of table pointers
+//	start here;
+	fprintf(condensed, "static const SkMemberInfo* const gInfoTables[] = {");
+	typeNameIndex = 0;
+	unknown = 1;
+	for (index = 0; index < gInfos.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		char scratch[64];
+		bool drawPrefix, displayPrefix;
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+			drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+			displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+		} else {
+			sprintf(scratch, "Unknown%d", unknown++);
+			drawPrefix = displayPrefix = false;
+		}
+		fprintf(condensed, "\n\tg");
+		if (drawPrefix)
+			fprintf(condensed, "Draw");
+		if (displayPrefix)
+			fprintf(condensed, "Display");
+		fprintf(condensed, "%sInfo", scratch);
+		if (index < gInfos.count() - 1)
+				putc(',', condensed);
+	}
+	fprintf(condensed, "\n};\n\n");
+	// write the array of number of entries in the info table
+	fprintf(condensed, "static const unsigned char gInfoCounts[] = {\n\t");
+	int written = 0;
+	for (index = 0; index < gInfosCounts.count(); index++) {
+		int count = gInfosCounts[index];
+		if (count < 0)
+			continue;
+		if (written > 0)
+			putc(',', condensed);
+		if (written % 20 == 19)
+			fprintf(condensed, "\n\t");
+		fprintf(condensed, "%d",count);
+		written++;
+	}
+	fprintf(condensed, "\n};\n\n");
+	// write array of type ids table entries correspond to
+	fprintf(condensed, "static const unsigned char gTypeIDs[] = {\n\t");
+	int typeIDCount = 0;
+	typeNameIndex = 0;
+	unknown = 1;
+	for (index = 0; index < gInfosCounts.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		typeIDCount++;
+		char scratch[64];
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+		} else
+			sprintf(scratch, "Unknown%d", unknown++);
+		fprintf(condensed, "%d%c // %s\n\t", index, 
+			index < gInfosCounts.count() ? ',' : ' ', scratch);
+	}
+	fprintf(condensed, "\n};\n\n");
+	fprintf(condensed, "static const int kTypeIDs = %d;\n\n", typeIDCount);
+	// write the array of string pointers
+	fprintf(condensed, "static const char* const gInfoNames[] = {");
+	typeNameIndex = 0;
+	unknown = 1;
+	written = 0;
+	for (index = 0; index < gInfosCounts.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		if (written > 0)
+				putc(',', condensed);
+		written++;
+		fprintf(condensed, "\n\tg");
+		char scratch[64];
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+		} else
+			sprintf(scratch, "Unknown%d", unknown++);
+		fprintf(condensed, "%sStrings", scratch);
+	}
+	fprintf(condensed, "\n};\n\n");
+	fprintf(condensed, "#endif\n");
+	fclose(condensed);
+	gInfos.reset();
+	gInfosCounts.reset();
+	gInfosTypeIDs.reset();
+	gUnknowns.reset();
+	gUnknownsCounts.reset();
+}
+
+#elif defined SK_DEBUG
+#include "SkDisplayType.h"
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* ) {}
+#endif
+
+
diff --git a/libs/graphics/animator/SkCondensedDebug.cpp b/libs/graphics/animator/SkCondensedDebug.cpp
new file mode 100644
index 0000000..f60487b
--- /dev/null
+++ b/libs/graphics/animator/SkCondensedDebug.cpp
@@ -0,0 +1,1380 @@
+#include "SkTypes.h"
+#ifndef SK_BUILD_FOR_UNIX
+#ifdef SK_DEBUG
+// This file was automatically generated.
+// To change it, edit the file with the matching debug info.
+// Then execute SkDisplayType::BuildCondensedInfo() to regenerate this file.
+
+static const char gMathStrings[] = 
+	"E\0"
+	"LN10\0"
+	"LN2\0"
+	"LOG10E\0"
+	"LOG2E\0"
+	"PI\0"
+	"SQRT1_2\0"
+	"SQRT2\0"
+	"abs\0"
+	"acos\0"
+	"asin\0"
+	"atan\0"
+	"atan2\0"
+	"ceil\0"
+	"cos\0"
+	"exp\0"
+	"floor\0"
+	"log\0"
+	"max\0"
+	"min\0"
+	"pow\0"
+	"random\0"
+	"round\0"
+	"sin\0"
+	"sqrt\0"
+	"tan"
+;
+
+static const SkMemberInfo gMathInfo[] = {
+	{0, -1, 67, 98},
+	{2, -2, 67, 98},
+	{7, -3, 67, 98},
+	{11, -4, 67, 98},
+	{18, -5, 67, 98},
+	{24, -6, 67, 98},
+	{27, -7, 67, 98},
+	{35, -8, 67, 98},
+	{41, -1, 66, 98},
+	{45, -2, 66, 98},
+	{50, -3, 66, 98},
+	{55, -4, 66, 98},
+	{60, -5, 66, 98},
+	{66, -6, 66, 98},
+	{71, -7, 66, 98},
+	{75, -8, 66, 98},
+	{79, -9, 66, 98},
+	{85, -10, 66, 98},
+	{89, -11, 66, 98},
+	{93, -12, 66, 98},
+	{97, -13, 66, 98},
+	{101, -14, 66, 98},
+	{108, -15, 66, 98},
+	{114, -16, 66, 98},
+	{118, -17, 66, 98},
+	{123, -18, 66, 98}
+};
+
+static const char gAddStrings[] = 
+	"inPlace\0"
+	"offset\0"
+	"use\0"
+	"where"
+;
+
+static const SkMemberInfo gAddInfo[] = {
+	{0, 16, 26, 1},
+	{8, 20, 96, 1},
+	{15, 24, 37, 1},
+	{19, 28, 37, 1}
+};
+
+static const char gAddCircleStrings[] = 
+	"\0"
+	"radius\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gAddCircleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 24, 98, 1},
+	{8, 28, 98, 1},
+	{10, 32, 98, 1}
+};
+
+static const char gUnknown1Strings[] = 
+	"direction"
+;
+
+static const SkMemberInfo gUnknown1Info[] = {
+	{0, 20, 75, 1}
+};
+
+static const char gAddOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAddOvalInfo[] = {
+	{0, 6, 18, 5}
+};
+
+static const char gAddPathStrings[] = 
+	"matrix\0"
+	"path"
+;
+
+static const SkMemberInfo gAddPathInfo[] = {
+	{0, 20, 65, 1},
+	{7, 24, 74, 1}
+};
+
+static const char gAddRectangleStrings[] = 
+	"\0"
+	"bottom\0"
+	"left\0"
+	"right\0"
+	"top"
+;
+
+static const SkMemberInfo gAddRectangleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 36, 98, 1},
+	{8, 24, 98, 1},
+	{13, 32, 98, 1},
+	{19, 28, 98, 1}
+};
+
+static const char gAddRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gAddRoundRectInfo[] = {
+	{0, 6, 18, 5},
+	{1, 40, 98, 1},
+	{4, 44, 98, 1}
+};
+
+static const char gUnknown2Strings[] = 
+	"begin\0"
+	"blend\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"from\0"
+	"mirror\0"
+	"repeat\0"
+	"reset\0"
+	"target\0"
+	"to\0"
+	"values"
+;
+
+static const SkMemberInfo gUnknown2Info[] = {
+	{0, 16, 71, 1},
+	{6, 20, 119, 98},
+	{12, 36, 71, 1},
+	{16, -1, 67, 26},
+	{24, 40, 108, 2},
+	{30, 48, 40, 2},
+	{38, 56, 40, 2},
+	{43, -2, 67, 26},
+	{50, 64, 98, 1},
+	{57, -3, 67, 26},
+	{63, 68, 40, 2},
+	{70, 76, 40, 2},
+	{73, -4, 67, 40}
+};
+
+static const char gAnimateFieldStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAnimateFieldInfo[] = {
+	{0, 8, 18, 13}
+};
+
+static const char gApplyStrings[] = 
+	"animator\0"
+	"begin\0"
+	"dontDraw\0"
+	"dynamicScope\0"
+	"interval\0"
+	"mode\0"
+	"pickup\0"
+	"restore\0"
+	"scope\0"
+	"step\0"
+	"steps\0"
+	"time\0"
+	"transition"
+;
+
+static const SkMemberInfo gApplyInfo[] = {
+	{0, -1, 67, 10},
+	{9, 16, 71, 1},
+	{15, 20, 26, 1},
+	{24, 24, 108, 2},
+	{37, 32, 71, 1},
+	{46, 36, 13, 1},
+	{51, 40, 26, 1},
+	{58, 44, 26, 1},
+	{66, 48, 37, 1},
+	{72, -2, 67, 96},
+	{77, 52, 96, 1},
+	{83, -3, 67, 71},
+	{88, 56, 14, 1}
+};
+
+static const char gUnknown3Strings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gUnknown3Info[] = {
+	{0, 48, 98, 1},
+	{2, 52, 98, 1}
+};
+
+static const char gBitmapStrings[] = 
+	"\0"
+	"erase\0"
+	"format\0"
+	"height\0"
+	"rowBytes\0"
+	"width"
+;
+
+static const SkMemberInfo gDrawBitmapInfo[] = {
+	{0, 11, 18, 2},
+	{1, -1, 67, 15},
+	{7, 56, 21, 1},
+	{14, 60, 96, 1},
+	{21, 64, 96, 1},
+	{30, 68, 96, 1}
+};
+
+static const char gBitmapShaderStrings[] = 
+	"\0"
+	"filterType\0"
+	"image"
+;
+
+static const SkMemberInfo gDrawBitmapShaderInfo[] = {
+	{0, 67, 18, 2},
+	{1, 28, 47, 1},
+	{12, 32, 17, 1}
+};
+
+static const char gBlurStrings[] = 
+	"blurStyle\0"
+	"radius"
+;
+
+static const SkMemberInfo gDrawBlurInfo[] = {
+	{0, 24, 63, 1},
+	{10, 20, 98, 1}
+};
+
+static const char gBoundsStrings[] = 
+	"\0"
+	"inval"
+;
+
+static const SkMemberInfo gDisplayBoundsInfo[] = {
+	{0, 58, 18, 7},
+	{1, 44, 26, 1}
+};
+
+static const char gClipStrings[] = 
+	"path\0"
+	"rectangle"
+;
+
+static const SkMemberInfo gDrawClipInfo[] = {
+	{0, 20, 74, 1},
+	{5, 16, 91, 1}
+};
+
+static const char gColorStrings[] = 
+	"alpha\0"
+	"blue\0"
+	"color\0"
+	"green\0"
+	"hue\0"
+	"red\0"
+	"saturation\0"
+	"value"
+;
+
+static const SkMemberInfo gDrawColorInfo[] = {
+	{0, -1, 67, 98},
+	{6, -2, 67, 98},
+	{11, 20, 15, 1},
+	{17, -3, 67, 98},
+	{23, -4, 67, 98},
+	{27, -5, 67, 98},
+	{31, -6, 67, 98},
+	{42, -7, 67, 98}
+};
+
+static const char gCubicToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"x3\0"
+	"y1\0"
+	"y2\0"
+	"y3"
+;
+
+static const SkMemberInfo gCubicToInfo[] = {
+	{0, 20, 98, 1},
+	{3, 28, 98, 1},
+	{6, 36, 98, 1},
+	{9, 24, 98, 1},
+	{12, 32, 98, 1},
+	{15, 40, 98, 1}
+};
+
+static const char gDashStrings[] = 
+	"intervals\0"
+	"phase"
+;
+
+static const SkMemberInfo gDashInfo[] = {
+	{0, 20, 119, 98},
+	{10, 36, 98, 1}
+};
+
+static const char gDataStrings[] = 
+	"\0"
+	"name"
+;
+
+static const SkMemberInfo gDataInfo[] = {
+	{0, 33, 18, 3},
+	{1, 32, 108, 2}
+};
+
+static const char gDiscreteStrings[] = 
+	"deviation\0"
+	"segLength"
+;
+
+static const SkMemberInfo gDiscreteInfo[] = {
+	{0, 20, 98, 1},
+	{10, 24, 98, 1}
+};
+
+static const char gDrawToStrings[] = 
+	"drawOnce\0"
+	"use"
+;
+
+static const SkMemberInfo gDrawToInfo[] = {
+	{0, 72, 26, 1},
+	{9, 76, 19, 1}
+};
+
+static const char gDumpStrings[] = 
+	"displayList\0"
+	"eventList\0"
+	"events\0"
+	"groups\0"
+	"name\0"
+	"posts"
+;
+
+static const SkMemberInfo gDumpInfo[] = {
+	{0, 16, 26, 1},
+	{12, 20, 26, 1},
+	{22, 24, 26, 1},
+	{29, 36, 26, 1},
+	{36, 28, 108, 2},
+	{41, 40, 26, 1}
+};
+
+static const char gEmbossStrings[] = 
+	"ambient\0"
+	"direction\0"
+	"radius\0"
+	"specular"
+;
+
+static const SkMemberInfo gDrawEmbossInfo[] = {
+	{0, -1, 67, 98},
+	{8, 20, 119, 98},
+	{18, 36, 98, 1},
+	{25, -2, 67, 98}
+};
+
+static const char gEventStrings[] = 
+	"code\0"
+	"disable\0"
+	"key\0"
+	"keys\0"
+	"kind\0"
+	"target\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDisplayEventInfo[] = {
+	{0, 16, 43, 1},
+	{5, 20, 26, 1},
+	{13, -1, 67, 108},
+	{17, -2, 67, 108},
+	{22, 24, 44, 1},
+	{27, 28, 108, 2},
+	{34, 36, 98, 1},
+	{36, 40, 98, 1}
+};
+
+static const char gFromPathStrings[] = 
+	"mode\0"
+	"offset\0"
+	"path"
+;
+
+static const SkMemberInfo gFromPathInfo[] = {
+	{0, 20, 49, 1},
+	{5, 24, 98, 1},
+	{12, 28, 74, 1}
+};
+
+static const char gUnknown4Strings[] = 
+	"\0"
+	"offsets\0"
+	"unitMapper"
+;
+
+static const SkMemberInfo gUnknown4Info[] = {
+	{0, 67, 18, 2},
+	{1, 28, 119, 98},
+	{9, 44, 108, 2}
+};
+
+static const char gGStrings[] = 
+	"condition\0"
+	"enableCondition"
+;
+
+static const SkMemberInfo gGInfo[] = {
+	{0, 16, 40, 2},
+	{10, 24, 40, 2}
+};
+
+static const char gHitClearStrings[] = 
+	"targets"
+;
+
+static const SkMemberInfo gHitClearInfo[] = {
+	{0, 16, 119, 36}
+};
+
+static const char gHitTestStrings[] = 
+	"bullets\0"
+	"hits\0"
+	"targets\0"
+	"value"
+;
+
+static const SkMemberInfo gHitTestInfo[] = {
+	{0, 16, 119, 36},
+	{8, 32, 119, 96},
+	{13, 48, 119, 36},
+	{21, 64, 26, 1}
+};
+
+static const char gImageStrings[] = 
+	"\0"
+	"base64\0"
+	"src"
+;
+
+static const SkMemberInfo gImageInfo[] = {
+	{0, 11, 18, 2},
+	{1, 56, 16, 2},
+	{8, 64, 108, 2}
+};
+
+static const char gIncludeStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gIncludeInfo[] = {
+	{0, 16, 108, 2}
+};
+
+static const char gInputStrings[] = 
+	"s32\0"
+	"scalar\0"
+	"string"
+;
+
+static const SkMemberInfo gInputInfo[] = {
+	{0, 16, 96, 1},
+	{4, 20, 98, 1},
+	{11, 24, 108, 2}
+};
+
+static const char gLineStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gLineInfo[] = {
+	{0, 24, 98, 1},
+	{3, 28, 98, 1},
+	{6, 32, 98, 1},
+	{9, 36, 98, 1}
+};
+
+static const char gLineToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gLineToInfo[] = {
+	{0, 20, 98, 1},
+	{2, 24, 98, 1}
+};
+
+static const char gLinearGradientStrings[] = 
+	"\0"
+	"points"
+;
+
+static const SkMemberInfo gLinearGradientInfo[] = {
+	{0, 27, 18, 3},
+	{1, 88, 77, 4}
+};
+
+static const char gMatrixStrings[] = 
+	"matrix\0"
+	"perspectX\0"
+	"perspectY\0"
+	"rotate\0"
+	"scale\0"
+	"scaleX\0"
+	"scaleY\0"
+	"skewX\0"
+	"skewY\0"
+	"translate\0"
+	"translateX\0"
+	"translateY"
+;
+
+static const SkMemberInfo gDrawMatrixInfo[] = {
+	{0, 16, 119, 98},
+	{7, -1, 67, 98},
+	{17, -2, 67, 98},
+	{27, -3, 67, 98},
+	{34, -4, 67, 98},
+	{40, -5, 67, 98},
+	{47, -6, 67, 98},
+	{54, -7, 67, 98},
+	{60, -8, 67, 98},
+	{66, -9, 67, 77},
+	{76, -10, 67, 98},
+	{87, -11, 67, 98}
+};
+
+static const char gMoveStrings[] = 
+	""
+;
+
+static const SkMemberInfo gMoveInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gMoveToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gMoveToInfo[] = {
+	{0, 20, 98, 1},
+	{2, 24, 98, 1}
+};
+
+static const char gMovieStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gMovieInfo[] = {
+	{0, 16, 108, 2}
+};
+
+static const char gOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gOvalInfo[] = {
+	{0, 58, 18, 7}
+};
+
+static const char gPaintStrings[] = 
+	"antiAlias\0"
+	"ascent\0"
+	"color\0"
+	"descent\0"
+	"filterType\0"
+	"linearText\0"
+	"maskFilter\0"
+	"measureText\0"
+	"pathEffect\0"
+	"shader\0"
+	"strikeThru\0"
+	"stroke\0"
+	"strokeCap\0"
+	"strokeJoin\0"
+	"strokeMiter\0"
+	"strokeWidth\0"
+	"style\0"
+	"textAlign\0"
+	"textScaleX\0"
+	"textSize\0"
+	"textSkewX\0"
+	"textTracking\0"
+	"typeface\0"
+	"underline\0"
+	"xfermode"
+;
+
+static const SkMemberInfo gDrawPaintInfo[] = {
+	{0, 16, 26, 1},
+	{10, -1, 67, 98},
+	{17, 20, 31, 1},
+	{23, -2, 67, 98},
+	{31, 24, 47, 1},
+	{42, 28, 26, 1},
+	{53, 32, 62, 1},
+	{64, -1, 66, 98},
+	{76, 36, 76, 1},
+	{87, 40, 102, 1},
+	{94, 44, 26, 1},
+	{105, 48, 26, 1},
+	{112, 52, 27, 1},
+	{122, 56, 58, 1},
+	{133, 60, 98, 1},
+	{145, 64, 98, 1},
+	{157, 68, 109, 1},
+	{163, 72, 9, 1},
+	{173, 76, 98, 1},
+	{184, 80, 98, 1},
+	{193, 84, 98, 1},
+	{203, 88, 98, 1},
+	{216, 92, 120, 1},
+	{225, 96, 26, 1},
+	{235, 100, 121, 1}
+};
+
+static const char gPathStrings[] = 
+	"d\0"
+	"fillType\0"
+	"length"
+;
+
+static const SkMemberInfo gDrawPathInfo[] = {
+	{0, 52, 108, 2},
+	{2, -1, 67, 46},
+	{11, -2, 67, 98}
+};
+
+static const char gUnknown5Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown5Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gPointStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDrawPointInfo[] = {
+	{0, 16, 98, 1},
+	{2, 20, 98, 1}
+};
+
+static const char gPolyToPolyStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gPolyToPolyInfo[] = {
+	{0, 24, 80, 1},
+	{12, 20, 80, 1}
+};
+
+static const char gPolygonStrings[] = 
+	""
+;
+
+static const SkMemberInfo gPolygonInfo[] = {
+	{0, 48, 18, 1}
+};
+
+static const char gPolylineStrings[] = 
+	"points"
+;
+
+static const SkMemberInfo gPolylineInfo[] = {
+	{0, 88, 119, 98}
+};
+
+static const char gPostStrings[] = 
+	"delay\0"
+	"initialized\0"
+	"mode\0"
+	"sink\0"
+	"target\0"
+	"type"
+;
+
+static const SkMemberInfo gPostInfo[] = {
+	{0, 16, 71, 1},
+	{6, 20, 26, 1},
+	{18, 24, 45, 1},
+	{23, -1, 67, 108},
+	{28, -2, 67, 108},
+	{35, -3, 67, 108}
+};
+
+static const char gQuadToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gQuadToInfo[] = {
+	{0, 20, 98, 1},
+	{3, 28, 98, 1},
+	{6, 24, 98, 1},
+	{9, 32, 98, 1}
+};
+
+static const char gRCubicToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRCubicToInfo[] = {
+	{0, 18, 18, 6}
+};
+
+static const char gRLineToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRLineToInfo[] = {
+	{0, 35, 18, 2}
+};
+
+static const char gRMoveToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRMoveToInfo[] = {
+	{0, 39, 18, 2}
+};
+
+static const char gRQuadToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRQuadToInfo[] = {
+	{0, 50, 18, 4}
+};
+
+static const char gRadialGradientStrings[] = 
+	"\0"
+	"center\0"
+	"radius"
+;
+
+static const SkMemberInfo gRadialGradientInfo[] = {
+	{0, 27, 18, 3},
+	{1, 88, 77, 2},
+	{8, 96, 98, 1}
+};
+
+static const char gRandomStrings[] = 
+	"blend\0"
+	"max\0"
+	"min\0"
+	"random\0"
+	"seed"
+;
+
+static const SkMemberInfo gDisplayRandomInfo[] = {
+	{0, 16, 98, 1},
+	{6, 24, 98, 1},
+	{10, 20, 98, 1},
+	{14, 1, 67, 98},
+	{21, -2, 67, 96}
+};
+
+static const char gRectToRectStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gRectToRectInfo[] = {
+	{0, 24, 91, 1},
+	{12, 20, 91, 1}
+};
+
+static const char gRectangleStrings[] = 
+	"bottom\0"
+	"height\0"
+	"left\0"
+	"needsRedraw\0"
+	"right\0"
+	"top\0"
+	"width"
+;
+
+static const SkMemberInfo gRectangleInfo[] = {
+	{0, 36, 98, 1},
+	{7, -1, 67, 98},
+	{14, 24, 98, 1},
+	{19, -2, 67, 26},
+	{31, 32, 98, 1},
+	{37, 28, 98, 1},
+	{41, -3, 67, 98}
+};
+
+static const char gRemoveStrings[] = 
+	"offset\0"
+	"where"
+;
+
+static const SkMemberInfo gRemoveInfo[] = {
+	{0, 20, 96, 1},
+	{7, 28, 37, 1}
+};
+
+static const char gReplaceStrings[] = 
+	""
+;
+
+static const SkMemberInfo gReplaceInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gRotateStrings[] = 
+	"center\0"
+	"degrees"
+;
+
+static const SkMemberInfo gRotateInfo[] = {
+	{0, 24, 77, 2},
+	{7, 20, 98, 1}
+};
+
+static const char gRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gRoundRectInfo[] = {
+	{0, 58, 18, 7},
+	{1, 44, 98, 1},
+	{4, 48, 98, 1}
+};
+
+static const char gS32Strings[] = 
+	"value"
+;
+
+static const SkMemberInfo gS32Info[] = {
+	{0, 16, 96, 1}
+};
+
+static const char gScalarStrings[] = 
+	"value"
+;
+
+static const SkMemberInfo gScalarInfo[] = {
+	{0, 16, 98, 1}
+};
+
+static const char gScaleStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gScaleInfo[] = {
+	{0, 28, 77, 2},
+	{7, 20, 98, 1},
+	{9, 24, 98, 1}
+};
+
+static const char gSetStrings[] = 
+	"begin\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"reset\0"
+	"target\0"
+	"to"
+;
+
+static const SkMemberInfo gSetInfo[] = {
+	{0, 16, 71, 1},
+	{6, 36, 71, 1},
+	{10, -1, 67, 26},
+	{18, 40, 108, 2},
+	{24, 48, 40, 2},
+	{32, -3, 67, 26},
+	{38, 68, 40, 2},
+	{45, 76, 40, 2}
+};
+
+static const char gShaderStrings[] = 
+	"matrix\0"
+	"tileMode"
+;
+
+static const SkMemberInfo gShaderInfo[] = {
+	{0, 20, 65, 1},
+	{7, 24, 116, 1}
+};
+
+static const char gSkewStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gSkewInfo[] = {
+	{0, 28, 77, 2},
+	{7, 20, 98, 1},
+	{9, 24, 98, 1}
+};
+
+static const char g3D_CameraStrings[] = 
+	"axis\0"
+	"hackHeight\0"
+	"hackWidth\0"
+	"location\0"
+	"observer\0"
+	"patch\0"
+	"zenith"
+;
+
+static const SkMemberInfo g3D_CameraInfo[] = {
+	{0, 36, 106, 3},
+	{5, 20, 98, 1},
+	{16, 16, 98, 1},
+	{26, 24, 106, 3},
+	{35, 60, 106, 3},
+	{44, 108, 105, 1},
+	{50, 48, 106, 3}
+};
+
+static const char g3D_PatchStrings[] = 
+	"origin\0"
+	"rotateDegrees\0"
+	"u\0"
+	"v"
+;
+
+static const SkMemberInfo g3D_PatchInfo[] = {
+	{0, 40, 106, 3},
+	{7, -1, 66, 98},
+	{21, 16, 106, 3},
+	{23, 28, 106, 3}
+};
+
+static const char gUnknown6Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown6Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gSnapshotStrings[] = 
+	"filename\0"
+	"quality\0"
+	"sequence\0"
+	"type"
+;
+
+static const SkMemberInfo gSnapshotInfo[] = {
+	{0, 16, 108, 2},
+	{9, 24, 98, 1},
+	{17, 28, 26, 1},
+	{26, 32, 20, 1}
+};
+
+static const char gStringStrings[] = 
+	"length\0"
+	"slice\0"
+	"value"
+;
+
+static const SkMemberInfo gStringInfo[] = {
+	{0, -1, 67, 96},
+	{7, -1, 66, 108},
+	{13, 16, 108, 2}
+};
+
+static const char gTextStrings[] = 
+	"length\0"
+	"text\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTextInfo[] = {
+	{0, -1, 67, 96},
+	{7, 24, 108, 2},
+	{12, 32, 98, 1},
+	{14, 36, 98, 1}
+};
+
+static const char gTextBoxStrings[] = 
+	"\0"
+	"mode\0"
+	"spacingAdd\0"
+	"spacingAlign\0"
+	"spacingMul\0"
+	"text"
+;
+
+static const SkMemberInfo gTextBoxInfo[] = {
+	{0, 58, 18, 7},
+	{1, 60, 113, 1},
+	{6, 56, 98, 1},
+	{17, 64, 112, 1},
+	{30, 52, 98, 1},
+	{41, 44, 108, 2}
+};
+
+static const char gTextOnPathStrings[] = 
+	"offset\0"
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextOnPathInfo[] = {
+	{0, 24, 98, 1},
+	{7, 28, 74, 1},
+	{12, 32, 110, 1}
+};
+
+static const char gTextToPathStrings[] = 
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextToPathInfo[] = {
+	{0, 16, 74, 1},
+	{5, 20, 110, 1}
+};
+
+static const char gTranslateStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTranslateInfo[] = {
+	{0, 20, 98, 1},
+	{2, 24, 98, 1}
+};
+
+static const char gTypedArrayStrings[] = 
+	"length\0"
+	"values"
+;
+
+static const SkMemberInfo gTypedArrayInfo[] = {
+	{0, -1, 67, 96},
+	{7, 16, 119, 0}
+};
+
+static const char gTypefaceStrings[] = 
+	"fontName"
+;
+
+static const SkMemberInfo gTypefaceInfo[] = {
+	{0, 20, 108, 2}
+};
+
+static const SkMemberInfo* const gInfoTables[] = {
+	gMathInfo,
+	gAddInfo,
+	gAddCircleInfo,
+	gUnknown1Info,
+	gAddOvalInfo,
+	gAddPathInfo,
+	gAddRectangleInfo,
+	gAddRoundRectInfo,
+	gUnknown2Info,
+	gAnimateFieldInfo,
+	gApplyInfo,
+	gUnknown3Info,
+	gDrawBitmapInfo,
+	gDrawBitmapShaderInfo,
+	gDrawBlurInfo,
+	gDisplayBoundsInfo,
+	gDrawClipInfo,
+	gDrawColorInfo,
+	gCubicToInfo,
+	gDashInfo,
+	gDataInfo,
+	gDiscreteInfo,
+	gDrawToInfo,
+	gDumpInfo,
+	gDrawEmbossInfo,
+	gDisplayEventInfo,
+	gFromPathInfo,
+	gUnknown4Info,
+	gGInfo,
+	gHitClearInfo,
+	gHitTestInfo,
+	gImageInfo,
+	gIncludeInfo,
+	gInputInfo,
+	gLineInfo,
+	gLineToInfo,
+	gLinearGradientInfo,
+	gDrawMatrixInfo,
+	gMoveInfo,
+	gMoveToInfo,
+	gMovieInfo,
+	gOvalInfo,
+	gDrawPaintInfo,
+	gDrawPathInfo,
+	gUnknown5Info,
+	gDrawPointInfo,
+	gPolyToPolyInfo,
+	gPolygonInfo,
+	gPolylineInfo,
+	gPostInfo,
+	gQuadToInfo,
+	gRCubicToInfo,
+	gRLineToInfo,
+	gRMoveToInfo,
+	gRQuadToInfo,
+	gRadialGradientInfo,
+	gDisplayRandomInfo,
+	gRectToRectInfo,
+	gRectangleInfo,
+	gRemoveInfo,
+	gReplaceInfo,
+	gRotateInfo,
+	gRoundRectInfo,
+	gS32Info,
+	gScalarInfo,
+	gScaleInfo,
+	gSetInfo,
+	gShaderInfo,
+	gSkewInfo,
+	g3D_CameraInfo,
+	g3D_PatchInfo,
+	gUnknown6Info,
+	gSnapshotInfo,
+	gStringInfo,
+	gTextInfo,
+	gTextBoxInfo,
+	gTextOnPathInfo,
+	gTextToPathInfo,
+	gTranslateInfo,
+	gTypedArrayInfo,
+	gTypefaceInfo,
+};
+
+static const unsigned char gInfoCounts[] = {
+	26,4,4,1,1,2,5,3,13,1,13,2,6,3,2,2,2,8,6,
+	2,2,2,2,6,4,8,3,3,2,1,4,3,1,3,4,2,2,12,1,
+	2,1,1,25,3,3,2,2,1,1,6,4,1,1,1,1,3,5,2,7,
+	2,1,2,3,1,1,3,8,2,3,7,4,3,4,3,4,6,3,2,2,
+	2,1
+};
+
+static const unsigned char gTypeIDs[] = {
+	1, // Math
+	2, // Add
+	3, // AddCircle
+	4, // Unknown1
+	5, // AddOval
+	6, // AddPath
+	7, // AddRectangle
+	8, // AddRoundRect
+	10, // Unknown2
+	11, // AnimateField
+	12, // Apply
+	17, // Unknown3
+	19, // Bitmap
+	22, // BitmapShader
+	23, // Blur
+	25, // Bounds
+	29, // Clip
+	31, // Color
+	32, // CubicTo
+	33, // Dash
+	34, // Data
+	35, // Discrete
+	38, // DrawTo
+	39, // Dump
+	41, // Emboss
+	42, // Event
+	48, // FromPath
+	51, // Unknown4
+	52, // G
+	53, // HitClear
+	54, // HitTest
+	55, // Image
+	56, // Include
+	57, // Input
+	59, // Line
+	60, // LineTo
+	61, // LinearGradient
+	65, // Matrix
+	68, // Move
+	69, // MoveTo
+	70, // Movie
+	72, // Oval
+	73, // Paint
+	74, // Path
+	77, // Unknown5
+	78, // Point
+	79, // PolyToPoly
+	80, // Polygon
+	81, // Polyline
+	82, // Post
+	83, // QuadTo
+	84, // RCubicTo
+	85, // RLineTo
+	86, // RMoveTo
+	87, // RQuadTo
+	88, // RadialGradient
+	89, // Random
+	90, // RectToRect
+	91, // Rectangle
+	92, // Remove
+	93, // Replace
+	94, // Rotate
+	95, // RoundRect
+	96, // S32
+	98, // Scalar
+	99, // Scale
+	101, // Set
+	102, // Shader
+	103, // Skew
+	104, // 3D_Camera
+	105, // 3D_Patch
+	106, // Unknown6
+	107, // Snapshot
+	108, // String
+	110, // Text
+	111, // TextBox
+	114, // TextOnPath
+	115, // TextToPath
+	117, // Translate
+	119, // TypedArray
+	120, // Typeface
+	
+};
+
+static const int kTypeIDs = 81;
+
+static const char* const gInfoNames[] = {
+	gMathStrings,
+	gAddStrings,
+	gAddCircleStrings,
+	gUnknown1Strings,
+	gAddOvalStrings,
+	gAddPathStrings,
+	gAddRectangleStrings,
+	gAddRoundRectStrings,
+	gUnknown2Strings,
+	gAnimateFieldStrings,
+	gApplyStrings,
+	gUnknown3Strings,
+	gBitmapStrings,
+	gBitmapShaderStrings,
+	gBlurStrings,
+	gBoundsStrings,
+	gClipStrings,
+	gColorStrings,
+	gCubicToStrings,
+	gDashStrings,
+	gDataStrings,
+	gDiscreteStrings,
+	gDrawToStrings,
+	gDumpStrings,
+	gEmbossStrings,
+	gEventStrings,
+	gFromPathStrings,
+	gUnknown4Strings,
+	gGStrings,
+	gHitClearStrings,
+	gHitTestStrings,
+	gImageStrings,
+	gIncludeStrings,
+	gInputStrings,
+	gLineStrings,
+	gLineToStrings,
+	gLinearGradientStrings,
+	gMatrixStrings,
+	gMoveStrings,
+	gMoveToStrings,
+	gMovieStrings,
+	gOvalStrings,
+	gPaintStrings,
+	gPathStrings,
+	gUnknown5Strings,
+	gPointStrings,
+	gPolyToPolyStrings,
+	gPolygonStrings,
+	gPolylineStrings,
+	gPostStrings,
+	gQuadToStrings,
+	gRCubicToStrings,
+	gRLineToStrings,
+	gRMoveToStrings,
+	gRQuadToStrings,
+	gRadialGradientStrings,
+	gRandomStrings,
+	gRectToRectStrings,
+	gRectangleStrings,
+	gRemoveStrings,
+	gReplaceStrings,
+	gRotateStrings,
+	gRoundRectStrings,
+	gS32Strings,
+	gScalarStrings,
+	gScaleStrings,
+	gSetStrings,
+	gShaderStrings,
+	gSkewStrings,
+	g3D_CameraStrings,
+	g3D_PatchStrings,
+	gUnknown6Strings,
+	gSnapshotStrings,
+	gStringStrings,
+	gTextStrings,
+	gTextBoxStrings,
+	gTextOnPathStrings,
+	gTextToPathStrings,
+	gTranslateStrings,
+	gTypedArrayStrings,
+	gTypefaceStrings
+};
+
+#endif
+#endif
+
+
diff --git a/libs/graphics/animator/SkCondensedRelease.cpp b/libs/graphics/animator/SkCondensedRelease.cpp
new file mode 100644
index 0000000..70bb1b4
--- /dev/null
+++ b/libs/graphics/animator/SkCondensedRelease.cpp
@@ -0,0 +1,1357 @@
+#include "SkTypes.h"
+#ifndef SK_BUILD_FOR_UNIX
+#ifdef SK_RELEASE
+// This file was automatically generated.
+// To change it, edit the file with the matching debug info.
+// Then execute SkDisplayType::BuildCondensedInfo() to regenerate this file.
+
+static const char gMathStrings[] = 
+	"E\0"
+	"LN10\0"
+	"LN2\0"
+	"LOG10E\0"
+	"LOG2E\0"
+	"PI\0"
+	"SQRT1_2\0"
+	"SQRT2\0"
+	"abs\0"
+	"acos\0"
+	"asin\0"
+	"atan\0"
+	"atan2\0"
+	"ceil\0"
+	"cos\0"
+	"exp\0"
+	"floor\0"
+	"log\0"
+	"max\0"
+	"min\0"
+	"pow\0"
+	"random\0"
+	"round\0"
+	"sin\0"
+	"sqrt\0"
+	"tan"
+;
+
+static const SkMemberInfo gMathInfo[] = {
+	{0, -1, 67, 98},
+	{2, -2, 67, 98},
+	{7, -3, 67, 98},
+	{11, -4, 67, 98},
+	{18, -5, 67, 98},
+	{24, -6, 67, 98},
+	{27, -7, 67, 98},
+	{35, -8, 67, 98},
+	{41, -1, 66, 98},
+	{45, -2, 66, 98},
+	{50, -3, 66, 98},
+	{55, -4, 66, 98},
+	{60, -5, 66, 98},
+	{66, -6, 66, 98},
+	{71, -7, 66, 98},
+	{75, -8, 66, 98},
+	{79, -9, 66, 98},
+	{85, -10, 66, 98},
+	{89, -11, 66, 98},
+	{93, -12, 66, 98},
+	{97, -13, 66, 98},
+	{101, -14, 66, 98},
+	{108, -15, 66, 98},
+	{114, -16, 66, 98},
+	{118, -17, 66, 98},
+	{123, -18, 66, 98}
+};
+
+static const char gAddStrings[] = 
+	"inPlace\0"
+	"offset\0"
+	"use\0"
+	"where"
+;
+
+static const SkMemberInfo gAddInfo[] = {
+	{0, 4, 26, 1},
+	{8, 8, 96, 1},
+	{15, 12, 37, 1},
+	{19, 16, 37, 1}
+};
+
+static const char gAddCircleStrings[] = 
+	"\0"
+	"radius\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gAddCircleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 12, 98, 1},
+	{8, 16, 98, 1},
+	{10, 20, 98, 1}
+};
+
+static const char gUnknown1Strings[] = 
+	"direction"
+;
+
+static const SkMemberInfo gUnknown1Info[] = {
+	{0, 8, 75, 1}
+};
+
+static const char gAddOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAddOvalInfo[] = {
+	{0, 6, 18, 5}
+};
+
+static const char gAddPathStrings[] = 
+	"matrix\0"
+	"path"
+;
+
+static const SkMemberInfo gAddPathInfo[] = {
+	{0, 8, 65, 1},
+	{7, 12, 74, 1}
+};
+
+static const char gAddRectangleStrings[] = 
+	"\0"
+	"bottom\0"
+	"left\0"
+	"right\0"
+	"top"
+;
+
+static const SkMemberInfo gAddRectangleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 24, 98, 1},
+	{8, 12, 98, 1},
+	{13, 20, 98, 1},
+	{19, 16, 98, 1}
+};
+
+static const char gAddRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gAddRoundRectInfo[] = {
+	{0, 6, 18, 5},
+	{1, 28, 98, 1},
+	{4, 32, 98, 1}
+};
+
+static const char gUnknown2Strings[] = 
+	"begin\0"
+	"blend\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"from\0"
+	"mirror\0"
+	"repeat\0"
+	"reset\0"
+	"target\0"
+	"to\0"
+	"values"
+;
+
+static const SkMemberInfo gUnknown2Info[] = {
+	{0, 4, 71, 1},
+	{6, 8, 119, 98},
+	{12, 16, 71, 1},
+	{16, -1, 67, 26},
+	{24, 20, 108, 1},
+	{30, 24, 40, 1},
+	{38, 28, 40, 1},
+	{43, -2, 67, 26},
+	{50, 32, 98, 1},
+	{57, -3, 67, 26},
+	{63, 36, 40, 1},
+	{70, 40, 40, 1},
+	{73, -4, 67, 40}
+};
+
+static const char gAnimateFieldStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAnimateFieldInfo[] = {
+	{0, 8, 18, 13}
+};
+
+static const char gApplyStrings[] = 
+	"animator\0"
+	"begin\0"
+	"dontDraw\0"
+	"dynamicScope\0"
+	"interval\0"
+	"mode\0"
+	"pickup\0"
+	"restore\0"
+	"scope\0"
+	"step\0"
+	"steps\0"
+	"time\0"
+	"transition"
+;
+
+static const SkMemberInfo gApplyInfo[] = {
+	{0, -1, 67, 10},
+	{9, 4, 71, 1},
+	{15, 8, 26, 1},
+	{24, 12, 108, 1},
+	{37, 16, 71, 1},
+	{46, 20, 13, 1},
+	{51, 24, 26, 1},
+	{58, 28, 26, 1},
+	{66, 32, 37, 1},
+	{72, -2, 67, 96},
+	{77, 36, 96, 1},
+	{83, -3, 67, 71},
+	{88, 40, 14, 1}
+};
+
+static const char gUnknown3Strings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gUnknown3Info[] = {
+	{0, 36, 98, 1},
+	{2, 40, 98, 1}
+};
+
+static const char gBitmapStrings[] = 
+	"\0"
+	"erase\0"
+	"format\0"
+	"height\0"
+	"rowBytes\0"
+	"width"
+;
+
+static const SkMemberInfo gDrawBitmapInfo[] = {
+	{0, 11, 18, 2},
+	{1, -1, 67, 15},
+	{7, 44, 21, 1},
+	{14, 48, 96, 1},
+	{21, 52, 96, 1},
+	{30, 56, 96, 1}
+};
+
+static const char gBitmapShaderStrings[] = 
+	"\0"
+	"filterType\0"
+	"image"
+;
+
+static const SkMemberInfo gDrawBitmapShaderInfo[] = {
+	{0, 66, 18, 2},
+	{1, 16, 47, 1},
+	{12, 20, 17, 1}
+};
+
+static const char gBlurStrings[] = 
+	"blurStyle\0"
+	"radius"
+;
+
+static const SkMemberInfo gDrawBlurInfo[] = {
+	{0, 12, 63, 1},
+	{10, 8, 98, 1}
+};
+
+static const char gBoundsStrings[] = 
+	"\0"
+	"inval"
+;
+
+static const SkMemberInfo gDisplayBoundsInfo[] = {
+	{0, 57, 18, 7},
+	{1, 32, 26, 1}
+};
+
+static const char gClipStrings[] = 
+	"path\0"
+	"rectangle"
+;
+
+static const SkMemberInfo gDrawClipInfo[] = {
+	{0, 8, 74, 1},
+	{5, 4, 91, 1}
+};
+
+static const char gColorStrings[] = 
+	"alpha\0"
+	"blue\0"
+	"color\0"
+	"green\0"
+	"hue\0"
+	"red\0"
+	"saturation\0"
+	"value"
+;
+
+static const SkMemberInfo gDrawColorInfo[] = {
+	{0, -1, 67, 98},
+	{6, -2, 67, 98},
+	{11, 8, 15, 1},
+	{17, -3, 67, 98},
+	{23, -4, 67, 98},
+	{27, -5, 67, 98},
+	{31, -6, 67, 98},
+	{42, -7, 67, 98}
+};
+
+static const char gCubicToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"x3\0"
+	"y1\0"
+	"y2\0"
+	"y3"
+;
+
+static const SkMemberInfo gCubicToInfo[] = {
+	{0, 8, 98, 1},
+	{3, 16, 98, 1},
+	{6, 24, 98, 1},
+	{9, 12, 98, 1},
+	{12, 20, 98, 1},
+	{15, 28, 98, 1}
+};
+
+static const char gDashStrings[] = 
+	"intervals\0"
+	"phase"
+;
+
+static const SkMemberInfo gDashInfo[] = {
+	{0, 8, 119, 98},
+	{10, 16, 98, 1}
+};
+
+static const char gDataStrings[] = 
+	"\0"
+	"name"
+;
+
+static const SkMemberInfo gDataInfo[] = {
+	{0, 32, 18, 3},
+	{1, 16, 108, 1}
+};
+
+static const char gDiscreteStrings[] = 
+	"deviation\0"
+	"segLength"
+;
+
+static const SkMemberInfo gDiscreteInfo[] = {
+	{0, 8, 98, 1},
+	{10, 12, 98, 1}
+};
+
+static const char gDrawToStrings[] = 
+	"drawOnce\0"
+	"use"
+;
+
+static const SkMemberInfo gDrawToInfo[] = {
+	{0, 36, 26, 1},
+	{9, 40, 19, 1}
+};
+
+static const char gEmbossStrings[] = 
+	"ambient\0"
+	"direction\0"
+	"radius\0"
+	"specular"
+;
+
+static const SkMemberInfo gDrawEmbossInfo[] = {
+	{0, -1, 67, 98},
+	{8, 8, 119, 98},
+	{18, 16, 98, 1},
+	{25, -2, 67, 98}
+};
+
+static const char gEventStrings[] = 
+	"code\0"
+	"disable\0"
+	"key\0"
+	"keys\0"
+	"kind\0"
+	"target\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDisplayEventInfo[] = {
+	{0, 4, 43, 1},
+	{5, 8, 26, 1},
+	{13, -1, 67, 108},
+	{17, -2, 67, 108},
+	{22, 12, 44, 1},
+	{27, 16, 108, 1},
+	{34, 20, 98, 1},
+	{36, 24, 98, 1}
+};
+
+static const char gFromPathStrings[] = 
+	"mode\0"
+	"offset\0"
+	"path"
+;
+
+static const SkMemberInfo gFromPathInfo[] = {
+	{0, 8, 49, 1},
+	{5, 12, 98, 1},
+	{12, 16, 74, 1}
+};
+
+static const char gUnknown4Strings[] = 
+	"\0"
+	"offsets\0"
+	"unitMapper"
+;
+
+static const SkMemberInfo gUnknown4Info[] = {
+	{0, 66, 18, 2},
+	{1, 16, 119, 98},
+	{9, 24, 108, 1}
+};
+
+static const char gGStrings[] = 
+	"condition\0"
+	"enableCondition"
+;
+
+static const SkMemberInfo gGInfo[] = {
+	{0, 4, 40, 1},
+	{10, 8, 40, 1}
+};
+
+static const char gHitClearStrings[] = 
+	"targets"
+;
+
+static const SkMemberInfo gHitClearInfo[] = {
+	{0, 4, 119, 36}
+};
+
+static const char gHitTestStrings[] = 
+	"bullets\0"
+	"hits\0"
+	"targets\0"
+	"value"
+;
+
+static const SkMemberInfo gHitTestInfo[] = {
+	{0, 4, 119, 36},
+	{8, 12, 119, 96},
+	{13, 20, 119, 36},
+	{21, 28, 26, 1}
+};
+
+static const char gImageStrings[] = 
+	"\0"
+	"base64\0"
+	"src"
+;
+
+static const SkMemberInfo gImageInfo[] = {
+	{0, 11, 18, 2},
+	{1, 44, 16, 2},
+	{8, 52, 108, 1}
+};
+
+static const char gIncludeStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gIncludeInfo[] = {
+	{0, 4, 108, 1}
+};
+
+static const char gInputStrings[] = 
+	"s32\0"
+	"scalar\0"
+	"string"
+;
+
+static const SkMemberInfo gInputInfo[] = {
+	{0, 4, 96, 1},
+	{4, 8, 98, 1},
+	{11, 12, 108, 1}
+};
+
+static const char gLineStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gLineInfo[] = {
+	{0, 12, 98, 1},
+	{3, 16, 98, 1},
+	{6, 20, 98, 1},
+	{9, 24, 98, 1}
+};
+
+static const char gLineToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gLineToInfo[] = {
+	{0, 8, 98, 1},
+	{2, 12, 98, 1}
+};
+
+static const char gLinearGradientStrings[] = 
+	"\0"
+	"points"
+;
+
+static const SkMemberInfo gLinearGradientInfo[] = {
+	{0, 26, 18, 3},
+	{1, 48, 77, 4}
+};
+
+static const char gMatrixStrings[] = 
+	"matrix\0"
+	"perspectX\0"
+	"perspectY\0"
+	"rotate\0"
+	"scale\0"
+	"scaleX\0"
+	"scaleY\0"
+	"skewX\0"
+	"skewY\0"
+	"translate\0"
+	"translateX\0"
+	"translateY"
+;
+
+static const SkMemberInfo gDrawMatrixInfo[] = {
+	{0, 4, 119, 98},
+	{7, -1, 67, 98},
+	{17, -2, 67, 98},
+	{27, -3, 67, 98},
+	{34, -4, 67, 98},
+	{40, -5, 67, 98},
+	{47, -6, 67, 98},
+	{54, -7, 67, 98},
+	{60, -8, 67, 98},
+	{66, -9, 67, 77},
+	{76, -10, 67, 98},
+	{87, -11, 67, 98}
+};
+
+static const char gMoveStrings[] = 
+	""
+;
+
+static const SkMemberInfo gMoveInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gMoveToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gMoveToInfo[] = {
+	{0, 8, 98, 1},
+	{2, 12, 98, 1}
+};
+
+static const char gMovieStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gMovieInfo[] = {
+	{0, 4, 108, 1}
+};
+
+static const char gOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gOvalInfo[] = {
+	{0, 57, 18, 7}
+};
+
+static const char gPaintStrings[] = 
+	"antiAlias\0"
+	"ascent\0"
+	"color\0"
+	"descent\0"
+	"filterType\0"
+	"linearText\0"
+	"maskFilter\0"
+	"measureText\0"
+	"pathEffect\0"
+	"shader\0"
+	"strikeThru\0"
+	"stroke\0"
+	"strokeCap\0"
+	"strokeJoin\0"
+	"strokeMiter\0"
+	"strokeWidth\0"
+	"style\0"
+	"textAlign\0"
+	"textScaleX\0"
+	"textSize\0"
+	"textSkewX\0"
+	"textTracking\0"
+	"typeface\0"
+	"underline\0"
+	"xfermode"
+;
+
+static const SkMemberInfo gDrawPaintInfo[] = {
+	{0, 4, 26, 1},
+	{10, -1, 67, 98},
+	{17, 8, 31, 1},
+	{23, -2, 67, 98},
+	{31, 12, 47, 1},
+	{42, 16, 26, 1},
+	{53, 20, 62, 1},
+	{64, -1, 66, 98},
+	{76, 24, 76, 1},
+	{87, 28, 102, 1},
+	{94, 32, 26, 1},
+	{105, 36, 26, 1},
+	{112, 40, 27, 1},
+	{122, 44, 58, 1},
+	{133, 48, 98, 1},
+	{145, 52, 98, 1},
+	{157, 56, 109, 1},
+	{163, 60, 9, 1},
+	{173, 64, 98, 1},
+	{184, 68, 98, 1},
+	{193, 72, 98, 1},
+	{203, 76, 98, 1},
+	{216, 80, 120, 1},
+	{225, 84, 26, 1},
+	{235, 88, 121, 1}
+};
+
+static const char gPathStrings[] = 
+	"d\0"
+	"fillType\0"
+	"length"
+;
+
+static const SkMemberInfo gDrawPathInfo[] = {
+	{0, 32, 108, 1},
+	{2, -1, 67, 46},
+	{11, -2, 67, 98}
+};
+
+static const char gUnknown5Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown5Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gPointStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDrawPointInfo[] = {
+	{0, 4, 98, 1},
+	{2, 8, 98, 1}
+};
+
+static const char gPolyToPolyStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gPolyToPolyInfo[] = {
+	{0, 12, 80, 1},
+	{12, 8, 80, 1}
+};
+
+static const char gPolygonStrings[] = 
+	""
+;
+
+static const SkMemberInfo gPolygonInfo[] = {
+	{0, 47, 18, 1}
+};
+
+static const char gPolylineStrings[] = 
+	"points"
+;
+
+static const SkMemberInfo gPolylineInfo[] = {
+	{0, 56, 119, 98}
+};
+
+static const char gPostStrings[] = 
+	"delay\0"
+	"initialized\0"
+	"mode\0"
+	"sink\0"
+	"target\0"
+	"type"
+;
+
+static const SkMemberInfo gPostInfo[] = {
+	{0, 4, 71, 1},
+	{6, 8, 26, 1},
+	{18, 12, 45, 1},
+	{23, -1, 67, 108},
+	{28, -2, 67, 108},
+	{35, -3, 67, 108}
+};
+
+static const char gQuadToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gQuadToInfo[] = {
+	{0, 8, 98, 1},
+	{3, 16, 98, 1},
+	{6, 12, 98, 1},
+	{9, 20, 98, 1}
+};
+
+static const char gRCubicToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRCubicToInfo[] = {
+	{0, 18, 18, 6}
+};
+
+static const char gRLineToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRLineToInfo[] = {
+	{0, 34, 18, 2}
+};
+
+static const char gRMoveToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRMoveToInfo[] = {
+	{0, 38, 18, 2}
+};
+
+static const char gRQuadToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRQuadToInfo[] = {
+	{0, 49, 18, 4}
+};
+
+static const char gRadialGradientStrings[] = 
+	"\0"
+	"center\0"
+	"radius"
+;
+
+static const SkMemberInfo gRadialGradientInfo[] = {
+	{0, 26, 18, 3},
+	{1, 48, 77, 2},
+	{8, 56, 98, 1}
+};
+
+static const char gRandomStrings[] = 
+	"blend\0"
+	"max\0"
+	"min\0"
+	"random\0"
+	"seed"
+;
+
+static const SkMemberInfo gDisplayRandomInfo[] = {
+	{0, 4, 98, 1},
+	{6, 12, 98, 1},
+	{10, 8, 98, 1},
+	{14, 1, 67, 98},
+	{21, -2, 67, 96}
+};
+
+static const char gRectToRectStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gRectToRectInfo[] = {
+	{0, 12, 91, 1},
+	{12, 8, 91, 1}
+};
+
+static const char gRectangleStrings[] = 
+	"bottom\0"
+	"height\0"
+	"left\0"
+	"needsRedraw\0"
+	"right\0"
+	"top\0"
+	"width"
+;
+
+static const SkMemberInfo gRectangleInfo[] = {
+	{0, 24, 98, 1},
+	{7, -1, 67, 98},
+	{14, 12, 98, 1},
+	{19, -2, 67, 26},
+	{31, 20, 98, 1},
+	{37, 16, 98, 1},
+	{41, -3, 67, 98}
+};
+
+static const char gRemoveStrings[] = 
+	"offset\0"
+	"where"
+;
+
+static const SkMemberInfo gRemoveInfo[] = {
+	{0, 8, 96, 1},
+	{7, 16, 37, 1}
+};
+
+static const char gReplaceStrings[] = 
+	""
+;
+
+static const SkMemberInfo gReplaceInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gRotateStrings[] = 
+	"center\0"
+	"degrees"
+;
+
+static const SkMemberInfo gRotateInfo[] = {
+	{0, 12, 77, 2},
+	{7, 8, 98, 1}
+};
+
+static const char gRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gRoundRectInfo[] = {
+	{0, 57, 18, 7},
+	{1, 32, 98, 1},
+	{4, 36, 98, 1}
+};
+
+static const char gS32Strings[] = 
+	"value"
+;
+
+static const SkMemberInfo gS32Info[] = {
+	{0, 4, 96, 1}
+};
+
+static const char gScalarStrings[] = 
+	"value"
+;
+
+static const SkMemberInfo gScalarInfo[] = {
+	{0, 4, 98, 1}
+};
+
+static const char gScaleStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gScaleInfo[] = {
+	{0, 16, 77, 2},
+	{7, 8, 98, 1},
+	{9, 12, 98, 1}
+};
+
+static const char gSetStrings[] = 
+	"begin\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"reset\0"
+	"target\0"
+	"to"
+;
+
+static const SkMemberInfo gSetInfo[] = {
+	{0, 4, 71, 1},
+	{6, 16, 71, 1},
+	{10, -1, 67, 26},
+	{18, 20, 108, 1},
+	{24, 24, 40, 1},
+	{32, -3, 67, 26},
+	{38, 36, 40, 1},
+	{45, 40, 40, 1}
+};
+
+static const char gShaderStrings[] = 
+	"matrix\0"
+	"tileMode"
+;
+
+static const SkMemberInfo gShaderInfo[] = {
+	{0, 8, 65, 1},
+	{7, 12, 116, 1}
+};
+
+static const char gSkewStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gSkewInfo[] = {
+	{0, 16, 77, 2},
+	{7, 8, 98, 1},
+	{9, 12, 98, 1}
+};
+
+static const char g3D_CameraStrings[] = 
+	"axis\0"
+	"hackHeight\0"
+	"hackWidth\0"
+	"location\0"
+	"observer\0"
+	"patch\0"
+	"zenith"
+;
+
+static const SkMemberInfo g3D_CameraInfo[] = {
+	{0, 24, 106, 3},
+	{5, 8, 98, 1},
+	{16, 4, 98, 1},
+	{26, 12, 106, 3},
+	{35, 48, 106, 3},
+	{44, 96, 105, 1},
+	{50, 36, 106, 3}
+};
+
+static const char g3D_PatchStrings[] = 
+	"origin\0"
+	"rotateDegrees\0"
+	"u\0"
+	"v"
+;
+
+static const SkMemberInfo g3D_PatchInfo[] = {
+	{0, 28, 106, 3},
+	{7, -1, 66, 98},
+	{21, 4, 106, 3},
+	{23, 16, 106, 3}
+};
+
+static const char gUnknown6Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown6Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gSnapshotStrings[] = 
+	"filename\0"
+	"quality\0"
+	"sequence\0"
+	"type"
+;
+
+static const SkMemberInfo gSnapshotInfo[] = {
+	{0, 4, 108, 1},
+	{9, 8, 98, 1},
+	{17, 12, 26, 1},
+	{26, 16, 20, 1}
+};
+
+static const char gStringStrings[] = 
+	"length\0"
+	"slice\0"
+	"value"
+;
+
+static const SkMemberInfo gStringInfo[] = {
+	{0, -1, 67, 96},
+	{7, -1, 66, 108},
+	{13, 4, 108, 1}
+};
+
+static const char gTextStrings[] = 
+	"length\0"
+	"text\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTextInfo[] = {
+	{0, -1, 67, 96},
+	{7, 12, 108, 1},
+	{12, 16, 98, 1},
+	{14, 20, 98, 1}
+};
+
+static const char gTextBoxStrings[] = 
+	"\0"
+	"mode\0"
+	"spacingAdd\0"
+	"spacingAlign\0"
+	"spacingMul\0"
+	"text"
+;
+
+static const SkMemberInfo gTextBoxInfo[] = {
+	{0, 57, 18, 7},
+	{1, 44, 113, 1},
+	{6, 40, 98, 1},
+	{17, 48, 112, 1},
+	{30, 36, 98, 1},
+	{41, 32, 108, 1}
+};
+
+static const char gTextOnPathStrings[] = 
+	"offset\0"
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextOnPathInfo[] = {
+	{0, 12, 98, 1},
+	{7, 16, 74, 1},
+	{12, 20, 110, 1}
+};
+
+static const char gTextToPathStrings[] = 
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextToPathInfo[] = {
+	{0, 4, 74, 1},
+	{5, 8, 110, 1}
+};
+
+static const char gTranslateStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTranslateInfo[] = {
+	{0, 8, 98, 1},
+	{2, 12, 98, 1}
+};
+
+static const char gTypedArrayStrings[] = 
+	"length\0"
+	"values"
+;
+
+static const SkMemberInfo gTypedArrayInfo[] = {
+	{0, -1, 67, 96},
+	{7, 4, 119, 0}
+};
+
+static const char gTypefaceStrings[] = 
+	"fontName"
+;
+
+static const SkMemberInfo gTypefaceInfo[] = {
+	{0, 8, 108, 1}
+};
+
+static const SkMemberInfo* const gInfoTables[] = {
+	gMathInfo,
+	gAddInfo,
+	gAddCircleInfo,
+	gUnknown1Info,
+	gAddOvalInfo,
+	gAddPathInfo,
+	gAddRectangleInfo,
+	gAddRoundRectInfo,
+	gUnknown2Info,
+	gAnimateFieldInfo,
+	gApplyInfo,
+	gUnknown3Info,
+	gDrawBitmapInfo,
+	gDrawBitmapShaderInfo,
+	gDrawBlurInfo,
+	gDisplayBoundsInfo,
+	gDrawClipInfo,
+	gDrawColorInfo,
+	gCubicToInfo,
+	gDashInfo,
+	gDataInfo,
+	gDiscreteInfo,
+	gDrawToInfo,
+	gDrawEmbossInfo,
+	gDisplayEventInfo,
+	gFromPathInfo,
+	gUnknown4Info,
+	gGInfo,
+	gHitClearInfo,
+	gHitTestInfo,
+	gImageInfo,
+	gIncludeInfo,
+	gInputInfo,
+	gLineInfo,
+	gLineToInfo,
+	gLinearGradientInfo,
+	gDrawMatrixInfo,
+	gMoveInfo,
+	gMoveToInfo,
+	gMovieInfo,
+	gOvalInfo,
+	gDrawPaintInfo,
+	gDrawPathInfo,
+	gUnknown5Info,
+	gDrawPointInfo,
+	gPolyToPolyInfo,
+	gPolygonInfo,
+	gPolylineInfo,
+	gPostInfo,
+	gQuadToInfo,
+	gRCubicToInfo,
+	gRLineToInfo,
+	gRMoveToInfo,
+	gRQuadToInfo,
+	gRadialGradientInfo,
+	gDisplayRandomInfo,
+	gRectToRectInfo,
+	gRectangleInfo,
+	gRemoveInfo,
+	gReplaceInfo,
+	gRotateInfo,
+	gRoundRectInfo,
+	gS32Info,
+	gScalarInfo,
+	gScaleInfo,
+	gSetInfo,
+	gShaderInfo,
+	gSkewInfo,
+	g3D_CameraInfo,
+	g3D_PatchInfo,
+	gUnknown6Info,
+	gSnapshotInfo,
+	gStringInfo,
+	gTextInfo,
+	gTextBoxInfo,
+	gTextOnPathInfo,
+	gTextToPathInfo,
+	gTranslateInfo,
+	gTypedArrayInfo,
+	gTypefaceInfo,
+};
+
+static const unsigned char gInfoCounts[] = {
+	26,4,4,1,1,2,5,3,13,1,13,2,6,3,2,2,2,8,6,
+	2,2,2,2,4,8,3,3,2,1,4,3,1,3,4,2,2,12,1,2,
+	1,1,25,3,3,2,2,1,1,6,4,1,1,1,1,3,5,2,7,2,
+	1,2,3,1,1,3,8,2,3,7,4,3,4,3,4,6,3,2,2,2,
+	1
+};
+
+static const unsigned char gTypeIDs[] = {
+	1, // Math
+	2, // Add
+	3, // AddCircle
+	4, // Unknown1
+	5, // AddOval
+	6, // AddPath
+	7, // AddRectangle
+	8, // AddRoundRect
+	10, // Unknown2
+	11, // AnimateField
+	12, // Apply
+	17, // Unknown3
+	19, // Bitmap
+	22, // BitmapShader
+	23, // Blur
+	25, // Bounds
+	29, // Clip
+	31, // Color
+	32, // CubicTo
+	33, // Dash
+	34, // Data
+	35, // Discrete
+	38, // DrawTo
+	41, // Emboss
+	42, // Event
+	48, // FromPath
+	51, // Unknown4
+	52, // G
+	53, // HitClear
+	54, // HitTest
+	55, // Image
+	56, // Include
+	57, // Input
+	59, // Line
+	60, // LineTo
+	61, // LinearGradient
+	65, // Matrix
+	68, // Move
+	69, // MoveTo
+	70, // Movie
+	72, // Oval
+	73, // Paint
+	74, // Path
+	77, // Unknown5
+	78, // Point
+	79, // PolyToPoly
+	80, // Polygon
+	81, // Polyline
+	82, // Post
+	83, // QuadTo
+	84, // RCubicTo
+	85, // RLineTo
+	86, // RMoveTo
+	87, // RQuadTo
+	88, // RadialGradient
+	89, // Random
+	90, // RectToRect
+	91, // Rectangle
+	92, // Remove
+	93, // Replace
+	94, // Rotate
+	95, // RoundRect
+	96, // S32
+	98, // Scalar
+	99, // Scale
+	101, // Set
+	102, // Shader
+	103, // Skew
+	104, // 3D_Camera
+	105, // 3D_Patch
+	106, // Unknown6
+	107, // Snapshot
+	108, // String
+	110, // Text
+	111, // TextBox
+	114, // TextOnPath
+	115, // TextToPath
+	117, // Translate
+	119, // TypedArray
+	120, // Typeface
+	
+};
+
+static const int kTypeIDs = 80;
+
+static const char* const gInfoNames[] = {
+	gMathStrings,
+	gAddStrings,
+	gAddCircleStrings,
+	gUnknown1Strings,
+	gAddOvalStrings,
+	gAddPathStrings,
+	gAddRectangleStrings,
+	gAddRoundRectStrings,
+	gUnknown2Strings,
+	gAnimateFieldStrings,
+	gApplyStrings,
+	gUnknown3Strings,
+	gBitmapStrings,
+	gBitmapShaderStrings,
+	gBlurStrings,
+	gBoundsStrings,
+	gClipStrings,
+	gColorStrings,
+	gCubicToStrings,
+	gDashStrings,
+	gDataStrings,
+	gDiscreteStrings,
+	gDrawToStrings,
+	gEmbossStrings,
+	gEventStrings,
+	gFromPathStrings,
+	gUnknown4Strings,
+	gGStrings,
+	gHitClearStrings,
+	gHitTestStrings,
+	gImageStrings,
+	gIncludeStrings,
+	gInputStrings,
+	gLineStrings,
+	gLineToStrings,
+	gLinearGradientStrings,
+	gMatrixStrings,
+	gMoveStrings,
+	gMoveToStrings,
+	gMovieStrings,
+	gOvalStrings,
+	gPaintStrings,
+	gPathStrings,
+	gUnknown5Strings,
+	gPointStrings,
+	gPolyToPolyStrings,
+	gPolygonStrings,
+	gPolylineStrings,
+	gPostStrings,
+	gQuadToStrings,
+	gRCubicToStrings,
+	gRLineToStrings,
+	gRMoveToStrings,
+	gRQuadToStrings,
+	gRadialGradientStrings,
+	gRandomStrings,
+	gRectToRectStrings,
+	gRectangleStrings,
+	gRemoveStrings,
+	gReplaceStrings,
+	gRotateStrings,
+	gRoundRectStrings,
+	gS32Strings,
+	gScalarStrings,
+	gScaleStrings,
+	gSetStrings,
+	gShaderStrings,
+	gSkewStrings,
+	g3D_CameraStrings,
+	g3D_PatchStrings,
+	gUnknown6Strings,
+	gSnapshotStrings,
+	gStringStrings,
+	gTextStrings,
+	gTextBoxStrings,
+	gTextOnPathStrings,
+	gTextToPathStrings,
+	gTranslateStrings,
+	gTypedArrayStrings,
+	gTypefaceStrings
+};
+#endif
+#endif
+
diff --git a/libs/graphics/animator/SkDisplayAdd.cpp b/libs/graphics/animator/SkDisplayAdd.cpp
new file mode 100644
index 0000000..0264a5f
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayAdd.cpp
@@ -0,0 +1,237 @@
+#include "SkDisplayAdd.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayList.h"
+#include "SkDrawable.h"
+#include "SkDrawGroup.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAdd::fInfo[] = {
+	SK_MEMBER(mode, AddMode),
+	SK_MEMBER(offset, Int),
+	SK_MEMBER(use, Drawable),
+	SK_MEMBER(where, Drawable)
+};
+
+#endif
+
+// start here;
+// add onEndElement to turn where string into f_Where
+// probably need new SkAnimateMaker::resolve flavor that takes
+// where="id", where="event-target" or not-specified
+// offset="#" (implements before, after, and index if no 'where')
+
+DEFINE_GET_MEMBER(SkAdd);
+
+SkAdd::SkAdd() : mode(kMode_indirect), 
+	offset(SK_MaxS32), use(nil), where(nil) {
+}
+
+SkDisplayable* SkAdd::deepCopy(SkAnimateMaker* maker) {
+	SkDrawable* saveUse = use;
+	SkDrawable* saveWhere = where;
+	use = nil;
+	where = nil;
+	SkAdd* copy = (SkAdd*) INHERITED::deepCopy(maker);
+	copy->use = use = saveUse;
+	copy->where = where = saveWhere;
+	return copy;
+}
+
+bool SkAdd::draw(SkAnimateMaker& maker) {
+	SkASSERT(use);
+	SkASSERT(use->isDrawable());
+	if (mode == kMode_indirect)
+		use->draw(maker);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAdd::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    dumpAttrs(maker);
+    if (where)
+        SkDebugf("where=\"%s\" ", where->id);
+    if (mode == kMode_immediate)
+        SkDebugf("mode=\"immediate\" ");
+    SkDebugf(">\n");
+	SkDisplayList::fIndent += 4;
+	int save = SkDisplayList::fDumpIndex;
+    if (use)    //just in case
+        use->dump(maker);
+	SkDisplayList::fIndent -= 4;
+	SkDisplayList::fDumpIndex = save;
+    dumpEnd(maker);
+}
+#endif
+
+bool SkAdd::enable(SkAnimateMaker& maker ) {
+	SkDisplayTypes type = getType();
+	SkDisplayList& displayList = maker.fDisplayList;
+	SkTDDrawableArray* parentList = displayList.getDrawList();
+	if (type == SkType_Add) {
+		if (use == nil)	// not set in apply yet
+			return true;
+	}
+	bool skipAddToParent = true;
+	SkASSERT(type != SkType_Replace || where);
+	SkTDDrawableArray* grandList SK_INIT_TO_AVOID_WARNING;
+	SkGroup* parentGroup = nil;
+	SkGroup* thisGroup = nil;
+	int index = where ? displayList.findGroup(where, &parentList, &parentGroup,
+		&thisGroup, &grandList) : 0;
+	if (index < 0)
+		return true;
+	int max = parentList->count();
+	if (where == nil && type == SkType_Move)
+		index = max;
+	if (offset != SK_MaxS32) {
+		index += offset;
+		if (index > max) {
+			maker.setErrorCode(SkDisplayXMLParserError::kIndexOutOfRange);
+			return true;	// caller should not add
+		}
+	}
+	if (offset < 0 && where == nil)
+		index += max + 1;
+	switch (type) {
+		case SkType_Add:
+			if (offset == SK_MaxS32 && where == nil) {
+				if (use->isDrawable()) {
+					skipAddToParent = mode == kMode_immediate;
+					if (skipAddToParent) {
+						if (where == nil) {
+							SkTDDrawableArray* useParentList;
+							index = displayList.findGroup(this, &useParentList, &parentGroup,
+								&thisGroup, &grandList);
+							if (index >= 0) {
+								parentGroup->markCopySize(index);
+								parentGroup->markCopySet(index);
+								useParentList->begin()[index] = use;
+								break;
+							}								
+						}
+						*parentList->append() = use;
+					}
+				}
+				break;
+			} else {
+				if (thisGroup)
+					thisGroup->markCopySize(index);
+				*parentList->insert(index) = use;
+				if (thisGroup)
+					thisGroup->markCopySet(index);
+				if (use->isApply())
+					((SkApply*) use)->setEmbedded();
+			}
+			break;
+		case SkType_Move: {
+			int priorLocation = parentList->find(use);
+			if (priorLocation < 0)
+				break;
+			*parentList->insert(index) = use;
+			if (index < priorLocation)
+				priorLocation++;
+			parentList->remove(priorLocation);
+			} break;
+		case SkType_Remove: {
+			SkDisplayable* old = (*parentList)[index];
+			if (((SkRemove*)(this))->fDelete) {
+				delete old;
+				goto noHelperNeeded;
+			}
+ 			for (int inner = 0; inner < maker.fChildren.count(); inner++) {
+				SkDisplayable* child = maker.fChildren[inner];
+				if (child == old || child->contains(old))
+					goto noHelperNeeded;
+			}
+			if (maker.fHelpers.find(old) < 0)
+				maker.helperAdd(old);
+noHelperNeeded:
+			parentList->remove(index);
+			} break;
+		case SkType_Replace:
+            if (thisGroup) {
+                thisGroup->markCopySize(index);
+                if (thisGroup->markedForDelete(index)) {
+                    SkDisplayable* old = (*parentList)[index];
+                    if (maker.fHelpers.find(old) < 0)
+                        maker.helperAdd(old);
+                }
+            }
+			(*parentList)[index] = use;
+            if (thisGroup)
+                thisGroup->markCopySet(index);
+			break;
+		default:
+			SkASSERT(0);
+	}
+	if (type == SkType_Remove)
+		return true;
+	if (use->hasEnable())
+		use->enable(maker);
+	return skipAddToParent; // append if indirect: *parentList->append() = this;
+}
+
+bool SkAdd::hasEnable() const {
+	return true;
+}
+
+void SkAdd::initialize() {
+	if (use)
+		use->initialize();
+}
+
+bool SkAdd::isDrawable() const {
+	return getType() == SkType_Add && mode == kMode_indirect && offset == SK_MaxS32 &&
+		where == nil && use != nil && use->isDrawable();
+}
+
+//SkDisplayable* SkAdd::resolveTarget(SkAnimateMaker& maker) {
+//	return use;
+//}
+
+
+bool SkClear::enable(SkAnimateMaker& maker ) {
+	SkDisplayList& displayList = maker.fDisplayList;
+	displayList.clear();
+	return true;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkMove::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkMove);
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRemove::fInfo[] = {
+	SK_MEMBER_ALIAS(delete, fDelete, Boolean),	// !!! experimental
+	SK_MEMBER(offset, Int),
+	SK_MEMBER(where, Drawable)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRemove);
+
+SkRemove::SkRemove() : fDelete(false) {
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkReplace::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkReplace);
+
diff --git a/libs/graphics/animator/SkDisplayAdd.h b/libs/graphics/animator/SkDisplayAdd.h
new file mode 100644
index 0000000..ed72730
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayAdd.h
@@ -0,0 +1,64 @@
+#ifndef SkDisplayAdd_DEFINED
+#define SkDisplayAdd_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+class SkAdd : public SkDrawable {
+	DECLARE_MEMBER_INFO(Add);
+	SkAdd();
+	
+	enum Mode {
+		kMode_indirect,
+		kMode_immediate
+	};
+	
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+	virtual void initialize();
+	virtual bool isDrawable() const;
+protected:
+//	struct _A {
+		Mode mode;
+		S32 offset;
+		SkDrawable* use;
+		SkDrawable* where;	// if nil, offset becomes index
+//	} A;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+class SkClear : public SkDisplayable {
+	virtual bool enable(SkAnimateMaker& );
+};
+
+class SkMove : public SkAdd {
+	DECLARE_MEMBER_INFO(Move);
+private:
+	typedef SkAdd INHERITED;
+};
+
+class SkRemove : public SkAdd {
+	DECLARE_MEMBER_INFO(Remove);
+	SkRemove();
+protected:
+	SkBool fDelete;
+private:
+	friend class SkAdd;
+	typedef SkAdd INHERITED;
+};
+
+class SkReplace : public SkAdd {
+	DECLARE_MEMBER_INFO(Replace);
+private:
+	typedef SkAdd INHERITED;
+};
+
+#endif // SkDisplayAdd_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayApply.cpp b/libs/graphics/animator/SkDisplayApply.cpp
new file mode 100644
index 0000000..af88631
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayApply.cpp
@@ -0,0 +1,797 @@
+#include "SkDisplayApply.h"
+#include "SkAnimateActive.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayType.h"
+#include "SkDrawGroup.h"
+#include "SkParse.h"
+#include "SkScript.h"
+#include "SkSystemEventTypes.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+#include <ctype.h>
+
+enum SkApply_Properties {
+	SK_PROPERTY(animator),
+	SK_PROPERTY(step),
+	SK_PROPERTY(steps),
+	SK_PROPERTY(time)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+// if no attibutes, enclosed displayable is both scope & target
+// only if both scope & target are specified, or if target and enclosed displayable, are scope and target different
+const SkMemberInfo SkApply::fInfo[] = {
+	SK_MEMBER_PROPERTY(animator, Animate),
+	SK_MEMBER(begin, MSec),
+	SK_MEMBER(dontDraw, Boolean),
+	SK_MEMBER(dynamicScope, String),
+	SK_MEMBER(interval, MSec),	// recommended redraw interval
+	SK_MEMBER(mode, ApplyMode),
+#if 0
+	SK_MEMBER(pickup, Boolean),
+#endif
+	SK_MEMBER(restore, Boolean),
+	SK_MEMBER(scope, Drawable),	// thing that scopes animation (unnamed enclosed displayable goes here)
+	SK_MEMBER_PROPERTY(step, Int),
+	SK_MEMBER_PROPERTY(steps, Int),
+	SK_MEMBER_PROPERTY(time, MSec),
+	SK_MEMBER(transition, ApplyTransition)
+};
+
+#endif 
+
+DEFINE_GET_MEMBER(SkApply);
+
+SkApply::SkApply() : begin(0), dontDraw(false), interval((SkMSec) -1), mode((Mode) -1), /*pickup(false), */
+	restore(false), scope(nil), steps(-1), transition((Transition) -1), fActive(nil), /*fCurrentScope(nil),*/
+	fLastTime(0), fAppended(false), fContainsScope(false), fDeleteScope(false), fEmbedded(false), 
+	fEnabled(false), fEnabling(false) {
+}
+
+SkApply::~SkApply() {
+	for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++)
+		delete *curPtr;
+	if (fDeleteScope)
+		delete scope;
+	// !!! caller must call maker.removeActive(fActive)
+	delete fActive;
+}
+
+void SkApply::activate(SkAnimateMaker& maker) {
+	if (fActive != nil) {
+		if (fActive->fDrawIndex == 0 && fActive->fDrawMax == 0)
+			return; // if only one use, nothing more to do
+		if (restore == false)
+			return; // all share same state, regardless of instance number
+		bool save = fActive->initializeSave();
+		fActive->fixInterpolator(save);
+	} else {
+		fActive = new SkActive(*this, maker);
+		fActive->init();
+		maker.appendActive(fActive);
+		if (restore) {
+			fActive->initializeSave();
+			int animators = fAnimators.count();
+			for (int index = 0; index < animators; index++)
+				fActive->saveInterpolatorValues(index);
+		}
+	}
+}
+
+void SkApply::append(SkApply* apply) {
+	if (fActive == nil)
+		return;
+	int oldCount = fActive->fAnimators.count();
+	fActive->append(apply);
+	if (restore) {
+		fActive->appendSave(oldCount);
+		int newCount = fActive->fAnimators.count();
+		for (int index = oldCount; index < newCount; index++)
+			fActive->saveInterpolatorValues(index);
+	}
+}
+
+void SkApply::applyValues(int animatorIndex, SkOperand* values, int count,
+	 SkDisplayTypes valuesType, SkMSec time) 
+{
+	SkAnimateBase* animator = fActive->fAnimators[animatorIndex];
+	const SkMemberInfo * info = animator->fFieldInfo;
+	SkASSERT(animator);
+	SkASSERT(info != nil);
+	SkDisplayTypes type = (SkDisplayTypes) info->fType;
+	SkDisplayable* target = getTarget(animator);
+	if (animator->hasExecute() || type == SkType_MemberFunction || type == SkType_MemberProperty) {
+		SkDisplayable* executor = animator->hasExecute() ? animator : target;
+		if (type != SkType_MemberProperty) {
+			SkTDArray<SkScriptValue> typedValues;
+			for (int index = 0; index < count; index++) {
+				SkScriptValue temp;
+				temp.fType = valuesType;
+				temp.fOperand = values[index];
+				*typedValues.append() = temp;
+			}
+			executor->executeFunction(target, info->functionIndex(), typedValues, info->getType(), nil);
+		} else {
+			SkScriptValue scriptValue;
+			scriptValue.fOperand = values[0];
+			scriptValue.fType = info->getType();
+			target->setProperty(info->propertyIndex(), scriptValue);
+		}
+	} else {
+		SkTypedArray converted;
+		if (type == SkType_ARGB) {
+			if (count == 4) {
+				// !!! assert that it is SkType_Float ?
+				animator->packARGB(&values->fScalar, count, &converted);
+				values = converted.begin();
+				count = converted.count();
+			} else
+				SkASSERT(count == 1);
+		}
+//		SkASSERT(type == SkType_ARGB || type == SkType_String ||info->isSettable());
+		if (type == SkType_String || type == SkType_DynamicString)
+			info->setString(target, values->fString);
+		else if (type == SkType_Drawable || type == SkType_Displayable)
+			target->setReference(info, values->fDisplayable);
+		else
+			info->setValue(target, values, count);
+	} 
+}
+
+bool SkApply::contains(SkDisplayable* child) {
+	for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++) {
+		if (*curPtr == child || (*curPtr)->contains(child))
+			return true;
+	}
+	return fDeleteScope && scope == child;
+}
+
+SkDisplayable* SkApply::deepCopy(SkAnimateMaker* maker) {
+	SkDrawable* saveScope = scope;
+	scope = nil;
+	SkApply* result = (SkApply*) INHERITED::deepCopy(maker);
+	result->scope = scope = saveScope;
+	SkAnimateBase** end = fAnimators.end();
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < end; animPtr++) {
+		SkAnimateBase* anim = (SkAnimateBase*) (*animPtr)->deepCopy(maker);
+		*result->fAnimators.append() = anim;
+		maker->helperAdd(anim);
+	}
+	return result;
+}
+
+void SkApply::disable() {
+	//!!! this is the right thing to do, but has bad side effects because of other problems
+	// currently, if an apply is in a g and scopes a statement in another g, it ends up as members
+	// of both containers. The disabling here incorrectly disables both instances
+	// maybe the fEnabled flag needs to be moved to the fActive data so that both 
+	// instances are not affected.
+//	fEnabled = false;
+}
+
+bool SkApply::draw(SkAnimateMaker& maker) {
+	if (scope ==nil)
+		return false;
+	if (scope->isApply() || scope->isDrawable() == false)
+		return false;
+	if (fEnabled == false)
+		enable(maker);
+	SkASSERT(scope);
+	activate(maker);
+	if (mode == kMode_immediate)
+		return fActive->draw();
+	bool result = interpolate(maker, maker.getInTime());
+	if (dontDraw == false) {
+//		if (scope->isDrawable())
+			result |= scope->draw(maker);
+	}
+	if (restore) {
+		for (int index = 0; index < fActive->fAnimators.count(); index++)
+			endSave(index);
+		fActive->advance();
+	}
+	return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkApply::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    if (dynamicScope.isEmpty() == false)
+        SkDebugf("dynamicScope=\"%s\" ", dynamicScope.c_str());
+    if (dontDraw)
+        SkDebugf("dontDraw=\"true\" ");
+    if (begin != 0) //perhaps we want this no matter what?
+        SkDebugf("begin=\"%g\" ", (float) begin/1000.0f);   //is this correct?
+    if (interval != (SkMSec) -1)
+        SkDebugf("interval=\"%g\" ", (float) interval/1000.0f);
+    if (steps != -1)
+        SkDebugf("steps=\"%d\" ", steps);
+    if (restore)
+        SkDebugf("restore=\"true\" ");
+    if (transition == kTransition_reverse)
+        SkDebugf("transition=\"reverse\" ");
+    if (mode == kMode_immediate) {
+        SkDebugf("mode=\"immediate\" ");
+    }
+    else if (mode == kMode_create) {
+        SkDebugf("mode=\"create\" ");
+    }
+    bool closedYet = false;
+	SkDisplayList::fIndent += 4;
+	int save = SkDisplayList::fDumpIndex;
+    if (scope) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        scope->dump(maker);
+    }
+	int index;
+//	if (fActive) {
+		for (index = 0; index < fAnimators.count(); index++) {
+            if (closedYet == false) {
+                SkDebugf(">\n");
+                closedYet = true;
+            }
+			SkAnimateBase* animator = fAnimators[index];
+			animator->dump(maker);
+//		}
+	}
+	SkDisplayList::fIndent -= 4;
+	SkDisplayList::fDumpIndex = save;
+    if (closedYet)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+}
+#endif
+
+bool SkApply::enable(SkAnimateMaker& maker) {
+	fEnabled = true;
+	bool initialized = fActive != nil;
+	if (dynamicScope.size() > 0)
+		enableDynamic(maker);
+    if (maker.fError.hasError()) 
+        return false;
+	int animators = fAnimators.count();
+	int index;
+	for (index = 0; index < animators; index++) {
+		SkAnimateBase* animator = fAnimators[index];
+		animator->fStart = maker.fEnableTime;
+		animator->fResetPending = animator->fReset;
+	}
+	if (scope && scope->isApply())
+		((SkApply*) scope)->setEmbedded();
+/*	if (mode == kMode_once) {
+		if (scope) {
+			activate(maker);
+			interpolate(maker, maker.fEnableTime);
+			inactivate(maker);
+		}
+		return true;
+	}*/
+	if ((mode == kMode_immediate || mode == kMode_create) && scope == nil)
+		return false;	// !!! error?
+	bool enableMe = scope && (scope->hasEnable() || scope->isApply() || scope->isDrawable() == false);
+	if (mode == kMode_immediate && enableMe || mode == kMode_create)
+		activate(maker);	// for non-drawables like post, prime them here
+	if (mode == kMode_immediate && enableMe)
+		fActive->enable();
+	if (mode == kMode_create && scope != nil) {
+		enableCreate(maker);
+		return true;
+	}
+	if (mode == kMode_immediate) {
+		return scope->isApply() || scope->isDrawable() == false;
+	}
+	refresh(maker);
+	SkDisplayList& displayList = maker.fDisplayList;
+	SkDrawable* drawable;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkString debugOut;
+	SkMSec time = maker.getAppTime();
+	debugOut.appendS32(time - maker.fDebugTimeBase);
+	debugOut.append(" apply enable id=");
+	debugOut.append(_id);
+	debugOut.append("; start=");
+	debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase);
+	SkDebugf("%s\n", debugOut.c_str());
+#endif
+	if (scope == nil || scope->isApply() || scope->getType() == SkType_Movie || scope->isDrawable() == false) {
+		activate(maker);	// for non-drawables like post, prime them here
+		if (initialized) {
+			append(this);
+		}
+		fEnabling = true;
+		interpolate(maker, maker.fEnableTime);
+		fEnabling = false;
+		if (scope != nil && dontDraw == false)
+			scope->enable(maker);
+		return true;
+	} else if (initialized && restore == false)
+		append(this);
+#if 0
+	bool wasActive = inactivate(maker); // start fresh
+	if (wasActive) {
+		activate(maker);
+		interpolate(maker, maker.fEnableTime);
+		return true;
+	}
+#endif
+//	start here;
+	// now that one apply might embed another, only the parent apply should replace the scope 
+	// or get appended to the display list
+	// similarly, an apply added by an add immediate has already been located in the display list
+	// and should not get moved or added again here
+	if (fEmbedded) {
+		return false;	// already added to display list by embedder
+	}
+	drawable = (SkDrawable*) scope;
+	SkTDDrawableArray* parentList;
+	SkTDDrawableArray* grandList;
+	SkGroup* parentGroup;
+	SkGroup* thisGroup;
+	int old = displayList.findGroup(drawable, &parentList, &parentGroup, &thisGroup, &grandList);
+	if (old < 0)
+		goto append;
+	else if (fContainsScope) {
+		if ((*parentList)[old] != this || restore == true) {
+append:
+			if (parentGroup)
+				parentGroup->markCopySize(old);
+			if (parentList->count() < 10000) {
+				fAppended = true;
+				*parentList->append() = this;
+			} else
+				maker.setErrorCode(SkDisplayXMLParserError::kDisplayTreeTooDeep);
+			old = -1;
+		} else
+			reset();
+	} else {
+		SkASSERT(old < parentList->count());
+		if ((*parentList)[old]->isApply()) {
+			SkApply* apply = (SkApply*) (*parentList)[old];
+			if (apply != this && apply->fActive == nil)
+				apply->activate(maker);
+			apply->append(this);
+			parentGroup = nil;
+		} else {
+			if (parentGroup)
+				parentGroup->markCopySize(old);
+			SkDrawable** newApplyLocation = &(*parentList)[old];
+			SkGroup* pGroup;
+			int oldApply = displayList.findGroup(this, &parentList, &pGroup, &thisGroup, &grandList);
+			if (oldApply >= 0) {
+				(*parentList)[oldApply] = (SkDrawable*) SkDisplayType::CreateInstance(&maker, SkType_Apply);
+				parentGroup = nil;
+				fDeleteScope = true;
+			}
+			*newApplyLocation = this;
+		}
+	}
+	if (parentGroup) {
+		parentGroup->markCopySet(old);
+		fDeleteScope = dynamicScope.size() == 0;
+	}
+	return true;
+}
+
+void SkApply::enableCreate(SkAnimateMaker& maker) {
+	SkString newID;
+	for (int step = 0; step <= steps; step++) {
+		fLastTime = step * SK_MSec1;
+		bool success = maker.computeID(scope, this, &newID);
+		if (success == false)
+			return;
+		if (maker.find(newID.c_str(), nil))
+			continue;
+		SkApply* copy = (SkApply*) deepCopy(&maker); // work on copy of animator state
+		if (mode == kMode_create)
+			copy->mode = (Mode) -1;
+		SkDrawable* copyScope = copy->scope = (SkDrawable*) scope->deepCopy(&maker);
+		*fScopes.append() = copyScope;
+		if (copyScope->resolveIDs(maker, scope, this)) {
+			step = steps; // quit
+			goto next; // resolveIDs failed
+		}
+		if (newID.size() > 0) 
+			maker.setID(copyScope, newID);
+		if (copy->resolveIDs(maker, this, this)) { // fix up all fields, including target
+			step = steps; // quit
+			goto next; // resolveIDs failed
+		}
+		copy->activate(maker);
+		copy->interpolate(maker, step * SK_MSec1);
+		maker.removeActive(copy->fActive);
+	next:
+		delete copy;
+	}
+}
+
+void SkApply::enableDynamic(SkAnimateMaker& maker) {
+	SkASSERT(mode != kMode_create); // create + dynamic are not currently compatible
+	SkDisplayable* newScope;
+	bool success = SkAnimatorScript::EvaluateDisplayable(maker, this, dynamicScope.c_str(),
+		&newScope);
+	if (success && scope != newScope) {
+		SkTDDrawableArray* pList, * gList;
+		SkGroup* pGroup = nil, * found = nil;
+		int old = maker.fDisplayList.findGroup(scope, &pList, &pGroup, &found, &gList);
+		if (pList && old >= 0 && (*pList)[old]->isApply() && (*pList)[old] != this) {
+			if (fAppended == false) {
+				if (found != nil) {
+					SkDisplayable* oldChild = (*pList)[old];
+					if (oldChild->isApply() && found->copySet(old)) {
+						found->markCopyClear(old);
+	//					delete oldChild;
+					}
+				}
+				(*pList)[old] = scope;
+			} else
+				pList->remove(old);
+		}
+		scope = (SkDrawable*) newScope;
+		onEndElement(maker);
+	}
+	maker.removeActive(fActive);
+	delete fActive;
+	fActive = nil;
+}
+
+void SkApply::endSave(int index) {
+	SkAnimateBase* animate = fActive->fAnimators[index];
+	const SkMemberInfo* info = animate->fFieldInfo;
+	SkDisplayTypes type = (SkDisplayTypes) info->fType;
+	if (type == SkType_MemberFunction)
+		return;
+	SkDisplayable* target = getTarget(animate);
+	size_t size = info->getSize(target);
+	int count = (int) (size / sizeof(SkScalar));
+	int activeIndex = fActive->fDrawIndex + index;
+	SkOperand* last = new SkOperand[count];
+	SkAutoTDelete<SkOperand> autoLast(last);
+	if (type != SkType_MemberProperty) {
+		info->getValue(target, last, count);
+		SkOperand* saveOperand = fActive->fSaveRestore[activeIndex];
+		if (saveOperand)
+			info->setValue(target, fActive->fSaveRestore[activeIndex], count);
+	} else {
+		SkScriptValue scriptValue;
+		bool success = target->getProperty(info->propertyIndex(), &scriptValue);
+		SkASSERT(success = true);
+		last[0] = scriptValue.fOperand;
+		scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0];
+		target->setProperty(info->propertyIndex(), scriptValue);
+	}
+	SkOperand* save = fActive->fSaveRestore[activeIndex];
+	if (save)
+		memcpy(save, last, count * sizeof(SkOperand));
+}
+
+bool SkApply::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(step):
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = fLastTime / SK_MSec1;
+			break;
+		case SK_PROPERTY(steps):
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = steps;
+			break;
+		case SK_PROPERTY(time):
+			value->fType = SkType_MSec;
+			value->fOperand.fS32 = fLastTime;
+			break;
+		default:
+	//		SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+void SkApply::getStep(SkScriptValue* value) {
+	getProperty(SK_PROPERTY(step), value);
+}
+
+SkDrawable* SkApply::getTarget(SkAnimateBase* animate) {
+	if (animate->fTargetIsScope == false || mode != kMode_create)
+		return animate->fTarget;
+	return scope;
+}
+
+bool SkApply::hasDelayedAnimator() const {
+	SkAnimateBase** animEnd = fAnimators.end();
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < animEnd; animPtr++) {
+		SkAnimateBase* animator = *animPtr;
+		if (animator->fDelayed) 
+			return true;
+	}
+	return false;
+}
+
+bool SkApply::hasEnable() const {
+	return true;
+}
+
+bool SkApply::inactivate(SkAnimateMaker& maker) {
+	if (fActive == nil)
+		return false;
+	maker.removeActive(fActive);
+	delete fActive;
+	fActive = nil;
+	return true;
+}
+
+#ifdef SK_DEBUG
+SkMSec lastTime = (SkMSec) -1;
+#endif
+
+bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) {
+	if (fActive == nil)
+		return false;
+	bool result = false;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkMSec time = maker.getAppTime();
+	if (lastTime == (SkMSec) -1)
+		lastTime = rawTime - 1;
+	if (fActive != nil && 
+		strcmp(id, "a3") == 0 && rawTime > lastTime) {
+		lastTime += 1000;
+		SkString debugOut;
+		debugOut.appendS32(time - maker.fDebugTimeBase);
+		debugOut.append(" apply id=");
+		debugOut.append(_id);
+		debugOut.append("; ");
+		debugOut.append(fActive->fAnimators[0]->_id);
+		debugOut.append("=");
+		debugOut.appendS32(rawTime - fActive->fState[0].fStartTime);
+		debugOut.append(")");
+		SkDebugf("%s\n", debugOut.c_str());
+	}
+#endif
+	fActive->start();
+	if (restore)
+		fActive->initializeSave();
+	int animators = fActive->fAnimators.count();
+	for (int inner = 0; inner < animators; inner++) {
+		SkAnimateBase* animate = fActive->fAnimators[inner];
+		if (animate->fChanged) {
+			animate->fChanged = false;
+			animate->fStart = rawTime;
+	//		SkTypedArray values;
+	//		int count = animate->fValues.count();
+	//		values.setCount(count);
+	//		memcpy(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count);
+			animate->onEndElement(maker);
+	//		if (memcmp(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count) != 0) {
+				fActive->append(this);
+				fActive->start();
+	//		}
+		}
+		SkMSec time = fActive->getTime(rawTime, inner);
+		SkActive::SkState& state = fActive->fState[inner];
+		if (SkMSec_LT(rawTime, state.fStartTime)) {
+			if (fEnabling) {
+				animate->fDelayed = true;
+				maker.delayEnable(this, state.fStartTime);
+			}
+			continue;
+		} else
+			animate->fDelayed = false;
+		SkMSec innerTime = fLastTime = state.getRelativeTime(time);
+		if (restore) 
+			fActive->restoreInterpolatorValues(inner);
+		if (animate->fReset) {
+			if (transition != SkApply::kTransition_reverse) {
+				if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) {
+					if (animate->fResetPending) {
+						innerTime = 0;
+						animate->fResetPending = false;
+					} else
+						continue;
+				}
+			} else if (innerTime == 0) {
+					if (animate->fResetPending) {
+						innerTime = state.fBegin + state.fDuration;
+						animate->fResetPending = false;
+					} else
+						continue;
+			}
+		}
+		int count = animate->components();
+		SkAutoSTMalloc<16, SkOperand> values(count);
+		SkInterpolatorBase::Result interpResult = fActive->fInterpolators[inner]->timeToValues(
+			innerTime, values.get());
+		result |= (interpResult != SkInterpolatorBase::kFreezeEnd_Result);
+		if ((transition != SkApply::kTransition_reverse && interpResult == SkInterpolatorBase::kFreezeEnd_Result ||
+				transition == SkApply::kTransition_reverse && fLastTime == 0) && state.fUnpostedEndEvent) {
+//			SkDEBUGF(("interpolate: post on end\n"));
+			state.fUnpostedEndEvent = false;
+			maker.postOnEnd(animate, state.fBegin + state.fDuration);
+			maker.fAdjustedStart = 0;	 // !!! left over from synchronizing animation days, undoubtably out of date (and broken)
+		}
+		if (animate->formula.size() > 0) {
+			if (fLastTime > animate->dur)
+				fLastTime = animate->dur;
+			SkTypedArray formulaValues;
+			formulaValues.setCount(count);
+			bool success = animate->fFieldInfo->setValue(maker, &formulaValues, 0, 0, nil, 
+				animate->getValuesType(), animate->formula);
+			SkASSERT(success);
+			if (restore)
+				save(inner); // save existing value
+			applyValues(inner, formulaValues.begin(), count, animate->getValuesType(), innerTime);
+		} else {
+			if (restore)
+				save(inner); // save existing value
+			applyValues(inner, values.get(), count, animate->getValuesType(), innerTime);
+		}
+	}
+	return result;
+}
+
+void SkApply::initialize() {
+	if (scope == nil)
+		return;
+	if (scope->isApply() || scope->isDrawable() == false)
+		return;
+	scope->initialize();
+}
+
+void SkApply::onEndElement(SkAnimateMaker& maker) 
+{
+    SkDrawable* scopePtr = scope;
+    while (scopePtr && scopePtr->isApply()) {
+        SkApply* scopedApply = (SkApply*) scopePtr;
+        if (scopedApply->scope == this) {
+            maker.setErrorCode(SkDisplayXMLParserError::kApplyScopesItself);
+            return;
+        }
+        scopePtr = scopedApply->scope;
+    }
+	if (mode == kMode_create)
+		return;
+	if (scope != nil && steps >= 0 && scope->isApply() == false && scope->isDrawable())
+		scope->setSteps(steps);
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) {
+		SkAnimateBase* anim = *animPtr;
+        //for reusing apply statements with dynamic scope
+		if (anim->fTarget == nil || anim->fTargetIsScope) {
+			anim->fTargetIsScope = true;
+			if (scope)
+				anim->fTarget = scope;
+			else
+				anim->setTarget(maker);
+			anim->onEndElement(maker);	// allows animate->fFieldInfo to be set
+		}
+		if (scope != nil && steps >= 0 && anim->fTarget != scope && anim->fTarget->isDrawable())
+			anim->fTarget->setSteps(steps);
+	}
+}
+
+const SkMemberInfo* SkApply::preferredChild(SkDisplayTypes type) {
+	SkASSERT(SkDisplayType::IsAnimate(type) == false);
+	fContainsScope = true;
+	return getMember("scope"); // !!! cwap! need to refer to member through enum like kScope instead
+}
+
+void SkApply::refresh(SkAnimateMaker& maker) {
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) {
+		SkAnimateBase* animate = *animPtr;
+		animate->onEndElement(maker);
+	}
+	if (fActive)
+		fActive->resetInterpolators();
+}
+
+void SkApply::reset() {
+	if (fActive)
+		fActive->resetState();
+}
+
+bool SkApply::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) { //	replace to/formula strings in animators of the form xxx.step with the step value, if xxx.step is in scope
+	if (resolveField(maker, apply, &dynamicScope) == false)
+		return true;	// failed
+	SkAnimateBase** endPtr = fAnimators.end();
+	SkAnimateBase** origPtr = ((SkApply*) original)->fAnimators.begin();
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < endPtr; ) {
+		SkAnimateBase* animator = *animPtr++;
+		maker.resolveID(animator, *origPtr++);
+		if (resolveField(maker, this, &animator->target) == false)
+			return true;
+		if (resolveField(maker, this, &animator->from) == false)
+			return true;
+		if (resolveField(maker, this, &animator->to) == false)
+			return true;
+		if (resolveField(maker, this, &animator->formula) == false)
+			return true;
+	}
+//	setEmbedded();
+	onEndElement(maker);
+	return false; // succeeded
+}
+
+bool SkApply::resolveField(SkAnimateMaker& maker, SkDisplayable* parent, SkString* str) {
+	const char* script = str->c_str();
+	if (str->startsWith("#string:") == false)
+		return true;
+	script += sizeof("#string:") - 1;
+	return SkAnimatorScript::EvaluateString(maker, this, parent, script, str);
+}
+
+void SkApply::save(int index) {
+	SkAnimateBase* animate = fActive->fAnimators[index];
+	const SkMemberInfo * info = animate->fFieldInfo;
+	SkDisplayable* target = getTarget(animate);
+//	if (animate->hasExecute())
+//		info = animate->getResolvedInfo();
+	SkDisplayTypes type = (SkDisplayTypes) info->fType;
+	if (type == SkType_MemberFunction)
+		return; // nothing to save
+	size_t size = info->getSize(target);
+	int count = (int) (size / sizeof(SkScalar));
+	bool useLast = true;
+// !!! this all may be unneeded, at least in the dynamic case ??
+	int activeIndex = fActive->fDrawIndex + index;
+	SkTDOperandArray last;
+	if (fActive->fSaveRestore[activeIndex] == nil) {
+		fActive->fSaveRestore[activeIndex] = new SkOperand[count];
+		useLast = false;
+	} else {
+		last.setCount(count);
+		memcpy(last.begin(), fActive->fSaveRestore[activeIndex], count * sizeof(SkOperand));
+	}
+	if (type != SkType_MemberProperty) {
+		info->getValue(target, fActive->fSaveRestore[activeIndex], count);
+		if (useLast)
+			info->setValue(target, last.begin(), count);
+	} else {
+		SkScriptValue scriptValue;
+		bool success = target->getProperty(info->propertyIndex(), &scriptValue);
+		SkASSERT(success == true);
+		SkASSERT(scriptValue.fType == SkType_Float);
+		fActive->fSaveRestore[activeIndex][0] = scriptValue.fOperand;
+		if (useLast) {
+			SkScriptValue scriptValue;
+			scriptValue.fType = type;
+			scriptValue.fOperand = last[0];
+			target->setProperty(info->propertyIndex(), scriptValue);
+		}
+	}
+// !!!  end of unneeded
+}
+
+bool SkApply::setProperty(int index, SkScriptValue& scriptValue) {
+	switch (index) {
+		case SK_PROPERTY(animator): {
+			SkAnimateBase* animate = (SkAnimateBase*) scriptValue.fOperand.fDisplayable;
+			SkASSERT(animate->isAnimate());
+			*fAnimators.append() = animate;
+			return true; 
+		}
+		case SK_PROPERTY(steps):
+			steps = scriptValue.fOperand.fS32;
+			if (fActive)
+				fActive->setSteps(steps);
+			return true;
+	}
+	return false;
+}
+
+void SkApply::setSteps(int _steps) { 
+	steps = _steps; 
+}
+
+#ifdef SK_DEBUG
+void SkApply::validate() {
+	if (fActive)
+		fActive->validate();
+}
+#endif
+
+
+
diff --git a/libs/graphics/animator/SkDisplayApply.h b/libs/graphics/animator/SkDisplayApply.h
new file mode 100644
index 0000000..883323a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayApply.h
@@ -0,0 +1,99 @@
+#ifndef SkDisplayApply_DEFINED
+#define SkDisplayApply_DEFINED
+
+#include "SkAnimateBase.h"
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+
+class SkActive;
+
+class SkApply : public SkDrawable {
+	DECLARE_MEMBER_INFO(Apply);
+public:
+
+	SkApply();
+	virtual ~SkApply();
+
+	enum Transition {
+		kTransition_normal,
+		kTransition_reverse
+	};
+	
+	enum Mode {
+		kMode_create,
+		kMode_immediate,
+		//kMode_once
+	};
+	void activate(SkAnimateMaker& );
+	void append(SkApply* apply);
+	void appendActive(SkActive* );
+	void applyValues(int animatorIndex, SkOperand* values, int count,
+		SkDisplayTypes , SkMSec time);
+	virtual bool contains(SkDisplayable*);
+//	void createActive(SkAnimateMaker& );
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	void disable();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	void enableCreate(SkAnimateMaker& );
+	void enableDynamic(SkAnimateMaker& );
+	void endSave(int index);
+	Mode getMode() { return mode; }
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	SkDrawable* getScope() { return scope; }
+	void getStep(SkScriptValue* );
+	SkDrawable* getTarget(SkAnimateBase* );
+	bool hasDelayedAnimator() const;
+	virtual bool hasEnable() const;
+	bool inactivate(SkAnimateMaker& maker);
+	virtual void initialize(); 
+	bool interpolate(SkAnimateMaker& , SkMSec time);
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+	void refresh(SkAnimateMaker& );
+	void reset();
+	virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+	bool resolveField(SkAnimateMaker& , SkDisplayable* parent, SkString* str);
+	void save(int index);
+	void setEmbedded() { fEmbedded = true; }
+	virtual bool setProperty(int index, SkScriptValue& );
+	virtual void setSteps(int _steps);
+//	virtual void setTime(SkMSec time);
+#ifdef SK_DEBUG
+	virtual void validate();
+#endif
+private:
+	SkMSec begin;
+	SkBool dontDraw;
+	SkString dynamicScope;
+	SkMSec interval;
+	Mode mode;
+#if 0
+	SkBool pickup;
+#endif
+	SkBool restore;
+	SkDrawable* scope;
+	S32 steps;
+	Transition transition;
+	SkActive* fActive;
+	SkTDAnimateArray fAnimators;
+//	SkDrawable* fCurrentScope;
+	SkMSec fLastTime;	// used only to return script property time
+	SkTDDrawableArray fScopes;
+	SkBool fAppended : 1;
+	SkBool fContainsScope : 1;
+	SkBool fDeleteScope : 1;
+	SkBool fEmbedded : 1;
+	SkBool fEnabled : 1;
+	SkBool fEnabling : 1; // set if calling interpolate from enable
+	friend class SkActive;
+	friend class SkDisplayList;
+	typedef SkDrawable INHERITED;
+};
+
+#endif // SkDisplayApply_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayBounds.cpp b/libs/graphics/animator/SkDisplayBounds.cpp
new file mode 100644
index 0000000..e6abcc3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayBounds.cpp
@@ -0,0 +1,37 @@
+#include "SkDisplayBounds.h"
+#include "SkAnimateMaker.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayBounds::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(inval, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayBounds);
+
+SkDisplayBounds::SkDisplayBounds() : inval(false) {
+}
+
+bool SkDisplayBounds::draw(SkAnimateMaker& maker) {
+	maker.fDisplayList.fUnionBounds = SkToBool(inval);
+	maker.fDisplayList.fDrawBounds = false;
+	fBounds.setEmpty();
+	bool result = INHERITED::draw(maker);
+	maker.fDisplayList.fUnionBounds = false;
+	maker.fDisplayList.fDrawBounds = true;
+	if (inval && fBounds.isEmpty() == false) {
+		SkRect16& rect = maker.fDisplayList.fInvalBounds;
+		maker.fDisplayList.fHasUnion = true;
+		if (rect.isEmpty())
+			rect = fBounds;
+		else 
+			rect.join(fBounds);
+	}
+	return result;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDisplayBounds.h b/libs/graphics/animator/SkDisplayBounds.h
new file mode 100644
index 0000000..077d4cc
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayBounds.h
@@ -0,0 +1,16 @@
+#ifndef SkDisplayBounds_DEFINED
+#define SkDisplayBounds_DEFINED
+
+#include "SkDrawRectangle.h"
+
+class SkDisplayBounds : public SkDrawRect {
+	DECLARE_DISPLAY_MEMBER_INFO(Bounds);
+	SkDisplayBounds();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkBool inval;
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDisplayBounds_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayEvent.cpp b/libs/graphics/animator/SkDisplayEvent.cpp
new file mode 100644
index 0000000..46af81c
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvent.cpp
@@ -0,0 +1,248 @@
+#include "SkDisplayEvent.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayInput.h"
+#include "SkDisplayList.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#endif
+#include "SkEvent.h"
+#include "SkDisplayInput.h"
+#include "SkKey.h"
+#include "SkMetaData.h"
+#include "SkScript.h"
+#include "SkUtils.h"
+
+enum SkDisplayEvent_Properties {
+	SK_PROPERTY(key),
+	SK_PROPERTY(keys)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayEvent::fInfo[] = {
+	SK_MEMBER(code, EventCode),
+	SK_MEMBER(disable, Boolean),
+	SK_MEMBER_PROPERTY(key, String), // a single key (also last key pressed)
+	SK_MEMBER_PROPERTY(keys, String), // a single key or dash-delimited range of keys
+	SK_MEMBER(kind, EventKind),
+	SK_MEMBER(target, String),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayEvent);
+
+SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false),
+	kind(kUser), x(0), y(0), fLastCode((SkKey) -1), fMax((SkKey) -1), fTarget(nil) {
+}
+
+SkDisplayEvent::~SkDisplayEvent() {
+	deleteMembers();
+}
+
+bool SkDisplayEvent::add(SkAnimateMaker& , SkDisplayable* child) { 
+	*fChildren.append() = child; 
+	return true; 
+}
+
+bool SkDisplayEvent::contains(SkDisplayable* match) {
+	for (int index = 0; index < fChildren.count(); index++) {
+		if (fChildren[index] == match || fChildren[index]->contains(match))
+			return true;
+	}
+	return false;
+}
+
+SkDisplayable* SkDisplayEvent::contains(const SkString& match) {
+	for (int index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* child = fChildren[index];
+		if (child->contains(match))
+			return child;
+	}
+	return nil;
+}
+
+void SkDisplayEvent::deleteMembers() {
+	for (int index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* evt = fChildren[index];
+		delete evt;
+	}
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayEvent::dumpEvent(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkString str;
+    SkDump::GetEnumString(SkType_EventKind, kind, &str);
+    SkDebugf("kind=\"%s\" ", str.c_str());
+    if (kind == SkDisplayEvent::kKeyPress || kind == SkDisplayEvent::kKeyPressUp) {
+        if (code >= 0)
+            SkDump::GetEnumString(SkType_EventCode, code, &str);
+        else
+            str.set("none");
+        SkDebugf("code=\"%s\" ", str.c_str());
+    }
+    if (kind == SkDisplayEvent::kKeyChar) {
+        if (fMax != (SkKey) -1 && fMax != code)
+            SkDebugf("keys=\"%c - %c\" ", code, fMax);
+        else
+            SkDebugf("key=\"%c\" ", code);
+    }
+    if (fTarget != nil) {
+        SkDebugf("target=\"%s\" ", fTarget->id);
+    }
+    if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
+#ifdef SK_CAN_USE_FLOAT
+        SkDebugf("x=\"%g\" y=\"%g\" ", SkScalarToFloat(x), SkScalarToFloat(y));
+#else
+        SkDebugf("x=\"%x\" y=\"%x\" ", x, y);
+#endif
+    }
+    if (disable)
+        SkDebugf("disable=\"true\" ");
+    SkDebugf("/>\n");
+}
+#endif
+
+bool SkDisplayEvent::enableEvent(SkAnimateMaker& maker) 
+{
+	maker.fActiveEvent = this;
+	if (fChildren.count() == 0)
+		return false;
+	if (disable)
+		return false;
+#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpEvents) {
+		SkDebugf("enable: ");
+		dumpEvent(&maker);
+	}
+#endif
+	SkDisplayList& displayList = maker.fDisplayList;
+	for (int index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* displayable = fChildren[index];
+		if (displayable->isGroup()) {
+			SkTDDrawableArray* parentList = displayList.getDrawList();
+			*parentList->append() = (SkDrawable*) displayable;	// make it findable before children are enabled
+		}
+		if (displayable->enable(maker))
+			continue;
+        if (maker.hasError()) 
+            return true;
+		if (displayable->isDrawable() == false)
+			return true;	// error
+		SkDrawable* drawable = (SkDrawable*) displayable;
+		SkTDDrawableArray* parentList = displayList.getDrawList();
+		*parentList->append() = drawable;
+	}
+	return false;
+}
+
+bool SkDisplayEvent::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(key):
+		case SK_PROPERTY(keys): {
+			value->fType = SkType_String;
+			char scratch[8];
+			SkKey convert = index == SK_PROPERTY(keys) ? code : fLastCode;
+			size_t size = convert > 0 ? SkUTF8_FromUnichar(convert, scratch) : 0;
+            fKeyString.set(scratch, size);
+			value->fOperand.fString = &fKeyString;
+			if (index != SK_PROPERTY(keys) || fMax == (SkKey) -1 || fMax == code)
+				break;
+			value->fOperand.fString->append("-");
+			size = SkUTF8_FromUnichar(fMax, scratch);
+			value->fOperand.fString->append(scratch, size);
+			} break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+void SkDisplayEvent::onEndElement(SkAnimateMaker& maker)
+{
+	if (kind == kUser)
+		return;
+	maker.fEvents.addEvent(this);
+	if (kind == kOnEnd) {
+		bool found = maker.find(target.c_str(), &fTarget);
+		SkASSERT(found);
+		SkASSERT(fTarget && fTarget->isAnimate());
+		SkAnimateBase* animate = (SkAnimateBase*) fTarget;
+		animate->setHasEndEvent();
+	}
+}
+
+void SkDisplayEvent::populateInput(SkAnimateMaker& maker, const SkEvent& fEvent) {
+	const SkMetaData& meta = fEvent.getMetaData();
+	SkMetaData::Iter iter(meta);
+	SkMetaData::Type	type;
+	int number;
+	const char* name;
+	while ((name = iter.next(&type, &number)) != nil) {
+		if (name[0] == '\0')
+			continue;
+		SkDisplayable* displayable;
+		SkInput* input;
+		for (int index = 0; index < fChildren.count(); index++) {
+			displayable = fChildren[index];
+			if (displayable->getType() != SkType_Input)
+				continue;
+			input = (SkInput*) displayable;
+			if (input->name.equals(name))
+				goto found;
+		}
+		if (!maker.find(name, &displayable) || displayable->getType() != SkType_Input)
+			continue;
+		input = (SkInput*) displayable;
+	found:
+		switch (type) {
+			case SkMetaData::kS32_Type:
+				meta.findS32(name, &input->fInt);
+				break;
+			case SkMetaData::kScalar_Type:
+				meta.findScalar(name, &input->fFloat);
+				break;
+			case SkMetaData::kPtr_Type:
+				SkASSERT(0);
+				break; // !!! not handled for now
+			case SkMetaData::kString_Type:
+				input->string.set(meta.findString(name));
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+	// re-evaluate all animators that may have built their values from input strings
+	for (SkDisplayable** childPtr = fChildren.begin(); childPtr < fChildren.end(); childPtr++) {
+		SkDisplayable* displayable = *childPtr;
+		if (displayable->isApply() == false)
+			continue;
+		SkApply* apply = (SkApply*) displayable;
+		apply->refresh(maker);
+	}
+}
+
+bool SkDisplayEvent::setProperty(int index, SkScriptValue& value) {
+	SkASSERT(index == SK_PROPERTY(key) || index == SK_PROPERTY(keys));
+	SkASSERT(value.fType == SkType_String);
+	SkString* string = value.fOperand.fString;
+	const char* chars = string->c_str();
+	int count = SkUTF8_CountUnichars(chars);
+	SkASSERT(count >= 1);
+	code = (SkKey) SkUTF8_NextUnichar(&chars);
+	fMax = code;
+	SkASSERT(count == 1 || index == SK_PROPERTY(keys));
+	if (--count > 0) {
+		SkASSERT(*chars == '-');
+		chars++;
+		fMax = (SkKey) SkUTF8_NextUnichar(&chars);
+		SkASSERT(fMax >= code);
+	}
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayEvent.h b/libs/graphics/animator/SkDisplayEvent.h
new file mode 100644
index 0000000..4d5be02
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvent.h
@@ -0,0 +1,58 @@
+#ifndef SkDisplayEvent_DEFINED
+#define SkDisplayEvent_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+#include "SkKey.h"
+
+class SkEvent;
+
+class SkDisplayEvent : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Event);
+	enum Kind {
+		kNo_kind,
+		kKeyChar,
+		kKeyPress,
+        kKeyPressUp,    //i assume the order here is intended to match with skanimatorscript.cpp
+		kMouseDown,
+		kMouseDrag,
+		kMouseMove,
+		kMouseUp,
+		kOnEnd,
+		kOnload,
+		kUser
+	};
+	SkDisplayEvent();
+	virtual ~SkDisplayEvent();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool contains(SkDisplayable*);
+	virtual SkDisplayable* contains(const SkString& );
+#ifdef SK_DEBUG
+	void dumpEvent(SkAnimateMaker* );
+#endif
+	bool enableEvent(SkAnimateMaker& );
+	virtual bool getProperty(int index, SkScriptValue* ) const;
+	virtual void onEndElement(SkAnimateMaker& maker);
+	void populateInput(SkAnimateMaker& , const SkEvent& fEvent);
+	virtual bool setProperty(int index, SkScriptValue& );
+protected:
+	SkKey code;
+	SkBool disable;
+	Kind kind;
+	SkString target;
+	SkScalar x;
+	SkScalar y;
+	SkTDDisplayableArray fChildren;
+    mutable SkString fKeyString;
+	SkKey fLastCode; // last key to trigger this event
+	SkKey fMax; // if the code expresses a range
+	SkDisplayable* fTarget; // used by onEnd
+private:
+	void deleteMembers();
+	friend class SkEvents;
+	typedef SkDisplayable INHERITED;
+};
+
+#endif // SkDisplayEvent_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayEvents.cpp b/libs/graphics/animator/SkDisplayEvents.cpp
new file mode 100644
index 0000000..405e134
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvents.cpp
@@ -0,0 +1,104 @@
+#include "SkDisplayEvents.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkDisplayEvent.h"
+#include "SkDisplayMovie.h"
+#include "SkDrawable.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#endif
+
+SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) {
+}
+
+SkEvents::SkEvents() {
+}
+
+SkEvents::~SkEvents() {
+}
+
+bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
+/*#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpEvents) {
+		SkDebugf("doEvent: ");
+		SkString str;
+		SkDump::GetEnumString(SkType_EventKind, kind, &str);
+		SkDebugf("kind=%s ", str.c_str());
+		if (state && state->fDisplayable)
+			state->fDisplayable->SkDisplayable::dump(&maker);
+		else
+			SkDebugf("\n");
+	}
+#endif*/
+	bool handled = false;
+	SkDisplayable** firstMovie = maker.fMovies.begin();
+	SkDisplayable** endMovie = maker.fMovies.end();
+	for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+		SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+		if (kind != SkDisplayEvent::kOnload)
+			movie->doEvent(kind, state);
+	}
+	SkDisplayable* displayable = state ? state->fDisplayable : nil;
+	int keyCode = state ? state->fCode : 0;
+	int count = fEvents.count();
+	for (int index = 0; index < count; index++) {
+		SkDisplayEvent* evt = fEvents[index];
+		if (evt->disable)
+			continue;
+		if (evt->kind != kind)
+			continue;
+		if (evt->code != (SkKey) -1) {
+			if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
+				continue;
+			evt->fLastCode = (SkKey) keyCode;
+		}
+		if (evt->fTarget != nil && evt->fTarget != displayable)
+			continue;
+		if (state == nil || state->fDisable == 0) {
+			if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
+				evt->x = state->fX;
+				evt->y = state->fY;
+			}
+			if (evt->enableEvent(maker))
+				fError = true;
+		}
+		handled = true;
+	}
+	return handled;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkEvents::dump(SkAnimateMaker& maker) {
+	int index;
+	SkTDDrawableArray& drawArray = maker.fDisplayList.fDrawList;
+	int count = drawArray.count();
+	for (index = 0; index < count; index++) {
+		SkDrawable* drawable = drawArray[index];
+		drawable->dumpEvents(); 
+	}
+	count = fEvents.count();
+	for (index = 0; index < count; index++) {
+		SkDisplayEvent* evt = fEvents[index];
+		evt->dumpEvent(&maker);
+	}
+}
+#endif
+
+// currently this only removes onLoad events
+void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+	int keyCode = state ? state->fCode : 0;
+	SkDisplayable* displayable = state ? state->fDisplayable : nil;
+	for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
+		SkDisplayEvent* evt = *evtPtr;
+		if (evt->kind != kind)
+			continue;
+		if (evt->code != (SkKey) -1) {
+			if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
+				continue;
+		}
+		if (evt->fTarget != nil && evt->fTarget != displayable)
+			continue;
+		int index = fEvents.find(evt);
+		fEvents.remove(index);
+	}
+}
diff --git a/libs/graphics/animator/SkDisplayEvents.h b/libs/graphics/animator/SkDisplayEvents.h
new file mode 100644
index 0000000..7000b67
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvents.h
@@ -0,0 +1,34 @@
+#ifndef SkDisplayEvents_DEFINED
+#define SkDisplayEvents_DEFINED
+
+#include "SkEvent.h"
+#include "SkDisplayEvent.h"
+
+struct SkEventState {
+	SkEventState();
+	int fCode;
+	SkBool fDisable;
+	SkDisplayable* fDisplayable;
+	SkScalar fX;
+	SkScalar fY;
+};
+
+class SkEvents {
+public:
+	SkEvents();
+	~SkEvents();
+	void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
+	bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
+#ifdef SK_DUMP_ENABLED
+	void dump(SkAnimateMaker& );
+#endif
+	void reset() { fEvents.reset(); }
+	void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
+private:
+	SkTDDisplayEventArray fEvents;
+	SkBool fError;
+	friend class SkDisplayXMLParser;
+};
+
+#endif // SkDisplayEvents_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayInclude.cpp b/libs/graphics/animator/SkDisplayInclude.cpp
new file mode 100644
index 0000000..eee5f96
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInclude.cpp
@@ -0,0 +1,50 @@
+#include "SkDisplayInclude.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+
+#if 0
+#undef SK_MEMBER
+#define SK_MEMBER(_member, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS::_A, _member), SkType_##_type, \
+	sizeof(((BASE_CLASS::_A*) 0)->_member) / sizeof(SkScalar) }
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInclude::fInfo[] = {
+	SK_MEMBER(src, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInclude);
+
+//SkInclude::SkInclude() {
+//	src.init();
+//}
+
+//SkInclude::~SkInclude() {
+//	src.unref();
+//}
+
+bool SkInclude::enable(SkAnimateMaker & ) {
+	return true;
+}
+
+bool SkInclude::hasEnable() const {
+	return true;
+}
+
+void SkInclude::onEndElement(SkAnimateMaker& maker) {
+	maker.fInInclude = true;
+	if (src.size() == 0 || maker.decodeURI(src.c_str()) == false) {
+		if (maker.getErrorCode() != SkXMLParserError::kNoError || maker.getNativeCode() != -1) {
+			maker.setInnerError(&maker, src);
+			maker.setErrorCode(SkDisplayXMLParserError::kInInclude);
+		} else {
+			maker.setErrorNoun(src);
+			maker.setErrorCode(SkDisplayXMLParserError::kIncludeNameUnknownOrMissing);
+		}
+	}
+	maker.fInInclude = false;
+}
diff --git a/libs/graphics/animator/SkDisplayInclude.h b/libs/graphics/animator/SkDisplayInclude.h
new file mode 100644
index 0000000..b842c69
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInclude.h
@@ -0,0 +1,17 @@
+#ifndef SkDisplayInclude_DEFINED
+#define SkDisplayInclude_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkInclude : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Include);
+	virtual void onEndElement(SkAnimateMaker & );
+	virtual bool enable(SkAnimateMaker & );
+	virtual bool hasEnable() const;
+protected:
+	SkString src;
+};
+
+#endif // SkDisplayInclude_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayInput.cpp b/libs/graphics/animator/SkDisplayInput.cpp
new file mode 100644
index 0000000..7eec8d3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInput.cpp
@@ -0,0 +1,46 @@
+#include "SkDisplayInput.h"
+
+enum SkInput_Properties {
+	SK_PROPERTY(initialized)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInput::fInfo[] = {
+	SK_MEMBER_ALIAS(float, fFloat, Float),
+	SK_MEMBER_PROPERTY(initialized, Boolean),
+	SK_MEMBER_ALIAS(int, fInt, Int),
+	SK_MEMBER(name, String),
+	SK_MEMBER(string, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInput);
+
+SkInput::SkInput() : fInt((int) SK_NaN32), fFloat(SK_ScalarNaN) {}
+
+SkDisplayable* SkInput::contains(const SkString& string) {
+	return string.equals(name) ? this : nil;
+}
+
+bool SkInput::enable(SkAnimateMaker & ) {
+	return true;
+}
+
+bool SkInput::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(initialized):
+			value->fType = SkType_Boolean;
+			value->fOperand.fS32 = fInt != (int) SK_NaN32 ||
+				SkScalarIsNaN(fFloat) == false || string.size() > 0;
+			break;
+		default:
+			return false;
+	}
+	return true;
+}
+ 
+bool SkInput::hasEnable() const {
+	return true;
+}
diff --git a/libs/graphics/animator/SkDisplayInput.h b/libs/graphics/animator/SkDisplayInput.h
new file mode 100644
index 0000000..b118b22
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInput.h
@@ -0,0 +1,25 @@
+#ifndef SkDisplayInput_DEFINED
+#define SkDisplayInput_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkInput : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Input);
+	SkInput();
+	virtual SkDisplayable* contains(const SkString& );
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool enable(SkAnimateMaker & );
+	virtual bool hasEnable() const;
+protected:
+	SkString name;
+	int32_t  fInt;
+	SkScalar fFloat;
+	SkString string;
+private:
+	friend class SkDisplayEvent;
+	friend class SkPost;
+};
+
+#endif // SkDisplayInput_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayList.cpp b/libs/graphics/animator/SkDisplayList.cpp
new file mode 100644
index 0000000..2e4d928
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayList.cpp
@@ -0,0 +1,151 @@
+#include "SkDisplayList.h"
+#include "SkAnimateActive.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDrawable.h"
+#include "SkDrawGroup.h"
+#include "SkDrawMatrix.h"
+#include "SkInterpolator.h"
+#include "SkTime.h"
+
+SkDisplayList::SkDisplayList() : fDrawBounds(true), fUnionBounds(false), fInTime(0) {
+}
+
+SkDisplayList::~SkDisplayList() {
+}
+
+void SkDisplayList::append(SkActive* active) {
+	*fActiveList.append() = active;
+}
+
+bool SkDisplayList::draw(SkAnimateMaker& maker, SkMSec inTime) {
+	validate();
+	fInTime = inTime;
+	bool result = false;
+	fInvalBounds.setEmpty();
+	if (fDrawList.count()) {
+		for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) {
+			SkActive* active = *activePtr;
+			active->reset();
+		}
+		for (int index = 0; index < fDrawList.count(); index++) {
+			SkDrawable* draw = fDrawList[index];
+			draw->initialize(); // allow matrices to reset themselves
+			SkASSERT(draw->isDrawable());
+			validate();
+			result |= draw->draw(maker);
+		}
+	}
+	validate();
+	return result;
+}
+
+int SkDisplayList::findGroup(SkDrawable* match, SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList) { 
+	*parent = nil;
+	*list = &fDrawList;
+	*grandList = &fDrawList;
+	return SearchForMatch(match, list, parent, found, grandList);
+}
+
+void SkDisplayList::hardReset() {
+	fDrawList.reset();
+	fActiveList.reset();
+}
+
+bool SkDisplayList::onIRect(const SkRect16& r) {
+	fBounds = r;
+	return fDrawBounds;
+}
+
+int SkDisplayList::SearchForMatch(SkDrawable* match, SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList) { 
+	*found = nil;
+	for (int index = 0; index < (*list)->count(); index++) {
+		SkDrawable* draw = (**list)[index];
+		if (draw == match)
+			return index;
+		if (draw->isApply()) {
+			SkApply* apply = (SkApply*) draw;
+			if (apply->scope == match)
+				return index;
+            if (apply->scope->isGroup() && SearchGroupForMatch(apply->scope, match, list, parent, found, grandList, index))
+                return index;
+			if (apply->mode == SkApply::kMode_create) {
+				for (SkDrawable** ptr = apply->fScopes.begin(); ptr < apply->fScopes.end(); ptr++) {
+					SkDrawable* scope = *ptr;
+					if (scope == match)
+						return index;
+                    //perhaps should call SearchGroupForMatch here as well (on scope)
+				}
+			} 
+		}
+		if (draw->isGroup() && SearchGroupForMatch(draw, match, list, parent, found, grandList, index)) 
+			return index;
+		
+	}
+	return -1;
+}
+
+bool SkDisplayList::SearchGroupForMatch(SkDrawable* draw, SkDrawable* match, SkTDDrawableArray** list,
+        SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList, int &index) {
+            SkGroup* group = (SkGroup*) draw;
+			if (group->getOriginal() == match)
+				return true;
+			SkTDDrawableArray* saveList = *list;
+			int groupIndex = group->findGroup(match, list, parent, found, grandList);
+			if (groupIndex >= 0) {
+				*found = group;
+                index = groupIndex;
+				return true;
+			}
+			*list = saveList;
+            return false;
+        }
+
+void SkDisplayList::reset() {
+	for (int index = 0; index < fDrawList.count(); index++) {
+		SkDrawable* draw = fDrawList[index];
+		if (draw->isApply() == false)
+			continue;
+		SkApply* apply = (SkApply*) draw;
+		apply->reset();
+	}			
+}
+
+void SkDisplayList::remove(SkActive* active) {
+	int index = fActiveList.find(active);
+	SkASSERT(index >= 0);
+	fActiveList.remove(index);	// !!! could use shuffle instead
+	SkASSERT(fActiveList.find(active) < 0);
+}
+
+#ifdef SK_DUMP_ENABLED
+int SkDisplayList::fDumpIndex;
+int SkDisplayList::fIndent;
+
+void SkDisplayList::dump(SkAnimateMaker* maker) {
+	fIndent = 0;
+	dumpInner(maker);
+}
+
+void SkDisplayList::dumpInner(SkAnimateMaker* maker) {
+	for (int index = 0; index < fDrawList.count(); index++) {
+		fDumpIndex = index;
+		fDrawList[fDumpIndex]->dump(maker);
+	}
+}
+
+#endif
+
+#ifdef SK_DEBUG
+void SkDisplayList::validate() {
+	for (int index = 0; index < fDrawList.count(); index++) {
+		SkDrawable* draw = fDrawList[index];
+		draw->validate();
+	}
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkDisplayList.h b/libs/graphics/animator/SkDisplayList.h
new file mode 100644
index 0000000..30c21a6
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayList.h
@@ -0,0 +1,62 @@
+#ifndef SkDisplayList_DEFINED
+#define SkDisplayList_DEFINED
+
+#include "SkOperand.h"
+#include "SkIntArray.h"
+#include "SkBounder.h"
+#include "SkRect.h"
+
+class SkAnimateMaker;
+class SkActive;
+class SkApply;
+class SkDrawable;
+class SkGroup;
+
+class SkDisplayList : public SkBounder {
+public:
+	SkDisplayList();
+	virtual ~SkDisplayList();
+	void append(SkActive* );
+	void clear() { fDrawList.reset(); }
+	int count() { return fDrawList.count(); }
+	bool draw(SkAnimateMaker& , SkMSec time);
+#ifdef SK_DUMP_ENABLED
+	void dump(SkAnimateMaker* maker);
+	void dumpInner(SkAnimateMaker* maker);
+	static int fIndent;
+	static int fDumpIndex;
+#endif
+	int findGroup(SkDrawable* match, SkTDDrawableArray** list, 
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList); 
+	SkDrawable* get(int index) { return fDrawList[index]; }
+	SkMSec getTime() { return fInTime; }
+	SkTDDrawableArray* getDrawList() { return &fDrawList; }
+	void hardReset();
+	virtual bool onIRect(const SkRect16& r);
+	void reset();
+	void remove(SkActive* );
+#ifdef SK_DEBUG
+	void validate();
+#else
+	void validate() {}
+#endif
+	static int SearchForMatch(SkDrawable* match, SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList);
+	static bool SearchGroupForMatch(SkDrawable* draw, SkDrawable* match, 
+		SkTDDrawableArray** list, SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList, 
+		int &index);
+public:
+	SkRect16 fBounds;
+	SkRect16 fInvalBounds;
+	bool fDrawBounds;
+	bool fHasUnion;
+	bool fUnionBounds;
+private:
+	SkTDDrawableArray fDrawList;
+	SkTDActiveArray fActiveList;
+	SkMSec fInTime;
+	friend class SkEvents;
+};
+
+#endif // SkDisplayList_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayMath.cpp b/libs/graphics/animator/SkDisplayMath.cpp
new file mode 100644
index 0000000..da757a3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMath.cpp
@@ -0,0 +1,231 @@
+#include "SkDisplayMath.h"
+
+enum SkDisplayMath_Properties {
+	SK_PROPERTY(E),
+	SK_PROPERTY(LN10),
+	SK_PROPERTY(LN2),
+	SK_PROPERTY(LOG10E),
+	SK_PROPERTY(LOG2E),
+	SK_PROPERTY(PI),
+	SK_PROPERTY(SQRT1_2),
+	SK_PROPERTY(SQRT2)
+};
+
+const SkScalar SkDisplayMath::gConstants[] = {
+#ifdef SK_SCALAR_IS_FLOAT
+	2.718281828f,	// E
+	2.302585093f,	// LN10
+	0.693147181f,	// LN2
+	0.434294482f,	// LOG10E
+	1.442695041f,	// LOG2E
+	3.141592654f,	// PI
+	0.707106781f,	// SQRT1_2
+	1.414213562f		// SQRT2 
+#else
+	0x2B7E1,	// E
+	0x24D76,	// LN10
+	0xB172,		// LN2
+	0x6F2E,		// LOG10E
+	0x17154,	// LOG2E
+	0x3243F,	// PI
+	0xB505,		// SQRT1_2
+	0x16A0A	// SQRT2
+#endif
+};
+
+enum SkDisplayMath_Functions {
+	SK_FUNCTION(abs),
+	SK_FUNCTION(acos),
+	SK_FUNCTION(asin),
+	SK_FUNCTION(atan),
+	SK_FUNCTION(atan2),
+	SK_FUNCTION(ceil),
+	SK_FUNCTION(cos),
+	SK_FUNCTION(exp),
+	SK_FUNCTION(floor),
+	SK_FUNCTION(log),
+	SK_FUNCTION(max),
+	SK_FUNCTION(min),
+	SK_FUNCTION(pow),
+	SK_FUNCTION(random),
+	SK_FUNCTION(round),
+	SK_FUNCTION(sin),
+	SK_FUNCTION(sqrt),
+	SK_FUNCTION(tan)
+};
+
+const SkFunctionParamType SkDisplayMath::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_Float,	// abs
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// acos
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// asin
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// atan
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// atan2
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// ceil
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// cos
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// exp
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// floor
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// log
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Array,	// max
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Array,	// min
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// pow
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// random
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// round
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// sin
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// sqrt
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// tan
+	(SkFunctionParamType) 0
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayMath::fInfo[] = {
+	SK_MEMBER_PROPERTY(E, Float),
+	SK_MEMBER_PROPERTY(LN10, Float),
+	SK_MEMBER_PROPERTY(LN2, Float),
+	SK_MEMBER_PROPERTY(LOG10E, Float),
+	SK_MEMBER_PROPERTY(LOG2E, Float),
+	SK_MEMBER_PROPERTY(PI, Float),
+	SK_MEMBER_PROPERTY(SQRT1_2, Float),
+	SK_MEMBER_PROPERTY(SQRT2, Float),
+	SK_MEMBER_FUNCTION(abs, Float),
+	SK_MEMBER_FUNCTION(acos, Float),
+	SK_MEMBER_FUNCTION(asin, Float),
+	SK_MEMBER_FUNCTION(atan, Float),
+	SK_MEMBER_FUNCTION(atan2, Float),
+	SK_MEMBER_FUNCTION(ceil, Float),
+	SK_MEMBER_FUNCTION(cos, Float),
+	SK_MEMBER_FUNCTION(exp, Float),
+	SK_MEMBER_FUNCTION(floor, Float),
+	SK_MEMBER_FUNCTION(log, Float),
+	SK_MEMBER_FUNCTION(max, Float),
+	SK_MEMBER_FUNCTION(min, Float),
+	SK_MEMBER_FUNCTION(pow, Float),
+	SK_MEMBER_FUNCTION(random, Float),
+	SK_MEMBER_FUNCTION(round, Float),
+	SK_MEMBER_FUNCTION(sin, Float),
+	SK_MEMBER_FUNCTION(sqrt, Float),
+	SK_MEMBER_FUNCTION(tan, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayMath);
+
+void SkDisplayMath::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* scriptValue) {
+	if (scriptValue == nil)
+		return;
+	SkASSERT(target == this);
+	SkScriptValue* array = parameters.begin();
+	SkScriptValue* end = parameters.end();
+	SkScalar input = parameters[0].fOperand.fScalar;
+	SkScalar scalarResult;
+	switch (index) {
+		case SK_FUNCTION(abs):
+			scalarResult = SkScalarAbs(input); 
+			break;
+		case SK_FUNCTION(acos):
+			scalarResult = SkScalarACos(input);
+			break;
+		case SK_FUNCTION(asin):
+			scalarResult = SkScalarASin(input);
+			break;
+		case SK_FUNCTION(atan):
+			scalarResult = SkScalarATan2(input, SK_Scalar1);
+			break;
+		case SK_FUNCTION(atan2):
+			scalarResult = SkScalarATan2(input, parameters[1].fOperand.fScalar);
+			break;
+		case SK_FUNCTION(ceil):
+			scalarResult = SkIntToScalar(SkScalarCeil(input)); 
+			break;
+		case SK_FUNCTION(cos):
+			scalarResult = SkScalarCos(input);
+			break;
+		case SK_FUNCTION(exp):
+			scalarResult = SkScalarExp(input);
+			break;
+		case SK_FUNCTION(floor):
+			scalarResult = SkIntToScalar(SkScalarFloor(input)); 
+			break;
+		case SK_FUNCTION(log):
+			scalarResult = SkScalarLog(input);
+			break;
+		case SK_FUNCTION(max):
+			scalarResult = -SK_ScalarMax;
+			while (array < end) {
+				scalarResult = SkMaxScalar(scalarResult, array->fOperand.fScalar);
+				array++;
+			}
+			break;
+		case SK_FUNCTION(min):
+			scalarResult = SK_ScalarMax;
+			while (array < end) {
+				scalarResult = SkMinScalar(scalarResult, array->fOperand.fScalar);
+				array++;
+			}
+			break;
+		case SK_FUNCTION(pow):
+			// not the greatest -- but use x^y = e^(y * ln(x))
+			scalarResult = SkScalarLog(input);
+			scalarResult = SkScalarMul(parameters[1].fOperand.fScalar, scalarResult);
+			scalarResult = SkScalarExp(scalarResult);
+			break;
+		case SK_FUNCTION(random):
+			scalarResult = fRandom.nextUScalar1();
+			break;
+		case SK_FUNCTION(round):
+			scalarResult = SkIntToScalar(SkScalarRound(input)); 
+			break;
+		case SK_FUNCTION(sin):
+			scalarResult = SkScalarSin(input);
+			break;
+		case SK_FUNCTION(sqrt): {
+			SkASSERT(parameters.count() == 1);
+			SkASSERT(type == SkType_Float);
+			scalarResult = SkScalarSqrt(input); 
+			} break;
+		case SK_FUNCTION(tan):
+			scalarResult = SkScalarTan(input);
+			break;
+		default:
+			SkASSERT(0);
+			scalarResult = SK_ScalarNaN;
+	}
+	scriptValue->fOperand.fScalar = scalarResult;
+	scriptValue->fType = SkType_Float;
+}
+
+const SkFunctionParamType* SkDisplayMath::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+bool SkDisplayMath::getProperty(int index, SkScriptValue* value) const {
+	if ((unsigned)index < SK_ARRAY_COUNT(gConstants)) {
+		value->fOperand.fScalar = gConstants[index];
+		value->fType = SkType_Float;
+		return true;
+	}
+	SkASSERT(0);
+	return false;
+}
diff --git a/libs/graphics/animator/SkDisplayMath.h b/libs/graphics/animator/SkDisplayMath.h
new file mode 100644
index 0000000..ced6e42
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMath.h
@@ -0,0 +1,23 @@
+#ifndef SkDisplayMath_DEFINED
+#define SkDisplayMath_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkRandom.h"
+
+class SkDisplayMath : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Math);
+	virtual void executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+private:
+	mutable SkRandom fRandom;
+	static const SkScalar gConstants[];
+	static const SkFunctionParamType fFunctionParameters[];
+
+};
+	
+#endif // SkDisplayMath_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayMovie.cpp b/libs/graphics/animator/SkDisplayMovie.cpp
new file mode 100644
index 0000000..3727efe
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMovie.cpp
@@ -0,0 +1,121 @@
+#include "SkDisplayMovie.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayMovie::fInfo[] = {
+	SK_MEMBER(src, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayMovie);
+
+SkDisplayMovie::SkDisplayMovie() : fDecodedSuccessfully(false), fLoaded(false), fMovieBuilt(false) {
+	fMovie.fMaker->fInMovie = true;
+}
+
+SkDisplayMovie::~SkDisplayMovie() {
+}
+
+void SkDisplayMovie::buildMovie() {
+	if (fMovieBuilt)
+		return;
+	SkAnimateMaker* movieMaker = fMovie.fMaker;
+	SkAnimateMaker* parentMaker = movieMaker->fParentMaker;
+	if (src.size() == 0 || parentMaker == nil)
+		return;
+	movieMaker->fPrefix.set(parentMaker->fPrefix);
+	fDecodedSuccessfully = fMovie.fMaker->decodeURI(src.c_str());
+	if (fDecodedSuccessfully == false) {
+
+		if (movieMaker->getErrorCode() != SkXMLParserError::kNoError || movieMaker->getNativeCode() != -1) {
+			movieMaker->setInnerError(parentMaker, src);
+			parentMaker->setErrorCode(SkDisplayXMLParserError::kInMovie);
+		} else {
+			parentMaker->setErrorNoun(src);
+			parentMaker->setErrorCode(SkDisplayXMLParserError::kMovieNameUnknownOrMissing);
+		}
+	}
+	fMovieBuilt = true;
+}
+
+SkDisplayable* SkDisplayMovie::deepCopy(SkAnimateMaker* maker) {
+	SkDisplayMovie* copy = (SkDisplayMovie*) INHERITED::deepCopy(maker);
+	copy->fMovie.fMaker->fParentMaker = fMovie.fMaker->fParentMaker;
+	copy->fMovie.fMaker->fHostEventSinkID = fMovie.fMaker->fHostEventSinkID;
+	copy->fMovieBuilt = false;
+	*fMovie.fMaker->fParentMaker->fMovies.append() = copy;
+	return copy;
+}
+
+void SkDisplayMovie::dirty() {
+	buildMovie();
+}
+
+bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+    if (fLoaded == false)
+        return false;
+	fMovie.fMaker->fEnableTime = fMovie.fMaker->fParentMaker->fEnableTime;
+	return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state);
+}
+
+bool SkDisplayMovie::draw(SkAnimateMaker& maker) {
+ 	if (fDecodedSuccessfully == false)
+		return false;
+	if (fLoaded == false)
+		enable(maker);
+	maker.fCanvas->save();
+	SkPaint local = SkPaint(*maker.fPaint);
+	bool result = fMovie.draw(maker.fCanvas, &local, 
+		maker.fDisplayList.getTime()) != SkAnimator::kNotDifferent;
+	maker.fDisplayList.fInvalBounds.join(fMovie.fMaker->fDisplayList.fInvalBounds);
+	maker.fCanvas->restore();
+	return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayMovie::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	SkDebugf("src=\"%s\"/>\n",  src.c_str());
+	SkAnimateMaker* movieMaker = fMovie.fMaker;
+	SkDisplayList::fIndent += 4;
+	movieMaker->fDisplayList.dumpInner(movieMaker);
+	SkDisplayList::fIndent -= 4;
+    dumpEnd(maker);
+}
+
+void SkDisplayMovie::dumpEvents() {
+	fMovie.fMaker->fEvents.dump(*fMovie.fMaker);
+}
+#endif
+
+bool SkDisplayMovie::enable(SkAnimateMaker& maker) {
+	if (fDecodedSuccessfully == false)
+		return false;
+	SkAnimateMaker* movieMaker = fMovie.fMaker;
+	movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, nil);
+	movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, nil);
+	fLoaded = true;
+    movieMaker->fLoaded = true;
+	return false;
+}
+
+bool SkDisplayMovie::hasEnable() const {
+	return true;
+}
+
+void SkDisplayMovie::onEndElement(SkAnimateMaker& maker) {
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	fMovie.fMaker->fDebugTimeBase = maker.fDebugTimeBase;
+#endif
+	fMovie.fMaker->fPrefix.set(maker.fPrefix);
+	fMovie.fMaker->fHostEventSinkID = maker.fHostEventSinkID;
+	fMovie.fMaker->fParentMaker = &maker;
+	buildMovie();
+	*maker.fMovies.append() = this;
+}
+
+
diff --git a/libs/graphics/animator/SkDisplayMovie.h b/libs/graphics/animator/SkDisplayMovie.h
new file mode 100644
index 0000000..f81a740
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMovie.h
@@ -0,0 +1,43 @@
+#ifndef SkDisplayMovie_DEFINED
+#define SkDisplayMovie_DEFINED
+
+#include "SkAnimator.h"
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+struct SkEventState;
+
+class SkDisplayMovie : public SkDrawable {
+	DECLARE_DISPLAY_MEMBER_INFO(Movie);
+	SkDisplayMovie();
+	virtual ~SkDisplayMovie();
+	void buildMovie();
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+	bool doEvent(const SkEvent& evt) {
+		return fLoaded && fMovie.doEvent(evt);
+	}
+	virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+	virtual void dumpEvents();
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	const SkAnimator* getAnimator() const { return &fMovie; }
+	virtual bool hasEnable() const;
+	virtual void onEndElement(SkAnimateMaker& );
+protected:
+	SkString src;
+	SkAnimator fMovie;
+	SkBool8 fDecodedSuccessfully;
+	SkBool8 fLoaded;
+	SkBool8 fMovieBuilt;
+	friend class SkAnimateMaker;
+	friend class SkPost;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+#endif // SkDisplayMovie_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayNumber.cpp b/libs/graphics/animator/SkDisplayNumber.cpp
new file mode 100644
index 0000000..03de65c
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayNumber.cpp
@@ -0,0 +1,50 @@
+#include "SkDisplayNumber.h"
+
+enum SkDisplayNumber_Properties {
+	SK_PROPERTY(MAX_VALUE),
+	SK_PROPERTY(MIN_VALUE),
+	SK_PROPERTY(NEGATIVE_INFINITY),
+	SK_PROPERTY(NaN),
+	SK_PROPERTY(POSITIVE_INFINITY)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayNumber::fInfo[] = {
+	SK_MEMBER_PROPERTY(MAX_VALUE, Float),
+	SK_MEMBER_PROPERTY(MIN_VALUE, Float),
+	SK_MEMBER_PROPERTY(NEGATIVE_INFINITY, Float),
+	SK_MEMBER_PROPERTY(NaN, Float),
+	SK_MEMBER_PROPERTY(POSITIVE_INFINITY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayNumber);
+
+bool SkDisplayNumber::getProperty(int index, SkScriptValue* value) const {
+	SkScalar constant;
+	switch (index) {
+		case SK_PROPERTY(MAX_VALUE):
+			constant = SK_ScalarMax;
+		break;
+		case SK_PROPERTY(MIN_VALUE):
+			constant = SK_ScalarMin;
+		break;
+		case SK_PROPERTY(NEGATIVE_INFINITY):
+			constant = -SK_ScalarInfinity;
+		break;
+		case SK_PROPERTY(NaN):
+			constant = SK_ScalarNaN;
+		break;
+		case SK_PROPERTY(POSITIVE_INFINITY):
+			constant = SK_ScalarInfinity;
+		break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fOperand.fScalar = constant;
+	value->fType = SkType_Float;
+	return true;
+}
diff --git a/libs/graphics/animator/SkDisplayNumber.h b/libs/graphics/animator/SkDisplayNumber.h
new file mode 100644
index 0000000..7b2ea58
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayNumber.h
@@ -0,0 +1,13 @@
+#ifndef SkDisplayNumber_DEFINED
+#define SkDisplayNumber_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkDisplayNumber : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Number);
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+private:
+};
+	
+#endif // SkDisplayNumber_DEFINED
diff --git a/libs/graphics/animator/SkDisplayPost.cpp b/libs/graphics/animator/SkDisplayPost.cpp
new file mode 100644
index 0000000..fad3aee
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayPost.cpp
@@ -0,0 +1,298 @@
+#include "SkDisplayPost.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkDisplayMovie.h"
+#include "SkPostParts.h"
+#include "SkScript.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#include "SkTime.h"
+#endif
+
+enum SkPost_Properties {
+	SK_PROPERTY(target),
+	SK_PROPERTY(type)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPost::fInfo[] = {
+	SK_MEMBER(delay, MSec),
+//	SK_MEMBER(initialized, Boolean),
+	SK_MEMBER(mode, EventMode),
+	SK_MEMBER(sink, String),
+	SK_MEMBER_PROPERTY(target, String),
+	SK_MEMBER_PROPERTY(type, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPost);
+
+SkPost::SkPost() : delay(0), /*initialized(SkBool(-1)), */ mode(kImmediate), fMaker(nil),
+	fSinkID(0), fTargetMaker(nil), fChildHasID(false), fDirty(false) {
+}
+
+SkPost::~SkPost() {
+	for (SkData** part = fParts.begin(); part < fParts.end();  part++)
+		delete *part;
+}
+
+bool SkPost::add(SkAnimateMaker& , SkDisplayable* child) {
+	SkASSERT(child && child->isData());
+	SkData* part = (SkData*) child;
+	*fParts.append() = part;
+	return true;
+}
+
+bool SkPost::childrenNeedDisposing() const { 
+	return false; 
+}
+
+void SkPost::dirty() { 
+	fDirty = true; 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkPost::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    SkString* eventType = new SkString();
+    fEvent.getType(eventType);
+    if (eventType->equals("user")) {
+        const char* target = fEvent.findString("id");
+        SkDebugf("target=\"%s\" ", target);
+    }
+    else
+        SkDebugf("type=\"%s\" ", eventType->c_str());
+    delete eventType;
+    
+	if (delay > 0) {
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("delay=\"%g\" ", SkScalarToFloat(SkScalarDiv(delay, 1000)));
+#else
+		SkDebugf("delay=\"%x\" ", SkScalarDiv(delay, 1000));
+#endif
+    }
+//	if (initialized == false)
+//		SkDebugf("(uninitialized) ");
+	SkString string;
+	SkDump::GetEnumString(SkType_EventMode, mode, &string);
+    if (!string.equals("immediate"))
+        SkDebugf("mode=\"%s\" ", string.c_str());
+	// !!! could enhance this to search through make hierarchy to show name of sink
+	if (sink.size() > 0) {
+		SkDebugf("sink=\"%s\" sinkID=\"%d\" ", sink.c_str(), fSinkID);
+	} else if (fSinkID != maker->getAnimator()->getSinkID() && fSinkID != 0) {
+		SkDebugf("sinkID=\"%d\" ", fSinkID);
+	}
+	const SkMetaData& meta = fEvent.getMetaData();
+	SkMetaData::Iter iter(meta);
+	SkMetaData::Type	type;
+	int number;
+	const char* name;
+    bool closedYet = false;
+    SkDisplayList::fIndent += 4;
+    //this seems to work, but kinda hacky
+    //for some reason the last part is id, which i don't want
+    //and the parts seem to be in the reverse order from the one in which we find the 
+    //data itself
+    //SkData** ptr = fParts.end();
+    //SkData* data;
+    //const char* ID;
+	while ((name = iter.next(&type, &number)) != nil) {
+        //ptr--;
+        if (strcmp(name, "id") == 0)
+            continue;
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        //data = *ptr;
+        //if (data->id)
+        //    ID = data->id;
+        //else
+        //    ID = "";
+		SkDebugf("%*s<data name=\"%s\" ", SkDisplayList::fIndent, "", name);
+		switch (type) {
+			case SkMetaData::kS32_Type: {
+				int32_t s32;
+				meta.findS32(name, &s32);
+				SkDebugf("int=\"%d\" ", s32);
+				} break;
+			case SkMetaData::kScalar_Type: {
+				SkScalar scalar;
+				meta.findScalar(name, &scalar);
+#ifdef SK_CAN_USE_FLOAT
+				SkDebugf("float=\"%g\" ", SkScalarToFloat(scalar));
+#else
+				SkDebugf("float=\"%x\" ", scalar);
+#endif
+				} break;
+			case SkMetaData::kString_Type:
+				SkDebugf("string=\"%s\" ", meta.findString(name));
+				break;
+			case SkMetaData::kPtr_Type: {//when do we have a pointer
+					void* ptr;
+					meta.findPtr(name, &ptr);
+					SkDebugf("0x%08x ", ptr);
+				} break;
+			case SkMetaData::kBool_Type: {
+				bool boolean;
+				meta.findBool(name, &boolean);
+				SkDebugf("boolean=\"%s\" ", boolean ? "true " : "false ");
+				} break;
+            default:
+                break;
+		}
+        SkDebugf("/>\n");
+        //ptr++;
+/*      perhaps this should only be done in the case of a pointer?
+		SkDisplayable* displayable;
+		if (maker->find(name, &displayable))
+			displayable->dump(maker);
+		else
+			SkDebugf("\n");*/
+	}
+    SkDisplayList::fIndent -= 4;
+    if (closedYet)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+
+}
+#endif
+
+bool SkPost::enable(SkAnimateMaker& maker ) {
+	if (maker.hasError())
+		return true;
+	if (fDirty) {
+		if (sink.size() > 0)
+			findSinkID();
+		if (fChildHasID) {
+			SkString preserveID(fEvent.findString("id"));
+			fEvent.getMetaData().reset();
+			if (preserveID.size() > 0)
+				fEvent.setString("id", preserveID);
+			for (SkData** part = fParts.begin(); part < fParts.end();  part++) {
+				if ((*part)->add())
+					maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingDataToPost);
+			}
+		}
+		fDirty = false;
+	}
+#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpPosts) {
+		SkDebugf("post enable: ");
+		dump(&maker);
+	}
+#if defined SK_DEBUG_ANIMATION_TIMING
+	SkString debugOut;
+	SkMSec time = maker.getAppTime();
+	debugOut.appendS32(time - maker.fDebugTimeBase);
+	debugOut.append(" post id=");
+	debugOut.append(_id);
+	debugOut.append(" enable=");
+	debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase);
+	debugOut.append(" delay=");
+	debugOut.appendS32(delay);
+#endif
+#endif
+//	SkMSec adjustedDelay = maker.adjustDelay(maker.fEnableTime, delay);
+	SkMSec futureTime = maker.fEnableTime + delay;
+	fEvent.setFast32(futureTime);
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	debugOut.append(" future=");
+	debugOut.appendS32(futureTime - maker.fDebugTimeBase);
+	SkDebugf("%s\n", debugOut.c_str());
+#endif
+	SkEventSinkID targetID = fSinkID;
+	bool isAnimatorEvent = true;
+	SkAnimator* anim = maker.getAnimator();
+	if (targetID == 0) {
+		isAnimatorEvent = fEvent.findString("id") != nil;
+		if (isAnimatorEvent) 
+			targetID = anim->getSinkID();
+		else if (maker.fHostEventSinkID)
+			targetID = maker.fHostEventSinkID;
+		else
+			return true;
+	} else
+		anim = fTargetMaker->getAnimator();
+	if (delay == 0) {
+		if (isAnimatorEvent && mode == kImmediate)
+			fTargetMaker->doEvent(fEvent);
+		else
+			anim->onEventPost(new SkEvent(fEvent), targetID);
+	} else
+		anim->onEventPostTime(new SkEvent(fEvent), targetID, futureTime);
+	return true;
+}
+
+void SkPost::findSinkID() {
+	// get the next delimiter '.' if any
+	fTargetMaker = fMaker;
+	const char* ch = sink.c_str();
+	do {
+		const char* end = strchr(ch, '.');
+		size_t len = end ? end - ch : strlen(ch);
+		SkDisplayable* displayable = nil;
+		if (SK_LITERAL_STR_EQUAL("parent", ch, len)) {
+			if (fTargetMaker->fParentMaker)
+				fTargetMaker = fTargetMaker->fParentMaker;
+			else {
+				fTargetMaker->setErrorCode(SkDisplayXMLParserError::kNoParentAvailable);
+				return;
+			}
+		} else {
+			fTargetMaker->find(ch, len, &displayable);
+			if (displayable == nil || displayable->getType() != SkType_Movie) {
+				fTargetMaker->setErrorCode(SkDisplayXMLParserError::kExpectedMovie);
+				return;
+			}
+			SkDisplayMovie* movie = (SkDisplayMovie*) displayable;
+			fTargetMaker = movie->fMovie.fMaker;
+		}
+		if (end == nil)
+			break;
+		ch = ++end;
+	} while (true);
+	SkAnimator* anim = fTargetMaker->getAnimator();
+	fSinkID = anim->getSinkID();
+}
+ 
+bool SkPost::hasEnable() const {
+	return true;
+}
+
+void SkPost::onEndElement(SkAnimateMaker& maker) {
+	fTargetMaker = fMaker = &maker;
+	if (fChildHasID == false) {
+		for (SkData** part = fParts.begin(); part < fParts.end();  part++)
+			delete *part;
+		fParts.reset();
+	}
+}
+
+void SkPost::setChildHasID() { 
+	fChildHasID = true; 
+}
+
+bool SkPost::setProperty(int index, SkScriptValue& value) {
+	SkASSERT(value.fType == SkType_String);
+	SkString* string = value.fOperand.fString;
+	switch(index) {
+		case SK_PROPERTY(target): {
+			fEvent.setType("user");
+			fEvent.setString("id", *string);
+			mode = kImmediate;
+			} break;
+		case SK_PROPERTY(type):
+			fEvent.setType(*string);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayPost.h b/libs/graphics/animator/SkDisplayPost.h
new file mode 100644
index 0000000..cfc2fab
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayPost.h
@@ -0,0 +1,50 @@
+#ifndef SkDisplayPost_DEFINED
+#define SkDisplayPost_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkEvent.h"
+#include "SkEventSink.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+
+class SkData;
+class SkAnimateMaker;
+
+class SkPost : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Post);
+	enum Mode {
+		kDeferred,
+		kImmediate
+	};
+	SkPost();
+	virtual ~SkPost();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool childrenNeedDisposing() const;
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void setChildHasID();
+	virtual bool setProperty(int index, SkScriptValue& );
+protected:
+	SkMSec delay;
+	SkString sink;
+//	SkBool initialized;
+	Mode mode;
+	SkEvent fEvent;
+	SkAnimateMaker* fMaker;
+	SkTDDataArray fParts;
+	SkEventSinkID fSinkID;
+	SkAnimateMaker* fTargetMaker;
+	SkBool8 fChildHasID;
+	SkBool8 fDirty;
+private:
+	void findSinkID();
+	friend class SkData;
+	typedef SkDisplayable INHERITED;
+};
+
+#endif //SkDisplayPost_DEFINED
diff --git a/libs/graphics/animator/SkDisplayRandom.cpp b/libs/graphics/animator/SkDisplayRandom.cpp
new file mode 100644
index 0000000..53775d3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayRandom.cpp
@@ -0,0 +1,63 @@
+#include "SkDisplayRandom.h"
+#include "SkInterpolator.h"
+
+enum SkDisplayRandom_Properties {
+	SK_PROPERTY(random),
+	SK_PROPERTY(seed)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayRandom::fInfo[] = {
+	SK_MEMBER(blend, Float),
+	SK_MEMBER(max, Float),
+	SK_MEMBER(min, Float),
+	SK_MEMBER_DYNAMIC_PROPERTY(random, Float),
+	SK_MEMBER_PROPERTY(seed, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayRandom);
+
+SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayRandom::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+#ifdef SK_CAN_USE_FLOAT
+    SkDebugf("min=\"%g\" ", SkScalarToFloat(min));
+    SkDebugf("max=\"%g\" ", SkScalarToFloat(max));
+    SkDebugf("blend=\"%g\" ", SkScalarToFloat(blend));    
+#else
+    SkDebugf("min=\"%x\" ", min);
+    SkDebugf("max=\"%x\" ", max);
+    SkDebugf("blend=\"%x\" ", blend);    
+#endif
+    SkDebugf("/>\n");
+}
+#endif
+
+bool SkDisplayRandom::getProperty(int index, SkScriptValue* value) const {
+	switch(index) {
+		case SK_PROPERTY(random): {
+			SkScalar random = fRandom.nextUScalar1();
+			SkScalar relativeT = SkInterpolatorBase::Blend(random, blend);
+			value->fOperand.fScalar = min + SkScalarMul(max - min, relativeT);
+			value->fType = SkType_Float;
+			return true;
+		}
+		default:
+			SkASSERT(0);
+	}
+	return false;
+}
+
+bool SkDisplayRandom::setProperty(int index, SkScriptValue& value) {
+	SkASSERT(index == SK_PROPERTY(seed));
+	SkASSERT(value.fType == SkType_Int);
+	fRandom.setSeed(value.fOperand.fS32);
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayRandom.h b/libs/graphics/animator/SkDisplayRandom.h
new file mode 100644
index 0000000..bcfc945
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayRandom.h
@@ -0,0 +1,32 @@
+#ifndef SkDisplayRandom_DEFINED
+#define SkDisplayRandom_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkRandom.h"
+
+#ifdef min
+#undef min
+#endif
+
+#ifdef max
+#undef max
+#endif
+
+class SkDisplayRandom : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Random);
+	SkDisplayRandom();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setProperty(int index, SkScriptValue& );
+private:
+	SkScalar blend;
+	SkScalar min;
+	SkScalar max;
+	mutable SkRandom fRandom;
+};
+
+#endif // SkDisplayRandom_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayScreenplay.cpp b/libs/graphics/animator/SkDisplayScreenplay.cpp
new file mode 100644
index 0000000..44c7a89
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayScreenplay.cpp
@@ -0,0 +1,13 @@
+#include "SkDisplayScreenplay.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayScreenplay::fInfo[] = {
+	SK_MEMBER(time, MSec)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayScreenplay);
+
+
diff --git a/libs/graphics/animator/SkDisplayScreenplay.h b/libs/graphics/animator/SkDisplayScreenplay.h
new file mode 100644
index 0000000..6d11f7a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayScreenplay.h
@@ -0,0 +1,12 @@
+#ifndef SkDisplayScreenplay_DEFINED
+#define SkDisplayScreenplay_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkDisplayScreenplay : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Screenplay);
+	SkMSec time;
+};
+
+#endif // SkDisplayScreenplay_DEFINED
diff --git a/libs/graphics/animator/SkDisplayType.cpp b/libs/graphics/animator/SkDisplayType.cpp
new file mode 100644
index 0000000..dfb536f
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayType.cpp
@@ -0,0 +1,757 @@
+#include "SkDisplayType.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkDisplayAdd.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayBounds.h"
+#include "SkDisplayEvent.h"
+#include "SkDisplayInclude.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDisplayMath.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayNumber.h"
+#include "SkDisplayPost.h"
+#include "SkDisplayRandom.h"
+#include "SkDisplayTypes.h"
+#include "SkDraw3D.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawClip.h"
+#include "SkDrawDash.h"
+#include "SkDrawDiscrete.h"
+#include "SkDrawEmboss.h"
+#include "SkDrawFull.h"
+#include "SkDrawGradient.h"
+#include "SkDrawLine.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawOval.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawPoint.h"
+#include "SkDrawSaveLayer.h"
+#include "SkDrawText.h"
+#include "SkDrawTextBox.h"
+#include "SkDrawTo.h"
+#include "SkDrawTransparentShader.h"
+#include "SkDump.h"
+#include "SkExtras.h"
+#include "SkHitClear.h"
+#include "SkHitTest.h"
+#include "SkMatrixParts.h"
+#include "SkPathParts.h"
+#include "SkPostParts.h"
+#include "SkSnapshot.h"
+#include "SkTextOnPath.h"
+#include "SkTextToPath.h"
+#include "SkTSearch.h"
+
+#define CASE_NEW(_class) \
+	case SkType_##_class: result = new Sk##_class(); break
+#define CASE_DRAW_NEW(_class) \
+	case SkType_##_class: result = new SkDraw##_class(); break
+#define CASE_DISPLAY_NEW(_class) \
+	case SkType_##_class: result = new SkDisplay##_class(); break
+#ifdef SK_DEBUG
+	#define CASE_DEBUG_RETURN_NIL(_class) \
+		case SkType_##_class: return NULL
+#else
+	#define CASE_DEBUG_RETURN_NIL(_class)
+#endif
+	
+
+SkDisplayTypes SkDisplayType::gNewTypes = kNumberOfTypes;
+
+SkDisplayable* SkDisplayType::CreateInstance(SkAnimateMaker* maker, SkDisplayTypes type) {
+	SkDisplayable* result = NULL;
+	switch (type) {
+		// unknown
+		CASE_DISPLAY_NEW(Math);
+		CASE_DISPLAY_NEW(Number);
+		CASE_NEW(Add);
+		CASE_NEW(AddCircle);
+		// addgeom
+		CASE_DEBUG_RETURN_NIL(AddMode);
+		CASE_NEW(AddOval);
+		CASE_NEW(AddPath);
+		CASE_NEW(AddRect);
+		CASE_NEW(AddRoundRect);
+		CASE_DEBUG_RETURN_NIL(Align);
+		CASE_NEW(Animate);
+		// animatebase
+		CASE_NEW(Apply);
+		CASE_DEBUG_RETURN_NIL(ApplyMode);
+		CASE_DEBUG_RETURN_NIL(ApplyTransition);
+		CASE_DISPLAY_NEW(Array);
+		// argb
+		// base64
+		// basebitmap
+		// baseclassinfo
+		CASE_DRAW_NEW(Bitmap);
+		// bitmapencoding
+		// bitmapformat
+		CASE_DRAW_NEW(BitmapShader);
+		CASE_DRAW_NEW(Blur);
+		CASE_DISPLAY_NEW(Boolean);
+		// boundable
+		CASE_DISPLAY_NEW(Bounds);
+		CASE_DEBUG_RETURN_NIL(Cap);
+		CASE_NEW(Clear);
+		CASE_DRAW_NEW(Clip);
+		CASE_NEW(Close);
+		CASE_DRAW_NEW(Color);
+		CASE_NEW(CubicTo);
+		CASE_NEW(Dash);
+		CASE_NEW(Data);
+		CASE_NEW(Discrete);
+		// displayable
+		// drawable
+		CASE_NEW(DrawTo);
+		CASE_NEW(Dump);
+		// dynamicstring
+		CASE_DRAW_NEW(Emboss);
+		CASE_DISPLAY_NEW(Event);
+		CASE_DEBUG_RETURN_NIL(EventCode);
+		CASE_DEBUG_RETURN_NIL(EventKind);
+		CASE_DEBUG_RETURN_NIL(EventMode);
+		// filltype
+		// filtertype
+		CASE_DISPLAY_NEW(Float);
+		CASE_NEW(FromPath);
+		CASE_DEBUG_RETURN_NIL(FromPathMode);
+		CASE_NEW(Full);
+		// gradient
+		CASE_NEW(Group);
+		CASE_NEW(HitClear);
+		CASE_NEW(HitTest);
+		CASE_NEW(Image);
+		CASE_NEW(Include);
+		CASE_NEW(Input);
+		CASE_DISPLAY_NEW(Int);
+		CASE_DEBUG_RETURN_NIL(Join);
+		CASE_NEW(Line);
+		CASE_NEW(LineTo);
+		CASE_NEW(LinearGradient);
+		CASE_DRAW_NEW(MaskFilter);
+		CASE_DEBUG_RETURN_NIL(MaskFilterBlurStyle);
+		// maskfilterlight
+		CASE_DRAW_NEW(Matrix);
+		// memberfunction
+		// memberproperty
+		CASE_NEW(Move);
+		CASE_NEW(MoveTo);
+		CASE_DISPLAY_NEW(Movie);
+		// msec
+		CASE_NEW(Oval);
+		CASE_DRAW_NEW(Paint);
+		CASE_DRAW_NEW(Path);
+		// pathdirection
+		CASE_DRAW_NEW(PathEffect);
+		// point
+		CASE_NEW(DrawPoint);
+		CASE_NEW(PolyToPoly);
+		CASE_NEW(Polygon);
+		CASE_NEW(Polyline);
+		CASE_NEW(Post);
+		CASE_NEW(QuadTo);
+		CASE_NEW(RCubicTo);
+		CASE_NEW(RLineTo);
+		CASE_NEW(RMoveTo);
+		CASE_NEW(RQuadTo);
+		CASE_NEW(RadialGradient);
+		CASE_DISPLAY_NEW(Random);
+		CASE_DRAW_NEW(Rect);
+		CASE_NEW(RectToRect);
+		CASE_NEW(Remove);
+		CASE_NEW(Replace);
+		CASE_NEW(Rotate);
+		CASE_NEW(RoundRect);
+		CASE_NEW(Save);
+        CASE_NEW(SaveLayer);
+		CASE_NEW(Scale);
+		// screenplay
+		CASE_NEW(Set);
+		CASE_DRAW_NEW(Shader);
+		CASE_NEW(Skew);
+		CASE_NEW(3D_Camera);
+		CASE_NEW(3D_Patch);
+		// 3dpoint
+		CASE_NEW(Snapshot);
+		CASE_DISPLAY_NEW(String);
+		// style
+		CASE_NEW(Text);
+		CASE_DRAW_NEW(TextBox);
+		// textboxalign
+		// textboxmode
+		CASE_NEW(TextOnPath);
+		CASE_NEW(TextToPath);
+		CASE_DEBUG_RETURN_NIL(TileMode);
+		CASE_NEW(Translate);
+		CASE_DRAW_NEW(TransparentShader);
+		CASE_DRAW_NEW(Typeface);
+		CASE_DEBUG_RETURN_NIL(Xfermode);
+		default:
+			SkExtras** end = maker->fExtras.end();
+			for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+				if ((result = (*extraPtr)->createInstance(type)) != NULL)
+					return result;
+			}
+			SkASSERT(0);
+	}
+	return result;
+}
+
+#undef CASE_NEW
+#undef CASE_DRAW_NEW
+#undef CASE_DISPLAY_NEW
+
+#if SK_USE_CONDENSED_INFO == 0
+
+#define CASE_GET_INFO(_class) case SkType_##_class: \
+	info = Sk##_class::fInfo; infoCount = Sk##_class::fInfoCount; break
+#define CASE_GET_DRAW_INFO(_class) case SkType_##_class: \
+	info = SkDraw##_class::fInfo; infoCount = SkDraw##_class::fInfoCount; break
+#define CASE_GET_DISPLAY_INFO(_class) case SkType_##_class: \
+	info = SkDisplay##_class::fInfo; infoCount = SkDisplay##_class::fInfoCount; \
+	break
+
+const SkMemberInfo* SkDisplayType::GetMembers(SkAnimateMaker* maker, 
+		SkDisplayTypes type, int* infoCountPtr) {
+	const SkMemberInfo* info = NULL;
+	int infoCount = 0;
+	switch (type) {
+		// unknown
+		CASE_GET_DISPLAY_INFO(Math);
+		CASE_GET_DISPLAY_INFO(Number);
+		CASE_GET_INFO(Add);
+		CASE_GET_INFO(AddCircle);
+		CASE_GET_INFO(AddGeom);
+		// addmode
+		CASE_GET_INFO(AddOval);
+		CASE_GET_INFO(AddPath);
+		CASE_GET_INFO(AddRect);
+		CASE_GET_INFO(AddRoundRect);
+		// align
+		CASE_GET_INFO(Animate);
+		CASE_GET_INFO(AnimateBase);
+		CASE_GET_INFO(Apply);
+		// applymode
+		// applytransition
+		CASE_GET_DISPLAY_INFO(Array);
+		// argb
+		// base64
+		CASE_GET_INFO(BaseBitmap);
+		// baseclassinfo
+		CASE_GET_DRAW_INFO(Bitmap);
+		// bitmapencoding
+		// bitmapformat
+		CASE_GET_DRAW_INFO(BitmapShader);
+		CASE_GET_DRAW_INFO(Blur);
+		CASE_GET_DISPLAY_INFO(Boolean);
+		// boundable
+		CASE_GET_DISPLAY_INFO(Bounds);
+		// cap
+		// clear
+		CASE_GET_DRAW_INFO(Clip);
+		// close
+		CASE_GET_DRAW_INFO(Color);
+		CASE_GET_INFO(CubicTo);
+		CASE_GET_INFO(Dash);
+		CASE_GET_INFO(Data);
+		CASE_GET_INFO(Discrete);
+		// displayable
+		// drawable
+		CASE_GET_INFO(DrawTo);
+		CASE_GET_INFO(Dump);
+		// dynamicstring
+		CASE_GET_DRAW_INFO(Emboss);
+		CASE_GET_DISPLAY_INFO(Event);
+		// eventcode
+		// eventkind
+		// eventmode
+		// filltype
+		// filtertype
+		CASE_GET_DISPLAY_INFO(Float);
+		CASE_GET_INFO(FromPath);
+		// frompathmode
+		// full
+		CASE_GET_INFO(Gradient);
+		CASE_GET_INFO(Group);
+		CASE_GET_INFO(HitClear);
+		CASE_GET_INFO(HitTest);
+		CASE_GET_INFO(Image);
+		CASE_GET_INFO(Include);
+		CASE_GET_INFO(Input);
+		CASE_GET_DISPLAY_INFO(Int);
+		// join
+		CASE_GET_INFO(Line);
+		CASE_GET_INFO(LineTo);
+		CASE_GET_INFO(LinearGradient);
+		// maskfilter
+		// maskfilterblurstyle
+		// maskfilterlight
+		CASE_GET_DRAW_INFO(Matrix);
+		// memberfunction
+		// memberproperty
+		CASE_GET_INFO(Move);
+		CASE_GET_INFO(MoveTo);
+		CASE_GET_DISPLAY_INFO(Movie);
+		// msec
+		CASE_GET_INFO(Oval);
+		CASE_GET_DRAW_INFO(Path);
+		CASE_GET_DRAW_INFO(Paint);
+		// pathdirection
+		// patheffect
+		case SkType_Point: info = Sk_Point::fInfo; infoCount = Sk_Point::fInfoCount; break; // no virtual flavor
+		CASE_GET_INFO(DrawPoint); // virtual flavor
+		CASE_GET_INFO(PolyToPoly);
+		CASE_GET_INFO(Polygon);
+		CASE_GET_INFO(Polyline);
+		CASE_GET_INFO(Post);
+		CASE_GET_INFO(QuadTo);
+		CASE_GET_INFO(RCubicTo);
+		CASE_GET_INFO(RLineTo);
+		CASE_GET_INFO(RMoveTo);
+		CASE_GET_INFO(RQuadTo);
+		CASE_GET_INFO(RadialGradient);
+		CASE_GET_DISPLAY_INFO(Random);
+		CASE_GET_DRAW_INFO(Rect);
+		CASE_GET_INFO(RectToRect);
+		CASE_GET_INFO(Remove);
+		CASE_GET_INFO(Replace);
+		CASE_GET_INFO(Rotate);
+		CASE_GET_INFO(RoundRect);
+		CASE_GET_INFO(Save);
+        CASE_GET_INFO(SaveLayer);
+		CASE_GET_INFO(Scale);
+		// screenplay
+		CASE_GET_INFO(Set);
+		CASE_GET_DRAW_INFO(Shader);
+		CASE_GET_INFO(Skew);
+		CASE_GET_INFO(3D_Camera);
+		CASE_GET_INFO(3D_Patch);
+		CASE_GET_INFO(3D_Point);
+		CASE_GET_INFO(Snapshot);
+		CASE_GET_DISPLAY_INFO(String);
+		// style
+		CASE_GET_INFO(Text);
+		CASE_GET_DRAW_INFO(TextBox);
+		// textboxalign
+		// textboxmode
+		CASE_GET_INFO(TextOnPath);
+		CASE_GET_INFO(TextToPath);
+		// tilemode
+		CASE_GET_INFO(Translate);
+		// transparentshader
+		CASE_GET_DRAW_INFO(Typeface);
+		// xfermode
+		// knumberoftypes
+		default: 
+			if (maker) {
+				SkExtras** end = maker->fExtras.end();
+				for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+					if ((info = (*extraPtr)->getMembers(type, infoCountPtr)) != NULL)
+						return info;
+				}
+			}
+			return NULL;
+	}
+	if (infoCountPtr)
+		*infoCountPtr = infoCount;
+	return info;
+}
+
+const SkMemberInfo* SkDisplayType::GetMember(SkAnimateMaker* maker, 
+		SkDisplayTypes type, const char** matchPtr ) {
+	int infoCount;
+	const SkMemberInfo* info = GetMembers(maker, type, &infoCount);
+	info = SkMemberInfo::Find(info, infoCount, matchPtr);
+//	SkASSERT(info);
+	return info;
+}
+
+#undef CASE_GET_INFO
+#undef CASE_GET_DRAW_INFO
+#undef CASE_GET_DISPLAY_INFO
+
+#endif // SK_USE_CONDENSED_INFO == 0
+
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	#define DRAW_NAME(_name, _type) {_name, _type, true, false }
+	#define DISPLAY_NAME(_name, _type) {_name, _type, false, true }
+    #define INIT_BOOL_FIELDS    , false, false
+#else
+	#define DRAW_NAME(_name, _type) {_name, _type }
+	#define DISPLAY_NAME(_name, _type) {_name, _type }
+    #define INIT_BOOL_FIELDS
+#endif
+
+const TypeNames gTypeNames[] = {
+	// unknown
+	{ "Math", SkType_Math                       INIT_BOOL_FIELDS },
+	{ "Number", SkType_Number                   INIT_BOOL_FIELDS },
+	{ "add", SkType_Add                         INIT_BOOL_FIELDS },
+	{ "addCircle", SkType_AddCircle             INIT_BOOL_FIELDS },
+	// addgeom
+	// addmode
+	{ "addOval", SkType_AddOval                 INIT_BOOL_FIELDS },
+	{ "addPath", SkType_AddPath                 INIT_BOOL_FIELDS },
+	{ "addRect", SkType_AddRect                 INIT_BOOL_FIELDS },
+	{ "addRoundRect", SkType_AddRoundRect       INIT_BOOL_FIELDS },
+	// align
+	{ "animate", SkType_Animate                 INIT_BOOL_FIELDS },
+	// animateBase
+	{ "apply", SkType_Apply                     INIT_BOOL_FIELDS },
+	// applymode
+	// applytransition
+	{ "array", SkType_Array                     INIT_BOOL_FIELDS },
+	// argb
+	// base64
+	// basebitmap
+	// baseclassinfo
+	DRAW_NAME("bitmap", SkType_Bitmap),
+	// bitmapencoding
+	// bitmapformat
+	DRAW_NAME("bitmapShader", SkType_BitmapShader),
+	DRAW_NAME("blur", SkType_Blur),
+	{ "boolean", SkType_Boolean                 INIT_BOOL_FIELDS },
+	// boundable
+	DISPLAY_NAME("bounds", SkType_Bounds),
+	// cap
+	{ "clear", SkType_Clear                     INIT_BOOL_FIELDS },
+	DRAW_NAME("clip", SkType_Clip),
+	{ "close", SkType_Close                     INIT_BOOL_FIELDS },
+	DRAW_NAME("color", SkType_Color),
+	{ "cubicTo", SkType_CubicTo                 INIT_BOOL_FIELDS },
+	{ "dash", SkType_Dash                       INIT_BOOL_FIELDS },
+	{ "data", SkType_Data                       INIT_BOOL_FIELDS },
+	{ "discrete", SkType_Discrete               INIT_BOOL_FIELDS },
+	// displayable
+	// drawable
+	{ "drawTo", SkType_DrawTo                   INIT_BOOL_FIELDS },
+	{ "dump", SkType_Dump                       INIT_BOOL_FIELDS },
+	// dynamicstring
+	DRAW_NAME("emboss", SkType_Emboss),
+	DISPLAY_NAME("event", SkType_Event),
+	// eventcode
+	// eventkind
+	// eventmode
+	// filltype
+	// filtertype
+	{ "float", SkType_Float                     INIT_BOOL_FIELDS },
+	{ "fromPath", SkType_FromPath               INIT_BOOL_FIELDS },
+	// frompathmode
+	{ "full", SkType_Full                       INIT_BOOL_FIELDS },
+	// gradient
+	{ "group", SkType_Group                     INIT_BOOL_FIELDS },
+	{ "hitClear", SkType_HitClear               INIT_BOOL_FIELDS },
+	{ "hitTest", SkType_HitTest                 INIT_BOOL_FIELDS },
+	{ "image", SkType_Image                     INIT_BOOL_FIELDS },
+	{ "include", SkType_Include                 INIT_BOOL_FIELDS },
+	{ "input", SkType_Input                     INIT_BOOL_FIELDS },
+	{ "int", SkType_Int                         INIT_BOOL_FIELDS },
+	// join
+	{ "line", SkType_Line                       INIT_BOOL_FIELDS },
+	{ "lineTo", SkType_LineTo                   INIT_BOOL_FIELDS },
+	{ "linearGradient", SkType_LinearGradient   INIT_BOOL_FIELDS },
+	{ "maskFilter", SkType_MaskFilter           INIT_BOOL_FIELDS },
+	// maskfilterblurstyle
+	// maskfilterlight
+	DRAW_NAME("matrix", SkType_Matrix),
+	// memberfunction
+	// memberproperty
+	{ "move", SkType_Move                       INIT_BOOL_FIELDS },
+	{ "moveTo", SkType_MoveTo                   INIT_BOOL_FIELDS },
+	{ "movie", SkType_Movie                     INIT_BOOL_FIELDS },
+	// msec
+	{ "oval", SkType_Oval                       INIT_BOOL_FIELDS },
+	DRAW_NAME("paint", SkType_Paint),
+	DRAW_NAME("path", SkType_Path),
+	// pathdirection
+	{ "pathEffect", SkType_PathEffect           INIT_BOOL_FIELDS },
+	// point
+	DRAW_NAME("point", SkType_DrawPoint),
+	{ "polyToPoly", SkType_PolyToPoly           INIT_BOOL_FIELDS },
+	{ "polygon", SkType_Polygon                 INIT_BOOL_FIELDS },
+	{ "polyline", SkType_Polyline               INIT_BOOL_FIELDS },
+	{ "post", SkType_Post                       INIT_BOOL_FIELDS },
+	{ "quadTo", SkType_QuadTo                   INIT_BOOL_FIELDS },
+	{ "rCubicTo", SkType_RCubicTo               INIT_BOOL_FIELDS },
+	{ "rLineTo", SkType_RLineTo                 INIT_BOOL_FIELDS },
+	{ "rMoveTo", SkType_RMoveTo                 INIT_BOOL_FIELDS },
+	{ "rQuadTo", SkType_RQuadTo                 INIT_BOOL_FIELDS },
+	{ "radialGradient", SkType_RadialGradient   INIT_BOOL_FIELDS },
+	DISPLAY_NAME("random", SkType_Random),
+	{ "rect", SkType_Rect                       INIT_BOOL_FIELDS },
+	{ "rectToRect", SkType_RectToRect           INIT_BOOL_FIELDS },
+	{ "remove", SkType_Remove                   INIT_BOOL_FIELDS },
+	{ "replace", SkType_Replace                 INIT_BOOL_FIELDS },
+	{ "rotate", SkType_Rotate                   INIT_BOOL_FIELDS },
+	{ "roundRect", SkType_RoundRect             INIT_BOOL_FIELDS },
+	{ "save", SkType_Save                       INIT_BOOL_FIELDS },
+    { "saveLayer", SkType_SaveLayer             INIT_BOOL_FIELDS },
+	{ "scale", SkType_Scale                     INIT_BOOL_FIELDS },
+	// screenplay
+	{ "set", SkType_Set                         INIT_BOOL_FIELDS },
+	{ "shader", SkType_Shader                   INIT_BOOL_FIELDS },
+	{ "skew", SkType_Skew                       INIT_BOOL_FIELDS },
+	{ "skia3d:camera", SkType_3D_Camera         INIT_BOOL_FIELDS },
+	{ "skia3d:patch", SkType_3D_Patch           INIT_BOOL_FIELDS },
+	// point
+	{ "snapshot", SkType_Snapshot               INIT_BOOL_FIELDS },
+	{ "string", SkType_String                   INIT_BOOL_FIELDS },
+	// style
+	{ "text", SkType_Text                       INIT_BOOL_FIELDS },
+	{ "textBox", SkType_TextBox                 INIT_BOOL_FIELDS },
+	// textboxalign
+	// textboxmode
+	{ "textOnPath", SkType_TextOnPath           INIT_BOOL_FIELDS },
+	{ "textToPath", SkType_TextToPath           INIT_BOOL_FIELDS },
+	// tilemode
+	{ "translate", SkType_Translate             INIT_BOOL_FIELDS },
+	DRAW_NAME("transparentShader", SkType_TransparentShader),
+	{ "typeface", SkType_Typeface               INIT_BOOL_FIELDS }
+	// xfermode
+	// knumberoftypes
+};
+
+const int kTypeNamesSize = SK_ARRAY_COUNT(gTypeNames);
+
+SkDisplayTypes SkDisplayType::Find(SkAnimateMaker* maker, const SkMemberInfo* match) {
+	for (int index = 0; index < kTypeNamesSize; index++) {
+		SkDisplayTypes type = gTypeNames[index].fType;
+		const SkMemberInfo* info = SkDisplayType::GetMembers(maker, type, NULL);
+		if (info == match)
+			return type;
+	}
+	return (SkDisplayTypes) -1;
+}
+
+// !!! optimize this by replacing function with a byte-sized lookup table
+SkDisplayTypes SkDisplayType::GetParent(SkAnimateMaker* maker, SkDisplayTypes base) {
+	if (base == SkType_Group || base == SkType_Save || base == SkType_SaveLayer)		//!!! cheat a little until we have a lookup table
+		return SkType_Displayable;
+	if (base == SkType_Set)
+		return SkType_Animate;	// another cheat until we have a lookup table
+	const SkMemberInfo* info = GetMembers(maker, base, NULL); // get info for this type
+	SkASSERT(info);
+	if (info->fType != SkType_BaseClassInfo)
+		return SkType_Unknown; // if no base, done
+	// !!! could change SK_MEMBER_INHERITED macro to take type, stuff in offset, so that 
+	// this (and table builder) could know type without the following steps:
+	const SkMemberInfo* inherited = info->getInherited();
+	SkDisplayTypes result = (SkDisplayTypes) (SkType_Unknown + 1);
+	for (; result <= SkType_Xfermode; result = (SkDisplayTypes) (result + 1)) {
+		const SkMemberInfo* match = GetMembers(maker, result, NULL);
+		if (match == inherited)
+			break;
+	}
+	SkASSERT(result <= SkType_Xfermode);
+	return result;
+}
+
+SkDisplayTypes SkDisplayType::GetType(SkAnimateMaker* maker, const char match[], size_t len ) {
+	int index = SkStrSearch(&gTypeNames[0].fName, kTypeNamesSize, match, 
+		len, sizeof(gTypeNames[0]));
+	if (index >= 0 && index < kTypeNamesSize)
+		return gTypeNames[index].fType;
+	SkExtras** end = maker->fExtras.end();
+	for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+		SkDisplayTypes result = (*extraPtr)->getType(match, len);
+		if (result != SkType_Unknown)
+			return result;
+	}
+	return (SkDisplayTypes) -1;
+}
+
+bool SkDisplayType::IsEnum(SkAnimateMaker* , SkDisplayTypes type) {
+	switch (type) {
+		case SkType_AddMode:
+		case SkType_Align:
+		case SkType_ApplyMode:
+		case SkType_ApplyTransition:
+		case SkType_BitmapEncoding:
+		case SkType_BitmapFormat:
+		case SkType_Boolean:
+		case SkType_Cap:
+		case SkType_EventCode:
+		case SkType_EventKind:
+		case SkType_EventMode:
+		case SkType_FillType:
+		case SkType_FilterType:
+        case SkType_FontStyle:
+		case SkType_FromPathMode:
+		case SkType_Join:
+		case SkType_MaskFilterBlurStyle:
+		case SkType_PathDirection:
+		case SkType_Style:
+		case SkType_TextBoxAlign:
+		case SkType_TextBoxMode:
+		case SkType_TileMode:
+		case SkType_Xfermode:
+			return true;
+		default:	// to avoid warnings
+			break;
+	}
+	return false;
+}
+
+bool SkDisplayType::IsDisplayable(SkAnimateMaker* , SkDisplayTypes type) {
+	switch (type) {
+		case SkType_Add:
+		case SkType_AddCircle:
+		case SkType_AddOval:
+		case SkType_AddPath:
+		case SkType_AddRect:
+		case SkType_AddRoundRect:
+		case SkType_Animate:
+		case SkType_AnimateBase:
+		case SkType_Apply:
+		case SkType_BaseBitmap:
+		case SkType_Bitmap:
+		case SkType_BitmapShader:
+		case SkType_Blur:
+		case SkType_Clear:
+		case SkType_Clip:
+		case SkType_Close:
+		case SkType_Color:
+		case SkType_CubicTo:
+		case SkType_Dash:
+		case SkType_Data:
+		case SkType_Discrete:
+		case SkType_Displayable:
+		case SkType_Drawable:
+		case SkType_DrawTo:
+		case SkType_Emboss:
+		case SkType_Event:
+		case SkType_FromPath:
+		case SkType_Full:
+		case SkType_Group:
+		case SkType_Image:
+		case SkType_Input:
+		case SkType_Line:
+		case SkType_LineTo:
+		case SkType_LinearGradient:
+		case SkType_Matrix:
+		case SkType_Move:
+		case SkType_MoveTo:
+		case SkType_Movie:
+		case SkType_Oval:
+		case SkType_Paint:
+		case SkType_Path:
+		case SkType_PolyToPoly:
+		case SkType_Polygon:
+		case SkType_Polyline:
+		case SkType_Post:
+		case SkType_QuadTo:
+		case SkType_RCubicTo:
+		case SkType_RLineTo:
+		case SkType_RMoveTo:
+		case SkType_RQuadTo:
+		case SkType_RadialGradient:
+		case SkType_Random:
+		case SkType_Rect:
+		case SkType_RectToRect:
+		case SkType_Remove:
+		case SkType_Replace:
+		case SkType_Rotate:
+		case SkType_RoundRect:
+		case SkType_Save:
+        case SkType_SaveLayer:
+		case SkType_Scale:
+		case SkType_Set:
+		case SkType_Shader:
+		case SkType_Skew:
+		case SkType_3D_Camera:
+		case SkType_3D_Patch:
+		case SkType_Snapshot:
+		case SkType_Text:
+		case SkType_TextBox:
+		case SkType_TextOnPath:
+		case SkType_TextToPath:
+		case SkType_Translate:
+		case SkType_TransparentShader:
+			return true;
+		default:	// to avoid warnings
+			break;
+	}
+	return false;
+}
+
+bool SkDisplayType::IsStruct(SkAnimateMaker* , SkDisplayTypes type) {
+	switch (type) {
+		case SkType_Point:
+		case SkType_3D_Point:
+			return true;
+		default:	// to avoid warnings
+			break;
+	}
+	return false;
+}
+
+
+SkDisplayTypes SkDisplayType::RegisterNewType() {
+	gNewTypes = (SkDisplayTypes) (gNewTypes + 1);
+	return gNewTypes;
+}
+
+
+
+#ifdef SK_DEBUG
+const char* SkDisplayType::GetName(SkAnimateMaker* maker, SkDisplayTypes type) {
+	for (int index = 0; index < kTypeNamesSize - 1; index++) {
+		if (gTypeNames[index].fType == type)
+			return gTypeNames[index].fName;
+	}
+	SkExtras** end = maker->fExtras.end();
+	for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+		const char* result = (*extraPtr)->getName(type);
+		if (result != NULL)
+			return result;
+	}
+	return NULL;
+}
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkDisplayType::UnitTest() {
+	SkAnimator animator;
+	SkAnimateMaker* maker = animator.fMaker;
+	int index;
+	for (index = 0; index < kTypeNamesSize - 1; index++) {
+		SkASSERT(strcmp(gTypeNames[index].fName, gTypeNames[index + 1].fName) < 0);
+		SkASSERT(gTypeNames[index].fType < gTypeNames[index + 1].fType);
+	}
+	for (index = 0; index < kTypeNamesSize; index++) {
+		SkDisplayable* test = CreateInstance(maker, gTypeNames[index].fType);
+		if (test == NULL)
+			continue;
+#if defined _WIN32 && _MSC_VER >= 1300	&& defined _INC_CRTDBG // only on windows, only if using "crtdbg.h"
+	// we know that crtdbg puts 0xfdfdfdfd at the end of the block
+	// look for unitialized memory, signature 0xcdcdcdcd prior to that
+		int* start = (int*) test;
+		while (*start != 0xfdfdfdfd) {
+			SkASSERT(*start != 0xcdcdcdcd);
+			start++;
+		}
+#endif
+		delete test;
+	}
+	for (index = 0; index < kTypeNamesSize; index++) {
+		int infoCount;
+		const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+		if (info == NULL)
+			continue;
+#if SK_USE_CONDENSED_INFO == 0
+		for (int inner = 0; inner < infoCount - 1; inner++) {
+			if (info[inner].fType == SkType_BaseClassInfo)
+				continue;
+			SkASSERT(strcmp(info[inner].fName, info[inner + 1].fName) < 0);
+		}
+#endif
+	}
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	BuildCondensedInfo(maker);
+#endif
+}
+#endif
diff --git a/libs/graphics/animator/SkDisplayType.h b/libs/graphics/animator/SkDisplayType.h
new file mode 100644
index 0000000..d6c4a93
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayType.h
@@ -0,0 +1,198 @@
+#ifndef SkDisplayType_DEFINED
+#define SkDisplayType_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_DEBUG
+    #ifdef SK_CAN_USE_FLOAT
+        #define SK_DUMP_ENABLED
+    #endif
+    #ifdef SK_BUILD_FOR_MAC
+        #define SK_FIND_LEAKS
+    #endif
+#endif
+
+#define SK_LITERAL_STR_EQUAL(str, token, len) (sizeof(str) - 1 == len \
+	&& strncmp(str, token, sizeof(str) - 1) == 0)
+
+class SkAnimateMaker;
+class SkDisplayable;
+struct SkMemberInfo;
+
+enum SkDisplayTypes {
+	SkType_Unknown,
+	SkType_Math, // for ecmascript compatible Math functions and constants
+	SkType_Number,	// for for ecmascript compatible Number functions and constants
+	SkType_Add,
+	SkType_AddCircle,
+	SkType_AddGeom,
+	SkType_AddMode,
+	SkType_AddOval,
+	SkType_AddPath,
+	SkType_AddRect, // path part
+	SkType_AddRoundRect,
+	SkType_Align,
+	SkType_Animate,
+	SkType_AnimateBase,	// base type for animate, set
+	SkType_Apply,
+	SkType_ApplyMode,
+	SkType_ApplyTransition,
+	SkType_Array,
+	SkType_ARGB,
+	SkType_Base64,
+	SkType_BaseBitmap,
+	SkType_BaseClassInfo,
+	SkType_Bitmap,
+	SkType_BitmapEncoding,
+	SkType_BitmapFormat,
+	SkType_BitmapShader,
+	SkType_Blur,
+	SkType_Boolean, // can have values -1 (uninitialized), 0, 1
+	SkType_Boundable,
+	SkType_Bounds,
+	SkType_Cap,
+	SkType_Clear,
+	SkType_Clip,
+	SkType_Close,
+	SkType_Color,
+	SkType_CubicTo,
+	SkType_Dash,
+	SkType_Data,
+	SkType_Discrete,
+	SkType_Displayable,
+	SkType_Drawable,
+	SkType_DrawTo,
+	SkType_Dump,
+	SkType_DynamicString,	// evaluate at draw time
+	SkType_Emboss,
+	SkType_Event,
+	SkType_EventCode,
+	SkType_EventKind,
+	SkType_EventMode,
+	SkType_FillType,
+	SkType_FilterType,
+	SkType_Float,
+    SkType_FontStyle,
+	SkType_FromPath,
+	SkType_FromPathMode,
+	SkType_Full,
+	SkType_Gradient,
+	SkType_Group,
+	SkType_HitClear,
+	SkType_HitTest,
+	SkType_Image,
+	SkType_Include,
+	SkType_Input,
+	SkType_Int,
+	SkType_Join,
+	SkType_Line, // simple line primitive
+	SkType_LineTo, // used as part of path construction
+	SkType_LinearGradient,
+	SkType_MaskFilter,
+	SkType_MaskFilterBlurStyle,
+	SkType_MaskFilterLight,
+	SkType_Matrix,
+	SkType_MemberFunction,
+	SkType_MemberProperty,
+	SkType_Move,
+	SkType_MoveTo,
+	SkType_Movie,
+	SkType_MSec,
+	SkType_Oval,
+	SkType_Paint,
+	SkType_Path,
+	SkType_PathDirection,
+	SkType_PathEffect,
+	SkType_Point,	// used inside other structures, no vtable
+	SkType_DrawPoint, // used to draw points, has a vtable
+	SkType_PolyToPoly,
+	SkType_Polygon,
+	SkType_Polyline,
+	SkType_Post,
+	SkType_QuadTo,
+	SkType_RCubicTo,
+	SkType_RLineTo,
+	SkType_RMoveTo,
+	SkType_RQuadTo,
+	SkType_RadialGradient,
+	SkType_Random,
+	SkType_Rect,
+	SkType_RectToRect,
+	SkType_Remove,
+	SkType_Replace,
+	SkType_Rotate,
+	SkType_RoundRect,
+	SkType_Save,
+    SkType_SaveLayer,
+	SkType_Scale,
+	SkType_Screenplay,
+	SkType_Set,
+	SkType_Shader,
+	SkType_Skew,
+	SkType_3D_Camera,
+	SkType_3D_Patch,
+	SkType_3D_Point,
+	SkType_Snapshot,
+	SkType_String,	// pointer to SkString
+	SkType_Style,
+	SkType_Text,
+	SkType_TextBox,
+	SkType_TextBoxAlign,
+	SkType_TextBoxMode,
+	SkType_TextOnPath,
+	SkType_TextToPath,
+	SkType_TileMode,
+	SkType_Translate,
+	SkType_TransparentShader,
+	SkType_Typeface,
+	SkType_Xfermode,
+	kNumberOfTypes
+};
+
+struct TypeNames {
+	const char* fName;
+	SkDisplayTypes fType;
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	bool fDrawPrefix;
+	bool fDisplayPrefix;
+#endif
+};
+
+#ifdef SK_DEBUG
+typedef SkDisplayTypes SkFunctionParamType;
+#else
+typedef unsigned char SkFunctionParamType;
+#endif
+
+extern const TypeNames gTypeNames[];
+extern const int kTypeNamesSize;
+
+class SkDisplayType {
+public:
+	static SkDisplayTypes Find(SkAnimateMaker* , const SkMemberInfo* );
+	static const SkMemberInfo* GetMember(SkAnimateMaker* , SkDisplayTypes , const char** );
+	static const SkMemberInfo* GetMembers(SkAnimateMaker* , SkDisplayTypes , int* infoCountPtr);
+	static SkDisplayTypes GetParent(SkAnimateMaker* , SkDisplayTypes );
+	static bool IsDisplayable(SkAnimateMaker* , SkDisplayTypes );
+	static bool IsEnum(SkAnimateMaker* , SkDisplayTypes );
+	static bool IsStruct(SkAnimateMaker* , SkDisplayTypes );
+	static SkDisplayTypes RegisterNewType();
+	static SkDisplayTypes Resolve(const char[] , const SkMemberInfo** );
+#ifdef SK_DEBUG
+	static bool IsAnimate(SkDisplayTypes type ) { return type == SkType_Animate || 
+		type == SkType_Set; }
+	static const char* GetName(SkAnimateMaker* , SkDisplayTypes );
+#endif
+#ifdef SK_SUPPORT_UNITTEST
+	static void UnitTest();
+#endif
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	static void BuildCondensedInfo(SkAnimateMaker* );
+#endif
+	static SkDisplayTypes GetType(SkAnimateMaker* , const char[] , size_t len);
+	static SkDisplayable* CreateInstance(SkAnimateMaker* , SkDisplayTypes );
+private:
+	static SkDisplayTypes gNewTypes;
+};
+
+#endif // SkDisplayType_DEFINED
diff --git a/libs/graphics/animator/SkDisplayTypes.cpp b/libs/graphics/animator/SkDisplayTypes.cpp
new file mode 100644
index 0000000..b38a04c
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayTypes.cpp
@@ -0,0 +1,212 @@
+#include "SkDisplayTypes.h"
+#include "SkAnimateBase.h"
+
+bool SkDisplayDepend::canContainDependents() const {
+	return true; 
+}
+
+void SkDisplayDepend::dirty() {
+	SkDisplayable** last = fDependents.end();
+	for (SkDisplayable** depPtr = fDependents.begin(); depPtr < last; depPtr++) {
+		SkAnimateBase* animate = (SkAnimateBase* ) *depPtr;
+		animate->setChanged(true);
+	}
+}
+
+// Boolean
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayBoolean::fInfo[] = {
+	SK_MEMBER(value, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayBoolean);
+
+SkDisplayBoolean::SkDisplayBoolean() : value(false) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayBoolean::dump(SkAnimateMaker* maker){
+	dumpBase(maker);
+	SkDebugf("value=\"%s\" />\n", value ? "true" : "false");
+}
+#endif
+
+// S32
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayInt::fInfo[] = {
+	SK_MEMBER(value, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayInt);
+
+SkDisplayInt::SkDisplayInt() : value(0) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayInt::dump(SkAnimateMaker* maker){
+	dumpBase(maker);
+	SkDebugf("value=\"%d\" />\n", value);
+}
+#endif
+
+// SkScalar
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayFloat::fInfo[] = {
+	SK_MEMBER(value, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayFloat);
+
+SkDisplayFloat::SkDisplayFloat() : value(0) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayFloat::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+#ifdef SK_CAN_USE_FLOAT
+	SkDebugf("value=\"%g\" />\n", SkScalarToFloat(value));
+#else
+	SkDebugf("value=\"%x\" />\n", value);
+#endif
+}
+#endif
+
+// SkString
+enum SkDisplayString_Functions {
+	SK_FUNCTION(slice)
+};
+
+enum SkDisplayString_Properties {
+	SK_PROPERTY(length)
+};
+
+const SkFunctionParamType SkDisplayString::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_Int,	// slice
+	(SkFunctionParamType) SkType_Int,
+	(SkFunctionParamType) 0
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayString::fInfo[] = {
+	SK_MEMBER_PROPERTY(length, Int),
+	SK_MEMBER_FUNCTION(slice, String),
+	SK_MEMBER(value, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayString);
+
+SkDisplayString::SkDisplayString() {
+}
+
+SkDisplayString::SkDisplayString(SkString& copyFrom) : value(copyFrom) {
+}
+
+void SkDisplayString::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* scriptValue) {
+	if (scriptValue == nil)
+		return;
+	SkASSERT(target == this);
+	switch (index) {
+		case SK_FUNCTION(slice):
+			scriptValue->fType = SkType_String;
+			SkASSERT(parameters[0].fType == SkType_Int);
+			int start =  parameters[0].fOperand.fS32;
+			if (start < 0)
+				start = (int) (value.size() - start);
+			int end = (int) value.size();
+			if (parameters.count() > 1) {
+				SkASSERT(parameters[1].fType == SkType_Int);
+				end = parameters[1].fOperand.fS32;
+			}
+			//if (end >= 0 && end < (int) value.size())
+			if (end >= 0 && end <= (int) value.size())
+				scriptValue->fOperand.fString = new SkString(&value.c_str()[start], end - start);
+			else
+				scriptValue->fOperand.fString = new SkString(value);
+		break;
+	}
+}
+
+const SkFunctionParamType* SkDisplayString::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+bool SkDisplayString::getProperty(int index, SkScriptValue* scriptValue) const {
+	switch (index) { 
+		case SK_PROPERTY(length):
+			scriptValue->fType = SkType_Int;
+			scriptValue->fOperand.fS32 = (S32) value.size();
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+
+// SkArray
+#if 0	// !!! reason enough to qualify enum with class name or move typedArray into its own file
+enum SkDisplayArray_Properties {
+	SK_PROPERTY(length)
+};
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayArray::fInfo[] = {
+	SK_MEMBER_PROPERTY(length, Int),
+	SK_MEMBER_ARRAY(values, Unknown)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayArray);
+
+SkDisplayArray::SkDisplayArray() {
+}
+
+SkDisplayArray::SkDisplayArray(SkTypedArray& copyFrom) : values(copyFrom) {
+
+}
+
+SkDisplayArray::~SkDisplayArray() {
+	if (values.getType() == SkType_String) {
+		for (int index = 0; index < values.count(); index++)
+			delete values[index].fString;
+		return;
+	}
+	if (values.getType() == SkType_Array) {
+		for (int index = 0; index < values.count(); index++)
+			delete values[index].fArray;
+	}
+}
+
+bool SkDisplayArray::getProperty(int index, SkScriptValue* value) const {
+	switch (index) { 
+		case SK_PROPERTY(length):
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = values.count();
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDisplayTypes.h b/libs/graphics/animator/SkDisplayTypes.h
new file mode 100644
index 0000000..ce654ab
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayTypes.h
@@ -0,0 +1,98 @@
+#ifndef SkDisplayTypes_DEFINED
+#define SkDisplayTypes_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkOpArray; // compiled script experiment
+
+
+class SkDisplayDepend : public SkDisplayable {
+public:
+	virtual bool canContainDependents() const;
+	void addDependent(SkDisplayable* displayable) {
+		if (fDependents.find(displayable) < 0)
+			*fDependents.append() = displayable;
+	}
+	virtual void dirty();
+private:
+	SkTDDisplayableArray fDependents;
+	typedef SkDisplayable INHERITED;
+};
+
+class SkDisplayBoolean : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Boolean);
+	SkDisplayBoolean();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	SkBool value;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript_Box;
+	friend class SkAnimatorScript_Unbox;
+	typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayInt : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Int);
+	SkDisplayInt();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+private:
+	S32 value;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript_Box;
+	friend class SkAnimatorScript_Unbox;
+	typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayFloat : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Float);
+	SkDisplayFloat();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+private:
+	SkScalar value;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript_Box;
+	friend class SkAnimatorScript_Unbox;
+	typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayString : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(String);
+	SkDisplayString();
+	SkDisplayString(SkString& );
+	virtual void executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual bool getProperty(int index, SkScriptValue* ) const;
+	SkString value;
+private:
+	static const SkFunctionParamType fFunctionParameters[];
+};
+
+class SkDisplayArray : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Array);
+	SkDisplayArray();
+	SkDisplayArray(SkTypedArray& );
+	SkDisplayArray(SkOpArray& ); // compiled script experiment
+	virtual ~SkDisplayArray();
+	virtual bool getProperty(int index, SkScriptValue* ) const;
+private:
+	SkTypedArray values;
+    friend class SkAnimator;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript2;
+	friend class SkAnimatorScript_Unbox;
+	friend class SkDisplayable;
+	friend struct SkMemberInfo;
+	friend class SkScriptEngine;
+};
+
+#endif // SkDisplayTypes_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayXMLParser.cpp b/libs/graphics/animator/SkDisplayXMLParser.cpp
new file mode 100644
index 0000000..fd4840a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayXMLParser.cpp
@@ -0,0 +1,301 @@
+#include "SkDisplayXMLParser.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkUtils.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+static char const* const gErrorStrings[] = {
+	"unknown error ",
+    "apply scopes itself",
+	"display tree too deep (circular reference?) ",
+	"element missing parent ",
+	"element type not allowed in parent ",
+	"error adding <data> to <post> ",
+	"error adding to <matrix> ",
+	"error adding to <paint> ",
+	"error adding to <path> ",
+	"error in attribute value ",
+	"error in script ",
+	"expected movie in sink attribute ",
+	"field not in target ",
+    "number of offsets in gradient must match number of colors",
+    "no offset in gradient may be greater than one",
+    "last offset in gradient must be one",
+    "offsets in gradient must be increasing",
+    "first offset in gradient must be zero",
+    "gradient attribute \"points\" must have length of four", 
+	"in include ",
+	"in movie ",
+	"include name unknown or missing ",
+	"index out of range ",
+	"movie name unknown or missing ",
+	"no parent available to resolve sink attribute ",
+	"parent element can't contain ",
+    "saveLayer must specify a bounds",
+	"target id not found ",
+	"unexpected type "
+};
+
+SkDisplayXMLParserError::~SkDisplayXMLParserError() {
+}
+
+void SkDisplayXMLParserError::getErrorString(SkString* str) const {
+	if (fCode > kUnknownError)
+		str->set(gErrorStrings[fCode - kUnknownError]);
+	else
+		str->reset();
+	INHERITED::getErrorString(str);
+}
+
+void SkDisplayXMLParserError::setInnerError(SkAnimateMaker* parent, const SkString& src) {
+	SkString inner;
+	getErrorString(&inner);
+	inner.prepend(": ");
+	inner.prependS32(getLineNumber());
+	inner.prepend(", line ");
+	inner.prepend(src);
+	parent->setErrorNoun(inner);
+}
+
+
+SkDisplayXMLParser::SkDisplayXMLParser(SkAnimateMaker& maker)
+	: INHERITED(&maker.fError), fMaker(maker), fInInclude(maker.fInInclude), 
+		fInSkia(maker.fInInclude), fCurrDisplayable(nil)
+{
+}
+
+SkDisplayXMLParser::~SkDisplayXMLParser() {
+	if (fCurrDisplayable && fMaker.fChildren.find(fCurrDisplayable) < 0)
+		delete fCurrDisplayable;
+	for (Parent* parPtr = fParents.begin() + 1; parPtr < fParents.end(); parPtr++) {
+		SkDisplayable* displayable = parPtr->fDisplayable;
+		if (displayable == fCurrDisplayable)
+			continue;
+		SkASSERT(fMaker.fChildren.find(displayable) < 0);
+		if (fMaker.fHelpers.find(displayable) < 0)
+			delete displayable;
+	}
+}
+
+
+
+bool SkDisplayXMLParser::onAddAttribute(const char name[], const char value[]) {
+	return onAddAttributeLen(name, value, strlen(value));
+}
+
+bool SkDisplayXMLParser::onAddAttributeLen(const char attrName[], const char attrValue[], 
+										size_t attrValueLen)
+{
+	if (fCurrDisplayable == nil)	// this signals we should ignore attributes for this element
+		return strncmp(attrName, "xmlns", sizeof("xmlns") - 1) != 0;
+	SkDisplayable*	displayable = fCurrDisplayable;
+	SkDisplayTypes	type = fCurrType;
+
+	if (strcmp(attrName, "id") == 0) {
+		if (fMaker.find(attrValue, attrValueLen, nil)) {
+			fError->setNoun(attrValue, attrValueLen);
+			fError->setCode(SkXMLParserError::kDuplicateIDs);
+			return true;
+		}
+#ifdef SK_DEBUG
+		displayable->_id.set(attrValue, attrValueLen);
+		displayable->id = displayable->_id.c_str();
+#endif
+		fMaker.idsSet(attrValue, attrValueLen, displayable);
+		int parentIndex = fParents.count() - 1;
+		if (parentIndex > 0) {
+			SkDisplayable* parent = fParents[parentIndex - 1].fDisplayable;
+			parent->setChildHasID();
+		}
+		return false;
+	}
+	const char* name = attrName;
+	const SkMemberInfo* info = SkDisplayType::GetMember(&fMaker, type, &name);
+	if (info == nil) {
+		fError->setNoun(name);
+		fError->setCode(SkXMLParserError::kUnknownAttributeName);
+		return true;
+	}
+	if (info->setValue(fMaker, nil, 0, info->getCount(), displayable, info->getType(), attrValue,
+			attrValueLen))
+		return false;
+	if (fMaker.fError.hasError()) {
+		fError->setNoun(attrValue, attrValueLen);
+		return true;
+	}
+	SkDisplayable* ref = nil;
+	if (fMaker.find(attrValue, attrValueLen, &ref) == false) {
+		ref = fMaker.createInstance(attrValue, attrValueLen);
+		if (ref == nil) {
+			fError->setNoun(attrValue, attrValueLen);
+			fError->setCode(SkXMLParserError::kErrorInAttributeValue);
+			return true;
+		} else
+			fMaker.helperAdd(ref);
+	}
+	if (info->fType != SkType_MemberProperty) {
+		fError->setNoun(name);
+		fError->setCode(SkXMLParserError::kUnknownAttributeName);
+		return true;
+	}
+	SkScriptValue scriptValue;
+	scriptValue.fOperand.fDisplayable = ref;
+	scriptValue.fType = ref->getType();
+	displayable->setProperty(info->propertyIndex(), scriptValue);
+	return false;
+}
+
+bool SkDisplayXMLParser::onEndElement(const char elem[])
+{
+	int parentIndex = fParents.count() - 1;
+	if (parentIndex >= 0) {
+		Parent& container = fParents[parentIndex];
+		SkDisplayable* displayable = container.fDisplayable;
+		fMaker.fEndDepth = parentIndex;
+		displayable->onEndElement(fMaker);
+		if (fMaker.fError.hasError()) 
+			return true;
+		if (parentIndex > 0) {
+			SkDisplayable* parent = fParents[parentIndex - 1].fDisplayable;
+			bool result = parent->add(fMaker, displayable);
+			if (fMaker.hasError()) 
+				return true;
+			if (result == false) {
+				int infoCount;
+				const SkMemberInfo* info = 
+					SkDisplayType::GetMembers(&fMaker, fParents[parentIndex - 1].fType, &infoCount);
+				const SkMemberInfo* foundInfo;
+				if ((foundInfo = searchContainer(info, infoCount)) != nil) {
+					parent->setReference(foundInfo, displayable);
+		//			if (displayable->isHelper() == false)
+						fMaker.helperAdd(displayable);
+				} else {
+					fMaker.setErrorCode(SkDisplayXMLParserError::kElementTypeNotAllowedInParent);
+					return true;
+				}
+			}
+			if (parent->childrenNeedDisposing())
+				delete displayable;
+		}
+		fParents.remove(parentIndex);
+	}
+	fCurrDisplayable = nil;
+	if (fInInclude == false && strcasecmp(elem, "screenplay") == 0) {
+		if (fMaker.fInMovie == false) {
+			fMaker.fEnableTime = fMaker.getAppTime();
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			if (fMaker.fDebugTimeBase == (SkMSec) -1)
+				fMaker.fDebugTimeBase = fMaker.fEnableTime;
+			SkString debugOut;
+			SkMSec time = fMaker.getAppTime();
+			debugOut.appendS32(time - fMaker.fDebugTimeBase);
+			debugOut.append(" onLoad enable=");
+			debugOut.appendS32(fMaker.fEnableTime - fMaker.fDebugTimeBase);
+			SkDebugf("%s\n", debugOut.c_str());
+#endif
+			fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, nil);
+			if (fMaker.fError.hasError()) 
+				return true;
+			fMaker.fEvents.removeEvent(SkDisplayEvent::kOnload, nil);
+
+		}
+		fInSkia = false;
+	}
+	return false;
+}
+
+bool SkDisplayXMLParser::onStartElement(const char name[])
+{
+	return onStartElementLen(name, strlen(name));
+}
+
+bool SkDisplayXMLParser::onStartElementLen(const char name[], size_t len) {
+	fCurrDisplayable = nil;	// init so we'll ignore attributes if we exit early
+
+	if (strncasecmp(name, "screenplay", len) == 0) {
+		fInSkia = true;
+		if (fInInclude == false)
+			fMaker.idsSet(name, len, &fMaker.fScreenplay);
+		return false;
+	}
+	if (fInSkia == false)
+		return false;
+
+	SkDisplayable* displayable = fMaker.createInstance(name, len);
+	if (displayable == nil) {
+		fError->setNoun(name, len);
+		fError->setCode(SkXMLParserError::kUnknownElement);
+		return true;
+	}
+	SkDisplayTypes type = displayable->getType();
+	Parent record = { displayable, type };
+	*fParents.append() = record;
+	if (fParents.count() == 1)
+		fMaker.childrenAdd(displayable);
+	else {
+		Parent* parent = fParents.end() - 2;
+		if (displayable->setParent(parent->fDisplayable)) {
+			fError->setNoun(name, len);
+			getError()->setCode(SkDisplayXMLParserError::kParentElementCantContain);
+			return true;
+		}
+	}
+
+	// set these for subsequent calls to addAttribute()
+	fCurrDisplayable = displayable;
+	fCurrType = type;
+	return false;
+}
+
+const SkMemberInfo* SkDisplayXMLParser::searchContainer(const SkMemberInfo* infoBase,
+														 int infoCount) {
+	const SkMemberInfo* bestDisplayable = nil;
+	const SkMemberInfo* lastResort = nil;
+	for (int index = 0; index < infoCount; index++) {
+		const SkMemberInfo* info = &infoBase[index];
+		if (info->fType == SkType_BaseClassInfo) {
+			const SkMemberInfo* inherited = info->getInherited();
+			const SkMemberInfo* result = searchContainer(inherited, info->fCount);
+			if (result != nil)
+				return result;
+			continue;
+		}
+		Parent* container = fParents.end() - 1;
+		SkDisplayTypes type = (SkDisplayTypes) info->fType;
+		if (type == SkType_MemberProperty) 
+			type = info->propertyType();
+		SkDisplayTypes containerType = container->fType;
+		if (type == containerType && (type == SkType_Rect || type == SkType_Polygon ||
+			type == SkType_Array || type == SkType_Int || type == SkType_Bitmap))
+			goto rectNext;
+		while (type != containerType) {
+			if (containerType == SkType_Displayable)
+				goto next;
+			containerType = SkDisplayType::GetParent(&fMaker, containerType);
+			if (containerType == SkType_Unknown)
+				goto next;
+		}
+		return info;
+next:
+		if (type == SkType_Drawable || type == SkType_Displayable && 
+			container->fDisplayable->isDrawable()) {
+rectNext:
+			if (fParents.count() > 1) {
+				Parent* parent = fParents.end() - 2;
+				if (info == parent->fDisplayable->preferredChild(type))
+					bestDisplayable = info;
+				else
+					lastResort = info;
+			}
+		}
+	}
+	if (bestDisplayable)
+		return bestDisplayable;
+	if (lastResort)
+		return lastResort;
+	return nil;
+}
+
+
diff --git a/libs/graphics/animator/SkDisplayXMLParser.h b/libs/graphics/animator/SkDisplayXMLParser.h
new file mode 100644
index 0000000..3aa42cf
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayXMLParser.h
@@ -0,0 +1,84 @@
+#ifndef SkDisplayXMLParser_DEFINED
+#define SkDisplayXMLParser_DEFINED
+
+#include "SkIntArray.h"
+#include "SkTDict.h"
+#include "SkDisplayType.h"
+#include "SkXMLParser.h"
+
+class SkAnimateMaker;
+class SkDisplayable;
+
+class SkDisplayXMLParserError : public SkXMLParserError {
+public:
+	enum ErrorCode {
+        kApplyScopesItself = kUnknownError + 1,
+		kDisplayTreeTooDeep,
+		kElementMissingParent,
+		kElementTypeNotAllowedInParent,
+		kErrorAddingDataToPost,
+		kErrorAddingToMatrix,
+		kErrorAddingToPaint,
+		kErrorAddingToPath,
+		kErrorInAttributeValue,
+		kErrorInScript,
+		kExpectedMovie,
+		kFieldNotInTarget,
+        kGradientOffsetsDontMatchColors,
+        kGradientOffsetsMustBeNoMoreThanOne,
+        kGradientOffsetsMustEndWithOne,
+        kGradientOffsetsMustIncrease,
+        kGradientOffsetsMustStartWithZero,
+        kGradientPointsLengthMustBeFour,
+		kInInclude,
+		kInMovie,
+		kIncludeNameUnknownOrMissing,
+		kIndexOutOfRange,
+		kMovieNameUnknownOrMissing,
+		kNoParentAvailable,
+		kParentElementCantContain,
+        kSaveLayerNeedsBounds,
+		kTargetIDNotFound,
+		kUnexpectedType
+	};
+	virtual ~SkDisplayXMLParserError();
+	virtual void getErrorString(SkString* str) const;
+	void setCode(ErrorCode code) { INHERITED::setCode((INHERITED::ErrorCode) code); }
+	void setInnerError(SkAnimateMaker* maker, const SkString& str);
+	typedef SkXMLParserError INHERITED;
+	friend class SkDisplayXMLParser;
+};
+
+class SkDisplayXMLParser : public SkXMLParser {
+public:
+	SkDisplayXMLParser(SkAnimateMaker& maker);
+	virtual ~SkDisplayXMLParser();
+protected:
+	virtual bool onAddAttribute(const char name[], const char value[]);
+	bool onAddAttributeLen(const char name[], const char value[], size_t len);
+	virtual bool onEndElement(const char elem[]);
+	virtual bool onStartElement(const char elem[]);
+	bool onStartElementLen(const char elem[], size_t len);
+private:
+	struct Parent {
+		SkDisplayable* fDisplayable;
+		SkDisplayTypes fType;
+	};
+	SkTDArray<Parent> fParents;
+	SkDisplayXMLParser& operator= (const SkDisplayXMLParser& );
+	SkDisplayXMLParserError* getError() { return (SkDisplayXMLParserError*) fError; }
+	const SkMemberInfo* searchContainer(const SkMemberInfo* ,
+		int infoCount);
+	SkAnimateMaker& fMaker;
+	SkBool fInInclude;
+	SkBool fInSkia;
+	// local state between onStartElement and onAddAttribute
+	SkDisplayable*	fCurrDisplayable;
+	SkDisplayTypes	fCurrType;
+	friend class SkXMLAnimatorWriter;
+	typedef SkXMLParser INHERITED;
+};
+
+#endif // SkDisplayXMLParser_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayable.cpp b/libs/graphics/animator/SkDisplayable.cpp
new file mode 100644
index 0000000..41c4b47
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayable.cpp
@@ -0,0 +1,549 @@
+#include "SkDisplayable.h"
+#include "SkDisplayApply.h"
+#include "SkParse.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDisplayTypes.h"
+
+#ifdef SK_FIND_LEAKS
+// int SkDisplayable::fAllocationCount;
+SkTDDisplayableArray SkDisplayable::fAllocations;
+#endif
+
+#ifdef SK_DEBUG
+SkDisplayable::SkDisplayable() { 
+	id = _id.c_str();
+#ifdef SK_FIND_LEAKS
+	// fAllocationCount++;
+	*fAllocations.append() = this;
+#endif
+}
+#endif
+
+SkDisplayable::~SkDisplayable() {
+#ifdef SK_FIND_LEAKS
+    //	fAllocationCount--;
+	int index = fAllocations.find(this);
+	SkASSERT(index >= 0);
+	fAllocations.remove(index);
+#endif
+}
+
+bool SkDisplayable::add(SkAnimateMaker& , SkDisplayable* child) {
+	return false; 
+}
+
+//void SkDisplayable::apply(SkAnimateMaker& , const SkMemberInfo* , 
+//		SkDisplayable* , SkScalar [], int count) { 
+//	SkASSERT(0); 
+//}
+
+bool SkDisplayable::canContainDependents() const {
+	return false; 
+}
+ 
+bool SkDisplayable::childrenNeedDisposing() const { 
+	return false; 
+}
+
+void SkDisplayable::clearBounder() {
+}
+
+bool SkDisplayable::contains(SkDisplayable* ) {
+	return false;
+}
+
+SkDisplayable* SkDisplayable::contains(const SkString& ) {
+	return nil;
+}
+
+SkDisplayable* SkDisplayable::deepCopy(SkAnimateMaker* maker) {
+	SkDisplayTypes type = getType();
+	if (type == SkType_Unknown) {
+		SkASSERT(0);
+		return nil;
+	}
+	SkDisplayable* copy = SkDisplayType::CreateInstance(maker, type);
+	int index = -1;
+	int propIndex = 0;
+	const SkMemberInfo* info;
+	do {
+		info = copy->getMember(++index);
+		if (info == nil)
+			break;
+		if (info->fType == SkType_MemberProperty) {
+			SkScriptValue value;
+			if (getProperty(propIndex, &value))
+				copy->setProperty(propIndex, value);
+			propIndex++;
+			continue;
+		}
+		if (info->fType == SkType_MemberFunction)
+			continue;
+		if (info->fType == SkType_Array) {
+			SkTDOperandArray* array = (SkTDOperandArray*) info->memberData(this);
+			int arrayCount;
+			if (array == nil || (arrayCount = array->count()) == 0)
+				continue;
+			SkTDOperandArray* copyArray = (SkTDOperandArray*) info->memberData(copy);
+			copyArray->setCount(arrayCount);
+			SkDisplayTypes elementType;
+			if (type == SkType_Array) {
+				SkDisplayArray* dispArray = (SkDisplayArray*) this;
+				elementType = dispArray->values.getType();
+			} else
+				elementType = info->arrayType();
+			size_t elementSize = SkMemberInfo::GetSize(elementType);
+			size_t byteSize = elementSize * arrayCount;
+			memcpy(copyArray->begin(), array->begin(), byteSize);
+			continue;
+		}
+		if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+			SkDisplayable** displayable = (SkDisplayable**) info->memberData(this);
+			if (*displayable == nil || *displayable == (SkDisplayable*) -1)
+				continue;
+			SkDisplayable* deeper = (*displayable)->deepCopy(maker);
+			info->setMemberData(copy, deeper, sizeof(deeper));
+			continue;
+		}
+		if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
+			SkString* string;
+			info->getString(this, &string);
+			info->setString(copy, string);
+			continue;
+		}
+		void* data = info->memberData(this);
+		size_t size = SkMemberInfo::GetSize(info->fType);
+		info->setMemberData(copy, data, size);
+	} while (true);
+	copy->dirty();
+	return copy;
+}
+
+void SkDisplayable::dirty() {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayable::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+#if SK_USE_CONDENSED_INFO == 0
+    this->dumpAttrs(maker);
+    this->dumpChildren(maker);
+#endif
+}
+
+void SkDisplayable::dumpAttrs(SkAnimateMaker* maker) {
+    SkDisplayTypes type = getType();
+	if (type == SkType_Unknown) {
+		//SkDebugf("/>\n");
+		return;
+	}
+	SkDisplayable* blankCopy = SkDisplayType::CreateInstance(maker, type);
+
+    int index = -1;
+    int propIndex = 0;
+    const SkMemberInfo* info;
+    const SkMemberInfo* blankInfo;
+    SkScriptValue value;
+    SkScriptValue blankValue;
+    SkOperand values[2];
+    SkOperand blankValues[2];
+    do {
+        info = this->getMember(++index);
+        if (nil == info) {
+            //SkDebugf("\n");
+            break;
+        }
+        if (SkType_MemberProperty == info->fType) {
+            if (getProperty(propIndex, &value)) {
+                blankCopy->getProperty(propIndex, &blankValue);
+                //last two are dummies
+                dumpValues(info, value.fType, value.fOperand, blankValue.fOperand, value.fOperand, blankValue.fOperand);
+                }
+            
+            propIndex++;
+            continue;
+        }
+        if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+            continue;
+        }
+        
+        if (info->fType == SkType_MemberFunction)
+            continue;
+            
+            
+        if (info->fType == SkType_Array) {
+            SkTDOperandArray* array = (SkTDOperandArray*) info->memberData(this);
+			int arrayCount;
+			if (array == nil || (arrayCount = array->count()) == 0)
+				continue;
+			SkDisplayTypes elementType;
+			if (type == SkType_Array) {
+				SkDisplayArray* dispArray = (SkDisplayArray*) this;
+				elementType = dispArray->values.getType();
+			} else
+				elementType = info->arrayType();
+            bool firstElem = true;
+            SkDebugf("%s=\"[", info->fName);
+            for (SkOperand* op = array->begin(); op < array->end(); op++) {
+                if (!firstElem) SkDebugf(",");
+                switch (elementType) {
+                        case SkType_Displayable:
+                            SkDebugf("%s", op->fDisplayable->id);
+                            break;
+                        case SkType_Int:                            
+                            SkDebugf("%d", op->fS32);
+                            break;
+                        case SkType_Float:
+#ifdef SK_CAN_USE_FLOAT
+                            SkDebugf("%g", SkScalarToFloat(op->fScalar));
+#else
+                            SkDebugf("%x", op->fScalar);
+#endif
+                            break;
+                        case SkType_String:
+                        case SkType_DynamicString:    
+                            SkDebugf("%s", op->fString->c_str());
+                            break;
+                        default:
+                            break;
+                }
+                firstElem = false;
+            }
+            SkDebugf("]\" ");
+            continue;
+        }
+        
+        if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
+            SkString* string;
+            info->getString(this, &string);
+            if (string->isEmpty() == false)
+                SkDebugf("%s=\"%s\"\t", info->fName, string->c_str()); 
+            continue;
+        }
+        
+        
+        blankInfo = blankCopy->getMember(index);
+        int i = info->fCount;
+        info->getValue(this, values, i);
+        blankInfo->getValue(blankCopy, blankValues, i);
+        dumpValues(info, info->fType, values[0], blankValues[0], values[1], blankValues[1]);
+    } while (true);
+    delete blankCopy;
+}
+
+void SkDisplayable::dumpBase(SkAnimateMaker* maker) {
+    SkDisplayTypes type = getType();
+	const char* elementName = "(unknown)";
+	if (type != SkType_Unknown && type != SkType_Screenplay)
+		elementName = SkDisplayType::GetName(maker, type);
+	SkDebugf("%*s", SkDisplayList::fIndent, "");
+	if (SkDisplayList::fDumpIndex != 0 && SkDisplayList::fIndent == 0)
+		SkDebugf("%d: ", SkDisplayList::fDumpIndex);
+	SkDebugf("<%s ", elementName);
+    if (strcmp(id,"") != 0)
+        SkDebugf("id=\"%s\" ", id);
+}
+
+void SkDisplayable::dumpChildren(SkAnimateMaker* maker, bool closedAngle) {
+    
+    int index = -1;
+    const SkMemberInfo* info;
+    index = -1;
+    SkDisplayList::fIndent += 4;
+    do {
+        info = this->getMember(++index);
+        if (nil == info) {
+            break;
+        }
+        if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+            SkDisplayable** displayable = (SkDisplayable**) info->memberData(this);
+            if (*displayable == nil || *displayable == (SkDisplayable*) -1)
+                continue;
+            if (closedAngle == false) {
+                SkDebugf(">\n");
+                closedAngle = true;
+            }
+            (*displayable)->dump(maker);
+        }
+    } while (true);
+    SkDisplayList::fIndent -= 4;
+    if (closedAngle)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+}
+
+void SkDisplayable::dumpEnd(SkAnimateMaker* maker) {
+    SkDisplayTypes type = getType();
+	const char* elementName = "(unknown)";
+	if (type != SkType_Unknown && type != SkType_Screenplay)
+		elementName = SkDisplayType::GetName(maker, type);
+	SkDebugf("%*s", SkDisplayList::fIndent, "");
+	SkDebugf("</%s>\n", elementName);
+}
+
+void SkDisplayable::dumpEvents() {
+}
+
+void SkDisplayable::dumpValues(const SkMemberInfo* info, SkDisplayTypes type, SkOperand op, SkOperand blankOp,
+    SkOperand op2, SkOperand blankOp2) {
+    switch (type) {
+    case SkType_BitmapEncoding:
+        switch (op.fS32) {
+            case 0 : SkDebugf("type=\"jpeg\" ");
+                break;
+            case 1 : SkDebugf("type=\"png\" ");
+                break;
+            default: SkDebugf("type=\"UNDEFINED\" ");
+        }
+        break;
+    //should make this a separate case in dump attrs, rather than make dump values have a larger signature
+    case SkType_Point:
+        if (op.fScalar != blankOp.fScalar || op2.fScalar != blankOp.fScalar) {
+#ifdef SK_CAN_USE_FLOAT
+            SkDebugf("%s=\"[%g,%g]\" ", info->fName, SkScalarToFloat(op.fScalar), SkScalarToFloat(op2.fScalar));
+#else
+            SkDebugf("%s=\"[%x,%x]\" ", info->fName, op.fScalar, op2.fScalar);
+#endif
+        }
+        break;
+    case SkType_FromPathMode:
+        switch (op.fS32) {
+            case 0:
+                //don't want to print anything for 0, just adding it to remove it from default:
+                break;
+            case 1:
+                SkDebugf("%s=\"%s\" ", info->fName, "angle");
+                break;
+            case 2:
+                SkDebugf("%s=\"%s\" ", info->fName, "position");
+                break;
+            default:
+                SkDebugf("%s=\"INVALID\" ", info->fName);
+        }
+        break;
+    case SkType_MaskFilterBlurStyle:
+        switch (op.fS32) {
+            case 0:
+                break;
+            case 1:
+                SkDebugf("%s=\"%s\" ", info->fName, "solid");
+                break;
+            case 2:
+                SkDebugf("%s=\"%s\" ", info->fName, "outer");
+                break;
+            case 3:
+                SkDebugf("%s=\"%s\" ", info->fName, "inner");
+                break;
+            default:
+                SkDebugf("%s=\"INVALID\" ", info->fName);
+        }
+        break;
+    case SkType_FilterType:
+        if (op.fS32 == 1)
+            SkDebugf("%s=\"%s\" ", info->fName, "bilinear");
+        break;
+    case SkType_PathDirection:
+        SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "cw" : "ccw");
+        break;
+    case SkType_FillType:
+        SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "winding" : "evenOdd");
+        break;
+    case SkType_TileMode:
+        //correct to look at the S32?
+        if (op.fS32 != blankOp.fS32) 
+            SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "clamp" : op.fS32 == 1 ? "repeat" : "mirror");
+        break;
+    case SkType_Boolean:
+        if (op.fS32 != blankOp.fS32)
+            SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "false" : "true");
+        break;
+    case SkType_Int:
+        if (op.fS32 != blankOp.fS32)
+            SkDebugf(" %s=\"%d\"  ", info->fName, op.fS32);
+        break;
+    case SkType_Float:
+        if (op.fScalar != blankOp.fScalar) { //or /65536?
+#ifdef SK_CAN_USE_FLOAT
+            SkDebugf("%s=\"%g\"  ", info->fName, SkScalarToFloat(op.fScalar));
+#else
+            SkDebugf("%s=\"%x\"  ", info->fName, op.fScalar);
+#endif
+        }
+        break;
+    case SkType_String:
+    case SkType_DynamicString:
+        if (op.fString->size() > 0) 
+            SkDebugf("%s=\"%s\" ", info->fName, op.fString->c_str());
+        break;
+    case SkType_MSec:
+        if (op.fS32 != blankOp.fS32) {
+#ifdef SK_CAN_USE_FLOAT
+            SkDebugf(" %s=\"%g\"  ", info->fName, SkScalarToFloat(SkScalarDiv(op.fS32, 1000)));
+#else
+            SkDebugf(" %s=\"%x\"  ", info->fName, SkScalarDiv(op.fS32, 1000));
+#endif
+        }
+    default:
+        SkDebugf("");
+    }    
+}
+
+#endif
+
+bool SkDisplayable::enable( SkAnimateMaker& ) { 
+	return false;
+}
+
+void SkDisplayable::enableBounder() {
+}
+
+void SkDisplayable::executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& , SkDisplayTypes, SkScriptValue*  ) {
+	SkASSERT(0); 
+}
+
+void SkDisplayable::executeFunction(SkDisplayable* target, 
+		const SkMemberInfo* info, SkTypedArray* values, SkScriptValue* value) {
+	SkTDArray<SkScriptValue> typedValues;
+	for (SkOperand* op = values->begin(); op < values->end(); op++) {
+		SkScriptValue temp;
+		temp.fType = values->getType();
+		temp.fOperand = *op;
+		*typedValues.append() = temp;
+	}
+	executeFunction(target, info->functionIndex(), typedValues, info->getType(), value);
+}
+
+void SkDisplayable::executeFunction2(SkDisplayable* , int index, 
+		SkOpArray* params, SkDisplayTypes, SkOperand2*  ) {
+	SkASSERT(0); 
+}
+
+void SkDisplayable::getBounds(SkRect* rect) {
+	SkASSERT(rect);
+	rect->fLeft = rect->fTop = SK_ScalarMax;
+	rect->fRight= rect->fBottom = -SK_ScalarMax;
+}
+
+const SkFunctionParamType* SkDisplayable::getFunctionsParameters() {
+	return nil;
+}
+
+const SkMemberInfo* SkDisplayable::getMember(int index) { 
+	return nil; 
+}
+
+const SkMemberInfo* SkDisplayable::getMember(const char name[]) { 
+	return nil; 
+}
+
+const SkFunctionParamType* SkDisplayable::getParameters(const SkMemberInfo* info, 
+		int* paramCount) {
+	const SkFunctionParamType* params = getFunctionsParameters();
+	SkASSERT(params != nil);
+	int funcIndex = info->functionIndex();
+	// !!! eventually break traversing params into an external function (maybe this whole function)
+	int index = funcIndex;
+	int offset = 0;
+	while (--index >= 0) {
+		while (params[offset] != 0)
+			offset++;
+		offset++;
+	}
+	int count = 0;
+	while (params[offset] != 0) {
+		count++;
+		offset++;
+	}
+	*paramCount = count;
+	return &params[offset - count];
+}
+
+SkDisplayable* SkDisplayable::getParent() const {
+	return nil;
+}
+
+bool SkDisplayable::getProperty(int index, SkScriptValue* ) const {
+//	SkASSERT(0); 
+	return false; 
+}
+
+bool SkDisplayable::getProperty2(int index, SkOperand2* value) const {
+	SkASSERT(0); 
+	return false; 
+}
+
+SkDisplayTypes SkDisplayable::getType() const { 
+	return SkType_Unknown; 
+}
+
+bool SkDisplayable::hasEnable() const {
+	return false;
+}
+
+bool SkDisplayable::isDrawable() const {
+	return false; 
+}
+
+void SkDisplayable::onEndElement(SkAnimateMaker& ) {}
+
+const SkMemberInfo* SkDisplayable::preferredChild(SkDisplayTypes type) {
+	return nil;
+}
+
+bool SkDisplayable::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) {
+	return false;
+}
+
+//SkDisplayable* SkDisplayable::resolveTarget(SkAnimateMaker& ) { 
+//	return this; 
+//}
+
+void SkDisplayable::setChildHasID() {
+}
+
+bool SkDisplayable::setParent(SkDisplayable* ) {
+	return false;
+}
+
+bool SkDisplayable::setProperty(int index, SkScriptValue& ) {
+	//SkASSERT(0); 
+	return false; 
+}
+
+void SkDisplayable::setReference(const SkMemberInfo* info, SkDisplayable* displayable) {
+	if (info->fType == SkType_MemberProperty) {
+		SkScriptValue scriptValue;
+		scriptValue.fOperand.fDisplayable = displayable;
+		scriptValue.fType = displayable->getType();
+		setProperty(info->propertyIndex(), scriptValue);
+	} else if (info->fType == SkType_Array) {
+		SkASSERT(displayable->getType() == SkType_Array);
+		SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+		SkTDScalarArray* array = (SkTDScalarArray* ) info->memberData(this);
+		array->setCount(dispArray->values.count());
+		memcpy(array->begin(), dispArray->values.begin(), dispArray->values.count() * sizeof(int));
+		//
+
+		// !!! need a way for interpreter engine to own array
+		// !!! probably need to replace all scriptable arrays with single bigger array
+		// that has operand and type on every element -- or
+		// when array is dirtied, need to get parent to reparse to local array
+	} else {
+		void* storage = info->memberData(this);
+		memcpy(storage, &displayable, sizeof(SkDisplayable*));
+	}
+// !!! unclear why displayable is dirtied here
+// if this is called, this breaks fromPath.xml
+//	displayable->dirty();
+}
+
+#ifdef SK_DEBUG
+void SkDisplayable::validate() {
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkDisplayable.h b/libs/graphics/animator/SkDisplayable.h
new file mode 100644
index 0000000..aea64b5
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayable.h
@@ -0,0 +1,103 @@
+#ifndef SkDisplayable_DEFINED
+#define SkDisplayable_DEFINED
+
+#include "SkOperand.h"
+#ifdef SK_DEBUG
+#include "SkString.h"
+#endif
+#include "SkIntArray.h"
+#include "SkRect.h"
+#include "SkTDArray.h"
+
+class SkAnimateMaker;
+class SkApply;
+class SkEvents;
+struct SkMemberInfo;
+struct SkScriptValue;
+class SkOpArray; // compiled scripting experiment
+union SkOperand2; // compiled scripting experiment
+
+class SkDisplayable {
+public:
+#ifdef SK_DEBUG
+	SkDisplayable();
+#endif
+	virtual ~SkDisplayable();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool canContainDependents() const;
+	virtual bool childrenNeedDisposing() const;
+	virtual void clearBounder();
+	virtual bool contains(SkDisplayable* );
+	virtual SkDisplayable* contains(const SkString& );
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+    void dumpAttrs(SkAnimateMaker* );
+    void dumpBase(SkAnimateMaker* );
+    void dumpChildren(SkAnimateMaker* maker, bool closedAngle = false );
+    void dumpEnd(SkAnimateMaker* );
+	virtual void dumpEvents();
+#endif
+	virtual bool enable( SkAnimateMaker& );
+	virtual void enableBounder();
+	virtual void executeFunction(SkDisplayable* , int functionIndex, 
+		SkTDArray<SkScriptValue>& , SkDisplayTypes , SkScriptValue* ); 
+	void executeFunction(SkDisplayable* , const SkMemberInfo* , 
+		SkTypedArray* , SkScriptValue* ); 
+	virtual void executeFunction2(SkDisplayable* , int functionIndex, 
+		SkOpArray* params , SkDisplayTypes , SkOperand2* ); // compiled scripting experiment
+	virtual void getBounds(SkRect* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual const SkMemberInfo* getMember(int index);
+	virtual const SkMemberInfo* getMember(const char name[]);
+	const SkFunctionParamType* getParameters(const SkMemberInfo* info, 
+		int* paramCount);
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool getProperty2(int index, SkOperand2* value) const;    // compiled scripting experiment
+	virtual SkDisplayTypes getType() const;
+	virtual bool hasEnable() const;
+	bool isAnimate() const { 
+		SkDisplayTypes type = getType(); 
+		return type == SkType_Animate || type == SkType_Set; }
+	bool isApply() const { return getType() == SkType_Apply; }
+	bool isColor() const { return getType() == SkType_Color; }
+	virtual bool isDrawable() const;
+	bool isGroup() const { return getType() == SkType_Group || 
+		getType() == SkType_Save || getType() == SkType_DrawTo ||
+        getType() == SkType_SaveLayer; }
+	bool isMatrix() const { return getType() == SkType_Matrix; }
+	virtual bool isPaint() const { return getType() == SkType_Paint; }
+	virtual bool isPath() const { return false; }
+	bool isPost() const { return getType() == SkType_Post; }
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+	virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+	virtual void setChildHasID();
+	virtual bool setParent(SkDisplayable* );
+	virtual bool setProperty(int index, SkScriptValue& );
+	void setReference(const SkMemberInfo* info, SkDisplayable* ref);
+#ifdef SK_DEBUG
+	bool isData() const { return getType() == SkType_Data; };
+	bool isEvent() const { return getType() == SkType_Event; }
+	virtual bool isMatrixPart() const { return false; }
+	bool isPatch() const { return getType() == SkType_3D_Patch; }
+	virtual bool isPaintPart() const { return false; }
+	virtual bool isPathPart() const { return false; }
+	virtual void validate();
+	SkString _id;
+	const char* id;
+//	static int fAllocationCount;
+	static SkTDDisplayableArray fAllocations;
+#else
+	void validate() {}
+#endif
+#ifdef SK_DUMP_ENABLED
+private:
+    void dumpValues(const SkMemberInfo* info, SkDisplayTypes type, SkOperand op, SkOperand blankOp,
+        SkOperand op2, SkOperand blankOp2);
+#endif
+};
+
+#endif // SkDisplayable_DEFINED
diff --git a/libs/graphics/animator/SkDraw3D.cpp b/libs/graphics/animator/SkDraw3D.cpp
new file mode 100644
index 0000000..8a69445
--- /dev/null
+++ b/libs/graphics/animator/SkDraw3D.cpp
@@ -0,0 +1,100 @@
+#include "SkDraw3D.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkTypedArray.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Point::fInfo[] = {
+	SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+	SK_MEMBER_ALIAS(y, fPoint.fY, Float),
+	SK_MEMBER_ALIAS(z, fPoint.fZ, Float)
+};
+
+#endif
+
+DEFINE_NO_VIRTUALS_GET_MEMBER(Sk3D_Point);
+
+Sk3D_Point::Sk3D_Point() {
+	fPoint.set(0, 0, 0);	
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Camera::fInfo[] = {
+	SK_MEMBER_ALIAS(axis, fCamera.fAxis, 3D_Point),
+	SK_MEMBER(hackHeight, Float),
+	SK_MEMBER(hackWidth, Float),
+	SK_MEMBER_ALIAS(location, fCamera.fLocation, 3D_Point),
+	SK_MEMBER_ALIAS(observer, fCamera.fObserver, 3D_Point),
+	SK_MEMBER(patch, 3D_Patch),
+	SK_MEMBER_ALIAS(zenith, fCamera.fZenith, 3D_Point),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(Sk3D_Camera);
+
+Sk3D_Camera::Sk3D_Camera() : hackWidth(0), hackHeight(0), patch(nil) {
+}
+
+Sk3D_Camera::~Sk3D_Camera() {
+}
+
+bool Sk3D_Camera::draw(SkAnimateMaker& maker) {
+	fCamera.update();
+	SkMatrix matrix;
+	fCamera.computeMatrix(patch->fPatch, &matrix);
+	matrix.preTranslate(hackWidth / 2, -hackHeight / 2);
+	matrix.postTranslate(hackWidth / 2, hackHeight / 2);
+	maker.fCanvas->concat(matrix);
+	return false;
+}
+
+
+enum Sk3D_Patch_Functions {
+	SK_FUNCTION(rotateDegrees)
+};
+
+const SkFunctionParamType Sk3D_Patch::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) 0	// terminator for parameter list (there may be multiple parameter lists)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Patch::fInfo[] = {
+	SK_MEMBER_ALIAS(origin, fPatch.fOrigin, 3D_Point),
+	SK_MEMBER_FUNCTION(rotateDegrees, Float),
+	SK_MEMBER_ALIAS(u, fPatch.fU, 3D_Point),
+	SK_MEMBER_ALIAS(v, fPatch.fV, 3D_Point)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(Sk3D_Patch);
+
+void Sk3D_Patch::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* ) {
+	SkASSERT(target == this);
+	switch (index) {
+		case SK_FUNCTION(rotateDegrees):
+			SkASSERT(parameters.count() == 3);
+			SkASSERT(type == SkType_Float);
+			fPatch.rotateDegrees(parameters[0].fOperand.fScalar, 
+				parameters[1].fOperand.fScalar, parameters[2].fOperand.fScalar);
+			break;
+		default:
+			SkASSERT(0);
+	}
+}
+
+const SkFunctionParamType* Sk3D_Patch::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDraw3D.h b/libs/graphics/animator/SkDraw3D.h
new file mode 100644
index 0000000..55f7664
--- /dev/null
+++ b/libs/graphics/animator/SkDraw3D.h
@@ -0,0 +1,42 @@
+#ifndef SkDraw3D_DEFINED
+#define SkDraw3D_DEFINED
+
+#include "SkCamera.h"
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+class Sk3D_Patch;
+
+struct Sk3D_Point {
+	DECLARE_NO_VIRTUALS_MEMBER_INFO(3D_Point);
+	Sk3D_Point();
+private:
+	SkPoint3D fPoint;
+};
+
+class Sk3D_Camera : public SkDrawable {
+	DECLARE_MEMBER_INFO(3D_Camera);
+	Sk3D_Camera();
+	virtual ~Sk3D_Camera();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkScalar hackWidth;
+	SkScalar hackHeight;
+	SkCamera3D fCamera;
+	Sk3D_Patch* patch;
+};
+
+class Sk3D_Patch : public SkDisplayable {
+	DECLARE_MEMBER_INFO(3D_Patch);
+private:
+	virtual void executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	SkPatch3D  fPatch;
+	static const SkFunctionParamType fFunctionParameters[];
+	friend class Sk3D_Camera;
+};
+
+#endif // SkDraw3D_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawBitmap.cpp b/libs/graphics/animator/SkDrawBitmap.cpp
new file mode 100644
index 0000000..3ad4e00
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBitmap.cpp
@@ -0,0 +1,186 @@
+#include "SkDrawBitmap.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkImageDecoder.h"
+#include "SkPaint.h"
+#include "SkStream.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkBaseBitmap::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkBaseBitmap);
+
+SkBaseBitmap::SkBaseBitmap() : x(0), y(0) {
+}
+
+SkBaseBitmap::~SkBaseBitmap() {
+}
+
+bool SkBaseBitmap::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawBitmap(fBitmap, x, y, *maker.fPaint);
+	return false;
+}
+
+enum SkDrawBitmap_Properties {
+	SK_PROPERTY(erase)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBitmap::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER_PROPERTY(erase, ARGB),
+	SK_MEMBER(format, BitmapFormat),
+	SK_MEMBER(height, Int),
+	SK_MEMBER(rowBytes, Int),
+	SK_MEMBER(width, Int),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBitmap);
+
+SkDrawBitmap::SkDrawBitmap() : format((SkBitmap::Config) -1), height(-1), 
+	rowBytes(0), 	width(-1), fColor(0), fColorSet(false) {
+}
+
+SkDrawBitmap::~SkDrawBitmap() {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawBitmap::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpAttrs(maker);
+    if (fColorSet)
+        SkDebugf("erase=\"argb(%d,%d,%d,%d)\" ", SkColorGetA(fColor)/255, SkColorGetR(fColor),
+            SkColorGetG(fColor), SkColorGetB(fColor));
+    if (rowBytes > 0)
+        SkDebugf("rowBytes=\"%d\" ", rowBytes);
+    const char* formatName;
+    switch (format) {
+        case 0: formatName = "none"; break;
+        case 1: formatName = "A1"; break;
+        case 2: formatName = "A8"; break;
+        case 3: formatName = "Index8"; break;
+        case 4: formatName = "RGB16"; break;
+        case 5: formatName = "RGB32"; break;
+    }
+    SkDebugf("format=\"%s\" />\n", formatName);
+}
+#endif
+
+void SkDrawBitmap::onEndElement(SkAnimateMaker& maker) {
+	SkASSERT(format != (SkBitmap::Config) -1);
+	SkASSERT(width != -1);
+	SkASSERT(height != -1);
+	SkASSERT(rowBytes >= 0);
+	fBitmap.setConfig((SkBitmap::Config) format, width, height, rowBytes);
+	fBitmap.allocPixels();
+	if (fColorSet)
+		fBitmap.eraseColor(fColor);
+}
+
+bool SkDrawBitmap::setProperty(int index, SkScriptValue& value)
+{
+	switch (index) {
+		case SK_PROPERTY(erase):
+			SkASSERT(value.fType == SkType_ARGB);
+			fColor = value.fOperand.fS32;
+			fColorSet = true;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+
+enum SkImage_Properties {
+	SK_PROPERTY(height),
+	SK_PROPERTY(width)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkImage::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(base64, Base64),
+	SK_MEMBER_PROPERTY(height, Int),
+	SK_MEMBER(src, String),
+	SK_MEMBER_PROPERTY(width, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkImage);
+
+SkImage::SkImage() : fDirty(true), fUriBase(nil) {
+	base64.fData = nil;
+	base64.fLength = 0;
+}
+
+SkImage::~SkImage() {
+	delete[] base64.fData; 
+}
+
+SkDisplayable* SkImage::deepCopy(SkAnimateMaker* maker) {
+    SkDisplayable* copy = INHERITED::deepCopy(maker);
+    ((SkImage*) copy)->fUriBase = ((SkImage*) this)->fUriBase;
+    return copy;
+}
+
+void SkImage::dirty() {
+	fDirty = true;
+}
+
+bool SkImage::draw(SkAnimateMaker& maker) {
+	if (fDirty) 
+		resolve();
+	return INHERITED::draw(maker);
+}
+
+bool SkImage::getProperty(int index, SkScriptValue* value) const {
+	if (fDirty) 
+		resolve();
+	switch (index) {
+		case SK_PROPERTY(height):
+			value->fOperand.fS32 = fBitmap.height();
+			break;
+		case SK_PROPERTY(width):
+			value->fOperand.fS32 = fBitmap.width();
+			break;
+	default:
+		SkASSERT(0);
+		return false;
+	}
+	value->fType = SkType_Int;
+	return true;
+}
+
+void SkImage::onEndElement(SkAnimateMaker& maker) {
+	fUriBase = maker.fPrefix.c_str();
+}
+
+void SkImage::resolve() {
+	fDirty = false;
+	if (base64.fData) {
+		fBitmap.reset();
+		SkImageDecoder::DecodeMemory(base64.fData, base64.fLength, &fBitmap);
+	} else if (src.size()) {
+		if (fLast.equals(src))
+			return;
+		fLast.set(src);
+		fBitmap.reset();
+		SkStream* stream = SkStream::GetURIStream(fUriBase, src.c_str());
+		SkAutoTDelete<SkStream> autoDel(stream);
+		SkImageDecoder::DecodeStream(stream, &fBitmap);
+	}	
+}
diff --git a/libs/graphics/animator/SkDrawBitmap.h b/libs/graphics/animator/SkDrawBitmap.h
new file mode 100644
index 0000000..f5ef330
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBitmap.h
@@ -0,0 +1,65 @@
+#ifndef SkDrawBitmap_DEFINED
+#define SkDrawBitmap_DEFINED
+
+#include "SkBoundable.h"
+#include "SkBase64.h"
+#include "SkBitmap.h"
+// #include "SkImageDecoder.h"
+#include "SkMemberInfo.h"
+
+class SkBaseBitmap : public SkBoundable {
+	DECLARE_MEMBER_INFO(BaseBitmap);
+	SkBaseBitmap();
+	virtual ~SkBaseBitmap();
+	virtual bool draw(SkAnimateMaker& );
+protected:
+	SkBitmap fBitmap;
+	SkScalar x;
+	SkScalar y;
+private:
+	friend class SkDrawTo;
+	friend class SkDrawBitmapShader;
+	typedef SkBoundable INHERITED;
+};
+
+class SkDrawBitmap : public SkBaseBitmap {
+	DECLARE_DRAW_MEMBER_INFO(Bitmap);
+	SkDrawBitmap();
+	virtual ~SkDrawBitmap();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual bool setProperty(int index, SkScriptValue& value);
+protected:
+	int /*SkBitmap::Config*/ format;
+	S32 height;
+	S32 rowBytes;
+	S32 width;
+	SkColor fColor;
+	SkBool fColorSet;
+	typedef SkBaseBitmap INHERITED;
+};
+
+class SkImage : public SkBaseBitmap {
+	DECLARE_MEMBER_INFO(Image);
+	SkImage();
+	virtual ~SkImage();
+    virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual void onEndElement(SkAnimateMaker& maker);
+private:
+	void resolve() const { (const_cast<SkImage*>(this))->resolve();	}
+	void resolve();
+protected:
+	SkBase64 base64;
+	SkString src;
+	SkString fLast; // cache of src so that stream isn't unnecessarily decoded 
+	SkBool fDirty;
+	const char* fUriBase;
+	typedef SkBaseBitmap INHERITED;
+};
+
+#endif // SkDrawBitmap_DEFINED
diff --git a/libs/graphics/animator/SkDrawBlur.cpp b/libs/graphics/animator/SkDrawBlur.cpp
new file mode 100644
index 0000000..170a770
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBlur.cpp
@@ -0,0 +1,23 @@
+#include "SkDrawBlur.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBlur::fInfo[] = {
+	SK_MEMBER(blurStyle, MaskFilterBlurStyle),
+	SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBlur);
+
+SkDrawBlur::SkDrawBlur() : radius(-1), 
+	blurStyle(SkBlurMaskFilter::kNormal_BlurStyle) {
+}
+
+SkMaskFilter* SkDrawBlur::getMaskFilter() {
+	if (radius < 0)
+		return nil;
+	return SkBlurMaskFilter::Create(radius, (SkBlurMaskFilter::BlurStyle) blurStyle);
+}
+
diff --git a/libs/graphics/animator/SkDrawBlur.h b/libs/graphics/animator/SkDrawBlur.h
new file mode 100644
index 0000000..4bfb268
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBlur.h
@@ -0,0 +1,17 @@
+#ifndef SkDrawBlur_DEFINED
+#define SkDrawBlur_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkBlurMaskFilter.h"
+
+class SkDrawBlur : public SkDrawMaskFilter {
+	DECLARE_DRAW_MEMBER_INFO(Blur);
+	SkDrawBlur();
+	virtual SkMaskFilter* getMaskFilter();
+protected:
+	SkScalar radius;
+	int /*SkBlurMaskFilter::BlurStyle*/ blurStyle;
+};
+
+#endif // SkDrawBlur_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawClip.cpp b/libs/graphics/animator/SkDrawClip.cpp
new file mode 100644
index 0000000..4717501
--- /dev/null
+++ b/libs/graphics/animator/SkDrawClip.cpp
@@ -0,0 +1,31 @@
+#include "SkDrawClip.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawClip::fInfo[] = {
+	SK_MEMBER(path, Path),
+	SK_MEMBER(rect, Rect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawClip);
+
+SkDrawClip::SkDrawClip() : rect(nil), path(nil) {
+}
+
+bool SkDrawClip::draw(SkAnimateMaker& maker ) {
+	if (rect != nil)
+		maker.fCanvas->clipRect(rect->fRect);
+	else {
+		SkASSERT(path != nil);
+		maker.fCanvas->clipPath(path->fPath);
+	}
+	return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawClip.h b/libs/graphics/animator/SkDrawClip.h
new file mode 100644
index 0000000..6c89666
--- /dev/null
+++ b/libs/graphics/animator/SkDrawClip.h
@@ -0,0 +1,20 @@
+#ifndef SkDrawClip_DEFINED
+#define SkDrawClip_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+#include "SkRegion.h"
+
+class SkDrawPath;
+class SkDrawRect;
+
+class SkDrawClip : public SkDrawable {
+	DECLARE_DRAW_MEMBER_INFO(Clip);
+	SkDrawClip();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkDrawRect* rect;
+	SkDrawPath* path;
+};
+
+#endif // SkDrawClip_DEFINED
diff --git a/libs/graphics/animator/SkDrawColor.cpp b/libs/graphics/animator/SkDrawColor.cpp
new file mode 100644
index 0000000..a21bde4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawColor.cpp
@@ -0,0 +1,261 @@
+#include "SkDrawColor.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDrawPaint.h"
+#include "SkParse.h"
+#include "SkScript.h"
+
+enum HSV_Choice {
+	kGetHue,
+	kGetSaturation,
+	kGetValue
+};
+
+static SkScalar RGB_to_HSV(SkColor color, HSV_Choice choice) {
+	SkScalar red = SkIntToScalar(SkColorGetR(color));
+	SkScalar green = SkIntToScalar(SkColorGetG(color));
+	SkScalar blue = SkIntToScalar(SkColorGetB(color));
+	SkScalar min = SkMinScalar(SkMinScalar(red, green), blue);
+	SkScalar value = SkMaxScalar(SkMaxScalar(red, green), blue);
+	if (choice == kGetValue)
+		return value/255;
+	SkScalar delta = value - min;
+	SkScalar saturation = value == 0 ? 0 : SkScalarDiv(delta, value);
+	if (choice == kGetSaturation)
+		return saturation;
+	SkScalar hue;
+	if (saturation == 0)
+		hue = 0;
+	else {
+		SkScalar part60 = SkScalarDiv(60 * SK_Scalar1, delta);
+		if (red == value) {
+			hue = SkScalarMul(green - blue, part60);
+			if (hue < 0)
+				hue += 360 * SK_Scalar1;
+		}
+		else if (green == value)
+			hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60);
+		else  // blue == value
+			hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60);
+	}
+	SkASSERT(choice == kGetHue);
+	return hue;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable 'red', etc. may be used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static SkColor HSV_to_RGB(SkColor color, HSV_Choice choice, SkScalar hsv) {
+	SkScalar hue = choice == kGetHue ? hsv : RGB_to_HSV(color, kGetHue);
+	SkScalar saturation = choice == kGetSaturation ? hsv : RGB_to_HSV(color, kGetSaturation);
+ 	SkScalar value = choice == kGetValue ? hsv : RGB_to_HSV(color, kGetValue);
+	value *= 255;
+	SkScalar red SK_INIT_TO_AVOID_WARNING;
+	SkScalar green SK_INIT_TO_AVOID_WARNING;
+	SkScalar blue SK_INIT_TO_AVOID_WARNING;
+	if (saturation == 0)    // color is on black-and-white center line
+		red = green = blue = value;
+	else {
+		//SkScalar fraction = SkScalarMod(hue, 60 * SK_Scalar1);
+		int sextant = SkScalarFloor(hue / 60);
+		SkScalar fraction = hue / 60 - SkIntToScalar(sextant);
+		SkScalar p = SkScalarMul(value , SK_Scalar1 - saturation);
+		SkScalar q = SkScalarMul(value, SK_Scalar1 - SkScalarMul(saturation, fraction));
+		SkScalar t = SkScalarMul(value, SK_Scalar1 - 
+			SkScalarMul(saturation, SK_Scalar1 - fraction));
+		switch (sextant % 6) {
+			case 0: red = value; green = t; blue = p; break;
+			case 1: red = q; green = value; blue = p; break;
+			case 2: red = p; green = value; blue = t; break;
+			case 3: red = p; green = q; blue = value; break;
+			case 4: red = t;  green = p; blue = value; break;
+			case 5: red = value; green = p; blue = q; break;
+		}
+	}
+	//used to say SkToU8((U8CPU) red) etc
+	return SkColorSetARGB(SkColorGetA(color), SkScalarRound(red), 
+		SkScalarRound(green), SkScalarRound(blue));
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	
+#pragma warning ( pop )
+#endif
+
+enum SkDrawColor_Properties {
+	SK_PROPERTY(alpha),
+	SK_PROPERTY(blue),
+	SK_PROPERTY(green),
+	SK_PROPERTY(hue),
+	SK_PROPERTY(red),
+	SK_PROPERTY(saturation),
+	SK_PROPERTY(value)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawColor::fInfo[] = {
+	SK_MEMBER_PROPERTY(alpha, Float),
+	SK_MEMBER_PROPERTY(blue, Float),
+	SK_MEMBER(color, ARGB),
+	SK_MEMBER_PROPERTY(green, Float),
+	SK_MEMBER_PROPERTY(hue, Float),
+	SK_MEMBER_PROPERTY(red, Float),
+	SK_MEMBER_PROPERTY(saturation, Float),
+	SK_MEMBER_PROPERTY(value, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawColor);
+
+SkDrawColor::SkDrawColor() : fDirty(false) { 
+	color = SK_ColorBLACK; 
+	fHue = fSaturation = fValue = SK_ScalarNaN;
+}
+
+bool SkDrawColor::add() {
+	if (fPaint->color != nil)
+		return true; // error (probably color in paint as attribute as well)
+	fPaint->color = this;
+	fPaint->fOwnsColor = true;
+	return false;
+}
+
+SkDisplayable* SkDrawColor::deepCopy(SkAnimateMaker* maker) {
+	SkDrawColor* copy = new SkDrawColor();
+	copy->color = color;
+	copy->fHue = fHue;
+	copy->fSaturation = fSaturation;
+	copy->fValue = fValue;
+	copy->fDirty = fDirty;
+	return copy;
+}
+
+void SkDrawColor::dirty(){
+	fDirty = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawColor::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	SkDebugf("alpha=\"%d\" red=\"%d\" green=\"%d\" blue=\"%d\" />\n",  
+		SkColorGetA(color)/255, SkColorGetR(color),
+		SkColorGetG(color), SkColorGetB(color));
+}
+#endif
+
+SkColor SkDrawColor::getColor() { 
+	if (fDirty) {
+		if (SkScalarIsNaN(fValue) == false)
+			color = HSV_to_RGB(color, kGetValue, fValue);
+		if (SkScalarIsNaN(fSaturation) == false)
+			color = HSV_to_RGB(color, kGetSaturation, fSaturation);
+		if (SkScalarIsNaN(fHue) == false)
+			color = HSV_to_RGB(color, kGetHue, fHue);
+		fDirty = false;
+	}
+	return color; 
+}
+
+SkDisplayable* SkDrawColor::getParent() const {
+	return fPaint;
+}
+
+bool SkDrawColor::getProperty(int index, SkScriptValue* value) const {
+	value->fType = SkType_Float;
+	SkScalar result;
+	switch(index) {
+		case SK_PROPERTY(alpha):
+			result = SkIntToScalar(SkColorGetA(color)) / 255;
+			break;
+		case SK_PROPERTY(blue):
+			result = SkIntToScalar(SkColorGetB(color));
+			break;
+		case SK_PROPERTY(green):
+			result = SkIntToScalar(SkColorGetG(color));
+			break;
+		case SK_PROPERTY(hue):
+			result = RGB_to_HSV(color, kGetHue);
+			break;
+		case SK_PROPERTY(red):
+			result = SkIntToScalar(SkColorGetR(color));
+			break;
+		case SK_PROPERTY(saturation):
+			result = RGB_to_HSV(color, kGetSaturation);
+			break;
+		case SK_PROPERTY(value):
+			result = RGB_to_HSV(color, kGetValue);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fOperand.fScalar = result;
+	return true;
+}
+
+void SkDrawColor::onEndElement(SkAnimateMaker& maker){
+	fDirty = true;
+}
+
+bool SkDrawColor::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->getType() == SkType_LinearGradient || parent->getType() == SkType_RadialGradient)
+		return false;
+	if (parent->isPaint() == false)
+		return true;
+	fPaint = (SkDrawPaint*) parent;
+	return false;
+}
+
+bool SkDrawColor::setProperty(int index, SkScriptValue& value) {
+ 	SkASSERT(value.fType == SkType_Float);
+	SkScalar scalar = value.fOperand.fScalar;
+	switch (index) {
+		case SK_PROPERTY(alpha):
+			U8 alpha;
+		#ifdef SK_SCALAR_IS_FLOAT
+			alpha = scalar == SK_Scalar1 ? 255 : SkToU8((U8CPU) (scalar * 256));
+		#else
+			alpha = SkToU8((scalar - (scalar >= SK_ScalarHalf)) >> 8);
+		#endif
+			color = SkColorSetARGB(alpha, SkColorGetR(color), 
+				SkColorGetG(color), SkColorGetB(color));
+			break;
+		case SK_PROPERTY(blue):
+			scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+			color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), 
+				SkColorGetG(color), SkToU8((U8CPU) scalar));
+			break;
+		case SK_PROPERTY(green):
+			scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+			color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), 
+				SkToU8((U8CPU) scalar), SkColorGetB(color));
+			break;
+		case SK_PROPERTY(hue):
+			fHue = scalar;//RGB_to_HSV(color, kGetHue);
+			fDirty = true;
+			break;
+		case SK_PROPERTY(red):
+			scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+			color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar), 
+				SkColorGetG(color), SkColorGetB(color));
+		break;
+		case SK_PROPERTY(saturation):
+			fSaturation = scalar;//RGB_to_HSV(color, kGetSaturation);
+			fDirty = true;
+			break;
+		case SK_PROPERTY(value):
+			fValue = scalar;//RGB_to_HSV(color, kGetValue);
+			fDirty = true;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawColor.h b/libs/graphics/animator/SkDrawColor.h
new file mode 100644
index 0000000..ad7c3f8
--- /dev/null
+++ b/libs/graphics/animator/SkDrawColor.h
@@ -0,0 +1,33 @@
+#ifndef SkDrawColor_DEFINED
+#define SkDrawColor_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkColor.h"
+
+class SkDrawColor : public SkPaintPart {
+	DECLARE_DRAW_MEMBER_INFO(Color);
+	SkDrawColor();
+	virtual bool add();
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	SkColor getColor();
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual bool setParent(SkDisplayable* parent);
+	virtual bool setProperty(int index, SkScriptValue&);
+protected:
+	SkColor color;
+	SkScalar fHue;
+	SkScalar fSaturation;
+	SkScalar fValue;
+	SkBool fDirty;
+private:
+	friend class SkGradient;
+	typedef SkPaintPart INHERITED;
+};
+
+#endif // SkDrawColor_DEFINED
diff --git a/libs/graphics/animator/SkDrawDash.cpp b/libs/graphics/animator/SkDrawDash.cpp
new file mode 100644
index 0000000..78e2d66
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDash.cpp
@@ -0,0 +1,27 @@
+#include "SkDrawDash.h"
+#include "SkDashPathEffect.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDash::fInfo[] = {
+	SK_MEMBER_ARRAY(intervals, Float),
+	SK_MEMBER(phase, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDash);
+
+SkDash::SkDash() : phase(0) {
+}
+
+SkDash::~SkDash() {
+}
+
+SkPathEffect* SkDash::getPathEffect() {
+	int count = intervals.count();
+	if (count == 0)
+		return nil;
+	return new SkDashPathEffect(intervals.begin(), count, phase);
+}
+
diff --git a/libs/graphics/animator/SkDrawDash.h b/libs/graphics/animator/SkDrawDash.h
new file mode 100644
index 0000000..ff89f50
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDash.h
@@ -0,0 +1,18 @@
+#ifndef SkDrawDash_DEFINED
+#define SkDrawDash_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkIntArray.h"
+
+class SkDash : public SkDrawPathEffect {
+	DECLARE_MEMBER_INFO(Dash);
+	SkDash();
+	virtual ~SkDash();
+	virtual SkPathEffect* getPathEffect();
+private:
+	SkTDScalarArray intervals;
+	SkScalar phase;
+};
+
+#endif // SkDrawDash_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawDiscrete.cpp b/libs/graphics/animator/SkDrawDiscrete.cpp
new file mode 100644
index 0000000..9e32772
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDiscrete.cpp
@@ -0,0 +1,26 @@
+#include "SkDrawDiscrete.h"
+#include "SkAnimateMaker.h"
+#include "SkPaint.h"
+#include "SkDiscretePathEffect.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDiscrete::fInfo[] = {
+	SK_MEMBER(deviation, Float),
+	SK_MEMBER(segLength, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDiscrete);
+
+SkDiscrete::SkDiscrete() : deviation(0), segLength(0) {
+}
+
+SkPathEffect* SkDiscrete::getPathEffect() {
+	if (deviation <= 0 || segLength <= 0)
+		return nil;
+	else
+		return new SkDiscretePathEffect(segLength, deviation);
+}
+
diff --git a/libs/graphics/animator/SkDrawDiscrete.h b/libs/graphics/animator/SkDrawDiscrete.h
new file mode 100644
index 0000000..61aeac0
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDiscrete.h
@@ -0,0 +1,15 @@
+#ifndef SkDrawDiscrete_DEFINED
+#define SkDrawDiscrete_DEFINED
+
+#include "SkPaintParts.h"
+
+class SkDiscrete : public SkDrawPathEffect {
+	DECLARE_MEMBER_INFO(Discrete);
+	SkDiscrete();
+	virtual SkPathEffect* getPathEffect();
+private:
+	SkScalar deviation;
+	SkScalar segLength;
+};
+
+#endif //SkDrawDiscrete_DEFINED
diff --git a/libs/graphics/animator/SkDrawEmboss.cpp b/libs/graphics/animator/SkDrawEmboss.cpp
new file mode 100644
index 0000000..f0aee87
--- /dev/null
+++ b/libs/graphics/animator/SkDrawEmboss.cpp
@@ -0,0 +1,25 @@
+#include "SkDrawEmboss.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawEmboss::fInfo[] = {
+	SK_MEMBER(ambient, Float),
+	SK_MEMBER_ARRAY(direction, Float),
+	SK_MEMBER(radius, Float),
+	SK_MEMBER(specular, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawEmboss);
+
+SkDrawEmboss::SkDrawEmboss() : radius(-1) { 
+	direction.setCount(3);
+}
+
+SkMaskFilter* SkDrawEmboss::getMaskFilter() {
+	if (radius < 0 || direction.count() !=3)
+		return nil;
+    return SkBlurMaskFilter::CreateEmboss(direction.begin(), ambient, specular, radius);
+}
+
diff --git a/libs/graphics/animator/SkDrawEmboss.h b/libs/graphics/animator/SkDrawEmboss.h
new file mode 100644
index 0000000..8014f45
--- /dev/null
+++ b/libs/graphics/animator/SkDrawEmboss.h
@@ -0,0 +1,16 @@
+#ifndef SkDrawEmboss_DEFINED
+#define SkDrawEmboss_DEFINED
+
+#include "SkDrawBlur.h"
+
+class SkDrawEmboss : public SkDrawMaskFilter {
+	DECLARE_DRAW_MEMBER_INFO(Emboss);
+	SkDrawEmboss();
+	virtual SkMaskFilter* getMaskFilter();
+protected:
+	SkTDScalarArray direction;
+	SkScalar radius, ambient, specular;
+};
+
+#endif // SkDrawEmboss_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawExtraPathEffect.cpp b/libs/graphics/animator/SkDrawExtraPathEffect.cpp
new file mode 100644
index 0000000..b008643
--- /dev/null
+++ b/libs/graphics/animator/SkDrawExtraPathEffect.cpp
@@ -0,0 +1,499 @@
+#include "SkDrawExtraPathEffect.h"
+#include "SkDrawPath.h"
+#include "Sk1DPathEffect.h"
+#include "Sk2DPathEffect.h"
+#include "SkMemberInfo.h"
+#include "SkPaintParts.h"
+#include "SkPathEffect.h"
+#include "SkCornerPathEffect.h"
+
+#include "SkDashPathEffect.h"
+
+class SkDrawShapePathEffect : public SkDrawPathEffect {
+	DECLARE_PRIVATE_MEMBER_INFO(DrawShapePathEffect);
+	SkDrawShapePathEffect();
+	virtual ~SkDrawShapePathEffect();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* );
+	virtual SkPathEffect* getPathEffect();
+protected:
+	SkDrawable* addPath;
+	SkDrawable* addMatrix;
+	SkDrawPath* path;
+	SkPathEffect* fPathEffect;
+	friend class SkShape1DPathEffect;
+	friend class SkShape2DPathEffect;
+};
+
+class SkDrawShape1DPathEffect : public SkDrawShapePathEffect {
+	DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape1DPathEffect);
+	SkDrawShape1DPathEffect(SkDisplayTypes );
+	virtual ~SkDrawShape1DPathEffect();
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	SkString phase;
+	SkString spacing;
+	friend class SkShape1DPathEffect;
+	typedef SkDrawShapePathEffect INHERITED;
+};
+
+class SkDrawShape2DPathEffect : public SkDrawShapePathEffect {
+	DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape2DPathEffect);
+	SkDrawShape2DPathEffect(SkDisplayTypes );
+	virtual ~SkDrawShape2DPathEffect();
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	SkDrawMatrix* matrix;
+	friend class SkShape2DPathEffect;
+	typedef SkDrawShapePathEffect INHERITED;
+};
+
+class SkDrawComposePathEffect : public SkDrawPathEffect {
+	DECLARE_EXTRAS_MEMBER_INFO(SkDrawComposePathEffect);
+	SkDrawComposePathEffect(SkDisplayTypes );
+	virtual ~SkDrawComposePathEffect();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* );
+	virtual SkPathEffect* getPathEffect();
+	virtual bool isPaint() const; 
+private:
+	SkDrawPathEffect* effect1;
+	SkDrawPathEffect* effect2;
+};
+
+class SkDrawCornerPathEffect : public SkDrawPathEffect {
+    DECLARE_EXTRAS_MEMBER_INFO(SkDrawCornerPathEffect);
+    SkDrawCornerPathEffect(SkDisplayTypes );
+    virtual ~SkDrawCornerPathEffect();
+    virtual SkPathEffect* getPathEffect();
+private:
+    SkScalar radius;
+};
+
+//////////// SkShape1DPathEffect
+
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayApply.h"
+#include "SkDrawMatrix.h"
+#include "SkPaint.h"
+
+class SkShape1DPathEffect : public Sk1DPathEffect {
+public:
+	SkShape1DPathEffect(SkDrawShape1DPathEffect* draw, SkAnimateMaker* maker) :
+		fDraw(draw), fMaker(maker) {
+	}
+
+protected:
+	virtual SkScalar begin(SkScalar contourLength)
+	{
+		SkScriptValue value;
+		SkAnimatorScript engine(*fMaker, nil, SkType_Float);
+		engine.propertyCallBack(GetContourLength, &contourLength);
+		value.fOperand.fScalar = 0;
+		engine.evaluate(fDraw->phase.c_str(), &value, SkType_Float);
+		return value.fOperand.fScalar;
+	}
+
+	virtual SkScalar next(SkScalar distance, const SkMatrix& mat, SkPath* dst)
+	{
+		fMaker->setExtraPropertyCallBack(fDraw->fType, GetDistance, &distance);
+		SkDrawPath* drawPath = nil;
+		if (fDraw->addPath->isPath()) {
+			drawPath = (SkDrawPath*) fDraw->addPath;
+		} else {
+			SkApply* apply = (SkApply*) fDraw->addPath;
+			apply->refresh(*fMaker);
+			apply->activate(*fMaker);
+			apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
+			drawPath = (SkDrawPath*) apply->getScope();
+		}
+		SkMatrix m(mat);
+		if (fDraw->addMatrix) {
+			SkDrawMatrix* matrix;
+			if (fDraw->addMatrix->getType() == SkType_Matrix) 
+				matrix = (SkDrawMatrix*) fDraw->addMatrix;
+			else {
+				SkApply* apply = (SkApply*) fDraw->addMatrix;
+				apply->refresh(*fMaker);
+				apply->activate(*fMaker);
+				apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
+				matrix = (SkDrawMatrix*) apply->getScope();
+			}
+		}
+		SkScalar result = 0;
+		SkAnimatorScript::EvaluateFloat(*fMaker, nil, fDraw->spacing.c_str(), &result);
+		if (drawPath)
+			dst->addPath(drawPath->getPath(), m);
+		fMaker->clearExtraPropertyCallBack(fDraw->fType);
+		return result;
+	}
+
+private:
+
+	static bool GetContourLength(const char* token, size_t len, void* clen, SkScriptValue* value) {
+		if (SK_LITERAL_STR_EQUAL("contourLength", token, len)) {
+			value->fOperand.fScalar = *(SkScalar*) clen;
+			value->fType = SkType_Float;
+			return true;
+		}
+		return false;
+	}
+
+	static bool GetDistance(const char* token, size_t len, void* dist, SkScriptValue* value) {
+		if (SK_LITERAL_STR_EQUAL("distance", token, len)) {
+			value->fOperand.fScalar = *(SkScalar*) dist;
+			value->fType = SkType_Float;
+			return true;
+		}
+		return false;
+	}
+
+	SkDrawShape1DPathEffect* fDraw;
+	SkAnimateMaker* fMaker;
+};
+
+//////////// SkDrawShapePathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShapePathEffect::fInfo[] = {
+	SK_MEMBER(addMatrix, Drawable),	// either matrix or apply
+	SK_MEMBER(addPath, Drawable),	// either path or apply
+	SK_MEMBER(path, Path),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShapePathEffect);
+
+SkDrawShapePathEffect::SkDrawShapePathEffect() : 
+	addPath(nil), addMatrix(nil), path(nil), fPathEffect(nil) {
+}
+
+SkDrawShapePathEffect::~SkDrawShapePathEffect() {
+	fPathEffect->safeUnref();
+}
+
+bool SkDrawShapePathEffect::add(SkAnimateMaker& , SkDisplayable* child) {
+	path = (SkDrawPath*) child;
+	return true;
+}
+
+SkPathEffect* SkDrawShapePathEffect::getPathEffect() {
+	fPathEffect->ref();
+	return fPathEffect;
+}
+
+//////////// SkDrawShape1DPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShape1DPathEffect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(phase, String),
+	SK_MEMBER(spacing, String),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShape1DPathEffect);
+
+SkDrawShape1DPathEffect::SkDrawShape1DPathEffect(SkDisplayTypes type) : fType(type) {
+}
+
+SkDrawShape1DPathEffect::~SkDrawShape1DPathEffect() {
+}
+
+void SkDrawShape1DPathEffect::onEndElement(SkAnimateMaker& maker) {
+	if (addPath == nil || (addPath->isPath() == false && addPath->isApply() == false))
+		maker.setErrorCode(SkDisplayXMLParserError::kUnknownError); // !!! add error
+	else
+		fPathEffect = new SkShape1DPathEffect(this, &maker);
+}
+
+////////// SkShape2DPathEffect
+
+class SkShape2DPathEffect : public Sk2DPathEffect {
+public:
+	SkShape2DPathEffect(SkDrawShape2DPathEffect* draw, SkAnimateMaker* maker, 
+		const SkMatrix& matrix) : Sk2DPathEffect(matrix), fDraw(draw), fMaker(maker) {
+	}
+
+protected:
+	virtual void begin(const SkRect16& uvBounds, SkPath* )
+	{
+		fUVBounds.set(SkIntToScalar(uvBounds.fLeft), SkIntToScalar(uvBounds.fTop),
+			SkIntToScalar(uvBounds.fRight), SkIntToScalar(uvBounds.fBottom));
+	}
+
+	virtual void next(const SkPoint& loc, int u, int v, SkPath* dst)
+	{
+		fLoc = loc;
+		fU = u;
+		fV = v;
+		SkDrawPath* drawPath;
+		fMaker->setExtraPropertyCallBack(fDraw->fType, Get2D, this);
+		if (fDraw->addPath->isPath()) {
+			drawPath = (SkDrawPath*) fDraw->addPath;
+		} else {
+			SkApply* apply = (SkApply*) fDraw->addPath;
+			apply->refresh(*fMaker);
+			apply->activate(*fMaker);
+			apply->interpolate(*fMaker, v);
+			drawPath = (SkDrawPath*) apply->getScope();
+		}
+		if (drawPath == nil)
+			goto clearCallBack;
+		if (fDraw->matrix) {
+			SkDrawMatrix* matrix;
+			if (fDraw->matrix->getType() == SkType_Matrix) 
+				matrix = (SkDrawMatrix*) fDraw->matrix;
+			else {
+				SkApply* apply = (SkApply*) fDraw->matrix;
+				apply->activate(*fMaker);
+				apply->interpolate(*fMaker, v);
+				matrix = (SkDrawMatrix*) apply->getScope();
+			}
+			if (matrix) {
+				dst->addPath(drawPath->getPath(), matrix->getMatrix());
+				goto clearCallBack;
+			}
+		}
+		dst->addPath(drawPath->getPath());
+clearCallBack:
+		fMaker->clearExtraPropertyCallBack(fDraw->fType);
+	}
+
+private:
+
+	static bool Get2D(const char* token, size_t len, void* s2D, SkScriptValue* value) {
+		static const char match[] = "locX|locY|left|top|right|bottom|u|v" ;
+		SkShape2DPathEffect* shape2D = (SkShape2DPathEffect*) s2D;
+		int index;
+		if (SkAnimatorScript::MapEnums(match, token, len, &index) == false)
+			return false;
+		SkASSERT((sizeof(SkPoint) + 	sizeof(SkRect)) / sizeof(SkScalar) == 6);
+		if (index < 6) {
+			value->fType = SkType_Float;
+			value->fOperand.fScalar = (&shape2D->fLoc.fX)[index];
+		} else {
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = (&shape2D->fU)[index - 6];
+		}
+		return true;
+	}
+	
+	SkPoint fLoc;
+	SkRect fUVBounds;
+	S32 fU;
+	S32 fV;
+	SkDrawShape2DPathEffect* fDraw;
+	SkAnimateMaker* fMaker;
+
+	// illegal
+	SkShape2DPathEffect(const SkShape2DPathEffect&);
+	SkShape2DPathEffect& operator=(const SkShape2DPathEffect&);
+};
+
+////////// SkDrawShape2DPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShape2DPathEffect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(matrix, Matrix)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShape2DPathEffect);
+
+SkDrawShape2DPathEffect::SkDrawShape2DPathEffect(SkDisplayTypes type) : fType(type) {
+}
+
+SkDrawShape2DPathEffect::~SkDrawShape2DPathEffect() {
+}
+
+void SkDrawShape2DPathEffect::onEndElement(SkAnimateMaker& maker) {
+	if (addPath == nil || (addPath->isPath() == false && addPath->isApply() == false) ||
+			matrix == nil)
+		maker.setErrorCode(SkDisplayXMLParserError::kUnknownError); // !!! add error
+	else
+		fPathEffect = new SkShape2DPathEffect(this, &maker, matrix->getMatrix());
+}
+
+////////// SkDrawComposePathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawComposePathEffect::fInfo[] = {
+	SK_MEMBER(effect1, PathEffect),
+	SK_MEMBER(effect2, PathEffect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawComposePathEffect);
+
+SkDrawComposePathEffect::SkDrawComposePathEffect(SkDisplayTypes type) : fType(type),
+	effect1(nil), effect2(nil) {
+}
+
+SkDrawComposePathEffect::~SkDrawComposePathEffect() {
+	delete effect1;
+	delete effect2;
+}
+
+bool SkDrawComposePathEffect::add(SkAnimateMaker& , SkDisplayable* child) {
+	if (effect1 == nil)
+		effect1 = (SkDrawPathEffect*) child;
+	else
+		effect2 = (SkDrawPathEffect*) child;
+	return true;
+}
+
+SkPathEffect* SkDrawComposePathEffect::getPathEffect() {
+	SkPathEffect* e1 = effect1->getPathEffect();
+	SkPathEffect* e2 = effect2->getPathEffect();
+	SkPathEffect* composite = new SkComposePathEffect(e1, e2);
+	e1->unref();
+	e2->unref();
+	return composite;
+}
+
+bool SkDrawComposePathEffect::isPaint() const {
+	return true;
+}
+
+//////////// SkDrawCornerPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawCornerPathEffect::fInfo[] = {
+    SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawCornerPathEffect);
+
+SkDrawCornerPathEffect::SkDrawCornerPathEffect(SkDisplayTypes type):
+    fType(type), radius(0) {
+}
+
+SkDrawCornerPathEffect::~SkDrawCornerPathEffect() {
+}
+
+SkPathEffect* SkDrawCornerPathEffect::getPathEffect() {
+    return new SkCornerPathEffect(radius);
+}
+
+/////////
+
+#include "SkExtras.h"
+
+const char kDrawShape1DPathEffectName[] = "pathEffect:shape1D";
+const char kDrawShape2DPathEffectName[] = "pathEffect:shape2D";
+const char kDrawComposePathEffectName[] = "pathEffect:compose";
+const char kDrawCornerPathEffectName[]  = "pathEffect:corner";
+
+class SkExtraPathEffects : public SkExtras {
+public:
+	SkExtraPathEffects(SkAnimator* animator) : 
+			skDrawShape1DPathEffectType(SkType_Unknown),
+			skDrawShape2DPathEffectType(SkType_Unknown),
+			skDrawComposePathEffectType(SkType_Unknown),
+            skDrawCornerPathEffectType(SkType_Unknown) {
+	}
+	
+	virtual SkDisplayable* createInstance(SkDisplayTypes type) {
+		SkDisplayable* result = nil;
+		if (skDrawShape1DPathEffectType == type)
+			result = new SkDrawShape1DPathEffect(type);
+		else if (skDrawShape2DPathEffectType == type)
+			result = new SkDrawShape2DPathEffect(type);
+		else if (skDrawComposePathEffectType == type)
+			result = new SkDrawComposePathEffect(type);
+        else if (skDrawCornerPathEffectType == type)
+            result = new SkDrawCornerPathEffect(type);
+		return result;
+	}
+
+	virtual bool definesType(SkDisplayTypes type) {
+		return type == skDrawShape1DPathEffectType || 
+			type == skDrawShape2DPathEffectType || 
+			type == skDrawComposePathEffectType ||
+            type == skDrawCornerPathEffectType;
+	}
+
+#if SK_USE_CONDENSED_INFO == 0
+	virtual const SkMemberInfo* getMembers(SkDisplayTypes type, int* infoCountPtr) {
+		const SkMemberInfo* info = nil;
+		int infoCount = 0;
+		if (skDrawShape1DPathEffectType == type) {
+			info = SkDrawShape1DPathEffect::fInfo;
+			infoCount = SkDrawShape1DPathEffect::fInfoCount;
+		} else if (skDrawShape2DPathEffectType == type) {
+			info = SkDrawShape2DPathEffect::fInfo;
+			infoCount = SkDrawShape2DPathEffect::fInfoCount;
+		} else if (skDrawComposePathEffectType == type) {
+			info = SkDrawComposePathEffect::fInfo;
+			infoCount = SkDrawShape1DPathEffect::fInfoCount;
+		} else if (skDrawCornerPathEffectType == type) {
+            info = SkDrawCornerPathEffect::fInfo;
+            infoCount = SkDrawCornerPathEffect::fInfoCount;
+        }
+		if (infoCountPtr)
+			*infoCountPtr = infoCount;
+		return info;
+	}
+#endif
+
+#ifdef SK_DEBUG
+	virtual const char* getName(SkDisplayTypes type) {
+        if (skDrawShape1DPathEffectType == type)
+			return kDrawShape1DPathEffectName;
+		else if (skDrawShape2DPathEffectType == type)
+			return kDrawShape2DPathEffectName;
+		else if (skDrawComposePathEffectType == type)
+			return kDrawComposePathEffectName;
+        else if (skDrawCornerPathEffectType == type)
+            return kDrawCornerPathEffectName;
+        return NULL;
+	}
+#endif
+
+	virtual SkDisplayTypes getType(const char name[], size_t len ) {
+		SkDisplayTypes* type = nil;
+		if (SK_LITERAL_STR_EQUAL(kDrawShape1DPathEffectName, name, len))
+			type = &skDrawShape1DPathEffectType;
+		else if (SK_LITERAL_STR_EQUAL(kDrawShape2DPathEffectName, name, len))
+			type = &skDrawShape2DPathEffectType;
+		else if (SK_LITERAL_STR_EQUAL(kDrawComposePathEffectName, name, len))
+			type = &skDrawComposePathEffectType;
+        else if (SK_LITERAL_STR_EQUAL(kDrawCornerPathEffectName, name, len))
+            type = &skDrawCornerPathEffectType;
+		if (type) {
+			if (*type == SkType_Unknown)
+				*type = SkDisplayType::RegisterNewType();
+			return *type;
+		}
+		return SkType_Unknown;
+	}
+
+private:
+	SkDisplayTypes skDrawShape1DPathEffectType;
+	SkDisplayTypes skDrawShape2DPathEffectType;
+	SkDisplayTypes skDrawComposePathEffectType;
+    SkDisplayTypes skDrawCornerPathEffectType;
+};
+
+
+void InitializeSkExtraPathEffects(SkAnimator* animator) {
+	animator->addExtras(new SkExtraPathEffects(animator));
+}
+
+////////////////
+
+
+SkExtras::SkExtras() : fExtraCallBack(nil), fExtraStorage(nil) {
+}
diff --git a/libs/graphics/animator/SkDrawFull.cpp b/libs/graphics/animator/SkDrawFull.cpp
new file mode 100644
index 0000000..3bf27d9
--- /dev/null
+++ b/libs/graphics/animator/SkDrawFull.cpp
@@ -0,0 +1,10 @@
+#include "SkDrawFull.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+bool SkFull::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawPaint(*maker.fPaint);
+	return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawFull.h b/libs/graphics/animator/SkDrawFull.h
new file mode 100644
index 0000000..8822b02
--- /dev/null
+++ b/libs/graphics/animator/SkDrawFull.h
@@ -0,0 +1,13 @@
+#ifndef SkDrawFull_DEFINED
+#define SkDrawFull_DEFINED
+
+#include "SkBoundable.h"
+
+class SkFull : public SkBoundable {
+	DECLARE_EMPTY_MEMBER_INFO(Full);
+	virtual bool draw(SkAnimateMaker& );
+private:
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawFull_DEFINED
diff --git a/libs/graphics/animator/SkDrawGradient.cpp b/libs/graphics/animator/SkDrawGradient.cpp
new file mode 100644
index 0000000..ae40728
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGradient.cpp
@@ -0,0 +1,214 @@
+#include "SkDrawGradient.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkGradientShader.h"
+#include "SkUnitMapper.h"
+
+SkScalar SkUnitToScalar(U16CPU x) {
+#ifdef SK_SCALAR_IS_FLOAT
+	return x / 65535.0f;
+#else
+	return x + (x >> 8);
+#endif
+}
+
+U16CPU SkScalarToUnit(SkScalar x) {
+	SkScalar pin =  SkScalarPin(x, 0, SK_Scalar1);
+#ifdef SK_SCALAR_IS_FLOAT
+	return (int) (pin * 65535.0f);
+#else
+	return pin - (pin >= 32768);
+#endif
+}
+
+class SkGradientUnitMapper : public SkUnitMapper {
+public:
+	SkGradientUnitMapper(SkAnimateMaker* maker, const char* script) : fMaker(maker), fScript(script) {
+	}
+protected:
+	virtual U16CPU mapUnit16(U16CPU x) {
+		fUnit = SkUnitToScalar(x);
+		SkScriptValue value;
+		SkAnimatorScript engine(*fMaker, nil, SkType_Float);
+		engine.propertyCallBack(GetUnitValue, &fUnit);
+		if (engine.evaluate(fScript, &value, SkType_Float)) 
+			x = SkScalarToUnit(value.fOperand.fScalar);
+		return x;
+	}
+
+	static bool GetUnitValue(const char* token, size_t len, void* unitPtr, SkScriptValue* value) {
+		if (SK_LITERAL_STR_EQUAL("unit", token, len)) {
+			value->fOperand.fScalar = *(SkScalar*) unitPtr;
+			value->fType = SkType_Float;
+			return true;
+		}
+		return false;
+	}
+
+	SkAnimateMaker* fMaker;
+	const char* fScript;
+	SkScalar fUnit;
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkGradient::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER_ARRAY(offsets, Float),
+	SK_MEMBER(unitMapper, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkGradient);
+
+SkGradient::SkGradient() : fUnitMapper(nil) {
+}
+
+SkGradient::~SkGradient() {
+	for (int index = 0; index < fDrawColors.count(); index++) 
+		delete fDrawColors[index];
+	delete fUnitMapper;
+}
+
+bool SkGradient::add(SkAnimateMaker& , SkDisplayable* child) {
+	SkASSERT(child);
+	if (child->isColor()) {
+		SkDrawColor* color = (SkDrawColor*) child;
+		*fDrawColors.append() = color;
+		return true;
+	}
+	return false;
+}
+
+int SkGradient::addPrelude() {
+	int count = fDrawColors.count();
+	fColors.setCount(count);
+	for (int index = 0; index < count; index++) 
+		fColors[index] = fDrawColors[index]->color;
+	return count;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkGradient::dumpRest(SkAnimateMaker* maker) {
+    dumpAttrs(maker);
+    //can a gradient have no colors?
+    bool closedYet = false;
+    SkDisplayList::fIndent += 4;
+    for (SkDrawColor** ptr = fDrawColors.begin(); ptr < fDrawColors.end(); ptr++) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        SkDrawColor* color = *ptr;
+        color->dump(maker);
+    }
+    SkDisplayList::fIndent -= 4;    
+    dumpChildren(maker, closedYet); //dumps the matrix if it has one
+}
+#endif
+
+void SkGradient::onEndElement(SkAnimateMaker& maker) {
+    if (offsets.count() != 0) {
+        if (offsets.count() != fDrawColors.count()) {
+            maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsDontMatchColors);
+            return;
+        }
+        if (offsets[0] != 0) {
+            maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustStartWithZero);
+            return;
+        }
+        if (offsets[offsets.count()-1] != SK_Scalar1) {
+            maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustEndWithOne);
+            return;
+        }
+        for (int i = 1; i < offsets.count(); i++) {
+            if (offsets[i] <= offsets[i-1]) {
+                maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustIncrease);
+                return;
+            }
+            if (offsets[i] > SK_Scalar1) {
+                maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustBeNoMoreThanOne);
+                return;
+            }
+        }
+    }
+	if (unitMapper.size() > 0) 
+		fUnitMapper = new SkGradientUnitMapper(&maker, unitMapper.c_str());
+	INHERITED::onEndElement(maker);
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLinearGradient::fInfo[] = {
+	SK_MEMBER_INHERITED,
+    SK_MEMBER_ARRAY(points, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLinearGradient);
+
+SkLinearGradient::SkLinearGradient() { 
+}
+
+void SkLinearGradient::onEndElement(SkAnimateMaker& maker)
+{
+    if (points.count() != 4)
+        maker.setErrorCode(SkDisplayXMLParserError::kGradientPointsLengthMustBeFour);
+    INHERITED::onEndElement(maker);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkLinearGradient::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpRest(maker);
+    }
+#endif
+
+SkShader* SkLinearGradient::getShader() {
+	if (addPrelude() == 0 || points.count() != 4)
+		return nil;
+	SkShader* shader = SkGradientShader::CreateLinear((SkPoint*)points.begin(),
+		fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper);
+	SkAutoTDelete<SkShader> autoDel(shader);
+	addPostlude(shader);
+	(void)autoDel.detach();
+	return shader;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRadialGradient::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(center, Point),
+	SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRadialGradient);
+
+SkRadialGradient::SkRadialGradient() : radius(0) { 
+	center.set(0, 0); 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRadialGradient::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpRest(maker);
+}
+#endif
+
+SkShader* SkRadialGradient::getShader() {
+	if (addPrelude() == 0)
+		return nil;
+	SkShader* shader = SkGradientShader::CreateRadial(center,
+		radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper);
+	SkAutoTDelete<SkShader> autoDel(shader);
+	addPostlude(shader);
+	(void)autoDel.detach();
+	return shader;
+}
diff --git a/libs/graphics/animator/SkDrawGradient.h b/libs/graphics/animator/SkDrawGradient.h
new file mode 100644
index 0000000..2940b76
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGradient.h
@@ -0,0 +1,59 @@
+#ifndef SkDrawGradient_DEFINED
+#define SkDrawGradient_DEFINED
+
+#include "SkDrawColor.h"
+#include "SkDrawShader.h"
+#include "SkIntArray.h"
+
+class SkUnitMapper;
+
+class SkGradient : public SkDrawShader {
+	DECLARE_PRIVATE_MEMBER_INFO(Gradient);
+	SkGradient();
+	virtual ~SkGradient();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+#ifdef SK_DUMP_ENABLED
+    virtual void dumpRest(SkAnimateMaker*);
+#endif    
+	virtual void onEndElement(SkAnimateMaker& );
+protected:
+	SkTDScalarArray offsets;
+	SkString unitMapper;
+	SkTDColorArray fColors;
+	SkTDDrawColorArray fDrawColors;
+	SkUnitMapper* fUnitMapper;
+	int addPrelude();
+private:
+	typedef SkDrawShader INHERITED;
+};
+
+class SkLinearGradient : public SkGradient {
+	DECLARE_MEMBER_INFO(LinearGradient);
+	SkLinearGradient();
+    virtual void onEndElement(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker*);
+#endif
+	virtual SkShader* getShader();
+protected:
+    SkTDScalarArray points;
+private:
+	typedef SkGradient INHERITED;
+};
+
+class SkRadialGradient : public SkGradient {
+	DECLARE_MEMBER_INFO(RadialGradient);
+	SkRadialGradient();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker*);
+#endif    
+	virtual SkShader* getShader();
+protected:
+	SkPoint center;
+	SkScalar radius;
+private:
+	typedef SkGradient INHERITED;
+};
+
+#endif // SkDrawGradient_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawGroup.cpp b/libs/graphics/animator/SkDrawGroup.cpp
new file mode 100644
index 0000000..89232dd
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGroup.cpp
@@ -0,0 +1,314 @@
+#include "SkDrawGroup.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkCanvas.h"
+#include "SkDisplayApply.h"
+#include "SkPaint.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkGroup::fInfo[] = {
+	SK_MEMBER(condition, String),
+	SK_MEMBER(enableCondition, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkGroup);
+
+SkGroup::SkGroup() : fParentList(nil), fOriginal(nil) {
+}
+
+SkGroup::~SkGroup() {
+	if (fOriginal)	// has been copied
+		return;
+	int index = 0;
+	int max = fCopies.count() << 5;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		if (index >= max || markedForDelete(index))
+			delete *ptr;
+//		else {
+//			SkApply* apply = (SkApply*) *ptr;
+//			SkASSERT(apply->isApply());
+//			SkASSERT(apply->getScope());
+//			delete apply->getScope();
+//		}
+		index++;
+	}
+}
+
+bool SkGroup::add(SkAnimateMaker& , SkDisplayable* child) {
+	SkASSERT(child); 
+//	SkASSERT(child->isDrawable());
+	*fChildren.append() = (SkDrawable*) child;
+	if (child->isGroup()) {
+		SkGroup* groupie = (SkGroup*) child;
+		SkASSERT(groupie->fParentList == nil);
+		groupie->fParentList = &fChildren;
+	}
+	return true;
+}
+
+bool SkGroup::contains(SkDisplayable* match) {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable == match || drawable->contains(match))
+			return true;
+	}
+	return false;
+}
+
+SkGroup* SkGroup::copy() {
+	SkGroup* result = new SkGroup();
+	result->fOriginal = this;
+	result->fChildren = fChildren;
+	return result;
+}
+
+SkBool SkGroup::copySet(int index) {
+	return (fCopies[index >> 5] & 1 << (index & 0x1f)) != 0;
+}
+
+SkDisplayable* SkGroup::deepCopy(SkAnimateMaker* maker) {
+    SkDisplayable* copy = INHERITED::deepCopy(maker);
+    for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+        SkDisplayable* displayable = (SkDisplayable*)*ptr;
+        SkDisplayable* deeperCopy = displayable->deepCopy(maker);
+        ((SkGroup*)copy)->add(*maker, deeperCopy);
+    }
+    return copy;
+}
+
+bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+	bool handled = false;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		handled |= drawable->doEvent(kind, state);
+	}
+	return handled;
+}
+
+bool SkGroup::draw(SkAnimateMaker& maker) {
+	bool conditionTrue = ifCondition(maker, this, condition);
+	bool result = false;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		if (conditionTrue == false) {
+			if (drawable->isApply())
+				((SkApply*) drawable)->disable();
+			continue;
+		}
+		maker.validate();
+		result |= drawable->draw(maker);
+		maker.validate();
+	}
+	return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkGroup::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	if (condition.size() > 0)
+		SkDebugf("condition=\"%s\" ", condition.c_str());
+    if (enableCondition.size() > 0)
+		SkDebugf("enableCondition=\"%s\" ", enableCondition.c_str());
+    dumpDrawables(maker);
+}
+
+void SkGroup::dumpDrawables(SkAnimateMaker* maker) {
+    SkDisplayList::fIndent += 4;
+	int save = SkDisplayList::fDumpIndex;
+	SkDisplayList::fDumpIndex = 0;
+    bool closedYet = false;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+        if (closedYet == false) {
+            closedYet = true;
+            SkDebugf(">\n");
+        }
+		SkDrawable* drawable = *ptr;
+		drawable->dump(maker);
+		SkDisplayList::fDumpIndex++;
+	}
+	SkDisplayList::fIndent -= 4;
+	SkDisplayList::fDumpIndex = save;
+    if (closedYet) //we had children, now it's time to close the group
+        dumpEnd(maker);
+    else    //no children
+        SkDebugf("/>\n");
+}
+
+void SkGroup::dumpEvents() {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		drawable->dumpEvents();
+	}
+}
+#endif
+
+bool SkGroup::enable(SkAnimateMaker& maker ) {
+	reset();
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (ifCondition(maker, drawable, enableCondition) == false)
+			continue;
+		drawable->enable(maker);
+	}
+	return true;	// skip add; already added so that scope is findable by children
+}
+
+int SkGroup::findGroup(SkDrawable* match,  SkTDDrawableArray** list,
+				 SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList) {
+	*list = &fChildren;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isGroup()) {
+			SkGroup* childGroup = (SkGroup*) drawable;
+			if (childGroup->fOriginal == match)
+				goto foundMatch;
+		}
+		if (drawable == match) {
+foundMatch:
+			*parent = this;
+			return (int) (ptr - fChildren.begin());
+		}
+	}
+	*grandList = &fChildren;
+	return SkDisplayList::SearchForMatch(match, list, parent, found, grandList);
+}
+
+bool SkGroup::hasEnable() const {
+	return true;
+}
+
+bool SkGroup::ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
+		SkString& conditionString) {
+	if (conditionString.size() == 0)
+		return true;
+	int32_t result;
+	bool success = SkAnimatorScript::EvaluateInt(maker, this, conditionString.c_str(), &result);
+#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpGConditions) {
+		SkDebugf("group: ");
+		dumpBase(&maker);
+		SkDebugf("condition=%s ", conditionString.c_str());
+		if (success == false)
+			SkDebugf("(script failed)\n");
+		else
+			SkDebugf("success=%s\n", result != 0 ? "true" : "false");
+	}
+#endif
+	return success && result != 0;
+}
+
+void SkGroup::initialize() {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		drawable->initialize();
+	}
+}
+
+void SkGroup::markCopyClear(int index) {
+	if (index < 0)
+		index = fChildren.count();
+	fCopies[index >> 5] &= ~(1 << (index & 0x1f));
+}
+
+void SkGroup::markCopySet(int index) {
+	if (index < 0)
+		index = fChildren.count();
+	fCopies[index >> 5] |= 1 << (index & 0x1f);
+}
+
+void SkGroup::markCopySize(int index) {
+	if (index < 0)
+		index = fChildren.count() + 1;
+	int oldLongs = fCopies.count();
+	int newLongs = (index >> 5) + 1;
+	if (oldLongs < newLongs) {
+		fCopies.setCount(newLongs);
+		memset(&fCopies[oldLongs], 0, (newLongs - oldLongs) << 2);
+	}
+}
+
+void SkGroup::reset() {
+	if (fOriginal)	// has been copied
+		return;
+	int index = 0;
+	int max = fCopies.count() << 5;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		if (index >= max || copySet(index) == false)
+			continue;
+		SkApply* apply = (SkApply*) *ptr;
+		SkASSERT(apply->isApply());
+		SkASSERT(apply->getScope());
+		*ptr = apply->getScope();
+		markCopyClear(index);
+		index++;
+	}
+}
+
+bool SkGroup::resolveIDs(SkAnimateMaker& maker, SkDisplayable* orig, SkApply* apply) {
+	SkGroup* original = (SkGroup*) orig;
+	SkTDDrawableArray& originalChildren = original->fChildren;
+	SkDrawable** originalPtr = originalChildren.begin();
+	SkDrawable** ptr = fChildren.begin();
+	SkDrawable** end = fChildren.end();
+	SkDrawable** origChild = ((SkGroup*) orig)->fChildren.begin();
+	while (ptr < end) {
+		SkDrawable* drawable = *ptr++;
+		maker.resolveID(drawable, *origChild++);
+		if (drawable->resolveIDs(maker, *originalPtr++, apply) == true)
+			return true; // failed
+	}
+	return false;
+}
+
+void SkGroup::setSteps(int steps) {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		drawable->setSteps(steps);
+	}
+}
+
+#ifdef SK_DEBUG
+void SkGroup::validate() {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		drawable->validate();
+	}
+}
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSave::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSave);
+
+bool SkSave::draw(SkAnimateMaker& maker) {
+	maker.fCanvas->save();
+	SkPaint* save = maker.fPaint;
+	SkPaint local = SkPaint(*maker.fPaint);
+	maker.fPaint = &local;
+	bool result = INHERITED::draw(maker);
+	maker.fPaint = save;
+	maker.fCanvas->restore();
+	return result;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawGroup.h b/libs/graphics/animator/SkDrawGroup.h
new file mode 100644
index 0000000..45e3a43
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGroup.h
@@ -0,0 +1,63 @@
+#ifndef SkDrawGroup_DEFINED
+#define SkDrawGroup_DEFINED
+
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+
+class SkGroup : public SkDrawable {	//interface for schema element <g>
+public:
+	DECLARE_MEMBER_INFO(Group);
+	SkGroup();
+	virtual ~SkGroup();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool contains(SkDisplayable* );
+	SkGroup* copy();
+	SkBool copySet(int index);
+    virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+    virtual void dumpDrawables(SkAnimateMaker* );
+	virtual void dumpEvents();
+#endif
+	int findGroup(SkDrawable* drawable,  SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList);
+	virtual bool enable(SkAnimateMaker& );
+	SkTDDrawableArray* getChildren() { return &fChildren; }
+	SkGroup* getOriginal() { return fOriginal; }
+	virtual bool hasEnable() const;
+	virtual void initialize();
+	SkBool isACopy() { return fOriginal != nil; }
+	void markCopyClear(int index);
+	void markCopySet(int index);
+	void markCopySize(int index);
+    bool markedForDelete(int index) const { return (fCopies[index >> 5] & 1 << (index & 0x1f)) == 0; }
+	void reset();
+	bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+	virtual void setSteps(int steps);
+#ifdef SK_DEBUG
+	virtual void validate();
+#endif
+protected:
+	bool ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
+		SkString& conditionString);
+	SkString condition;
+	SkString enableCondition;
+	SkTDDrawableArray fChildren;
+	SkTDDrawableArray* fParentList;
+	SkTDIntArray fCopies;
+	SkGroup* fOriginal;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+class SkSave: public SkGroup {
+	DECLARE_MEMBER_INFO(Save);
+	virtual bool draw(SkAnimateMaker& );
+private:
+	typedef SkGroup INHERITED;
+};
+
+#endif // SkDrawGroup_DEFINED
diff --git a/libs/graphics/animator/SkDrawLine.cpp b/libs/graphics/animator/SkDrawLine.cpp
new file mode 100644
index 0000000..3c38fbe
--- /dev/null
+++ b/libs/graphics/animator/SkDrawLine.cpp
@@ -0,0 +1,28 @@
+#include "SkDrawLine.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLine::fInfo[] = {
+	SK_MEMBER(x1, Float),
+	SK_MEMBER(x2, Float),
+	SK_MEMBER(y1, Float),
+	SK_MEMBER(y2, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLine);
+
+SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) { 
+}
+
+bool SkLine::draw(SkAnimateMaker& maker) {
+	SkPoint start = {x1, y1};
+	SkPoint stop = {x2, y2};
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawLine(start, stop, *maker.fPaint);
+	return false;
+}
diff --git a/libs/graphics/animator/SkDrawLine.h b/libs/graphics/animator/SkDrawLine.h
new file mode 100644
index 0000000..682c7ee
--- /dev/null
+++ b/libs/graphics/animator/SkDrawLine.h
@@ -0,0 +1,20 @@
+#ifndef SkDrawLine_DEFINED
+#define SkDrawLine_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkLine : public SkBoundable {
+	DECLARE_MEMBER_INFO(Line);
+	SkLine();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkScalar x1;
+	SkScalar x2;
+	SkScalar y1;
+	SkScalar y2;
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawLine_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawMatrix.cpp b/libs/graphics/animator/SkDrawMatrix.cpp
new file mode 100644
index 0000000..18b30e6
--- /dev/null
+++ b/libs/graphics/animator/SkDrawMatrix.cpp
@@ -0,0 +1,273 @@
+#include "SkDrawMatrix.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkParse.h"
+#include "SkMatrixParts.h"
+#include "SkScript.h"
+#include "SkTypedArray.h"
+
+enum SkDrawMatrix_Properties {
+	SK_PROPERTY(perspectX),
+	SK_PROPERTY(perspectY),
+	SK_PROPERTY(rotate),
+	SK_PROPERTY(scale),
+	SK_PROPERTY(scaleX),
+	SK_PROPERTY(scaleY),
+	SK_PROPERTY(skewX),
+	SK_PROPERTY(skewY),
+	SK_PROPERTY(translate),
+	SK_PROPERTY(translateX),
+	SK_PROPERTY(translateY)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawMatrix::fInfo[] = {
+	SK_MEMBER_ARRAY(matrix, Float),
+	SK_MEMBER_PROPERTY(perspectX, Float),
+	SK_MEMBER_PROPERTY(perspectY, Float),
+	SK_MEMBER_PROPERTY(rotate, Float),
+	SK_MEMBER_PROPERTY(scale, Float),
+	SK_MEMBER_PROPERTY(scaleX, Float),
+	SK_MEMBER_PROPERTY(scaleY, Float),
+	SK_MEMBER_PROPERTY(skewX, Float),
+	SK_MEMBER_PROPERTY(skewY, Float),
+	SK_MEMBER_PROPERTY(translate, Point),
+	SK_MEMBER_PROPERTY(translateX, Float),
+	SK_MEMBER_PROPERTY(translateY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawMatrix);
+
+SkDrawMatrix::SkDrawMatrix() : fChildHasID(false), fDirty(false) { 
+	fConcat.reset();
+	fMatrix.reset(); 
+}
+
+SkDrawMatrix::~SkDrawMatrix() {
+	for (SkMatrixPart** part = fParts.begin(); part < fParts.end();  part++)
+		delete *part;
+}
+
+bool SkDrawMatrix::add(SkAnimateMaker& maker, SkDisplayable* child) {
+	SkASSERT(child && child->isMatrixPart());
+	SkMatrixPart* part = (SkMatrixPart*) child;
+	*fParts.append() = part;
+	if (part->add())
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToMatrix); 
+	return true;
+}
+
+bool SkDrawMatrix::childrenNeedDisposing() const { 
+	return false;
+}
+
+SkDisplayable* SkDrawMatrix::deepCopy(SkAnimateMaker* maker) {
+	SkDrawMatrix* copy = (SkDrawMatrix*)
+		SkDisplayType::CreateInstance(maker, SkType_Matrix);
+	SkASSERT(fParts.count() == 0);
+	copy->fMatrix = fMatrix;
+	copy->fConcat = fConcat;
+	return copy;
+}
+
+void SkDrawMatrix::dirty() { 
+	fDirty = true; 
+}
+
+bool SkDrawMatrix::draw(SkAnimateMaker& maker) {
+	SkMatrix& concat = getMatrix();
+	maker.fCanvas->concat(concat);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawMatrix::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	if (fMatrix.isIdentity()) {
+		SkDebugf("matrix=\"identity\"/>\n");
+		return;
+	}
+	SkScalar result;
+	result = fMatrix.getScaleX();
+	if (result != SK_Scalar1)
+		SkDebugf("sx=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getScaleY();
+	if (result != SK_Scalar1)
+		SkDebugf("sy=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getSkewX();
+	if (result)
+		SkDebugf("skew-x=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getSkewY();
+	if (result)
+		SkDebugf("skew-y=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getTranslateX();
+	if (result)
+		SkDebugf("tx=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getTranslateY();
+	if (result)
+		SkDebugf("ty=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getPerspX();
+	if (result)
+		SkDebugf("perspect-x=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getPerspY();
+	if (result)
+		SkDebugf("perspect-y=\"%g\" ", SkScalarToFloat(result));
+	SkDebugf("/>\n");
+}
+#endif
+
+SkMatrix& SkDrawMatrix::getMatrix() {
+	if (fDirty == false)
+		return fConcat;
+	fMatrix.reset();
+	for (SkMatrixPart** part = fParts.begin(); part < fParts.end();  part++) {
+		(*part)->add();
+		fConcat = fMatrix;
+	}
+	fDirty = false;
+	return fConcat;
+}
+
+bool SkDrawMatrix::getProperty(int index, SkScriptValue* value) const {
+	value->fType = SkType_Float;
+	SkScalar result;
+	switch (index) {
+		case SK_PROPERTY(perspectX):
+			result = fMatrix.getPerspX();
+			break;
+		case SK_PROPERTY(perspectY):
+			result = fMatrix.getPerspY();
+			break;
+		case SK_PROPERTY(scaleX):
+			result = fMatrix.getScaleX();
+			break;
+		case SK_PROPERTY(scaleY):
+			result = fMatrix.getScaleY();
+			break;
+		case SK_PROPERTY(skewX):
+			result = fMatrix.getSkewX();
+			break;
+		case SK_PROPERTY(skewY):
+			result = fMatrix.getSkewY();
+			break;
+		case SK_PROPERTY(translateX):
+			result = fMatrix.getTranslateX();
+			break;
+		case SK_PROPERTY(translateY):
+			result = fMatrix.getTranslateY();
+			break;
+		default:
+//			SkASSERT(0);
+			return false;
+	}
+	value->fOperand.fScalar = result;
+	return true;
+}
+
+void SkDrawMatrix::initialize() {
+ 	fConcat = fMatrix;
+}
+
+void SkDrawMatrix::onEndElement(SkAnimateMaker& ) {
+	if (matrix.count() > 0) {
+		SkScalar* vals = matrix.begin();
+		fMatrix.setScaleX(vals[0]);
+		fMatrix.setSkewX(vals[1]);
+		fMatrix.setTranslateX(vals[2]);
+		fMatrix.setSkewY(vals[3]);
+		fMatrix.setScaleY(vals[4]);
+		fMatrix.setTranslateY(vals[5]);
+#ifdef SK_SCALAR_IS_FIXED
+		fMatrix.setPerspX(SkFixedToFract(vals[6]));
+		fMatrix.setPerspY(SkFixedToFract(vals[7]));
+#else
+		fMatrix.setPerspX(vals[6]);
+		fMatrix.setPerspY(vals[7]);
+#endif
+//		fMatrix.setPerspW(vals[8]);
+		goto setConcat;
+	}
+	if (fChildHasID == false) {
+		{
+			for (SkMatrixPart** part = fParts.begin(); part < fParts.end();  part++)
+				delete *part;
+		}
+		fParts.reset();
+setConcat:
+		fConcat = fMatrix;
+		fDirty = false;
+	}
+}
+
+void SkDrawMatrix::setChildHasID() { 
+	fChildHasID = true; 
+}
+
+bool SkDrawMatrix::setProperty(int index, SkScriptValue& scriptValue) {
+	SkScalar number = scriptValue.fOperand.fScalar;
+	switch (index) {
+		case SK_PROPERTY(translate):
+	//		SkScalar xy[2];
+			SkASSERT(scriptValue.fType == SkType_Array);
+			SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float);
+			SkASSERT(scriptValue.fOperand.fArray->count() == 2);
+	//		SkParse::FindScalars(scriptValue.fOperand.fString->c_str(), xy, 2);
+			fMatrix.setTranslateX((*scriptValue.fOperand.fArray)[0].fScalar);
+			fMatrix.setTranslateY((*scriptValue.fOperand.fArray)[1].fScalar);
+			return true;
+		case SK_PROPERTY(perspectX):
+#ifdef SK_SCALAR_IS_FIXED
+			fMatrix.setPerspX(SkFixedToFract(number));
+#else
+			fMatrix.setPerspX(number);
+#endif	
+			break;
+		case SK_PROPERTY(perspectY):
+#ifdef SK_SCALAR_IS_FIXED
+			fMatrix.setPerspY(SkFixedToFract(number));
+#else
+			fMatrix.setPerspY(number);
+#endif	
+			break;
+		case SK_PROPERTY(rotate): {
+			SkMatrix temp;
+			temp.setRotate(number, 0, 0);
+			fMatrix.setScaleX(temp.getScaleX());
+			fMatrix.setScaleY(temp.getScaleY());
+			fMatrix.setSkewX(temp.getSkewX());
+			fMatrix.setSkewY(temp.getSkewY());
+			} break;
+		case SK_PROPERTY(scale):
+			fMatrix.setScaleX(number);
+			fMatrix.setScaleY(number);
+			break;
+		case SK_PROPERTY(scaleX):
+			fMatrix.setScaleX(number);
+			break;
+		case SK_PROPERTY(scaleY):
+			fMatrix.setScaleY(number);
+			break;
+		case SK_PROPERTY(skewX):
+			fMatrix.setSkewX(number);
+			break;
+		case SK_PROPERTY(skewY):
+			fMatrix.setSkewY(number);
+			break;
+		case SK_PROPERTY(translateX):
+			fMatrix.setTranslateX(number);
+			break;
+		case SK_PROPERTY(translateY):
+			fMatrix.setTranslateY(number);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	fConcat = fMatrix;
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawMatrix.h b/libs/graphics/animator/SkDrawMatrix.h
new file mode 100644
index 0000000..df55292
--- /dev/null
+++ b/libs/graphics/animator/SkDrawMatrix.h
@@ -0,0 +1,65 @@
+#ifndef SkDrawMatrix_DEFINED
+#define SkDrawMatrix_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMatrix.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+
+class SkMatrixPart;
+
+class SkDrawMatrix : public SkDrawable {
+	DECLARE_DRAW_MEMBER_INFO(Matrix);
+	SkDrawMatrix();
+	virtual ~SkDrawMatrix();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool childrenNeedDisposing() const;
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	SkMatrix& getMatrix();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual void initialize();
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void setChildHasID();
+	virtual bool setProperty(int index, SkScriptValue& );
+
+	void concat(SkMatrix& inMatrix) {
+		fConcat.preConcat(inMatrix);
+	}
+
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+
+
+	void rotate(SkScalar degrees, SkPoint& center) {
+		fMatrix.preRotate(degrees, center.fX, center.fY);
+	}
+
+	void set(SkMatrix& src) {
+		fMatrix.preConcat(src);
+	}
+
+	void scale(SkScalar scaleX, SkScalar scaleY, SkPoint& center) {
+		fMatrix.preScale(scaleX, scaleY, center.fX, center.fY);
+	}
+
+	void skew(SkScalar skewX, SkScalar skewY, SkPoint& center) {
+		fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
+	}
+
+	void translate(SkScalar x, SkScalar y) {
+		fMatrix.preTranslate(x, y);
+	}
+private:
+	SkTDScalarArray matrix;
+	SkMatrix fConcat;
+	SkMatrix fMatrix;
+	SkTDMatrixPartArray fParts;
+	SkBool8 fChildHasID;
+	SkBool8 fDirty;
+	typedef SkDrawable INHERITED;
+};
+
+#endif // SkDrawMatrix_DEFINED
diff --git a/libs/graphics/animator/SkDrawOval.cpp b/libs/graphics/animator/SkDrawOval.cpp
new file mode 100644
index 0000000..11614eb
--- /dev/null
+++ b/libs/graphics/animator/SkDrawOval.cpp
@@ -0,0 +1,20 @@
+#include "SkDrawOval.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkOval::fInfo[] = {
+	SK_MEMBER_INHERITED,
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkOval);
+
+bool SkOval::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawOval(fRect, *maker.fPaint);
+	return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawOval.h b/libs/graphics/animator/SkDrawOval.h
new file mode 100644
index 0000000..e91576a
--- /dev/null
+++ b/libs/graphics/animator/SkDrawOval.h
@@ -0,0 +1,14 @@
+#ifndef SkDrawOval_DEFINED
+#define SkDrawOval_DEFINED
+
+#include "SkDrawRectangle.h"
+
+class SkOval : public SkDrawRect {
+	DECLARE_MEMBER_INFO(Oval);
+	virtual bool draw(SkAnimateMaker& );
+private:
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawOval_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawPaint.cpp b/libs/graphics/animator/SkDrawPaint.cpp
new file mode 100644
index 0000000..1f13091
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPaint.cpp
@@ -0,0 +1,260 @@
+#include "SkDrawPaint.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawColor.h"
+#include "SkDrawShader.h"
+#include "SkMaskFilter.h"
+#include "SkPaintParts.h"
+#include "SkPathEffect.h"
+
+enum SkPaint_Functions {
+	SK_FUNCTION(measureText)
+};
+
+enum SkPaint_Properties {
+	SK_PROPERTY(ascent),
+	SK_PROPERTY(descent)
+};
+
+// !!! in the future, this could be compiled by build-condensed-info into an array of parameters
+// with a lookup table to find the first parameter -- for now, it is iteratively searched through
+const SkFunctionParamType SkDrawPaint::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_String,
+	(SkFunctionParamType) 0	// terminator for parameter list (there may be multiple parameter lists)
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPaint::fInfo[] = {
+	SK_MEMBER(antiAlias, Boolean),
+	SK_MEMBER_PROPERTY(ascent, Float),
+	SK_MEMBER(color, Color),
+	SK_MEMBER_PROPERTY(descent, Float),
+	SK_MEMBER(fakeBold, Boolean),
+	SK_MEMBER(filterType, FilterType),
+	SK_MEMBER(linearText, Boolean),
+	SK_MEMBER(maskFilter, MaskFilter),
+	SK_MEMBER_FUNCTION(measureText, Float),
+	SK_MEMBER(pathEffect, PathEffect),
+	SK_MEMBER(shader, Shader),
+	SK_MEMBER(strikeThru, Boolean),
+	SK_MEMBER(stroke, Boolean),
+	SK_MEMBER(strokeCap, Cap),
+	SK_MEMBER(strokeJoin, Join),
+	SK_MEMBER(strokeMiter, Float),
+	SK_MEMBER(strokeWidth, Float),
+	SK_MEMBER(style, Style),
+	SK_MEMBER(textAlign, Align),
+	SK_MEMBER(textScaleX, Float),
+	SK_MEMBER(textSize, Float),
+	SK_MEMBER(textSkewX, Float),
+	SK_MEMBER(typeface, Typeface),
+	SK_MEMBER(underline, Boolean),
+	SK_MEMBER(xfermode, Xfermode)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPaint);
+
+SkDrawPaint::SkDrawPaint() : antiAlias(-1), color(NULL), fakeBold(-1), filterType((SkPaint::FilterType) -1),
+	linearText(-1), maskFilter((SkDrawMaskFilter*) -1), pathEffect((SkDrawPathEffect*) -1),
+	shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
+	strokeCap((SkPaint::Cap) -1), strokeJoin((SkPaint::Join) -1), strokeMiter(SK_ScalarNaN), 
+	strokeWidth(SK_ScalarNaN), style((SkPaint::Style) -1),
+	textAlign((SkPaint::Align) -1),	textScaleX(SK_ScalarNaN), textSize(SK_ScalarNaN), 
+	textSkewX(SK_ScalarNaN), typeface((SkDrawTypeface*) -1),
+	underline(-1), xfermode((SkPorterDuff::Mode) -1), fOwnsColor(false), fOwnsMaskFilter(false), 
+	fOwnsPathEffect(false), fOwnsShader(false), fOwnsTypeface(false) {
+}
+
+SkDrawPaint::~SkDrawPaint() {
+	if (fOwnsColor)
+		delete color;
+	if (fOwnsMaskFilter)
+		delete maskFilter;
+	if (fOwnsPathEffect)
+		delete pathEffect;
+	if (fOwnsShader)
+		delete shader;
+	if (fOwnsTypeface)
+		delete typeface;
+}
+
+bool SkDrawPaint::add(SkAnimateMaker& maker, SkDisplayable* child) {
+	SkASSERT(child && child->isPaintPart());
+	SkPaintPart* part = (SkPaintPart*) child;
+	if (part->add())
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPaint); 
+	return true;
+}
+
+SkDisplayable* SkDrawPaint::deepCopy(SkAnimateMaker* maker) {
+	SkDrawColor* tempColor = color;
+	color = NULL;
+	SkDrawPaint* copy = (SkDrawPaint*) INHERITED::deepCopy(maker);
+	color = tempColor;
+	tempColor = (SkDrawColor*) color->deepCopy(maker);
+	tempColor->setParent(copy);
+	tempColor->add();
+	copy->fOwnsColor = true;
+	return copy;
+}
+
+bool SkDrawPaint::draw(SkAnimateMaker& maker) {
+	SkPaint* paint = maker.fPaint;
+	setupPaint(paint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawPaint::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    dumpAttrs(maker);
+    bool closedYet = false;
+    SkDisplayList::fIndent +=4;
+    //should i say if (maskFilter && ...?
+    if (maskFilter != (SkDrawMaskFilter*)-1) {
+        SkDebugf(">\n");
+        maskFilter->dump(maker);
+        closedYet = true;
+    }
+    if (pathEffect != (SkDrawPathEffect*) -1) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        pathEffect->dump(maker);
+    }
+    if (fOwnsTypeface) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        typeface->dump(maker);
+    }
+    SkDisplayList::fIndent -= 4;
+    dumpChildren(maker, closedYet);
+}
+#endif
+    
+void SkDrawPaint::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* scriptValue) {
+		if (scriptValue == NULL)
+			return;
+	SkASSERT(target == this);
+	switch (index) {
+		case SK_FUNCTION(measureText): {
+			SkASSERT(parameters.count() == 1);
+			SkASSERT(type == SkType_Float);
+			SkPaint paint;
+			setupPaint(&paint);
+			scriptValue->fType = SkType_Float;
+			SkASSERT(parameters[0].fType == SkType_String);
+			scriptValue->fOperand.fScalar = paint.measureText(parameters[0].fOperand.fString->c_str(), 
+				parameters[0].fOperand.fString->size()); 
+//			SkDebugf("measureText: %s = %g\n", parameters[0].fOperand.fString->c_str(), 
+//				scriptValue->fOperand.fScalar / 65536.0f);
+			} break;
+		default:
+			SkASSERT(0);
+	}
+}
+
+const SkFunctionParamType* SkDrawPaint::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+bool SkDrawPaint::getProperty(int index, SkScriptValue* value) const {
+	SkScalar above, below;
+	SkPaint paint;
+	setupPaint(&paint);
+	paint.measureText("", 0, &above, &below);
+	switch (index) {
+		case SK_PROPERTY(ascent):
+			value->fOperand.fScalar = above;
+			break;
+		case SK_PROPERTY(descent):
+			value->fOperand.fScalar = below;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fType = SkType_Float;
+	return true;
+}
+
+bool SkDrawPaint::resolveIDs(SkAnimateMaker& maker, SkDisplayable* origDisp, SkApply* ) {
+	SkASSERT(origDisp->isPaint());
+	SkDrawPaint* original = (SkDrawPaint*) origDisp;
+	if (fOwnsColor && maker.resolveID(color, original->color) == false)
+		return true;
+	if (fOwnsMaskFilter && maker.resolveID(maskFilter, original->maskFilter) == false)
+		return true;
+	if (fOwnsPathEffect && maker.resolveID(pathEffect, original->pathEffect) == false)
+		return true;
+	if (fOwnsShader && maker.resolveID(shader, original->shader) == false)
+		return true;
+	if (fOwnsTypeface && maker.resolveID(typeface, original->typeface) == false)
+		return true;
+	return false; // succeeded 
+}
+
+void SkDrawPaint::setupPaint(SkPaint* paint) const {
+	if (antiAlias != -1)
+		paint->setAntiAliasOn(SkToBool(antiAlias));
+	if (color != NULL)
+		paint->setColor(color->getColor());
+	if (fakeBold != -1)
+		paint->setFakeBoldTextOn(SkToBool(fakeBold));
+	if (filterType != (SkPaint::FilterType) -1)
+		paint->setFilterType((SkPaint::FilterType) filterType);
+	//	stroke is legacy; style setting if present overrides stroke
+	if (stroke != -1)
+		paint->setStyle(SkToBool(stroke) ? SkPaint::kStroke_Style : SkPaint::kFill_Style);
+	if (style != (SkPaint::Style) -1)
+		paint->setStyle((SkPaint::Style) style);
+	if (linearText != -1)
+		paint->setLinearTextOn(SkToBool(linearText));
+	if (maskFilter == NULL)
+		paint->setMaskFilter(NULL);
+	else if (maskFilter != (SkDrawMaskFilter*) -1)
+		paint->setMaskFilter(maskFilter->getMaskFilter())->safeUnref();
+	if (pathEffect == NULL)
+		paint->setPathEffect(NULL);
+	else if (pathEffect != (SkDrawPathEffect*) -1)
+		paint->setPathEffect(pathEffect->getPathEffect())->safeUnref();
+	if (shader == NULL)
+		paint->setShader(NULL);
+	else if (shader != (SkDrawShader*) -1)
+		paint->setShader(shader->getShader())->safeUnref();
+	if (strikeThru != -1)
+		paint->setStrikeThruTextOn(SkToBool(strikeThru));
+	if (strokeCap != (SkPaint::Cap) -1)
+		paint->setStrokeCap((SkPaint::Cap) strokeCap);
+	if (strokeJoin != (SkPaint::Join) -1)
+		paint->setStrokeJoin((SkPaint::Join) strokeJoin);
+	if (SkScalarIsNaN(strokeMiter) == false)
+		paint->setStrokeMiter(strokeMiter);
+	if (SkScalarIsNaN(strokeWidth) == false)
+		paint->setStrokeWidth(strokeWidth);
+	if (textAlign != (SkPaint::Align) -1)
+		paint->setTextAlign((SkPaint::Align) textAlign);
+	if (SkScalarIsNaN(textScaleX) == false)
+		paint->setTextScaleX(textScaleX);
+	if (SkScalarIsNaN(textSize) == false)
+		paint->setTextSize(textSize);
+	if (SkScalarIsNaN(textSkewX) == false)
+		paint->setTextSkewX(textSkewX);
+	if (typeface == NULL)
+		paint->setTypeface(NULL);
+	else if (typeface != (SkDrawTypeface*) -1)
+		paint->setTypeface(typeface->getTypeface())->safeUnref();
+	if (underline != -1)
+		paint->setUnderlineTextOn(SkToBool(underline));
+	if (xfermode != (SkPorterDuff::Mode) -1) 
+		paint->setPorterDuffXfermode((SkPorterDuff::Mode) xfermode);
+}
+
diff --git a/libs/graphics/animator/SkDrawPaint.h b/libs/graphics/animator/SkDrawPaint.h
new file mode 100644
index 0000000..3ae0ffa
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPaint.h
@@ -0,0 +1,71 @@
+#ifndef SkDrawPaint_DEFINED
+#define SkDrawPaint_DEFINED
+
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+#include "SkPaint.h"
+#include "SkXfermode.h"
+
+class SkDrawMaskFilter;
+class SkDrawPathEffect;
+class SkDrawShader;
+class SkTransferMode;
+class SkDrawTypeface;
+
+class SkDrawPaint : public SkDrawable {
+	DECLARE_DRAW_MEMBER_INFO(Paint);
+	SkDrawPaint();
+	virtual ~SkDrawPaint();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply);
+protected:
+	static const SkFunctionParamType fFunctionParameters[];
+	void setupPaint(SkPaint* paint) const;
+public:
+	SkBool antiAlias;
+	SkDrawColor* color;
+    SkBool fakeBold;
+	int /*SkPaint::FilterType*/ filterType;
+	SkBool linearText;
+	SkDrawMaskFilter* maskFilter;
+	SkDrawPathEffect* pathEffect;
+	SkDrawShader* shader;
+	SkBool strikeThru;
+	SkBool stroke;
+	int /*SkPaint::Cap*/ strokeCap;
+	int /*SkPaint::Join */ strokeJoin;
+	SkScalar strokeMiter;
+	SkScalar strokeWidth;
+	int /* SkPaint::Style */ style;
+	int /* SkPaint::Align */ textAlign;
+	SkScalar textScaleX;
+	SkScalar textSize;
+	SkScalar textSkewX;
+	SkDrawTypeface* typeface;
+	SkBool underline;
+	int /*SkXfermode::Modes*/ xfermode;
+	SkBool8 fOwnsColor;
+	SkBool8 fOwnsMaskFilter;
+	SkBool8 fOwnsPathEffect;
+	SkBool8 fOwnsShader;
+	SkBool8 fOwnsTransferMode;
+	SkBool8 fOwnsTypeface;
+private:
+	typedef SkDrawable INHERITED;
+	friend class SkTextToPath;
+    friend class SkSaveLayer;
+};
+
+#endif // SkDrawPaint_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawPath.cpp b/libs/graphics/animator/SkDrawPath.cpp
new file mode 100644
index 0000000..3024600
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPath.cpp
@@ -0,0 +1,212 @@
+#include "SkDrawPath.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkMath.h"
+#include "SkMatrixParts.h"
+#include "SkPaint.h"
+#include "SkPathParts.h"
+
+enum SkPath_Properties {
+	SK_PROPERTY(fillType),
+	SK_PROPERTY(length)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPath::fInfo[] = {
+	SK_MEMBER(d, String),
+	SK_MEMBER_PROPERTY(fillType, FillType),
+	SK_MEMBER_PROPERTY(length, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPath);
+
+SkDrawPath::SkDrawPath()
+{
+	fParent = nil;
+	fLength	= SK_ScalarNaN;
+	fChildHasID = false;
+	fDirty = false;
+}
+
+SkDrawPath::~SkDrawPath() {
+	for (SkPathPart** part = fParts.begin(); part < fParts.end();  part++)
+		delete *part;
+}
+
+bool SkDrawPath::add(SkAnimateMaker& maker, SkDisplayable* child) {
+	SkASSERT(child && child->isPathPart());
+	SkPathPart* part = (SkPathPart*) child;
+	*fParts.append() = part;
+	if (part->add())
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPath); 
+	fDirty = false;
+	return true;
+}
+
+bool SkDrawPath::childrenNeedDisposing() const { 
+	return false; 
+}
+
+void SkDrawPath::dirty() { 
+	fDirty = true; 
+	fLength = SK_ScalarNaN;
+	if (fParent)
+		fParent->dirty();
+}
+
+bool SkDrawPath::draw(SkAnimateMaker& maker) {
+	SkPath& path = getPath();
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawPath(path, *maker.fPaint);
+	return false;
+}
+
+SkDisplayable* SkDrawPath::getParent() const {
+	return fParent;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawPath::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpAttrs(maker);
+    bool closedYet = false;
+    SkDisplayList::fIndent += 4;
+    for(SkPathPart** part = fParts.begin(); part < fParts.end(); part++) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        (*part)->dump(maker);
+    }
+    SkDisplayList::fIndent -= 4;
+    if (closedYet)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+}
+#endif
+
+SkPath& SkDrawPath::getPath() {
+	if (fDirty == false)
+		return fPath;
+    if (d.size() > 0)
+    {
+        parseSVG();
+        d.reset();
+    }
+    else
+    {
+        fPath.reset();
+        for (SkPathPart** part = fParts.begin(); part < fParts.end();  part++)
+            (*part)->add();
+    }
+	fDirty = false;
+	return fPath;
+}
+	
+void SkDrawPath::onEndElement(SkAnimateMaker& ) {
+	if (d.size() > 0) {
+		parseSVG();
+		d.reset();
+        fDirty = false;
+        return;
+	}
+	if (fChildHasID == false) {
+		for (SkPathPart** part = fParts.begin(); part < fParts.end();  part++)
+			delete *part;
+		fParts.reset();
+		fDirty = false;
+	}
+}
+
+bool SkDrawPath::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(length):
+			if (SkScalarIsNaN(fLength)) {
+				const SkPath& path = ((SkDrawPath*) this)->getPath();
+				SkPathMeasure pathMeasure(path, false);
+				fLength = pathMeasure.getLength();
+			}
+			value->fType = SkType_Float;
+			value->fOperand.fScalar = fLength;
+			break;
+        case SK_PROPERTY(fillType):
+            value->fType = SkType_FillType;
+            value->fOperand.fS32 = (int) fPath.getFillType();
+            break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+void SkDrawPath::setChildHasID() { 
+	fChildHasID = true; 
+}
+
+bool SkDrawPath::setParent(SkDisplayable* parent) {
+	fParent = parent;
+	return false;
+}
+
+bool SkDrawPath::setProperty(int index, SkScriptValue& value)
+{
+	switch (index) {
+		case SK_PROPERTY(fillType):
+			SkASSERT(value.fType == SkType_FillType);
+			SkASSERT(value.fOperand.fS32 >= SkPath::kWinding_FillType &&
+				value.fOperand.fS32 <= SkPath::kEvenOdd_FillType);
+			fPath.setFillType((SkPath::FillType) value.fOperand.fS32);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolyline::fInfo[] = {
+	SK_MEMBER_ARRAY(points, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolyline);
+
+bool SkPolyline::add(SkAnimateMaker& , SkDisplayable*) const {
+	return false; 
+}
+
+void SkPolyline::onEndElement(SkAnimateMaker& maker) {
+	INHERITED::onEndElement(maker);
+	if (points.count() <= 0)
+		return;
+	fPath.reset();
+	fPath.moveTo(points[0], points[1]);
+	int count = points.count();
+	for (int index = 2; index < count; index += 2)
+		fPath.lineTo(points[index], points[index+1]);
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolygon::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolygon);
+
+void SkPolygon::onEndElement(SkAnimateMaker& maker) {
+	INHERITED::onEndElement(maker);
+	fPath.close();
+}
+
diff --git a/libs/graphics/animator/SkDrawPath.h b/libs/graphics/animator/SkDrawPath.h
new file mode 100644
index 0000000..3c005a5
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPath.h
@@ -0,0 +1,60 @@
+#ifndef SkDrawPath_DEFINED
+#define SkDrawPath_DEFINED
+
+#include "SkBoundable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+#include "SkPath.h"
+
+class SkDrawPath : public SkBoundable {
+	DECLARE_DRAW_MEMBER_INFO(Path);
+	SkDrawPath();
+	virtual ~SkDrawPath();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	bool childHasID() { return SkToBool(fChildHasID); }
+	virtual bool childrenNeedDisposing() const;
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+	virtual SkDisplayable* getParent() const;
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	SkPath& getPath();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setProperty(int index, SkScriptValue& value);
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void setChildHasID();
+	virtual bool setParent(SkDisplayable* parent);
+	virtual bool isPath() const { return true; }
+public:
+	SkPath fPath;
+protected:
+	void parseSVG();
+	SkString d;
+	SkTDPathPartArray fParts;
+	mutable SkScalar fLength;
+	SkDisplayable* fParent; // SkPolyToPoly or SkFromPath, for instance
+	SkBool8 fChildHasID;
+	SkBool8 fDirty;
+private:
+	typedef SkBoundable INHERITED;
+};
+
+class SkPolyline : public SkDrawPath {
+	DECLARE_MEMBER_INFO(Polyline);
+	virtual bool add(SkAnimateMaker& , SkDisplayable*) const;
+	virtual void onEndElement(SkAnimateMaker& );
+protected:
+	SkTDScalarArray points;
+private:
+	typedef SkDrawPath INHERITED;
+};
+
+class SkPolygon : public SkPolyline {
+	DECLARE_MEMBER_INFO(Polygon);
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	typedef SkPolyline INHERITED;
+};
+
+#endif // SkDrawPath_DEFINED
diff --git a/libs/graphics/animator/SkDrawPoint.cpp b/libs/graphics/animator/SkDrawPoint.cpp
new file mode 100644
index 0000000..4bbd006
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPoint.cpp
@@ -0,0 +1,37 @@
+#include "SkDrawPoint.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk_Point::fInfo[] = {
+	SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+	SK_MEMBER_ALIAS(y, fPoint.fY, Float)
+};
+
+#endif
+
+DEFINE_NO_VIRTUALS_GET_MEMBER(Sk_Point);
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPoint::fInfo[] = {
+	SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+	SK_MEMBER_ALIAS(y, fPoint.fY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPoint);
+
+SkDrawPoint::SkDrawPoint() { 
+	fPoint.set(0, 0);	
+}
+
+void SkDrawPoint::getBounds(SkRect* rect ) {
+	rect->fLeft = rect->fRight = fPoint.fX;
+	rect->fTop = rect->fBottom = fPoint.fY;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawPoint.h b/libs/graphics/animator/SkDrawPoint.h
new file mode 100644
index 0000000..c59c78a
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPoint.h
@@ -0,0 +1,24 @@
+#ifndef SkDrawPoint_DEFINED
+#define SkDrawPoint_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+#include "SkPoint.h"
+
+struct Sk_Point {
+	DECLARE_NO_VIRTUALS_MEMBER_INFO(_Point);
+	Sk_Point();
+private:
+	SkPoint fPoint;
+};
+
+class SkDrawPoint : public SkDisplayable {
+	DECLARE_MEMBER_INFO(DrawPoint);
+	SkDrawPoint();
+	virtual void getBounds(SkRect*  );
+private:
+	SkPoint fPoint;
+	typedef SkDisplayable INHERITED;
+};
+
+#endif // SkDrawPoint_DEFINED
diff --git a/libs/graphics/animator/SkDrawRectangle.cpp b/libs/graphics/animator/SkDrawRectangle.cpp
new file mode 100644
index 0000000..3ccb347
--- /dev/null
+++ b/libs/graphics/animator/SkDrawRectangle.cpp
@@ -0,0 +1,136 @@
+#include "SkDrawRectangle.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkMatrixParts.h"
+#include "SkPaint.h"
+#include "SkScript.h"
+
+enum SkRectangle_Properties {
+	SK_PROPERTY(height),
+	SK_PROPERTY(needsRedraw),
+	SK_PROPERTY(width)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawRect::fInfo[] = {
+	SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
+	SK_MEMBER_PROPERTY(height, Float),
+	SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
+	SK_MEMBER_PROPERTY(needsRedraw, Boolean),
+	SK_MEMBER_ALIAS(right, fRect.fRight, Float),
+	SK_MEMBER_ALIAS(top, fRect.fTop, Float),
+	SK_MEMBER_PROPERTY(width, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawRect);
+
+SkDrawRect::SkDrawRect() : fParent(nil) { 
+	fRect.setEmpty(); 
+}
+
+void SkDrawRect::dirty() {
+	if (fParent)
+		fParent->dirty();
+}
+
+bool SkDrawRect::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawRect(fRect, *maker.fPaint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawRect::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("left=\"%g\" top=\"%g\" right=\"%g\" bottom=\"%g\" />\n",
+        SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
+        SkScalarToFloat(fRect.fBottom));
+}
+#endif
+
+SkDisplayable* SkDrawRect::getParent() const {
+	return fParent;
+}
+
+bool SkDrawRect::getProperty(int index, SkScriptValue* value) const {
+	SkScalar result;
+	switch (index) {
+		case SK_PROPERTY(height):
+			result = fRect.height();
+			break;
+		case SK_PROPERTY(needsRedraw):
+			value->fType = SkType_Boolean;
+			value->fOperand.fS32 = fBounds.isEmpty() == false;
+			return true;
+		case SK_PROPERTY(width):
+			result = fRect.width();
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fType = SkType_Float;
+	value->fOperand.fScalar = result;
+	return true;
+}
+
+
+bool SkDrawRect::setParent(SkDisplayable* parent) {
+	fParent = parent;
+	return false;
+}
+
+bool SkDrawRect::setProperty(int index, SkScriptValue& value) {
+	SkScalar scalar = value.fOperand.fScalar;
+	switch (index) {
+		case SK_PROPERTY(height):
+        	SkASSERT(value.fType == SkType_Float);
+			fRect.fBottom = scalar + fRect.fTop;
+			return true;
+        case SK_PROPERTY(needsRedraw):
+            return false;
+		case SK_PROPERTY(width):
+        	SkASSERT(value.fType == SkType_Float);
+			fRect.fRight = scalar + fRect.fLeft;
+			return true;
+		default:
+			SkASSERT(0);
+	}
+	return false;
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRoundRect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(rx, Float),
+	SK_MEMBER(ry, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRoundRect);
+
+SkRoundRect::SkRoundRect() : rx(0), ry(0) {
+}
+
+bool SkRoundRect::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawRoundRect(fRect, rx, ry, *maker.fPaint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRoundRect::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("left=\"%g\" top=\"%g\" right=\"%g\" bottom=\"%g\" rx=\"%g\" ry=\"%g\" />\n",
+            SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
+            SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry));
+}
+#endif
+
+
+
diff --git a/libs/graphics/animator/SkDrawRectangle.h b/libs/graphics/animator/SkDrawRectangle.h
new file mode 100644
index 0000000..6abb6e4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawRectangle.h
@@ -0,0 +1,47 @@
+#ifndef SkDrawRectangle_DEFINED
+#define SkDrawRectangle_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+#include "SkRect.h"
+
+class SkRectToRect;
+
+class SkDrawRect : public SkBoundable {
+	DECLARE_DRAW_MEMBER_INFO(Rect);
+	SkDrawRect();
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setParent(SkDisplayable* parent);
+	virtual bool setProperty(int index, SkScriptValue& );
+protected:
+	SkRect fRect;
+	SkDisplayable* fParent;
+private:
+	friend class SkDrawClip;
+	friend class SkRectToRect;
+    friend class SkSaveLayer;
+	typedef SkBoundable INHERITED;
+};
+
+class SkRoundRect : public SkDrawRect {
+	DECLARE_MEMBER_INFO(RoundRect);
+	SkRoundRect();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif    
+protected:
+	SkScalar rx;
+	SkScalar ry;
+private:
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawRectangle_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawSaveLayer.cpp b/libs/graphics/animator/SkDrawSaveLayer.cpp
new file mode 100644
index 0000000..c6addb8
--- /dev/null
+++ b/libs/graphics/animator/SkDrawSaveLayer.cpp
@@ -0,0 +1,67 @@
+#include "SkDrawSaveLayer.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawPaint.h"
+#include "SkDrawRectangle.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSaveLayer::fInfo[] = {
+    SK_MEMBER(bounds, Rect),
+    SK_MEMBER(paint, Paint)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSaveLayer);
+
+SkSaveLayer::SkSaveLayer() : paint(NULL), bounds(NULL) {
+}
+
+SkSaveLayer::~SkSaveLayer(){
+}
+
+bool SkSaveLayer::draw(SkAnimateMaker& maker)
+{
+    if (!bounds) {
+        return false;
+    }
+    SkPaint* save = maker.fPaint;   
+    //paint is an SkDrawPaint
+    if (paint)
+    {
+        SkPaint realPaint;
+        paint->setupPaint(&realPaint);
+        maker.fCanvas->saveLayer(bounds->fRect, realPaint);
+    }
+    else
+        maker.fCanvas->saveLayer(bounds->fRect, *save);
+    SkPaint local = SkPaint(*maker.fPaint);
+    maker.fPaint = &local;
+    bool result = INHERITED::draw(maker);
+    maker.fPaint = save;
+    maker.fCanvas->restore();
+    return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkSaveLayer::dump(SkAnimateMaker* maker)
+{
+    dumpBase(maker);
+    //would dump enabled be defined but not debug?
+#ifdef SK_DEBUG
+    if (paint)
+        SkDebugf("paint=\"%s\" ", paint->id);
+    if (bounds)
+        SkDebugf("bounds=\"%s\" ", bounds->id);
+#endif
+    dumpDrawables(maker);
+}
+#endif
+
+void SkSaveLayer::onEndElement(SkAnimateMaker& maker)
+{
+    if (!bounds)
+        maker.setErrorCode(SkDisplayXMLParserError::kSaveLayerNeedsBounds);
+    INHERITED::onEndElement(maker);
+}
\ No newline at end of file
diff --git a/libs/graphics/animator/SkDrawSaveLayer.h b/libs/graphics/animator/SkDrawSaveLayer.h
new file mode 100644
index 0000000..9644457
--- /dev/null
+++ b/libs/graphics/animator/SkDrawSaveLayer.h
@@ -0,0 +1,27 @@
+#ifndef SkDrawSaveLayer_DEFINED
+#define SkDrawSaveLayer_DEFINED
+
+#include "SkDrawGroup.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPaint;
+class SkDrawRect;
+
+class SkSaveLayer : public SkGroup {
+    DECLARE_MEMBER_INFO(SaveLayer);
+    SkSaveLayer();
+    virtual ~SkSaveLayer();
+    virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+    virtual void onEndElement(SkAnimateMaker& );
+protected:
+    SkDrawPaint* paint;
+    SkDrawRect* bounds;
+private:
+    typedef SkGroup INHERITED;
+
+};
+
+#endif //SkDrawSaveLayer_DEFINED
diff --git a/libs/graphics/animator/SkDrawShader.cpp b/libs/graphics/animator/SkDrawShader.cpp
new file mode 100644
index 0000000..4b071a1
--- /dev/null
+++ b/libs/graphics/animator/SkDrawShader.cpp
@@ -0,0 +1,74 @@
+#include "SkDrawShader.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawPaint.h"
+#include "SkTemplates.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShader::fInfo[] = {
+	SK_MEMBER(matrix, Matrix),
+	SK_MEMBER(tileMode, TileMode)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShader);
+
+SkDrawShader::SkDrawShader() : matrix(nil), 
+	tileMode(SkShader::kClamp_TileMode) {
+}
+
+bool SkDrawShader::add() {
+	if (fPaint->shader != (SkDrawShader*) -1)
+		return true;
+	fPaint->shader = this;
+	fPaint->fOwnsShader = true;
+	return false;
+}
+
+void SkDrawShader::addPostlude(SkShader* shader) {
+	if (matrix)
+		shader->setLocalMatrix(matrix->getMatrix());
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBitmapShader::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(filterType, FilterType),
+	SK_MEMBER(image, BaseBitmap)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBitmapShader);
+
+SkDrawBitmapShader::SkDrawBitmapShader() : filterType(SkPaint::kNo_FilterType), image(nil) {}
+
+bool SkDrawBitmapShader::add() {
+	if (fPaint->shader != (SkDrawShader*) -1)
+		return true;
+	fPaint->shader = this;
+	fPaint->fOwnsShader = true;
+	return false;
+}
+
+SkShader* SkDrawBitmapShader::getShader() {
+	if (image == NULL)
+		return NULL;
+    
+    // note: bitmap shader now supports independent tile modes for X and Y
+    // we pass the same to both, but later we should extend this flexibility
+    // to the xml (e.g. tileModeX="repeat" tileModeY="clmap")
+    // <reed>
+	SkShader* shader  = SkShader::CreateBitmapShader(image->fBitmap, false, 
+                                                    (SkPaint::FilterType) filterType,
+                                                    (SkShader::TileMode) tileMode,
+                                                    (SkShader::TileMode) tileMode);
+	SkAutoTDelete<SkShader> autoDel(shader);
+	addPostlude(shader);
+	(void)autoDel.detach();
+	return shader;
+}
+
diff --git a/libs/graphics/animator/SkDrawShader.h b/libs/graphics/animator/SkDrawShader.h
new file mode 100644
index 0000000..8601405
--- /dev/null
+++ b/libs/graphics/animator/SkDrawShader.h
@@ -0,0 +1,21 @@
+#ifndef SkDrawShader_DEFINED
+#define SkDrawShader_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkShader.h"
+
+class SkBaseBitmap;
+
+class SkDrawBitmapShader : public SkDrawShader {
+	DECLARE_DRAW_MEMBER_INFO(BitmapShader);
+	SkDrawBitmapShader();
+	virtual bool add();
+	virtual SkShader* getShader();
+protected:
+	int /*SkPaint::FilterType*/ filterType;
+	SkBaseBitmap* image;
+private:
+	typedef SkDrawShader INHERITED;
+};
+
+#endif // SkDrawShader_DEFINED
diff --git a/libs/graphics/animator/SkDrawText.cpp b/libs/graphics/animator/SkDrawText.cpp
new file mode 100644
index 0000000..093e7e4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawText.cpp
@@ -0,0 +1,47 @@
+#include "SkDrawText.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+enum SkText_Properties {
+	SK_PROPERTY(length)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkText::fInfo[] = {
+	SK_MEMBER_PROPERTY(length, Int),
+	SK_MEMBER(text, String),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkText);
+
+SkText::SkText() : x(0), y(0) {
+}
+
+SkText::~SkText() {
+}
+
+bool SkText::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawText(text.c_str(), text.size(), x, y, *maker.fPaint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkText::dump(SkAnimateMaker* maker) {
+	INHERITED::dump(maker);
+}
+#endif
+
+bool SkText::getProperty(int index, SkScriptValue* value) const {
+	SkASSERT(index == SK_PROPERTY(length));
+	value->fType = SkType_Int;
+	value->fOperand.fS32 = (S32) text.size();
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawText.h b/libs/graphics/animator/SkDrawText.h
new file mode 100644
index 0000000..2cc8c86
--- /dev/null
+++ b/libs/graphics/animator/SkDrawText.h
@@ -0,0 +1,27 @@
+#ifndef SkDrawText_DEFINED
+#define SkDrawText_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkText : public SkBoundable {
+	DECLARE_MEMBER_INFO(Text);
+	SkText();
+	virtual ~SkText();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool getProperty(int index, SkScriptValue* value) const ; 
+	const char* getText() { return text.c_str(); }
+	size_t getSize() { return text.size(); }
+protected:
+	SkString text;
+	SkScalar x;
+	SkScalar y;
+private:
+	friend class SkTextToPath;
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawText_DEFINED
diff --git a/libs/graphics/animator/SkDrawTextBox.cpp b/libs/graphics/animator/SkDrawTextBox.cpp
new file mode 100644
index 0000000..204d398
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTextBox.cpp
@@ -0,0 +1,73 @@
+#include "SkDrawTextBox.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+enum SkDrawTextBox_Properties {
+	foo = 100,
+	SK_PROPERTY(spacingAlign),
+	SK_PROPERTY(mode)
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTextBox::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(mode, TextBoxMode),
+	SK_MEMBER_ALIAS(spacingAdd, fSpacingAdd, Float),
+	SK_MEMBER(spacingAlign, TextBoxAlign),
+	SK_MEMBER_ALIAS(spacingMul, fSpacingMul, Float),
+	SK_MEMBER_ALIAS(text, fText, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTextBox);
+
+SkDrawTextBox::SkDrawTextBox()
+{
+	fSpacingMul		= SK_Scalar1;
+	fSpacingAdd		= 0;
+	spacingAlign	= SkTextBox::kStart_SpacingAlign;
+	mode			= SkTextBox::kLineBreak_Mode;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTextBox::dump(SkAnimateMaker* maker)
+{
+    dumpBase(maker);
+    dumpAttrs(maker);
+    if (mode == 0) 
+        SkDebugf("mode=\"oneLine\" ");
+    if (spacingAlign == 1)
+        SkDebugf("spacingAlign=\"center\" ");
+    else if (spacingAlign == 2)
+        SkDebugf("spacingAlign=\"end\" ");
+    SkDebugf("/>\n");
+}
+#endif
+
+bool SkDrawTextBox::getProperty(int index, SkScriptValue* value) const
+{
+	return this->INHERITED::getProperty(index, value);
+}
+
+bool SkDrawTextBox::setProperty(int index, SkScriptValue& scriptValue)
+{
+	return this->INHERITED::setProperty(index, scriptValue);
+}
+
+bool SkDrawTextBox::draw(SkAnimateMaker& maker)
+{
+	SkTextBox	box;
+	box.setMode((SkTextBox::Mode) mode);
+	box.setSpacingAlign((SkTextBox::SpacingAlign) spacingAlign);
+	box.setBox(fRect);
+	box.setSpacing(fSpacingMul, fSpacingAdd);
+	SkBoundableAuto boundable(this, maker);
+	box.draw(maker.fCanvas, fText.c_str(), fText.size(), *maker.fPaint);
+	return false;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawTextBox.h b/libs/graphics/animator/SkDrawTextBox.h
new file mode 100644
index 0000000..20bb14c
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTextBox.h
@@ -0,0 +1,30 @@
+#ifndef SkDrawTextBox_DEFINED
+#define SkDrawTextBox_DEFINED
+
+#include "SkDrawRectangle.h"
+#include "SkTextBox.h"
+
+class SkDrawTextBox : public SkDrawRect {
+	DECLARE_DRAW_MEMBER_INFO(TextBox);
+	SkDrawTextBox();
+
+	// overrides
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setProperty(int index, SkScriptValue& );
+
+private:
+	SkString fText;
+	SkScalar fSpacingMul;
+	SkScalar fSpacingAdd;
+	int /*SkTextBox::Mode*/	 mode;
+	int /*SkTextBox::SpacingAlign*/ spacingAlign;
+
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawTextBox_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawTo.cpp b/libs/graphics/animator/SkDrawTo.cpp
new file mode 100644
index 0000000..2019c4b
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTo.cpp
@@ -0,0 +1,47 @@
+#include "SkDrawTo.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawBitmap.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTo::fInfo[] = {
+	SK_MEMBER(drawOnce, Boolean),
+	SK_MEMBER(use, Bitmap)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTo);
+
+SkDrawTo::SkDrawTo() : drawOnce(false), use(nil), fDrawnOnce(false) {
+}
+
+#if 0
+SkDrawTo::~SkDrawTo() {
+	SkASSERT(0);
+}
+#endif
+
+bool SkDrawTo::draw(SkAnimateMaker& maker) {
+	if (fDrawnOnce)
+		return false;
+	SkCanvas canvas(use->fBitmap);
+	SkCanvas* save = maker.fCanvas;
+	maker.fCanvas = &canvas;
+	INHERITED::draw(maker);
+	maker.fCanvas = save;
+	fDrawnOnce = drawOnce;
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTo::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpAttrs(maker);
+    if (use)
+        SkDebugf("use=\"%s\" ", use->id);
+    dumpDrawables(maker);
+}
+#endif
+
diff --git a/libs/graphics/animator/SkDrawTo.h b/libs/graphics/animator/SkDrawTo.h
new file mode 100644
index 0000000..403ced6
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTo.h
@@ -0,0 +1,25 @@
+#ifndef SkDrawTo_DEFINED
+#define SkDrawTo_DEFINED
+
+#include "SkDrawGroup.h"
+#include "SkMemberInfo.h"
+
+class SkDrawBitmap;
+
+class SkDrawTo : public SkGroup {
+	DECLARE_MEMBER_INFO(DrawTo);
+	SkDrawTo();
+//	virtual ~SkDrawTo();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+protected:
+	SkBool drawOnce;
+	SkDrawBitmap* use;
+private:
+	typedef SkGroup INHERITED;
+	SkBool fDrawnOnce;
+};
+
+#endif // SkDrawTo_DEFINED
diff --git a/libs/graphics/animator/SkDrawTransparentShader.cpp b/libs/graphics/animator/SkDrawTransparentShader.cpp
new file mode 100644
index 0000000..c71fb37
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTransparentShader.cpp
@@ -0,0 +1,7 @@
+#include "SkDrawTransparentShader.h"
+#include "SkTransparentShader.h"
+
+SkShader* SkDrawTransparentShader::getShader() {
+	return new SkTransparentShader();
+}
+
diff --git a/libs/graphics/animator/SkDrawTransparentShader.h b/libs/graphics/animator/SkDrawTransparentShader.h
new file mode 100644
index 0000000..0659937
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTransparentShader.h
@@ -0,0 +1,12 @@
+#ifndef SkDrawTransparentShader_DEFINED
+#define SkDrawTransparentShader_DEFINED
+
+#include "SkPaintParts.h"
+
+class SkDrawTransparentShader : public SkDrawShader {
+	DECLARE_EMPTY_MEMBER_INFO(TransparentShader);
+	virtual SkShader* getShader();
+};
+
+#endif // SkDrawTransparentShader_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawable.cpp b/libs/graphics/animator/SkDrawable.cpp
new file mode 100644
index 0000000..e3e3662
--- /dev/null
+++ b/libs/graphics/animator/SkDrawable.cpp
@@ -0,0 +1,16 @@
+#include "SkDrawable.h"
+
+bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
+	return false;
+}
+
+bool SkDrawable::isDrawable() const { 
+	return true; 
+}
+
+void SkDrawable::initialize() {
+}
+
+void SkDrawable::setSteps(int steps) {
+}
+
diff --git a/libs/graphics/animator/SkDrawable.h b/libs/graphics/animator/SkDrawable.h
new file mode 100644
index 0000000..6c62b15
--- /dev/null
+++ b/libs/graphics/animator/SkDrawable.h
@@ -0,0 +1,19 @@
+#ifndef SkDrawable_DEFINED
+#define SkDrawable_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkDisplayEvent.h"
+#include "SkMath.h"
+
+struct SkEventState;
+
+class SkDrawable :  public SkDisplayable {
+public:
+	virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+	virtual bool draw(SkAnimateMaker& ) = 0; 
+	virtual void initialize();
+	virtual bool isDrawable() const;
+	virtual void setSteps(int steps);
+};
+
+#endif // SkDrawable_DEFINED
diff --git a/libs/graphics/animator/SkDump.cpp b/libs/graphics/animator/SkDump.cpp
new file mode 100644
index 0000000..cd7dcf0
--- /dev/null
+++ b/libs/graphics/animator/SkDump.cpp
@@ -0,0 +1,141 @@
+#include "SkDump.h"
+
+#ifdef SK_DUMP_ENABLED
+
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayEvents.h"
+#include "SkDisplayList.h"
+#include "SkString.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDump::fInfo[] = {
+	SK_MEMBER(displayList, Boolean),
+	SK_MEMBER(eventList, Boolean),
+	SK_MEMBER(events, Boolean),
+	SK_MEMBER(groups, Boolean),
+	SK_MEMBER(name, String),
+	SK_MEMBER(posts, Boolean),
+    SK_MEMBER(script, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDump);
+
+SkDump::SkDump() : displayList(-1), eventList(-1), events(-1), groups(-1), posts(-1) {
+}
+
+bool SkDump::enable(SkAnimateMaker& maker ) {
+	if (script.size() > 0)
+        return evaluate(maker);
+	bool hasAttr = false;
+	if (events > 0)
+		hasAttr |= maker.fDumpEvents = true;
+	if (posts > 0)
+		hasAttr |= maker.fDumpPosts = true;
+	if (groups > 0)
+		hasAttr |= maker.fDumpGConditions = true;
+	if ((hasAttr |= (eventList > 0)) == true)
+		maker.fEvents.dump(maker);
+	if ((hasAttr |= (name.size() > 0)) == true)
+		maker.dump(name.c_str());
+    if (displayList > 0 || displayList != 0 && hasAttr == false)
+		maker.fDisplayList.dump(&maker);
+	return true;
+}
+
+bool SkDump::evaluate(SkAnimateMaker &maker) {
+    SkAnimatorScript scriptEngine(maker, nil, SkType_Int);
+    SkScriptValue value;
+    const char* cScript = script.c_str();
+    bool success = scriptEngine.evaluateScript(&cScript, &value);
+    SkDebugf("%*s<dump script=\"%s\" answer=\" ", SkDisplayList::fIndent, "", script.c_str());
+    if (success == false) {
+        SkDebugf("INVALID\" />\n");
+        return false;
+    }
+    switch (value.fType) {
+        case SkType_Float:
+            SkDebugf("%g\" />\n", SkScalarToFloat(value.fOperand.fScalar));
+            break;
+        case SkType_Int:
+            SkDebugf("%d\" />\n", value.fOperand.fS32);
+            break;
+        case SkType_String:
+            SkDebugf("%s\" />\n", value.fOperand.fString->c_str());
+            break;
+        default:
+            return false;
+    }
+    return true;
+}
+
+bool SkDump::hasEnable() const {
+	return true;
+}
+
+void SkDump::GetEnumString(SkDisplayTypes type, int index, SkString* result) {
+    int badEnum = index;
+	const SkDisplayEnumMap& map = SkAnimatorScript::GetEnumValues(type);
+	const char* str  = map.fValues;
+	while (--index >= 0) {
+		str = strchr(str, '|');
+        if (str == nil) {
+            result->reset();
+            result->appendS32(badEnum);
+            return;
+        }
+        str += 1;
+    }
+	const char* end = strchr(str, '|');
+	if (end == nil)
+		end = str + strlen(str);
+	result->set(str, end - str);
+}
+
+#else
+
+// in the release version, <dump> is allowed, and its attributes are defined, but
+// are not stored and have no effect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+enum SkDump_Properties {
+	SK_PROPERTY(displayList),
+	SK_PROPERTY(eventList),
+	SK_PROPERTY(events),
+	SK_PROPERTY(groups),
+	SK_PROPERTY(name),
+	SK_PROPERTY(posts),
+    SK_PROPERTY(script)
+};
+
+const SkMemberInfo SkDump::fInfo[] = {
+	SK_MEMBER_PROPERTY(displayList, Boolean),
+	SK_MEMBER_PROPERTY(eventList, Boolean),
+	SK_MEMBER_PROPERTY(events, Boolean),
+	SK_MEMBER_PROPERTY(groups, Boolean),
+	SK_MEMBER_PROPERTY(name, String),
+	SK_MEMBER_PROPERTY(posts, Boolean),
+    SK_MEMBER_PROPERTY(script, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDump);
+
+bool SkDump::enable(SkAnimateMaker& maker ) {
+	return true;
+}
+
+bool SkDump::hasEnable() const {
+	return true;
+}
+
+bool SkDump::setProperty(int index, SkScriptValue& ) {
+	return index <= SK_PROPERTY(posts); 
+}
+
+#endif
diff --git a/libs/graphics/animator/SkDump.h b/libs/graphics/animator/SkDump.h
new file mode 100644
index 0000000..2d9c99f
--- /dev/null
+++ b/libs/graphics/animator/SkDump.h
@@ -0,0 +1,34 @@
+#ifndef SkDump_DEFINED
+#define SkDump_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkAnimateMaker;
+class SkString;
+
+class SkDump : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Dump);
+#ifdef SK_DUMP_ENABLED
+	SkDump();
+	virtual bool enable(SkAnimateMaker & );
+    bool evaluate(SkAnimateMaker &);
+	virtual bool hasEnable() const;
+	static void GetEnumString(SkDisplayTypes , int index, SkString* result);
+	SkBool displayList;
+	SkBool eventList;
+	SkBool events;
+	SkString name;
+	SkBool groups;
+	SkBool posts;
+    SkString script;
+#else
+	virtual bool enable(SkAnimateMaker & );
+	virtual bool hasEnable() const;
+	virtual bool setProperty(int index, SkScriptValue& );
+#endif
+};
+
+
+#endif // SkDump_DEFINED
+
diff --git a/libs/graphics/animator/SkExtraPathEffects.xsd b/libs/graphics/animator/SkExtraPathEffects.xsd
new file mode 100644
index 0000000..9592443
--- /dev/null
+++ b/libs/graphics/animator/SkExtraPathEffects.xsd
@@ -0,0 +1,33 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"

+xmlns:Sk="urn:screenplay"

+xmlns:extra="urn:extraPathEffects" targetNamespace="urn:extraPathEffects" >

+	<xs:import namespace="urn:screenplay"

+		schemaLocation="SkAnimateSchema.xsd" />

+		

+	<xs:element name="composePathEffect" >

+		<xs:complexType>

+			<xs:choice maxOccurs="1">

+				<xs:element ref="Sk:dash"/>

+				<xs:element ref="extra:shape1DPathEffect"/>

+			</xs:choice>

+			<xs:attribute name="id" type="xs:ID"/>

+		</xs:complexType>

+	</xs:element>

+

+	<xs:element name="shape1DPathEffect" >

+		<xs:complexType>

+			<xs:choice maxOccurs="1">

+				<xs:element ref="Sk:matrix"/>

+				<xs:element ref="Sk:path"/>

+			</xs:choice>

+			<xs:attribute name="addPath" type="Sk:DynamicString" />

+			<xs:attribute name="matrix" type="Sk:DynamicString" />

+			<xs:attribute name="path" type="Sk:Path" />

+			<xs:attribute name="phase" type="Sk:DynamicString"/>

+			<xs:attribute name="spacing" type="Sk:DynamicString"/>

+			<xs:attribute name="id" type="xs:ID"/>

+		</xs:complexType>

+	</xs:element>

+		

+</xs:schema>

+
diff --git a/libs/graphics/animator/SkExtras.h b/libs/graphics/animator/SkExtras.h
new file mode 100644
index 0000000..f8af4c5
--- /dev/null
+++ b/libs/graphics/animator/SkExtras.h
@@ -0,0 +1,25 @@
+#ifndef SkExtras_DEFINED
+#define SkExtras_DEFINED
+
+#include "SkScript.h"
+
+class SkExtras {
+public:
+            SkExtras();
+    virtual ~SkExtras() {}
+
+	virtual SkDisplayable* createInstance(SkDisplayTypes type) = 0;
+	virtual bool definesType(SkDisplayTypes type) = 0;
+#if SK_USE_CONDENSED_INFO == 0
+	virtual const SkMemberInfo* getMembers(SkDisplayTypes type, int* infoCountPtr) = 0;
+#endif
+#ifdef SK_DEBUG
+	virtual const char* getName(SkDisplayTypes type) = 0;
+#endif
+	virtual SkDisplayTypes getType(const char match[], size_t len ) = 0;
+
+	SkScriptEngine::_propertyCallBack fExtraCallBack;
+	void* fExtraStorage;
+};
+
+#endif // SkExtras_DEFINED
diff --git a/libs/graphics/animator/SkGetCondensedInfo.cpp b/libs/graphics/animator/SkGetCondensedInfo.cpp
new file mode 100644
index 0000000..28290fd
--- /dev/null
+++ b/libs/graphics/animator/SkGetCondensedInfo.cpp
@@ -0,0 +1,113 @@
+#include "SkMemberInfo.h"
+
+#if SK_USE_CONDENSED_INFO == 1
+
+// SkCondensed.cpp is auto-generated
+// To generate it, execute SkDisplayType::BuildCondensedInfo()
+#ifdef SK_DEBUG
+#include "SkCondensedDebug.cpp"
+#else
+#include "SkCondensedRelease.cpp"
+#endif
+
+static int _searchByName(const unsigned char* lengths, int count, const char* strings, const char target[]) {
+	int	lo = 0;
+	int	hi = count - 1;
+	while (lo < hi) {
+		int mid = (hi + lo) >> 1;
+		if (strcmp(&strings[lengths[mid << 2]], target) < 0)
+			lo = mid + 1;
+		else 
+			hi = mid;
+	}
+	if (strcmp(&strings[lengths[hi << 2]], target) != 0)
+		return -1;
+	return hi;
+}
+
+static int _searchByType(SkDisplayTypes type) {
+	unsigned char match = (unsigned char) type;
+	int	lo = 0;
+	int	hi = kTypeIDs - 1;
+	while (lo < hi) {
+		int mid = (hi + lo) >> 1;
+		if (gTypeIDs[mid] < match)
+			lo = mid + 1;
+		else
+			hi = mid;
+	}
+	if (gTypeIDs[hi] != type)
+		return -1;
+	return hi;
+}
+
+const SkMemberInfo* SkDisplayType::GetMembers(SkAnimateMaker* , SkDisplayTypes type, int* infoCountPtr) {
+	int lookup = _searchByType(type);
+	if (lookup < 0)
+		return nil;
+	if (infoCountPtr)
+		*infoCountPtr = gInfoCounts[lookup];
+	return gInfoTables[lookup];
+}
+
+// !!! replace with inline
+const SkMemberInfo* SkDisplayType::GetMember(SkAnimateMaker* , SkDisplayTypes type, const char** matchPtr ) {
+	const SkMemberInfo* info = SkMemberInfo::Find(type, matchPtr);
+	SkASSERT(info);
+	return info;
+}
+
+static const SkMemberInfo* _lookup(int lookup, const char** matchPtr) {
+	int count = gInfoCounts[lookup];
+	const SkMemberInfo* info = gInfoTables[lookup];
+	if (info->fType == SkType_BaseClassInfo) {
+		int baseTypeLookup = info->fOffset;
+		const SkMemberInfo* result = _lookup(baseTypeLookup, matchPtr);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	const char* match = *matchPtr;
+	const char* strings = gInfoNames[lookup];
+	int index = _searchByName(&info->fName, count, strings, match);
+	if (index < 0)
+		return nil;
+	return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::Find(SkDisplayTypes type, int* index) {
+	int count = gInfoCounts[lookup];
+	const SkMemberInfo* info = gInfoTables[lookup];
+	if (info->fType == SkType_BaseClassInfo) {
+		int baseTypeLookup = info->fOffset;
+		const SkMemberInfo* result = Find(baseTypeLookup, index);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	if (*index >= count) {
+		*index -= count;
+		return nil;
+	}
+	return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::Find(SkDisplayTypes type, const char** matchPtr) {
+	int lookup = _searchByType(type);
+	SkASSERT(lookup >= 0);
+	return _lookup(lookup, matchPtr);
+}
+
+const SkMemberInfo* SkMemberInfo::getInherited() const {
+	int baseTypeLookup = fOffset;
+	return gInfoTables[baseTypeLookup];
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkHitClear.cpp b/libs/graphics/animator/SkHitClear.cpp
new file mode 100644
index 0000000..6d90a5a
--- /dev/null
+++ b/libs/graphics/animator/SkHitClear.cpp
@@ -0,0 +1,24 @@
+#include "SkHitClear.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkHitClear::fInfo[] = {
+	SK_MEMBER_ARRAY(targets, Displayable)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkHitClear);
+
+bool SkHitClear::enable(SkAnimateMaker& maker) {
+	for (int tIndex = 0; tIndex < targets.count(); tIndex++) {
+		SkDisplayable* target = targets[tIndex];
+		target->clearBounder();
+	}
+	return true;
+}
+
+bool SkHitClear::hasEnable() const {
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkHitClear.h b/libs/graphics/animator/SkHitClear.h
new file mode 100644
index 0000000..57bc6b5
--- /dev/null
+++ b/libs/graphics/animator/SkHitClear.h
@@ -0,0 +1,16 @@
+#ifndef SkHitClear_DEFINED
+#define SkHitClear_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkHitClear : public SkDisplayable {
+	DECLARE_MEMBER_INFO(HitClear);
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+private:
+	SkTDDisplayableArray targets;
+};
+
+#endif // SkHitClear_DEFINED
diff --git a/libs/graphics/animator/SkHitTest.cpp b/libs/graphics/animator/SkHitTest.cpp
new file mode 100644
index 0000000..7e48adb
--- /dev/null
+++ b/libs/graphics/animator/SkHitTest.cpp
@@ -0,0 +1,66 @@
+#include "SkHitTest.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkHitTest::fInfo[] = {
+	SK_MEMBER_ARRAY(bullets, Displayable),
+	SK_MEMBER_ARRAY(hits, Int),
+	SK_MEMBER_ARRAY(targets, Displayable),
+	SK_MEMBER(value, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkHitTest);
+
+SkHitTest::SkHitTest() : value(false) {
+}
+
+bool SkHitTest::draw(SkAnimateMaker& maker) {
+	hits.setCount(bullets.count());
+	value = false;
+	int bulletCount = bullets.count();
+	int targetCount = targets.count();
+	for (int bIndex = 0; bIndex < bulletCount; bIndex++) {
+		SkDisplayable* bullet = bullets[bIndex];
+		SkRect bBounds;
+		bullet->getBounds(&bBounds);
+		hits[bIndex] = -1;
+		if (bBounds.fLeft == (S16)0x8000U)
+			continue;
+		for (int tIndex = 0; tIndex < targetCount; tIndex++) {
+			SkDisplayable* target = targets[tIndex];
+			SkRect tBounds;
+			target->getBounds(&tBounds);
+			if (bBounds.intersect(tBounds)) {
+				hits[bIndex] = tIndex;
+				value = true;
+				break;
+			}
+		}
+	}
+	return false;
+}
+
+bool SkHitTest::enable(SkAnimateMaker& maker) {
+	for (int bIndex = 0; bIndex < bullets.count(); bIndex++) {
+		SkDisplayable* bullet = bullets[bIndex];
+		bullet->enableBounder();
+	}
+	for (int tIndex = 0; tIndex < targets.count(); tIndex++) {
+		SkDisplayable* target = targets[tIndex];
+		target->enableBounder();
+	}
+	return false;
+}
+
+bool SkHitTest::hasEnable() const {
+	return true;
+}
+
+const SkMemberInfo* SkHitTest::preferredChild(SkDisplayTypes type) {
+	if (bullets.count() == 0)
+		return getMember("bullets");
+	return getMember("targets"); // !!! cwap! need to refer to member through enum like kScope instead
+}
+
diff --git a/libs/graphics/animator/SkHitTest.h b/libs/graphics/animator/SkHitTest.h
new file mode 100644
index 0000000..a8c9fa4
--- /dev/null
+++ b/libs/graphics/animator/SkHitTest.h
@@ -0,0 +1,21 @@
+#ifndef SkHitTest_DEFINED
+#define SkHitTest_DEFINED
+
+#include "SkDrawable.h"
+#include "SkTypedArray.h"
+
+class SkHitTest : public SkDrawable {
+	DECLARE_MEMBER_INFO(HitTest);
+	SkHitTest();
+	virtual bool draw(SkAnimateMaker& );
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+private:
+	SkTDDisplayableArray bullets;
+	SkTDIntArray hits;
+	SkTDDisplayableArray targets;
+	SkBool value;
+};
+
+#endif // SkHitTest_DEFINED
diff --git a/libs/graphics/animator/SkIntArray.h b/libs/graphics/animator/SkIntArray.h
new file mode 100644
index 0000000..f1824a1
--- /dev/null
+++ b/libs/graphics/animator/SkIntArray.h
@@ -0,0 +1,49 @@
+#ifndef SkIntArray_DEFINED
+#define SkIntArray_DEFINED
+
+#include "SkColor.h"
+#include "SkDisplayType.h"
+#include "SkMath.h"
+#include "SkTDArray_Experimental.h"
+
+class SkActive;
+class SkAnimateBase;
+class SkData;
+class SkDisplayable;
+class SkDisplayEvent;
+class SkDrawable;
+class SkDrawColor;
+class SkMatrixPart;
+struct SkMemberInfo;
+class SkPathPart;
+class SkPaintPart;
+class SkTypedArray;
+class SkString;
+union SkOperand;
+
+typedef SkIntArray(int) SkTDIntArray;
+typedef SkIntArray(SkColor) SkTDColorArray;
+typedef SkIntArray(SkDisplayTypes) SkTDDisplayTypesArray;
+typedef SkIntArray(SkMSec) SkTDMSecArray;
+typedef SkIntArray(SkScalar) SkTDScalarArray;
+
+typedef SkLongArray(SkActive*) SkTDActiveArray; 
+typedef SkLongArray(SkAnimateBase*) SkTDAnimateArray; 
+typedef SkLongArray(SkData*) SkTDDataArray; 
+typedef SkLongArray(SkDisplayable*) SkTDDisplayableArray; 
+typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray; 
+typedef SkLongArray(SkDrawable*) SkTDDrawableArray; 
+typedef SkLongArray(SkDrawColor*) SkTDDrawColorArray; 
+typedef SkLongArray(SkMatrixPart*) SkTDMatrixPartArray; 
+typedef SkLongArray(const SkMemberInfo*) SkTDMemberInfoArray;
+typedef SkLongArray(SkPaintPart*) SkTDPaintPartArray; 
+typedef SkLongArray(SkPathPart*) SkTDPathPartArray; 
+typedef SkLongArray(SkTypedArray*) SkTDTypedArrayArray; 
+typedef SkLongArray(SkString*) SkTDStringArray; 
+typedef SkLongArray(SkOperand) SkTDOperandArray; 
+typedef SkLongArray(SkOperand*) SkTDOperandPtrArray; 
+
+#endif // SkIntArray_DEFINED
+
+
+
diff --git a/libs/graphics/animator/SkInterpolator.cpp b/libs/graphics/animator/SkInterpolator.cpp
new file mode 100644
index 0000000..f151bd4
--- /dev/null
+++ b/libs/graphics/animator/SkInterpolator.cpp
@@ -0,0 +1,252 @@
+#include "SkInterpolator.h"
+#include "SkTSearch.h"
+
+SkInterpolatorBase::SkInterpolatorBase()
+{
+	fStorage	= nil;
+	fTimes		= nil;
+	SkDEBUGCODE(fTimesArray	= nil;)
+}
+
+SkInterpolatorBase::~SkInterpolatorBase()
+{
+	if (fStorage)
+		sk_free(fStorage);
+}
+
+void SkInterpolatorBase::reset(int elemCount, int frameCount)
+{
+	fFlags = 0;
+	fElemCount = SkToU8(elemCount);
+	fFrameCount = SkToS16(frameCount);
+	fRepeat = SK_Scalar1;
+	if (fStorage) {
+		sk_free(fStorage);
+		fStorage = nil;
+		fTimes = nil;
+		SkDEBUGCODE(fTimesArray = nil);
+	}
+}
+
+/*	Each value[] run is formated as:
+		<time (in msec)>
+		<blend>
+		<data[fElemCount]>
+
+	Totaling fElemCount+2 entries per keyframe
+*/
+
+bool SkInterpolatorBase::getDuration(SkMSec* startTime, SkMSec* endTime) const
+{
+	if (fFrameCount == 0)
+		return false;
+
+	if (startTime)
+		*startTime = fTimes[0].fTime;
+	if (endTime)
+		*endTime = fTimes[fFrameCount - 1].fTime;
+	return true;
+}
+
+SkScalar SkInterpolatorBase::ComputeRelativeT(SkMSec time, SkMSec prevTime, SkMSec nextTime, SkScalar blend)
+{
+	SkASSERT(time > prevTime && time < nextTime);
+	SkASSERT(blend >= 0);
+
+	SkScalar	t = SkScalarDiv((SkScalar)(time - prevTime), (SkScalar)(nextTime - prevTime));
+	return Blend(t, blend);
+}
+
+SkScalar SkInterpolatorBase::Blend(SkScalar t, SkScalar blend)
+{
+	// f(t) = -2(1-blend)t^3 + 3(1 - blend)t^2 + blend*t
+	return SkScalarMul(SkScalarMul(SkScalarMul(-2*(SK_Scalar1 - blend), t) + 3*(SK_Scalar1 - blend), t) + blend, t);
+}
+
+SkInterpolatorBase::Result SkInterpolatorBase::timeToT(SkMSec time, SkScalar* T, int* indexPtr, SkBool* exactPtr) const
+{
+	SkASSERT(fFrameCount > 0);
+	Result	result = kNormal_Result;
+	if (fRepeat != SK_Scalar1)
+	{
+		SkMSec startTime, endTime;
+		this->getDuration(&startTime, &endTime);
+		SkMSec totalTime = endTime - startTime;
+		SkMSec offsetTime = time - startTime;
+		endTime = SkScalarMulFloor(fRepeat, totalTime);
+		if (offsetTime >= endTime)
+		{
+			SkScalar fraction = SkScalarFraction(fRepeat);
+			offsetTime = fraction == 0 && fRepeat > 0 ? totalTime :
+				SkScalarMulFloor(fraction, totalTime);
+			result = kFreezeEnd_Result;
+		}
+		else
+		{
+			int mirror = fFlags & kMirror;
+			offsetTime = offsetTime % (totalTime << mirror);
+			if (offsetTime > totalTime)	// can only be true if fMirror is true
+				offsetTime = (totalTime << 1) - offsetTime;
+		}
+		time = offsetTime + startTime;
+	}
+
+	int index = SkTSearch<SkMSec>(&fTimes[0].fTime, fFrameCount, time, sizeof(SkTimeCode));
+
+	bool	exact = true;
+
+	if (index < 0)
+	{
+		index = ~index;
+		if (index == 0)
+			result = kFreezeStart_Result;
+		else if (index == fFrameCount)
+		{
+			if (fFlags & kReset)
+				index = 0;
+			else
+				index -= 1;
+			result = kFreezeEnd_Result;
+		}
+		else
+			exact = false;
+	}
+	SkASSERT(index < fFrameCount);
+	const SkTimeCode* nextTime = &fTimes[index];
+	SkMSec	 nextT = nextTime[0].fTime;
+	if (exact)
+		*T = 0;
+	else {
+		SkMSec prevT = nextTime[-1].fTime;
+		*T = ComputeRelativeT(time, prevT, nextT, nextTime[-1].fBlend);
+	}
+	*indexPtr = index;
+	*exactPtr = exact;
+	return result;
+}
+
+
+SkInterpolator::SkInterpolator() {
+	INHERITED::reset(0, 0);
+	fValues = nil;
+	SkDEBUGCODE(fScalarsArray = nil;)
+}
+
+SkInterpolator::SkInterpolator(int elemCount, int frameCount)
+{
+	SkASSERT(elemCount > 0);
+	this->reset(elemCount, frameCount);
+}
+
+void SkInterpolator::reset(int elemCount, int frameCount) {
+	INHERITED::reset(elemCount, frameCount);
+	fStorage = sk_malloc_throw((sizeof(SkScalar) * elemCount + sizeof(SkTimeCode)) * frameCount);
+	fTimes = (SkTimeCode*) fStorage;
+	fValues = (SkScalar*) ((char*) fStorage + sizeof(SkTimeCode) * frameCount);
+#ifdef SK_DEBUG
+	fTimesArray = (SkTimeCode(*)[10]) fTimes;
+	fScalarsArray = (SkScalar(*)[10]) fValues;
+#endif
+}
+
+bool SkInterpolator::setKeyFrame(int index, SkMSec time, const SkScalar values[], SkScalar blend)
+{
+	SkASSERT(values != nil);
+	blend = SkScalarPin(blend, 0, SK_Scalar1);
+
+	bool success = ~index == SkTSearch<SkMSec>(&fTimes->fTime, index, time, sizeof(SkTimeCode));
+	SkASSERT(success);
+	if (success) {
+		SkTimeCode* timeCode = &fTimes[index];
+		timeCode->fTime = time;
+		timeCode->fBlend = blend;
+		SkScalar* dst = &fValues[fElemCount * index];
+		memcpy(dst, values, fElemCount * sizeof(SkScalar));
+	}
+	return success;
+}
+
+SkInterpolator::Result SkInterpolator::timeToValues(SkMSec time, SkScalar values[]) const
+{
+	SkScalar T;
+	int index;
+	SkBool exact;
+	Result result = timeToT(time, &T, &index, &exact);
+	if (values)
+	{
+		const SkScalar* nextSrc = &fValues[index * fElemCount];
+
+		if (exact)
+			memcpy(values, nextSrc, fElemCount * sizeof(SkScalar));
+		else
+		{
+			SkASSERT(index > 0);
+
+			const SkScalar* prevSrc = nextSrc - fElemCount;
+
+			for (int i = fElemCount - 1; i >= 0; --i)
+				values[i] = SkScalarInterp(prevSrc[i], nextSrc[i], T);
+		}
+	}
+	return result;
+}
+
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#ifdef SK_SUPPORT_UNITTEST
+	static SkScalar* iset(SkScalar array[3], int a, int b, int c)
+	{
+		array[0] = SkIntToScalar(a);
+		array[1] = SkIntToScalar(b);
+		array[2] = SkIntToScalar(c);
+		return array;
+	}
+#endif
+
+void SkInterpolator::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkInterpolator	inter(3, 2);
+	SkScalar		v1[3], v2[3], v[3], vv[3];
+	Result			result;
+
+	inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
+	inter.setKeyFrame(1, 200, iset(v2, 110, 220, 330));
+
+	result = inter.timeToValues(0, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(99, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(100, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(200, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(201, v);
+	SkASSERT(result == kFreezeEnd_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(150, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, iset(vv, 60, 120, 180), sizeof(v)) == 0);
+
+	result = inter.timeToValues(125, v);
+	SkASSERT(result == kNormal_Result);
+	result = inter.timeToValues(175, v);
+	SkASSERT(result == kNormal_Result);
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkMatrixParts.cpp b/libs/graphics/animator/SkMatrixParts.cpp
new file mode 100644
index 0000000..b9a0633
--- /dev/null
+++ b/libs/graphics/animator/SkMatrixParts.cpp
@@ -0,0 +1,284 @@
+#include "SkMatrixParts.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+SkMatrixPart::SkMatrixPart() : fMatrix(nil) {
+}
+
+void SkMatrixPart::dirty() { 
+	fMatrix->dirty(); 
+}
+
+SkDisplayable* SkMatrixPart::getParent() const {
+	return fMatrix;
+}
+
+bool SkMatrixPart::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->isMatrix() == false)
+		return true;
+	fMatrix = (SkDrawMatrix*) parent;
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRotate::fInfo[] = {
+	SK_MEMBER(center, Point),
+	SK_MEMBER(degrees, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRotate);
+
+SkRotate::SkRotate() : degrees(0) { 
+	center.fX = center.fY = 0; 
+}
+
+bool SkRotate::add() {
+	fMatrix->rotate(degrees, center);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkScale::fInfo[] = {
+	SK_MEMBER(center, Point),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkScale);
+
+SkScale::SkScale() : x(SK_Scalar1), y(SK_Scalar1) { 
+	center.fX = center.fY = 0; 
+}
+
+bool SkScale::add() {
+	fMatrix->scale(x, y, center);	
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSkew::fInfo[] = {
+	SK_MEMBER(center, Point),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSkew);
+
+SkSkew::SkSkew() : x(0), y(0) { 
+	center.fX = center.fY = 0; 
+}
+
+bool SkSkew::add() {
+	fMatrix->skew(x, y, center);	
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTranslate::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTranslate);
+
+SkTranslate::SkTranslate() : x(0), y(0) {
+}
+
+bool SkTranslate::add() {
+	fMatrix->translate(x, y);	
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkFromPath::fInfo[] = {
+	SK_MEMBER(mode, FromPathMode),
+	SK_MEMBER(offset, Float),
+	SK_MEMBER(path, Path)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkFromPath);
+
+SkFromPath::SkFromPath() : 
+	mode(0), offset(0), path(nil) {
+}
+
+SkFromPath::~SkFromPath() {
+}
+
+bool SkFromPath::add() {
+	if (path == nil)
+		return true;
+	static const U8 gFlags[] = {
+		SkPathMeasure::kGetPosAndTan_MatrixFlag,	// normal
+		SkPathMeasure::kGetTangent_MatrixFlag,		// angle
+		SkPathMeasure::kGetPosition_MatrixFlag		// position
+	};
+	if ((unsigned)mode >= SK_ARRAY_COUNT(gFlags))
+		return true;
+	SkMatrix result;
+	fPathMeasure.setPath(&path->getPath(), false);
+	if (fPathMeasure.getMatrix(offset, &result, (SkPathMeasure::MatrixFlags)gFlags[mode]))
+		fMatrix->set(result);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRectToRect::fInfo[] = {
+	SK_MEMBER(destination, Rect),
+	SK_MEMBER(source, Rect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRectToRect);
+
+SkRectToRect::SkRectToRect() : 
+	source(nil), destination(nil) {
+}
+
+SkRectToRect::~SkRectToRect() {
+}
+
+bool SkRectToRect::add() {
+	if (source == nil || destination == nil)
+		return true;
+	SkMatrix temp;
+	temp.setRectToRect(source->fRect, destination->fRect);
+	fMatrix->set(temp);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRectToRect::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("/>\n");
+    SkDisplayList::fIndent += 4;
+    if (source) {
+        SkDebugf("%*s<source>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        source->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</source>\n", SkDisplayList::fIndent, "");
+    }
+    if (destination) {
+        SkDebugf("%*s<destination>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        destination->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</destination>\n", SkDisplayList::fIndent, "");        
+    }
+    SkDisplayList::fIndent -= 4;
+    dumpEnd(maker);
+}
+#endif
+
+const SkMemberInfo* SkRectToRect::preferredChild(SkDisplayTypes ) {
+	if (source == nil)
+		return getMember("source"); // !!! cwap! need to refer to member through enum like kScope instead
+	else {
+		SkASSERT(destination == nil);
+		return getMember("destination");
+	}
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolyToPoly::fInfo[] = {
+	SK_MEMBER(destination, Polygon),
+	SK_MEMBER(source, Polygon)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolyToPoly);
+
+SkPolyToPoly::SkPolyToPoly() : source(nil), destination(nil) {
+}
+
+SkPolyToPoly::~SkPolyToPoly() {
+}
+
+bool SkPolyToPoly::add() {
+	SkASSERT(source);
+	SkASSERT(destination);
+	SkPoint src[4];
+	SkPoint dst[4];
+	SkPath& sourcePath = source->getPath();
+	int srcPts = sourcePath.getPoints(src, 4);
+	SkPath& destPath = destination->getPath();
+	int dstPts = destPath.getPoints(dst, 4);
+	if (srcPts != dstPts)
+		return true;
+	SkMatrix temp;
+	temp.setPolyToPoly(dst, src, srcPts);
+	fMatrix->set(temp);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkPolyToPoly::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("/>\n");
+    SkDisplayList::fIndent += 4;
+    if (source) {
+        SkDebugf("%*s<source>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        source->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</source>\n", SkDisplayList::fIndent, "");
+    }
+    if (destination) {
+        SkDebugf("%*s<destination>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        destination->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</destination>\n", SkDisplayList::fIndent, "");        
+    }
+    SkDisplayList::fIndent -= 4;
+    dumpEnd(maker);
+}
+#endif
+
+void SkPolyToPoly::onEndElement(SkAnimateMaker& ) {
+	SkASSERT(source);
+	SkASSERT(destination);
+	if (source->childHasID() || destination->childHasID())
+		fMatrix->setChildHasID();
+}
+
+const SkMemberInfo* SkPolyToPoly::preferredChild(SkDisplayTypes ) {
+	if (source == nil)
+		return getMember("source"); // !!! cwap! need to refer to member through enum like kScope instead
+	else {
+		SkASSERT(destination == nil);
+		return getMember("destination");
+	}
+}
+
+
diff --git a/libs/graphics/animator/SkMatrixParts.h b/libs/graphics/animator/SkMatrixParts.h
new file mode 100644
index 0000000..9535355
--- /dev/null
+++ b/libs/graphics/animator/SkMatrixParts.h
@@ -0,0 +1,110 @@
+#ifndef SkMatrixParts_DEFINED
+#define SkMatrixParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPathMeasure.h"
+
+class SkDrawPath;
+class SkDrawRect;
+class SkPolygon;
+
+class SkDrawMatrix;
+// class SkMatrix;
+
+class SkMatrixPart : public SkDisplayable {
+public:
+	SkMatrixPart();
+	virtual bool add() = 0;
+	virtual void dirty();
+	virtual SkDisplayable* getParent() const;
+	virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+	virtual bool isMatrixPart() const { return true; }
+#endif
+protected:
+	SkDrawMatrix* fMatrix;
+};
+
+class SkRotate : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Rotate);
+	SkRotate();
+protected:
+	virtual bool add();
+	SkScalar degrees;
+	SkPoint center;
+};
+
+class SkScale : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Scale);
+	SkScale();
+protected:
+	virtual bool add();
+	SkScalar x;
+	SkScalar y;
+	SkPoint center;
+};
+
+class SkSkew : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Skew);
+	SkSkew();
+protected:
+	virtual bool add();
+	SkScalar x;
+	SkScalar y;
+	SkPoint center;
+};
+
+class SkTranslate : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Translate);
+	SkTranslate();
+protected:
+	virtual bool add();
+	SkScalar x;
+	SkScalar y;
+};
+
+class SkFromPath : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(FromPath);
+	SkFromPath();
+	virtual ~SkFromPath();
+protected:
+	virtual bool add();
+	S32 mode;
+	SkScalar offset;
+	SkDrawPath* path;
+	SkPathMeasure fPathMeasure;
+};
+
+class SkRectToRect : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(RectToRect);
+	SkRectToRect();
+	virtual ~SkRectToRect();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+protected:
+	virtual bool add();
+	SkDrawRect* source;
+	SkDrawRect* destination;
+};
+
+class SkPolyToPoly : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(PolyToPoly);
+	SkPolyToPoly();
+	virtual ~SkPolyToPoly();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+protected:
+	virtual bool add();
+	SkPolygon* source;
+	SkPolygon* destination;
+};
+
+// !!! add concat matrix ? 
+
+#endif // SkMatrixParts_DEFINED
diff --git a/libs/graphics/animator/SkMemberInfo.cpp b/libs/graphics/animator/SkMemberInfo.cpp
new file mode 100644
index 0000000..9ad26d6
--- /dev/null
+++ b/libs/graphics/animator/SkMemberInfo.cpp
@@ -0,0 +1,551 @@
+#include "SkMemberInfo.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkBase64.h"
+#include "SkCamera.h"
+#include "SkDisplayable.h"
+#include "SkDisplayTypes.h"
+#include "SkDraw3D.h"
+#include "SkDrawColor.h"
+#include "SkParse.h"
+#include "SkScript.h"
+#include "SkTSearch.h"
+#include "SkTypedArray.h"
+
+size_t SkMemberInfo::GetSize(SkDisplayTypes type) {	// size of simple types only
+	size_t byteSize;
+	switch (type) {
+		case SkType_ARGB:
+			byteSize = sizeof(SkColor);
+			break;
+		case SkType_AddMode:
+		case SkType_Align:
+		case SkType_ApplyMode:
+		case SkType_ApplyTransition:
+		case SkType_BitmapEncoding:
+		case SkType_Boolean:
+		case SkType_Cap:
+		case SkType_EventCode:
+		case SkType_EventKind:
+		case SkType_EventMode:
+		case SkType_FilterType:
+        case SkType_FontStyle:
+		case SkType_FromPathMode:
+		case SkType_Join:
+		case SkType_MaskFilterBlurStyle:
+		case SkType_PathDirection:
+		case SkType_Style:
+		case SkType_TileMode:
+		case SkType_Xfermode:
+			byteSize = sizeof(int);
+			break;
+		case SkType_Base64: // assume base64 data is always const, copied by ref
+		case SkType_Displayable:
+		case SkType_Drawable:
+		case SkType_Matrix:
+			byteSize = sizeof(void*); 
+			break;
+		case SkType_MSec:
+			byteSize = sizeof(SkMSec);
+			break;
+		case SkType_Point:
+			byteSize = sizeof(SkPoint);
+			break;
+		case SkType_3D_Point:
+			byteSize = sizeof(Sk3D_Point);
+			break;
+		case SkType_Int:
+			byteSize = sizeof(S32);
+			break;
+		case SkType_Float:
+			byteSize = sizeof(SkScalar);
+			break;
+		case SkType_DynamicString:
+		case SkType_String:
+			byteSize = sizeof(SkString);	// assume we'll copy by reference, not value
+			break;
+		default:
+//			SkASSERT(0);
+			byteSize = 0;
+	}
+	return byteSize;
+}
+
+bool SkMemberInfo::getArrayValue(const SkDisplayable* displayable, int index, SkOperand* value) const {
+	SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
+	char* valuePtr = (char*) *(SkOperand**) memberData(displayable);
+	SkDisplayTypes type = (SkDisplayTypes) 0;
+	if (displayable->getType() == SkType_Array) {
+		SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+		if (dispArray->values.count() <= index)
+			return false;
+		type = dispArray->values.getType();
+	} else
+		SkASSERT(0); // incomplete
+	size_t byteSize = GetSize(type);
+	memcpy(value, valuePtr + index * byteSize, byteSize);
+	return true;
+}
+
+size_t SkMemberInfo::getSize(const SkDisplayable* displayable) const {
+	size_t byteSize;
+	switch (fType) {
+		case SkType_MemberProperty:
+			byteSize = GetSize(propertyType());
+			break;
+		case SkType_Array: {
+			SkDisplayTypes type;
+			if (displayable == nil)
+				return sizeof(int);
+			if (displayable->getType() == SkType_Array) {
+				SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+				type = dispArray->values.getType();
+			} else
+				type = propertyType();
+			SkTDOperandArray* array = (SkTDOperandArray*) memberData(displayable);
+			byteSize = GetSize(type) * array->count();
+			} break;
+		default:
+			byteSize = GetSize((SkDisplayTypes) fType);
+	}
+	return byteSize;
+}
+
+void SkMemberInfo::getString(const SkDisplayable* displayable, SkString** string) const {
+	if (fType == SkType_MemberProperty) {
+		SkScriptValue value;
+		displayable->getProperty(propertyIndex(), &value);
+		SkASSERT(value.fType == SkType_String);
+		*string = value.fOperand.fString;
+		return;
+	}
+	SkASSERT(fCount == sizeof(SkString) / sizeof(SkScalar));
+	SkASSERT(fType == SkType_String || fType == SkType_DynamicString);
+	void* valuePtr = memberData(displayable);
+	*string = (SkString*) valuePtr;
+}
+
+void SkMemberInfo::getValue(const SkDisplayable* displayable, SkOperand value[], int count) const {
+	SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
+	SkASSERT(count == fCount);	
+	void* valuePtr = memberData(displayable);
+	size_t byteSize = getSize(displayable);
+	SkASSERT(sizeof(value[0].fScalar) == sizeof(value[0]));	// no support for 64 bit pointers, yet
+	memcpy(value, valuePtr, byteSize);
+}
+
+void SkMemberInfo::setString(SkDisplayable* displayable, SkString* value) const {
+	SkString* string = (SkString*) memberData(displayable);
+	string->set(*value);
+	displayable->dirty();
+}
+
+void SkMemberInfo::setValue(SkDisplayable* displayable, const SkOperand values[], 
+							int count) const {
+	SkASSERT(sizeof(values[0].fScalar) == sizeof(values[0]));	// no support for 64 bit pointers, yet
+	char* dst = (char*) memberData(displayable);
+	if (fType == SkType_Array) {
+		SkTDScalarArray* array = (SkTDScalarArray* ) dst;
+		array->setCount(count);
+		dst = (char*) array->begin();
+	}
+	memcpy(dst, values, count * sizeof(SkOperand));
+	displayable->dirty();
+}
+
+							
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_hex(int c)
+{
+	if (is_between(c, '0', '9'))
+		return true;
+	c |= 0x20;	// make us lower-case
+	if (is_between(c, 'a', 'f'))
+		return true;
+	return false;
+}
+
+
+bool SkMemberInfo::setValue(SkAnimateMaker& maker, SkTDOperandArray* arrayStorage, 
+	int storageOffset, int maxStorage, SkDisplayable* displayable, SkDisplayTypes outType,
+	const char rawValue[], size_t rawValueLen) const 
+{
+	SkString valueStr(rawValue, rawValueLen);
+	SkScriptValue scriptValue;
+	scriptValue.fType = SkType_Unknown;
+	scriptValue.fOperand.fS32 = 0;
+	SkDisplayTypes type = getType();
+	SkAnimatorScript engine(maker, displayable, type);
+	if (arrayStorage)
+		displayable = nil;
+	bool success = true;
+	void* untypedStorage = nil;
+	if (displayable && fType != SkType_MemberProperty && fType != SkType_MemberFunction)
+		untypedStorage = (SkTDOperandArray*) memberData(displayable);
+
+	if (type == SkType_ARGB) {
+		// for both SpiderMonkey and SkiaScript, substitute any #xyz or #xxyyzz first
+			// it's enough to expand the colors into 0xFFxxyyzz
+		const char* poundPos;
+		while ((poundPos = strchr(valueStr.c_str(), '#')) != nil) {
+			size_t offset = poundPos - valueStr.c_str();
+			if (valueStr.size() - offset < 4)
+				break;
+			char r = poundPos[1];
+			char g = poundPos[2];
+			char b = poundPos[3];
+			if (is_hex(r) == false || is_hex(g) == false || is_hex(b) == false)
+				break;
+			char hex = poundPos[4];
+			if (is_hex(hex) == false) {
+				valueStr.insertUnichar(offset + 1, r);
+				valueStr.insertUnichar(offset + 3, g);
+				valueStr.insertUnichar(offset + 5, b);
+			}
+			*(char*) poundPos = '0'; // overwrite '#'
+			valueStr.insert(offset + 1, "xFF");
+		} 
+	}
+	if (SkDisplayType::IsDisplayable(&maker, type) || SkDisplayType::IsEnum(&maker, type) || type == SkType_ARGB)
+		goto scriptCommon;
+	switch (type) {
+		case SkType_String:
+#if 0
+			if (displayable && displayable->isAnimate()) {
+				
+				goto noScriptString;
+			} 
+			if (strncmp(rawValue, "#string:", sizeof("#string:") - 1) == 0) {
+				SkASSERT(sizeof("string") == sizeof("script"));
+				char* stringHeader = valueStr.writable_str();
+				memcpy(&stringHeader[1], "script", sizeof("script") - 1);
+				rawValue = valueStr.c_str();
+				goto noScriptString;
+			} else 
+#endif
+			if (strncmp(rawValue, "#script:", sizeof("#script:") - 1) != 0)
+				goto noScriptString;
+			valueStr.remove(0, 8);
+		case SkType_Unknown:
+		case SkType_Int: 
+		case SkType_MSec:  // for the purposes of script, MSec is treated as a Scalar
+		case SkType_Point:
+		case SkType_3D_Point:
+		case SkType_Float:
+		case SkType_Array:
+scriptCommon: {
+				const char* script = valueStr.c_str();
+				success = engine.evaluateScript(&script, &scriptValue);
+				if (success == false) {
+					maker.setScriptError(engine);
+					return false;
+				}
+			}
+			SkASSERT(success);
+			if (scriptValue.fType == SkType_Displayable) {
+				if (type == SkType_String) {
+					const char* charPtr;
+					maker.findKey(scriptValue.fOperand.fDisplayable, &charPtr);
+					scriptValue.fOperand.fString = new SkString(charPtr);
+					scriptValue.fType = SkType_String;
+					engine.SkScriptEngine::track(scriptValue.fOperand.fString);
+					break;
+				}
+				SkASSERT(SkDisplayType::IsDisplayable(&maker, type));
+				if (displayable)
+					displayable->setReference(this, scriptValue.fOperand.fDisplayable);
+				else
+					arrayStorage->begin()[0].fDisplayable = scriptValue.fOperand.fDisplayable;
+				return true;
+			}
+			if (type != scriptValue.fType) {
+				if (scriptValue.fType == SkType_Array) {
+					engine.forget(scriptValue.getArray());
+					goto writeStruct; // real structs have already been written by script
+				}
+				switch (type) {
+					case SkType_String:
+						success = engine.convertTo(SkType_String, &scriptValue);
+						break;
+					case SkType_MSec:
+					case SkType_Float:
+						success = engine.convertTo(SkType_Float, &scriptValue);
+						break;
+					case SkType_Int:
+						success = engine.convertTo(SkType_Int, &scriptValue);
+						break;
+					case SkType_Array:
+						success = engine.convertTo(arrayType(), &scriptValue);
+						// !!! incomplete; create array of appropriate type and add scriptValue to it
+						SkASSERT(0);
+						break;
+					case SkType_Displayable:
+					case SkType_Drawable:
+						return false;	// no way to convert other types to this
+					default:	// to avoid warnings
+						break;
+				}
+				if (success == false)
+					return false;
+			}
+			if (type == SkType_MSec)
+				scriptValue.fOperand.fMSec = SkScalarMulRound(scriptValue.fOperand.fScalar, 1000);
+			scriptValue.fType = type;
+		break;
+		noScriptString:
+		case SkType_DynamicString:
+			if (fType == SkType_MemberProperty && displayable) {
+				SkString string(rawValue, rawValueLen);
+				SkScriptValue scriptValue;
+				scriptValue.fOperand.fString = &string;
+				scriptValue.fType = SkType_String;
+				displayable->setProperty(propertyIndex(), scriptValue);
+			} else if (displayable) {
+				SkString* string = (SkString*) memberData(displayable);
+				string->set(rawValue, rawValueLen);
+			} else {
+				SkASSERT(arrayStorage->count() == 1);
+				arrayStorage->begin()->fString->set(rawValue, rawValueLen);
+			}
+			goto dirty;
+		case SkType_Base64: {
+			SkBase64 base64;
+			base64.decode(rawValue, rawValueLen);
+			*(SkBase64* ) untypedStorage = base64;
+			} goto dirty;
+		default:
+			SkASSERT(0);
+			break;
+	}
+//	if (SkDisplayType::IsStruct(type) == false) 
+	{
+writeStruct:
+		if (writeValue(displayable, arrayStorage, storageOffset, maxStorage, 
+				untypedStorage, outType, scriptValue)) {
+					maker.setErrorCode(SkDisplayXMLParserError::kUnexpectedType);
+			return false;
+		}
+	}
+dirty:
+	if (displayable)
+		displayable->dirty();
+	return true;
+}
+
+bool SkMemberInfo::setValue(SkAnimateMaker& maker, SkTDOperandArray* arrayStorage, 
+		int storageOffset, int maxStorage, SkDisplayable* displayable, SkDisplayTypes outType,
+		SkString& raw) const {
+	return setValue(maker, arrayStorage, storageOffset, maxStorage, displayable, outType, raw.c_str(),
+		raw.size());
+}
+
+bool SkMemberInfo::writeValue(SkDisplayable* displayable, SkTDOperandArray* arrayStorage, 
+	int storageOffset, int maxStorage, void* untypedStorage, SkDisplayTypes outType, 
+	SkScriptValue& scriptValue) const
+{
+	SkOperand* storage = untypedStorage ? (SkOperand*) untypedStorage : arrayStorage ? 
+		arrayStorage->begin() : nil;
+	if (storage)
+		storage += storageOffset;
+	SkDisplayTypes type = getType();
+	if (fType == SkType_MemberProperty) {
+		if(displayable)
+			displayable->setProperty(propertyIndex(), scriptValue);
+		else {
+			SkASSERT(storageOffset < arrayStorage->count());
+			switch (scriptValue.fType) {
+				case SkType_Boolean:
+				case SkType_Float:
+				case SkType_Int:
+					memcpy(&storage->fScalar, &scriptValue.fOperand.fScalar, sizeof(SkScalar));
+					break;
+				case SkType_Array:
+					memcpy(&storage->fScalar, scriptValue.fOperand.fArray->begin(), scriptValue.fOperand.fArray->count() * sizeof(SkScalar));
+					break;
+				case SkType_String:
+					storage->fString->set(*scriptValue.fOperand.fString);
+					break;
+				default:
+					SkASSERT(0);	// type isn't handled yet
+			}
+		}
+	} else if (fType == SkType_MemberFunction) {
+		SkASSERT(scriptValue.fType == SkType_Array);
+		if (displayable)
+			displayable->executeFunction(displayable, this, scriptValue.fOperand.fArray, nil);
+		else {
+			int count = scriptValue.fOperand.fArray->count();
+	//		SkASSERT(maxStorage == 0 || count == maxStorage);
+			if (arrayStorage->count() == 2)
+				arrayStorage->setCount(2 * count);
+			else {
+				storageOffset *= count;
+				SkASSERT(count + storageOffset <= arrayStorage->count());
+			}
+			memcpy(&(*arrayStorage)[storageOffset], scriptValue.fOperand.fArray->begin(), count * sizeof(SkOperand));
+		}
+
+	} else if (fType == SkType_Array) {
+		SkTypedArray* destArray = (SkTypedArray*) (untypedStorage ? untypedStorage : arrayStorage);
+		SkASSERT(destArray);
+	//	destArray->setCount(0);
+		if (scriptValue.fType != SkType_Array) {
+			SkASSERT(type == scriptValue.fType);
+	//		SkASSERT(storageOffset + 1 <= maxStorage);
+			destArray->setCount(storageOffset + 1);
+			(*destArray)[storageOffset] = scriptValue.fOperand;
+		} else {
+			if (type == SkType_Unknown) {
+				type = scriptValue.fOperand.fArray->getType();
+				destArray->setType(type);
+			}
+			SkASSERT(type == scriptValue.fOperand.fArray->getType());
+			int count = scriptValue.fOperand.fArray->count();
+	//		SkASSERT(storageOffset + count <= maxStorage);
+			destArray->setCount(storageOffset + count);
+			memcpy(destArray->begin() + storageOffset, scriptValue.fOperand.fArray->begin(), sizeof(SkOperand) * count);
+		}
+	} else if (type == SkType_String) {
+		SkString* string = untypedStorage ? (SkString*) untypedStorage : (*arrayStorage)[storageOffset].fString;
+		string->set(*scriptValue.fOperand.fString);
+	} else if (type == SkType_ARGB && outType == SkType_Float) {
+		SkTypedArray* array = scriptValue.fOperand.fArray;
+		SkASSERT(scriptValue.fType == SkType_Int || scriptValue.fType == SkType_ARGB || 
+			scriptValue.fType == SkType_Array);
+		SkASSERT(scriptValue.fType != SkType_Array || (array != nil &&
+			array->getType() == SkType_Int));
+		int numberOfColors = scriptValue.fType == SkType_Array ? array->count() : 1;
+		int numberOfComponents = numberOfColors * 4;
+	//	SkASSERT(maxStorage == 0 || maxStorage == numberOfComponents);
+		if (maxStorage == 0)
+			arrayStorage->setCount(numberOfComponents);
+		for (int index = 0; index < numberOfColors; index++) {
+			SkColor color = scriptValue.fType == SkType_Array ? 
+				(SkColor) array->begin()[index].fS32 : (SkColor) scriptValue.fOperand.fS32;
+			storage[0].fScalar = SkIntToScalar(SkColorGetA(color));
+			storage[1].fScalar = SkIntToScalar(SkColorGetR(color));
+			storage[2].fScalar = SkIntToScalar(SkColorGetG(color));
+			storage[3].fScalar = SkIntToScalar(SkColorGetB(color));
+			storage += 4;
+		}
+	} else if (SkDisplayType::IsStruct(nil /* !!! maker*/, type)) {
+		if (scriptValue.fType != SkType_Array)
+			return true;	// error
+		SkASSERT(sizeof(SkScalar) == sizeof(SkOperand)); // !!! no 64 bit pointer support yet
+		int count = scriptValue.fOperand.fArray->count();
+		if (count > 0) {
+			SkASSERT(fCount == count);
+			memcpy(storage, scriptValue.fOperand.fArray->begin(), count * sizeof(SkOperand));
+		}
+	} else if (scriptValue.fType == SkType_Array) {
+		SkASSERT(scriptValue.fOperand.fArray->getType() == type);
+		SkASSERT(scriptValue.fOperand.fArray->count() == getCount());
+		memcpy(storage, scriptValue.fOperand.fArray->begin(), getCount() * sizeof(SkOperand));
+	} else {
+		memcpy(storage, &scriptValue.fOperand, sizeof(SkOperand));
+	}
+	return false;
+}
+
+
+//void SkMemberInfo::setValue(SkDisplayable* displayable, const char value[], const char name[]) const {
+//	void* valuePtr = (void*) ((char*) displayable + fOffset);
+//	switch (fType) {
+//		case SkType_Point3D: {
+//			static const char xyz[] = "x|y|z";
+//			int index = find_one(xyz, name);
+//			SkASSERT(index >= 0);
+//			valuePtr = (void*) ((char*) valuePtr + index * sizeof(SkScalar));
+//			} break;
+//		default:
+//			SkASSERT(0);
+//	}
+//	SkParse::FindScalar(value, (SkScalar*) valuePtr);
+//	displayable->dirty();
+//}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+// Find Nth memberInfo
+const SkMemberInfo* SkMemberInfo::Find(const SkMemberInfo info[], int count, int* index) {
+	SkASSERT(*index >= 0);
+	if (info->fType == SkType_BaseClassInfo) {
+		const SkMemberInfo* inherited = (SkMemberInfo*) info->fName;
+		const SkMemberInfo* result = SkMemberInfo::Find(inherited, info->fCount, index);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fName);
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	if (*index >= count) {
+		*index -= count;
+		return nil;
+	}
+	return &info[*index];
+}
+
+// Find named memberinfo
+const SkMemberInfo* SkMemberInfo::Find(const SkMemberInfo info[], int count, const char** matchPtr) {
+	const char* match = *matchPtr;
+	if (info->fType == SkType_BaseClassInfo) {
+		const SkMemberInfo* inherited = (SkMemberInfo*) info->fName;
+		const SkMemberInfo* result = SkMemberInfo::Find(inherited, info->fCount, matchPtr);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fName);
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	int index = SkStrSearch(&info->fName, count, match, sizeof(*info));
+	if (index < 0 || index >= count)
+		return nil;
+	return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::getInherited() const {
+	return (SkMemberInfo*) fName;
+}
+
+#endif // SK_USE_CONDENSED_INFO == 0
+
+#if 0
+bool SkMemberInfo::SetValue(void* valuePtr, const char value[], SkDisplayTypes type, 
+							int count) {
+	switch (type) {
+		case SkType_Animate:
+		case SkType_BaseBitmap: 
+		case SkType_Bitmap:
+		case SkType_Dash:
+		case SkType_Displayable:
+		case SkType_Drawable:
+		case SkType_Matrix:
+		case SkType_Path:
+		case SkType_Text:
+		case SkType_3D_Patch:
+			return false; // ref to object; caller must resolve
+		case SkType_MSec: {
+			SkParse::FindMSec(value, (SkMSec*) valuePtr);
+			} break;
+		case SkType_3D_Point:
+		case SkType_Point:
+	//	case SkType_PointArray:
+		case SkType_ScalarArray: 
+			SkParse::FindScalars(value, (SkScalar*) valuePtr, count);
+			break;
+		default:
+			SkASSERT(0);
+	}
+	return true;
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkMemberInfo.h b/libs/graphics/animator/SkMemberInfo.h
new file mode 100644
index 0000000..ec66846
--- /dev/null
+++ b/libs/graphics/animator/SkMemberInfo.h
@@ -0,0 +1,266 @@
+#ifndef SkMemberInfo_DEFINED
+#define SkMemberInfo_DEFINED
+
+#if defined SK_BUILD_CONDENSED
+	#define SK_USE_CONDENSED_INFO 0
+#elif defined  SK_BUILD_FOR_BREW
+	#define SK_USE_CONDENSED_INFO 1	/* required by BREW to handle its lack of writable globals */
+#else
+	#define SK_USE_CONDENSED_INFO 0	/* optional, but usually 1 unless Cary is testing something */
+#endif
+
+#include "SkDisplayType.h"
+#include "SkScript.h"
+#include "SkString.h"
+#include "SkIntArray.h"
+
+class SkAnimateMaker;
+class SkDisplayable;
+class SkScriptEngine;
+
+// temporary hacks until name change is more complete
+#define SkFloat SkScalar
+#define SkInt SkS32
+
+struct SkMemberInfo {
+	//!!! alternative:
+	// if fCount == 0, record is member property
+	// then fType can be type, so caller doesn't have to check
+#if SK_USE_CONDENSED_INFO == 0
+	const char* fName;	// may be nil for anonymous functions
+	size_t fOffset;	// if negative, is index into member pointer table (for properties and functions)
+	SkDisplayTypes fType;
+	int fCount;			// for properties, actual type (count is always assumed to be 1)
+#else
+	unsigned char fName;
+	signed char fOffset;
+	unsigned char fType;
+	signed char fCount;
+#endif
+	SkDisplayTypes arrayType() const {
+		SkASSERT(fType == SkType_Array);
+		return (SkDisplayTypes) fCount;  // hack, but worth it?
+	}
+	int functionIndex() const {
+		SkASSERT(fType == SkType_MemberFunction);
+		return (signed) fOffset > 0 ? -1 + (int) fOffset : -1 - (int) fOffset;
+	}
+	bool getArrayValue(const SkDisplayable* displayable, int index, SkOperand* value) const;
+	int getCount() const {
+		return fType == SkType_MemberProperty || fType == SkType_Array ||
+			fType == SkType_MemberFunction ? 1 : fCount;
+	}
+	const SkMemberInfo* getInherited() const;
+	size_t getSize(const SkDisplayable* ) const;
+	void getString(const SkDisplayable* , SkString** string) const;
+	SkDisplayTypes getType() const {
+		return fType == SkType_MemberProperty || fType == SkType_Array ||
+			fType == SkType_MemberFunction ? (SkDisplayTypes) fCount : (SkDisplayTypes) fType;
+	}
+	void getValue(const SkDisplayable* , SkOperand values[], int count) const;
+	bool isEnum() const;
+	const char* mapEnums(const char* match, int* value) const;
+	void* memberData(const SkDisplayable* displayable) const {
+		SkASSERT(fType != SkType_MemberProperty &&	fType != SkType_MemberFunction);
+		return (void*) ((const char*) displayable + fOffset);
+	}
+	int propertyIndex() const {
+		SkASSERT(fType == SkType_MemberProperty);
+		return (signed) fOffset > 0 ? -1 + (int) fOffset : -1 - (int) fOffset;
+	}
+	SkDisplayTypes propertyType() const {
+		SkASSERT(fType == SkType_MemberProperty || fType == SkType_Array);
+		return (SkDisplayTypes) fCount;  // hack, but worth it?
+	}
+	void setMemberData(SkDisplayable* displayable, const void* child, size_t size) const {
+		SkASSERT(fType != SkType_MemberProperty &&	fType != SkType_MemberFunction);
+		memcpy((char*) displayable + fOffset, child, size);
+	}
+	void setString(SkDisplayable* , SkString* ) const;
+	void setValue(SkDisplayable* , const SkOperand values[], int count) const;
+	bool setValue(SkAnimateMaker& , SkTDOperandArray* storage, 
+		int storageOffset, int maxStorage, SkDisplayable* , 
+		SkDisplayTypes outType, const char value[], size_t len) const;
+	bool setValue(SkAnimateMaker& , SkTDOperandArray* storage, 
+		int storageOffset, int maxStorage, SkDisplayable* , 
+		SkDisplayTypes outType, SkString& str) const;
+//	void setValue(SkDisplayable* , const char value[], const char name[]) const;
+	bool writeValue(SkDisplayable* displayable, SkTDOperandArray* arrayStorage, 
+		int storageOffset, int maxStorage, void* untypedStorage, SkDisplayTypes outType, 
+		SkScriptValue& scriptValue) const;
+#if SK_USE_CONDENSED_INFO == 0
+	static const SkMemberInfo* Find(const SkMemberInfo [], int count, int* index);
+	static const SkMemberInfo* Find(const SkMemberInfo [], int count, const char** name);
+#else
+	static const SkMemberInfo* Find(SkDisplayTypes type, int* index);
+	static const SkMemberInfo* Find(SkDisplayTypes type, const char** name);
+#endif
+	static size_t GetSize(SkDisplayTypes type);	// size of simple types only
+//	static bool SetValue(void* value, const char* name, SkDisplayTypes , int count);
+};
+
+#define SK_MEMBER(_member, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS, _member), SkType_##_type, \
+	sizeof(((BASE_CLASS*) 1)->_member) / sizeof(SkScalar) }
+
+#define SK_MEMBER_ALIAS(_member, _alias, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS, _alias), SkType_##_type, \
+	sizeof(((BASE_CLASS*) 1)->_alias) / sizeof(SkScalar) }
+
+#define SK_MEMBER_ARRAY(_member, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS, _member), SkType_Array, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_INHERITED \
+	{ (const char*) INHERITED::fInfo, 0, SkType_BaseClassInfo, INHERITED::fInfoCount }
+
+// #define SK_MEMBER_KEY_TYPE(_member, _type) 
+//	{#_member, (size_t) -1, SkType_##_type, 0}
+
+#define SK_FUNCTION(_member) \
+	k_##_member##Function
+
+#define SK_PROPERTY(_member) \
+	k_##_member##Property
+
+#define SK_MEMBER_DYNAMIC_FUNCTION(_member, _type) \
+	{#_member, (size_t) (+1 + SK_FUNCTION(_member)), SkType_MemberFunction, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_DYNAMIC_PROPERTY(_member, _type) \
+	{#_member, (size_t) (1 + SK_PROPERTY(_member)), SkType_MemberProperty, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_FUNCTION(_member, _type) \
+	{#_member, (size_t) (-1 - SK_FUNCTION(_member)), SkType_MemberFunction, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_PROPERTY(_member, _type) \
+	{#_member, (size_t) (-1 - SK_PROPERTY(_member)), SkType_MemberProperty, \
+	(int) SkType_##_type }
+
+#if SK_USE_CONDENSED_INFO == 0
+
+#define DECLARE_PRIVATE_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_DRAW_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDraw##_type BASE_CLASS
+
+#define DECLARE_DISPLAY_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDisplay##_type BASE_CLASS
+
+#define DECLARE_EMPTY_MEMBER_INFO(_type) \
+public: \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; }
+	
+#define DECLARE_EXTRAS_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	SkDisplayTypes fType; \
+	virtual SkDisplayTypes getType() const { return fType; } \
+	typedef _type BASE_CLASS
+
+#define DECLARE_NO_VIRTUALS_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	typedef Sk##_type BASE_CLASS
+
+#define DEFINE_GET_MEMBER(_class) \
+	const SkMemberInfo* _class::getMember(int index) { \
+		const SkMemberInfo* result = SkMemberInfo::Find(fInfo, SK_ARRAY_COUNT(fInfo), &index); \
+		return result; \
+	} \
+	const SkMemberInfo* _class::getMember(const char name[]) { \
+		const SkMemberInfo* result = SkMemberInfo::Find(fInfo, SK_ARRAY_COUNT(fInfo), &name); \
+		return result; \
+	} \
+	const int _class::fInfoCount = SK_ARRAY_COUNT(fInfo)
+
+#define DEFINE_NO_VIRTUALS_GET_MEMBER(_class) \
+	const int _class::fInfoCount = SK_ARRAY_COUNT(fInfo)
+
+#else
+
+#define DECLARE_PRIVATE_MEMBER_INFO(_type) \
+public: \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_DRAW_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDraw##_type BASE_CLASS
+
+#define DECLARE_DISPLAY_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDisplay##_type BASE_CLASS
+
+#define DECLARE_EXTRAS_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, fType, &name); } \
+	SkDisplayTypes fType; \
+	virtual SkDisplayTypes getType() const { return fType; } \
+	typedef _type BASE_CLASS
+
+#define DECLARE_NO_VIRTUALS_MEMBER_INFO(_type) \
+public: \
+	typedef Sk##_type BASE_CLASS
+
+#define DEFINE_GET_MEMBER(_class)
+#define DEFINE_NO_VIRTUALS_GET_MEMBER(_class)
+
+#endif
+
+#endif // SkMemberInfo_DEFINED
+
diff --git a/libs/graphics/animator/SkOpArray.cpp b/libs/graphics/animator/SkOpArray.cpp
new file mode 100755
index 0000000..c6c9ae9
--- /dev/null
+++ b/libs/graphics/animator/SkOpArray.cpp
@@ -0,0 +1,16 @@
+#include "SkOpArray.h"

+

+SkOpArray::SkOpArray() : fType(SkOperand2::kNoType) {

+}

+

+SkOpArray::SkOpArray(SkOperand2::OpType type) : fType(type) {

+}

+

+bool SkOpArray::getIndex(int index, SkOperand2* operand) {

+	if (index >= count()) {

+		SkASSERT(0);

+		return false;

+	}

+	*operand = begin()[index];

+	return true;

+}

diff --git a/libs/graphics/animator/SkOpArray.h b/libs/graphics/animator/SkOpArray.h
new file mode 100755
index 0000000..19ae968
--- /dev/null
+++ b/libs/graphics/animator/SkOpArray.h
@@ -0,0 +1,22 @@
+#ifndef SkOpArray_DEFINED

+#define SkOpArray_DEFINED

+

+#include "SkOperand2.h"

+#include "SkTDArray_Experimental.h"

+

+typedef SkLongArray(SkOperand2) SkTDOperand2Array; 

+

+class SkOpArray : public SkTDOperand2Array {

+public:

+	SkOpArray();

+	SkOpArray(SkOperand2::OpType type);

+	bool getIndex(int index, SkOperand2* operand);

+	SkOperand2::OpType getType() { return fType; }

+	void setType(SkOperand2::OpType type) { 

+		fType = type;

+	}

+protected:

+	SkOperand2::OpType fType;

+};

+

+#endif // SkOpArray_DEFINED

diff --git a/libs/graphics/animator/SkOperand.h b/libs/graphics/animator/SkOperand.h
new file mode 100644
index 0000000..547cdbd
--- /dev/null
+++ b/libs/graphics/animator/SkOperand.h
@@ -0,0 +1,37 @@
+#ifndef SkOperand_DEFINED
+#define SkOperand_DEFINED
+
+#include "SkDisplayType.h"
+
+class SkTypedArray;
+class SkDisplayable;
+class SkDrawable;
+class SkString;
+
+union SkOperand {
+//	SkOperand() {}
+//	SkOperand(SkScalar scalar) : fScalar(scalar) {}
+	SkTypedArray* fArray;
+	SkDisplayable* fDisplayable;
+	SkDrawable* fDrawable;
+	void* fObject;
+	int32_t fS32;
+	SkMSec fMSec;
+	SkScalar fScalar;
+	SkString* fString;
+};
+
+struct SkScriptValue {
+	SkOperand fOperand;
+	SkDisplayTypes fType;
+	SkTypedArray* getArray() { SkASSERT(fType == SkType_Array); return fOperand.fArray; }
+	SkDisplayable* getDisplayable() { SkASSERT(fType == SkType_Displayable); return fOperand.fDisplayable; }
+	SkDrawable* getDrawable() { SkASSERT(fType == SkType_Drawable); return fOperand.fDrawable; }
+	int32_t getS32(SkAnimateMaker* maker) { SkASSERT(fType == SkType_Int || fType == SkType_Boolean ||
+		SkDisplayType::IsEnum(maker, fType)); return fOperand.fS32; }
+	SkMSec getMSec() { SkASSERT(fType == SkType_MSec); return fOperand.fMSec; }
+	SkScalar getScalar() { SkASSERT(fType == SkType_Float); return fOperand.fScalar; }
+	SkString* getString() { SkASSERT(fType == SkType_String); return fOperand.fString; }
+};
+
+#endif // SkOperand_DEFINED
diff --git a/libs/graphics/animator/SkOperand2.h b/libs/graphics/animator/SkOperand2.h
new file mode 100755
index 0000000..f482e66
--- /dev/null
+++ b/libs/graphics/animator/SkOperand2.h
@@ -0,0 +1,47 @@
+#ifndef SkOperand2_DEFINED
+#define SkOperand2_DEFINED
+
+#include "SkScalar.h"
+
+class SkOpArray;
+class SkString;
+
+union SkOperand2 {
+	enum OpType {
+		kNoType,
+		kS32 = 1,
+		kScalar = 2,
+		kString = 4,
+		kArray = 8,
+		kObject = 16
+	};
+	SkOpArray* fArray;
+	void* fObject;
+	size_t fReference;
+	int32_t fS32;
+	SkScalar fScalar;
+	SkString* fString;
+};
+
+struct SkScriptValue2 {
+	enum IsConstant {
+		kConstant,
+		kVariable
+	};
+	enum IsWritten {
+		kUnwritten,
+		kWritten
+	};
+	SkOperand2 fOperand;
+	SkOperand2::OpType fType : 8;
+	IsConstant fIsConstant : 8;
+	IsWritten fIsWritten : 8;
+	SkOpArray* getArray() { SkASSERT(fType == SkOperand2::kArray); return fOperand.fArray; }
+	void* getObject() { SkASSERT(fType == SkOperand2::kObject); return fOperand.fObject; }
+	int32_t getS32() { SkASSERT(fType == SkOperand2::kS32); return fOperand.fS32; }
+	SkScalar getScalar() { SkASSERT(fType == SkOperand2::kScalar); return fOperand.fScalar; }
+	SkString* getString() { SkASSERT(fType == SkOperand2::kString); return fOperand.fString; }
+        bool isConstant() const { return fIsConstant == kConstant; }
+};
+
+#endif // SkOperand2_DEFINED
diff --git a/libs/graphics/animator/SkOperandInterpolator.h b/libs/graphics/animator/SkOperandInterpolator.h
new file mode 100644
index 0000000..c6e38c2
--- /dev/null
+++ b/libs/graphics/animator/SkOperandInterpolator.h
@@ -0,0 +1,39 @@
+#ifndef SkOperandInterpolator_DEFINED
+#define SkOperandInterpolator_DEFINED
+
+#include "SkDisplayType.h"
+#include "SkInterpolator.h"
+#include "SkOperand.h"
+
+class SkOperandInterpolator : public SkInterpolatorBase {
+public:
+	SkOperandInterpolator();
+	SkOperandInterpolator(int elemCount, int frameCount, SkDisplayTypes type);
+	SkOperand* getValues() { return fValues; }
+	int getValuesCount() { return fFrameCount * fElemCount; }
+	void	reset(int elemCount, int frameCount, SkDisplayTypes type);
+
+	/**	Add or replace a key frame, copying the values[] data into the interpolator.
+		@param index	The index of this frame (frames must be ordered by time)
+		@param time	The millisecond time for this frame
+		@param values	The array of values [elemCount] for this frame. The data is copied
+						into the interpolator.
+		@param blend	A positive scalar specifying how to blend between this and the next key frame.
+						[0...1) is a cubic lag/log/lag blend (slow to change at the beginning and end)
+						1 is a linear blend (default)
+						(1...inf) is a cubic log/lag/log blend (fast to change at the beginning and end)
+	*/
+	bool	setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend = SK_Scalar1);
+	Result timeToValues(SkMSec time, SkOperand values[]) const;
+	SkDEBUGCODE(static void UnitTest();)
+private:
+	SkDisplayTypes fType;
+	SkOperand* fValues; 	// pointer into fStorage
+#ifdef SK_DEBUG
+	SkOperand(* fValuesArray)[10];
+#endif
+	typedef SkInterpolatorBase INHERITED;
+};
+
+#endif // SkOperandInterpolator_DEFINED
+
diff --git a/libs/graphics/animator/SkOperandIterpolator.cpp b/libs/graphics/animator/SkOperandIterpolator.cpp
new file mode 100644
index 0000000..8d9f449
--- /dev/null
+++ b/libs/graphics/animator/SkOperandIterpolator.cpp
@@ -0,0 +1,139 @@
+#include "SkOperandInterpolator.h"
+#include "SkScript.h"
+
+SkOperandInterpolator::SkOperandInterpolator() {
+	INHERITED::reset(0, 0);
+	fType = SkType_Unknown;
+}
+
+SkOperandInterpolator::SkOperandInterpolator(int elemCount, int frameCount, 
+											 SkDisplayTypes type)
+{
+	this->reset(elemCount, frameCount, type);
+}
+
+void SkOperandInterpolator::reset(int elemCount, int frameCount, SkDisplayTypes type)
+{
+//	SkASSERT(type == SkType_String || type == SkType_Float || type == SkType_Int ||
+//		type == SkType_Displayable || type == SkType_Drawable);
+	INHERITED::reset(elemCount, frameCount);
+	fType = type;
+	fStorage = sk_malloc_throw((sizeof(SkOperand) * elemCount + sizeof(SkTimeCode)) * frameCount);
+	fTimes = (SkTimeCode*) fStorage;
+	fValues = (SkOperand*) ((char*) fStorage + sizeof(SkTimeCode) * frameCount);
+#ifdef SK_DEBUG
+	fTimesArray = (SkTimeCode(*)[10]) fTimes;
+	fValuesArray = (SkOperand(*)[10]) fValues;
+#endif
+}
+
+bool SkOperandInterpolator::setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend)
+{
+	SkASSERT(values != nil);
+	blend = SkScalarPin(blend, 0, SK_Scalar1);
+
+	bool success = ~index == SkTSearch<SkMSec>(&fTimes->fTime, index, time, sizeof(SkTimeCode));
+	SkASSERT(success);
+	if (success) {
+		SkTimeCode* timeCode = &fTimes[index];
+		timeCode->fTime = time;
+		timeCode->fBlend = blend;
+		SkOperand* dst = &fValues[fElemCount * index];
+		memcpy(dst, values, fElemCount * sizeof(SkOperand));
+	}
+	return success;
+}
+
+SkInterpolatorBase::Result SkOperandInterpolator::timeToValues(SkMSec time, SkOperand values[]) const
+{
+	SkScalar T;
+	int index;
+	SkBool exact;
+	Result result = timeToT(time, &T, &index, &exact);
+	if (values)
+	{
+		const SkOperand* nextSrc = &fValues[index * fElemCount];
+
+		if (exact)
+			memcpy(values, nextSrc, fElemCount * sizeof(SkScalar));
+		else
+		{
+			SkASSERT(index > 0);
+
+			const SkOperand* prevSrc = nextSrc - fElemCount;
+
+			if (fType == SkType_Float || fType == SkType_3D_Point) {
+				for (int i = fElemCount - 1; i >= 0; --i)
+					values[i].fScalar = SkScalarInterp(prevSrc[i].fScalar, nextSrc[i].fScalar, T);
+			} else if (fType == SkType_Int || fType == SkType_MSec) {
+				for (int i = fElemCount - 1; i >= 0; --i) {
+					S32 a = prevSrc[i].fS32;
+					S32 b = nextSrc[i].fS32;
+					values[i].fS32 = a + SkScalarRound((b - a) * T);
+				}
+			} else
+				memcpy(values, prevSrc, sizeof(SkOperand) * fElemCount);
+		}
+	}
+	return result;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#ifdef SK_SUPPORT_UNITTEST
+	static SkOperand* iset(SkOperand array[3], int a, int b, int c)
+	{
+		array[0].fScalar = SkIntToScalar(a);
+		array[1].fScalar = SkIntToScalar(b);
+		array[2].fScalar = SkIntToScalar(c);
+		return array;
+	}
+#endif
+
+void SkOperandInterpolator::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkOperandInterpolator	inter(3, 2, SkType_Float);
+	SkOperand		v1[3], v2[3], v[3], vv[3];
+	Result			result;
+
+	inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
+	inter.setKeyFrame(1, 200, iset(v2, 110, 220, 330));
+
+	result = inter.timeToValues(0, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(99, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(100, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(200, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(201, v);
+	SkASSERT(result == kFreezeEnd_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(150, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, iset(vv, 60, 120, 180), sizeof(v)) == 0);
+
+	result = inter.timeToValues(125, v);
+	SkASSERT(result == kNormal_Result);
+	result = inter.timeToValues(175, v);
+	SkASSERT(result == kNormal_Result);
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/animator/SkPaintParts.cpp b/libs/graphics/animator/SkPaintParts.cpp
new file mode 100644
index 0000000..b45a125
--- /dev/null
+++ b/libs/graphics/animator/SkPaintParts.cpp
@@ -0,0 +1,94 @@
+#include "SkPaintParts.h"
+#include "SkDrawPaint.h"
+#ifdef SK_DUMP_ENABLED
+#include "SkDisplayList.h"
+#include "SkDump.h"
+#endif
+
+SkPaintPart::SkPaintPart() : fPaint(nil) {
+}
+
+SkDisplayable* SkPaintPart::getParent() const {
+	return fPaint;
+}
+
+bool SkPaintPart::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->isPaint() == false)
+		return true;
+	fPaint = (SkDrawPaint*) parent;
+	return false;
+}
+
+
+// SkDrawMaskFilter
+bool SkDrawMaskFilter::add() {
+	if (fPaint->maskFilter != (SkDrawMaskFilter*) -1)
+		return true;
+	fPaint->maskFilter = this;
+	fPaint->fOwnsMaskFilter = true;
+	return false;
+}
+
+SkMaskFilter* SkDrawMaskFilter::getMaskFilter() {
+	return nil;
+}
+
+
+// SkDrawPathEffect
+bool SkDrawPathEffect::add() {
+	if (fPaint->isPaint()) {
+		if (fPaint->pathEffect != (SkDrawPathEffect*) -1)
+			return true;
+		fPaint->pathEffect = this;
+		fPaint->fOwnsPathEffect = true;
+		return false;
+	}
+	fPaint->add(*(SkAnimateMaker*) nil, this);
+	return false;
+}
+
+SkPathEffect* SkDrawPathEffect::getPathEffect() {
+	return nil;
+}
+
+
+// SkDrawShader
+SkShader* SkDrawShader::getShader() {
+	return nil;
+}
+
+
+// Typeface
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTypeface::fInfo[] = {
+	SK_MEMBER(fontName, String),
+    SK_MEMBER(style, FontStyle)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTypeface);
+
+SkDrawTypeface::SkDrawTypeface() : style (SkTypeface::kNormal){
+}
+
+bool SkDrawTypeface::add() {
+	if (fPaint->typeface != (SkDrawTypeface*) -1)
+		return true;
+	fPaint->typeface = this;
+	fPaint->fOwnsTypeface = true;
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTypeface::dump(SkAnimateMaker* maker) {
+    SkDebugf("%*s<typeface fontName=\"%s\" ", SkDisplayList::fIndent, "", fontName.c_str());
+    SkString string;
+    SkDump::GetEnumString(SkType_FontStyle, style, &string);
+    SkDebugf("style=\"%s\" />\n", string.c_str());
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkPaintParts.h b/libs/graphics/animator/SkPaintParts.h
new file mode 100644
index 0000000..c0f84da
--- /dev/null
+++ b/libs/graphics/animator/SkPaintParts.h
@@ -0,0 +1,66 @@
+#ifndef SkPaintParts_DEFINED
+#define SkPaintParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPaint.h"
+#include "SkShader.h"
+#include "SkTypeface.h"
+#include "SkXfermode.h"
+
+class SkDrawPaint;
+class SkDrawMatrix;
+
+class SkPaintPart : public SkDisplayable {
+public:
+	SkPaintPart();
+	virtual bool add() = 0;
+	virtual SkDisplayable* getParent() const;
+	virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+	virtual bool isPaintPart() const { return true; }
+#endif
+protected:
+	SkDrawPaint* fPaint;
+};
+
+class SkDrawMaskFilter : public SkPaintPart {
+	DECLARE_EMPTY_MEMBER_INFO(MaskFilter);
+	virtual SkMaskFilter* getMaskFilter();
+protected:
+	virtual bool add();
+};
+
+class SkDrawPathEffect : public SkPaintPart {
+	DECLARE_EMPTY_MEMBER_INFO(PathEffect);
+	virtual SkPathEffect* getPathEffect();
+protected:
+	virtual bool add();
+};
+
+class SkDrawShader : public SkPaintPart {
+	DECLARE_DRAW_MEMBER_INFO(Shader);
+	SkDrawShader();
+	virtual SkShader* getShader();
+protected:
+	virtual bool add();
+	void addPostlude(SkShader* shader);
+	SkDrawMatrix* matrix;
+	int /*SkShader::TileMode*/ tileMode;
+};
+
+class SkDrawTypeface  : public SkPaintPart {
+	DECLARE_DRAW_MEMBER_INFO(Typeface);
+	SkDrawTypeface();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker *);
+#endif
+	SkTypeface* getTypeface() {
+		return SkTypeface::Create(fontName.c_str(), style); }
+protected:
+	virtual bool add();
+	SkString fontName;
+    SkTypeface::Style style;
+};
+
+#endif // SkPaintParts_DEFINED
diff --git a/libs/graphics/animator/SkPathParts.cpp b/libs/graphics/animator/SkPathParts.cpp
new file mode 100644
index 0000000..537a32d
--- /dev/null
+++ b/libs/graphics/animator/SkPathParts.cpp
@@ -0,0 +1,311 @@
+#include "SkPathParts.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+SkPathPart::SkPathPart() : fPath(nil) {
+}
+
+void SkPathPart::dirty() { 
+	fPath->dirty(); 
+}
+
+SkDisplayable* SkPathPart::getParent() const {
+	return fPath;
+}
+
+bool SkPathPart::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->isPath() == false)
+		return true;
+	fPath = (SkDrawPath*) parent;
+	return false;
+}
+
+// MoveTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkMoveTo::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkMoveTo);
+
+SkMoveTo::SkMoveTo() : x(0), y(0) {
+}
+
+bool SkMoveTo::add() {
+	fPath->fPath.moveTo(x, y);
+	return false;
+}
+
+
+// RMoveTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRMoveTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRMoveTo);
+
+bool SkRMoveTo::add() {
+	fPath->fPath.rMoveTo(x, y);
+	return false;
+}
+
+
+// LineTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLineTo::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLineTo);
+
+SkLineTo::SkLineTo() : x(0), y(0) {
+}
+
+bool SkLineTo::add() {
+	fPath->fPath.lineTo(x, y);	
+	return false;
+}
+
+
+// RLineTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRLineTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRLineTo);
+
+bool SkRLineTo::add() {
+	fPath->fPath.rLineTo(x, y);	
+	return false;
+}
+
+
+// QuadTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkQuadTo::fInfo[] = {
+	SK_MEMBER(x1, Float),
+	SK_MEMBER(x2, Float),
+	SK_MEMBER(y1, Float),
+	SK_MEMBER(y2, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkQuadTo);
+
+SkQuadTo::SkQuadTo() : x1(0), y1(0), x2(0), y2(0) {
+}
+
+bool SkQuadTo::add() {
+	fPath->fPath.quadTo(x1, y1, x2, y2);
+	return false;
+}
+
+
+// RQuadTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRQuadTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRQuadTo);
+
+bool SkRQuadTo::add() {
+	fPath->fPath.rQuadTo(x1, y1, x2, y2);
+	return false;
+}
+
+
+// CubicTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkCubicTo::fInfo[] = {
+	SK_MEMBER(x1, Float),
+	SK_MEMBER(x2, Float),
+	SK_MEMBER(x3, Float),
+	SK_MEMBER(y1, Float),
+	SK_MEMBER(y2, Float),
+	SK_MEMBER(y3, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkCubicTo);
+
+SkCubicTo::SkCubicTo() : x1(0), y1(0), x2(0), y2(0), x3(0), y3(0) {
+}
+
+bool SkCubicTo::add() {
+	fPath->fPath.cubicTo(x1, y1, x2, y2, x3, y3);
+	return false;
+}
+
+
+// RCubicTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRCubicTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRCubicTo);
+
+bool SkRCubicTo::add() {
+	fPath->fPath.rCubicTo(x1, y1, x2, y2, x3, y3);
+	return false;
+}
+
+
+// SkClose
+bool SkClose::add() {
+	fPath->fPath.close();
+	return false;
+}
+
+
+// SkAddGeom
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddGeom::fInfo[] = {
+	SK_MEMBER(direction, PathDirection)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddGeom);
+
+SkAddGeom::SkAddGeom() : direction(SkPath::kCCW_Direction) {
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddRect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
+	SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
+	SK_MEMBER_ALIAS(right, fRect.fRight, Float),
+	SK_MEMBER_ALIAS(top, fRect.fTop, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddRect);
+
+SkAddRect::SkAddRect() { 
+	fRect.setEmpty(); 
+}
+
+bool SkAddRect::add() {
+	fPath->fPath.addRect(fRect, (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddOval::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddOval);
+
+bool SkAddOval::add() {
+	fPath->fPath.addOval(fRect,  (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddCircle::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(radius, Float),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddCircle);
+
+SkAddCircle::SkAddCircle() : radius(0), x(0), y(0) {
+}
+
+bool SkAddCircle::add() {
+	fPath->fPath.addCircle(x, y, radius,  (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddRoundRect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(rx, Float),
+	SK_MEMBER(ry, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddRoundRect);
+
+SkAddRoundRect::SkAddRoundRect() : rx(0), ry(0) {
+}
+
+bool SkAddRoundRect::add() {
+	fPath->fPath.addRoundRect(fRect, rx, ry,  (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddPath::fInfo[] = {
+	SK_MEMBER(matrix, Matrix),
+	SK_MEMBER(path, Path)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddPath);
+
+SkAddPath::SkAddPath() : matrix(nil), path(nil) {
+}
+
+bool SkAddPath::add() {
+	SkASSERT (path != nil); 
+	if (matrix)
+		fPath->fPath.addPath(path->fPath, matrix->getMatrix());
+	else
+		fPath->fPath.addPath(path->fPath);
+	return false;
+}
+
+
diff --git a/libs/graphics/animator/SkPathParts.h b/libs/graphics/animator/SkPathParts.h
new file mode 100644
index 0000000..ed78c92
--- /dev/null
+++ b/libs/graphics/animator/SkPathParts.h
@@ -0,0 +1,156 @@
+#ifndef SkPathParts_DEFINED
+#define SkPathParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPath.h"
+
+class SkDrawPath;
+class SkDrawMatrix;
+
+class SkPathPart : public SkDisplayable {
+public:
+	SkPathPart();
+	virtual bool add() = 0;
+	virtual void dirty();
+	virtual SkDisplayable* getParent() const;
+	virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+	virtual bool isPathPart() const { return true; }
+#endif
+protected:
+	SkDrawPath* fPath;
+};
+
+class SkMoveTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(MoveTo);
+	SkMoveTo();
+	virtual bool add();
+protected:
+	SkScalar x;
+	SkScalar y;
+};
+
+class SkRMoveTo : public SkMoveTo {
+	DECLARE_MEMBER_INFO(RMoveTo);
+	virtual bool add();
+private:
+	typedef SkMoveTo INHERITED;
+};
+
+class SkLineTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(LineTo);
+	SkLineTo();
+	virtual bool add();
+protected:
+	SkScalar x;
+	SkScalar y;
+};
+
+class SkRLineTo : public SkLineTo {
+	DECLARE_MEMBER_INFO(RLineTo);
+	virtual bool add();
+private:
+	typedef SkLineTo INHERITED;
+};
+
+class SkQuadTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(QuadTo);
+	SkQuadTo();
+	virtual bool add();
+protected:
+	SkScalar x1;
+	SkScalar y1;
+	SkScalar x2;
+	SkScalar y2;
+};
+
+class SkRQuadTo : public SkQuadTo {
+	DECLARE_MEMBER_INFO(RQuadTo);
+	virtual bool add();
+private:
+	typedef SkQuadTo INHERITED;
+};
+
+class SkCubicTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(CubicTo);
+	SkCubicTo();
+	virtual bool add();
+protected:
+	SkScalar x1;
+	SkScalar y1;
+	SkScalar x2;
+	SkScalar y2;
+	SkScalar x3;
+	SkScalar y3;
+};
+
+class SkRCubicTo : public SkCubicTo {
+	DECLARE_MEMBER_INFO(RCubicTo);
+	virtual bool add();
+private:
+	typedef SkCubicTo INHERITED;
+};
+
+class SkClose : public SkPathPart {
+	DECLARE_EMPTY_MEMBER_INFO(Close);
+	virtual bool add();
+};
+
+class SkAddGeom : public SkPathPart {
+	DECLARE_PRIVATE_MEMBER_INFO(AddGeom);
+	SkAddGeom();
+protected:
+	int /*SkPath::Direction*/ direction;
+};
+
+class SkAddRect : public SkAddGeom {
+	DECLARE_MEMBER_INFO(AddRect);
+	SkAddRect();
+	virtual bool add();
+protected:
+	SkRect fRect;
+private:
+	typedef SkAddGeom INHERITED;
+};
+
+class SkAddOval : public SkAddRect {
+	DECLARE_MEMBER_INFO(AddOval);
+	virtual bool add();
+private:
+	typedef SkAddRect INHERITED;
+};
+
+class SkAddCircle : public SkAddGeom {
+	DECLARE_MEMBER_INFO(AddCircle);
+	SkAddCircle();
+	virtual bool add();
+private:
+	SkScalar radius;
+	SkScalar x;
+	SkScalar y;
+	typedef SkAddGeom INHERITED;
+};
+
+class SkAddRoundRect : public SkAddRect {
+	DECLARE_MEMBER_INFO(AddRoundRect);
+	SkAddRoundRect();
+	virtual bool add();
+private:
+	SkScalar rx;
+	SkScalar ry;
+	typedef SkAddRect INHERITED;
+};
+
+class SkAddPath : public SkPathPart {
+	DECLARE_MEMBER_INFO(AddPath);
+	SkAddPath();
+	virtual bool add();
+private:
+	typedef SkPathPart INHERITED;
+	SkDrawMatrix* matrix;
+	SkDrawPath* path;
+};
+
+#endif // SkPathParts_DEFINED
+
diff --git a/libs/graphics/animator/SkPostParts.cpp b/libs/graphics/animator/SkPostParts.cpp
new file mode 100644
index 0000000..3782e47
--- /dev/null
+++ b/libs/graphics/animator/SkPostParts.cpp
@@ -0,0 +1,48 @@
+#include "SkPostParts.h"
+#include "SkDisplayPost.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkData::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkData);
+
+SkData::SkData() : fParent(nil) {}
+
+bool SkData::add() {
+	SkASSERT(name.size() > 0);
+	const char* dataName = name.c_str();
+	if (fInt != (int) SK_NaN32)
+		fParent->fEvent.setS32(dataName, fInt);
+	else if (SkScalarIsNaN(fFloat) == false)
+		fParent->fEvent.setScalar(dataName, fFloat);
+	else if (string.size() > 0) 
+		fParent->fEvent.setString(dataName, string);
+//	else
+//		SkASSERT(0);
+	return false;
+}
+
+void SkData::dirty() {
+	fParent->dirty();
+}
+
+SkDisplayable* SkData::getParent() const {
+	return fParent;
+}
+
+bool SkData::setParent(SkDisplayable* displayable) {
+	if (displayable->isPost() == false)
+		return true;
+	fParent = (SkPost*) displayable;
+	return false;
+}
+
+void SkData::onEndElement(SkAnimateMaker&) {
+	add();
+}
+
diff --git a/libs/graphics/animator/SkPostParts.h b/libs/graphics/animator/SkPostParts.h
new file mode 100644
index 0000000..4aca6c0
--- /dev/null
+++ b/libs/graphics/animator/SkPostParts.h
@@ -0,0 +1,22 @@
+#ifndef SkPostParts_DEFINED
+#define SkPostParts_DEFINED
+
+#include "SkDisplayInput.h"
+
+class SkPost;
+
+class SkData: public SkInput {
+	DECLARE_MEMBER_INFO(Data);
+	SkData();
+	bool add();
+	virtual void dirty();
+	virtual SkDisplayable* getParent() const;
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual bool setParent(SkDisplayable* );
+protected:
+	SkPost* fParent;
+	typedef SkInput INHERITED;
+	friend class SkPost;
+};
+
+#endif // SkPostParts_DEFINED
diff --git a/libs/graphics/animator/SkSVGPath.cpp b/libs/graphics/animator/SkSVGPath.cpp
new file mode 100644
index 0000000..e3c4083
--- /dev/null
+++ b/libs/graphics/animator/SkSVGPath.cpp
@@ -0,0 +1,226 @@
+#include <ctype.h>
+#include "SkDrawPath.h"
+#include "SkParse.h"
+#include "SkPoint.h"
+#include "SkUtils.h"
+#define QUADRATIC_APPROXIMATION 1
+
+#if QUADRATIC_APPROXIMATION
+////////////////////////////////////////////////////////////////////////////////////
+//functions to approximate a cubic using two quadratics
+
+//		midPt sets the first argument to be the midpoint of the other two
+//		it is used by quadApprox
+static inline void midPt(SkPoint& dest,const SkPoint& a,const SkPoint& b)
+{
+	dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY));
+}
+//		quadApprox - makes an approximation, which we hope is faster
+static void quadApprox(SkPath &fPath, const SkPoint &p0, const SkPoint &p1, const SkPoint &p2)
+{
+	//divide the cubic up into two cubics, then convert them into quadratics
+	//define our points
+	SkPoint c,j,k,l,m,n,o,p,q, mid;
+	fPath.getLastPt(&c);
+	midPt(j, p0, c);
+	midPt(k, p0, p1);
+	midPt(l, p1, p2);
+	midPt(o, j, k);
+	midPt(p, k, l);
+	midPt(q, o, p);
+	//compute the first half
+	m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY));
+	n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY));
+	midPt(mid,m,n);
+	fPath.quadTo(mid,q);
+	c = q;
+	//compute the second half
+	m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY));
+	n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY));
+	midPt(mid,m,n);
+	fPath.quadTo(mid,p2);
+}
+#endif
+
+
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+	return is_between(c, 1, 32);
+}
+
+static inline bool is_digit(int c)
+{
+	return is_between(c, '0', '9');
+}
+
+static inline bool is_sep(int c)
+{
+	return is_ws(c) || c == ',';
+}
+
+static const char* skip_ws(const char str[])
+{
+	SkASSERT(str);
+	while (is_ws(*str))
+		str++;
+	return str;
+}
+
+static const char* skip_sep(const char str[])
+{
+	SkASSERT(str);
+	while (is_sep(*str))
+		str++;
+	return str;
+}
+
+static const char* find_points(const char str[], SkPoint value[], int count,
+	 bool isRelative, SkPoint* relative)
+{
+	str = SkParse::FindScalars(str, &value[0].fX, count * 2);
+	if (isRelative) {
+		for (int index = 0; index < count; index++) {
+			value[index].fX += relative->fX;
+			value[index].fY += relative->fY;
+		}
+	}
+	return str;
+}
+
+static const char* find_scalar(const char str[], SkScalar* value, 
+	bool isRelative, SkScalar relative)
+{
+	str = SkParse::FindScalar(str, value);
+	if (isRelative)
+		*value += relative;
+	return str;
+}
+
+void SkDrawPath::parseSVG() {
+    fPath.reset();
+	const char* data = d.c_str();
+	SkPoint f = {0, 0};
+	SkPoint c = {0, 0};
+	SkPoint lastc = {0, 0};
+	SkPoint points[3];
+	char op = '\0';
+	char previousOp = '\0';
+	bool relative = false;
+	do {
+		data = skip_ws(data);
+		if (data[0] == '\0')
+			break;
+		char ch = data[0];
+		if (is_digit(ch) || ch == '-' || ch == '+') {
+			if (op == '\0')
+				return;
+		}
+		else {
+			op = ch;
+			relative = false;
+			if (islower(op)) {
+				op = (char) toupper(op);
+				relative = true;
+			}
+			data++;
+			data = skip_sep(data);
+		}
+		switch (op) {
+			case 'M':
+				data = find_points(data, points, 1, relative, &c);
+				fPath.moveTo(points[0]);
+				op = 'L';
+				c = points[0];
+				break;
+			case 'L': 
+				data = find_points(data, points, 1, relative, &c);
+				fPath.lineTo(points[0]);
+				c = points[0];
+				break;
+			case 'H': {
+				SkScalar x;
+				data = find_scalar(data, &x, relative, c.fX);
+				fPath.lineTo(x, c.fY);
+				c.fX = x;
+			}
+				break;
+			case 'V': {
+				SkScalar y;
+				data = find_scalar(data, &y, relative, c.fY);
+				fPath.lineTo(c.fX, y);
+				c.fY = y;
+			}
+				break;
+			case 'C': 
+				data = find_points(data, points, 3, relative, &c);
+				goto cubicCommon;
+			case 'S': 
+				data = find_points(data, &points[1], 2, relative, &c);
+				points[0] = c;
+				if (previousOp == 'C' || previousOp == 'S') {
+					points[0].fX -= lastc.fX - c.fX;
+					points[0].fY -= lastc.fY - c.fY;
+				}
+			cubicCommon:
+	//			if (data[0] == '\0')
+	//				return;
+#if QUADRATIC_APPROXIMATION
+					quadApprox(fPath, points[0], points[1], points[2]);
+#else	//this way just does a boring, slow old cubic
+					fPath.cubicTo(points[0], points[1], points[2]);
+#endif
+		//if we are using the quadApprox, lastc is what it would have been if we had used
+		//cubicTo
+					lastc = points[1];
+					c = points[2];
+				break;
+			case 'Q':  // Quadratic Bezier Curve
+				data = find_points(data, points, 2, relative, &c);
+				goto quadraticCommon;
+			case 'T':
+				data = find_points(data, &points[1], 1, relative, &c);
+				points[0] = points[1];
+				if (previousOp == 'Q' || previousOp == 'T') {
+					points[0].fX = c.fX * 2 - lastc.fX;
+					points[0].fY = c.fY * 2 - lastc.fY;
+				}
+			quadraticCommon:
+				fPath.quadTo(points[0], points[1]);
+				lastc = points[0];
+				c = points[1];
+				break;
+			case 'Z':
+				fPath.close();
+#if 0	// !!! still a bug?
+				if (fPath.isEmpty() && (f.fX != 0 || f.fY != 0)) {
+					c.fX -= SkScalar.Epsilon;	// !!! enough?
+					fPath.moveTo(c);
+					fPath.lineTo(f);
+					fPath.close();
+				}
+#endif
+				c = f;
+				op = '\0';
+				break;
+			case '~': {
+				SkPoint args[2];
+				data = find_points(data, args, 2, false, nil);
+				fPath.moveTo(args[0].fX, args[0].fY);
+				fPath.lineTo(args[1].fX, args[1].fY);
+			}
+				break;
+			default:
+				SkASSERT(0);
+				return;
+		}
+		if (previousOp == 0)
+			f = c;
+		previousOp = op;
+	} while (data[0] > 0);
+}
+
diff --git a/libs/graphics/animator/SkScript.cpp b/libs/graphics/animator/SkScript.cpp
new file mode 100644
index 0000000..136e1fd
--- /dev/null
+++ b/libs/graphics/animator/SkScript.cpp
@@ -0,0 +1,1901 @@
+#include "SkScript.h"
+#include "SkMath.h"
+#include "SkParse.h"
+#include "SkString.h"
+#include "SkTypedArray.h"
+
+/* things to do
+	? re-enable support for struct literals (e.g., for initializing points or rects)
+		{x:1, y:2}
+	? use standard XML / script notation like document.getElementById("canvas");  
+	finish support for typed arrays
+		? allow indexing arrays by string
+			this could map to the 'name' attribute of a given child of an array
+		? allow multiple types in the array
+	remove SkDisplayType.h	// from SkOperand.h
+	merge type and operand arrays into scriptvalue array
+*/
+
+#ifdef SK_DEBUG
+static const char* errorStrings[] = {
+		"array index of out bounds", // kArrayIndexOutOfBounds
+		"could not find reference id", // kCouldNotFindReferencedID
+		"dot operator expects object", // kDotOperatorExpectsObject
+		"error in array index", // kErrorInArrrayIndex
+		"error in function parameters", // kErrorInFunctionParameters
+		"expected array", // kExpectedArray
+		"expected boolean expression", // kExpectedBooleanExpression
+		"expected field name", // kExpectedFieldName
+		"expected hex", // kExpectedHex
+		"expected int for condition operator", // kExpectedIntForConditionOperator
+		"expected number", // kExpectedNumber
+		"expected number for array index", // kExpectedNumberForArrayIndex
+		"expected operator", // kExpectedOperator
+		"expected token", // kExpectedToken
+		"expected token before dot operator", // kExpectedTokenBeforeDotOperator
+		"expected value", // kExpectedValue
+		"handle member failed", // kHandleMemberFailed
+		"handle member function failed", // kHandleMemberFunctionFailed
+		"handle unbox failed", // kHandleUnboxFailed
+		"index out of range", // kIndexOutOfRange
+		"mismatched array brace", // kMismatchedArrayBrace
+		"mismatched brackets", // kMismatchedBrackets
+		"no function handler found", // kNoFunctionHandlerFound
+		"premature end", // kPrematureEnd
+		"too many parameters", // kTooManyParameters
+		"type conversion failed", // kTypeConversionFailed
+		"unterminated string" // kUnterminatedString
+};
+#endif
+
+const SkScriptEngine::SkOperatorAttributes SkScriptEngine::gOpAttributes[] = {
+	{ kNoType, kNoType, kNoBias }, //	kUnassigned,
+	{ SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsString },	// kAdd
+	// kAddInt = kAdd,
+	{ kNoType, kNoType, kNoBias }, 	// kAddScalar,
+	{ kNoType, kNoType, kNoBias }, 	// kAddString,
+	{ kNoType, kNoType, kNoBias }, 	// kArrayOp,
+	{ kInt, kInt, kNoBias }, // kBitAnd
+	{ kNoType, kInt, kNoBias }, // kBitNot
+	{ kInt, kInt, kNoBias }, // kBitOr
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kDivide
+	// kDivideInt = kDivide
+	{ kNoType, kNoType, kNoBias }, 	// kDivideScalar
+	{ kNoType, kNoType, kNoBias }, 	// kElse
+	{ SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsNumber }, // kEqual
+	// kEqualInt = kEqual
+	{ kNoType, kNoType, kNoBias }, 	// kEqualScalar
+	{ kNoType, kNoType, kNoBias }, 	// kEqualString
+	{ kInt, kNoType, kNoBias }, 	// kFlipOps
+	{ SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsNumber }, // kGreaterEqual
+	// kGreaterEqualInt = kGreaterEqual
+	{ kNoType, kNoType, kNoBias }, 	// kGreaterEqualScalar
+	{ kNoType, kNoType, kNoBias }, 	// kGreaterEqualString
+	{ kNoType, kNoType, kNoBias }, 	// kIf
+	{ kNoType, kInt, kNoBias }, // kLogicalAnd	(really, ToBool)
+	{ kNoType, kInt, kNoBias }, // kLogicalNot
+	{ kInt, kInt, kNoBias }, // kLogicalOr
+	{ kNoType, SkOpType(kInt | kScalar), kNoBias }, // kMinus
+	// kMinusInt = kMinus
+	{ kNoType, kNoType, kNoBias }, 	// kMinusScalar
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kModulo
+	// kModuloInt = kModulo
+	{ kNoType, kNoType, kNoBias }, 	// kModuloScalar
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kMultiply
+	// kMultiplyInt = kMultiply
+	{ kNoType, kNoType, kNoBias }, 	// kMultiplyScalar
+	{ kNoType, kNoType, kNoBias }, 	// kParen
+	{ kInt, kInt, kNoBias }, // kShiftLeft
+	{ kInt, kInt, kNoBias }, // kShiftRight
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kSubtract
+	// kSubtractInt = kSubtract
+	{ kNoType, kNoType, kNoBias }, 	// kSubtractScalar
+	{ kInt, kInt, kNoBias } // kXor
+};
+
+// Note that the real precedence for () [] is '2'
+// but here, precedence means 'while an equal or smaller precedence than the current operator
+// is on the stack, process it. This allows 3+5*2 to defer the add until after the multiply
+// is preformed, since the add precedence is not smaller than multiply.
+// But, (3*4 does not process the '(', since brackets are greater than all other precedences
+#define kBracketPrecedence 16
+#define kIfElsePrecedence 15
+
+const signed char SkScriptEngine::gPrecedence[] = {
+		-1, //	kUnassigned,
+		6, // kAdd,
+		// kAddInt = kAdd,
+		6, // kAddScalar,
+		6, // kAddString,	// string concat
+		kBracketPrecedence, // kArrayOp,
+		10, // kBitAnd,
+		4, // kBitNot,
+		12, // kBitOr,
+		5, // kDivide,
+		// kDivideInt = kDivide,
+		5, // kDivideScalar,
+		kIfElsePrecedence, // kElse,
+		9, // kEqual,
+		// kEqualInt = kEqual,
+		9, // kEqualScalar,
+		9, // kEqualString,
+		-1, // kFlipOps,
+		8, // kGreaterEqual,
+		// kGreaterEqualInt = kGreaterEqual,
+		8, // kGreaterEqualScalar,
+		8, // kGreaterEqualString,
+		kIfElsePrecedence, // kIf,
+		13, // kLogicalAnd,
+		4, // kLogicalNot,
+		14, // kLogicalOr,
+		4, // kMinus,
+		// kMinusInt = kMinus,
+		4, // kMinusScalar,
+		5, // kModulo,
+		// kModuloInt = kModulo,
+		5, // kModuloScalar,
+		5, // kMultiply,
+		// kMultiplyInt = kMultiply,
+		5, // kMultiplyScalar,
+		kBracketPrecedence, // kParen,
+		7, // kShiftLeft,
+		7, // kShiftRight,	// signed
+		6, // kSubtract,
+		// kSubtractInt = kSubtract,
+		6, // kSubtractScalar,
+		11, // kXor
+};
+
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+	return is_between(c, 1, 32);
+}
+
+static int token_length(const char* start) {
+	char ch = start[0];
+	if (! is_between(ch, 'a' , 'z') &&  ! is_between(ch, 'A', 'Z') && ch != '_' && ch != '$')
+		return -1;
+	int length = 0;
+	do
+		ch = start[++length];
+	while (is_between(ch, 'a' , 'z') || is_between(ch, 'A', 'Z') || is_between(ch, '0', '9') ||
+		ch == '_' || ch == '$');
+	return length;
+}
+
+SkScriptEngine::SkScriptEngine(SkOpType returnType) :
+	fTokenLength(0), fReturnType(returnType), fError(kNoError)
+{
+	SkSuppress noInitialSuppress;
+	noInitialSuppress.fOperator = kUnassigned;
+	noInitialSuppress.fOpStackDepth = 0;
+	noInitialSuppress.fSuppress = false;
+	fSuppressStack.push(noInitialSuppress);
+	*fOpStack.push() = kParen;
+	fTrackArray.appendClear();
+	fTrackString.appendClear();
+}
+
+SkScriptEngine::~SkScriptEngine() {
+	for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+		delete *stringPtr;
+	for (SkTypedArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+		delete *arrayPtr;
+}
+
+int SkScriptEngine::arithmeticOp(char ch, char nextChar, bool lastPush) {
+	SkOp op = kUnassigned;
+	bool reverseOperands = false;
+	bool negateResult = false;
+	int advance = 1;
+	switch (ch) {
+		case '+':
+			// !!! ignoring unary plus as implemented here has the side effect of
+			// suppressing errors like +"hi"
+			if (lastPush == false)	// unary plus, don't push an operator
+				goto returnAdv;
+			op = kAdd;
+			break;
+		case '-':
+			op = lastPush ? kSubtract : kMinus;
+			break;
+		case '*':
+			op = kMultiply;
+			break;
+		case '/':
+			op = kDivide;
+			break;
+		case '>':
+			if (nextChar == '>') {
+				op = kShiftRight;
+				goto twoChar;
+			} 
+			op = kGreaterEqual;
+			if (nextChar == '=')
+				goto twoChar;
+			reverseOperands = negateResult = true;
+			break;
+		case '<':
+			if (nextChar == '<') {
+				op = kShiftLeft;
+				goto twoChar;
+			}
+			op = kGreaterEqual;
+			reverseOperands = nextChar == '=';
+			negateResult = ! reverseOperands;
+			advance += reverseOperands;
+			break;
+		case '=':
+			if (nextChar == '=') {
+				op = kEqual;
+				goto twoChar;
+			}
+			break;
+		case '!':
+			if (nextChar == '=') {
+				op = kEqual;
+				negateResult = true;
+twoChar:
+				advance++;
+				break;
+			} 
+			op = kLogicalNot;
+			break;
+		case '?':
+			op = kIf;
+			break;
+		case ':':
+			op = kElse;
+			break;
+		case '^':
+			op = kXor;
+			break;
+		case '(':
+			*fOpStack.push() = kParen;	// push even if eval is suppressed
+			goto returnAdv;
+		case '&':
+			SkASSERT(nextChar != '&');
+			op = kBitAnd;
+			break;
+		case '|':
+			SkASSERT(nextChar != '|');
+			op = kBitOr;
+			break;
+		case '%':
+			op = kModulo;
+			break;
+		case '~':
+			op = kBitNot;
+			break;
+	}
+	if (op == kUnassigned)
+		return 0;
+	if (fSuppressStack.top().fSuppress == false) {
+		signed char precedence = gPrecedence[op];
+		do {
+			int idx = 0;
+			SkOp compare;
+			do {
+				compare = fOpStack.index(idx);
+				if ((compare & kArtificialOp) == 0)
+					break;
+				idx++;
+			} while (true);
+			signed char topPrecedence = gPrecedence[compare];
+			SkASSERT(topPrecedence != -1);
+			if (topPrecedence > precedence || topPrecedence == precedence && 
+					gOpAttributes[op].fLeftType == kNoType) {
+				break;
+			}
+			if (processOp() == false)
+				return 0;	// error
+		} while (true);
+		if (negateResult)
+			*fOpStack.push() = (SkOp) (kLogicalNot | kArtificialOp);
+		fOpStack.push(op);
+		if (reverseOperands)
+			*fOpStack.push() = (SkOp) (kFlipOps | kArtificialOp);
+	}
+returnAdv:
+	return advance;
+}
+
+void SkScriptEngine::boxCallBack(_boxCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fBoxCallBack = func;
+	commonCallBack(kBox, callBack, userStorage);
+}
+
+void SkScriptEngine::commonCallBack(CallBackType type, UserCallBack& callBack, void* userStorage) {
+	callBack.fCallBackType = type;
+	callBack.fUserStorage = userStorage;
+	*fUserCallBacks.prepend() = callBack;
+}
+
+bool SkScriptEngine::convertParams(SkTDArray<SkScriptValue>& params, 
+		const SkFunctionParamType* paramTypes, int paramCount) {
+	if (params.count() > paramCount) {
+		fError = kTooManyParameters;
+		return false;	// too many parameters passed
+	}
+	for (int index = 0; index < params.count(); index++) {
+		if (convertTo((SkDisplayTypes) paramTypes[index], &params[index]) == false)
+			return false;
+	}
+	return true;
+}
+
+bool SkScriptEngine::convertTo(SkDisplayTypes toType, SkScriptValue* value ) {
+	SkDisplayTypes type = value->fType;
+	if (type == toType)
+		return true;
+	if (ToOpType(type) == kObject) {
+#if 0	// !!! I want object->string to get string from displaystringtype, not id
+		if (ToOpType(toType) == kString) {
+			bool success = handleObjectToString(value->fOperand.fObject);
+			if (success == false)
+				return false;
+			SkOpType type;
+			fTypeStack.pop(&type);
+			value->fType = ToDisplayType(type);
+			fOperandStack.pop(&value->fOperand);
+			return true;
+		}
+#endif
+		if (handleUnbox(value) == false) {
+			fError = kHandleUnboxFailed;
+			return false;
+		}
+		return convertTo(toType, value);
+	}
+	return ConvertTo(this, toType, value);
+}
+
+bool SkScriptEngine::evaluateDot(const char*& script, bool suppressed) { 
+	size_t fieldLength = token_length(++script);		// skip dot
+	if (fieldLength == 0) {
+		fError = kExpectedFieldName;
+		return false;
+	}
+	const char* field = script;
+	script += fieldLength;
+	bool success = handleProperty(suppressed);
+	if (success == false) {
+		fError = kCouldNotFindReferencedID;	// note: never generated by standard animator plugins
+		return false;
+	}
+	return evaluateDotParam(script, suppressed, field, fieldLength);
+}
+
+bool SkScriptEngine::evaluateDotParam(const char*& script, bool suppressed, 
+		const char* field, size_t fieldLength) { 
+	void* object;
+	if (suppressed)
+		object = nil;
+	else {
+		if (fTypeStack.top() != kObject) {
+			fError = kDotOperatorExpectsObject;
+			return false;
+		}
+		object = fOperandStack.top().fObject;
+		fTypeStack.pop();
+		fOperandStack.pop();
+	}
+	char ch; // see if it is a simple member or a function
+	while (is_ws(ch = script[0])) 
+		script++;
+	bool success = true;
+	if (ch != '(') {
+			if (suppressed == false) {
+				if ((success = handleMember(field, fieldLength, object)) == false)
+					fError = kHandleMemberFailed;
+			}
+	} else {
+		SkTDArray<SkScriptValue> params;
+		*fBraceStack.push() = kFunctionBrace;
+		success = functionParams(&script, params);
+		if (success && suppressed == false &&
+				(success = handleMemberFunction(field, fieldLength, object, params)) == false) 
+			fError = kHandleMemberFunctionFailed;		
+	}
+	return success; 
+}
+
+bool SkScriptEngine::evaluateScript(const char** scriptPtr, SkScriptValue* value) {
+#ifdef SK_DEBUG
+	const char** original = scriptPtr;
+#endif
+	bool success;
+	const char* inner;
+	if (strncmp(*scriptPtr, "#script:", sizeof("#script:") - 1) == 0) {
+		*scriptPtr += sizeof("#script:") - 1;
+		if (fReturnType == kNoType || fReturnType == kString) {
+			success = innerScript(scriptPtr, value);
+			if (success == false)
+				goto end;
+			inner = value->fOperand.fString->c_str();
+			scriptPtr = &inner;
+		}
+	}
+	{
+		success = innerScript(scriptPtr, value);
+		if (success == false)
+			goto end;
+		const char* script = *scriptPtr;
+		char ch;
+		while (is_ws(ch = script[0]))
+			script++;
+		if (ch != '\0') {
+			// error may trigger on scripts like "50,0" that were intended to be written as "[50, 0]"
+			fError = kPrematureEnd;
+			success = false;
+		}
+	}
+end:
+#ifdef SK_DEBUG
+	if (success == false) {
+		SkDebugf("script failed: %s", *original);
+		if (fError)
+			SkDebugf(" %s", errorStrings[fError - 1]);
+		SkDebugf("\n");
+	}
+#endif
+	return success;
+}
+
+void SkScriptEngine::forget(SkTypedArray* array) {
+	if (array->getType() == SkType_String) {
+		for (int index = 0; index < array->count(); index++) {
+			SkString* string = (*array)[index].fString;
+			int found = fTrackString.find(string);
+			if (found >= 0)
+				fTrackString.remove(found);
+		}
+		return;
+	}
+	if (array->getType() == SkType_Array) {
+		for (int index = 0; index < array->count(); index++) {
+			SkTypedArray* child = (*array)[index].fArray;
+			forget(child);	// forgets children of child
+			int found = fTrackArray.find(child);
+			if (found >= 0)
+				fTrackArray.remove(found);
+		}
+	}
+}
+
+void SkScriptEngine::functionCallBack(_functionCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fFunctionCallBack = func;
+	commonCallBack(kFunction, callBack, userStorage);
+}
+
+bool SkScriptEngine::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params) {
+	(*scriptPtr)++; // skip open paren
+	*fOpStack.push() = kParen;
+	*fBraceStack.push() = kFunctionBrace;
+	SkBool suppressed = fSuppressStack.top().fSuppress;
+	do {
+		SkScriptValue value;
+		bool success = innerScript(scriptPtr, suppressed ? nil : &value);
+		if (success == false) {
+			fError = kErrorInFunctionParameters;
+			return false;
+		}
+		if (suppressed)
+			continue;
+		*params.append() = value;
+	} while ((*scriptPtr)[-1] == ',');
+	fBraceStack.pop();
+	fOpStack.pop(); // pop paren
+	(*scriptPtr)++; // advance beyond close paren
+	return true;
+}
+
+#ifdef SK_DEBUG
+bool SkScriptEngine::getErrorString(SkString* str) const {
+	if (fError)
+		str->set(errorStrings[fError - 1]);
+	return fError != 0;
+}
+#endif
+
+bool SkScriptEngine::innerScript(const char** scriptPtr, SkScriptValue* value) {
+	const char* script = *scriptPtr;
+	char ch;
+	bool lastPush = false;
+	bool success = true;
+	int opBalance = fOpStack.count();
+	int baseBrace = fBraceStack.count();
+	int suppressBalance = fSuppressStack.count();
+	while ((ch = script[0]) != '\0') {
+		if (is_ws(ch)) {
+			script++;
+			continue;
+		}
+		SkBool suppressed = fSuppressStack.top().fSuppress;
+		SkOperand operand;
+		const char* dotCheck;
+		if (fBraceStack.count() > baseBrace) {
+#if 0	// disable support for struct brace
+			if (ch == ':') {
+				SkASSERT(fTokenLength > 0);
+				SkASSERT(fBraceStack.top() == kStructBrace);
+				++script;
+				SkASSERT(fDisplayable);
+				SkString token(fToken, fTokenLength);
+				fTokenLength = 0;
+				const char* tokenName = token.c_str();
+				const SkMemberInfo* tokenInfo SK_INIT_TO_AVOID_WARNING;
+				if (suppressed == false) {
+					SkDisplayTypes type = fInfo->getType();
+					tokenInfo = SkDisplayType::GetMember(type, &tokenName);
+					SkASSERT(tokenInfo);
+				}
+				SkScriptValue tokenValue;
+				success = innerScript(&script, &tokenValue);	// terminate and return on comma, close brace
+				SkASSERT(success);
+				if (suppressed == false) {
+					if (tokenValue.fType == SkType_Displayable) {
+						SkASSERT(SkDisplayType::IsDisplayable(tokenInfo->getType()));
+						fDisplayable->setReference(tokenInfo, tokenValue.fOperand.fDisplayable);
+					} else {
+						if (tokenValue.fType != tokenInfo->getType()) {
+							if (convertTo(tokenInfo->getType(), &tokenValue) == false)
+								return false;
+						}
+						tokenInfo->writeValue(fDisplayable, nil, 0, 0, 
+							(void*) ((char*) fInfo->memberData(fDisplayable) + tokenInfo->fOffset + fArrayOffset),
+							tokenInfo->getType(), tokenValue);
+					}
+				}
+				lastPush = false;
+				continue;
+			} else 
+#endif				
+			if (fBraceStack.top() == kArrayBrace) {
+				SkScriptValue tokenValue;
+				success = innerScript(&script, &tokenValue);	// terminate and return on comma, close brace
+				if (success == false) {
+					fError = kErrorInArrrayIndex;
+					return false;
+				}
+				if (suppressed == false) {
+#if 0 // no support for structures for now
+					if (tokenValue.fType == SkType_Structure) {
+						fArrayOffset += (int) fInfo->getSize(fDisplayable);
+					} else 
+#endif
+					{
+						SkDisplayTypes type = ToDisplayType(fReturnType);
+						if (fReturnType == kNoType) {
+							// !!! short sighted; in the future, allow each returned array component to carry 
+							// its own type, and let caller do any needed conversions
+							if (value->fOperand.fArray->count() == 0)
+								value->fOperand.fArray->setType(type = tokenValue.fType);
+							else
+								type = value->fOperand.fArray->getType();
+						}
+						if (tokenValue.fType != type) {
+							if (convertTo(type, &tokenValue) == false)
+								return false;
+						}
+						*value->fOperand.fArray->append() = tokenValue.fOperand;
+					}
+				}
+				lastPush = false;
+				continue;
+			} else {
+				if (token_length(script) == 0) {
+					fError = kExpectedToken;
+					return false;
+				}
+			}
+		}
+		if (lastPush != false && fTokenLength > 0) {
+			if (ch == '(') {
+				*fBraceStack.push() = kFunctionBrace;
+				if (handleFunction(&script, SkToBool(suppressed)) == false)
+					return false;
+				lastPush = true;
+				continue;
+			} else if (ch == '[') {
+				if (handleProperty(SkToBool(suppressed)) == false)
+					return false;	// note: never triggered by standard animator plugins
+				if (handleArrayIndexer(&script, SkToBool(suppressed)) == false)
+					return false;
+				lastPush = true;
+				continue;
+			} else if (ch != '.') {
+				if (handleProperty(SkToBool(suppressed)) == false)
+					return false;	// note: never triggered by standard animator plugins
+				lastPush = true;
+				continue;
+			}
+		}
+		if (ch == '0' && (script[1] & ~0x20) == 'X') {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			script += 2;
+			script = SkParse::FindHex(script, (uint32_t*)&operand.fS32);
+			if (script == nil) {
+				fError = kExpectedHex;
+				return false;
+			}
+			goto intCommon;
+		}
+		if (lastPush == false && ch == '.')
+			goto scalarCommon;
+		if (ch >= '0' && ch <= '9') {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			dotCheck = SkParse::FindS32(script, &operand.fS32);
+			if (dotCheck[0] != '.') {
+				script = dotCheck;
+intCommon:
+				if (suppressed == false)
+					*fTypeStack.push() = kInt;
+			} else {
+scalarCommon:
+				script = SkParse::FindScalar(script, &operand.fScalar);
+				if (suppressed == false)
+					*fTypeStack.push() = kScalar;
+			}
+			if (suppressed == false)
+				fOperandStack.push(operand);
+			lastPush = true;
+			continue;
+		}
+		int length = token_length(script);
+		if (length > 0) {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			fToken = script;
+			fTokenLength = length;
+			script += length;
+			lastPush = true;
+			continue;
+		}
+		char startQuote = ch;
+		if (startQuote == '\'' || startQuote == '\"') {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			operand.fString = new SkString();
+			track(operand.fString);
+			++script;
+
+			// <mrr> this is a lot of calls to append() one char at at time
+			// how hard to preflight script so we know how much to grow fString by?
+			do {
+				if (script[0] == '\\')
+					++script;
+				operand.fString->append(script, 1);
+				++script;
+				if (script[0] == '\0') {
+					fError = kUnterminatedString;
+					return false;
+				}
+			} while (script[0] != startQuote);
+			++script;
+			if (suppressed == false) {
+				*fTypeStack.push() = kString;
+				fOperandStack.push(operand);
+			}
+			lastPush = true;
+			continue;
+		}
+		;
+		if (ch ==  '.') {
+			if (fTokenLength == 0) {
+				SkScriptValue scriptValue;
+				SkDEBUGCODE(scriptValue.fOperand.fObject = nil);
+				int tokenLength = token_length(++script);
+				const char* token = script;
+				script += tokenLength;
+				if (suppressed == false) {
+					if (fTypeStack.count() == 0) {
+						fError = kExpectedTokenBeforeDotOperator;
+						return false;
+					}
+					SkOpType topType;
+					fTypeStack.pop(&topType);
+					fOperandStack.pop(&scriptValue.fOperand);
+					scriptValue.fType = ToDisplayType(topType);
+					handleBox(&scriptValue);
+				}
+				success = evaluateDotParam(script, SkToBool(suppressed), token, tokenLength);
+				if (success == false)
+					return false;
+				lastPush = true;
+				continue; 
+			}
+			// get next token, and evaluate immediately
+			success = evaluateDot(script, SkToBool(suppressed));
+			if (success == false)				
+				return false;
+			lastPush = true;
+			continue;
+		}
+		if (ch == '[') {
+			if (lastPush == false) {
+				script++;
+				*fBraceStack.push() = kArrayBrace;
+				if (suppressed)
+					continue;
+				operand.fArray = value->fOperand.fArray = new SkTypedArray(ToDisplayType(fReturnType));
+				track(value->fOperand.fArray);
+				*fTypeStack.push() = (SkOpType) kArray;
+				fOperandStack.push(operand);
+				continue;
+			}
+			if (handleArrayIndexer(&script, SkToBool(suppressed)) == false)
+				return false;
+			lastPush = true;
+			continue;
+		}
+#if 0 // structs not supported for now
+		if (ch == '{') {
+			if (lastPush == false) {
+				script++;
+				*fBraceStack.push() = kStructBrace;
+				if (suppressed)
+					continue;
+				operand.fS32 = 0;
+				*fTypeStack.push() = (SkOpType) kStruct;
+				fOperandStack.push(operand);
+				continue;
+			}
+			SkASSERT(0); // braces in other contexts aren't supported yet
+		}
+#endif
+		if (ch == ')' && fBraceStack.count() > 0) {
+			SkBraceStyle braceStyle = fBraceStack.top(); 
+			if (braceStyle == kFunctionBrace) {
+				fBraceStack.pop();
+				break;
+			}
+		}
+		if (ch == ',' || ch == ']') {
+			if (ch != ',') {
+				SkBraceStyle match;
+				fBraceStack.pop(&match);
+				if (match != kArrayBrace) {
+					fError = kMismatchedArrayBrace;
+					return false;
+				}
+			}
+			script++;
+			// !!! see if brace or bracket is correct closer
+			break;
+		}
+		char nextChar = script[1];
+		int advance = logicalOp(ch, nextChar);
+		if (advance < 0)	 // error
+			return false;
+		if (advance == 0) 
+			advance = arithmeticOp(ch, nextChar, lastPush);
+		if (advance == 0) // unknown token
+			return false;
+		if (advance > 0)
+			script += advance;
+		lastPush = ch == ']' || ch == ')';
+	}
+	bool suppressed = SkToBool(fSuppressStack.top().fSuppress);
+	if (fTokenLength > 0) {
+		success = handleProperty(suppressed);
+		if (success == false)
+			return false; 	// note: never triggered by standard animator plugins
+	}
+	while (fOpStack.count() > opBalance) {   // leave open paren
+		if ((fError = opError()) != kNoError)
+			return false;
+		if (processOp() == false)
+			return false;
+	}	
+	SkOpType topType = fTypeStack.count() > 0 ? fTypeStack.top() : kNoType;
+	if (suppressed == false && topType != fReturnType &&
+			topType == kString && fReturnType != kNoType) { // if result is a string, give handle property a chance to convert it to the property value
+		SkString* string = fOperandStack.top().fString;
+		fToken = string->c_str();
+		fTokenLength = string->size();
+		fOperandStack.pop();
+		fTypeStack.pop();
+		success = handleProperty(SkToBool(fSuppressStack.top().fSuppress));
+		if (success == false) {	// if it couldn't convert, return string (error?)
+			SkOperand operand;
+			operand.fS32 = 0;
+			*fTypeStack.push() = kString;
+			operand.fString = string;
+			fOperandStack.push(operand);
+		}
+	}
+	if (value) {
+		if (fOperandStack.count() == 0)
+			return false;
+		SkASSERT(fOperandStack.count() >= 1);
+		SkASSERT(fTypeStack.count() >= 1);
+		fOperandStack.pop(&value->fOperand);
+		SkOpType type;
+		fTypeStack.pop(&type);
+		value->fType = ToDisplayType(type);
+//		SkASSERT(value->fType != SkType_Unknown);
+		if (topType != fReturnType && topType == kObject && fReturnType != kNoType) {
+			if (convertTo(ToDisplayType(fReturnType), value) == false)
+				return false;
+		}
+	}
+	while (fSuppressStack.count() > suppressBalance)
+		fSuppressStack.pop();
+	*scriptPtr = script;
+	return true; // no error
+}
+
+void SkScriptEngine::memberCallBack(_memberCallBack member , void* userStorage) {
+	UserCallBack callBack;
+	callBack.fMemberCallBack = member;
+	commonCallBack(kMember, callBack, userStorage);
+}
+
+void SkScriptEngine::memberFunctionCallBack(_memberFunctionCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fMemberFunctionCallBack = func;
+	commonCallBack(kMemberFunction, callBack, userStorage);
+}
+
+#if 0
+void SkScriptEngine::objectToStringCallBack(_objectToStringCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fObjectToStringCallBack = func;
+	commonCallBack(kObjectToString, callBack, userStorage);
+}
+#endif
+
+bool SkScriptEngine::handleArrayIndexer(const char** scriptPtr, bool suppressed) {
+	SkScriptValue scriptValue;
+	(*scriptPtr)++;
+	*fOpStack.push() = kParen;
+	*fBraceStack.push() = kArrayBrace;
+	SkOpType saveType = fReturnType;
+	fReturnType = kInt;
+	bool success = innerScript(scriptPtr, suppressed == false ? &scriptValue : nil);
+	if (success == false)
+		return false;
+	fReturnType = saveType;
+	if (suppressed == false) {
+		if (convertTo(SkType_Int, &scriptValue) == false)
+			return false;
+		int index = scriptValue.fOperand.fS32;
+		SkScriptValue scriptValue;
+		SkOpType type;
+		fTypeStack.pop(&type);
+		fOperandStack.pop(&scriptValue.fOperand);
+		scriptValue.fType = ToDisplayType(type);
+		if (type == kObject) {
+			success = handleUnbox(&scriptValue);
+			if (success == false)
+				return false;
+			if (ToOpType(scriptValue.fType) != kArray) {
+				fError = kExpectedArray;
+				return false;
+			}
+		}
+		*fTypeStack.push() = scriptValue.fOperand.fArray->getOpType();
+//		SkASSERT(index >= 0);
+		if ((unsigned) index >= (unsigned) scriptValue.fOperand.fArray->count()) {
+			fError = kArrayIndexOutOfBounds;
+			return false;
+		}
+		scriptValue.fOperand = scriptValue.fOperand.fArray->begin()[index];
+		fOperandStack.push(scriptValue.fOperand);
+	}
+	fOpStack.pop(); // pop paren
+	return success;
+}
+
+bool SkScriptEngine::handleBox(SkScriptValue* scriptValue) {
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kBox)
+			continue;
+		success = (*callBack->fBoxCallBack)(callBack->fUserStorage, scriptValue);
+		if (success) {
+			fOperandStack.push(scriptValue->fOperand);
+			*fTypeStack.push() = ToOpType(scriptValue->fType);
+			goto done;
+		}
+	}
+done:
+	return success;
+}
+
+bool SkScriptEngine::handleFunction(const char** scriptPtr, bool suppressed) {
+	SkScriptValue callbackResult;
+	SkTDArray<SkScriptValue> params;
+	SkString functionName(fToken, fTokenLength);
+	fTokenLength = 0;
+	bool success = functionParams(scriptPtr, params);
+	if (success == false)
+		goto done;
+	if (suppressed == true)
+		return true;
+	{
+		for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+			if (callBack->fCallBackType != kFunction)
+				continue;
+			success = (*callBack->fFunctionCallBack)(functionName.c_str(), functionName.size(), params, 
+				callBack->fUserStorage, &callbackResult);
+			if (success) {
+				fOperandStack.push(callbackResult.fOperand);
+				*fTypeStack.push() = ToOpType(callbackResult.fType);
+				goto done;
+			}
+		}
+	}
+	fError = kNoFunctionHandlerFound;
+	return false;
+done:
+	return success;
+}
+
+bool SkScriptEngine::handleMember(const char* field, size_t len, void* object) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kMember)
+			continue;
+		success = (*callBack->fMemberCallBack)(field, len, object, callBack->fUserStorage, &callbackResult);
+		if (success) {
+			if (callbackResult.fType == SkType_String)
+				track(callbackResult.fOperand.fString);
+			fOperandStack.push(callbackResult.fOperand);
+			*fTypeStack.push() = ToOpType(callbackResult.fType);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+
+bool SkScriptEngine::handleMemberFunction(const char* field, size_t len, void* object, SkTDArray<SkScriptValue>& params) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kMemberFunction)
+			continue;
+		success = (*callBack->fMemberFunctionCallBack)(field, len, object, params, 
+			callBack->fUserStorage, &callbackResult);
+		if (success) {
+			if (callbackResult.fType == SkType_String)
+				track(callbackResult.fOperand.fString);
+			fOperandStack.push(callbackResult.fOperand);
+			*fTypeStack.push() = ToOpType(callbackResult.fType);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+
+#if 0
+bool SkScriptEngine::handleObjectToString(void* object) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kObjectToString)
+			continue;
+		success = (*callBack->fObjectToStringCallBack)(object, 
+			callBack->fUserStorage, &callbackResult);
+		if (success) {
+			if (callbackResult.fType == SkType_String)
+				track(callbackResult.fOperand.fString);
+			fOperandStack.push(callbackResult.fOperand);
+			*fTypeStack.push() = ToOpType(callbackResult.fType);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+#endif
+
+bool SkScriptEngine::handleProperty(bool suppressed) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	if (suppressed) 
+		goto done;
+	success = false; // note that with standard animator-script plugins, callback never returns false
+	{
+		for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+			if (callBack->fCallBackType != kProperty)
+				continue;
+			success = (*callBack->fPropertyCallBack)(fToken, fTokenLength, 
+				callBack->fUserStorage, &callbackResult);
+			if (success) {
+				if (callbackResult.fType == SkType_String && callbackResult.fOperand.fString == nil) {
+					callbackResult.fOperand.fString = new SkString(fToken, fTokenLength);
+					track(callbackResult.fOperand.fString);
+				}
+				fOperandStack.push(callbackResult.fOperand);
+				*fTypeStack.push() = ToOpType(callbackResult.fType);
+				goto done;
+			}
+		}
+	}
+done:
+	fTokenLength = 0;
+	return success;
+}
+
+bool SkScriptEngine::handleUnbox(SkScriptValue* scriptValue) {
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kUnbox)
+			continue;
+		success = (*callBack->fUnboxCallBack)(callBack->fUserStorage, scriptValue);
+		if (success) {
+			if (scriptValue->fType == SkType_String)
+				track(scriptValue->fOperand.fString);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+
+// note that entire expression is treated as if it were enclosed in parens
+// an open paren is always the first thing in the op stack
+
+int SkScriptEngine::logicalOp(char ch, char nextChar) {
+	int advance = 1;
+	SkOp match;
+	signed char precedence;
+	switch (ch) {
+		case ')':
+			match = kParen;
+			break;
+		case ']':
+			match = kArrayOp;
+			break;
+		case '?':
+			match = kIf;
+			break;
+		case ':':
+			match = kElse;
+			break;
+		case '&':
+			if (nextChar != '&')
+				goto noMatch;
+			match = kLogicalAnd;
+			advance = 2;
+			break;
+		case '|':
+			if (nextChar != '|')
+				goto noMatch;
+			match = kLogicalOr;
+			advance = 2;
+			break;
+		default:
+noMatch:
+			return 0;
+	}
+	SkSuppress suppress;
+	precedence = gPrecedence[match];
+	if (fSuppressStack.top().fSuppress) {
+		if (fSuppressStack.top().fOpStackDepth < fOpStack.count()) {
+			SkOp topOp = fOpStack.top();
+			if (gPrecedence[topOp] <= precedence)
+				fOpStack.pop();
+			goto goHome;
+		}
+		bool changedPrecedence = gPrecedence[fSuppressStack.top().fOperator] < precedence;
+		if (changedPrecedence)
+			fSuppressStack.pop();
+		if (precedence == kIfElsePrecedence) {
+			if (match == kIf) {
+				if (changedPrecedence)
+					fOpStack.pop();
+				else
+					*fOpStack.push() = kIf;
+			} else {
+				if (fSuppressStack.top().fOpStackDepth == fOpStack.count()) {
+					goto flipSuppress;
+				}
+				fOpStack.pop();
+			}
+		}
+		if (changedPrecedence == false)
+			goto goHome;
+	}
+	while (gPrecedence[fOpStack.top() & ~kArtificialOp] < precedence) {
+		if (processOp() == false)
+			return false;
+	}
+	if (fSuppressStack.top().fOpStackDepth > fOpStack.count())
+		fSuppressStack.pop();
+	switch (match) {
+		case kParen:
+		case kArrayOp:
+			if (fOpStack.count() <= 1 || fOpStack.top() != match) {
+				fError = kMismatchedBrackets;
+				return -1;
+			}
+			if (match == kParen) 
+				fOpStack.pop();
+			else {
+				SkOpType indexType;
+				fTypeStack.pop(&indexType);
+				if (indexType != kInt && indexType != kScalar) {
+					fError = kExpectedNumberForArrayIndex; // (although, could permit strings eventually)
+					return -1;
+				}
+				SkOperand indexOperand;
+				fOperandStack.pop(&indexOperand);
+				int index = indexType == kScalar ? SkScalarFloor(indexOperand.fScalar) : 
+					indexOperand.fS32;
+				SkOpType arrayType;
+				fTypeStack.pop(&arrayType);
+				if ((unsigned)arrayType != (unsigned)kArray) {
+					fError = kExpectedArray;
+					return -1;
+				}
+				SkOperand arrayOperand;
+				fOperandStack.pop(&arrayOperand);
+				SkTypedArray* array = arrayOperand.fArray;
+				SkOperand operand;
+				if (array->getIndex(index, &operand) == false) {
+					fError = kIndexOutOfRange;
+					return -1;
+				}
+				SkOpType resultType = array->getOpType();
+				fTypeStack.push(resultType);
+				fOperandStack.push(operand);
+			}
+			break;
+		case kIf: {
+			SkScriptValue ifValue;
+			SkOpType ifType;
+			fTypeStack.pop(&ifType);
+			ifValue.fType = ToDisplayType(ifType);
+			fOperandStack.pop(&ifValue.fOperand);
+			if (convertTo(SkType_Int, &ifValue) == false)
+				return -1;
+			if (ifValue.fType != SkType_Int) {
+				fError = kExpectedIntForConditionOperator;
+				return -1;
+			}
+			suppress.fSuppress = ifValue.fOperand.fS32 == 0;
+			suppress.fOperator = kIf;
+			suppress.fOpStackDepth = fOpStack.count(); 
+			suppress.fElse = false;
+			fSuppressStack.push(suppress);
+			// if left is true, do only up to colon
+			// if left is false, do only after colon
+			} break;
+		case kElse:
+flipSuppress:
+			if (fSuppressStack.top().fElse == true)
+				fSuppressStack.pop();
+			fSuppressStack.top().fElse = true;
+			fSuppressStack.top().fSuppress ^= true;
+			// flip last do / don't do consideration from last '?'
+			break;
+		case kLogicalAnd:
+		case kLogicalOr: {
+			if (fTypeStack.top() != kInt) {
+				fError = kExpectedBooleanExpression;
+				return -1;
+			}
+			S32 topInt = fOperandStack.top().fS32;
+			if (fOpStack.top() != kLogicalAnd)
+				*fOpStack.push() = kLogicalAnd; // really means 'to bool', and is appropriate for 'or'
+			if (match == kLogicalOr ? topInt != 0 : topInt == 0) {
+				suppress.fSuppress = true;
+				suppress.fOperator = match;
+				suppress.fOpStackDepth = fOpStack.count(); 
+				fSuppressStack.push(suppress);
+			} else {
+				fTypeStack.pop();
+				fOperandStack.pop();
+			}
+		}	break;
+		default:
+			SkASSERT(0);
+	}
+goHome:
+	return advance;
+}
+
+SkScriptEngine::Error SkScriptEngine::opError() {
+	int opCount = fOpStack.count();
+	int operandCount = fOperandStack.count();
+	if (opCount == 0) {
+		if (operandCount != 1)
+			return kExpectedOperator;
+		return kNoError;
+	}
+	SkOp op = (SkOp) (fOpStack.top() & ~kArtificialOp);
+	const SkOperatorAttributes* attributes = &gOpAttributes[op];
+	if (attributes->fLeftType != kNoType && operandCount < 2)
+		return kExpectedValue;
+	if (attributes->fLeftType == kNoType && operandCount < 1)
+		return kExpectedValue;
+	return kNoError;
+}
+
+bool SkScriptEngine::processOp() {
+	SkOp op;
+	fOpStack.pop(&op);
+	op = (SkOp) (op & ~kArtificialOp);
+	const SkOperatorAttributes* attributes = &gOpAttributes[op];
+	SkOpType type2;
+	fTypeStack.pop(&type2);
+	SkOpType type1 = type2;
+	SkOperand operand2;
+	fOperandStack.pop(&operand2);
+	SkOperand operand1 = operand2; // !!! not really needed, suppresses warning
+	if (attributes->fLeftType != kNoType) {
+		fTypeStack.pop(&type1);
+		fOperandStack.pop(&operand1);
+		if (op == kFlipOps) {
+			SkTSwap(type1, type2);
+			SkTSwap(operand1, operand2);
+			fOpStack.pop(&op);
+			op = (SkOp) (op & ~kArtificialOp);
+			attributes = &gOpAttributes[op];
+		}
+		if (type1 == kObject && (type1 & attributes->fLeftType) == 0) {
+			SkScriptValue val;
+			val.fType = ToDisplayType(type1);
+			val.fOperand = operand1;
+			bool success = handleUnbox(&val);
+			if (success == false)
+				return false;
+			type1 = ToOpType(val.fType);
+			operand1 = val.fOperand;
+		}
+	}
+	if (type2 == kObject && (type2 & attributes->fLeftType) == 0) {
+		SkScriptValue val;
+		val.fType = ToDisplayType(type2);
+		val.fOperand = operand2;
+		bool success = handleUnbox(&val);
+		if (success == false)
+			return false;
+		type2 = ToOpType(val.fType);
+		operand2 = val.fOperand;
+	}
+	if (attributes->fLeftType != kNoType) {
+		if (type1 != type2) {
+			if ((attributes->fLeftType & kString) && attributes->fBias & kTowardsString && ((type1 | type2) & kString)) {
+				if (type1 == kInt || type1 == kScalar) {
+					convertToString(operand1, type1 == kInt ? SkType_Int : SkType_Float);
+					type1 = kString;
+				}
+				if (type2 == kInt || type2 == kScalar) {
+					convertToString(operand2, type2 == kInt ? SkType_Int : SkType_Float);
+					type2 = kString;
+				}
+			} else if (attributes->fLeftType & kScalar && ((type1 | type2) & kScalar)) {
+				if (type1 == kInt) {
+					operand1.fScalar = IntToScalar(operand1.fS32);
+					type1 = kScalar;
+				}
+				if (type2 == kInt) {
+					operand2.fScalar = IntToScalar(operand2.fS32);
+					 type2 = kScalar;
+				}
+			}
+		}
+		if ((type1 & attributes->fLeftType) == 0 || type1 != type2) {
+			if (type1 == kString) {
+				const char* result = SkParse::FindScalar(operand1.fString->c_str(), &operand1.fScalar);
+				if (result == nil) {
+					fError = kExpectedNumber;
+					return false;
+				}
+				type1 = kScalar;
+			}
+			if (type1 == kScalar && (attributes->fLeftType == kInt || type2 == kInt)) {
+				operand1.fS32 = SkScalarFloor(operand1.fScalar);
+				type1 = kInt;
+			}
+		}
+	}
+	if ((type2 & attributes->fRightType) == 0 || type1 != type2) {
+		if (type2 == kString) {
+			const char* result = SkParse::FindScalar(operand2.fString->c_str(), &operand2.fScalar);
+			if (result == nil) {
+				fError = kExpectedNumber;
+				return false;
+			}
+			type2 = kScalar;
+		}
+		if (type2 == kScalar && (attributes->fRightType == kInt || type1 == kInt)) {
+			operand2.fS32 = SkScalarFloor(operand2.fScalar);
+			type2 = kInt;
+		}
+	}
+	if (type2 == kScalar)
+		op = (SkOp) (op + 1);
+	else if (type2 == kString)
+		op = (SkOp) (op + 2);
+	switch(op) {
+		case kAddInt:
+			operand2.fS32 += operand1.fS32;
+			break;
+		case kAddScalar:
+			operand2.fScalar += operand1.fScalar;
+			break;
+		case kAddString:
+			if (fTrackString.find(operand1.fString) < 0) {
+				operand1.fString = SkNEW_ARGS(SkString, (*operand1.fString));
+				track(operand1.fString);
+			}
+			operand1.fString->append(*operand2.fString);
+			operand2 = operand1;
+			break;
+		case kBitAnd:
+			operand2.fS32 &= operand1.fS32;
+			break;
+		case kBitNot:
+			operand2.fS32 = ~operand2.fS32;
+			break;
+		case kBitOr:
+			operand2.fS32 |= operand1.fS32;
+			break;
+		case kDivideInt:
+			if (operand2.fS32 == 0) {
+				operand2.fS32 = operand1.fS32 == 0 ? SK_NaN32 : operand1.fS32 > 0 ? SK_MaxS32 : -SK_MaxS32;
+				break;
+			} else {
+				S32 original = operand2.fS32;
+				operand2.fS32 = operand1.fS32 / operand2.fS32;
+				if (original * operand2.fS32 == operand1.fS32)
+					break;	  // integer divide was good enough
+				operand2.fS32 = original;
+				type2 = kScalar;
+			}
+		case kDivideScalar:
+			if (operand2.fScalar == 0)
+				operand2.fScalar = operand1.fScalar == 0 ? SK_ScalarNaN : operand1.fScalar > 0 ? SK_ScalarMax : -SK_ScalarMax;
+			else
+				operand2.fScalar = SkScalarDiv(operand1.fScalar, operand2.fScalar);
+			break;
+		case kEqualInt:
+			operand2.fS32 = operand1.fS32 == operand2.fS32;
+			break;
+		case kEqualScalar:
+			operand2.fS32 = operand1.fScalar == operand2.fScalar;
+			type2 = kInt;
+			break;
+		case kEqualString:
+			operand2.fS32 = *operand1.fString == *operand2.fString;
+			type2 = kInt;
+			break;
+		case kGreaterEqualInt:
+			operand2.fS32 = operand1.fS32 >= operand2.fS32;
+			break;
+		case kGreaterEqualScalar:
+			operand2.fS32 = operand1.fScalar >= operand2.fScalar;
+			type2 = kInt;
+			break;
+		case kGreaterEqualString:
+			operand2.fS32 = strcmp(operand1.fString->c_str(), operand2.fString->c_str()) >= 0;
+			type2 = kInt;
+			break;
+		case kLogicalAnd:
+			operand2.fS32 = !! operand2.fS32;	// really, ToBool
+			break;
+		case kLogicalNot:
+			operand2.fS32 = ! operand2.fS32;
+			break;
+		case kLogicalOr:
+			SkASSERT(0);	// should have already been processed
+			break;
+		case kMinusInt:
+			operand2.fS32 = -operand2.fS32;
+			break;
+		case kMinusScalar:
+			operand2.fScalar = -operand2.fScalar;
+			break;
+		case kModuloInt:
+			operand2.fS32 = operand1.fS32 % operand2.fS32;
+			break;
+		case kModuloScalar:
+			operand2.fScalar = SkScalarMod(operand1.fScalar, operand2.fScalar);
+			break;
+		case kMultiplyInt:
+			operand2.fS32 *= operand1.fS32;
+			break;
+		case kMultiplyScalar:
+			operand2.fScalar = SkScalarMul(operand1.fScalar, operand2.fScalar);
+			break;
+		case kShiftLeft:
+			operand2.fS32 = operand1.fS32 << operand2.fS32;
+			break;
+		case kShiftRight:
+			operand2.fS32 = operand1.fS32 >> operand2.fS32;
+			break;
+		case kSubtractInt:
+			operand2.fS32 = operand1.fS32 - operand2.fS32;
+			break;
+		case kSubtractScalar:
+			operand2.fScalar = operand1.fScalar - operand2.fScalar;
+			break;
+		case kXor:
+			operand2.fS32 ^= operand1.fS32;
+			break;
+		default:
+			SkASSERT(0);
+	}
+	fTypeStack.push(type2);
+	fOperandStack.push(operand2);
+	return true;
+}
+
+void SkScriptEngine::propertyCallBack(_propertyCallBack prop, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fPropertyCallBack = prop;
+	commonCallBack(kProperty, callBack, userStorage);
+}
+
+void SkScriptEngine::track(SkTypedArray* array) { 
+	SkASSERT(fTrackArray.find(array) < 0);  
+	*(fTrackArray.end() - 1) = array; 
+	fTrackArray.appendClear(); 
+}
+
+void SkScriptEngine::track(SkString* string) { 
+	SkASSERT(fTrackString.find(string) < 0);  
+	*(fTrackString.end() - 1) = string; 
+	fTrackString.appendClear(); 
+}
+
+void SkScriptEngine::unboxCallBack(_unboxCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fUnboxCallBack = func;
+	commonCallBack(kUnbox, callBack, userStorage);
+}
+
+bool SkScriptEngine::ConvertTo(SkScriptEngine* engine, SkDisplayTypes toType, SkScriptValue* value ) {
+	SkASSERT(value);
+	if (SkDisplayType::IsEnum(nil /* fMaker */, toType))
+		toType = SkType_Int;
+	if (toType == SkType_Point || toType == SkType_3D_Point)
+		toType = SkType_Float;
+	if (toType == SkType_Drawable)
+		toType = SkType_Displayable;
+	SkDisplayTypes type = value->fType;
+	if (type == toType) 
+		return true;
+	SkOperand& operand = value->fOperand;
+	bool success = true;
+	switch (toType) {
+		case SkType_Int:
+			if (type == SkType_Boolean)
+				break;
+			if (type == SkType_Float)
+				operand.fS32 = SkScalarFloor(operand.fScalar);
+			else {
+				if (type != SkType_String) {
+					success = false;
+					break; // error
+				}
+				success = SkParse::FindS32(operand.fString->c_str(), &operand.fS32) != nil;
+			}
+			break;
+		case SkType_Float:
+			if (type == SkType_Int) {
+				if ((uint32_t)operand.fS32 == SK_NaN32)
+					operand.fScalar = SK_ScalarNaN;
+				else if (SkAbs32(operand.fS32) == SK_MaxS32)
+					operand.fScalar = SkSign32(operand.fS32) * SK_ScalarMax;
+				else
+					operand.fScalar = SkIntToScalar(operand.fS32);
+			} else {
+				if (type != SkType_String) {
+					success = false;
+					break; // error
+				}
+				success = SkParse::FindScalar(operand.fString->c_str(), &operand.fScalar) != nil;
+			}
+			break;
+		case SkType_String: {
+			SkString* strPtr = new SkString();
+			SkASSERT(engine);
+			engine->track(strPtr);
+			if (type == SkType_Int)
+				strPtr->appendS32(operand.fS32);
+			else if (type == SkType_Displayable) 
+				SkASSERT(0); // must call through instance version instead of static version
+			else {
+				if (type != SkType_Float) {
+					success = false;
+					break;
+				}
+				strPtr->appendScalar(operand.fScalar);
+			}
+			operand.fString = strPtr;
+			} break;
+		case SkType_Array: {
+			SkTypedArray* array = new SkTypedArray(type);
+			*array->append() = operand;
+			engine->track(array);
+			operand.fArray = array;
+			} break;
+		default:
+			SkASSERT(0);
+	}
+	value->fType = toType;
+	if (success == false)
+		engine->fError = kTypeConversionFailed;
+	return success;
+}
+
+SkScalar SkScriptEngine::IntToScalar(S32 s32) {
+	SkScalar scalar;
+	if ((uint32_t)s32 == SK_NaN32)
+		scalar = SK_ScalarNaN;
+	else if (SkAbs32(s32) == SK_MaxS32)
+		scalar = SkSign32(s32) * SK_ScalarMax;
+	else
+		scalar = SkIntToScalar(s32);
+	return scalar;
+}
+
+SkDisplayTypes SkScriptEngine::ToDisplayType(SkOpType type) {
+	int val = type;
+	switch (val) {
+		case kNoType:
+			return SkType_Unknown;
+		case kInt:
+			return SkType_Int;
+		case kScalar:
+			return SkType_Float;
+		case kString:
+			return SkType_String;
+		case kArray:
+			return SkType_Array;
+		case kObject:
+			return SkType_Displayable;
+//		case kStruct:
+//			return SkType_Structure;
+		default:
+			SkASSERT(0);
+			return SkType_Unknown;
+	}
+}
+
+SkScriptEngine::SkOpType SkScriptEngine::ToOpType(SkDisplayTypes type) {
+	if (SkDisplayType::IsDisplayable(nil /* fMaker */, type))
+		return (SkOpType) kObject;
+	if (SkDisplayType::IsEnum(nil /* fMaker */, type))
+		return kInt;
+	switch (type) {
+		case SkType_ARGB:
+		case SkType_MSec:
+		case SkType_Int:
+			return kInt;
+		case SkType_Float:
+		case SkType_Point:
+		case SkType_3D_Point:
+			return kScalar;
+		case SkType_Base64:
+		case SkType_DynamicString:
+		case SkType_String:
+			return kString;
+		case SkType_Array:
+			return (SkOpType) kArray;
+		case SkType_Unknown:
+			return kNoType;
+		default:
+			SkASSERT(0);
+			return kNoType;
+	}
+}
+
+bool SkScriptEngine::ValueToString(SkScriptValue value, SkString* string) {
+	switch (value.fType) {
+		case kInt:
+			string->reset();
+			string->appendS32(value.fOperand.fS32);
+			break;
+		case kScalar:
+			string->reset();
+			string->appendScalar(value.fOperand.fScalar);
+			break;
+		case kString:
+			string->set(*value.fOperand.fString);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true; // no error
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+
+#ifdef SK_CAN_USE_FLOAT
+    #include "SkFloatingPoint.h"
+#endif
+
+#define DEF_SCALAR_ANSWER   0
+#define DEF_STRING_ANSWER   NULL
+
+#define testInt(expression) { #expression, SkType_Int, expression, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+#ifdef SK_SCALAR_IS_FLOAT
+    #define testScalar(expression) { #expression, SkType_Float, 0, (float) expression, DEF_STRING_ANSWER }
+    #define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, sk_float_mod(exp1, exp2), DEF_STRING_ANSWER }
+#else
+	#ifdef SK_CAN_USE_FLOAT
+		#define testScalar(expression) { #expression, SkType_Float, 0, (int) ((expression) * 65536.0f), DEF_STRING_ANSWER }
+		#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, (int) (sk_float_mod(exp1, exp2)  * 65536.0f), DEF_STRING_ANSWER }
+	#endif
+#endif
+#define testTrue(expression) { #expression, SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+#define testFalse(expression) { #expression, SkType_Int, 0, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer scriptTests[]  = {
+	testInt(1>1/2),
+	testInt((6+7)*8),
+	testInt(0&&1?2:3),
+	testInt(3*(4+5)),
+#ifdef SK_CAN_USE_FLOAT
+	testScalar(1.0+2.0), 
+	testScalar(1.0+5), 
+	testScalar(3.0-1.0), 
+	testScalar(6-1.0), 
+	testScalar(- -5.5- -1.5), 
+	testScalar(2.5*6.), 
+	testScalar(0.5*4), 
+	testScalar(4.5/.5), 
+	testScalar(9.5/19), 
+	testRemainder(9.5, 0.5), 
+	testRemainder(9.,2), 
+	testRemainder(9,2.5),
+	testRemainder(-9,2.5),
+	testTrue(-9==-9.0),
+	testTrue(-9.==-4.0-5),
+	testTrue(-9.*1==-4-5),
+	testFalse(-9!=-9.0),
+	testFalse(-9.!=-4.0-5),
+	testFalse(-9.*1!=-4-5),
+#endif
+	testInt(0x123),
+	testInt(0XABC),
+	testInt(0xdeadBEEF),
+	{	"'123'+\"456\"", SkType_String, 0, 0, "123456" },
+	{	"123+\"456\"", SkType_String, 0, 0, "123456" },
+	{	"'123'+456", SkType_String, 0, 0, "123456" },
+	{	"'123'|\"456\"", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"123|\"456\"", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"'123'|456", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"'2'<11", SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"2<'11'", SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"'2'<'11'", SkType_Int, 0, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	testInt(123),
+	testInt(-345),
+	testInt(+678),
+	testInt(1+2+3),
+	testInt(3*4+5),
+	testInt(6+7*8),
+	testInt(-1-2-8/4),
+	testInt(-9%4),
+	testInt(9%-4),
+	testInt(-9%-4),
+	testInt(123|978),
+	testInt(123&978),
+	testInt(123^978),
+	testInt(2<<4),
+	testInt(99>>3),
+	testInt(~55),
+	testInt(~~55),
+	testInt(!55),
+	testInt(!!55),
+	// both int
+	testInt(2<2),
+	testInt(2<11),
+	testInt(20<11),
+	testInt(2<=2),
+	testInt(2<=11),
+	testInt(20<=11),
+	testInt(2>2),
+	testInt(2>11),
+	testInt(20>11),
+	testInt(2>=2),
+	testInt(2>=11),
+	testInt(20>=11),
+	testInt(2==2),
+	testInt(2==11),
+	testInt(20==11),
+	testInt(2!=2),
+	testInt(2!=11),
+	testInt(20!=11),
+#ifdef SK_CAN_USE_FLOAT
+	// left int, right scalar
+	testInt(2<2.),
+	testInt(2<11.),
+	testInt(20<11.),
+	testInt(2<=2.),
+	testInt(2<=11.),
+	testInt(20<=11.),
+	testInt(2>2.),
+	testInt(2>11.),
+	testInt(20>11.),
+	testInt(2>=2.),
+	testInt(2>=11.),
+	testInt(20>=11.),
+	testInt(2==2.),
+	testInt(2==11.),
+	testInt(20==11.),
+	testInt(2!=2.),
+	testInt(2!=11.),
+	testInt(20!=11.),
+	// left scalar, right int
+		testInt(2.<2),
+	testInt(2.<11),
+	testInt(20.<11),
+	testInt(2.<=2),
+	testInt(2.<=11),
+	testInt(20.<=11),
+	testInt(2.>2),
+	testInt(2.>11),
+	testInt(20.>11),
+	testInt(2.>=2),
+	testInt(2.>=11),
+	testInt(20.>=11),
+	testInt(2.==2),
+	testInt(2.==11),
+	testInt(20.==11),
+	testInt(2.!=2),
+	testInt(2.!=11),
+	testInt(20.!=11),
+	// both scalar
+	testInt(2.<11.),
+	testInt(20.<11.),
+	testInt(2.<=2.),
+	testInt(2.<=11.),
+	testInt(20.<=11.),
+	testInt(2.>2.),
+	testInt(2.>11.),
+	testInt(20.>11.),
+	testInt(2.>=2.),
+	testInt(2.>=11.),
+	testInt(20.>=11.),
+	testInt(2.==2.),
+	testInt(2.==11.),
+	testInt(20.==11.),
+	testInt(2.!=2.),
+	testInt(2.!=11.),
+	testInt(20.!=11.),
+#endif
+	// int, string (string is int)
+	testFalse(2<'2'),
+	testTrue(2<'11'),
+	testFalse(20<'11'),
+	testTrue(2<='2'),
+	testTrue(2<='11'),
+	testFalse(20<='11'),
+	testFalse(2>'2'),
+	testFalse(2>'11'),
+	testTrue(20>'11'),
+	testTrue(2>='2'),
+	testFalse(2>='11'),
+	testTrue(20>='11'),
+	testTrue(2=='2'),
+	testFalse(2=='11'),
+	testFalse(2!='2'),
+	testTrue(2!='11'),
+	// int, string (string is scalar)
+	testFalse(2<'2.'),
+	testTrue(2<'11.'),
+	testFalse(20<'11.'),
+	testTrue(2=='2.'),
+	testFalse(2=='11.'),
+#ifdef SK_CAN_USE_FLOAT
+	// scalar, string
+	testFalse(2.<'2.'),
+	testTrue(2.<'11.'),
+	testFalse(20.<'11.'),
+	testTrue(2.=='2.'),
+	testFalse(2.=='11.'),
+	// string, int
+	testFalse('2'<2),
+	testTrue('2'<11),
+	testFalse('20'<11),
+	testTrue('2'==2),
+	testFalse('2'==11),
+	// string, scalar
+	testFalse('2'<2.),
+	testTrue('2'<11.),
+	testFalse('20'<11.),
+	testTrue('2'==2.),
+	testFalse('2'==11.),
+#endif
+	// string, string
+	testFalse('2'<'2'),
+	testFalse('2'<'11'),
+	testFalse('20'<'11'),
+	testTrue('2'=='2'),
+	testFalse('2'=='11'),
+	// logic
+	testInt(1?2:3),
+	testInt(0?2:3),
+	testInt(1&&2||3),
+	testInt(1&&0||3),
+	testInt(1&&0||0),
+	testInt(1||0&&3),
+	testInt(0||0&&3),
+	testInt(0||1&&3),
+	testInt(1?(2?3:4):5),
+	testInt(0?(2?3:4):5),
+	testInt(1?(0?3:4):5),
+	testInt(0?(0?3:4):5),
+	testInt(1?2?3:4:5),
+	testInt(0?2?3:4:5),
+	testInt(1?0?3:4:5),
+	testInt(0?0?3:4:5),
+	
+	testInt(1?2:(3?4:5)),
+	testInt(0?2:(3?4:5)),
+	testInt(1?0:(3?4:5)),
+	testInt(0?0:(3?4:5)),
+	testInt(1?2:3?4:5),
+	testInt(0?2:3?4:5),
+	testInt(1?0:3?4:5),
+	testInt(0?0:3?4:5)
+#ifdef SK_CAN_USE_FLOAT
+	, {	"123.5", SkType_Float, 0, SkIntToScalar(123) + SK_Scalar1/2, DEF_STRING_ANSWER }
+#endif
+};
+#endif // build for brew
+
+#define SkScriptNAnswer_testCount	SK_ARRAY_COUNT(scriptTests)
+
+void SkScriptEngine::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW)
+	for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
+		SkScriptEngine engine(SkScriptEngine::ToOpType(scriptTests[index].fType));
+		SkScriptValue value;
+		const char* script = scriptTests[index].fScript;
+		SkASSERT(engine.evaluateScript(&script, &value) == true);
+		SkASSERT(value.fType == scriptTests[index].fType);
+		SkScalar error;
+		switch (value.fType) {
+			case SkType_Int:
+				SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+				break;
+			case SkType_Float:
+				error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+				SkASSERT(error < SK_Scalar1 / 10000);
+				break;
+			case SkType_String:
+				SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+#endif
+}
+#endif
+
diff --git a/libs/graphics/animator/SkScript.h b/libs/graphics/animator/SkScript.h
new file mode 100644
index 0000000..e172c9e
--- /dev/null
+++ b/libs/graphics/animator/SkScript.h
@@ -0,0 +1,257 @@
+#ifndef SkScript_DEFINED
+#define SkScript_DEFINED
+
+#include "SkOperand.h"
+#include "SkIntArray.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+
+class SkAnimateMaker;
+
+class SkScriptEngine {
+public:
+	enum Error {
+		kNoError,
+		kArrayIndexOutOfBounds,
+		kCouldNotFindReferencedID,
+		kDotOperatorExpectsObject,
+		kErrorInArrrayIndex,
+		kErrorInFunctionParameters,
+		kExpectedArray,
+		kExpectedBooleanExpression,
+		kExpectedFieldName,
+		kExpectedHex,
+		kExpectedIntForConditionOperator,
+		kExpectedNumber,
+		kExpectedNumberForArrayIndex,
+		kExpectedOperator,
+		kExpectedToken,
+		kExpectedTokenBeforeDotOperator,
+		kExpectedValue,
+		kHandleMemberFailed,
+		kHandleMemberFunctionFailed,
+		kHandleUnboxFailed,
+		kIndexOutOfRange,
+		kMismatchedArrayBrace,
+		kMismatchedBrackets,
+		kNoFunctionHandlerFound,
+		kPrematureEnd,
+		kTooManyParameters,
+		kTypeConversionFailed,
+		kUnterminatedString
+	};
+
+	enum SkOpType {
+		kNoType,
+		kInt = 1,
+		kScalar = 2,
+		kString = 4,
+		kArray = 8,
+		kObject = 16
+//		kStruct = 32
+	};
+
+	typedef bool (*_boxCallBack)(void* userStorage, SkScriptValue* result);
+	typedef bool (*_functionCallBack)(const char* func, size_t len, SkTDArray<SkScriptValue>& params,
+		void* userStorage, SkScriptValue* result);
+	typedef bool (*_memberCallBack)(const char* member, size_t len, void* object, 
+		void* userStorage, SkScriptValue* result);
+	typedef bool (*_memberFunctionCallBack)(const char* member, size_t len, void* object, 
+		SkTDArray<SkScriptValue>& params, void* userStorage, SkScriptValue* result);
+//	typedef bool (*_objectToStringCallBack)(void* object, void* userStorage, SkScriptValue* result);
+	typedef bool (*_propertyCallBack)(const char* prop, size_t len, void* userStorage, SkScriptValue* result);
+	typedef bool (*_unboxCallBack)(void* userStorage, SkScriptValue* result);
+	SkScriptEngine(SkOpType returnType);
+	~SkScriptEngine();
+	void boxCallBack(_boxCallBack func, void* userStorage);
+	bool convertTo(SkDisplayTypes , SkScriptValue* );
+	bool evaluateScript(const char** script, SkScriptValue* value);
+	void forget(SkTypedArray* array);
+	void functionCallBack(_functionCallBack func, void* userStorage);
+	Error getError() const { return fError; }
+#ifdef SK_DEBUG
+	bool getErrorString(SkString* err) const;
+#endif
+	void memberCallBack(_memberCallBack , void* userStorage);
+	void memberFunctionCallBack(_memberFunctionCallBack , void* userStorage);
+//	void objectToStringCallBack(_objectToStringCallBack , void* userStorage);
+	void propertyCallBack(_propertyCallBack prop, void* userStorage);
+	void track(SkTypedArray* array);
+	void track(SkString* string);
+	void unboxCallBack(_unboxCallBack func, void* userStorage);
+	static bool ConvertTo(SkScriptEngine* , SkDisplayTypes toType, SkScriptValue* value);
+	static SkScalar IntToScalar(S32 );
+	static SkDisplayTypes ToDisplayType(SkOpType type);
+	static SkOpType ToOpType(SkDisplayTypes type);
+	static bool ValueToString(SkScriptValue value, SkString* string);
+
+	enum CallBackType {
+		kBox,
+		kFunction,
+		kMember,
+		kMemberFunction,
+	//	kObjectToString,
+		kProperty,
+		kUnbox
+	};
+
+	struct UserCallBack {
+		CallBackType fCallBackType;
+		void* fUserStorage;
+		union {
+			_boxCallBack fBoxCallBack;
+			_functionCallBack fFunctionCallBack;
+			_memberCallBack fMemberCallBack;
+			_memberFunctionCallBack fMemberFunctionCallBack;
+	//		_objectToStringCallBack fObjectToStringCallBack;
+			_propertyCallBack fPropertyCallBack;
+			_unboxCallBack fUnboxCallBack;
+		};
+	};
+
+	enum SkOp {
+		kUnassigned,
+		kAdd,
+		kAddInt = kAdd,
+		kAddScalar,
+		kAddString,	// string concat
+		kArrayOp,
+		kBitAnd,
+		kBitNot,
+		kBitOr,
+		kDivide,
+		kDivideInt = kDivide,
+		kDivideScalar,
+		kElse,
+		kEqual,
+		kEqualInt = kEqual,
+		kEqualScalar,
+		kEqualString,
+		kFlipOps,
+		kGreaterEqual,
+		kGreaterEqualInt = kGreaterEqual,
+		kGreaterEqualScalar,
+		kGreaterEqualString,
+		kIf,
+		kLogicalAnd,
+		kLogicalNot,
+		kLogicalOr,
+		kMinus,
+		kMinusInt = kMinus,
+		kMinusScalar,
+		kModulo,
+		kModuloInt = kModulo,
+		kModuloScalar,
+		kMultiply,
+		kMultiplyInt = kMultiply,
+		kMultiplyScalar,
+		kParen,
+		kShiftLeft,
+		kShiftRight,	// signed
+		kSubtract,
+		kSubtractInt = kSubtract,
+		kSubtractScalar,
+		kXor,
+		kArtificialOp = 0x40
+	};
+
+	enum SkOpBias {
+		kNoBias,
+		kTowardsNumber = 0,
+		kTowardsString
+	};
+	
+protected:
+
+	struct SkOperatorAttributes {
+		unsigned int fLeftType : 3;	// SkOpType, but only lower values
+		unsigned int fRightType : 3;	 // SkOpType, but only lower values
+		SkOpBias fBias : 1;
+	};
+
+	struct SkSuppress {	// !!! could be compressed to a long
+		SkOp fOperator; // operand which enabled suppression
+		int fOpStackDepth; // depth when suppression operator was found
+		SkBool8 fSuppress; // set if suppression happens now, as opposed to later
+		SkBool8 fElse; // set on the : half of ? :
+	};
+
+	static const SkOperatorAttributes gOpAttributes[];
+	static const signed char gPrecedence[];
+	int arithmeticOp(char ch, char nextChar, bool lastPush);
+	void commonCallBack(CallBackType type, UserCallBack& callBack, void* userStorage);
+	bool convertParams(SkTDArray<SkScriptValue>&, const SkFunctionParamType* ,
+									int paramTypeCount);
+	void convertToString(SkOperand& operand, SkDisplayTypes type) {
+		SkScriptValue scriptValue;
+		scriptValue.fOperand = operand;
+		scriptValue.fType = type;
+		convertTo(SkType_String, &scriptValue);
+		operand = scriptValue.fOperand;
+	}
+	bool evaluateDot(const char*& script, bool suppressed);
+	bool evaluateDotParam(const char*& script, bool suppressed, const char* field, size_t fieldLength);
+	bool functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params);
+	bool handleArrayIndexer(const char** scriptPtr, bool suppressed);
+	bool handleBox(SkScriptValue* value);
+	bool handleFunction(const char** scriptPtr, bool suppressed);
+	bool handleMember(const char* field, size_t len, void* object);
+	bool handleMemberFunction(const char* field, size_t len, void* object, SkTDArray<SkScriptValue>& params);
+//	bool handleObjectToString(void* object);
+	bool handleProperty(bool suppressed);
+	bool handleUnbox(SkScriptValue* scriptValue);
+	bool innerScript(const char** scriptPtr, SkScriptValue* value);
+	int logicalOp(char ch, char nextChar);
+	Error opError();
+	bool processOp();
+	void setAnimateMaker(SkAnimateMaker* maker) { fMaker = maker; }
+	bool setError(Error , const char* pos);
+	enum SkBraceStyle {
+	//	kStructBrace,
+		kArrayBrace,
+		kFunctionBrace
+	};
+
+#if 0
+	SkIntArray(SkBraceStyle) fBraceStack;		// curly, square, function paren
+	SkIntArray(SkOp) fOpStack;
+	SkIntArray(SkOpType) fTypeStack;
+	SkTDOperandArray fOperandStack;
+	SkTDArray<SkSuppress> fSuppressStack;
+#else
+	SkTDStack<SkBraceStyle> fBraceStack;		// curly, square, function paren
+	SkTDStack<SkOp> fOpStack;
+	SkTDStack<SkOpType> fTypeStack;
+	SkTDStack<SkOperand> fOperandStack;
+	SkTDStack<SkSuppress> fSuppressStack;
+#endif
+	SkAnimateMaker* fMaker;
+	SkTDTypedArrayArray fTrackArray;
+	SkTDStringArray fTrackString;
+	const char* fToken; // one-deep stack
+	size_t fTokenLength;
+	SkTDArray<UserCallBack> fUserCallBacks;
+	SkOpType fReturnType;
+	Error fError;
+	int fErrorPosition;
+private:
+	friend class SkTypedArray;
+#ifdef SK_SUPPORT_UNITTEST
+public:
+	static void UnitTest();
+#endif
+};
+
+#ifdef SK_SUPPORT_UNITTEST
+
+struct SkScriptNAnswer {
+	const char* fScript;
+	SkDisplayTypes fType;
+	S32 fIntAnswer;
+	SkScalar fScalarAnswer;
+	const char* fStringAnswer;
+};
+
+#endif
+
+#endif // SkScript_DEFINED
diff --git a/libs/graphics/animator/SkScript2.h b/libs/graphics/animator/SkScript2.h
new file mode 100755
index 0000000..2443d82
--- /dev/null
+++ b/libs/graphics/animator/SkScript2.h
@@ -0,0 +1,285 @@
+#ifndef SkScript2_DEFINED
+#define SkScript2_DEFINED
+
+#include "SkOperand2.h"
+#include "SkStream.h"
+#include "SkTDArray.h"
+#include "SkTDArray_Experimental.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+
+typedef SkLongArray(SkString*) SkTDStringArray; 
+
+class SkAnimateMaker;
+class SkScriptCallBack;
+
+class SkScriptEngine2 {
+public:
+	enum Error {
+		kNoError,
+		kArrayIndexOutOfBounds,
+		kCouldNotFindReferencedID,
+		kFunctionCallFailed,
+		kMemberOpFailed,
+		kPropertyOpFailed
+	};
+
+	enum Attrs {
+		kConstant,
+		kVariable
+	};
+
+	SkScriptEngine2(SkOperand2::OpType returnType);
+	~SkScriptEngine2();
+	bool convertTo(SkOperand2::OpType , SkScriptValue2* );
+	bool evaluateScript(const char** script, SkScriptValue2* value);
+	void forget(SkOpArray* array);
+	Error getError() { return fError; }
+	SkOperand2::OpType getReturnType() { return fReturnType; }
+	void track(SkOpArray* array) { 
+		SkASSERT(fTrackArray.find(array) < 0);  
+		*fTrackArray.append() = array; }
+	void track(SkString* string) { 
+		SkASSERT(fTrackString.find(string) < 0);  
+		*fTrackString.append() = string; 
+	}
+	static bool ConvertTo(SkScriptEngine2* , SkOperand2::OpType toType, SkScriptValue2* value);
+	static SkScalar IntToScalar(S32 );
+	static bool ValueToString(const SkScriptValue2& value, SkString* string);
+
+	enum Op {		// used by tokenizer attribute table
+		kUnassigned,
+		kAdd,
+		kBitAnd,
+		kBitNot,
+		kBitOr,
+		kDivide,
+		kEqual,
+		kFlipOps,
+		kGreaterEqual,
+		kLogicalAnd,
+		kLogicalNot,
+		kLogicalOr,
+		kMinus,
+		kModulo,
+		kMultiply,
+		kShiftLeft,
+		kShiftRight,	// signed
+		kSubtract,
+		kXor,
+// following not in attribute table
+		kArrayOp,
+		kElse,
+		kIf,
+		kParen,
+		kLastLogicalOp,
+		kArtificialOp = 0x20
+	};
+
+	enum TypeOp {	// generated by tokenizer
+		kNop, // should never get generated
+		kAccumulatorPop,
+		kAccumulatorPush,
+		kAddInt,
+		kAddScalar,
+		kAddString,	// string concat
+		kArrayIndex,
+		kArrayParam,
+		kArrayToken,
+		kBitAndInt,
+		kBitNotInt,
+		kBitOrInt,
+		kBoxToken,
+		kCallback,
+		kDivideInt,
+		kDivideScalar,
+		kDotOperator,
+		kElseOp,
+		kEnd,
+		kEqualInt,
+		kEqualScalar,
+		kEqualString,
+		kFunctionCall,
+		kFlipOpsOp,
+		kFunctionToken,
+		kGreaterEqualInt,
+		kGreaterEqualScalar,
+		kGreaterEqualString,
+		kIfOp,
+		kIntToScalar,
+		kIntToScalar2,
+		kIntToString,
+		kIntToString2,
+		kIntegerAccumulator,
+		kIntegerOperand,
+		kLogicalAndInt,
+		kLogicalNotInt,
+		kLogicalOrInt,
+		kMemberOp,
+		kMinusInt,
+		kMinusScalar,
+		kModuloInt,
+		kModuloScalar,
+		kMultiplyInt,
+		kMultiplyScalar,
+		kPropertyOp,
+		kScalarAccumulator,
+		kScalarOperand,
+		kScalarToInt,
+		kScalarToInt2,
+		kScalarToString,
+		kScalarToString2,
+		kShiftLeftInt,
+		kShiftRightInt,	// signed
+		kStringAccumulator,
+		kStringOperand,
+		kStringToInt,
+		kStringToScalar,
+		kStringToScalar2,
+		kStringTrack,
+		kSubtractInt,
+		kSubtractScalar,
+		kToBool,
+		kUnboxToken,
+		kUnboxToken2,
+		kXorInt,
+		kLastTypeOp
+	};
+
+	enum OpBias {
+		kNoBias,
+		kTowardsNumber = 0,
+		kTowardsString
+	};
+
+protected:
+
+	enum BraceStyle {
+	//	kStructBrace,
+		kArrayBrace,
+		kFunctionBrace
+	};
+
+	enum AddTokenRegister {
+		kAccumulator,
+		kOperand
+	};
+	
+	enum ResultIsBoolean {
+		kResultIsNotBoolean,
+		kResultIsBoolean
+	};
+
+	struct OperatorAttributes {
+		unsigned int fLeftType : 3;	// SkOpType union, but only lower values
+		unsigned int fRightType : 3;	 // SkOpType union, but only lower values
+		OpBias fBias : 1;
+		ResultIsBoolean fResultIsBoolean : 1;
+	};
+	
+	struct Branch {
+		Branch() {
+		}
+		
+		Branch(Op op, int depth, unsigned offset) : fOffset(offset), fOpStackDepth(depth), fOperator(op),
+			fPrimed(kIsNotPrimed), fDone(kIsNotDone) {
+		}
+
+		enum Primed {
+			kIsNotPrimed,
+			kIsPrimed
+		};
+
+		enum Done {
+			kIsNotDone,
+			kIsDone,
+		};
+
+		unsigned fOffset : 16; // offset in generated stream where branch needs to go
+		int fOpStackDepth : 7; // depth when operator was found
+		Op fOperator : 6; // operand which generated branch
+		mutable Primed fPrimed : 1;	// mark when next instruction generates branch
+		Done fDone : 1;	// mark when branch is complete
+		void prime() { fPrimed = kIsPrimed; }
+		void resolve(SkDynamicMemoryWStream* , size_t offset);
+	};
+
+	static const OperatorAttributes gOpAttributes[];
+	static const signed char gPrecedence[];
+	static const TypeOp gTokens[];
+	void addToken(TypeOp );
+	void addTokenConst(SkScriptValue2* , AddTokenRegister , SkOperand2::OpType , TypeOp );
+	void addTokenInt(int );
+	void addTokenScalar(SkScalar );
+	void addTokenString(const SkString& );
+	void addTokenValue(const SkScriptValue2& , AddTokenRegister );
+	int arithmeticOp(char ch, char nextChar, bool lastPush);
+	bool convertParams(SkTDArray<SkScriptValue2>* ,
+		const SkOperand2::OpType* paramTypes, int paramTypeCount);
+	void convertToString(SkOperand2* operand, SkOperand2::OpType type) {
+		SkScriptValue2 scriptValue;
+		scriptValue.fOperand = *operand;
+		scriptValue.fType = type;
+		convertTo(SkOperand2::kString, &scriptValue);
+		*operand = scriptValue.fOperand;
+	}
+	bool evaluateDot(const char*& script);
+	bool evaluateDotParam(const char*& script, const char* field, size_t fieldLength);
+	bool functionParams(const char** scriptPtr, SkTDArray<SkScriptValue2>* params);
+	size_t getTokenOffset();
+	SkOperand2::OpType getUnboxType(SkOperand2 scriptValue);
+	bool handleArrayIndexer(const char** scriptPtr);
+	bool handleFunction(const char** scriptPtr);
+	bool handleMember(const char* field, size_t len, void* object);
+	bool handleMemberFunction(const char* field, size_t len, void* object, 
+		SkTDArray<SkScriptValue2>* params);
+	bool handleProperty();
+	bool handleUnbox(SkScriptValue2* scriptValue);
+	bool innerScript(const char** scriptPtr, SkScriptValue2* value);
+	int logicalOp(char ch, char nextChar);
+	void processLogicalOp(Op op);
+	bool processOp();
+	void resolveBranch(Branch& );
+//	void setAnimateMaker(SkAnimateMaker* maker) { fMaker = maker; }
+	SkDynamicMemoryWStream fStream;
+	SkDynamicMemoryWStream* fActiveStream;
+	SkTDStack<BraceStyle> fBraceStack;		// curly, square, function paren
+	SkTDStack<Branch> fBranchStack;  // logical operators, slot to store forward branch
+	SkLongArray(SkScriptCallBack*) fCallBackArray;
+	SkTDStack<Op> fOpStack;
+	SkTDStack<SkScriptValue2> fValueStack;
+//	SkAnimateMaker* fMaker;
+	SkLongArray(SkOpArray*) fTrackArray;
+	SkTDStringArray fTrackString;
+	const char* fToken; // one-deep stack
+	size_t fTokenLength;
+	SkOperand2::OpType fReturnType;
+	Error fError;
+	SkOperand2::OpType fAccumulatorType;	// tracking for code generation
+	SkBool fBranchPopAllowed;
+	SkBool fConstExpression;
+	SkBool fOperandInUse;
+private:
+#ifdef SK_DEBUG
+public:
+	void decompile(const unsigned char* , size_t );
+	static void UnitTest();
+	static void ValidateDecompileTable();
+#endif
+};
+
+#ifdef SK_DEBUG
+
+struct SkScriptNAnswer2 {
+	const char* fScript;
+	SkOperand2::OpType fType;
+	S32 fIntAnswer;
+	SkScalar fScalarAnswer;
+	const char* fStringAnswer;
+};
+
+#endif
+
+
+#endif // SkScript2_DEFINED
+
diff --git a/libs/graphics/animator/SkScriptCallBack.h b/libs/graphics/animator/SkScriptCallBack.h
new file mode 100755
index 0000000..4b25105
--- /dev/null
+++ b/libs/graphics/animator/SkScriptCallBack.h
@@ -0,0 +1,58 @@
+#ifndef SkScriptCallBack_DEFINED

+#define SkScriptCallBack_DEFINED

+

+#include "SkOperand2.h"

+#include "SkTDArray_Experimental.h"

+

+class SkScriptCallBack {

+public:

+	enum Type {

+		kBox,

+		kFunction,

+		kMember,

+		kMemberFunction,

+		kProperty,

+		kUnbox

+	};

+

+	virtual bool getReference(const char* , size_t len, SkScriptValue2* result) {  return false; }

+	virtual SkOperand2::OpType getReturnType(size_t ref, SkOperand2*) { 

+		return SkOperand2::kS32; }

+	virtual Type getType() const = 0;

+};

+

+class SkScriptCallBackConvert : public SkScriptCallBack {

+public:

+	virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) = 0;

+};

+

+class SkScriptCallBackFunction : public SkScriptCallBack {

+public:

+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) = 0;

+	virtual Type getType() const { return kFunction; }

+	virtual bool invoke(size_t ref, SkOpArray* params, SkOperand2* value) = 0;

+};

+

+class SkScriptCallBackMember: public SkScriptCallBack {

+public:

+	bool getMemberReference(const char* , size_t len, void* object, SkScriptValue2* ref);

+	virtual Type getType() const { return kMember; }

+	virtual bool invoke(size_t ref, void* object, SkOperand2* value) = 0;

+};

+

+class SkScriptCallBackMemberFunction : public SkScriptCallBack {

+public:

+	bool getMemberReference(const char* , size_t len, void* object, SkScriptValue2* ref);

+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) = 0;

+	virtual Type getType() const { return kMemberFunction; }

+	virtual bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value) = 0;

+};

+

+class SkScriptCallBackProperty : public SkScriptCallBack {

+public:

+	virtual bool getConstValue(const char* name, size_t len, SkOperand2* value) { return false; }

+	virtual bool getResult(size_t ref, SkOperand2* answer) { return false; }

+	virtual Type getType() const { return kProperty; }

+};

+

+#endif // SkScriptCallBack_DEFINED

diff --git a/libs/graphics/animator/SkScriptDecompile.cpp b/libs/graphics/animator/SkScriptDecompile.cpp
new file mode 100644
index 0000000..a9f25b7
--- /dev/null
+++ b/libs/graphics/animator/SkScriptDecompile.cpp
@@ -0,0 +1,204 @@
+#include "SkScript2.h"
+
+#ifdef SK_DEBUG
+
+#define TypeOpName(op) {SkScriptEngine2::op, #op }
+
+static const struct OpName {
+	SkScriptEngine2::TypeOp fOp;
+	const char* fName;
+} gOpNames[] = {
+	TypeOpName(kNop), // should never get generated
+	TypeOpName(kAccumulatorPop),
+	TypeOpName(kAccumulatorPush),
+	TypeOpName(kAddInt),
+	TypeOpName(kAddScalar),
+	TypeOpName(kAddString),	// string concat
+	TypeOpName(kArrayIndex),
+	TypeOpName(kArrayParam),
+	TypeOpName(kArrayToken),
+	TypeOpName(kBitAndInt),
+	TypeOpName(kBitNotInt),
+	TypeOpName(kBitOrInt),
+	TypeOpName(kBoxToken),
+	TypeOpName(kCallback),
+	TypeOpName(kDivideInt),
+	TypeOpName(kDivideScalar),
+	TypeOpName(kDotOperator),
+	TypeOpName(kElseOp),
+	TypeOpName(kEnd),
+	TypeOpName(kEqualInt),
+	TypeOpName(kEqualScalar),
+	TypeOpName(kEqualString),
+	TypeOpName(kFunctionCall),
+	TypeOpName(kFlipOpsOp),
+	TypeOpName(kFunctionToken),
+	TypeOpName(kGreaterEqualInt),
+	TypeOpName(kGreaterEqualScalar),
+	TypeOpName(kGreaterEqualString),
+	TypeOpName(kIfOp),
+	TypeOpName(kIntToScalar),
+	TypeOpName(kIntToScalar2),
+	TypeOpName(kIntToString),
+	TypeOpName(kIntToString2),
+	TypeOpName(kIntegerAccumulator),
+	TypeOpName(kIntegerOperand),
+	TypeOpName(kLogicalAndInt),
+	TypeOpName(kLogicalNotInt),
+	TypeOpName(kLogicalOrInt),
+	TypeOpName(kMemberOp),
+	TypeOpName(kMinusInt),
+	TypeOpName(kMinusScalar),
+	TypeOpName(kModuloInt),
+	TypeOpName(kModuloScalar),
+	TypeOpName(kMultiplyInt),
+	TypeOpName(kMultiplyScalar),
+	TypeOpName(kPropertyOp),
+	TypeOpName(kScalarAccumulator),
+	TypeOpName(kScalarOperand),
+	TypeOpName(kScalarToInt),
+	TypeOpName(kScalarToInt2),
+	TypeOpName(kScalarToString),
+	TypeOpName(kScalarToString2),
+	TypeOpName(kShiftLeftInt),
+	TypeOpName(kShiftRightInt),	// signed
+	TypeOpName(kStringAccumulator),
+	TypeOpName(kStringOperand),
+	TypeOpName(kStringToInt),
+	TypeOpName(kStringToScalar),
+	TypeOpName(kStringToScalar2),
+	TypeOpName(kStringTrack),
+	TypeOpName(kSubtractInt),
+	TypeOpName(kSubtractScalar),
+	TypeOpName(kToBool),
+	TypeOpName(kUnboxToken),
+	TypeOpName(kUnboxToken2),
+	TypeOpName(kXorInt)
+};
+
+static size_t gOpNamesSize = sizeof(gOpNames) / sizeof(gOpNames[0]);
+
+#define OperandName(op) {SkOperand2::op, #op }
+
+static const struct OperName {
+	SkOperand2::OpType fType;
+	const char* fName;
+} gOperandNames[] = {
+	OperandName(kNoType),
+	OperandName(kS32),
+	OperandName(kScalar),
+	OperandName(kString),
+	OperandName(kArray),
+	OperandName(kObject)
+};	
+
+static size_t gOperandNamesSize = sizeof(gOperandNames) / sizeof(gOperandNames[0]);
+
+// check to see that there are no missing or duplicate entries
+void SkScriptEngine2::ValidateDecompileTable() {
+	SkScriptEngine2::TypeOp op = SkScriptEngine2::kNop;
+	int index;
+	for (index = 0; index < gOpNamesSize; index++) {
+		SkASSERT(gOpNames[index].fOp == op);
+		op = (SkScriptEngine2::TypeOp) (op + 1);
+	}
+	index = 0;
+	SkOperand2::OpType type = SkOperand2::kNoType;
+	SkASSERT(gOperandNames[index].fType == type);
+	for (; index < gOperandNamesSize - 1; ) {
+		type = (SkOperand2::OpType) (1 << index);
+		SkASSERT(gOperandNames[++index].fType == type);
+	}
+}
+
+void SkScriptEngine2::decompile(const unsigned char* start, size_t length) {
+	SkASSERT(length > 0);
+	const unsigned char* opCode = start;
+	do {
+		SkASSERT(opCode - start < length);
+		SkScriptEngine2::TypeOp op = (SkScriptEngine2::TypeOp) *opCode++;
+		SkASSERT(op < gOpNamesSize);
+		SkDebugf("%d: %s", opCode - start - 1, gOpNames[op].fName);
+		switch (op) {
+		case SkScriptEngine2::kCallback: {
+			int index;
+			memcpy(&index, opCode, sizeof(index));
+			opCode += sizeof(index);
+			SkDebugf(" index: %d", index);
+			} break;
+		case SkScriptEngine2::kFunctionCall: 
+		case SkScriptEngine2::kMemberOp:
+		case SkScriptEngine2::kPropertyOp: {
+			size_t ref;
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkDebugf(" ref: %d", ref);
+			} break;
+		case SkScriptEngine2::kIntegerAccumulator:
+		case SkScriptEngine2::kIntegerOperand: {
+			S32 integer;
+			memcpy(&integer, opCode, sizeof(integer));
+			opCode += sizeof(S32);
+			SkDebugf(" integer: %d", integer);
+			} break;
+		case SkScriptEngine2::kScalarAccumulator:
+		case SkScriptEngine2::kScalarOperand: {
+			SkScalar scalar;
+			memcpy(&scalar, opCode, sizeof(scalar));
+			opCode += sizeof(SkScalar);
+#ifdef SK_CAN_USE_FLOAT
+			SkDebugf(" scalar: %g", SkScalarToFloat(scalar));
+#else
+			SkDebugf(" scalar: %x", scalar);
+#endif
+			} break;
+		case SkScriptEngine2::kStringAccumulator:
+		case SkScriptEngine2::kStringOperand: {
+			int size;
+			SkString* strPtr = new SkString();
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			strPtr->set((char*) opCode, size);
+			opCode += size;
+			SkDebugf(" string: %s", strPtr->c_str());
+			delete strPtr;
+			} break;
+		case SkScriptEngine2::kBoxToken: {
+			SkOperand2::OpType type;
+			memcpy(&type, opCode, sizeof(type));
+			opCode += sizeof(type);
+			int index = 0;
+			if (type == 0)
+				SkDebugf(" type: %s", gOperandNames[index].fName);
+			else {
+				while (type != 0) {
+					SkASSERT(index + 1 < gOperandNamesSize);
+					if (type & (1 << index)) {
+						type = (SkOperand2::OpType) (type & ~(1 << index));
+						SkDebugf(" type: %s", gOperandNames[index + 1].fName);
+					}
+					index++;
+				}
+			}
+			} break;
+		case SkScriptEngine2::kIfOp:
+		case SkScriptEngine2::kLogicalAndInt:
+		case SkScriptEngine2::kElseOp:
+		case SkScriptEngine2::kLogicalOrInt: {
+			int size;
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			SkDebugf(" offset (address): %d (%d)", size, opCode - start + size);
+			} break;
+		case SkScriptEngine2::kEnd:
+			goto done;
+		case SkScriptEngine2::kNop:
+				SkASSERT(0);
+	}
+	SkDebugf("\n");
+	} while (true);
+done:
+	SkDebugf("\n");
+}
+
+#endif
diff --git a/libs/graphics/animator/SkScriptRuntime.cpp b/libs/graphics/animator/SkScriptRuntime.cpp
new file mode 100755
index 0000000..1851b00
--- /dev/null
+++ b/libs/graphics/animator/SkScriptRuntime.cpp
@@ -0,0 +1,342 @@
+#include "SkScriptRuntime.h"
+#include "SkScript2.h"
+#include "SkParse.h"
+#include "SkScriptCallBack.h"
+#include "SkString.h"
+#include "SkOpArray.h"
+
+// script tokenizer
+
+// turn text into token string
+// turn number literals into inline UTF8-style values
+// process operators to turn standard notation into stack notation
+
+// defer processing until the tokens can all be resolved
+// then, turn token strings into indices into the appropriate tables / dictionaries
+
+// consider: const evaluation?
+
+// replace script string with script tokens preceeded by special value
+
+// need second version of script plugins that return private index of found value?
+	// then would need in script index of plugin, private index
+
+// encode brace stack push/pop as opcodes
+
+// should token script enocde type where possible?
+
+// current flow:
+	// strip whitespace
+	// if in array brace [ recurse, continue
+	// if token, handle function, or array, or property (continue)
+	// parse number, continue
+	// parse token, continue
+	// parse string literal, continue
+	// if dot operator, handle dot, continue
+	// if [ , handle array literal or accessor, continue
+	// if ), pop (if function, break)
+	// if ], pop ; if ',' break
+	// handle logical ops
+	// or, handle arithmetic ops
+	// loop
+
+// !!! things to do
+	// add separate processing loop to advance while suppressed
+	// or, include jump offset to skip suppressed code?
+
+SkScriptRuntime::~SkScriptRuntime() {
+	for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+		delete *stringPtr;
+	for (SkOpArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+		delete *arrayPtr;
+}
+
+bool SkScriptRuntime::executeTokens(unsigned char* opCode) {
+	SkOperand2 operand[2];	// 1=accumulator and 2=operand
+	SkScriptEngine2::TypeOp op;
+	size_t ref;
+	int index, size;
+	int registerLoad;
+	SkScriptCallBack* callBack SK_INIT_TO_AVOID_WARNING;
+	do {
+	switch ((op = (SkScriptEngine2::TypeOp) *opCode++)) {
+		case SkScriptEngine2::kArrayToken:	// create an array
+			operand[0].fArray = new SkOpArray(SkOperand2::kNoType /*fReturnType*/);
+			break;
+		case SkScriptEngine2::kArrayIndex:	// array accessor
+			index = operand[1].fS32;
+			if (index >= operand[0].fArray->count()) {
+				fError = kArrayIndexOutOfBounds;
+				return false;
+			}
+			operand[0] = operand[0].fArray->begin()[index];
+			break;
+		case SkScriptEngine2::kArrayParam:	// array initializer, or function param
+			*operand[0].fArray->append() = operand[1];
+			break;
+		case SkScriptEngine2::kCallback:
+			memcpy(&index, opCode, sizeof(index));
+			opCode += sizeof(index);
+			callBack = fCallBackArray[index];
+			break;
+		case SkScriptEngine2::kFunctionCall: {
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkScriptCallBackFunction* callBackFunction = (SkScriptCallBackFunction*) callBack;
+			if (callBackFunction->invoke(ref, operand[0].fArray, /* params */
+					&operand[0] /* result */) == false) {
+				fError = kFunctionCallFailed;
+				return false;
+			}
+			} break;
+		case SkScriptEngine2::kMemberOp: {
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkScriptCallBackMember* callBackMember = (SkScriptCallBackMember*) callBack;
+			if (callBackMember->invoke(ref, operand[0].fObject, &operand[0]) == false) {
+				fError = kMemberOpFailed;
+				return false;
+			}
+			} break;
+		case SkScriptEngine2::kPropertyOp: {
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkScriptCallBackProperty* callBackProperty = (SkScriptCallBackProperty*) callBack;
+			if (callBackProperty->getResult(ref, &operand[0])== false) {
+				fError = kPropertyOpFailed;
+				return false;
+			}
+			} break;
+		case SkScriptEngine2::kAccumulatorPop:
+			fRunStack.pop(&operand[0]);
+			break;
+		case SkScriptEngine2::kAccumulatorPush:
+			*fRunStack.push() = operand[0];
+			break;
+		case SkScriptEngine2::kIntegerAccumulator:
+		case SkScriptEngine2::kIntegerOperand:
+			registerLoad = op - SkScriptEngine2::kIntegerAccumulator;
+			memcpy(&operand[registerLoad].fS32, opCode, sizeof(S32));
+			opCode += sizeof(S32);
+			break;
+		case SkScriptEngine2::kScalarAccumulator:
+		case SkScriptEngine2::kScalarOperand:
+			registerLoad = op - SkScriptEngine2::kScalarAccumulator;
+			memcpy(&operand[registerLoad].fScalar, opCode, sizeof(SkScalar));
+			opCode += sizeof(SkScalar);
+			break;
+		case SkScriptEngine2::kStringAccumulator:
+		case SkScriptEngine2::kStringOperand: {
+			SkString* strPtr = new SkString();
+			track(strPtr);
+			registerLoad = op - SkScriptEngine2::kStringAccumulator;
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			strPtr->set((char*) opCode, size);
+			opCode += size;
+			operand[registerLoad].fString = strPtr;
+			} break;
+		case SkScriptEngine2::kStringTrack: // call after kObjectToValue
+			track(operand[0].fString);
+			break;
+		case SkScriptEngine2::kBoxToken: {
+			SkOperand2::OpType type;
+			memcpy(&type, opCode, sizeof(type));
+			opCode += sizeof(type);
+			SkScriptCallBackConvert* callBackBox = (SkScriptCallBackConvert*) callBack;
+			if (callBackBox->convert(type, &operand[0]) == false)
+				return false;
+			} break;
+		case SkScriptEngine2::kUnboxToken:
+		case SkScriptEngine2::kUnboxToken2: {
+			SkScriptCallBackConvert* callBackUnbox = (SkScriptCallBackConvert*) callBack;
+			if (callBackUnbox->convert(SkOperand2::kObject, &operand[0]) == false)
+				return false;
+			} break;
+		case SkScriptEngine2::kIfOp:
+		case SkScriptEngine2::kLogicalAndInt:
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			if (operand[0].fS32 == 0)
+				opCode += size; // skip to else (or end of if predicate)
+			break;
+		case SkScriptEngine2::kElseOp:
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			opCode += size; // if true: after predicate, always skip to end of else
+			break;
+		case SkScriptEngine2::kLogicalOrInt:
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			if (operand[0].fS32 != 0)
+				opCode += size; // skip to kToBool opcode after || predicate
+			break;
+		// arithmetic conversion ops
+		case SkScriptEngine2::kFlipOpsOp:
+			SkTSwap(operand[0], operand[1]);
+			break;
+		case SkScriptEngine2::kIntToString: 
+		case SkScriptEngine2::kIntToString2: 
+		case SkScriptEngine2::kScalarToString:
+		case SkScriptEngine2::kScalarToString2:{
+			SkString* strPtr = new SkString();
+			track(strPtr);
+			if (op == SkScriptEngine2::kIntToString || op == SkScriptEngine2::kIntToString2)
+				strPtr->appendS32(operand[op - SkScriptEngine2::kIntToString].fS32);
+			else
+				strPtr->appendScalar(operand[op - SkScriptEngine2::kScalarToString].fScalar);
+			operand[0].fString = strPtr;
+			} break;
+		case SkScriptEngine2::kIntToScalar:
+		case SkScriptEngine2::kIntToScalar2:
+			operand[0].fScalar = SkScriptEngine2::IntToScalar(operand[op - SkScriptEngine2::kIntToScalar].fS32);
+			break;
+		case SkScriptEngine2::kStringToInt:
+			if (SkParse::FindS32(operand[0].fString->c_str(), &operand[0].fS32) == false)
+				return false; 
+			break;
+		case SkScriptEngine2::kStringToScalar:
+		case SkScriptEngine2::kStringToScalar2:
+			if (SkParse::FindScalar(operand[0].fString->c_str(), 
+					&operand[op - SkScriptEngine2::kStringToScalar].fScalar) == false) 
+				return false; 
+			break;
+		case SkScriptEngine2::kScalarToInt:
+			operand[0].fS32 = SkScalarFloor(operand[0].fScalar);
+			break;
+		// arithmetic ops
+		case SkScriptEngine2::kAddInt:
+			operand[0].fS32 += operand[1].fS32;
+			break;
+		case SkScriptEngine2::kAddScalar:
+			operand[0].fScalar += operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kAddString:
+//			if (fTrackString.find(operand[1].fString) < 0) {
+//				operand[1].fString = SkNEW_ARGS(SkString, (*operand[1].fString));
+//				track(operand[1].fString);
+//			}
+			operand[0].fString->append(*operand[1].fString);
+			break;
+		case SkScriptEngine2::kBitAndInt:
+			operand[0].fS32 &= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kBitNotInt:
+			operand[0].fS32 = ~operand[0].fS32;
+			break;
+		case SkScriptEngine2::kBitOrInt:
+			operand[0].fS32 |= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kDivideInt:
+			SkASSERT(operand[1].fS32 != 0);
+			if (operand[1].fS32 == 0)
+				operand[0].fS32 = operand[0].fS32 == 0 ? SK_NaN32 : 
+					operand[0].fS32 > 0 ? SK_MaxS32 : -SK_MaxS32;
+			else
+			if (operand[1].fS32 != 0) // throw error on divide by zero?
+				operand[0].fS32 /= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kDivideScalar:
+			if (operand[1].fScalar == 0)
+				operand[0].fScalar = operand[0].fScalar == 0 ? SK_ScalarNaN : 
+					operand[0].fScalar > 0 ? SK_ScalarMax : -SK_ScalarMax;
+			else
+				operand[0].fScalar = SkScalarDiv(operand[0].fScalar, operand[1].fScalar);
+			break;
+		case SkScriptEngine2::kEqualInt:
+			operand[0].fS32 = operand[0].fS32 == operand[1].fS32;
+			break;
+		case SkScriptEngine2::kEqualScalar:
+			operand[0].fS32 = operand[0].fScalar == operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kEqualString:
+			operand[0].fS32 = *operand[0].fString == *operand[1].fString;
+			break;
+		case SkScriptEngine2::kGreaterEqualInt:
+			operand[0].fS32 = operand[0].fS32 >= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kGreaterEqualScalar:
+			operand[0].fS32 = operand[0].fScalar >= operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kGreaterEqualString:
+			operand[0].fS32 = strcmp(operand[0].fString->c_str(), operand[1].fString->c_str()) >= 0;
+			break;
+		case SkScriptEngine2::kToBool:
+			operand[0].fS32 = !! operand[0].fS32;
+			break;
+		case SkScriptEngine2::kLogicalNotInt:
+			operand[0].fS32 = ! operand[0].fS32;
+			break;
+		case SkScriptEngine2::kMinusInt:
+			operand[0].fS32 = -operand[0].fS32;
+			break;
+		case SkScriptEngine2::kMinusScalar:
+			operand[0].fScalar = -operand[0].fScalar;
+			break;
+		case SkScriptEngine2::kModuloInt:
+			operand[0].fS32 %= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kModuloScalar:
+			operand[0].fScalar = SkScalarMod(operand[0].fScalar, operand[1].fScalar);
+			break;
+		case SkScriptEngine2::kMultiplyInt:
+			operand[0].fS32 *= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kMultiplyScalar:
+			operand[0].fScalar = SkScalarMul(operand[0].fScalar, operand[1].fScalar);
+			break;
+		case SkScriptEngine2::kShiftLeftInt:
+			operand[0].fS32 <<= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kShiftRightInt:
+			operand[0].fS32 >>= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kSubtractInt:
+			operand[0].fS32 -= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kSubtractScalar:
+			operand[0].fScalar -= operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kXorInt:
+			operand[0].fS32 ^= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kEnd:
+			goto done;
+		case SkScriptEngine2::kNop:
+				SkASSERT(0);
+	}
+	} while (true);
+done:
+	fRunStack.push(operand[0]);
+	return true;
+}
+
+bool SkScriptRuntime::getResult(SkOperand2* result) {
+	if (fRunStack.count() == 0)
+		return false;
+	fRunStack.pop(result);
+	return true;
+}
+
+void SkScriptRuntime::track(SkOpArray* array) { 
+	SkASSERT(fTrackArray.find(array) < 0);  
+	*fTrackArray.append() = array; 
+}
+
+void SkScriptRuntime::track(SkString* string) { 
+	SkASSERT(fTrackString.find(string) < 0);  
+	*fTrackString.append() = string; 
+}
+
+void SkScriptRuntime::untrack(SkOpArray* array) {
+	int index = fTrackArray.find(array);
+	SkASSERT(index >= 0);
+	fTrackArray.begin()[index] = nil;
+}
+
+void SkScriptRuntime::untrack(SkString* string) {
+	int index = fTrackString.find(string);
+	SkASSERT(index >= 0);
+	fTrackString.begin()[index] = nil;
+}
+
diff --git a/libs/graphics/animator/SkScriptRuntime.h b/libs/graphics/animator/SkScriptRuntime.h
new file mode 100755
index 0000000..75bf7db
--- /dev/null
+++ b/libs/graphics/animator/SkScriptRuntime.h
@@ -0,0 +1,43 @@
+#ifndef SkScriptRuntime_DEFINED

+#define SkScriptRuntime_DEFINED

+

+#include "SkOperand2.h"

+#include "SkTDArray_Experimental.h"

+#include "SkTDStack.h"

+

+class SkScriptCallBack;

+

+typedef SkLongArray(SkString*) SkTDStringArray; 

+typedef SkLongArray(SkScriptCallBack*) SkTDScriptCallBackArray; 

+

+class SkScriptRuntime {

+public:

+	enum SkError {

+		kNoError,

+		kArrayIndexOutOfBounds,

+		kCouldNotFindReferencedID,

+		kFunctionCallFailed,

+		kMemberOpFailed,

+		kPropertyOpFailed

+	};

+

+	SkScriptRuntime(SkTDScriptCallBackArray& callBackArray) : fCallBackArray(callBackArray)

+		{  }

+	~SkScriptRuntime();

+	bool executeTokens(unsigned char* opCode);

+	bool getResult(SkOperand2* result);

+	void untrack(SkOpArray* array);

+	void untrack(SkString* string);

+private:

+	void track(SkOpArray* array);

+	void track(SkString* string);

+	SkTDScriptCallBackArray& fCallBackArray;

+	SkError fError;

+	SkTDStack<SkOperand2> fRunStack;

+	SkLongArray(SkOpArray*) fTrackArray;

+	SkTDStringArray fTrackString;

+	// illegal

+	SkScriptRuntime& operator=(const SkScriptRuntime&);

+};

+

+#endif // SkScriptRuntime_DEFINED
\ No newline at end of file
diff --git a/libs/graphics/animator/SkScriptTokenizer.cpp b/libs/graphics/animator/SkScriptTokenizer.cpp
new file mode 100755
index 0000000..e854807
--- /dev/null
+++ b/libs/graphics/animator/SkScriptTokenizer.cpp
@@ -0,0 +1,1513 @@
+#include "SkScript2.h"
+#include "SkMath.h"
+#include "SkParse.h"
+#include "SkScriptCallBack.h"
+#include "SkScriptRuntime.h"
+#include "SkString.h"
+#include "SkOpArray.h"
+
+const SkScriptEngine2::OperatorAttributes SkScriptEngine2::gOpAttributes[] = {
+{ SkOperand2::kNoType },
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), kTowardsString },    // kAdd
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kBitAnd
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kBitNot
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kBitOr
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kDivide
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar |SkOperand2:: kString), kTowardsNumber, 
+    kResultIsBoolean }, // kEqual
+{ SkOperand2::kS32 },     // kFlipOps
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), kTowardsNumber,
+    kResultIsBoolean }, // kGreaterEqual
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kLogicalAnd    (really, ToBool)
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kLogicalNot
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kLogicalOr
+{ SkOperand2::kNoType, SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kMinus
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 |SkOperand2:: kScalar), kNoBias }, // kModulo
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kMultiply
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kShiftLeft
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kShiftRight
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kSubtract
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias } // kXor
+};
+
+#define kBracketPrecedence 16
+#define kIfElsePrecedence 15
+
+const signed char SkScriptEngine2::gPrecedence[] = {
+    17, // kUnassigned,
+    6, // kAdd,
+    10, // kBitAnd,
+    4, // kBitNot,
+    12, // kBitOr,
+    5, // kDivide,
+    9, // kEqual,
+    -1, // kFlipOps,
+    8, // kGreaterEqual,
+    13, // kLogicalAnd,
+    4, // kLogicalNot,
+    14, // kLogicalOr,
+    4, // kMinus,
+    5, // kModulo,
+    5, // kMultiply,
+    7, // kShiftLeft,
+    7, // kShiftRight,    // signed
+    6, // kSubtract,
+    11, // kXor
+    kBracketPrecedence, // kArrayOp
+    kIfElsePrecedence, // kElse
+    kIfElsePrecedence, // kIf
+    kBracketPrecedence, // kParen
+};
+
+const SkScriptEngine2::TypeOp SkScriptEngine2::gTokens[] = {
+    kNop, // unassigned
+    kAddInt, // kAdd,
+    kBitAndInt, // kBitAnd,
+    kBitNotInt, // kBitNot,
+    kBitOrInt, // kBitOr,
+    kDivideInt, // kDivide,
+    kEqualInt, // kEqual,
+    kFlipOpsOp, // kFlipOps,
+    kGreaterEqualInt, // kGreaterEqual,
+    kLogicalAndInt, // kLogicalAnd,
+    kLogicalNotInt, // kLogicalNot,
+    kLogicalOrInt, // kLogicalOr,
+    kMinusInt, // kMinus,
+    kModuloInt, // kModulo,
+    kMultiplyInt, // kMultiply,
+    kShiftLeftInt, // kShiftLeft,
+    kShiftRightInt, // kShiftRight,    // signed
+    kSubtractInt, // kSubtract,
+    kXorInt // kXor
+};
+
+static inline bool is_between(int c, int min, int max)
+{
+    return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+    return is_between(c, 1, 32);
+}
+
+static int token_length(const char* start) {
+    char ch = start[0];
+    if (! is_between(ch, 'a' , 'z') &&  ! is_between(ch, 'A', 'Z') && ch != '_' && ch != '$')
+        return -1;
+    int length = 0;
+    do
+        ch = start[++length];
+    while (is_between(ch, 'a' , 'z') || is_between(ch, 'A', 'Z') || is_between(ch, '0', '9') ||
+           ch == '_' || ch == '$');
+    return length;
+}
+
+SkScriptEngine2::SkScriptEngine2(SkOperand2::OpType returnType) : fActiveStream(&fStream),
+fTokenLength(0), fReturnType(returnType), fError(kNoError), 
+fAccumulatorType(SkOperand2::kNoType),
+fBranchPopAllowed(true), fConstExpression(true), fOperandInUse(false)
+{
+    Branch branch(kUnassigned, 0, 0);
+    fBranchStack.push(branch);
+    *fOpStack.push() = (Op) kParen;
+}
+
+SkScriptEngine2::~SkScriptEngine2() {
+    for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+        delete *stringPtr;
+    for (SkOpArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+        delete *arrayPtr;
+}
+
+void SkScriptEngine2::addToken(SkScriptEngine2::TypeOp op) {
+    int limit = fBranchStack.count() - 1;
+    for (int index = 0; index < limit; index++) {
+        Branch& branch = fBranchStack.index(index);
+        if (branch.fPrimed == Branch::kIsPrimed)
+            resolveBranch(branch);
+    }
+    if (fBranchPopAllowed) {
+        while (fBranchStack.top().fDone == Branch::kIsDone)
+            fBranchStack.pop();
+    }
+    unsigned char charOp = (unsigned char) op;
+    fActiveStream->write(&charOp, sizeof(charOp));
+}
+
+void SkScriptEngine2::addTokenConst(SkScriptValue2* value, AddTokenRegister reg, 
+                                    SkOperand2::OpType toType, SkScriptEngine2::TypeOp op) {
+    if (value->fIsConstant == SkScriptValue2::kConstant && convertTo(toType, value))
+        return;
+    addTokenValue(*value, reg);
+    addToken(op);
+    value->fIsWritten = SkScriptValue2::kWritten;
+    value->fType = toType;
+}
+
+void SkScriptEngine2::addTokenInt(int integer) {
+    fActiveStream->write(&integer, sizeof(integer));
+}
+
+void SkScriptEngine2::addTokenScalar(SkScalar scalar) {
+    fActiveStream->write(&scalar, sizeof(scalar));
+}
+
+void SkScriptEngine2::addTokenString(const SkString& string) {
+    int size = string.size();
+    addTokenInt(size);
+    fActiveStream->write(string.c_str(), size);
+}
+
+void SkScriptEngine2::addTokenValue(const SkScriptValue2& value, AddTokenRegister reg) {
+    if (value.isConstant() == false) {
+        if (reg == kAccumulator) {
+            if (fAccumulatorType == SkOperand2::kNoType)
+                addToken(kAccumulatorPop);
+        } else {
+            ; // !!! incomplete?
+        }
+        return;
+    }
+    if (reg == kAccumulator && fAccumulatorType != SkOperand2::kNoType)
+        addToken(kAccumulatorPush);
+    switch (value.fType) {
+        case SkOperand2::kS32:
+            addToken(reg == kAccumulator ? kIntegerAccumulator : kIntegerOperand);
+            addTokenInt(value.fOperand.fS32);
+            if (reg == kAccumulator)
+                fAccumulatorType = SkOperand2::kS32;
+            else
+                fOperandInUse = true;
+            break;
+        case SkOperand2::kScalar:
+            addToken(reg == kAccumulator ? kScalarAccumulator : kScalarOperand);
+            addTokenScalar(value.fOperand.fScalar);
+            if (reg == kAccumulator)
+                fAccumulatorType = SkOperand2::kScalar;
+            else
+                fOperandInUse = true;
+            break;
+        case SkOperand2::kString:
+            addToken(reg == kAccumulator ? kStringAccumulator : kStringOperand);
+            addTokenString(*value.fOperand.fString);
+            if (reg == kAccumulator)
+                fAccumulatorType = SkOperand2::kString;
+            else
+                fOperandInUse = true;
+            break;
+        default:
+            SkASSERT(0); //!!! not implemented yet
+    }
+}
+
+int SkScriptEngine2::arithmeticOp(char ch, char nextChar, bool lastPush) {
+    Op op = kUnassigned;
+    bool reverseOperands = false;
+    bool negateResult = false;
+    int advance = 1;
+    switch (ch) {
+        case '+':
+            // !!! ignoring unary plus as implemented here has the side effect of
+            // suppressing errors like +"hi"
+            if (lastPush == false)    // unary plus, don't push an operator
+                goto returnAdv;
+            op = kAdd;
+            break;
+        case '-':
+            op = lastPush ? kSubtract : kMinus;
+            break;
+        case '*':
+            op = kMultiply;
+            break;
+        case '/':
+            op = kDivide;
+            break;
+        case '>':
+            if (nextChar == '>') {
+                op = kShiftRight;
+                goto twoChar;
+            } 
+            op = kGreaterEqual;
+            if (nextChar == '=')
+                goto twoChar;
+                reverseOperands = negateResult = true;
+            break;
+        case '<':
+            if (nextChar == '<') {
+                op = kShiftLeft;
+                goto twoChar;
+            }
+            op = kGreaterEqual;
+            reverseOperands = nextChar == '=';
+            negateResult = ! reverseOperands;
+            advance += reverseOperands;
+            break;
+        case '=':
+            if (nextChar == '=') {
+                op = kEqual;
+                goto twoChar;
+            }
+            break;
+        case '!':
+            if (nextChar == '=') {
+                op = kEqual;
+                negateResult = true;
+twoChar:
+                    advance++;
+                break;
+            } 
+            op = kLogicalNot;
+            break;
+        case '?':
+            op =(Op)  kIf;
+            break;
+        case ':':
+            op = (Op) kElse;
+            break;
+        case '^':
+            op = kXor;
+            break;
+        case '(':
+            *fOpStack.push() = (Op) kParen;
+            goto returnAdv;
+        case '&':
+            SkASSERT(nextChar != '&');
+            op = kBitAnd;
+            break;
+        case '|':
+            SkASSERT(nextChar != '|');
+            op = kBitOr;
+            break;
+        case '%':
+            op = kModulo;
+            break;
+        case '~':
+            op = kBitNot;
+            break;
+    }
+    if (op == kUnassigned)
+        return 0;
+    signed char precedence = gPrecedence[op];
+    do {
+        int idx = 0;
+        Op compare;
+        do {
+            compare = fOpStack.index(idx);
+            if ((compare & kArtificialOp) == 0)
+                break;
+            idx++;
+        } while (true);
+        signed char topPrecedence = gPrecedence[compare];
+        SkASSERT(topPrecedence != -1);
+        if (topPrecedence > precedence || topPrecedence == precedence && 
+            gOpAttributes[op].fLeftType == SkOperand2::kNoType) {
+            break;
+        }
+        processOp();
+    } while (true);
+    if (negateResult)
+        *fOpStack.push() = (Op) (kLogicalNot | kArtificialOp);
+    fOpStack.push(op);
+    if (reverseOperands)
+        *fOpStack.push() = (Op) (kFlipOps | kArtificialOp);
+returnAdv:
+        return advance;
+}
+
+bool SkScriptEngine2::convertParams(SkTDArray<SkScriptValue2>* params, 
+                                    const SkOperand2::OpType* paramTypes, int paramCount) {
+    int count = params->count();
+    if (count > paramCount) {
+        SkASSERT(0);
+        return false;    // too many parameters passed
+    }
+    for (int index = 0; index < count; index++) 
+        convertTo(paramTypes[index], &(*params)[index]);
+    return true;
+}
+
+bool SkScriptEngine2::convertTo(SkOperand2::OpType toType, SkScriptValue2* value ) {
+    SkOperand2::OpType type = value->fType;
+    if (type == toType)
+        return true;
+    if (type == SkOperand2::kObject) {
+        if (handleUnbox(value) == false)
+            return false;
+        return convertTo(toType, value);
+    }
+    return ConvertTo(this, toType, value);
+}
+
+bool SkScriptEngine2::evaluateDot(const char*& script) { 
+    size_t fieldLength = token_length(++script);        // skip dot
+    SkASSERT(fieldLength > 0); // !!! add error handling
+    const char* field = script;
+    script += fieldLength;
+    bool success = handleProperty();
+    if (success == false) {
+        fError = kCouldNotFindReferencedID;
+        goto error;
+    }
+    return evaluateDotParam(script, field, fieldLength);
+error:
+        return false;
+}
+
+bool SkScriptEngine2::evaluateDotParam(const char*& script, const char* field, size_t fieldLength) { 
+    SkScriptValue2& top = fValueStack.top();
+    if (top.fType != SkOperand2::kObject)
+        return false;
+    void* object = top.fOperand.fObject;
+    fValueStack.pop();
+    char ch; // see if it is a simple member or a function
+    while (is_ws(ch = script[0])) 
+        script++;
+    bool success = true;
+    if (ch != '(')
+        success = handleMember(field, fieldLength, object);
+    else {
+        SkTDArray<SkScriptValue2> params;
+        *fBraceStack.push() = kFunctionBrace;
+        success = functionParams(&script, &params);
+        if (success)
+            success = handleMemberFunction(field, fieldLength, object, &params);
+    }
+    return success; 
+}
+
+bool SkScriptEngine2::evaluateScript(const char** scriptPtr, SkScriptValue2* value) {
+    //    fArrayOffset = 0;        // no support for structures for now
+    bool success;
+    const char* inner;
+    if (strncmp(*scriptPtr, "#script:", sizeof("#script:") - 1) == 0) {
+        *scriptPtr += sizeof("#script:") - 1;
+        if (fReturnType == SkOperand2::kNoType || fReturnType == SkOperand2::kString) {
+            success = innerScript(scriptPtr, value);
+            SkASSERT(success);
+            inner = value->fOperand.fString->c_str();
+            scriptPtr = &inner;
+        }
+    }
+    success = innerScript(scriptPtr, value);
+    const char* script = *scriptPtr;
+    char ch;
+    while (is_ws(ch = script[0]))
+        script++;
+    if (ch != '\0') {
+        // error may trigger on scripts like "50,0" that were intended to be written as "[50, 0]"
+        return false;
+    }
+    return success;
+}
+
+void SkScriptEngine2::forget(SkOpArray* array) {
+    if (array->getType() == SkOperand2::kString) {
+        for (int index = 0; index < array->count(); index++) {
+            SkString* string = (*array)[index].fString;
+            int found = fTrackString.find(string);
+            if (found >= 0)
+                fTrackString.remove(found);
+        }
+        return;
+    }
+    if (array->getType() == SkOperand2::kArray) {
+        for (int index = 0; index < array->count(); index++) {
+            SkOpArray* child = (*array)[index].fArray;
+            forget(child);    // forgets children of child
+            int found = fTrackArray.find(child);
+            if (found >= 0)
+                fTrackArray.remove(found);
+        }
+    }
+}
+
+bool SkScriptEngine2::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue2>* params) {
+    (*scriptPtr)++; // skip open paren
+    *fOpStack.push() = (Op) kParen;
+    *fBraceStack.push() = kFunctionBrace;
+    do {
+        SkScriptValue2 value;
+        bool success = innerScript(scriptPtr, &value);
+        SkASSERT(success);
+        if (success == false)
+            return false;
+        *params->append() = value;
+    } while ((*scriptPtr)[-1] == ',');
+    fBraceStack.pop();
+    fOpStack.pop(); // pop paren
+    (*scriptPtr)++; // advance beyond close paren
+    return true;
+}
+
+size_t SkScriptEngine2::getTokenOffset() {
+    return fActiveStream->getOffset();
+}
+
+SkOperand2::OpType SkScriptEngine2::getUnboxType(SkOperand2 scriptValue) {
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kUnbox)
+            continue;
+        return (*callBack)->getReturnType(0, &scriptValue);
+    }
+    return SkOperand2::kObject;
+}
+
+bool SkScriptEngine2::innerScript(const char** scriptPtr, SkScriptValue2* value) {
+    const char* script = *scriptPtr;
+    char ch;
+    bool lastPush = false;
+    bool success = true;
+    int opBalance = fOpStack.count();
+    int baseBrace = fBraceStack.count();
+    int branchBalance = fBranchStack.count();
+    while ((ch = script[0]) != '\0') {
+        if (is_ws(ch)) {
+            script++;
+            continue;
+        }
+        SkScriptValue2 operand;
+        const char* dotCheck;
+        if (fBraceStack.count() > baseBrace) {
+            if (fBraceStack.top() == kArrayBrace) {
+                SkScriptValue2 tokenValue;
+                success = innerScript(&script, &tokenValue);    // terminate and return on comma, close brace
+                SkASSERT(success);
+                {
+                    SkOperand2::OpType type = fReturnType;
+                    if (fReturnType == SkOperand2::kNoType) {
+                        // !!! short sighted; in the future, allow each returned array component to carry 
+                        // its own type, and let caller do any needed conversions
+                        if (value->fOperand.fArray->count() == 0)
+                            value->fOperand.fArray->setType(type = tokenValue.fType);
+                        else
+                            type = value->fOperand.fArray->getType();
+                    }
+                    if (tokenValue.fType != type)
+                        convertTo(type, &tokenValue);
+                    *value->fOperand.fArray->append() = tokenValue.fOperand;
+                }
+                lastPush = false;
+                continue;
+            } else
+                SkASSERT(token_length(script) > 0);
+        }
+        if (lastPush != false && fTokenLength > 0) {
+            if (ch == '(') {
+                *fBraceStack.push() = kFunctionBrace;
+                SkString functionName(fToken, fTokenLength);
+                
+                if (handleFunction(&script) == false)
+                    return false;
+                lastPush = true;
+                continue;
+            } else if (ch == '[') {
+                if (handleProperty() == false) {
+                    SkASSERT(0);
+                    return false;
+                }
+                if (handleArrayIndexer(&script) == false)
+                    return false;
+                lastPush = true;
+                continue;
+            } else if (ch != '.') {
+                if (handleProperty() == false) {
+                    SkASSERT(0);
+                    return false;
+                }
+                lastPush = true;
+                continue;
+            }
+        }
+        if (ch == '0' && (script[1] & ~0x20) == 'X') {
+            SkASSERT(lastPush == false);
+            script += 2;
+            script = SkParse::FindHex(script, (uint32_t*) &operand.fOperand.fS32);
+            SkASSERT(script);
+            goto intCommon;
+        }
+        if (lastPush == false && ch == '.')
+            goto scalarCommon;
+        if (ch >= '0' && ch <= '9') {
+            SkASSERT(lastPush == false);
+            dotCheck = SkParse::FindS32(script, &operand.fOperand.fS32);
+            if (dotCheck[0] != '.') {
+                script = dotCheck;
+intCommon:
+                operand.fType = SkOperand2::kS32;
+            } else {
+scalarCommon:
+                script = SkParse::FindScalar(script, &operand.fOperand.fScalar);
+                operand.fType = SkOperand2::kScalar;
+            }
+            operand.fIsConstant = SkScriptValue2::kConstant;
+            fValueStack.push(operand);
+            lastPush = true;
+            continue;
+        }
+        int length = token_length(script);
+        if (length > 0) {
+            SkASSERT(lastPush == false);
+            fToken = script;
+            fTokenLength = length;
+            script += length;
+            lastPush = true;
+            continue;
+        }
+        char startQuote = ch;
+        if (startQuote == '\'' || startQuote == '\"') {
+            SkASSERT(lastPush == false);
+            operand.fOperand.fString = new SkString();
+            ++script;
+            const char* stringStart = script;
+            do {    // measure string
+                if (script[0] == '\\')
+                    ++script;
+                ++script;
+                SkASSERT(script[0]); // !!! throw an error
+            } while (script[0] != startQuote);
+            operand.fOperand.fString->set(stringStart, script - stringStart);
+            script = stringStart;
+            char* stringWrite = operand.fOperand.fString->writable_str();
+            do {    // copy string
+                if (script[0] == '\\')
+                    ++script;
+                *stringWrite++ = script[0];
+                ++script;
+                SkASSERT(script[0]); // !!! throw an error
+            } while (script[0] != startQuote);
+            ++script;
+            track(operand.fOperand.fString);
+            operand.fType = SkOperand2::kString;
+            operand.fIsConstant = SkScriptValue2::kConstant;
+            fValueStack.push(operand);
+            lastPush = true;
+            continue;
+        }
+        if (ch ==  '.') {
+            if (fTokenLength == 0) {
+                SkScriptValue2 scriptValue;
+                SkDEBUGCODE(scriptValue.fOperand.fObject = nil);
+                int tokenLength = token_length(++script);
+                const char* token = script;
+                script += tokenLength;
+                SkASSERT(fValueStack.count() > 0); // !!! add error handling
+                SkScriptValue2 top;
+                fValueStack.pop(&top);
+                
+                addTokenInt(top.fType);
+                addToken(kBoxToken);
+                top.fType = SkOperand2::kObject;
+                top.fIsConstant = SkScriptValue2::kVariable;
+                fConstExpression = false;
+                fValueStack.push(top);
+                success = evaluateDotParam(script, token, tokenLength);
+                SkASSERT(success);
+                lastPush = true;
+                continue; 
+            }
+            // get next token, and evaluate immediately
+            success = evaluateDot(script);
+            if (success == false) {
+                //                SkASSERT(0);
+                return false;
+            }
+            lastPush = true;
+            continue;
+        }
+        if (ch == '[') {
+            if (lastPush == false) {
+                script++;
+                *fBraceStack.push() = kArrayBrace;
+                operand.fOperand.fArray = value->fOperand.fArray = new SkOpArray(fReturnType);
+                track(value->fOperand.fArray);
+                
+                operand.fType = SkOperand2::kArray;
+                operand.fIsConstant = SkScriptValue2::kVariable;
+                fValueStack.push(operand);
+                continue;
+            }
+            if (handleArrayIndexer(&script) == false)
+                return false;
+            lastPush = true;
+            continue;
+        }
+#if 0 // structs not supported for now
+        if (ch == '{') {
+            if (lastPush == false) {
+                script++;
+                *fBraceStack.push() = kStructBrace;
+                operand.fS32 = 0;
+                *fTypeStack.push() = (SkOpType) kStruct;
+                fOperandStack.push(operand);
+                continue;
+            }
+            SkASSERT(0); // braces in other contexts aren't supported yet
+        }
+#endif
+        if (ch == ')' && fBraceStack.count() > 0) {
+            BraceStyle braceStyle = fBraceStack.top(); 
+            if (braceStyle == kFunctionBrace) {
+                fBraceStack.pop();
+                break;
+            }
+        }
+        if (ch == ',' || ch == ']') {
+            if (ch != ',') {
+                BraceStyle match;
+                fBraceStack.pop(&match);
+                SkASSERT(match == kArrayBrace);
+            }
+            script++;
+            // !!! see if brace or bracket is correct closer
+            break;
+        }
+        char nextChar = script[1];
+        int advance = logicalOp(ch, nextChar);
+        if (advance == 0) 
+            advance = arithmeticOp(ch, nextChar, lastPush);
+        if (advance == 0) // unknown token
+            return false;
+        if (advance > 0)
+            script += advance;
+        lastPush = ch == ']' || ch == ')';
+    }
+    if (fTokenLength > 0) {
+        success = handleProperty();
+        SkASSERT(success);
+    }
+    int branchIndex = 0;
+    branchBalance = fBranchStack.count() - branchBalance;
+    fBranchPopAllowed = false;
+    while (branchIndex < branchBalance) {
+        Branch& branch = fBranchStack.index(branchIndex++);
+        if (branch.fPrimed == Branch::kIsPrimed)
+            break;
+        Op branchOp = branch.fOperator;
+        SkOperand2::OpType lastType = fValueStack.top().fType;
+        addTokenValue(fValueStack.top(), kAccumulator);
+        fValueStack.pop();
+        if (branchOp == kLogicalAnd || branchOp == kLogicalOr) {
+            if (branch.fOperator == kLogicalAnd)
+                branch.prime();
+            addToken(kToBool);
+        } else {
+            resolveBranch(branch);
+            SkScriptValue2 operand;
+            operand.fType = lastType;
+            // !!! note that many branching expressions could be constant
+            // today, we always evaluate branches as returning variables
+            operand.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(operand);
+        }
+        if (branch.fDone == Branch::kIsNotDone)
+            branch.prime();
+    }
+    fBranchPopAllowed = true;
+    while (fBranchStack.top().fDone == Branch::kIsDone)
+        fBranchStack.pop();
+    while (fOpStack.count() > opBalance) {     // leave open paren
+        if (processOp() == false)
+            return false;
+    }
+    SkOperand2::OpType topType = fValueStack.count() > 0 ? fValueStack.top().fType : SkOperand2::kNoType;
+    if (topType != fReturnType &&
+        topType == SkOperand2::kString && fReturnType != SkOperand2::kNoType) { // if result is a string, give handle property a chance to convert it to the property value
+        SkString* string = fValueStack.top().fOperand.fString;
+        fToken = string->c_str();
+        fTokenLength = string->size();
+        fValueStack.pop();
+        success = handleProperty();
+        if (success == false) {    // if it couldn't convert, return string (error?)
+            SkScriptValue2 operand;
+            operand.fType = SkOperand2::kString;
+            operand.fOperand.fString = string;
+            operand.fIsConstant = SkScriptValue2::kVariable;     // !!! ?
+            fValueStack.push(operand);
+        }
+    }
+    if (fStream.getOffset() > 0) {
+        addToken(kEnd);
+#ifdef SK_DEBUG
+        decompile((const unsigned char*)fStream.getStream(), fStream.getOffset());
+#endif
+        SkScriptRuntime runtime(fCallBackArray);
+        runtime.executeTokens((unsigned char*) fStream.getStream());
+        SkScriptValue2 value1;
+        runtime.getResult(&value1.fOperand);
+        value1.fType = fReturnType;
+        fValueStack.push(value1);
+    }
+    if (value) {
+        if (fValueStack.count() == 0)
+            return false;
+        fValueStack.pop(value);
+        if (value->fType != fReturnType && value->fType == SkOperand2::kObject && 
+            fReturnType != SkOperand2::kNoType)
+            convertTo(fReturnType, value);
+    }
+    //    if (fBranchStack.top().fOpStackDepth > fOpStack.count())
+    //        resolveBranch();
+    *scriptPtr = script;
+    return true; // no error
+}
+
+bool SkScriptEngine2::handleArrayIndexer(const char** scriptPtr) {
+    SkScriptValue2 scriptValue;
+    (*scriptPtr)++;
+    *fOpStack.push() = (Op) kParen;
+    *fBraceStack.push() = kArrayBrace;
+    SkOperand2::OpType saveType = fReturnType;
+    fReturnType = SkOperand2::kS32;
+    bool success = innerScript(scriptPtr, &scriptValue);
+    fReturnType = saveType;
+    SkASSERT(success);
+    success = convertTo(SkOperand2::kS32, &scriptValue);
+    SkASSERT(success);
+    int index = scriptValue.fOperand.fS32;
+    fValueStack.pop(&scriptValue);
+    if (scriptValue.fType == SkOperand2::kObject) {
+        success = handleUnbox(&scriptValue);
+        SkASSERT(success);
+        SkASSERT(scriptValue.fType == SkOperand2::kArray);
+    }
+    scriptValue.fType = scriptValue.fOperand.fArray->getType();
+    //    SkASSERT(index >= 0);
+    if ((unsigned) index >= (unsigned) scriptValue.fOperand.fArray->count()) {
+        fError = kArrayIndexOutOfBounds;
+        return false;
+    }
+    scriptValue.fOperand = scriptValue.fOperand.fArray->begin()[index];
+    scriptValue.fIsConstant = SkScriptValue2::kVariable;
+    fValueStack.push(scriptValue);
+    fOpStack.pop(); // pop paren
+    return success;
+}
+
+bool SkScriptEngine2::handleFunction(const char** scriptPtr) {
+    const char* functionName = fToken;
+    size_t functionNameLen = fTokenLength;
+    fTokenLength = 0;
+    SkTDArray<SkScriptValue2> params;
+    bool success = functionParams(scriptPtr, &params);
+    if (success == false)
+        goto done;
+    {
+        for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+            if ((*callBack)->getType() != SkScriptCallBack::kFunction)
+                continue;
+            SkScriptValue2 callbackResult;
+            success = (*callBack)->getReference(functionName, functionNameLen, &callbackResult);
+            if (success) {
+                callbackResult.fType = (*callBack)->getReturnType(callbackResult.fOperand.fReference, nil);
+                callbackResult.fIsConstant = SkScriptValue2::kVariable;
+                fValueStack.push(callbackResult);
+                goto done;
+            }
+        }
+    }
+    return false;
+done:
+        fOpStack.pop();
+    return success;
+}
+
+bool SkScriptEngine2::handleMember(const char* field, size_t len, void* object) {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kMember)
+            continue;
+        SkScriptValue2 callbackResult;
+        success = (*callBack)->getReference(field, len, &callbackResult);
+        if (success) {
+            if (callbackResult.fType == SkOperand2::kString)
+                track(callbackResult.fOperand.fString);
+            callbackResult.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(callbackResult);
+            goto done;
+        }
+    }
+    return false;
+done:
+        return success;
+}
+
+bool SkScriptEngine2::handleMemberFunction(const char* field, size_t len, void* object, 
+                                           SkTDArray<SkScriptValue2>* params) {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kMemberFunction)
+            continue;
+        SkScriptValue2 callbackResult;
+        success = (*callBack)->getReference(field, len, &callbackResult);
+        if (success) {
+            if (callbackResult.fType == SkOperand2::kString)
+                track(callbackResult.fOperand.fString);
+            callbackResult.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(callbackResult);
+            goto done;
+        }
+    }
+    return false;
+done:
+        return success;
+}
+
+bool SkScriptEngine2::handleProperty() {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kProperty)
+            continue;
+        SkScriptValue2 callbackResult;
+        success = (*callBack)->getReference(fToken, fTokenLength, &callbackResult);
+        if (success) {
+            if (callbackResult.fType == SkOperand2::kString && callbackResult.fOperand.fString == nil) {
+                callbackResult.fOperand.fString = new SkString(fToken, fTokenLength);
+                track(callbackResult.fOperand.fString);
+            }
+            callbackResult.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(callbackResult);
+            goto done;
+        }
+    }
+done:
+        fTokenLength = 0;
+    return success;
+}
+
+bool SkScriptEngine2::handleUnbox(SkScriptValue2* scriptValue) {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kUnbox)
+            continue;
+        SkScriptCallBackConvert* callBackConvert = (SkScriptCallBackConvert*) *callBack;
+        success = callBackConvert->convert(scriptValue->fType, &scriptValue->fOperand);
+        if (success) {
+            if (scriptValue->fType == SkOperand2::kString)
+                track(scriptValue->fOperand.fString);
+            goto done;
+        }
+    }
+    return false;
+done:
+        return success;
+}
+
+// note that entire expression is treated as if it were enclosed in parens
+// an open paren is always the first thing in the op stack
+
+int SkScriptEngine2::logicalOp(char ch, char nextChar) {
+    int advance = 1;
+    Op op;
+    signed char precedence;
+    switch (ch) {
+        case ')':
+            op = (Op) kParen;
+            break;
+        case ']':
+            op = (Op) kArrayOp;
+            break;
+        case '?':
+            op = (Op) kIf;
+            break;
+        case ':':
+            op = (Op) kElse;
+            break;
+        case '&':
+            if (nextChar != '&')
+                goto noMatch;
+            op = kLogicalAnd;
+            advance = 2;
+            break;
+        case '|':
+            if (nextChar != '|')
+                goto noMatch;
+            op = kLogicalOr;
+            advance = 2;
+            break;
+        default:
+            noMatch:
+            return 0;
+    }
+    precedence = gPrecedence[op];
+    int branchIndex = 0;
+    fBranchPopAllowed = false;
+    do {
+        while (gPrecedence[fOpStack.top() & ~kArtificialOp] < precedence)
+            processOp();
+        Branch& branch = fBranchStack.index(branchIndex++);
+        Op branchOp = branch.fOperator;
+        if (gPrecedence[branchOp] >= precedence)
+            break;
+        addTokenValue(fValueStack.top(), kAccumulator);
+        fValueStack.pop();
+        if (branchOp == kLogicalAnd || branchOp == kLogicalOr) {
+            if (branch.fOperator == kLogicalAnd)
+                branch.prime();
+            addToken(kToBool);
+        } else
+            resolveBranch(branch);
+        if (branch.fDone == Branch::kIsNotDone)
+            branch.prime();
+    } while (true);
+    fBranchPopAllowed = true;
+    while (fBranchStack.top().fDone == Branch::kIsDone)
+        fBranchStack.pop();
+    processLogicalOp(op);
+    return advance;
+}
+
+void SkScriptEngine2::processLogicalOp(Op op) {
+    switch (op) {
+        case kParen:
+        case kArrayOp:
+            SkASSERT(fOpStack.count() > 1 && fOpStack.top() == op);    // !!! add error handling
+            if (op == kParen) 
+                fOpStack.pop();
+            else {
+                SkScriptValue2 value;
+                fValueStack.pop(&value);
+                SkASSERT(value.fType == SkOperand2::kS32 || value.fType == SkOperand2::kScalar); // !!! add error handling (although, could permit strings eventually)
+                int index = value.fType == SkOperand2::kScalar ? SkScalarFloor(value.fOperand.fScalar) : 
+                    value.fOperand.fS32;
+                SkScriptValue2 arrayValue;
+                fValueStack.pop(&arrayValue);
+                SkASSERT(arrayValue.fType == SkOperand2::kArray);  // !!! add error handling
+                SkOpArray* array = arrayValue.fOperand.fArray;
+                SkOperand2 operand;
+                bool success = array->getIndex(index, &operand);
+                SkASSERT(success); // !!! add error handling
+                SkScriptValue2 resultValue;
+                resultValue.fType = array->getType();
+                resultValue.fOperand = operand;
+                resultValue.fIsConstant = SkScriptValue2::kVariable;
+                fValueStack.push(resultValue);
+            }
+                break;
+        case kIf: {
+            if (fAccumulatorType == SkOperand2::kNoType) {
+                addTokenValue(fValueStack.top(), kAccumulator);
+                fValueStack.pop();
+            }
+            SkASSERT(fAccumulatorType != SkOperand2::kString); // !!! add error handling
+            addToken(kIfOp);
+            Branch branch(op, fOpStack.count(), getTokenOffset());
+            *fBranchStack.push() = branch;
+            addTokenInt(0); // placeholder for future branch
+            fAccumulatorType = SkOperand2::kNoType;
+        } break;
+        case kElse: {
+            addTokenValue(fValueStack.top(), kAccumulator);
+            fValueStack.pop();
+            addToken(kElseOp);
+            size_t newOffset = getTokenOffset();
+            addTokenInt(0); // placeholder for future branch
+            Branch& branch = fBranchStack.top();
+            resolveBranch(branch);
+            branch.fOperator = op;
+            branch.fDone = Branch::kIsNotDone;
+            SkASSERT(branch.fOpStackDepth == fOpStack.count());
+            branch.fOffset = newOffset;
+            fAccumulatorType = SkOperand2::kNoType;
+        } break;
+        case kLogicalAnd:
+        case kLogicalOr: {
+            Branch& oldTop = fBranchStack.top();
+            Branch::Primed wasPrime = oldTop.fPrimed;
+            Branch::Done wasDone = oldTop.fDone;
+            oldTop.fPrimed = Branch::kIsNotPrimed;
+            oldTop.fDone = Branch::kIsNotDone;
+            if (fAccumulatorType == SkOperand2::kNoType) {
+                SkASSERT(fValueStack.top().fType == SkOperand2::kS32); // !!! add error handling, and conversion to int?
+                addTokenValue(fValueStack.top(), kAccumulator);
+                fValueStack.pop();
+            } else
+                SkASSERT(fAccumulatorType == SkOperand2::kS32);
+            // if 'and', write beq goto opcode after end of predicate (after to bool)
+            // if 'or', write bne goto to bool
+            addToken(op == kLogicalAnd ? kLogicalAndInt : kLogicalOrInt);
+            Branch branch(op, fOpStack.count(), getTokenOffset());
+            addTokenInt(0); // placeholder for future branch            
+            oldTop.fPrimed = wasPrime;
+            oldTop.fDone = wasDone;
+            *fBranchStack.push() = branch;
+            fAccumulatorType = SkOperand2::kNoType;
+        }    break;
+        default:
+            SkASSERT(0);
+    }
+}
+
+bool SkScriptEngine2::processOp() {
+    Op op;
+    fOpStack.pop(&op);
+    op = (Op) (op & ~kArtificialOp);
+    const OperatorAttributes* attributes = &gOpAttributes[op];
+    SkScriptValue2 value1 = { 0 };
+    SkScriptValue2 value2;
+    fValueStack.pop(&value2);
+    value2.fIsWritten = SkScriptValue2::kUnwritten;
+    //    SkScriptEngine2::SkTypeOp convert1[3];
+    //    SkScriptEngine2::SkTypeOp convert2[3];
+    //    SkScriptEngine2::SkTypeOp* convert2Ptr = convert2;
+    bool constantOperands = value2.fIsConstant == SkScriptValue2::kConstant;
+    if (attributes->fLeftType != SkOperand2::kNoType) {
+        fValueStack.pop(&value1);
+        constantOperands &= value1.fIsConstant == SkScriptValue2::kConstant; 
+        value1.fIsWritten = SkScriptValue2::kUnwritten;
+        if (op == kFlipOps) {
+            SkTSwap(value1, value2);
+            fOpStack.pop(&op);
+            op = (Op) (op & ~kArtificialOp);
+            attributes = &gOpAttributes[op];
+            if (constantOperands == false)
+                addToken(kFlipOpsOp);
+        }
+        if (value1.fType == SkOperand2::kObject && (value1.fType & attributes->fLeftType) == 0) {
+            value1.fType = getUnboxType(value1.fOperand);
+            addToken(kUnboxToken);
+        }
+    }
+    if (value2.fType == SkOperand2::kObject && (value2.fType & attributes->fLeftType) == 0) {
+        value1.fType = getUnboxType(value2.fOperand);
+        addToken(kUnboxToken2);
+    }
+    if (attributes->fLeftType != SkOperand2::kNoType) {
+        if (value1.fType != value2.fType) {
+            if ((attributes->fLeftType & SkOperand2::kString) && attributes->fBias & kTowardsString && 
+                ((value1.fType | value2.fType) & SkOperand2::kString)) {
+                if (value1.fType == SkOperand2::kS32 || value1.fType == SkOperand2::kScalar) {
+                    addTokenConst(&value1, kAccumulator, SkOperand2::kString, 
+                                  value1.fType == SkOperand2::kS32 ? kIntToString : kScalarToString);
+                }
+                if (value2.fType == SkOperand2::kS32 || value2.fType == SkOperand2::kScalar) {
+                    addTokenConst(&value2, kOperand, SkOperand2::kString, 
+                                  value2.fType == SkOperand2::kS32 ? kIntToString2 : kScalarToString2);
+                }
+            } else if (attributes->fLeftType & SkOperand2::kScalar && ((value1.fType | value2.fType) & 
+                                                                       SkOperand2::kScalar)) {
+                if (value1.fType == SkOperand2::kS32)
+                    addTokenConst(&value1, kAccumulator, SkOperand2::kScalar, kIntToScalar);
+                if (value2.fType == SkOperand2::kS32)
+                    addTokenConst(&value2, kOperand, SkOperand2::kScalar, kIntToScalar2);
+            }
+        }
+        if ((value1.fType & attributes->fLeftType) == 0 || value1.fType != value2.fType) {
+            if (value1.fType == SkOperand2::kString)
+                addTokenConst(&value1, kAccumulator, SkOperand2::kScalar, kStringToScalar);
+            if (value1.fType == SkOperand2::kScalar && (attributes->fLeftType == SkOperand2::kS32 || 
+                                                        value2.fType == SkOperand2::kS32))
+                addTokenConst(&value1, kAccumulator, SkOperand2::kS32, kScalarToInt);
+        }
+    }
+    AddTokenRegister rhRegister = attributes->fLeftType != SkOperand2::kNoType ?
+        kOperand : kAccumulator;
+    if ((value2.fType & attributes->fRightType) == 0 || value1.fType != value2.fType) {
+        if (value2.fType == SkOperand2::kString)
+            addTokenConst(&value2, rhRegister, SkOperand2::kScalar, kStringToScalar2);
+        if (value2.fType == SkOperand2::kScalar && (attributes->fRightType == SkOperand2::kS32 || 
+                                                    value1.fType == SkOperand2::kS32))
+            addTokenConst(&value2, rhRegister, SkOperand2::kS32, kScalarToInt2);
+    }
+    TypeOp typeOp = gTokens[op];
+    if (value2.fType == SkOperand2::kScalar)
+        typeOp = (TypeOp) (typeOp + 1);
+    else if (value2.fType == SkOperand2::kString)
+        typeOp = (TypeOp) (typeOp + 2);
+    SkDynamicMemoryWStream stream;
+    SkOperand2::OpType saveType;
+    SkBool saveOperand;
+    if (constantOperands) {
+        fActiveStream = &stream;
+        saveType = fAccumulatorType;
+        saveOperand = fOperandInUse;
+        fAccumulatorType = SkOperand2::kNoType;
+        fOperandInUse = false;
+    }
+    if (attributes->fLeftType != SkOperand2::kNoType) {    // two operands
+        if (value1.fIsWritten == SkScriptValue2::kUnwritten)
+            addTokenValue(value1, kAccumulator);
+    }
+    if (value2.fIsWritten == SkScriptValue2::kUnwritten)
+        addTokenValue(value2, rhRegister);
+    addToken(typeOp);
+    if (constantOperands) {
+        addToken(kEnd);
+#ifdef SK_DEBUG        
+        decompile((const unsigned char*) stream.getStream(), stream.getOffset());
+#endif
+        SkScriptRuntime runtime(fCallBackArray);
+        runtime.executeTokens((unsigned char*) stream.getStream());
+        runtime.getResult(&value1.fOperand);
+        if (attributes->fResultIsBoolean == kResultIsBoolean)
+            value1.fType = SkOperand2::kS32;
+        else if (attributes->fLeftType == SkOperand2::kNoType) // unary operand
+            value1.fType = value2.fType;
+        fValueStack.push(value1);
+        if (value1.fType == SkOperand2::kString)
+            runtime.untrack(value1.fOperand.fString);
+        else if (value1.fType == SkOperand2::kArray)
+            runtime.untrack(value1.fOperand.fArray);
+        fActiveStream = &fStream;
+        fAccumulatorType = saveType;
+        fOperandInUse = saveOperand;
+        return true;
+    }
+    value2.fIsConstant = SkScriptValue2::kVariable;
+    fValueStack.push(value2);
+    return true;
+}
+
+void SkScriptEngine2::Branch::resolve(SkDynamicMemoryWStream* stream, size_t off) {
+    SkASSERT(fDone == kIsNotDone);
+    fPrimed = kIsNotPrimed;
+    fDone = kIsDone;
+    SkASSERT(off > fOffset + sizeof(size_t));
+    size_t offset = off - fOffset - sizeof(offset);
+    stream->write(&offset, fOffset, sizeof(offset));
+}
+
+void SkScriptEngine2::resolveBranch(SkScriptEngine2::Branch& branch) {
+    branch.resolve(fActiveStream, getTokenOffset());
+}
+
+bool SkScriptEngine2::ConvertTo(SkScriptEngine2* engine, SkOperand2::OpType toType, SkScriptValue2* value ) {
+    SkASSERT(value);
+    SkOperand2::OpType type = value->fType;
+    if (type == toType) 
+        return true;
+    SkOperand2& operand = value->fOperand;
+    bool success = true;
+    switch (toType) {
+        case SkOperand2::kS32:
+            if (type == SkOperand2::kScalar)
+                operand.fS32 = SkScalarFloor(operand.fScalar);
+            else {
+                SkASSERT(type == SkOperand2::kString);
+                success = SkParse::FindS32(operand.fString->c_str(), &operand.fS32) != nil;
+            }
+                break;
+        case SkOperand2::kScalar:
+            if (type == SkOperand2::kS32)
+                operand.fScalar = IntToScalar(operand.fS32);
+            else {
+                SkASSERT(type == SkOperand2::kString);
+                success = SkParse::FindScalar(operand.fString->c_str(), &operand.fScalar) != nil;
+            }
+                break;
+        case SkOperand2::kString: {
+            SkString* strPtr = new SkString();
+            SkASSERT(engine);
+            engine->track(strPtr);
+            if (type == SkOperand2::kS32)
+                strPtr->appendS32(operand.fS32);
+            else {
+                SkASSERT(type == SkOperand2::kScalar);
+                strPtr->appendScalar(operand.fScalar);
+            }
+            operand.fString = strPtr;
+        } break;
+        case SkOperand2::kArray: {
+            SkOpArray* array = new SkOpArray(type);
+            *array->append() = operand;
+            engine->track(array);
+            operand.fArray = array;
+        } break;
+        default:
+            SkASSERT(0);
+    }
+    value->fType = toType;
+    return success;
+}
+
+SkScalar SkScriptEngine2::IntToScalar(S32 s32) {
+    SkScalar scalar;
+    if (s32 == SK_NaN32)
+        scalar = SK_ScalarNaN;
+    else if (SkAbs32(s32) == SK_MaxS32)
+        scalar = SkSign32(s32) * SK_ScalarMax;
+    else
+        scalar = SkIntToScalar(s32);
+    return scalar;
+}
+
+bool SkScriptEngine2::ValueToString(const SkScriptValue2& value, SkString* string) {
+    switch (value.fType) {
+        case SkOperand2::kS32:
+            string->reset();
+            string->appendS32(value.fOperand.fS32);
+            break;
+        case SkOperand2::kScalar:
+            string->reset();
+            string->appendScalar(value.fOperand.fScalar);
+            break;
+        case SkOperand2::kString:
+            string->set(*value.fOperand.fString);
+            break;
+        default:
+            SkASSERT(0);
+            return false;
+    }
+    return true; // no error
+}
+
+#ifdef SK_DEBUG
+
+#define testInt(expression) { #expression, SkOperand2::kS32, expression }
+#ifdef SK_SCALAR_IS_FLOAT
+#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (float) expression }
+#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, fmodf(exp1, exp2) }
+#else
+#ifdef SK_CAN_USE_FLOAT
+#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (int) ((expression) * 65536.0f) }
+#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, (int) (fmod(exp1, exp2)  * 65536.0f) }
+#endif
+#endif
+#define testTrue(expression) { #expression, SkOperand2::kS32, 1 }
+#define testFalse(expression) { #expression, SkOperand2::kS32, 0 }
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer2 scriptTests[]  = {
+    testInt(1||0&&3),
+#ifdef SK_CAN_USE_FLOAT
+    testScalar(- -5.5- -1.5),
+    testScalar(1.0+5), 
+#endif
+    testInt((6+7)*8),
+    testInt(3*(4+5)),
+#ifdef SK_CAN_USE_FLOAT
+    testScalar(1.0+2.0),
+    testScalar(3.0-1.0), 
+    testScalar(6-1.0), 
+    testScalar(2.5*6.), 
+    testScalar(0.5*4), 
+    testScalar(4.5/.5), 
+    testScalar(9.5/19), 
+    testRemainder(9.5, 0.5), 
+    testRemainder(9.,2), 
+    testRemainder(9,2.5),
+    testRemainder(-9,2.5),
+    testTrue(-9==-9.0),
+    testTrue(-9.==-4.0-5),
+    testTrue(-9.*1==-4-5),
+    testFalse(-9!=-9.0),
+    testFalse(-9.!=-4.0-5),
+    testFalse(-9.*1!=-4-5),
+#endif
+    testInt(0x123),
+    testInt(0XABC),
+    testInt(0xdeadBEEF),
+    {    "'123'+\"456\"", SkOperand2::kString, 0, 0, "123456" },
+    {    "123+\"456\"", SkOperand2::kString, 0, 0, "123456" },
+    {    "'123'+456", SkOperand2::kString, 0, 0, "123456" },
+    {    "'123'|\"456\"", SkOperand2::kS32, 123|456 },
+    {    "123|\"456\"", SkOperand2::kS32, 123|456 },
+    {    "'123'|456", SkOperand2::kS32, 123|456 },
+    {    "'2'<11", SkOperand2::kS32, 1 },
+    {    "2<'11'", SkOperand2::kS32, 1 },
+    {    "'2'<'11'", SkOperand2::kS32, 0 },
+    testInt(123),
+    testInt(-345),
+    testInt(+678),
+    testInt(1+2+3),
+    testInt(3*4+5),
+    testInt(6+7*8),
+    testInt(-1-2-8/4),
+    testInt(-9%4),
+    testInt(9%-4),
+    testInt(-9%-4),
+    testInt(123|978),
+    testInt(123&978),
+    testInt(123^978),
+    testInt(2<<4),
+    testInt(99>>3),
+    testInt(~55),
+    testInt(~~55),
+    testInt(!55),
+    testInt(!!55),
+    // both int
+    testInt(2<2),
+    testInt(2<11),
+    testInt(20<11),
+    testInt(2<=2),
+    testInt(2<=11),
+    testInt(20<=11),
+    testInt(2>2),
+    testInt(2>11),
+    testInt(20>11),
+    testInt(2>=2),
+    testInt(2>=11),
+    testInt(20>=11),
+    testInt(2==2),
+    testInt(2==11),
+    testInt(20==11),
+    testInt(2!=2),
+    testInt(2!=11),
+    testInt(20!=11),
+#ifdef SK_CAN_USE_FLOAT
+    // left int, right scalar
+    testInt(2<2.),
+    testInt(2<11.),
+    testInt(20<11.),
+    testInt(2<=2.),
+    testInt(2<=11.),
+    testInt(20<=11.),
+    testInt(2>2.),
+    testInt(2>11.),
+    testInt(20>11.),
+    testInt(2>=2.),
+    testInt(2>=11.),
+    testInt(20>=11.),
+    testInt(2==2.),
+    testInt(2==11.),
+    testInt(20==11.),
+    testInt(2!=2.),
+    testInt(2!=11.),
+    testInt(20!=11.),
+    // left scalar, right int
+    testInt(2.<2),
+    testInt(2.<11),
+    testInt(20.<11),
+    testInt(2.<=2),
+    testInt(2.<=11),
+    testInt(20.<=11),
+    testInt(2.>2),
+    testInt(2.>11),
+    testInt(20.>11),
+    testInt(2.>=2),
+    testInt(2.>=11),
+    testInt(20.>=11),
+    testInt(2.==2),
+    testInt(2.==11),
+    testInt(20.==11),
+    testInt(2.!=2),
+    testInt(2.!=11),
+    testInt(20.!=11),
+    // both scalar
+    testInt(2.<11.),
+    testInt(20.<11.),
+    testInt(2.<=2.),
+    testInt(2.<=11.),
+    testInt(20.<=11.),
+    testInt(2.>2.),
+    testInt(2.>11.),
+    testInt(20.>11.),
+    testInt(2.>=2.),
+    testInt(2.>=11.),
+    testInt(20.>=11.),
+    testInt(2.==2.),
+    testInt(2.==11.),
+    testInt(20.==11.),
+    testInt(2.!=2.),
+    testInt(2.!=11.),
+    testInt(20.!=11.),
+#endif
+    // int, string (string is int)
+    testFalse(2<'2'),
+    testTrue(2<'11'),
+    testFalse(20<'11'),
+    testTrue(2<='2'),
+    testTrue(2<='11'),
+    testFalse(20<='11'),
+    testFalse(2>'2'),
+    testFalse(2>'11'),
+    testTrue(20>'11'),
+    testTrue(2>='2'),
+    testFalse(2>='11'),
+    testTrue(20>='11'),
+    testTrue(2=='2'),
+    testFalse(2=='11'),
+    testFalse(2!='2'),
+    testTrue(2!='11'),
+    // int, string (string is scalar)
+    testFalse(2<'2.'),
+    testTrue(2<'11.'),
+    testFalse(20<'11.'),
+    testTrue(2=='2.'),
+    testFalse(2=='11.'),
+#ifdef SK_CAN_USE_FLOAT
+    // scalar, string
+    testFalse(2.<'2.'),
+    testTrue(2.<'11.'),
+    testFalse(20.<'11.'),
+    testTrue(2.=='2.'),
+    testFalse(2.=='11.'),
+    // string, int
+    testFalse('2'<2),
+    testTrue('2'<11),
+    testFalse('20'<11),
+    testTrue('2'==2),
+    testFalse('2'==11),
+    // string, scalar
+    testFalse('2'<2.),
+    testTrue('2'<11.),
+    testFalse('20'<11.),
+    testTrue('2'==2.),
+    testFalse('2'==11.),
+#endif
+    // string, string
+    testFalse('2'<'2'),
+    testFalse('2'<'11'),
+    testFalse('20'<'11'),
+    testTrue('2'=='2'),
+    testFalse('2'=='11'),
+    // logic
+    testInt(1?2:3),
+    testInt(0?2:3),
+    testInt(1&&2||3),
+    testInt(1&&0||3),
+    testInt(1&&0||0),
+    testInt(1||0&&3),
+    testInt(0||0&&3),
+    testInt(0||1&&3),
+    testInt(0&&1?2:3)
+#ifdef SK_CAN_USE_FLOAT
+    , {    "123.5", SkOperand2::kScalar, 0, SkIntToScalar(123) + SK_Scalar1/2 }
+#endif
+};
+#endif // build for brew
+
+#define SkScriptNAnswer_testCount    SK_ARRAY_COUNT(scriptTests)
+
+void SkScriptEngine2::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+    ValidateDecompileTable();
+    for (int index = 0; index < SkScriptNAnswer_testCount; index++) {
+        SkScriptEngine2 engine(scriptTests[index].fType);
+        SkScriptValue2 value;
+        const char* script = scriptTests[index].fScript;
+        const char* scriptPtr = script;
+        SkASSERT(engine.evaluateScript(&scriptPtr, &value) == true);
+        SkASSERT(value.fType == scriptTests[index].fType);
+        SkScalar error;
+        switch (value.fType) {
+            case SkOperand2::kS32:
+                if (value.fOperand.fS32 != scriptTests[index].fIntAnswer)
+                    SkDEBUGF(("script '%s' == value %d != expected answer %d\n", script, value.fOperand.fS32, scriptTests[index].fIntAnswer));
+                SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+                break;
+            case SkOperand2::kScalar:
+                error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+#ifdef SK_CAN_USE_FLOAT
+                if (error >= SK_Scalar1 / 10000)
+                    SkDEBUGF(("script '%s' == value %g != expected answer %g\n", script, value.fOperand.fScalar / (1.0f * SK_Scalar1), scriptTests[index].fScalarAnswer / (1.0f * SK_Scalar1)));
+#endif
+                SkASSERT(error < SK_Scalar1 / 10000);
+                break;
+            case SkOperand2::kString:
+                SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer));
+                break;
+            default:
+                SkASSERT(0);
+        }
+    }
+#endif
+}
+#endif
diff --git a/libs/graphics/animator/SkSnapshot.cpp b/libs/graphics/animator/SkSnapshot.cpp
new file mode 100644
index 0000000..9bb74e6
--- /dev/null
+++ b/libs/graphics/animator/SkSnapshot.cpp
@@ -0,0 +1,54 @@
+#include "SkTypes.h"
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkSnapshot.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSnapshot::fInfo[] = {
+	SK_MEMBER(filename, String),
+	SK_MEMBER(quality, Float),
+	SK_MEMBER(sequence, Boolean),
+	SK_MEMBER(type, BitmapEncoding)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSnapshot);
+
+SkSnapshot::SkSnapshot()
+{
+	quality		= 100 * SK_Scalar1;
+	type		= (SkImageEncoder::Type) -1;
+	sequence	= false;
+	fSeqVal		= 0;
+}
+
+bool SkSnapshot::draw(SkAnimateMaker& maker) {
+	SkASSERT(type >= 0);
+	SkASSERT(filename.size() > 0);
+	SkImageEncoder* encoder = SkImageEncoder::Create((SkImageEncoder::Type) type);
+	SkBitmap bitmap;
+	maker.fCanvas->getPixels(&bitmap);
+	SkString name(filename);
+	if (sequence) {
+		char num[4] = "000";
+		num[0] = (char) (num[0] + fSeqVal / 100);
+		num[1] = (char) (num[1] + fSeqVal / 10 % 10);
+		num[2] = (char) (num[2] + fSeqVal % 10);
+		name.append(num);
+		if (++fSeqVal > 999)
+			sequence = false;
+	}
+	if (type == SkImageEncoder::kJPEG_Type)
+		name.append(".jpg");
+	else if (type == SkImageEncoder::kPNG_Type)
+		name.append(".png");
+	encoder->encodeFile(name.c_str(), bitmap, SkScalarFloor(quality));
+	return false;
+}
+
+#endif
diff --git a/libs/graphics/animator/SkSnapshot.h b/libs/graphics/animator/SkSnapshot.h
new file mode 100644
index 0000000..941df79
--- /dev/null
+++ b/libs/graphics/animator/SkSnapshot.h
@@ -0,0 +1,25 @@
+#ifndef SkSnapShot_DEFINED
+#define SkSnapShot_DEFINED
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkDrawable.h"
+#include "SkImageDecoder.h"
+#include "SkMemberInfo.h"
+#include "SkString.h"
+
+class SkSnapshot: public SkDrawable {
+	DECLARE_MEMBER_INFO(Snapshot);
+	SkSnapshot();
+	virtual bool draw(SkAnimateMaker& );
+	private:
+	SkString filename;
+	SkScalar quality;
+	SkBool sequence;
+	int /*SkImageEncoder::Type*/	type;
+	int fSeqVal;
+};
+
+#endif // SK_SUPPORT_IMAGE_ENCODE
+#endif // SkSnapShot_DEFINED
+
diff --git a/libs/graphics/animator/SkTDArray_Experimental.h b/libs/graphics/animator/SkTDArray_Experimental.h
new file mode 100644
index 0000000..9511d4e
--- /dev/null
+++ b/libs/graphics/animator/SkTDArray_Experimental.h
@@ -0,0 +1,133 @@
+#ifndef SkTDArray_Experimental_DEFINED
+#define SkTDArray_Experimental_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef SK_BUILD_FOR_UNIX
+#define SK_BUILD_FOR_ADS_12
+#endif
+
+#ifndef SK_BUILD_FOR_ADS_12
+#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 1
+#else
+#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 0
+#endif
+
+#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 0
+#include "SkTDArray.h"
+#define SkIntArray(type) SkTDArray<type>
+#define SkLongArray(type) SkTDArray<type>
+#else
+
+class SkDS32Array {
+protected:
+	SkDS32Array();
+	SkDS32Array(const SkDS32Array& src);
+	SkDS32Array(const int32_t src[], U16CPU count);
+	SkDS32Array& operator=(const SkDS32Array& src);
+	friend int operator==(const SkDS32Array& a, const SkDS32Array& b);
+	int32_t* append() { return this->append(1, nil); }
+	int32_t* append(U16CPU count, const int32_t* src = nil);
+
+	int32_t* appendClear() 
+	{ 
+		int32_t* result = this->append(); 
+		*result = 0;
+		return result;
+	}
+
+	int find(const int32_t& elem) const;
+	int32_t* insert(U16CPU index, U16CPU count, const int32_t* src);
+	int rfind(const int32_t& elem) const;
+	void swap(SkDS32Array& other);
+public:
+	bool isEmpty() const { return fCount == 0; }
+	int	count() const { return fCount; }
+
+	void remove(U16CPU index, U16CPU count = 1)
+	{
+		SkASSERT(index + count <= fCount);
+		fCount = SkToU16(fCount - count);
+		memmove(fArray + index, fArray + index + count, sizeof(int32_t) * (fCount - index));
+	}
+
+	void reset()
+	{
+		if (fArray)
+		{
+			sk_free(fArray);
+			fArray = nil;
+#ifdef SK_DEBUG
+			fData = nil;
+#endif
+			fReserve = fCount = 0;
+		}
+		else
+		{
+			SkASSERT(fReserve == 0 && fCount == 0);
+		}
+	}
+
+	void setCount(U16CPU count)
+	{
+		if (count > fReserve)
+			this->growBy(count - fCount);
+		else
+			fCount = SkToU16(count);
+	}
+protected:
+#ifdef SK_DEBUG
+    enum {
+        kDebugArraySize = 24
+    };
+	int32_t(* fData)[kDebugArraySize];
+#endif
+	int32_t*	fArray;
+	uint16_t	fReserve, fCount;
+	void growBy(U16CPU extra);
+};
+
+#ifdef SK_DEBUG
+	#define SYNC() fTData = (T (*)[kDebugArraySize]) fArray
+#else
+	#define SYNC()
+#endif
+
+template <typename T> class SkTDS32Array : public SkDS32Array {
+public:
+	SkTDS32Array() { SkDEBUGCODE(fTData=nil); SkASSERT(sizeof(T) == sizeof(int32_t)); }
+	SkTDS32Array(const SkTDS32Array<T>& src) : SkDS32Array(src) {}
+	~SkTDS32Array() { sk_free(fArray); }
+	T&	operator[](int index) const { SYNC(); SkASSERT((unsigned)index < fCount); return ((T*) fArray)[index]; }
+	SkTDS32Array<T>& operator=(const SkTDS32Array<T>& src) { 
+		return (SkTDS32Array<T>&) SkDS32Array::operator=(src); }
+	friend int operator==(const SkTDS32Array<T>& a, const SkTDS32Array<T>& b) { 
+		return operator==((const SkDS32Array&) a, (const SkDS32Array&) b); }
+	T* append() { return (T*) SkDS32Array::append(); }
+	T* appendClear() { return (T*) SkDS32Array::appendClear(); }
+	T* append(U16CPU count, const T* src = nil) { return (T*) SkDS32Array::append(count, (const int32_t*) src); }
+	T*	begin() const { SYNC(); return (T*) fArray; }
+	T*	end() const { return (T*) (fArray ? fArray + fCount : nil); }
+	int find(const T& elem) const { return SkDS32Array::find((const int32_t&) elem); }
+	T* insert(U16CPU index) { return this->insert(index, 1, nil); }
+	T* insert(U16CPU index, U16CPU count, const T* src = nil) {
+		return (T*) SkDS32Array::insert(index, count, (const int32_t*) src); }
+	int rfind(const T& elem) const { return SkDS32Array::rfind((const int32_t&) elem); }
+	T*			push() { return this->append(); }
+	void		push(T& elem) { *this->append() = elem; }
+	const T&	top() const { return (*this)[fCount - 1]; }
+	T&			top() { return (*this)[fCount - 1]; }
+	void		pop(T* elem) { if (elem) *elem = (*this)[fCount - 1]; --fCount; }
+	void		pop() { --fCount; }
+private:
+#ifdef SK_DEBUG
+	mutable T(* fTData)[kDebugArraySize];
+#endif
+};
+
+#define SkIntArray(type) SkTDS32Array<type>	// holds 32 bit data types
+#define SkLongArray(type) SkTDS32Array<type>	// holds 32/64 bit data types depending on pointer size
+
+#endif // SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT
+
+#endif // SkTDArray_Experimental_DEFINED
diff --git a/libs/graphics/animator/SkTextOnPath.cpp b/libs/graphics/animator/SkTextOnPath.cpp
new file mode 100644
index 0000000..c0e9917
--- /dev/null
+++ b/libs/graphics/animator/SkTextOnPath.cpp
@@ -0,0 +1,30 @@
+#include "SkTextOnPath.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawPath.h"
+#include "SkDrawText.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTextOnPath::fInfo[] = {
+	SK_MEMBER(offset, Float),
+	SK_MEMBER(path, Path),
+	SK_MEMBER(text, Text)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTextOnPath);
+
+SkTextOnPath::SkTextOnPath() : offset(0), path(nil), text(nil) {
+}
+
+bool SkTextOnPath::draw(SkAnimateMaker& maker) {
+	SkASSERT(text);
+	SkASSERT(path);
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawTextOnPath(text->getText(), text->getSize(), 
+		path->getPath(), offset, *maker.fPaint);
+	return false;
+}
diff --git a/libs/graphics/animator/SkTextOnPath.h b/libs/graphics/animator/SkTextOnPath.h
new file mode 100644
index 0000000..c818aed
--- /dev/null
+++ b/libs/graphics/animator/SkTextOnPath.h
@@ -0,0 +1,21 @@
+#ifndef SkTextOnPath_DEFINED
+#define SkTextOnPath_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPath;
+class SkText;
+
+class SkTextOnPath : public SkBoundable {
+	DECLARE_MEMBER_INFO(TextOnPath);
+	SkTextOnPath();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkScalar offset;
+	SkDrawPath* path;
+	SkText* text;
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkTextOnPath_DEFINED
diff --git a/libs/graphics/animator/SkTextToPath.cpp b/libs/graphics/animator/SkTextToPath.cpp
new file mode 100644
index 0000000..d259c69
--- /dev/null
+++ b/libs/graphics/animator/SkTextToPath.cpp
@@ -0,0 +1,39 @@
+#include "SkTextToPath.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawText.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTextToPath::fInfo[] = {
+	SK_MEMBER(paint, Paint),
+	SK_MEMBER(path, Path),
+	SK_MEMBER(text, Text)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTextToPath);
+
+SkTextToPath::SkTextToPath() : paint(nil), path(nil), text(nil) {
+}
+
+bool SkTextToPath::draw(SkAnimateMaker& maker) {
+	path->draw(maker);
+	return false;
+}
+
+void SkTextToPath::onEndElement(SkAnimateMaker& maker) {
+	if (paint == nil || path == nil || text == nil) {
+		// !!! add error message here
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorInAttributeValue);
+		return;
+	}
+	SkPaint realPaint;
+	paint->setupPaint(&realPaint);
+	realPaint.getTextPath(text->getText(), text->getSize(), text->x, 
+		text->y, &path->getPath());
+}
+
diff --git a/libs/graphics/animator/SkTextToPath.h b/libs/graphics/animator/SkTextToPath.h
new file mode 100644
index 0000000..e36083f
--- /dev/null
+++ b/libs/graphics/animator/SkTextToPath.h
@@ -0,0 +1,23 @@
+#ifndef SkTextToPath_DEFINED
+#define SkTextToPath_DEFINED
+
+#include "SkDrawPath.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPaint;
+class SkDrawPath;
+class SkText;
+
+class SkTextToPath : public SkDrawable {
+	DECLARE_MEMBER_INFO(TextToPath);
+	SkTextToPath();
+	virtual bool draw(SkAnimateMaker& );
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	SkDrawPaint* paint;
+	SkDrawPath* path;
+	SkText* text;
+};
+
+#endif // SkTextToPath_DEFINED
+
diff --git a/libs/graphics/animator/SkTime.cpp b/libs/graphics/animator/SkTime.cpp
new file mode 100644
index 0000000..928480f
--- /dev/null
+++ b/libs/graphics/animator/SkTime.cpp
@@ -0,0 +1,72 @@
+#include "SkTime.h"
+
+#ifdef SK_BUILD_FOR_WIN
+
+#ifdef SK_DEBUG
+SkMSec gForceTickCount = (SkMSec) -1;
+#endif
+
+void SkTime::GetDateTime(DateTime* t)
+{
+	if (t)
+	{
+		SYSTEMTIME	syst;
+
+		::GetLocalTime(&syst);
+		t->fYear		= SkToU16(syst.wYear);
+		t->fMonth		= SkToU8(syst.wMonth);
+		t->fDayOfWeek	= SkToU8(syst.wDayOfWeek);
+		t->fDay			= SkToU8(syst.wDay);
+		t->fHour		= SkToU8(syst.wHour);
+		t->fMinute		= SkToU8(syst.wMinute);
+		t->fSecond		= SkToU8(syst.wSecond);
+	}
+}
+
+SkMSec SkTime::GetMSecs()
+{
+#ifdef SK_DEBUG
+	if (gForceTickCount != (SkMSec) -1)
+		return gForceTickCount;
+#endif
+	return ::GetTickCount();
+}
+
+#elif defined(xSK_BUILD_FOR_MAC)
+
+#include <time.h>
+
+void SkTime::GetDateTime(DateTime* t)
+{
+	if (t)
+	{
+		tm		syst;
+		time_t  tm;
+		
+		time(&tm);
+		localtime_r(&tm, &syst);
+		t->fYear		= SkToU16(syst.tm_year);
+		t->fMonth		= SkToU8(syst.tm_mon + 1);
+		t->fDayOfWeek	= SkToU8(syst.tm_wday);
+		t->fDay			= SkToU8(syst.tm_mday);
+		t->fHour		= SkToU8(syst.tm_hour);
+		t->fMinute		= SkToU8(syst.tm_min);
+		t->fSecond		= SkToU8(syst.tm_sec);
+	}
+}
+
+#include "Sk64.h"
+
+SkMSec SkTime::GetMSecs()
+{
+	UnsignedWide	wide;
+	Sk64			s;
+
+	::Microseconds(&wide);
+	s.set(wide.hi, wide.lo);
+	s.div(1000, Sk64::kRound_DivOption);
+	return s.get32();
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkTypedArray.cpp b/libs/graphics/animator/SkTypedArray.cpp
new file mode 100644
index 0000000..f73d8aa
--- /dev/null
+++ b/libs/graphics/animator/SkTypedArray.cpp
@@ -0,0 +1,170 @@
+#include "SkTypedArray.h"
+
+SkTypedArray::SkTypedArray() : fType(SkType_Unknown) {
+}
+
+SkTypedArray::SkTypedArray(SkDisplayTypes type) : fType(type) {
+}
+
+bool SkTypedArray::getIndex(int index, SkOperand* operand) {
+	if (index >= count()) {
+		SkASSERT(0);
+		return false;
+	}
+	*operand = begin()[index];
+	return true;
+}
+
+
+#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 1
+SkDS32Array::SkDS32Array()
+{
+	fReserve = fCount = 0;
+	fArray = nil;
+#ifdef SK_DEBUG
+	fData = nil;
+#endif
+}
+
+SkDS32Array::SkDS32Array(const SkDS32Array& src)
+{
+	fReserve = fCount = 0;
+	fArray = nil;
+#ifdef SK_DEBUG
+	fData = nil;
+#endif
+	SkDS32Array tmp(src.fArray, src.fCount);
+	this->swap(tmp);
+}
+
+SkDS32Array::SkDS32Array(const S32 src[], U16CPU count)
+{
+	SkASSERT(src || count == 0);
+
+	fReserve = fCount = 0;
+	fArray = nil;
+#ifdef SK_DEBUG
+	fData = nil;
+#endif
+	if (count)
+	{
+		fArray = (S32*)sk_malloc_throw(count * sizeof(S32));
+#ifdef SK_DEBUG
+		fData = (S32 (*)[kDebugArraySize]) fArray;
+#endif
+		memcpy(fArray, src, sizeof(S32) * count);
+		fReserve = fCount = SkToU16(count);
+	}
+}
+
+SkDS32Array& SkDS32Array::operator=(const SkDS32Array& src)
+{
+	if (this != &src)
+	{
+		if (src.fCount > fReserve)
+		{
+			SkDS32Array tmp(src.fArray, src.fCount);
+			this->swap(tmp);
+		}
+		else
+		{
+			memcpy(fArray, src.fArray, sizeof(S32) * src.fCount);
+			fCount = src.fCount;
+		}
+	}
+	return *this;
+}
+
+int operator==(const SkDS32Array& a, const SkDS32Array& b)
+{
+	return a.fCount == b.fCount &&
+			(a.fCount == 0 || !memcmp(a.fArray, b.fArray, a.fCount * sizeof(S32)));
+}
+
+void SkDS32Array::swap(SkDS32Array& other)
+{
+	SkTSwap(fArray, other.fArray);
+#ifdef SK_DEBUG
+	SkTSwap(fData, other.fData);
+#endif
+	SkTSwap(fReserve, other.fReserve);
+	SkTSwap(fCount, other.fCount);
+}
+
+S32* SkDS32Array::append(U16CPU count, const S32* src)
+{
+	unsigned oldCount = fCount;
+	if (count)
+	{
+		SkASSERT(src == nil || fArray == nil ||
+				src + count <= fArray || fArray + count <= src);
+
+		this->growBy(count);
+		if (src)
+			memcpy(fArray + oldCount, src, sizeof(S32) * count);
+	}
+	return fArray + oldCount;
+}
+
+int SkDS32Array::find(const S32& elem) const
+{
+	const S32* iter = fArray;
+	const S32* stop = fArray + fCount;
+
+	for (; iter < stop; iter++)
+	{
+		if (*iter == elem)
+			return (int) (iter - fArray);
+	}
+	return -1;
+}
+
+void SkDS32Array::growBy(U16CPU extra)
+{
+	SkASSERT(extra);
+	SkASSERT(fCount + extra <= 0xFFFF);
+
+	if (fCount + extra > fReserve)
+	{
+		size_t size = fCount + extra + 4;
+		size += size >> 2;
+		S32* array = (S32*)sk_malloc_throw(size * sizeof(S32));
+		memcpy(array, fArray, fCount * sizeof(S32));
+
+		sk_free(fArray);
+		fArray = array;
+#ifdef SK_DEBUG
+		fData = (S32 (*)[kDebugArraySize]) fArray;
+#endif
+		fReserve = SkToU16((U16CPU)size);
+	}
+	fCount = SkToU16(fCount + extra);
+}
+
+S32* SkDS32Array::insert(U16CPU index, U16CPU count, const S32* src)
+{
+	SkASSERT(count);
+	int oldCount = fCount;
+	this->growBy(count);
+	S32* dst = fArray + index;
+	memmove(dst + count, dst, sizeof(S32) * (oldCount - index));
+	if (src)
+		memcpy(dst, src, sizeof(S32) * count);
+	return dst;
+}
+
+
+	int SkDS32Array::rfind(const S32& elem) const
+	{
+		const S32* iter = fArray + fCount;
+		const S32* stop = fArray;
+
+		while (iter > stop)
+		{
+			if (*--iter == elem)
+				return (int) (iter - stop);
+		}
+		return -1;
+	}
+
+#endif
diff --git a/libs/graphics/animator/SkTypedArray.h b/libs/graphics/animator/SkTypedArray.h
new file mode 100644
index 0000000..96b42ac
--- /dev/null
+++ b/libs/graphics/animator/SkTypedArray.h
@@ -0,0 +1,22 @@
+#ifndef SkTypedArray_DEFINED
+#define SkTypedArray_DEFINED
+
+#include "SkScript.h"
+#include "SkTDArray_Experimental.h"
+
+class SkTypedArray : public SkTDOperandArray {
+public:
+	SkTypedArray();
+	SkTypedArray(SkDisplayTypes type);
+	bool getIndex(int index, SkOperand* operand);
+	SkDisplayTypes getType() { return fType; }
+	SkScriptEngine::SkOpType getOpType() { return SkScriptEngine::ToOpType(fType); }
+	void setType(SkDisplayTypes type) { 
+	//	SkASSERT(count() == 0);
+		fType = type;
+	}
+protected:
+	SkDisplayTypes fType;
+};
+
+#endif // SkTypedArray_DEFINED
diff --git a/libs/graphics/animator/SkXMLAnimatorWriter.cpp b/libs/graphics/animator/SkXMLAnimatorWriter.cpp
new file mode 100644
index 0000000..8045fde
--- /dev/null
+++ b/libs/graphics/animator/SkXMLAnimatorWriter.cpp
@@ -0,0 +1,74 @@
+#include "SkXMLAnimatorWriter.h"
+#include "SkAnimator.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayXMLParser.h"
+
+SkXMLAnimatorWriter::SkXMLAnimatorWriter(SkAnimator* animator) : fAnimator(animator)
+{
+	fParser = new SkDisplayXMLParser(*fAnimator->fMaker);
+}
+
+SkXMLAnimatorWriter::~SkXMLAnimatorWriter() {
+	delete fParser;
+}
+
+void SkXMLAnimatorWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+	fParser->onAddAttributeLen(name, value, length);
+}
+
+void SkXMLAnimatorWriter::onEndElement()
+{
+	Elem* elem = getEnd();
+	fParser->onEndElement(elem->fName.c_str());
+	doEnd(elem);
+}
+
+void SkXMLAnimatorWriter::onStartElementLen(const char name[], size_t length)
+{
+	doStart(name, length);
+	fParser->onStartElementLen(name, length);
+}
+
+void SkXMLAnimatorWriter::writeHeader()
+{
+}
+
+#ifdef SK_DEBUG
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+void SkXMLAnimatorWriter::UnitTest(SkCanvas* canvas)
+{
+	SkAnimator	s;
+	SkXMLAnimatorWriter		w(&s);
+	w.startElement("screenplay");
+		w.startElement("animateField");
+			w.addAttribute("field", "x1");
+			w.addAttribute("id", "to100");
+			w.addAttribute("from", "0");
+			w.addAttribute("to", "100");
+			w.addAttribute("dur", "1");
+		w.endElement();
+		w.startElement("event");
+			w.addAttribute("kind", "onLoad");
+			w.startElement("line");
+				w.addAttribute("id", "line");
+				w.addAttribute("x1", "-1");
+				w.addAttribute("y1", "20");
+				w.addAttribute("x2", "150");
+				w.addAttribute("y2", "40");
+			w.endElement();
+			w.startElement("apply");
+				w.addAttribute("animator", "to100");
+				w.addAttribute("scope", "line");
+			w.endElement();
+		w.endElement();
+	w.endElement();
+	SkPaint paint;
+	canvas->drawRGB(255, 255, 255);
+	s.draw(canvas, &paint, 0);
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkXMLAnimatorWriter.h b/libs/graphics/animator/SkXMLAnimatorWriter.h
new file mode 100644
index 0000000..7180dbd
--- /dev/null
+++ b/libs/graphics/animator/SkXMLAnimatorWriter.h
@@ -0,0 +1,25 @@
+#ifndef SkXMLAnimatorWriter_DEFINED
+#define SkXMLAnimatorWriter_DEFINED
+
+#include "SkXMLWriter.h"
+
+class SkAnimator;
+class SkDisplayXMLParser;
+
+class SkXMLAnimatorWriter : public SkXMLWriter {
+public:
+	SkXMLAnimatorWriter(SkAnimator*);
+	virtual ~SkXMLAnimatorWriter();
+	virtual void	writeHeader();
+	SkDEBUGCODE(static void UnitTest(class SkCanvas* canvas);)
+protected:
+	virtual void onAddAttributeLen(const char name[], const char value[], size_t length);
+	virtual void onEndElement();
+	virtual void onStartElementLen(const char elem[], size_t length);
+private:
+	SkAnimator* fAnimator;
+	SkDisplayXMLParser* fParser;
+};
+
+#endif // SkXMLAnimatorWriter_DEFINED
+
diff --git a/libs/graphics/animator/thingstodo.txt b/libs/graphics/animator/thingstodo.txt
new file mode 100644
index 0000000..8d0d47a
--- /dev/null
+++ b/libs/graphics/animator/thingstodo.txt
@@ -0,0 +1,21 @@
+things to do:
+	figure out where endless or very deep recursion is possible
+	at these points, generate an error if actual physical stack gets too large
+	candidates are scripts
+		eval(eval(eval...	user callouts
+		(((((	operator precedence or similar making stack deep
+		groups within groups
+		very large apply create or apply immediate steps
+
+	write tests for math functions
+		looks like random takes a parameter when it should take zero parameters
+		
+	add Math, Number files to perforce for docs
+	alphabetize attributes in docs
+	
+	manually modified tools/screenplayDocs/xmlToJPEG.cpp
+	
+	fix docs where lines are stitched together (insert space)
+	
+	naked <data> outside of <post> asserts on name
+	handle errors for all element not contained by correct parents
\ No newline at end of file
diff --git a/libs/graphics/effects/Sk1DPathEffect.cpp b/libs/graphics/effects/Sk1DPathEffect.cpp
new file mode 100644
index 0000000..938858e
--- /dev/null
+++ b/libs/graphics/effects/Sk1DPathEffect.cpp
@@ -0,0 +1,162 @@
+#include "Sk1DPathEffect.h"
+#include "SkPathMeasure.h"
+
+bool Sk1DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	SkPathMeasure	meas(src, false);
+	do {
+		SkScalar	length = meas.getLength();
+		SkScalar	distance = this->begin(length);
+		while (distance < length)
+		{
+			SkScalar delta = this->next(dst, distance, meas);
+			if (delta <= 0)
+				break;
+			distance += delta;
+		}
+	} while (meas.nextContour());
+	return true;
+}
+
+SkScalar Sk1DPathEffect::begin(SkScalar contourLength)
+{
+	return 0;
+}
+
+SkScalar Sk1DPathEffect::next(SkPath* dst, SkScalar distance, SkPathMeasure&)
+{
+	return 0;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+SkPath1DPathEffect::SkPath1DPathEffect(const SkPath& path, SkScalar advance, SkScalar phase, Style style)
+    : fPath(path)
+{
+    if (advance <= 0 || path.isEmpty())
+    {
+        SkDEBUGF(("SkPath1DPathEffect can't use advance <= 0\n"));
+        fAdvance = 0;   // signals we can't draw anything
+    }
+    else
+    {
+        if (phase >= advance)
+            phase = SkScalarMod(phase, advance);
+        fAdvance = advance;
+        fPhase = phase;
+
+        if ((unsigned)style >= kStyleCount)
+            SkDEBUGF(("SkPath1DPathEffect style enum out of range %d\n", style));
+        fStyle = style;
+    }
+}
+
+bool SkPath1DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+    if (fAdvance > 0)
+    {
+        *width = -1;
+        return this->INHERITED::filterPath(dst, src, width);
+    }
+    return false;
+}
+
+static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
+						SkPathMeasure& meas, SkScalar dist)
+{
+	for (int i = 0; i < count; i++)
+	{
+		SkPoint	pos;
+		SkVector tangent;
+
+		SkScalar sx = src[i].fX;
+		SkScalar sy = src[i].fY;
+
+		meas.getPosTan(dist + sx, &pos, &tangent);
+
+		SkMatrix	matrix;
+		SkPoint		pt;
+
+		pt.set(sx, sy);
+		matrix.setSinCos(tangent.fY, tangent.fX, 0, 0);
+		matrix.preTranslate(-sx, 0);
+		matrix.postTranslate(pos.fX, pos.fY);
+		matrix.mapPoints(&dst[i], &pt, 1);
+	}
+}
+
+/*	TODO
+
+	Need differentially more subdivisions when the follow-path is curvy. Not sure how to
+	determine that, but we need it. I guess a cheap answer is let the caller tell us,
+	but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
+*/
+static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas, SkScalar dist)
+{
+	SkPath::Iter	iter(src, false);
+	SkPoint			srcP[4], dstP[3];
+	SkPath::Verb	verb;
+
+	while ((verb = iter.next(srcP)) != SkPath::kDone_Verb)
+	{
+		switch (verb) {
+		case SkPath::kMove_Verb:
+			morphpoints(dstP, srcP, 1, meas, dist);
+			dst->moveTo(dstP[0]);
+			break;
+		case SkPath::kLine_Verb:
+			srcP[2] = srcP[1];
+			srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX),
+						SkScalarAve(srcP[0].fY, srcP[2].fY));
+			// fall through to quad
+		case SkPath::kQuad_Verb:
+			morphpoints(dstP, &srcP[1], 2, meas, dist);
+			dst->quadTo(dstP[0], dstP[1]);
+			break;
+		case SkPath::kCubic_Verb:
+			morphpoints(dstP, &srcP[1], 3, meas, dist);
+			dst->cubicTo(dstP[0], dstP[1], dstP[2]);
+			break;
+		case SkPath::kClose_Verb:
+			dst->close();
+			break;
+		default:
+			SkASSERT(!"unknown verb");
+			break;
+		}
+	}
+}
+
+SkScalar SkPath1DPathEffect::begin(SkScalar contourLength)
+{
+    // should we offer an option to scale to a multiple of the contourLength?
+    return fPhase;
+}
+
+SkScalar SkPath1DPathEffect::next(SkPath* dst, SkScalar distance, SkPathMeasure& meas)
+{
+    switch (fStyle) {
+    case kTranslate_Style:
+        {
+            SkPoint pos;
+            meas.getPosTan(distance, &pos, nil);
+            dst->addPath(fPath, pos.fX, pos.fY);
+        }
+        break;
+    case kRotate_Style:
+        {
+            SkMatrix matrix;
+            meas.getMatrix(distance, &matrix);
+            dst->addPath(fPath, matrix);
+        }
+        break;
+    case kMorph_Style:
+        morphpath(dst, fPath, meas, distance);
+        break;
+    default:
+        SkASSERT(!"unknown Style enum");
+        break;
+    }
+    return fAdvance;
+}
+
diff --git a/libs/graphics/effects/Sk2DPathEffect.cpp b/libs/graphics/effects/Sk2DPathEffect.cpp
new file mode 100644
index 0000000..601666d
--- /dev/null
+++ b/libs/graphics/effects/Sk2DPathEffect.cpp
@@ -0,0 +1,89 @@
+#include "Sk2DPathEffect.h"
+#include "SkBlitter.h"
+#include "SkPath.h"
+#include "SkScan.h"
+
+class Sk2DPathEffectBlitter : public SkBlitter {
+public:
+	Sk2DPathEffectBlitter(Sk2DPathEffect* pe, SkPath* dst)
+		: fPE(pe), fDst(dst)
+	{}
+	virtual void blitH(int x, int y, int count)
+	{
+		fPE->nextSpan(x, y, count, fDst);
+	}
+private:
+	Sk2DPathEffect*	fPE;
+	SkPath*			fDst;
+};
+
+////////////////////////////////////////////////////////////////////////////////////
+
+Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat)
+{
+	mat.invert(&fInverse);
+}
+
+bool Sk2DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	Sk2DPathEffectBlitter	blitter(this, dst);
+	SkPath					tmp;
+	SkRect					bounds;
+	SkRect16				r;
+
+	src.transform(fInverse, &tmp);
+	tmp.computeBounds(&bounds, SkPath::kExact_BoundsType);
+	bounds.round(&r);
+	if (!r.isEmpty())
+	{
+		this->begin(r, dst);
+		SkScan::FillPath(tmp, nil, &blitter);
+		this->end(dst);
+	}
+	return true;
+}
+
+void Sk2DPathEffect::nextSpan(int x, int y, int count, SkPath* path)
+{
+	const SkMatrix& mat = this->getMatrix();
+	SkPoint	src, dst;
+
+	src.set(SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf);
+	do {
+		mat.mapPoints(&dst, &src, 1);
+		this->next(dst, x++, y, path);
+		src.fX += SK_Scalar1;
+	} while (--count > 0);
+}
+
+void Sk2DPathEffect::begin(const SkRect16& uvBounds, SkPath* dst) {}
+void Sk2DPathEffect::next(const SkPoint& loc, int u, int v, SkPath* dst) {}
+void Sk2DPathEffect::end(SkPath* dst) {}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void Sk2DPathEffect::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+
+    buffer.write(&fMatrix, sizeof(fMatrix));
+}
+
+Sk2DPathEffect::Sk2DPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+    buffer.read(&fMatrix, sizeof(fMatrix));
+	fMatrix.invert(&fInverse);
+}
+
+SkFlattenable::Factory Sk2DPathEffect::getFactory()
+{
+    return CreateProc;
+}
+
+SkFlattenable* Sk2DPathEffect::CreateProc(SkRBuffer& buffer)
+{
+    return SkNEW_ARGS(Sk2DPathEffect, (buffer));
+}
+
+
+
diff --git a/libs/graphics/effects/SkAvoidXfermode.cpp b/libs/graphics/effects/SkAvoidXfermode.cpp
new file mode 100644
index 0000000..80f0310
--- /dev/null
+++ b/libs/graphics/effects/SkAvoidXfermode.cpp
@@ -0,0 +1,131 @@
+#include "SkAvoidXfermode.h"
+#include "SkColorPriv.h"
+
+SkAvoidXfermode::SkAvoidXfermode(SkColor opColor, U8CPU tolerance, bool reverse)
+{    
+    if (tolerance > 255)
+        tolerance = 255;
+
+    fOpColor = opColor;
+    fDistMul = (256 << 14) / (tolerance + 1);
+    fReverse = reverse;
+}
+
+static unsigned color_dist16(uint16_t c, unsigned r, unsigned g, unsigned b)
+{
+    unsigned dr = SkAbs32(SkPacked16ToR32(c) - r);
+    unsigned dg = SkAbs32(SkPacked16ToG32(c) - g);
+    unsigned db = SkAbs32(SkPacked16ToB32(c) - b);
+    
+    return SkMax32(dr, SkMax32(dg, db));
+}
+
+static unsigned color_dist32(SkPMColor c, U8CPU r, U8CPU g, U8CPU b)
+{
+    unsigned dr = SkAbs32(SkGetPackedR32(c) - r);
+    unsigned dg = SkAbs32(SkGetPackedG32(c) - g);
+    unsigned db = SkAbs32(SkGetPackedB32(c) - b);
+    
+    return SkMax32(dr, SkMax32(dg, db));
+}
+
+static float dot14tofloat(int x)
+{
+    return (float)x / (1 << 14);
+}
+
+static int scale_dist_14(int dist, uint32_t mul, uint32_t sub)
+{
+    int tmp = dist * mul - sub;
+    int result = (tmp + (1 << 13)) >> 14;
+
+    return result;
+}
+
+static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, U8CPU alpha)
+{
+	unsigned scale = SkAlpha255To256(alpha);
+
+	unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale);
+	unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale);
+	unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale);
+	unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale);
+
+	return SkPackARGB32(a, r, g, b);
+}
+
+void SkAvoidXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	// override in subclass
+}
+
+static inline U16CPU SkBlend3216(SkPMColor src, U16CPU dst, unsigned scale)
+{
+	SkASSERT(scale <= 256);
+
+	return SkPackRGB16(	SkAlphaBlend(SkPacked32ToR16(src), SkGetPackedR16(dst), scale),
+						SkAlphaBlend(SkPacked32ToG16(src), SkGetPackedG16(dst), scale),
+						SkAlphaBlend(SkPacked32ToB16(src), SkGetPackedB16(dst), scale));
+}
+
+void SkAvoidXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+    SkColor opColor = fOpColor;
+    unsigned    opR = SkPacked16ToR32(opColor);
+    unsigned    opG = SkPacked16ToG32(opColor);
+    unsigned    opB = SkPacked16ToB32(opColor);
+    uint32_t    mul = fDistMul;
+    uint32_t    sub = (fDistMul - (1 << 14)) << 8;
+
+    int MAX, mask;
+    
+    if (fReverse)
+    {
+        mask = -1;
+        MAX = 256;
+    }
+    else
+    {
+        mask = 0;
+        MAX = 0;
+    }
+
+    if (NULL == aa)
+        for (int i = 0; i < count; i++) {
+            int d = color_dist16(dst[i], opR, opG, opB);
+            d = SkAlpha255To256(d);
+            // now reverse d if we need to
+            d = MAX + (d ^ mask) - mask;
+            SkASSERT((unsigned)d <= 256);
+
+            d = scale_dist_14(d, mul, sub);
+            SkASSERT(d <= 256);
+
+            if (d > 0)
+                dst[i] = SkBlend3216(src[i], dst[i], d);
+        }
+    else
+        for (int i = 0; i < count; i++) {
+            unsigned antialias = aa[i];
+            if (0 == antialias)
+                continue;
+
+            int d = color_dist16(dst[i], opR, opG, opB);
+            d = SkAlpha255To256(d);
+            // now reverse d if we need to
+            d = MAX + (d ^ mask) - mask;
+            SkASSERT((unsigned)d <= 256);
+
+            d = scale_dist_14(d, mul, sub);
+            SkASSERT(d <= 256);
+
+            if (d > 0)
+                dst[i] = SkBlend3216(src[i], dst[i], SkAlphaMul(antialias, d));
+        }
+}
+
+void SkAvoidXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	// override in subclass
+}
+
diff --git a/libs/graphics/effects/SkBlurMask.cpp b/libs/graphics/effects/SkBlurMask.cpp
new file mode 100644
index 0000000..8502342
--- /dev/null
+++ b/libs/graphics/effects/SkBlurMask.cpp
@@ -0,0 +1,308 @@
+#include "SkBlurMask.h"
+#include "SkTemplates.h"
+
+static void build_sum_buffer(uint32_t dst[], int w, int h, const uint8_t src[])
+{
+	int	x, y;
+
+	// special case first row
+	uint32_t X = 0;
+	for (x = w - 1; x >= 0; --x)
+	{
+		X = *src++ + X;
+		*dst++ = X;
+	}
+	// now do the rest of the rows
+	for (y = h - 1; y > 0; --y)
+	{
+		uint32_t L = 0;
+		uint32_t C = 0;
+		for (x = w - 1; x >= 0; --x)
+		{
+			uint32_t T = dst[-w];
+			X = *src++ + L + T - C;
+			*dst++ = X;
+			L = X;
+			C = T;
+		}
+	}
+}
+
+static void apply_kernel(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh)
+{
+	uint32_t scale = (1 << 24) / ((2*rx + 1)*(2*ry + 1));
+
+	int rowBytes = sw;
+
+	int	dw = sw + 2*rx;
+	int dh = sh + 2*ry;
+
+	sw -= 1;	// now it is max_x
+	sh -= 1;	// now it is max_y
+
+	int	prev_y = -ry - 1	-ry;
+	int	next_y = ry			-ry;
+
+	for (int y = 0; y < dh; y++)
+	{
+		int py = SkClampPos(prev_y) * rowBytes;
+		int	ny = SkFastMin32(next_y, sh) * rowBytes;
+
+		int prev_x = -rx - 1	-rx;
+		int next_x = rx			-rx;
+
+		for (int x = 0; x < dw; x++)
+		{
+			int px = SkClampPos(prev_x);
+			int	nx = SkFastMin32(next_x, sw);
+
+			uint32_t sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny];
+			*dst++ = SkToU8(sum * scale >> 24);
+
+			prev_x += 1;
+			next_x += 1;
+		}
+		prev_y += 1;
+		next_y += 1;
+	}
+}
+
+static void apply_kernel_interp(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh, U8CPU outer_weight)
+{
+	SkASSERT(rx > 0 && ry > 0);
+	SkASSERT(outer_weight <= 255);
+
+	int inner_weight = 255 - outer_weight;
+
+	// round these guys up if they're bigger than 127
+	outer_weight += outer_weight >> 7;
+	inner_weight += inner_weight >> 7;
+
+	uint32_t outer_scale = (outer_weight << 16) / ((2*rx + 1)*(2*ry + 1));
+	uint32_t inner_scale = (inner_weight << 16) / ((2*rx - 1)*(2*ry - 1));
+
+	int rowBytes = sw;
+
+	int	dw = sw + 2*rx;
+	int dh = sh + 2*ry;
+
+	sw -= 1;	// now it is max_x
+	sh -= 1;	// now it is max_y
+
+	int	prev_y = -ry - 1	-ry;
+	int	next_y = ry			-ry;
+
+	for (int y = 0; y < dh; y++)
+	{
+		int py = SkClampPos(prev_y) * rowBytes;
+		int	ny = SkFastMin32(next_y, sh) * rowBytes;
+
+		int ipy = SkClampPos(prev_y + 1) * rowBytes;
+		int	iny = SkClampMax(next_y - 1, sh) * rowBytes;
+
+		int prev_x = -rx - 1	-rx;
+		int next_x = rx			-rx;
+
+		for (int x = 0; x < dw; x++)
+		{
+			int px = SkClampPos(prev_x);
+			int	nx = SkFastMin32(next_x, sw);
+
+			int ipx = SkClampPos(prev_x + 1);
+			int	inx = SkClampMax(next_x - 1, sw);
+
+			uint32_t outer_sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny];
+			uint32_t inner_sum = src[ipx+ipy] + src[inx+iny] - src[inx+ipy] - src[ipx+iny];
+			*dst++ = SkToU8((outer_sum * outer_scale + inner_sum * inner_scale) >> 24);
+
+			prev_x += 1;
+			next_x += 1;
+		}
+		prev_y += 1;
+		next_y += 1;
+	}
+}
+
+#include "SkColorPriv.h"
+
+static void merge_src_with_blur(uint8_t dst[],
+								const uint8_t src[], int sw, int sh,
+								const uint8_t blur[], int blurRowBytes)
+{
+	while (--sh >= 0)
+	{
+		for (int x = sw - 1; x >= 0; --x)
+		{
+			*dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src)));
+			dst += 1;
+			src += 1;
+			blur += 1;
+		}
+		blur += blurRowBytes - sw;
+	}
+}
+
+static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
+							const uint8_t src[], int sw, int sh,
+							SkBlurMask::Style style)
+{
+	int	x;
+	while (--sh >= 0)
+	{
+		switch (style) {
+		case SkBlurMask::kSolid_Style:
+			for (x = sw - 1; x >= 0; --x)
+			{
+				*dst = SkToU8(*src + SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
+				dst += 1;
+				src += 1;
+			}
+			break;
+		case SkBlurMask::kOuter_Style:
+			for (x = sw - 1; x >= 0; --x)
+			{
+				if (*src)
+					*dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
+				dst += 1;
+				src += 1;
+			}
+			break;
+		default:
+			SkASSERT(!"Unexpected blur style here");
+			break;
+		}
+		dst += dstRowBytes - sw;
+	}
+}
+
+////////////////////////////////////////////////////////////////////////
+
+// we use a local funciton to wrap the class static method to work around
+// a bug in gcc98
+void SkMask_FreeImage(uint8_t* image);
+void SkMask_FreeImage(uint8_t* image)
+{
+    SkMask::FreeImage(image);
+}
+
+bool SkBlurMask::Blur(SkMask* dst, const SkMask& src,
+					  SkScalar radius, Style style)
+{
+	if (src.fFormat != SkMask::kA8_Format)
+		return false;
+
+	int	rx = SkScalarCeil(radius);
+	int	outer_weight = 255 - SkScalarRound((SkIntToScalar(rx) - radius) * 255);
+
+	SkASSERT(rx >= 0);
+	SkASSERT((unsigned)outer_weight <= 255);
+
+	if (rx == 0)
+		return false;
+
+	int ry = rx;	// only do square blur for now
+
+	dst->fBounds.set(src.fBounds.fLeft - rx, src.fBounds.fTop - ry,
+						src.fBounds.fRight + rx, src.fBounds.fBottom + ry);
+	dst->fRowBytes = SkToU16(dst->fBounds.width());
+	dst->fFormat = SkMask::kA8_Format;
+	dst->fImage	= nil;
+
+	if (src.fImage)
+	{
+		int             sw = src.fBounds.width();
+		int             sh = src.fBounds.height();
+		const uint8_t*  sp = src.fImage;
+		uint8_t*        dp = SkMask::AllocImage(dst->computeImageSize());
+
+		SkAutoTCallProc<uint8_t, SkMask_FreeImage> autoCall(dp);
+
+		// build the blurry destination
+		{
+            SkAutoTMalloc<uint32_t> storage(sw * sh);
+			uint32_t*               sumBuffer = storage.get();
+
+			build_sum_buffer(sumBuffer, sw, sh, sp);
+			if (outer_weight == 255)
+				apply_kernel(dp, rx, ry, sumBuffer, sw, sh);
+			else
+				apply_kernel_interp(dp, rx, ry, sumBuffer, sw, sh, outer_weight);
+		}
+
+		dst->fImage = dp;
+		// if need be, alloc the "real" dst (same size as src) and copy/merge
+		// the blur into it (applying the src)
+		if (style == kInner_Style)
+		{
+			dst->fImage = SkMask::AllocImage(src.computeImageSize());
+			merge_src_with_blur(dst->fImage, sp, sw, sh,
+								dp + rx + ry*dst->fBounds.width(),
+								dst->fBounds.width());
+			SkMask::FreeImage(dp);
+		}
+		else if (style != kNormal_Style)
+		{
+			clamp_with_orig(dp + rx + ry*dst->fBounds.width(),
+							dst->fBounds.width(),
+							sp, sw, sh,
+							style);
+		}
+		(void)autoCall.detach();
+	}
+
+	if (style == kInner_Style)
+	{
+		dst->fBounds = src.fBounds;	// restore trimmed bounds
+		dst->fRowBytes = SkToU16(dst->fBounds.width());
+	}
+
+#if 0
+	if (gamma && dst->fImage)
+	{
+		uint8_t*	image = dst->fImage;
+		uint8_t*	stop = image + dst->computeImageSize();
+
+		for (; image < stop; image += 1)
+			*image = gamma[*image];
+	}
+#endif
+	return true;
+}
+
+#if 0
+void SkBlurMask::BuildSqrtGamma(uint8_t gamma[256], SkScalar percent)
+{
+	SkASSERT(gamma);
+	SkASSERT(percent >= 0 && percent <= SK_Scalar1);
+
+	int	scale = SkScalarRound(percent * 256);
+
+	for (int i = 0; i < 256; i++)
+	{
+		SkFixed n = i * 257;
+		n += n >> 15;
+		SkASSERT(n >= 0 && n <= SK_Fixed1);
+		n = SkFixedSqrt(n);
+		n = n * 255 >> 16;
+		n = SkAlphaBlend(n, i, scale);
+		gamma[i] = SkToU8(n);
+	}
+}
+
+void SkBlurMask::BuildSqrGamma(uint8_t gamma[256], SkScalar percent)
+{
+	SkASSERT(gamma);
+	SkASSERT(percent >= 0 && percent <= SK_Scalar1);
+
+	int		scale = SkScalarRound(percent * 256);
+	SkFixed div255 = SK_Fixed1 / 255;
+
+	for (int i = 0; i < 256; i++)
+	{
+		int square = i * i;
+		int linear = i * 255;
+		int n = SkAlphaBlend(square, linear, scale);
+		gamma[i] = SkToU8(n * div255 >> 16);
+	}
+}
+#endif
diff --git a/libs/graphics/effects/SkBlurMask.h b/libs/graphics/effects/SkBlurMask.h
new file mode 100644
index 0000000..40cea94
--- /dev/null
+++ b/libs/graphics/effects/SkBlurMask.h
@@ -0,0 +1,23 @@
+#ifndef SkBlurMask_DEFINED
+#define SkBlurMask_DEFINED
+
+#include "SkShader.h"
+
+class SkBlurMask {
+public:
+	enum Style {
+		kNormal_Style,	//!< fuzzy inside and outside
+		kSolid_Style,	//!< solid inside, fuzzy outside
+		kOuter_Style,	//!< nothing inside, fuzzy outside
+		kInner_Style,	//!< fuzzy inside, nothing outside
+
+		kStyleCount
+	};
+
+	static bool Blur(SkMask* dst, const SkMask& src, SkScalar radius, Style);
+};
+
+#endif
+
+
+
diff --git a/libs/graphics/effects/SkBlurMaskFilter.cpp b/libs/graphics/effects/SkBlurMaskFilter.cpp
new file mode 100644
index 0000000..8073bc5
--- /dev/null
+++ b/libs/graphics/effects/SkBlurMaskFilter.cpp
@@ -0,0 +1,96 @@
+#include "SkBlurMaskFilter.h"
+#include "SkBlurMask.h"
+#include "SkBuffer.h"
+
+class SkBlurMaskFilterImpl : public SkMaskFilter {
+public:
+	SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style);
+
+	// overrides from SkMaskFilter
+	virtual SkMask::Format getFormat();
+	virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin);
+
+	// overrides from SkFlattenable
+    // This method is not exported to java.
+	virtual Factory getFactory();
+    // This method is not exported to java.
+	virtual void flatten(SkWBuffer&);
+
+private:
+	SkScalar                    fRadius;
+	SkBlurMaskFilter::BlurStyle	fBlurStyle;
+
+	static SkFlattenable* CreateProc(SkRBuffer&);
+    SkBlurMaskFilterImpl(SkRBuffer&);
+    
+    typedef SkMaskFilter INHERITED;
+};
+
+SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, SkBlurMaskFilter::BlurStyle style)
+{
+    if (radius <= 0 || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount)
+        return NULL;
+
+    return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style)
+	: fRadius(radius), fBlurStyle(style)
+{
+#if 0
+	fGamma = NULL;
+	if (gammaScale)
+	{
+		fGamma = new U8[256];
+		if (gammaScale > 0)
+			SkBlurMask::BuildSqrGamma(fGamma, gammaScale);
+		else
+			SkBlurMask::BuildSqrtGamma(fGamma, -gammaScale);
+	}
+#endif
+	SkASSERT(radius >= 0);
+	SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount);
+}
+
+SkMask::Format SkBlurMaskFilterImpl::getFormat()
+{
+	return SkMask::kA8_Format;
+}
+
+bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin)
+{
+	SkScalar radius = matrix.mapRadius(fRadius);
+
+	if (margin)
+		margin->set(SkScalarCeil(radius), SkScalarCeil(radius));
+
+	return SkBlurMask::Blur(dst, src, radius, (SkBlurMask::Style)fBlurStyle);
+}
+
+SkFlattenable* SkBlurMaskFilterImpl::CreateProc(SkRBuffer& buffer)
+{
+    return SkNEW_ARGS(SkBlurMaskFilterImpl, (buffer));
+}
+
+SkFlattenable::Factory SkBlurMaskFilterImpl::getFactory()
+{
+	return CreateProc;
+}
+
+SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkRBuffer& buffer) : SkMaskFilter(buffer)
+{
+    fRadius = buffer.readScalar();
+    fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readS32();
+	SkASSERT(fRadius >= 0);
+	SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount);
+}
+
+void SkBlurMaskFilterImpl::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+    buffer.writeScalar(fRadius);
+    buffer.write32(fBlurStyle);
+}
+
diff --git a/libs/graphics/effects/SkCamera.cpp b/libs/graphics/effects/SkCamera.cpp
new file mode 100644
index 0000000..fcebf44
--- /dev/null
+++ b/libs/graphics/effects/SkCamera.cpp
@@ -0,0 +1,251 @@
+#include "SkCamera.h"
+
+static SkScalar VectorMultiplyDivide(int count, const SkScalar a[], int step_a,
+									 const SkScalar b[], int step_b, SkScalar denom)
+{
+#ifdef SK_SCALAR_IS_FLOAT
+	float prod = 0;
+	for (int i = 0; i < count; i++)
+	{
+		prod += a[0] * b[0];
+		a += step_a;
+		b += step_b;
+	}
+	if (denom)	// denom == 0 is a formal signal to not divide
+		prod /= denom;
+	return prod;
+#else
+	Sk64	prod, tmp;
+
+	prod.set(0);
+	for (int i = 0; i < count; i++)
+	{
+		tmp.setMul(a[0], b[0]);
+		prod.add(tmp);
+		a += step_a;
+		b += step_b;
+	}
+	if (denom)
+	{
+		prod.div(denom, Sk64::kRound_DivOption);
+		return prod.get32();
+	}
+	else	// denom == 0 is a formal signal to treat the product as a fixed (i.e. denom = SK_Fixed1)
+		return prod.getFixed();
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+SkUnitScalar SkPoint3D::normalize(SkUnit3D* unit) const
+{
+#ifdef SK_SCALAR_IS_FLOAT
+	float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ);
+	if (mag)
+	{
+		float scale = 1.0f / mag;
+		unit->fX = fX * scale;
+		unit->fY = fY * scale;
+		unit->fZ = fZ * scale;
+	}
+#else
+	Sk64	tmp1, tmp2;
+
+	tmp1.setMul(fX, fX);
+	tmp2.setMul(fY, fY);
+	tmp1.add(tmp2);
+	tmp2.setMul(fZ, fZ);
+	tmp1.add(tmp2);
+
+	SkFixed mag = tmp1.getSqrt();
+	if (mag)
+	{
+		// what if mag < SK_Fixed1 ??? we will underflow the fixdiv
+		SkFixed	scale = SkFixedDiv(SK_Fract1, mag);
+		unit->fX = SkFixedMul(fX, scale);
+		unit->fY = SkFixedMul(fY, scale);
+		unit->fZ = SkFixedMul(fZ, scale);
+	}
+#endif
+	return mag;
+}
+
+SkUnitScalar SkUnit3D::Dot(const SkUnit3D& a, const SkUnit3D& b)
+{
+	return	SkUnitScalarMul(a.fX, b.fX) +
+			SkUnitScalarMul(a.fY, b.fY) +
+			SkUnitScalarMul(a.fZ, b.fZ);
+}
+
+void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross)
+{
+	SkASSERT(cross);
+
+	// use x,y,z, in case &a == cross or &b == cross
+
+
+	SkScalar x = SkUnitScalarMul(a.fY, b.fZ) - SkUnitScalarMul(a.fZ, b.fY);
+	SkScalar y = SkUnitScalarMul(a.fZ, b.fX) - SkUnitScalarMul(a.fX, b.fY);
+	SkScalar z = SkUnitScalarMul(a.fX, b.fY) - SkUnitScalarMul(a.fY, b.fX);
+
+	cross->set(x, y, z);
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+SkPatch3D::SkPatch3D()
+{
+	this->reset();
+}
+
+void SkPatch3D::reset()
+{
+	fOrigin.set(0, 0, 0);
+	fU.set(SK_Scalar1, 0, 0);
+	fV.set(0, -SK_Scalar1, 0);
+}
+
+struct SkMatrix3D {
+	SkScalar	fMat[3][3];
+
+	void set(int row, SkScalar a, SkScalar b, SkScalar c)
+	{
+		fMat[row][0] = a;
+		fMat[row][1] = b;
+		fMat[row][2] = c;
+	}
+	void setConcat(const SkMatrix3D& a, const SkMatrix3D& b)
+	{
+		SkMatrix3D	tmp;
+		SkMatrix3D*	c = this;
+
+		if (this == &a || this == &b)
+			c = &tmp;
+
+		for (int i = 0; i < 3; i++)
+			for (int j = 0; j < 3; j++)
+				c->fMat[i][j] = VectorMultiplyDivide(3, &a.fMat[i][0], 1, &b.fMat[0][j], 3, 0);
+
+		if (c == &tmp)
+			*this = tmp;
+	}
+
+	void map(SkPoint3D* v) const
+	{
+		SkScalar x = VectorMultiplyDivide(3, &fMat[0][0], 1, &v->fX, 1, 0);
+		SkScalar y = VectorMultiplyDivide(3, &fMat[1][0], 1, &v->fX, 1, 0);
+		SkScalar z = VectorMultiplyDivide(3, &fMat[2][0], 1, &v->fX, 1, 0);
+		v->set(x, y, z);
+	}
+};
+
+void SkPatch3D::rotate(SkScalar radX, SkScalar radY, SkScalar radZ)
+{
+	SkScalar	s, c;
+	SkMatrix3D	mx, my, mz, m;
+
+	s = SkScalarSinCos(radX, &c);
+	mx.set(0, SK_Scalar1, 0, 0);
+	mx.set(1, 0, c, -s);
+	mx.set(2, 0, s, c);
+
+	s = SkScalarSinCos(radY, &c);
+	my.set(0, c, 0, -s);
+	my.set(1, 0, SK_Scalar1, 0);
+	my.set(2, s, 0, c);
+
+	s = SkScalarSinCos(radZ, &c);
+	mz.set(0, c, -s, 0);
+	mz.set(1, s, c, 0);
+	mz.set(2, 0, 0, SK_Scalar1);
+
+	m.setConcat(mx, my);
+	m.setConcat(m, mz);
+
+	m.map(&fU);
+	m.map(&fV);
+}
+
+SkScalar SkPatch3D::dotWith(SkScalar dx, SkScalar dy, SkScalar dz) const
+{
+	SkUnit3D	normal;
+
+	SkUnit3D::Cross(*(SkUnit3D*)&fU, *(SkUnit3D*)&fV, &normal);
+	return	SkUnitScalarMul(normal.fX, dx) +
+			SkUnitScalarMul(normal.fY, dy) +
+			SkUnitScalarMul(normal.fZ, dz);
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+SkCamera3D::SkCamera3D()
+{
+    fLocation.set(0, 0, -SkIntToScalar(1440));	// 20 inches backward
+	fAxis.set(0, 0, SK_Scalar1);				// forward
+	fZenith.set(0, -SK_Scalar1, 0);				// up
+	fObserver.set(0, 0, -SkIntToScalar(1440));	// 20 inches backward
+
+	this->update();
+}
+
+void SkCamera3D::update()
+{
+	SkUnit3D	axis, zenith, cross;
+
+	fAxis.normalize(&axis);
+
+	{
+		SkScalar dot = SkUnit3D::Dot(*(SkUnit3D*)&fZenith, axis);
+
+		zenith.fX = fZenith.fX - SkUnitScalarMul(dot, axis.fX);
+		zenith.fY = fZenith.fY - SkUnitScalarMul(dot, axis.fY);
+		zenith.fZ = fZenith.fZ - SkUnitScalarMul(dot, axis.fZ);
+
+		(void)((SkPoint3D*)&zenith)->normalize(&zenith);
+	}
+
+	SkUnit3D::Cross(axis, zenith, &cross);
+
+	{
+		SkScalar* destPtr = (SkScalar*)&fOrientation;
+		SkScalar x = fObserver.fX;
+		SkScalar y = fObserver.fY;
+		SkScalar z = fObserver.fZ;
+
+		destPtr[0] = SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX);
+		destPtr[1] = SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY);
+		destPtr[2] = SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ);
+		destPtr[3] = SkUnitScalarMul(y, axis.fX) - SkUnitScalarMul(z, zenith.fX);
+		destPtr[4] = SkUnitScalarMul(y, axis.fY) - SkUnitScalarMul(z, zenith.fY);
+		destPtr[5] = SkUnitScalarMul(y, axis.fZ) - SkUnitScalarMul(z, zenith.fZ);
+		memcpy(&destPtr[6], &axis, sizeof(axis));
+    }
+}
+
+void SkCamera3D::computeMatrix(const SkPatch3D& quilt, SkMatrix* matrix) const
+{
+	SkScalar*		destPtr = (SkScalar*)matrix;
+	const SkScalar*	mapPtr = (const SkScalar*)&fOrientation;
+	const SkScalar*	patchPtr;
+	SkPoint3D		diff;
+	SkScalar		dot;
+
+	diff.fX = quilt.fOrigin.fX - fLocation.fX;
+	diff.fY = quilt.fOrigin.fY - fLocation.fY;
+	diff.fZ = quilt.fOrigin.fZ - fLocation.fZ;
+
+	dot = SkUnit3D::Dot(*(const SkUnit3D*)&diff, *(const SkUnit3D*)((const SkScalar*)&fOrientation + 6));
+
+	patchPtr = (const SkScalar*)&quilt;
+	destPtr[0] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr, 1, dot);
+	destPtr[3] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+3, 1, dot);
+	destPtr[6] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+6, 1, dot);
+	patchPtr += 3;
+	destPtr[1] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr, 1, dot);
+	destPtr[4] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+3, 1, dot);
+	destPtr[7] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+6, 1, dot);
+	patchPtr = (const SkScalar*)&diff;
+	destPtr[2] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr, 1, dot);
+	destPtr[5] = VectorMultiplyDivide(3, patchPtr, 1, mapPtr+3, 1, dot);
+	destPtr[8] = SK_UnitScalar1;
+}
diff --git a/libs/graphics/effects/SkColorFilters.cpp b/libs/graphics/effects/SkColorFilters.cpp
new file mode 100644
index 0000000..0809f0f
--- /dev/null
+++ b/libs/graphics/effects/SkColorFilters.cpp
@@ -0,0 +1,264 @@
+#include "SkColorFilter.h"
+#include "SkColorPriv.h"
+#include "SkPorterDuff.h"
+#include "SkUtils.h"
+
+class SkSrc_XfermodeColorFilter : public SkColorFilter {
+public:
+    SkSrc_XfermodeColorFilter(SkColor color) : fColor(SkPreMultiplyColor(color)) {}
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        sk_memset32(result, fColor, count);
+    }
+
+private:
+    SkPMColor   fColor;
+};
+
+class SkSrcOver_XfermodeColorFilter : public SkColorFilter {
+public:
+    SkSrcOver_XfermodeColorFilter(SkColor color) : fColor(SkPreMultiplyColor(color)) {}
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        SkPMColor   src = fColor;
+        unsigned    scale = SkAlpha255To256(255 - SkGetPackedA32(src));
+        
+        for (int i = 0; i < count; i++)
+            result[i] = src + SkAlphaMulQ(shader[i], scale);
+    }
+
+private:
+    SkPMColor   fColor;
+};
+
+class SkXfermodeColorFilter : public SkColorFilter {
+public:
+    SkXfermodeColorFilter(SkColor color, SkXfermodeProc proc)
+    {
+        fColor = SkPreMultiplyColor(color);
+        fProc = proc;
+    }
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        SkPMColor       color = fColor;
+        SkXfermodeProc  proc = fProc;
+        
+        for (int i = 0; i < count; i++)
+            result[i] = proc(color, shader[i]);
+    }
+
+private:
+    SkPMColor       fColor;
+    SkXfermodeProc  fProc;
+};
+
+SkColorFilter* SkColorFilter::CreatXfermodeFilter(SkColor color, SkXfermodeProc proc)
+{
+    return proc ? SkNEW_ARGS(SkXfermodeColorFilter, (color, proc)) : NULL;
+}
+
+SkColorFilter* SkColorFilter::CreatePorterDuffFilter(SkColor color, SkPorterDuff::Mode mode)
+{
+    // first collaps some modes if possible
+
+    if (SkPorterDuff::kClear_Mode == mode)
+    {
+        color = 0;
+        mode = SkPorterDuff::kSrc_Mode;
+    }
+    else if (SkPorterDuff::kSrcOver_Mode == mode)
+    {
+        unsigned alpha = SkColorGetA(color);
+
+        if (0 == alpha)
+            mode = SkPorterDuff::kDst_Mode;
+        else if (255 == alpha)
+            mode = SkPorterDuff::kSrc_Mode;
+        // else just stay srcover
+    }
+
+    switch (mode) {
+    case SkPorterDuff::kSrc_Mode:
+        return SkNEW_ARGS(SkSrc_XfermodeColorFilter, (color));
+    case SkPorterDuff::kDst_Mode:
+        return SkNEW(SkColorFilter);
+    case SkPorterDuff::kSrcOver_Mode:
+        return SkNEW_ARGS(SkSrcOver_XfermodeColorFilter, (color));
+    default:
+        return SkColorFilter::CreatXfermodeFilter(color, SkPorterDuff::GetXfermodeProc(mode));
+    }
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+static inline unsigned pin(unsigned value, unsigned max)
+{
+    if (value > max)
+        value = max;
+    return value;
+}
+
+static inline unsigned SkUClampMax(unsigned value, unsigned max)
+{
+	SkASSERT((S32)value >= 0);
+	SkASSERT((S32)max >= 0);
+
+	int	diff = max - value;
+	// clear diff if diff is positive
+	diff &= diff >> 31;
+
+	return value + diff;
+}
+
+class SkLightingColorFilter : public SkColorFilter {
+public:
+    SkLightingColorFilter(SkColor mul, SkColor add) : fMul(mul), fAdd(add) {}
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
+        unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
+        unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
+        
+        unsigned addR = SkColorGetR(fAdd);
+        unsigned addG = SkColorGetG(fAdd);
+        unsigned addB = SkColorGetB(fAdd);
+
+        for (int i = 0; i < count; i++)
+        {
+            SkPMColor c = shader[i];
+            if (c)
+            {
+                unsigned a = SkGetPackedA32(c);
+                unsigned scaleA = SkAlpha255To256(a);                
+                unsigned r = pin(SkAlphaMul(SkGetPackedR32(c), scaleR) + SkAlphaMul(addR, scaleA), a);
+                unsigned g = pin(SkAlphaMul(SkGetPackedG32(c), scaleG) + SkAlphaMul(addG, scaleA), a);
+                unsigned b = pin(SkAlphaMul(SkGetPackedB32(c), scaleB) + SkAlphaMul(addB, scaleA), a);
+                c = SkPackARGB32(a, r, g, b);
+            }
+            result[i] = c;
+        }
+    }
+
+protected:
+    SkColor fMul, fAdd;
+};
+
+class SkLightingColorFilter_JustAdd : public SkColorFilter {
+public:
+    SkLightingColorFilter_JustAdd(SkColor add) : fAdd(add) {}
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        unsigned addR = SkColorGetR(fAdd);
+        unsigned addG = SkColorGetG(fAdd);
+        unsigned addB = SkColorGetB(fAdd);
+
+        for (int i = 0; i < count; i++)
+        {
+            SkPMColor c = shader[i];
+            if (c)
+            {
+                unsigned a = SkGetPackedA32(c);
+                unsigned scaleA = SkAlpha255To256(a);                
+                unsigned r = pin(SkGetPackedR32(c) + SkAlphaMul(addR, scaleA), a);
+                unsigned g = pin(SkGetPackedG32(c) + SkAlphaMul(addG, scaleA), a);
+                unsigned b = pin(SkGetPackedB32(c) + SkAlphaMul(addB, scaleA), a);
+                c = SkPackARGB32(a, r, g, b);
+            }
+            result[i] = c;
+        }
+    }
+
+private:
+    SkColor fAdd;
+};
+
+class SkLightingColorFilter_JustMul : public SkColorFilter {
+public:
+    SkLightingColorFilter_JustMul(SkColor mul) : fMul(mul) {}
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
+        unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
+        unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
+        
+        for (int i = 0; i < count; i++)
+        {
+            SkPMColor c = shader[i];
+            if (c)
+            {
+                unsigned a = SkGetPackedA32(c);
+                unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR);
+                unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG);
+                unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB);
+                c = SkPackARGB32(a, r, g, b);
+            }
+            result[i] = c;
+        }
+    }
+
+private:
+    SkColor fMul;
+};
+
+class SkLightingColorFilter_NoPin : public SkLightingColorFilter {
+public:
+    SkLightingColorFilter_NoPin(SkColor mul, SkColor add)
+        : SkLightingColorFilter(mul, add) {}
+
+    virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[])
+    {
+        unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
+        unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
+        unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
+        
+        unsigned addR = SkColorGetR(fAdd);
+        unsigned addG = SkColorGetG(fAdd);
+        unsigned addB = SkColorGetB(fAdd);
+
+        for (int i = 0; i < count; i++)
+        {
+            SkPMColor c = shader[i];
+            if (c)
+            {
+                unsigned a = SkGetPackedA32(c);
+                unsigned scaleA = SkAlpha255To256(a);                
+                unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR) + SkAlphaMul(addR, scaleA);
+                unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG) + SkAlphaMul(addG, scaleA);
+                unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB) + SkAlphaMul(addB, scaleA);
+                c = SkPackARGB32(a, r, g, b);
+            }
+            result[i] = c;
+        }
+    }
+};
+
+SkColorFilter* SkColorFilter::CreateLightingFilter(SkColor mul, SkColor add)
+{
+    mul &= 0x00FFFFFF;
+    add &= 0x00FFFFFF;
+
+    if (0xFFFFFF == mul)
+    {
+        if (0 == add)
+            return SkNEW(SkColorFilter);   // no change to the colors
+        else
+            return SkNEW_ARGS(SkLightingColorFilter_JustAdd, (add));
+    }
+
+    if (0 == add)
+        return SkNEW_ARGS(SkLightingColorFilter_JustMul, (mul));
+
+    if (SkColorGetR(mul) + SkColorGetR(add) <= 255 &&
+        SkColorGetG(mul) + SkColorGetG(add) <= 255 &&
+        SkColorGetB(mul) + SkColorGetB(add) <= 255)
+        return SkNEW_ARGS(SkLightingColorFilter_NoPin, (mul, add));
+
+    return SkNEW_ARGS(SkLightingColorFilter, (mul, add));
+}
+
diff --git a/libs/graphics/effects/SkCornerPathEffect.cpp b/libs/graphics/effects/SkCornerPathEffect.cpp
new file mode 100644
index 0000000..fdc36d4
--- /dev/null
+++ b/libs/graphics/effects/SkCornerPathEffect.cpp
@@ -0,0 +1,117 @@
+#include "SkCornerPathEffect.h"
+#include "SkPath.h"
+#include "SkPoint.h"
+#include "SkBuffer.h"
+
+SkCornerPathEffect::SkCornerPathEffect(SkScalar radius) : fRadius(radius)
+{
+}
+
+SkCornerPathEffect::~SkCornerPathEffect()
+{
+}
+
+static bool ComputeStep(const SkPoint& a, const SkPoint& b, SkScalar radius, SkPoint* step)
+{
+    SkScalar dist = SkPoint::Distance(a, b);
+
+    step->set(b.fX - a.fX, b.fY - a.fY);
+    
+    if (dist <= radius * 2) {
+        step->scale(SK_ScalarHalf);
+        return false;
+    }
+    else {
+        step->scale(SkScalarDiv(radius, dist));
+        return true;
+    }
+}
+
+bool SkCornerPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+    if (fRadius == 0)
+        return false;
+
+    SkPath::Iter    iter(src, false);
+    SkPath::Verb    verb, prevVerb = (SkPath::Verb)-1;
+    SkPoint         pts[4];
+
+    bool        closed;
+    SkPoint     moveTo, lastCorner;
+    SkVector    firstStep, step;
+    bool        prevIsValid = true;
+
+    for (;;) {
+        switch (verb = iter.next(pts)) {
+        case SkPath::kMove_Verb:
+            closed = iter.isClosedContour();
+            if (closed) {
+                moveTo = pts[0];
+                prevIsValid = false;
+            }
+            else {
+                dst->moveTo(pts[0]);
+                prevIsValid = true;
+            }
+            break;
+        case SkPath::kLine_Verb:
+            {
+                bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step);
+                // prev corner
+                if (!prevIsValid) {
+                    dst->moveTo(moveTo + step);
+                    prevIsValid = true;
+                }
+                else {
+                    dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, pts[0].fY + step.fY);
+                }
+                if (drawSegment) {
+                    dst->lineTo(pts[1].fX - step.fX, pts[1].fY - step.fY);
+                }
+                lastCorner = pts[1];
+                prevIsValid = true;
+            }
+            break;
+        case SkPath::kQuad_Verb:
+            // TBD
+            break;
+        case SkPath::kCubic_Verb:
+            // TBD
+            break;
+        case SkPath::kClose_Verb:
+            dst->quadTo(lastCorner.fX, lastCorner.fY, lastCorner.fX + firstStep.fX, lastCorner.fY + firstStep.fY);
+            dst->close();
+            break;
+        case SkPath::kDone_Verb:
+            goto DONE;
+        }
+
+        if (SkPath::kMove_Verb == prevVerb)
+            firstStep = step;
+        prevVerb = verb;
+    }
+DONE:
+	return true;
+}
+
+SkFlattenable::Factory SkCornerPathEffect::getFactory()
+{
+	return CreateProc;
+}
+
+void SkCornerPathEffect::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+    buffer.writeScalar(fRadius);
+}
+
+SkFlattenable* SkCornerPathEffect::CreateProc(SkRBuffer& buffer)
+{
+    return SkNEW_ARGS(SkCornerPathEffect, (buffer));
+}
+
+SkCornerPathEffect::SkCornerPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+    fRadius = buffer.readScalar();
+}
+
diff --git a/libs/graphics/effects/SkCullPoints.cpp b/libs/graphics/effects/SkCullPoints.cpp
new file mode 100644
index 0000000..6d004fa
--- /dev/null
+++ b/libs/graphics/effects/SkCullPoints.cpp
@@ -0,0 +1,141 @@
+#include "SkCullPoints.h"
+#include "Sk64.h"
+
+static bool cross_product_is_neg(const SkPoint32& v, int dx, int dy)
+{
+#if 0
+    return v.fX * dy - v.fY * dx < 0;
+#else
+    Sk64   tmp0, tmp1;
+    
+    tmp0.setMul(v.fX, dy);
+    tmp1.setMul(dx, v.fY);
+    tmp0.sub(tmp1);
+    return tmp0.isNeg();
+#endif
+}
+
+bool SkCullPoints::sect_test(int x0, int y0, int x1, int y1) const
+{
+    const SkRect16& r = fR;
+
+    if (x0 < r.fLeft    && x1 < r.fLeft ||
+        x0 > r.fRight   && x1 > r.fRight ||
+        y0 < r.fTop     && y1 < r.fTop ||
+        y0 > r.fBottom  && y1 > r.fBottom)
+        return false;
+
+    // since the crossprod test is a little expensive, check for easy-in cases first    
+    if (r.contains(x0, y0) || r.contains(x1, y1))
+        return true;
+
+    // At this point we're not sure, so we do a crossprod test
+    SkPoint32           vec;
+    const SkPoint16*    rAsQuad = fAsQuad;
+    
+    vec.set(x1 - x0, y1 - y0);
+    bool isNeg = cross_product_is_neg(vec, x0 - rAsQuad[0].fX, y0 - rAsQuad[0].fY);
+    for (int i = 1; i < 4; i++) {
+        if (cross_product_is_neg(vec, x0 - rAsQuad[i].fX, y0 - rAsQuad[i].fY) != isNeg)
+        {
+            return true;
+        }
+    }
+    return false;   // we didn't intersect
+}
+
+static void toQuad(const SkRect16& r, SkPoint16 quad[4])
+{
+	SkASSERT(quad);
+
+	quad[0].set(r.fLeft, r.fTop);
+	quad[1].set(r.fRight, r.fTop);
+	quad[2].set(r.fRight, r.fBottom);
+	quad[3].set(r.fLeft, r.fBottom);
+}
+
+SkCullPoints::SkCullPoints()
+{
+    SkRect16    r;
+    r.setEmpty();
+    this->reset(r);
+}
+
+SkCullPoints::SkCullPoints(const SkRect16& r)
+{
+    this->reset(r);
+}
+
+void SkCullPoints::reset(const SkRect16& r)
+{
+    fR = r;
+    toQuad(fR, fAsQuad);
+    fPrevPt.set(0, 0);
+}
+
+void SkCullPoints::moveTo(int x, int y)
+{
+    fPrevPt.set(x, y);
+}
+
+SkCullPoints::LineToResult SkCullPoints::lineTo(int x, int y, SkPoint16 result[])
+{
+    SkASSERT(result != NULL);
+
+    int x0 = fPrevPt.fX;
+    int y0 = fPrevPt.fY;
+    fPrevPt.set(x, y);
+    
+    // need to upgrade sect_test to chop the result
+    // and to correctly return kLineTo_Result when the result is connected
+    // to the previous call-out
+    if (this->sect_test(x0, y0, x, y))
+    {
+        result[0].set(x0, y0);
+        result[1].set(x, y);
+        return kMoveToLineTo_Result;
+    }
+    return kNo_Result;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPath.h"
+
+SkCullPointsPath::SkCullPointsPath()
+    : fCP(), fPath(NULL)
+{
+}
+
+SkCullPointsPath::SkCullPointsPath(const SkRect16& r, SkPath* dst)
+    : fCP(r), fPath(dst)
+{
+}
+
+void SkCullPointsPath::reset(const SkRect16& r, SkPath* dst)
+{
+    fCP.reset(r);
+    fPath = dst;
+}
+    
+void SkCullPointsPath::moveTo(int x, int y)
+{
+    fCP.moveTo(x, y);
+}
+
+void SkCullPointsPath::lineTo(int x, int y)
+{
+    SkPoint16   pts[2];
+    
+    switch (fCP.lineTo(x, y, pts)) {
+    case SkCullPoints::kMoveToLineTo_Result:
+        fPath->moveTo(SkIntToScalar(pts[0].fX), SkIntToScalar(pts[0].fY));
+        // fall through to the lineto case
+    case SkCullPoints::kLineTo_Result:
+        fPath->lineTo(SkIntToScalar(pts[1].fX), SkIntToScalar(pts[1].fY));
+        break;
+    default:
+        break;
+    }
+}
+
diff --git a/libs/graphics/effects/SkDashPathEffect.cpp b/libs/graphics/effects/SkDashPathEffect.cpp
new file mode 100644
index 0000000..782cf2d
--- /dev/null
+++ b/libs/graphics/effects/SkDashPathEffect.cpp
@@ -0,0 +1,163 @@
+#include "SkDashPathEffect.h"
+#include "SkBuffer.h"
+#include "SkPathMeasure.h"
+
+static inline int is_even(int x)
+{
+	return (~x) << 31;
+}
+
+static SkScalar FindFirstInterval(const SkScalar intervals[], SkScalar phase, int32_t* index)
+{
+	int i;
+
+	for (i = 0; phase > intervals[i]; i++)
+		phase -= intervals[i];
+	*index = i;
+	return intervals[i] - phase;
+}
+
+SkDashPathEffect::SkDashPathEffect(const SkScalar intervals[], int count, SkScalar phase, bool scaleToFit)
+	: fScaleToFit(scaleToFit)
+{
+	SkASSERT(intervals);
+	SkASSERT(count > 1 && SkAlign2(count) == count);
+
+	fIntervals = (SkScalar*)sk_malloc_throw(sizeof(SkScalar) * count);
+	fCount = count;
+
+	SkScalar len = 0;
+	for (int i = 0; i < count; i++)
+	{
+		SkASSERT(intervals[i] >= 0);
+		fIntervals[i] = intervals[i];
+		len += intervals[i];
+	}
+	fIntervalLength = len;
+
+	if (len > 0)	// we don't handle 0 length dash arrays
+	{
+		if (phase < 0)
+		{
+			phase = -phase;
+			if (phase > len)
+				phase = SkScalarMod(phase, len);
+			phase = len - phase;
+		}
+		else if (phase >= len)
+			phase = SkScalarMod(phase, len);
+
+		SkASSERT(phase >= 0 && phase < len);
+		fInitialDashLength = FindFirstInterval(intervals, phase, &fInitialDashIndex);
+
+		SkASSERT(fInitialDashLength >= 0);
+		SkASSERT(fInitialDashIndex >= 0 && fInitialDashIndex < fCount);
+	}
+	else
+		fInitialDashLength = -1;	// signal bad dash intervals
+}
+
+SkDashPathEffect::~SkDashPathEffect()
+{
+	sk_free(fIntervals);
+}
+
+bool SkDashPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	// we do nothing if the src wants to be filled, or if our dashlength is 0
+	if (*width < 0 || fInitialDashLength < 0)
+		return false;
+
+	SkPathMeasure	meas(src, false);
+	const SkScalar*	intervals = fIntervals;
+
+	do {
+		bool		skipFirstSegment = meas.isClosed();
+		bool		addedSegment = false;
+		SkScalar	length = meas.getLength();
+		int			index = fInitialDashIndex;
+		SkScalar	scale = SK_Scalar1;
+
+		if (fScaleToFit)
+		{
+			if (fIntervalLength >= length)
+				scale = SkScalarDiv(length, fIntervalLength);
+			else
+			{
+				SkScalar div = SkScalarDiv(length, fIntervalLength);
+				int n = SkScalarFloor(div);
+				scale = SkScalarDiv(length, n * fIntervalLength);
+			}
+		}
+
+		SkScalar	distance = 0;
+		SkScalar	dlen = SkScalarMul(fInitialDashLength, scale);
+
+		while (distance < length)
+		{
+			SkASSERT(dlen >= 0);
+			addedSegment = false;
+			if (is_even(index) && dlen > 0 && !skipFirstSegment)
+			{
+				addedSegment = true;
+				meas.getSegment(distance, distance + dlen, dst, true);
+			}
+			distance += dlen;
+
+			// clear this so we only respect it the first time around
+			skipFirstSegment = false;
+
+			// wrap around our intervals array if necessary
+			index += 1;
+			SkASSERT(index <= fCount);
+			if (index == fCount)
+				index = 0;
+
+			// fetch our next dlen
+			dlen = SkScalarMul(intervals[index], scale);
+		}
+
+		// extend if we ended on a segment and we need to join up with the (skipped) initial segment
+		if (meas.isClosed() && is_even(fInitialDashIndex) && fInitialDashLength > 0)
+			meas.getSegment(0, SkScalarMul(fInitialDashLength, scale), dst, !addedSegment);
+	} while (meas.nextContour());
+	return true;
+}
+
+SkFlattenable::Factory SkDashPathEffect::getFactory()
+{
+	return fInitialDashLength < 0 ? nil : CreateProc;
+}
+
+void SkDashPathEffect::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+    
+    SkASSERT(fInitialDashLength >= 0);
+
+    buffer.write32(fCount);
+    buffer.write32(fInitialDashIndex);
+    buffer.writeScalar(fInitialDashLength);
+    buffer.writeScalar(fIntervalLength);
+    buffer.write32(fScaleToFit);
+    buffer.write(fIntervals, fCount * sizeof(fIntervals[0]));
+}
+
+SkFlattenable* SkDashPathEffect::CreateProc(SkRBuffer& buffer)
+{
+	return SkNEW_ARGS(SkDashPathEffect, (buffer));
+}
+
+SkDashPathEffect::SkDashPathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+    fCount = buffer.readS32();
+    fInitialDashIndex = buffer.readS32();
+    fInitialDashLength = buffer.readScalar();
+    fIntervalLength = buffer.readScalar();
+    fScaleToFit = (buffer.readS32() != 0);
+    
+	fIntervals = (SkScalar*)sk_malloc_throw(sizeof(SkScalar) * fCount);
+    buffer.read(fIntervals, fCount * sizeof(fIntervals[0]));
+}
+
+
diff --git a/libs/graphics/effects/SkDiscretePathEffect.cpp b/libs/graphics/effects/SkDiscretePathEffect.cpp
new file mode 100644
index 0000000..78d17d0
--- /dev/null
+++ b/libs/graphics/effects/SkDiscretePathEffect.cpp
@@ -0,0 +1,89 @@
+#include "SkDiscretePathEffect.h"
+#include "SkBuffer.h"
+#include "SkPathMeasure.h"
+#include "SkRandom.h"
+
+static void Perterb(SkPoint* p, const SkVector& tangent, SkScalar scale)
+{
+	SkVector normal = tangent;
+	normal.rotateCCW();
+	normal.setLength(scale);
+	*p += normal;
+}
+
+
+SkDiscretePathEffect::SkDiscretePathEffect(SkScalar segLength, SkScalar deviation)
+	: fSegLength(segLength), fPerterb(deviation)
+{
+}
+
+bool SkDiscretePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	bool doFill = *width < 0;
+
+	SkPathMeasure	meas(src, doFill);
+	U32				seed = SkScalarRound(meas.getLength());
+	SkRandom		rand(seed ^ ((seed << 16) | (seed >> 16)));
+	SkScalar		scale = fPerterb;
+	SkPoint			p;
+	SkVector		v;
+
+	do {
+		SkScalar	length = meas.getLength();
+
+		if (fSegLength * (2 + doFill) > length)
+		{
+			meas.getSegment(0, length, dst, true);	// to short for us to mangle
+		}
+		else
+		{
+			int			n = SkScalarRound(SkScalarDiv(length, fSegLength));
+			SkScalar	delta = length / n;
+			SkScalar	distance = 0;
+
+			if (meas.isClosed())
+			{
+				n -= 1;
+				distance += delta/2;
+			}
+			meas.getPosTan(distance, &p, &v);
+			Perterb(&p, v, SkScalarMul(rand.nextSScalar1(), scale));
+			dst->moveTo(p);
+			while (--n >= 0)
+			{
+				distance += delta;
+				meas.getPosTan(distance, &p, &v);
+				Perterb(&p, v, SkScalarMul(rand.nextSScalar1(), scale));
+				dst->lineTo(p);
+			}
+			if (meas.isClosed())
+				dst->close();
+		}
+	} while (meas.nextContour());
+	return true;
+}
+
+SkFlattenable::Factory SkDiscretePathEffect::getFactory()
+{
+	return CreateProc;
+}
+
+SkFlattenable* SkDiscretePathEffect::CreateProc(SkRBuffer& buffer)
+{
+	return SkNEW_ARGS(SkDiscretePathEffect, (buffer));
+}
+
+void SkDiscretePathEffect::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+    buffer.writeScalar(fSegLength);
+    buffer.writeScalar(fPerterb);
+}
+
+SkDiscretePathEffect::SkDiscretePathEffect(SkRBuffer& buffer) : SkPathEffect(buffer)
+{
+    fSegLength = buffer.readScalar();
+    fPerterb = buffer.readScalar();
+}
+
+
diff --git a/libs/graphics/effects/SkEmbossMask.cpp b/libs/graphics/effects/SkEmbossMask.cpp
new file mode 100644
index 0000000..b47305f
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMask.cpp
@@ -0,0 +1,165 @@
+#include "SkEmbossMask.h"
+
+static inline int nonzero_to_one(int x)
+{
+#if 0
+	return x != 0;
+#else
+	return ((unsigned)(x | -x)) >> 31;
+#endif
+}
+
+static inline int neq_to_one(int x, int max)
+{
+#if 0
+	return x != max;
+#else
+	SkASSERT(x >= 0 && x <= max);
+	return ((unsigned)(x - max)) >> 31;
+#endif
+}
+
+static inline int neq_to_mask(int x, int max)
+{
+#if 0
+	return -(x != max);
+#else
+	SkASSERT(x >= 0 && x <= max);
+	return (x - max) >> 31;
+#endif
+}
+
+static inline unsigned div255(unsigned x)
+{
+	SkASSERT(x <= (255*255));
+	return x * ((1 << 24) / 255) >> 24;
+}
+
+#define kDelta	32	// small enough to show off angle differences
+
+#include "SkEmbossMask_Table.h"
+
+#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
+
+#include <stdio.h>
+
+void SkEmbossMask_BuildTable()
+{
+	// build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table
+
+	FILE* file = ::fopen("SkEmbossMask_Table.h", "w");
+	SkASSERT(file);
+	::fprintf(file, "#include \"SkTypes.h\"\n\n");
+	::fprintf(file, "static const U16 gInvSqrtTable[128 * 128] = {\n");
+	for (int dx = 0; dx <= 255/2; dx++)
+	{
+		for (int dy = 0; dy <= 255/2; dy++)
+		{
+			if ((dy & 15) == 0)
+				::fprintf(file, "\t");
+
+			U16 value = SkToU16((1 << 15) / SkSqrt32(dx * dx + dy * dy + kDelta*kDelta/4));
+
+			::fprintf(file, "0x%04X", value);
+			if (dx * 128 + dy < 128*128-1)
+				::fprintf(file, ", ");
+			if ((dy & 15) == 15)
+				::fprintf(file, "\n");
+		}
+	}
+	::fprintf(file, "};\n#define kDeltaUsedToBuildTable\t%d\n", kDelta);
+	::fclose(file);
+}
+
+#endif
+
+void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light)
+{
+	SkASSERT(kDelta == kDeltaUsedToBuildTable);
+
+	SkASSERT(mask->fFormat == SkMask::k3D_Format);
+
+	int		specular = light.fSpecular;
+	int		ambient = light.fAmbient;
+	SkFixed	lx = SkScalarToFixed(light.fDirection[0]);
+	SkFixed	ly = SkScalarToFixed(light.fDirection[1]);
+	SkFixed	lz = SkScalarToFixed(light.fDirection[2]);
+	SkFixed	lz_dot_nz = lz * kDelta;
+	int		lz_dot8 = lz >> 8;
+
+	size_t		planeSize = mask->computeImageSize();
+	U8*			alpha = mask->fImage;
+	U8*			multiply = (U8*)alpha + planeSize;
+	U8*			additive = multiply + planeSize;
+
+	int	rowBytes = mask->fRowBytes;
+	int	maxy = mask->fBounds.height() - 1;
+	int	maxx = mask->fBounds.width() - 1;
+
+	int	prev_row = 0;
+	for (int y = 0; y <= maxy; y++)
+	{
+		int	next_row = neq_to_mask(y, maxy) & rowBytes;
+
+		for (int x = 0; x <= maxx; x++)
+		{
+			if (alpha[x])
+			{
+				int	nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
+				int ny = alpha[x + next_row] - alpha[x - prev_row];
+
+				SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
+				int		mul = ambient;
+				int		add = 0;
+
+				if (numer > 0)	// preflight when numer/denom will be <= 0
+				{
+#if 0
+					int	denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
+					SkFixed	dot = numer / denom;
+					dot >>= 8;	// now dot is 2^8 instead of 2^16
+#else
+					// can use full numer, but then we need to call SkFixedMul, since
+					// numer is 24 bits, and our table is 12 bits
+
+					// SkFixed dot = SkFixedMul(numer, gTable[]) >> 8
+					SkFixed dot = (unsigned)(numer >> 4) * gInvSqrtTable[(SkAbs32(nx) >> 1 << 7) | (SkAbs32(ny) >> 1)] >> 20;
+#endif
+					mul = SkFastMin32(mul + dot, 255);
+
+					// now for the reflection
+
+					//	R = 2 (Light * Normal) Normal - Light
+					//	hilite = R * Eye(0, 0, 1)
+
+					int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
+					if (hilite > 0)
+					{
+						// pin hilite to 255, since our fast math is also a little sloppy
+						hilite = SkClampMax(hilite, 255);
+
+						// specular is 4.4
+						// would really like to compute the fractional part of this
+						// and then possibly cache a 256 table for a given specular
+						// value in the light, and just pass that in to this function.
+						add = hilite;
+						for (int i = specular >> 4; i > 0; --i)
+							add = div255(add * hilite);
+					}
+				}
+				multiply[x] = SkToU8(mul);
+				additive[x] = SkToU8(add);
+
+			//	multiply[x] = 0xFF;
+			//	additive[x] = 0;
+			//	((U8*)alpha)[x] = alpha[x] * multiply[x] >> 8;
+			}
+		}
+		alpha += rowBytes;
+		multiply += rowBytes;
+		additive += rowBytes;
+		prev_row = rowBytes;
+	}
+}
+
+
diff --git a/libs/graphics/effects/SkEmbossMask.h b/libs/graphics/effects/SkEmbossMask.h
new file mode 100644
index 0000000..0e2ecbe
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMask.h
@@ -0,0 +1,12 @@
+#ifndef SkEmbossMask_DEFINED
+#define SkEmbossMask_DEFINED
+
+#include "SkEmbossMaskFilter.h"
+
+class SkEmbossMask {
+public:
+	static void Emboss(SkMask* mask, const SkEmbossMaskFilter::Light&);
+};
+
+#endif
+
diff --git a/libs/graphics/effects/SkEmbossMaskFilter.cpp b/libs/graphics/effects/SkEmbossMaskFilter.cpp
new file mode 100644
index 0000000..248eab9
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMaskFilter.cpp
@@ -0,0 +1,116 @@
+#include "SkEmbossMaskFilter.h"
+#include "SkBlurMaskFilter.h"
+#include "SkBlurMask.h"
+#include "SkEmbossMask.h"
+#include "SkBuffer.h"
+
+SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3],
+                                             SkScalar ambient, SkScalar specular,
+                                             SkScalar blurRadius)
+{
+    if (direction == NULL)
+        return NULL;
+
+    // ambient should be 0...1 as a scalar
+    int am = SkScalarToFixed(ambient) >> 8;
+    if (am < 0) am = 0;
+    else if (am > 0xFF) am = 0xFF;
+
+    // specular should be 0..15.99 as a scalar
+    int sp = SkScalarToFixed(specular) >> 12;
+    if (sp < 0) sp = 0;
+    else if (sp > 0xFF) sp = 0xFF;
+
+    SkEmbossMaskFilter::Light   light;
+    
+    memcpy(light.fDirection, direction, sizeof(light.fDirection));
+    light.fAmbient = SkToU8(am);
+    light.fSpecular = SkToU8(sp);
+    
+    return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius));
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+static void normalize(SkScalar v[3])
+{
+	SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]);
+	mag = SkScalarSqrt(mag);
+
+	for (int i = 0; i < 3; i++)
+		v[i] = SkScalarDiv(v[i], mag);
+}
+
+SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius)
+		: fLight(light), fBlurRadius(blurRadius)
+{
+	normalize(fLight.fDirection);
+}
+
+SkMask::Format SkEmbossMaskFilter::getFormat()
+{
+	return SkMask::k3D_Format;
+}
+
+bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkPoint16* margin)
+{
+	SkScalar radius = matrix.mapRadius(fBlurRadius);
+
+	SkBlurMask::Blur(dst, src, radius, SkBlurMask::kInner_Style);
+
+	dst->fFormat = SkMask::k3D_Format;
+	if (src.fImage == NULL)
+		return true;
+
+	// create a larger buffer for the other two channels (should force fBlur to do this for us)
+
+	{
+		U8*		alphaPlane = dst->fImage;
+		size_t	planeSize = dst->computeImageSize();
+
+		dst->fImage = SkMask::AllocImage(planeSize * 3);
+		memcpy(dst->fImage, alphaPlane, planeSize);
+		SkMask::FreeImage(alphaPlane);
+	}
+
+	// run the light direction through the matrix...
+	Light	light = fLight;
+	matrix.mapVectors((SkVector*)light.fDirection, (SkVector*)fLight.fDirection, 1);
+	// now restore the length of the XY component
+	((SkVector*)light.fDirection)->setLength(light.fDirection[0], light.fDirection[1],
+											SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));
+
+	SkEmbossMask::Emboss(dst, light);
+
+	// restore original alpha
+	memcpy(dst->fImage, src.fImage, src.computeImageSize());
+
+	return true;
+}
+
+SkFlattenable* SkEmbossMaskFilter::CreateProc(SkRBuffer& buffer)
+{
+    return SkNEW_ARGS(SkEmbossMaskFilter, (buffer));
+}
+
+SkFlattenable::Factory SkEmbossMaskFilter::getFactory()
+{
+	return CreateProc;
+}
+
+SkEmbossMaskFilter::SkEmbossMaskFilter(SkRBuffer& buffer) : SkMaskFilter(buffer)
+{
+    buffer.read(&fLight, sizeof(fLight));
+    SkASSERT(fLight.fPad == 0);	// for the font-cache lookup to be clean
+    fBlurRadius = buffer.readScalar();
+}
+
+void SkEmbossMaskFilter::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+
+    fLight.fPad = 0;	// for the font-cache lookup to be clean
+    buffer.write(&fLight, sizeof(fLight));
+    buffer.writeScalar(fBlurRadius);
+}
+
diff --git a/libs/graphics/effects/SkEmbossMask_Table.h b/libs/graphics/effects/SkEmbossMask_Table.h
new file mode 100644
index 0000000..40b3e73
--- /dev/null
+++ b/libs/graphics/effects/SkEmbossMask_Table.h
@@ -0,0 +1,1029 @@
+#include "SkTypes.h"
+
+static const U16 gInvSqrtTable[128 * 128] = {
+	0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618, 
+	0x05D1, 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3, 
+	0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, 
+	0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8, 
+	0x01F8, 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199, 
+	0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 0x0155, 
+	0x0151, 0x014E, 0x014A, 0x0147, 0x0144, 0x0141, 0x013E, 0x013B, 0x0138, 0x0135, 0x0132, 0x012F, 0x012C, 0x0129, 0x0127, 0x0124, 
+	0x0121, 0x011F, 0x011C, 0x011A, 0x0118, 0x0115, 0x0113, 0x0111, 0x010E, 0x010C, 0x010A, 0x0108, 0x0106, 0x0104, 0x0102, 0x0100, 
+	0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618, 
+	0x05D1, 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3, 
+	0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, 
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+	0x00F0, 0x00EF, 0x00EF, 0x00EF, 0x00ED, 0x00ED, 0x00ED, 0x00EB, 0x00EB, 0x00EA, 0x00EA, 0x00EA, 0x00E8, 0x00E8, 0x00E6, 0x00E6, 
+	0x00E5, 0x00E5, 0x00E3, 0x00E3, 0x00E3, 0x00E1, 0x00E1, 0x00E0, 0x00E0, 0x00DE, 0x00DE, 0x00DD, 0x00DD, 0x00DB, 0x00DB, 0x00DA, 
+	0x00DA, 0x00D9, 0x00D7, 0x00D7, 0x00D6, 0x00D6, 0x00D4, 0x00D4, 0x00D3, 0x00D3, 0x00D2, 0x00D0, 0x00D0, 0x00CF, 0x00CF, 0x00CE, 
+	0x00CC, 0x00CC, 0x00CB, 0x00CB, 0x00CA, 0x00C9, 0x00C9, 0x00C7, 0x00C7, 0x00C6, 0x00C5, 0x00C5, 0x00C4, 0x00C3, 0x00C3, 0x00C1, 
+	0x00C0, 0x00C0, 0x00BF, 0x00BE, 0x00BE, 0x00BD, 0x00BC, 0x00BC, 0x00BB, 0x00BA, 0x00BA, 0x00B9, 0x00B8, 0x00B8, 0x00B7, 0x00B6
+};
+#define kDeltaUsedToBuildTable	32
diff --git a/libs/graphics/effects/SkGradientShader.cpp b/libs/graphics/effects/SkGradientShader.cpp
new file mode 100644
index 0000000..ed4dacc
--- /dev/null
+++ b/libs/graphics/effects/SkGradientShader.cpp
@@ -0,0 +1,1025 @@
+#include "SkGradientShader.h"
+#include "SkColorPriv.h"
+#include "SkUnitMapper.h"
+#include "SkUtils.h"
+
+/*
+	ToDo
+
+	- not sure we still need the full Rec struct, now that we're using a cache
+	- detect const-alpha (but not opaque) in getFlags()
+*/
+
+/* dither seems to look better, but not stuningly yet, and it slows us down a little
+	so its not on by default yet.
+*/
+#define TEST_GRADIENT_DITHER
+
+///////////////////////////////////////////////////////////////////////////
+
+typedef SkFixed (*TileProc)(SkFixed);
+
+static SkFixed clamp_tileproc(SkFixed x)
+{
+	return SkClampMax(x, 0xFFFF);
+}
+
+static SkFixed repeat_tileproc(SkFixed x)
+{
+	return x & 0xFFFF;
+}
+
+static inline SkFixed mirror_tileproc(SkFixed x)
+{
+	int s = x << 15 >> 31;
+	return (x ^ s) & 0xFFFF;
+}
+
+static const TileProc gTileProcs[] = {
+	clamp_tileproc,
+	repeat_tileproc,
+	mirror_tileproc
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static inline int repeat_6bits(int x)
+{
+	return x & 63;
+}
+
+static inline int mirror_6bits(int x)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+	if (x & 64)
+		x = ~x;
+	return x & 63;
+#else
+	int s = x << 25 >> 31;
+	return (x ^ s) & 63;
+#endif
+}
+
+static inline int repeat_8bits(int x)
+{
+	return x & 0xFF;
+}
+
+static inline int mirror_8bits(int x)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+	if (x & 256)
+		x = ~x;
+	return x & 255;
+#else
+	int s = x << 23 >> 31;
+	return (x ^ s) & 0xFF;
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+class Gradient_Shader : public SkShader {
+public:
+	Gradient_Shader(const SkColor colors[], const SkScalar pos[],
+					int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper);
+	virtual ~Gradient_Shader();
+
+	// overrides
+	virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
+	virtual U32  getFlags() { return fFlags; }
+
+protected:
+	SkUnitMapper* fMapper;
+	SkMatrix	fPtsToUnit;		// set by subclass
+	SkMatrix	fDstToIndex;
+	SkMatrix::MapPtProc	fDstToIndexProc;
+	SkPMColor*	fARGB32;
+	TileProc	fTileProc;
+	uint16_t	fColorCount;
+	uint8_t		fDstToIndexClass;
+	uint8_t		fFlags;
+
+	struct Rec {
+		SkFixed     fPos;	// 0...1
+		uint32_t	fScale;	// (1 << 24) / range
+	};
+	Rec*		fRecs;
+
+	enum {
+		kCache16Bits	= 6,	// seems like enough for visual accuracy
+		kCache16Count	= 1 << kCache16Bits,
+		kCache32Bits	= 8,	// pretty much should always be 8
+		kCache32Count	= 1 << kCache32Bits
+	};
+	const uint16_t*		getCache16();
+	const SkPMColor*	getCache32();
+
+private:
+	enum {
+		kColorStorageCount = 4,	// more than this many colors, and we'll use sk_malloc for the space
+
+		kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec))
+	};
+	SkColor		fStorage[(kStorageSize + 3) >> 2];
+	SkColor*	fOrigColors;
+
+	uint16_t*	fCache16;	// working ptr. If this is nil, we need to recompute the cache values
+	SkPMColor*	fCache32;	// working ptr. If this is nil, we need to recompute the cache values
+
+	uint16_t*	fCache16Storage;	// storage for fCache16, allocated on demand
+	SkPMColor*	fCache32Storage;	// storage for fCache32, allocated on demand
+	unsigned	fCacheAlpha;		// the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value
+
+	typedef SkShader INHERITED;
+};
+
+static inline unsigned scalarToU16(SkScalar x)
+{
+	SkASSERT(x >= 0 && x <= SK_Scalar1);
+
+#ifdef SK_SCALAR_IS_FLOAT
+	return (unsigned)(x * 0xFFFF);
+#else
+	return x - (x >> 16);	// probably should be x - (x > 0x7FFF) but that is slower
+#endif
+}
+
+Gradient_Shader::Gradient_Shader(const SkColor colors[], const SkScalar pos[], int colorCount,
+								 SkShader::TileMode mode, SkUnitMapper* mapper)
+{
+	SkASSERT(colorCount > 1);
+
+    fCacheAlpha = 256;  // init to a value that paint.getAlpha() can't return
+
+	fMapper = mapper;
+	mapper->safeRef();
+
+	fCache16 = fCache16Storage = nil;
+	fCache32 = fCache32Storage = nil;
+
+	fColorCount = SkToU16(colorCount);
+	if (colorCount > kColorStorageCount)
+		fOrigColors = (SkColor*)sk_malloc_throw((sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) * colorCount);
+	else
+		fOrigColors = fStorage;
+	memcpy(fOrigColors, colors, colorCount * sizeof(SkColor));
+	// our premul colors point to the 2nd half of the array
+	// these are assigned each time in setContext
+	fARGB32 = fOrigColors + colorCount;
+
+	SkASSERT((unsigned)mode < SkShader::kTileModeCount);
+	SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));
+	fTileProc = gTileProcs[mode];
+
+	fRecs = (Rec*)(fARGB32 + colorCount);
+	if (colorCount > 2)
+	{
+		Rec* recs = fRecs;
+
+		recs[0].fPos = 0;
+	//	recs[0].fScale = 0;	// unused;
+		if (pos)
+		{
+			for (int i = 1; i < colorCount; i++)
+			{
+				SkASSERT(pos[i] > pos[i-1] && pos[i] <= SK_Scalar1);
+				recs[i].fPos	= SkScalarToFixed(pos[i]);
+				recs[i].fScale	= (1 << 24) / SkScalarToFixed(pos[i] - pos[i-1]);
+			}
+		}
+		else	// assume even distribution
+		{
+			SkFixed dp = SK_Fixed1 / (colorCount - 1);
+			SkFixed p = dp;
+			SkFixed scale = (colorCount - 1) << 8;	// (1 << 24) / dp
+			for (int i = 1; i < colorCount; i++)
+			{
+				recs[i].fPos	= p;
+				recs[i].fScale	= scale;
+				p += dp;
+			}
+		}
+	}
+}
+
+Gradient_Shader::~Gradient_Shader()
+{
+	if (fCache16Storage)
+		sk_free(fCache16Storage);
+	if (fCache32Storage)
+		sk_free(fCache32Storage);
+	if (fOrigColors != fStorage)
+		sk_free(fOrigColors);
+	fMapper->safeUnref();
+}
+
+bool Gradient_Shader::setContext(const SkBitmap& device,
+								 const SkPaint& paint,
+								 const SkMatrix& matrix)
+{
+	if (!this->INHERITED::setContext(device, paint, matrix))
+		return false;
+
+	const SkMatrix& inverse = this->getTotalInverse();
+
+	if (!fDstToIndex.setConcat(fPtsToUnit, inverse))
+		return false;
+
+	fDstToIndexProc = fDstToIndex.getMapPtProc();
+	fDstToIndexClass = (U8)SkShader::ComputeMatrixClass(fDstToIndex);
+
+	// now convert our colors in to PMColors
+	int pa = paint.getAlpha();
+	int	scale = SkAlpha255To256(pa);
+	int prevAlpha = -1;
+
+	for (unsigned i = 0; i < fColorCount; i++)
+	{
+		U32	src = fOrigColors[i];
+		int sa = SkAlphaMul(SkColorGetA(src), scale);
+		int localScale = SkAlpha255To256(sa);
+		pa &= sa;
+
+		if (i == 0)
+			prevAlpha = sa;
+		else
+		{
+			if (prevAlpha != sa)
+				prevAlpha = -1;
+		}
+
+		fARGB32[i] = SkPackARGB32(	sa,
+									SkAlphaMul(SkColorGetR(src), localScale),
+									SkAlphaMul(SkColorGetG(src), localScale),
+									SkAlphaMul(SkColorGetB(src), localScale));
+	}
+
+	if (pa == 0xFF)
+	{
+		SkASSERT(prevAlpha >= 0);
+		fFlags = kOpaqueAlpha_Flag;
+	}
+	else if (prevAlpha >= 0)
+		fFlags = kConstAlpha_Flag;
+	else
+		fFlags = 0;
+
+	// if the new alpha differs from the previous time we were called, inval our cache
+	// this will trigger the cache to be rebuilt.
+	// we don't care about the first time, since the cache ptrs will already be nil
+	if (fCacheAlpha != paint.getAlpha())
+	{
+		fCache16 = nil;					// inval the cache
+		fCache32 = nil;					// inval the cache
+		fCacheAlpha = paint.getAlpha();	// record the new alpha
+	}
+	return true;
+}
+
+static inline int blend8(int a, int b, int scale)
+{
+	SkASSERT(a == SkToU8(a));
+	SkASSERT(b == SkToU8(b));
+	SkASSERT(scale >= 0 && scale <= 256);
+
+	return a + ((b - a) * scale >> 8);
+}
+
+static inline U32 dot8_blend_packed32(U32 s0, U32 s1, int blend)
+{
+#if 0
+	int	a = blend8(SkGetPackedA32(s0), SkGetPackedA32(s1), blend);
+	int	r = blend8(SkGetPackedR32(s0), SkGetPackedR32(s1), blend);
+	int	g = blend8(SkGetPackedG32(s0), SkGetPackedG32(s1), blend);
+	int	b = blend8(SkGetPackedB32(s0), SkGetPackedB32(s1), blend);
+
+	return SkPackARGB32(a, r, g, b);
+#else
+	int otherBlend = 256 - blend;
+
+#if 0
+	U32	t0 = (((s0 & 0xFF00FF) * blend + (s1 & 0xFF00FF) * otherBlend) >> 8) & 0xFF00FF;
+	U32	t1 = (((s0 >> 8) & 0xFF00FF) * blend + ((s1 >> 8) & 0xFF00FF) * otherBlend) & 0xFF00FF00;
+	SkASSERT((t0 & t1) == 0);
+	return t0 | t1;
+#else
+	return	((((s0 & 0xFF00FF) * blend + (s1 & 0xFF00FF) * otherBlend) >> 8) & 0xFF00FF) |
+			((((s0 >> 8) & 0xFF00FF) * blend + ((s1 >> 8) & 0xFF00FF) * otherBlend) & 0xFF00FF00);
+#endif
+
+#endif
+}
+
+#define Fixed_To_Dot8(x)		(((x) + 0x80) >> 8)
+
+static void build_16bit_cache(U16 cache[], SkPMColor c0, SkPMColor c1, int count)
+{
+	SkASSERT(count > 1);
+
+	SkFixed	r = SkGetPackedR32(c0);
+	SkFixed	g = SkGetPackedG32(c0);
+	SkFixed	b = SkGetPackedB32(c0);
+
+	SkFixed	dr = SkIntToFixed(SkGetPackedR32(c1) - r) / (count - 1);
+	SkFixed	dg = SkIntToFixed(SkGetPackedG32(c1) - g) / (count - 1);
+	SkFixed	db = SkIntToFixed(SkGetPackedB32(c1) - b) / (count - 1);
+
+	r = SkIntToFixed(r) + 0x8000;
+	g = SkIntToFixed(g) + 0x8000;
+	b = SkIntToFixed(b) + 0x8000;
+
+	do {
+        unsigned rr = r >> 16;
+        unsigned gg = g >> 16;
+        unsigned bb = b >> 16;
+		cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb));
+        cache[64] = SkDitherPack888ToRGB16(rr, gg, bb);
+		cache += 1;
+		r += dr;
+		g += dg;
+		b += db;
+	} while (--count != 0);
+}
+
+static void build_32bit_cache(SkPMColor cache[], SkPMColor c0, SkPMColor c1, int count)
+{
+	SkASSERT(count > 1);
+
+	SkFixed	a = SkGetPackedA32(c0);
+	SkFixed	r = SkGetPackedR32(c0);
+	SkFixed	g = SkGetPackedG32(c0);
+	SkFixed	b = SkGetPackedB32(c0);
+
+	SkFixed	da = SkIntToFixed(SkGetPackedA32(c1) - a) / (count - 1);
+	SkFixed	dr = SkIntToFixed(SkGetPackedR32(c1) - r) / (count - 1);
+	SkFixed	dg = SkIntToFixed(SkGetPackedG32(c1) - g) / (count - 1);
+	SkFixed	db = SkIntToFixed(SkGetPackedB32(c1) - b) / (count - 1);
+
+	a = SkIntToFixed(a) + 0x8000;
+	r = SkIntToFixed(r) + 0x8000;
+	g = SkIntToFixed(g) + 0x8000;
+	b = SkIntToFixed(b) + 0x8000;
+
+	do {
+		*cache++ = SkPackARGB32(a >> 16, r >> 16, g >> 16, b >> 16);
+		a += da;
+		r += dr;
+		g += dg;
+		b += db;
+	} while (--count != 0);
+}
+
+static inline int SkFixedToFFFF(SkFixed x)
+{
+	SkASSERT((unsigned)x <= SK_Fixed1);
+	return x - (x >> 16);
+}
+
+static inline U16CPU dot6to16(unsigned x)
+{
+	SkASSERT(x < 64);
+	return (x << 10) | (x << 4) | (x >> 2);
+}
+
+const U16* Gradient_Shader::getCache16()
+{
+	if (fCache16 == nil)
+	{
+		if (fCache16Storage == nil)	// set the storage and our working ptr
+#ifdef TEST_GRADIENT_DITHER
+			fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count * 2);
+#else
+			fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count);
+#endif
+		fCache16 = fCache16Storage;
+		if (fColorCount == 2)
+			build_16bit_cache(fCache16, fARGB32[0], fARGB32[1], kCache16Count);
+		else
+		{
+			Rec* rec = fRecs;
+			int	prevIndex = 0;
+			for (unsigned i = 1; i < fColorCount; i++)
+			{
+				int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache16Bits);
+				SkASSERT(nextIndex < kCache16Count);
+
+				if (nextIndex > prevIndex)
+					build_16bit_cache(fCache16 + prevIndex, fARGB32[i-1], fARGB32[i], nextIndex - prevIndex + 1);
+				prevIndex = nextIndex;
+			}
+			SkASSERT(prevIndex == kCache16Count - 1);
+		}
+
+		if (fMapper)
+		{
+#ifdef TEST_GRADIENT_DITHER
+			fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count * 2);
+#else
+			fCache16Storage = (U16*)sk_malloc_throw(sizeof(U16) * kCache16Count);
+#endif
+			U16* linear = fCache16;			// just computed linear data
+			U16* mapped = fCache16Storage;	// storage for mapped data
+			SkUnitMapper* map = fMapper;
+			for (int i = 0; i < 64; i++)
+			{
+				int index = map->mapUnit16(dot6to16(i)) >> 10;
+				mapped[i] = linear[index];
+#ifdef TEST_GRADIENT_DITHER
+				mapped[i + 64] = linear[index + 64];
+#endif
+			}
+			sk_free(fCache16);
+			fCache16 = fCache16Storage;
+		}
+	}
+	return fCache16;
+}
+
+const SkPMColor* Gradient_Shader::getCache32()
+{
+	if (fCache32 == nil)
+	{
+		if (fCache32Storage == nil)	// set the storage and our working ptr
+			fCache32Storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * kCache32Count);
+
+		fCache32 = fCache32Storage;
+		if (fColorCount == 2)
+			build_32bit_cache(fCache32, fARGB32[0], fARGB32[1], kCache32Count);
+		else
+		{
+			Rec* rec = fRecs;
+			int	prevIndex = 0;
+			for (unsigned i = 1; i < fColorCount; i++)
+			{
+				int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache32Bits);
+				SkASSERT(nextIndex < kCache32Count);
+
+				if (nextIndex > prevIndex)
+					build_32bit_cache(fCache32 + prevIndex, fARGB32[i-1], fARGB32[i], nextIndex - prevIndex + 1);
+				prevIndex = nextIndex;
+			}
+			SkASSERT(prevIndex == kCache32Count - 1);
+		}
+
+		if (fMapper)
+		{
+			fCache32Storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * kCache32Count);
+			SkPMColor* linear = fCache32;			// just computed linear data
+			SkPMColor* mapped = fCache32Storage;	// storage for mapped data
+			SkUnitMapper* map = fMapper;
+			for (int i = 0; i < 256; i++)
+				mapped[i] = linear[map->mapUnit16((i << 8) | i) >> 8];
+			sk_free(fCache32);
+			fCache32 = fCache32Storage;
+		}
+	}
+	return fCache32;
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix)
+{
+	SkVector	vec = pts[1] - pts[0];
+	SkScalar	mag = vec.length();
+	SkScalar	inv = mag ? SkScalarInvert(mag) : 0;
+
+	vec.scale(inv);
+	matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
+	matrix->postTranslate(-pts[0].fX, -pts[0].fY);
+	matrix->postScale(inv, inv, 0, 0);
+}
+
+class Linear_Gradient : public Gradient_Shader {
+public:
+	Linear_Gradient(const SkPoint pts[2],
+					const SkColor colors[], const SkScalar pos[], int colorCount,
+					SkShader::TileMode mode, SkUnitMapper* mapper)
+		: Gradient_Shader(colors, pos, colorCount, mode, mapper)
+	{
+		pts_to_unit_matrix(pts, &fPtsToUnit);
+	}
+	virtual U32  getFlags() { return this->INHERITED::getFlags() | kHasSpan16_Flag; }
+	virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
+	virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count);
+
+private:
+	typedef Gradient_Shader INHERITED;
+};
+
+void Linear_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count)
+{
+	SkASSERT(count > 0);
+
+	SkPoint				srcPt;
+	SkMatrix::MapPtProc	dstProc = fDstToIndexProc;
+	TileProc			proc = fTileProc;
+	const SkPMColor*	cache = this->getCache32();
+
+	if (fDstToIndexClass != kPerspective_MatrixClass)
+	{
+		dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+		SkFixed	dx, fx = SkScalarToFixed(srcPt.fX);
+
+		if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+		{
+			SkFixed	dxStorage[1];
+			(void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, nil);
+			dx = dxStorage[0];
+		}
+		else
+		{
+			SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+			dx = SkScalarToFixed(fDstToIndex.getScaleX());
+		}
+
+		if (SkFixedNearlyZero(dx))	// we're a vertical gradient, so no change in a span
+		{
+			unsigned fi = proc(fx);
+			SkASSERT(fi <= 0xFFFF);
+			sk_memset32(dstC, cache[fi >> (16 - kCache32Bits)], count);
+		}
+		else if (proc == clamp_tileproc)
+		{
+			do {
+				unsigned fi = SkClampMax(fx >> 8, 0xFF);
+				SkASSERT(fi <= 0xFF);
+				fx += dx;
+				*dstC++ = cache[fi];
+			} while (--count != 0);
+		}
+		else if (proc == mirror_tileproc)
+		{
+			do {
+				unsigned fi = mirror_8bits(fx >> 8);
+				SkASSERT(fi <= 0xFF);
+				fx += dx;
+				*dstC++ = cache[fi];
+			} while (--count != 0);
+		}
+		else
+		{
+			SkASSERT(proc == repeat_tileproc);
+			do {
+				unsigned fi = repeat_8bits(fx >> 8);
+				SkASSERT(fi <= 0xFF);
+				fx += dx;
+				*dstC++ = cache[fi];
+			} while (--count != 0);
+		}
+	}
+	else
+	{
+		SkScalar	dstX = SkIntToScalar(x);
+		SkScalar	dstY = SkIntToScalar(y);
+		do {
+			dstProc(fDstToIndex, dstX, dstY, &srcPt);
+			unsigned fi = proc(SkScalarToFixed(srcPt.fX));
+			SkASSERT(fi <= 0xFFFF);
+			*dstC++ = cache[fi >> (16 - kCache32Bits)];
+			dstX += SK_Scalar1;
+		} while (--count != 0);
+	}
+}
+
+#ifdef TEST_GRADIENT_DITHER
+static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, int count)
+{
+    if ((unsigned)dst & 2)
+    {
+        *dst++ = value;
+        count -= 1;
+        SkTSwap(value, other);
+    }
+
+    sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1);
+    
+    if (count & 1)
+        dst[count - 1] = value;
+}
+#endif
+
+void Linear_Gradient::shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+{
+	SkASSERT(count > 0);
+	SkASSERT(this->getPaintAlpha() == 0xFF);
+
+	SkPoint				srcPt;
+	SkMatrix::MapPtProc	dstProc = fDstToIndexProc;
+	TileProc			proc = fTileProc;
+	const U16*			cache = this->getCache16();
+#ifdef TEST_GRADIENT_DITHER
+	int					toggle = ((x ^ y) & 1) << kCache16Bits;
+#endif
+
+	if (fDstToIndexClass != kPerspective_MatrixClass)
+	{
+		dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+		SkFixed	dx, fx = SkScalarToFixed(srcPt.fX);
+
+		if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+		{
+			SkFixed	dxStorage[1];
+			(void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, nil);
+			dx = dxStorage[0];
+		}
+		else
+		{
+			SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+			dx = SkScalarToFixed(fDstToIndex.getScaleX());
+		}
+
+		if (SkFixedNearlyZero(dx))	// we're a vertical gradient, so no change in a span
+		{
+			unsigned fi = proc(fx) >> 10;
+			SkASSERT(fi <= 63);
+#ifdef TEST_GRADIENT_DITHER
+            dither_memset16(dstC, cache[toggle + fi], cache[(toggle ^ (1 << kCache16Bits)) + fi], count);
+#else
+			sk_memset16(dstC, cache[fi], count);
+#endif
+		}
+		else if (proc == clamp_tileproc)
+		{
+			do {
+				unsigned fi = SkClampMax(fx >> 10, 63);
+				SkASSERT(fi <= 63);
+				fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+				*dstC++ = cache[toggle + fi];
+				toggle ^= (1 << kCache16Bits);
+#else
+				*dstC++ = cache[fi];
+#endif
+			} while (--count != 0);
+		}
+		else if (proc == mirror_tileproc)
+		{
+			do {
+				unsigned fi = mirror_6bits(fx >> 10);
+				SkASSERT(fi <= 0x3F);
+				fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+				*dstC++ = cache[toggle + fi];
+				toggle ^= (1 << kCache16Bits);
+#else
+				*dstC++ = cache[fi];
+#endif
+			} while (--count != 0);
+		}
+		else
+		{
+			SkASSERT(proc == repeat_tileproc);
+			do {
+				unsigned fi = repeat_6bits(fx >> 10);
+				SkASSERT(fi <= 0x3F);
+				fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+				*dstC++ = cache[toggle + fi];
+				toggle ^= (1 << kCache16Bits);
+#else
+				*dstC++ = cache[fi];
+#endif
+			} while (--count != 0);
+		}
+	}
+	else
+	{
+		SkScalar	dstX = SkIntToScalar(x);
+		SkScalar	dstY = SkIntToScalar(y);
+		do {
+			dstProc(fDstToIndex, dstX, dstY, &srcPt);
+			unsigned fi = proc(SkScalarToFixed(srcPt.fX));
+			SkASSERT(fi <= 0xFFFF);
+			*dstC++ = cache[fi >> (16 - kCache16Bits)];
+			dstX += SK_Scalar1;
+		} while (--count != 0);
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////
+
+#define kSQRT_TABLE_BITS	11
+#define kSQRT_TABLE_SIZE	(1 << kSQRT_TABLE_BITS)
+
+#include "SkRadialGradient_Table.h"
+
+#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
+
+#include <stdio.h>
+
+void SkRadialGradient_BuildTable()
+{
+	// build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table
+
+	FILE* file = ::fopen("SkRadialGradient_Table.h", "w");
+	SkASSERT(file);
+	::fprintf(file, "static const U8 gSqrt8Table[] = {\n");
+
+	for (int i = 0; i < kSQRT_TABLE_SIZE; i++)
+	{
+		if ((i & 15) == 0)
+			::fprintf(file, "\t");
+
+		U8 value = SkToU8(SkFixedSqrt(i * SK_Fixed1 / kSQRT_TABLE_SIZE) >> 8);
+
+		::fprintf(file, "0x%02X", value);
+		if (i < kSQRT_TABLE_SIZE-1)
+			::fprintf(file, ", ");
+		if ((i & 15) == 15)
+			::fprintf(file, "\n");
+	}
+	::fprintf(file, "};\n");
+	::fclose(file);
+}
+
+#endif
+
+
+static void rad_to_unit_matrix(const SkPoint& center, SkScalar radius, SkMatrix* matrix)
+{
+	SkScalar	inv = SkScalarInvert(radius);
+
+	matrix->setTranslate(-center.fX, -center.fY);
+	matrix->postScale(inv, inv, 0, 0);
+}
+
+class Radial_Gradient : public Gradient_Shader {
+public:
+	Radial_Gradient(const SkPoint& center, SkScalar radius,
+					const SkColor colors[], const SkScalar pos[], int colorCount,
+					SkShader::TileMode mode, SkUnitMapper* mapper)
+		: Gradient_Shader(colors, pos, colorCount, mode, mapper)
+	{
+		// make sure our table is insync with our current #define for kSQRT_TABLE_SIZE
+		SkASSERT(sizeof(gSqrt8Table) == kSQRT_TABLE_SIZE);
+
+		rad_to_unit_matrix(center, radius, &fPtsToUnit);
+	}
+	virtual U32  getFlags() { return this->INHERITED::getFlags() | kHasSpan16_Flag; }
+	virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
+	{
+		SkASSERT(count > 0);
+
+		SkPoint				srcPt;
+		SkMatrix::MapPtProc	dstProc = fDstToIndexProc;
+		TileProc			proc = fTileProc;
+		const SkPMColor*	cache = this->getCache32();
+
+		if (fDstToIndexClass != kPerspective_MatrixClass)
+		{
+			dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+			SkFixed	dx, fx = SkScalarToFixed(srcPt.fX);
+			SkFixed dy, fy = SkScalarToFixed(srcPt.fY);
+
+			if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+			{
+				SkFixed	storage[2];
+				(void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]);
+				dx = storage[0];
+				dy = storage[1];
+			}
+			else
+			{
+				SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+				dx = SkScalarToFixed(fDstToIndex.getScaleX());
+				dy = SkScalarToFixed(fDstToIndex.getSkewY());
+			}
+
+			if (proc == clamp_tileproc)
+			{
+				const U8* sqrt_table = gSqrt8Table;
+				fx >>= 1;
+				dx >>= 1;
+				fy >>= 1;
+				dy >>= 1;
+				do {
+					unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
+					unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
+					fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS);
+					fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
+					*dstC++ = cache[sqrt_table[fi] >> (8 - kCache32Bits)];
+					fx += dx;
+					fy += dy;
+				} while (--count != 0);
+			}
+			else if (proc == mirror_tileproc)
+			{
+				do {
+					SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+					unsigned fi = mirror_tileproc(dist);
+					SkASSERT(fi <= 0xFFFF);
+					*dstC++ = cache[fi >> (16 - kCache32Bits)];
+					fx += dx;
+					fy += dy;
+				} while (--count != 0);
+			}
+			else
+			{
+				SkASSERT(proc == repeat_tileproc);
+				do {
+					SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+					unsigned fi = repeat_tileproc(dist);
+					SkASSERT(fi <= 0xFFFF);
+					*dstC++ = cache[fi >> (16 - kCache32Bits)];
+					fx += dx;
+					fy += dy;
+				} while (--count != 0);
+			}
+		}
+		else	// perspective case
+		{
+			SkScalar dstX = SkIntToScalar(x);
+			SkScalar dstY = SkIntToScalar(y);
+			do {
+				dstProc(fDstToIndex, dstX, dstY, &srcPt);
+				unsigned fi = proc(SkScalarToFixed(srcPt.length()));
+				SkASSERT(fi <= 0xFFFF);
+				*dstC++ = cache[fi >> (16 - kCache32Bits)];
+				dstX += SK_Scalar1;
+			} while (--count != 0);
+		}
+	}
+	virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+	{
+		SkASSERT(count > 0);
+
+		SkPoint				srcPt;
+		SkMatrix::MapPtProc	dstProc = fDstToIndexProc;
+		TileProc			proc = fTileProc;
+		const U16*			cache = this->getCache16();
+#ifdef TEST_GRADIENT_DITHER
+		int					toggle = ((x ^ y) & 1) << kCache16Bits;
+#endif
+
+		if (fDstToIndexClass != kPerspective_MatrixClass)
+		{
+			dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+			SkFixed	dx, fx = SkScalarToFixed(srcPt.fX);
+			SkFixed dy, fy = SkScalarToFixed(srcPt.fY);
+
+			if (fDstToIndexClass == kFixedStepInX_MatrixClass)
+			{
+				SkFixed	storage[2];
+				(void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]);
+				dx = storage[0];
+				dy = storage[1];
+			}
+			else
+			{
+				SkASSERT(fDstToIndexClass == kLinear_MatrixClass);
+				dx = SkScalarToFixed(fDstToIndex.getScaleX());
+				dy = SkScalarToFixed(fDstToIndex.getSkewY());
+			}
+
+			if (proc == clamp_tileproc)
+			{
+				const U8* sqrt_table = gSqrt8Table;
+
+				/* knock these down so we can pin against +- 0x7FFF, which is an immediate load,
+					rather than 0xFFFF which is slower. This is a compromise, since it reduces our
+					precision, but that appears to be visually OK. If we decide this is OK for
+					all of our cases, we could (it seems) put this scale-down into fDstToIndex,
+					to avoid having to do these extra shifts each time.
+				*/
+				fx >>= 1;
+				dx >>= 1;
+				fy >>= 1;
+				dy >>= 1;
+				if (dy == 0)	// might perform this check for the other modes, but the win will be a smaller % of the total
+				{
+					fy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
+					fy *= fy;
+					do {
+						unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
+						unsigned fi = (xx * xx + fy) >> (14 + 16 - kSQRT_TABLE_BITS);
+						fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
+						fx += dx;
+#ifdef TEST_GRADIENT_DITHER
+						*dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
+						toggle ^= (1 << kCache16Bits);
+#else
+						*dstC++ = cache[sqrt_table[fi] >> (8 - kCache16Bits)];
+#endif
+					} while (--count != 0);
+				}
+				else
+				{
+					do {
+						unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1);
+						unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1);
+						fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS);
+						fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS));
+						fx += dx;
+						fy += dy;
+#ifdef TEST_GRADIENT_DITHER
+						*dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))];
+						toggle ^= (1 << kCache16Bits);
+#else
+						*dstC++ = cache[sqrt_table[fi] >> (8 - kCache16Bits)];
+#endif
+					} while (--count != 0);
+				}
+			}
+			else if (proc == mirror_tileproc)
+			{
+				do {
+					SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+					unsigned fi = mirror_tileproc(dist);
+					SkASSERT(fi <= 0xFFFF);
+					fx += dx;
+					fy += dy;
+#ifdef TEST_GRADIENT_DITHER
+					*dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
+					toggle ^= (1 << kCache16Bits);
+#else
+					*dstC++ = cache[fi >> (16 - kCache16Bits)];
+#endif
+				} while (--count != 0);
+			}
+			else
+			{
+				SkASSERT(proc == repeat_tileproc);
+				do {
+					SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy));
+					unsigned fi = repeat_tileproc(dist);
+					SkASSERT(fi <= 0xFFFF);
+					fx += dx;
+					fy += dy;
+#ifdef TEST_GRADIENT_DITHER
+					*dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))];
+					toggle ^= (1 << kCache16Bits);
+#else
+					*dstC++ = cache[fi >> (16 - kCache16Bits)];
+#endif
+				} while (--count != 0);
+			}
+		}
+		else	// perspective case
+		{
+			SkScalar dstX = SkIntToScalar(x);
+			SkScalar dstY = SkIntToScalar(y);
+			do {
+				dstProc(fDstToIndex, dstX, dstY, &srcPt);
+				unsigned fi = proc(SkScalarToFixed(srcPt.length()));
+				SkASSERT(fi <= 0xFFFF);
+				*dstC++ = cache[fi >> (16 - kCache16Bits)];
+				dstX += SK_Scalar1;
+			} while (--count != 0);
+		}
+	}
+private:
+	typedef Gradient_Shader INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////
+
+SkDiscreteMapper::SkDiscreteMapper(unsigned segments)
+{
+	if (segments < 2)
+	{
+		fSegments = 0;
+		fScale = 0;
+	}
+	else
+	{
+		fSegments = segments;
+		fScale = SK_Fract1 / (segments - 1);
+	}
+}
+
+U16CPU SkDiscreteMapper::mapUnit16(U16CPU x)
+{
+	x = x * fSegments >> 16;
+	return x * fScale >> 14;
+}
+
+U16CPU SkFlipCosineMapper::mapUnit16(U16CPU x)
+{
+	x = SkFixedCos(x * (SK_FixedPI >> 2) >> 15);
+	x += x << 15 >> 31;	// map 0x10000 to 0xFFFF
+	x = 0xFFFF - x;
+	return x;
+}
+
+SkShader* SkGradientShader::CreateLinear(	const SkPoint pts[2],
+											const SkColor colors[], const SkScalar pos[], int colorCount,
+											TileMode mode, SkUnitMapper* mapper)
+{
+	SkASSERT(pts && colors && colorCount >= 2);
+
+	return SkNEW_ARGS(Linear_Gradient, (pts, colors, pos, colorCount, mode, mapper));
+}
+
+SkShader* SkGradientShader::CreateRadial(	const SkPoint& center, SkScalar radius,
+											const SkColor colors[], const SkScalar pos[], int colorCount,
+											TileMode mode, SkUnitMapper* mapper)
+{
+	SkASSERT(radius > 0 && colors && colorCount >= 2);
+
+	return SkNEW_ARGS(Radial_Gradient, (center, radius, colors, pos, colorCount, mode, mapper));
+}
+
diff --git a/libs/graphics/effects/SkLayerRasterizer.cpp b/libs/graphics/effects/SkLayerRasterizer.cpp
new file mode 100644
index 0000000..896c4f4
--- /dev/null
+++ b/libs/graphics/effects/SkLayerRasterizer.cpp
@@ -0,0 +1,251 @@
+#include "SkLayerRasterizer.h"
+#include "SkBuffer.h"
+#include "SkDraw.h"
+#include "SkMask.h"
+#include "SkMaskFilter.h"
+#include "SkPaint.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkXfermode.h"
+
+struct SkLayerRasterizer_Rec {
+    SkPaint     fPaint;
+    SkVector    fOffset;
+};
+
+SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec))
+{
+}
+
+SkLayerRasterizer::~SkLayerRasterizer()
+{
+    SkDeque::Iter           iter(fLayers);
+    SkLayerRasterizer_Rec*  rec;
+
+    while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+        rec->fPaint.~SkPaint();
+}
+
+void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy)
+{
+    SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
+
+    new (&rec->fPaint) SkPaint(paint);
+    rec->fOffset.set(dx, dy);
+}
+
+static bool compute_bounds(const SkDeque& layers, const SkPath& path, const SkMatrix& matrix,
+                           const SkRect16* clipBounds, SkRect16* bounds)
+{
+    SkDeque::Iter           iter(layers);
+    SkLayerRasterizer_Rec*  rec;
+
+    bounds->set(SK_MaxS16, SK_MaxS16, SK_MinS16, SK_MinS16);
+    
+    while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+    {
+        const SkPaint&  paint = rec->fPaint;
+        SkPath          fillPath, devPath;
+        const SkPath*   p = &path;
+
+        if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style)
+        {
+            paint.getFillPath(path, &fillPath);
+            p = &fillPath;
+        }
+        if (p->isEmpty())
+            continue;
+
+        // apply the matrix and offset
+        {
+            SkMatrix m = matrix;
+            m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
+            p->transform(m, &devPath);
+        }
+
+        SkMask  mask;
+        if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), &matrix,
+                                &mask, SkMask::kJustComputeBounds_CreateMode))
+            return false;
+
+        bounds->join(mask.fBounds);
+    }
+    return true;
+}
+
+bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
+                                    const SkRect16* clipBounds,
+                                    SkMask* mask, SkMask::CreateMode mode)
+{
+    if (fLayers.empty())
+        return false;
+
+    if (SkMask::kJustRenderImage_CreateMode != mode)
+    {
+        if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds))
+            return false;
+    }
+
+    if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode)
+    {
+        mask->fFormat   = SkMask::kA8_Format;
+        mask->fRowBytes = SkToU16(mask->fBounds.width());
+        mask->fImage = SkMask::AllocImage(mask->computeImageSize());
+        memset(mask->fImage, 0, mask->computeImageSize());
+    }
+
+    if (SkMask::kJustComputeBounds_CreateMode != mode)
+    {    
+        SkBitmap device;
+        SkDraw   draw;
+        SkMatrix translatedMatrix;  // this translates us to our local pixels
+        SkMatrix drawMatrix;        // this translates the path by each layer's offset
+        SkRegion rectClip;
+        
+        rectClip.setRect(0, 0, mask->fBounds.width(), mask->fBounds.height());
+
+        translatedMatrix = matrix;
+        translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
+                                       -SkIntToScalar(mask->fBounds.fTop));
+
+        device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes);
+        device.setPixels(mask->fImage);
+
+        draw.fDevice    = &device;
+        draw.fMatrix    = &drawMatrix;
+        draw.fClip      = &rectClip;
+        // we set the matrixproc in the loop, as the matrix changes each time (potentially)
+        draw.fBounder   = NULL;
+        
+        SkDeque::Iter           iter(fLayers);
+        SkLayerRasterizer_Rec*  rec;
+
+        while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+        {
+            drawMatrix = translatedMatrix;
+            drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);     
+            draw.fMapPtProc = drawMatrix.getMapPtProc();
+
+            draw.drawPath(path, rec->fPaint);
+        }
+    }
+    return true;
+}
+
+/////////// Routines for flattening /////////////////
+
+static SkFlattenable* load_flattenable(SkRBuffer& buffer)
+{
+    SkFlattenable::Factory fact = (SkFlattenable::Factory)buffer.readPtr();
+    return fact ? fact(buffer) : NULL;
+}
+
+static void write_flattenable(SkFlattenable* obj, SkWBuffer& buffer)
+{
+    if (NULL == obj)
+        buffer.writePtr(NULL);
+    else
+    {
+        SkFlattenable::Factory fact = obj->getFactory();
+        SkASSERT(fact);
+        
+        buffer.writePtr((void*)fact);
+        obj->flatten(buffer);
+    }
+}
+
+static void paint_read(SkPaint* paint, SkRBuffer& buffer)
+{
+    paint->setAntiAliasOn(buffer.readBool());
+    paint->setStyle((SkPaint::Style)buffer.readU8());
+    paint->setAlpha(buffer.readU8());
+    
+    if (paint->getStyle() != SkPaint::kFill_Style)
+    {
+        paint->setStrokeWidth(buffer.readScalar());
+        paint->setStrokeMiter(buffer.readScalar());
+        paint->setStrokeCap((SkPaint::Cap)buffer.readU8());
+        paint->setStrokeJoin((SkPaint::Join)buffer.readU8());
+    }
+
+    buffer.skipToAlign4();
+
+    paint->setMaskFilter((SkMaskFilter*)load_flattenable(buffer));
+    paint->setPathEffect((SkPathEffect*)load_flattenable(buffer));
+    paint->setRasterizer((SkRasterizer*)load_flattenable(buffer));
+    paint->setXfermode((SkXfermode*)load_flattenable(buffer));
+}
+
+static void paint_write(const SkPaint& paint, SkWBuffer& buffer)
+{
+    buffer.writeBool(paint.isAntiAliasOn());
+    buffer.write8(paint.getStyle());
+    buffer.write8(paint.getAlpha());
+    
+    if (paint.getStyle() != SkPaint::kFill_Style)
+    {
+        buffer.writeScalar(paint.getStrokeWidth());
+        buffer.writeScalar(paint.getStrokeMiter());
+        buffer.write8(paint.getStrokeCap());
+        buffer.write8(paint.getStrokeJoin());
+    }
+    
+    buffer.padToAlign4();
+
+    write_flattenable(paint.getMaskFilter(), buffer);
+    write_flattenable(paint.getPathEffect(), buffer);
+    write_flattenable(paint.getRasterizer(), buffer);
+    write_flattenable(paint.getXfermode(), buffer);
+}
+
+SkLayerRasterizer::SkLayerRasterizer(SkRBuffer& buffer)
+    : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec))
+{
+    int count = buffer.readS32();
+    
+    for (int i = 0; i < count; i++)
+    {
+        SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
+    
+#if 0
+        new (&rec->fPaint) SkPaint(buffer);
+#else
+        new (&rec->fPaint) SkPaint;
+        paint_read(&rec->fPaint, buffer);
+#endif
+        rec->fOffset.fX = buffer.readScalar();
+        rec->fOffset.fY = buffer.readScalar();
+    }
+}
+
+void SkLayerRasterizer::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+
+    buffer.write32(fLayers.count());
+
+    SkDeque::Iter                   iter(fLayers);
+    const SkLayerRasterizer_Rec*    rec;
+
+    while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL)
+    {
+#if 0
+        rec->fPaint.flatten(buffer);
+#else
+        paint_write(rec->fPaint, buffer);
+#endif
+        buffer.writeScalar(rec->fOffset.fX);
+        buffer.writeScalar(rec->fOffset.fY);
+    }
+}
+
+SkFlattenable* SkLayerRasterizer::CreateProc(SkRBuffer& buffer)
+{
+    return SkNEW_ARGS(SkLayerRasterizer, (buffer));
+}
+
+SkFlattenable::Factory SkLayerRasterizer::getFactory()
+{
+    return CreateProc;
+}
+
diff --git a/libs/graphics/effects/SkNinePatch.cpp b/libs/graphics/effects/SkNinePatch.cpp
new file mode 100644
index 0000000..dfca76c
--- /dev/null
+++ b/libs/graphics/effects/SkNinePatch.cpp
@@ -0,0 +1,177 @@
+#include "SkNinePatch.h"
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#define USE_TRACEx
+
+#ifdef USE_TRACE
+    static bool gTrace;
+#endif
+
+static void* getSubAddr(const SkBitmap& bm, int x, int y)
+{
+    SkASSERT((unsigned)x < bm.width());
+    SkASSERT((unsigned)y < bm.height());
+    
+    switch (bm.getConfig()) {
+    case SkBitmap::kNo_Config:
+    case SkBitmap::kA1_Config:
+        SkASSERT(!"unsupported config for ninepatch");
+        break;
+    case SkBitmap::kA8_Config:
+    case SkBitmap:: kIndex8_Config:
+        break;
+    case SkBitmap::kRGB_565_Config:
+        x <<= 1;
+        break;
+	case SkBitmap::kARGB_8888_Config:
+        x <<= 2;
+        break;
+    default:
+        break;
+    }
+    return (char*)bm.getPixels() + x + y * bm.rowBytes();
+}
+
+static void drawPatch(SkCanvas* canvas, const SkRect16& src, const SkRect& dst,
+                      const SkBitmap& bitmap, const SkPaint& paint)
+{
+#ifdef USE_TRACE
+    if (gTrace) SkDebugf("======== ninepatch src [%d %d %d,%d] dst[%g %g %g,%g]\n",
+        src.fLeft, src.fTop, src.width(), src.height(),
+        SkScalarToFloat(dst.fLeft), SkScalarToFloat(dst.fTop),
+        SkScalarToFloat(dst.width()), SkScalarToFloat(dst.height()));
+#endif
+
+    SkBitmap    tmp;
+    
+    tmp.setConfig(bitmap.getConfig(), src.width(), src.height(), bitmap.rowBytes());
+    tmp.setPixels(getSubAddr(bitmap, src.fLeft, src.fTop));
+
+    SkMatrix    matrix;
+    SkRect      tmpSrc;
+    tmpSrc.set(0, 0, SkIntToScalar(tmp.width()), SkIntToScalar(tmp.height()));
+    matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
+
+    canvas->save();
+//    canvas->clipRect(dst);    try not to use, as it will suck visually if we're rotated (and make us way-slow)
+    canvas->concat(matrix);
+    canvas->drawBitmap(tmp, 0, 0, paint);
+    canvas->restore();
+}
+
+static bool pixel_is_transparent(const SkBitmap& bm, int x, int y)
+{
+    switch (bm.getConfig()) {
+    case SkBitmap::kARGB_8888_Config:
+        return 0 == *bm.getAddr32(x, y);
+    default:
+        return false;
+    }
+}
+
+static void drawColumn(SkCanvas* canvas, SkRect16* src, SkRect* dst,
+                       const SkRect& bounds, const SkRect16& mar,
+                       const SkBitmap& bitmap, const SkPaint& paint)
+{
+// upper row
+    src->fTop = 0;
+    src->fBottom = mar.fTop;
+    dst->fTop = bounds.fTop;
+    dst->fBottom = bounds.fTop + SkIntToScalar(mar.fTop);
+    drawPatch(canvas, *src, *dst, bitmap, paint);  
+// mid row
+    src->fTop = src->fBottom;
+    src->fBottom = bitmap.height() - mar.fBottom;
+    dst->fTop = dst->fBottom;
+    dst->fBottom = bounds.fBottom - SkIntToScalar(mar.fBottom);
+    if (src->width() != 1 || src->height() != 1 ||
+        !pixel_is_transparent(bitmap, src->fLeft, src->fTop))
+    {
+        drawPatch(canvas, *src, *dst, bitmap, paint);
+    }
+    else
+    {
+    //    SkDEBUGF(("========= Skip transparent center of ninepatch\n"));
+    }
+// lower row
+    src->fTop = src->fBottom;
+    src->fBottom = bitmap.height();
+    dst->fTop = dst->fBottom;
+    dst->fBottom = bounds.fBottom;
+    drawPatch(canvas, *src, *dst, bitmap, paint);  
+}
+
+void SkNinePatch::Draw(SkCanvas* canvas, const SkRect& bounds,
+                     const SkBitmap& bitmap, const SkRect16& margin,
+                     const SkPaint* paint)
+{
+#ifdef USE_TRACE
+    if (10 == margin.fLeft) gTrace = true;
+#endif
+
+    SkASSERT(canvas);
+
+#ifdef USE_TRACE
+    if (gTrace) SkDebugf("======== ninepatch bounds [%g %g]\n", SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()));
+    if (gTrace) SkDebugf("======== ninepatch paint bm [%d,%d]\n", bitmap.width(), bitmap.height());
+    if (gTrace) SkDebugf("======== ninepatch margin [%d,%d,%d,%d]\n", margin.fLeft, margin.fTop, margin.fRight, margin.fBottom);
+#endif
+
+
+    if (bounds.isEmpty() ||
+        bitmap.width() == 0 || bitmap.height() == 0 || bitmap.getPixels() == NULL ||
+        paint && paint->getXfermode() == NULL && paint->getAlpha() == 0)
+    {
+#ifdef USE_TRACE
+        if (gTrace) SkDebugf("======== abort ninepatch draw\n");
+#endif
+        return;
+    }
+
+    SkPaint defaultPaint;
+    if (NULL == paint)
+        paint = &defaultPaint;
+
+    SkRect      dst;
+    SkRect16    src, mar;
+
+    mar.set(SkMax32(margin.fLeft, 0), SkMax32(margin.fTop, 0),
+            SkMax32(margin.fRight, 0), SkMax32(margin.fBottom, 0));
+
+// left column
+    src.fLeft = 0;
+    src.fRight = mar.fLeft;
+    dst.fLeft = bounds.fLeft;
+    dst.fRight = bounds.fLeft + SkIntToScalar(mar.fLeft);
+    drawColumn(canvas, &src, &dst, bounds, mar, bitmap, *paint);
+// mid column
+    src.fLeft = src.fRight;
+    src.fRight = bitmap.width() - mar.fRight;
+    dst.fLeft = dst.fRight;
+    dst.fRight = bounds.fRight - SkIntToScalar(mar.fRight);
+    drawColumn(canvas, &src, &dst, bounds, mar, bitmap, *paint);
+// right column
+    src.fLeft = src.fRight;
+    src.fRight = bitmap.width();
+    dst.fLeft = dst.fRight;
+    dst.fRight = bounds.fRight;
+    drawColumn(canvas, &src, &dst, bounds, mar, bitmap, *paint);
+
+#ifdef USE_TRACE
+    gTrace = false;
+#endif
+}
+
+void SkNinePatch::Draw(SkCanvas* canvas, const SkRect& bounds,
+                     const SkBitmap& bitmap, int cx, int cy,
+                     const SkPaint* paint)
+{
+    SkRect16    marginRect;
+    
+    marginRect.set(cx, cy, bitmap.width() - cx - 1, bitmap.height() - cy - 1);
+
+    SkNinePatch::Draw(canvas, bounds, bitmap, marginRect, paint);
+}
+
diff --git a/libs/graphics/effects/SkRadialGradient_Table.h b/libs/graphics/effects/SkRadialGradient_Table.h
new file mode 100644
index 0000000..24fc715
--- /dev/null
+++ b/libs/graphics/effects/SkRadialGradient_Table.h
@@ -0,0 +1,130 @@
+static const U8 gSqrt8Table[] = {
+	0x00, 0x05, 0x08, 0x09, 0x0B, 0x0C, 0x0D, 0x0E, 0x10, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x15, 
+	0x16, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1A, 0x1B, 0x1B, 0x1C, 0x1C, 0x1D, 0x1D, 0x1E, 0x1E, 0x1F, 
+	0x20, 0x20, 0x20, 0x21, 0x21, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x25, 0x25, 0x26, 0x26, 
+	0x27, 0x27, 0x28, 0x28, 0x28, 0x29, 0x29, 0x29, 0x2A, 0x2A, 0x2B, 0x2B, 0x2B, 0x2C, 0x2C, 0x2C, 
+	0x2D, 0x2D, 0x2D, 0x2E, 0x2E, 0x2E, 0x2F, 0x2F, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31, 0x32, 
+	0x32, 0x32, 0x33, 0x33, 0x33, 0x34, 0x34, 0x34, 0x35, 0x35, 0x35, 0x35, 0x36, 0x36, 0x36, 0x37, 
+	0x37, 0x37, 0x38, 0x38, 0x38, 0x38, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3A, 0x3A, 0x3B, 0x3B, 0x3B, 
+	0x3B, 0x3C, 0x3C, 0x3C, 0x3C, 0x3D, 0x3D, 0x3D, 0x3D, 0x3E, 0x3E, 0x3E, 0x3E, 0x3F, 0x3F, 0x3F, 
+	0x40, 0x40, 0x40, 0x40, 0x40, 0x41, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0x43, 0x43, 0x43, 
+	0x43, 0x44, 0x44, 0x44, 0x44, 0x45, 0x45, 0x45, 0x45, 0x45, 0x46, 0x46, 0x46, 0x46, 0x47, 0x47, 
+	0x47, 0x47, 0x48, 0x48, 0x48, 0x48, 0x48, 0x49, 0x49, 0x49, 0x49, 0x49, 0x4A, 0x4A, 0x4A, 0x4A, 
+	0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4E, 
+	0x4E, 0x4E, 0x4E, 0x4E, 0x4F, 0x4F, 0x4F, 0x4F, 0x50, 0x50, 0x50, 0x50, 0x50, 0x50, 0x51, 0x51, 
+	0x51, 0x51, 0x51, 0x52, 0x52, 0x52, 0x52, 0x52, 0x53, 0x53, 0x53, 0x53, 0x53, 0x54, 0x54, 0x54, 
+	0x54, 0x54, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x56, 0x56, 0x56, 0x56, 0x56, 0x57, 0x57, 0x57, 
+	0x57, 0x57, 0x58, 0x58, 0x58, 0x58, 0x58, 0x58, 0x59, 0x59, 0x59, 0x59, 0x59, 0x59, 0x5A, 0x5A, 
+	0x5A, 0x5A, 0x5A, 0x5B, 0x5B, 0x5B, 0x5B, 0x5B, 0x5B, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5D, 
+	0x5D, 0x5D, 0x5D, 0x5D, 0x5D, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, 
+	0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x61, 0x61, 0x61, 0x61, 0x61, 0x61, 0x62, 0x62, 0x62, 
+	0x62, 0x62, 0x62, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x65, 
+	0x65, 0x65, 0x65, 0x65, 0x65, 0x65, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x67, 0x67, 0x67, 0x67, 
+	0x67, 0x67, 0x68, 0x68, 0x68, 0x68, 0x68, 0x68, 0x68, 0x69, 0x69, 0x69, 0x69, 0x69, 0x69, 0x69, 
+	0x6A, 0x6A, 0x6A, 0x6A, 0x6A, 0x6A, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6C, 0x6C, 0x6C, 
+	0x6C, 0x6C, 0x6C, 0x6C, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6E, 0x6E, 0x6E, 0x6E, 0x6E, 
+	0x6E, 0x6E, 0x6F, 0x6F, 0x6F, 0x6F, 0x6F, 0x6F, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 
+	0x71, 0x71, 0x71, 0x71, 0x71, 0x71, 0x71, 0x72, 0x72, 0x72, 0x72, 0x72, 0x72, 0x72, 0x73, 0x73, 
+	0x73, 0x73, 0x73, 0x73, 0x73, 0x74, 0x74, 0x74, 0x74, 0x74, 0x74, 0x74, 0x75, 0x75, 0x75, 0x75, 
+	0x75, 0x75, 0x75, 0x75, 0x76, 0x76, 0x76, 0x76, 0x76, 0x76, 0x76, 0x77, 0x77, 0x77, 0x77, 0x77, 
+	0x77, 0x77, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x79, 0x79, 0x79, 0x79, 0x79, 0x79, 
+	0x79, 0x79, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 
+	0x7B, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 
+	0x7D, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 
+	0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 
+	0x81, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83, 
+	0x83, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 
+	0x85, 0x85, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x87, 0x87, 0x87, 0x87, 0x87, 0x87, 
+	0x87, 0x87, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x89, 0x89, 0x89, 0x89, 0x89, 
+	0x89, 0x89, 0x89, 0x89, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8B, 0x8B, 0x8B, 0x8B, 
+	0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8D, 0x8D, 
+	0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 
+	0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 
+	0x90, 0x90, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x92, 0x92, 0x92, 0x92, 0x92, 
+	0x92, 0x92, 0x92, 0x92, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x94, 0x94, 0x94, 
+	0x94, 0x94, 0x94, 0x94, 0x94, 0x94, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 
+	0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x97, 0x97, 0x97, 0x97, 0x97, 0x97, 0x97, 
+	0x97, 0x97, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x99, 0x99, 0x99, 0x99, 
+	0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9B, 
+	0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 
+	0x9C, 0x9C, 0x9C, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9E, 0x9E, 0x9E, 
+	0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 
+	0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 
+	0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA3, 
+	0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 
+	0xA4, 0xA4, 0xA4, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA6, 0xA6, 
+	0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 
+	0xA7, 0xA7, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA9, 0xA9, 0xA9, 
+	0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 
+	0xAA, 0xAA, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAC, 0xAC, 0xAC, 
+	0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 
+	0xAD, 0xAD, 0xAD, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAF, 0xAF, 
+	0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 
+	0xB0, 0xB0, 0xB0, 0xB0, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB2, 
+	0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 
+	0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 
+	0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB6, 0xB6, 0xB6, 0xB6, 
+	0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 
+	0xB7, 0xB7, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB9, 0xB9, 
+	0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 
+	0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 
+	0xBB, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBD, 0xBD, 0xBD, 
+	0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 
+	0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 
+	0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC1, 0xC1, 0xC1, 
+	0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 
+	0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 
+	0xC3, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC5, 0xC5, 0xC5, 
+	0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 
+	0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 
+	0xC7, 0xC7, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC9, 
+	0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xCA, 0xCA, 0xCA, 0xCA, 
+	0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 
+	0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 
+	0xCC, 0xCC, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCE, 
+	0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCF, 0xCF, 0xCF, 0xCF, 
+	0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 
+	0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 
+	0xD1, 0xD1, 0xD1, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 
+	0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD4, 0xD4, 0xD4, 
+	0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 
+	0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 
+	0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 
+	0xD7, 0xD7, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 
+	0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xDA, 0xDA, 
+	0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 
+	0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 
+	0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 
+	0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 
+	0xDE, 0xDE, 0xDE, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 
+	0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE1, 
+	0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE2, 0xE2, 0xE2, 
+	0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 
+	0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 
+	0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 
+	0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 
+	0xE6, 0xE6, 0xE6, 0xE6, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 
+	0xE7, 0xE7, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 
+	0xE8, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 
+	0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEB, 0xEB, 
+	0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEC, 0xEC, 0xEC, 
+	0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xED, 0xED, 0xED, 0xED, 
+	0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 
+	0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 
+	0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 
+	0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 
+	0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 
+	0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 
+	0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 
+	0xF4, 0xF4, 0xF4, 0xF4, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 
+	0xF5, 0xF5, 0xF5, 0xF5, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 
+	0xF6, 0xF6, 0xF6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 
+	0xF7, 0xF7, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 
+	0xF8, 0xF8, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 
+	0xF9, 0xF9, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 
+	0xFA, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 
+	0xFB, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 
+	0xFC, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 
+	0xFD, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 
+	0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
+};
diff --git a/libs/graphics/effects/SkShaderExtras.cpp b/libs/graphics/effects/SkShaderExtras.cpp
new file mode 100644
index 0000000..cf8f047
--- /dev/null
+++ b/libs/graphics/effects/SkShaderExtras.cpp
@@ -0,0 +1,51 @@
+#include "SkShader.h"
+#include "SkColorFilter.h"
+#include "SkShaderExtras.h"
+
+//////////////////////////////////////////////////////////////////////////////////////
+    
+SkComposeShader::SkComposeShader(SkShader* sA, SkShader* sB, SkColorCombine* combine)
+{
+    fShaderA = sA;      sA->ref();
+    fShaderB = sB;      sB->ref();
+    fCombine = combine; combine->ref();
+}
+
+SkComposeShader::~SkComposeShader()
+{
+    fCombine->unref();
+    fShaderB->unref();
+    fShaderA->unref();
+}
+
+bool SkComposeShader::setContext(const SkBitmap& device,
+                                 const SkPaint& paint,
+                                 const SkMatrix& matrix)
+{
+    return  this->INHERITED::setContext(device, paint, matrix) &&
+            fShaderA->setContext(device, paint, matrix) &&
+            fShaderA->setContext(device, paint, matrix);
+}
+
+void SkComposeShader::shadeSpan(int x, int y, SkPMColor result[], int count)
+{
+    SkShader*       shaderA = fShaderA;
+    SkShader*       shaderB = fShaderB;
+    SkColorCombine* combine = fCombine;
+    
+    SkPMColor       tmp[COUNT];
+    do {
+        int n = count;
+        if (n > COUNT)
+            n = COUNT;
+        
+        shaderA->shadeSpan(x, y, tmp, n);
+        shaderB->shadeSpan(x, y, result, n);
+        combine->combineSpan(tmp, result, n, result);
+        
+        result += n;
+        x += n;
+        count -= n;
+    } while (count > 0);
+}
+    
diff --git a/libs/graphics/effects/SkTransparentShader.cpp b/libs/graphics/effects/SkTransparentShader.cpp
new file mode 100644
index 0000000..a20c9a5
--- /dev/null
+++ b/libs/graphics/effects/SkTransparentShader.cpp
@@ -0,0 +1,104 @@
+#include "SkTransparentShader.h"
+#include "SkColorPriv.h"
+
+bool SkTransparentShader::setContext(const SkBitmap& device,
+									 const SkPaint& paint,
+									 const SkMatrix& matrix)
+{
+	fDevice = device;
+	fAlpha = paint.getAlpha();
+
+	return this->INHERITED::setContext(device, paint, matrix);
+}
+
+U32 SkTransparentShader::getFlags()
+{
+	U32	flags = 0;
+
+	switch (fDevice.getConfig()) {
+	case SkBitmap::kRGB_565_Config:
+		flags |= kHasSpan16_Flag;
+		// fall through
+	case SkBitmap::kARGB_8888_Config:
+		flags |= (fAlpha == 255 ? kOpaqueAlpha_Flag : kConstAlpha_Flag);
+	default:
+		break;
+	}
+	return flags;
+}
+
+void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count)
+{
+	unsigned scale = SkAlpha255To256(fAlpha);
+
+	switch (fDevice.getConfig()) {
+	case SkBitmap::kARGB_8888_Config:
+		if (scale == 256)
+			memcpy(span, fDevice.getAddr32(x, y), count * sizeof(SkPMColor));
+		else
+		{
+			const SkPMColor* src = fDevice.getAddr32(x, y);
+			for (int i = count - 1; i >= 0; --i)
+				span[i] = SkAlphaMulQ(src[i], scale);
+		}
+		break;
+	case SkBitmap::kRGB_565_Config:
+		{
+			const U16* src = fDevice.getAddr16(x, y);
+			if (scale == 256)
+			{
+				for (int i = count - 1; i >= 0; --i)
+					span[i] = SkPixel16ToPixel32(src[i]);
+			}
+			else
+			{
+				unsigned alpha = fAlpha;
+				for (int i = count - 1; i >= 0; --i)
+				{
+					U16		 c = src[i];
+					unsigned r = SkPacked16ToR32(c);
+					unsigned g = SkPacked16ToG32(c);
+					unsigned b = SkPacked16ToB32(c);
+
+					span[i] = SkPackARGB32(	alpha,
+											SkAlphaMul(r, scale),
+											SkAlphaMul(g, scale),
+											SkAlphaMul(b, scale));
+				}
+			}
+		}
+		break;
+	case SkBitmap::kIndex8_Config:
+		SkASSERT(!"index8 not supported as a destination device");
+		break;
+	case SkBitmap::kA8_Config:
+		{
+			const U8* src = fDevice.getAddr8(x, y);
+			if (scale == 256)
+			{
+				for (int i = count - 1; i >= 0; --i)
+					span[i] = SkPackARGB32(src[i], 0, 0, 0);
+			}
+			else
+			{
+				for (int i = count - 1; i >= 0; --i)
+					span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0);
+			}
+		}
+		break;
+	case SkBitmap::kA1_Config:
+		SkASSERT(!"kA1_Config umimplemented at this time");
+		break;
+	default:	// to avoid warnings
+		break;
+	}
+}
+
+void SkTransparentShader::shadeSpanOpaque16(int x, int y, U16 span[], int count)
+{
+	SkASSERT(fAlpha == 255);
+	SkASSERT(fDevice.getConfig() == SkBitmap::kRGB_565_Config);
+
+	memcpy(span, fDevice.getAddr16(x, y), count << 1);
+}
+
diff --git a/libs/graphics/images/SkBitmapRef.cpp b/libs/graphics/images/SkBitmapRef.cpp
new file mode 100644
index 0000000..750a841
--- /dev/null
+++ b/libs/graphics/images/SkBitmapRef.cpp
@@ -0,0 +1,121 @@
+#include "SkBitmapRefPriv.h"
+#include "SkTemplates.h"
+#include "SkThread.h"
+#include "SkString.h"
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+SkGlobals::Rec* SkBitmapRef_Globals::Create()
+{
+	SkBitmapRef_Globals* rec = SkNEW(SkBitmapRef_Globals);
+	rec->fCache = nil;
+	return rec;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+SkBitmapRef::SkBitmapRef(Rec* rec) : fRec(rec)
+{
+	SkASSERT(rec);
+	rec->fRefCnt += 1;
+}
+
+SkBitmapRef::SkBitmapRef(const SkBitmap& src, bool transferOwnsPixels)
+{
+    fRec = SkNEW_ARGS(SkBitmapRef::Rec, (src));
+    fRec->fIsCache = false;
+    if (transferOwnsPixels)
+    {
+        fRec->fBM.setOwnsPixels(src.getOwnsPixels());
+        ((SkBitmap*)&src)->setOwnsPixels(false);
+    }
+}
+  
+SkBitmapRef::~SkBitmapRef()
+{
+    if (fRec->fIsCache)
+    {
+        SkBitmapRef_Globals& globals = *(SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag,
+                                                                              SkBitmapRef_Globals::Create);
+        SkAutoMutexAcquire	ac(globals.fMutex);
+
+        SkASSERT(fRec->fRefCnt > 0);
+        fRec->fRefCnt -= 1;
+    }
+    else
+    {
+        SkDEBUGF(("~SkBitmapRef[%d %d]\n", fRec->fBM.width(), fRec->fBM.height()));
+        SkDELETE(fRec);
+    }
+}
+
+const SkBitmap& SkBitmapRef::bitmap()
+{
+	return fRec->fBM;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+SkBitmapRef* SkBitmapRef::create(const SkBitmap& src, bool transferOwnsPixels)
+{
+    return SkNEW_ARGS(SkBitmapRef, (src, transferOwnsPixels));
+}
+
+void SkBitmapRef::PurgeCacheAll()
+{
+	SkBitmapRef_Globals* globals = (SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag, nil);
+	if (globals == nil)
+		return;
+
+	SkAutoMutexAcquire	ac(globals->fMutex);
+	SkBitmapRef::Rec*	rec = globals->fCache;
+    SkDEBUGCODE(int     count = 0;)
+
+	while (rec)
+	{
+        SkDEBUGCODE(count += 1;)
+		SkASSERT(rec->fRefCnt == 0);
+		Rec* next = rec->fNext;
+		SkDELETE(rec);
+		rec = next;
+	}
+	globals->fCache = nil;
+    
+    SkDEBUGF(("PurgeCacheAll freed %d bitmaps\n", count));
+}
+
+bool SkBitmapRef::PurgeCacheOne()
+{
+	SkBitmapRef_Globals* globals = (SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag, nil);
+	if (globals == nil)
+		return false;
+
+	SkAutoMutexAcquire	ac(globals->fMutex);
+	SkBitmapRef::Rec*	rec = globals->fCache;
+	SkBitmapRef::Rec*	prev = nil;
+    SkDEBUGCODE(int     count = 0;)
+
+	while (rec)
+	{
+        SkDEBUGCODE(count += 1;)
+
+		SkBitmapRef::Rec* next = rec->fNext;
+		if (rec->fRefCnt == 0)
+		{
+			if (prev)
+				prev = next;
+			else
+				globals->fCache = next;
+
+            SkDEBUGF(("PurgeCacheOne for bitmap[%d %d]\n", rec->fBM.width(), rec->fBM.height()));
+			SkDELETE(rec);
+			return true;
+		}
+		prev = rec;
+		rec = next;
+	}
+
+    SkDEBUGF(("PurgeCacheOne: nothing to purge from %d bitmaps\n", count));
+	return false;
+}
+
diff --git a/libs/graphics/images/SkBitmapRefPriv.h b/libs/graphics/images/SkBitmapRefPriv.h
new file mode 100644
index 0000000..24c0a2c
--- /dev/null
+++ b/libs/graphics/images/SkBitmapRefPriv.h
@@ -0,0 +1,31 @@
+#ifndef SkBitmapRefPriv_DEFINED
+#define SkBitmapRefPriv_DEFINED
+
+#include "SkBitmapRef.h"
+#include "SkGlobals.h"
+#include "SkThread.h"
+#include "SkBitmap.h"
+#include "SkString.h"
+
+#define kBitmapRef_GlobalsTag	SkSetFourByteTag('s', 'k', 'b', 'r')
+
+class SkBitmapRef_Globals : public SkGlobals::Rec {
+public:
+	SkMutex				fMutex;
+	SkBitmapRef::Rec*	fCache;
+    
+    static Rec* Create();
+};
+
+struct SkBitmapRef::Rec {
+    Rec(bool isCache): fIsCache(isCache) {}
+    Rec(const SkBitmap& src): fBM(src) {}
+    
+    Rec*		fNext;
+    int32_t		fRefCnt;
+    SkString	fPath;
+    SkBitmap	fBM;
+    bool        fIsCache;
+};
+
+#endif
diff --git a/libs/graphics/images/SkImageDecoder.cpp b/libs/graphics/images/SkImageDecoder.cpp
new file mode 100644
index 0000000..7c76bc8
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder.cpp
@@ -0,0 +1,175 @@
+#include "SkImageDecoder.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+static SkBitmap::Config gDeviceConfig = SkBitmap::kNo_Config;
+
+SkBitmap::Config SkImageDecoder::GetDeviceConfig()
+{
+	return gDeviceConfig;
+}
+
+void SkImageDecoder::SetDeviceConfig(SkBitmap::Config config)
+{
+	gDeviceConfig = config;
+}
+
+SkImageDecoder::SkImageDecoder()
+{
+}
+
+SkImageDecoder::~SkImageDecoder()
+{
+}
+
+bool SkImageDecoder::DecodeFile(const char file[], SkBitmap* bm, SkBitmap::Config pref)
+{
+	SkASSERT(file);
+	SkASSERT(bm);
+
+	SkFILEStream	stream(file);
+	return stream.isValid() && SkImageDecoder::DecodeStream(&stream, bm, pref);
+}
+
+bool SkImageDecoder::DecodeMemory(const void* buffer, size_t size, SkBitmap* bm, SkBitmap::Config pref)
+{
+	SkASSERT(buffer);
+
+	SkMemoryStream	stream(buffer, size);
+	return size && SkImageDecoder::DecodeStream(&stream, bm, pref);
+}
+
+bool SkImageDecoder::DecodeURL(const char url[], SkBitmap* bm, SkBitmap::Config pref) 
+{
+	SkASSERT(url);
+	SkASSERT(bm);
+
+	SkURLStream	stream(url);
+	return SkImageDecoder::DecodeStream(&stream, bm, pref);
+}
+
+bool SkImageDecoder::DecodeStream(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref)
+{
+	SkASSERT(stream);
+	SkASSERT(bm);
+
+	SkImageDecoder* codec = SkImageDecoder::Factory(stream);
+    if (codec)
+    {
+        SkAutoTDelete<SkImageDecoder>	ad(codec);
+        SkBitmap						tmp;
+
+        if (codec->onDecode(stream, &tmp, pref))
+        {
+            /*	We operate on a tmp bitmap until we know we succeed. This way
+                we're sure we don't change the caller's bitmap and then later
+                return false. Returning false must mean that their parameter
+                is unchanged.
+            */
+            bm->swap(tmp);
+            return true;
+        }
+    }
+	return false;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+SkImageEncoder::~SkImageEncoder()
+{
+}
+
+bool SkImageEncoder::encodeStream(SkWStream* stream, const SkBitmap& bm, int quality)
+{
+	quality = SkMin32(100, SkMax32(0, quality));
+	return this->onEncode(stream, bm, quality);
+}
+
+bool SkImageEncoder::encodeFile(const char file[], const SkBitmap& bm, int quality)
+{
+	quality = SkMin32(100, SkMax32(0, quality));
+	SkFILEWStream	stream(file);
+	return this->onEncode(&stream, bm, quality);
+}
+
+extern SkImageEncoder* sk_create_jpeg_encoder();
+extern SkImageEncoder* sk_create_png_encoder();
+
+SkImageEncoder* SkImageEncoder::Create(Type t)
+{
+    if (kJPEG_Type == t)
+        return sk_create_jpeg_encoder();
+    if (kPNG_Type == t)
+        return sk_create_png_encoder();
+    return nil;
+}
+
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////
+
+#include "SkBitmapRefPriv.h"
+
+SkBitmapRef* SkBitmapRef::DecodeFile(const char path[], bool forceDecode)
+{
+	SkBitmapRef_Globals& globals = *(SkBitmapRef_Globals*)SkGlobals::Find(kBitmapRef_GlobalsTag,
+                                                                          SkBitmapRef_Globals::Create);
+
+	SkAutoMutexAcquire	ac(globals.fMutex);
+	SkBitmapRef::Rec*	rec = globals.fCache;
+
+	while (rec)
+	{
+		if (rec->fPath.equals(path))
+			return SkNEW_ARGS(SkBitmapRef, (rec));
+		rec = rec->fNext;
+	}
+
+	if (forceDecode)
+	{
+		SkAutoTDelete<Rec>	autoRec(rec = SkNEW_ARGS(Rec, (true)));
+		
+		if (SkImageDecoder::DecodeFile(path, &rec->fBM))
+		{
+			rec->fPath.set(path);
+			rec->fRefCnt = 0;
+			rec->fNext = globals.fCache;
+			globals.fCache = rec;
+
+			(void)autoRec.detach();	// detach from autoRec, so we don't delete it
+			return SkNEW_ARGS(SkBitmapRef, (rec));
+		}
+	}
+	return nil;
+}
+
+SkBitmapRef* SkBitmapRef::DecodeMemory(const void* bytes, size_t len)
+{
+    SkBitmapRef::Rec* rec;
+    SkAutoTDelete<Rec>  autoRec(rec = SkNEW_ARGS(Rec, (false)));
+
+    if (SkImageDecoder::DecodeMemory(bytes, len, &rec->fBM))
+    {
+        rec->fRefCnt = 0;
+        (void)autoRec.detach();
+        return SkNEW_ARGS(SkBitmapRef, (rec));
+    }
+    return nil;
+}
+
+SkBitmapRef* SkBitmapRef::DecodeStream(SkStream* stream)
+{
+    SkBitmapRef::Rec* rec;
+    SkAutoTDelete<Rec>  autoRec(rec = SkNEW_ARGS(Rec, (false)));
+
+    if (SkImageDecoder::DecodeStream(stream, &rec->fBM))
+    {
+        rec->fRefCnt = 0;
+        (void)autoRec.detach();
+        return SkNEW_ARGS(SkBitmapRef, (rec));
+    }
+    return nil;
+}    
+
diff --git a/libs/graphics/images/SkImageDecoder_libgif.cpp b/libs/graphics/images/SkImageDecoder_libgif.cpp
new file mode 100644
index 0000000..621164d
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder_libgif.cpp
@@ -0,0 +1,123 @@
+#include "SkImageDecoder.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+class SkGIFImageDecoder : public SkImageDecoder {
+protected:
+	virtual bool onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref);
+};
+
+
+extern "C" {
+#include "gif_lib.h"
+}
+
+#define GIF_STAMP		"GIF"	 /* First chars in file - GIF stamp. */
+#define GIF_STAMP_LEN	(sizeof(GIF_STAMP) - 1)
+
+SkImageDecoder* SkImageDecoder_GIF_Factory(SkStream* stream)
+{
+	char buf[GIF_STAMP_LEN];
+	if (stream->read(buf, GIF_STAMP_LEN) == GIF_STAMP_LEN &&
+        memcmp(GIF_STAMP, buf, GIF_STAMP_LEN) == 0)
+    {
+        stream->rewind();
+        return SkNEW(SkGIFImageDecoder);
+    }
+    return NULL;
+}
+
+static int Decode(GifFileType* fileType, GifByteType* out, int size)
+{
+	SkStream* stream = (SkStream*) fileType->UserData;
+	return (int) stream->read(out, size);
+}
+
+bool SkGIFImageDecoder::onDecode(SkStream* sk_stream, SkBitmap* bm, SkBitmap::Config prefConfig)
+{	
+	GifFileType* gif = DGifOpen( sk_stream, Decode );
+	if (gif == nil)
+		return false;
+    if (DGifSlurp(gif) != GIF_OK)
+		return false;
+    ColorMapObject* cmap = gif->SColorMap;
+    if (cmap == 0 ||
+        gif->ImageCount < 1 ||
+        cmap->ColorCount != (1 << cmap->BitsPerPixel))
+			return false;
+    SavedImage* gif_image = gif->SavedImages + 0;
+    const int width = gif->SWidth;
+    const int height = gif->SHeight;
+	SkBitmap::Config	config = SkBitmap::kIndex8_Config;
+	bm->setConfig(config, width, height, 0);
+	bm->allocPixels();
+	
+	SkColorTable* colorTable = SkNEW(SkColorTable);
+	colorTable->setColors(cmap->ColorCount);
+	bm->setColorTable(colorTable)->unref();
+
+    int transparent = -1;
+    for (int i = 0; i < gif_image->ExtensionBlockCount; ++i) {
+      ExtensionBlock* eb = gif_image->ExtensionBlocks + i;
+      if (eb->Function == 0xF9 && 
+          eb->ByteCount == 4) {
+        bool has_transparency = ((eb->Bytes[0] & 1) == 1);
+        if (has_transparency) {
+          transparent = eb->Bytes[3];
+        }
+      }
+    }
+
+	SkPMColor* colorPtr = colorTable->lockColors();
+
+	if (transparent >= 0)
+		memset(colorPtr, 0, cmap->ColorCount * 4);
+	else
+		colorTable->setFlags(colorTable->getFlags() | SkColorTable::kColorsAreOpaque_Flag);
+
+	for (int index = 0; index < cmap->ColorCount; index++)
+	{
+		if (transparent != index)
+			colorPtr[index] = SkColorSetRGB(cmap->Colors[index].Red, 
+				cmap->Colors[index].Green, cmap->Colors[index].Blue);
+	}
+	colorTable->unlockColors(true);
+
+    unsigned char* in = (unsigned char*)gif_image->RasterBits;
+    unsigned char* out = bm->getAddr8(0, 0);
+    if (gif->Image.Interlace) {
+
+      // deinterlace
+		int row;
+      // group 1 - every 8th row, starting with row 0
+      for (row = 0; row < height; row += 8) {
+        memcpy(out + width * row, in, width);
+        in += width;
+      }
+
+      // group 2 - every 8th row, starting with row 4
+      for (row = 4; row < height; row += 8) {
+        memcpy(out + width * row, in, width);
+        in += width;
+      }
+
+      // group 3 - every 4th row, starting with row 2
+      for (row = 2; row < height; row += 4) {
+        memcpy(out + width * row, in, width);
+        in += width;
+      }
+
+      for (row = 1; row < height; row += 2) {
+        memcpy(out + width * row, in, width);
+        in += width;
+      }
+
+    } else {
+      memcpy(out, in, width * height);
+    }
+
+    DGifCloseFile(gif);
+	return true;
+}
diff --git a/libs/graphics/images/SkImageDecoder_libjpeg.cpp b/libs/graphics/images/SkImageDecoder_libjpeg.cpp
new file mode 100644
index 0000000..91f019e
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder_libjpeg.cpp
@@ -0,0 +1,427 @@
+#include "SkImageDecoder.h"
+#include "SkColorPriv.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+#include <stdio.h>
+extern "C" {
+	#include "jpeglib.h"
+}
+
+class SkJPEGImageDecoder : public SkImageDecoder {
+protected:
+	virtual bool onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref);
+};
+
+SkImageDecoder* SkImageDecoder_JPEG_Factory(SkStream* stream) { 
+	// !!! unimplemented; rely on PNG test first for now
+	return SkNEW(SkJPEGImageDecoder);
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+/* our source struct for directing jpeg to our stream object
+*/
+struct sk_source_mgr : jpeg_source_mgr {
+	sk_source_mgr(SkStream* stream);
+
+	SkStream*	fStream;
+
+	enum {
+		kBufferSize = 1024
+	};
+	char	fBuffer[kBufferSize];
+};
+
+/* Automatically clean up after throwing an exception */
+struct JPEGAutoClean
+{
+	JPEGAutoClean(jpeg_decompress_struct* info): cinfo_ptr(info) {}
+	~JPEGAutoClean()
+	{
+		jpeg_destroy_decompress(cinfo_ptr);
+	}
+private:
+	jpeg_decompress_struct* cinfo_ptr;
+};
+
+static void sk_init_source(j_decompress_ptr cinfo)
+{
+	sk_source_mgr*	src = (sk_source_mgr*)cinfo->src;
+
+	src->next_input_byte = (const JOCTET*)src->fBuffer;
+	src->bytes_in_buffer = 0;
+}
+
+static boolean sk_fill_input_buffer(j_decompress_ptr cinfo)
+{
+	sk_source_mgr*	src = (sk_source_mgr*)cinfo->src;
+	size_t			bytes = src->fStream->read(src->fBuffer, sk_source_mgr::kBufferSize);
+	// note that JPEG is happy with less than the full read, as long as the result is non-zero
+	if (bytes == 0)
+		cinfo->err->error_exit((j_common_ptr)cinfo);
+
+	src->next_input_byte = (const JOCTET*)src->fBuffer;
+	src->bytes_in_buffer = bytes;
+	return TRUE;
+}
+
+static void sk_skip_input_data(j_decompress_ptr cinfo, long num_bytes)
+{
+	SkASSERT(num_bytes > 0);
+
+	sk_source_mgr*	src = (sk_source_mgr*)cinfo->src;
+
+	long skip = num_bytes - src->bytes_in_buffer;
+
+	if (skip > 0)
+	{
+		size_t bytes = src->fStream->read(nil, skip);
+		if (bytes != (size_t)skip)
+			cinfo->err->error_exit((j_common_ptr)cinfo);
+
+		src->next_input_byte = (const JOCTET*)src->fBuffer;
+		src->bytes_in_buffer = 0;
+	}
+	else
+	{
+		src->next_input_byte += num_bytes;
+		src->bytes_in_buffer -= num_bytes;
+	}
+}
+
+static boolean sk_resync_to_restart(j_decompress_ptr cinfo, int desired)
+{
+	sk_source_mgr*	src = (sk_source_mgr*)cinfo->src;
+
+	// what is the desired param for???
+
+	if (!src->fStream->rewind())
+		cinfo->err->error_exit((j_common_ptr)cinfo);
+
+	return TRUE;
+}
+
+static void sk_term_source(j_decompress_ptr /*cinfo*/)
+{
+	// nothing to do
+}
+
+sk_source_mgr::sk_source_mgr(SkStream* stream)
+	: fStream(stream)
+{
+	init_source = sk_init_source;
+	fill_input_buffer = sk_fill_input_buffer;
+	skip_input_data = sk_skip_input_data;
+	resync_to_restart = sk_resync_to_restart;
+	term_source = sk_term_source;
+}
+
+#include <setjmp.h>
+
+struct sk_error_mgr : jpeg_error_mgr {
+	jmp_buf	fJmpBuf;
+};
+
+static void sk_error_exit(j_common_ptr cinfo)
+{
+	sk_error_mgr* error = (sk_error_mgr*)cinfo->err;
+
+	/* Always display the message */
+	(*error->output_message) (cinfo);
+
+	/* Let the memory manager delete any temp files before we die */
+	jpeg_destroy(cinfo);
+
+	longjmp(error->fJmpBuf, -1);
+}
+
+bool SkJPEGImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config prefConfig)
+{
+	jpeg_decompress_struct	cinfo;
+	sk_error_mgr			sk_err;
+	sk_source_mgr			sk_stream(stream);
+
+	cinfo.err = jpeg_std_error(&sk_err);
+	sk_err.error_exit = sk_error_exit;
+
+	if (setjmp(sk_err.fJmpBuf))
+		return false;
+
+	jpeg_create_decompress(&cinfo);
+	JPEGAutoClean autoClean(&cinfo);
+
+	//jpeg_stdio_src(&cinfo, file);
+	cinfo.src = &sk_stream;
+
+	jpeg_read_header(&cinfo, true);
+
+	// now we know the dimensions. can call jpeg_destroy() if we wish
+
+    // check for supported formats
+    bool isRGB; // as opposed to gray8
+    if (3 == cinfo.num_components && JCS_RGB == cinfo.out_color_space)
+        isRGB = true;
+    else if (1 == cinfo.num_components && JCS_GRAYSCALE == cinfo.out_color_space)
+        isRGB = false;  // could use Index8 config if we want...
+    else {
+        SkDEBUGF(("SkJPEGImageDecoder: unsupported jpeg colorspace %d with %d components\n",
+                    cinfo.jpeg_color_space, cinfo.num_components));
+        return false;
+    }
+    
+	SkBitmap::Config config = prefConfig;
+	// if no user preference, see what the device recommends
+	if (config == SkBitmap::kNo_Config)
+		config = SkImageDecoder::GetDeviceConfig();
+
+	// only one of these two makes sense for jpegs
+	if (config != SkBitmap::kARGB_8888_Config && config != SkBitmap::kRGB_565_Config)
+		config = SkBitmap::kARGB_8888_Config;
+
+	bm->setConfig(config, cinfo.image_width, cinfo.image_height, 0);
+	bm->allocPixels();
+    bm->setIsOpaque(true);
+
+	jpeg_start_decompress(&cinfo);
+
+	SkASSERT(cinfo.output_width == bm->width());
+	SkASSERT(cinfo.output_height == bm->height());
+
+	int width = bm->width();
+
+	if (config == SkBitmap::kARGB_8888_Config)
+	{
+		for (unsigned y = 0; y < cinfo.output_height; y++)
+		{
+			uint32_t* bmRow = bm->getAddr32(0, y);
+			JSAMPLE* rowptr = (JSAMPLE*)bmRow;
+			int		 row_count = jpeg_read_scanlines(&cinfo, &rowptr, 1);
+			SkASSERT(row_count == 1);
+
+			// since we want to reuse bmRow for the RGB triples and the final ARGB quads
+			// we need to expand backwards, so we don't overwrite our src
+
+			uint32_t*       dst = bmRow + width;
+
+            if (isRGB) {
+                const uint8_t*	src = rowptr + width * 3;
+                while (dst > bmRow)
+                {
+                    src -= 3;
+                    *--dst = SkPackARGB32(0xFF, src[0], src[1], src[2]);
+                }
+            }
+            else {  // grayscale
+                const uint8_t*	src = rowptr + width;
+                while (dst > bmRow)
+                {
+                    src -= 1;
+                    *--dst = SkPackARGB32(0xFF, src[0], src[0], src[0]);
+                }
+            }
+		}
+	}
+	else	// convert to 16bit
+	{
+		SkAutoMalloc	srcStorage(width * 3);
+		U8*				srcRow = (U8*)srcStorage.get();
+
+		for (unsigned y = 0; y < cinfo.output_height; y++)
+		{
+			U16*	 dstRow = bm->getAddr16(0, y);
+			int		 row_count = jpeg_read_scanlines(&cinfo, &srcRow, 1);
+			SkASSERT(row_count == 1);
+
+			const U8*	src = srcRow;
+			U16*		dstStop = dstRow + width;
+
+            if (isRGB) {
+                while (dstRow < dstStop)
+                {
+                    *dstRow++ = SkPackRGB16(src[0] >> (8 - SK_R16_BITS),
+                                            src[1] >> (8 - SK_G16_BITS),
+                                            src[2] >> (8 - SK_B16_BITS));
+                    src += 3;
+                }
+            }
+            else {  // grayscale
+                while (dstRow < dstStop)
+                {
+                    *dstRow++ = SkPackRGB16(src[0] >> (8 - SK_R16_BITS),
+                                            src[0] >> (8 - SK_G16_BITS),
+                                            src[0] >> (8 - SK_B16_BITS));
+                    src += 1;
+                }
+            }
+		}
+	}
+
+	jpeg_finish_decompress(&cinfo);
+
+	return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkColorPriv.h"
+
+static void convert_to_rgb24(U8 dst[], const SkBitmap& bm, int y)
+{
+	int	width = bm.width();
+
+	switch (bm.getConfig()) {
+	case SkBitmap::kARGB_8888_Config:
+		{
+			const uint32_t* src = bm.getAddr32(0, y);
+			while (--width >= 0)
+			{
+				uint32_t c = *src++;
+				dst[0] = SkGetPackedR32(c);
+				dst[1] = SkGetPackedG32(c);
+				dst[2] = SkGetPackedB32(c);
+				dst += 3;
+			}
+		}
+		break;
+	case SkBitmap::kRGB_565_Config:	// hmmm, I should encode 16bit jpegs, not expand to 24 bit (doh!)
+		{
+			const U16* src = bm.getAddr16(0, y);
+			while (--width >= 0)
+			{
+				U16 c = *src++;
+				dst[0] = SkPacked16ToR32(c);
+				dst[1] = SkPacked16ToG32(c);
+				dst[1] = SkPacked16ToB32(c);
+				dst += 3;
+			}
+		}
+		break;
+	default:
+		SkASSERT(!"unknown bitmap format for jpeg encode");
+	}
+}
+
+struct sk_destination_mgr : jpeg_destination_mgr
+{
+	sk_destination_mgr(SkWStream* stream);
+
+	SkWStream*	fStream;
+
+	enum {
+		kBufferSize = 1024
+	};
+	U8	fBuffer[kBufferSize];
+};
+
+static void sk_init_destination(j_compress_ptr cinfo)
+{
+	sk_destination_mgr* dest = (sk_destination_mgr*)cinfo->dest;
+
+	dest->next_output_byte = dest->fBuffer;
+	dest->free_in_buffer = sk_destination_mgr::kBufferSize;
+}
+
+static boolean sk_empty_output_buffer(j_compress_ptr cinfo)
+{
+	sk_destination_mgr* dest = (sk_destination_mgr*)cinfo->dest;
+
+//	if (!dest->fStream->write(dest->fBuffer, sk_destination_mgr::kBufferSize - dest->free_in_buffer))
+	if (!dest->fStream->write(dest->fBuffer, sk_destination_mgr::kBufferSize))
+		sk_throw();
+	//	ERREXIT(cinfo, JERR_FILE_WRITE);
+
+	dest->next_output_byte = dest->fBuffer;
+	dest->free_in_buffer = sk_destination_mgr::kBufferSize;
+	return TRUE;
+}
+
+static void sk_term_destination (j_compress_ptr cinfo)
+{
+	sk_destination_mgr* dest = (sk_destination_mgr*)cinfo->dest;
+
+	size_t size = sk_destination_mgr::kBufferSize - dest->free_in_buffer;
+	if (size > 0)
+	{
+		if (!dest->fStream->write(dest->fBuffer, size))
+			sk_throw();
+	}
+	dest->fStream->flush();
+}
+
+sk_destination_mgr::sk_destination_mgr(SkWStream* stream)
+	: fStream(stream)
+{
+	this->init_destination = sk_init_destination;
+	this->empty_output_buffer = sk_empty_output_buffer;
+	this->term_destination = sk_term_destination;
+}
+
+
+class SkJPEGImageEncoder : public SkImageEncoder {
+protected:
+	virtual bool onEncode(SkWStream* stream, const SkBitmap& bm, int quality)
+	{
+		jpeg_compress_struct	cinfo;
+		sk_error_mgr			sk_err;
+		sk_destination_mgr		sk_wstream(stream);
+
+		cinfo.err = jpeg_std_error(&sk_err);
+		sk_err.error_exit = sk_error_exit;
+		if (setjmp(sk_err.fJmpBuf))
+			return false;
+
+		jpeg_create_compress(&cinfo);
+
+		cinfo.dest = &sk_wstream;
+		cinfo.image_width = bm.width();
+		cinfo.image_height = bm.height();
+		cinfo.input_components = 3;
+		cinfo.in_color_space = JCS_RGB;
+
+		jpeg_set_defaults(&cinfo);
+		jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
+		jpeg_start_compress(&cinfo, TRUE);
+
+		SkAutoMalloc	oneRow(bm.width() * 3);
+		U8*				oneRowP = (U8*)oneRow.get();
+
+		while (cinfo.next_scanline < cinfo.image_height)
+		{
+			JSAMPROW row_pointer[1];	/* pointer to JSAMPLE row[s] */
+
+			convert_to_rgb24(oneRowP, bm, cinfo.next_scanline);
+			row_pointer[0] = oneRowP;
+			(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
+		}
+
+		jpeg_finish_compress(&cinfo);
+		jpeg_destroy_compress(&cinfo);
+		return true;
+	}
+};
+
+SkImageEncoder* sk_create_jpeg_encoder();
+SkImageEncoder* sk_create_jpeg_encoder()
+{
+    return SkNEW(SkJPEGImageEncoder);
+}
+
+#endif /* SK_SUPPORT_IMAGE_ENCODE */
+
+//////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkImageDecoder::UnitTest()
+{
+	SkBitmap	bm;
+
+	(void)SkImageDecoder::DecodeFile("logo.jpg", &bm);
+}
+
+#endif
diff --git a/libs/graphics/images/SkImageDecoder_libpng.cpp b/libs/graphics/images/SkImageDecoder_libpng.cpp
new file mode 100644
index 0000000..2dae48c
--- /dev/null
+++ b/libs/graphics/images/SkImageDecoder_libpng.cpp
@@ -0,0 +1,605 @@
+#include "SkImageDecoder.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkMath.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+
+class SkPNGImageDecoder : public SkImageDecoder {
+protected:
+	virtual bool onDecode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref);
+};
+
+#define TEST_DITHER
+
+extern "C" {
+#include "png.h"
+}
+
+
+static void convert_from_32_to_16(SkBitmap* bm)
+{
+    SkBitmap    tmp;
+    unsigned    width = bm->width();
+    unsigned    height = bm->height();
+
+    tmp.setConfig(SkBitmap::kRGB_565_Config, width, height, 0);
+    tmp.allocPixels();
+
+    for (unsigned y = 0; y < height; y++) {
+        const uint32_t* src = bm->getAddr32(0, y);
+        uint16_t*       dst = tmp.getAddr16(0, y);
+        for (unsigned x = 0; x < width; x++) {
+            *dst++ = SkPixel32ToPixel16(*src++);
+        }
+    }
+    bm->swap(tmp);
+}
+
+#ifndef png_jmpbuf
+#  define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
+#endif
+
+#define PNG_BYTES_TO_CHECK 4
+
+/* Automatically clean up after throwing an exception */
+struct PNGAutoClean
+{
+	PNGAutoClean(png_structp p, png_infop i): png_ptr(p), info_ptr(i) {}
+	~PNGAutoClean()
+	{
+		png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
+	}
+private:
+	png_structp png_ptr;
+	png_infop info_ptr;
+};
+
+SkImageDecoder* SkImageDecoder_PNG_Factory(SkStream* stream)
+{
+	char buf[PNG_BYTES_TO_CHECK];
+	if (stream->read(buf, PNG_BYTES_TO_CHECK) == PNG_BYTES_TO_CHECK &&
+        !png_sig_cmp((png_bytep) buf, (png_size_t)0, PNG_BYTES_TO_CHECK))
+    {
+        stream->rewind();
+        return SkNEW(SkPNGImageDecoder);
+    }
+    return NULL;
+}
+
+static void sk_read_fn(png_structp png_ptr, png_bytep data, png_size_t length) {
+	SkStream* sk_stream = (SkStream*) png_ptr->io_ptr;
+	size_t bytes = sk_stream->read(data, length);
+	if (bytes != length)
+		png_error(png_ptr, "Read Error!");
+}
+
+bool SkPNGImageDecoder::onDecode(SkStream* sk_stream, SkBitmap* bm, SkBitmap::Config prefConfig)
+{
+	/* Create and initialize the png_struct with the desired error handler
+	* functions.  If you want to use the default stderr and longjump method,
+	* you can supply NULL for the last three parameters.  We also supply the
+	* the compiler header file version, so that we know if the application
+	* was compiled with a compatible version of the library.  */
+	png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
+		NULL, NULL, NULL);
+	//   png_voidp user_error_ptr, user_error_fn, user_warning_fn);
+	if (png_ptr == NULL)
+		return false; // error
+	/* Allocate/initialize the memory for image information. */
+	png_infop info_ptr = png_create_info_struct(png_ptr);
+
+	if (info_ptr == NULL)
+	{
+		png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
+		return false; // error
+	}
+	PNGAutoClean autoClean(png_ptr, info_ptr);
+	/* Set error handling if you are using the setjmp/longjmp method (this is
+	* the normal method of doing things with libpng).  REQUIRED unless you
+	* set up your own error handlers in the png_create_read_struct() earlier.
+	*/
+	if (setjmp(png_jmpbuf(png_ptr)))
+	{
+		/* If we get here, we had a problem reading the file */
+		return false; // error
+	}
+	/* If you are using replacement read functions, instead of calling
+	* png_init_io() here you would call:
+	*/
+	png_set_read_fn(png_ptr, (void *)sk_stream, sk_read_fn);
+	/* where user_io_ptr is a structure you want available to the callbacks */
+	/* If we have already read some of the signature */
+//	png_set_sig_bytes(png_ptr, 0 /* sig_read */ );
+	/* The call to png_read_info() gives us all of the information from the
+	* PNG file before the first IDAT (image data chunk). */
+	png_read_info(png_ptr, info_ptr);
+	png_uint_32 width, height;
+	int bit_depth, color_type, interlace_type;
+	png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
+		&interlace_type, int_p_NULL, int_p_NULL);
+
+	/* tell libpng to strip 16 bit/color files down to 8 bits/color */
+	if (bit_depth == 16)
+		png_set_strip_16(png_ptr);
+
+	/* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
+	* byte into separate bytes (useful for paletted and grayscale images). */
+	if (bit_depth < 8)
+		png_set_packing(png_ptr);
+
+	/* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
+	if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
+		png_set_gray_1_2_4_to_8(png_ptr);
+
+	/* Make a grayscale image into RGB. */
+    if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+          png_set_gray_to_rgb(png_ptr);
+
+    // record if the png claims to have alpha in one or more pixels (or palette entries)
+    bool    hasAlpha = false;
+    // we track if we actually see a non-opaque pixels, since sometimes a PNG sets its colortype
+    // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We care, since we
+    // draw lots faster if we can flag the bitmap has being opaque
+    bool    reallyHasAlpha = false;
+
+	if (color_type == PNG_COLOR_TYPE_PALETTE)
+	{
+		int num_palette;
+		png_colorp palette;
+		png_bytep trans;
+		int num_trans;
+
+		SkColorTable* colorTable = SkNEW(SkColorTable);
+		SkAutoTDelete<SkColorTable> autoDel(colorTable);
+
+		png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette);
+
+		/*	BUGGY IMAGE WORKAROUND
+
+			We hit some images (e.g. fruit_.png) who contain bytes that are == colortable_count
+			which is a problem since we use the byte as an index. To work around this we grow
+			the colortable by 1 (if its < 256) and duplicate the last color into that slot.
+		*/
+		colorTable->setColors(num_palette + (num_palette < 256));
+
+		SkPMColor* colorPtr = colorTable->lockColors();
+        if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
+        {
+			png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans, NULL);
+            hasAlpha = (num_trans > 0);
+        }
+        else
+        {
+            num_trans = 0;
+            colorTable->setFlags(colorTable->getFlags() | SkColorTable::kColorsAreOpaque_Flag);
+        }        
+        if (num_trans > num_palette)    // check for bad images that might make us crash
+            num_trans = num_palette;
+
+        int index = 0;
+        int transLessThanFF = 0;
+
+        for (; index < num_trans; index++)
+        {
+            transLessThanFF |= (int)*trans - 0xFF;
+			*colorPtr++ = SkPreMultiplyARGB(*trans++, palette->red, palette->green, palette->blue);
+            palette++;
+        }
+        reallyHasAlpha |= (transLessThanFF < 0);
+
+        for (; index < num_palette; index++)
+        {
+			*colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue);
+            palette++;
+        }
+
+		// see BUGGY IMAGE WORKAROUND comment above
+		if (num_palette < 256)
+			colorPtr[num_palette] = colorPtr[num_palette - 1];
+
+		colorTable->unlockColors(true);
+		bm->setColorTable(colorTable)->unref();
+		(void)autoDel.detach();
+	}
+
+	SkBitmap::Config	config;
+
+	if (color_type == PNG_COLOR_TYPE_PALETTE)
+		config = SkBitmap::kIndex8_Config;
+	else
+    {
+        png_color_16p   transColor;
+        
+		if (png_get_tRNS(png_ptr, info_ptr, NULL, NULL, &transColor))
+        {
+            SkDEBUGF(("********************* png_get_tRNS [%d %d %d]\n", transColor->red, transColor->green, transColor->blue));
+        }
+
+        if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) ||  color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+        {
+			hasAlpha = true;
+            config = SkBitmap::kARGB_8888_Config;
+        }
+        else    // we get to choose the config
+        {
+            config = prefConfig;
+            if (config == SkBitmap::kNo_Config)
+                config = SkImageDecoder::GetDeviceConfig();
+            // only 565 or 8888 are "natural" if we have the choice
+            if (config != SkBitmap::kRGB_565_Config)
+                config = SkBitmap::kARGB_8888_Config;
+        }
+    }
+
+	bm->setConfig(config, width, height, 0);
+	bm->allocPixels();
+
+	/* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
+//	if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+//		; // png_set_swap_alpha(png_ptr);
+
+	/* swap bytes of 16 bit files to least significant byte first */
+	//   png_set_swap(png_ptr);
+
+	/* Add filler (or alpha) byte (before/after each RGB triplet) */
+	if (color_type == PNG_COLOR_TYPE_RGB || color_type == PNG_COLOR_TYPE_GRAY)
+		png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
+
+	/* Turn on interlace handling.  REQUIRED if you are not using
+	* png_read_image().  To see how to handle interlacing passes,
+	* see the png_read_row() method below:
+	*/
+	int number_passes = interlace_type != PNG_INTERLACE_NONE ? 
+		png_set_interlace_handling(png_ptr) : 1;
+
+	/* Optional call to gamma correct and add the background to the palette
+	* and update info structure.  REQUIRED if you are expecting libpng to
+	* update the palette for you (ie you selected such a transform above).
+	*/
+	png_read_update_info(png_ptr, info_ptr);
+
+    uint32_t* tmpStorage = nil;
+    if (config == SkBitmap::kRGB_565_Config)
+    {
+        SkASSERT(!hasAlpha);
+        tmpStorage = (uint32_t*)sk_malloc_throw(bm->rowBytes() * 2);
+    }
+
+	/* The other way to read images - deal with interlacing: */
+	for (int pass = 0; pass < number_passes; pass++)
+	{
+		/* Read the image a single row at a time */
+		for (png_uint_32 y = 0; y < height; y++)
+		{
+			switch (config) {
+            case SkBitmap::kRGB_565_Config: // good place to consider cary's even/odd dither
+				{
+					uint32_t* tmp = tmpStorage;
+                    uint16_t* dstRow = bm->getAddr16(0, y);
+					png_read_rows(png_ptr, (uint8_t**)&tmp, png_bytepp_NULL, 1);
+
+                    /*  PNG's argb now needs to be set to the correct byte order for us, and match our alpha-byte
+                        convention of either 0xFF for opaque, or premul the rgb components
+                    */
+                    for (png_uint_32 x = 0; x < width; x++) {
+                        uint32_t color = tmpStorage[x];
+#ifdef TEST_DITHER
+                        if (SkShouldDitherXY(x, y)) {
+        #ifdef SK_CPU_BENDIAN
+                            unsigned r = (color >> 24) & 0xFF;
+                            unsigned g = (color >> 16) & 0xFF;
+                            unsigned b = (color >>  8) & 0xFF;
+        #else  	
+                            unsigned r = (color >>  0) & 0xFF;
+                            unsigned g = (color >>  8) & 0xFF;
+                            unsigned b = (color >> 16) & 0xFF;
+        #endif
+                            dstRow[x] = SkDitherPack888ToRGB16(r, g, b);
+                        }
+                        else {  // fall through to non TEST_DITHER code
+#endif
+    #ifdef SK_CPU_BENDIAN
+                        unsigned r = (color >> 27) & 0x1F;
+                        unsigned g = (color >> 18) & 0x3F;
+                        unsigned b = (color >> 11) & 0x1F;
+    #else  	
+                        unsigned r = (color >>  3) & 0x1F;
+                        unsigned g = (color >> 10) & 0x3F;
+                        unsigned b = (color >> 19) & 0x1F;
+    #endif
+                        dstRow[x] = SkPackRGB16(r, g, b);
+#ifdef TEST_DITHER
+                    }   // else clause for shouldditherxy
+#endif
+                    }   // for-loop
+				}
+				break;
+			case SkBitmap::kARGB_8888_Config:
+				{
+					uint32_t* bmRow = bm->getAddr32(0, y);
+                    uint32_t* origRow = bmRow;
+					png_read_rows(png_ptr, (uint8_t**)&bmRow, png_bytepp_NULL, 1);
+
+                    /*  PNG's argb now needs to be set to the correct byte order for us, and match our alpha-byte
+                        convention of either 0xFF for opaque, or premul the rgb components
+                    */
+
+                    if (hasAlpha) {   // premul the RGB components
+                        for (png_uint_32 x = 0; x < width; x++) {
+                            uint32_t color = origRow[x];
+                            unsigned a = (color >> 24) & 0xFF;
+                            unsigned b = (color >> 16) & 0xFF;
+                            unsigned c = (color >>  8) & 0xFF;
+                            unsigned d = (color >>  0) & 0xFF;
+                            
+#ifdef SK_CPU_BENDIAN
+                            origRow[x] = SkPreMultiplyARGB(d, a, b, c);
+                            reallyHasAlpha |= (d != 0xFF);
+#else  	
+                            origRow[x] = SkPreMultiplyARGB(a, d, c, b);
+                            reallyHasAlpha |= (a != 0xFF);
+#endif
+                        }
+                    }
+                    else {  // jam in 0xFF for the alpha values
+                        for (png_uint_32 x = 0; x < width; x++) {
+                            uint32_t color = origRow[x];
+#ifdef SK_CPU_BENDIAN
+                            unsigned a = (color >> 24) & 0xFF;
+                            unsigned b = (color >> 16) & 0xFF;
+                            unsigned c = (color >>  8) & 0xFF;
+                            origRow[x] = SkPackARGB32(0xFF, a, b, c);
+#else  	
+                            unsigned b = (color >> 16) & 0xFF;
+                            unsigned c = (color >>  8) & 0xFF;
+                            unsigned d = (color >>  0) & 0xFF;
+                            origRow[x] = SkPackARGB32(0xFF, d, c, b);
+#endif
+                        }
+                    }
+				}
+				break;
+			case SkBitmap::kIndex8_Config:
+				{
+					uint8_t*	 bmRow = bm->getAddr8(0, y);
+					png_read_rows(png_ptr, (uint8_t**) &bmRow, png_bytepp_NULL, 1);
+				}
+				break;
+			default:	// to avoid warnings
+				break;
+			}
+		}
+	}
+    
+    if (hasAlpha && !reallyHasAlpha) {
+        SkDEBUGF(("Image doesn't really have alpha [%d %d]\n", width, height));
+        if (config == SkBitmap::kARGB_8888_Config && prefConfig != SkBitmap::kARGB_8888_Config)
+            convert_from_32_to_16(bm);
+    }
+    bm->setIsOpaque(!reallyHasAlpha);
+
+    sk_free(tmpStorage);
+
+	/* read rest of file, and get additional chunks in info_ptr - REQUIRED */
+	png_read_end(png_ptr, info_ptr);
+
+	return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkColorPriv.h"
+
+static void sk_error_fn(png_structp png_ptr, png_const_charp msg)
+{
+    SkDEBUGF(("SkPNGImageEncoder::onEncode error: %s\n", msg));
+}
+
+static void sk_write_fn(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+	SkWStream* sk_stream = (SkWStream*)png_ptr->io_ptr;
+	if (!sk_stream->write(data, length))
+        png_error(png_ptr, "sk_write_fn Error!");
+}
+
+typedef void (*transform_scanline_proc)(const char src[], int width, char dst[]);
+
+static void transform_scanline_565(const char src[], int width, char dst[])
+{
+    const uint16_t* srcP = (const uint16_t*)src;    
+    for (int i = 0; i < width; i++)
+    {
+        unsigned c = *srcP++;
+        *dst++ = SkPacked16ToR32(c);
+        *dst++ = SkPacked16ToG32(c);
+        *dst++ = SkPacked16ToB32(c);
+    }
+}
+
+static void transform_scanline_888(const char src[], int width, char dst[])
+{
+    const SkPMColor* srcP = (const SkPMColor*)src;    
+    for (int i = 0; i < width; i++)
+    {
+        SkPMColor c = *srcP++;
+        *dst++ = SkGetPackedR32(c);
+        *dst++ = SkGetPackedG32(c);
+        *dst++ = SkGetPackedB32(c);
+    }
+}
+
+static char unpremul(unsigned v, unsigned alpha)
+{
+    if (alpha == 0)
+        return 0;
+
+    if (alpha == 255)
+        return v;
+
+    return v * 255 / alpha;
+}
+
+static void transform_scanline_8888(const char src[], int width, char dst[])
+{
+    const SkPMColor* srcP = (const SkPMColor*)src;    
+    for (int i = 0; i < width; i++)
+    {
+        SkPMColor c = *srcP++;
+        unsigned alpha = SkGetPackedA32(c);
+        
+        *dst++ = unpremul(SkGetPackedR32(c), alpha);
+        *dst++ = unpremul(SkGetPackedG32(c), alpha);
+        *dst++ = unpremul(SkGetPackedB32(c), alpha);
+        *dst++ = (char)alpha;
+    }
+}
+
+static transform_scanline_proc choose_proc(SkBitmap::Config config, bool hasAlpha)
+{
+    static const struct {
+        SkBitmap::Config        fConfig;
+        bool                    fHasAlpha;
+        transform_scanline_proc fProc;
+    } gMap[] = {
+        { SkBitmap::kRGB_565_Config,    false,  transform_scanline_565 },
+        { SkBitmap::kARGB_8888_Config,  false,  transform_scanline_888 },
+        { SkBitmap::kARGB_8888_Config,  true,   transform_scanline_8888 }
+    };
+
+    for (int i = SK_ARRAY_COUNT(gMap) - 1; i >= 0; --i)
+        if (gMap[i].fConfig == config && gMap[i].fHasAlpha == hasAlpha)
+            return gMap[i].fProc;
+
+    sk_throw();
+    return nil;
+}
+
+class SkPNGImageEncoder : public SkImageEncoder {
+protected:
+	virtual bool onEncode(SkWStream* stream, const SkBitmap& bm, int quality);
+};
+
+bool SkPNGImageEncoder::onEncode(SkWStream* stream, const SkBitmap& bitmap, int /*quality*/)
+{
+    SkBitmap::Config config = bitmap.getConfig();
+    
+    if (config != SkBitmap::kARGB_8888_Config &&
+        config != SkBitmap::kRGB_565_Config)
+    {
+        SkDEBUGF(("SkPNGImageEncoder::onEncode can't encode %d config\n", config));
+        return false;
+    }
+
+    png_structp png_ptr;
+    png_infop info_ptr;
+
+    png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, sk_error_fn, NULL);
+    if (png_ptr == NULL)
+        return false;
+
+    info_ptr = png_create_info_struct(png_ptr);
+    if (info_ptr == NULL)
+    {
+        png_destroy_write_struct(&png_ptr,  png_infopp_NULL);
+        return false;
+    }
+
+    /* Set error handling.  REQUIRED if you aren't supplying your own
+    * error handling functions in the png_create_write_struct() call.
+    */
+    if (setjmp(png_jmpbuf(png_ptr)))
+    {
+        png_destroy_write_struct(&png_ptr, &info_ptr);
+        return false;
+    }
+
+    png_set_write_fn(png_ptr, (void*)stream, sk_write_fn, png_flush_ptr_NULL);
+
+    /* Set the image information here.  Width and height are up to 2^31,
+    * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
+    * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
+    * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
+    * or PNG_COLOR_TYPE_RGB_ALPHA.  interlace is either PNG_INTERLACE_NONE or
+    * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
+    * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
+    */
+    
+    bool hasAlpha = (config == SkBitmap::kARGB_8888_Config) && !bitmap.isOpaque();
+
+    png_set_IHDR(png_ptr, info_ptr, bitmap.width(), bitmap.height(), 8,
+                 hasAlpha ? PNG_COLOR_TYPE_RGB_ALPHA : PNG_COLOR_TYPE_RGB,
+                 PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
+
+#if 0
+    /* set the palette if there is one.  REQUIRED for indexed-color images */
+    palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
+             * png_sizeof (png_color));
+    /* ... set palette colors ... */
+    png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
+    /* You must not free palette here, because png_set_PLTE only makes a link to
+      the palette that you malloced.  Wait until you are about to destroy
+      the png structure. */
+#endif
+
+    {
+        png_color_8 sig_bit;
+        if (config == SkBitmap::kRGB_565_Config)
+        {
+            sig_bit.red = 5;
+            sig_bit.green = 6;
+            sig_bit.blue = 5;
+        }
+        else
+        {
+            sig_bit.red = 8;
+            sig_bit.green = 8;
+            sig_bit.blue = 8;
+            if (hasAlpha)
+                sig_bit.alpha = 8;
+        }
+        png_set_sBIT(png_ptr, info_ptr, &sig_bit);
+    }
+
+    png_write_info(png_ptr, info_ptr);
+
+    const char*             srcImage = (const char*)bitmap.getPixels();
+    char*                   storage = (char*)sk_malloc_throw(bitmap.width() << 2);
+    transform_scanline_proc proc = choose_proc(config, hasAlpha);
+
+    for (unsigned y = 0; y < bitmap.height(); y++)
+    {
+        png_bytep row_ptr = (png_bytep)storage;
+        proc(srcImage, bitmap.width(), storage);
+        png_write_rows(png_ptr, &row_ptr, 1);
+        srcImage += bitmap.rowBytes();
+    }
+    sk_free(storage);
+
+    png_write_end(png_ptr, info_ptr);
+
+#if 0
+    /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
+      as recommended in versions 1.0.5m and earlier of this example; if
+      libpng mallocs info_ptr->palette, libpng will free it).  If you
+      allocated it with malloc() instead of png_malloc(), use free() instead
+      of png_free(). */
+    png_free(png_ptr, palette);
+#endif
+
+    /* clean up after the write, and free any memory allocated */
+    png_destroy_write_struct(&png_ptr, &info_ptr);
+    return true;
+}
+
+SkImageEncoder* sk_create_png_encoder();
+SkImageEncoder* sk_create_png_encoder()
+{
+    return SkNEW(SkPNGImageEncoder);
+}
+
+#endif /* SK_SUPPORT_IMAGE_ENCODE */
+
+
diff --git a/libs/graphics/images/SkStream.cpp b/libs/graphics/images/SkStream.cpp
new file mode 100644
index 0000000..49984d1
--- /dev/null
+++ b/libs/graphics/images/SkStream.cpp
@@ -0,0 +1,585 @@
+#include "SkStream.h"
+#include "SkFixed.h"
+#include "SkString.h"
+#include "SkOSFile.h"
+
+const char* SkStream::getFileName()
+{
+	// override in subclass if you represent a file
+	return NULL;
+}
+
+static const char gPrefix[] = "file:\0" "http:\0" "https:\0" "ftp:\0"  ;
+
+bool SkStream::IsAbsoluteURI(const char path[])
+{
+	int prefix = SkStrStartsWithOneOf(path, gPrefix);
+	if (prefix >= 0)
+		return true;
+	return path[0] != '.';
+}
+
+SkStream* SkStream::GetURIStream(const char prefix[], const char path[])
+{
+	int index = SkStrStartsWithOneOf(path, gPrefix);
+	if (prefix && prefix[0] && index < 0)
+	{
+		SkString fullPath(prefix);
+		fullPath.append(path);
+		return GetURIStream(NULL, fullPath.c_str());
+	}
+	if (index > 0)
+	  return SkNEW_ARGS(SkURLStream, (path));
+	if (index == 0)
+		path += 5;
+    return SkNEW_ARGS(SkFILEStream, (path));	
+}
+
+SkWStream::~SkWStream()
+{
+}
+
+void SkWStream::newline()
+{
+	this->write("\n", 1);
+}
+
+void SkWStream::flush()
+{
+}
+
+bool SkWStream::writeText(const char text[])
+{
+	SkASSERT(text);
+	return this->write(text, strlen(text));
+}
+
+bool SkWStream::writeDecAsText(S32 dec)
+{
+	SkString	tmp;
+	tmp.appendS32(dec);
+	return this->write(tmp.c_str(), tmp.size());
+}
+
+bool SkWStream::writeHexAsText(U32 hex, int digits)
+{
+	SkString	tmp;
+	tmp.appendHex(hex, digits);
+	return this->write(tmp.c_str(), tmp.size());
+}
+
+bool SkWStream::writeScalarAsText(SkScalar value)
+{
+	SkString	tmp;
+	tmp.appendScalar(value);
+	return this->write(tmp.c_str(), tmp.size());
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+SkFILEStream::SkFILEStream(const char file[]) : fName(file)
+{
+#ifdef SK_BUILD_FOR_BREW
+	if (SkStrEndsWith(fName.c_str(), ".xml"))
+		fName.writable_str()[fName.size()-3] = 'b';
+#endif
+
+	fFILE = file ? sk_fopen(fName.c_str(), kRead_SkFILE_Flag) : NULL;
+}
+
+SkFILEStream::~SkFILEStream()
+{
+	if (fFILE)
+		sk_fclose(fFILE);
+}
+
+void SkFILEStream::setPath(const char path[])
+{
+	fName.set(path);
+#ifdef SK_BUILD_FOR_BREW
+	if (SkStrEndsWith(fName.c_str(), ".xml"))
+		fName.writable_str()[fName.size()-3] = 'b';
+#endif
+
+	if (fFILE)
+	{
+		sk_fclose(fFILE);
+		fFILE = NULL;
+	}
+	if (path)
+		fFILE = sk_fopen(fName.c_str(), kRead_SkFILE_Flag);
+}
+
+const char* SkFILEStream::getFileName()
+{
+	return fName.c_str();
+}
+
+bool SkFILEStream::rewind()
+{
+	if (fFILE)
+	{
+		if (sk_frewind(fFILE))
+			return true;
+		// we hit an error
+		sk_fclose(fFILE);
+		fFILE = NULL;
+	}
+	return false;
+}
+
+size_t SkFILEStream::read(void* buffer, size_t size)
+{
+	if (fFILE)
+	{
+#if 1
+		if (buffer == NULL && size == 0)	// funny, they want the size I think
+			return sk_fgetsize(fFILE);
+		return sk_fread(buffer, size, fFILE);
+#else
+		if (buffer)
+		{
+			size_t bytes = sk_fread(buffer, size, fFILE);
+			if (ferror(fFILE) == 0)
+				return bytes;
+		}
+		else
+		{
+			if (size == 0 && ::fseek(fFILE, 0, SEEK_END) == 0) 
+			{
+				size = ::ftell(fFILE);
+				::fseek(fFILE, 0, SEEK_SET);
+				return size;
+			} 
+			else if (::fseek(fFILE, (long)size, SEEK_CUR) == 0)
+				return size;
+		}
+#endif
+	}
+	return 0;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+SkMemoryStream::SkMemoryStream(const void* src, size_t size)
+	: fSrc(src), fSize(size)
+{
+	fOffset = 0;
+}
+
+bool SkMemoryStream::rewind()
+{
+	fOffset = 0;
+	return true;
+}
+
+size_t SkMemoryStream::read(void* buffer, size_t size)
+{
+    // if buffer is NULL, seek ahead by size
+
+	if (size == 0)
+		return 0;
+	if (size > fSize - fOffset)
+		size = fSize - fOffset;
+	if (buffer) {
+        memcpy(buffer, (const char*)fSrc + fOffset, size);
+    }
+	fOffset += size;
+	return size;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkBufferStream::SkBufferStream(SkStream& proxy, size_t bufferSize)
+	: fProxy(proxy)
+{
+	SkASSERT(&proxy != NULL);
+	this->init(NULL, bufferSize);
+}
+
+SkBufferStream::SkBufferStream(SkStream& proxy, void* buffer, size_t bufferSize)
+	: fProxy(proxy)
+{
+	SkASSERT(&proxy != NULL);
+	SkASSERT(buffer == NULL || bufferSize != 0);	// init(addr, 0) makes no sense, we must know how big their buffer is
+
+	this->init(buffer, bufferSize);
+}
+
+void SkBufferStream::init(void* buffer, size_t bufferSize)
+{
+	if (bufferSize == 0)
+		bufferSize = kDefaultBufferSize;
+
+	fOrigBufferSize = bufferSize;
+	fBufferSize = bufferSize;
+	fBufferOffset = bufferSize;	// to trigger a reload on the first read()
+
+	if (buffer == NULL)
+	{
+		fBuffer = (char*)sk_malloc_throw(fBufferSize);
+		fWeOwnTheBuffer = true;
+	}
+	else
+	{
+		fBuffer = (char*)buffer;
+		fWeOwnTheBuffer = false;
+	}
+}
+
+SkBufferStream::~SkBufferStream()
+{
+	if (fWeOwnTheBuffer)
+		sk_free(fBuffer);
+}
+
+bool SkBufferStream::rewind()
+{
+	fBufferOffset = fBufferSize = fOrigBufferSize;
+	return fProxy.rewind();
+}
+
+const char* SkBufferStream::getFileName()
+{
+	return fProxy.getFileName();
+}
+
+#ifdef SK_DEBUG
+//	#define SK_TRACE_BUFFERSTREAM
+#endif
+
+size_t SkBufferStream::read(void* buffer, size_t size)
+{
+#ifdef SK_TRACE_BUFFERSTREAM
+	SkDebugf("Request %d", size);
+#endif
+	if (buffer == NULL || size == 0)
+	{
+		fBufferOffset += size;
+		return fProxy.read(buffer, size);
+	}
+
+	size_t s = size;
+	size_t actuallyRead = 0;
+
+	// flush what we can from our fBuffer
+	if (fBufferOffset < fBufferSize)
+	{
+		if (s > fBufferSize - fBufferOffset)
+			s = fBufferSize - fBufferOffset;
+		memcpy(buffer, fBuffer + fBufferOffset, s);
+#ifdef SK_TRACE_BUFFERSTREAM
+		SkDebugf(" flush %d", s);
+#endif
+		size -= s;
+		fBufferOffset += s;
+		buffer = (char*)buffer + s;
+		actuallyRead = s;
+	}
+
+	// check if there is more to read
+	if (size)
+	{
+		SkASSERT(fBufferOffset >= fBufferSize);	// need to refill our fBuffer
+
+		if (size < fBufferSize)	// lets try to read more than the request
+		{
+			s = fProxy.read(fBuffer, fBufferSize);
+#ifdef SK_TRACE_BUFFERSTREAM
+			SkDebugf(" read %d into fBuffer", s);
+#endif
+			if (size > s)	// they asked for too much
+				size = s;
+			if (size)
+			{
+				memcpy(buffer, fBuffer, size);
+				actuallyRead += size;
+#ifdef SK_TRACE_BUFFERSTREAM
+				SkDebugf(" memcpy %d into dst", size);
+#endif
+			}
+
+			fBufferOffset = size;
+			fBufferSize = s;		// record the (possibly smaller) size for the buffer
+		}
+		else	// just do a direct read
+		{
+			actuallyRead += fProxy.read(buffer, size);
+#ifdef SK_TRACE_BUFFERSTREAM
+			SkDebugf(" direct read %d", size);
+#endif
+		}
+	}
+#ifdef SK_TRACE_BUFFERSTREAM
+	SkDebugf("\n");
+#endif
+	return actuallyRead;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkFILEWStream::SkFILEWStream(const char path[])
+{
+	fFILE = sk_fopen(path, kWrite_SkFILE_Flag);
+}
+
+SkFILEWStream::~SkFILEWStream()
+{
+	if (fFILE)
+		sk_fclose(fFILE);
+}
+
+bool SkFILEWStream::write(const void* buffer, size_t size)
+{
+	if (fFILE == NULL)
+		return false;
+
+	if (sk_fwrite(buffer, size, fFILE) != size)
+	{
+		SkDEBUGCODE(SkDebugf("SkFILEWStream failed writing %d bytes\n", size);)
+		sk_fclose(fFILE);
+		fFILE = NULL;
+		return false;
+	}
+	return true;
+}
+
+void SkFILEWStream::flush()
+{
+	if (fFILE)
+		sk_fflush(fFILE);
+}
+
+////////////////////////////////////////////////////////////////////////
+
+SkMemoryWStream::SkMemoryWStream(void* buffer, size_t size)
+    : fBuffer((char*)buffer), fMaxLength(size), fBytesWritten(0)
+{
+}
+
+bool SkMemoryWStream::write(const void* buffer, size_t size)
+{
+    size = SkMin32(size, fMaxLength - fBytesWritten);
+    if (size > 0)
+    {
+        memcpy(fBuffer + fBytesWritten, buffer, size);
+        fBytesWritten += size;
+        return true;
+    }
+    return false;
+}
+
+////////////////////////////////////////////////////////////////////////
+
+#define SkDynamicMemoryWStream_MinBlockSize   256
+
+struct SkDynamicMemoryWStream::Block {
+    Block*  fNext;
+    char*   fCurr;
+    char*   fStop;
+
+    const char* start() const { return (const char*)(this + 1); }
+    char*   start() { return (char*)(this + 1); }
+    size_t  avail() const { return fStop - fCurr; }
+    size_t  written() const { return fCurr - this->start(); }
+    
+    void init(size_t size)
+    {
+        fNext = NULL;
+        fCurr = this->start();
+        fStop = this->start() + size;
+    }
+    
+    const void* append(const void* data, size_t size)
+    {
+        SkASSERT((size_t)(fStop - fCurr) >= size);
+        memcpy(fCurr, data, size);
+        fCurr += size;
+        return (const void*)((const char*)data + size);
+    }
+};
+
+SkDynamicMemoryWStream::SkDynamicMemoryWStream() : fHead(NULL), fTail(NULL), fBytesWritten(0), fCopyToCache(NULL)
+{
+}
+
+SkDynamicMemoryWStream::~SkDynamicMemoryWStream()
+{
+    sk_free(fCopyToCache);
+
+    Block*  block = fHead;
+    
+    while (block != NULL) {
+        Block*  next = block->fNext;
+        sk_free(block);
+        block = next;
+    }
+}
+
+bool SkDynamicMemoryWStream::write(const void* buffer, size_t count)
+{
+    if (count > 0) {
+
+        if (fCopyToCache) {
+            sk_free(fCopyToCache);
+            fCopyToCache = NULL;
+        }
+        fBytesWritten += count;
+        
+        size_t  size;
+        
+        if (fTail != NULL && fTail->avail() > 0) {
+            size = SkMin32(fTail->avail(), count);
+            buffer = fTail->append(buffer, size);
+            SkASSERT(count >= size);
+            count -= size;        
+            if (count == 0)
+                return true;
+        }
+            
+        size = SkMax32(count, SkDynamicMemoryWStream_MinBlockSize);
+        Block* block = (Block*)sk_malloc_throw(sizeof(Block) + size);
+        block->init(size);
+        block->append(buffer, count);
+        
+        if (fTail != NULL)
+            fTail->fNext = block;
+        else
+            fHead = fTail = block;
+        fTail = block;
+    }
+	return true;
+}
+
+bool SkDynamicMemoryWStream::write(const void* buffer, size_t offset, size_t count)
+{
+    if (offset + count > fBytesWritten)
+        return false; // test does not partially modify
+    Block* block = fHead;
+    while (block != NULL) {
+        size_t size = block->written();
+        if (offset < size) {
+            size_t part = offset + count > size ? size - offset : count;
+            memcpy(block->start() + offset, buffer, part);
+            if (count <= part)
+                return true;
+            count -= part;
+            buffer = (const void*) ((char* ) buffer + part);
+        }
+        offset = offset > size ? offset - size : 0;
+        block = block->fNext;
+    }
+    return false;
+}
+
+void SkDynamicMemoryWStream::copyTo(void* dst) const
+{
+    Block* block = fHead;
+    
+    while (block != NULL) {
+        size_t size = block->written();
+        memcpy(dst, block->start(), size);
+        dst = (void*)((char*)dst + size);
+        block = block->fNext;
+    }
+}
+
+const char* SkDynamicMemoryWStream::getStream() const
+{
+    if (fCopyToCache == NULL) {
+        fCopyToCache = (char*)sk_malloc_throw(fBytesWritten);
+        this->copyTo(fCopyToCache);
+    }
+    return fCopyToCache;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkDebugWStream::newline()
+{
+#ifdef SK_DEBUG
+	SkDebugf("\n");
+#endif
+}
+
+bool SkDebugWStream::write(const void* buffer, size_t size)
+{
+#ifdef SK_DEBUG
+	char* s = new char[size+1];
+	memcpy(s, buffer, size);
+	s[size] = 0;
+	SkDebugf("%s", s);
+	delete[] s;
+#endif
+	return true;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+
+void SkWStream::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	{
+		static const char s[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
+		char			copy[sizeof(s)];
+		SkRandom		rand;
+
+		for (int i = 0; i < 65; i++)
+		{
+			char*			copyPtr = copy;
+			SkMemoryStream	mem(s, sizeof(s));
+			SkBufferStream	buff(mem, i);
+
+			do {
+				copyPtr += buff.read(copyPtr, rand.nextU() & 15);
+			} while (copyPtr < copy + sizeof(s));
+			SkASSERT(copyPtr == copy + sizeof(s));
+			SkASSERT(memcmp(s, copy, sizeof(s)) == 0);
+		}
+	}
+	{
+		SkDebugWStream	s;
+
+		s.writeText("testing wstream helpers\n");
+		s.writeText("compare: 0 ");			s.writeDecAsText(0);	s.newline();
+		s.writeText("compare: 591 ");		s.writeDecAsText(591);	s.newline();
+		s.writeText("compare: -9125 ");		s.writeDecAsText(-9125);	s.newline();
+		s.writeText("compare: 0 ");			s.writeHexAsText(0, 0);	s.newline();
+		s.writeText("compare: 03FA ");		s.writeHexAsText(0x3FA, 4);	s.newline();
+		s.writeText("compare: DEADBEEF ");	s.writeHexAsText(0xDEADBEEF, 4);	s.newline();
+		s.writeText("compare: 0 ");			s.writeScalarAsText(SkIntToScalar(0));	s.newline();
+		s.writeText("compare: 27 ");		s.writeScalarAsText(SkIntToScalar(27));	s.newline();
+		s.writeText("compare: -119 ");		s.writeScalarAsText(SkIntToScalar(-119));	s.newline();
+		s.writeText("compare: 851.3333 ");	s.writeScalarAsText(SkIntToScalar(851) + SK_Scalar1/3);	s.newline();
+		s.writeText("compare: -0.08 ");		s.writeScalarAsText(-SK_Scalar1*8/100);	s.newline();
+	}
+
+    {
+        SkDynamicMemoryWStream  ds;
+        const char s[] = "abcdefghijklmnopqrstuvwxyz";
+        int i;
+        for (i = 0; i < 100; i++) {
+            bool result = ds.write(s, 26);
+            SkASSERT(result);
+        }
+        SkASSERT(ds.getOffset() == 100 * 26);
+        char* dst = new char[100 * 26 + 1];
+        dst[100*26] = '*';
+        ds.copyTo(dst);
+        SkASSERT(dst[100*26] == '*');
+   //     char* p = dst;
+        for (i = 0; i < 100; i++)
+            SkASSERT(memcmp(&dst[i * 26], s, 26) == 0);
+        SkASSERT(memcmp(dst, ds.getStream(), 100*26) == 0);
+        delete[] dst;
+    }
+#endif
+}
+
+#endif
diff --git a/libs/graphics/ports/SkFontHost.cpp b/libs/graphics/ports/SkFontHost.cpp
new file mode 100644
index 0000000..3a7998a
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost.cpp
@@ -0,0 +1,272 @@
+#include "SkFontHost.h"
+#include "SkDescriptor.h"
+#include "SkString.h"
+#include <stdio.h>
+
+#ifdef ANDROID
+    #define kFontFilePrefix          "/fonts/"
+#else
+    // this is for our test apps that look directly into the src directory for the fonts
+    #define kFontFilePrefix          "../fonts/"
+#endif
+
+struct FontFaceRec {
+    const char* fFileName;    
+    uint8_t     fFamilyIndex;
+    SkBool8     fBold;
+    SkBool8     fItalic;
+
+    static const FontFaceRec& FindFace(const FontFaceRec rec[], int count, int isBold, int isItalic);
+};
+
+struct FontFamilyRec {
+    const FontFaceRec*  fFaces;
+    int                 fFaceCount;
+};
+
+// export for scalercontext subclass using freetype
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name);
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name)
+{
+    name->set(getenv("ANDROID_ROOT"));
+    name->append(kFontFilePrefix);
+    name->append(face->fFileName);
+}
+
+const FontFaceRec& FontFaceRec::FindFace(const FontFaceRec rec[], int count, int isBold, int isItalic)
+{
+    SkASSERT(count > 0);
+    
+    int i;
+
+    // look for an exact match
+    for (i = 0; i < count; i++) {
+        if (rec[i].fBold == isBold && rec[i].fItalic == isItalic)
+            return rec[i];
+    }
+    // look for a match in the bold field
+    for (i = 0; i < count; i++) {
+        if (rec[i].fBold == isBold)
+            return rec[i];
+    }
+    // look for a normal/regular face
+    for (i = 0; i < count; i++) {
+        if (!rec[i].fBold && !rec[i].fItalic)
+            return rec[i];
+    }
+    // give up
+    return rec[0];
+}
+
+enum {
+    SANS_FAMILY_INDEX,
+    CJK_FAMILY_INDEX,
+    MONO_FAMILY_INDEX,
+    SERIF_FAMILY_INDEX,
+    DROID_FAMILY_INDEX,
+	DROID_MORE_FAMILY_INDEX,
+	
+    FAMILY_INDEX_COUNT
+};
+
+
+
+static const FontFaceRec gSansFaces[] = {
+//    { "DejaVuSansCondensed.ttf",        SANS_FAMILY_INDEX, 0,  0 },
+//    { "DejaVuSansCondensed-Bold.ttf",   SANS_FAMILY_INDEX, 1,  0 }
+    { "DroidSans_bd100.ttf",        SANS_FAMILY_INDEX, 0,  0 },
+    { "DroidSans-Bold_bd100.ttf",   SANS_FAMILY_INDEX, 1,  0 }
+};
+
+static const FontFaceRec gCJKFaces[] = {
+    { "HeiTBig5_J.otf", CJK_FAMILY_INDEX, 0,  0 }
+};
+
+static const FontFaceRec gSerifFaces[] = {
+    { "DejaVuSerifCondensed.ttf",               SERIF_FAMILY_INDEX, 0,  0 },
+    { "DejaVuSerifCondensed-Bold.ttf",          SERIF_FAMILY_INDEX, 1,  0 },
+    { "DejaVuSerifCondensed-Oblique.ttf",       SERIF_FAMILY_INDEX, 0,  1 },
+    { "DejaVuSerifCondensed-BoldOblique.ttf",   SERIF_FAMILY_INDEX, 1,  1 }
+};
+
+static const FontFaceRec gMonoFaces[] = {
+    { "DejaVuSansMono.ttf", MONO_FAMILY_INDEX, 0,  0 }
+};
+
+static const FontFaceRec gDroidFaces[] = {
+	{ "DroidSansLight.ttf",  DROID_FAMILY_INDEX, 0,  0 },
+    { "DroidSans.ttf",        DROID_FAMILY_INDEX, 1,  0 },
+    { "DroidSansDemiBold.ttf",  DROID_FAMILY_INDEX, 0,  1 },
+	{ "DroidSans-SemiBold.ttf",   DROID_FAMILY_INDEX, 1,  1 }
+};
+
+static const FontFaceRec gDroidMoreFaces[] = {
+    { "DroidSans-Bold.ttf",   DROID_MORE_FAMILY_INDEX, 0,  0 },
+	{ "DroidSansBlack.ttf",  DROID_MORE_FAMILY_INDEX, 1,  0 },
+	{ "DroidSerifScotch.ttf", DROID_MORE_FAMILY_INDEX, 0,  1 }
+};
+
+// This table must be in the same order as the ..._FAMILY_INDEX enum specifies
+static const FontFamilyRec gFamilies[] = {
+    { gSansFaces,     SK_ARRAY_COUNT(gSansFaces)  },
+    { gCJKFaces,      SK_ARRAY_COUNT(gCJKFaces)   },
+    { gMonoFaces,     SK_ARRAY_COUNT(gMonoFaces)  },
+    { gSerifFaces,    SK_ARRAY_COUNT(gSerifFaces) },
+	{ gDroidFaces,    SK_ARRAY_COUNT(gDroidFaces) },
+	{ gDroidMoreFaces,    SK_ARRAY_COUNT(gDroidMoreFaces) }
+};
+
+#define DEFAULT_FAMILY_INDEX            SANS_FAMILY_INDEX
+#define DEFAULT_FAMILY_FACE_INDEX       0
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+/* map common "web" font names to our font list */
+
+struct FontFamilyMatchRec {
+    const char* fLCName;
+    int         fFamilyIndex;
+};
+
+/*  This is a table of synonyms for collapsing font names
+    down to their pseudo-equivalents (i.e. in terms of fonts
+    we actually have.)
+    Keep this sorted by the first field so we can do a binary search.
+    If this gets big, we could switch to a hash...
+*/
+static const FontFamilyMatchRec gMatches[] = {
+    { "arial",              SANS_FAMILY_INDEX },
+    { "courier",            MONO_FAMILY_INDEX },
+    { "courier new",        MONO_FAMILY_INDEX },
+    { "cursive",            SERIF_FAMILY_INDEX },
+    { "dejavu mono",        MONO_FAMILY_INDEX },
+    { "dejavu sans",        SANS_FAMILY_INDEX },
+    { "dejavu serif",       SANS_FAMILY_INDEX },
+	{ "droid more",         DROID_MORE_FAMILY_INDEX },
+	{ "droid sans",         SANS_FAMILY_INDEX },
+    { "fantasy",            SERIF_FAMILY_INDEX },
+    { "goudy",              SERIF_FAMILY_INDEX },
+    { "helvetica",          SANS_FAMILY_INDEX },
+    { "lucida grande",      SANS_FAMILY_INDEX },
+    { "lucida grande",      MONO_FAMILY_INDEX },
+    { "palatino",           SERIF_FAMILY_INDEX },
+    { "tahoma",             SANS_FAMILY_INDEX },
+    { "sans-serif",         SANS_FAMILY_INDEX },
+    { "serif",              SERIF_FAMILY_INDEX },
+    { "times",              SERIF_FAMILY_INDEX },
+    { "times new roman",    SERIF_FAMILY_INDEX },
+    { "verdana",            SANS_FAMILY_INDEX }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkTSearch.h"
+
+const FontFamilyRec* find_family_rec(const char target[])
+{
+    size_t  targetLen = strlen(target);
+    int     index;
+
+    // Search for the font by matching the entire name
+    index = SkStrLCSearch(&gMatches[0].fLCName, SK_ARRAY_COUNT(gMatches), target, targetLen, sizeof(gMatches[0]));
+    if (index >= 0)
+        return &gFamilies[gMatches[index].fFamilyIndex];
+
+    // Sniff for key words...
+    // If we converted target to lower-case, these would be simpler/faster...
+
+    if (strstr(target, "sans") || strstr(target, "Sans"))
+        return &gFamilies[SANS_FAMILY_INDEX];
+
+    if (strstr(target, "serif") || strstr(target, "Serif"))
+        return &gFamilies[SERIF_FAMILY_INDEX];
+
+    if (strstr(target, "mono") || strstr(target, "Mono"))
+        return &gFamilies[MONO_FAMILY_INDEX];
+
+    // we give up, just give them the default font
+    return &gFamilies[DEFAULT_FAMILY_INDEX];
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+class FontFaceRec_Typeface : public SkTypeface {
+public:
+    FontFaceRec_Typeface(const FontFaceRec& face) : fFace(face)
+    {
+        int style = 0;
+        if (face.fBold)
+            style |= SkTypeface::kBold;
+        if (face.fItalic)
+            style |= SkTypeface::kItalic;
+        this->setStyle((SkTypeface::Style)style);
+    }
+
+    const FontFaceRec& fFace;
+};
+
+SkTypeface* SkFontHost::CreateTypeface(const SkTypeface* familyFace, const char familyName[], SkTypeface::Style style)
+{
+    const FontFamilyRec* family;
+    
+    if (familyFace)
+        family = &gFamilies[((FontFaceRec_Typeface*)familyFace)->fFace.fFamilyIndex];
+    else if (familyName)
+        family = find_family_rec(familyName);
+    else
+        family = &gFamilies[DEFAULT_FAMILY_INDEX];
+
+    const FontFaceRec& face = FontFaceRec::FindFace(family->fFaces, family->fFaceCount,
+                                                    (style & SkTypeface::kBold) != 0,
+                                                    (style & SkTypeface::kItalic) != 0);
+
+    // if we're returning our input parameter, no need to create a new instance
+    if (familyFace != nil && &((FontFaceRec_Typeface*)familyFace)->fFace == &face)
+    {
+        familyFace->ref();
+        return (SkTypeface*)familyFace;
+    }
+    return SkNEW_ARGS(FontFaceRec_Typeface, (face));
+}
+
+uint32_t SkFontHost::FlattenTypeface(const SkTypeface* tface, void* buffer)
+{
+    const FontFaceRec* face;
+    
+    if (tface)
+        face = &((const FontFaceRec_Typeface*)tface)->fFace;
+    else
+       face = &gFamilies[DEFAULT_FAMILY_INDEX].fFaces[DEFAULT_FAMILY_FACE_INDEX];
+
+    size_t  size = sizeof(face);
+    if (buffer)
+        memcpy(buffer, &face, size);
+    return size;
+}
+
+SkFontHost::ScalerContextID SkFontHost::FindScalerContextIDForUnichar(int32_t unichar)
+{
+    // when we have more than one fall-back font, will have to do a search based on unichar
+    // to know what index to return (0 means no fall-back can help)
+    
+    // we return the family index+1 to indicate succes, or 0 for failure (no fall-back font)
+    return (ScalerContextID)(CJK_FAMILY_INDEX + 1);
+}
+
+SkScalerContext* SkFontHost::CreateScalerContextFromID(ScalerContextID id, const SkScalerContext::Rec& rec)
+{
+    SkASSERT((int)id > 0 && (int)id < FAMILY_INDEX_COUNT);
+
+    const FontFaceRec* face = &gFamilies[(int)id - 1].fFaces[0];
+
+	SkAutoDescriptor	ad(sizeof(rec) + sizeof(face) + SkDescriptor::ComputeOverhead(2));
+	SkDescriptor*		desc = ad.getDesc();
+
+	desc->init();
+	desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
+    desc->addEntry(kTypeface_SkDescriptorTag, sizeof(face), &face);
+	desc->computeChecksum();
+
+    return SkFontHost::CreateScalerContext(desc);
+}
+
diff --git a/libs/graphics/ports/SkFontHost_FONTPATH.cpp b/libs/graphics/ports/SkFontHost_FONTPATH.cpp
new file mode 100644
index 0000000..b8a8c5c
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost_FONTPATH.cpp
@@ -0,0 +1,85 @@
+#include "SkFontHost.h"
+#include "SkString.h"
+#include <stdio.h>
+
+//#define SK_FONTPATH "the complete file name for our font"
+
+struct FontFaceRec {
+    const char* fFileName;    
+    uint8_t     fFamilyIndex;
+    SkBool8     fBold;
+    SkBool8     fItalic;
+};
+
+struct FontFamilyRec {
+    const char*         fLCName;
+    const FontFaceRec*  fFaces;
+    int                 fFaceCount;
+};
+
+// export for scalercontext subclass using freetype
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name);
+void FontFaceRec_getFileName(const FontFaceRec* face, SkString* name)
+{
+    name->set(SK_FONTPATH);
+}
+
+static const FontFaceRec gArialFaces[] = {
+    { SK_FONTPATH,        0, 0,  0 }
+};
+
+static const FontFamilyRec gFamilies[] = {
+    { "font",  gArialFaces, SK_ARRAY_COUNT(gArialFaces) },
+};
+
+#define DEFAULT_FAMILY_INDEX            0
+#define DEFAULT_FAMILY_FACE_INDEX       0
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+class FontFaceRec_Typeface : public SkTypeface {
+public:
+    FontFaceRec_Typeface(const FontFaceRec& face) : fFace(face)
+    {
+        int style = 0;
+        if (face.fBold)
+            style |= SkTypeface::kBold;
+        if (face.fItalic)
+            style |= SkTypeface::kItalic;
+        this->setStyle((SkTypeface::Style)style);
+    }
+
+    const FontFaceRec& fFace;
+};
+
+SkTypeface* SkFontHost::CreateTypeface(const SkTypeface* familyFace, const char familyName[], SkTypeface::Style style)
+{
+    return SkNEW_ARGS(FontFaceRec_Typeface, (gFamilies[DEFAULT_FAMILY_INDEX].fFaces[DEFAULT_FAMILY_FACE_INDEX]));
+}
+
+uint32_t SkFontHost::FlattenTypeface(const SkTypeface* tface, void* buffer)
+{
+    const FontFaceRec* face;
+    
+    if (tface)
+        face = &((const FontFaceRec_Typeface*)tface)->fFace;
+    else
+       face = &gFamilies[DEFAULT_FAMILY_INDEX].fFaces[DEFAULT_FAMILY_FACE_INDEX];
+
+    size_t  size = sizeof(face);
+    if (buffer)
+        memcpy(buffer, &face, size);
+    return size;
+}
+
+SkFontHost::ScalerContextID SkFontHost::FindScalerContextIDForUnichar(int32_t unichar)
+{
+    return kMissing_ScalerContextID;   // don't do any font-chaining when we only have 1 font
+}
+
+SkScalerContext* SkFontHost::CreateScalerContextFromID(ScalerContextID, const SkScalerContext::Rec&)
+{
+    SkASSERT(!"Should not be called, since we always return kMissing_ScalerContextID");
+    return NULL;
+}
+
diff --git a/libs/graphics/ports/SkFontHost_FreeType.cpp b/libs/graphics/ports/SkFontHost_FreeType.cpp
new file mode 100644
index 0000000..418dcd9
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost_FreeType.cpp
@@ -0,0 +1,633 @@
+#include "SkScalerContext.h"
+#include "SkBitmap.h"
+#include "SkCanvas.h"
+#include "SkDescriptor.h"
+#include "SkFDot6.h"
+#include "SkFontHost.h"
+#include "SkString.h"
+#include "SkThread.h"
+#include "SkTemplates.h"
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_OUTLINE_H
+#include FT_SIZES_H
+
+//#define ENABLE_GLYPH_SPEW     // for tracing calls to generateMetrics/generateImage
+
+#ifdef SK_DEBUG
+    #define SkASSERT_CONTINUE(pred)                                                         \
+        do {                                                                                \
+            if (!(pred))                                                                    \
+                SkDebugf("file %s:%d: assert failed '" #pred "'\n", __FILE__, __LINE__);    \
+        } while (false)
+#else
+    #define SkASSERT_CONTINUE(pred)
+#endif
+
+//////////////////////////////////////////////////////////////////////////
+
+struct SkFaceRec;
+
+static SkMutex		gFTMutex;
+static int			gFTCount;
+static FT_Library	gFTLibrary;
+static SkFaceRec*	gFaceRecHead;
+
+/////////////////////////////////////////////////////////////////////////
+
+class SkScalerContext_FreeType : public SkScalerContext {
+public:
+	SkScalerContext_FreeType(const SkDescriptor* desc);
+	virtual ~SkScalerContext_FreeType();
+
+protected:
+	virtual void generateMetrics(SkGlyph* glyph);
+	virtual void generateImage(const SkGlyph& glyph);
+	virtual void generatePath(const SkGlyph& glyph, SkPath* path);
+	virtual void generateLineHeight(SkPoint* ascent, SkPoint* descent);
+
+private:
+    SkFaceRec*  fFaceRec;
+	FT_Face     fFace;              // reference to shared face in gFaceRecHead
+    FT_Size     fFTSize;            // our own copy
+	SkFixed     fScaleX, fScaleY;
+	SkFixed     fMatrix22[2][2];
+    uint32_t    fLoadGlyphFlags;
+
+	FT_Error setupSize();
+};
+
+///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////
+
+#include "SkStream.h"
+
+struct SkFaceRec {
+	SkFaceRec*      fNext;
+	FT_Face         fFace;
+	FT_StreamRec    fFTStream;
+	SkFILEStream    fSkStream;
+	uint32_t        fRefCnt;
+	SkString        fFileName;
+
+	SkFaceRec(const char filename[]);    
+    ~SkFaceRec()
+    {
+//        SkDEBUGF(("~SkFaceRec: closing %s\n", fFileName.c_str()));
+    }
+};
+
+extern "C" {
+    static unsigned long sk_stream_read(FT_Stream       stream,
+                                        unsigned long   offset,
+                                        unsigned char*  buffer,
+                                        unsigned long   count )
+    {
+        SkFaceRec* rec = (SkFaceRec*)stream->descriptor.pointer;
+        SkStream* str = &rec->fSkStream;
+
+        if (count)
+        {
+            if (!str->rewind())
+            {
+                SkDEBUGF(("sk_stream_read(file:%s offset:%ld count:%ld): rewind failed\n",
+				rec->fFileName.c_str(), offset, count));
+                return 0;
+            }
+            else
+            {
+                unsigned long ret;
+                if (offset)
+                {
+                    ret = str->read(nil, offset);
+                    if (ret != offset) {
+                        SkDEBUGF(("sk_stream_read(file:%s offset:%d) read returned %d\n",
+                                  rec->fFileName.c_str(), offset, ret));
+                        return 0;
+                    }
+                }
+                ret = str->read(buffer, count);
+                if (ret != count) {
+                    SkDEBUGF(("sk_stream_read(file:%s offset:%d count:%d) read returned %d\n",
+                             rec->fFileName.c_str(), offset, count, ret));
+                    return 0;
+                }
+                count = ret;
+            }
+        }
+        return count;
+    }
+
+    static void sk_stream_close( FT_Stream stream)
+    {
+    }
+}
+
+SkFaceRec::SkFaceRec(const char filename[]) : fSkStream(filename)
+{
+//    SkDEBUGF(("SkFaceRec: opening %s (%p)\n", filename, fSkStream.getSkFILE()));
+
+    fFileName.set(filename);
+
+    memset(&fFTStream, 0, sizeof(fFTStream));
+    fFTStream.size = fSkStream.read(nil, 0);   // find out how big the file is
+    fFTStream.descriptor.pointer = this;
+    fFTStream.read	= sk_stream_read;
+    fFTStream.close = sk_stream_close;
+}
+
+static SkFaceRec* ref_ft_face(const char filename[], size_t filenameLen)
+{
+	SkFaceRec* rec = gFaceRecHead;
+	while (rec)
+	{
+		if (rec->fFileName.equals(filename, filenameLen))
+		{
+			SkASSERT(rec->fFace);
+			rec->fRefCnt += 1;
+			return rec;
+		}
+		rec = rec->fNext;
+	}
+
+	rec = SkNEW_ARGS(SkFaceRec, (filename));
+
+    FT_Open_Args	args;
+    memset(&args, 0, sizeof(args));
+    args.flags = FT_OPEN_STREAM;
+    args.stream = &rec->fFTStream;
+
+	FT_Error err = FT_Open_Face(gFTLibrary, &args, 0, &rec->fFace);
+
+	if (err)	// bad filename, try the default font
+	{
+		fprintf(stderr, "ERROR: unable to open font '%s'\n", filename);
+		SkDELETE(rec);
+		sk_throw();
+		return 0;
+	}
+	else
+	{
+		SkASSERT(rec->fFace);
+		//fprintf(stderr, "Opened font '%s'\n", filename.c_str());
+		rec->fNext = gFaceRecHead;
+		gFaceRecHead = rec;
+		rec->fRefCnt = 1;
+		return rec;
+	}
+}
+
+static void unref_ft_face(FT_Face face)
+{
+	SkFaceRec*	rec = gFaceRecHead;
+	SkFaceRec*	prev = nil;
+	while (rec)
+	{
+		SkFaceRec* next = rec->fNext;
+		if (rec->fFace == face)
+		{
+			if (--rec->fRefCnt == 0)
+			{
+				if (prev)
+					prev->fNext = next;
+				else
+					gFaceRecHead = next;
+
+				FT_Done_Face(face);
+				SkDELETE(rec);
+			}
+			return;
+		}
+		prev = rec;
+		rec = next;
+	}
+	SkASSERT("shouldn't get here, face not in list");
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+struct FontFaceRec;
+extern void FontFaceRec_getFileName(const FontFaceRec*, SkString*);
+
+SkScalerContext_FreeType::SkScalerContext_FreeType(const SkDescriptor* desc)
+	: SkScalerContext(desc), fFTSize(nil)
+{
+    SkAutoMutexAcquire	ac(gFTMutex);
+
+	FT_Error	err;
+
+    if (gFTCount == 0)
+    {
+        err = FT_Init_FreeType(&gFTLibrary);
+//        SkDEBUGF(("FT_Init_FreeType returned %d\n", err));
+        SkASSERT(err == 0);
+    }
+    ++gFTCount;
+
+    // load the font file
+    {
+        SkString     fileName;
+        const FontFaceRec** face = (const FontFaceRec**)desc->findEntry(kTypeface_SkDescriptorTag, nil);
+        FontFaceRec_getFileName(*face, &fileName);
+        fFaceRec = ref_ft_face(fileName.c_str(), fileName.size());
+        fFace = fFaceRec ? fFaceRec->fFace : nil;
+    }
+
+	// compute our factors from the record
+
+	SkMatrix	m;
+
+	fRec.getSingleMatrix(&m);
+
+	//	now compute our scale factors
+	SkScalar	sx = m.getScaleX();
+	SkScalar	sy = m.getScaleY();
+
+	if (m.getSkewX() || m.getSkewY() || sx < 0 || sy < 0)	// sort of give up on hinting
+	{
+		sx = SkMaxScalar(SkScalarAbs(sx), SkScalarAbs(m.getSkewX()));
+		sy = SkMaxScalar(SkScalarAbs(m.getSkewY()), SkScalarAbs(sy));
+		sx = sy = SkScalarAve(sx, sy);
+
+		SkScalar inv = SkScalarInvert(sx);
+
+		// flip the skew elements to go from our Y-down system to FreeType's
+		fMatrix22[0][0] = SkScalarToFixed(SkScalarMul(m.getScaleX(), inv));
+		fMatrix22[0][1] = -SkScalarToFixed(SkScalarMul(m.getSkewX(), inv));
+		fMatrix22[1][0] = -SkScalarToFixed(SkScalarMul(m.getSkewY(), inv));
+		fMatrix22[1][1] = SkScalarToFixed(SkScalarMul(m.getScaleY(), inv));
+	}
+	else
+	{
+		fMatrix22[0][0] = fMatrix22[1][1] = SK_Fixed1;
+		fMatrix22[0][1] = fMatrix22[1][0] = 0;
+	}
+
+	fScaleX = SkScalarToFixed(sx);
+	fScaleY = SkScalarToFixed(sy);
+
+    // compute the flags we send to Load_Glyph
+    {
+        uint32_t flags = 0;
+
+        if (!fRec.fUseHints) {
+            flags |= FT_LOAD_NO_HINTING;
+        }
+        if (!fRec.fDoAA) {
+            flags |= FT_LOAD_TARGET_MONO;
+        }
+        fLoadGlyphFlags = flags;
+    }
+    
+    // now create the FT_Size
+
+    {    
+        FT_Error	err;
+
+        err = FT_New_Size(fFace, &fFTSize);
+        if (err != 0) {
+            SkDEBUGF(("SkScalerContext_FreeType::FT_New_Size(%s): FT_Set_Char_Size(0x%x, 0x%x) returned 0x%x\n",
+                        fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+            fFace = nil;
+            return;
+        }
+        
+        err = FT_Activate_Size(fFTSize);
+        if (err != 0) {
+            SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%s, 0x%x, 0x%x) returned 0x%x\n",
+                        fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+            fFTSize = nil;
+        }
+
+        err = FT_Set_Char_Size(	fFace,
+                                SkFixedToFDot6(fScaleX), SkFixedToFDot6(fScaleY),
+                                72, 72);
+        if (err != 0) {
+            SkDEBUGF(("SkScalerContext_FreeType::FT_Set_Char_Size(%s, 0x%x, 0x%x) returned 0x%x\n",
+                        fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+            fFace = nil;
+            return;
+        }
+
+//        SkDEBUGF(("FT_Set_Transform %p %p %p [%x %x %x %x]\n", this, fFace, fFTSize,
+//                    fMatrix22[0][0], fMatrix22[0][1], fMatrix22[1][0], fMatrix22[1][1]));
+        // not sure if I need this here, given that I redo it in setup()
+        FT_Set_Transform( fFace, (FT_Matrix*)&fMatrix22, nil);
+    }
+}
+
+SkScalerContext_FreeType::~SkScalerContext_FreeType()
+{
+    if (fFTSize != nil)
+        FT_Done_Size(fFTSize);
+
+	SkAutoMutexAcquire	ac(gFTMutex);
+
+    if (fFace != nil)
+        unref_ft_face(fFace);
+
+	if (--gFTCount == 0)
+	{
+//        SkDEBUGF(("FT_Done_FreeType\n"));
+		FT_Done_FreeType(gFTLibrary);
+		SkDEBUGCODE(gFTLibrary = nil;)
+	}
+}
+
+/*	We call this before each use of the fFace, since we may be sharing
+	this face with other context (at different sizes).
+*/
+FT_Error SkScalerContext_FreeType::setupSize()
+{
+	FT_Error	err = FT_Activate_Size(fFTSize);
+
+    if (err != 0) {
+        SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%s, 0x%x, 0x%x) returned 0x%x\n",
+                    fFaceRec->fFileName.c_str(), fScaleX, fScaleY, err));
+        fFTSize = nil;
+    }
+    else
+    {
+        // seems we need to reset this every time (not sure why, but without it
+        // I get random italics from some other fFTSize)
+        FT_Set_Transform( fFace, (FT_Matrix*)&fMatrix22, nil);
+    }
+    return err;
+}
+
+void SkScalerContext_FreeType::generateMetrics(SkGlyph* glyph)
+{
+#if 0
+    {
+        static bool gOnce = true;
+        if (gOnce) {
+            gOnce = false;
+            for (int i = 403; i < fFace->num_glyphs; i++) {
+                FT_Error err = FT_Load_Glyph( fFace, i, fLoadGlyphFlags );
+                if (err != 0) {
+                    printf("FT_Load_Glyph[%d] returned %d\n", i, err);
+                }
+            }
+        }
+    }
+#endif
+
+    SkAutoMutexAcquire	ac(gFTMutex);
+
+	FT_Error	err;
+
+	if (this->setupSize())
+        goto ERROR;
+
+	glyph->fGlyphID = SkToU16(FT_Get_Char_Index( fFace, glyph->fCharCode ));
+
+	err = FT_Load_Glyph( fFace, glyph->fGlyphID, fLoadGlyphFlags );
+	if (err != 0)
+	{
+        SkDEBUGF(("SkScalerContext_FreeType::generateMetrics(%s): FT_Load_Glyph(char:%d glyph:%d flags:%d) returned 0x%x\n",
+                    fFaceRec->fFileName.c_str(), glyph->fCharCode, glyph->fGlyphID, fLoadGlyphFlags, err));
+    ERROR:
+		glyph->fWidth	= 0;
+		glyph->fHeight	= 0;
+		glyph->fTop		= 0;
+		glyph->fLeft	= 0;
+		glyph->fAdvanceX = 0;
+		glyph->fAdvanceY = 0;
+        return;
+	}
+    
+    switch ( fFace->glyph->format )
+    {
+      case FT_GLYPH_FORMAT_OUTLINE:
+        FT_BBox bbox;
+        
+        FT_Outline_Get_CBox(&fFace->glyph->outline, &bbox);
+        bbox.xMin &= ~63;
+        bbox.yMin &= ~63;
+        bbox.xMax  = (bbox.xMax + 63) & ~63;
+        bbox.yMax  = (bbox.yMax + 63) & ~63;
+
+        glyph->fWidth	= SkToU16((bbox.xMax - bbox.xMin) >> 6);
+        glyph->fHeight	= SkToU16((bbox.yMax - bbox.yMin) >> 6);
+        glyph->fTop		= -SkToS16(bbox.yMax >> 6);
+        glyph->fLeft	= SkToS16(bbox.xMin >> 6);
+        break;
+        
+      case FT_GLYPH_FORMAT_BITMAP:
+        glyph->fWidth	= SkToU16(fFace->glyph->bitmap.width);
+        glyph->fHeight	= SkToU16(fFace->glyph->bitmap.rows);
+        glyph->fTop		= -SkToS16(fFace->glyph->bitmap_top);
+        glyph->fLeft	= SkToS16(fFace->glyph->bitmap_left);
+        break;
+
+      default:
+        SkASSERT(!"unknown glyph format");
+        goto ERROR;      
+    }
+    
+	if (fRec.fUseHints)
+	{
+		glyph->fAdvanceX = SkFDot6ToFixed(fFace->glyph->advance.x);
+		glyph->fAdvanceY = -SkFDot6ToFixed(fFace->glyph->advance.y);
+	}
+	else
+	{
+		glyph->fAdvanceX = SkFixedMul(fMatrix22[0][0], fFace->glyph->linearHoriAdvance);
+		glyph->fAdvanceY = -SkFixedMul(fMatrix22[1][0], fFace->glyph->linearHoriAdvance);
+	}
+
+#ifdef ENABLE_GLYPH_SPEW
+    SkDEBUGF(("FT_Set_Char_Size(this:%p sx:%x sy:%x ", this, fScaleX, fScaleY));
+    SkDEBUGF(("Metrics(glyph:%d flags:0x%x) w:%d\n", glyph->fGlyphID, fLoadGlyphFlags, glyph->fWidth));
+#endif
+}
+
+void SkScalerContext_FreeType::generateImage(const SkGlyph& glyph)
+{
+    SkAutoMutexAcquire	ac(gFTMutex);
+
+	FT_Error	err;
+
+	if (this->setupSize())
+        goto ERROR;
+
+	err = FT_Load_Glyph( fFace, glyph.fGlyphID, fLoadGlyphFlags);
+    if (err != 0) {
+        SkDEBUGF(("SkScalerContext_FreeType::generateImage: FT_Load_Glyph(char:%d glyph:%d width:%d height:%d rb:%d flags:%d) returned 0x%x\n",
+                    glyph.fCharCode, glyph.fGlyphID, glyph.fWidth, glyph.fHeight, glyph.fRowBytes, fLoadGlyphFlags, err));
+    ERROR:
+        memset(glyph.fImage, 0, glyph.fRowBytes * glyph.fHeight);
+        return;
+    }
+
+    switch ( fFace->glyph->format ) {
+    case FT_GLYPH_FORMAT_OUTLINE:
+        {
+            FT_Outline* outline = &fFace->glyph->outline;
+            FT_BBox     bbox;
+            FT_Bitmap   target;
+            
+            FT_Outline_Get_CBox(outline, &bbox);
+            FT_Outline_Translate(outline, -(bbox.xMin & ~63), -(bbox.yMin & ~63));
+
+            target.width = glyph.fWidth;
+            target.rows = glyph.fHeight;
+            target.pitch = glyph.fRowBytes;
+            target.buffer = reinterpret_cast<uint8_t*>(glyph.fImage);
+            target.pixel_mode = fRec.fDoAA ? FT_PIXEL_MODE_GRAY : FT_PIXEL_MODE_MONO;
+            target.num_grays = 256;
+            
+            memset(glyph.fImage, 0, glyph.fRowBytes * glyph.fHeight);
+            FT_Outline_Get_Bitmap(gFTLibrary, outline, &target);
+        }
+        break;
+    
+    case FT_GLYPH_FORMAT_BITMAP:
+        SkASSERT_CONTINUE(glyph.fWidth == fFace->glyph->bitmap.width);
+        SkASSERT_CONTINUE(glyph.fHeight == fFace->glyph->bitmap.rows);
+        SkASSERT_CONTINUE(glyph.fTop == -fFace->glyph->bitmap_top);
+        SkASSERT_CONTINUE(glyph.fLeft == fFace->glyph->bitmap_left);
+
+        {
+            const U8*	src = (const U8*)fFace->glyph->bitmap.buffer;
+            U8*			dst = (U8*)glyph.fImage;
+            unsigned	srcRowBytes = fFace->glyph->bitmap.pitch;
+            unsigned	dstRowBytes = glyph.fRowBytes;
+            unsigned    minRowBytes = SkMin32(srcRowBytes, dstRowBytes);
+            unsigned    extraRowBytes = dstRowBytes - minRowBytes;
+
+            for (int y = fFace->glyph->bitmap.rows - 1; y >= 0; --y)
+            {
+                memcpy(dst, src, minRowBytes);
+                memset(dst + minRowBytes, 0, extraRowBytes);
+                src += srcRowBytes;
+                dst += dstRowBytes;
+            }
+        }
+        break;
+    
+    default:
+        SkASSERT(!"unknown glyph format");
+        goto ERROR;
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#define ft2sk(x)	SkFixedToScalar((x) << 10)
+
+static int move_proc(FT_Vector* pt, void* ctx)
+{
+	SkPath* path = (SkPath*)ctx;
+	path->close();	// to close the previous contour (if any)
+	path->moveTo(ft2sk(pt->x), -ft2sk(pt->y));
+	return 0;
+}
+
+static int line_proc(FT_Vector* pt, void* ctx)
+{
+	SkPath* path = (SkPath*)ctx;
+	path->lineTo(ft2sk(pt->x), -ft2sk(pt->y));
+	return 0;
+}
+
+static int quad_proc(FT_Vector* pt0, FT_Vector* pt1, void* ctx)
+{
+	SkPath* path = (SkPath*)ctx;
+	path->quadTo(ft2sk(pt0->x), -ft2sk(pt0->y), ft2sk(pt1->x), -ft2sk(pt1->y));
+	return 0;
+}
+
+static int cubic_proc(FT_Vector* pt0, FT_Vector* pt1, FT_Vector* pt2, void* ctx)
+{
+	SkPath* path = (SkPath*)ctx;
+	path->cubicTo(ft2sk(pt0->x), -ft2sk(pt0->y), ft2sk(pt1->x), -ft2sk(pt1->y), ft2sk(pt2->x), -ft2sk(pt2->y));
+	return 0;
+}
+
+void SkScalerContext_FreeType::generatePath(const SkGlyph& glyph, SkPath* path)
+{
+    SkAutoMutexAcquire	ac(gFTMutex);
+
+	SkASSERT(&glyph && path);
+
+	if (this->setupSize()) {
+        path->reset();
+        return;
+    }
+
+	U32 flags = fLoadGlyphFlags;
+    flags |= FT_LOAD_NO_BITMAP; // ignore embedded bitmaps so we're sure to get the outline
+    flags &= ~FT_LOAD_RENDER;   // don't scan convert (we just want the outline)
+
+	FT_Error err = FT_Load_Glyph( fFace, glyph.fGlyphID, flags);
+
+    if (err != 0) {
+        SkDEBUGF(("SkScalerContext_FreeType::generatePath: FT_Load_Glyph(char:%d glyph:%d flags:%d) returned 0x%x\n",
+                    glyph.fCharCode, glyph.fGlyphID, flags, err));
+        path->reset();
+        return;
+    }
+
+	FT_Outline_Funcs	funcs;
+
+	funcs.move_to	= move_proc;
+	funcs.line_to	= line_proc;
+	funcs.conic_to	= quad_proc;
+	funcs.cubic_to	= cubic_proc;
+	funcs.shift		= 0;
+	funcs.delta		= 0;
+
+	err = FT_Outline_Decompose(&fFace->glyph->outline, &funcs, path);
+
+    if (err != 0) {
+        SkDEBUGF(("SkScalerContext_FreeType::generatePath: FT_Load_Glyph(char:%d glyph:%d flags:%d) returned 0x%x\n",
+                    glyph.fCharCode, glyph.fGlyphID, flags, err));
+        path->reset();
+        return;
+    }
+
+	path->close();
+}
+
+static void map_y_to_pt(const FT_Matrix& mat, SkFixed y, SkPoint* pt)
+{
+	SkFixed x = SkFixedMul(mat.xy, y);
+	y = SkFixedMul(mat.yy, y);
+
+	pt->set(SkFixedToScalar(x), SkFixedToScalar(y));
+}
+
+void SkScalerContext_FreeType::generateLineHeight(SkPoint* ascent, SkPoint* descent)
+{
+    SkAutoMutexAcquire	ac(gFTMutex);
+
+	if (this->setupSize()) {
+        if (ascent)
+            ascent->set(0, 0);
+        if (descent)
+            descent->set(0, 0);
+        return;
+    }
+
+	if (ascent)
+	{
+		SkFixed a = SkMulDiv(fScaleY, -fFace->ascender, fFace->units_per_EM);
+		map_y_to_pt(*(FT_Matrix*)fMatrix22, a, ascent);
+	}
+	if (descent)
+	{
+		SkFixed d = SkMulDiv(fScaleY, -fFace->descender, fFace->units_per_EM);
+		map_y_to_pt(*(FT_Matrix*)fMatrix22, d, descent);
+	}
+}
+
+////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////
+
+SkScalerContext* SkFontHost::CreateScalerContext(const SkDescriptor* desc)
+{
+	return SkNEW_ARGS(SkScalerContext_FreeType, (desc));
+}
+
diff --git a/libs/graphics/ports/SkFontHost_none.cpp b/libs/graphics/ports/SkFontHost_none.cpp
new file mode 100644
index 0000000..c9231cf
--- /dev/null
+++ b/libs/graphics/ports/SkFontHost_none.cpp
@@ -0,0 +1,33 @@
+#include "SkFontHost.h"
+
+SkTypeface* SkFontHost::CreateTypeface( const SkTypeface* familyFace,
+                                        const char familyName[],
+                                        SkTypeface::Style style)
+{
+    SkASSERT(!"SkFontHost::CreateTypeface unimplemented");
+    return nil;
+}
+
+uint32_t SkFontHost::FlattenTypeface(const SkTypeface* tface, void* buffer)
+{
+    SkASSERT(!"SkFontHost::FlattenTypeface unimplemented");
+    return 0;
+}
+
+SkScalerContext* SkFontHost::CreateScalerContext(const SkDescriptor* desc)
+{
+    SkASSERT(!"SkFontHost::CreateScalarContext unimplemented");
+    return nil;
+}
+
+SkFontHost::ScalerContextID SkFontHost::FindScalerContextIDForUnichar(int32_t unichar)
+{
+    SkASSERT(!"SkFontHost::FindScalerContextIDForUnichar unimplemented");
+    return kMissing_ScalerContextID;
+}
+
+SkScalerContext* SkFontHost::CreateScalerContextFromID(SkFontHost::ScalerContextID id, const SkScalerContext::Rec& rec)
+{
+    SkASSERT(!"SkFontHost::CreateScalerContextFromID unimplemented");
+    return nil;
+}
diff --git a/libs/graphics/ports/SkGlobals_global.cpp b/libs/graphics/ports/SkGlobals_global.cpp
new file mode 100644
index 0000000..2143b59
--- /dev/null
+++ b/libs/graphics/ports/SkGlobals_global.cpp
@@ -0,0 +1,11 @@
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+static SkGlobals::BootStrap	gBootStrap;
+
+SkGlobals::BootStrap& SkGlobals::GetBootStrap()
+{
+	return gBootStrap;
+}
+
+
diff --git a/libs/graphics/ports/SkImageDecoder_Factory.cpp b/libs/graphics/ports/SkImageDecoder_Factory.cpp
new file mode 100644
index 0000000..3cec85a
--- /dev/null
+++ b/libs/graphics/ports/SkImageDecoder_Factory.cpp
@@ -0,0 +1,28 @@
+#include "SkImageDecoder.h"
+#include "SkStream.h"
+
+/*  Each of these is in their respective SkImageDecoder_libXXX.cpp file
+*/
+extern SkImageDecoder* SkImageDecoder_GIF_Factory(SkStream*);
+extern SkImageDecoder* SkImageDecoder_JPEG_Factory(SkStream*);
+extern SkImageDecoder* SkImageDecoder_PNG_Factory(SkStream*);
+
+typedef SkImageDecoder* (*SkImageDecoderFactoryProc)(SkStream*);
+
+static const SkImageDecoderFactoryProc gProc[] = {
+    SkImageDecoder_GIF_Factory,
+    SkImageDecoder_PNG_Factory,
+    SkImageDecoder_JPEG_Factory // JPEG must be last, as it doesn't have a sniffer/detector yet
+};
+
+SkImageDecoder* SkImageDecoder::Factory(SkStream* stream)
+{
+    for (unsigned i = 0; i < SK_ARRAY_COUNT(gProc); i++) {
+        SkImageDecoder* codec = gProc[i](stream);
+        if (codec)
+            return codec;
+        stream->rewind();
+    }
+	return NULL;
+}
+
diff --git a/libs/graphics/ports/SkOSEvent_android.cpp b/libs/graphics/ports/SkOSEvent_android.cpp
new file mode 100644
index 0000000..9c7360f
--- /dev/null
+++ b/libs/graphics/ports/SkOSEvent_android.cpp
@@ -0,0 +1,138 @@
+#include "SkEvent.h"
+#include "utils/threads.h"
+#include <stdio.h>
+
+using namespace android;
+
+Mutex gEventQMutex;
+Condition gEventQCondition;
+
+void SkEvent::SignalNonEmptyQueue()
+{
+	gEventQCondition.broadcast();
+}
+
+///////////////////////////////////////////////////////////////////
+
+#ifdef FMS_ARCH_ANDROID_ARM
+
+// don't have pthreads.h, and therefore no timedwait(), so we punt for the demo
+
+void SkEvent::SignalQueueTimer(SkMSec delay)
+{
+}
+
+void SkEvent_start_timer_thread()
+{
+}
+
+void SkEvent_stop_timer_thread()
+{
+}
+
+#else
+
+#include <pthread.h>
+#include <errno.h>
+
+static pthread_t		gTimerThread;
+static pthread_mutex_t	gTimerMutex;
+static pthread_cond_t	gTimerCond;
+static timespec			gTimeSpec;
+
+static void* timer_event_thread_proc(void*)
+{
+	for (;;)
+	{
+		int status;
+		
+		pthread_mutex_lock(&gTimerMutex);
+
+		timespec spec = gTimeSpec;
+		// mark our global to be zero
+		// so we don't call timedwait again on a stale value
+		gTimeSpec.tv_sec = 0;
+		gTimeSpec.tv_nsec = 0;
+
+		if (spec.tv_sec == 0 && spec.tv_nsec == 0)
+			status = pthread_cond_wait(&gTimerCond, &gTimerMutex);
+		else
+			status = pthread_cond_timedwait(&gTimerCond, &gTimerMutex, &spec);
+		
+		if (status == 0)	// someone signaled us with a new time
+		{
+			pthread_mutex_unlock(&gTimerMutex);
+		}
+		else
+		{
+			SkASSERT(status == ETIMEDOUT);	// no need to unlock the mutex (its unlocked)
+			// this is the payoff. Signal the event queue to wake up
+			// and also check the delay-queue
+			gEventQCondition.broadcast();
+		}
+	}
+	return 0;
+}
+
+#define kThousand	(1000)
+#define kMillion	(kThousand * kThousand)
+#define kBillion	(kThousand * kThousand * kThousand)
+
+void SkEvent::SignalQueueTimer(SkMSec delay)
+{
+	pthread_mutex_lock(&gTimerMutex);
+
+	if (delay)
+	{
+		struct timeval tv;
+		gettimeofday(&tv, nil);
+
+		// normalize tv
+		if (tv.tv_usec >= kMillion)
+		{
+			tv.tv_sec += tv.tv_usec / kMillion;
+			tv.tv_usec %= kMillion;
+		}
+
+		// add tv + delay, scale each up to land on nanoseconds
+		gTimeSpec.tv_nsec	= (tv.tv_usec + (delay % kThousand) * kThousand) * kThousand;
+		gTimeSpec.tv_sec	= (tv.tv_sec + (delay / kThousand) * kThousand) * kThousand;
+		
+		// check for overflow in nsec
+		if ((unsigned long)gTimeSpec.tv_nsec >= kBillion)
+		{
+			gTimeSpec.tv_nsec -= kBillion;
+			gTimeSpec.tv_sec += 1;
+			SkASSERT((unsigned long)gTimeSpec.tv_nsec < kBillion);
+		}
+
+	//	printf("SignalQueueTimer(%d) timespec(%d %d)\n", delay, gTimeSpec.tv_sec, gTimeSpec.tv_nsec);
+	}
+	else	// cancel the timer
+	{
+		gTimeSpec.tv_nsec = 0;
+		gTimeSpec.tv_sec = 0;
+	}
+
+	pthread_mutex_unlock(&gTimerMutex);
+	pthread_cond_signal(&gTimerCond);
+}
+
+void SkEvent_start_timer_thread()
+{
+	int				status;
+	pthread_attr_t	attr;
+	
+	status = pthread_attr_init(&attr);
+	SkASSERT(status == 0);
+	status = pthread_create(&gTimerThread, &attr, timer_event_thread_proc, 0);
+	SkASSERT(status == 0);
+}
+
+void SkEvent_stop_timer_thread()
+{
+	int status = pthread_cancel(gTimerThread);
+	SkASSERT(status == 0);
+}
+
+#endif
diff --git a/libs/graphics/ports/SkOSEvent_dummy.cpp b/libs/graphics/ports/SkOSEvent_dummy.cpp
new file mode 100644
index 0000000..1c6e188
--- /dev/null
+++ b/libs/graphics/ports/SkOSEvent_dummy.cpp
@@ -0,0 +1,11 @@
+#include "SkEvent.h"
+
+void SkEvent::SignalNonEmptyQueue()
+{
+
+}
+
+void SkEvent::SignalQueueTimer(SkMSec delay)
+{
+
+}
diff --git a/libs/graphics/ports/SkOSFile_stdio.cpp b/libs/graphics/ports/SkOSFile_stdio.cpp
new file mode 100644
index 0000000..686ae52
--- /dev/null
+++ b/libs/graphics/ports/SkOSFile_stdio.cpp
@@ -0,0 +1,83 @@
+#include "SkOSFile.h"
+
+#ifndef SK_BUILD_FOR_BREW
+
+#include <stdio.h>
+
+SkFILE* sk_fopen(const char path[], SkFILE_Flags flags)
+{
+	char	perm[4];
+	char*	p = perm;
+
+	if (flags & kRead_SkFILE_Flag)
+		*p++ = 'r';
+	if (flags & kWrite_SkFILE_Flag)
+		*p++ = 'w';
+	*p++ = 'b';
+	*p = 0;
+
+	return (SkFILE*)::fopen(path, perm);
+}
+
+size_t sk_fgetsize(SkFILE* f)
+{
+	SkASSERT(f);
+
+	size_t	curr = ::ftell((FILE*)f);		// remember where we are
+	::fseek((FILE*)f, 0, SEEK_END);			// go to the end
+	size_t size = ::ftell((FILE*)f);		// record the size
+	::fseek((FILE*)f, (long)curr, SEEK_SET);		// go back to our prev loc
+	return size;
+}
+
+bool sk_frewind(SkFILE* f)
+{
+	SkASSERT(f);
+    ::rewind((FILE*)f);
+//	::fseek((FILE*)f, 0, SEEK_SET);
+	return true;
+}
+
+size_t sk_fread(void* buffer, size_t byteCount, SkFILE* f)
+{
+	SkASSERT(f);
+	if (buffer == nil)
+	{
+		size_t curr = ::ftell((FILE*)f);
+        if ((long)curr == -1) {
+            SkDEBUGF(("sk_fread: ftell(%p) returned -1 feof:%d ferror:%d\n", f, ::feof((FILE*)f), ::ferror((FILE*)f)));
+            return 0;
+        }
+	//	::fseek((FILE*)f, (long)(curr + byteCount), SEEK_SET);
+        int err = ::fseek((FILE*)f, (long)byteCount, SEEK_CUR);
+        if (err != 0) {
+            SkDEBUGF(("sk_fread: fseek(%d) tell:%d failed with feof:%d ferror:%d returned:%d\n",
+                        byteCount, curr, ::feof((FILE*)f), ::ferror((FILE*)f), err));
+            return 0;
+        }
+		return byteCount;
+	}
+	else
+		return ::fread(buffer, 1, byteCount, (FILE*)f);
+}
+
+size_t sk_fwrite(const void* buffer, size_t byteCount, SkFILE* f)
+{
+	SkASSERT(f);
+	return ::fwrite(buffer, 1, byteCount, (FILE*)f);
+}
+
+void sk_fflush(SkFILE* f)
+{
+	SkASSERT(f);
+	::fflush((FILE*)f);
+}
+
+void sk_fclose(SkFILE* f)
+{
+	SkASSERT(f);
+	::fclose((FILE*)f);
+}
+
+#endif
+
diff --git a/libs/graphics/ports/SkThread_none.cpp b/libs/graphics/ports/SkThread_none.cpp
new file mode 100644
index 0000000..39ce355
--- /dev/null
+++ b/libs/graphics/ports/SkThread_none.cpp
@@ -0,0 +1,32 @@
+#include "SkThread.h"
+
+int32_t sk_atomic_inc(int32_t* addr)
+{
+    int32_t value = *addr;
+    *addr = value + 1;
+    return value;
+}
+
+int32_t sk_atomic_dec(int32_t* addr)
+{
+    int32_t value = *addr;
+    *addr = value - 1;
+    return value;
+}
+
+SkMutex::SkMutex()
+{
+}
+
+SkMutex::~SkMutex()
+{
+}
+
+void SkMutex::acquire()
+{
+}
+
+void SkMutex::release()
+{
+}
+
diff --git a/libs/graphics/ports/SkTime_Unix.cpp b/libs/graphics/ports/SkTime_Unix.cpp
new file mode 100644
index 0000000..6a0dda1
--- /dev/null
+++ b/libs/graphics/ports/SkTime_Unix.cpp
@@ -0,0 +1,33 @@
+#include "SkTime.h"
+
+#if defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_MAC)
+#include <sys/time.h>
+#include <time.h>
+
+void SkTime::GetDateTime(DateTime* dt)
+{
+	if (dt)
+	{
+    time_t m_time;
+    time(&m_time);
+    struct tm* tstruct;
+    tstruct = localtime(&m_time);
+
+		dt->fYear		= tstruct->tm_year;
+		dt->fMonth		= SkToU8(tstruct->tm_mon + 1);
+		dt->fDayOfWeek	= SkToU8(tstruct->tm_wday);
+		dt->fDay		= SkToU8(tstruct->tm_mday);
+		dt->fHour		= SkToU8(tstruct->tm_hour);
+		dt->fMinute		= SkToU8(tstruct->tm_min);
+		dt->fSecond		= SkToU8(tstruct->tm_sec);
+	}
+}
+
+SkMSec SkTime::GetMSecs()
+{
+  struct timeval tv;
+  gettimeofday(&tv, nil);
+  return (SkMSec) (tv.tv_sec * 1000 + tv.tv_usec / 1000 ); // microseconds to milliseconds
+}
+
+#endif
diff --git a/libs/graphics/ports/SkXMLParser_empty.cpp b/libs/graphics/ports/SkXMLParser_empty.cpp
new file mode 100644
index 0000000..b808b49
--- /dev/null
+++ b/libs/graphics/ports/SkXMLParser_empty.cpp
@@ -0,0 +1,19 @@
+// Copyright Skia Inc. 2004 - 2005
+// 
+#include "SkXMLParser.h"
+
+bool SkXMLParser::parse(SkStream& docStream)
+{
+	return false;
+}
+
+bool SkXMLParser::parse(const char doc[], size_t len)
+{
+	return false;
+}
+
+void SkXMLParser::GetNativeErrorString(int error, SkString* str)
+{
+
+}
+
diff --git a/libs/graphics/ports/SkXMLParser_expat.cpp b/libs/graphics/ports/SkXMLParser_expat.cpp
new file mode 100644
index 0000000..7e31947
--- /dev/null
+++ b/libs/graphics/ports/SkXMLParser_expat.cpp
@@ -0,0 +1,132 @@
+#include "SkXMLParser.h"
+#include "SkString.h"
+#include "SkStream.h"
+
+#include "expat.h"
+
+#ifdef SK_BUILD_FOR_PPI
+#define CHAR_16_TO_9
+#endif
+
+#if defined CHAR_16_TO_9
+inline size_t sk_wcslen(const short* char16) {
+	const short* start = char16;
+	while (*char16)
+		char16++;
+	return char16 - start;
+}
+
+inline const char* ConvertUnicodeToChar(const short* ch16, size_t len, SkAutoMalloc& ch8Malloc) {
+	char* ch8 = (char*) ch8Malloc.get();
+	int index;
+	for (index = 0; index < len; index++) 
+		ch8[index] = (char) ch16[index];
+	ch8[index] = '\0';
+	return ch8;
+}
+#endif
+
+static void XMLCALL start_proc(void *data, const char *el, const char **attr)
+{
+#if defined CHAR_16_TO_9
+	size_t len = sk_wcslen((const short*) el);
+	SkAutoMalloc	el8(len + 1);
+	el = ConvertUnicodeToChar((const short*) el, len, el8);
+#endif
+	if (((SkXMLParser*)data)->startElement(el)) {
+		XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+		return;
+	}
+	while (*attr)
+	{
+		const char* attr0 = attr[0];
+		const char* attr1 = attr[1];
+#if defined CHAR_16_TO_9
+		size_t len0 = sk_wcslen((const short*) attr0);
+		SkAutoMalloc	attr0_8(len0 + 1);
+		attr0 = ConvertUnicodeToChar((const short*) attr0, len0, attr0_8);
+		size_t len1 = sk_wcslen((const short*) attr1);
+		SkAutoMalloc	attr1_8(len1 + 1);
+		attr1 = ConvertUnicodeToChar((const short*) attr1, len1, attr1_8);
+#endif
+		if (((SkXMLParser*)data)->addAttribute(attr0, attr1)) {
+			XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+			return;
+		}
+		attr += 2;
+	}
+}
+
+static void XMLCALL end_proc(void *data, const char *el)
+{
+#if defined CHAR_16_TO_9
+	size_t len = sk_wcslen((const short*) el);
+	SkAutoMalloc	el8(len + 1);
+	el = ConvertUnicodeToChar((const short*) el, len, el8);
+#endif
+	if (((SkXMLParser*)data)->endElement(el))
+		XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+}
+
+static void XMLCALL text_proc(void* data, const char* text, int len)
+{
+#if defined CHAR_16_TO_9
+	SkAutoMalloc	text8(len + 1);
+	text = ConvertUnicodeToChar((const short*) text, len, text8);
+#endif
+	if (((SkXMLParser*)data)->text(text, len))
+		XML_StopParser((XML_Parser) ((SkXMLParser*)data)->fParser, false);
+}
+
+bool SkXMLParser::parse(const char doc[], size_t len)
+{
+	if (len == 0) {
+		fError->fCode = SkXMLParserError::kEmptyFile;
+		reportError(nil);
+		return false;
+	}
+	XML_Parser p = XML_ParserCreate(NULL);
+	SkASSERT(p);
+	fParser = p;
+	XML_SetElementHandler(p, start_proc, end_proc);
+	XML_SetCharacterDataHandler(p, text_proc);
+	XML_SetUserData(p, this);
+
+	bool success = true;
+	int error = XML_Parse(p, doc, len, true);
+	if (error == XML_STATUS_ERROR) {
+		reportError(p);
+		success = false;
+	}
+	XML_ParserFree(p);
+	return success;
+}
+
+bool SkXMLParser::parse(SkStream& input)
+{
+	size_t			len = input.read(nil, 0);
+	SkAutoMalloc	am(len);
+	char*			doc = (char*)am.get();
+
+	input.rewind();
+	size_t	len2 = input.read(doc, len);
+	SkASSERT(len2 == len);
+
+	return this->parse(doc, len2);
+}
+
+void SkXMLParser::reportError(void* p)
+{
+	XML_Parser parser = (XML_Parser) p;
+	if (fError && parser) {
+		fError->fNativeCode = XML_GetErrorCode(parser);
+		fError->fLineNumber = XML_GetCurrentLineNumber(parser);
+	}
+}
+
+void SkXMLParser::GetNativeErrorString(int error, SkString* str)
+{
+	if (str)
+		str->set(XML_ErrorString((XML_Error) error));
+}
+
diff --git a/libs/graphics/ports/SkXMLParser_tinyxml.cpp b/libs/graphics/ports/SkXMLParser_tinyxml.cpp
new file mode 100644
index 0000000..bbea8e2
--- /dev/null
+++ b/libs/graphics/ports/SkXMLParser_tinyxml.cpp
@@ -0,0 +1,79 @@
+#include "SkXMLParser.h"
+#include "SkStream.h"
+#include "SkTemplates.h"
+#include "tinyxml.h"
+
+static void walk_elem(SkXMLParser* parser, const TiXmlElement* elem)
+{
+	//printf("walk_elem(%s) ", elem->Value());
+
+	parser->startElement(elem->Value());
+
+	const TiXmlAttribute* attr = elem->FirstAttribute();
+	while (attr)
+	{
+		//printf("walk_elem_attr(%s=\"%s\") ", attr->Name(), attr->Value());
+	
+		parser->addAttribute(attr->Name(), attr->Value());
+		attr = attr->Next();
+	}
+	//printf("\n");
+	
+	const TiXmlNode* node = elem->FirstChild();
+	while (node)
+	{
+		if (node->ToElement())
+			walk_elem(parser, node->ToElement());
+		else if (node->ToText())
+			parser->text(node->Value(), strlen(node->Value()));
+		node = node->NextSibling();
+	}
+	
+	parser->endElement(elem->Value());
+}
+
+static bool load_buf(SkXMLParser* parser, const char buf[])
+{
+	TiXmlDocument					doc;
+
+	(void)doc.Parse(buf);
+	if (doc.Error())
+	{
+		printf("tinyxml error: <%s> row[%d] col[%d]\n", doc.ErrorDesc(), doc.ErrorRow(), doc.ErrorCol());
+		return false;
+	}
+	
+	walk_elem(parser, doc.RootElement());
+	return true;
+}
+
+bool SkXMLParser::parse(SkStream& stream)
+{
+	size_t size = stream.read(nil, 0);
+	
+	SkAutoMalloc	buffer(size + 1);
+	char*			buf = (char*)buffer.get();
+	
+	stream.read(buf, size);
+	buf[size] = 0;
+	
+	return load_buf(this, buf);
+}
+
+bool SkXMLParser::parse(const char doc[], size_t len)
+{
+	SkAutoMalloc	buffer(len + 1);
+	char*			buf = (char*)buffer.get();
+	
+	memcpy(buf, doc, len);
+	buf[len] = 0;
+	
+	return load_buf(this, buf);
+}
+
+void SkXMLParser::GetNativeErrorString(int error, SkString* str)
+{
+	if (str)
+		str->set("GetNativeErrorString not implemented for TinyXml");
+}
+
diff --git a/libs/graphics/sgl/SkAlphaRuns.cpp b/libs/graphics/sgl/SkAlphaRuns.cpp
new file mode 100644
index 0000000..891774f
--- /dev/null
+++ b/libs/graphics/sgl/SkAlphaRuns.cpp
@@ -0,0 +1,168 @@
+#include "SkAntiRun.h"
+
+void SkAlphaRuns::reset(int width)
+{
+	SkASSERT(width > 0);
+
+	fRuns[0] = SkToS16(width);
+	fRuns[width] = 0;
+	fAlpha[0] = 0;
+
+	SkDEBUGCODE(fWidth = width;)
+	SkDEBUGCODE(this->validate();)
+}
+
+void SkAlphaRuns::Break(S16 runs[], U8 alpha[], int x, int count)
+{
+	SkASSERT(count > 0 && x >= 0);
+
+//	SkAlphaRuns::BreakAt(runs, alpha, x);
+//	SkAlphaRuns::BreakAt(&runs[x], &alpha[x], count);
+
+	S16* next_runs = runs + x;
+	U8*	 next_alpha = alpha + x;
+
+	while (x > 0)
+	{
+		int	n = runs[0];
+		SkASSERT(n > 0);
+
+		if (x < n)
+		{
+			alpha[x] = alpha[0];
+			runs[0] = SkToS16(x);
+			runs[x] = SkToS16(n - x);
+			break;
+		}
+		runs += n;
+		alpha += n;
+		x -= n;
+	}
+
+	runs = next_runs;
+	alpha = next_alpha;
+	x = count;
+
+	for (;;)
+	{
+		int	n = runs[0];
+		SkASSERT(n > 0);
+
+		if (x < n)
+		{
+			alpha[x] = alpha[0];
+			runs[0] = SkToS16(x);
+			runs[x] = SkToS16(n - x);
+			break;
+		}
+		x -= n;
+		if (x <= 0)
+			break;
+
+		runs += n;
+		alpha += n;
+	}
+}
+
+void SkAlphaRuns::add(int x, U8CPU startAlpha, int middleCount, U8CPU stopAlpha, U8CPU maxValue)
+{
+	SkASSERT(middleCount >= 0);
+	SkASSERT(x >= 0 && x + (startAlpha != 0) + middleCount + (stopAlpha != 0) <= fWidth);
+
+	S16*	runs = fRuns;
+	U8*		alpha = fAlpha;
+
+	if (startAlpha)
+	{
+		SkAlphaRuns::Break(runs, alpha, x, 1);
+		/*	I should be able to just add alpha[x] + startAlpha.
+			However, if the trailing edge of the previous span and the leading
+			edge of the current span round to the same super-sampled x value,
+			I might overflow to 256 with this add, hence the funny subtract (crud).
+		*/
+		unsigned tmp = alpha[x] + startAlpha;
+		SkASSERT(tmp <= 256);
+		alpha[x] = SkToU8(tmp - (tmp >> 8));	// was (tmp >> 7), but that seems wrong if we're trying to catch 256
+
+		runs += x + 1;
+		alpha += x + 1;
+		x = 0;
+		SkDEBUGCODE(this->validate();)
+	}
+	if (middleCount)
+	{
+		SkAlphaRuns::Break(runs, alpha, x, middleCount);
+		alpha += x;
+		runs += x;
+		x = 0;
+		do {
+			alpha[0] = SkToU8(alpha[0] + maxValue);
+			int n = runs[0];
+			SkASSERT(n <= middleCount);
+			alpha += n;
+			runs += n;
+			middleCount -= n;
+		} while (middleCount > 0);
+		SkDEBUGCODE(this->validate();)
+	}
+	if (stopAlpha)
+	{
+		SkAlphaRuns::Break(runs, alpha, x, 1);
+		alpha[x] = SkToU8(alpha[x] + stopAlpha);
+		SkDEBUGCODE(this->validate();)
+	}
+}
+
+#ifdef SK_DEBUG
+	void SkAlphaRuns::assertValid(int y, int maxStep) const
+	{
+		int max = (y + 1) * maxStep - (y == maxStep - 1);
+
+		const S16* runs = fRuns;
+		const U8*	alpha = fAlpha;
+
+		while (*runs)
+		{
+			SkASSERT(*alpha <= max);
+			alpha += *runs;
+			runs += *runs;
+		}
+	}
+
+	void SkAlphaRuns::dump() const
+	{
+		const S16* runs = fRuns;
+		const U8* alpha = fAlpha;
+
+		SkDebugf("Runs");
+		while (*runs)
+		{
+			int n = *runs;
+
+			SkDebugf(" %02x", *alpha);
+			if (n > 1)
+				SkDebugf(",%d", n);
+			alpha += n;
+			runs += n;
+		}
+		SkDebugf("\n");
+	}
+
+	void SkAlphaRuns::validate() const
+	{
+		SkASSERT(fWidth > 0);
+
+		int			count = 0;
+		const S16*	runs = fRuns;
+
+		while (*runs)
+		{
+			SkASSERT(*runs > 0);
+			count += *runs;
+			SkASSERT(count <= fWidth);
+			runs += *runs;
+		}
+		SkASSERT(count == fWidth);
+	}
+#endif
+
diff --git a/libs/graphics/sgl/SkAntiRun.h b/libs/graphics/sgl/SkAntiRun.h
new file mode 100644
index 0000000..43d502f
--- /dev/null
+++ b/libs/graphics/sgl/SkAntiRun.h
@@ -0,0 +1,168 @@
+#ifndef SkAntiRun_DEFINED
+#define SkAntiRun_DEFINED
+
+#include "SkBlitter.h"
+
+inline int sk_make_nonzero_neg_one(int x)
+{
+	return (x | -x) >> 31;
+}
+
+#if 0
+template <int kShift> class SkAntiRun {
+	static U8 coverage_to_alpha(int aa)
+	{
+		aa <<= 8 - 2*kShift;
+		aa -= aa >> (8 - kShift - 1);
+		return SkToU8(aa);
+	}
+public:
+	void set(int start, int stop)
+	{
+		SkASSERT(start >= 0 && stop > start);
+
+#if 1
+		int	fb = start & kMask;
+		int fe = stop & kMask;
+		int	n = (stop >> kShift) - (start >> kShift) - 1;
+
+		if (n < 0)
+		{
+			fb = fe - fb;
+			n = 0;
+			fe = 0;
+		}
+		else
+		{
+			if (fb == 0)
+				n += 1;
+			else
+				fb = (1 << kShift) - fb;
+		}
+
+		fStartAlpha = coverage_to_alpha(fb);
+		fMiddleCount = n;
+		fStopAlpha = coverage_to_alpha(fe);
+#else
+		int	x0 = start >> kShift;
+		int x1 = (stop - 1) >> kShift;
+		int middle = x1 - x0;
+		int aa;
+
+		if (middle == 0)
+		{
+			aa = stop - start;
+			aa <<= 8 - 2*kShift;
+			aa -= aa >> (8 - kShift - 1);
+			SkASSERT(aa > 0 && aa < kMax);
+			fStartAlpha = SkToU8(aa);
+			fMiddleCount = 0;
+			fStopAlpha = 0;
+		}
+		else
+		{
+			int aa = start & kMask;
+			aa <<= 8 - 2*kShift;
+			aa -= aa >> (8 - kShift - 1);
+			SkASSERT(aa >= 0 && aa < kMax);
+			if (aa)
+				fStartAlpha = SkToU8(kMax - aa);
+			else
+			{
+				fStartAlpha = 0;
+				middle += 1;
+			}
+			aa = stop & kMask;
+			aa <<= 8 - 2*kShift;
+			aa -= aa >> (8 - kShift - 1);
+			SkASSERT(aa >= 0 && aa < kMax);
+			middle += sk_make_nonzero_neg_one(aa);
+
+			fStopAlpha = SkToU8(aa);
+			fMiddleCount = middle;
+		}
+		SkASSERT(fStartAlpha < kMax);
+		SkASSERT(fStopAlpha < kMax);
+#endif
+	}
+
+	void blit(int x, int y, SkBlitter* blitter)
+	{
+		S16	runs[2];
+		runs[0] = 1;
+		runs[1] = 0;
+
+		if (fStartAlpha)
+		{
+			blitter->blitAntiH(x, y, &fStartAlpha, runs);
+			x += 1;
+		}
+		if (fMiddleCount)
+		{
+			blitter->blitH(x, y, fMiddleCount);
+			x += fMiddleCount;
+		}
+		if (fStopAlpha)
+			blitter->blitAntiH(x, y, &fStopAlpha, runs);
+	}
+
+	U8	getStartAlpha() const { return fStartAlpha; }
+	int	getMiddleCount() const { return fMiddleCount; }
+	U8	getStopAlpha() const { return fStopAlpha; }
+
+private:
+	U8	fStartAlpha, fStopAlpha;
+	int	fMiddleCount;
+
+	enum {
+		kMask = (1 << kShift) - 1,
+		kMax = (1 << (8 - kShift)) - 1
+	};
+};
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////
+
+class SkAlphaRuns {
+public:
+	S16*	fRuns;
+	U8*		fAlpha;
+
+	bool	empty() const
+	{
+		SkASSERT(fRuns[0] > 0);
+		return fAlpha[0] == 0 && fRuns[fRuns[0]] == 0;
+	}
+	void	reset(int width);
+	void	add(int x, U8CPU startAlpha, int middleCount, U8CPU stopAlpha, U8CPU maxValue);
+	SkDEBUGCODE(void assertValid(int y, int maxStep) const;)
+	SkDEBUGCODE(void dump() const;)
+
+	static void Break(S16 runs[], U8 alpha[], int x, int count);
+	static void BreakAt(S16 runs[], U8 alpha[], int x)
+	{
+		while (x > 0)
+		{
+			int	n = runs[0];
+			SkASSERT(n > 0);
+
+			if (x < n)
+			{
+				alpha[x] = alpha[0];
+				runs[0] = SkToS16(x);
+				runs[x] = SkToS16(n - x);
+				break;
+			}
+			runs += n;
+			alpha += n;
+			x -= n;
+		}
+	}
+
+private:
+	SkDEBUGCODE(int fWidth;)
+	SkDEBUGCODE(void validate() const;)
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkBitmap.cpp b/libs/graphics/sgl/SkBitmap.cpp
new file mode 100644
index 0000000..a2ea623
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmap.cpp
@@ -0,0 +1,412 @@
+#include "SkBitmap.h"
+#include "SkColorPriv.h"
+#include "SkUtils.h"
+
+SkBitmap::SkBitmap()
+{
+	memset(this, 0, sizeof(*this));
+}
+
+SkBitmap::SkBitmap(const SkBitmap& src)
+{
+	src.fColorTable->safeRef();
+
+	memcpy(this, &src, sizeof(src));
+	fFlags &= ~(kWeOwnThePixels_Flag | kWeOwnTheMipMap_Flag);
+}
+
+SkBitmap::~SkBitmap()
+{
+	fColorTable->safeUnref();
+	this->freePixels();
+}
+
+SkBitmap& SkBitmap::operator=(const SkBitmap& src)
+{
+	src.fColorTable->safeRef();
+	fColorTable->safeUnref();
+
+	this->freePixels();
+	memcpy(this, &src, sizeof(src));
+	fFlags &= ~(kWeOwnThePixels_Flag | kWeOwnTheMipMap_Flag);
+
+	return *this;
+}
+
+void SkBitmap::swap(SkBitmap& other)
+{
+	SkTSwap<SkColorTable*>(fColorTable, other.fColorTable);
+
+#ifdef SK_SUPPORT_MIPMAP
+	SkTSwap<MipMap*>(fMipMap, other.fMipMap);
+#endif
+
+	SkTSwap<void*>(fPixels, other.fPixels);
+	SkTSwap<U16>(fWidth, other.fWidth);
+	SkTSwap<U16>(fHeight, other.fHeight);
+	SkTSwap<U16>(fRowBytes, other.fRowBytes);
+	SkTSwap<U8>(fConfig, other.fConfig);
+	SkTSwap<U8>(fFlags, other.fFlags);
+}
+
+void SkBitmap::reset()
+{
+	fColorTable->safeUnref();
+	this->freePixels();
+	memset(this, 0, sizeof(*this));
+}
+
+void SkBitmap::setConfig(Config c, U16CPU width, U16CPU height, U16CPU rowBytes)
+{
+	this->freePixels();
+
+	if (rowBytes == 0)
+	{
+		switch (c) {
+		case kA1_Config:
+			rowBytes = (width + 7) >> 3;
+			break;
+		case kA8_Config:
+		case kIndex8_Config:
+			rowBytes = width;
+			break;
+		case kRGB_565_Config:
+			rowBytes = SkAlign4(width << 1);
+			break;
+		case kARGB_8888_Config:
+			rowBytes = width << 2;
+			break;
+		default:
+			SkASSERT(!"unknown config");
+			break;
+		}
+	}
+
+	fConfig		= SkToU8(c);
+	fWidth		= SkToU16(width);
+	fHeight		= SkToU16(height);
+	fRowBytes	= SkToU16(rowBytes);
+}
+
+void SkBitmap::setPixels(void* p)
+{
+	this->freePixels();
+
+	fPixels = p;
+	fFlags &= ~(kWeOwnThePixels_Flag | kWeOwnTheMipMap_Flag);
+}
+
+void SkBitmap::allocPixels()
+{
+	this->freePixels();
+
+	fPixels = (U32*)sk_malloc_throw(fHeight * fRowBytes);
+	fFlags |= kWeOwnThePixels_Flag;
+}
+
+void SkBitmap::freePixels()
+{
+	if (fFlags & kWeOwnThePixels_Flag)
+	{
+		SkASSERT(fPixels);
+		sk_free(fPixels);
+		fPixels = NULL;
+		fFlags &= ~kWeOwnThePixels_Flag;
+	}
+#ifdef SK_SUPPORT_MIPMAP
+	if (fFlags & kWeOwnTheMipMap_Flag)
+	{
+		sk_free(fMipMap);
+		fMipMap = NULL;
+	}
+#endif
+}
+
+bool SkBitmap::getOwnsPixels() const
+{
+	return SkToBool(fFlags & kWeOwnThePixels_Flag);
+}
+
+void SkBitmap::setOwnsPixels(bool ownsPixels)
+{
+	if (ownsPixels)
+		fFlags |= kWeOwnThePixels_Flag;
+	else
+		fFlags &= ~kWeOwnThePixels_Flag;
+}
+
+SkColorTable* SkBitmap::setColorTable(SkColorTable* ct)
+{
+	SkRefCnt_SafeAssign(fColorTable, ct);
+	return ct;
+}
+
+bool SkBitmap::isOpaque() const
+{
+    switch (fConfig) {
+    case kA1_Config:
+    case kA8_Config:
+    case kARGB_8888_Config:
+        return (fFlags & kImageIsOpaque_Flag) != 0;
+
+    case kIndex8_Config:
+        return (fColorTable->getFlags() & SkColorTable::kColorsAreOpaque_Flag) != 0;
+
+    case kRGB_565_Config:
+        return true;
+
+    default:
+        SkASSERT(!"unknown bitmap config");
+        return false;
+    }
+}
+
+void SkBitmap::setIsOpaque(bool isOpaque)
+{
+    /*  we record this regardless of fConfig, though it is ignored in isOpaque() for
+        configs that can't support per-pixel alpha.
+    */
+    if (isOpaque)
+        fFlags |= kImageIsOpaque_Flag;
+    else
+        fFlags &= ~kImageIsOpaque_Flag;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////
+
+void SkBitmap::eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+	if (fPixels == NULL || fConfig == kNo_Config)
+		return;
+
+	int height = fHeight;
+
+    this->setIsOpaque(a == 255);
+
+	// make rgb premultiplied
+	if (a != 255)
+	{
+		r = SkAlphaMul(r, a);
+		g = SkAlphaMul(g, a);
+		b = SkAlphaMul(b, a);
+	}
+
+	switch (fConfig) {
+	case kA1_Config:
+		{
+			U8* p = (uint8_t*)fPixels;
+			size_t count = (fWidth + 7) >> 3;
+			a = (a >> 7) ? 0xFF : 0;
+			SkASSERT(count <= fRowBytes);
+			while (--height >= 0)
+			{
+				memset(p, a, count);
+				p += fRowBytes;
+			}
+		}
+		break;
+	case kA8_Config:
+		memset(fPixels, a, fRowBytes * fWidth);
+		break;
+	case kIndex8_Config:
+		SkASSERT(!"Don't support writing to Index8 bitmaps");
+		break;
+	case kRGB_565_Config:
+		// now erase the color-plane
+		{
+			U16* p = (uint16_t*)fPixels;
+			U16	 v = SkPackRGB16(r >> (8 - SK_R16_BITS),
+								g >> (8 - SK_G16_BITS),
+								b >> (8 - SK_B16_BITS));
+
+			while (--height >= 0)
+			{
+				sk_memset16(p, v, fWidth);
+				p = (uint16_t*)((char*)p + fRowBytes);
+			}
+		}
+		break;
+	case kARGB_8888_Config:
+		{
+			uint32_t* p = (uint32_t*)fPixels;
+			uint32_t  v = SkPackARGB32(a, r, g, b);
+
+			while (--height >= 0)
+			{
+				sk_memset32(p, v, fWidth);
+				p = (uint32_t*)((char*)p + fRowBytes);
+			}
+		}
+		break;
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_SUPPORT_MIPMAP
+static void downsampleby2_proc32(SkBitmap* dst, int x, int y, const SkBitmap& src)
+{
+	x <<= 1;
+	y <<= 1;
+	const U32* p = src.getAddr32(x, y);
+	U32	c, ag, rb;
+
+	c = *p;	ag = (c >> 8) & 0xFF00FF; rb = c & 0xFF00FF;
+	if (x < (int)src.width() - 1)
+		p += 1;
+	c = *p;	ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF;
+
+	if (y < (int)src.height() - 1)
+		p = src.getAddr32(x, y + 1);
+	c = *p;	ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF;
+	if (x < (int)src.width() - 1)
+		p += 1;
+	c = *p;	ag += (c >> 8) & 0xFF00FF; rb += c & 0xFF00FF;
+
+	*dst->getAddr32(x >> 1, y >> 1) = ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00);
+}
+
+static inline uint32_t expand16(U16CPU c)
+{
+	return (c & SK_R16B16_MASK_IN_PLACE) | ((c & SK_G16_MASK_IN_PLACE) << 16);
+}
+
+static inline U16CPU pack16(uint32_t c)
+{
+	return (c & SK_R16B16_MASK_IN_PLACE) | ((c >> 16) & SK_G16_MASK_IN_PLACE);
+}
+
+static void downsampleby2_proc16(SkBitmap* dst, int x, int y, const SkBitmap& src)
+{
+	x <<= 1;
+	y <<= 1;
+	const U16*	p = src.getAddr16(x, y);
+	U32			c;
+
+	c = expand16(*p);
+	if (x < (int)src.width() - 1)
+		p += 1;
+	c += expand16(*p);
+
+	if (y < (int)src.height() - 1)
+		p = src.getAddr16(x, y + 1);
+	c += expand16(*p);
+	if (x < (int)src.width() - 1)
+		p += 1;
+	c += expand16(*p);
+
+	*dst->getAddr16(x >> 1, y >> 1) = SkToU16(pack16(c >> 2));
+}
+
+void SkBitmap::buildMipMap(bool forceRebuild)
+{
+#ifdef SK_SUPPORT_MIPMAP
+    if (!forceRebuild && fMipMap)
+        return;
+
+	if (fFlags & kWeOwnTheMipMap_Flag)
+	{
+		SkASSERT(fMipMap);
+		sk_free(fMipMap);
+		fMipMap = NULL;
+		fFlags &= ~kWeOwnTheMipMap_Flag;
+	}
+
+	int	shift;
+	void (*proc)(SkBitmap* dst, int x, int y, const SkBitmap& src);
+
+	switch (this->getConfig()) {
+	case kARGB_8888_Config:
+		shift = 2;
+		proc = downsampleby2_proc32;
+		break;
+	case kRGB_565_Config:
+		shift = 1;
+		proc = downsampleby2_proc16;
+		break;
+	case kIndex8_Config:
+	case kA8_Config:
+//		shift = 0; break;
+	default:
+		return;	// don't build mipmaps for these configs
+	}
+
+	// whip through our loop to compute the exact size needed
+	size_t	size;
+	{
+		unsigned	width = this->width();
+		unsigned	height = this->height();
+		size = 0;
+		for (int i = 1; i < kMaxMipLevels; i++)
+		{
+			width = (width + 1) >> 1;
+			height = (height + 1) >> 1;
+			size += width * height << shift;
+		}
+	}
+
+	MipMap*	mm = (MipMap*)sk_malloc_throw(sizeof(MipMap) + size);
+	U8*		addr = (U8*)(mm + 1);
+
+	unsigned	width = this->width();
+	unsigned	height = this->height();
+	unsigned	rowBytes = this->rowBytes();
+	SkBitmap	srcBM(*this), dstBM;
+
+	mm->fLevel[0].fPixels	= this->getPixels();
+	mm->fLevel[0].fWidth	= SkToU16(width);
+	mm->fLevel[0].fHeight	= SkToU16(height);
+	mm->fLevel[0].fRowBytes	= SkToU16(rowBytes);
+	mm->fLevel[0].fConfig	= SkToU8(this->getConfig());
+	mm->fLevel[0].fShift	= SkToU8(shift);
+
+	for (int i = 1; i < kMaxMipLevels; i++)
+	{
+		width = (width + 1) >> 1;
+		height = (height + 1) >> 1;
+		rowBytes = width << shift;
+
+		mm->fLevel[i].fPixels	= addr;
+		mm->fLevel[i].fWidth	= SkToU16(width);
+		mm->fLevel[i].fHeight	= SkToU16(height);
+		mm->fLevel[i].fRowBytes	= SkToU16(rowBytes);
+		mm->fLevel[i].fConfig	= SkToU8(this->getConfig());
+		mm->fLevel[i].fShift	= SkToU8(shift);
+
+		dstBM.setConfig(this->getConfig(), width, height, rowBytes);
+		dstBM.setPixels(addr);
+	
+		for (unsigned y = 0; y < height; y++)
+			for (unsigned x = 0; x < width; x++)
+				proc(&dstBM, x, y, srcBM);
+
+		srcBM = dstBM;
+		addr += height * rowBytes;
+	}
+	SkASSERT(addr == (U8*)mm->fLevel[1].fPixels + size);
+
+	fMipMap = mm;
+	fFlags |= kWeOwnTheMipMap_Flag;
+#endif
+}
+
+unsigned SkBitmap::countMipLevels() const
+{
+#ifdef SK_SUPPORT_MIPMAP
+	return fMipMap ? kMaxMipLevels : 0;
+#else
+    return 0;
+#endif
+}
+
+const SkBitmap::MipLevel* SkBitmap::getMipLevel(unsigned level) const
+{
+	SkASSERT(level < this->countMipLevels());
+
+	return &fMipMap->fLevel[level];
+}
+#endif
+
+
diff --git a/libs/graphics/sgl/SkBitmapSampler.cpp b/libs/graphics/sgl/SkBitmapSampler.cpp
new file mode 100644
index 0000000..28b83f0
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapSampler.cpp
@@ -0,0 +1,281 @@
+#include "SkBitmapSampler.h"
+
+static SkTileModeProc get_tilemode_proc(SkShader::TileMode mode)
+{
+    switch (mode) {
+    case SkShader::kClamp_TileMode:
+        return do_clamp;
+    case SkShader::kRepeat_TileMode:
+        return do_repeat_mod;
+    case SkShader::kMirror_TileMode:
+        return do_mirror_mod;
+    default:
+        SkASSERT(!"unknown mode");
+        return NULL;
+    }
+}
+
+SkBitmapSampler::SkBitmapSampler(const SkBitmap& bm, SkPaint::FilterType ftype,
+                                 SkShader::TileMode tmx, SkShader::TileMode tmy)
+	: fBitmap(bm), fFilterType(ftype), fTileModeX(tmx), fTileModeY(tmy)
+{
+	SkASSERT(bm.width() > 0 && bm.height() > 0);
+
+	fMaxX = SkToU16(bm.width() - 1);
+	fMaxY = SkToU16(bm.height() - 1);
+    
+    fTileProcX = get_tilemode_proc(tmx);
+    fTileProcY = get_tilemode_proc(tmy);
+}
+
+class SkNullBitmapSampler : public SkBitmapSampler {
+public:
+	SkNullBitmapSampler(const SkBitmap& bm, SkPaint::FilterType ft,
+                        SkShader::TileMode tmx, SkShader::TileMode tmy)
+		: SkBitmapSampler(bm, ft, tmx, tmy) {}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const { return 0; }
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+#define BITMAP_CLASSNAME_PREFIX(name)			ARGB32##name
+#define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y)	*bitmap.getAddr32(x, y)
+#include "SkBitmapSamplerTemplate.h"
+
+#include "SkColorPriv.h"
+
+#define BITMAP_CLASSNAME_PREFIX(name)			RGB16##name
+#define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y)	SkPixel16ToPixel32(*bitmap.getAddr16(x, y))
+#include "SkBitmapSamplerTemplate.h"
+
+#define BITMAP_CLASSNAME_PREFIX(name)			Index8##name
+#define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y)	bitmap.getIndex8Color(x, y)
+#include "SkBitmapSamplerTemplate.h"
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+///////////////// The Bilinear versions
+
+static void assert_valid_pmcolor(uint32_t c)
+{
+	SkASSERT(SkGetPackedA32(c) >= SkGetPackedR32(c));
+	SkASSERT(SkGetPackedA32(c) >= SkGetPackedG32(c));
+	SkASSERT(SkGetPackedA32(c) >= SkGetPackedB32(c));
+}
+
+#include "SkFilterProc.h"
+
+class ARGB32_Bilinear_Sampler : public SkBitmapSampler {
+public:
+	ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+		: SkBitmapSampler(bm, SkPaint::kBilinear_FilterType, tmx, tmy)
+	{
+		fProcTable = SkGetBilinearFilterProcTable();
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		int	ix = x >> 16;
+		int iy = y >> 16;
+
+        ix = fTileProcX(ix, fMaxX);
+        iy = fTileProcY(iy, fMaxY);
+
+		const uint32_t *p00, *p01, *p10, *p11;
+
+		p00 = p01 = fBitmap.getAddr32(ix, iy);
+		if (ix < fMaxX)
+			p01 += 1;
+		p10 = p00;
+		p11 = p01;
+		if (iy < fMaxY)
+		{
+			p10 = (const uint32_t*)((const char*)p10 + fBitmap.rowBytes());
+			p11 = (const uint32_t*)((const char*)p11 + fBitmap.rowBytes());
+		}
+
+		uint32_t c00 = *p00;
+		uint32_t c01 = *p01;
+		uint32_t c10 = *p10;
+		uint32_t c11 = *p11;
+
+		assert_valid_pmcolor(c00);
+		assert_valid_pmcolor(c01);
+		assert_valid_pmcolor(c01);
+		assert_valid_pmcolor(c11);
+
+		SkFilterProc proc = SkGetBilinearFilterProc(fProcTable, x, y);
+		uint32_t c = SkPackARGB32(	proc(SkGetPackedA32(c00), SkGetPackedA32(c01), SkGetPackedA32(c10), SkGetPackedA32(c11)),
+								proc(SkGetPackedR32(c00), SkGetPackedR32(c01), SkGetPackedR32(c10), SkGetPackedR32(c11)),
+								proc(SkGetPackedG32(c00), SkGetPackedG32(c01), SkGetPackedG32(c10), SkGetPackedG32(c11)),
+								proc(SkGetPackedB32(c00), SkGetPackedB32(c01), SkGetPackedB32(c10), SkGetPackedB32(c11)));
+
+		assert_valid_pmcolor(c);
+		return c;
+	}
+	
+private:
+	const SkFilterProc*   fProcTable;
+};
+
+class Index8_Bilinear_Sampler : public SkBitmapSampler {
+public:
+	Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+		: SkBitmapSampler(bm, SkPaint::kBilinear_FilterType, tmx, tmy)
+	{
+		fProcTable = SkGetBilinearFilterProcTable();
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		int	ix = x >> 16;
+		int iy = y >> 16;
+
+        ix = fTileProcX(ix, fMaxX);
+        iy = fTileProcY(iy, fMaxY);
+
+		const U8 *p00, *p01, *p10, *p11;
+
+		p00 = p01 = fBitmap.getAddr8(ix, iy);
+		if (ix < fMaxX)
+			p01 += 1;
+		p10 = p00;
+		p11 = p01;
+		if (iy < fMaxY)
+		{
+			p10 = (const U8*)((const char*)p10 + fBitmap.rowBytes());
+			p11 = (const U8*)((const char*)p11 + fBitmap.rowBytes());
+		}
+
+		const SkPMColor* colors = fBitmap.getColorTable()->lockColors();
+
+		uint32_t c00 = colors[*p00];
+		uint32_t c01 = colors[*p01];
+		uint32_t c10 = colors[*p10];
+		uint32_t c11 = colors[*p11];
+
+		assert_valid_pmcolor(c00);
+		assert_valid_pmcolor(c01);
+		assert_valid_pmcolor(c01);
+		assert_valid_pmcolor(c11);
+
+		SkFilterProc proc = SkGetBilinearFilterProc(fProcTable, x, y);
+		uint32_t c = SkPackARGB32(	proc(SkGetPackedA32(c00), SkGetPackedA32(c01), SkGetPackedA32(c10), SkGetPackedA32(c11)),
+								proc(SkGetPackedR32(c00), SkGetPackedR32(c01), SkGetPackedR32(c10), SkGetPackedR32(c11)),
+								proc(SkGetPackedG32(c00), SkGetPackedG32(c01), SkGetPackedG32(c10), SkGetPackedG32(c11)),
+								proc(SkGetPackedB32(c00), SkGetPackedB32(c01), SkGetPackedB32(c10), SkGetPackedB32(c11)));
+
+		assert_valid_pmcolor(c);
+
+		fBitmap.getColorTable()->unlockColors(false);
+
+		return c;
+	}
+	
+private:
+	const SkFilterProc*   fProcTable;
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+SkBitmapSampler* SkBitmapSampler::Create(const SkBitmap& bm, SkPaint::FilterType ftype,
+                                         SkShader::TileMode tmx, SkShader::TileMode tmy)
+{
+	switch (bm.getConfig()) {
+	case SkBitmap::kARGB_8888_Config:
+		switch (ftype) {
+		case SkPaint::kNo_FilterType:
+            if (tmx == tmy) {
+                switch (tmx) {
+                case SkShader::kClamp_TileMode:
+                    return SkNEW_ARGS(ARGB32_Point_Clamp_Sampler, (bm));
+                case SkShader::kRepeat_TileMode:
+                    if (is_pow2(bm.width()) && is_pow2(bm.height()))
+                        return SkNEW_ARGS(ARGB32_Point_Repeat_Pow2_Sampler, (bm));
+                    else
+                        return SkNEW_ARGS(ARGB32_Point_Repeat_Mod_Sampler, (bm));
+                case SkShader::kMirror_TileMode:
+                    if (is_pow2(bm.width()) && is_pow2(bm.height()))
+                        return SkNEW_ARGS(ARGB32_Point_Mirror_Pow2_Sampler, (bm));
+                    else
+                        return SkNEW_ARGS(ARGB32_Point_Mirror_Mod_Sampler, (bm));
+                default:
+                    SkASSERT(!"unknown mode");
+                }
+            }
+            else {  // tmx != tmy
+                return SkNEW_ARGS(ARGB32_Point_Sampler, (bm, tmx, tmy));
+            }
+            break;
+
+		case SkPaint::kBilinear_FilterType:
+			return SkNEW_ARGS(ARGB32_Bilinear_Sampler, (bm, tmx, tmy));
+
+		default:
+			SkASSERT(!"unknown filter type");
+		}
+		break;
+	case SkBitmap::kRGB_565_Config:
+        // we ignore ftype, since we haven't implemented bilinear for 16bit bitmaps yet
+        if (tmx == tmy) {
+            switch (tmx) {
+            case SkShader::kClamp_TileMode:
+                return SkNEW_ARGS(RGB16_Point_Clamp_Sampler, (bm));
+            case SkShader::kRepeat_TileMode:
+                if (is_pow2(bm.width()) && is_pow2(bm.height()))
+                    return SkNEW_ARGS(RGB16_Point_Repeat_Pow2_Sampler, (bm));
+                else
+                    return SkNEW_ARGS(RGB16_Point_Repeat_Mod_Sampler, (bm));
+            case SkShader::kMirror_TileMode:
+                if (is_pow2(bm.width()) && is_pow2(bm.height()))
+                    return SkNEW_ARGS(RGB16_Point_Mirror_Pow2_Sampler, (bm));
+                else
+                    return SkNEW_ARGS(RGB16_Point_Mirror_Mod_Sampler, (bm));
+            default:
+                SkASSERT(!"unknown mode");
+            }
+        }
+        else {  // tmx != tmy
+            return SkNEW_ARGS(RGB16_Point_Sampler, (bm, tmx, tmy));
+        }
+		break;
+	case SkBitmap::kIndex8_Config:
+		switch (ftype) {
+		case SkPaint::kNo_FilterType:
+            if (tmx == tmy) {
+                switch (tmx) {
+                case SkShader::kClamp_TileMode:
+                    return SkNEW_ARGS(Index8_Point_Clamp_Sampler, (bm));
+                case SkShader::kRepeat_TileMode:
+                    if (is_pow2(bm.width()) && is_pow2(bm.height()))
+                        return SkNEW_ARGS(Index8_Point_Repeat_Pow2_Sampler, (bm));
+                    else
+                        return SkNEW_ARGS(Index8_Point_Repeat_Mod_Sampler, (bm));
+                case SkShader::kMirror_TileMode:
+                    if (is_pow2(bm.width()) && is_pow2(bm.height()))
+                        return SkNEW_ARGS(Index8_Point_Mirror_Pow2_Sampler, (bm));
+                    else
+                        return SkNEW_ARGS(Index8_Point_Mirror_Mod_Sampler, (bm));
+                default:
+                    SkASSERT(!"unknown mode");
+                }
+            }
+            else {  // tmx != tmy
+                return SkNEW_ARGS(Index8_Point_Sampler, (bm, tmx, tmy));
+            }
+			break;
+		case SkPaint::kBilinear_FilterType:
+			return SkNEW_ARGS(Index8_Bilinear_Sampler, (bm, tmx, tmy));
+		default:	// to avoid warnings
+			break;
+		}
+		break;
+	default:
+		SkASSERT(!"unknown device");
+	}
+	return SkNEW_ARGS(SkNullBitmapSampler, (bm, ftype, tmx, tmy));
+}
+
diff --git a/libs/graphics/sgl/SkBitmapSampler.h b/libs/graphics/sgl/SkBitmapSampler.h
new file mode 100644
index 0000000..27a1855
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapSampler.h
@@ -0,0 +1,150 @@
+#ifndef SkBitmapSampler_DEFINED
+#define SkBitmapSampler_DEFINED
+
+#include "SkBitmap.h"
+#include "SkPaint.h"
+#include "SkShader.h"
+
+typedef int (*SkTileModeProc)(int value, unsigned max);
+
+class SkBitmapSampler {
+public:
+	SkBitmapSampler(const SkBitmap&, SkPaint::FilterType, SkShader::TileMode tmx, SkShader::TileMode tmy);
+	virtual	~SkBitmapSampler() {}
+
+	const SkBitmap&		getBitmap() const { return fBitmap; }
+	SkPaint::FilterType	getFilterType() const { return fFilterType; }
+	SkShader::TileMode	getTileModeX() const { return fTileModeX; }
+	SkShader::TileMode	getTileModeY() const { return fTileModeY; }
+
+	// override this in your subclass
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const = 0;
+
+	// This is the factory for finding an optimal subclass
+	static SkBitmapSampler* Create(const SkBitmap&, SkPaint::FilterType,
+                                   SkShader::TileMode tmx, SkShader::TileMode tmy);
+
+protected:
+	const SkBitmap&		fBitmap;
+	uint16_t			fMaxX, fMaxY;
+	SkPaint::FilterType	fFilterType;
+	SkShader::TileMode	fTileModeX;
+	SkShader::TileMode	fTileModeY;
+    SkTileModeProc      fTileProcX;
+    SkTileModeProc      fTileProcY;
+
+	// illegal
+	SkBitmapSampler& operator=(const SkBitmapSampler&);
+};
+
+static inline int fixed_clamp(SkFixed x)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+	if (x >> 16)
+		x = 0xFFFF;
+	if (x < 0)
+		x = 0;
+#else
+	if (x >> 16)
+	{
+		if (x < 0)
+			x = 0;
+		else
+			x = 0xFFFF;
+	}
+#endif
+    return x;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+static inline int fixed_repeat(SkFixed x)
+{
+    return x & 0xFFFF;
+}
+
+static inline int fixed_mirror(SkFixed x)
+{
+	SkFixed s = x << 15 >> 31;
+	// s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
+	return (x ^ s) & 0xFFFF;
+}
+
+static inline bool is_pow2(int count)
+{
+	SkASSERT(count > 0);
+	return (count & (count - 1)) == 0;
+}
+
+static inline int do_clamp(int index, unsigned max)
+{
+	SkASSERT((int)max >= 0);
+
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+	if (index > (int)max)
+		index = max;
+	if (index < 0)
+		index = 0;
+#else
+	if ((unsigned)index > max)
+	{
+		if (index < 0)
+			index = 0;
+		else
+			index = max;
+	}
+#endif
+	return index;
+}
+
+static inline int do_repeat_mod(int index, unsigned max)
+{
+	SkASSERT((int)max >= 0);
+
+	if ((unsigned)index > max)
+	{
+		if (index < 0)
+			index = max - (~index % (max + 1));
+		else
+			index = index % (max + 1);
+	}
+	return index;
+}
+
+static inline int do_repeat_pow2(int index, unsigned max)
+{
+	SkASSERT((int)max >= 0 && is_pow2(max + 1));
+
+	return index & max;
+}
+
+static inline int do_mirror_mod(int index, unsigned max)
+{
+	SkASSERT((int)max >= 0);
+
+	// have to handle negatives so that
+	// -1 -> 0, -2 -> 1, -3 -> 2, etc.
+	// so we can't just cal abs
+	index ^= index >> 31;
+
+	if ((unsigned)index > max)
+	{
+		int mod = (max + 1) << 1;
+		index = index % mod;
+		if ((unsigned)index > max)
+			index = mod - index - 1;
+	}
+	return index;
+}
+
+static inline int do_mirror_pow2(int index, unsigned max)
+{
+	SkASSERT((int)max >= 0 && is_pow2(max + 1));
+
+	int s = (index & (max + 1)) - 1;
+	s = ~(s >> 31);
+	// at this stage, s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
+	return (index ^ s) & max;
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkBitmapSamplerTemplate.h b/libs/graphics/sgl/SkBitmapSamplerTemplate.h
new file mode 100644
index 0000000..19530a0
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapSamplerTemplate.h
@@ -0,0 +1,99 @@
+/*	this guy is pulled in multiple times, with the following symbols defined each time:
+
+	#define BITMAP_CLASSNAME_PREFIX(name)			ARGB32##name
+	#defube BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y)	*bitmap.getAddr32(x, y)
+*/
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Sampler) : public SkBitmapSampler {
+public:
+	BITMAP_CLASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
+		: SkBitmapSampler(bm, SkPaint::kNo_FilterType, tmx, tmy)
+	{
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+        x = fTileProcX(SkFixedRound(x), fMaxX);
+        y = fTileProcY(SkFixedRound(y), fMaxY);
+		return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+	}
+};
+
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler) : public SkBitmapSampler {
+public:
+	BITMAP_CLASSNAME_PREFIX(_Point_Clamp_Sampler)(const SkBitmap& bm)
+		: SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
+	{
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		x = do_clamp(SkFixedRound(x), fMaxX);
+		y = do_clamp(SkFixedRound(y), fMaxY);
+		return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+	}
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler) : public SkBitmapSampler {
+public:
+	BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Pow2_Sampler)(const SkBitmap& bm)
+		: SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
+	{
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		x = do_repeat_pow2(SkFixedRound(x), fMaxX);
+		y = do_repeat_pow2(SkFixedRound(y), fMaxY);
+		return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+	}
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler) : public SkBitmapSampler {
+public:
+	BITMAP_CLASSNAME_PREFIX(_Point_Repeat_Mod_Sampler)(const SkBitmap& bm)
+		: SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
+	{
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		x = do_repeat_mod(SkFixedRound(x), fMaxX);
+		y = do_repeat_mod(SkFixedRound(y), fMaxY);
+		return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+	}
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler) : public SkBitmapSampler {
+public:
+	BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Pow2_Sampler)(const SkBitmap& bm)
+		: SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode)
+	{
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		x = do_mirror_pow2(SkFixedRound(x), fMaxX);
+		y = do_mirror_pow2(SkFixedRound(y), fMaxY);
+		return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+	}
+};
+
+class BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler) : public SkBitmapSampler {
+public:
+	BITMAP_CLASSNAME_PREFIX(_Point_Mirror_Mod_Sampler)(const SkBitmap& bm)
+		: SkBitmapSampler(bm, SkPaint::kNo_FilterType, SkShader::kMirror_TileMode, SkShader::kMirror_TileMode)
+	{
+	}
+
+	virtual SkPMColor sample(SkFixed x, SkFixed y) const
+	{
+		x = do_mirror_mod(SkFixedRound(x), fMaxX);
+		y = do_mirror_mod(SkFixedRound(y), fMaxY);
+		return BITMAP_PIXEL_TO_PMCOLOR(fBitmap, x, y);
+	}
+};
+
+#undef BITMAP_CLASSNAME_PREFIX
+#undef BITMAP_PIXEL_TO_PMCOLOR
diff --git a/libs/graphics/sgl/SkBitmapShader.cpp b/libs/graphics/sgl/SkBitmapShader.cpp
new file mode 100644
index 0000000..b70f8bb
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShader.cpp
@@ -0,0 +1,476 @@
+#include "SkBitmapShader.h"
+#include "SkBitmapSampler.h"
+
+#ifdef SK_SUPPORT_MIPMAP
+static SkFixed find_mip_level(SkFixed dx, SkFixed dy)
+{
+	dx = SkAbs32(dx);
+	dy = SkAbs32(dy);
+	if (dx < dy)
+		dx = dy;
+	
+	if (dx < SK_Fixed1)
+		return 0;
+	
+	int clz = SkCLZ(dx);
+	SkASSERT(clz >= 1 && clz <= 15);
+	return SkIntToFixed(15 - clz) + ((unsigned)(dx << (clz + 1)) >> 16);
+}
+#endif
+
+SkBitmapShader::SkBitmapShader(const SkBitmap& src,
+							   bool transferOwnershipOfPixels,
+							   SkPaint::FilterType filterType,
+							   TileMode tmx, TileMode tmy)
+    :
+#ifdef SK_SUPPORT_MIPMAP
+    fMipLevel(0), fMipSrcBitmap(src),
+#endif
+    fOrigSrcBitmap(src)
+    
+{
+	if (transferOwnershipOfPixels)
+	{
+		fOrigSrcBitmap.setOwnsPixels(src.getOwnsPixels());
+		((SkBitmap*)&src)->setOwnsPixels(false);
+		// do the same for mipmap ownership???
+	}
+	fFilterType = SkToU8(filterType);
+	fTileModeX = SkToU8(tmx);
+	fTileModeY = SkToU8(tmy);
+}
+
+bool SkBitmapShader::setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+{
+	// do this first, so we have a correct inverse matrix
+	if (!this->INHERITED::setContext(device, paint, matrix))
+		return false;
+
+	uint32_t flags = fOrigSrcBitmap.isOpaque() ? kOpaqueAlpha_Flag : 0;
+
+	if (flags == kOpaqueAlpha_Flag && paint.getAlpha() != 0xFF)
+		flags = kConstAlpha_Flag;
+	
+	fFlags = SkToU8(flags);
+
+#ifdef SK_SUPPORT_MIPMAP
+	if (fOrigSrcBitmap.countMipLevels())
+	{
+		const SkMatrix& inv = this->getTotalInverse();
+
+		fMipLevel = SkMin32(find_mip_level(	SkScalarToFixed(inv.getScaleX()),
+											SkScalarToFixed(inv.getSkewY())),
+							SkIntToFixed(fOrigSrcBitmap.countMipLevels() - 1));
+
+//        SkDEBUGF(("BitmapShader miplevel=%x\n", fMipLevel));
+
+        const SkBitmap::MipLevel* mm = fOrigSrcBitmap.getMipLevel(fMipLevel >> 16);
+        
+        fMipSrcBitmap.setConfig(fOrigSrcBitmap.getConfig(),
+                                mm->fWidth,
+                                mm->fHeight,
+                                mm->fRowBytes);
+        fMipSrcBitmap.setPixels(mm->fPixels);
+    }
+    else
+    {
+        fMipLevel = 0;
+        fMipSrcBitmap = fOrigSrcBitmap;
+    }
+#endif
+	return true;
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+#include "SkColorPriv.h"
+#include "SkBitmapSampler.h"
+
+class Sampler_BitmapShader : public SkBitmapShader {
+public:
+	Sampler_BitmapShader(const SkBitmap& src,
+						 bool transferOwnershipOfPixels,
+						 SkPaint::FilterType ftype,
+						 TileMode tmx, TileMode tmy)
+		: SkBitmapShader(src, transferOwnershipOfPixels, ftype, tmx, tmy)
+	{
+		// make sure to pass our copy of the src bitmap to the sampler, and not the
+		// original parameter (which might go away).
+		fSampler = NULL;
+	}
+
+	virtual ~Sampler_BitmapShader()
+	{
+		SkDELETE(fSampler);
+	}
+    
+    virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+    {
+        if (this->INHERITED::setContext(device, paint, matrix))
+        {
+            SkDELETE(fSampler);
+            fSampler = SkBitmapSampler::Create(this->getSrcBitmap(), this->getFilterType(),
+                                               this->getTileModeX(), this->getTileModeY());
+            return true;
+        }
+        return false;
+    }
+
+	virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
+	{
+		unsigned			scale = SkAlpha255To256(this->getPaintAlpha());
+		const SkMatrix&		inv = this->getTotalInverse();
+		SkMatrix::MapPtProc	proc = this->getInverseMapPtProc();
+		SkBitmapSampler*	 sampler = fSampler;
+		MatrixClass			mc = this->getInverseClass();
+
+		SkPoint	srcPt;
+
+		if (mc != kPerspective_MatrixClass)
+		{
+			proc(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+			SkFixed	fx = SkScalarToFixed(srcPt.fX);
+			SkFixed fy = SkScalarToFixed(srcPt.fY);
+			SkFixed	dx, dy;
+
+			if (mc == kLinear_MatrixClass)
+			{
+				dx = SkScalarToFixed(inv.getScaleX());
+				dy = SkScalarToFixed(inv.getSkewY());
+			}
+			else
+				(void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+
+#if defined(SK_SUPPORT_MIPMAP)
+        {   int level = this->getMipLevel() >> 16;
+            fx >>= level;
+            fy >>= level;
+            dx >>= level;
+            dy >>= level;
+		}
+#endif
+			if (scale == 256)
+			{
+				for (int i = 0; i < count; i++)
+				{
+					dstC[i] = sampler->sample(fx, fy);
+					fx += dx;
+					fy += dy;
+				}
+			}
+			else
+			{
+				for (int i = 0; i < count; i++)
+				{
+					uint32_t	c = sampler->sample(fx, fy);
+					dstC[i] = SkAlphaMulQ(c, scale);
+					fx += dx;
+					fy += dy;
+				}
+			}
+		}
+		else
+		{
+			SkScalar	dstX = SkIntToScalar(x);
+			SkScalar	dstY = SkIntToScalar(y);
+
+			for (int i = 0; i < count; i++)
+			{
+				proc(inv, dstX, dstY, &srcPt);
+				uint32_t	c = sampler->sample(SkScalarToFixed(srcPt.fX), SkScalarToFixed(srcPt.fY));
+
+				if (scale != 256)
+					c = SkAlphaMulQ(c, scale);
+				dstC[i] = c;
+				dstX += SK_Scalar1;
+			}
+		}
+	}
+
+protected:
+
+    const SkMatrix& getUnitInverse() const { return fUnitInverse; }
+    SkMatrix::MapPtProc getUnitInverseProc() const { return fUnitInverseProc; }
+
+	/* takes computed inverse (from setContext) and computes fUnitInverse,
+		taking srcBitmap width/height into account, so that fUnitInverse
+		walks 0...1, allowing the tile modes to all operate in a fast 16bit
+		space (no need for mod). The resulting coords need to be scaled by
+		width/height to get back into src space (coord * width >> 16).
+	*/
+	void computeUnitInverse()
+	{
+		const SkBitmap& src = getSrcBitmap();
+		fUnitInverse = this->getTotalInverse();
+		fUnitInverse.postScale(SK_Scalar1 / src.width(), SK_Scalar1 / src.height(), 0, 0);
+        fUnitInverseProc = fUnitInverse.getMapPtProc();
+	}
+
+private:
+	SkBitmapSampler*	fSampler;
+	SkMatrix            fUnitInverse;
+    SkMatrix::MapPtProc fUnitInverseProc;
+    
+    typedef SkBitmapShader INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////
+
+class HasSpan16_Sampler_BitmapShader : public Sampler_BitmapShader {
+public:
+	HasSpan16_Sampler_BitmapShader(const SkBitmap& src, bool transferOwnershipOfPixels,
+									SkPaint::FilterType ft, TileMode tmx, TileMode tmy)
+		: Sampler_BitmapShader(src, transferOwnershipOfPixels, ft, tmx, tmy)
+	{
+	}
+
+	virtual uint32_t getFlags()
+	{
+		uint32_t flags = this->INHERITED::getFlags();
+
+		if (this->getPaintAlpha() == 0xFF && this->getInverseClass() != kPerspective_MatrixClass)
+			flags |= SkShader::kHasSpan16_Flag;
+		else
+			flags &= ~SkShader::kHasSpan16_Flag;
+
+		return flags;
+	}
+private:
+	typedef Sampler_BitmapShader INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////
+
+#define NOFILTER_BITMAP_SHADER_CLASS					Index8_NoFilter_ClampTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE					SkShader::kClamp_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max)			SkClampMax((x >> 16), max)
+#define NOFILTER_BITMAP_SHADER_TYPE						uint8_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x)			colors32[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb)	colors32[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb)		const SkPMColor* colors32 = bitmap.getColorTable()->lockColors()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap)		bitmap.getColorTable()->unlockColors(false)
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x)			colors16[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb)	colors16[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb)	const uint16_t* colors16 = bitmap.getColorTable()->lock16BitCache()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap)		bitmap.getColorTable()->unlock16BitCache()
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS					Index8_NoFilter_RepeatTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE					SkShader::kRepeat_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max)			(fixed_repeat(x) * (max + 1) >> 16)
+#define NOFILTER_BITMAP_SHADER_TYPE						uint8_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x)			colors32[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb)	colors32[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb)		const SkPMColor* colors32 = bitmap.getColorTable()->lockColors()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap)		bitmap.getColorTable()->unlockColors(false)
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x)			colors16[p[x]]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb)	colors16[p[x + y * rb]]
+#define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb)	const uint16_t* colors16 = bitmap.getColorTable()->lock16BitCache()
+#define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap)		bitmap.getColorTable()->unlock16BitCache()
+#define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS					U16_NoFilter_ClampTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE					SkShader::kClamp_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max)			SkClampMax((x >> 16), max)
+#define NOFILTER_BITMAP_SHADER_TYPE						uint16_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x)			SkPixel16ToPixel32(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb)	SkPixel16ToPixel32(*(const uint16_t*)((const char*)p + y * rb + (x << 1)))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x)			p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb)	*(const uint16_t*)((const char*)p + y * rb + (x << 1))
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS					U16_NoFilter_RepeatTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE					SkShader::kRepeat_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max)			(fixed_repeat(x) * (max + 1) >> 16)
+#define NOFILTER_BITMAP_SHADER_TYPE						uint16_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x)			SkPixel16ToPixel32(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb)	SkPixel16ToPixel32(*(const uint16_t*)((const char*)p + y * rb + (x << 1)))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x)			p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb)	*(const uint16_t*)((const char*)p + y * rb + (x << 1))
+#define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS					U32_NoFilter_ClampTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE					SkShader::kClamp_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max)			SkClampMax((x >> 16), max)
+#define NOFILTER_BITMAP_SHADER_TYPE						uint32_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x)			p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb)	*(const uint32_t*)((const char*)p + y * rb + (x << 2))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x)			SkPixel32ToPixel16_ToU16(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb)	SkPixel32ToPixel16_ToU16(*(const uint32_t*)((const char*)p + y * rb + (x << 2)))
+#include "SkBitmapShaderTemplate.h"
+
+#define NOFILTER_BITMAP_SHADER_CLASS					U32_NoFilter_RepeatTile_BitmapShader
+#define NOFILTER_BITMAP_SHADER_TILEMODE					SkShader::kRepeat_TileMode
+#define NOFILTER_BITMAP_SHADER_TILEPROC(x, max)			(fixed_repeat(x) * (max + 1) >> 16)
+#define NOFILTER_BITMAP_SHADER_TYPE						uint32_t
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X(p, x)			p[x]
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY(p, x, y, rb)	*(const uint32_t*)((const char*)p + y * rb + (x << 2))
+#define NOFILTER_BITMAP_SHADER_SAMPLE_X16(p, x)			SkPixel32ToPixel16_ToU16(p[x])
+#define NOFILTER_BITMAP_SHADER_SAMPLE_XY16(p, x, y, rb)	SkPixel32ToPixel16_ToU16(*(const uint32_t*)((const char*)p + y * rb + (x << 2)))
+#define NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+#include "SkBitmapShaderTemplate.h"
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define Pack4Bytes(c00, c01, c10, c11)	(((c00) << 24) | ((c01) << 16) | ((c10) << 8) | (c11))
+/*	Each long stores 4 coefficients, each in a byte.
+	coeff >> 24	-> [0][0]
+	coeff >> 16	-> [0][1]
+	coeff >>  8	-> [1][0]
+	coeff >>  0	-> [1][1]
+*/
+static const uint32_t gBilerpPackedCoeff[] = {
+	/* y == 0 */
+	Pack4Bytes(16,  0,  0,  0),	// x == 0
+	Pack4Bytes(12,  4,  0,  0),	// x == 1/4
+	Pack4Bytes( 8,  8,  0,  0),	// x == 1/2
+	Pack4Bytes( 4, 12,  0,  0),	// x == 3/4
+
+	/* y == 1/4 */
+	Pack4Bytes(12,  0,  4,  0),
+	Pack4Bytes( 9,  3,  3,  1),
+	Pack4Bytes( 6,  6,  2,  2),
+	Pack4Bytes( 3,  9,  1,  3),
+
+	/* y == 1/2 */
+	Pack4Bytes( 8,  0,  8,  0),
+	Pack4Bytes( 6,  2,  6,  2),
+	Pack4Bytes( 4,  4,  4,  4),
+	Pack4Bytes( 2,  6,  2,  6),
+
+	/* y == 3/4 */
+	Pack4Bytes( 4,  0, 12,  0),
+	Pack4Bytes( 3,  1,  9,  3),
+	Pack4Bytes( 2,  2,  6,  6),
+	Pack4Bytes( 1,  3,  3,  9)
+};
+
+// extract the high two bits in the fractional part of the fixed
+#define SK_BILERP_GET_BITS(x)	(((x) >> 14) & 3)
+
+static inline uint32_t sk_find_bilerp_coeff(const uint32_t coeff[], SkFixed fx, SkFixed fy)
+{
+#ifdef SK_DEBUG
+	uint32_t c = coeff[(SK_BILERP_GET_BITS(fy) << 2) | SK_BILERP_GET_BITS(fx)];
+	SkASSERT((c >> 24) + ((c >> 16) & 0xFF) + ((c >> 8) & 0xFF) + (c & 0xFF) == 16);
+#endif
+	return coeff[(SK_BILERP_GET_BITS(fy) << 2) | SK_BILERP_GET_BITS(fx)];
+}
+
+static inline uint32_t expand_rgb_16(U16CPU c, U16CPU rbMask)
+{
+	return ((c & SK_G16_MASK_IN_PLACE) << 16) | (c & rbMask);
+}
+
+static inline U16CPU compact_rgb_16(uint32_t c, U16CPU rbMask)
+{
+	return ((c >> 16) & SK_G16_MASK_IN_PLACE) | (c & rbMask);
+}
+
+static inline U16CPU sk_bilerp16(U16CPU c00, U16CPU c01, U16CPU c10, U16CPU c11, uint32_t coeff, U16CPU rbMask)
+{
+//	U16CPU rbMask = SK_R16B16_MASK_IN_PLACE;
+
+	c00 =	expand_rgb_16(c00, rbMask) * (coeff >> 24) +
+			expand_rgb_16(c01, rbMask) * ((coeff >> 16) & 0xFF) +
+			expand_rgb_16(c10, rbMask) * ((coeff >> 8) & 0xFF) +
+			expand_rgb_16(c11, rbMask) * (coeff & 0xFF);
+
+	return compact_rgb_16(c00 >> 4, rbMask);
+}
+
+// this wacky line is to force the compiler to put this contant into a register
+// rather than try to construct it each time it is referenced in the inner-loop
+extern const uint16_t gRBMask_Bilerp_BitmapShader;
+
+#define BILERP_BITMAP16_SHADER_CLASS			U16_Bilerp_BitmapShader
+#define BILERP_BITMAP16_SHADER_TYPE				uint16_t
+#define BILERP_BITMAP16_SHADER_PREAMBLE(bm)
+#define BILERP_BITMAP16_SHADER_PIXEL(c)			(c)
+#define BILERP_BITMAP16_SHADER_POSTAMBLE(bm)
+#include "SkBitmapShader16BilerpTemplate.h"
+
+#define BILERP_BITMAP16_SHADER_CLASS			Index8_Bilerp_BitmapShader
+#define BILERP_BITMAP16_SHADER_TYPE				uint8_t
+#define BILERP_BITMAP16_SHADER_PREAMBLE(bm)		SkColorTable* ctable = (bm).getColorTable(); const uint16_t* colors16 = ctable->lock16BitCache()
+#define BILERP_BITMAP16_SHADER_PIXEL(c)			colors16[c]
+#define BILERP_BITMAP16_SHADER_POSTAMBLE(bm)	ctable->unlock16BitCache()
+#include "SkBitmapShader16BilerpTemplate.h"
+
+// we define it below all the includes, so they won't try to inline the value
+// (which doesn't fit in an immediate register load)
+const uint16_t gRBMask_Bilerp_BitmapShader = SK_R16B16_MASK_IN_PLACE;
+
+///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////
+
+#include "SkTemplatesPriv.h"
+
+SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
+									   bool transferOwnershipOfPixels,
+									   SkPaint::FilterType filterType,
+									   TileMode tmx, TileMode tmy,
+									   void* storage, size_t storageSize)
+{
+	SkShader* shader = NULL;
+
+	if (filterType == SkPaint::kNo_FilterType)
+	{
+		switch (src.getConfig()) {
+		case SkBitmap::kIndex8_Config:
+			if (kClamp_TileMode == tmx && kClamp_TileMode == tmy)
+				SK_PLACEMENT_NEW_ARGS(shader, Index8_NoFilter_ClampTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+            else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy)
+				SK_PLACEMENT_NEW_ARGS(shader, Index8_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+			break;
+		case SkBitmap::kRGB_565_Config:
+            if (kClamp_TileMode == tmx && kClamp_TileMode == tmy)
+                SK_PLACEMENT_NEW_ARGS(shader, U16_NoFilter_ClampTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+            else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy)
+                SK_PLACEMENT_NEW_ARGS(shader, U16_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+			break;
+		case SkBitmap::kARGB_8888_Config:
+			if (kClamp_TileMode == tmx && kClamp_TileMode == tmy)
+				SK_PLACEMENT_NEW_ARGS(shader, U32_NoFilter_ClampTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+            else if (kRepeat_TileMode == tmx && kRepeat_TileMode == tmy)
+				SK_PLACEMENT_NEW_ARGS(shader, U32_NoFilter_RepeatTile_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+			break;
+		default:
+			break;
+		}
+	}
+	else if (filterType == SkPaint::kBilinear_FilterType
+             && kClamp_TileMode == tmx
+             && kClamp_TileMode == tmy)
+	{
+		switch (src.getConfig()) {
+		case SkBitmap::kIndex8_Config:
+			SK_PLACEMENT_NEW_ARGS(shader, Index8_Bilerp_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+			break;
+		case SkBitmap::kRGB_565_Config:
+			SK_PLACEMENT_NEW_ARGS(shader, U16_Bilerp_BitmapShader, storage, storageSize, (src, transferOwnershipOfPixels));
+			break;
+        default:
+            break;
+		}
+	}
+    
+    // if shader is null, then none of the special cases could handle the request
+    // so fall through to our slow-general case
+	if (shader == NULL)
+		SK_PLACEMENT_NEW_ARGS(shader, Sampler_BitmapShader, storage, storageSize,
+                              (src, transferOwnershipOfPixels, filterType, tmx, tmy));
+	return shader;
+}
+
+SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
+									   bool transferOwnershipOfPixels,
+									   SkPaint::FilterType filterType,
+									   TileMode tmx, TileMode tmy)
+{
+	return SkShader::CreateBitmapShader(src, transferOwnershipOfPixels, filterType, tmx, tmy, NULL, 0);
+}
+
diff --git a/libs/graphics/sgl/SkBitmapShader.h b/libs/graphics/sgl/SkBitmapShader.h
new file mode 100644
index 0000000..6727ec4
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShader.h
@@ -0,0 +1,51 @@
+#ifndef SkBitmapShader_DEFINED
+#define SkBitmapShader_DEFINED
+
+#include "SkShader.h"
+#include "SkBitmap.h"
+#include "SkPaint.h"
+
+class SkBitmapShader : public SkShader {
+public:
+	SkBitmapShader(	const SkBitmap& src, bool transferOwnershipOfPixels,
+					SkPaint::FilterType, TileMode tx, TileMode ty);
+
+	virtual bool        setContext(const SkBitmap&, const SkPaint& paint, const SkMatrix&);
+	virtual uint32_t	getFlags() { return fFlags; }
+
+protected:
+	const SkBitmap&		getSrcBitmap() const
+    {
+#ifdef SK_SUPPORT_MIPMAP
+        return fMipSrcBitmap;
+#else
+        return fOrigSrcBitmap;
+#endif
+    }
+	SkPaint::FilterType	getFilterType() const { return (SkPaint::FilterType)fFilterType; }
+	TileMode            getTileModeX() const { return (TileMode)fTileModeX; }
+	TileMode            getTileModeY() const { return (TileMode)fTileModeY; }
+	SkFixed				getMipLevel() const 
+    {
+#ifdef SK_SUPPORT_MIPMAP
+        return fMipLevel;
+#else
+        return 0;
+#endif
+    }
+
+private:
+#ifdef SK_SUPPORT_MIPMAP
+	SkFixed		fMipLevel;
+    SkBitmap    fMipSrcBitmap; // the chosen level (in setContext)
+#endif
+	SkBitmap	fOrigSrcBitmap;
+	U8			fFilterType;
+	U8			fTileModeX;
+    U8          fTileModeY;
+	U8			fFlags;
+
+	typedef SkShader INHERITED;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h b/libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h
new file mode 100644
index 0000000..fa64a61
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShader16BilerpTemplate.h
@@ -0,0 +1,126 @@
+
+
+class BILERP_BITMAP16_SHADER_CLASS : public HasSpan16_Sampler_BitmapShader {
+public:
+	BILERP_BITMAP16_SHADER_CLASS(const SkBitmap& src, bool transferOwnershipOfPixels)
+		: HasSpan16_Sampler_BitmapShader(src, transferOwnershipOfPixels, SkPaint::kBilinear_FilterType,
+                                         SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)
+	{
+	}
+
+	virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+	{
+		SkASSERT(count > 0);
+		SkASSERT(this->getInverseClass() != kPerspective_MatrixClass);
+		SkASSERT(this->getPaintAlpha() == 0xFF);
+
+		const SkMatrix&	inv = this->getTotalInverse();
+		const SkBitmap&	srcBitmap = this->getSrcBitmap();
+		unsigned		srcMaxX = srcBitmap.width() - 1;
+		unsigned		srcMaxY = srcBitmap.height() - 1;
+		unsigned		srcRB = srcBitmap.rowBytes();
+		SkFixed			fx, fy, dx, dy;
+
+		// now init fx, fy, dx, dy
+		{
+			SkPoint	srcPt;
+			this->getInverseMapPtProc()(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+			fx = SkScalarToFixed(srcPt.fX);
+			fy = SkScalarToFixed(srcPt.fY);
+
+			if (this->getInverseClass() == kFixedStepInX_MatrixClass)
+				(void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+			else
+			{
+				dx = SkScalarToFixed(inv.getScaleX());
+				dy = SkScalarToFixed(inv.getSkewY());
+			}
+		}
+
+		BILERP_BITMAP16_SHADER_PREAMBLE(srcBitmap);
+
+		const U32* coeff_table = gBilerpPackedCoeff;
+		const BILERP_BITMAP16_SHADER_TYPE* srcPixels = (const BILERP_BITMAP16_SHADER_TYPE*)srcBitmap.getPixels();
+		U16CPU rbMask = gRBMask_Bilerp_BitmapShader;
+
+		if (dy == 0)
+		{
+			fy = SkClampMax(fy, srcMaxY << 16);
+			coeff_table += SK_BILERP_GET_BITS(fy) << 2;	// jump the table to the correct section (so we can just use fx to index it)
+
+			unsigned y = fy >> 16;
+			SkASSERT((int)y >= 0 && y <= srcMaxY);
+			// pre-bias srcPixels since y won't change
+			srcPixels = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels + y * srcRB);
+			// now make y the step from one row to the next
+			y = srcRB;
+			if (y == srcMaxY)
+				y = 0;
+
+			do {
+				unsigned fx_clamped = SkClampMax(fx, srcMaxX << 16);
+				unsigned x = fx_clamped >> 16;
+				SkASSERT((int)x >= 0 && x <= srcMaxX);
+
+				const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
+
+				p00 = p01 = srcPixels + x;
+				if (x < srcMaxX)
+					p01 += 1;
+				p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p00 + y);
+				p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p01 + y);
+
+				*dstC++ = SkToU16(sk_bilerp16(	BILERP_BITMAP16_SHADER_PIXEL(*p00),
+												BILERP_BITMAP16_SHADER_PIXEL(*p01),
+												BILERP_BITMAP16_SHADER_PIXEL(*p10),
+												BILERP_BITMAP16_SHADER_PIXEL(*p11),
+												coeff_table[SK_BILERP_GET_BITS(fx_clamped)],
+												rbMask));
+
+				fx += dx;
+			} while (--count != 0);
+		}
+		else
+		{
+			do {
+				unsigned x = SkClampMax(fx, srcMaxX << 16) >> 16;
+				unsigned y = SkClampMax(fy, srcMaxY << 16) >> 16;
+
+				SkASSERT((int)x >= 0 && x <= srcMaxX);
+				SkASSERT((int)y >= 0 && y <= srcMaxY);
+
+				const BILERP_BITMAP16_SHADER_TYPE *p00, *p01, *p10, *p11;
+
+				p00 = p01 = ((const BILERP_BITMAP16_SHADER_TYPE*)((const char*)srcPixels + y * srcRB)) + x;
+				if (x < srcMaxX)
+					p01 += 1;
+				p10 = p00;
+				p11 = p01;
+				if (y < srcMaxY)
+				{
+					p10 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p10 + srcRB);
+					p11 = (const BILERP_BITMAP16_SHADER_TYPE*)((const char*)p11 + srcRB);
+				}
+
+				*dstC++ = SkToU16(sk_bilerp16(	BILERP_BITMAP16_SHADER_PIXEL(*p00),
+												BILERP_BITMAP16_SHADER_PIXEL(*p01),
+												BILERP_BITMAP16_SHADER_PIXEL(*p10),
+												BILERP_BITMAP16_SHADER_PIXEL(*p11),
+												sk_find_bilerp_coeff(coeff_table, fx, fy),
+												rbMask));
+
+				fx += dx;
+				fy += dy;
+			} while (--count != 0);
+		}
+
+		BILERP_BITMAP16_SHADER_POSTAMBLE(srcBitmap);
+	}
+};
+
+#undef BILERP_BITMAP16_SHADER_CLASS
+#undef BILERP_BITMAP16_SHADER_TYPE
+#undef BILERP_BITMAP16_SHADER_PREAMBLE
+#undef BILERP_BITMAP16_SHADER_PIXEL
+#undef BILERP_BITMAP16_SHADER_POSTAMBLE
diff --git a/libs/graphics/sgl/SkBitmapShaderTemplate.h b/libs/graphics/sgl/SkBitmapShaderTemplate.h
new file mode 100644
index 0000000..2e90b84
--- /dev/null
+++ b/libs/graphics/sgl/SkBitmapShaderTemplate.h
@@ -0,0 +1,231 @@
+
+#ifndef NOFILTER_BITMAP_SHADER_PREAMBLE
+	#define NOFILTER_BITMAP_SHADER_PREAMBLE(bitmap, rb)
+#endif
+#ifndef NOFILTER_BITMAP_SHADER_POSTAMBLE
+	#define NOFILTER_BITMAP_SHADER_POSTAMBLE(bitmap)
+#endif
+#ifndef NOFILTER_BITMAP_SHADER_PREAMBLE16
+	#define NOFILTER_BITMAP_SHADER_PREAMBLE16(bitmap, rb)
+#endif
+#ifndef NOFILTER_BITMAP_SHADER_POSTAMBLE16
+	#define NOFILTER_BITMAP_SHADER_POSTAMBLE16(bitmap)
+#endif
+
+class NOFILTER_BITMAP_SHADER_CLASS : public HasSpan16_Sampler_BitmapShader {
+public:
+	NOFILTER_BITMAP_SHADER_CLASS(const SkBitmap& src, bool transferOwnershipOfPixels)
+		: HasSpan16_Sampler_BitmapShader(src, transferOwnershipOfPixels, SkPaint::kNo_FilterType,
+                                         NOFILTER_BITMAP_SHADER_TILEMODE, NOFILTER_BITMAP_SHADER_TILEMODE)
+	{
+	}
+    
+#ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+    virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+    {
+        if (this->INHERITED::setContext(device, paint, matrix)) {
+            this->computeUnitInverse();
+            return true;
+        }
+        return false;
+    }
+#endif
+
+	virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count)
+	{
+		if (this->getInverseClass() == kPerspective_MatrixClass)
+		{
+			this->INHERITED::shadeSpan(x, y, dstC, count);
+			return;
+		}
+
+		unsigned		scale = SkAlpha255To256(this->getPaintAlpha());
+#ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+        const SkMatrix& inv = this->getUnitInverse();
+        SkMatrix::MapPtProc invProc = this->getUnitInverseProc();
+#else
+		const SkMatrix&	inv = this->getTotalInverse();
+        SkMatrix::MapPtProc invProc = this->getInverseMapPtProc();
+#endif
+		const SkBitmap&	srcBitmap = this->getSrcBitmap();
+		unsigned		srcMaxX = srcBitmap.width() - 1;
+		unsigned		srcMaxY = srcBitmap.height() - 1;
+		unsigned		srcRB = srcBitmap.rowBytes();
+		SkFixed			fx, fy, dx, dy;
+
+		// now init fx, fy, dx, dy
+		{
+			SkPoint	srcPt;
+			invProc(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+			fx = SkScalarToFixed(srcPt.fX);
+			fy = SkScalarToFixed(srcPt.fY);
+#ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+            fx += SK_Fixed1/2;
+            fy += SK_Fixed1/2;
+#endif
+
+			if (this->getInverseClass() == kFixedStepInX_MatrixClass)
+				(void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+			else
+			{
+				dx = SkScalarToFixed(inv.getScaleX());
+				dy = SkScalarToFixed(inv.getSkewY());
+			}
+		}
+
+		const NOFILTER_BITMAP_SHADER_TYPE* srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)srcBitmap.getPixels();
+		NOFILTER_BITMAP_SHADER_PREAMBLE(srcBitmap, srcRB);
+
+#if defined(SK_SUPPORT_MIPMAP) && !defined(NOFILTER_BITMAP_SHADER_USE_UNITINVERSE)
+        {   int level = this->getMipLevel() >> 16;
+            fx >>= level;
+            fy >>= level;
+            dx >>= level;
+            dy >>= level;
+		}
+#endif
+
+		if (dy == 0)
+		{
+			int y_index = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY);
+//			SkDEBUGF(("fy = %g, srcMaxY = %d, y_index = %d\n", SkFixedToFloat(fy), srcMaxY, y_index));
+			srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + y_index * srcRB);
+			if (scale == 256)
+				while (--count >= 0)
+				{
+					unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+					fx += dx;
+					*dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_X(srcPixels, x);
+				}
+			else
+				while (--count >= 0)
+				{
+					unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+					U32 c = NOFILTER_BITMAP_SHADER_SAMPLE_X(srcPixels, x);
+					fx += dx;
+					*dstC++ = SkAlphaMulQ(c, scale);
+				}
+		}
+		else	// dy != 0
+		{
+			if (scale == 256)
+				while (--count >= 0)
+				{
+					unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+					unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY);
+					fx += dx;
+					fy += dy;
+					*dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB);
+				}
+			else
+				while (--count >= 0)
+				{
+					unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+					unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY);
+					U32 c = NOFILTER_BITMAP_SHADER_SAMPLE_XY(srcPixels, x, y, srcRB);
+					fx += dx;
+					fy += dy;
+					*dstC++ = SkAlphaMulQ(c, scale);
+				}
+		}
+
+		NOFILTER_BITMAP_SHADER_POSTAMBLE(srcBitmap);
+	}
+
+	virtual void shadeSpanOpaque16(int x, int y, U16 dstC[], int count)
+	{
+		SkASSERT(count > 0);
+		SkASSERT(this->getInverseClass() != kPerspective_MatrixClass);
+		SkASSERT(this->getFlags() & SkShader::kHasSpan16_Flag);
+		SkASSERT(this->getFlags() & (SkShader::kOpaqueAlpha_Flag | SkShader::kConstAlpha_Flag));
+
+#ifdef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+        const SkMatrix& inv = this->getUnitInverse();
+        SkMatrix::MapPtProc invProc = this->getUnitInverseProc();
+#else
+		const SkMatrix&	inv = this->getTotalInverse();
+        SkMatrix::MapPtProc invProc = this->getInverseMapPtProc();
+#endif
+		const SkBitmap&	srcBitmap = this->getSrcBitmap();
+		unsigned		srcMaxX = srcBitmap.width() - 1;
+		unsigned		srcMaxY = srcBitmap.height() - 1;
+		unsigned		srcRB = srcBitmap.rowBytes();
+		SkFixed			fx, fy, dx, dy;
+
+		// now init fx, fy, dx, dy
+		{
+			SkPoint	srcPt;
+			invProc(inv, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
+
+			fx = SkScalarToFixed(srcPt.fX);
+			fy = SkScalarToFixed(srcPt.fY);
+#ifndef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
+            fx += SK_Fixed1/2;
+            fy += SK_Fixed1/2;
+#endif
+
+			if (this->getInverseClass() == kFixedStepInX_MatrixClass)
+				(void)inv.fixedStepInX(SkIntToScalar(y), &dx, &dy);
+			else
+			{
+				dx = SkScalarToFixed(inv.getScaleX());
+				dy = SkScalarToFixed(inv.getSkewY());
+			}
+		}
+
+		const NOFILTER_BITMAP_SHADER_TYPE* srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)srcBitmap.getPixels();
+		NOFILTER_BITMAP_SHADER_PREAMBLE16(srcBitmap, srcRB);
+
+#if defined(SK_SUPPORT_MIPMAP) && !defined(NOFILTER_BITMAP_SHADER_USE_UNITINVERSE)
+        {   int level = this->getMipLevel() >> 16;
+            fx >>= level;
+            fy >>= level;
+            dx >>= level;
+            dy >>= level;
+		}
+#endif
+
+		if (dy == 0)
+		{
+			srcPixels = (const NOFILTER_BITMAP_SHADER_TYPE*)((const char*)srcPixels + NOFILTER_BITMAP_SHADER_TILEPROC(fy, srcMaxY) * srcRB);
+			do {
+				unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(fx, srcMaxX);
+				fx += dx;
+				*dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_X16(srcPixels, x);
+			} while (--count != 0);
+		}
+		else	// dy != 0
+		{
+			do {
+				int ix = fx >> 16;
+				unsigned x = NOFILTER_BITMAP_SHADER_TILEPROC(ix, srcMaxX);
+				ix = fy >> 16;
+				unsigned y = NOFILTER_BITMAP_SHADER_TILEPROC(ix, srcMaxY);
+				fx += dx;
+				fy += dy;
+				*dstC++ = NOFILTER_BITMAP_SHADER_SAMPLE_XY16(srcPixels, x, y, srcRB);
+			} while (--count != 0);
+		}
+
+		NOFILTER_BITMAP_SHADER_POSTAMBLE16(srcBitmap);
+	}
+private:
+	typedef HasSpan16_Sampler_BitmapShader INHERITED;
+};
+
+#undef NOFILTER_BITMAP_SHADER_CLASS
+#undef NOFILTER_BITMAP_SHADER_TYPE
+#undef NOFILTER_BITMAP_SHADER_PREAMBLE
+#undef NOFILTER_BITMAP_SHADER_POSTAMBLE
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_X		//(x)
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_XY		//(x, y, rowBytes)
+#undef NOFILTER_BITMAP_SHADER_TILEMODE
+#undef NOFILTER_BITMAP_SHADER_TILEPROC
+
+#undef NOFILTER_BITMAP_SHADER_PREAMBLE16
+#undef NOFILTER_BITMAP_SHADER_POSTAMBLE16
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_X16		//(x)
+#undef NOFILTER_BITMAP_SHADER_SAMPLE_XY16		//(x, y, rowBytes)
+
+#undef NOFILTER_BITMAP_SHADER_USE_UNITINVERSE
diff --git a/libs/graphics/sgl/SkBlitBWMaskTemplate.h b/libs/graphics/sgl/SkBlitBWMaskTemplate.h
new file mode 100644
index 0000000..70530f1
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitBWMaskTemplate.h
@@ -0,0 +1,120 @@
+#include "SkBitmap.h"
+#include "SkMask.h"
+
+#ifndef ClearLow3Bits_DEFINED
+#define ClearLow3Bits_DEFINED
+	#define ClearLow3Bits(x)	((unsigned)(x) >> 3 << 3)
+#endif
+
+/*
+	SK_BLITBWMASK_NAME			name of function(const SkBitmap& bitmap, const SkMask& mask, const SkRect16& clip, SK_BLITBWMASK_ARGS)
+	SK_BLITBWMASK_ARGS			list of additional arguments to SK_BLITBWMASK_NAME, beginning with a comma
+	SK_BLITBWMASK_BLIT8			name of function(U8CPU byteMask, SK_BLITBWMASK_DEVTYPE* dst, int x, int y)
+	SK_BLITBWMASK_GETADDR		either getAddr32 or getAddr16 or getAddr8
+	SK_BLITBWMASK_DEVTYPE		either U32 or U16 or U8
+*/
+
+static void SK_BLITBWMASK_NAME(const SkBitmap& bitmap, const SkMask& srcMask, const SkRect16& clip SK_BLITBWMASK_ARGS)
+{
+	SkASSERT(clip.fRight <= srcMask.fBounds.fRight);
+
+	int cx = clip.fLeft;
+	int cy = clip.fTop;
+	int maskLeft = srcMask.fBounds.fLeft;
+	unsigned mask_rowBytes = srcMask.fRowBytes;
+	unsigned bitmap_rowBytes = bitmap.rowBytes();
+	unsigned height = clip.height();
+
+	SkASSERT(mask_rowBytes != 0);
+	SkASSERT(bitmap_rowBytes != 0);
+	SkASSERT(height != 0);
+
+	const U8* bits = srcMask.getAddr1(cx, cy);
+	SK_BLITBWMASK_DEVTYPE* device = bitmap.SK_BLITBWMASK_GETADDR(cx, cy);
+
+	if (cx == maskLeft && clip.fRight == srcMask.fBounds.fRight)
+	{
+		do {
+			SK_BLITBWMASK_DEVTYPE* dst = device;
+			unsigned rb = mask_rowBytes;
+			do {
+				U8CPU mask = *bits++;
+				SK_BLITBWMASK_BLIT8(mask, dst);
+				dst += 8;
+			} while (--rb != 0);
+			device = (SK_BLITBWMASK_DEVTYPE*)((char*)device + bitmap_rowBytes);
+		} while (--height != 0);
+	}
+	else
+	{
+		int left_edge = cx - maskLeft;
+		SkASSERT(left_edge >= 0);
+		int rite_edge = clip.fRight - maskLeft;
+		SkASSERT(rite_edge > left_edge);
+
+		int left_mask = 0xFF >> (left_edge & 7);
+		int rite_mask = 0xFF << (8 - (rite_edge & 7));
+		int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);
+
+		// check for empty right mask, so we don't read off the end (or go slower than we need to)
+		if (rite_mask == 0)
+		{
+			SkASSERT(full_runs >= 0);
+			full_runs -= 1;
+			rite_mask = 0xFF;
+		}
+		if (left_mask == 0xFF)
+			full_runs -= 1;
+
+		// back up manually so we can keep in sync with our byte-aligned src
+		// and not trigger an assert from the getAddr## function
+		device -= left_edge & 7;
+		// have cx reflect our actual starting x-coord
+		cx -= left_edge & 7;
+
+		if (full_runs < 0)
+		{
+			left_mask &= rite_mask;
+			SkASSERT(left_mask != 0);
+			do {
+				U8CPU mask = *bits & left_mask;
+				SK_BLITBWMASK_BLIT8(mask, device);
+				bits += mask_rowBytes;
+				device = (SK_BLITBWMASK_DEVTYPE*)((char*)device + bitmap_rowBytes);
+			} while (--height != 0);
+		}
+		else
+		{
+			do {
+				int runs = full_runs;
+				SK_BLITBWMASK_DEVTYPE* dst = device;
+				const U8* b = bits;
+				U8CPU	mask;
+
+				mask = *b++ & left_mask;
+				SK_BLITBWMASK_BLIT8(mask, dst);
+				dst += 8;
+
+				while (--runs >= 0)
+				{
+					mask = *b++;
+					SK_BLITBWMASK_BLIT8(mask, dst);
+					dst += 8;
+				}
+
+				mask = *b & rite_mask;
+				SK_BLITBWMASK_BLIT8(mask, dst);
+
+				bits += mask_rowBytes;
+				device = (SK_BLITBWMASK_DEVTYPE*)((char*)device + bitmap_rowBytes);
+			} while (--height != 0);
+		}
+	}
+}	
+
+#undef SK_BLITBWMASK_NAME
+#undef SK_BLITBWMASK_ARGS
+#undef SK_BLITBWMASK_BLIT8
+#undef SK_BLITBWMASK_GETADDR
+#undef SK_BLITBWMASK_DEVTYPE
+#undef SK_BLITBWMASK_DOROWSETUP
diff --git a/libs/graphics/sgl/SkBlitter.cpp b/libs/graphics/sgl/SkBlitter.cpp
new file mode 100644
index 0000000..5dcac42
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter.cpp
@@ -0,0 +1,795 @@
+#include "SkBlitter.h"
+#include "SkAntiRun.h"
+#include "SkColor.h"
+#include "SkColorFilter.h"
+#include "SkMask.h"
+#include "SkMaskFilter.h"
+#include "SkTemplatesPriv.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+SkBlitter::~SkBlitter()
+{
+}
+
+void SkBlitter::blitH(int x, int y, int width)
+{
+	SkASSERT(!"unimplemented");
+}
+
+void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
+{
+	SkASSERT(!"unimplemented");
+}
+
+void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	if (alpha == 255)
+		this->blitRect(x, y, 1, height);
+	else
+	{
+		int16_t	runs[2];
+		runs[0] = 1;
+		runs[1] = 0;
+
+		while (--height >= 0)
+			this->blitAntiH(x, y++, &alpha, runs);
+	}
+}
+
+void SkBlitter::blitRect(int x, int y, int width, int height)
+{
+	while (--height >= 0)
+		this->blitH(x, y++, width);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+static inline void bits_to_runs(SkBlitter* blitter, int x, int y, const uint8_t bits[], U8CPU left_mask, int rowBytes, U8CPU right_mask)
+{
+	int	inFill = 0;
+	int pos = 0;
+
+	while (--rowBytes >= 0)
+	{
+		unsigned b = *bits++ & left_mask;
+		if (rowBytes == 0)
+			b &= right_mask;
+
+		for (unsigned test = 0x80; test != 0; test >>= 1)
+		{
+			if (b & test)
+			{
+				if (!inFill)
+				{
+					pos = x;
+					inFill = true;
+				}
+			}
+			else
+			{
+				if (inFill)
+				{
+					blitter->blitH(pos, y, x - pos);
+					inFill = false;
+				}
+			}
+			x += 1;
+		}
+		left_mask = 0xFF;
+	}
+
+	// final cleanup
+	if (inFill)
+		blitter->blitH(pos, y, x - pos);
+}
+
+void SkBlitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+	SkASSERT(mask.fBounds.contains(clip));
+
+	if (mask.fFormat == SkMask::kBW_Format)
+	{
+		int cx = clip.fLeft;
+		int cy = clip.fTop;
+		int maskLeft = mask.fBounds.fLeft;
+		int mask_rowBytes = mask.fRowBytes;
+		int	height = clip.height();
+
+		const uint8_t* bits = mask.getAddr1(cx, cy);
+
+		if (cx == maskLeft && clip.fRight == mask.fBounds.fRight)
+		{
+			while (--height >= 0)
+			{
+				bits_to_runs(this, cx, cy, bits, 0xFF, mask_rowBytes, 0xFF);
+				bits += mask_rowBytes;
+				cy += 1;
+			}
+		}
+		else
+		{
+			int left_edge = cx - maskLeft;
+			SkASSERT(left_edge >= 0);
+			int rite_edge = clip.fRight - maskLeft;
+			SkASSERT(rite_edge > left_edge);
+
+			int left_mask = 0xFF >> (left_edge & 7);
+			int rite_mask = 0xFF << (8 - (rite_edge & 7));
+			int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3);
+
+			// check for empty right mask, so we don't read off the end (or go slower than we need to)
+			if (rite_mask == 0)
+			{
+				SkASSERT(full_runs >= 0);
+				full_runs -= 1;
+				rite_mask = 0xFF;
+			}
+			if (left_mask == 0xFF)
+				full_runs -= 1;
+
+			// back up manually so we can keep in sync with our byte-aligned src
+			// have cx reflect our actual starting x-coord
+			cx -= left_edge & 7;
+
+			if (full_runs < 0)
+			{
+				SkASSERT((left_mask & rite_mask) != 0);
+				while (--height >= 0)
+				{
+					bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask);
+					bits += mask_rowBytes;
+					cy += 1;
+				}
+			}
+			else
+			{
+				while (--height >= 0)
+				{
+					bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask);
+					bits += mask_rowBytes;
+					cy += 1;
+				}
+			}
+		}
+	}
+	else
+	{
+		int                         width =	clip.width();
+		SkAutoSTMalloc<64, int16_t>	runStorage(width + 1);
+		int16_t*                    runs = runStorage.get();
+		const uint8_t*              aa = mask.getAddr(clip.fLeft, clip.fTop);
+
+		sk_memset16((U16*)runs, 1, width);
+		runs[width] = 0;
+
+		int height = clip.height();
+		int y = clip.fTop;
+		while (--height >= 0)
+		{
+			this->blitAntiH(clip.fLeft, y, aa, runs);
+			aa += mask.fRowBytes;
+			y += 1;
+		}
+	}
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+// this guy is not virtual, just a helper
+void SkBlitter::blitMaskRegion(const SkMask& mask, const SkRegion& clip)
+{
+    if (clip.quickReject(mask.fBounds))
+        return;
+
+    SkRegion::Cliperator clipper(clip, mask.fBounds);
+
+    if (!clipper.done())
+    {
+        const SkRect16&	cr = clipper.rect();
+        do {
+            this->blitMask(mask, cr);
+            clipper.next();
+        } while (!clipper.done());
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+static int compute_anti_width(const int16_t runs[])
+{
+	int	width = 0;
+
+	for (;;)
+	{
+		int count = runs[0];
+
+		SkASSERT(count >= 0);
+		if (count == 0)
+			break;
+		width += count;
+		runs += count;
+
+		SkASSERT(width < 20000);
+	}
+	return width;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+void SkNullBlitter::blitH(int x, int y, int width)
+{
+}
+
+void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
+{
+}
+
+void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+}
+
+void SkNullBlitter::blitRect(int x, int y, int width, int height)
+{
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+static inline bool y_in_rect(int y, const SkRect16& rect)
+{
+	return (unsigned)(y - rect.fTop) < (unsigned)rect.height();
+}
+
+static inline bool x_in_rect(int x, const SkRect16& rect)
+{
+	return (unsigned)(x - rect.fLeft) < (unsigned)rect.width();
+}
+
+void SkRectClipBlitter::blitH(int left, int y, int width)
+{
+	SkASSERT(width > 0);
+
+	if (!y_in_rect(y, fClipRect))
+		return;
+
+	int	right = left + width;
+
+	if (left < fClipRect.fLeft)
+		left = fClipRect.fLeft;
+	if (right > fClipRect.fRight)
+		right = fClipRect.fRight;
+
+	width = right - left;
+	if (width > 0)
+		fBlitter->blitH(left, y, width);
+}
+
+void SkRectClipBlitter::blitAntiH(int left, int y, const SkAlpha aa[], const int16_t runs[])
+{
+	if (!y_in_rect(y, fClipRect) || left >= fClipRect.fRight)
+		return;
+
+	int x0 = left;
+	int	x1 = left + compute_anti_width(runs);
+
+	if (x1 <= fClipRect.fLeft)
+		return;
+
+	SkASSERT(x0 < x1);
+	if (x0 < fClipRect.fLeft)
+	{
+		int dx = fClipRect.fLeft - x0;
+		SkAlphaRuns::BreakAt((int16_t*)runs, (U8*)aa, dx);
+		runs += dx;
+		aa += dx;
+		x0 = fClipRect.fLeft;
+	}
+
+	SkASSERT(x0 < x1 && runs[x1 - x0] == 0);
+	if (x1 > fClipRect.fRight)
+	{
+		x1 = fClipRect.fRight;
+		SkAlphaRuns::BreakAt((int16_t*)runs, (U8*)aa, x1 - x0);
+		((int16_t*)runs)[x1 - x0] = 0;
+	}
+
+	SkASSERT(x0 < x1 && runs[x1 - x0] == 0);
+	SkASSERT(compute_anti_width(runs) == x1 - x0);
+
+	fBlitter->blitAntiH(x0, y, aa, runs);
+}
+
+void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	SkASSERT(height > 0);
+
+	if (!x_in_rect(x, fClipRect))
+		return;
+
+	int	y0 = y;
+	int y1 = y + height;
+
+	if (y0 < fClipRect.fTop)
+		y0 = fClipRect.fTop;
+	if (y1 > fClipRect.fBottom)
+		y1 = fClipRect.fBottom;
+
+	if (y0 < y1)
+		fBlitter->blitV(x, y0, y1 - y0, alpha);
+}
+
+void SkRectClipBlitter::blitRect(int left, int y, int width, int height)
+{
+	SkRect16	r;
+
+	r.set(left, y, left + width, y + height);
+	if (r.intersect(fClipRect))
+		fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+void SkRgnClipBlitter::blitH(int x, int y, int width)
+{
+	SkRegion::Spanerator span(*fRgn, y, x, x + width);
+	int	left, right;
+
+	while (span.next(&left, &right))
+	{
+		SkASSERT(left < right);
+		fBlitter->blitH(left, y, right - left);
+	}
+}
+
+void SkRgnClipBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[])
+{
+	int width = compute_anti_width(runs);
+	SkRegion::Spanerator span(*fRgn, y, x, x + width);
+	int	left, right;
+	bool firstTime = true;
+	SkDEBUGCODE(const SkRect16& bounds = fRgn->getBounds();)
+
+//SkDebugf("rgnClip: x=%d y=%d: ", x, y);
+
+	while (span.next(&left, &right))
+	{
+		SkASSERT(left < right);
+		SkASSERT(left >= bounds.fLeft && right <= bounds.fRight);
+		
+		if (firstTime && x < left)
+		{
+//SkDebugf("zap[%d %d] ", x, left);
+			SkAlphaRuns::Break((int16_t*)runs, (U8*)aa, 0, left - x);
+			((U8*)aa)[0] = 0;	// skip runs before the first left
+			((int16_t*)runs)[0] = SkToS16(left - x);
+		}
+		firstTime = false;
+
+		SkAlphaRuns::Break((int16_t*)runs, (U8*)aa, left - x, right - left);
+		((U8*)aa)[right - x] = 0;	// skip runs after right
+		((int16_t*)runs)[right - x] = SkToS16(right - left);
+		
+//SkDebugf("[%d %d] ", left, right);
+	}
+	((int16_t*)runs)[right - x] = 0;
+
+//dump_runs(runs, aa);
+
+	fBlitter->blitAntiH(x, y, aa, runs);
+}
+
+void SkRgnClipBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	SkRect16	bounds;
+	bounds.set(x, y, x + 1, y + height);
+
+	SkRegion::Cliperator	iter(*fRgn, bounds);
+
+	while (!iter.done())
+	{
+		const SkRect16& r = iter.rect();
+		SkASSERT(bounds.contains(r));
+
+		fBlitter->blitV(x, r.fTop, r.height(), alpha);
+		iter.next();
+	}
+}
+
+void SkRgnClipBlitter::blitRect(int x, int y, int width, int height)
+{
+	SkRect16	bounds;
+	bounds.set(x, y, x + width, y + height);
+
+	SkRegion::Cliperator	iter(*fRgn, bounds);
+
+	while (!iter.done())
+	{
+		const SkRect16& r = iter.rect();
+		SkASSERT(bounds.contains(r));
+
+		fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
+		iter.next();
+	}
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, const SkRect16* ir)
+{
+	if (clip)
+	{
+		const SkRect16& clipR = clip->getBounds();
+
+		if (clip->isEmpty() || ir && !SkRect16::Intersects(clipR, *ir))
+			blitter = &fNullBlitter;
+		else if (clip->isRect())
+		{
+			if (ir == nil || !clipR.contains(*ir))
+			{
+				fRectBlitter.init(blitter, clipR);
+				blitter = &fRectBlitter;
+			}
+		}
+		else
+		{
+			fRgnBlitter.init(blitter, clip);
+			blitter = &fRgnBlitter;
+		}
+	}
+	return blitter;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkShader.h"
+#include "SkColorPriv.h"
+
+class SkColorShader : public SkShader {
+public:
+	virtual U32 getFlags()
+	{
+        // should I claim hasspan16 if my color isn't opaque?
+		return (SkGetPackedA32(fPMColor) == 255 ? kOpaqueAlpha_Flag : kConstAlpha_Flag) | kHasSpan16_Flag;
+	}
+	virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+	{
+		if (!this->INHERITED::setContext(device, paint, matrix))
+			return false;
+
+		SkColor	c = paint.getColor();
+		unsigned a = SkColorGetA(c);
+		unsigned r = SkColorGetR(c);
+		unsigned g = SkColorGetG(c);
+		unsigned b = SkColorGetB(c);
+
+		if (a != 255)
+		{
+			a = SkAlpha255To256(a);
+			r = SkAlphaMul(r, a);
+			g = SkAlphaMul(g, a);
+			b = SkAlphaMul(b, a);
+		}
+		fPMColor = SkPackARGB32(a, r, g, b);
+		fColor16 = SkPixel32ToPixel16_ToU16(fPMColor);	// only meaning full if a == 255
+		return true;
+	}
+	virtual void shadeSpan(int x, int y, SkPMColor span[], int count)
+	{
+		sk_memset32(span, fPMColor, count);
+	}
+	virtual void shadeSpanOpaque16(int x, int y, U16 span[], int count)
+	{
+		SkASSERT(SkGetPackedA32(fPMColor) == 255);
+		sk_memset16(span, fColor16, count);
+	}
+private:
+	SkPMColor	fPMColor;
+	U16			fColor16;
+
+	typedef SkShader INHERITED;
+};
+
+class Sk3DShader : public SkShader {
+public:
+	Sk3DShader(SkShader* proxy) : fProxy(proxy)
+	{
+		proxy->safeRef();
+		fMask = nil;
+	}
+	virtual ~Sk3DShader()
+	{
+		fProxy->safeUnref();
+	}
+	void setMask(const SkMask* mask) { fMask = mask; }
+
+	virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
+	{
+		if (fProxy)
+			return fProxy->setContext(device, paint, matrix);
+		else
+		{
+			fPMColor = SkPreMultiplyColor(paint.getColor());
+			return this->INHERITED::setContext(device, paint, matrix);
+		}
+	}
+	virtual void shadeSpan(int x, int y, SkPMColor span[], int count)
+	{
+		if (fProxy)
+			fProxy->shadeSpan(x, y, span, count);
+
+		if (fMask == nil)
+		{
+			if (fProxy == nil)
+				sk_memset32(span, fPMColor, count);
+			return;
+		}
+
+		SkASSERT(fMask->fBounds.contains(x, y));
+		SkASSERT(fMask->fBounds.contains(x + count - 1, y));
+
+		size_t		size = fMask->computeImageSize();
+		const U8*	alpha = fMask->getAddr(x, y);
+		const U8*	mulp = alpha + size;
+		const U8*	addp = mulp + size;
+
+		if (fProxy)
+		{
+			for (int i = 0; i < count; i++)
+			{
+				if (alpha[i])
+				{
+					U32	c = span[i];
+					if (c)
+					{
+						unsigned a = SkGetPackedA32(c);
+						unsigned r = SkGetPackedR32(c);
+						unsigned g = SkGetPackedG32(c);
+						unsigned b = SkGetPackedB32(c);
+
+						unsigned mul = SkAlpha255To256(mulp[i]);
+						unsigned add = addp[i];
+
+						r = SkFastMin32(SkAlphaMul(r, mul) + add, a);
+						g = SkFastMin32(SkAlphaMul(g, mul) + add, a);
+						b = SkFastMin32(SkAlphaMul(b, mul) + add, a);
+
+						span[i] = SkPackARGB32(a, r, g, b);
+					}
+				}
+				else
+					span[i] = 0;
+			}
+		}
+		else	// color
+		{
+			unsigned a = SkGetPackedA32(fPMColor);
+			unsigned r = SkGetPackedR32(fPMColor);
+			unsigned g = SkGetPackedG32(fPMColor);
+			unsigned b = SkGetPackedB32(fPMColor);
+			for (int i = 0; i < count; i++)
+			{
+				if (alpha[i])
+				{
+					unsigned mul = SkAlpha255To256(mulp[i]);
+					unsigned add = addp[i];
+
+					span[i] = SkPackARGB32(	a,
+											SkFastMin32(SkAlphaMul(r, mul) + add, a),
+											SkFastMin32(SkAlphaMul(g, mul) + add, a),
+											SkFastMin32(SkAlphaMul(b, mul) + add, a));
+				}
+				else
+					span[i] = 0;
+			}
+		}
+	}
+private:
+	SkShader*		fProxy;
+	SkPMColor		fPMColor;
+	const SkMask*	fMask;
+
+	typedef SkShader INHERITED;
+};
+
+class Sk3DBlitter : public SkBlitter {
+public:
+	Sk3DBlitter(SkBlitter* proxy, Sk3DShader* shader, void (*killProc)(void*))
+		: fProxy(proxy), f3DShader(shader), fKillProc(killProc)
+	{
+		shader->ref();
+	}
+	virtual ~Sk3DBlitter()
+	{
+		f3DShader->unref();
+		fKillProc(fProxy);
+	}
+
+	virtual void blitH(int x, int y, int width)
+	{
+		fProxy->blitH(x, y, width);
+	}
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[])
+	{
+		fProxy->blitAntiH(x, y, antialias, runs);
+	}
+	virtual void blitV(int x, int y, int height, SkAlpha alpha)
+	{
+		fProxy->blitV(x, y, height, alpha);
+	}
+	virtual void blitRect(int x, int y, int width, int height)
+	{
+		fProxy->blitRect(x, y, width, height);
+	}
+	virtual void blitMask(const SkMask& mask, const SkRect16& clip)
+	{
+		if (mask.fFormat == SkMask::k3D_Format)
+		{
+			f3DShader->setMask(&mask);
+
+			((SkMask*)&mask)->fFormat = SkMask::kA8_Format;
+			fProxy->blitMask(mask, clip);
+			((SkMask*)&mask)->fFormat = SkMask::k3D_Format;
+
+			f3DShader->setMask(nil);
+		}
+		else
+			fProxy->blitMask(mask, clip);
+	}
+private:
+	SkBlitter*	fProxy;
+	Sk3DShader* f3DShader;
+	void		(*fKillProc)(void*);
+};
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkCoreBlitters.h"
+
+class SkAutoRestoreShader {
+public:
+	SkAutoRestoreShader(const SkPaint& p) : fPaint((SkPaint*)&p)
+	{
+		fShader = fPaint->getShader();
+		fShader->safeRef();
+	}
+	~SkAutoRestoreShader()
+	{
+		fPaint->setShader(fShader);
+		fShader->safeUnref();
+	}
+private:
+	SkPaint*	fPaint;
+	SkShader*	fShader;
+};
+
+class SkAutoCallProc {
+public:
+	typedef void (*Proc)(void*);
+	SkAutoCallProc(void* obj, Proc proc)
+		: fObj(obj), fProc(proc)
+	{
+	}
+	~SkAutoCallProc()
+	{
+		if (fObj && fProc)
+			fProc(fObj);
+	}
+	void* get() const { return fObj; }
+	void* detach()
+	{
+		void* obj = fObj;
+		fObj = nil;
+		return obj;
+	}
+private:
+	void*	fObj;
+	Proc	fProc;
+};
+
+static void destroy_blitter(void* blitter)
+{
+	((SkBlitter*)blitter)->~SkBlitter();
+}
+
+static void delete_blitter(void* blitter)
+{
+	SkDELETE((SkBlitter*)blitter);
+}
+
+SkBlitter* SkBlitter::Choose(const SkBitmap& device,
+							 const SkMatrix& matrix,
+							 const SkPaint& paint,
+							 void* storage, size_t storageSize)
+{
+	SkASSERT(storageSize == 0 || storage != nil);
+
+	SkBlitter*	blitter = nil;
+	SkAutoRestoreShader	restore(paint);
+	SkShader* shader = paint.getShader();
+
+	Sk3DShader* shader3D = nil;
+	if (paint.getMaskFilter() != nil && paint.getMaskFilter()->getFormat() == SkMask::k3D_Format)
+	{
+		shader3D = SkNEW_ARGS(Sk3DShader, (shader));
+		((SkPaint*)&paint)->setShader(shader3D)->unref();
+		shader = shader3D;
+	}
+
+	SkXfermode* mode = paint.getXfermode();
+	if (NULL == shader && (NULL != mode || paint.getColorFilter() != NULL))
+	{
+		// xfermodes require shaders for our current set of blitters
+		shader = SkNEW(SkColorShader);
+		((SkPaint*)&paint)->setShader(shader)->unref();
+	}
+    
+    if (paint.getColorFilter() != NULL)
+    {
+        SkASSERT(shader);
+        shader = SkNEW_ARGS(SkFilterShader, (shader, paint.getColorFilter()));
+        ((SkPaint*)&paint)->setShader(shader)->unref();
+    }
+
+	if (shader)
+	{
+		if (!shader->setContext(device, paint, matrix))
+			return SkNEW(SkNullBlitter);
+	}
+
+	switch (device.getConfig()) {
+	case SkBitmap::kA1_Config:
+		SK_PLACEMENT_NEW_ARGS(blitter, SkA1_Blitter, storage, storageSize, (device, paint));
+		break;
+
+	case SkBitmap::kA8_Config:
+		if (shader)
+			SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Shader_Blitter, storage, storageSize, (device, paint));
+		else
+			SK_PLACEMENT_NEW_ARGS(blitter, SkA8_Blitter, storage, storageSize, (device, paint));
+		break;
+
+	case SkBitmap::kRGB_565_Config:
+		if (shader)
+		{
+			if (mode)
+				SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Xfermode_Blitter, storage, storageSize, (device, paint));
+			else
+				SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Shader_Blitter, storage, storageSize, (device, paint));
+		}
+		else if (paint.getColor() == SK_ColorBLACK)
+			SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Black_Blitter, storage, storageSize, (device, paint));
+		else
+			SK_PLACEMENT_NEW_ARGS(blitter, SkRGB16_Blitter, storage, storageSize, (device, paint));
+		break;
+
+	case SkBitmap::kARGB_8888_Config:
+		if (shader)
+			SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Shader_Blitter, storage, storageSize, (device, paint));
+		else if (paint.getColor() == SK_ColorBLACK)
+			SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Black_Blitter, storage, storageSize, (device, paint));
+        else
+			SK_PLACEMENT_NEW_ARGS(blitter, SkARGB32_Blitter, storage, storageSize, (device, paint));
+		break;
+
+	default:
+		SkASSERT(!"unsupported device config");
+		SK_PLACEMENT_NEW(blitter, SkNullBlitter, storage, storageSize);
+	}
+
+	if (shader3D)
+	{
+		void (*proc)(void*) = ((void*)storage == (void*)blitter) ? destroy_blitter : delete_blitter;
+		SkAutoCallProc	tmp(blitter, proc);
+
+		blitter = SkNEW_ARGS(Sk3DBlitter, (blitter, shader3D, proc));
+		(void)tmp.detach();
+	}
+	return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkBlitter.h b/libs/graphics/sgl/SkBlitter.h
new file mode 100644
index 0000000..2031efa
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter.h
@@ -0,0 +1,102 @@
+#ifndef SkBlitter_DEFINED
+#define SkBlitter_DEFINED
+
+#include "SkBitmap.h"
+#include "SkMatrix.h"
+#include "SkPaint.h"
+#include "SkRefCnt.h"
+#include "SkRegion.h"
+#include "SkMask.h"
+
+class SkBlitter {
+public:
+	virtual ~SkBlitter();
+	virtual void	blitH(int x, int y, int width);
+	virtual void	blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void	blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void	blitRect(int x, int y, int width, int height);
+	virtual void	blitMask(const SkMask&, const SkRect16& clip);
+
+    // not virtual, just a helper
+    void blitMaskRegion(const SkMask& mask, const SkRegion& clip);
+
+	static SkBlitter* Choose(const SkBitmap& device,
+							 const SkMatrix& matrix,
+							 const SkPaint& paint)
+	{
+		return Choose(device, matrix, paint, nil, 0);
+	}
+
+	static SkBlitter* Choose(const SkBitmap& device,
+							 const SkMatrix& matrix,
+							 const SkPaint& paint,
+							 void* storage, size_t storageSize);
+
+	static SkBlitter* ChooseSprite(const SkBitmap& device,
+							 const SkPaint&,
+							 const SkBitmap& src,
+							 int left, int top,
+							 void* storage, size_t storageSize);
+
+private:
+};
+
+class SkNullBlitter : public SkBlitter {
+public:
+	virtual void	blitH(int x, int y, int width);
+	virtual void	blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void	blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void	blitRect(int x, int y, int width, int height);
+};
+
+class SkRectClipBlitter : public SkBlitter {
+public:
+	void init(SkBlitter* blitter, const SkRect16& clipRect)
+	{
+		SkASSERT(!clipRect.isEmpty());
+		fBlitter = blitter;
+		fClipRect = clipRect;
+	}
+
+	// overrides
+	virtual void	blitH(int x, int y, int width);
+	virtual void	blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void	blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void	blitRect(int x, int y, int width, int height);
+
+private:
+	SkBlitter*	fBlitter;
+	SkRect16	fClipRect;
+};
+
+class SkRgnClipBlitter : public SkBlitter {
+public:
+	void init(SkBlitter* blitter, const SkRegion* rgn)
+	{
+		SkASSERT(rgn && !rgn->isEmpty());
+		fBlitter = blitter;
+		fRgn = rgn;
+	}
+
+	// overrides
+	virtual void	blitH(int x, int y, int width);
+	virtual void	blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void	blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void	blitRect(int x, int y, int width, int height);
+
+private:
+	SkBlitter*		fBlitter;
+	const SkRegion*	fRgn;
+};
+
+class SkBlitterClipper {
+public:
+	SkBlitter*	apply(SkBlitter* blitter, const SkRegion* clip, const SkRect16* bounds = nil);
+
+private:
+	SkNullBlitter		fNullBlitter;
+	SkRectClipBlitter	fRectBlitter;
+	SkRgnClipBlitter	fRgnBlitter;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkBlitter_A1.cpp b/libs/graphics/sgl/SkBlitter_A1.cpp
new file mode 100644
index 0000000..38e0e4f
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_A1.cpp
@@ -0,0 +1,46 @@
+#include "SkCoreBlitters.h"
+
+SkA1_Blitter::SkA1_Blitter(const SkBitmap& device, const SkPaint& paint)
+	: fDevice(device)
+{
+	fSrcA = SkToU8(SkColorGetA(paint.getColor()));
+}
+
+void SkA1_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	if (fSrcA <= 0x7F)
+		return;
+
+	U8* dst = fDevice.getAddr1(x, y);
+	int	right = x + width;
+
+	int left_mask = 0xFF >> (x & 7);
+	int rite_mask = 0xFF << (8 - (right & 7));
+	int full_runs = (right >> 3) - ((x + 7) >> 3);
+
+	// check for empty right mask, so we don't read off the end (or go slower than we need to)
+	if (rite_mask == 0)
+	{
+		SkASSERT(full_runs >= 0);
+		full_runs -= 1;
+		rite_mask = 0xFF;
+	}
+	if (left_mask == 0xFF)
+		full_runs -= 1;
+
+	if (full_runs < 0)
+	{
+		SkASSERT((left_mask & rite_mask) != 0);
+		*dst |= (left_mask & rite_mask);
+	}
+	else
+	{
+		*dst++ |= left_mask;
+		memset(dst, 0xFF, full_runs);
+		dst += full_runs;
+		*dst |= rite_mask;
+	}
+}
+
diff --git a/libs/graphics/sgl/SkBlitter_A8.cpp b/libs/graphics/sgl/SkBlitter_A8.cpp
new file mode 100644
index 0000000..bb94050
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_A8.cpp
@@ -0,0 +1,365 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkXfermode.h"
+
+SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	fSrcA = SkColorGetA(paint.getColor());
+}
+
+void SkA8_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	if (fSrcA == 0)
+		return;
+
+	uint8_t* device = fDevice.getAddr8(x, y);
+
+	if (fSrcA == 255)
+	{
+		memset(device, 0xFF, width);
+	}
+	else
+	{
+		unsigned scale = 256 - SkAlpha255To256(fSrcA);
+		unsigned srcA = fSrcA;
+
+		for (int i = 0; i < width; i++)
+		{
+			device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
+		}
+	}
+}
+
+void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	if (fSrcA == 0)
+		return;
+
+	uint8_t*	device = fDevice.getAddr8(x, y);
+	unsigned	srcA = fSrcA;
+
+	for (;;)
+	{
+		int count = runs[0];
+		SkASSERT(count >= 0);
+		if (count == 0)
+			return;
+		unsigned aa = antialias[0];
+
+		if (aa == 255 && srcA == 255)
+			memset(device, 0xFF, count);
+		else
+		{
+			unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
+			unsigned scale = 256 - sa;
+
+			for (int i = 0; i < count; i++)
+			{
+				device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
+			}
+		}
+		runs += count;
+		antialias += count;
+		device += count;
+	}
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst)			\
+	do {									\
+		if (mask & 0x80) dst[0] = 0xFF;		\
+		if (mask & 0x40) dst[1] = 0xFF;		\
+		if (mask & 0x20) dst[2] = 0xFF;		\
+		if (mask & 0x10) dst[3] = 0xFF;		\
+		if (mask & 0x08) dst[4] = 0xFF;		\
+		if (mask & 0x04) dst[5] = 0xFF;		\
+		if (mask & 0x02) dst[6] = 0xFF;		\
+		if (mask & 0x01) dst[7] = 0xFF;		\
+	} while (0)
+
+#define	SK_BLITBWMASK_NAME					SkA8_BlitBW
+#define SK_BLITBWMASK_ARGS					
+#define SK_BLITBWMASK_BLIT8(mask, dst)		solid_8_pixels(mask, dst)
+#define SK_BLITBWMASK_GETADDR				getAddr8
+#define SK_BLITBWMASK_DEVTYPE				uint8_t
+#include "SkBlitBWMaskTemplate.h"
+
+static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa, unsigned dst_scale)
+{
+	if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale));
+	if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale));
+	if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale));
+	if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale));
+	if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale));
+	if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale));
+	if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale));
+	if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale));
+}
+
+#define	SK_BLITBWMASK_NAME					SkA8_BlendBW
+#define SK_BLITBWMASK_ARGS					, U8CPU sa, unsigned dst_scale
+#define SK_BLITBWMASK_BLIT8(mask, dst)		blend_8_pixels(mask, dst, sa, dst_scale)
+#define SK_BLITBWMASK_GETADDR				getAddr8
+#define SK_BLITBWMASK_DEVTYPE				uint8_t
+#include "SkBlitBWMaskTemplate.h"
+
+void SkA8_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+	if (fSrcA == 0)
+		return;
+
+	if (mask.fFormat == SkMask::kBW_Format)
+	{
+		if (fSrcA == 0xFF)
+			SkA8_BlitBW(fDevice, mask, clip);
+		else
+			SkA8_BlendBW(fDevice, mask, clip, fSrcA, SkAlpha255To256(255 - fSrcA));
+		return;
+	}
+
+	int	x = clip.fLeft;
+	int y = clip.fTop;
+	int width = clip.width();
+	int height = clip.height();
+	uint8_t* device = fDevice.getAddr8(x, y);
+	const uint8_t* alpha = mask.getAddr(x, y);
+	unsigned	srcA = fSrcA;
+
+	while (--height >= 0)
+	{
+		for (int i = width - 1; i >= 0; --i)
+		{
+			unsigned sa;
+			// scale our src by the alpha value
+			{
+				int aa = alpha[i];
+				if (aa == 0)
+					continue;
+
+				if (aa == 255)
+				{
+					if (srcA == 255)
+					{
+						device[i] = 0xFF;
+						continue;
+					}
+					sa = srcA;
+				}
+				else
+					sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
+			}
+
+			int scale = 256 - SkAlpha255To256(sa);
+			device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
+		}
+		device += fDevice.rowBytes();
+		alpha += mask.fRowBytes;
+	}
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	if (fSrcA == 0)
+		return;
+
+	unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha));
+	uint8_t* device = fDevice.getAddr8(x, y);
+	int		 rowBytes = fDevice.rowBytes();
+
+	if (sa == 0xFF)
+	{
+		for (int i = 0; i < height; i++)
+		{
+			*device = SkToU8(sa);
+			device += rowBytes;
+		}
+	}
+	else
+	{
+		unsigned scale = 256 - SkAlpha255To256(sa);
+
+		for (int i = 0; i < height; i++)
+		{
+			*device = SkToU8(sa + SkAlphaMul(*device, scale));
+			device += rowBytes;
+		}
+	}
+}
+
+void SkA8_Blitter::blitRect(int x, int y, int width, int height)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+	if (fSrcA == 0)
+		return;
+
+	uint8_t*	device = fDevice.getAddr8(x, y);
+	unsigned	srcA = fSrcA;
+
+	if (srcA == 255)
+	{
+		while (--height >= 0)
+		{
+			memset(device, 0xFF, width);
+			device += fDevice.rowBytes();
+		}
+	}
+	else
+	{
+		unsigned scale = 256 - SkAlpha255To256(srcA);
+
+		while (--height >= 0)
+		{
+			for (int i = 0; i < width; i++)
+			{
+				device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
+			}
+			device += fDevice.rowBytes();
+		}
+	}
+}
+
+///////////////////////////////////////////////////////////////////////
+
+SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	fShader = paint.getShader();
+	SkASSERT(fShader);
+	fShader->ref();
+
+	if ((fXfermode = paint.getXfermode()) != NULL)
+	{
+		fXfermode->ref();
+		SkASSERT(fShader);
+	}
+
+	int width = device.width();
+	fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2)));
+	fAAExpand = (uint8_t*)(fBuffer + width);
+}
+
+SkA8_Shader_Blitter::~SkA8_Shader_Blitter()
+{
+	fXfermode->safeUnref();
+	fShader->unref();
+	sk_free(fBuffer);
+}
+
+void SkA8_Shader_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	uint8_t* device = fDevice.getAddr8(x, y);
+
+	if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && fXfermode == NULL)
+	{
+		memset(device, 0xFF, width);
+	}
+	else
+	{
+		SkPMColor*	span = fBuffer;
+
+		fShader->shadeSpan(x, y, span, width);
+		if (fXfermode)
+			fXfermode->xferA8(device, span, width, NULL);
+		else
+		{
+			for (int i = width - 1; i >= 0; --i)
+			{
+				unsigned	srcA = SkGetPackedA32(span[i]);
+				unsigned	scale = 256 - SkAlpha255To256(srcA);
+
+				device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
+			}
+		}
+	}
+}
+
+static inline uint8_t aa_blend8(U32 src, U8CPU da, int aa)
+{
+	SkASSERT((unsigned)aa <= 255);
+
+	int src_scale = SkAlpha255To256(aa);
+	int	sa = SkGetPackedA32(src);
+	int dst_scale = 256 - SkAlphaMul(sa, src_scale);
+
+	return SkToU8((sa * src_scale + da * dst_scale) >> 8);
+}
+
+void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+	SkShader*	shader = fShader;
+	SkXfermode*	mode = fXfermode;
+	uint8_t*	aaExpand = fAAExpand;
+	SkPMColor*	span = fBuffer;
+	uint8_t*	device = fDevice.getAddr8(x, y);
+	int			opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag;
+
+	for (;;)
+	{
+		int	count = *runs;
+		if (count == 0)
+			break;
+		int	aa = *antialias;
+		if (aa)
+		{
+			if (opaque && aa == 255 && mode == NULL)
+				memset(device, 0xFF, count);
+			else
+			{
+				shader->shadeSpan(x, y, span, count);
+				if (mode)
+				{
+					memset(aaExpand, aa, count);
+					mode->xferA8(device, span, count, aaExpand);
+				}
+				else
+				{
+					for (int i = count - 1; i >= 0; --i)
+						device[i] = aa_blend8(span[i], device[i], aa);
+				}
+			}
+		}
+		device += count;
+		runs += count;
+		antialias += count;
+		x += count;
+	} 
+}
+
+void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+    if (mask.fFormat == SkMask::kBW_Format)
+    {
+        this->INHERITED::blitMask(mask, clip);
+        return;
+    }
+    
+	int	x = clip.fLeft;
+	int y = clip.fTop;
+	int width = clip.width();
+	int height = clip.height();
+	uint8_t* device = fDevice.getAddr8(x, y);
+	const uint8_t* alpha = mask.getAddr(x, y);
+
+	SkPMColor*	span = fBuffer;
+
+	while (--height >= 0)
+	{
+        fShader->shadeSpan(x, y, span, width);
+        fXfermode->xferA8(device, span, width, alpha);
+        
+        y += 1;
+		device += fDevice.rowBytes();
+		alpha += mask.fRowBytes;
+	}
+}
+
diff --git a/libs/graphics/sgl/SkBlitter_ARGB32.cpp b/libs/graphics/sgl/SkBlitter_ARGB32.cpp
new file mode 100644
index 0000000..66ff505
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_ARGB32.cpp
@@ -0,0 +1,465 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	uint32_t color = paint.getColor();
+
+	fSrcA = SkColorGetA(color);
+	unsigned scale = SkAlpha255To256(fSrcA);
+	fSrcR = SkAlphaMul(SkColorGetR(color), scale);
+	fSrcG = SkAlphaMul(SkColorGetG(color), scale);
+	fSrcB = SkAlphaMul(SkColorGetB(color), scale);
+
+	fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+void SkARGB32_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	if (fSrcA == 0)
+		return;
+
+	uint32_t* device = fDevice.getAddr32(x, y);
+
+	if (fSrcA == 255)
+	{
+		sk_memset32(device, fPMColor, width);
+	}
+	else
+	{
+		uint32_t color = fPMColor;
+		unsigned dst_scale = SkAlpha255To256(255 - fSrcA);
+		uint32_t prevDst = ~device[0];	// so we always fail the test the first time
+		uint32_t result SK_INIT_TO_AVOID_WARNING;
+
+		for (int i = 0; i < width; i++)
+		{
+			uint32_t currDst = device[i];
+			if (currDst != prevDst)
+			{
+				result = color + SkAlphaMulQ(currDst, dst_scale);
+				prevDst = currDst;
+			}
+			device[i] = result;
+		}
+	}
+}
+
+void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	if (fSrcA == 0)
+		return;
+
+	uint32_t	color = fPMColor;
+	uint32_t*	device = fDevice.getAddr32(x, y);
+    unsigned    opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case
+
+    for (;;)
+    {
+        int count = runs[0];
+        SkASSERT(count >= 0);
+        if (count == 0)
+            return;
+
+        unsigned aa = antialias[0];
+        if (aa)
+        {
+            if ((opaqueMask & aa) == 255)
+                sk_memset32(device, color, count);
+            else
+            {
+                uint32_t sc = SkAlphaMulQ(color, aa);
+                unsigned dst_scale = 255 - SkGetPackedA32(sc);
+
+                for (int i = 0; i < count; i++)
+                    device[i] = sc + SkAlphaMulQ(device[i], dst_scale);
+            }
+        }
+        runs += count;
+        antialias += count;
+        device += count;
+    }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst, color)	\
+	do {									\
+		if (mask & 0x80) dst[0] = color;	\
+		if (mask & 0x40) dst[1] = color;	\
+		if (mask & 0x20) dst[2] = color;	\
+		if (mask & 0x10) dst[3] = color;	\
+		if (mask & 0x08) dst[4] = color;	\
+		if (mask & 0x04) dst[5] = color;	\
+		if (mask & 0x02) dst[6] = color;	\
+		if (mask & 0x01) dst[7] = color;	\
+	} while (0)
+
+#define	SK_BLITBWMASK_NAME					SkARGB32_BlitBW
+#define SK_BLITBWMASK_ARGS					, SkPMColor color
+#define SK_BLITBWMASK_BLIT8(mask, dst)		solid_8_pixels(mask, dst, color)
+#define SK_BLITBWMASK_GETADDR				getAddr32
+#define SK_BLITBWMASK_DEVTYPE				uint32_t
+#include "SkBlitBWMaskTemplate.h"
+
+#define blend_8_pixels(mask, dst, sc, dst_scale)							\
+	do {																	\
+		if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); }	\
+		if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); }	\
+		if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); }	\
+		if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); }	\
+		if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); }	\
+		if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); }	\
+		if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); }	\
+		if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); }	\
+	} while (0)
+
+#define	SK_BLITBWMASK_NAME					SkARGB32_BlendBW
+#define SK_BLITBWMASK_ARGS					, uint32_t sc, unsigned dst_scale
+#define SK_BLITBWMASK_BLIT8(mask, dst)		blend_8_pixels(mask, dst, sc, dst_scale)
+#define SK_BLITBWMASK_GETADDR				getAddr32
+#define SK_BLITBWMASK_DEVTYPE				uint32_t
+#include "SkBlitBWMaskTemplate.h"
+
+void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+	SkASSERT(mask.fBounds.contains(clip));
+
+	if (fSrcA == 0)
+		return;
+
+	if (mask.fFormat == SkMask::kBW_Format)
+	{
+		if (fSrcA == 0xFF)
+			SkARGB32_BlitBW(fDevice, mask, clip, fPMColor);
+		else
+			SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA));
+		return;
+	}
+
+	int	x = clip.fLeft;
+	int y = clip.fTop;
+	int width = clip.width();
+	int height = clip.height();
+
+	uint32_t*       device = fDevice.getAddr32(x, y);
+	const uint8_t*  alpha = mask.getAddr(x, y);
+	uint32_t        srcColor = fPMColor;
+
+	while (--height >= 0)
+	{
+		for (int i = width - 1; i >= 0; --i)
+		{
+			uint32_t color = srcColor;
+
+			// scale our src by the alpha value
+			{
+				int aa = alpha[i];
+				if (aa == 0)
+					continue;
+
+				if (aa == 255)
+				{
+					if (fSrcA == 255)
+					{
+						device[i] = color;
+						continue;
+					}
+				}
+				else
+					color = SkAlphaMulQ(color, SkAlpha255To256(aa));
+			}
+			device[i] = SkPMSrcOver(color, device[i]);
+		}
+		device = (uint32_t*)((char*)device + fDevice.rowBytes());
+		alpha += mask.fRowBytes;
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	if (alpha == 0 || fSrcA == 0)
+		return;
+
+	uint32_t* device = fDevice.getAddr32(x, y);
+	uint32_t  color = fPMColor;
+
+	if (alpha != 255)
+		color = SkAlphaMulQ(color, SkAlpha255To256(alpha));
+
+	unsigned dst_scale = 255 - SkGetPackedA32(color);
+	uint32_t prevDst = ~device[0];
+	uint32_t result  SK_INIT_TO_AVOID_WARNING;
+	uint32_t rowBytes = fDevice.rowBytes();
+
+	while (--height >= 0)
+	{
+		uint32_t dst = device[0];
+		if (dst != prevDst)
+		{
+			result = color + SkAlphaMulQ(dst, dst_scale);
+			prevDst = dst;
+		}
+		device[0] = result;
+		device = (uint32_t*)((char*)device + rowBytes);
+	}
+}
+
+void SkARGB32_Blitter::blitRect(int x, int y, int width, int height)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+	if (fSrcA == 0)
+		return;
+
+	uint32_t*	device = fDevice.getAddr32(x, y);
+	uint32_t	color = fPMColor;
+
+	if (fSrcA == 255)
+	{
+		while (--height >= 0)
+		{
+			sk_memset32(device, color, width);
+			device = (uint32_t*)((char*)device + fDevice.rowBytes());
+		}
+	}
+	else
+	{
+		unsigned dst_scale = SkAlpha255To256(255 - fSrcA);
+
+		while (--height >= 0)
+		{
+			uint32_t prevDst = ~device[0];
+			uint32_t result SK_INIT_TO_AVOID_WARNING;
+
+			for (int i = 0; i < width; i++)
+			{
+				uint32_t dst = device[i];
+				if (dst != prevDst)
+				{
+					result = color + SkAlphaMulQ(dst, dst_scale);
+					prevDst = dst;
+				}
+				device[i] = result;
+			}
+			device = (uint32_t*)((char*)device + fDevice.rowBytes());
+		}
+	}
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+///////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+	SkASSERT(mask.fBounds.contains(clip));
+
+    SkPMColor   black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT);
+
+	if (mask.fFormat == SkMask::kBW_Format)
+	{
+		SkARGB32_BlitBW(fDevice, mask, clip, black);
+	}
+	else
+	{
+		uint32_t*   device = fDevice.getAddr32(clip.fLeft, clip.fTop);
+		const U8*   alpha = mask.getAddr(clip.fLeft, clip.fTop);
+		unsigned    width = clip.width();
+		unsigned    height = clip.height();
+		unsigned    deviceRB = fDevice.rowBytes() - (width << 2);
+		unsigned    maskRB = mask.fRowBytes - width;
+
+		SkASSERT((int)height > 0);
+		SkASSERT((int)width > 0);
+		SkASSERT((int)deviceRB >= 0);
+		SkASSERT((int)maskRB >= 0);
+
+		do {
+			unsigned w = width;
+			do {
+				unsigned aa = *alpha++;
+				if (aa)
+				{
+					if (aa == 255)
+						*device = black;
+					else
+						*device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa));
+				}
+				device += 1;
+			} while (--w != 0);
+			device = (uint32_t*)((char*)device + deviceRB);
+			alpha += maskRB;
+		} while (--height != 0);
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor)));
+
+	fShader = paint.getShader();
+	SkASSERT(fShader);
+	fShader->ref();
+
+	(fXfermode = paint.getXfermode())->safeRef();
+}
+
+SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter()
+{
+	fXfermode->safeUnref();
+	fShader->unref();
+	sk_free(fBuffer);
+}
+
+void SkARGB32_Shader_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	uint32_t*	device = fDevice.getAddr32(x, y);
+
+	if (fXfermode == NULL && (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag))
+	{
+		fShader->shadeSpan(x, y, device, width);
+	}
+	else
+	{
+        SkPMColor*	span = fBuffer;
+		fShader->shadeSpan(x, y, span, width);
+		if (fXfermode)
+			fXfermode->xfer32(device, span, width, NULL);
+		else
+		{
+			for (int i = 0; i < width; i++)
+			{
+				uint32_t src = span[i];
+				if (src)
+				{
+					unsigned srcA = SkGetPackedA32(src);
+					if (srcA != 0xFF)
+						src += SkAlphaMulQ(device[i], SkAlpha255To256(255 - srcA));
+					device[i] = src;
+				}
+			}
+		}
+	}
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+	SkPMColor*	span = fBuffer;
+	uint32_t*	device = fDevice.getAddr32(x, y);
+    SkShader*   shader = fShader;
+
+    if (fXfermode)
+    {
+        for (;;)
+        {
+            SkXfermode* xfer = fXfermode;
+
+            int	count = *runs;
+            if (count == 0)
+                break;
+            int	aa = *antialias;
+            if (aa)
+            {
+                shader->shadeSpan(x, y, span, count);
+                if (aa == 255)
+                    xfer->xfer32(device, span, count, NULL);
+                else
+                {
+                    // count is almost always 1
+                    for (int i = count - 1; i >= 0; --i)
+                        xfer->xfer32(&device[i], &span[i], count, antialias);
+                }
+            }
+            device += count;
+            runs += count;
+            antialias += count;
+            x += count;
+        } 
+    }
+    else if (fShader->getFlags() & SkShader::kOpaqueAlpha_Flag)
+    {
+        for (;;)
+        {
+            int	count = *runs;
+            if (count == 0)
+                break;
+            int	aa = *antialias;
+            if (aa)
+            {
+                if (aa == 255)  // cool, have the shader draw right into the device
+                    shader->shadeSpan(x, y, device, count);
+                else
+                {
+                    shader->shadeSpan(x, y, span, count);
+                    for (int i = count - 1; i >= 0; --i)
+                    {
+                        if (span[i])
+                            device[i] = SkBlendARGB32(span[i], device[i], aa);
+                    }
+                }
+            }
+            device += count;
+            runs += count;
+            antialias += count;
+            x += count;
+        } 
+    }
+    else    // no xfermode but we are not opaque
+    {
+        for (;;)
+        {
+            int	count = *runs;
+            if (count == 0)
+                break;
+            int	aa = *antialias;
+            if (aa)
+            {
+                fShader->shadeSpan(x, y, span, count);
+                if (aa == 255)
+                {
+                    for (int i = count - 1; i >= 0; --i)
+                    {
+                        if (span[i])
+                            device[i] = SkPMSrcOver(span[i], device[i]);
+                    }
+                }
+                else
+                {
+                    for (int i = count - 1; i >= 0; --i)
+                    {
+                        if (span[i])
+                            device[i] = SkBlendARGB32(span[i], device[i], aa);
+                    }
+                }
+            }
+            device += count;
+            runs += count;
+            antialias += count;
+            x += count;
+        } 
+    }
+}
+
diff --git a/libs/graphics/sgl/SkBlitter_RGB16.cpp b/libs/graphics/sgl/SkBlitter_RGB16.cpp
new file mode 100644
index 0000000..56b2b41
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_RGB16.cpp
@@ -0,0 +1,674 @@
+#include "SkCoreBlitters.h"
+#include "SkColorPriv.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+#ifdef SK_DEBUG
+	static unsigned RGB16Add(U16CPU a, U16CPU b)
+	{
+		SkASSERT(SkGetPackedR16(a) + SkGetPackedR16(b) <= SK_R16_MASK);
+		SkASSERT(SkGetPackedG16(a) + SkGetPackedG16(b) <= SK_G16_MASK);
+		SkASSERT(SkGetPackedB16(a) + SkGetPackedB16(b) <= SK_B16_MASK);
+
+		return a + b;
+	}
+#else
+	#define RGB16Add(a, b)	(a + b)
+#endif
+
+#if 1
+#define black_8_pixels(mask, dst)		\
+	do {								\
+		if (mask & 0x80) dst[0] = 0;	\
+		if (mask & 0x40) dst[1] = 0;	\
+		if (mask & 0x20) dst[2] = 0;	\
+		if (mask & 0x10) dst[3] = 0;	\
+		if (mask & 0x08) dst[4] = 0;	\
+		if (mask & 0x04) dst[5] = 0;	\
+		if (mask & 0x02) dst[6] = 0;	\
+		if (mask & 0x01) dst[7] = 0;	\
+	} while (0)
+#else
+static inline black_8_pixels(U8CPU mask, U16 dst[])
+{
+	if (mask & 0x80) dst[0] = 0;
+	if (mask & 0x40) dst[1] = 0;
+	if (mask & 0x20) dst[2] = 0;
+	if (mask & 0x10) dst[3] = 0;
+	if (mask & 0x08) dst[4] = 0;
+	if (mask & 0x04) dst[5] = 0;
+	if (mask & 0x02) dst[6] = 0;
+	if (mask & 0x01) dst[7] = 0;
+}
+#endif
+
+#define	SK_BLITBWMASK_NAME					SkRGB16_Black_BlitBW
+#define SK_BLITBWMASK_ARGS
+#define SK_BLITBWMASK_BLIT8(mask, dst)		black_8_pixels(mask, dst)
+#define SK_BLITBWMASK_GETADDR				getAddr16
+#define SK_BLITBWMASK_DEVTYPE				U16
+#include "SkBlitBWMaskTemplate.h"
+
+void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+	if (mask.fFormat == SkMask::kBW_Format)
+	{
+		SkRGB16_Black_BlitBW(fDevice, mask, clip);
+	}
+	else
+	{
+		U16* device = fDevice.getAddr16(clip.fLeft, clip.fTop);
+		const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop);
+		unsigned width = clip.width();
+		unsigned height = clip.height();
+		unsigned deviceRB = fDevice.rowBytes() - (width << 1);
+		unsigned maskRB = mask.fRowBytes - width;
+
+		SkASSERT((int)height > 0);
+		SkASSERT((int)width > 0);
+		SkASSERT((int)deviceRB >= 0);
+		SkASSERT((int)maskRB >= 0);
+
+		do {
+			unsigned w = width;
+			do {
+				unsigned aa = *alpha++;
+				if (aa)
+				{
+					if (aa == 255)
+						*device = 0;
+					else
+						*device = SkToU16(SkAlphaMulRGB16(*device, SkAlpha255To256(255 - aa)));
+				}
+				device += 1;
+			} while (--w != 0);
+			device = (U16*)((char*)device + deviceRB);
+			alpha += maskRB;
+		} while (--height != 0);
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	U32 color = paint.getColor();
+
+	fScale = SkAlpha255To256(SkColorGetA(color));
+
+	fRawColor16 = SkPackRGB16(	SkColorGetR(color) >> (8 - SK_R16_BITS),
+								SkColorGetG(color) >> (8 - SK_G16_BITS),
+								SkColorGetB(color) >> (8 - SK_B16_BITS));
+
+	fColor16 = SkPackRGB16(	SkAlphaMul(SkColorGetR(color), fScale) >> (8 - SK_R16_BITS),
+							SkAlphaMul(SkColorGetG(color), fScale) >> (8 - SK_G16_BITS),
+							SkAlphaMul(SkColorGetB(color), fScale) >> (8 - SK_B16_BITS));
+}
+
+void SkRGB16_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(width > 0);
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	if (fScale == 0)
+		return;
+
+	U16*		device = fDevice.getAddr16(x, y);
+	unsigned	srcColor = fColor16;
+
+	if (fScale == 256)
+	{
+		sk_memset16(device, srcColor, width);
+	}
+	else
+	{
+		unsigned scale = 256 - fScale;
+		do {
+			*device = (U16)RGB16Add(srcColor, SkAlphaMulRGB16(*device, scale));
+			device += 1;
+		} while (--width != 0);
+	}
+}
+
+void SkRGB16_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	if (fScale == 0)
+		return;
+
+	U16*		device = fDevice.getAddr16(x, y);
+	U16			srcColor = fColor16;
+	unsigned	scale = fScale;
+
+	if (scale == 256)
+	{
+		for (;;)
+		{
+			int count = runs[0];
+			SkASSERT(count >= 0);
+			if (count == 0)
+				return;
+			runs += count;
+
+			unsigned aa = antialias[0];
+			antialias += count;
+			if (aa)
+			{
+				if (aa == 255)
+				{
+					sk_memset16(device, srcColor, count);
+				}
+				else
+				{
+					unsigned src = SkAlphaMulRGB16(srcColor, SkAlpha255To256(aa));
+					unsigned dst_scale = SkAlpha255To256(255 - aa);
+					do {
+						*device = (U16)RGB16Add(src, SkAlphaMulRGB16(*device, dst_scale));
+						device += 1;
+					} while (--count != 0);
+					continue;
+				}
+			}
+			device += count;
+		}
+	}
+	else
+	{
+		for (;;)
+		{
+			int count = runs[0];
+			SkASSERT(count >= 0);
+			if (count == 0)
+				return;
+			runs += count;
+
+			unsigned aa = antialias[0];
+			antialias += count;
+			if (aa)
+			{
+				unsigned src = SkAlphaMulRGB16(srcColor, SkAlpha255To256(aa));
+				unsigned dst_scale = SkAlpha255To256(255 - SkAlphaMul(aa, scale));
+				do {
+					*device = (U16)RGB16Add(src, SkAlphaMulRGB16(*device, dst_scale));
+					device += 1;
+				} while (--count != 0);
+				continue;
+			}
+			device += count;
+		}
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+#define solid_8_pixels(mask, dst, color)	\
+	do {									\
+		if (mask & 0x80) dst[0] = color;	\
+		if (mask & 0x40) dst[1] = color;	\
+		if (mask & 0x20) dst[2] = color;	\
+		if (mask & 0x10) dst[3] = color;	\
+		if (mask & 0x08) dst[4] = color;	\
+		if (mask & 0x04) dst[5] = color;	\
+		if (mask & 0x02) dst[6] = color;	\
+		if (mask & 0x01) dst[7] = color;	\
+	} while (0)
+
+#define	SK_BLITBWMASK_NAME					SkRGB16_BlitBW
+#define SK_BLITBWMASK_ARGS					, U16 color
+#define SK_BLITBWMASK_BLIT8(mask, dst)		solid_8_pixels(mask, dst, color)
+#define SK_BLITBWMASK_GETADDR				getAddr16
+#define SK_BLITBWMASK_DEVTYPE				U16
+#include "SkBlitBWMaskTemplate.h"
+
+static inline void blend_8_pixels(U8CPU bw, U16 dst[], unsigned dst_scale, U16CPU srcColor)
+{
+	if (bw & 0x80) dst[0] = SkToU16(srcColor + SkAlphaMulRGB16(dst[0], dst_scale));
+	if (bw & 0x40) dst[1] = SkToU16(srcColor + SkAlphaMulRGB16(dst[1], dst_scale));
+	if (bw & 0x20) dst[2] = SkToU16(srcColor + SkAlphaMulRGB16(dst[2], dst_scale));
+	if (bw & 0x10) dst[3] = SkToU16(srcColor + SkAlphaMulRGB16(dst[3], dst_scale));
+	if (bw & 0x08) dst[4] = SkToU16(srcColor + SkAlphaMulRGB16(dst[4], dst_scale));
+	if (bw & 0x04) dst[5] = SkToU16(srcColor + SkAlphaMulRGB16(dst[5], dst_scale));
+	if (bw & 0x02) dst[6] = SkToU16(srcColor + SkAlphaMulRGB16(dst[6], dst_scale));
+	if (bw & 0x01) dst[7] = SkToU16(srcColor + SkAlphaMulRGB16(dst[7], dst_scale));
+}
+
+#define	SK_BLITBWMASK_NAME					SkRGB16_BlendBW
+#define SK_BLITBWMASK_ARGS					, unsigned dst_scale, U16CPU src_color
+#define SK_BLITBWMASK_BLIT8(mask, dst)		blend_8_pixels(mask, dst, dst_scale, src_color)
+#define SK_BLITBWMASK_GETADDR				getAddr16
+#define SK_BLITBWMASK_DEVTYPE				U16
+#include "SkBlitBWMaskTemplate.h"
+
+void SkRGB16_Blitter::blitMask(const SkMask& mask, const SkRect16& clip)
+{
+	if (fScale == 0)
+		return;
+
+	if (mask.fFormat == SkMask::kBW_Format)
+	{
+		if (fScale == 256)
+			SkRGB16_BlitBW(fDevice, mask, clip, fColor16);
+		else
+			SkRGB16_BlendBW(fDevice, mask, clip, 256 - fScale, fColor16);
+		return;
+	}
+
+	U16* device = fDevice.getAddr16(clip.fLeft, clip.fTop);
+	const U8* alpha = mask.getAddr(clip.fLeft, clip.fTop);
+	int width = clip.width();
+	int height = clip.height();
+	unsigned	maskRB = mask.fRowBytes;
+	U16			color16 = fRawColor16;
+	unsigned	scale = fScale;
+	unsigned	deviceRB = fDevice.rowBytes();
+
+	if (scale == 256)
+	{
+		while (--height >= 0)
+		{
+			for (int i = width - 1; i >= 0; --i)
+			{
+				unsigned aa = alpha[i];
+				if (aa)
+				{
+					if (aa == 255)
+						device[i] = color16;
+					else
+					{
+						unsigned src_scale = SkAlpha255To256(aa);
+						unsigned dst_scale = SkAlpha255To256(255 - aa);
+						device[i] = (U16)RGB16Add(SkAlphaMulRGB16(color16, src_scale), SkAlphaMulRGB16(device[i], dst_scale));
+					}
+				}
+			}
+			device = (U16*)((char*)device + deviceRB);
+			alpha += maskRB;
+		}
+	}
+	else	// scale < 256
+	{
+		while (--height >= 0)
+		{
+			for (int i = width - 1; i >= 0; --i)
+			{
+				unsigned aa = alpha[i];
+				if (aa)
+				{
+					aa = SkAlphaMul(aa, scale);
+					unsigned src_scale = SkAlpha255To256(aa);
+					unsigned dst_scale = SkAlpha255To256(255 - aa);
+					device[i] = (U16)RGB16Add(SkAlphaMulRGB16(color16, src_scale), SkAlphaMulRGB16(device[i], dst_scale));
+				}
+			}
+			device = (U16*)((char*)device + deviceRB);
+			alpha += maskRB;
+		}
+	}
+}
+
+void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	if (fScale == 0)
+		return;
+
+	U16*	device = fDevice.getAddr16(x, y);
+	U16		color16 = fColor16;
+	unsigned deviceRB = fDevice.rowBytes();
+
+	if (alpha + fScale == (255 + 256))
+	{
+		do {
+			device[0] = color16;
+			device = (U16*)((char*)device + deviceRB);
+		} while (--height != 0);
+	}
+	else
+	{
+		unsigned scale = fScale;
+
+		if (alpha < 255)
+		{
+			scale = SkAlphaMul(alpha, scale);
+			color16 = SkToU16(SkAlphaMulRGB16(fRawColor16, scale));
+		}
+		scale = 256 - scale;
+		do {
+			*device = (U16)RGB16Add(color16, SkAlphaMulRGB16(device[0], scale));
+			device = (U16*)((char*)device + deviceRB);
+		} while (--height != 0);
+	}
+}
+
+void SkRGB16_Blitter::blitRect(int x, int y, int width, int height)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width() && (unsigned)(y + height) <= fDevice.height());
+
+	if (fScale == 0)
+		return;
+
+	U16*		device = fDevice.getAddr16(x, y);
+	unsigned	deviceRB = fDevice.rowBytes();
+	U16			color16 = fColor16;
+
+	if (fScale == 256)
+	{
+		while (--height >= 0)
+		{
+			sk_memset16(device, color16, width);
+			device = (U16*)((char*)device + deviceRB);
+		}
+	}
+	else
+	{
+		unsigned dst_scale = 256 - fScale;	// apply it to the dst
+
+		while (--height >= 0)
+		{
+			for (int i = width - 1; i >= 0; --i)
+				device[i] = SkToU16(color16 + SkAlphaMulRGB16(device[i], dst_scale));
+			device = (U16*)((char*)device + deviceRB);
+		}
+	}
+}
+
+///////////////////////////////////////////////////////////////////////
+
+#define BLEND_32_TO_16(srcA, src, dst)  \
+    SkToU16(SkPixel32ToPixel16(src) + SkAlphaMulRGB16(dst, 256 - SkAlpha255To256(srcA)))
+
+SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	SkASSERT(paint.getXfermode() == NULL);
+
+	fShader = paint.getShader();
+	SkASSERT(fShader);
+	fShader->ref();
+
+	SkAutoUnref autoUnref(fShader);
+	fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor));
+	(void)autoUnref.detach();
+}
+
+SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter()
+{
+	fShader->unref();
+	sk_free(fBuffer);
+}
+
+void SkRGB16_Shader_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	U16*	device = fDevice.getAddr16(x, y);
+	U32		flags = fShader->getFlags();
+
+	if (SkShader::CanCallShadeSpanOpaque16(flags))
+	{
+		fShader->shadeSpanOpaque16(x, y, device, width);
+		return;
+	}
+
+	//	If we get here, we know we need the 32bit answer from the shader
+
+	SkPMColor*	span = fBuffer;
+
+	fShader->shadeSpan(x, y, span, width);
+	if (flags & SkShader::kOpaqueAlpha_Flag)
+	{
+		for (int i = width - 1; i >= 0; --i)
+			device[i] = SkPixel32ToPixel16_ToU16(span[i]);
+	}
+	else
+	{
+		for (int i = 0; i < width; i++)
+		{
+			U32	src = span[i];
+			if (src)
+			{
+				unsigned srcA = SkGetPackedA32(src);
+				if (srcA == 0xFF)
+					device[i] = SkPixel32ToPixel16_ToU16(src);
+				else
+                    device[i] = BLEND_32_TO_16(srcA, src, device[i]);
+			}
+		}
+	}
+}
+
+static inline U16 aa_blendS32D16(U32 src, U16CPU dst, int aa)
+{
+	SkASSERT((unsigned)aa <= 255);
+
+	int src_scale = SkAlpha255To256(aa);
+	int	sa = SkGetPackedA32(src);
+	int dst_scale = SkAlpha255To256(255 - SkAlphaMul(sa, src_scale));
+
+	int dr = (SkPacked32ToR16(src) * src_scale + SkGetPackedR16(dst) * dst_scale) >> 8;
+	int dg = (SkPacked32ToG16(src) * src_scale + SkGetPackedG16(dst) * dst_scale) >> 8;
+	int db = (SkPacked32ToB16(src) * src_scale + SkGetPackedB16(dst) * dst_scale) >> 8;
+
+	return SkPackRGB16(dr, dg, db);
+}
+
+static inline int count_nonzero_span(const S16 runs[], const SkAlpha aa[])
+{
+	int	count = 0;
+	for (;;)
+	{
+		int n = *runs;
+		if (n == 0 || *aa == 0)
+			break;
+		runs += n;
+		aa += n;
+		count += n;
+	}
+	return count;
+}
+
+void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+//    aa_blendS32D16(0xd4d4d49c, 65526, 238);
+
+	SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+	SkShader*	shader = fShader;
+	SkPMColor*	span = fBuffer;
+	U16*		device = fDevice.getAddr16(x, y);
+	U32			flags = fShader->getFlags();
+
+	if (SkShader::CanCallShadeSpanOpaque16(flags))
+	{
+		U16* span16 = (U16*)span;
+		for (;;)
+		{
+			int	count = *runs;
+			if (count == 0)
+				break;
+
+			int	aa = *antialias;
+			if (aa == 255)
+				shader->shadeSpanOpaque16(x, y, device, count);
+			else if (aa)
+			{
+				unsigned scale = SkAlpha255To256(aa);
+				shader->shadeSpanOpaque16(x, y, span16, count);
+				for (int i = 0; i < count; i++)
+					device[i] = SkToU16(SkBlendRGB16(span16[i], device[i], scale));
+			}
+			device += count;
+			runs += count;
+			antialias += count;
+			x += count;
+		}
+		return;
+	}
+
+	// If we get here, take the 32bit shadeSpan case
+
+	int	opaque = flags & SkShader::kOpaqueAlpha_Flag;
+
+	for (;;)
+	{
+		int	count = *runs;
+		if (count == 0)
+			break;
+
+		int	aa = *antialias;
+		if (aa == 0)
+		{
+			device += count;
+			runs += count;
+			antialias += count;
+			x += count;
+			continue;
+		}
+
+		int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count);
+
+		shader->shadeSpan(x, y, span, nonZeroCount);
+		x += nonZeroCount;
+		SkPMColor* localSpan = span;
+		for (;;)
+		{
+			if (aa == 255)	// no antialiasing
+			{
+				if (opaque)
+				{
+					for (int i = 0; i < count; i++)
+						device[i] = SkPixel32ToPixel16_ToU16(localSpan[i]);
+				}
+				else
+				{
+					for (int i = 0; i < count; i++)
+					{
+						U32	src = localSpan[i];
+						if (src)
+						{
+							unsigned srcA = SkGetPackedA32(src);
+							if (srcA == 0xFF)
+								device[i] = SkPixel32ToPixel16_ToU16(src);
+							else
+                                device[i] = BLEND_32_TO_16(srcA, src, device[i]);
+						}
+					}
+				}
+			}
+			else
+			{
+				for (int i = 0; i < count; i++)
+				{
+					if (localSpan[i])
+						device[i] = aa_blendS32D16(localSpan[i], device[i], aa);
+				}
+			}
+
+			device += count;
+			runs += count;
+			antialias += count;
+			nonZeroCount -= count;
+			if (nonZeroCount == 0)
+				break;
+
+			localSpan += count;
+			SkASSERT(nonZeroCount > 0);
+			count = *runs;
+			SkASSERT(count > 0);
+			aa = *antialias;
+		}
+	}
+}
+
+///////////////////////////////////////////////////////////////////////
+
+SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint) : fDevice(device)
+{
+	fShader = paint.getShader();
+	SkASSERT(fShader);
+	fShader->ref();
+
+	fXfermode = paint.getXfermode();
+	SkASSERT(fXfermode);
+	fXfermode->ref();
+
+	int width = device.width();
+	fBuffer = (SkPMColor*)sk_malloc_throw((width + (SkAlign4(width) >> 2)) * sizeof(SkPMColor));
+	fAAExpand = (U8*)(fBuffer + width);
+}
+
+SkRGB16_Shader_Xfermode_Blitter::~SkRGB16_Shader_Xfermode_Blitter()
+{
+	fXfermode->unref();
+	fShader->unref();
+	sk_free(fBuffer);
+}
+
+void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width)
+{
+	SkASSERT(x >= 0 && y >= 0 && (unsigned)(x + width) <= fDevice.width());
+
+	U16*		device = fDevice.getAddr16(x, y);
+	SkPMColor*	span = fBuffer;
+
+	fShader->shadeSpan(x, y, span, width);
+	fXfermode->xfer16(device, span, width, NULL);
+}
+
+void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	SkASSERT(x >= 0 && y >= 0 && x < (int)fDevice.width() && y < (int)fDevice.height());
+
+	SkShader*	shader = fShader;
+	SkXfermode*	mode = fXfermode;
+	SkPMColor*	span = fBuffer;
+	U8*			aaExpand = fAAExpand;
+	U16*		device = fDevice.getAddr16(x, y);
+
+	for (;;)
+	{
+		int	count = *runs;
+		if (count == 0)
+			break;
+
+		int	aa = *antialias;
+		if (aa == 0)
+		{
+			device += count;
+			runs += count;
+			antialias += count;
+			x += count;
+			continue;
+		}
+
+		int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count);
+
+		shader->shadeSpan(x, y, span, nonZeroCount);
+		x += nonZeroCount;
+		SkPMColor* localSpan = span;
+		for (;;)
+		{
+			if (aa == 0xFF)
+				mode->xfer16(device, localSpan, count, NULL);
+			else
+			{
+				SkASSERT(aa);
+				memset(aaExpand, aa, count);
+				mode->xfer16(device, localSpan, count, aaExpand);
+			}
+			device += count;
+			runs += count;
+			antialias += count;
+			nonZeroCount -= count;
+			if (nonZeroCount == 0)
+				break;
+
+			localSpan += count;
+			SkASSERT(nonZeroCount > 0);
+			count = *runs;
+			SkASSERT(count > 0);
+			aa = *antialias;
+		}
+	} 
+}
+
+
diff --git a/libs/graphics/sgl/SkBlitter_Sprite.cpp b/libs/graphics/sgl/SkBlitter_Sprite.cpp
new file mode 100644
index 0000000..a740e35
--- /dev/null
+++ b/libs/graphics/sgl/SkBlitter_Sprite.cpp
@@ -0,0 +1,73 @@
+#include "SkSpriteBlitter.h"
+
+SkSpriteBlitter::SkSpriteBlitter(const SkBitmap& source)
+	: fSource(&source)
+{
+}
+
+SkSpriteBlitter::~SkSpriteBlitter()
+{
+}
+
+#ifdef SK_DEBUG
+void SkSpriteBlitter::blitH(int x, int y, int width)
+{
+	SkASSERT(!"how did we get here?");
+}
+
+void SkSpriteBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+{
+	SkASSERT(!"how did we get here?");
+}
+
+void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha)
+{
+	SkASSERT(!"how did we get here?");
+}
+
+void SkSpriteBlitter::blitMask(const SkMask&, const SkRect16& clip)
+{
+	SkASSERT(!"how did we get here?");
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////
+
+// returning nil means the caller will call SkBlitter::Choose() and
+// have wrapped the source bitmap inside a shader
+SkBlitter* SkBlitter::ChooseSprite(	const SkBitmap& device,
+									const SkPaint& paint,
+									const SkBitmap& source,
+									int left, int top,
+									void* storage, size_t storageSize)
+{
+	/*	We currently ignore antialiasing and filtertype, meaning we will take our
+		special blitters regardless of these settings. Ignoring filtertype seems fine
+		since by definition there is no scale in the matrix. Ignoring antialiasing is
+		a bit of a hack, since we "could" pass in the fractional left/top for the bitmap,
+		and respect that by blending the edges of the bitmap against the device. To support
+		this we could either add more special blitters here, or detect antialiasing in the
+		paint and return nil if it is set, forcing the client to take the slow shader case
+		(which does respect soft edges).
+	*/
+
+	SkSpriteBlitter* blitter = nil;
+	SkXfermode*		 mode = paint.getXfermode();
+	U8				 alpha = paint.getAlpha();
+
+	switch (device.getConfig()) {
+	case SkBitmap::kRGB_565_Config:
+		blitter = SkSpriteBlitter::ChooseD16(source, mode, alpha, storage, storageSize);
+        break;
+	case SkBitmap::kARGB_8888_Config:
+		blitter = SkSpriteBlitter::ChooseD32(source, mode, alpha, storage, storageSize);
+	default:
+		break;
+	}
+
+	if (blitter)
+		blitter->setup(device, left, top);
+	return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkCanvas.cpp b/libs/graphics/sgl/SkCanvas.cpp
new file mode 100644
index 0000000..75cb7bd
--- /dev/null
+++ b/libs/graphics/sgl/SkCanvas.cpp
@@ -0,0 +1,623 @@
+#include "SkCanvas.h"
+#include "SkDraw.h"
+#include "SkBounder.h"
+#include "SkUtils.h"
+
+struct MCRecLayer {
+    SkBitmap    fBitmap;
+    int         fX, fY;
+    SkPaint     fPaint;
+
+    MCRecLayer(const SkPaint& paint) : fPaint(paint) {}
+};
+
+struct SkCanvas::MCRec {
+    MCRec*              fNext;
+
+    SkMatrix            fMatrix;
+    SkMatrix::MapPtProc	fMapPtProc;
+    SkRegion            fRegion;
+
+    MCRecLayer*     fLayer;         // may be NULL
+    const SkBitmap* fCurrBitmap;    // points to layer or prevLayer or pixels
+
+    uint8_t	fSetPaintBits;
+    uint8_t fClearPaintBits;
+    
+    MCRec() : fLayer(NULL)
+    {
+    }
+    MCRec(const MCRec& other)
+        : fMatrix(other.fMatrix), fRegion(other.fRegion), fLayer(NULL)
+    {
+        // don't bother initializing fNext
+        fMapPtProc      = other.fMapPtProc;
+        fCurrBitmap     = other.fCurrBitmap;
+        fSetPaintBits   = other.fSetPaintBits;
+        fClearPaintBits = other.fClearPaintBits;
+    }
+    ~MCRec()
+    {
+        SkDELETE(fLayer);
+    }
+};
+
+class AutoPaintSetClear {
+public:
+	AutoPaintSetClear(const SkPaint& paint, U32 setBits, U32 clearBits) : fPaint(paint)
+	{
+		fFlags = paint.getFlags();
+		((SkPaint*)&paint)->setFlags((fFlags | setBits) & ~clearBits);
+	}
+	~AutoPaintSetClear()
+	{
+		((SkPaint*)&fPaint)->setFlags(fFlags);
+	}
+private:
+	const SkPaint&	fPaint;
+	U32				fFlags;
+
+	// illegal
+	AutoPaintSetClear(const AutoPaintSetClear&);
+	AutoPaintSetClear& operator=(const AutoPaintSetClear&);
+};
+
+class SkAutoBounderCommit {
+public:
+	SkAutoBounderCommit(SkBounder* bounder) : fBounder(bounder) {}
+	~SkAutoBounderCommit() { if (fBounder) fBounder->commit(); }
+private:
+	SkBounder*	fBounder;
+};
+
+////////////////////////////////////////////////////////////////////////////
+
+SkCanvas::SkCanvas()
+    : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fBounder(NULL)
+{
+    fMCRec = (MCRec*)fMCStack.push_back();
+    new (fMCRec) MCRec;
+
+	fMCRec->fNext = NULL;
+	fMCRec->fMatrix.reset();
+	fMCRec->fSetPaintBits = 0;
+	fMCRec->fClearPaintBits = 0;
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+
+    fMCRec->fLayer      = NULL;
+    fMCRec->fCurrBitmap = &fBitmap;
+}
+
+SkCanvas::SkCanvas(const SkBitmap& bitmap)
+    : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fBitmap(bitmap), fBounder(NULL)
+{
+    fMCRec = (MCRec*)fMCStack.push_back();
+    new (fMCRec) MCRec;
+    
+	fMCRec->fNext = NULL;
+	fMCRec->fMatrix.reset();
+	fMCRec->fSetPaintBits = 0;
+	fMCRec->fClearPaintBits = 0;
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+    
+    fMCRec->fRegion.setRect(0, 0, bitmap.width(), bitmap.height());
+
+    fMCRec->fLayer      = NULL;
+    fMCRec->fCurrBitmap = &fBitmap;
+}
+
+SkCanvas::~SkCanvas()
+{
+}
+
+SkBounder* SkCanvas::setBounder(SkBounder* bounder)
+{
+	SkRefCnt_SafeAssign(fBounder, bounder);
+	return bounder;
+}
+
+void SkCanvas::getPixels(SkBitmap* bitmap) const
+{
+	if (bitmap)
+		*bitmap = fBitmap;
+}
+
+void SkCanvas::setPixels(const SkBitmap& bitmap)
+{
+	unsigned	prevWidth = fBitmap.width();
+	unsigned	prevHeight = fBitmap.height();
+
+	fBitmap = bitmap;
+
+	/*	Now we update our initial region to have the bounds of the new bitmap,
+		and then intersect all of the clips in our stack with these bounds,
+		to ensure that we can't draw outside of the bitmap's bounds (and trash
+		memory).
+
+		NOTE: this is only a partial-fix, since if the new bitmap is larger than
+		the previous one, we don't know how to "enlarge" the clips in our stack,
+		so drawing may be artificially restricted. Without keeping a history of 
+		all calls to canvas->clipRect() and canvas->clipPath(), we can't exactly
+		reconstruct the correct clips, so this approximation will have to do.
+		The caller really needs to restore() back to the base if they want to
+		accurately take advantage of the new bitmap bounds.
+	*/
+
+	if (prevWidth != bitmap.width() || prevHeight != bitmap.height())
+	{
+		SkRect16	r;
+		r.set(0, 0, bitmap.width(), bitmap.height());
+
+        SkDeque::Iter   iter(fMCStack);
+        MCRec*          rec = (MCRec*)iter.next();
+        
+        SkASSERT(rec);
+		rec->fRegion.setRect(r);
+
+        while ((rec = (MCRec*)iter.next()) != NULL)
+			(void)rec->fRegion.op(r, SkRegion::kIntersect_Op);
+	}
+}
+
+bool SkCanvas::isBitmapOpaque() const
+{
+    SkBitmap::Config c = fBitmap.getConfig();
+    
+    return c != SkBitmap::kA8_Config && c != SkBitmap::kARGB_8888_Config;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+U32 SkCanvas::getPaintSetBits() const
+{
+	return fMCRec->fSetPaintBits;
+}
+
+U32 SkCanvas::getPaintClearBits() const
+{
+	return fMCRec->fClearPaintBits;
+}
+
+void SkCanvas::setPaintSetClearBits(U32 setBits, U32 clearBits)
+{
+	fMCRec->fSetPaintBits = SkToU8(setBits & SkPaint::kAllFlagMasks);
+	fMCRec->fClearPaintBits = SkToU8(clearBits & SkPaint::kAllFlagMasks);
+}
+
+void SkCanvas::orPaintSetClearBits(U32 setBits, U32 clearBits)
+{
+	fMCRec->fSetPaintBits |= setBits;
+	fMCRec->fClearPaintBits |= clearBits;
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+int SkCanvas::save()
+{
+    int saveCount = this->getSaveCount(); // record this before the actual save
+
+    MCRec* newTop = (MCRec*)fMCStack.push_back();
+    new (newTop) MCRec(*fMCRec);
+
+    newTop->fNext = fMCRec;
+    fMCRec = newTop;
+
+    return saveCount;
+}
+
+int SkCanvas::saveLayer(const SkRect& bounds, const SkPaint& paint)
+{
+    // do this before we create the layer
+    int count = this->save();
+
+    SkRect      r;
+    SkRect16    ir;
+    
+    fMCRec->fMatrix.mapRect(&r, bounds);
+    r.roundOut(&ir);
+    
+    if (ir.intersect(fMCRec->fRegion.getBounds()))
+    {
+        MCRecLayer* layer = SkNEW_ARGS(MCRecLayer, (paint));
+
+        layer->fBitmap.setConfig(SkBitmap::kARGB_8888_Config, ir.width(), ir.height());
+        layer->fBitmap.allocPixels();
+        layer->fBitmap.eraseARGB(0, 0, 0, 0);
+        layer->fX = ir.fLeft;
+        layer->fY = ir.fTop;
+        
+        fMCRec->fLayer = layer;
+        fMCRec->fCurrBitmap = &layer->fBitmap;
+
+        fMCRec->fMatrix.postTranslate(-SkIntToScalar(ir.fLeft), -SkIntToScalar(ir.fTop));
+        fMCRec->fMapPtProc = NULL;
+
+        fMCRec->fRegion.op(ir, SkRegion::kIntersect_Op);
+        fMCRec->fRegion.translate(-ir.fLeft, -ir.fTop);
+    }
+    return count;
+}
+
+#include "SkTemplates.h"
+
+void SkCanvas::restore()
+{
+	SkASSERT(!fMCStack.empty());
+
+    MCRecLayer*                 layer = fMCRec->fLayer;
+    SkAutoTDelete<MCRecLayer>   ad(layer);
+    // now detach it from fMCRec
+    fMCRec->fLayer = NULL;
+
+    // now do the normal restore()
+    fMCStack.pop_back();
+    fMCRec = (MCRec*)fMCStack.back();
+
+    // now handle the layer if needed
+    if (layer)
+        this->drawSprite(layer->fBitmap, layer->fX, layer->fY, layer->fPaint);
+}
+
+int SkCanvas::getSaveCount() const
+{
+	return fMCStack.count();
+}
+
+void SkCanvas::restoreToCount(int count)
+{
+	SkASSERT(fMCStack.count() >= count);
+
+	while (fMCStack.count() > count)
+		this->restore();
+}
+
+void SkCanvas::clipDeviceRgn(const SkRegion& rgn)
+{
+	fMCRec->fRegion.op(rgn, SkRegion::kIntersect_Op);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+bool SkCanvas::translate(SkScalar dx, SkScalar dy)
+{
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+	return fMCRec->fMatrix.preTranslate(dx, dy);
+}
+
+bool SkCanvas::scale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+	return fMCRec->fMatrix.preScale(sx, sy, px, py);
+}
+
+bool SkCanvas::rotate(SkScalar degrees, SkScalar px, SkScalar py)
+{
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+	return fMCRec->fMatrix.preRotate(degrees, px, py);
+}
+
+bool SkCanvas::skew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py)
+{
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+	return fMCRec->fMatrix.preSkew(sx, sy, px, py);
+}
+
+bool SkCanvas::concat(const SkMatrix& matrix)
+{
+	fMCRec->fMapPtProc = NULL;	// mark as dirty/unknown
+	return fMCRec->fMatrix.preConcat(matrix);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+void SkCanvas::clipRect(const SkRect& rect)
+{
+	if (fMCRec->fMatrix.rectStaysRect())
+	{
+		SkRect		r;
+		SkRect16	ir;
+
+		fMCRec->fMatrix.mapRect(&r, rect);
+		r.round(&ir);
+		fMCRec->fRegion.op(ir, SkRegion::kIntersect_Op);
+	}
+	else
+	{
+		SkPath	path;
+
+		path.addRect(rect);
+		this->clipPath(path);
+	}
+}
+
+void SkCanvas::clipRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+{
+    SkRect  r;
+    
+    r.set(left, top, right, bottom);
+    this->clipRect(r);
+}
+
+void SkCanvas::clipPath(const SkPath& path)
+{
+	SkPath	devPath;
+
+	path.transform(fMCRec->fMatrix, &devPath);
+	fMCRec->fRegion.setPath(devPath, &fMCRec->fRegion);
+}
+
+bool SkCanvas::quickReject(const SkRect& rect, bool antialiased) const
+{
+	if (fMCRec->fRegion.isEmpty() || rect.isEmpty())
+		return true;
+
+	SkRect		r;
+	SkRect16	ir;
+
+	fMCRec->fMatrix.mapRect(&r, rect);
+    if (antialiased)
+        r.roundOut(&ir);
+    else
+        r.round(&ir);
+
+	return fMCRec->fRegion.quickReject(ir);
+}
+
+bool SkCanvas::quickReject(const SkPath& path, bool antialiased) const
+{
+	if (fMCRec->fRegion.isEmpty() || path.isEmpty())
+		return true;        
+
+    if (fMCRec->fMatrix.rectStaysRect())
+    {
+        SkRect  r;
+        path.computeBounds(&r, SkPath::kExact_BoundsType);
+        return this->quickReject(r, antialiased);
+    }
+
+    SkPath      dstPath;
+	SkRect		r;
+	SkRect16	ir;
+
+    path.transform(fMCRec->fMatrix, &dstPath);
+    dstPath.computeBounds(&r, SkPath::kExact_BoundsType);
+    if (antialiased)
+        r.roundOut(&ir);
+    else
+        r.round(&ir);
+
+	return fMCRec->fRegion.quickReject(ir);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+void SkCanvas::drawRGB(U8CPU r, U8CPU g, U8CPU b)
+{
+	SkPaint	paint;
+
+	paint.setARGB(0xFF, r, g, b);
+	this->drawPaint(paint);
+}
+
+void SkCanvas::drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+	SkPaint	paint;
+
+	paint.setARGB(a, r, g, b);
+	this->drawPaint(paint);
+}
+
+void SkCanvas::drawColor(SkColor c, SkPorterDuff::Mode mode)
+{
+	SkPaint	paint;
+
+	paint.setColor(c);
+    paint.setPorterDuffXfermode(mode);
+	this->drawPaint(paint);
+}
+
+void SkCanvas::drawPaint(const SkPaint& paint)
+{
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawPaint(paint);
+}
+
+void SkCanvas::drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawLine(start, stop, paint);
+}
+
+void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	SkPoint	pts[2];
+	pts[0].set(x0, y0);
+	pts[1].set(x1, y1);
+	draw.drawLine(pts[0], pts[1], paint);
+}
+
+//#include <stdio.h>
+
+void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+#if 0
+    const SkScalar* m = (const SkScalar*)draw.fMatrix;
+printf("drawRect(%g %g %g %g) matrix(%g %g %g %g %g %g)\n",
+        SkScalarToFloat(r.fLeft), SkScalarToFloat(r.fTop), SkScalarToFloat(r.fRight), SkScalarToFloat(r.fBottom),
+        SkScalarToFloat(m[0]), SkScalarToFloat(m[1]), SkScalarToFloat(m[2]), 
+        SkScalarToFloat(m[3]), SkScalarToFloat(m[4]), SkScalarToFloat(m[5]),
+        SkScalarToFloat(m[6]), SkScalarToFloat(m[7]), SkScalarToFloat(m[8]));
+#endif
+
+	draw.drawRect(r, paint);
+}
+
+void SkCanvas::drawRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, const SkPaint& paint)
+{
+    SkRect  r;
+    
+    r.set(left, top, right, bottom);
+    this->drawRect(r, paint);
+}
+
+void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	SkPath	path;
+
+	path.addOval(oval);
+	draw.drawPath(path, paint, NULL, true);
+}
+
+void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	SkPath	path;
+
+	path.addCircle(cx, cy, radius);
+	draw.drawPath(path, paint, NULL, true);
+}
+
+void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	SkPath	path;
+
+	path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
+	draw.drawPath(path, paint, NULL, true);
+}
+
+void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawPath(path, paint, NULL, false);
+}
+
+void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawBitmap(bitmap, x, y, paint);
+}
+
+void SkCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y)
+{
+    SkPaint paint;
+    this->drawBitmap(bitmap, x, y, paint);
+}
+
+void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawSprite(bitmap, x, y, paint);
+}
+
+void SkCanvas::drawText(const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawText((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, byteLength, x, y, paint);
+}
+
+void SkCanvas::drawText16(const U16 text[], size_t numberOf16BitValues, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawText((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, x, y, paint);
+}
+
+void SkCanvas::drawPosText(const char text[], size_t byteLength, const SkPoint pos[], const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawPosText((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, byteLength, pos, paint);
+}
+
+void SkCanvas::drawPosText16(const U16 text[], size_t numberOf16BitValues, const SkPoint pos[], const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawPosText((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, pos, paint);
+}
+
+void SkCanvas::drawTextOnPath(const char text[], size_t byteLength, const SkPath& path, SkScalar offset, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawTextOnPath((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, byteLength, path, offset, paint);
+}
+
+void SkCanvas::drawText16OnPath(const U16 text[], size_t numberOf16BitValues, const SkPath& path, SkScalar offset, const SkPaint& paint)
+{
+	AutoPaintSetClear	force(paint, fMCRec->fSetPaintBits, fMCRec->fClearPaintBits);
+	SkAutoBounderCommit	ac(fBounder);
+	SkDraw				draw(*this);
+
+	draw.drawTextOnPath((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, path, offset, paint);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+const SkBitmap& SkCanvas::getCurrBitmap() const
+{
+    return *fMCRec->fCurrBitmap;
+}
+
+SkMatrix::MapPtProc SkCanvas::getCurrMapPtProc() const
+{
+    if (fMCRec->fMapPtProc == NULL)
+        fMCRec->fMapPtProc = fMCRec->fMatrix.getMapPtProc();
+
+    return fMCRec->fMapPtProc;
+}
+
+const SkMatrix& SkCanvas::getTotalMatrix() const
+{
+    return fMCRec->fMatrix;
+}
+
+const SkRegion& SkCanvas::getTotalClip() const
+{
+    return fMCRec->fRegion;
+}
+
diff --git a/libs/graphics/sgl/SkColor.cpp b/libs/graphics/sgl/SkColor.cpp
new file mode 100644
index 0000000..3831c57
--- /dev/null
+++ b/libs/graphics/sgl/SkColor.cpp
@@ -0,0 +1,118 @@
+#include "SkColor.h"
+#include "SkColorPriv.h"
+
+SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+	if (a != 255)
+	{
+		unsigned scale = SkAlpha255To256(a);
+		r = SkAlphaMul(r, scale);
+		g = SkAlphaMul(g, scale);
+		b = SkAlphaMul(b, scale);
+	}
+	return SkPackARGB32(a, r, g, b);
+}
+
+SkPMColor SkPreMultiplyColor(SkColor c)
+{
+	unsigned a = SkColorGetA(c);
+	unsigned r = SkColorGetR(c);
+	unsigned g = SkColorGetG(c);
+	unsigned b = SkColorGetB(c);
+
+	return SkPreMultiplyARGB(a, r, g, b);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////
+
+static inline SkScalar ByteToScalar(U8CPU x)
+{
+    SkASSERT(x <= 255);
+    return SkIntToScalar(x) / 255;
+}
+
+static inline SkScalar ByteDivToScalar(int numer, U8CPU denom)
+{
+    // cast to keep the answer signed
+    return SkIntToScalar(numer) / (int)denom;
+}
+
+void SkRGBToHSV(U8CPU r, U8CPU g, U8CPU b, SkScalar hsv[3])
+{
+    SkASSERT(hsv);
+
+    unsigned min = SkMin32(r, SkMin32(g, b));
+    unsigned max = SkMax32(r, SkMax32(g, b));
+    unsigned delta = max - min;
+
+    SkScalar v = ByteToScalar(max);
+    SkASSERT(v >= 0 && v <= SK_Scalar1);
+
+    if (0 == delta) // we're a shade of gray
+    {
+        hsv[0] = hsv[1] = hsv[2] = v;
+        return;
+    }
+
+    SkScalar s = ByteDivToScalar(delta, max);
+    SkASSERT(s >= 0 && s <= SK_Scalar1);
+
+    SkScalar h;    
+    if (r == max)
+        h = ByteDivToScalar(g - b, delta);
+    else if (g == max)
+        h = SkIntToScalar(2) + ByteDivToScalar(b - r, delta);
+    else // b == max
+        h = SkIntToScalar(4) + ByteDivToScalar(r - g, delta);
+
+    h *= 60;
+    if (h < 0)
+        h += SkIntToScalar(360);
+    SkASSERT(h >= 0 && h < SkIntToScalar(360));
+
+    hsv[0] = h;
+    hsv[1] = s;
+    hsv[2] = v;
+}
+
+static inline U8CPU UnitScalarToByte(SkScalar x)
+{
+    if (x < 0)
+        return 0;
+    if (x >= SK_Scalar1)
+        return 255;
+    return SkScalarToFixed(x) >> 8;
+}
+
+SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3])
+{
+    SkASSERT(hsv);
+
+    U8CPU   s = UnitScalarToByte(hsv[1]);
+    U8CPU   v = UnitScalarToByte(hsv[2]);
+
+    if (0 == s) // shade of gray
+        return SkColorSetARGB(a, v, v, v);
+
+    SkFixed hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : SkScalarToFixed(hsv[0]/60);
+    SkFixed f = hx & 0xFFFF;
+    
+    unsigned v_scale = SkAlpha255To256(v);
+    unsigned p = SkAlphaMul(255 - s, v_scale);
+    unsigned q = SkAlphaMul(255 - (s * f >> 16), v_scale);
+    unsigned t = SkAlphaMul(255 - (s * (SK_Fixed1 - f) >> 16), v_scale);
+    
+    unsigned r, g, b;
+
+    SkASSERT((unsigned)(hx >> 16) < 6);
+    switch (hx >> 16) {
+        case 0: r = v; g = t; b = p; break;
+        case 1: r = q; g = v; b = p; break;
+        case 2: r = p; g = v; b = t; break;
+        case 3: r = p; g = q; b = v; break;
+        case 4: r = t;  g = p; b = v; break;
+        default: r = v; g = p; b = q; break;
+    }
+    return SkColorSetARGB(a, r, g, b);
+}
+
diff --git a/libs/graphics/sgl/SkColorFilter.cpp b/libs/graphics/sgl/SkColorFilter.cpp
new file mode 100644
index 0000000..dc89eb4
--- /dev/null
+++ b/libs/graphics/sgl/SkColorFilter.cpp
@@ -0,0 +1,36 @@
+#include "SkColorFilter.h"
+#include "SkShader.h"
+
+void SkColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor result[])
+{
+    memcpy(result, src, count * sizeof(SkPMColor));
+}
+
+//////////////////////////////////////////////////////////////////////////////////////
+
+SkFilterShader::SkFilterShader(SkShader* shader, SkColorFilter* filter)
+{
+    fShader = shader;   shader->ref();
+    fFilter = filter;   filter->ref();
+}
+
+SkFilterShader::~SkFilterShader()
+{
+    fFilter->unref();
+    fShader->unref();
+}
+
+bool SkFilterShader::setContext(const SkBitmap& device,
+                                const SkPaint& paint,
+                                const SkMatrix& matrix)
+{
+    return  this->INHERITED::setContext(device, paint, matrix) &&
+            fShader->setContext(device, paint, matrix);
+}
+
+void SkFilterShader::shadeSpan(int x, int y, SkPMColor result[], int count)
+{
+    fShader->shadeSpan(x, y, result, count);
+    fFilter->filterSpan(result, count, result);
+}
+
diff --git a/libs/graphics/sgl/SkColorTable.cpp b/libs/graphics/sgl/SkColorTable.cpp
new file mode 100644
index 0000000..2904a8f
--- /dev/null
+++ b/libs/graphics/sgl/SkColorTable.cpp
@@ -0,0 +1,99 @@
+#include "SkBitmap.h"
+#include "SkTemplates.h"
+
+SkColorTable::SkColorTable() : fColors(nil), f16BitCache(nil), fCount(0), fFlags(0)
+{
+	SkDEBUGCODE(fColorLockCount = 0;)
+	SkDEBUGCODE(f16BitCacheLockCount = 0;)
+}
+
+SkColorTable::~SkColorTable()
+{
+	SkASSERT(fColorLockCount == 0);
+	SkASSERT(f16BitCacheLockCount == 0);
+
+	sk_free(fColors);
+	sk_free(f16BitCache);
+}
+
+void SkColorTable::setFlags(unsigned flags)
+{
+	fFlags = SkToU8(flags);
+}
+
+void SkColorTable::setColors(const SkPMColor src[], int count)
+{
+	SkASSERT(fColorLockCount == 0);
+	SkASSERT((unsigned)count <= 256);
+
+	if (fCount != count)
+	{
+		if (count == 0)
+		{
+			sk_free(fColors);
+			fColors = nil;
+		}
+		else
+		{
+			// allocate new array before freeing old, in case the alloc fails (throws)
+			SkPMColor* table = (SkPMColor*)sk_malloc_throw(count * sizeof(SkPMColor));
+			sk_free(fColors);
+			fColors = table;
+
+			if (src)
+				memcpy(fColors, src, count * sizeof(SkPMColor));
+		}
+		fCount = SkToU16(count);
+	}
+	else
+	{
+		if (src)
+			memcpy(fColors, src, count * sizeof(SkPMColor));
+	}
+
+	this->inval16BitCache();
+}
+
+void SkColorTable::inval16BitCache()
+{
+	SkASSERT(f16BitCacheLockCount == 0);
+	if (f16BitCache)
+	{
+		sk_free(f16BitCache);
+		f16BitCache = nil;
+	}
+}
+
+#include "SkColorPriv.h"
+
+static inline void build_16bitcache(U16 dst[], const SkPMColor src[], int count)
+{
+	while (--count >= 0)
+		*dst++ = SkPixel32ToPixel16_ToU16(*src++);
+}
+
+const U16* SkColorTable::lock16BitCache()
+{
+	if (fFlags & kColorsAreOpaque_Flag)
+	{
+		if (f16BitCache == nil)	// build the cache
+		{
+			f16BitCache = (U16*)sk_malloc_throw(fCount * sizeof(U16));
+			build_16bitcache(f16BitCache, fColors, fCount);
+		}
+	}
+	else	// our colors have alpha, so no cache
+	{
+		this->inval16BitCache();
+		if (f16BitCache)
+		{
+			sk_free(f16BitCache);
+			f16BitCache = nil;
+		}
+	}
+
+	SkDEBUGCODE(f16BitCacheLockCount += 1);
+	return f16BitCache;
+}
+
+
diff --git a/libs/graphics/sgl/SkCoreBlitters.h b/libs/graphics/sgl/SkCoreBlitters.h
new file mode 100644
index 0000000..ebf339a
--- /dev/null
+++ b/libs/graphics/sgl/SkCoreBlitters.h
@@ -0,0 +1,177 @@
+#ifndef SkCoreBlitters_DEFINED
+#define SkCoreBlitters_DEFINED
+
+#include "SkBlitter.h"
+
+class SkA8_Blitter : public SkBlitter {
+public:
+	SkA8_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void blitRect(int x, int y, int width, int height);
+	virtual void blitMask(const SkMask&, const SkRect16&);
+
+private:
+	const SkBitmap&	fDevice;
+	unsigned		fSrcA;
+
+	// illegal
+	SkA8_Blitter& operator=(const SkA8_Blitter&);
+};
+
+class SkA8_Shader_Blitter : public SkBlitter {
+public:
+	SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual ~SkA8_Shader_Blitter();
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void blitMask(const SkMask&, const SkRect16&);
+
+private:
+	const SkBitmap&	fDevice;
+	SkShader*	fShader;
+	SkXfermode*	fXfermode;
+	SkPMColor*	fBuffer;
+	U8*			fAAExpand;
+
+    typedef SkBlitter INHERITED;
+
+	// illegal
+	SkA8_Shader_Blitter& operator=(const SkA8_Shader_Blitter&);
+};
+
+////////////////////////////////////////////////////////////////
+
+class SkARGB32_Blitter : public SkBlitter {
+public:
+	SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void blitRect(int x, int y, int width, int height);
+	virtual void blitMask(const SkMask&, const SkRect16&);
+
+protected:
+	const SkBitmap&	fDevice;
+
+private:
+	SkColor		fPMColor;
+	unsigned	fSrcA, fSrcR, fSrcG, fSrcB;
+
+	// illegal
+	SkARGB32_Blitter& operator=(const SkARGB32_Blitter&);
+};
+
+class SkARGB32_Black_Blitter : public SkARGB32_Blitter {
+public:
+	SkARGB32_Black_Blitter(const SkBitmap& device, const SkPaint& paint)
+		: SkARGB32_Blitter(device, paint) {}
+	virtual void blitMask(const SkMask&, const SkRect16&);
+};
+
+class SkARGB32_Shader_Blitter : public SkBlitter {
+public:
+	SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual ~SkARGB32_Shader_Blitter();
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+
+private:
+	const SkBitmap&	fDevice;
+	SkShader*	fShader;
+	SkXfermode*	fXfermode;
+	SkPMColor*	fBuffer;
+
+	typedef SkBlitter INHERITED;
+
+	// illegal
+	SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&);
+};
+
+////////////////////////////////////////////////////////////////
+
+class SkRGB16_Blitter : public SkBlitter {
+public:
+	SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void blitRect(int x, int y, int width, int height);
+	virtual void blitMask(const SkMask&, const SkRect16&);
+
+protected:
+	const SkBitmap&	fDevice;
+
+private:
+	unsigned	fScale;
+	U16			fColor16;
+	U16			fRawColor16;
+
+	// illegal
+	SkRGB16_Blitter& operator=(const SkRGB16_Blitter&);
+};
+
+class SkRGB16_Black_Blitter : public SkRGB16_Blitter {
+public:
+	SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint)
+		: SkRGB16_Blitter(device, paint) {}
+	virtual void blitMask(const SkMask&, const SkRect16&);
+};
+
+class SkRGB16_Shader_Blitter : public SkBlitter {
+public:
+	SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual ~SkRGB16_Shader_Blitter();
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+
+private:
+	const SkBitmap&	fDevice;
+	SkShader*	fShader;
+	SkPMColor*	fBuffer;
+
+	typedef SkBlitter INHERITED;
+
+	// illegal
+	SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&);
+};
+
+class SkRGB16_Shader_Xfermode_Blitter : public SkBlitter {
+public:
+	SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual ~SkRGB16_Shader_Xfermode_Blitter();
+	virtual void blitH(int x, int y, int width);
+	virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+
+private:
+	const SkBitmap&	fDevice;
+	SkShader*	fShader;
+	SkXfermode*	fXfermode;
+	SkPMColor*	fBuffer;
+	U8*			fAAExpand;
+
+	typedef SkBlitter INHERITED;
+
+	// illegal
+	SkRGB16_Shader_Xfermode_Blitter& operator=(const SkRGB16_Shader_Xfermode_Blitter&);
+};
+
+/////////////////////////////////////////////////////////////////////////////
+
+class SkA1_Blitter : public SkBlitter {
+public:
+	SkA1_Blitter(const SkBitmap& device, const SkPaint& paint);
+	virtual void blitH(int x, int y, int width);
+
+private:
+	const SkBitmap&	fDevice;
+	U8				fSrcA;
+
+	// illegal
+	SkA1_Blitter& operator=(const SkA1_Blitter&);
+};
+
+
+#endif
+
diff --git a/libs/graphics/sgl/SkDeque.cpp b/libs/graphics/sgl/SkDeque.cpp
new file mode 100644
index 0000000..d2ccfeb
--- /dev/null
+++ b/libs/graphics/sgl/SkDeque.cpp
@@ -0,0 +1,389 @@
+#include "SkDeque.h"
+
+#define INIT_ELEM_COUNT 1  // should we let the caller set this in the constructor?
+
+struct SkDeque::Head {
+    Head*   fNext;
+    Head*   fPrev;
+    char*   fBegin; // start of used section in this chunk
+    char*   fEnd;   // end of used section in this chunk
+    char*   fStop;  // end of the allocated chunk
+    
+    char*       start() { return (char*)(this + 1); }
+    const char* start() const { return (const char*)(this + 1); }
+    
+    void init(size_t size)
+    {
+        fNext   = fPrev = nil;
+        fBegin  = fEnd = nil;
+        fStop   = (char*)this + size;
+    }
+};
+
+SkDeque::SkDeque(size_t elemSize) : fElemSize(elemSize), fInitialStorage(nil), fCount(0)
+{
+    fFront = fBack = nil;
+}
+
+SkDeque::SkDeque(size_t elemSize, void* storage, size_t storageSize)
+    : fElemSize(elemSize), fInitialStorage(storage), fCount(0)
+{
+    SkASSERT(storageSize == 0 || storage != nil);
+    
+    if (storageSize >= sizeof(Head) + elemSize)
+    {
+        fFront = (Head*)storage;
+        fFront->init(storageSize);
+    }
+    else
+    {
+        fFront = nil;
+    }
+    fBack = fFront;
+}
+
+SkDeque::~SkDeque()
+{
+    Head* head = fFront;
+    Head* initialHead = (Head*)fInitialStorage;
+
+    while (head)
+    {
+        Head* next = head->fNext;
+        if (head != initialHead)
+            sk_free(head);
+        head = next;
+    }
+}
+
+const void* SkDeque::front() const
+{
+    Head* front = fFront;
+    
+    if (front == nil)
+        return nil;
+    
+    if (front->fBegin == nil)
+    {
+        front = front->fNext;
+        if (front == nil)
+            return nil;
+    }
+    SkASSERT(front->fBegin);
+    return front->fBegin;
+}
+
+const void* SkDeque::back() const
+{
+    Head* back = fBack;
+
+    if (back == nil)
+        return nil;
+
+    if (back->fEnd == nil)  // marked as deleted
+    {
+        back = back->fPrev;
+        if (back == nil)
+            return nil;
+    }
+    SkASSERT(back->fEnd);
+    return back->fEnd - fElemSize;
+}
+
+void* SkDeque::push_front()
+{
+    fCount += 1;
+
+    if (fFront == nil)
+    {
+        fFront = (Head*)sk_malloc_throw(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+        fFront->init(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+        fBack = fFront;     // update our linklist
+    }
+    
+    Head*   first = fFront;
+    char*   begin;
+
+    if (first->fBegin == nil)
+    {
+    INIT_CHUNK:
+        first->fEnd = first->fStop;
+        begin = first->fStop - fElemSize;
+    }
+    else
+    {
+        begin = first->fBegin - fElemSize;
+        if (begin < first->start())     // no more room in this chunk
+        {
+            // should we alloc more as we accumulate more elements?
+            size_t  size = sizeof(Head) + INIT_ELEM_COUNT * fElemSize;
+
+            first = (Head*)sk_malloc_throw(size);
+            first->init(size);
+            first->fNext = fFront;
+            fFront->fPrev = first;
+            fFront = first;
+            goto INIT_CHUNK;
+        }
+    }
+
+    first->fBegin = begin;
+    return begin;
+}
+
+void* SkDeque::push_back()
+{
+    fCount += 1;
+
+    if (fBack == nil)
+    {
+        fBack = (Head*)sk_malloc_throw(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+        fBack->init(sizeof(Head) + INIT_ELEM_COUNT * fElemSize);
+        fFront = fBack; // update our linklist
+    }
+    
+    Head*   last = fBack;
+    char*   end;
+
+    if (last->fBegin == nil)
+    {
+    INIT_CHUNK:
+        last->fBegin = last->start();
+        end = last->fBegin + fElemSize;
+    }
+    else
+    {
+        end = last->fEnd + fElemSize;
+        if (end > last->fStop)  // no more room in this chunk
+        {
+            // should we alloc more as we accumulate more elements?
+            size_t  size = sizeof(Head) + INIT_ELEM_COUNT * fElemSize;
+
+            last = (Head*)sk_malloc_throw(size);
+            last->init(size);
+            last->fPrev = fBack;
+            fBack->fNext = last;
+            fBack = last;
+            goto INIT_CHUNK;
+        }
+    }
+
+    last->fEnd = end;
+    return end - fElemSize;
+}
+
+void SkDeque::pop_front()
+{
+    SkASSERT(fCount > 0);
+    fCount -= 1;
+
+    Head*   first = fFront;
+
+    SkASSERT(first != nil);
+    
+    if (first->fBegin == nil)   // we were marked empty from before
+    {
+        first = first->fNext;
+        first->fPrev = nil;
+        sk_free(fFront);
+        fFront = first;
+        SkASSERT(first != nil);    // else we popped too far
+    }
+
+    char* begin = first->fBegin + fElemSize;
+    SkASSERT(begin <= first->fEnd);
+
+    if (begin < fFront->fEnd)
+        first->fBegin = begin;
+    else
+        first->fBegin = first->fEnd = nil;  // mark as empty
+}
+
+void SkDeque::pop_back()
+{
+    SkASSERT(fCount > 0);
+    fCount -= 1;
+
+    Head* last = fBack;
+    
+    SkASSERT(last != nil);
+    
+    if (last->fEnd == nil)  // we were marked empty from before
+    {
+        last = last->fPrev;
+        last->fNext = nil;
+        sk_free(fBack);
+        fBack = last;
+        SkASSERT(last != nil);  // else we popped too far
+    }
+    
+    char* end = last->fEnd - fElemSize;
+    SkASSERT(end >= last->fBegin);
+
+    if (end > last->fBegin)
+        last->fEnd = end;
+    else
+        last->fBegin = last->fEnd = nil;    // mark as empty
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkDeque::Iter::Iter(const SkDeque& d) : fElemSize(d.fElemSize)
+{
+    fHead = d.fFront;
+    while (fHead != nil && fHead->fBegin == nil)
+        fHead = fHead->fNext;
+    fPos = fHead ? fHead->fBegin : nil;
+}
+
+void* SkDeque::Iter::next()
+{
+    char* pos = fPos;
+    
+    if (pos)   // if we were valid, try to move to the next setting
+    {
+        char* next = pos + fElemSize;
+        SkASSERT(next <= fHead->fEnd);
+        if (next == fHead->fEnd) // exhausted this chunk, move to next
+        {
+            do {
+                fHead = fHead->fNext;
+            } while (fHead != nil && fHead->fBegin == nil);
+            next = fHead ? fHead->fBegin : nil;
+        }
+        fPos = next;
+    }
+    return pos;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+SK_SET_BASIC_TRAITS(void);
+SK_SET_BASIC_TRAITS(bool);
+SK_SET_BASIC_TRAITS(char);
+SK_SET_BASIC_TRAITS(unsigned char);
+SK_SET_BASIC_TRAITS(short);
+SK_SET_BASIC_TRAITS(unsigned short);
+SK_SET_BASIC_TRAITS(int);
+SK_SET_BASIC_TRAITS(unsigned int);
+SK_SET_BASIC_TRAITS(long);
+SK_SET_BASIC_TRAITS(unsigned long);
+SK_SET_BASIC_TRAITS(float);
+SK_SET_BASIC_TRAITS(double);
+
+#include <new>
+
+static size_t gTestClassCount;
+
+//#define SPEW_LIFETIME
+
+class TestClass {
+public:
+    TestClass()
+    {
+        ++gTestClassCount;
+#ifdef SPEW_LIFETIME
+        SkDebugf("gTestClassCount=%d\n", gTestClassCount);
+#endif
+    }
+    TestClass(int value) : fValue(value)
+    {
+        ++gTestClassCount;
+#ifdef SPEW_LIFETIME
+        SkDebugf("gTestClassCount=%d\n", gTestClassCount);
+#endif
+    }
+    TestClass(const TestClass& src) : fValue(src.fValue)
+    {
+        ++gTestClassCount;
+#ifdef SPEW_LIFETIME
+        SkDebugf("gTestClassCount=%d\n", gTestClassCount);
+#endif
+    }
+    ~TestClass()
+    {
+        --gTestClassCount;
+#ifdef SPEW_LIFETIME
+        SkDebugf("~gTestClassCount=%d\n", gTestClassCount);
+#endif
+    }
+    int fValue;
+};
+
+SK_SET_TYPE_TRAITS(TestClass, false, false, false, true);
+
+void SkDeque::UnitTest()
+{
+    {
+        SkTDeque<int>           d1;
+        SkTDeque<int>           d2;
+        SkTDeque<TestClass>     d3;
+        SkSTDeque<5, TestClass> d4;
+
+        int i;
+        
+        SkASSERT(d1.empty());
+        SkASSERT(d2.empty());
+        SkASSERT(d3.empty());
+        SkASSERT(d4.empty());
+
+        for (i = 0; i < 100; i++)
+        {
+            d1.push_front(i);
+            SkASSERT(*d1.front() == i);
+            SkASSERT(*d1.back() == 0);
+
+            d2.push_back(i);
+            SkASSERT(*d2.back() == i);
+            SkASSERT(*d2.front() == 0);
+
+            d3.push_front(TestClass(i));
+            d3.push_back(TestClass(-i));
+            SkASSERT(d3.front()->fValue == i);
+            SkASSERT(d3.back()->fValue == -i);
+
+            d4.push_front()->fValue = i;
+            d4.push_back()->fValue = -i;
+            SkASSERT(d4.front()->fValue == i);
+            SkASSERT(d4.back()->fValue == -i);
+        }
+        
+        SkASSERT(d1.count() == 100);
+        SkASSERT(d2.count() == 100);
+        SkASSERT(d3.count() == 200);
+        SkASSERT(d4.count() == 200);
+        
+        {
+            SkTDeque<int>::Iter iter(d2);
+            int*                curr;
+            
+            i = 0;
+            while ((curr = iter.next()) != nil) {
+                SkASSERT(*curr == i);
+                i += 1;
+            }
+            SkASSERT(i == 100);
+        }
+        
+        for (i = 0; i < 50; i++)
+        {
+            d1.pop_front(); d1.pop_back();
+            d2.pop_front(); d2.pop_back();
+            d3.pop_front(); d3.pop_back();
+            d4.pop_front(); d4.pop_back();
+        }
+
+        SkASSERT(d1.count() == 0);
+        SkASSERT(d2.count() == 0);
+        SkASSERT(d3.count() == 100);
+        SkASSERT(d4.count() == 100);
+    }
+    int counter = gTestClassCount;
+    SkASSERT(counter == 0);
+}
+
+#endif
+
diff --git a/libs/graphics/sgl/SkDraw.cpp b/libs/graphics/sgl/SkDraw.cpp
new file mode 100644
index 0000000..9b1ed98
--- /dev/null
+++ b/libs/graphics/sgl/SkDraw.cpp
@@ -0,0 +1,1139 @@
+#include "SkDraw.h"
+#include "SkBlitter.h"
+#include "SkBounder.h"
+#include "SkCanvas.h"
+#include "SkMaskFilter.h"
+#include "SkPaint.h"
+#include "SkPathEffect.h"
+#include "SkRasterizer.h"
+#include "SkScan.h"
+#include "SkShader.h"
+#include "SkStroke.h"
+#include "SkTemplatesPriv.h"
+#include "SkTextLayout.h"
+
+/**	Helper for allocating small blitters on the stack.
+*/
+
+#define kBlitterStorageLongCount	40
+
+class SkAutoBlitterChoose {
+public:
+	SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix, const SkPaint& paint)
+	{
+		fBlitter = SkBlitter::Choose(device, matrix, paint, fStorage, sizeof(fStorage));
+	}
+	~SkAutoBlitterChoose();
+
+	SkBlitter*	operator->() { return fBlitter; }
+	SkBlitter*	get() const { return fBlitter; }
+
+private:
+	SkBlitter*	fBlitter;
+	uint32_t	fStorage[kBlitterStorageLongCount];
+};
+
+SkAutoBlitterChoose::~SkAutoBlitterChoose()
+{
+    if ((void*)fBlitter == (void*)fStorage)
+        fBlitter->~SkBlitter();
+    else
+        SkDELETE(fBlitter);
+}
+
+class SkAutoBitmapShaderInstall {
+public:
+	SkAutoBitmapShaderInstall(const SkBitmap& src, const SkPaint* paint) : fPaint((SkPaint*)paint)
+	{
+		fPrevShader = paint->getShader();
+		fPrevShader->safeRef();
+		fPaint->setShader(SkShader::CreateBitmapShader(	src, false, paint->getFilterType(),
+                                                        SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
+														fStorage, sizeof(fStorage)));
+	}
+	~SkAutoBitmapShaderInstall()
+	{
+		SkShader* shader = fPaint->getShader();
+
+		fPaint->setShader(fPrevShader);
+		fPrevShader->safeUnref();
+
+		if ((void*)shader == (void*)fStorage)
+			shader->~SkShader();
+		else
+			SkDELETE(shader);
+	}
+private:
+	SkPaint*	fPaint;
+	SkShader*	fPrevShader;
+	uint32_t	fStorage[kBlitterStorageLongCount];
+};
+
+class SkAutoPaintStyleRestore {
+public:
+	SkAutoPaintStyleRestore(const SkPaint& paint, SkPaint::Style style)
+		: fPaint((SkPaint&)paint)
+	{
+		fStyle = paint.getStyle();	// record the old
+		fPaint.setStyle(style);		// change it to the specified style
+	}
+	~SkAutoPaintStyleRestore()
+	{
+		fPaint.setStyle(fStyle);	// restore the old
+	}
+private:
+	SkPaint&		fPaint;
+	SkPaint::Style	fStyle;
+
+	// illegal
+	SkAutoPaintStyleRestore(const SkAutoPaintStyleRestore&);
+	SkAutoPaintStyleRestore& operator=(const SkAutoPaintStyleRestore&);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkDraw::SkDraw(const SkCanvas& canvas)
+{
+	fDevice		= &canvas.getCurrBitmap();
+	fMatrix		= &canvas.getTotalMatrix();
+	fClip		= &canvas.getTotalClip();
+	fBounder	= canvas.getBounder();
+	fMapPtProc	= canvas.getCurrMapPtProc();
+
+	SkDEBUGCODE(this->validate();)
+}
+
+void SkDraw::drawPaint(const SkPaint& paint)
+{
+	SkDEBUGCODE(this->validate();)
+
+	if (fClip->isEmpty())
+        return;
+
+    SkRect16	devRect;
+    devRect.set(0, 0, fDevice->width(), fDevice->height());
+
+    if (fBounder && !fBounder->doIRect(devRect, *fClip))
+        return;
+
+    SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+    SkScan::FillDevRect(devRect, fClip, blitter.get());
+}
+
+void SkDraw::drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint& paint)
+{
+	SkDEBUGCODE(this->validate();)
+
+	if (fClip->isEmpty() ||
+        (paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+        return;
+
+	if (!paint.getPathEffect() && !paint.getMaskFilter() &&
+        !paint.getRasterizer() && paint.getStrokeWidth() == 0)	// hairline
+	{
+		SkPoint	pts[2];
+		fMapPtProc(*fMatrix, start.fX, start.fY, &pts[0]);
+		fMapPtProc(*fMatrix, stop.fX, stop.fY, &pts[1]);
+
+		if (fBounder && !fBounder->doHairline(pts[0], pts[1], paint, *fClip))
+			return;
+
+		SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+
+		if (paint.isAntiAliasOn())
+			SkScan::AntiHairLine(pts[0], pts[1], fClip, blitter.get());
+		else
+			SkScan::HairLine(pts[0], pts[1], fClip, blitter.get());
+	}
+	else
+	{
+		SkPath	path;
+		// temporarily mark the paint as framing
+		SkAutoPaintStyleRestore	restore(paint, SkPaint::kStroke_Style);
+
+		path.moveTo(start.fX, start.fY);
+		path.lineTo(stop.fX, stop.fY);
+		this->drawPath(path, paint);
+	}
+}
+
+void SkDraw::drawRect(const SkRect& rect, const SkPaint& paint)
+{
+	SkDEBUGCODE(this->validate();)
+
+	if (fClip->isEmpty() ||
+        (paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+        return;
+
+	if (paint.getPathEffect() || paint.getMaskFilter() || paint.getRasterizer() ||
+		!fMatrix->rectStaysRect() || (paint.getStyle() != SkPaint::kFill_Style && (paint.getStrokeWidth() / 2) > 0))
+	{
+		SkPath	tmp;
+		tmp.addRect(rect);
+		tmp.setFillType(SkPath::kWinding_FillType);
+		this->drawPath(tmp, paint);
+		return;
+	}
+
+	SkRect	devRect;
+	fMapPtProc(*fMatrix, rect.fLeft, rect.fTop, (SkPoint*)&devRect.fLeft);
+	fMapPtProc(*fMatrix, rect.fRight, rect.fBottom, (SkPoint*)&devRect.fRight);
+	devRect.sort();
+
+	if (fBounder && !fBounder->doRect(devRect, paint, *fClip))
+		return;
+
+	SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+
+	if (paint.getStyle() == SkPaint::kFill_Style)
+		SkScan::FillRect(devRect, fClip, blitter.get());
+	else
+	{
+		if (paint.isAntiAliasOn())
+			SkScan::AntiHairRect(devRect, fClip, blitter.get());
+		else
+			SkScan::HairRect(devRect, fClip, blitter.get());
+	}
+}
+
+void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint)
+{
+    if (srcM.fBounds.isEmpty())
+        return;
+
+    SkMask          dstM;
+    const SkMask*   mask = &srcM;
+
+    dstM.fImage = NULL;
+    SkAutoMaskImage ami(&dstM, false);
+
+	if (paint.getMaskFilter() &&
+		paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL))
+	{
+        mask = &dstM;
+	}
+
+	if (fBounder && !fBounder->doIRect(mask->fBounds, *fClip))
+		return;
+
+	SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+
+    blitter->blitMaskRegion(*mask, *fClip);
+}
+
+void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& paint, const SkMatrix* prePathMatrix, bool srcPathIsMutable)
+{
+	SkDEBUGCODE(this->validate();)
+
+	if (fClip->isEmpty() ||
+        (paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+        return;
+
+    SkPath*         pathPtr = (SkPath*)&origSrcPath;
+    bool            doFill = true;
+    SkPath          tmpPath;
+    SkMatrix        tmpMatrix;
+    const SkMatrix* matrix = fMatrix;
+
+    if (prePathMatrix)
+    {
+        if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style || paint.getRasterizer())
+        {
+            SkPath* result = pathPtr;
+    
+            if (!srcPathIsMutable)
+            {
+                result = &tmpPath;
+                srcPathIsMutable = true;
+            }
+            pathPtr->transform(*prePathMatrix, result);
+            pathPtr = result;
+        }
+        else
+        {
+            tmpMatrix.setConcat(*matrix, *prePathMatrix);
+            matrix = &tmpMatrix;
+        }
+    }
+    // at this point we're done with prePathMatrix
+    SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
+
+    if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style)
+    {
+        doFill = paint.getFillPath(*pathPtr, &tmpPath);
+        pathPtr = &tmpPath;
+    }
+
+    if (paint.getRasterizer())
+    {
+        SkMask  mask;
+        if (paint.getRasterizer()->rasterize(*pathPtr, *matrix, &fClip->getBounds(),
+                                             paint.getMaskFilter(), &mask,
+                                             SkMask::kComputeBoundsAndRenderImage_CreateMode))
+        {
+            this->drawDevMask(mask, paint);
+            SkMask::FreeImage(mask.fImage);
+        }
+        return;
+    }
+
+    // avoid possibly allocating a new path in transform if we can
+	SkPath* devPathPtr = srcPathIsMutable ? pathPtr : &tmpPath;
+
+	// transform the path into device space
+    if (!pathPtr->transform(*matrix, devPathPtr))
+        return;
+
+	SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+
+    // how does filterPath() know to fill or hairline the path??? <mrr>
+	if (paint.getMaskFilter() &&
+		paint.getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fClip, fBounder, blitter.get()))
+	{
+		return;	// filterPath() called the blitter, so we're done
+	}
+
+	if (fBounder && !fBounder->doPath(*devPathPtr, paint, *fClip, doFill))
+		return;
+
+	if (doFill)
+	{
+		if (paint.isAntiAliasOn())
+			SkScan::AntiFillPath(*devPathPtr, fClip, blitter.get());
+		else
+			SkScan::FillPath(*devPathPtr, fClip, blitter.get());
+	}
+	else	// hairline
+	{
+		if (paint.isAntiAliasOn())
+			SkScan::AntiHairPath(*devPathPtr, fClip, blitter.get());
+		else
+			SkScan::HairPath(*devPathPtr, fClip, blitter.get());
+	}
+}
+
+static inline bool just_translate(const SkMatrix& m)
+{
+	return (m.getType() & ~SkMatrix::kTranslate_Mask) == 0;
+}
+
+void SkDraw::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+	SkDEBUGCODE(this->validate();)
+
+	if (fClip->isEmpty() ||
+        bitmap.width() == 0 || bitmap.height() == 0 || bitmap.getConfig() == SkBitmap::kNo_Config ||
+		(paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+		return;
+
+	SkAutoPaintStyleRestore	restore(paint, SkPaint::kFill_Style);
+
+	SkMatrix matrix = *fMatrix;
+	matrix.preTranslate(x, y);
+
+	if (NULL == paint.getColorFilter() && just_translate(matrix))
+	{
+		int			ix = SkScalarRound(matrix.getTranslateX());
+		int			iy = SkScalarRound(matrix.getTranslateY());
+		U32			storage[kBlitterStorageLongCount];
+		SkBlitter*	blitter = SkBlitter::ChooseSprite(*fDevice, paint, bitmap, ix, iy, storage, sizeof(storage));
+		if (blitter)
+		{
+			SkAutoTPlacementDelete<SkBlitter>	ad(blitter, storage);
+
+			SkRect16	ir;
+			ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
+
+			if (fBounder && !fBounder->doIRect(ir, *fClip))
+				return;
+
+			SkRegion::Cliperator iter(*fClip, ir);
+			const SkRect16&		 cr = iter.rect();
+
+			for (; !iter.done(); iter.next())
+            {
+                SkASSERT(!cr.isEmpty());
+            #if 0
+                LOGI("blitRect(%d %d %d %d) [%d %d %p]\n", cr.fLeft, cr.fTop, cr.width(), cr.height(),
+                        bitmap.width(), bitmap.height(), bitmap.getPixels());
+            #endif
+				blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
+            }
+			return;
+		}
+	}
+
+	SkAutoBitmapShaderInstall	install(bitmap, &paint);
+
+    // save our state
+	const SkMatrix*		saveMatrix = fMatrix;
+	SkMatrix::MapPtProc	saveProc = fMapPtProc;
+
+    // jam in the new temp state
+	fMatrix = &matrix;
+	fMapPtProc = matrix.getMapPtProc();
+
+    // call ourself with a rect
+    {
+        SkRect	r;
+        r.set(0, 0, SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height()));
+        // is this ok if paint has a rasterizer? <reed>
+        this->drawRect(r, paint);
+    }
+    
+    // restore our state
+	fMapPtProc = saveProc;
+	fMatrix = saveMatrix;
+}
+
+void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint)
+{
+	SkDEBUGCODE(this->validate();)
+
+    SkRect16    bounds;
+    bounds.set(x, y, x + bitmap.width(), y + bitmap.height());
+
+	if (fClip->quickReject(bounds) ||
+        bitmap.getConfig() == SkBitmap::kNo_Config ||
+		(paint.getAlpha() == 0 && paint.getXfermode() == NULL))
+    {
+		return; // nothing to draw
+    }
+
+	SkAutoPaintStyleRestore	restore(paint, SkPaint::kFill_Style);
+
+	if (NULL == paint.getColorFilter())
+	{
+		uint32_t	storage[kBlitterStorageLongCount];
+		SkBlitter*	blitter = SkBlitter::ChooseSprite(*fDevice, paint, bitmap, x, y, storage, sizeof(storage));
+
+		if (blitter)
+		{
+			SkAutoTPlacementDelete<SkBlitter>	ad(blitter, storage);
+
+			if (fBounder && !fBounder->doIRect(bounds, *fClip))
+				return;
+
+			SkRegion::Cliperator iter(*fClip, bounds);
+			const SkRect16&		 cr = iter.rect();
+
+			for (; !iter.done(); iter.next())
+            {
+                SkASSERT(!cr.isEmpty());
+				blitter->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height());
+            }
+			return;
+		}
+	}
+
+	SkAutoBitmapShaderInstall	install(bitmap, &paint);
+
+    // save our state
+	const SkMatrix*		saveMatrix = fMatrix;
+	SkMatrix::MapPtProc	saveProc = fMapPtProc;
+    SkMatrix            matrix;
+    SkRect              r;
+
+    // get a scalar version of our rect
+    r.set(bounds);
+
+    // tell the shader our offset
+    matrix.setTranslate(r.fLeft, r.fTop);
+    paint.getShader()->setLocalMatrix(matrix);
+
+    // jam in the new temp state
+    matrix.reset();
+	fMatrix = &matrix;
+	fMapPtProc = matrix.getMapPtProc();
+
+    // call ourself with a rect
+    {
+        // is this OK if paint has a rasterizer? <reed>
+        this->drawRect(r, paint);
+    }
+    
+    // restore our state
+	fMapPtProc = saveProc;
+	fMatrix = saveMatrix;
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+
+#include "SkScalerContext.h"
+#include "SkGlyphCache.h"
+#include "SkUtils.h"
+
+static void measure_text(SkGlyphCache* cache, SkUnicodeWalkerProc textProc, const char text[],
+                         size_t byteLength, SkVector* stopVector)
+{
+	SkFixed		x = 0, y = 0;
+	const char*	stop = text + byteLength;
+
+    while (text < stop)
+    {
+        const SkGlyph& glyph = cache->getMetrics(textProc(&text));
+        x += glyph.fAdvanceX;
+        y += glyph.fAdvanceY;
+    }
+	stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y));
+
+	SkASSERT(text == stop);
+}
+
+static void measure_layout(SkGlyphCache* cache, const SkTextLayout::Rec rec[], int count,
+                           const SkMatrix& matrix, SkVector* stopVector)
+{
+	SkFixed		x = 0, y = 0;
+
+    for (int i = 0; i < count; i++)
+    {
+        // should pass glyphID to the cache, when we have that
+        const SkGlyph& glyph = cache->getMetrics(rec[i].charCode());
+        SkVector    adv;
+        adv.set(rec[i].fDeltaAdvance, 0);
+        matrix.mapVectors(&adv, 1);
+        x += glyph.fAdvanceX + SkScalarToFixed(adv.fX);
+        y += glyph.fAdvanceY + SkScalarToFixed(adv.fY);
+    }
+	stopVector->set(SkFixedToScalar(x), SkFixedToScalar(y));
+}
+
+void SkDraw::drawText_asPaths(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+	SkDEBUGCODE(this->validate();)
+
+	SkTextToPathIter	iter(textProc, text, byteLength, paint, true, true);
+
+	SkMatrix	matrix;
+	matrix.setScale(iter.getPathScale(), iter.getPathScale(), 0, 0);
+	matrix.postTranslate(x, y);
+
+	const SkPath* iterPath;
+	SkScalar xpos, prevXPos = 0;
+
+	while ((iterPath = iter.next(&xpos)) != NULL)
+	{
+		matrix.postTranslate(xpos - prevXPos, 0);
+		this->drawPath(*iterPath, iter.getPaint(), &matrix, false);
+		prevXPos = xpos;
+	}
+}
+
+#define kStdStrikeThru_Offset		(-SK_Scalar1 * 6 / 21)
+#define kStdUnderline_Offset		(SK_Scalar1 / 9)
+#define kStdUnderline_Thickness		(SK_Scalar1 / 18)
+
+static void draw_paint_rect(SkDraw* draw, const SkPaint& paint, const SkRect& r, SkScalar textSize)
+{
+	if (paint.getStyle() == SkPaint::kFill_Style)
+		draw->drawRect(r, paint);
+	else
+	{
+		SkPaint	p(paint);
+		p.setStrokeWidth(SkScalarMul(textSize, paint.getStrokeWidth()));
+		draw->drawRect(r, p);
+	}
+}
+
+static void handle_aftertext(SkDraw* draw, const SkPaint& paint, SkScalar width, const SkPoint& start)
+{
+	U32 flags = paint.getFlags();
+
+	if (flags & (SkPaint::kUnderlineText_Mask | SkPaint::kStrikeThruText_Mask))
+	{
+		SkScalar textSize = paint.getTextSize();
+		SkScalar height = SkScalarMul(textSize, kStdUnderline_Thickness);
+		SkRect	 r;
+
+		r.fLeft = start.fX;
+		r.fRight = start.fX + width;
+
+		if (flags & SkPaint::kUnderlineText_Mask)
+		{
+			SkScalar offset = start.fY + SkScalarMul(textSize, kStdUnderline_Offset);
+			r.fTop = offset;
+			r.fBottom = offset + height;
+			draw_paint_rect(draw, paint, r, textSize);
+		}
+		if (flags & SkPaint::kStrikeThruText_Mask)
+		{
+			SkScalar offset = start.fY + SkScalarMul(textSize, kStdStrikeThru_Offset);
+			r.fTop = offset;
+			r.fBottom = offset + height;
+			draw_paint_rect(draw, paint, r, textSize);
+		}
+	}
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static inline void draw_one_glyph(const SkGlyph& glyph, int left, int top, SkBounder* bounder,
+                                  const SkRegion& clip, SkBlitter* blitter, SkGlyphCache* cache)
+{
+    SkMask	mask;
+
+    int right	= left + glyph.fWidth;
+    int bottom	= top + glyph.fHeight;
+
+    mask.fBounds.set(left, top, right, bottom);
+
+    if (bounder == NULL && clip.quickContains(left, top, right, bottom))
+    {
+        uint8_t* aa = (uint8_t*)glyph.fImage;				
+        if (aa == NULL)
+            aa = (uint8_t*)cache->findImage(glyph.fCharCode);
+
+        if (aa)
+        {
+            mask.fRowBytes = glyph.fRowBytes;
+            mask.fFormat = glyph.fMaskFormat;
+            mask.fImage = aa;
+            blitter->blitMask(mask, mask.fBounds);
+        }
+    }
+    else
+    {
+        SkRegion::Cliperator clipper(clip, mask.fBounds);
+        if (!clipper.done())
+        {
+            const SkRect16&	cr = clipper.rect();
+            const uint8_t*	aa = (const uint8_t*)glyph.fImage;
+            if (NULL == aa)
+                aa = (const uint8_t*)cache->findImage(glyph.fCharCode);
+
+            if (aa && (bounder == NULL || bounder->doIRect(cr, clip)))
+            {
+                mask.fRowBytes = glyph.fRowBytes;
+                mask.fFormat = glyph.fMaskFormat;
+                mask.fImage = (uint8_t*)aa;
+                do {
+                    blitter->blitMask(mask, cr);
+                    clipper.next();
+                } while (!clipper.done());
+            }
+        }
+    }
+}
+
+void SkDraw::drawText(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint)
+{
+	SkASSERT(byteLength == 0 || text != NULL);
+
+	SkDEBUGCODE(this->validate();)
+
+	if (text == NULL || byteLength == 0 ||
+        fClip->isEmpty() ||
+        (paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+		return;
+
+    SkASSERT(textProc);
+
+	SkScalar	underlineWidth = 0;
+	SkPoint		underlineStart;
+
+	if (paint.getFlags() & (SkPaint::kUnderlineText_Mask | SkPaint::kStrikeThruText_Mask))
+	{
+		underlineWidth = paint.privateMeasureText(textProc, text, byteLength, NULL, NULL);
+
+		SkScalar offsetX = 0;
+		if (paint.getTextAlign() == SkPaint::kCenter_Align)
+			offsetX = SkScalarHalf(underlineWidth);
+		else if (paint.getTextAlign() == SkPaint::kRight_Align)
+			offsetX = underlineWidth;
+
+		underlineStart.set(x - offsetX, y);
+	}
+
+	if (paint.isLinearTextOn() ||
+		(fMatrix->getType() & SkMatrix::kPerspective_Mask))
+	{
+		this->drawText_asPaths(textProc, text, byteLength, x, y, paint);
+		handle_aftertext(this, paint, underlineWidth, underlineStart);
+		return;
+	}
+
+	SkAutoGlyphCache	autoCache(paint, fMatrix);
+	SkGlyphCache*		cache = autoCache.getCache();
+	SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+    SkTextLayout*       layout = paint.getTextLayout();
+    
+	// transform our starting point
+	{
+		SkPoint	loc;
+		fMapPtProc(*fMatrix, x, y, &loc);
+		x = loc.fX;
+		y = loc.fY;
+	}
+
+	if (paint.getTextAlign() != SkPaint::kLeft_Align)	// need to measure first
+	{
+		SkVector	stop;
+
+        if (layout)
+        {
+            SkAutoSTMalloc<32, SkTextLayout::Rec>   storage(byteLength);
+            SkTextLayout::Rec*                      rec = storage.get();
+
+            int count = layout->layout(paint, text, byteLength, textProc, rec);
+            measure_layout(cache, rec, count, *fMatrix, &stop);
+        }
+        else
+            measure_text(cache, textProc, text, byteLength, &stop);
+
+		SkScalar	stopX = stop.fX;
+		SkScalar	stopY = stop.fY;
+
+		if (paint.getTextAlign() == SkPaint::kCenter_Align)
+		{
+			stopX = SkScalarHalf(stopX);
+			stopY = SkScalarHalf(stopY);
+		}
+		x -= stopX;
+		y -= stopY;
+	}
+    
+	// add a half now so we can trunc rather than round in the loop
+	SkFixed	fx = SkScalarToFixed(x) + SK_FixedHalf;
+	SkFixed	fy = SkScalarToFixed(y) + SK_FixedHalf;
+	const char*	stop = text + byteLength;
+	const SkRegion&	clip = *fClip;
+    SkBounder* bounder = fBounder;
+    SkBlitter* blit = blitter.get();
+
+    if (layout)
+    {
+        SkAutoSTMalloc<32, SkTextLayout::Rec>   storage(byteLength);
+        SkTextLayout::Rec*                      rec = storage.get();
+
+        int count = layout->layout(paint, text, byteLength, textProc, rec);
+        for (int i = 0; i < count; i++)
+        {
+            // should pass rec[i].glyphID when we have it
+            const SkGlyph&  glyph = cache->getMetrics(rec[i].charCode());
+            SkVector        advance;
+            
+            advance.set(rec[i].fDeltaAdvance, 0);
+            fMatrix->mapVectors(&advance, 1);
+            SkFixed dx = SkScalarToFixed(advance.fX);
+            SkFixed dy = SkScalarToFixed(advance.fY);
+            
+            if (glyph.fWidth) {
+                draw_one_glyph( glyph,
+                                SkFixedFloor(fx + (dx >> 1)) + glyph.fLeft,
+                                SkFixedFloor(fy + (dy >> 1)) + glyph.fTop,
+                                fBounder, *fClip, blit, cache);
+            }
+            fx += glyph.fAdvanceX + dx;
+            fy += glyph.fAdvanceY + dy;
+        }
+    }
+    else    // no layout object
+    {        
+        while (text < stop)
+        {
+            const SkGlyph& glyph = cache->getMetrics(textProc(&text));
+
+            if (glyph.fWidth) {
+                draw_one_glyph( glyph,
+                                SkFixedFloor(fx) + glyph.fLeft, SkFixedFloor(fy) + glyph.fTop,
+                                bounder, clip, blit, cache);
+            }
+            fx += glyph.fAdvanceX;
+            fy += glyph.fAdvanceY;
+        }
+	}
+
+	if (underlineWidth)
+	{
+		autoCache.release();	// release this now to free up the RAM
+		handle_aftertext(this, paint, underlineWidth, underlineStart);
+	}
+}
+
+typedef void (*AlignProc)(const SkPoint&, const SkGlyph&, SkPoint16*);
+
+static void leftAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkPoint16* dst)
+{
+    dst->set(SkScalarRound(loc.fX) + glyph.fLeft,
+             SkScalarRound(loc.fY) + glyph.fTop);
+}
+
+static void centerAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkPoint16* dst)
+{
+    dst->set(SkFixedRound(SkScalarToFixed(loc.fX) - (glyph.fAdvanceX >> 1)) + glyph.fLeft,
+             SkFixedRound(SkScalarToFixed(loc.fY) - (glyph.fAdvanceY >> 1)) + glyph.fTop);
+}
+
+static void rightAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkPoint16* dst)
+{
+    dst->set(SkFixedRound(SkScalarToFixed(loc.fX) - glyph.fAdvanceX) + glyph.fLeft,
+             SkFixedRound(SkScalarToFixed(loc.fY) - glyph.fAdvanceY) + glyph.fTop);
+}
+
+static AlignProc pick_align_proc(SkPaint::Align align)
+{
+    static const AlignProc gProcs[] = { leftAlignProc, centerAlignProc, rightAlignProc };
+    
+    SkASSERT((unsigned)align < SK_ARRAY_COUNT(gProcs));
+
+    return gProcs[align];
+}
+
+void SkDraw::drawPosText(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength,
+                         const SkPoint pos[], const SkPaint& paint)
+{
+	SkASSERT(byteLength == 0 || text != NULL);
+
+	SkDEBUGCODE(this->validate();)
+
+	if (text == NULL || byteLength == 0 ||
+        fClip->isEmpty() ||
+        (paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+		return;
+
+    SkASSERT(textProc);
+
+	if (paint.isLinearTextOn() ||
+		(fMatrix->getType() & SkMatrix::kPerspective_Mask))
+	{
+//		this->drawText_asPaths(textProc, text, byteLength, x, y, paint);
+		return;
+	}
+
+	SkAutoGlyphCache	autoCache(paint, fMatrix);
+	SkGlyphCache*		cache = autoCache.getCache();
+	SkAutoBlitterChoose	blitter(*fDevice, *fMatrix, paint);
+    
+	const char*         stop = text + byteLength;
+	const SkRegion&     clip = *fClip;
+    SkBounder*          bounder = fBounder;
+    SkBlitter*          blit = blitter.get();
+    SkMatrix::MapPtProc mapPtProc = fMapPtProc;
+    const SkMatrix&     matrix = *fMatrix;
+    AlignProc           alignProc = pick_align_proc(paint.getTextAlign());
+
+    while (text < stop)
+    {
+        const SkGlyph& glyph = cache->getMetrics(textProc(&text));
+
+        if (glyph.fWidth)
+        {
+            SkPoint loc;
+            mapPtProc(matrix, pos->fX, pos->fY, &loc);
+
+            SkPoint16   devLoc;
+            alignProc(loc, glyph, &devLoc);
+
+            draw_one_glyph( glyph, devLoc.fX, devLoc.fY,
+                            bounder, clip, blit, cache);
+        }
+        pos += 1;
+    }
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPathMeasure.h"
+
+static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
+						SkPathMeasure& meas, SkScalar offset, SkScalar scale)
+{
+	for (int i = 0; i < count; i++)
+	{
+		SkPoint	pos;
+		SkVector tangent;
+
+		SkScalar sx = SkScalarMul(src[i].fX, scale) + offset;
+		SkScalar sy = SkScalarMul(src[i].fY, scale);
+
+		meas.getPosTan(sx, &pos, &tangent);
+
+		SkMatrix	matrix;
+		SkPoint		pt;
+
+		pt.set(sx, sy);
+		matrix.setSinCos(tangent.fY, tangent.fX, 0, 0);
+		matrix.preTranslate(-sx, 0);
+		matrix.postTranslate(pos.fX, pos.fY);
+		matrix.mapPoints(&dst[i], &pt, 1);
+	}
+}
+
+/*	TODO
+
+	Need differentially more subdivisions when the follow-path is curvy. Not sure how to
+	determine that, but we need it. I guess a cheap answer is let the caller tell us,
+	but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out.
+*/
+static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas,
+					  SkScalar offset, SkScalar scale)
+{
+	SkPath::Iter	iter(src, false);
+	SkPoint			srcP[4], dstP[3];
+	SkPath::Verb	verb;
+
+	while ((verb = iter.next(srcP)) != SkPath::kDone_Verb)
+	{
+		switch (verb) {
+		case SkPath::kMove_Verb:
+			morphpoints(dstP, srcP, 1, meas, offset, scale);
+			dst->moveTo(dstP[0]);
+			break;
+		case SkPath::kLine_Verb:
+			srcP[2] = srcP[1];
+			srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX),
+						SkScalarAve(srcP[0].fY, srcP[2].fY));
+			// fall through to quad
+		case SkPath::kQuad_Verb:
+			morphpoints(dstP, &srcP[1], 2, meas, offset, scale);
+			dst->quadTo(dstP[0], dstP[1]);
+			break;
+		case SkPath::kCubic_Verb:
+			morphpoints(dstP, &srcP[1], 3, meas, offset, scale);
+			dst->cubicTo(dstP[0], dstP[1], dstP[2]);
+			break;
+		case SkPath::kClose_Verb:
+			dst->close();
+			break;
+		default:
+			SkASSERT(!"unknown verb");
+			break;
+		}
+	}
+}
+
+void SkDraw::drawTextOnPath(SkUnicodeWalkerProc textProc, const char text[], size_t byteLength,
+                            const SkPath& follow, SkScalar offset, const SkPaint& paint)
+{
+	SkASSERT(byteLength == 0 || text != NULL);
+
+	if (text == NULL || byteLength == 0 ||
+        fClip->getBounds().isEmpty() ||
+        (paint.getAlpha() == 0 && paint.getXfermode() == NULL))	// nothing to draw
+		return;
+
+	SkTextToPathIter	iter(textProc, text, byteLength, paint, true, true);
+	SkPathMeasure		meas(follow, false);
+
+	if (paint.getTextAlign() != SkPaint::kLeft_Align)	// need to measure first
+	{
+		SkScalar pathLen = meas.getLength();
+		if (paint.getTextAlign() == SkPaint::kCenter_Align)
+			pathLen = SkScalarHalf(pathLen);
+		offset += pathLen;
+	}
+
+	const SkPath*	iterPath;
+	SkScalar		xpos;
+	while ((iterPath = iter.next(&xpos)) != NULL)
+	{
+		SkPath	tmp;
+		morphpath(&tmp, *iterPath, meas, offset + xpos, iter.getPathScale());
+		this->drawPath(tmp, iter.getPaint());
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkDraw::validate() const
+{
+	SkASSERT(fDevice != NULL);
+	SkASSERT(fMatrix != NULL);
+	SkASSERT(fClip != NULL);
+
+	const SkRect16&	cr = fClip->getBounds();
+	SkRect16		br;
+
+	br.set(0, 0, fDevice->width(), fDevice->height());
+	SkASSERT(br.contains(cr));
+}
+
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+bool SkBounder::doIRect(const SkRect16& r, const SkRegion& clip)
+{
+	SkRect16	rr;
+	return rr.intersect(clip.getBounds(), r) && this->onIRect(rr);
+}
+
+bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1, const SkPaint& paint, const SkRegion& clip)
+{
+	SkRect16	r;
+	SkScalar	v0, v1;
+
+	v0 = pt0.fX;
+	v1 = pt1.fX;
+	if (v0 > v1)
+		SkTSwap<SkScalar>(v0, v1);
+	r.fLeft		= SkToS16(SkScalarFloor(v0));
+	r.fRight	= SkToS16(SkScalarCeil(v1));
+
+	v0 = pt0.fY;
+	v1 = pt1.fY;
+	if (v0 > v1)
+		SkTSwap<SkScalar>(v0, v1);
+	r.fTop		= SkToS16(SkScalarFloor(v0));
+	r.fBottom	= SkToS16(SkScalarCeil(v1));
+
+	if (paint.isAntiAliasOn())
+		r.inset(-1, -1);
+
+	return this->doIRect(r, clip);
+}
+
+bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint, const SkRegion& clip)
+{
+	SkRect16	r;
+
+	if (paint.getStyle() == SkPaint::kFill_Style)
+		rect.round(&r);
+	else
+	{
+		int	rad = -1;
+		rect.roundOut(&r);
+		if (paint.isAntiAliasOn())
+			rad = -2;
+		r.inset(rad, rad);
+	}
+	return this->doIRect(r, clip);
+}
+
+bool SkBounder::doPath(const SkPath& path, const SkPaint& paint, const SkRegion& clip, bool doFill)
+{
+	SkRect		bounds;
+	SkRect16	r;
+
+	path.computeBounds(&bounds, SkPath::kFast_BoundsType);
+
+	if (doFill)
+		bounds.round(&r);
+	else	// hairline
+		bounds.roundOut(&r);
+
+	if (paint.isAntiAliasOn())
+		r.inset(-1, -1);
+
+	return this->doIRect(r, clip);
+}
+
+void SkBounder::commit()
+{
+	// override in subclass
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPath.h"
+#include "SkDraw.h"
+#include "SkRegion.h"
+#include "SkBlitter.h"
+
+static bool compute_bounds(const SkPath& devPath, const SkRect16* clipBounds,
+                           SkMaskFilter* filter, const SkMatrix* filterMatrix,
+                           SkRect16* bounds)
+{
+    if (devPath.isEmpty())
+        return false;
+
+    SkPoint16   margin;
+    margin.set(0, 0);
+
+    //  init our bounds from the path
+    {
+        SkRect      pathBounds;
+        devPath.computeBounds(&pathBounds, SkPath::kExact_BoundsType);
+        pathBounds.inset(-SK_ScalarHalf, -SK_ScalarHalf);
+        pathBounds.roundOut(bounds);
+    }
+    
+	if (filter)
+    {
+        SkASSERT(filterMatrix);
+        
+        SkMask  srcM, dstM;
+        
+        srcM.fBounds = *bounds;
+        srcM.fFormat = SkMask::kA8_Format;
+        srcM.fImage = NULL;
+        if (!filter->filterMask(&dstM, srcM, *filterMatrix, &margin))
+            return false;
+        
+        *bounds = dstM.fBounds;
+    }
+
+    if (clipBounds && !SkRect16::Intersects(*clipBounds, *bounds))
+        return false;
+    
+	// (possibly) trim the srcM bounds to reflect the clip
+	// (plus whatever slop the filter needs)
+	if (clipBounds && !clipBounds->contains(*bounds))
+	{
+        SkRect16 tmp = *bounds;
+		(void)tmp.intersect(*clipBounds);
+		tmp.inset(-margin.fX, -margin.fY);
+		(void)bounds->intersect(tmp);
+	}
+
+    return true;
+}
+
+static void draw_into_mask(const SkMask& mask, const SkPath& devPath)
+{
+    SkBitmap	bm;
+    SkDraw		draw;
+    SkRegion	clipRgn;
+    SkMatrix	matrix;
+    SkPaint		paint;
+
+    bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height(), mask.fRowBytes);
+    bm.setPixels(mask.fImage);
+
+    clipRgn.setRect(0, 0, mask.fBounds.width(), mask.fBounds.height());
+    matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
+                        -SkIntToScalar(mask.fBounds.fTop));
+
+    draw.fDevice    = &bm;
+    draw.fClip      = &clipRgn;
+    draw.fMatrix    = &matrix;
+    draw.fMapPtProc = matrix.getMapPtProc();
+    draw.fBounder   = NULL;
+    paint.setAntiAliasOn(true);
+    draw.drawPath(devPath, paint);
+}
+
+bool SkDraw::DrawToMask(const SkPath& devPath, const SkRect16* clipBounds,
+                        SkMaskFilter* filter, const SkMatrix* filterMatrix,
+                        SkMask* mask, SkMask::CreateMode mode)
+{
+    if (SkMask::kJustRenderImage_CreateMode != mode)
+    {
+        if (!compute_bounds(devPath, clipBounds, filter, filterMatrix, &mask->fBounds))
+            return false;
+    }
+    
+    if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode)
+    {
+        mask->fFormat = SkMask::kA8_Format;
+        mask->fRowBytes = mask->fBounds.width();
+        mask->fImage = SkMask::AllocImage(mask->computeImageSize());
+        memset(mask->fImage, 0, mask->computeImageSize());
+    }
+
+    if (SkMask::kJustComputeBounds_CreateMode != mode)
+        draw_into_mask(*mask, devPath);
+
+    return true;
+}
+
diff --git a/libs/graphics/sgl/SkDraw.h b/libs/graphics/sgl/SkDraw.h
new file mode 100644
index 0000000..488fa79
--- /dev/null
+++ b/libs/graphics/sgl/SkDraw.h
@@ -0,0 +1,89 @@
+#ifndef SkDraw_DEFINED
+#define SkDraw_DEFINED
+
+#include "SkBitmap.h"
+#include "SkMask.h"
+#include "SkMatrix.h"
+#include "SkPaint.h"
+#include "SkRect.h"
+
+class SkBounder;
+class SkCanvas;
+class SkPath;
+class SkRegion;
+
+class SkDraw {
+public:
+	SkDraw() {}
+	SkDraw(const SkCanvas&);
+
+	void	drawPaint(const SkPaint&);
+	void	drawLine(const SkPoint& start, const SkPoint& stop, const SkPaint&);
+	void	drawRect(const SkRect&, const SkPaint&);
+	/*	To save on mallocs, we allow a flag that tells us that srcPath is mutable, so that we don't have to
+		make copies of it as we transform it.
+	*/
+	void	drawPath(const SkPath& srcPath, const SkPaint&, const SkMatrix* prePathMatrix, bool srcPathIsMutable);
+	void	drawBitmap(const SkBitmap&, SkScalar x, SkScalar y, const SkPaint&);
+    void    drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& paint);
+	void	drawText(SkUnicodeWalkerProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint);
+	void	drawPosText(SkUnicodeWalkerProc, const char text[], size_t byteLength, const SkPoint pos[], const SkPaint& paint);
+	void	drawTextOnPath(SkUnicodeWalkerProc, const char text[], size_t byteLength, const SkPath& follow,
+							SkScalar offset, const SkPaint& paint);
+
+	void	drawPath(const SkPath& src, const SkPaint& paint)
+    {
+        this->drawPath(src, paint, NULL, false);
+    }
+
+    /** Helper function that creates a mask from a path and an optional maskfilter.
+        Note however, that the resulting mask will not have been actually filtered,
+        that must be done afterwards (by calling filterMask). The maskfilter is provided
+        solely to assist in computing the mask's bounds (if the mode requests that).
+    */
+    static bool DrawToMask(const SkPath& devPath, const SkRect16* clipBounds,
+                           SkMaskFilter* filter, const SkMatrix* filterMatrix,
+                           SkMask* mask, SkMask::CreateMode mode);
+
+private:
+	void	drawText_asPaths(SkUnicodeWalkerProc, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkPaint&);
+	void	drawDevMask(const SkMask& mask, const SkPaint&);
+
+#ifdef SK_DEBUG
+	void	validate() const;
+#endif
+
+public:
+	const SkBitmap*	fDevice;		// required
+	const SkMatrix*	fMatrix;		// required
+	const SkRegion*	fClip;			// required
+	SkMatrix::MapPtProc	fMapPtProc;	// required
+	SkBounder*		fBounder;		// optional
+};
+
+class SkTextToPathIter {
+public:
+	SkTextToPathIter(SkUnicodeWalkerProc, const char text[], size_t length, const SkPaint&,
+					 bool applyStrokeAndPathEffects, bool forceLinearTextOn);
+	~SkTextToPathIter();
+
+	const SkPaint&	getPaint() const { return fPaint; }
+	SkScalar		getPathScale() const { return fScale; }
+
+	const SkPath*	next(SkScalar* xpos);	//!< returns nil when there are no more paths
+
+private:
+	SkGlyphCache*	fCache;
+	SkPaint			fPaint;
+	SkScalar		fScale, fPrevAdvance;
+	const char*		fText;
+	const char*		fStop;
+    SkUnicodeWalkerProc fTextProc;
+
+	const SkPath*	fPath;		// returned in next
+	SkScalar		fXPos;		// accumulated xpos, returned in next
+};
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkEdge.cpp b/libs/graphics/sgl/SkEdge.cpp
new file mode 100644
index 0000000..d5e5590
--- /dev/null
+++ b/libs/graphics/sgl/SkEdge.cpp
@@ -0,0 +1,429 @@
+#include "SkEdge.h"
+#include "SkFDot6.h"
+
+/*
+	In setLine, setQuadratic, setCubic, the first thing we do is to convert
+	the points into FDot6. This is modulated by the shift parameter, which
+	will either be 0, or something like 2 for antialiasing.
+
+	In the float case, we want to turn the float into .6 by saying pt * 64,
+	or pt * 256 for antialiasing. This is implemented as 1 << (shift + 6).
+
+	In the fixed case, we want to turn the fixed into .6 by saying pt >> 10,
+	or pt >> 8 for antialiasing. This is implemented as pt >> (10 - shift).
+*/
+
+/////////////////////////////////////////////////////////////////////////
+
+int SkEdge::setLine(const SkPoint pts[2], const SkRect16* clip, int shift)
+{
+	SkFDot6	x0, y0, x1, y1;
+
+	{
+#ifdef SK_SCALAR_IS_FLOAT
+		float scale = float(1 << (shift + 6));
+		x0 = int(pts[0].fX * scale);
+		y0 = int(pts[0].fY * scale);
+		x1 = int(pts[1].fX * scale);
+		y1 = int(pts[1].fY * scale);
+#else
+		shift = 10 - shift;
+		x0 = pts[0].fX >> shift;
+		y0 = pts[0].fY >> shift;
+		x1 = pts[1].fX >> shift;
+		y1 = pts[1].fY >> shift;
+#endif
+	}
+
+	int		winding = 1;
+
+	if (y0 > y1)
+	{
+		SkTSwap(x0, x1);
+		SkTSwap(y0, y1);
+		winding = -1;
+	}
+
+	int	top = SkFDot6Round(y0);
+	int	bot = SkFDot6Round(y1);
+
+	// are we a zero-height line?
+	if (top == bot)
+		return 0;
+
+	// are we completely above or below the clip?
+	if (clip && (top >= clip->fBottom || bot <= clip->fTop))
+		return 0;
+
+	SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
+
+	fX			= SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63));	// + SK_Fixed1/2
+	fDX			= slope;
+	fFirstY		= SkToS16(top);
+	fLastY		= SkToS16(bot - 1);
+	fCurveCount	= 0;
+	fWinding	= SkToS8(winding);
+	fCurveShift	= 0;
+
+	if (clip)
+		this->chopLineWithClip(*clip);
+	return 1;
+}
+
+// called from a curve subclass
+int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1)
+{
+	SkASSERT(fWinding == 1 || fWinding == -1);
+	SkASSERT(fCurveCount != 0);
+	SkASSERT(fCurveShift != 0);
+
+	y0 >>= 10;
+	y1 >>= 10;
+
+	SkASSERT(y0 <= y1);
+
+	int	top = SkFDot6Round(y0);
+	int	bot = SkFDot6Round(y1);
+
+//	SkASSERT(top >= fFirstY);
+
+	// are we a zero-height line?
+	if (top == bot)
+		return 0;
+
+	x0 >>= 10;
+	x1 >>= 10;
+
+	SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
+
+	fX			= SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63));	// + SK_Fixed1/2
+	fDX			= slope;
+	fFirstY		= SkToS16(top);
+	fLastY		= SkToS16(bot - 1);
+
+	return 1;
+}
+
+void SkEdge::chopLineWithClip(const SkRect16& clip)
+{
+	int	top = fFirstY;
+
+	SkASSERT(top < clip.fBottom);
+
+	// clip the line to the top
+	if (top < clip.fTop)
+	{
+		SkASSERT(fLastY >= clip.fTop);
+		fX += fDX * (clip.fTop - top);
+		fFirstY = clip.fTop;
+	}
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+static inline SkFDot6 cheap_distance(SkFDot6 dx, SkFDot6 dy)
+{
+	dx = SkAbs32(dx);
+	dy = SkAbs32(dy);
+	// return max + min/2
+	if (dx > dy)
+		dx += dy >> 1;
+	else
+		dx = dy + (dx >> 1);
+	return dx;
+}
+
+static inline int diff_to_shift(SkFDot6 dx, SkFDot6 dy)
+{
+	// cheap calc of distance from center of p0-p2 to the center of the curve
+	SkFDot6 dist = cheap_distance(dx, dy);
+
+	// shift down dist (it is currently in dot6)
+	// down by 5 should give us 1/2 pixel accuracy (assuming our dist is accurate...)
+	// this is chosen by heuristic: make it as big as possible (to minimize segments)
+	// ... but small enough so that our curves still look smooth
+	dist >>= 5;
+
+	// each subdivision (shift value) cuts this dist (error) by 1/4
+	return (32 - SkCLZ(dist)) >> 1;
+}
+
+int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], const SkRect16* clip, int shift)
+{
+	SkFDot6	x0, y0, x1, y1, x2, y2;
+
+	{
+#ifdef SK_SCALAR_IS_FLOAT
+		float scale = float(1 << (shift + 6));
+		x0 = int(pts[0].fX * scale);
+		y0 = int(pts[0].fY * scale);
+		x1 = int(pts[1].fX * scale);
+		y1 = int(pts[1].fY * scale);
+		x2 = int(pts[2].fX * scale);
+		y2 = int(pts[2].fY * scale);
+#else
+		shift = 10 - shift;
+		x0 = pts[0].fX >> shift;
+		y0 = pts[0].fY >> shift;
+		x1 = pts[1].fX >> shift;
+		y1 = pts[1].fY >> shift;
+		x2 = pts[2].fX >> shift;
+		y2 = pts[2].fY >> shift;
+#endif
+	}
+
+	int	winding = 1;
+	if (y0 > y2)
+	{
+		SkTSwap(x0, x2);
+		SkTSwap(y0, y2);
+		winding = -1;
+	}
+	SkASSERT(y0 <= y1 && y1 <= y2);
+
+	int	top = SkFDot6Round(y0);
+	int	bot = SkFDot6Round(y2);
+
+	// are we a zero-height quad (line)?
+	if (top == bot)
+		return 0;
+	// are we completely above or below the clip?
+	if (clip && (top >= clip->fBottom || bot <= clip->fTop))
+		return 0;
+
+	// compute number of steps needed (1 << shift)
+	{
+		SkFDot6	dx = ((x1 << 1) - x0 - x2) >> 2;
+		SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2;
+		shift = diff_to_shift(dx, dy);
+	}
+	// need at least 1 subdivision for our bias trick
+	if (shift == 0)
+		shift = 1;
+
+	fWinding	= SkToS8(winding);
+	fCurveShift	= SkToU8(shift);
+	fCurveCount	= SkToS16(1 << shift);
+
+	SkFixed	A = SkFDot6ToFixed(x0 - x1 - x1 + x2);
+	SkFixed	B = SkFDot6ToFixed(x1 - x0 + x1 - x0);
+
+	fQx		= SkFDot6ToFixed(x0);
+	fQDx	= B + (A >> shift);		// biased by shift
+	fQDDx	= A >> (shift - 1);		// biased by shift
+
+	A = SkFDot6ToFixed(y0 - y1 - y1 + y2);
+	B = SkFDot6ToFixed(y1 - y0 + y1 - y0);
+
+	fQy		= SkFDot6ToFixed(y0);
+	fQDy	= B + (A >> shift);		// biased by shift
+	fQDDy	= A >> (shift - 1);		// biased by shift
+
+	fQLastX	= SkFDot6ToFixed(x2);
+	fQLastY	= SkFDot6ToFixed(y2);
+
+	if (clip)
+	{
+		do {
+			for (;!this->updateQuadratic();)
+				;
+		} while (!this->intersectsClip(*clip));
+		this->chopLineWithClip(*clip);
+		return 1;
+	}
+	return this->updateQuadratic();
+}
+
+int SkQuadraticEdge::updateQuadratic()
+{
+	int		success;
+	int		count = fCurveCount;
+	SkFixed	oldx = fQx;
+	SkFixed oldy = fQy;
+	SkFixed	newx, newy;
+	int		shift = fCurveShift;
+
+	SkASSERT(count > 0);
+
+	do {
+		if (--count > 0)
+		{
+			newx	= oldx + (fQDx >> shift);
+			fQDx	+= fQDDx;
+			newy	= oldy + (fQDy >> shift);
+			fQDy	+= fQDDy;
+		}
+		else	// last segment
+		{
+			newx	= fQLastX;
+			newy	= fQLastY;
+		}
+		success = this->updateLine(oldx, oldy, newx, newy);
+		oldx = newx;
+		oldy = newy;
+	} while (count > 0 && !success);
+
+	fQx			= newx;
+	fQy			= newy;
+	fCurveCount = SkToS16(count);
+	return success;
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+/*	f(1/3) = (8a + 12b + 6c + d) / 27
+	f(2/3) = (a + 6b + 12c + 8d) / 27
+
+	f(1/3)-b = (8a - 15b + 6c + d) / 27
+	f(2/3)-c = (a + 6b - 15c + 8d) / 27
+
+	use 16/512 to approximate 1/27
+*/
+static SkFDot6 cubic_delta_from_line(SkFDot6 a, SkFDot6 b, SkFDot6 c, SkFDot6 d)
+{
+	SkFDot6 oneThird = ((a << 3) - ((b << 4) - b) + 6*c + d) * 19 >> 9;
+	SkFDot6 twoThird = (a + 6*b - ((c << 4) - c) + (d << 3)) * 19 >> 9;
+
+	return SkMax32(SkAbs32(oneThird), SkAbs32(twoThird));
+}
+
+int SkCubicEdge::setCubic(const SkPoint pts[4], const SkRect16* clip, int shift)
+{
+	SkFDot6	x0, y0, x1, y1, x2, y2, x3, y3;
+
+	{
+#ifdef SK_SCALAR_IS_FLOAT
+		float scale = float(1 << (shift + 6));
+		x0 = int(pts[0].fX * scale);
+		y0 = int(pts[0].fY * scale);
+		x1 = int(pts[1].fX * scale);
+		y1 = int(pts[1].fY * scale);
+		x2 = int(pts[2].fX * scale);
+		y2 = int(pts[2].fY * scale);
+		x3 = int(pts[3].fX * scale);
+		y3 = int(pts[3].fY * scale);
+#else
+		shift = 10 - shift;
+		x0 = pts[0].fX >> shift;
+		y0 = pts[0].fY >> shift;
+		x1 = pts[1].fX >> shift;
+		y1 = pts[1].fY >> shift;
+		x2 = pts[2].fX >> shift;
+		y2 = pts[2].fY >> shift;
+		x3 = pts[3].fX >> shift;
+		y3 = pts[3].fY >> shift;
+#endif
+	}
+
+	int	winding = 1;
+	if (y0 > y3)
+	{
+		SkTSwap(x0, x3);
+		SkTSwap(x1, x2);
+		SkTSwap(y0, y3);
+		SkTSwap(y1, y2);
+		winding = -1;
+	}
+
+	int	top = SkFDot6Round(y0);
+	int	bot = SkFDot6Round(y3);
+
+	// are we a zero-height cubic (line)?
+	if (top == bot)
+		return 0;
+
+	// are we completely above or below the clip?
+	if (clip && (top >= clip->fBottom || bot <= clip->fTop))
+		return 0;
+
+	// compute number of steps needed (1 << shift)
+	{
+		// Can't use (center of curve - center of baseline), since center-of-curve
+		// need not be the max delta from the baseline (it could even be coincident)
+		// so we try just looking at the two off-curve points
+		SkFDot6 dx = cubic_delta_from_line(x0, x1, x2, x3);
+		SkFDot6 dy = cubic_delta_from_line(y0, y1, y2, y3);
+		// add 1 (by observation)
+		shift = diff_to_shift(dx, dy) + 1;
+	}
+	// need at least 1 subdivision for our bias trick
+	SkASSERT(shift > 0);
+
+	fWinding	= SkToS8(winding);
+	fCurveShift	= SkToU8(shift);
+	fCurveCount	= SkToS16(-1 << shift);
+
+	SkFixed	B = SkFDot6ToFixed(3 * (x1 - x0));
+	SkFixed	C = SkFDot6ToFixed(3 * (x0 - x1 - x1 + x2));
+	SkFixed	D = SkFDot6ToFixed(x3 + 3 * (x1 - x2) - x0);
+
+	fCx		= SkFDot6ToFixed(x0);
+	fCDx	= B + (C >> shift) + (D >> 2*shift);	// biased by shift
+	fCDDx	= 2*C + (3*D >> (shift - 1));			// biased by 2*shift
+	fCDDDx	= 3*D >> (shift - 1);					// biased by 2*shift
+
+	B = SkFDot6ToFixed(3 * (y1 - y0));
+	C = SkFDot6ToFixed(3 * (y0 - y1 - y1 + y2));
+	D = SkFDot6ToFixed(y3 + 3 * (y1 - y2) - y0);
+
+	fCy		= SkFDot6ToFixed(y0);
+	fCDy	= B + (C >> shift) + (D >> 2*shift);	// biased by shift
+	fCDDy	= 2*C + (3*D >> (shift - 1));			// biased by 2*shift
+	fCDDDy	= 3*D >> (shift - 1);					// biased by 2*shift
+
+	fCLastX	= SkFDot6ToFixed(x3);
+	fCLastY	= SkFDot6ToFixed(y3);
+
+	if (clip)
+	{
+		do {
+			for (;!this->updateCubic();)
+				;
+		} while (!this->intersectsClip(*clip));
+		this->chopLineWithClip(*clip);
+		return 1;
+	}
+	return this->updateCubic();
+}
+
+int SkCubicEdge::updateCubic()
+{
+	int		success;
+	int		count = fCurveCount;
+	SkFixed	oldx = fCx;
+	SkFixed oldy = fCy;
+	SkFixed	newx, newy;
+	int		shift = fCurveShift;
+
+	SkASSERT(count < 0);
+
+	do {
+		if (++count < 0)
+		{
+			newx	= oldx + (fCDx >> shift);
+			fCDx	+= fCDDx >> shift;
+			fCDDx	+= fCDDDx;
+
+			newy	= oldy + (fCDy >> shift);
+			fCDy	+= fCDDy >> shift;
+			fCDDy	+= fCDDDy;
+		}
+		else	// last segment
+		{
+		//	SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) - fLastY));
+			newx	= fCLastX;
+			newy	= fCLastY;
+		}
+		success = this->updateLine(oldx, oldy, newx, newy);
+		oldx = newx;
+		oldy = newy;
+	} while (count < 0 && !success);
+
+	fCx			= newx;
+	fCy			= newy;
+	fCurveCount = SkToS16(count);
+	return success;
+}
+
+
+
diff --git a/libs/graphics/sgl/SkEdge.h b/libs/graphics/sgl/SkEdge.h
new file mode 100644
index 0000000..73add2a
--- /dev/null
+++ b/libs/graphics/sgl/SkEdge.h
@@ -0,0 +1,77 @@
+#ifndef SkEdge_DEFINED
+#define SkEdge_DEFINED
+
+#include "SkRect.h"
+
+struct SkEdge {
+	enum Type {
+		kLine_Type,
+		kQuad_Type,
+		kCubic_Type
+	};
+
+	SkEdge*	fNext;
+	SkEdge*	fPrev;
+
+	SkFixed	fX;
+	SkFixed	fDX;
+	S16		fFirstY;
+	S16		fLastY;
+	S16		fCurveCount;	// only used by kQuad(+) and kCubic(-)
+	U8		fCurveShift;
+	S8		fWinding;		// 1 or -1
+
+	int		setLine(const SkPoint pts[2], const SkRect16* clip, int shiftUp);
+	inline int	updateLine(SkFixed ax, SkFixed ay, SkFixed bx, SkFixed by);
+	void	chopLineWithClip(const SkRect16& clip);
+
+	inline bool intersectsClip(const SkRect16& clip) const
+	{
+		SkASSERT(fFirstY < clip.fBottom);
+		return fLastY >= clip.fTop;
+	}
+
+#ifdef SK_DEBUG
+	void dump() const
+	{
+    #ifdef SK_CAN_USE_FLOAT
+		SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
+    #else
+		SkDebugf("edge: firstY:%d lastY:%d x:%x dx:%x w:%d\n", fFirstY, fLastY, fX, fDX, fWinding);
+    #endif
+	}
+
+	void validate() const
+	{
+		SkASSERT(fPrev && fNext);
+		SkASSERT(fPrev->fNext == this);
+		SkASSERT(fNext->fPrev == this);
+
+		SkASSERT(fFirstY <= fLastY);
+		SkASSERT(SkAbs32(fWinding) == 1);
+	}
+#endif
+};
+
+struct SkQuadraticEdge : public SkEdge {
+	SkFixed	fQx, fQy;
+	SkFixed	fQDx, fQDy;
+	SkFixed	fQDDx, fQDDy;
+	SkFixed	fQLastX, fQLastY;
+
+	int setQuadratic(const SkPoint pts[3], const SkRect16* clip, int shiftUp);
+	int updateQuadratic();
+};
+
+struct SkCubicEdge : public SkEdge {
+	SkFixed	fCx, fCy;
+	SkFixed	fCDx, fCDy;
+	SkFixed	fCDDx, fCDDy;
+	SkFixed	fCDDDx, fCDDDy;
+	SkFixed	fCLastX, fCLastY;
+
+	int setCubic(const SkPoint pts[4], const SkRect16* clip, int shiftUp);
+	int	updateCubic();
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkFP.h b/libs/graphics/sgl/SkFP.h
new file mode 100644
index 0000000..eb311b8
--- /dev/null
+++ b/libs/graphics/sgl/SkFP.h
@@ -0,0 +1,70 @@
+#ifndef SkFP_DEFINED
+#define SkFP_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_SCALAR_IS_FLOAT
+
+	typedef float SkFP;
+
+	#define SkScalarToFP(n)		    (n)
+	#define SkFPToScalar(n)		    (n)
+	#define SkIntToFP(n)			SkIntToScalar(n)
+	#define SkFPRound(x)			SkScalarRound(n)
+	#define SkFPCeil(x)             SkScalarCeil(n)
+	#define SkFPFloor(x)			SkScalarFloor(n)
+
+	#define SkFPNeg(x)              (-(x))
+	#define SkFPAbs(x)              SkScalarAbs(x)
+	#define SkFPAdd(a, b)           ((a) + (b))
+	#define SkFPSub(a, b)           ((a) - (b))
+	#define SkFPMul(a, b)           ((a) * (b))
+	#define SkFPMulInt(a, n)		((a) * (n))
+	#define SkFPDiv(a, b)           ((a) / (b))
+	#define SkFPDivInt(a, n)		((a) / (n))
+	#define SkFPInvert(x)           SkScalarInvert(x)
+	#define SkFPSqrt(x)             SkScalarSqrt(x)
+	#define SkFPCubeRoot(x)         pow(x, 1.0f/3)
+
+	#define SkFPLT(a, b)			((a) < (b))
+	#define SkFPLE(a, b)			((a) <= (b))
+	#define SkFPGT(a, b)			((a) > (b))
+	#define SkFPGE(a, b)			((a) >= (b))
+
+#else	// scalar is fixed
+
+	#include "SkFloat.h"
+
+	typedef S32	SkFP;
+
+	#define SkScalarToFP(n)		    SkFloat::SetShift(n, -16)
+	#define SkFPToScalar(n)		    SkFloat::GetShift(n, -16)
+	#define SkIntToFP(n)			SkFloat::SetShift(n, 0)
+	#define SkFPRound(x)			SkFloat::Round(x);
+	#define SkFPCeil(x)             SkFloat::Ceil();
+	#define SkFPFloor(x)			SkFloat::Floor();
+
+	#define SkFPNeg(x)              SkFloat::Neg(x)
+	#define SkFPAbs(x)              SkFloat::Abs(x)
+	#define SkFPAdd(a, b)           SkFloat::Add(a, b)
+	#define SkFPSub(a, b)           SkFloat::Add(a, SkFloat::Neg(b))
+	#define SkFPMul(a, b)           SkFloat::Mul(a, b)
+	#define SkFPMulInt(a, n)		SkFloat::MulInt(a, n)
+	#define SkFPDiv(a, b)           SkFloat::Div(a, b)
+	#define SkFPDivInt(a, n)		SkFloat::DivInt(a, n)
+	#define SkFPInvert(x)           SkFloat::Invert(x)
+	#define SkFPSqrt(x)             SkFloat::Sqrt(x)
+	#define SkFPCubeRoot(x)         SkFloat::CubeRoot(x)
+
+	#define SkFPLT(a, b)			(SkFloat::Cmp(a, b) < 0)
+	#define SkFPLE(a, b)			(SkFloat::Cmp(a, b) <= 0)
+	#define SkFPGT(a, b)			(SkFloat::Cmp(a, b) > 0)
+	#define SkFPGE(a, b)			(SkFloat::Cmp(a, b) >= 0)
+
+#endif
+
+#ifdef SK_DEBUG
+	void SkFP_UnitTest();
+#endif
+
+#endif
diff --git a/libs/graphics/sgl/SkFilterProc.cpp b/libs/graphics/sgl/SkFilterProc.cpp
new file mode 100644
index 0000000..b51fa93
--- /dev/null
+++ b/libs/graphics/sgl/SkFilterProc.cpp
@@ -0,0 +1,38 @@
+#include "SkFilterProc.h"
+
+/*	[1-x 1-y] [x 1-y]
+	[1-x   y] [x   y]
+*/
+
+static unsigned bilerp00(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return a00; }
+static unsigned bilerp01(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * a00 + a01) >> 2; }
+static unsigned bilerp02(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + a01) >> 1; }
+static unsigned bilerp03(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + 3 * a01) >> 2; }
+
+static unsigned bilerp10(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * a00 + a10) >> 2; }
+static unsigned bilerp11(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a00 + 3 * (a01 + a10) + a11) >> 4; }
+static unsigned bilerp12(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a00 + a01) + a10 + a11) >> 3; }
+static unsigned bilerp13(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a01 + 3 * (a00 + a11) + a10) >> 4; }
+
+static unsigned bilerp20(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + a10) >> 1; }
+static unsigned bilerp21(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a00 + a10) + a01 + a11) >> 3; }
+static unsigned bilerp22(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + a01 + a10 + a11) >> 2; }
+static unsigned bilerp23(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a01 + a11) + a00 + a10) >> 3; }
+
+static unsigned bilerp30(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (a00 + 3 * a10) >> 2; }
+static unsigned bilerp31(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a10 + 3 * (a00 + a11) + a01) >> 4; }
+static unsigned bilerp32(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (3 * (a10 + a11) + a00 + a01) >> 3; }
+static unsigned bilerp33(unsigned a00, unsigned a01, unsigned a10, unsigned a11) { return (9 * a11 + 3 * (a01 + a10) + a00) >> 4; }
+
+static const SkFilterProc gBilerpProcs[4 * 4] = {
+	bilerp00, bilerp01, bilerp02, bilerp03,
+	bilerp10, bilerp11, bilerp12, bilerp13,
+	bilerp20, bilerp21, bilerp22, bilerp23,
+	bilerp30, bilerp31, bilerp32, bilerp33
+};
+
+const SkFilterProc* SkGetBilinearFilterProcTable()
+{
+	return gBilerpProcs;
+}
+
diff --git a/libs/graphics/sgl/SkFilterProc.h b/libs/graphics/sgl/SkFilterProc.h
new file mode 100644
index 0000000..a9c7223
--- /dev/null
+++ b/libs/graphics/sgl/SkFilterProc.h
@@ -0,0 +1,22 @@
+#ifndef SkFilter_DEFINED
+#define SkFilter_DEFINED
+
+#include "SkMath.h"
+
+typedef unsigned (*SkFilterProc)(unsigned x00, unsigned x01, unsigned x10, unsigned x11);
+
+const SkFilterProc* SkGetBilinearFilterProcTable();
+
+inline SkFilterProc SkGetBilinearFilterProc(const SkFilterProc* table, SkFixed x, SkFixed y)
+{
+	SkASSERT(table);
+
+	// convert to dot 2
+	x = (unsigned)(x << 16) >> 30;
+	y = (unsigned)(y << 16) >> 30;
+	return table[(y << 2) | x];
+}
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkGeometry.cpp b/libs/graphics/sgl/SkGeometry.cpp
new file mode 100644
index 0000000..fe47cff
--- /dev/null
+++ b/libs/graphics/sgl/SkGeometry.cpp
@@ -0,0 +1,1013 @@
+#include "SkGeometry.h"
+#include "Sk64.h"
+#include "SkMatrix.h"
+
+/**	If defined, this makes eval_quad and eval_cubic do more setup (sometimes
+	involving integer multiplies by 2 or 3, but fewer calls to SkScalarMul.
+	May also introduce overflow of fixed when we compute our setup.
+*/
+#ifdef SK_SCALAR_IS_FIXED
+	#define DIRECT_EVAL_OF_POLYNOMIALS
+#endif
+
+////////////////////////////////////////////////////////////////////////
+
+#if defined(SK_SCALAR_IS_FIXED) && !defined(SK_CPU_HAS_CONDITIONAL_INSTR)
+	static int is_not_monotonic(int a, int b, int c, int d)
+	{
+		return (((a - b) | (b - c) | (c - d)) & ((b - a) | (c - b) | (d - c))) >> 31;
+	}
+	static int is_not_monotonic(int a, int b, int c)
+	{
+		return (((a - b) | (b - c)) & ((b - a) | (c - b))) >> 31;
+	}
+#else   // scalar-is-float or we have fast if/then instructions
+	static int is_not_monotonic(SkScalar a, SkScalar b, SkScalar c, SkScalar d)
+	{
+		int neg = 0, pos = 0;
+
+		if (a < b) neg = 1;
+		if (a > b) pos = 1;
+		if (b < c) neg = 1;
+		if (b > c) pos = 1;
+		if (c < d) neg = 1;
+		if (c > d) pos = 1;
+
+		return neg & pos;
+	}
+	static int is_not_monotonic(SkScalar a, SkScalar b, SkScalar c)
+	{
+		int neg = 0, pos = 0;
+
+		if (a < b) neg = 1;
+		if (a > b) pos = 1;
+		if (b < c) neg = 1;
+		if (b > c) pos = 1;
+
+		return neg & pos;
+	}
+#endif
+
+////////////////////////////////////////////////////////////////////////
+
+static bool is_unit_interval(SkScalar x)
+{
+	return x > 0 && x < SK_Scalar1;
+}
+
+static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio)
+{
+	if (numer < 0)
+	{
+		numer = -numer;
+		denom = -denom;
+	}
+
+	if (denom == 0 || numer == 0 || numer >= denom)
+		return 0;
+
+	if (ratio)
+	{
+		SkScalar r = SkScalarDiv(numer, denom);
+		SkASSERT(r >= 0 && r < SK_Scalar1);
+		if (r == 0)	// catch underflow if numer <<<< denom
+			return 0;
+		*ratio = r;
+	}
+	return 1;
+}
+
+/**	From Numerical Recipes in C.
+
+	Q = -1/2 (B + sign(B) sqrt[B*B - 4*A*C])
+	x1 = Q / A
+	x2 = C / Q
+*/
+int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2])
+{
+	SkScalar* r = roots;
+
+	if (A == 0)
+		return valid_unit_divide(-C, B, roots);
+
+#ifdef SK_SCALAR_IS_FLOAT
+	float R = B*B - 4*A*C;
+	if (R < 0)	// complex roots
+		return 0;
+	R = sk_float_sqrt(R);
+#else
+	Sk64	RR, tmp;
+
+	RR.setMul(B,B);
+	tmp.setMul(A,C);
+	tmp.shiftLeft(2);
+	RR.sub(tmp);
+	if (RR.isNeg())
+		return 0;
+	SkFixed	R = RR.getSqrt();
+#endif
+
+	SkScalar Q = (B < 0) ? -(B-R)/2 : -(B+R)/2;
+	r += valid_unit_divide(Q, A, r);
+	r += valid_unit_divide(C, Q, r);
+	if (r - roots == 2)
+	{
+		if (roots[0] > roots[1])
+			SkTSwap<SkScalar>(roots[0], roots[1]);
+		else if (roots[0] == roots[1])	// nearly-equal?
+			r -= 1;	// skip the double root
+	}
+	return (int)(r - roots);
+}
+
+#ifdef SK_SCALAR_IS_FIXED
+/**	Trim A/B/C down so that they are all <= 32bits
+	and then call SkFindUnitQuadRoots()
+*/
+static int Sk64FindFixedQuadRoots(const Sk64& A, const Sk64& B, const Sk64& C, SkFixed roots[2])
+{
+	int	na = A.shiftToMake32();
+	int	nb = B.shiftToMake32();
+	int	nc = C.shiftToMake32();
+
+	int shift = SkMax32(na, SkMax32(nb, nc));
+	SkASSERT(shift >= 0);
+
+	return SkFindUnitQuadRoots(A.getShiftRight(shift), B.getShiftRight(shift), C.getShiftRight(shift), roots);
+}
+#endif
+
+/////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////
+
+static SkScalar eval_quad(const SkScalar src[], SkScalar t)
+{
+	SkASSERT(src);
+	SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+#ifdef DIRECT_EVAL_OF_POLYNOMIALS
+	SkScalar	C = src[0];
+	SkScalar	A = src[4] - 2 * src[2] + C;
+	SkScalar	B = 2 * (src[2] - C);
+	return SkScalarMul(SkScalarMul(A, t) + B, t) + C;
+#else
+	SkScalar	ab = SkScalarInterp(src[0], src[2], t);
+	SkScalar	bc = SkScalarInterp(src[2], src[4], t);	
+	return SkScalarInterp(ab, bc, t);
+#endif
+}
+
+static SkScalar eval_quad_derivative(const SkScalar src[], SkScalar t)
+{
+	SkScalar A = src[4] - 2 * src[2] + src[0];
+	SkScalar B = src[2] - src[0];
+
+	return 2 * (SkScalarMul(A, t) + B);
+}
+
+static SkScalar eval_quad_derivative_at_half(const SkScalar src[])
+{
+	SkScalar A = src[4] - 2 * src[2] + src[0];
+	SkScalar B = src[2] - src[0];
+	return A + 2 * B;
+}
+
+void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent)
+{
+	SkASSERT(src);
+	SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+	if (pt)
+		pt->set(eval_quad(&src[0].fX, t), eval_quad(&src[0].fY, t));
+	if (tangent)
+		tangent->set(eval_quad_derivative(&src[0].fX, t),
+					 eval_quad_derivative(&src[0].fY, t));
+}
+
+void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt, SkVector* tangent)
+{
+	SkASSERT(src);
+
+	if (pt)
+	{
+		SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
+		SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
+		SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
+		SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
+		pt->set(SkScalarAve(x01, x12), SkScalarAve(y01, y12));
+	}
+	if (tangent)
+		tangent->set(eval_quad_derivative_at_half(&src[0].fX),
+					 eval_quad_derivative_at_half(&src[0].fY));
+}
+
+static void interp_quad_coords(const SkScalar* src, SkScalar* dst, SkScalar t)
+{
+	SkScalar	ab = SkScalarInterp(src[0], src[2], t);
+	SkScalar	bc = SkScalarInterp(src[2], src[4], t);
+
+	dst[0] = src[0];
+	dst[2] = ab;
+	dst[4] = SkScalarInterp(ab, bc, t);
+	dst[6] = bc;
+	dst[8] = src[4];
+}
+
+void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t)
+{
+	SkASSERT(t > 0 && t < SK_Scalar1);
+
+	interp_quad_coords(&src[0].fX, &dst[0].fX, t);
+	interp_quad_coords(&src[0].fY, &dst[0].fY, t);
+}
+
+void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5])
+{
+	SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
+	SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
+	SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
+	SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
+
+	dst[0] = src[0];
+	dst[1].set(x01, y01);
+	dst[2].set(SkScalarAve(x01, x12), SkScalarAve(y01, y12));
+	dst[3].set(x12, y12);
+	dst[4] = src[2];
+}
+
+/**	Quad'(t) = At + B, where
+	A = 2(a - 2b + c)
+	B = 2(b - a)
+	Solve for t, only if it fits between 0 < t < 1
+*/
+int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValue[1])
+{
+	/*	At + B == 0
+		t = -B / A
+	*/
+#ifdef SK_SCALAR_IS_FIXED
+    return is_not_monotonic(a, b, c) && valid_unit_divide(a - b, a - b - b + c, tValue);
+#else
+	return valid_unit_divide(a - b, a - b - b + c, tValue);
+#endif
+}
+
+static void flatten_double_quad_extrema(SkScalar coords[14])
+{
+	coords[2] = coords[6] = coords[4];
+}
+
+static void force_quad_monotonic_in_y(SkPoint pts[3])
+{
+    // zap pts[1].fY to the nearest value
+    SkScalar ab = SkScalarAbs(pts[0].fY - pts[1].fY);
+    SkScalar bc = SkScalarAbs(pts[1].fY - pts[2].fY);
+    pts[1].fY = ab < bc ? pts[0].fY : pts[2].fY;
+}
+
+/*  Returns 0 for 1 quad, and 1 for two quads, either way the answer is
+    stored in dst[]. Guarantees that the 1/2 quads will be monotonic.
+*/
+int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5])
+{
+#if 0
+    static bool once = true;
+    if (once)
+    {
+        once = false;
+        SkPoint s[3] = { 0, 26398, 0, 26331, 0, 20621428 };
+        SkPoint d[6];
+        
+        int n = SkChopQuadAtYExtrema(s, d);
+        SkDebugf("chop=%d, Y=[%x %x %x %x %x %x]\n", n, d[0].fY, d[1].fY, d[2].fY, d[3].fY, d[4].fY, d[5].fY);
+    }
+#endif
+
+	SkScalar	tValue;
+	int			roots = SkFindQuadExtrema(src[0].fY, src[1].fY, src[2].fY, &tValue);
+
+	if (dst)
+	{
+		if (roots == 0)	// nothing to chop
+        {
+			memcpy(dst, src, 3*sizeof(SkPoint));
+            // check if valid_unit_divide gave up but we're still not monotonic
+            // can happen if valid_unit_divide can't see the t-value (underflow)
+            // e.g. SkPoint s[3] = { 0, 26398, 0, 26331, 0, 20621428 };
+            if (is_not_monotonic(src[0].fY, src[1].fY, src[2].fY))
+                force_quad_monotonic_in_y(dst);
+        }
+		else
+		{
+			SkChopQuadAt(src, dst, tValue);
+			flatten_double_quad_extrema(&dst[0].fY);
+		}
+	}
+	return roots;
+}
+
+//	F(t)	= a (1 - t) ^ 2 + 2 b t (1 - t) + c t ^ 2
+//	F'(t)	= 2 (b - a) + 2 (a - 2b + c) t
+//	F''(t)	= 2 (a - 2b + c)
+//
+//	A = 2 (b - a)
+//	B = 2 (a - 2b + c)
+//
+//	Maximum curvature for a quadratic means solving
+//	Fx' Fx'' + Fy' Fy'' = 0
+//
+//	t = - (Ax Bx + Ay By) / (Bx ^ 2 + By ^ 2)
+//
+int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5])
+{
+	SkScalar	Ax = src[1].fX - src[0].fX;
+	SkScalar	Ay = src[1].fY - src[0].fY;
+	SkScalar	Bx = src[0].fX - src[1].fX - src[1].fX + src[2].fX;
+	SkScalar	By = src[0].fY - src[1].fY - src[1].fY + src[2].fY;
+	SkScalar	t = 0;	// 0 means don't chop
+
+#ifdef SK_SCALAR_IS_FLOAT
+	(void)valid_unit_divide(-(Ax * Bx + Ay * By), Bx * Bx + By * By, &t);
+#else
+	// !!! should I use SkFloat here? seems like it
+	Sk64	numer, denom, tmp;
+
+	numer.setMul(Ax, -Bx);
+	tmp.setMul(Ay, -By);
+	numer.add(tmp);
+
+	if (numer.isPos())	// do nothing if numer <= 0
+	{
+		denom.setMul(Bx, Bx);
+		tmp.setMul(By, By);
+		denom.add(tmp);
+		SkASSERT(!denom.isNeg());
+		if (numer < denom)
+		{
+			t = numer.getFixedDiv(denom);
+			SkASSERT(t >= 0 && t <= SK_Fixed1);		// assert that we're numerically stable (ha!)
+			if ((unsigned)t >= SK_Fixed1)			// runtime check for numerical stability
+				t = 0;	// ignore the chop
+		}
+	}
+#endif
+
+	if (t == 0)
+	{
+		memcpy(dst, src, 3 * sizeof(SkPoint));
+		return 1;
+	}
+	else
+	{
+		SkChopQuadAt(src, dst, t);
+		return 2;
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+///// CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS /////
+////////////////////////////////////////////////////////////////////////////////////////
+
+static void get_cubic_coeff(const SkScalar pt[], SkScalar coeff[4])
+{
+	coeff[0] = pt[6] + 3*(pt[2] - pt[4]) - pt[0];
+	coeff[1] = 3*(pt[4] - pt[2] - pt[2] + pt[0]);
+	coeff[2] = 3*(pt[2] - pt[0]);
+	coeff[3] = pt[0];
+}
+
+void SkGetCubicCoeff(const SkPoint pts[4], SkScalar cx[4], SkScalar cy[4])
+{
+	SkASSERT(pts);
+
+	if (cx)
+		get_cubic_coeff(&pts[0].fX, cx);
+	if (cy)
+		get_cubic_coeff(&pts[0].fY, cy);
+}
+
+static SkScalar eval_cubic(const SkScalar src[], SkScalar t)
+{
+	SkASSERT(src);
+	SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+	if (t == 0)
+		return src[0];
+
+#ifdef DIRECT_EVAL_OF_POLYNOMIALS
+	SkScalar D = src[0];
+	SkScalar A = src[6] + 3*(src[2] - src[4]) - D;
+	SkScalar B = 3*(src[4] - src[2] - src[2] + D);
+	SkScalar C = 3*(src[2] - D);
+
+	return SkScalarMul(SkScalarMul(SkScalarMul(A, t) + B, t) + C, t) + D;
+#else
+	SkScalar	ab = SkScalarInterp(src[0], src[2], t);
+	SkScalar	bc = SkScalarInterp(src[2], src[4], t);
+	SkScalar	cd = SkScalarInterp(src[4], src[6], t);
+	SkScalar	abc = SkScalarInterp(ab, bc, t);
+	SkScalar	bcd = SkScalarInterp(bc, cd, t);
+	return SkScalarInterp(abc, bcd, t);
+#endif
+}
+
+/**	return At^2 + Bt + C
+*/
+static SkScalar eval_quadratic(SkScalar A, SkScalar B, SkScalar C, SkScalar t)
+{
+	SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+	return SkScalarMul(SkScalarMul(A, t) + B, t) + C;
+}
+
+static SkScalar eval_cubic_derivative(const SkScalar src[], SkScalar t)
+{
+	SkScalar A = src[6] + 3*(src[2] - src[4]) - src[0];
+	SkScalar B = 2*(src[4] - 2 * src[2] + src[0]);
+	SkScalar C = src[2] - src[0];
+
+	return eval_quadratic(A, B, C, t);
+}
+
+static SkScalar eval_cubic_2ndDerivative(const SkScalar src[], SkScalar t)
+{
+	SkScalar A = src[6] + 3*(src[2] - src[4]) - src[0];
+	SkScalar B = src[4] - 2 * src[2] + src[0];
+
+	return SkScalarMul(A, t) + B;
+}
+
+void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* loc, SkVector* tangent, SkVector* curvature)
+{
+	SkASSERT(src);
+	SkASSERT(t >= 0 && t <= SK_Scalar1);
+
+	if (loc)
+		loc->set(eval_cubic(&src[0].fX, t), eval_cubic(&src[0].fY, t));
+	if (tangent)
+		tangent->set(eval_cubic_derivative(&src[0].fX, t),
+					 eval_cubic_derivative(&src[0].fY, t));
+	if (curvature)
+		curvature->set(eval_cubic_2ndDerivative(&src[0].fX, t),
+					   eval_cubic_2ndDerivative(&src[0].fY, t));
+}
+
+/**	Cubic'(t) = At^2 + Bt + C, where
+	A = 3(-a + 3(b - c) + d)
+	B = 6(a - 2b + c)
+	C = 3(b - a)
+	Solve for t, keeping only those that fit betwee 0 < t < 1
+*/
+int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2])
+{
+#ifdef SK_SCALAR_IS_FIXED
+	if (!is_not_monotonic(a, b, c, d))
+		return 0;
+#endif
+
+	// we divide A,B,C by 3 to simplify
+	SkScalar A = d - a + 3*(b - c);
+	SkScalar B = 2*(a - b - b + c);
+	SkScalar C = b - a;
+
+	return SkFindUnitQuadRoots(A, B, C, tValues);
+}
+
+static void interp_cubic_coords(const SkScalar* src, SkScalar* dst, SkScalar t)
+{
+	SkScalar	ab = SkScalarInterp(src[0], src[2], t);
+	SkScalar	bc = SkScalarInterp(src[2], src[4], t);
+	SkScalar	cd = SkScalarInterp(src[4], src[6], t);
+	SkScalar	abc = SkScalarInterp(ab, bc, t);
+	SkScalar	bcd = SkScalarInterp(bc, cd, t);
+	SkScalar	abcd = SkScalarInterp(abc, bcd, t);
+
+	dst[0] = src[0];
+	dst[2] = ab;
+	dst[4] = abc;
+	dst[6] = abcd;
+	dst[8] = bcd;
+	dst[10] = cd;
+	dst[12] = src[6];
+}
+
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t)
+{
+	SkASSERT(t > 0 && t < SK_Scalar1);
+
+	interp_cubic_coords(&src[0].fX, &dst[0].fX, t);
+	interp_cubic_coords(&src[0].fY, &dst[0].fY, t);
+}
+
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[], const SkScalar tValues[], int roots)
+{
+#ifdef SK_DEBUG
+	{
+		for (int i = 0; i < roots - 1; i++)
+		{
+			SkASSERT(is_unit_interval(tValues[i]));
+			SkASSERT(is_unit_interval(tValues[i+1]));
+			SkASSERT(tValues[i] < tValues[i+1]);
+		}
+	}
+#endif
+
+	if (dst)
+	{
+		if (roots == 0)	// nothing to chop
+			memcpy(dst, src, 4*sizeof(SkPoint));
+		else
+		{
+			SkScalar	t = tValues[0];
+			SkPoint		tmp[4];
+
+			for (int i = 0; i < roots; i++)
+			{
+				SkChopCubicAt(src, dst, t);
+				if (i == roots - 1)
+					break;
+
+				SkDEBUGCODE(int valid =) valid_unit_divide(tValues[i+1] - tValues[i], SK_Scalar1 - tValues[i], &t);
+				SkASSERT(valid);
+
+				dst += 3;
+				memcpy(tmp, dst, 4 * sizeof(SkPoint));
+				src = tmp;
+			}
+		}
+	}
+}
+
+void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7])
+{
+	SkScalar x01 = SkScalarAve(src[0].fX, src[1].fX);
+	SkScalar y01 = SkScalarAve(src[0].fY, src[1].fY);
+	SkScalar x12 = SkScalarAve(src[1].fX, src[2].fX);
+	SkScalar y12 = SkScalarAve(src[1].fY, src[2].fY);
+	SkScalar x23 = SkScalarAve(src[2].fX, src[3].fX);
+	SkScalar y23 = SkScalarAve(src[2].fY, src[3].fY);
+
+	SkScalar x012 = SkScalarAve(x01, x12);
+	SkScalar y012 = SkScalarAve(y01, y12);
+	SkScalar x123 = SkScalarAve(x12, x23);
+	SkScalar y123 = SkScalarAve(y12, y23);
+
+	dst[0] = src[0];
+	dst[1].set(x01, y01);
+	dst[2].set(x012, y012);
+	dst[3].set(SkScalarAve(x012, x123), SkScalarAve(y012, y123));
+	dst[4].set(x123, y123);
+	dst[5].set(x23, y23);
+	dst[6] = src[3];
+}
+
+static void flatten_double_cubic_extrema(SkScalar coords[14])
+{
+	coords[4] = coords[8] = coords[6];
+}
+
+/**	Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that
+	the resulting beziers are monotonic in Y. This is called by the scan converter.
+	Depending on what is returned, dst[] is treated as follows
+	0	dst[0..3] is the original cubic
+	1	dst[0..3] and dst[3..6] are the two new cubics
+	2	dst[0..3], dst[3..6], dst[6..9] are the three new cubics
+	If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10])
+{
+	SkScalar	tValues[2];
+	int			roots = SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY, src[3].fY, tValues);
+
+	SkChopCubicAt(src, dst, tValues, roots);
+	if (dst && roots > 0)
+	{
+		// we do some cleanup to ensure our Y extrema are flat
+		flatten_double_cubic_extrema(&dst[0].fY);
+		if (roots == 2)
+			flatten_double_cubic_extrema(&dst[3].fY);
+	}
+	return roots;
+}
+
+/**	http://www.faculty.idc.ac.il/arik/quality/appendixA.html
+
+	Inflection means that curvature is zero.
+	Curvature is [F' x F''] / [F'^3]
+	So we solve F'x X F''y - F'y X F''y == 0
+	After some canceling of the cubic term, we get
+	A = b - a
+	B = c - 2b + a
+	C = d - 3c + 3b - a
+	(BxCy - ByCx)t^2 + (AxCy - AyCx)t + AxBy - AyBx == 0
+*/
+int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[])
+{
+	SkScalar	Ax = src[1].fX - src[0].fX;
+	SkScalar	Ay = src[1].fY - src[0].fY;
+	SkScalar	Bx = src[2].fX - 2 * src[1].fX + src[0].fX;
+	SkScalar	By = src[2].fY - 2 * src[1].fY + src[0].fY;
+	SkScalar	Cx = src[3].fX + 3 * (src[1].fX - src[2].fX) - src[0].fX;
+	SkScalar	Cy = src[3].fY + 3 * (src[1].fY - src[2].fY) - src[0].fY;
+	int			count;
+
+#ifdef SK_SCALAR_IS_FLOAT
+	count = SkFindUnitQuadRoots(Bx*Cy - By*Cx, Ax*Cy - Ay*Cx, Ax*By - Ay*Bx, tValues);
+#else
+	Sk64	A, B, C, tmp;
+
+	A.setMul(Bx, Cy);
+	tmp.setMul(By, Cx);
+	A.sub(tmp);
+
+	B.setMul(Ax, Cy);
+	tmp.setMul(Ay, Cx);
+	B.sub(tmp);
+
+	C.setMul(Ax, By);
+	tmp.setMul(Ay, Bx);
+	C.sub(tmp);
+
+	count = Sk64FindFixedQuadRoots(A, B, C, tValues);
+#endif
+
+	return count;
+}
+
+int SkChopCubicAtInflections(const SkPoint src[], SkPoint dst[10])
+{
+	SkScalar	tValues[2];
+	int			count = SkFindCubicInflections(src, tValues);
+
+	if (dst)
+	{
+		if (count == 0)
+			memcpy(dst, src, 4 * sizeof(SkPoint));
+		else
+			SkChopCubicAt(src, dst, tValues, count);
+	}
+	return count + 1;
+}
+
+template <typename T> void bubble_sort(T array[], int count)
+{
+	for (int i = count - 1; i > 0; --i)
+		for (int j = i; j > 0; --j)
+			if (array[j] < array[j-1])
+			{
+				T	tmp(array[j]);
+				array[j] = array[j-1];
+				array[j-1] = tmp;
+			}
+}
+
+#include "SkFP.h"
+
+// newton refinement
+#if 0
+static SkScalar refine_cubic_root(const SkFP coeff[4], SkScalar root)
+{
+	//	x1 = x0 - f(t) / f'(t)
+
+	SkFP	T = SkScalarToFloat(root);
+	SkFP	N, D;
+
+	// f' = 3*coeff[0]*T^2 + 2*coeff[1]*T + coeff[2]
+	D = SkFPMul(SkFPMul(coeff[0], SkFPMul(T,T)), 3);
+	D = SkFPAdd(D, SkFPMulInt(SkFPMul(coeff[1], T), 2));
+	D = SkFPAdd(D, coeff[2]);
+
+	if (D == 0)
+		return root;
+
+	// f = coeff[0]*T^3 + coeff[1]*T^2 + coeff[2]*T + coeff[3]
+	N = SkFPMul(SkFPMul(SkFPMul(T, T), T), coeff[0]);
+	N = SkFPAdd(N, SkFPMul(SkFPMul(T, T), coeff[1]));
+	N = SkFPAdd(N, SkFPMul(T, coeff[2]));
+	N = SkFPAdd(N, coeff[3]);
+
+	if (N)
+	{
+		SkScalar delta = SkFPToScalar(SkFPDiv(N, D));
+
+		if (delta)
+			root -= delta;
+	}
+	return root;
+}
+#endif
+
+#if defined _WIN32 && _MSC_VER >= 1300	&& defined SK_SCALAR_IS_FIXED // disable warning : unreachable code if building fixed point for windows desktop
+#pragma warning ( disable : 4702 )
+#endif
+
+/*	Solve coeff(t) == 0, returning the number of roots that
+	lie withing 0 < t < 1.
+	coeff[0]t^3 + coeff[1]t^2 + coeff[2]t + coeff[3]
+*/
+static int solve_cubic_polynomial(const SkFP coeff[4], SkScalar tValues[3])
+{
+#ifndef SK_SCALAR_IS_FLOAT
+	return 0;	// this is not yet implemented for software float
+#endif
+
+	if (SkScalarNearlyZero(coeff[0]))	// we're just a quadratic
+	{
+		return SkFindUnitQuadRoots(coeff[1], coeff[2], coeff[3], tValues);
+	}
+
+	SkFP	a, b, c, Q, R;
+
+	{
+		SkASSERT(coeff[0] != 0);
+
+		SkFP inva = SkFPInvert(coeff[0]);
+		a = SkFPMul(coeff[1], inva);
+		b = SkFPMul(coeff[2], inva);
+		c = SkFPMul(coeff[3], inva);
+	}
+	Q = SkFPDivInt(SkFPSub(SkFPMul(a,a), SkFPMulInt(b, 3)), 9);
+//	R = (2*a*a*a - 9*a*b + 27*c) / 54;
+	R = SkFPMulInt(SkFPMul(SkFPMul(a, a), a), 2);
+	R = SkFPSub(R, SkFPMulInt(SkFPMul(a, b), 9));
+	R = SkFPAdd(R, SkFPMulInt(c, 27));
+	R = SkFPDivInt(R, 54);
+
+	SkFP Q3 = SkFPMul(SkFPMul(Q, Q), Q);
+	SkFP R2MinusQ3 = SkFPSub(SkFPMul(R,R), Q3);
+	SkFP adiv3 = SkFPDivInt(a, 3);
+
+	SkScalar*	roots = tValues;
+	SkScalar	r;
+
+	if (SkFPLT(R2MinusQ3, 0))	// we have 3 real roots
+	{
+#ifdef SK_SCALAR_IS_FLOAT
+		float theta = sk_float_acos(R / sk_float_sqrt(Q3));
+		float neg2RootQ = -2 * sk_float_sqrt(Q);
+
+		r = neg2RootQ * sk_float_cos(theta/3) - adiv3;
+		if (is_unit_interval(r))
+			*roots++ = r;
+
+		r = neg2RootQ * sk_float_cos((theta + 2*SK_ScalarPI)/3) - adiv3;
+		if (is_unit_interval(r))
+			*roots++ = r;
+
+		r = neg2RootQ * sk_float_cos((theta - 2*SK_ScalarPI)/3) - adiv3;
+		if (is_unit_interval(r))
+			*roots++ = r;
+
+		// now sort the roots
+		bubble_sort(tValues, (int)(roots - tValues));
+#endif
+	}
+	else				// we have 1 real root
+	{
+		SkFP A = SkFPAdd(SkFPAbs(R), SkFPSqrt(R2MinusQ3));
+		A = SkFPCubeRoot(A);
+		if (SkFPGT(R, 0))
+			A = SkFPNeg(A);
+
+		if (A != 0)
+			A = SkFPAdd(A, SkFPDiv(Q, A));
+		r = SkFPToScalar(SkFPSub(A, adiv3));
+		if (is_unit_interval(r))
+			*roots++ = r;
+	}
+
+	return (int)(roots - tValues);
+}
+
+/*	Looking for F' dot F'' == 0
+	
+	A = b - a
+	B = c - 2b + a
+	C = d - 3c + 3b - a
+
+	F' = 3Ct^2 + 6Bt + 3A
+	F'' = 6Ct + 6B
+
+	F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB
+*/
+static void formulate_F1DotF2(const SkScalar src[], SkFP coeff[4])
+{
+	SkScalar	a = src[2] - src[0];
+	SkScalar	b = src[4] - 2 * src[2] + src[0];
+	SkScalar	c = src[6] + 3 * (src[2] - src[4]) - src[0];
+
+	SkFP	A = SkScalarToFP(a);
+	SkFP	B = SkScalarToFP(b);
+	SkFP	C = SkScalarToFP(c);
+
+	coeff[0] = SkFPMul(C, C);
+	coeff[1] = SkFPMulInt(SkFPMul(B, C), 3);
+	coeff[2] = SkFPMulInt(SkFPMul(B, B), 2);
+	coeff[2] = SkFPAdd(coeff[2], SkFPMul(C, A));
+	coeff[3] = SkFPMul(A, B);
+}
+
+// EXPERIMENTAL: can set this to zero to accept all t-values 0 < t < 1
+//#define kMinTValueForChopping	(SK_Scalar1 / 256)
+#define kMinTValueForChopping	0
+
+/*	Looking for F' dot F'' == 0
+	
+	A = b - a
+	B = c - 2b + a
+	C = d - 3c + 3b - a
+
+	F' = 3Ct^2 + 6Bt + 3A
+	F'' = 6Ct + 6B
+
+	F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB
+*/
+int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3])
+{
+	SkFP	coeffX[4], coeffY[4];
+	int		i;
+
+	formulate_F1DotF2(&src[0].fX, coeffX);
+	formulate_F1DotF2(&src[0].fY, coeffY);
+
+	for (i = 0; i < 4; i++)
+		coeffX[i] = SkFPAdd(coeffX[i],coeffY[i]);
+
+	SkScalar	t[3];
+	int			count = solve_cubic_polynomial(coeffX, t);
+	int			maxCount = 0;
+
+	// now remove extrema where the curvature is zero (mins)
+	// !!!! need a test for this !!!!
+	for (i = 0; i < count; i++)
+	{
+		// if (not_min_curvature())
+		if (t[i] > kMinTValueForChopping && t[i] < SK_Scalar1 - kMinTValueForChopping)
+			tValues[maxCount++] = t[i];
+	}
+	return maxCount;
+}
+
+int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tValues[3])
+{
+	SkScalar	t_storage[3];
+
+	if (tValues == nil)
+		tValues = t_storage;
+
+	int	count = SkFindCubicMaxCurvature(src, tValues);
+
+	if (dst)
+	{
+		if (count == 0)
+			memcpy(dst, src, 4 * sizeof(SkPoint));
+		else
+			SkChopCubicAt(src, dst, tValues, count);
+	}
+	return count + 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+/*	Find t value for quadratic [a, b, c] = d.
+	Return 0 if there is no solution
+*/
+static SkScalar quad_solve(SkScalar a, SkScalar b, SkScalar c, SkScalar d)
+{
+	// At^2 + Bt + C = d
+	SkScalar A = a - 2 * b + c;
+	SkScalar B = 2 * (b - a);
+	SkScalar C = a - d;
+
+	SkScalar	roots[2];
+	int			count = SkFindUnitQuadRoots(A, B, C, roots);
+
+	SkASSERT(count <= 1);
+	return count == 1 ? roots[0] : 0;
+}
+
+/* given a quad-curve and a point (x,y), chop the quad at that point and return
+	the new quad's offCurve point.
+*/
+static bool quad_pt2OffCurve(const SkPoint quad[3], SkScalar x, SkScalar y, SkPoint* offCurve)
+{
+	SkScalar t;
+	SkPoint	tmp[5];
+
+	if (SkScalarAbs(x) < SkScalarAbs(y))
+		t = quad_solve(quad[0].fX, quad[1].fX, quad[2].fX, x);
+	else
+		t = quad_solve(quad[0].fY, quad[1].fY, quad[2].fY, y);
+
+	if (t > 0)
+	{
+		SkChopQuadAt(quad, tmp, t);
+		*offCurve = tmp[1];
+		return true;
+	}
+	return false;
+}
+
+static const SkPoint gQuadCirclePts[kSkBuildQuadArcStorage] = {
+	{ SK_Scalar1,			0				},
+	{ SK_Scalar1,			SK_ScalarTanPIOver8	},
+	{ SK_ScalarRoot2Over2,	SK_ScalarRoot2Over2	},
+	{ SK_ScalarTanPIOver8,	SK_Scalar1			},
+
+	{ 0,					SK_Scalar1		},
+	{ -SK_ScalarTanPIOver8, SK_Scalar1	},
+	{ -SK_ScalarRoot2Over2,	SK_ScalarRoot2Over2	},
+	{ -SK_Scalar1,			SK_ScalarTanPIOver8	},
+
+	{ -SK_Scalar1,			0				},
+	{ -SK_Scalar1,			-SK_ScalarTanPIOver8	},
+	{ -SK_ScalarRoot2Over2,	-SK_ScalarRoot2Over2	},
+	{ -SK_ScalarTanPIOver8, -SK_Scalar1		},
+
+	{ 0,					-SK_Scalar1		},
+	{ SK_ScalarTanPIOver8,	-SK_Scalar1		},
+	{ SK_ScalarRoot2Over2,	-SK_ScalarRoot2Over2	},
+	{ SK_Scalar1,			-SK_ScalarTanPIOver8	},
+
+	{ SK_Scalar1,			0	}
+};
+
+int SkBuildQuadArc(const SkVector& uStart, const SkVector& uStop,
+				   SkRotationDirection dir, const SkMatrix* userMatrix,
+				   SkPoint quadPoints[])
+{
+	// check for (effectively) coincident vectors
+	{
+		SkScalar dot = SkScalarMul(uStart.fX, uStop.fX) + SkScalarMul(uStart.fY, uStop.fY);
+		if (SkScalarAbs(dot - SK_Scalar1) <= SK_ScalarNearlyZero)
+			return 0;
+	}
+	// rotate unitStop so that unitStart is at (1,0)
+	SkScalar x = SkScalarMul(uStop.fX, uStart.fX) + SkScalarMul(uStop.fY, uStart.fY);
+	SkScalar y = SkScalarMul(uStop.fY, uStart.fX) - SkScalarMul(uStop.fX, uStart.fY);
+
+	if (dir == kCCW_SkRotationDirection)
+		y = -y;
+
+	// what octant (quadratic curve) is [xy] in?
+	int	oct = 0;
+	bool sameSign = true;
+
+	if (y < 0)
+		oct += 4;
+	if ((x < 0) != (y < 0))
+	{
+		oct += 2;
+		sameSign = false;
+	}
+	if ((SkScalarAbs(x) < SkScalarAbs(y)) == sameSign)
+		oct += 1;
+
+	if (SkScalarAbs(y) >= SK_Scalar1 || x <= -SK_Scalar1)
+		oct += 1;
+
+	int	wholeCount = oct << 1;
+	memcpy(quadPoints, gQuadCirclePts, (wholeCount + 1) * sizeof(SkPoint));
+
+	const SkPoint* arc = &gQuadCirclePts[wholeCount];
+	if (quad_pt2OffCurve(arc, x, y, &quadPoints[wholeCount + 1]))
+	{
+		quadPoints[wholeCount + 2].set(x, y);
+		wholeCount += 2;
+	}
+	wholeCount += 1;
+
+	// now handle counter-clockwise and the initial unitStart rotation
+	SkMatrix	matrix;
+	matrix.setSinCos(uStart.fY, uStart.fX, 0, 0);
+	if (dir == kCCW_SkRotationDirection)
+		matrix.preScale(SK_Scalar1, -SK_Scalar1, 0, 0);
+	if (userMatrix)
+		matrix.postConcat(*userMatrix);
+	matrix.mapPoints(quadPoints, wholeCount);
+	return wholeCount;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkGeometry::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkPoint	pts[3], dst[5];
+
+	pts[0].set(0, 0);
+	pts[1].set(100, 50);
+	pts[2].set(0, 100);
+
+	int count = SkChopQuadAtMaxCurvature(pts, dst);
+	SkASSERT(count == 1 || count == 2);
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkGeometry.h b/libs/graphics/sgl/SkGeometry.h
new file mode 100644
index 0000000..a76dfc2
--- /dev/null
+++ b/libs/graphics/sgl/SkGeometry.h
@@ -0,0 +1,146 @@
+#ifndef SkGeometry_DEFINED
+#define SkGeometry_DEFINED
+
+#include "SkMatrix.h"
+
+/**	Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the
+	equation.
+*/
+int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2]);
+
+///////////////////////////////////////////////////////////////////////////////
+
+/**	Set pt to the point on the src quadratic specified by t. t must be
+	0 <= t <= 1.0
+*/
+void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent = nil);
+void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt, SkVector* tangent = nil);
+
+/**	Given a src quadratic bezier, chop it at the specified t value,
+	where 0 < t < 1, and return the two new quadratics in dst:
+	dst[0..2] and dst[2..4]
+*/
+void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t);
+
+/**	Given a src quadratic bezier, chop it at the specified t == 1/2,
+	The new quads are returned in dst[0..2] and dst[2..4]
+*/
+void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5]);
+
+/**	Given the 3 coefficients for a quadratic bezier (either X or Y values), look
+	for extrema, and return the number of t-values that are found that represent
+	these extrema. If the quadratic has no extrema betwee (0..1) exclusive, the
+	function returns 0.
+	Returned count		tValues[]
+	0					ignored
+	1					0 < tValues[0] < 1
+*/
+int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValues[1]);
+
+/**	Given 3 points on a quadratic bezier, chop it into 1, 2 beziers such that
+	the resulting beziers are monotonic in Y. This is called by the scan converter.
+	Depending on what is returned, dst[] is treated as follows
+	1	dst[0..2] is the original quad
+	2	dst[0..2] and dst[2..4] are the two new quads
+	If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5]);
+
+/**	Given 3 points on a quadratic bezier, divide it into 2 quadratics
+	if the point of maximum curvature exists on the quad segment.
+	Depending on what is returned, dst[] is treated as follows
+	1	dst[0..2] is the original quad
+	2	dst[0..2] and dst[2..4] are the two new quads
+	If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5]);
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+/**	Convert from parametric from (pts) to polynomial coefficients
+	coeff[0]*T^3 + coeff[1]*T^2 + coeff[2]*T + coeff[3]
+*/
+void SkGetCubicCoeff(const SkPoint pts[4], SkScalar cx[4], SkScalar cy[4]);
+
+/**	Set pt to the point on the src cubic specified by t. t must be
+	0 <= t <= 1.0
+*/
+void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* locOrNil, SkVector* tangentOrNil, SkVector* curvatureOrNil);
+
+/**	Given a src cubic bezier, chop it at the specified t value,
+	where 0 < t < 1, and return the two new cubics in dst:
+	dst[0..3] and dst[3..6]
+*/
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t);
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], const SkScalar t[], int t_count);
+
+/**	Given a src cubic bezier, chop it at the specified t == 1/2,
+	The new cubics are returned in dst[0..3] and dst[3..6]
+*/
+void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7]);
+
+/**	Given the 4 coefficients for a cubic bezier (either X or Y values), look
+	for extrema, and return the number of t-values that are found that represent
+	these extrema. If the cubic has no extrema betwee (0..1) exclusive, the
+	function returns 0.
+	Returned count		tValues[]
+	0					ignored
+	1					0 < tValues[0] < 1
+	2					0 < tValues[0] < tValues[1] < 1
+*/
+int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2]);
+
+/**	Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that
+	the resulting beziers are monotonic in Y. This is called by the scan converter.
+	Depending on what is returned, dst[] is treated as follows
+	1	dst[0..3] is the original cubic
+	2	dst[0..3] and dst[3..6] are the two new cubics
+	3	dst[0..3], dst[3..6], dst[6..9] are the three new cubics
+	If dst == nil, it is ignored and only the count is returned.
+*/
+int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10]);
+
+/**	Given a cubic bezier, return 0, 1, or 2 t-values that represent the
+	inflection points.
+*/
+int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[2]);
+
+/**	Return 1 for no chop, or 2 for having chopped the cubic at its
+	inflection point.
+*/
+int SkChopCubicAtInflections(const SkPoint src[4], SkPoint dst[10]);
+
+int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3]);
+int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tValues[3] = nil);
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+enum SkRotationDirection {
+	kCW_SkRotationDirection,
+	kCCW_SkRotationDirection
+};
+
+/**	Maximum number of points needed in the quadPoints[] parameter for
+	SkBuildQuadArc()
+*/
+#define kSkBuildQuadArcStorage	17
+
+/**	Given 2 unit vectors and a rotation direction, fill out the specified
+	array of points with quadratic segments. Return is the number of points
+	written to, which will be { 0, 3, 5, 7, ... kSkBuildQuadArcStorage }
+
+	matrix, if not nil, is appled to the points before they are returned.
+*/
+int SkBuildQuadArc(const SkVector& unitStart, const SkVector& unitStop, SkRotationDirection,
+				   const SkMatrix* matrix, SkPoint quadPoints[]);
+
+//////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+	class SkGeometry {
+	public:
+		static void UnitTest();
+	};
+#endif
+
+#endif
diff --git a/libs/graphics/sgl/SkGlobals.cpp b/libs/graphics/sgl/SkGlobals.cpp
new file mode 100644
index 0000000..a53cc1d
--- /dev/null
+++ b/libs/graphics/sgl/SkGlobals.cpp
@@ -0,0 +1,75 @@
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+SkGlobals::Rec::~Rec()
+{
+}
+
+SkGlobals::Rec* SkGlobals::Find(U32 tag, Rec* (*create_proc)())
+{
+	SkGlobals::BootStrap&	bootstrap = SkGlobals::GetBootStrap();
+
+	Rec* rec = bootstrap.fHead;
+	while (rec)
+	{
+		if (rec->fTag == tag)
+			return rec;
+		rec = rec->fNext;
+	}
+
+	if (create_proc == nil)	// no create proc, just return not found
+		return nil;
+
+	// if we get here, we may need to create one. First grab the mutex, and
+	// search again, creating one if its not found the 2nd time.
+
+	bootstrap.fMutex.acquire();
+
+	// search again, now that we have the mutex. Odds are it won't be there, but we check again
+	// just in case it was added by another thread before we grabbed the mutex
+
+	Rec*& head = bootstrap.fHead;
+	rec = head;
+	while (rec)
+	{
+		if (rec->fTag == tag)
+			break;
+		rec = rec->fNext;
+	}
+
+	if (rec == nil && (rec = create_proc()) != nil)
+	{
+		rec->fTag = tag;
+		rec->fNext = head;
+		bootstrap.fHead = rec;
+	}
+
+	bootstrap.fMutex.release();
+	return rec;
+}
+
+void SkGlobals::Init()
+{
+}
+
+void SkGlobals::Term()
+{
+	SkGlobals::BootStrap&	bootstrap = SkGlobals::GetBootStrap();
+
+	bootstrap.fMutex.acquire();
+
+	Rec*&	head = bootstrap.fHead;
+	Rec*	rec = head;
+
+	while (rec)
+	{
+		Rec* next = rec->fNext;
+		SkDELETE(rec);
+		rec = next;
+	}
+
+	bootstrap.fHead = nil;
+	bootstrap.fMutex.release();
+}
+
+
diff --git a/libs/graphics/sgl/SkGlyphCache.cpp b/libs/graphics/sgl/SkGlyphCache.cpp
new file mode 100644
index 0000000..60d0ba3
--- /dev/null
+++ b/libs/graphics/sgl/SkGlyphCache.cpp
@@ -0,0 +1,234 @@
+#include "SkGlyphCache.h"
+#include "SkPaint.h"
+#include "SkTemplates.h"
+
+//////////////////////////////////////////////////////////////////////
+
+#define kMinGlphAlloc		(sizeof(SkGlyph) * 64)
+#define kMinImageAlloc		(24 * 64)	// this guy should be pointsize-dependent IMHO
+
+/*  We use this local function instead of the static class method to work around
+    a bug in gcc98
+*/
+void SkDescriptor_Free(SkDescriptor* desc);
+void SkDescriptor_Free(SkDescriptor* desc)
+{
+    SkDescriptor::Free(desc);
+}
+
+SkGlyphCache::SkGlyphCache(const SkDescriptor* desc)
+	: fGlyphAlloc(kMinGlphAlloc), fImageAlloc(kMinImageAlloc)
+{
+	fNext = NULL;
+	fDesc = desc->copy();
+	SkAutoTCallProc<SkDescriptor, SkDescriptor_Free> autoFree(fDesc);
+	fScalerContext = SkScalerContext::Create(desc);
+	memset(fHash, 0, sizeof(fHash));
+
+	fScalerContext->getLineHeight(&fAbove, &fBelow);
+	(void)autoFree.detach();
+}
+
+SkGlyphCache::~SkGlyphCache()
+{
+	SkGlyph**	gptr = fGlyphArray.begin();
+	SkGlyph**	stop = fGlyphArray.end();
+	while (gptr < stop)
+	{
+		SkPath* path = (*gptr)->fPath;
+		if (path)
+			SkDELETE(path);
+		gptr += 1;
+	}
+	SkDescriptor::Free(fDesc);
+	SkDELETE(fScalerContext);
+}
+
+const SkGlyph& SkGlyphCache::lookupMetrics(SkUnichar charCode)
+{
+	SkGlyph* glyph;
+
+	int		hi = 0;
+	int		count = fGlyphArray.count();
+
+	if (count)
+	{
+		SkGlyph**	gptr = fGlyphArray.begin();
+		int		lo = 0;
+
+		hi = count - 1;
+		while (lo < hi)
+		{
+			int mid = (hi + lo) >> 1;
+			if (gptr[mid]->fCharCode < charCode)
+				lo = mid + 1;
+			else
+				hi = mid;
+		}
+		glyph = gptr[hi];
+		if (glyph->fCharCode == charCode)
+			goto DONE;
+
+		// check if we need to bump hi before falling though to the allocator
+		if (glyph->fCharCode < charCode)
+			hi += 1;
+	}
+
+	// not found, but hi tells us where to inser the new glyph
+
+	glyph = (SkGlyph*)fGlyphAlloc.alloc(sizeof(SkGlyph), SkChunkAlloc::kThrow_AllocFailType);
+	glyph->fCharCode = SkToU16(charCode);
+	glyph->fImage = NULL;
+	glyph->fPath = NULL;
+	fScalerContext->getMetrics(glyph);
+	*fGlyphArray.insert(hi) = glyph;
+
+DONE:
+	fHash[charCode & kHashMask] = glyph;
+	return *glyph;
+}
+
+const void* SkGlyphCache::findImage(SkUnichar uni)
+{
+	// cast away the constness, so we can update fImage if needed
+	SkGlyph* glyph = (SkGlyph*)&this->getMetrics(uni);
+
+	if (glyph->fWidth)
+	{
+		if (glyph->fImage == NULL)
+		{
+			size_t	size = glyph->computeImageSize();
+			glyph->fImage = fImageAlloc.alloc(size, SkChunkAlloc::kReturnNil_AllocFailType);
+			fScalerContext->getImage(*glyph);
+		}
+	}
+	return glyph->fImage;
+}
+
+const SkPath* SkGlyphCache::findPath(SkUnichar uni)
+{
+	// cast away the constness, so we can update fImage if needed
+	SkGlyph* glyph = (SkGlyph*)&this->getMetrics(uni);
+
+	if (glyph->fWidth)
+	{
+		if (glyph->fPath == NULL)
+		{
+			glyph->fPath = SkNEW(SkPath);
+			fScalerContext->getPath(*glyph, glyph->fPath);
+		}
+	}
+	return glyph->fPath;
+}
+
+void SkGlyphCache::getLineHeight(SkPoint* above, SkPoint* below)
+{
+	if (above)
+		*above = fAbove;
+	if (below)
+		*below = fBelow;
+}
+
+/////////////////////////////////////////////////////////////////
+
+SkGlyphCache* SkGlyphCache::DetachCache(const SkPaint& paint, const SkMatrix* matrix)
+{
+	return paint.detachCache(matrix);
+}
+
+#include "SkGlobals.h"
+#include "SkThread.h"
+
+#define SkGlyphCache_GlobalsTag		SkSetFourByteTag('g', 'l', 'f', 'c')
+
+class SkGlyphCache_Globals : public SkGlobals::Rec {
+public:
+	SkMutex			fMutex;
+	SkGlyphCache*	fHead;
+};
+
+#ifdef SK_USE_RUNTIME_GLOBALS
+	static SkGlobals::Rec* create_globals()
+	{
+		SkGlyphCache_Globals* rec = SkNEW(SkGlyphCache_Globals);
+		rec->fHead = NULL;
+		return rec;
+	}
+
+	#define FIND_GC_GLOBALS()	*(SkGlyphCache_Globals*)SkGlobals::Find(SkGlyphCache_GlobalsTag, create_globals)
+	#define GET_GC_GLOBALS()	*(SkGlyphCache_Globals*)SkGlobals::Get(SkGlyphCache_GlobalsTag)
+#else
+	static SkGlyphCache_Globals	gGCGlobals;
+	#define FIND_GC_GLOBALS()	gGCGlobals
+	#define GET_GC_GLOBALS()	gGCGlobals
+#endif
+
+SkGlyphCache* SkGlyphCache::DetachCache(const SkDescriptor* desc)
+{
+	SkASSERT(desc);
+
+	SkGlyphCache_Globals& globals = FIND_GC_GLOBALS();
+
+	globals.fMutex.acquire();
+	SkGlyphCache*	cache = globals.fHead;
+	SkGlyphCache*	prev = NULL;
+
+	while (cache)
+	{
+		SkGlyphCache* next = cache->fNext;
+
+		if (*cache->fDesc == *desc)
+		{
+			if (prev)
+				prev->fNext = next;
+			else
+				globals.fHead = next;
+			cache->fNext = NULL;
+			break;
+		}
+		prev = cache;
+		cache = next;
+	}
+	globals.fMutex.release();
+
+	if (cache == NULL)
+		cache = SkNEW_ARGS(SkGlyphCache, (desc));
+	return cache;
+}
+
+void SkGlyphCache::AttachCache(SkGlyphCache* cache)
+{
+	SkASSERT(cache);
+	SkASSERT(cache->fNext == NULL);
+
+	SkGlyphCache_Globals& globals = GET_GC_GLOBALS();
+
+	globals.fMutex.acquire();
+
+	cache->fNext = globals.fHead;
+	globals.fHead = cache;
+
+	globals.fMutex.release();
+}
+
+bool SkGlyphCache::FreeCache(size_t bytesNeeded)
+{
+	SkGlyphCache_Globals& globals = FIND_GC_GLOBALS();
+
+	globals.fMutex.acquire();
+	SkGlyphCache*	cache = globals.fHead;
+	bool			didSomething = (cache != NULL);
+
+	while (cache)
+	{
+		SkGlyphCache* next = cache->fNext;
+		SkDELETE(cache);
+		cache = next;
+	}
+
+	globals.fHead = NULL;
+	globals.fMutex.release();
+
+	return didSomething;
+}
+
diff --git a/libs/graphics/sgl/SkGlyphCache.h b/libs/graphics/sgl/SkGlyphCache.h
new file mode 100644
index 0000000..20a7ace
--- /dev/null
+++ b/libs/graphics/sgl/SkGlyphCache.h
@@ -0,0 +1,89 @@
+#ifndef SkGlyphCache_DEFINED
+#define SkGlyphCache_DEFINED
+
+#include "SkBitmap.h"
+#include "SkChunkAlloc.h"
+#include "SkDescriptor.h"
+#include "SkScalerContext.h"
+#include "SkTemplates.h"
+
+class SkPaint;
+
+class SkGlyphCache {
+public:
+	const SkGlyph& getMetrics(SkUnichar charCode)
+	{
+		int		 hash = charCode & kHashMask;
+		SkGlyph* glyph = fHash[hash];
+
+		if (glyph != nil && glyph->fCharCode == charCode)
+			return *glyph;
+		return this->lookupMetrics(charCode);
+	}
+
+
+	const void*		findImage(SkUnichar);
+	const SkPath*	findPath(SkUnichar);
+	void			getLineHeight(SkPoint* above, SkPoint* below);
+
+	static SkGlyphCache* DetachCache(const SkPaint&, const SkMatrix* matrix);
+	static SkGlyphCache* DetachCache(const SkDescriptor*);
+	static void			 AttachCache(SkGlyphCache*);
+	static bool			 FreeCache(size_t bytesNeeded);
+
+private:
+	SkGlyphCache(const SkDescriptor*);
+	~SkGlyphCache();
+
+	const SkGlyph& lookupMetrics(SkUnichar charCode);
+
+	SkGlyphCache*		fNext;
+	SkDescriptor*		fDesc;
+	SkScalerContext*	fScalerContext;
+
+	enum {
+		kHashBits	= 6,
+		kHashCount	= 1 << kHashBits,
+		kHashMask	= kHashCount - 1
+	};
+	SkGlyph*			fHash[kHashCount];
+	SkTDArray<SkGlyph*>	fGlyphArray;
+	SkChunkAlloc		fGlyphAlloc;
+	SkChunkAlloc		fImageAlloc;
+
+	SkPoint	fAbove, fBelow;
+};
+
+class SkAutoGlyphCache {
+public:
+	SkAutoGlyphCache(SkGlyphCache* cache) : fCache(cache) {}
+	SkAutoGlyphCache(const SkDescriptor* desc)
+	{
+		fCache = SkGlyphCache::DetachCache(desc);
+	}
+	SkAutoGlyphCache(const SkPaint& paint, const SkMatrix* matrix)
+	{
+		fCache = SkGlyphCache::DetachCache(paint, matrix);
+	}
+	~SkAutoGlyphCache()
+	{
+		if (fCache)
+			SkGlyphCache::AttachCache(fCache);
+	}
+
+	SkGlyphCache*	getCache() const { return fCache; }
+
+	void release()
+	{
+		if (fCache)
+		{
+			SkGlyphCache::AttachCache(fCache);
+			fCache = nil;
+		}
+	}
+private:
+	SkGlyphCache*	fCache;
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkGraphics.cpp b/libs/graphics/sgl/SkGraphics.cpp
new file mode 100644
index 0000000..82c9a68
--- /dev/null
+++ b/libs/graphics/sgl/SkGraphics.cpp
@@ -0,0 +1,143 @@
+#include "SkGraphics.h"
+
+#include "Sk64.h"
+#include "SkBlitter.h"
+#include "SkCanvas.h"
+#include "SkDeque.h"
+#include "SkDOM.h"
+#include "SkFloat.h"
+#include "SkGeometry.h"
+#include "SkGlobals.h"
+#include "SkMath.h"
+#include "SkMatrix.h"
+#include "SkPath.h"
+#include "SkPathEffect.h"
+#include "SkPathMeasure.h"
+#include "SkRefCnt.h"
+#include "SkShader.h"
+#include "SkStream.h"
+#include "SkTSearch.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+
+#define typesizeline(type)	{ #type , sizeof(type) }
+#define unittestline(type)	{ #type , type::UnitTest }
+
+
+#ifdef BUILD_EMBOSS_TABLE
+	extern void SkEmbossMask_BuildTable();
+#endif
+
+#ifdef BUILD_RADIALGRADIENT_TABLE
+	extern void SkRadialGradient_BuildTable();
+#endif
+
+void SkGraphics::Init(bool runUnitTests)
+{
+	SkGlobals::Init();
+
+#ifdef BUILD_EMBOSS_TABLE
+	SkEmbossMask_BuildTable();
+#endif
+#ifdef BUILD_RADIALGRADIENT_TABLE
+	SkRadialGradient_BuildTable();
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+	if (runUnitTests == false)
+		return;
+	int i;
+
+	static const struct {
+		const char*	fTypeName;
+		size_t		fSizeOf;
+	} gTypeSize[] = {
+		typesizeline(char),
+		typesizeline(short),
+		typesizeline(int),
+		typesizeline(long),
+		typesizeline(size_t),
+		typesizeline(void*),
+
+		typesizeline(S8),
+		typesizeline(U8),
+		typesizeline(S16),
+		typesizeline(U16),
+		typesizeline(S32),
+		typesizeline(U32),
+		typesizeline(S8CPU),
+		typesizeline(U8CPU),
+		typesizeline(S16CPU),
+		typesizeline(U16CPU),
+
+		typesizeline(SkPoint),
+		typesizeline(SkRect),
+		typesizeline(SkMatrix),
+		typesizeline(SkPath),
+		typesizeline(SkRefCnt),
+
+		typesizeline(SkPaint),
+		typesizeline(SkCanvas),
+		typesizeline(SkBlitter),
+		typesizeline(SkShader),
+		typesizeline(SkXfermode),
+		typesizeline(SkPathEffect)
+	};
+
+	{
+		char	test = (char)(0-1);	// use this subtract to avoid truncation warnings (in VC7 at least)
+		if (test < 0)
+			SkDebugf("SkGraphics: char is signed\n");
+		else
+			SkDebugf("SkGraphics: char is unsigned\n");
+	}
+	for (i = 0; i < (int)SK_ARRAY_COUNT(gTypeSize); i++)
+		SkDebugf("SkGraphics: sizeof(%s) = %d\n", gTypeSize[i].fTypeName, gTypeSize[i].fSizeOf);
+
+	static const struct {
+		const char*	fTypeName;
+		void (*fUnitTest)();
+	} gUnitTests[] = {
+		unittestline(Sk64),
+		unittestline(SkMath),
+		unittestline(SkUtils),
+		unittestline(SkString),
+		unittestline(SkFloat),
+		unittestline(SkMatrix),
+		unittestline(SkGeometry),
+        unittestline(SkDeque),
+		unittestline(SkPath),
+		unittestline(SkPathMeasure)
+	};
+
+	for (i = 0; i < (int)SK_ARRAY_COUNT(gUnitTests); i++)
+	{
+		SkDebugf("SkGraphics: Running UnitTest for %s\n", gUnitTests[i].fTypeName);
+		gUnitTests[i].fUnitTest();
+		SkDebugf("SkGraphics: End UnitTest for %s\n", gUnitTests[i].fTypeName);
+	}
+	SkQSort_UnitTest();
+
+#endif
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+#include "SkGlyphCache.h"
+#include "SkImageDecoder.h"
+
+void SkGraphics::Term()
+{
+	SkBitmapRef::PurgeCacheAll();
+	SkGraphics::FreeCaches(SK_MaxS32);
+	SkGlobals::Term();
+}
+
+bool SkGraphics::FreeCaches(size_t bytesNeeded)
+{
+	bool didSomething = SkBitmapRef::PurgeCacheOne();
+
+	return SkGlyphCache::FreeCache(bytesNeeded) || didSomething;
+}
+
+
diff --git a/libs/graphics/sgl/SkMaskFilter.cpp b/libs/graphics/sgl/SkMaskFilter.cpp
new file mode 100644
index 0000000..a23b44e
--- /dev/null
+++ b/libs/graphics/sgl/SkMaskFilter.cpp
@@ -0,0 +1,69 @@
+#include "SkMaskFilter.h"
+#include "SkBlitter.h"
+#include "SkBounder.h"
+#include "SkBuffer.h"
+#include "SkDraw.h"
+#include "SkRegion.h"
+
+size_t SkMask::computeImageSize() const
+{
+	return fBounds.height() * fRowBytes;
+}
+
+size_t SkMask::computeTotalImageSize() const
+{
+	size_t size = this->computeImageSize();
+
+	if (fFormat == SkMask::k3D_Format)
+		size *= 3;
+	return size;
+}
+
+uint8_t* SkMask::AllocImage(size_t size)
+{
+	return (uint8_t*)sk_malloc_throw(SkAlign4(size));
+}
+
+void SkMask::FreeImage(uint8_t* image)
+{
+	sk_free(image);
+}
+
+bool SkMaskFilter::filterMask(SkMask*, const SkMask&, const SkMatrix&, SkPoint16*)
+{
+	return false;
+}
+
+bool SkMaskFilter::filterPath(const SkPath& devPath, const SkMatrix& matrix,
+							  const SkRegion& clip, SkBounder* bounder,
+							  SkBlitter* blitter)
+{
+	SkMask  srcM, dstM;
+
+    if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), this, &matrix, &srcM,
+                            SkMask::kComputeBoundsAndRenderImage_CreateMode))
+    {
+        return false;
+    }
+
+	SkAutoMaskImage autoSrc(&srcM, false);
+
+	if (!this->filterMask(&dstM, srcM, matrix, NULL))
+		return false;
+
+	SkAutoMaskImage			autoDst(&dstM, false);
+	SkRegion::Cliperator	clipper(clip, dstM.fBounds);
+
+	if (!clipper.done() && (bounder == NULL || bounder->doIRect(dstM.fBounds, clip)))
+	{
+		const SkRect16&	cr = clipper.rect();
+		do {
+			blitter->blitMask(dstM, cr);
+			clipper.next();
+		} while (!clipper.done());
+	}
+
+	return true;
+}
+
+
diff --git a/libs/graphics/sgl/SkPaint.cpp b/libs/graphics/sgl/SkPaint.cpp
new file mode 100644
index 0000000..2321684
--- /dev/null
+++ b/libs/graphics/sgl/SkPaint.cpp
@@ -0,0 +1,868 @@
+#include "SkPaint.h"
+#include "SkColorFilter.h"
+#include "SkFontHost.h"
+#include "SkMaskFilter.h"
+#include "SkPathEffect.h"
+#include "SkRasterizer.h"
+#include "SkShader.h"
+#include "SkScalerContext.h"
+#include "SkStroke.h"
+#include "SkTextLayout.h"
+#include "SkTypeface.h"
+#include "SkXfermode.h"
+
+#define SK_DefaultTextSize		SkIntToScalar(12)
+
+SkPaint::SkPaint()
+{
+	fTypeface	= NULL;
+	fTextSize	= SK_DefaultTextSize;
+	fTextScaleX	= SK_Scalar1;
+	fTextSkewX	= 0;
+
+	fPathEffect	= NULL;
+	fShader		= NULL;
+	fXfermode	= NULL;
+	fMaskFilter	= NULL;
+    fColorFilter = NULL;
+    fTextLayout = NULL;
+    fRasterizer = NULL;
+
+	fColor		= SK_ColorBLACK;
+	fWidth		= 0;
+	fMiterLimit	= SK_DefaultMiterLimit;
+	fFlags		= 0;
+	fCapType	= kDefault_Cap;
+	fJoinType	= kDefault_Join;
+	fFilterType	= kNo_FilterType;
+	fTextAlign	= kLeft_Align;
+	fStyle		= kFill_Style;
+}
+
+SkPaint::SkPaint(const SkPaint& src)
+{
+	memcpy(this, &src, sizeof(src));
+
+	fTypeface->safeRef();
+	fPathEffect->safeRef();
+	fShader->safeRef();
+	fXfermode->safeRef();
+	fMaskFilter->safeRef();
+	fColorFilter->safeRef();
+    fTextLayout->safeRef();
+    fRasterizer->safeRef();
+}
+
+SkPaint::~SkPaint()
+{
+	fTypeface->safeUnref();
+	fPathEffect->safeUnref();
+	fShader->safeUnref();
+	fXfermode->safeUnref();
+	fMaskFilter->safeUnref();
+	fColorFilter->safeUnref();
+    fTextLayout->safeUnref();
+    fRasterizer->safeUnref();
+}
+
+SkPaint& SkPaint::operator=(const SkPaint& src)
+{
+	SkASSERT(&src);
+
+	src.fTypeface->safeRef();
+	src.fPathEffect->safeRef();
+	src.fShader->safeRef();
+	src.fXfermode->safeRef();
+	src.fMaskFilter->safeRef();
+	src.fColorFilter->safeRef();
+	src.fTextLayout->safeRef();
+	src.fRasterizer->safeRef();
+
+	fTypeface->safeUnref();
+	fPathEffect->safeUnref();
+	fShader->safeUnref();
+	fXfermode->safeUnref();
+	fMaskFilter->safeUnref();
+	fColorFilter->safeUnref();
+	fTextLayout->safeUnref();
+	fRasterizer->safeUnref();
+
+	memcpy(this, &src, sizeof(src));
+
+	return *this;
+}
+
+int operator==(const SkPaint& a, const SkPaint& b)
+{
+	return memcmp(&a, &b, sizeof(a)) == 0;
+}
+
+void SkPaint::reset()
+{
+	SkPaint	init;
+
+	*this = init;
+}
+
+void SkPaint::setFlags(U32 flags)
+{
+	fFlags = SkToU8(flags);
+}
+
+void SkPaint::setAntiAliasOn(bool doAA)
+{
+	this->setFlags(SkSetClear32(fFlags, doAA, kAntiAlias_Shift));
+}
+
+void SkPaint::setLinearTextOn(bool doLinearText)
+{
+	this->setFlags(SkSetClear32(fFlags, doLinearText, kLinearText_Shift));
+}
+
+void SkPaint::setUnderlineTextOn(bool doUnderline)
+{
+	this->setFlags(SkSetClear32(fFlags, doUnderline, kUnderlineText_Shift));
+}
+
+void SkPaint::setStrikeThruTextOn(bool doStrikeThru)
+{
+	this->setFlags(SkSetClear32(fFlags, doStrikeThru, kStrikeThruText_Shift));
+}
+
+void SkPaint::setFakeBoldTextOn(bool doFakeBold)
+{
+	this->setFlags(SkSetClear32(fFlags, doFakeBold, kFakeBoldText_Shift));
+}
+
+void SkPaint::setStyle(Style style)
+{
+	SkASSERT((unsigned)style < kStyleCount);
+	fStyle = style;
+}
+
+void SkPaint::setColor(SkColor color)
+{
+	fColor = color;
+}
+
+void SkPaint::setAlpha(U8CPU a)
+{
+	fColor = SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor));
+}
+
+void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b)
+{
+	fColor = SkColorSetARGB(a, r, g, b);
+}
+
+void SkPaint::setStrokeWidth(SkScalar width)
+{
+	SkASSERT(width >= 0);
+	fWidth = width;
+}
+
+void SkPaint::setStrokeMiter(SkScalar limit)
+{
+	SkASSERT(limit >= 0);
+	fMiterLimit = limit;
+}
+
+void SkPaint::setStrokeCap(Cap ct)
+{
+	SkASSERT((unsigned)ct < kCapCount);
+	fCapType = SkToU8(ct);
+}
+
+void SkPaint::setStrokeJoin(Join jt)
+{
+	SkASSERT((unsigned)jt < kJoinCount);
+	fJoinType = SkToU8(jt);
+}
+
+void SkPaint::setFilterType(FilterType ft)
+{
+	SkASSERT((unsigned)ft < kFilterTypeCount);
+	fFilterType = SkToU8(ft);
+}
+
+//////////////////////////////////////////////////////////////////
+
+void SkPaint::setTextAlign(Align align)
+{
+	SkASSERT((unsigned)align < kAlignCount);
+	fTextAlign = SkToU8(align);
+}
+
+void SkPaint::setTextSize(SkScalar ts)
+{
+	SkASSERT(ts > 0);
+	fTextSize = ts;
+}
+
+void SkPaint::setTextScaleX(SkScalar scaleX)
+{
+	fTextScaleX = scaleX;
+}
+
+void SkPaint::setTextSkewX(SkScalar skewX)
+{
+	fTextSkewX = skewX;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+SkTextLayout* SkPaint::setTextLayout(SkTextLayout* layout)
+{
+    SkRefCnt_SafeAssign(fTextLayout, layout);
+    return layout;
+}
+
+SkTypeface* SkPaint::setTypeface(SkTypeface* font)
+{
+	SkRefCnt_SafeAssign(fTypeface, font);
+	return font;
+}
+
+SkRasterizer* SkPaint::setRasterizer(SkRasterizer* r)
+{
+    SkRefCnt_SafeAssign(fRasterizer, r);
+    return r;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkGlyphCache.h"
+#include "SkUtils.h"
+
+class SkAutoRestorePaintTextSizeAndFrame {
+public:
+	SkAutoRestorePaintTextSizeAndFrame(const SkPaint* paint) : fPaint((SkPaint*)paint)
+	{
+		fTextSize = paint->getTextSize();
+		fStyle = paint->getStyle();
+		fPaint->setStyle(SkPaint::kFill_Style);
+	}
+	~SkAutoRestorePaintTextSizeAndFrame()
+	{
+		fPaint->setStyle(fStyle);
+		fPaint->setTextSize(fTextSize);
+	}
+    
+private:
+	SkPaint*		fPaint;
+	SkScalar		fTextSize;
+	SkPaint::Style	fStyle;
+};
+
+static SkScalar measure_text(const SkPaint& paint, SkGlyphCache* cache,
+                             SkUnicodeWalkerProc proc, const char* text, size_t byteLength,
+                             int* count)
+{
+	SkASSERT(count);
+
+	SkFixed         x = 0;
+	int             n;
+    SkTextLayout*   layout = paint.getTextLayout();
+    
+    if (layout)
+    {
+        SkAutoSTMalloc<32, SkTextLayout::Rec>   storage(byteLength);
+        SkTextLayout::Rec*                      rec = storage.get();
+
+        n = layout->layout(paint, text, byteLength, proc, rec);
+        for (int i = 0; i < n; i++)
+        {
+            // should pass rec[i].glyphID when we have it
+            x += cache->getMetrics(rec[i].charCode()).fAdvanceX + SkScalarToFixed(rec[i].fDeltaAdvance);
+        }
+    }
+    else
+    {
+        const char*	stop = (const char*)text + byteLength;
+        for (n = 0; text < stop; n++)
+        {
+            x += cache->getMetrics(proc(&text)).fAdvanceX;
+        }
+        SkASSERT(text == stop);
+    }
+	*count = n;
+	return SkFixedToScalar(x);
+}
+
+SkScalar SkPaint::privateMeasureText(SkUnicodeWalkerProc textProc,
+                                     const char* text, size_t byteLength,
+                                     SkScalar* above, SkScalar* below) const
+{
+	SkASSERT(text != NULL || byteLength == 0);
+
+	SkScalar                            scale = 0;
+    SkAutoRestorePaintTextSizeAndFrame	restore(this);
+
+	if (this->isLinearTextOn())
+	{
+		scale = fTextSize / kCanonicalTextSizeForPaths;
+		// this gets restored by restore
+		((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
+	}
+
+	SkAutoGlyphCache	autoCache(*this, NULL);
+	SkGlyphCache*		cache = autoCache.getCache();
+
+	if (above || below)
+	{
+		SkPoint	abovePt, belowPt;
+		cache->getLineHeight(&abovePt, &belowPt);
+		if (scale)
+		{
+			abovePt.fY = SkScalarMul(abovePt.fY, scale);
+			belowPt.fY = SkScalarMul(belowPt.fY, scale);
+		}
+		if (above)
+			*above = abovePt.fY;
+		if (below)
+			*below = belowPt.fY;
+	}
+    
+    SkScalar width = 0;
+    
+    if (byteLength)
+    {
+        int count;
+        width = measure_text(*this, cache, textProc, text, byteLength, &count);
+
+        if (scale)
+            width = SkScalarMul(width, scale);
+    }
+    return width;
+}
+
+SkScalar SkPaint::measureText(const char utf8[], size_t length,
+							  SkScalar* above, SkScalar* below) const
+{
+    return this->privateMeasureText((SkUnicodeWalkerProc)SkUTF8_NextUnichar, utf8, length, above, below);
+}
+
+SkScalar SkPaint::measureText16(const U16 utf16[], size_t numberOf16BitValues,
+							  SkScalar* above, SkScalar* below) const
+{
+    return this->privateMeasureText((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)utf16, numberOf16BitValues << 1, above, below);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////
+
+int SkPaint::privateGetTextWidths(const char text[], size_t byteLength,
+                                  SkScalar widths[], SkUnicodeWalkerProc proc) const
+{
+	SkASSERT(text != NULL && byteLength > 0);
+
+	SkAutoRestorePaintTextSizeAndFrame	restore(this);
+	SkScalar							scale = 0;
+
+	if (this->isLinearTextOn())
+	{
+		scale = fTextSize / kCanonicalTextSizeForPaths;
+		// this gets restored by restore
+		((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths));
+	}
+
+	SkAutoGlyphCache	autoCache(*this, NULL);
+	SkGlyphCache*		cache = autoCache.getCache();
+
+    SkScalar*   w = widths;
+	const char*	stop = (const char*)text + byteLength;
+    if (scale) {
+        while (text < stop)
+            *w++ = SkScalarMul(SkFixedToScalar(cache->getMetrics(proc(&text)).fAdvanceX), scale);
+    }
+    else {
+        while (text < stop)
+            *w++ = SkFixedToScalar(cache->getMetrics(proc(&text)).fAdvanceX);
+    }
+    return w - widths;  // count
+}
+
+int SkPaint::getTextWidths(const char text[], size_t byteLength, SkScalar widths[]) const
+{
+    if (0 == byteLength)
+        return 0;
+    
+    if (NULL == widths)
+        return SkUTF8_CountUnichars(text, byteLength);
+    
+    int count = this->privateGetTextWidths(text, byteLength, widths, (SkUnicodeWalkerProc)SkUTF8_NextUnichar);
+    SkASSERT(SkUTF8_CountUnichars(text, byteLength) == count);
+    return count;
+}
+
+int SkPaint::getTextWidths16(const uint16_t text[], size_t numberOf16BitValues, SkScalar widths[]) const
+{
+    if (0 == numberOf16BitValues)
+        return 0;
+    
+    if (NULL == widths)
+        return SkUTF16_CountUnichars(text, numberOf16BitValues);
+    
+    int count = this->privateGetTextWidths((const char*)text, numberOf16BitValues << 1, widths, (SkUnicodeWalkerProc)SkUTF16_NextUnichar);
+    SkASSERT(SkUTF16_CountUnichars(text, numberOf16BitValues) == count);
+    return count;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////
+
+SkScalar SkPaint::ascent() const
+{
+    SkScalar above;
+    (void)this->measureText(NULL, 0, &above, NULL);
+    return above;
+}
+
+SkScalar SkPaint::descent() const
+{
+    SkScalar below;
+    (void)this->measureText(NULL, 0, NULL, &below);
+    return below;
+}
+
+#include "SkDraw.h"
+
+void SkPaint::privateGetTextPath(SkUnicodeWalkerProc textProc, const char text[], size_t length, SkScalar x, SkScalar y, SkPath* path) const
+{
+	SkASSERT(length == 0 || text != NULL);
+	if (text == NULL || length == 0 || path == NULL)
+		return;
+    SkASSERT(textProc);
+
+	SkTextToPathIter	iter(textProc, text, length, *this, false, true);
+	SkMatrix			matrix;
+	SkScalar			prevXPos = 0;
+
+	matrix.setScale(iter.getPathScale(), iter.getPathScale(), 0, 0);
+	matrix.postTranslate(x, y);
+	path->reset();
+
+	SkScalar		xpos;
+	const SkPath*	iterPath;
+	while ((iterPath = iter.next(&xpos)) != NULL)
+	{
+		matrix.postTranslate(xpos - prevXPos, 0);
+		path->addPath(*iterPath, matrix);
+		prevXPos = xpos;
+	}
+}
+
+void SkPaint::getTextPath(const char text[], size_t length, SkScalar x, SkScalar y, SkPath* path) const
+{
+    this->privateGetTextPath((SkUnicodeWalkerProc)SkUTF8_NextUnichar, text, length, x, y, path);
+}
+
+void SkPaint::getText16Path(const U16 text[], size_t numberOf16BitValues, SkScalar x, SkScalar y, SkPath* path) const
+{
+    this->privateGetTextPath((SkUnicodeWalkerProc)SkUTF16_NextUnichar, (const char*)text, numberOf16BitValues << 1, x, y, path);
+}
+
+static void add_flattenable(SkDescriptor* desc, U32 tag, U32 len, SkFlattenable* obj)
+{
+	SkFlattenable::Factory fact = obj->getFactory();
+	SkASSERT(fact);
+
+	SkWBuffer   buffer(desc->addEntry(tag, sizeof(void*) + len, NULL), sizeof(void*) + len);
+ 
+    buffer.writePtr((const void*)fact);
+    obj->flatten(buffer);
+    SkASSERT(buffer.pos() == buffer.size());
+}
+
+/*
+ *  interpolates to find the right value for key, in the function represented by the 'length' number of pairs: (keys[i], values[i])
+    inspired by a desire to change the multiplier for thickness in fakebold
+    therefore, i assumed number of pairs (length) will be small, so a linear search is sufficient
+    repeated keys are allowed for discontinuous functions (so long as keys is monotonically increasing), and if 
+    	key is the value of a repeated scalar in keys, the first one will be used 
+	- this may change if a binary search is used
+	- also, this ensures that there is no divide by zero (an assert also checks for that)
+*/
+static SkScalar interpolate(SkScalar key, const SkScalar keys[], const SkScalar values[], int length)
+{
+
+    SkASSERT(length > 0);
+    SkASSERT(keys != NULL);    
+    SkASSERT(values != NULL);
+#ifdef SK_DEBUG
+    for (int i = 1; i < length; i++)
+        SkASSERT(keys[i] >= keys[i-1]);
+#endif
+    int right = 0;
+    while (right < length && key > keys[right])
+        right++;
+    //could use sentinal values to eliminate conditionals
+    //i assume i am not in control of input values, so i want to make it simple
+    if (length == right)
+        return values[length-1];
+    if (0 == right)
+        return values[0];
+    //otherwise, we interpolate between right-1 and right
+    SkScalar rVal = values[right];
+    SkScalar lVal = values[right-1];
+    SkScalar rightKey = keys[right];
+    SkScalar leftKey = keys[right-1];
+    SkASSERT(rightKey != leftKey);
+    //fractional amount which we will multiply by the difference in the left value and right value
+    SkScalar fract = SkScalarDiv(key-leftKey,rightKey-leftKey);
+    return lVal + SkScalarMul(fract, rVal-lVal);
+}
+
+//used for interpolating in fakeBold
+static const SkScalar pointSizes[] = { SkIntToScalar(9), SkIntToScalar(36) };
+static const SkScalar multipliers[] = { SK_Scalar1/24, SK_Scalar1/32 };
+
+void SkScalerContext::MakeRec(const SkPaint& paint, const SkMatrix* deviceMatrix, Rec* rec)
+{
+	SkASSERT(deviceMatrix == NULL || (deviceMatrix->getType() & SkMatrix::kPerspective_Mask) == 0);
+
+	rec->fTextSize = paint.getTextSize();
+	rec->fPreScaleX	= paint.getTextScaleX();
+	rec->fPreSkewX	= paint.getTextSkewX();
+
+	if (deviceMatrix)
+	{
+		rec->fPost2x2[0][0] = deviceMatrix->getScaleX();
+		rec->fPost2x2[0][1] = deviceMatrix->getSkewX();
+		rec->fPost2x2[1][0] = deviceMatrix->getSkewY();
+		rec->fPost2x2[1][1] = deviceMatrix->getScaleY();
+	}
+	else
+	{
+		rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1;
+		rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0;
+	}
+    
+    SkPaint::Style  style = paint.getStyle();
+    SkScalar        strokeWidth = paint.getStrokeWidth();
+    
+    if (paint.isFakeBoldTextOn())
+    {
+        SkScalar fakeBoldScale = interpolate(paint.getTextSize(), pointSizes, multipliers, 2);
+        SkScalar extra = SkScalarMul(paint.getTextSize(), fakeBoldScale);
+        
+        if (style == SkPaint::kFill_Style)
+        {
+            style = SkPaint::kStrokeAndFill_Style;
+            strokeWidth = extra;    // ignore paint's strokeWidth if it was "fill"
+        }
+        else
+            strokeWidth += extra;
+    }
+
+	if (style != SkPaint::kFill_Style && strokeWidth > 0)
+	{
+		rec->fFrameWidth = strokeWidth;
+		rec->fMiterLimit = paint.getStrokeMiter();
+		rec->fFrameAndFill = SkToU8(style == SkPaint::kStrokeAndFill_Style);
+		rec->fStrokeJoin = SkToU8(paint.getStrokeJoin());
+	}
+	else
+	{
+		rec->fFrameWidth = 0;
+		rec->fMiterLimit = 0;
+		rec->fFrameAndFill = false;
+		rec->fStrokeJoin = 0;
+	}
+
+	rec->fUseHints = SkToU8(!paint.isLinearTextOn());
+	rec->fDoAA = SkToU8(paint.isAntiAliasOn());
+}
+
+SkGlyphCache* SkPaint::detachCache(const SkMatrix* deviceMatrix) const
+{
+	SkScalerContext::Rec	rec;
+
+	SkScalerContext::MakeRec(*this, deviceMatrix, &rec);
+
+	size_t			descSize = sizeof(rec);
+	int				entryCount = 2;	// scalerrec + typeface
+	SkTypeface*		tf = this->getTypeface();
+	size_t			tfSize = 0;
+	SkPathEffect*	pe = this->getPathEffect();
+	size_t			peLen = 0;
+	SkMaskFilter*	mf = this->getMaskFilter();
+	size_t			mfLen = 0;
+	SkRasterizer*	ra = this->getRasterizer();
+	size_t			raLen = 0;
+
+    // we always do this, even if tf is NULL
+    tfSize = SkFontHost::FlattenTypeface(tf, NULL);
+    descSize += tfSize;
+
+	if (pe)
+	{
+		if (pe->getFactory())
+		{
+            SkWBuffer   buffer;
+			pe->flatten(buffer);
+            peLen = buffer.pos();
+			descSize += sizeof(SkFlattenable::Factory) + peLen;
+			entryCount += 1;
+			rec.fDoAA = true;	// force antialiasing when we do the scan conversion
+		}
+		else
+			pe = NULL;
+	}
+	if (mf)
+	{
+		if (mf->getFactory())
+		{
+            SkWBuffer   buffer;
+            mf->flatten(buffer);
+			mfLen = buffer.pos();
+			descSize += sizeof(SkFlattenable::Factory) + mfLen;
+			entryCount += 1;
+			rec.fDoAA = true;	// force antialiasing with maskfilters
+		}
+		else
+			mf = NULL;
+	}
+	if (ra)
+	{
+		if (ra->getFactory())
+		{
+            SkWBuffer   buffer;
+            ra->flatten(buffer);
+			raLen = buffer.pos();
+			descSize += sizeof(SkFlattenable::Factory) + raLen;
+			entryCount += 1;
+			rec.fDoAA = true;	// force antialiasing when we do the scan conversion
+		}
+		else
+			ra = NULL;
+	}
+	descSize += SkDescriptor::ComputeOverhead(entryCount);
+
+	SkAutoDescriptor	ad(descSize);
+	SkDescriptor*		desc = ad.getDesc();
+
+	desc->init();
+	desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec);
+
+    // we always do this, even if tf is NULL
+    {
+        SkDEBUGCODE(size_t tfSize2 = ) SkFontHost::FlattenTypeface(tf, desc->addEntry(kTypeface_SkDescriptorTag, tfSize, NULL));
+		SkASSERT(tfSize2 == tfSize);
+	}
+
+	if (pe)
+		add_flattenable(desc, kPathEffect_SkDescriptorTag, peLen, pe);
+	if (mf)
+		add_flattenable(desc, kMaskFilter_SkDescriptorTag, mfLen, mf);
+	if (ra)
+		add_flattenable(desc, kRasterizer_SkDescriptorTag, raLen, ra);
+
+	SkASSERT(descSize == desc->getLength());
+	desc->computeChecksum();
+
+	return SkGlyphCache::DetachCache(desc);
+}
+
+//////////////////////////////////////////////////////////////////
+
+SkShader* SkPaint::setShader(SkShader* shader)
+{
+	SkRefCnt_SafeAssign(fShader, shader);
+	return shader;
+}
+
+SkColorFilter* SkPaint::setColorFilter(SkColorFilter* filter)
+{
+	SkRefCnt_SafeAssign(fColorFilter, filter);
+	return filter;
+}
+
+SkXfermode* SkPaint::setXfermode(SkXfermode* mode)
+{
+	SkRefCnt_SafeAssign(fXfermode, mode);
+	return mode;
+}
+
+SkXfermode* SkPaint::setPorterDuffXfermode(SkPorterDuff::Mode mode)
+{
+    fXfermode->safeUnref();
+    fXfermode = SkPorterDuff::CreateXfermode(mode);
+	return fXfermode;
+}
+
+SkPathEffect* SkPaint::setPathEffect(SkPathEffect* effect)
+{
+	SkRefCnt_SafeAssign(fPathEffect, effect);
+	return effect;
+}
+
+SkMaskFilter* SkPaint::setMaskFilter(SkMaskFilter* filter)
+{
+	SkRefCnt_SafeAssign(fMaskFilter, filter);
+	return filter;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+bool SkPaint::getFillPath(const SkPath& src, SkPath* dst) const
+{
+    SkPath          effectPath, strokePath;
+    const SkPath*   path = &src;
+
+	SkScalar width = this->getStrokeWidth();
+    
+    switch (this->getStyle()) {
+    case SkPaint::kFill_Style:
+        width = -1; // mark it as no-stroke
+        break;
+    case SkPaint::kStrokeAndFill_Style:
+        if (width == 0)
+            width = -1; // mark it as no-stroke
+        break;
+    case SkPaint::kStroke_Style:
+        break;
+    default:
+        SkASSERT(!"unknown paint style");
+    }
+
+	if (this->getPathEffect())
+	{
+        // lie to the pathEffect if our style is strokeandfill, so that it treats us as just fill
+        if (this->getStyle() == SkPaint::kStrokeAndFill_Style)
+            width = -1; // mark it as no-stroke
+
+		if (this->getPathEffect()->filterPath(&effectPath, src, &width))
+			path = &effectPath;
+        
+        // restore the width if we earlier had to lie, and if we're still set to no-stroke
+        // note: if we're now stroke (width >= 0), then the pathEffect asked for that change
+        // and we want to respect that (i.e. don't overwrite their setting for width)
+        if (this->getStyle() == SkPaint::kStrokeAndFill_Style && width < 0)
+        {
+            width = this->getStrokeWidth();
+            if (width == 0)
+                width = -1;
+        }
+	}
+    
+    if (width > 0 && !path->isEmpty())
+    {
+		SkStroke stroker(*this, width);
+		stroker.strokePath(*path, &strokePath);
+        path = &strokePath;
+	}
+
+    if (path == &src)
+        *dst = src;
+    else
+    {
+        SkASSERT(path == &effectPath || path == &strokePath);
+        dst->swap(*(SkPath*)path);
+    }
+
+    return width != 0;  // return true if we're filled, or false if we're hairline (width == 0)
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+static bool has_thick_frame(const SkPaint& paint)
+{
+	return paint.getStrokeWidth() > 0 && paint.getStyle() != SkPaint::kFill_Style;
+}
+
+SkTextToPathIter::SkTextToPathIter( SkUnicodeWalkerProc textProc,
+                                    const char text[], size_t length,
+                                    const SkPaint& paint,
+                                    bool applyStrokeAndPathEffects,
+                                    bool forceLinearTextOn)
+                                    : fPaint(paint), fTextProc(textProc)
+{
+	if (forceLinearTextOn)
+		fPaint.setLinearTextOn(true);
+	fPaint.setMaskFilter(NULL);   // don't want this affecting our path-cache lookup
+
+	if (fPaint.getPathEffect() == NULL && !has_thick_frame(fPaint))
+		applyStrokeAndPathEffects = false;
+
+	// can't use our canonical size if we need to apply patheffects/strokes
+	if (fPaint.isLinearTextOn() && !applyStrokeAndPathEffects)
+	{
+		fPaint.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
+		fScale = paint.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
+	}
+	else
+		fScale = SK_Scalar1;
+	
+	if (!applyStrokeAndPathEffects)
+	{
+		fPaint.setStyle(SkPaint::kFill_Style);
+		fPaint.setPathEffect(NULL);
+	}
+
+	fCache = SkGlyphCache::DetachCache(fPaint, NULL);
+
+	SkPaint::Style	style = SkPaint::kFill_Style;
+	SkPathEffect*	pe = NULL;
+
+	if (!applyStrokeAndPathEffects)
+	{
+		style = paint.getStyle();	// restore
+		pe = paint.getPathEffect();		// restore
+	}
+	fPaint.setStyle(style);
+	fPaint.setPathEffect(pe);
+	fPaint.setMaskFilter(paint.getMaskFilter());	// restore
+
+	// now compute fXOffset if needed
+
+	SkScalar xOffset = 0;
+	if (paint.getTextAlign() != SkPaint::kLeft_Align)	// need to measure first
+	{
+		int		 count;
+		SkScalar width = SkScalarMul(measure_text(paint, fCache, textProc, text, length, &count), fScale);
+		if (paint.getTextAlign() == SkPaint::kCenter_Align)
+			width = SkScalarHalf(width);
+		xOffset = -width;
+	}
+	fXPos = xOffset; // + SkScalarHalf(paint.getTextTracking()); do we need to return the textlayout's first deltaAdvance?
+	fPrevAdvance = 0;
+
+	fText = text;
+	fStop = text + length;
+}
+
+SkTextToPathIter::~SkTextToPathIter()
+{
+	SkGlyphCache::AttachCache(fCache);
+}
+
+const SkPath* SkTextToPathIter::next(SkScalar* xpos)
+{
+	while (fText < fStop)
+	{
+		const SkGlyph& glyph = fCache->getMetrics(fTextProc(&fText));
+
+		fXPos += fPrevAdvance;
+		fPrevAdvance = SkScalarMul(SkFixedToScalar(glyph.fAdvanceX), fScale);   // + fPaint.getTextTracking();
+
+		if (glyph.fWidth)
+		{
+			if (xpos)
+				*xpos = fXPos;
+			return fCache->findPath(glyph.fCharCode);
+		}
+	}
+	return NULL;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////
+
+SkTypeface* SkTypeface::Create(const char name[], Style style)
+{
+	return SkFontHost::CreateTypeface(NULL, name, style);
+}
+
+SkTypeface* SkTypeface::CreateFromTypeface(const SkTypeface* family, Style style)
+{
+	return SkFontHost::CreateTypeface(family, NULL, style);
+}
+
diff --git a/libs/graphics/sgl/SkPath.cpp b/libs/graphics/sgl/SkPath.cpp
new file mode 100644
index 0000000..18e4fb8
--- /dev/null
+++ b/libs/graphics/sgl/SkPath.cpp
@@ -0,0 +1,1139 @@
+#include "SkPath.h"
+#include "SkMath.h"
+
+/*
+	Stores the verbs and points as they are given to us, with exceptions:
+	- we only record "Close" if it was immediately preceeded by Line | Quad | Cubic
+	- we insert a Move(0,0) if Line | Quad | Cubic is our first command
+
+	The iterator does more cleanup, especially if forceClose == true
+	1. if we encounter Close, return a cons'd up Line() first (if the curr-pt != start-pt)
+	2. if we encounter Move without a preceeding Close, and forceClose is true, goto #1
+	3. if we encounter Line | Quad | Cubic after Close, cons up a Move
+*/
+
+////////////////////////////////////////////////////////////////////////////
+
+SkPath::SkPath() : fFillType(kWinding_FillType)
+{
+}
+
+SkPath::SkPath(const SkPath& src)
+{
+	*this = src;
+}
+
+SkPath::~SkPath()
+{
+}
+
+SkPath& SkPath::operator=(const SkPath& src)
+{
+    if (this != &src)
+    {
+        fPts		= src.fPts;
+        fVerbs		= src.fVerbs;
+        fFillType	= src.fFillType;
+    }
+	return *this;
+}
+
+void SkPath::swap(SkPath& other)
+{
+	SkASSERT(&other != nil);
+
+	if (this != &other)
+	{
+		fPts.swap(other.fPts);
+		fVerbs.swap(other.fVerbs);
+		SkTSwap<U8>(fFillType, other.fFillType);
+	}
+}
+
+void SkPath::reset()
+{
+	fPts.reset();
+	fVerbs.reset();
+}
+
+bool SkPath::isEmpty() const
+{
+	int count = fVerbs.count();
+	return count == 0 || (count == 1 && fVerbs[0] == kMove_Verb);
+}
+
+bool SkPath::isRect(SkRect*) const
+{
+	SkASSERT(!"unimplemented");
+	return false;
+}
+
+int SkPath::getPoints(SkPoint copy[], int max) const
+{
+	SkASSERT(max >= 0);
+	int count = fPts.count();
+	if (copy && max > 0 && count > 0)
+		memcpy(copy, fPts.begin(), sizeof(SkPoint) * SkMin32(max, count));
+	return count;
+}
+
+void SkPath::getLastPt(SkPoint* lastPt) const
+{
+	if (lastPt)
+	{
+		int count = fPts.count();
+		if (count == 0)
+			lastPt->set(0, 0);
+		else
+			*lastPt = fPts[count - 1];
+	}
+}
+
+void SkPath::setLastPt(SkScalar x, SkScalar y)
+{
+	int count = fPts.count();
+	if (count == 0)
+		this->moveTo(x, y);
+	else
+		fPts[count - 1].set(x, y);
+}
+
+void SkPath::computeBounds(SkRect* bounds, BoundsType bt) const
+{
+	SkASSERT(bounds);
+
+	if (fPts.count() <= 1)
+		bounds->set(0, 0, 0, 0);
+	else if (true || bt == kFast_BoundsType)
+		bounds->set(fPts.begin(), fPts.count());
+	else
+	{
+		SkASSERT(!"unimplemented");
+		Iter	iter(*this, false);
+		SkPoint	pts[4];
+		Verb	verb;
+
+		while ((verb = iter.next(pts)) != kDone_Verb)
+		{
+			switch (verb) {
+			case kLine_Verb:
+			case kQuad_Verb:
+			case kCubic_Verb:
+				break;
+			default:
+				break;
+			}
+		}
+	}
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//	Construction methods
+
+void SkPath::incReserve(U16CPU inc)
+{
+	fVerbs.setReserve(fVerbs.count() + inc);
+	fPts.setReserve(fPts.count() + inc);
+}
+
+void SkPath::moveTo(SkScalar x, SkScalar y)
+{
+	int		 vc = fVerbs.count();
+	SkPoint* pt;
+
+	if (vc > 0 && fVerbs[vc - 1] == kMove_Verb)
+	{
+		pt = &fPts[fPts.count() - 1];
+	}
+	else
+	{
+		pt = fPts.append();
+		*fVerbs.append() = kMove_Verb;
+	}
+	pt->set(x, y);
+}
+
+void SkPath::rMoveTo(SkScalar x, SkScalar y)
+{
+	SkPoint	pt;
+	this->getLastPt(&pt);
+	this->moveTo(pt.fX + x, pt.fY + y);
+}
+
+void SkPath::lineTo(SkScalar x, SkScalar y)
+{
+	if (fVerbs.count() == 0)
+	{
+		fPts.append()->set(0, 0);
+		*fVerbs.append() = kMove_Verb;
+	}
+	fPts.append()->set(x, y);
+	*fVerbs.append() = kLine_Verb;
+}
+
+void SkPath::rLineTo(SkScalar x, SkScalar y)
+{
+	SkPoint	pt;
+	this->getLastPt(&pt);
+	this->lineTo(pt.fX + x, pt.fY + y);
+}
+
+void SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
+{
+	if (fVerbs.count() == 0)
+	{
+		fPts.append()->set(0, 0);
+		*fVerbs.append() = kMove_Verb;
+	}
+
+	SkPoint* pts = fPts.append(2);
+	pts[0].set(x1, y1);
+	pts[1].set(x2, y2);
+	*fVerbs.append() = kQuad_Verb;
+}
+
+void SkPath::rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
+{
+	SkPoint	pt;
+	this->getLastPt(&pt);
+	this->quadTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2);
+}
+
+void SkPath::cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3)
+{
+	if (fVerbs.count() == 0)
+	{
+		fPts.append()->set(0, 0);
+		*fVerbs.append() = kMove_Verb;
+	}
+	SkPoint* pts = fPts.append(3);
+	pts[0].set(x1, y1);
+	pts[1].set(x2, y2);
+	pts[2].set(x3, y3);
+	*fVerbs.append() = kCubic_Verb;
+}
+
+void SkPath::rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar x3, SkScalar y3)
+{
+	SkPoint	pt;
+	this->getLastPt(&pt);
+	this->cubicTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2, pt.fX + x3, pt.fY + y3);
+}
+
+void SkPath::close()
+{
+	int count = fVerbs.count();
+	if (count > 0)
+	{
+		switch (fVerbs[count - 1]) {
+		case kLine_Verb:
+		case kQuad_Verb:
+		case kCubic_Verb:
+			*fVerbs.append() = kClose_Verb;
+			break;
+		default:
+			// don't add a close if the prev wasn't a primitive
+			break;
+		}
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+void SkPath::addRect(const SkRect& rect, Direction dir)
+{
+    this->addRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, dir);
+}
+
+void SkPath::addRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom, Direction dir)
+{
+	this->moveTo(left, top);
+	if (dir == kCCW_Direction)
+	{
+		this->lineTo(left, bottom);
+		this->lineTo(right, bottom);
+		this->lineTo(right, top);
+	}
+	else
+	{
+		this->lineTo(right, top);
+		this->lineTo(right, bottom);
+		this->lineTo(left, bottom);
+	}
+	this->close();
+}
+
+#define CUBIC_ARC_FACTOR	((SK_ScalarSqrt2 - SK_Scalar1) * 4 / 3)
+
+void SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, Direction dir)
+{
+	SkScalar	w = rect.width();
+	SkScalar	halfW = SkScalarHalf(w);
+	SkScalar	h = rect.height();
+	SkScalar	halfH = SkScalarHalf(h);
+
+	if (halfW <= 0 || halfH <= 0)
+		return;
+
+	bool	skip_hori = rx >= halfW;
+	bool	skip_vert = ry >= halfH;
+
+	if (skip_hori && skip_vert)
+	{
+		this->addOval(rect, dir);
+		return;
+	}
+	if (skip_hori)
+		rx = halfW;
+	else if (skip_vert)
+		ry = halfH;
+
+	SkScalar	sx = SkScalarMul(rx, CUBIC_ARC_FACTOR);
+	SkScalar	sy = SkScalarMul(ry, CUBIC_ARC_FACTOR);
+
+	this->incReserve(17);
+	this->moveTo(rect.fRight - rx, rect.fTop);
+	if (dir == kCCW_Direction)
+	{
+		if (!skip_hori)
+			this->lineTo(rect.fLeft + rx, rect.fTop);		// top
+		this->cubicTo(rect.fLeft + rx - sx, rect.fTop,
+					  rect.fLeft, rect.fTop + ry - sy,
+					  rect.fLeft, rect.fTop + ry);			// top-left
+		if (!skip_vert)
+			this->lineTo(rect.fLeft, rect.fBottom - ry);		// left
+		this->cubicTo(rect.fLeft, rect.fBottom - ry + sy,
+					  rect.fLeft + rx - sx, rect.fBottom,
+					  rect.fLeft + rx, rect.fBottom);		// bot-left
+		if (!skip_hori)
+			this->lineTo(rect.fRight - rx, rect.fBottom);	// bottom
+		this->cubicTo(rect.fRight - rx + sx, rect.fBottom,
+					  rect.fRight, rect.fBottom - ry + sy,
+					  rect.fRight, rect.fBottom - ry);		// bot-right
+		if (!skip_vert)
+			this->lineTo(rect.fRight, rect.fTop + ry);
+		this->cubicTo(rect.fRight, rect.fTop + ry - sy,
+					  rect.fRight - rx + sx, rect.fTop,
+					  rect.fRight - rx, rect.fTop);			// top-right
+	}
+	else
+	{
+		this->cubicTo(rect.fRight - rx + sx, rect.fTop,
+					  rect.fRight, rect.fTop + ry - sy,
+					  rect.fRight, rect.fTop + ry);			// top-right
+		if (!skip_vert)
+			this->lineTo(rect.fRight, rect.fBottom - ry);
+		this->cubicTo(rect.fRight, rect.fBottom - ry + sy,
+					  rect.fRight - rx + sx, rect.fBottom,
+					  rect.fRight - rx, rect.fBottom);		// bot-right
+		if (!skip_hori)
+			this->lineTo(rect.fLeft + rx, rect.fBottom);	// bottom
+		this->cubicTo(rect.fLeft + rx - sx, rect.fBottom,
+					  rect.fLeft, rect.fBottom - ry + sy,
+					  rect.fLeft, rect.fBottom - ry);		// bot-left
+		if (!skip_vert)
+			this->lineTo(rect.fLeft, rect.fTop + ry);		// left
+		this->cubicTo(rect.fLeft, rect.fTop + ry - sy,
+					  rect.fLeft + rx - sx, rect.fTop,
+					  rect.fLeft + rx, rect.fTop);			// top-left
+		if (!skip_hori)
+			this->lineTo(rect.fRight - rx, rect.fTop);		// top
+	}
+	this->close();
+}
+
+void SkPath::addOval(const SkRect& oval, Direction dir)
+{
+	SkScalar	cx = oval.centerX();
+	SkScalar	cy = oval.centerY();
+	SkScalar	rx = SkScalarHalf(oval.width());
+	SkScalar	ry = SkScalarHalf(oval.height());
+#if 1	// these seem faster than using quads (1/2 the number of edges to process)
+	SkScalar	sx = SkScalarMul(rx, CUBIC_ARC_FACTOR);
+	SkScalar	sy = SkScalarMul(ry, CUBIC_ARC_FACTOR);
+
+	this->incReserve(13);
+	this->moveTo(cx + rx, cy);
+	if (dir == kCCW_Direction)
+	{
+		this->cubicTo(cx + rx, cy - sy, cx + sx, cy - ry, cx, cy - ry);
+		this->cubicTo(cx - sx, cy - ry, cx - rx, cy - sy, cx - rx, cy);
+		this->cubicTo(cx - rx, cy + sy, cx - sx, cy + ry, cx, cy + ry);
+		this->cubicTo(cx + sx, cy + ry, cx + rx, cy + sy, cx + rx, cy);
+	}
+	else
+	{
+		this->cubicTo(cx + rx, cy + sy, cx + sx, cy + ry, cx, cy + ry);
+		this->cubicTo(cx - sx, cy + ry, cx - rx, cy + sy, cx - rx, cy);
+		this->cubicTo(cx - rx, cy - sy, cx - sx, cy - ry, cx, cy - ry);
+		this->cubicTo(cx + sx, cy - ry, cx + rx, cy - sy, cx + rx, cy);
+	}
+#else
+	SkScalar	sx = SkScalarMul(rx, SK_ScalarTanPIOver8);
+	SkScalar	sy = SkScalarMul(ry, SK_ScalarTanPIOver8);
+	SkScalar	mx = SkScalarMul(rx, SK_ScalarRoot2Over2);
+	SkScalar	my = SkScalarMul(ry, SK_ScalarRoot2Over2);
+
+	this->incReserve(16);
+	this->moveTo(cx + rx, cy);
+	if (dir == kCCW_Direction)
+	{
+		this->quadTo(cx + rx, cy - sy, cx + mx, cy - my);
+		this->quadTo(cx + sx, cy - ry, cx +  0, cy - ry);
+		this->quadTo(cx - sx, cy - ry, cx - mx, cy - my);
+		this->quadTo(cx - rx, cy - sy, cx - rx, cy -  0);
+		this->quadTo(cx - rx, cy + sy, cx - mx, cy + my);
+		this->quadTo(cx - sx, cy + ry, cx -  0, cy + ry);
+		this->quadTo(cx + sx, cy + ry, cx + mx, cy + my);
+		this->quadTo(cx + rx, cy + sy, cx + rx, cy +  0);
+	}
+	else
+	{
+		this->quadTo(cx + rx, cy + sy, cx + mx, cy + my);
+		this->quadTo(cx + sx, cy + ry, cx -  0, cy + ry);
+		this->quadTo(cx - sx, cy + ry, cx - mx, cy + my);
+		this->quadTo(cx - rx, cy + sy, cx - rx, cy -  0);
+		this->quadTo(cx - rx, cy - sy, cx - mx, cy - my);
+		this->quadTo(cx - sx, cy - ry, cx +  0, cy - ry);
+		this->quadTo(cx + sx, cy - ry, cx + mx, cy - my);
+		this->quadTo(cx + rx, cy - sy, cx + rx, cy +  0);
+	}
+#endif
+	this->close();
+}
+
+void SkPath::addCircle(SkScalar x, SkScalar y, SkScalar r, Direction dir)
+{
+	if (r > 0)
+	{
+		SkRect	rect;
+		rect.set(x - r, y - r, x + r, y + r);
+		this->addOval(rect, dir);
+	}
+}
+
+void SkPath::addPath(const SkPath& path, SkScalar dx, SkScalar dy)
+{
+	SkMatrix matrix;
+
+	matrix.setTranslate(dx, dy);
+	this->addPath(path, matrix);
+}
+
+void SkPath::addPath(const SkPath& path, const SkMatrix& matrix)
+{
+	this->incReserve(path.fPts.count());
+
+	Iter	iter(path, false);
+	SkPoint	pts[4];
+	Verb	verb;
+
+	SkMatrix::TypeMask mask = matrix.getType();
+
+	while ((verb = iter.next(pts)) != kDone_Verb)
+	{
+		switch (verb) {
+		case kMove_Verb:
+			matrix.mapPoints(&pts[0], &pts[0], 1, mask);
+			this->moveTo(pts[0]);
+			break;
+		case kLine_Verb:
+			matrix.mapPoints(&pts[1], &pts[1], 1, mask);
+			this->lineTo(pts[1]);
+			break;
+		case kQuad_Verb:
+			matrix.mapPoints(&pts[1], &pts[1], 2, mask);
+			this->quadTo(pts[1], pts[2]);
+			break;
+		case kCubic_Verb:
+			matrix.mapPoints(&pts[1], &pts[1], 3, mask);
+			this->cubicTo(pts[1], pts[2], pts[3]);
+			break;
+		case kClose_Verb:
+			this->close();
+			break;
+		default:
+			SkASSERT(!"unknown verb");
+		}
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+static const U8 gPtsInVerb[] = {
+	1,	// kMove
+	1,	// kLine
+	2,	// kQuad
+	3,	// kCubic
+	0,	// kClose
+	0	// kDone
+};
+
+// ignore the initial moveto, and stop when the 1st contour ends
+void SkPath::pathTo(const SkPath& path)
+{
+	int	i, vcount = path.fVerbs.count();
+	if (vcount == 0)
+		return;
+
+	const U8*		verbs = path.fVerbs.begin();
+	const SkPoint*	pts = path.fPts.begin() + 1;	// 1 for the initial moveTo
+
+	SkASSERT(verbs[0] == kMove_Verb);
+	for (i = 1; i < vcount; i++)
+	{
+		switch (verbs[i]) {
+		case kLine_Verb:
+			this->lineTo(pts[0].fX, pts[0].fY);
+			break;
+		case kQuad_Verb:
+			this->quadTo(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY);
+			break;
+		case kCubic_Verb:
+			this->cubicTo(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
+			break;
+		case kClose_Verb:
+			return;
+		}
+		pts += gPtsInVerb[verbs[i]];
+	}
+}
+
+// ignore the last point of the 1st contour
+void SkPath::reversePathTo(const SkPath& path)
+{
+	int	i, vcount = path.fVerbs.count();
+	if (vcount == 0)
+		return;
+
+	const U8*		verbs = path.fVerbs.begin();
+	const SkPoint*	pts = path.fPts.begin();
+
+	SkASSERT(verbs[0] == kMove_Verb);
+	for (i = 1; i < vcount; i++)
+	{
+		int n = gPtsInVerb[verbs[i]];
+		if (n == 0)
+			break;
+		pts += n;
+	}
+
+	while (--i > 0)
+	{
+		switch (verbs[i]) {
+		case kLine_Verb:
+			this->lineTo(pts[-1].fX, pts[-1].fY);
+			break;
+		case kQuad_Verb:
+			this->quadTo(pts[-1].fX, pts[-1].fY, pts[-2].fX, pts[-2].fY);
+			break;
+		case kCubic_Verb:
+			this->cubicTo(pts[-1].fX, pts[-1].fY, pts[-2].fX, pts[-2].fY, pts[-3].fX, pts[-3].fY);
+			break;
+		default:
+			SkASSERT(!"bad verb");
+			break;
+		}
+		pts -= gPtsInVerb[verbs[i]];
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+bool SkPath::offset(SkScalar dx, SkScalar dy, SkPath* dst) const
+{
+	SkMatrix	matrix;
+
+	matrix.setTranslate(dx, dy);
+    return this->transform(matrix, dst);
+}
+
+#include "SkGeometry.h"
+
+static void subdivide_quad_to(SkPath* path, const SkPoint pts[3], int level = 2)
+{
+	if (--level >= 0)
+	{
+		SkPoint	tmp[5];
+
+		SkChopQuadAtHalf(pts, tmp);
+		subdivide_quad_to(path, &tmp[0], level);
+		subdivide_quad_to(path, &tmp[2], level);
+	}
+	else
+		path->quadTo(pts[1], pts[2]);
+}
+
+static void subdivide_cubic_to(SkPath* path, const SkPoint pts[4], int level = 2)
+{
+	if (--level >= 0)
+	{
+		SkPoint	tmp[7];
+
+		SkChopCubicAtHalf(pts, tmp);
+		subdivide_cubic_to(path, &tmp[0], level);
+		subdivide_cubic_to(path, &tmp[3], level);
+	}
+	else
+		path->cubicTo(pts[1], pts[2], pts[3]);
+}
+
+bool SkPath::transform(const SkMatrix& matrix, SkPath* dst) const
+{
+	if (dst == nil)
+		dst = (SkPath*)this;
+
+	if (matrix.getType() & SkMatrix::kPerspective_Mask)
+	{
+		SkPath	tmp;
+		tmp.fFillType = fFillType;
+
+		SkPath::Iter	iter(*this, false);
+		SkPoint			pts[4];
+		SkPath::Verb	verb;
+
+		while ((verb = iter.next(pts)) != kDone_Verb)
+		{
+			switch (verb) {
+			case kMove_Verb:
+				tmp.moveTo(pts[0]);
+				break;
+			case kLine_Verb:
+				tmp.lineTo(pts[1]);
+				break;
+			case kQuad_Verb:
+				subdivide_quad_to(&tmp, pts);
+				break;
+			case kCubic_Verb:
+				subdivide_cubic_to(&tmp, pts);
+				break;
+			case kClose_Verb:
+				tmp.close();
+				break;
+			default:
+				SkASSERT(!"unknown verb");
+				break;
+			}
+		}
+
+		dst->swap(tmp);
+		return matrix.mapPoints(dst->fPts.begin(), dst->fPts.count());
+	}
+
+	else
+	{
+		if (this != dst)
+		{
+			dst->fVerbs = fVerbs;
+			dst->fPts.setCount(fPts.count());
+			dst->fFillType = fFillType;
+		}
+		return matrix.mapPoints(dst->fPts.begin(), fPts.begin(), fPts.count());
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////
+
+enum NeedMoveToState {
+	kAfterClose_NeedMoveToState,
+	kAfterCons_NeedMoveToState,
+	kAfterPrefix_NeedMoveToState
+};
+
+SkPath::Iter::Iter()
+{
+#ifdef SK_DEBUG
+	fPts = nil;
+	fMoveTo.fX = fMoveTo.fY = fLastPt.fX = fLastPt.fY = 0;
+	fForceClose = fNeedMoveTo = fCloseLine = false;
+#endif
+	// need to init enough to make next() harmlessly return kDone_Verb
+	fVerbs = nil;
+	fVerbStop = nil;
+	fNeedClose = false;
+}
+
+SkPath::Iter::Iter(const SkPath& path, bool forceClose)
+{
+	this->setPath(path, forceClose);
+}
+
+void SkPath::Iter::setPath(const SkPath& path, bool forceClose)
+{
+	fPts = path.fPts.begin();
+	fVerbs = path.fVerbs.begin();
+	fVerbStop = path.fVerbs.end();
+	fForceClose = SkToU8(forceClose);
+	fNeedClose = false;
+	fNeedMoveTo = kAfterPrefix_NeedMoveToState;
+}
+
+bool SkPath::Iter::isClosedContour() const
+{
+    if (fVerbs == nil || fVerbs == fVerbStop)
+        return false;
+    if (fForceClose)
+        return true;
+
+    const uint8_t* verbs = fVerbs;
+    const uint8_t* stop = fVerbStop;
+    
+    if (kMove_Verb == *verbs)
+        verbs += 1; // skip the initial moveto
+
+    while (verbs < stop)
+    {
+        unsigned v = *verbs++;        
+        if (kMove_Verb == v)
+            break;
+        if (kClose_Verb == v)
+            return true;
+    }
+    return false;
+}
+
+SkPath::Verb SkPath::Iter::autoClose(SkPoint pts[2])
+{
+	if (fLastPt != fMoveTo)
+	{
+		if (pts)
+		{
+			pts[0] = fLastPt;
+			pts[1] = fMoveTo;
+		}
+		fLastPt = fMoveTo;
+		fCloseLine = true;
+		return kLine_Verb;
+	}
+	return kClose_Verb;
+}
+
+bool SkPath::Iter::cons_moveTo(SkPoint pts[1])
+{
+	if (fNeedMoveTo == kAfterClose_NeedMoveToState)
+	{
+		if (pts)
+			*pts = fMoveTo;
+		fNeedClose = fForceClose;
+		fNeedMoveTo = kAfterCons_NeedMoveToState;
+		fVerbs -= 1;
+		return true;
+	}
+
+	if (fNeedMoveTo == kAfterCons_NeedMoveToState)
+	{
+		if (pts)
+			*pts = fMoveTo;
+		fNeedMoveTo = kAfterPrefix_NeedMoveToState;
+	}
+	else
+	{
+		SkASSERT(fNeedMoveTo == kAfterPrefix_NeedMoveToState);
+		if (pts)
+			*pts = fPts[-1];
+	}
+	return false;
+}
+
+SkPath::Verb SkPath::Iter::next(SkPoint pts[4])
+{
+	if (fVerbs == fVerbStop)
+	{
+		if (fNeedClose)
+		{
+			if (kLine_Verb == this->autoClose(pts))
+				return kLine_Verb;
+			fNeedClose = false;
+			return kClose_Verb;
+		}
+		return kDone_Verb;
+	}
+
+	unsigned		verb = *fVerbs++;
+	const SkPoint*	srcPts = fPts;
+
+	switch (verb) {
+	case kMove_Verb:
+		if (fNeedClose)
+		{
+			fVerbs -= 1;
+			verb = this->autoClose(pts);
+			if (verb == kClose_Verb)
+				fNeedClose = false;
+			return (Verb)verb;
+		}
+		if (fVerbs == fVerbStop)	// might be a trailing moveto
+			return kDone_Verb;
+		fMoveTo = *srcPts;
+		if (pts)
+			pts[0] = *srcPts;
+		srcPts += 1;
+		fNeedMoveTo = kAfterCons_NeedMoveToState;
+		fNeedClose = fForceClose;
+		break;
+	case kLine_Verb:
+		if (this->cons_moveTo(pts))
+			return kMove_Verb;
+		if (pts)
+			pts[1] = srcPts[0];
+		fLastPt = srcPts[0];
+		fCloseLine = false;
+		srcPts += 1;
+		break;
+	case kQuad_Verb:
+		if (this->cons_moveTo(pts))
+			return kMove_Verb;
+		if (pts)
+			memcpy(&pts[1], srcPts, 2 * sizeof(SkPoint));
+		fLastPt = srcPts[1];
+		srcPts += 2;
+		break;
+	case kCubic_Verb:
+		if (this->cons_moveTo(pts))
+			return kMove_Verb;
+		if (pts)
+			memcpy(&pts[1], srcPts, 3 * sizeof(SkPoint));
+		fLastPt = srcPts[2];
+		srcPts += 3;
+		break;
+	case kClose_Verb:
+		verb = this->autoClose(pts);
+		if (verb == kLine_Verb)
+			fVerbs -= 1;
+		else
+			fNeedClose = false;
+		fNeedMoveTo = kAfterClose_NeedMoveToState;
+		break;
+	}
+	fPts = srcPts;
+	return (Verb)verb;
+}
+
+///////////////////////////////////////////////////////////////////////
+
+static bool exceeds_dist(const SkScalar p[], const SkScalar q[], SkScalar dist, int count)
+{
+	SkASSERT(dist > 0);
+
+	count *= 2;
+	for (int i = 0; i < count; i++)
+		if (SkScalarAbs(p[i] - q[i]) > dist)
+			return true;
+	return false;
+}
+
+static void subdivide_quad(SkPath* dst, const SkPoint pts[3], SkScalar dist, int subLevel = 4)
+{
+	if (--subLevel >= 0 && exceeds_dist(&pts[0].fX, &pts[1].fX, dist, 4))
+	{
+		SkPoint	tmp[5];
+		SkChopQuadAtHalf(pts, tmp);
+
+		subdivide_quad(dst, &tmp[0], dist, subLevel);
+		subdivide_quad(dst, &tmp[2], dist, subLevel);
+	}
+	else
+		dst->quadTo(pts[1], pts[2]);
+}
+
+static void subdivide_cubic(SkPath* dst, const SkPoint pts[4], SkScalar dist, int subLevel = 4)
+{
+	if (--subLevel >= 0 && exceeds_dist(&pts[0].fX, &pts[1].fX, dist, 6))
+	{
+		SkPoint	tmp[7];
+		SkChopCubicAtHalf(pts, tmp);
+
+		subdivide_cubic(dst, &tmp[0], dist, subLevel);
+		subdivide_cubic(dst, &tmp[3], dist, subLevel);
+	}
+	else
+		dst->cubicTo(pts[1], pts[2], pts[3]);
+}
+
+void SkPath::subdivide(SkScalar dist, bool bendLines, SkPath* dst) const
+{
+	SkPath	tmpPath;
+	if (nil == dst || this == dst)
+		dst = &tmpPath;
+
+	SkPath::Iter	iter(*this, false);
+	SkPoint			pts[4];
+
+	for (;;)
+	{
+		switch (iter.next(pts)) {
+		case SkPath::kMove_Verb:
+			dst->moveTo(pts[0]);
+			break;
+		case SkPath::kLine_Verb:
+			if (!bendLines)
+			{
+				dst->lineTo(pts[1]);
+				break;
+			}
+			// construct a quad from the line
+			pts[2] = pts[1];
+			pts[1].set(SkScalarAve(pts[0].fX, pts[2].fX), SkScalarAve(pts[0].fY, pts[2].fY));
+			// fall through to the quad case
+		case SkPath::kQuad_Verb:
+			subdivide_quad(dst, pts, dist);
+			break;
+		case SkPath::kCubic_Verb:
+			subdivide_cubic(dst, pts, dist);
+			break;
+		case SkPath::kClose_Verb:
+			dst->close();
+			break;
+		case SkPath::kDone_Verb:
+			goto DONE;
+		}
+	}
+DONE:
+	if (&tmpPath == dst)	// i.e. the dst should be us
+		dst->swap(*(SkPath*)this);
+}
+
+///////////////////////////////////////////////////////////////////////
+/*
+	Format in flattened buffer: [ptCount, verbCount, pts[], verbs[]]
+*/
+
+#include "SkBuffer.h"
+
+U32 SkPath::flatten(void* storage) const
+{
+	if (storage)
+	{
+        SkWBuffer   buffer(storage);
+        
+        buffer.write32(fPts.count());
+		buffer.write32(fVerbs.count());
+		buffer.write32(fFillType);
+		buffer.write(fPts.begin(), sizeof(SkPoint) * fPts.count());
+        buffer.write(fVerbs.begin(), fVerbs.count());
+        buffer.padToAlign4();
+	}
+	return 3 * sizeof(int32_t) + sizeof(SkPoint) * fPts.count() + SkAlign4(fVerbs.count());
+}
+
+void SkPath::unflatten(const void* storage)
+{
+    SkRBuffer   buffer(storage);
+
+    fPts.setCount(buffer.readS32());
+    fVerbs.setCount(buffer.readS32());
+    fFillType = buffer.readS32();
+    buffer.read(fPts.begin(), sizeof(SkPoint) * fPts.count());
+    buffer.read(fVerbs.begin(), fVerbs.count());
+    buffer.skipToAlign4();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkString.h"
+#include "SkStream.h"
+
+static void write_scalar(SkWStream* stream, SkScalar value)
+{
+    char    buffer[SkStrAppendScalar_MaxSize];
+    char*   stop = SkStrAppendScalar(buffer, value);
+    stream->write(buffer, stop - buffer);
+}
+
+static void append_scalars(SkWStream* stream, char verb, const SkScalar data[], int count)
+{
+    stream->write(&verb, 1);
+    write_scalar(stream, data[0]);
+    for (int i = 1; i < count; i++) {
+        if (data[i] >= 0)
+            stream->write(" ", 1);   // can skip the separater if data[i] is negative
+        write_scalar(stream, data[i]);
+    }
+}
+
+void SkPath::toString(SkString* str) const
+{
+    SkDynamicMemoryWStream  stream;
+
+    SkPath::Iter    iter(*this, false);
+    SkPoint         pts[4];
+    
+    for (;;) {
+        switch (iter.next(pts)) {
+        case SkPath::kMove_Verb:
+            append_scalars(&stream, 'M', &pts[0].fX, 2);
+            break;
+        case SkPath::kLine_Verb:
+            append_scalars(&stream, 'L', &pts[1].fX, 2);
+            break;
+        case SkPath::kQuad_Verb:
+            append_scalars(&stream, 'Q', &pts[1].fX, 4);
+            break;
+        case SkPath::kCubic_Verb:
+            append_scalars(&stream, 'C', &pts[1].fX, 6);
+            break;
+        case SkPath::kClose_Verb:
+            stream.write("Z", 1);
+            break;
+        case SkPath::kDone_Verb:
+            str->resize(stream.getOffset());
+            stream.copyTo(str->writable_str());
+            return;
+        }
+    }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#if 0	// test to ensure that the iterator returns the same data as the path
+void SkPath::test() const
+{
+	Iter	iter(*this, false);
+	SkPoint	pts[4];
+	Verb	verb;
+
+	const U8*		verbs = fVerbs.begin();
+	const SkPoint*	points = fPts.begin();
+
+	while ((verb = iter.next(pts)) != kDone_Verb)
+	{
+		SkASSERT(*verbs == verb);
+		verbs += 1;
+
+		int count;
+		switch (verb) {
+		case kMove_Verb:
+			count = 1;
+			break;
+		case kLine_Verb:
+			count = 2;
+			break;
+		case kQuad_Verb:
+			count = 3;
+			break;
+		case kCubic_Verb:
+			count = 4;
+			break;
+		case kClose_Verb:
+		default:
+			count = 0;
+			break;
+		}
+		if (count > 1)
+			points -= 1;
+		SkASSERT(memcmp(pts, points, count * sizeof(SkPoint)) == 0);
+		points += count;
+	}
+
+	int vc = fVerbs.count(), pc = fPts.count();
+	if (vc && fVerbs.begin()[vc-1] == kMove_Verb)
+	{
+		vc -= 1;
+		pc -= 1;
+	}
+	SkASSERT(verbs - fVerbs.begin() == vc);
+	SkASSERT(points - fPts.begin() == pc);
+}
+#endif
+
+void SkPath::dump(bool forceClose, const char title[]) const
+{
+	Iter	iter(*this, forceClose);
+	SkPoint	pts[4];
+	Verb	verb;
+
+	SkDebugf("path: forceClose=%s %s\n", forceClose ? "true" : "false", title ? title : "");
+
+	while ((verb = iter.next(pts)) != kDone_Verb)
+	{
+		switch (verb) {
+		case kMove_Verb:
+#ifdef SK_CAN_USE_FLOAT
+			SkDebugf("  path: moveTo [%g %g]\n",
+                    SkScalarToFloat(pts[0].fX), SkScalarToFloat(pts[0].fY));
+#else
+			SkDebugf("  path: moveTo [%x %x]\n", pts[0].fX, pts[0].fY);
+#endif
+			break;
+		case kLine_Verb:
+#ifdef SK_CAN_USE_FLOAT
+			SkDebugf("  path: lineTo [%g %g]\n",
+                    SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY));
+#else
+			SkDebugf("  path: lineTo [%x %x]\n", pts[1].fX, pts[1].fY);
+#endif
+			break;
+		case kQuad_Verb:
+#ifdef SK_CAN_USE_FLOAT
+			SkDebugf("  path: quadTo [%g %g] [%g %g]\n",
+                    SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY),
+                    SkScalarToFloat(pts[2].fX), SkScalarToFloat(pts[2].fY));
+#else
+			SkDebugf("  path: quadTo [%x %x] [%x %x]\n", pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY);
+#endif
+			break;
+		case kCubic_Verb:
+#ifdef SK_CAN_USE_FLOAT
+			SkDebugf("  path: cubeTo [%g %g] [%g %g] [%g %g]\n",
+                    SkScalarToFloat(pts[1].fX), SkScalarToFloat(pts[1].fY),
+                    SkScalarToFloat(pts[2].fX), SkScalarToFloat(pts[2].fY),
+                    SkScalarToFloat(pts[3].fX), SkScalarToFloat(pts[3].fY));
+#else
+			SkDebugf("  path: cubeTo [%x %x] [%x %x] [%x %x]\n",
+                    pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY, pts[3].fX, pts[3].fY);
+#endif
+			break;
+		case kClose_Verb:
+			SkDebugf("  path: close\n");
+			break;
+		default:
+			SkDebugf("  path: UNKNOWN VERB %d, aborting dump...\n", verb);
+			verb = kDone_Verb;	// stop the loop
+			break;
+		}
+	}
+	SkDebugf("path: done %s\n", title ? title : "");
+}
+
+#include "SkTSort.h"
+
+void SkPath::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkPath	p;
+	SkRect	r;
+
+	r.set(0, 0, 10, 20);
+	p.addRect(r);
+	p.dump(false);
+	p.dump(true);
+
+	{
+		int array[] = { 5, 3, 7, 2, 6, 1, 2, 9, 5, 0 };
+		int i;
+
+		for (i = 0; i < (int)SK_ARRAY_COUNT(array); i++)
+			SkDebugf(" %d", array[i]);
+		SkDebugf("\n");
+		SkTHeapSort<int>(array, SK_ARRAY_COUNT(array));
+		for (i = 0; i < (int)SK_ARRAY_COUNT(array); i++)
+			SkDebugf(" %d", array[i]);
+		SkDebugf("\n");
+	}
+
+	{
+		SkPath	p;
+		SkPoint	pt;
+
+		p.moveTo(SK_Scalar1, 0);
+		p.getLastPt(&pt);
+		SkASSERT(pt.fX == SK_Scalar1);
+	}
+#endif
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkPathEffect.cpp b/libs/graphics/sgl/SkPathEffect.cpp
new file mode 100644
index 0000000..cb09db1
--- /dev/null
+++ b/libs/graphics/sgl/SkPathEffect.cpp
@@ -0,0 +1,181 @@
+#include "SkPathEffect.h"
+#include "SkPath.h"
+#include "SkBuffer.h"
+
+SkFlattenable::Factory SkFlattenable::getFactory()
+{
+	return NULL;
+}
+
+void SkFlattenable::flatten(SkWBuffer&)
+{
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+bool SkPathEffect::filterPath(SkPath*, const SkPath&, SkScalar*)
+{
+	return false;
+}
+
+static SkFlattenable* create_null_patheffect(SkRBuffer&)
+{
+	return SkNEW(SkPathEffect);
+}
+
+SkFlattenable::Factory SkPathEffect::getFactory()
+{
+	return create_null_patheffect;
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+SkPairPathEffect::SkPairPathEffect(SkPathEffect* pe0, SkPathEffect* pe1)
+	: fPE0(pe0), fPE1(pe1)
+{
+	SkASSERT(pe0);
+	SkASSERT(pe1);
+	fPE0->ref();
+	fPE1->ref();
+}
+
+SkPairPathEffect::~SkPairPathEffect()
+{
+	fPE0->unref();
+	fPE1->unref();
+}
+
+/*
+	Format: [oe0-factory][pe1-factory][pe0-size][pe0-data][pe1-data]
+*/
+void SkPairPathEffect::flatten(SkWBuffer& buffer)
+{
+    buffer.writePtr((void*)fPE0->getFactory());
+    buffer.writePtr((void*)fPE1->getFactory());
+    fPE0->flatten(buffer);
+    fPE1->flatten(buffer);
+}
+
+SkPairPathEffect::SkPairPathEffect(SkRBuffer& buffer)
+{
+    Factory factory0 = (Factory)buffer.readPtr();
+    Factory factory1 = (Factory)buffer.readPtr();
+	
+	fPE0 = (SkPathEffect*)factory0(buffer);
+	fPE1 = (SkPathEffect*)factory1(buffer);
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+bool SkComposePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	SkPath			tmp;
+	const SkPath*	ptr = &src;
+
+	if (fPE1->filterPath(&tmp, src, width))
+		ptr = &tmp;
+	return fPE0->filterPath(dst, *ptr, width);
+}
+
+SkFlattenable* SkComposePathEffect::CreateProc(SkRBuffer& buffer)
+{
+	return SkNEW_ARGS(SkComposePathEffect, (buffer));
+}
+
+SkFlattenable::Factory SkComposePathEffect::getFactory()
+{
+	return SkComposePathEffect::CreateProc;
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+bool SkSumPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	// use bit-or so that we always call both, even if the first one succeeds
+	return	fPE0->filterPath(dst, src, width) | fPE1->filterPath(dst, src, width);
+}
+
+SkFlattenable* SkSumPathEffect::CreateProc(SkRBuffer& buffer)
+{
+	return SkNEW_ARGS(SkSumPathEffect, (buffer));
+}
+
+SkFlattenable::Factory SkSumPathEffect::getFactory()
+{
+	return SkSumPathEffect::CreateProc;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+#include "SkStroke.h"
+
+SkStrokePathEffect::SkStrokePathEffect(const SkPaint& paint)
+	: fWidth(paint.getStrokeWidth()), fMiter(paint.getStrokeMiter()),
+	  fStyle(SkToU8(paint.getStyle())), fJoin(SkToU8(paint.getStrokeJoin())), fCap(SkToU8(paint.getStrokeCap()))
+{
+}
+
+SkStrokePathEffect::SkStrokePathEffect(SkScalar width, SkPaint::Style style, SkPaint::Join join, SkPaint::Cap cap, SkScalar miter)
+	: fWidth(width), fMiter(miter), fStyle(SkToU8(style)), fJoin(SkToU8(join)), fCap(SkToU8(cap))
+{
+	if (miter < 0)	// signal they want the default
+		fMiter = SK_DefaultMiterLimit;
+}
+
+bool SkStrokePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width)
+{
+	if (fWidth < 0 || fStyle == SkPaint::kFill_Style)
+		return false;
+
+	if (fStyle == SkPaint::kStroke_Style && fWidth == 0)	// hairline
+	{
+		*width = 0;
+		return true;
+	}
+
+	SkStroke	stroke;
+
+	stroke.setWidth(fWidth);
+	stroke.setMiterLimit(fMiter);
+	stroke.setJoin((SkPaint::Join)fJoin);
+	stroke.setCap((SkPaint::Cap)fCap);
+	stroke.setDoFill(fStyle == SkPaint::kStrokeAndFill_Style);
+
+	stroke.strokePath(src, dst);
+	return true;
+}
+
+SkFlattenable::Factory SkStrokePathEffect::getFactory()
+{
+	return CreateProc;
+}
+
+SkFlattenable* SkStrokePathEffect::CreateProc(SkRBuffer& buffer)
+{
+	return SkNEW_ARGS(SkStrokePathEffect, (buffer));
+}
+
+void SkStrokePathEffect::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+
+	buffer.writeScalar(fWidth);
+	buffer.writeScalar(fMiter);
+    buffer.write8(fStyle);
+    buffer.write8(fJoin);
+    buffer.write8(fCap);
+    buffer.padToAlign4();
+}
+
+SkStrokePathEffect::SkStrokePathEffect(SkRBuffer& buffer)
+	: SkPathEffect(buffer)
+{
+    fWidth = buffer.readScalar();
+    fMiter = buffer.readScalar();
+    fStyle = buffer.readU8();
+    fJoin = buffer.readU8();
+    fCap = buffer.readU8();
+    buffer.skipToAlign4();
+}
+
+
diff --git a/libs/graphics/sgl/SkPathMeasure.cpp b/libs/graphics/sgl/SkPathMeasure.cpp
new file mode 100644
index 0000000..6191724
--- /dev/null
+++ b/libs/graphics/sgl/SkPathMeasure.cpp
@@ -0,0 +1,623 @@
+#include "SkPathMeasure.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+#include "SkTSearch.h"
+
+// these must be 0,1,2 since they are in our 2-bit field
+enum {
+	kLine_SegType,
+	kCloseLine_SegType,
+	kQuad_SegType,
+	kCubic_SegType
+};
+
+#define kMaxTValue	32767
+
+static inline SkScalar tValue2Scalar(int t)
+{
+	SkASSERT((unsigned)t <= kMaxTValue);
+
+#ifdef SK_SCALAR_IS_FLOAT
+	return t * 3.05185e-5f;	// t / 32767
+#else
+	return (t + (t >> 14)) << 1;
+#endif
+}
+
+SkScalar SkPathMeasure::Segment::getScalarT() const
+{
+	return tValue2Scalar(fTValue);
+}
+
+const SkPathMeasure::Segment* SkPathMeasure::NextSegment(const Segment* seg)
+{
+	unsigned ptIndex = seg->fPtIndex;
+
+	do {
+		++seg;
+	} while (seg->fPtIndex == ptIndex);
+	return seg;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+static inline int tspan_big_enough(int tspan)
+{
+	SkASSERT((unsigned)tspan <= kMaxTValue);
+	return tspan >> 10;
+}
+
+#if 0
+static inline bool tangents_too_curvy(const SkVector& tan0, SkVector& tan1)
+{
+	static const SkScalar kFlatEnoughTangentDotProd = SK_Scalar1 * 99 / 100;
+
+	SkASSERT(kFlatEnoughTangentDotProd > 0 && kFlatEnoughTangentDotProd < SK_Scalar1);
+
+	return SkPoint::DotProduct(tan0, tan1) < kFlatEnoughTangentDotProd;
+}
+#endif
+
+// can't use tangents, since we need [0..1..................2] to be seen
+// as definitely not a line (it is when drawn, but not parametrically)
+// so we compare midpoints
+#define CHEAP_DIST_LIMIT	(SK_Scalar1/2)	// just made this value up
+
+static bool cheap_dist_exceeds_limit(const SkPoint& pt, SkScalar x, SkScalar y)
+{
+	SkScalar dist = SkMaxScalar(SkScalarAbs(x - pt.fX), SkScalarAbs(y - pt.fY));
+	// just made up the 1/2
+	return dist > CHEAP_DIST_LIMIT;
+}
+
+static bool quad_too_curvy(const SkPoint pts[3])
+{
+#if 0
+	SkPoint		mid;
+	SkEvalQuadAtHalf(pts, &mid);
+	return cheap_dist_exceeds_limit(mid,
+									SkScalarAve(pts[0].fX, pts[2].fX),
+									SkScalarAve(pts[0].fY, pts[2].fY));
+#else
+	// diff = (a/4 + b/2 + c/4) - (a/2 + c/2)
+	// diff = -a/4 + b/2 - c/4
+	SkScalar dx = SkScalarHalf(pts[1].fX) - SkScalarHalf(SkScalarHalf(pts[0].fX + pts[2].fX));
+	SkScalar dy = SkScalarHalf(pts[1].fY) - SkScalarHalf(SkScalarHalf(pts[0].fY + pts[2].fY));
+
+	SkScalar dist = SkMaxScalar(SkScalarAbs(dx), SkScalarAbs(dy));
+	return dist > CHEAP_DIST_LIMIT;
+#endif
+}
+
+static bool cubic_too_curvy(const SkPoint pts[4])
+{
+	SkPoint	third;
+
+	// test 1/3
+	SkEvalCubicAt(pts, SK_Scalar1/3, &third, nil, nil);
+	if (cheap_dist_exceeds_limit(third,
+								 SkScalarInterp(pts[0].fX, pts[3].fX, SK_Scalar1/3),
+								 SkScalarInterp(pts[0].fY, pts[2].fY, SK_Scalar1/3)))
+		return true;
+
+	// test 2/3
+	SkEvalCubicAt(pts, SK_Scalar1*2/3, &third, nil, nil);
+	return cheap_dist_exceeds_limit(third,
+									SkScalarInterp(pts[0].fX, pts[3].fX, SK_Scalar1*2/3),
+									SkScalarInterp(pts[0].fY, pts[2].fY, SK_Scalar1*2/3));
+}
+
+SkScalar SkPathMeasure::compute_quad_segs(const SkPoint pts[3], SkScalar distance,
+										  int mint, int maxt, int ptIndex)
+{
+	if (tspan_big_enough(maxt - mint) && quad_too_curvy(pts))
+	{
+		SkPoint	tmp[5];
+		int		halft = (mint + maxt) >> 1;
+
+		SkChopQuadAtHalf(pts, tmp);
+		distance = this->compute_quad_segs(tmp, distance, mint, halft, ptIndex);
+		distance = this->compute_quad_segs(&tmp[2], distance, halft, maxt, ptIndex);
+	}
+	else
+	{
+		SkScalar d = SkPoint::Distance(pts[0], pts[2]);
+		SkASSERT(d >= 0);
+		if (!SkScalarNearlyZero(d))
+		{
+			distance += d;
+			Segment* seg = fSegments.append();
+			seg->fDistance = distance;
+			seg->fPtIndex = ptIndex;
+			seg->fType = kQuad_SegType;
+			seg->fTValue = maxt;
+		}
+	}
+	return distance;
+}
+
+SkScalar SkPathMeasure::compute_cubic_segs(const SkPoint pts[4], SkScalar distance,
+										   int mint, int maxt, int ptIndex)
+{
+	if (tspan_big_enough(maxt - mint) && cubic_too_curvy(pts))
+	{
+		SkPoint	tmp[7];
+		int		halft = (mint + maxt) >> 1;
+
+		SkChopCubicAtHalf(pts, tmp);
+		distance = this->compute_cubic_segs(tmp, distance, mint, halft, ptIndex);
+		distance = this->compute_cubic_segs(&tmp[3], distance, halft, maxt, ptIndex);
+	}
+	else
+	{
+		SkScalar d = SkPoint::Distance(pts[0], pts[3]);
+		SkASSERT(d >= 0);
+		if (!SkScalarNearlyZero(d))
+		{
+			distance += d;
+			Segment* seg = fSegments.append();
+			seg->fDistance = distance;
+			seg->fPtIndex = ptIndex;
+			seg->fType = kCubic_SegType;
+			seg->fTValue = maxt;
+		}
+	}
+	return distance;
+}
+
+void SkPathMeasure::buildSegments()
+{
+	SkPoint			pts[4];
+	int				ptIndex = fFirstPtIndex;
+	SkScalar		d, distance = 0;
+	bool			isClosed = fForceClosed;
+	bool			firstMoveTo = ptIndex < 0;
+	Segment*		seg;
+
+	fSegments.reset();
+	for (;;)
+	{
+		switch (fIter.next(pts)) {
+		case SkPath::kMove_Verb:
+			if (!firstMoveTo)
+				goto DONE;
+			ptIndex += 1;
+			firstMoveTo = false;
+			break;
+
+		case SkPath::kLine_Verb:
+			d = SkPoint::Distance(pts[0], pts[1]);
+			SkASSERT(d >= 0);
+			if (!SkScalarNearlyZero(d))
+			{
+				distance += d;
+				seg = fSegments.append();
+				seg->fDistance = distance;
+				seg->fPtIndex = ptIndex;
+				seg->fType = fIter.isCloseLine() ? kCloseLine_SegType : kLine_SegType;
+				seg->fTValue = kMaxTValue;
+			}
+			ptIndex += !fIter.isCloseLine();
+			break;
+
+		case SkPath::kQuad_Verb:
+			distance = this->compute_quad_segs(pts, distance, 0, kMaxTValue, ptIndex);
+			ptIndex += 2;
+			break;
+
+		case SkPath::kCubic_Verb:
+			distance = this->compute_cubic_segs(pts, distance, 0, kMaxTValue, ptIndex);
+			ptIndex += 3;
+			break;
+
+		case SkPath::kClose_Verb:
+			isClosed = true;
+			break;
+			
+		case SkPath::kDone_Verb:
+			goto DONE;
+		}
+	}
+DONE:
+	fLength = distance;
+	fIsClosed = isClosed;
+	fFirstPtIndex = ptIndex + 1;
+
+#ifdef SK_DEBUG
+	{
+		const Segment* seg = fSegments.begin();
+		const Segment* stop = fSegments.end();
+		unsigned		ptIndex = 0;
+		SkScalar		distance = 0;
+
+		while (seg < stop)
+		{
+		//	SkDebugf("seg dist=%g t=%d p=%d\n", seg->fDistance, seg->fTValue, seg->fPtIndex);
+
+			SkASSERT(seg->fDistance > distance);
+			SkASSERT(seg->fPtIndex >= ptIndex);
+			SkASSERT(seg->fTValue > 0);
+
+			const Segment* s = seg;
+			while (s < stop - 1 && s[0].fPtIndex == s[1].fPtIndex)
+			{
+				SkASSERT(s[0].fType == s[1].fType);
+				SkASSERT(s[0].fTValue < s[1].fTValue);
+				s += 1;
+			}
+
+			distance = seg->fDistance;
+			ptIndex = seg->fPtIndex;
+			seg += 1;
+		}
+	//	SkDebugf("\n");
+	}
+#endif
+}
+
+// marked as a friend in SkPath.h
+const SkPoint* sk_get_path_points(const SkPath& path, int index)
+{
+	return &path.fPts[index];
+}
+
+static void compute_pos_tan(const SkPath& path, int firstPtIndex, int ptIndex, int segType,
+							SkScalar t, SkPoint* pos, SkVector* tangent)
+{
+	const SkPoint*	pts = sk_get_path_points(path, ptIndex);
+
+	switch (segType) {
+	case kLine_SegType:
+	case kCloseLine_SegType:
+		{
+			const SkPoint* endp = (segType == kLine_SegType) ?
+									&pts[1] :
+									sk_get_path_points(path, firstPtIndex);
+
+			if (pos)
+				pos->set(SkScalarInterp(pts[0].fX, endp->fX, t),
+						SkScalarInterp(pts[0].fY, endp->fY, t));
+			if (tangent)
+				tangent->setUnit(endp->fX - pts[0].fX, endp->fY - pts[0].fY);
+		}
+		break;
+	case kQuad_SegType:
+		SkEvalQuadAt(pts, t, pos, tangent);
+		if (tangent)
+			tangent->normalize();
+		break;
+	case kCubic_SegType:
+		SkEvalCubicAt(pts, t, pos, tangent, nil);
+		if (tangent)
+			tangent->normalize();
+		break;
+	default:
+		SkASSERT(!"unknown segType");
+	}
+}
+
+static void seg_to(const SkPath& src, int firstPtIndex, int ptIndex, int segType, SkScalar startT, SkScalar stopT, SkPath* dst)
+{
+	SkASSERT(startT >= 0 && startT <= SK_Scalar1);
+	SkASSERT(stopT >= 0 && stopT <= SK_Scalar1);
+	SkASSERT(startT <= stopT);
+
+	if (SkScalarNearlyZero(stopT - startT))
+		return;
+
+	const SkPoint*	pts = sk_get_path_points(src, ptIndex);
+	SkPoint			tmp0[7], tmp1[7];
+
+	switch (segType) {
+	case kLine_SegType:
+	case kCloseLine_SegType:
+		{
+			const SkPoint* endp = (segType == kLine_SegType) ?
+									&pts[1] :
+									sk_get_path_points(src, firstPtIndex);
+
+			if (stopT == kMaxTValue)
+				dst->lineTo(*endp);
+			else
+				dst->lineTo(SkScalarInterp(pts[0].fX, endp->fX, stopT),
+							SkScalarInterp(pts[0].fY, endp->fY, stopT));
+		}
+		break;
+	case kQuad_SegType:
+		if (startT == 0)
+		{
+			if (stopT == SK_Scalar1)
+				dst->quadTo(pts[1], pts[2]);
+			else
+			{
+				SkChopQuadAt(pts, tmp0, stopT);
+				dst->quadTo(tmp0[1], tmp0[2]);
+			}
+		}
+		else
+		{
+			SkChopQuadAt(pts, tmp0, startT);
+			if (stopT == SK_Scalar1)
+				dst->quadTo(tmp0[3], tmp0[4]);
+			else
+			{
+				SkChopQuadAt(&tmp0[2], tmp1, SkScalarDiv(stopT - startT, SK_Scalar1 - startT));
+				dst->quadTo(tmp1[1], tmp1[2]);
+			}
+		}
+		break;
+	case kCubic_SegType:
+		if (startT == 0)
+		{
+			if (stopT == SK_Scalar1)
+				dst->cubicTo(pts[1], pts[2], pts[3]);
+			else
+			{
+				SkChopCubicAt(pts, tmp0, stopT);
+				dst->cubicTo(tmp0[1], tmp0[2], tmp0[3]);
+			}
+		}
+		else
+		{
+			SkChopCubicAt(pts, tmp0, startT);
+			if (stopT == SK_Scalar1)
+				dst->cubicTo(tmp0[4], tmp0[5], tmp0[6]);
+			else
+			{
+				SkChopCubicAt(&tmp0[3], tmp1, SkScalarDiv(stopT - startT, SK_Scalar1 - startT));
+				dst->cubicTo(tmp1[1], tmp1[2], tmp1[3]);
+			}
+		}
+		break;
+	default:
+		SkASSERT(!"unknown segType");
+		sk_throw();
+	}
+}
+
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+
+SkPathMeasure::SkPathMeasure()
+{
+	fPath = nil;
+	fLength = -1;	// signal we need to compute it
+	fForceClosed = false;
+	fFirstPtIndex = -1;
+}
+
+SkPathMeasure::SkPathMeasure(const SkPath& path, bool forceClosed)
+{
+	fPath = &path;
+	fLength = -1;	// signal we need to compute it
+	fForceClosed = forceClosed;
+	fFirstPtIndex = -1;
+
+	fIter.setPath(path, forceClosed);
+}
+
+SkPathMeasure::~SkPathMeasure()
+{
+}
+
+/** Assign a new path, or nil to have none.
+*/
+void SkPathMeasure::setPath(const SkPath* path, bool forceClosed)
+{
+	fPath = path;
+	fLength = -1;	// signal we need to compute it
+	fForceClosed = forceClosed;
+	fFirstPtIndex = -1;
+
+	if (path)
+		fIter.setPath(*path, forceClosed);
+	fSegments.reset();
+}
+
+SkScalar SkPathMeasure::getLength()
+{
+	if (fPath == nil)
+		return 0;
+
+	if (fLength < 0)
+		this->buildSegments();
+
+	SkASSERT(fLength >= 0);
+	return fLength;
+}
+
+const SkPathMeasure::Segment* SkPathMeasure::distanceToSegment(SkScalar distance, SkScalar* t)
+{
+	SkDEBUGCODE(SkScalar length = ) this->getLength();
+	SkASSERT(distance >= 0 && distance <= length);
+
+	const Segment*	seg = fSegments.begin();
+	int				count = fSegments.count();
+
+	int index = SkTSearch<SkScalar>(&seg->fDistance, count, distance, sizeof(Segment));
+	// don't care if we hit an exact match or not, so we xor index if it is negative
+	index ^= (index >> 31);
+	seg = &seg[index];
+
+	// now interpolate t-values with the prev segment (if possible)
+	SkScalar	startT = 0, startD = 0;
+	// check if the prev segment is legal, and references the same set of points
+	if (index > 0)
+	{
+		startD = seg[-1].fDistance;
+		if (seg[-1].fPtIndex == seg->fPtIndex)
+		{
+			SkASSERT(seg[-1].fType == seg->fType);
+			startT = seg[-1].getScalarT();
+		}
+	}
+
+	SkASSERT(seg->getScalarT() > startT);
+	SkASSERT(distance >= startD);
+	SkASSERT(seg->fDistance > startD);
+
+	*t = startT + SkScalarMulDiv(seg->getScalarT() - startT,
+								 distance - startD,
+								 seg->fDistance - startD);
+	return seg;
+}
+
+bool SkPathMeasure::getPosTan(SkScalar distance, SkPoint* pos, SkVector* tangent)
+{
+	SkASSERT(fPath);
+	if (fPath == nil)
+	{
+	EMPTY:
+		return false;
+	}
+
+	SkScalar	length = this->getLength();	// call this to force computing it
+	int			count = fSegments.count();
+
+	if (count == 0 || length == 0)
+		goto EMPTY;
+
+	// pin the distance to a legal range
+	if (distance < 0)
+		distance = 0;
+	else if (distance > length)
+		distance = length;
+
+	SkScalar		t;
+	const Segment*	seg = this->distanceToSegment(distance, &t);
+
+	compute_pos_tan(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, t, pos, tangent);
+	return true;
+}
+
+bool SkPathMeasure::getMatrix(SkScalar distance, SkMatrix* matrix, MatrixFlags flags)
+{
+	SkPoint		position;
+	SkVector	tangent;
+
+	if (this->getPosTan(distance, &position, &tangent))
+	{
+		if (matrix)
+		{
+			if (flags & kGetTangent_MatrixFlag)
+				matrix->setSinCos(tangent.fY, tangent.fX, 0, 0);
+			else
+				matrix->reset();
+			if (flags & kGetPosition_MatrixFlag)
+				matrix->postTranslate(position.fX, position.fY);
+		}
+		return true;
+	}
+	return false;
+}
+
+bool SkPathMeasure::getSegment(SkScalar startD, SkScalar stopD, SkPath* dst, bool startWithMoveTo)
+{
+	SkASSERT(dst);
+
+	SkScalar length = this->getLength();	// ensure we have built our segments
+
+	if (startD < 0)
+		startD = 0;
+	if (stopD > length)
+		stopD = length;
+	if (startD >= stopD)
+		return false;
+
+	SkPoint	 p;
+	SkScalar startT, stopT;
+	const Segment* seg = this->distanceToSegment(startD, &startT);
+	const Segment* stopSeg = this->distanceToSegment(stopD, &stopT);
+	SkASSERT(seg <= stopSeg);
+
+	if (startWithMoveTo)
+	{
+		compute_pos_tan(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, startT, &p, nil);
+		dst->moveTo(p);
+	}
+
+	if (seg->fPtIndex == stopSeg->fPtIndex)
+		seg_to(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, startT, stopT, dst);
+	else
+	{
+		do {
+			seg_to(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, startT, SK_Scalar1, dst);
+			seg = SkPathMeasure::NextSegment(seg);
+			startT = 0;
+		} while (seg->fPtIndex < stopSeg->fPtIndex);
+		seg_to(*fPath, fSegments[0].fPtIndex, seg->fPtIndex, seg->fType, 0, stopT, dst);
+	}
+	return true;
+}
+
+bool SkPathMeasure::isClosed()
+{
+	(void)this->getLength();
+	return fIsClosed;
+}
+
+/**	Move to the next contour in the path. Return true if one exists, or false if
+	we're done with the path.
+*/
+bool SkPathMeasure::nextContour()
+{
+	fLength = -1;
+	return this->getLength() > 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkPathMeasure::dump()
+{
+	SkDebugf("pathmeas: length=%g, segs=%d\n", fLength, fSegments.count());
+
+	for (int i = 0; i < fSegments.count(); i++)
+	{
+		const Segment* seg = &fSegments[i];
+		SkDebugf("pathmeas: seg[%d] distance=%g, point=%d, t=%g, type=%d\n",
+				i, seg->fDistance, seg->fPtIndex, seg->getScalarT(), seg->fType);
+	}
+}
+
+void SkPathMeasure::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkPath	path;
+
+	path.moveTo(0, 0);
+	path.lineTo(SK_Scalar1, 0);
+	path.lineTo(SK_Scalar1, SK_Scalar1);
+	path.lineTo(0, SK_Scalar1);
+
+	SkPathMeasure	meas(path, true);
+	SkScalar		length = meas.getLength();
+	SkASSERT(length == SK_Scalar1*4);
+
+	path.reset();
+	path.moveTo(0, 0);
+	path.lineTo(SK_Scalar1*3, SK_Scalar1*4);
+	meas.setPath(&path, false);
+	length = meas.getLength();
+	SkASSERT(length == SK_Scalar1*5);
+
+	path.reset();
+	path.addCircle(0, 0, SK_Scalar1);
+	meas.setPath(&path, true);
+	length = meas.getLength();
+	SkDebugf("circle arc-length = %g\n", length);
+
+	for (int i = 0; i < 8; i++)
+	{
+		SkScalar	d = length * i / 8;
+		SkPoint		p;
+		SkVector	v;
+		meas.getPosTan(d, &p, &v);
+		SkDebugf("circle arc-length=%g, pos[%g %g] tan[%g %g]\n", d, p.fX, p.fY, v.fX, v.fY);
+	}
+#endif
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkProcSpriteBlitter.cpp b/libs/graphics/sgl/SkProcSpriteBlitter.cpp
new file mode 100644
index 0000000..9f0592f
--- /dev/null
+++ b/libs/graphics/sgl/SkProcSpriteBlitter.cpp
@@ -0,0 +1,38 @@
+#if 0	// experimental
+
+class SkProcSpriteBlitter : public SkSpriteBlitter {
+public:
+	typedef void (*Proc)(void* dst, const void* src, int count, const U32 ctable[]);
+
+	SkProcSpriteBlitter(const SkBitmap& source, Proc proc, unsigned srcShift, unsigned dstShift)
+		: SkSpriteBlitter(source), fProc(proc), fSrcShift(SkToU8(srcShift)), fDstShift(SkToU8(dstShift)) {}
+
+	virtual void blitRect(int x, int y, int width, int height)
+	{
+		size_t		dstRB = fDevice.rowBytes();
+		size_t		srcRB = fSource.rowBytes();
+		char*		dst = (char*)fDevice.getPixels() + y * dstRB + (x << fDstShift);
+		const char*	src = (const char*)fSource.getPixels() + (y - fTop) * srcRB + ((x - fLeft) << fSrcShift);
+		Proc		proc = fProc;
+		const U32*	ctable = nil;
+
+		if fSource.getColorTable())
+			ctable = fSource.getColorTable()->lockColors();
+
+		while (--height >= 0)
+		{
+			proc(dst, src, width, ctable);
+			dst += dstRB;
+			src += srcRB;
+		}
+
+		if fSource.getColorTable())
+			fSource.getColorTable()->unlockColors(false);
+	}
+
+private:
+	Proc	fProc;
+	U8		fSrcShift, fDstShift;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkRasterizer.cpp b/libs/graphics/sgl/SkRasterizer.cpp
new file mode 100644
index 0000000..5e3dc99
--- /dev/null
+++ b/libs/graphics/sgl/SkRasterizer.cpp
@@ -0,0 +1,45 @@
+#include "SkRasterizer.h"
+#include "SkDraw.h"
+#include "SkMaskFilter.h"
+#include "SkPath.h"
+
+// do nothing for now, since we don't store anything at flatten time
+SkRasterizer::SkRasterizer(SkRBuffer&) {}
+
+bool SkRasterizer::rasterize(const SkPath& fillPath, const SkMatrix& matrix,
+                             const SkRect16* clipBounds, SkMaskFilter* filter,
+                             SkMask* mask, SkMask::CreateMode mode)
+{
+    SkRect16 storage;
+    
+    if (clipBounds && filter && SkMask::kJustRenderImage_CreateMode != mode)
+    {        
+        SkPoint16   margin;
+        SkMask      srcM, dstM;
+        
+        srcM.fFormat = SkMask::kA8_Format;
+        srcM.fBounds.set(0, 0, 1, 1);
+        srcM.fImage = NULL;
+        if (!filter->filterMask(&dstM, srcM, matrix, &margin))
+            return false;
+        
+        storage = *clipBounds;
+        storage.inset(-margin.fX, -margin.fY);
+        clipBounds = &storage;
+    }
+    
+    return this->onRasterize(fillPath, matrix, clipBounds, mask, mode);
+}
+
+/*  Our default implementation of the virtual method just scan converts
+*/
+bool SkRasterizer::onRasterize(const SkPath& fillPath, const SkMatrix& matrix,
+                             const SkRect16* clipBounds,
+                             SkMask* mask, SkMask::CreateMode mode)
+{
+    SkPath  devPath;
+    
+    fillPath.transform(matrix, &devPath);
+    return SkDraw::DrawToMask(devPath, clipBounds, NULL, NULL, mask, mode);
+}
+
diff --git a/libs/graphics/sgl/SkRefCnt.cpp b/libs/graphics/sgl/SkRefCnt.cpp
new file mode 100644
index 0000000..7c3d59c
--- /dev/null
+++ b/libs/graphics/sgl/SkRefCnt.cpp
@@ -0,0 +1,36 @@
+#include "SkRefCnt.h"
+
+SkAutoUnref::~SkAutoUnref()
+{
+	if (fObj)
+		fObj->unref();
+}
+
+bool SkAutoUnref::ref()
+{
+	if (fObj)
+	{
+		fObj->ref();
+		return true;
+	}
+	return false;
+}
+
+bool SkAutoUnref::unref()
+{
+	if (fObj)
+	{
+		fObj->unref();
+		fObj = nil;
+		return true;
+	}
+	return false;
+}
+
+SkRefCnt* SkAutoUnref::detach()
+{
+	SkRefCnt* obj = fObj;
+
+	fObj = nil;
+	return obj;
+}
diff --git a/libs/graphics/sgl/SkRegion_path.cpp b/libs/graphics/sgl/SkRegion_path.cpp
new file mode 100644
index 0000000..ab45c8f
--- /dev/null
+++ b/libs/graphics/sgl/SkRegion_path.cpp
@@ -0,0 +1,478 @@
+#include "SkRegionPriv.h"
+#include "SkBlitter.h"
+#include "SkScan.h"
+#include "SkTDArray.h"
+#include "SkPath.h"
+
+class SkRgnBuilder : public SkBlitter {
+public:
+	virtual ~SkRgnBuilder();
+	
+	void	init(int maxHeight, int maxTransitions);
+	void	done() { (void)this->collapsWithPrev(); }
+
+	int		computeRunCount() const;
+	void	copyToRect(SkRect16*) const;
+	void	copyToRgn(S16 runs[]) const;
+
+	virtual void blitH(int x, int y, int width);
+
+#ifdef SK_DEBUG
+	void dump() const
+	{
+		SkDebugf("SkRgnBuilder: Top = %d\n", fTop);
+		const Scanline* line = (Scanline*)fStorage;
+		while (line < fCurrScanline)
+		{
+			SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount);
+			for (int i = 0; i < line->fXCount; i++)
+				SkDebugf(" %d", line->firstX()[i]);
+			SkDebugf("\n");
+
+			line = line->nextScanline();
+		}
+	}
+#endif
+private:
+	struct Scanline {
+		S16	fLastY;
+		S16	fXCount;
+
+		S16*		firstX() const { return (S16*)(this + 1); }
+		Scanline*	nextScanline() const { return (Scanline*)((S16*)(this + 1) + fXCount); }
+	};
+	S16*		fStorage;
+	Scanline*	fCurrScanline;
+	Scanline*	fPrevScanline;
+	S16*		fCurrXPtr;		//	points at next avialable x[] in fCurrScanline
+	S16			fTop;			// first Y value
+
+	bool collapsWithPrev()
+	{
+		if (fPrevScanline != nil &&
+			fPrevScanline->fLastY + 1 == fCurrScanline->fLastY &&
+			fPrevScanline->fXCount == fCurrScanline->fXCount &&
+			!memcmp(fPrevScanline->firstX(),
+					fCurrScanline->firstX(),
+					fCurrScanline->fXCount * sizeof(S16)))
+		{
+			// update the height of fPrevScanline
+			fPrevScanline->fLastY = fCurrScanline->fLastY;
+			return true;
+		}
+		return false;
+	}
+};
+
+SkRgnBuilder::~SkRgnBuilder()
+{
+	sk_free(fStorage);
+}
+
+void SkRgnBuilder::init(int maxHeight, int maxTransitions)
+{
+	int	count = maxHeight * (3 + maxTransitions);
+
+	// add maxTransitions to have slop for working buffer
+	fStorage = (S16*)sk_malloc_throw((count + 3 + maxTransitions) * sizeof(S16));
+
+	fCurrScanline = nil;	// signal empty collection
+	fPrevScanline = nil;	// signal first scanline
+}
+
+void SkRgnBuilder::blitH(int x, int y, int width)
+{
+	if (fCurrScanline == nil)	// first time
+	{
+		fTop = SkToS16(y);
+		fCurrScanline = (Scanline*)fStorage;
+		fCurrScanline->fLastY = SkToS16(y);
+		fCurrXPtr = fCurrScanline->firstX();
+	}
+	else
+	{
+		SkASSERT(y >= fCurrScanline->fLastY);
+
+		if (y > fCurrScanline->fLastY)
+		{
+			// if we get here, we're done with fCurrScanline
+			fCurrScanline->fXCount = SkToS16((int)(fCurrXPtr - fCurrScanline->firstX()));
+
+			int	prevLastY = fCurrScanline->fLastY;
+			if (!this->collapsWithPrev())
+			{
+				fPrevScanline = fCurrScanline;
+				fCurrScanline = fCurrScanline->nextScanline();
+
+			}
+			if (y - 1 > prevLastY)	// insert empty run
+			{
+				fCurrScanline->fLastY = SkToS16(y - 1);
+				fCurrScanline->fXCount = 0;
+				fCurrScanline = fCurrScanline->nextScanline();
+			}
+			// setup for the new curr line
+			fCurrScanline->fLastY = SkToS16(y);
+			fCurrXPtr = fCurrScanline->firstX();
+		}
+	}
+	//	check if we should extend the current run, or add a new one
+	if (fCurrXPtr > fCurrScanline->firstX() && fCurrXPtr[-1] == x)
+		fCurrXPtr[-1] = SkToS16(x + width);
+	else
+	{
+		fCurrXPtr[0] = SkToS16(x);
+		fCurrXPtr[1] = SkToS16(x + width);
+		fCurrXPtr += 2;
+	}
+}
+
+int SkRgnBuilder::computeRunCount() const
+{
+	if (fCurrScanline == nil)
+		return 0;
+
+	const S16*	line = fStorage;
+	const S16*	stop = (const S16*)fCurrScanline;
+
+	return 2 + (int)(stop - line);
+}
+
+void SkRgnBuilder::copyToRect(SkRect16* r) const
+{
+	SkASSERT(fCurrScanline != nil);
+	SkASSERT((const S16*)fCurrScanline - fStorage == 4);
+
+	const Scanline*	line = (const Scanline*)fStorage;
+	SkASSERT(line->fXCount == 2);
+
+	r->set(line->firstX()[0], fTop, line->firstX()[1], line->fLastY + 1);
+}
+
+void SkRgnBuilder::copyToRgn(S16 runs[]) const
+{
+	SkASSERT(fCurrScanline != nil);
+	SkASSERT((const S16*)fCurrScanline - fStorage > 4);
+
+	const Scanline*	line = (const Scanline*)fStorage;
+	const Scanline*	stop = fCurrScanline;
+
+	*runs++ = fTop;
+	do {
+		*runs++ = SkToS16(line->fLastY + 1);
+		int	count = line->fXCount;
+		if (count)
+		{
+			memcpy(runs, line->firstX(), count * sizeof(S16));
+			runs += count;
+		}
+		*runs++ = kRunTypeSentinel;
+		line = line->nextScanline();
+	} while (line < stop);
+	SkASSERT(line == stop);
+	*runs = kRunTypeSentinel;
+}
+
+static int count_path_runtype_values(const SkPath& path, int* itop, int* ibot)
+{
+	static const U8 gPathVerbToInitialPointCount[] = {
+		0,	//	kMove_Verb
+		1,	//	kLine_Verb
+		2,	//	kQuad_Verb
+		3,	//	kCubic_Verb
+		0,	//	kClose_Verb
+		0	//	kDone_Verb
+	};
+
+	static const U8 gPathVerbToMaxEdges[] = {
+		0,	//	kMove_Verb
+		1,	//	kLine_Verb
+		2,	//	kQuad_VerbB
+		3,	//	kCubic_Verb
+		0,	//	kClose_Verb
+		0	//	kDone_Verb
+	};
+
+	SkPath::Iter	iter(path, true);
+	SkPoint			pts[4];
+	SkPath::Verb	verb;
+
+	int	maxEdges = 0;
+	SkScalar	top = SkIntToScalar(SK_MaxS16);
+	SkScalar	bot = SkIntToScalar(SK_MinS16);
+
+	while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+	{
+		int	ptCount = gPathVerbToInitialPointCount[verb];
+		if (ptCount)
+		{
+			maxEdges += gPathVerbToMaxEdges[verb];
+			for (int i = ptCount - 1; i >= 0; --i)
+			{
+				if (top > pts[i].fY)
+					top = pts[i].fY;
+				else if (bot < pts[i].fY)
+					bot = pts[i].fY;
+			}
+		}
+	}
+	SkASSERT(top <= bot);
+
+	*itop = SkScalarRound(top);
+	*ibot = SkScalarRound(bot);
+	return maxEdges;
+}
+
+bool SkRegion::setPath(const SkPath& path, const SkRegion* clip)
+{
+	SkDEBUGCODE(this->validate();)
+
+	if (path.isEmpty() || clip && clip->isEmpty())
+		return this->setEmpty();
+
+	//	compute worst-case rgn-size for the path
+	int	pathTop, pathBot;
+	int	pathTransitions = count_path_runtype_values(path, &pathTop, &pathBot);
+	int	clipTop, clipBot;
+	int clipTransitions = clip->count_runtype_values(&clipTop, &clipBot);
+
+	int	top = SkMax32(pathTop, clipTop);
+	int bot = SkMin32(pathBot, clipBot);
+
+	if (top >= bot)
+		return this->setEmpty();
+
+	SkRgnBuilder builder;
+	
+	builder.init(bot - top, SkMax32(pathTransitions, clipTransitions));
+	SkScan::FillPath(path, clip, &builder);
+	builder.done();
+
+	int	count = builder.computeRunCount();
+	if (count == 0)
+    {
+		return this->setEmpty();
+    }
+	else if (count == kRectRegionRuns)
+	{
+		builder.copyToRect(&fBounds);
+        this->setRect(fBounds);
+	}
+	else
+	{
+		SkRegion	tmp;
+
+		tmp.fRunHead = RunHead::Alloc(count);
+		builder.copyToRgn(tmp.fRunHead->runs());
+		compute_run_bounds(tmp.fRunHead->runs(), count, &tmp.fBounds);
+		this->swap(tmp);
+	}
+	SkDEBUGCODE(this->validate();)
+	return true;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+struct SkPrivPoint {
+    int fX, fY;
+    
+    friend int operator==(const SkPrivPoint& a, const SkPrivPoint& b)
+    {
+        return a.fX == b.fX && a.fY == b.fY;
+    }
+    friend int operator!=(const SkPrivPoint& a, const SkPrivPoint& b)
+    {
+        return a.fX != b.fX || a.fY != b.fY;
+    }
+};
+
+struct SkPrivLine {
+    SkPrivPoint   fP0, fP1;
+    int     fWinding;
+    SkPrivLine*   fNext, *fPrev;
+    
+    void set(int x, int y0, int y1)
+    {
+        fP0.fX = x;
+        fP0.fY = y0;
+        fP1.fX = x;
+        fP1.fY = y1;
+        fWinding = y1 > y0;     // 1: up, 0: down
+        fNext = fPrev = nil;
+    }
+    
+    void detach()
+    {
+        fNext->fPrev = fPrev;
+        fPrev->fNext = fNext;
+    }
+    
+    void attachNext(SkPrivLine* next)
+    {
+        next->fNext = fNext;
+        next->fPrev = this;
+        fNext->fPrev = next;
+        fNext = next;
+    }
+};
+
+static SkPrivLine* find_match(SkPrivLine* ctr, SkPrivLine* skip)
+{
+    const SkPrivPoint pt = skip->fP1;
+    int         winding = skip->fWinding;
+
+    SkPrivLine* start = ctr;
+    
+    SkPrivLine*   closest_pos = nil;
+    int     dist_pos = 0x7FFFFFFF;
+    SkPrivLine*   closest_neg = nil;
+    int     dist_neg = -0x7FFFFFFF;
+
+    do {
+        // find a Line one the same scan as pt
+        if (ctr != skip && (ctr->fP0.fY == pt.fY || ctr->fP1.fY == pt.fY))
+        {
+            int dist = ctr->fP0.fX - pt.fX; // keep the sign
+
+            if (dist == 0)
+            {
+                if (winding == ctr->fWinding)   // quick accept
+                    goto FOUND;
+                else
+                    goto NEXT;                  // quick reject
+            }
+            
+            if (dist < 0)
+            {
+                if (dist > dist_neg)
+                {
+                    dist_neg = dist;
+                    closest_neg = ctr;
+                }
+            }
+            else
+            {
+                if (dist < dist_pos)
+                {
+                    dist_pos = dist;
+                    closest_pos = ctr;
+                }
+            }
+        }
+    NEXT:
+        ctr = ctr->fNext;
+    } while (ctr != start);
+
+    SkASSERT(closest_pos != nil || closest_neg != nil);
+
+    if (closest_pos == nil)
+        ctr = closest_neg;
+    else if (closest_neg == nil)
+        ctr = closest_pos;
+    else
+    {
+        if (closest_neg->fP0.fY != pt.fY)
+            ctr = closest_pos;
+        else if (closest_pos->fP0.fY != pt.fY)
+            ctr = closest_neg;
+        else
+        {
+            if (closest_pos->fWinding != closest_neg->fWinding)
+            {
+                if (closest_pos->fWinding == winding)
+                    ctr = closest_pos;
+                else
+                    ctr = closest_neg;
+            }
+            else
+            {
+                if (winding == 0)
+                    ctr = closest_pos;
+                else
+                    ctr = closest_neg;
+            }
+        }
+    }
+
+FOUND:
+    SkASSERT(ctr && ctr->fP0.fY == pt.fY);
+    return ctr;
+}
+
+static void LinesToPath(SkPrivLine lines[], int count, SkPath* path)
+{
+    SkASSERT(count > 1);
+
+    // turn the array into a linked list
+    lines[0].fNext = &lines[1];
+    lines[0].fPrev = &lines[count - 1];
+    for (int i = 1; i < count - 1; i++)
+    {
+        lines[i].fNext = &lines[i+1];
+        lines[i].fPrev = &lines[i-1];
+    }
+    lines[count - 1].fNext = &lines[0];
+    lines[count - 1].fPrev = &lines[count - 2];
+    
+    SkPrivLine* head = lines;
+
+    // loop through looking for contours
+    while (count > 0)
+    {
+        SkPrivLine* ctr = head;
+        SkPrivLine* first = ctr;
+        head = head->fNext;
+        
+        path->moveTo(SkIntToScalar(ctr->fP0.fX), SkIntToScalar(ctr->fP0.fY));
+        do {
+            SkPrivLine* next = find_match(head, ctr);
+
+            if (ctr->fP1 != next->fP0)
+            {
+                path->lineTo(SkIntToScalar(ctr->fP1.fX), SkIntToScalar(ctr->fP1.fY));      // Vertical
+                path->lineTo(SkIntToScalar(next->fP0.fX), SkIntToScalar(next->fP0.fY));    // Horzontal
+            }
+            if (head == next)
+                head = head->fNext;
+            next->detach();
+            count -= 1;
+            ctr = next;
+        } while (ctr != first);
+        path->close();
+        ctr->detach();
+        count -= 1;
+    }
+//    SkASSERT(count == 0);
+}
+
+bool SkRegion::getBoundaryPath(SkPath* path) const
+{
+    if (this->isEmpty())
+        return false;
+
+    const SkRect16& bounds = this->getBounds();
+
+    if (this->isRect())
+    {
+        SkRect  r;        
+        r.set(bounds);      // this converts the ints to scalars
+        path->addRect(r);
+        return true;
+    }
+
+    SkRegion::Iterator      iter(*this);
+    SkTDArray<SkPrivLine>     lines;
+    
+    for (const SkRect16& r = iter.rect(); !iter.done(); iter.next())
+    {
+        SkPrivLine* line = lines.append(2);
+        line[0].set(r.fLeft, r.fBottom, r.fTop);
+        line[1].set(r.fRight, r.fTop, r.fBottom);
+    }
+    
+    LinesToPath(lines.begin(), lines.count(), path);
+    return true;
+}
+
+
diff --git a/libs/graphics/sgl/SkScalerContext.cpp b/libs/graphics/sgl/SkScalerContext.cpp
new file mode 100644
index 0000000..9e44bdc
--- /dev/null
+++ b/libs/graphics/sgl/SkScalerContext.cpp
@@ -0,0 +1,498 @@
+#include "SkScalerContext.h"
+#include "SkDescriptor.h"
+#include "SkDraw.h"
+#include "SkFontHost.h"
+#include "SkMaskFilter.h"
+#include "SkPathEffect.h"
+#include "SkRasterizer.h"
+#include "SkRegion.h"
+#include "SkStroke.h"
+#include "SkThread.h"
+
+#define ComputeBWRowBytes(width)		(((unsigned)(width) + 7) >> 3)
+
+static uint16_t compute_rowbytes(unsigned format, unsigned width)
+{
+	if (format == SkMask::kBW_Format)
+		width = ComputeBWRowBytes(width);
+	return SkToU16(width);
+}
+
+size_t SkGlyph::computeImageSize() const
+{
+	size_t size = fRowBytes * fHeight;
+	if (fMaskFormat == SkMask::k3D_Format)
+		size *= 3;
+	return size;
+}
+
+#ifdef SK_DEBUG
+	#define DUMP_RECx
+#endif
+
+static SkFlattenable* load_flattenable(const SkDescriptor* desc, uint32_t tag)
+{
+    SkFlattenable*  obj = NULL;
+    uint32_t        len;
+	const void*     data = desc->findEntry(tag, &len);
+
+	if (data)
+	{
+        SkRBuffer   buffer(data, len);
+		SkFlattenable::Factory fact = (SkFlattenable::Factory)buffer.readPtr();
+		SkASSERT(fact);
+		obj = fact(buffer);
+        SkASSERT(buffer.pos() == buffer.size());
+	}
+    return obj;
+}
+
+SkScalerContext::SkScalerContext(const SkDescriptor* desc)
+	: fPathEffect(NULL), fMaskFilter(NULL)
+{
+    memset(fAuxContext, 0, sizeof(fAuxContext));
+
+	const Rec* rec = (const Rec*)desc->findEntry(kRec_SkDescriptorTag, NULL);
+	SkASSERT(rec);
+
+	fRec = *rec;
+
+#ifdef DUMP_REC
+	desc->assertChecksum();
+	SkDebugf("SkScalarContext checksum %x count %d length %d\n", desc->getChecksum(), desc->getCount(), desc->getLength());
+	SkDebugf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
+		rec->fTextSize, rec->fPreScaleX, rec->fPreSkewX, rec->fPost2x2[0][0],
+		rec->fPost2x2[0][1], rec->fPost2x2[1][0], rec->fPost2x2[1][1]);
+	SkDebugf("  frame %g miter %g hints %d framefill %d aa %d join %d\n",
+		rec->fFrameWidth, rec->fMiterLimit, rec->fUseHints, rec->fFrameAndFill,
+		rec->fDoAA, rec->fStrokeJoin);
+	SkDebugf("  pathEffect %x maskFilter %x\n", desc->findEntry(kPathEffect_SkDescriptorTag, NULL),
+		desc->findEntry(kMaskFilter_SkDescriptorTag, NULL));
+#endif
+
+    fPathEffect = (SkPathEffect*)load_flattenable(desc, kPathEffect_SkDescriptorTag);
+    fMaskFilter = (SkMaskFilter*)load_flattenable(desc, kMaskFilter_SkDescriptorTag);
+    fRasterizer = (SkRasterizer*)load_flattenable(desc, kRasterizer_SkDescriptorTag);
+}
+
+SkScalerContext::~SkScalerContext()
+{
+	fPathEffect->safeUnref();
+	fMaskFilter->safeUnref();
+    fRasterizer->safeUnref();
+    
+    for (unsigned i = 0; i < SK_ARRAY_COUNT(fAuxContext); i++)
+        delete fAuxContext[i];
+}
+
+static void glyph2mask(const SkGlyph& glyph, SkMask* mask)
+{
+	SkASSERT(&glyph && mask);
+
+	mask->fImage = (uint8_t*)glyph.fImage;
+	mask->fBounds.set(glyph.fLeft, glyph.fTop,
+					glyph.fLeft + glyph.fWidth,
+					glyph.fTop + glyph.fHeight);
+	mask->fRowBytes = glyph.fRowBytes;
+	mask->fFormat = glyph.fMaskFormat;
+}
+
+void SkScalerContext::getMetrics(SkGlyph* glyph)
+{
+    this->generateMetrics(glyph);
+    // assume that we're handling this glyph
+    glyph->fUseAuxContext = false;
+    
+    if (0 == glyph->fGlyphID)
+    {
+        SkFontHost::ScalerContextID id = SkFontHost::FindScalerContextIDForUnichar(glyph->fCharCode);
+        if (SK_UnknownAuxScalerContextID != id)
+        {
+            SkASSERT(id > 0 && (unsigned)id <= SK_ARRAY_COUNT(fAuxContext));
+            SkScalerContext* ctx = fAuxContext[id - 1];
+            if (NULL == ctx)
+            {
+                ctx = SkFontHost::CreateScalerContextFromID(id, fRec);
+                SkASSERT(ctx);
+                fAuxContext[id - 1] = ctx;
+            }
+            ctx->generateMetrics(glyph);
+            glyph->fUseAuxContext = true;
+        }
+    }
+
+	if (0 == glyph->fWidth)
+		return;
+    
+	if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
+    {
+        SkPath      devPath, fillPath;
+        SkMatrix    fillToDevMatrix;
+
+        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
+
+        if (fRasterizer)
+        {
+            SkMask  mask;
+
+            if (fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
+                                       fMaskFilter, &mask,
+                                       SkMask::kJustComputeBounds_CreateMode))
+            {
+                glyph->fLeft	= mask.fBounds.fLeft;
+                glyph->fTop		= mask.fBounds.fTop;
+                glyph->fWidth	= SkToU16(mask.fBounds.width());
+                glyph->fHeight	= SkToU16(mask.fBounds.height());
+            }
+            else    // draw nothing 'cause we failed
+            {
+                glyph->fLeft	= 0;
+                glyph->fTop		= 0;
+                glyph->fWidth	= 0;
+                glyph->fHeight	= 0;
+                return;
+            }
+        }
+        else    // just use devPath
+        {
+            SkRect		r;
+            SkRect16	ir;
+
+            devPath.computeBounds(&r, SkPath::kExact_BoundsType);
+            r.roundOut(&ir);
+            
+            glyph->fLeft	= ir.fLeft;
+            glyph->fTop		= ir.fTop;
+            glyph->fWidth	= SkToU16(ir.width());
+            glyph->fHeight	= SkToU16(ir.height());
+        }
+    }
+
+	glyph->fMaskFormat = SkToU8(fRec.fDoAA ? SkMask::kA8_Format : SkMask::kBW_Format);
+
+	if (fMaskFilter)
+	{
+		SkMask		src, dst;
+		SkMatrix	matrix;
+
+		glyph2mask(*glyph, &src);
+		fRec.getMatrixFrom2x2(&matrix);
+
+		src.fImage = NULL;	// only want the bounds from the filter
+		if (fMaskFilter->filterMask(&dst, src, matrix, NULL))
+		{
+			SkASSERT(dst.fImage == NULL);
+			glyph->fLeft	= dst.fBounds.fLeft;
+			glyph->fTop		= dst.fBounds.fTop;
+			glyph->fWidth	= SkToU16(dst.fBounds.width());
+			glyph->fHeight	= SkToU16(dst.fBounds.height());
+			glyph->fMaskFormat = dst.fFormat;
+		}
+	}
+
+	glyph->fRowBytes = compute_rowbytes(glyph->fMaskFormat, glyph->fWidth);
+}
+
+//#define PLAY_WITH_GAMMA
+
+#ifdef PLAY_WITH_GAMMA
+static SkFixed interp(SkFixed a, SkFixed b, int scale)  // scale is [0..255]
+{
+    return a + ((b - a) * scale >> 8);
+}
+
+static void filter_image(uint8_t image[], size_t size)
+{
+	static uint8_t gGammaTable[256];
+    static bool gInit;
+
+	if (!gInit)
+	{
+        for (int i = 0; i < 256; i++)
+        {
+            SkFixed n = i * 257;
+            n += n >> 15;
+            SkASSERT(n >= 0 && n <= SK_Fixed1);
+        
+        //    n = SkFixedSqrt(n);
+            n = interp(SkFixedMul(n, n), n, 0xDD);
+
+            n = n * 255 >> 16;
+        //	SkDebugf("morph %d -> %d\n", i, n);
+            gGammaTable[i] = SkToU8(n);
+        }
+        gInit = true;
+	}
+    
+    const uint8_t*   table = gGammaTable;
+    uint8_t*         stop = image + size;
+    while (image < stop)
+    {
+        *image = table[*image];
+        image += 1;
+    }
+}
+#endif
+
+void SkScalerContext::getImage(const SkGlyph& origGlyph)
+{
+	const SkGlyph*	glyph = &origGlyph;
+
+	SkGlyph	tmpGlyph;
+	if (fMaskFilter)	// restore the prefilter bounds
+	{
+		tmpGlyph.fCharCode = origGlyph.fCharCode;
+
+		// need the original bounds, sans our maskfilter
+		SkMaskFilter* mf = fMaskFilter;
+		fMaskFilter = NULL;				// temp disable
+		this->getMetrics(&tmpGlyph);
+		fMaskFilter = mf;				// restore
+
+		tmpGlyph.fImage = origGlyph.fImage;
+
+		// we need the prefilter bounds to be <= filter bounds
+		SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
+		SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
+		glyph = &tmpGlyph;
+	}
+
+	if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL)
+    {
+        SkPath      devPath, fillPath;
+        SkMatrix    fillToDevMatrix;
+
+        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
+
+        if (fRasterizer)
+        {
+            SkMask  mask;
+            
+            mask.fFormat = SkMask::kA8_Format;
+            mask.fRowBytes = glyph->fRowBytes;
+            mask.fBounds.set(glyph->fLeft,
+                             glyph->fTop,
+                             glyph->fLeft + glyph->fWidth,
+                             glyph->fTop + glyph->fHeight);
+            mask.fImage = (uint8_t*)glyph->fImage;
+            memset(glyph->fImage, 0, glyph->fRowBytes * glyph->fHeight);
+            
+            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
+                                        fMaskFilter, &mask, SkMask::kJustRenderImage_CreateMode))
+            {
+                return;
+            }
+        }
+        else
+        {
+            SkBitmap	bm;
+            SkBitmap::Config config;
+            SkMatrix	matrix;
+            SkRegion	clip;
+            SkPaint		paint;
+            SkDraw		draw;
+
+            if (fRec.fDoAA)
+            {
+                config = SkBitmap::kA8_Config;
+                paint.setAntiAliasOn(true);
+            }
+            else
+            {
+                config = SkBitmap::kA1_Config;
+                paint.setAntiAliasOn(false);
+            }
+
+            clip.setRect(0, 0, glyph->fWidth, glyph->fHeight);
+            matrix.setTranslate(-SkIntToScalar(glyph->fLeft), -SkIntToScalar(glyph->fTop));
+            bm.setConfig(config, glyph->fWidth, glyph->fHeight);
+            bm.setPixels(glyph->fImage);
+            memset(glyph->fImage, 0, bm.height() * bm.rowBytes());
+
+            draw.fClip	= &clip;
+            draw.fMatrix = &matrix;
+            draw.fDevice = &bm;
+            draw.fBounder = NULL;
+            draw.drawPath(devPath, paint);
+        }
+    }
+	else
+    {
+        SkScalerContext* ctx = this;
+        if (glyph->fUseAuxContext)
+        {
+            SkFontHost::ScalerContextID id = SkFontHost::FindScalerContextIDForUnichar(glyph->fCharCode);
+            SkASSERT(id > 0 && (unsigned)id <= SK_ARRAY_COUNT(fAuxContext));
+            ctx = fAuxContext[id - 1];
+            SkASSERT(ctx);
+        }
+        ctx->generateImage(*glyph);
+    }
+
+	if (fMaskFilter)
+	{
+		SkMask		srcM, dstM;
+		SkMatrix	matrix;
+
+		SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);	// the src glyph image shouldn't be 3D
+		glyph2mask(*glyph, &srcM);
+		fRec.getMatrixFrom2x2(&matrix);
+
+		if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL))
+		{
+            if (true)   // hack until I can figure out why the assert below sometimes fails
+            {
+                int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
+                int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
+                int srcRB = origGlyph.fRowBytes;
+                int dstRB = dstM.fRowBytes;
+                
+                const uint8_t* src = (const uint8_t*)dstM.fImage;
+                uint8_t* dst = (uint8_t*)origGlyph.fImage;
+                
+                if (SkMask::k3D_Format == dstM.fFormat)   // we have to copy 3 times as much
+                    height *= 3;
+
+                while (--height >= 0)
+                {
+                    memcpy(dst, src, width);
+                    src += srcRB;
+                    dst += dstRB;
+                }
+            }
+            else
+            {
+                SkASSERT(origGlyph.fWidth == dstM.fBounds.width());
+                SkASSERT(origGlyph.fTop == dstM.fBounds.fTop);
+                SkASSERT(origGlyph.fLeft == dstM.fBounds.fLeft);
+                SkASSERT(origGlyph.fHeight == dstM.fBounds.height());
+                SkASSERT(origGlyph.computeImageSize() == dstM.computeTotalImageSize());
+
+                memcpy(glyph->fImage, dstM.fImage, dstM.computeTotalImageSize());
+            }
+			SkMask::FreeImage(dstM.fImage);
+		}
+	}
+}
+
+void SkScalerContext::getPath(const SkGlyph& glyph, SkPath* path)
+{
+    this->internalGetPath(glyph, NULL, path, NULL);
+}
+
+void SkScalerContext::getLineHeight(SkPoint* above, SkPoint* below)
+{
+	this->generateLineHeight(above, below);
+
+	// apply any mods due to effects (e.g. stroking, etc.)...
+}
+
+///////////////////////////////////////////////////////////////////////
+
+void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix)
+{
+    SkPath  path;
+
+	this->generatePath(glyph, &path);
+
+	if (fRec.fFrameWidth > 0 || fPathEffect != NULL)
+	{
+		// need the path in user-space, with only the point-size applied
+		// so that our stroking and effects will operate the same way they
+		// would if the user had extracted the path themself, and then
+		// called drawPath
+		SkPath		localPath;
+		SkMatrix	matrix, inverse;
+
+		fRec.getMatrixFrom2x2(&matrix);
+		matrix.invert(&inverse);
+		path.transform(inverse, &localPath);
+		// now localPath is only affected by the paint settings, and not the canvas matrix
+
+		SkScalar width = fRec.fFrameWidth;
+
+		if (fPathEffect)
+		{
+			SkPath effectPath;
+
+			if (fPathEffect->filterPath(&effectPath, localPath, &width))
+				localPath.swap(effectPath);
+		}
+
+		if (width > 0)
+		{
+			SkStroke	stroker;
+			SkPath		outline;
+
+			stroker.setWidth(width);
+			stroker.setMiterLimit(fRec.fMiterLimit);
+			stroker.setJoin((SkPaint::Join)fRec.fStrokeJoin);
+			stroker.setDoFill(fRec.fFrameAndFill != 0);
+			stroker.strokePath(localPath, &outline);
+			localPath.swap(outline);
+		}
+        
+        // now return stuff to the caller
+        if (fillToDevMatrix)
+            *fillToDevMatrix = matrix;
+        
+        if (devPath)
+            localPath.transform(matrix, devPath);
+        
+        if (fillPath)
+            fillPath->swap(localPath);
+	}
+    else    // nothing tricky to do
+    {
+        if (fillToDevMatrix)
+            fillToDevMatrix->reset();
+        
+        if (devPath)
+        {
+            if (fillPath == NULL)
+                devPath->swap(path);
+            else
+                *devPath = path;
+        }
+        
+        if (fillPath)
+            fillPath->swap(path);
+    }
+}
+
+
+void SkScalerContext::Rec::getMatrixFrom2x2(SkMatrix* dst) const
+{
+	dst->reset();
+	dst->setScaleX(fPost2x2[0][0]);
+	dst->setSkewX( fPost2x2[0][1]);
+	dst->setSkewY( fPost2x2[1][0]);
+	dst->setScaleY(fPost2x2[1][1]);
+}
+
+void SkScalerContext::Rec::getLocalMatrix(SkMatrix* m) const
+{
+	m->setScale(SkScalarMul(fTextSize, fPreScaleX), fTextSize, 0, 0);
+	if (fPreSkewX)
+		m->postSkew(fPreSkewX, 0, 0, 0);
+}
+
+void SkScalerContext::Rec::getSingleMatrix(SkMatrix* m) const
+{
+	this->getLocalMatrix(m);
+
+	//	now concat the device matrix
+	{
+		SkMatrix	deviceMatrix;
+		this->getMatrixFrom2x2(&deviceMatrix);
+		m->postConcat(deviceMatrix);
+	}
+}
+
+#include "SkFontHost.h"
+
+SkScalerContext* SkScalerContext::Create(const SkDescriptor* desc)
+{
+	return SkFontHost::CreateScalerContext(desc);
+}
+
diff --git a/libs/graphics/sgl/SkScan.cpp b/libs/graphics/sgl/SkScan.cpp
new file mode 100644
index 0000000..b8534e6
--- /dev/null
+++ b/libs/graphics/sgl/SkScan.cpp
@@ -0,0 +1,32 @@
+#include "SkScan.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+
+void SkScan::FillRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
+{
+	SkRect16 r;
+
+	rect.round(&r);
+	SkScan::FillDevRect(r, clip, blitter);
+}
+
+void SkScan::FillDevRect(const SkRect16& r, const SkRegion* clip, SkBlitter* blitter)
+{
+	if (!r.isEmpty())
+	{
+		if (clip)
+		{
+			SkRegion::Cliperator	cliper(*clip, r);
+			const SkRect16&			rr = cliper.rect();
+
+			while (!cliper.done())
+			{
+				blitter->blitRect(rr.fLeft, rr.fTop, rr.width(), rr.height());
+				cliper.next();
+			}
+		}
+		else
+			blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
+	}
+}
+
diff --git a/libs/graphics/sgl/SkScan.h b/libs/graphics/sgl/SkScan.h
new file mode 100644
index 0000000..c8b62c8
--- /dev/null
+++ b/libs/graphics/sgl/SkScan.h
@@ -0,0 +1,30 @@
+#ifndef SkScan_DEFINED
+#define SkScan_DEFINED
+
+#include "SkRect.h"
+
+class SkRegion;
+class SkBlitter;
+class SkPath;
+
+class SkScan {
+public:
+	static void	FillDevRect(const SkRect16&, const SkRegion* clip, SkBlitter*);
+	static void	FillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+	static void FillPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+	static void HairLine(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*);
+	static void HairRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+	static void HairPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+	static void FrameRect(const SkRect&, SkScalar width, const SkRegion* clip, SkBlitter*);
+
+	static void	AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+	static void AntiFillPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+	static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*);
+	static void AntiHairRect(const SkRect&, const SkRegion* clip, SkBlitter*);
+	static void AntiHairPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkScanPriv.h b/libs/graphics/sgl/SkScanPriv.h
new file mode 100644
index 0000000..2fce606
--- /dev/null
+++ b/libs/graphics/sgl/SkScanPriv.h
@@ -0,0 +1,25 @@
+#ifndef SkScanPriv_DEFINED
+#define SkScanPriv_DEFINED
+
+#include "SkScan.h"
+#include "SkBlitter.h"
+
+class SkScanClipper {
+public:
+	SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkRect16& bounds);
+
+	SkBlitter*		getBlitter() const { return fBlitter; }
+	const SkRect16*	getClipRect() const { return fClipRect; }
+
+private:
+	SkRectClipBlitter	fRectBlitter;
+	SkRgnClipBlitter	fRgnBlitter;
+	SkBlitter*			fBlitter;
+	const SkRect16*		fClipRect;
+};
+
+void sk_fill_path(const SkPath& path, const SkRect16* clipRect, SkBlitter* blitter,
+				  const SkRect16& ir, int shiftEdgesUp);
+
+#endif
+
diff --git a/libs/graphics/sgl/SkScan_AntiPath.cpp b/libs/graphics/sgl/SkScan_AntiPath.cpp
new file mode 100644
index 0000000..592edff
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_AntiPath.cpp
@@ -0,0 +1,209 @@
+#include "SkScanPriv.h"
+#include "SkPath.h"
+#include "SkMatrix.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+#include "SkAntiRun.h"
+
+#define SHIFT	2
+#define SCALE	(1 << SHIFT)
+#define MASK	(SCALE - 1)
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+class SuperBlitter : public SkBlitter {
+public:
+	SuperBlitter(SkBlitter* realBlitter, const SkRegion* clip, const SkRect16& ir);
+	virtual ~SuperBlitter()
+	{
+		sk_free(fRuns.fRuns);
+	}
+	void flush();
+
+	virtual void	blitH(int x, int y, int width);
+	virtual void	blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[])
+	{
+		SkASSERT(!"How did I get here?");
+	}
+	virtual void	blitV(int x, int y, int height, SkAlpha alpha)
+	{
+		SkASSERT(!"How did I get here?");
+	}
+	virtual void	blitRect(int x, int y, int width, int height)
+	{
+		SkASSERT(!"How did I get here?");
+	}
+
+private:
+	SkBlitter*			fRealBlitter;
+	int					fCurrIY;
+	int					fWidth, fLeft, fSuperLeft;
+	SkAlphaRuns			fRuns;
+
+	SkDEBUGCODE(int	fCurrX;)
+	SkDEBUGCODE(int fCurrY;)
+};
+
+SuperBlitter::SuperBlitter(SkBlitter* realBlitter, const SkRegion* clip, const SkRect16& ir)
+{
+	fRealBlitter = realBlitter;
+
+	int	width = ir.width();
+
+	// extra one to store the zero at the end
+	fRuns.fRuns = (S16*)sk_malloc_throw((width + 1 + (width + 2)/2) * sizeof(S16));
+	fRuns.fAlpha = (U8*)(fRuns.fRuns + width + 1);
+	fRuns.reset(width);
+
+	fLeft = ir.fLeft;
+	fSuperLeft = ir.fLeft << SHIFT;
+	fWidth = ir.width();
+	fCurrIY = -1;
+	SkDEBUGCODE(fCurrX = -1; fCurrY = -1;)
+}
+
+void SuperBlitter::flush()
+{
+	if (fCurrIY >= 0)
+	{
+		if (!fRuns.empty())
+		{
+		//	SkDEBUGCODE(fRuns.dump();)
+			fRealBlitter->blitAntiH(fLeft, fCurrIY, fRuns.fAlpha, fRuns.fRuns);
+			fRuns.reset(fWidth);
+		}
+		fCurrIY = -1;
+		SkDEBUGCODE(fCurrX = -1;)
+	}
+}
+
+static inline int coverage_to_alpha(int aa)
+{
+	aa <<= 8 - 2*SHIFT;
+	aa -= aa >> (8 - SHIFT - 1);
+	return aa;
+}
+
+#define SUPER_Mask		((1 << SHIFT) - 1)
+
+void SuperBlitter::blitH(int x, int y, int width)
+{
+	int	iy = y >> SHIFT;
+	SkASSERT(iy >= fCurrIY);
+
+	x -= fSuperLeft;
+#if 0	// I should just need to assert
+	SkASSERT(x >= 0);
+#else
+	// hack, until I figure out why my cubics (I think) go beyond the bounds
+	if (x < 0)
+	{
+		width += x;
+		x = 0;
+	}
+#endif
+
+#ifdef SK_DEBUG
+	SkASSERT(y >= fCurrY);
+	SkASSERT(y != fCurrY || x >= fCurrX);
+	fCurrY = y;
+#endif
+
+	if (iy != fCurrIY)	// new scanline
+	{
+		this->flush();
+		fCurrIY = iy;
+	}
+
+	// we sub 1 from maxValue 1 time for each block, so that we don't
+	// hit 256 as a summed max, but 255.
+//	int maxValue = (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT);
+
+#if 0
+	SkAntiRun<SHIFT>	arun;	
+	arun.set(x, x + width);
+	fRuns.add(x >> SHIFT, arun.getStartAlpha(), arun.getMiddleCount(), arun.getStopAlpha(), maxValue);
+#else
+	{
+		int start = x;
+		int stop = x + width;
+
+		SkASSERT(start >= 0 && stop > start);
+		int	fb = start & SUPER_Mask;
+		int fe = stop & SUPER_Mask;
+		int	n = (stop >> SHIFT) - (start >> SHIFT) - 1;
+
+		if (n < 0)
+		{
+			fb = fe - fb;
+			n = 0;
+			fe = 0;
+		}
+		else
+		{
+			if (fb == 0)
+				n += 1;
+			else
+				fb = (1 << SHIFT) - fb;
+		}
+		fRuns.add(x >> SHIFT, coverage_to_alpha(fb), n, coverage_to_alpha(fe), (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT));
+	}
+#endif
+
+#ifdef SK_DEBUG
+	fRuns.assertValid(y & MASK, (1 << (8 - SHIFT)));
+	fCurrX = x + width;
+#endif
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+static int overflows_short(int value)
+{
+	return value - (short)value;
+}
+
+void SkScan::AntiFillPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+	if (clip && clip->isEmpty())
+		return;
+
+	SkRect		r;
+	SkRect16	ir;
+
+	path.computeBounds(&r, SkPath::kFast_BoundsType);
+	r.roundOut(&ir);
+	if (ir.isEmpty())
+		return;
+
+	if (overflows_short(ir.fLeft << SHIFT) ||
+		overflows_short(ir.fRight << SHIFT) ||
+		overflows_short(ir.width() << SHIFT) ||
+		overflows_short(ir.fTop << SHIFT) ||
+		overflows_short(ir.fBottom << SHIFT) ||
+		overflows_short(ir.height() << SHIFT))
+		return;
+
+	SkScanClipper	clipper(blitter, clip, ir);
+	const SkRect16* clipRect = clipper.getClipRect();
+
+	blitter = clipper.getBlitter();
+	if (blitter == nil)	// clipped out
+		return;
+
+	SuperBlitter	superBlit(blitter, clip, ir);
+	SkRect16		superIR, superRect, *superClipRect = nil;
+
+	superIR.set(ir.fLeft << SHIFT, ir.fTop << SHIFT,
+				ir.fRight << SHIFT, ir.fBottom << SHIFT);
+
+	if (clipRect)
+	{
+		superRect.set(	clipRect->fLeft << SHIFT, clipRect->fTop << SHIFT,
+						clipRect->fRight << SHIFT, clipRect->fBottom << SHIFT);
+		superClipRect = &superRect;
+	}
+
+	sk_fill_path(path, superClipRect, &superBlit, superIR, SHIFT);
+	superBlit.flush();
+}
diff --git a/libs/graphics/sgl/SkScan_Antihair.cpp b/libs/graphics/sgl/SkScan_Antihair.cpp
new file mode 100644
index 0000000..81f503b
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_Antihair.cpp
@@ -0,0 +1,397 @@
+#include "SkScan.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+#include "SkFDot6.h"
+
+#define HLINE_STACK_BUFFER		100
+
+//#define TEST_GAMMA
+
+#ifdef TEST_GAMMA
+	static U8 gGammaTable[256];
+	#define ApplyGamma(table, alpha)	(table)[alpha]
+
+	static void build_gamma_table()
+	{
+		static bool gInit = false;
+
+		if (gInit == false)
+		{
+			for (int i = 0; i < 256; i++)
+			{
+				SkFixed n = i * 257;
+				n += n >> 15;
+				SkASSERT(n >= 0 && n <= SK_Fixed1);
+				n = SkFixedSqrt(n);
+				n = n * 255 >> 16;
+			//	SkDebugf("morph %d -> %d\n", i, n);
+				gGammaTable[i] = SkToU8(n);
+			}
+			gInit = true;
+		}
+	}
+#else
+	#define ApplyGamma(table, alpha)	SkToU8(alpha)
+#endif
+
+
+static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count, U8 alpha)
+{
+	SkASSERT(count > 0);
+
+	S16	runs[HLINE_STACK_BUFFER + 1];
+	U8	aa[HLINE_STACK_BUFFER];
+
+	aa[0] = ApplyGamma(gGammaTable, alpha);
+	do {
+		int n = count;
+		if (n > HLINE_STACK_BUFFER)
+			n = HLINE_STACK_BUFFER;
+
+		runs[0] = SkToS16(n);
+		runs[n] = 0;
+		blitter->blitAntiH(x, y, aa, runs);
+		x += n;
+		count -= n;
+	} while (count > 0);
+}
+
+static void hline(int x, int stopx, SkFixed fy, SkFixed /*slope*/, SkBlitter* blitter)
+{
+	SkASSERT(x < stopx);
+	int	count = stopx - x;
+	fy += SK_Fixed1/2;
+
+	int	y = fy >> 16;
+	U8	a = (U8)(fy >> 8);
+
+	// lower line
+	if (a)
+		call_hline_blitter(blitter, x, y, count, a);
+
+	// upper line
+	a = (U8)(255 - a);
+	if (a)
+		call_hline_blitter(blitter, x, y - 1, count, a);
+}
+
+static void horish(int x, int stopx, SkFixed fy, SkFixed dy, SkBlitter* blitter)
+{
+	SkASSERT(x < stopx);
+
+#ifdef TEST_GAMMA
+	const U8* gamma = gGammaTable;
+#endif
+	S16	runs[2];
+	U8	aa[1];
+
+	runs[0] = 1;
+	runs[1] = 0;
+
+	fy += SK_Fixed1/2;
+	do {
+		int	lower_y = fy >> 16;
+		U8	a = (U8)(fy >> 8);
+
+		if (a)
+		{
+			aa[0] = ApplyGamma(gamma, a);
+			blitter->blitAntiH(x, lower_y, aa, runs);
+			// the clipping blitters might edit runs, but should not affect us
+			SkASSERT(runs[0] == 1);
+			SkASSERT(runs[1] == 0);
+		}
+		a = (U8)(255 - a);
+		if (a)
+		{
+			aa[0] = ApplyGamma(gamma, a);
+			blitter->blitAntiH(x, lower_y - 1, aa, runs);
+			// the clipping blitters might edit runs, but should not affect us
+			SkASSERT(runs[0] == 1);
+			SkASSERT(runs[1] == 0);
+		}
+		fy += dy;
+	} while (++x < stopx);
+}
+
+static void vline(int y, int stopy, SkFixed fx, SkFixed /*slope*/, SkBlitter* blitter)
+{
+	SkASSERT(y < stopy);
+	fx += SK_Fixed1/2;
+
+	int x = fx >> 16;
+	int	a = (U8)(fx >> 8);
+
+	if (a)
+		blitter->blitV(x, y, stopy - y, ApplyGamma(gGammaTable, a));
+	a = 255 - a;
+	if (a)
+		blitter->blitV(x - 1, y, stopy - y, ApplyGamma(gGammaTable, a));
+}
+
+static void vertish(int y, int stopy, SkFixed fx, SkFixed dx, SkBlitter* blitter)
+{
+	SkASSERT(y < stopy);
+#ifdef TEST_GAMMA
+	const U8* gamma = gGammaTable;
+#endif
+	S16	runs[3];
+	U8	aa[2];
+
+	runs[0] = 1;
+	runs[2] = 0;
+
+	fx += SK_Fixed1/2;
+	do {
+		int x = fx >> 16;
+		U8	a = (U8)(fx >> 8);
+
+		aa[0] = ApplyGamma(gamma, 255 - a);
+		aa[1] = ApplyGamma(gamma, a);
+		// the clippng blitters might overwrite this guy, so we have to reset it each time
+		runs[1] = 1;
+		blitter->blitAntiH(x - 1, y, aa, runs);
+		// the clipping blitters might edit runs, but should not affect us
+		SkASSERT(runs[0] == 1);
+		SkASSERT(runs[2] == 0);
+		fx += dx;
+	} while (++y < stopy);
+}
+
+typedef void (*LineProc)(int istart, int istop, SkFixed fstart, SkFixed slope, SkBlitter*);
+
+static inline SkFixed fastfixdiv(SkFDot6 a, SkFDot6 b)
+{
+	SkASSERT((a << 16 >> 16) == a);
+	SkASSERT(b != 0);
+	return (a << 16) / b;
+}
+static inline SkFDot6 fastfixmul(SkFixed fixed, SkFDot6 b)
+{
+	SkASSERT(SkAbs32(fixed) <= SK_Fixed1 && SkAbs32(b) <= SkIntToFDot6(511));
+	return (fixed * b + 0x8000) >> 16;
+}
+
+static void do_anti_hairline(SkFDot6 x0, SkFDot6 y0, SkFDot6 x1, SkFDot6 y1,
+							 const SkRect16* clip, SkBlitter* blitter)
+{
+	// check that we're no larger than 511 pixels (so we can do a faster div).
+	// if we are, subdivide and call again
+
+	if (SkAbs32(x1 - x0) > SkIntToFDot6(511) || SkAbs32(y1 - y0) > SkIntToFDot6(511))
+	{
+		int	hx = (x0 + x1) >> 1;
+		int	hy = (y0 + y1) >> 1;
+		do_anti_hairline(x0, y0, hx, hy, clip, blitter);
+		do_anti_hairline(hx, hy, x1, y1, clip, blitter);
+		return;
+	}
+
+	int			istart, istop;
+	SkFixed		fstart, slope; 
+	LineProc	proc;
+
+	if (SkAbs32(x1 - x0) > SkAbs32(y1 - y0))	// mostly horizontal
+	{
+		if (x0 > x1)	// we want to go left-to-right
+		{
+			SkTSwap<SkFDot6>(x0, x1);
+			SkTSwap<SkFDot6>(y0, y1);
+		}
+		istart = SkFDot6Round(x0);
+		istop = SkFDot6Round(x1);
+		if (istart == istop)	// too short to draw
+			return;
+
+		if (y0 == y1)	// completely horizontal, take fast case
+		{
+			slope = 0;
+			fstart = SkFDot6ToFixed(y0);
+			proc = hline;
+		}
+		else
+		{
+			slope = fastfixdiv(y1 - y0, x1 - x0);
+			SkASSERT(slope >= -SK_Fixed1 && slope <= SK_Fixed1);
+			fstart = SkFDot6ToFixed(y0 + fastfixmul(slope, (32 - x0) & 63));
+			proc = horish;
+		}
+
+		if (clip)
+		{
+			if (istart >= clip->fRight || istop <= clip->fLeft)
+				return;
+			if (istart < clip->fLeft)
+			{
+				fstart += slope * (clip->fLeft - istart);
+				istart = clip->fLeft;
+			}
+			if (istop > clip->fRight)
+				istop = clip->fRight;
+			SkASSERT(istart <= istop);
+			if (istart == istop)
+				return;
+			// now test if our Y values are completely inside the clip
+			int	top, bottom;
+			if (slope >= 0)	// T2B
+			{
+				top = SkFixedFloor(fstart - SK_FixedHalf);
+				bottom = SkFixedCeil(fstart + (istop - istart - 1) * slope + SK_FixedHalf);
+			}
+			else			// B2T
+			{
+				bottom = SkFixedCeil(fstart + SK_FixedHalf);
+				top = SkFixedFloor(fstart + (istop - istart - 1) * slope - SK_FixedHalf);
+			}
+			if (top >= clip->fBottom || bottom <= clip->fTop)
+				return;
+			if (clip->fTop <= top && clip->fBottom >= bottom)
+				clip = nil;
+		}
+	}
+	else	// mostly vertical
+	{
+		if (y0 > y1)	// we want to go top-to-bottom
+		{
+			SkTSwap<SkFDot6>(x0, x1);
+			SkTSwap<SkFDot6>(y0, y1);
+		}
+		istart = SkFDot6Round(y0);
+		istop = SkFDot6Round(y1);
+		if (istart == istop)	// too short to draw
+			return;
+
+		if (x0 == x1)
+		{
+			slope = 0;
+			fstart = SkFDot6ToFixed(x0);
+			proc = vline;
+		}
+		else
+		{
+			slope = fastfixdiv(x1 - x0, y1 - y0);
+			SkASSERT(slope <= SK_Fixed1 && slope >= -SK_Fixed1);
+			fstart = SkFDot6ToFixed(x0 + fastfixmul(slope, (32 - y0) & 63));
+			proc = vertish;
+		}
+
+		if (clip)
+		{
+			if (istart >= clip->fBottom || istop <= clip->fTop)
+				return;
+			if (istart < clip->fTop)
+			{
+				fstart += slope * (clip->fTop - istart);
+				istart = clip->fTop;
+			}
+			if (istop > clip->fBottom)
+				istop = clip->fBottom;
+			SkASSERT(istart <= istop);
+			if (istart == istop)
+				return;
+			// now test if our X values are completely inside the clip
+			int	left, right;
+			if (slope >= 0)	// L2R
+			{
+				left = SkFixedFloor(fstart - SK_FixedHalf);
+				right = SkFixedCeil(fstart + (istop - istart - 1) * slope + SK_FixedHalf);
+			}
+			else			// R2L
+			{
+				right = SkFixedCeil(fstart + SK_FixedHalf);
+				left = SkFixedFloor(fstart + (istop - istart - 1) * slope - SK_FixedHalf);
+			}
+			if (left >= clip->fRight || right <= clip->fLeft)
+				return;
+			if (clip->fLeft <= left && clip->fRight >= right)
+				clip = nil;
+		}
+	}
+
+	SkRectClipBlitter	rectClipper;
+	if (clip)
+	{
+		rectClipper.init(blitter, *clip);
+		blitter = &rectClipper;
+	}
+	proc(istart, istop, fstart, slope, blitter);
+}
+
+void SkScan::AntiHairLine(const SkPoint& pt0, const SkPoint& pt1,
+						  const SkRegion* clip, SkBlitter* blitter)
+{
+	if (clip && clip->isEmpty())
+		return;
+
+	SkASSERT(clip == nil || !clip->getBounds().isEmpty());
+
+#ifdef TEST_GAMMA
+	build_gamma_table();
+#endif
+
+	SkFDot6	x0 = SkScalarToFDot6(pt0.fX);
+	SkFDot6	y0 = SkScalarToFDot6(pt0.fY);
+	SkFDot6	x1 = SkScalarToFDot6(pt1.fX);
+	SkFDot6	y1 = SkScalarToFDot6(pt1.fY);
+
+	if (clip)
+	{
+		SkFDot6		left = SkMin32(x0, x1);
+		SkFDot6		top = SkMin32(y0, y1);
+		SkFDot6		right = SkMax32(x0, x1);
+		SkFDot6		bottom = SkMax32(y0, y1);
+		SkRect16	ir;
+
+		ir.set(	SkFDot6Round(left) - 1,
+				SkFDot6Round(top) - 1,
+				SkFDot6Round(right) + 1,
+				SkFDot6Round(bottom) + 1);
+
+		if (clip->quickReject(ir))
+			return;
+		if (!clip->quickContains(ir))
+		{
+			SkRegion::Cliperator iter(*clip, ir);
+			const SkRect16*		 r = &iter.rect();
+
+			while (!iter.done())
+			{
+				do_anti_hairline(x0, y0, x1, y1, r, blitter);
+				iter.next();
+			}
+			return;
+		}
+		// fall through to no-clip case
+	}
+	do_anti_hairline(x0, y0, x1, y1, nil, blitter);
+}
+
+void SkScan::AntiHairRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
+{
+	if (clip)
+	{
+		SkRect16	ir;
+		SkRect		r = rect;
+
+		r.inset(-SK_Scalar1/2, -SK_Scalar1/2);
+		r.roundOut(&ir);
+		if (clip->quickReject(ir))
+			return;
+		if (clip->quickContains(ir))
+			clip = nil;
+	}
+
+	SkPoint	p0, p1;
+
+	p0.set(rect.fLeft, rect.fTop);
+	p1.set(rect.fRight, rect.fTop);
+	SkScan::AntiHairLine(p0, p1, clip, blitter);
+	p0.set(rect.fRight, rect.fBottom);
+	SkScan::AntiHairLine(p0, p1, clip, blitter);
+	p1.set(rect.fLeft, rect.fBottom);
+	SkScan::AntiHairLine(p0, p1, clip, blitter);
+	p0.set(rect.fLeft, rect.fTop);
+	SkScan::AntiHairLine(p0, p1, clip, blitter);
+}
+
+
diff --git a/libs/graphics/sgl/SkScan_Hairline.cpp b/libs/graphics/sgl/SkScan_Hairline.cpp
new file mode 100644
index 0000000..2af9e12
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_Hairline.cpp
@@ -0,0 +1,254 @@
+#include "SkScan.h"
+#include "SkBlitter.h"
+#include "SkRegion.h"
+#include "SkFDot6.h"
+
+static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, SkBlitter* blitter)
+{
+	SkASSERT(x < stopx);
+
+	do {
+		blitter->blitH(x, fy >> 16, 1);
+		fy += dy;
+	} while (++x < stopx);
+}
+
+static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, SkBlitter* blitter)
+{
+	SkASSERT(y < stopy);
+
+	do {
+		blitter->blitH(fx >> 16, y, 1);
+		fx += dx;
+	} while (++y < stopy);
+}
+
+void SkScan::HairLine(const SkPoint& pt0, const SkPoint& pt1, const SkRegion* clip, SkBlitter* blitter)
+{
+	SkBlitterClipper	clipper;
+
+	SkFDot6	x0 = SkScalarToFDot6(pt0.fX);
+	SkFDot6	y0 = SkScalarToFDot6(pt0.fY);
+	SkFDot6	x1 = SkScalarToFDot6(pt1.fX);
+	SkFDot6	y1 = SkScalarToFDot6(pt1.fY);
+
+	if (clip)
+	{
+		SkRect		r;
+		SkRect16	ir;
+		SkPoint		pts[2];
+
+		pts[0] = pt0;
+		pts[1] = pt1;
+		r.set(pts, 2);
+		r.roundOut(&ir);
+
+		if (clip->quickReject(ir))
+			return;
+		if (clip->quickContains(ir))
+			clip = nil;
+		else
+		{
+			blitter = clipper.apply(blitter, clip);
+		}
+	}
+
+	SkFDot6	dx = x1 - x0;
+	SkFDot6 dy = y1 - y0;
+
+	if (SkAbs32(dx) > SkAbs32(dy))	// mostly horizontal
+	{
+		if (x0 > x1)	// we want to go left-to-right
+		{
+			SkTSwap<SkFDot6>(x0, x1);
+			SkTSwap<SkFDot6>(y0, y1);
+		}
+		int ix0 = SkFDot6Round(x0);
+		int ix1 = SkFDot6Round(x1);
+		if (ix0 == ix1)	// too short to draw
+			return;
+
+		SkFixed slope = SkFixedDiv(dy, dx);
+		SkFixed startY = SkFDot6ToFixed(y0 + SkFixedMul(slope, (32 - x0) & 63));
+
+		horiline(ix0, ix1, startY, slope, blitter);
+	}
+	else				// mostly vertical
+	{
+		if (y0 > y1)	// we want to go top-to-bottom
+		{
+			SkTSwap<SkFDot6>(x0, x1);
+			SkTSwap<SkFDot6>(y0, y1);
+		}
+		int iy0 = SkFDot6Round(y0);
+		int iy1 = SkFDot6Round(y1);
+		if (iy0 == iy1)	// too short to draw
+			return;
+
+		SkFixed slope = SkFixedDiv(dx, dy);
+		SkFixed startX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63));
+
+		vertline(iy0, iy1, startX, slope, blitter);
+	}
+}
+
+void SkScan::HairRect(const SkRect& rect, const SkRegion* clip, SkBlitter* blitter)
+{
+	SkPoint	p0, p1;
+
+	p0.set(rect.fLeft, rect.fTop);
+	p1.set(rect.fRight, rect.fTop);
+	SkScan::HairLine(p0, p1, clip, blitter);
+	p0.set(rect.fRight, rect.fBottom);
+	SkScan::HairLine(p0, p1, clip, blitter);
+	p1.set(rect.fLeft, rect.fBottom);
+	SkScan::HairLine(p0, p1, clip, blitter);
+	p0.set(rect.fLeft, rect.fTop);
+	SkScan::HairLine(p0, p1, clip, blitter);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPath.h"
+#include "SkGeometry.h"
+
+static bool quad_too_curvy(const SkPoint pts[3])
+{
+	return true;
+}
+
+static void hairquad(const SkPoint pts[3], const SkRegion* clip, SkBlitter* blitter, int level,
+					 void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*))
+{
+#if 1
+	if (level > 0 && quad_too_curvy(pts))
+	{
+		SkPoint	tmp[5];
+
+		SkChopQuadAtHalf(pts, tmp);
+		hairquad(tmp, clip, blitter, level - 1, lineproc);
+		hairquad(&tmp[2], clip, blitter, level - 1, lineproc);
+	}
+	else
+		lineproc(pts[0], pts[2], clip, blitter);
+#else
+	lineproc(pts[0], pts[1], clip, blitter);
+	lineproc(pts[1], pts[2], clip, blitter);
+#endif
+}
+
+static bool cubic_too_curvy(const SkPoint pts[4])
+{
+	return true;
+}
+
+static void haircubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, int level,
+					  void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*))
+{
+	if (level > 0 && cubic_too_curvy(pts))
+	{
+		SkPoint	tmp[7];
+
+		SkChopCubicAt(pts, tmp, SK_Scalar1/2);
+		haircubic(tmp, clip, blitter, level - 1, lineproc);
+		haircubic(&tmp[3], clip, blitter, level - 1, lineproc);
+	}
+	else
+		lineproc(pts[0], pts[3], clip, blitter);
+}
+
+#define kMaxCubicSubdivideLevel	6
+#define kMaxQuadSubdivideLevel	5
+
+static void hair_path(const SkPath& path, const SkRegion* clip, SkBlitter* blitter,
+					  void (*lineproc)(const SkPoint&, const SkPoint&, const SkRegion*, SkBlitter*))
+{
+	if (path.isEmpty())
+		return;
+
+	const SkRect16* clipR = nil;
+
+	if (clip)
+	{
+		SkRect		bounds;
+		SkRect16	ibounds;
+
+		path.computeBounds(&bounds, SkPath::kFast_BoundsType);
+		bounds.roundOut(&ibounds);
+		ibounds.inset(-1, -1);
+
+		if (clip->quickReject(ibounds))
+			return;
+
+		if (clip->quickContains(ibounds))
+			clip = nil;
+		else
+			clipR = &clip->getBounds();
+	}
+
+	SkPath::Iter	iter(path, false);
+	SkPoint			pts[4];
+	SkPath::Verb	verb;
+
+	while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+	{
+		switch (verb) {
+		case SkPath::kLine_Verb:
+			lineproc(pts[0], pts[1], clip, blitter);
+			break;
+		case SkPath::kQuad_Verb:
+			hairquad(pts, clip, blitter, kMaxQuadSubdivideLevel, lineproc);
+			break;
+		case SkPath::kCubic_Verb:
+			haircubic(pts, clip, blitter, kMaxCubicSubdivideLevel, lineproc);
+			break;
+		default:
+			break;
+		}
+	}
+}
+
+void SkScan::HairPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+	hair_path(path, clip, blitter, SkScan::HairLine);
+}
+
+void SkScan::AntiHairPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+	hair_path(path, clip, blitter, SkScan::AntiHairLine);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void SkScan::FrameRect(const SkRect& r, SkScalar diameter, const SkRegion* clip, SkBlitter* blitter)
+{
+	SkASSERT(diameter > 0);
+
+	if (r.isEmpty())
+		return;
+
+	SkScalar radius = diameter / 2;
+	SkRect	 outer, tmp;
+
+	outer.set(	r.fLeft - radius, r.fTop - radius,
+				r.fRight + radius, r.fBottom + radius);
+
+	if (r.width() <= diameter || r.height() <= diameter)
+	{
+		SkScan::FillRect(outer, clip, blitter);
+		return;
+	}
+
+	tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + diameter);
+	SkScan::FillRect(tmp, clip, blitter);
+	tmp.fTop = outer.fBottom - diameter;
+	tmp.fBottom = outer.fBottom;
+	SkScan::FillRect(tmp, clip, blitter);
+
+	tmp.set(outer.fLeft, outer.fTop + diameter, outer.fLeft + diameter, outer.fBottom - diameter);
+	SkScan::FillRect(tmp, clip, blitter);
+	tmp.fLeft = outer.fRight - diameter;
+	tmp.fRight = outer.fRight;
+	SkScan::FillRect(tmp, clip, blitter);
+}
+
diff --git a/libs/graphics/sgl/SkScan_Path.cpp b/libs/graphics/sgl/SkScan_Path.cpp
new file mode 100644
index 0000000..2518bb5
--- /dev/null
+++ b/libs/graphics/sgl/SkScan_Path.cpp
@@ -0,0 +1,430 @@
+#include "SkScanPriv.h"
+#include "SkBlitter.h"
+#include "SkEdge.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkTemplates.h"
+
+#define kEDGE_HEAD_Y	SK_MinS16
+#define kEDGE_TAIL_Y	SK_MaxS16
+
+#ifdef SK_DEBUG
+	static void validate_sort(const SkEdge* edge)
+	{
+		int	y = kEDGE_HEAD_Y;
+
+		while (edge->fFirstY != SK_MaxS16)
+		{
+			edge->validate();
+			SkASSERT(y <= edge->fFirstY);
+
+			y = edge->fFirstY;
+			edge = edge->fNext;
+		}
+	}
+#else
+	#define validate_sort(edge)
+#endif
+
+static inline void remove_edge(SkEdge* edge)
+{
+	edge->fPrev->fNext = edge->fNext;
+	edge->fNext->fPrev = edge->fPrev;
+}
+
+static inline void swap_edges(SkEdge* prev, SkEdge* next)
+{
+	SkASSERT(prev->fNext == next && next->fPrev == prev);
+
+	// remove prev from the list
+	prev->fPrev->fNext = next;
+	next->fPrev = prev->fPrev;
+
+	// insert prev after next
+	prev->fNext = next->fNext;
+	next->fNext->fPrev = prev;
+	next->fNext = prev;
+	prev->fPrev = next;
+}
+
+static void backward_insert_edge_based_on_x(SkEdge* edge SkDECLAREPARAM(int, curr_y))
+{
+	SkFixed	x = edge->fX;
+
+	for (;;)
+	{
+		SkEdge* prev = edge->fPrev;
+		
+		// add 1 to curr_y since we may have added new edges (built from curves)
+		// that start on the next scanline
+		SkASSERT(prev && prev->fFirstY <= curr_y + 1);
+
+		if (prev->fX <= x)
+			break;
+
+		swap_edges(prev, edge);
+	}
+}
+
+static void insert_new_edges(SkEdge* newEdge, int curr_y)
+{
+	SkASSERT(newEdge->fFirstY >= curr_y);
+
+	while (newEdge->fFirstY == curr_y)
+	{
+		SkEdge* next = newEdge->fNext;
+		backward_insert_edge_based_on_x(newEdge  SkPARAM(curr_y));
+		newEdge = next;
+	}
+}
+
+#ifdef SK_DEBUG
+static void validate_edges_for_y(const SkEdge* edge, int curr_y)
+{
+	while (edge->fFirstY <= curr_y)
+	{
+		SkASSERT(edge->fPrev && edge->fNext);
+		SkASSERT(edge->fPrev->fNext == edge);
+		SkASSERT(edge->fNext->fPrev == edge);
+		SkASSERT(edge->fFirstY <= edge->fLastY);
+
+		SkASSERT(edge->fPrev->fX <= edge->fX);
+		edge = edge->fNext;
+	}
+}
+#else
+	#define validate_edges_for_y(edge, curr_y)
+#endif
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable warning : local variable used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static void walk_edges(SkEdge* prevHead, SkPath::FillType fillType, SkBlitter* blitter,
+					   int stop_y)
+{
+	validate_sort(prevHead->fNext);
+
+	int	curr_y = prevHead->fNext->fFirstY;
+	int windingMask = (fillType == SkPath::kWinding_FillType) ? -1 : 1;
+
+	for (;;)
+	{
+		int		w = 0;
+		int		left SK_INIT_TO_AVOID_WARNING;
+		bool	in_interval	= false;
+		SkEdge* currE = prevHead->fNext;
+		SkFixed	prevX = prevHead->fX;
+
+		validate_edges_for_y(currE, curr_y);
+
+		while (currE->fFirstY <= curr_y)
+		{
+			SkASSERT(currE->fLastY >= curr_y);
+
+			int x = (currE->fX + SK_Fixed1/2) >> 16;
+			w += currE->fWinding;
+			if ((w & windingMask) == 0)	// we finished an interval
+			{
+				SkASSERT(in_interval);
+				int width = x - left;
+				SkASSERT(width >= 0);
+				if (width)
+					blitter->blitH(left, curr_y, width);
+				in_interval = false;
+			}
+			else if (!in_interval)
+			{
+				left = x;
+				in_interval = true;
+			}
+
+			SkEdge* next = currE->fNext;
+			SkFixed	newX;
+
+			if (currE->fLastY == curr_y)	// are we done with this edge?
+			{
+				if (currE->fCurveCount < 0)
+				{
+					if (((SkCubicEdge*)currE)->updateCubic())
+					{
+						SkASSERT(currE->fFirstY == curr_y + 1);
+						
+						newX = currE->fX;
+						goto NEXT_X;
+					}
+				}
+				else if (currE->fCurveCount > 0)
+				{
+					if (((SkQuadraticEdge*)currE)->updateQuadratic())
+					{
+						newX = currE->fX;
+						goto NEXT_X;
+					}
+				}
+				remove_edge(currE);
+			}
+			else
+			{
+				SkASSERT(currE->fLastY > curr_y);
+				newX = currE->fX + currE->fDX;
+				currE->fX = newX;
+			NEXT_X:
+				if (newX < prevX)	// ripple currE backwards until it is x-sorted
+					backward_insert_edge_based_on_x(currE  SkPARAM(curr_y));
+				else
+					prevX = newX;
+			}
+			currE = next;
+			SkASSERT(currE);
+		}
+
+		curr_y += 1;
+		if (curr_y >= stop_y)
+			break;
+
+		// now currE points to the first edge with a Yint larger than curr_y
+		insert_new_edges(currE, curr_y);
+	}
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300
+#pragma warning ( pop )
+#endif
+
+/*	Our line edge relies on the maximum span being <= 512, so that it can
+	use FDot6 and keep the dx,dy in 16bits (for much faster slope divide).
+	This function returns true if the specified line is too big.
+*/
+static inline bool line_too_big(const SkPoint pts[2])
+{
+	SkScalar dx = pts[1].fX - pts[0].fX;
+	SkScalar dy = pts[1].fY - pts[0].fY;
+
+	return	SkScalarAbs(dx) > SkIntToScalar(511) ||
+			SkScalarAbs(dy) > SkIntToScalar(511);
+}
+
+static int build_edges(SkEdge edge[], const SkPath& path, const SkRect16* clipRect, SkEdge* list[], int shiftUp)
+{
+	SkEdge**		start = list;
+	SkPath::Iter	iter(path, true);
+	SkPoint			pts[4];
+	SkPath::Verb	verb;
+
+	while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+	{
+		switch (verb) {
+		case SkPath::kLine_Verb:
+			if (edge->setLine(pts, clipRect, shiftUp))
+			{
+				*list++ = edge;
+				edge = (SkEdge*)((char*)edge + sizeof(SkEdge));
+			}
+			break;
+		case SkPath::kQuad_Verb:
+			{
+				SkPoint	tmp[5];
+				SkPoint* p = tmp;
+				int		count = SkChopQuadAtYExtrema(pts, tmp);
+
+				do {
+					if (((SkQuadraticEdge*)edge)->setQuadratic(p, clipRect, shiftUp))
+					{
+						*list++ = edge;
+						edge = (SkEdge*)((char*)edge + sizeof(SkQuadraticEdge));
+					}
+					p += 2;
+				} while (--count >= 0);
+			}
+			break;
+		case SkPath::kCubic_Verb:
+			{
+				SkPoint	tmp[10];
+				SkPoint* p = tmp;
+				int		count = SkChopCubicAtYExtrema(pts, tmp);				
+				SkASSERT(count >= 0 && count <= 2);
+
+				do {
+					if (((SkCubicEdge*)edge)->setCubic(p, clipRect, shiftUp))
+					{
+						*list++ = edge;
+						edge = (SkEdge*)((char*)edge + sizeof(SkCubicEdge));
+					}
+					p += 3;
+				} while (--count >= 0);
+			}
+			break;
+		default:
+			break;
+		}
+	}
+	return (int)(list - start);
+}
+
+extern "C" {
+	static int edge_compare(const void* a, const void* b)
+	{
+		const SkEdge* edgea = *(const SkEdge**)a;
+		const SkEdge* edgeb = *(const SkEdge**)b;
+
+		int valuea = edgea->fFirstY;
+		int valueb = edgeb->fFirstY;
+
+		if (valuea == valueb)
+		{
+			valuea = edgea->fX;
+			valueb = edgeb->fX;
+		}
+		return valuea - valueb;
+	}
+}
+
+static SkEdge* sort_edges(SkEdge* list[], int count, SkEdge** last)
+{
+	qsort(list, count, sizeof(SkEdge*), edge_compare);
+
+	// now make the edges linked in sorted order
+	for (int i = 1; i < count; i++)
+	{
+		list[i - 1]->fNext = list[i];
+		list[i]->fPrev = list[i - 1];
+	}
+
+	*last = list[count - 1];
+	return list[0];
+}
+
+static int worst_case_edge_count(const SkPath& path, size_t* storage)
+{
+	size_t	size = 0;
+	int		edgeCount = 0;
+
+	SkPath::Iter	iter(path, true);
+	SkPath::Verb	verb;
+
+	while ((verb = iter.next(nil)) != SkPath::kDone_Verb)
+	{
+		switch (verb) {
+		case SkPath::kLine_Verb:
+			edgeCount += 1;
+			size += sizeof(SkQuadraticEdge);	// treat line like Quad (in case its > 512)
+			break;
+		case SkPath::kQuad_Verb:
+			edgeCount += 2;						// might need 2 edges when we chop on Y extrema
+			size += 2 * sizeof(SkQuadraticEdge);
+			break;
+		case SkPath::kCubic_Verb:
+			edgeCount += 3;						// might need 3 edges when we chop on Y extrema
+			size += 3 * sizeof(SkCubicEdge);
+			break;
+		default:
+			break;
+		}
+	}
+
+	SkASSERT(storage);
+	*storage = size;
+	return edgeCount;
+}
+
+void sk_fill_path(const SkPath& path, const SkRect16* clipRect, SkBlitter* blitter,
+				  const SkRect16& ir, int shiftEdgesUp)
+{
+	SkASSERT(&path && blitter);
+
+	size_t	size;
+	int		maxCount = worst_case_edge_count(path, &size);
+
+	SkAutoMalloc	memory(maxCount * sizeof(SkEdge*) + size);
+	SkEdge**		list = (SkEdge**)memory.get();
+	SkEdge*			edge = (SkEdge*)(list + maxCount);
+	int				count = build_edges(edge, path, clipRect, list, shiftEdgesUp);
+	SkEdge			headEdge, tailEdge, *last;
+
+	SkASSERT(count <= maxCount);
+	if (count == 0)
+		return;
+	SkASSERT(count > 1);
+
+	// this returns the first and last edge after they're sorted into a dlink list
+	edge = sort_edges(list, count, &last);
+
+	headEdge.fPrev = nil;
+	headEdge.fNext = edge;
+	headEdge.fFirstY = kEDGE_HEAD_Y;
+	headEdge.fX = SK_MinS32;
+	edge->fPrev = &headEdge;
+
+	tailEdge.fPrev = last;
+	tailEdge.fNext = nil;
+	tailEdge.fFirstY = kEDGE_TAIL_Y;
+	last->fNext = &tailEdge;
+
+	// now edge is the head of the sorted linklist
+	int	stop_y = ir.fBottom;
+	if (clipRect && stop_y > clipRect->fBottom)
+		stop_y = clipRect->fBottom;
+	walk_edges(&headEdge, path.getFillType(), blitter, stop_y);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+SkScanClipper::SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkRect16& ir)
+{
+	fBlitter = nil;		// nil means blit nothing
+	fClipRect = nil;
+
+	if (clip)
+	{
+		fClipRect = &clip->getBounds();
+		if (!SkRect16::Intersects(*fClipRect, ir))	// completely clipped out
+			return;
+
+		if (clip->isRect())
+		{
+			if (fClipRect->contains(ir))
+				fClipRect = nil;
+			else
+			{
+				// only need a wrapper blitter if we're horizontally clipped
+				if (fClipRect->fLeft > ir.fLeft || fClipRect->fRight < ir.fRight)
+				{
+					fRectBlitter.init(blitter, *fClipRect);
+					blitter = &fRectBlitter;
+				}
+			}
+		}
+		else
+		{
+			fRgnBlitter.init(blitter, clip);
+			blitter = &fRgnBlitter;
+		}
+	}
+	fBlitter = blitter;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+void SkScan::FillPath(const SkPath& path, const SkRegion* clip, SkBlitter* blitter)
+{
+	if (clip && clip->isEmpty())
+		return;
+
+	SkRect		r;
+	SkRect16	ir;
+
+	path.computeBounds(&r, SkPath::kFast_BoundsType);
+	r.round(&ir);
+	if (ir.isEmpty())
+		return;
+
+	SkScanClipper	clipper(blitter, clip, ir);
+
+	blitter = clipper.getBlitter();
+	if (blitter)
+		sk_fill_path(path, clipper.getClipRect(), blitter, ir, 0);
+}
+
diff --git a/libs/graphics/sgl/SkShader.cpp b/libs/graphics/sgl/SkShader.cpp
new file mode 100644
index 0000000..6d1ac3e
--- /dev/null
+++ b/libs/graphics/sgl/SkShader.cpp
@@ -0,0 +1,370 @@
+#include "SkShader.h"
+#include "SkPaint.h"
+
+SkShader::SkShader() : fLocalMatrix(nil)
+{
+}
+
+SkShader::~SkShader()
+{
+	sk_free(fLocalMatrix);
+}
+
+void SkShader::setLocalMatrix(const SkMatrix& matrix)
+{
+	if (matrix.isIdentity())
+	{
+		if (fLocalMatrix)
+		{
+			sk_free(fLocalMatrix);
+			fLocalMatrix = nil;
+		}
+	}
+	else
+	{
+		if (fLocalMatrix == nil)
+			fLocalMatrix = (SkMatrix*)sk_malloc_throw(sizeof(SkMatrix));
+		*fLocalMatrix = matrix;
+	}
+}
+
+bool SkShader::setContext(const SkBitmap& device,
+						  const SkPaint& paint,
+						  const SkMatrix& matrix)
+{
+	const SkMatrix*	m = &matrix;
+	SkMatrix		total;
+
+	fDeviceConfig = SkToU8(device.getConfig());
+	fPaintAlpha = paint.getAlpha();
+	if (fLocalMatrix)
+	{
+		total.setConcat(matrix, *fLocalMatrix);
+		m = &total;
+	}
+	if (m->invert(&fTotalInverse))
+	{
+		fInverseMapPtProc = fTotalInverse.getMapPtProc();
+		fTotalInverseClass = (U8)SkShader::ComputeMatrixClass(fTotalInverse);
+		return true;
+	}
+	return false;
+}
+
+U32 SkShader::getFlags()
+{
+	return 0;
+}
+
+#include "SkColorPriv.h"
+
+void SkShader::shadeSpanOpaque16(int x, int y, U16 span16[], int count)
+{
+	SkASSERT(span16);
+	SkASSERT(count > 0);
+	SkASSERT(this->canCallShadeSpanOpaque16());
+
+	// basically, if we get here, the subclass screwed up
+	SkASSERT(!"kHasSpan16 flag is set, but shadeSpanOpaque16() not implemented");
+}
+
+#define kTempColorQuadCount	6	// balance between speed (larger) and saving stack-space
+#define kTempColorCount		(kTempColorQuadCount << 2)	
+
+#ifdef SK_CPU_BENDIAN
+	#define SkU32BitShiftToByteOffset(shift)	(3 - ((shift) >> 3))
+#else
+	#define SkU32BitShiftToByteOffset(shift)	((shift) >> 3)
+#endif
+
+void SkShader::shadeSpanAlpha(int x, int y, U8 alpha[], int count)
+{
+	SkASSERT(count > 0);
+
+	SkPMColor	colors[kTempColorCount];
+
+	while ((count -= kTempColorCount) >= 0)
+	{
+		this->shadeSpan(x, y, colors, kTempColorCount);
+		x += kTempColorCount;
+
+		const U8* srcA = (const U8*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
+		int quads = kTempColorQuadCount;
+		do {
+			U8CPU a0 = srcA[0];
+			U8CPU a1 = srcA[4];
+			U8CPU a2 = srcA[8];
+			U8CPU a3 = srcA[12];
+			srcA += 4*4;
+			*alpha++ = SkToU8(a0);
+			*alpha++ = SkToU8(a1);
+			*alpha++ = SkToU8(a2);
+			*alpha++ = SkToU8(a3);
+		} while (--quads != 0);
+	}
+	SkASSERT(count < 0);
+	SkASSERT(count + kTempColorCount >= 0);
+	if (count += kTempColorCount)
+	{
+		this->shadeSpan(x, y, colors, count);
+
+		const U8* srcA = (const U8*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
+		do {
+			*alpha++ = *srcA;
+			srcA += 4;
+		} while (--count != 0);
+	}
+#if 0
+	do {
+		int n = count;
+		if (n > kTempColorCount)
+			n = kTempColorCount;
+		SkASSERT(n > 0);
+
+		this->shadeSpan(x, y, colors, n);
+		x += n;
+		count -= n;
+
+		const U8* srcA = (const U8*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
+		do {
+			*alpha++ = *srcA;
+			srcA += 4;
+		} while (--n != 0);
+	} while (count > 0);
+#endif
+}
+
+SkShader::MatrixClass SkShader::ComputeMatrixClass(const SkMatrix& mat)
+{
+	MatrixClass	mc = kLinear_MatrixClass;
+
+	if (mat.getType() & SkMatrix::kPerspective_Mask)
+	{
+		if (mat.fixedStepInX(0, nil, nil))
+			mc = kFixedStepInX_MatrixClass;
+		else
+			mc = kPerspective_MatrixClass;
+	}
+	return mc;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#if 0
+SkPairShader::SkPairShader(SkShader* s0, SkShader* s1)
+	: fShader0(s0), fShader1(s1)
+{
+	s0->safeRef();
+	s1->safeRef();
+}
+
+SkPairShader::~SkPairShader()
+{
+	fShader1->safeUnref();
+	fShader0->safeUnref();
+}
+
+U32 SkPairShader::getFlags()
+{
+	SkASSERT(fShader0 || fShader1);
+
+	U32	flags = 0-1U;
+
+	if (fShader0)
+		flags &= fShader0->getFlags();
+	if (fShader1)
+		flags &= fShader1->getFlags();
+	return flags;
+}
+
+bool SkPairShader::setContext(	const SkBitmap& device,
+								const SkPaint& paint,
+								const SkMatrix& matrix)
+{
+	if (fShader0 == nil && fShader1 == nil)
+		return false;
+
+	const SkMatrix* localM = this->getLocalMatrix();
+	SkMatrix		tmp;
+
+	if (localM)
+	{
+		tmp.setConcat(matrix, *localM);
+		localM = &tmp;
+	}
+	else
+		localM = &matrix;
+
+	//	wonder if some subclasses will want OR instead of AND?
+
+	if (fShader0 && !fShader0->setContext(device, paint, *localM))
+		return false;
+	if (fShader1 && !fShader1->setContext(device, paint, *localM))
+		return false;
+	return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+void SkComposeShader::shadeSpan(int x, int y, SkPMColor span[], int count)
+{
+	SkShader*	s0 = this->getShader0();
+	SkShader*	s1 = this->getShader1();
+
+	if (s1)
+		s1->shadeSpan(x, y, span, count);
+	if (s0)
+		s0->shadeSpan(x, y, span, count);
+}
+
+void SkComposeShader::shadeSpanOpaque16(int x, int y, U16 span[], int count)
+{
+	SkShader*	s0 = this->getShader0();
+	SkShader*	s1 = this->getShader1();
+
+	if (s1)
+		s1->shadeSpanOpaque16(x, y, span, count);
+	if (s0)
+		s0->shadeSpanOpaque16(x, y, span, count);
+}
+
+void SkComposeShader::shadeSpanAlpha(int x, int y, U8 span[], int count)
+{
+	SkShader*	s0 = this->getShader0();
+	SkShader*	s1 = this->getShader1();
+
+	if (s1)
+		s1->shadeSpanAlpha(x, y, span, count);
+	if (s0)
+		s0->shadeSpanAlpha(x, y, span, count);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkXfermode.h"
+#include "SkColorPriv.h"
+#include "SkBitmap.h"
+
+SkSumShader::SkSumShader(SkShader* s0, SkShader* s1, U8CPU weight)
+	: SkPairShader(s0, s1), fBuffer(nil), fMode(nil), fWeight(SkToU8(weight))
+{
+}
+
+SkSumShader::SkSumShader(SkShader* s0, SkShader* s1, SkXfermode* mode)
+	: SkPairShader(s0, s1), fBuffer(nil), fMode(mode), fWeight(0xFF)
+{
+	mode->safeRef();
+}
+
+SkSumShader::~SkSumShader()
+{
+	fMode->safeUnref();
+	sk_free(fBuffer);
+}
+
+bool SkSumShader::setContext(const SkBitmap& device,
+							 const SkPaint& paint,
+							 const SkMatrix& matrix)
+{
+	if (!this->INHERITED::setContext(device, paint, matrix))
+		return false;
+
+	if (fBuffer == nil)
+		fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor));
+	else
+		fBuffer = (SkPMColor*)sk_realloc_throw(fBuffer, device.width() * sizeof(SkPMColor));
+	return true;
+}
+
+void SkSumShader::shadeSpan(int x, int y, SkPMColor dst[], int count)
+{
+	SkShader*	s0 = this->getShader0();
+	SkShader*	s1 = this->getShader1();
+	SkASSERT(s0 || s1);
+
+	if (s0 == nil)
+		s1->shadeSpan(x, y, dst, count);
+	else
+	{
+		s0->shadeSpan(x, y, dst, count);
+		if (s1)
+		{
+			SkPMColor* src = fBuffer;
+			s1->shadeSpan(x, y, src, count);
+
+			if (fMode)
+				fMode->xfer32(dst, src, count, nil);
+			else
+			{
+				unsigned weight = fWeight;
+				for (int i = 0; i < count; i++)
+					dst[i] = SkBlendARGB32(src[i], dst[i], weight);
+			}
+		}
+	}
+}
+
+void SkSumShader::shadeSpanOpaque16(int x, int y, U16 dst[], int count)
+{
+	SkShader*	s0 = this->getShader0();
+	SkShader*	s1 = this->getShader1();
+	SkASSERT(s0 || s1);
+
+	if (s0 == nil)
+		s1->shadeSpanOpaque16(x, y, dst, count);
+	else
+	{
+		s0->shadeSpanOpaque16(x, y, dst, count);
+		if (s1)
+		{
+			if (fMode)
+			{
+				SkPMColor* src = fBuffer;
+				s1->shadeSpan(x, y, src, count);
+				fMode->xfer16(dst, src, count, nil);
+			}
+			else
+			{
+				U16* src = (U16*)fBuffer;
+				s1->shadeSpanOpaque16(x, y, src, count);
+
+				unsigned scale = SkAlpha255To256(fWeight);
+				for (int i = 0; i < count; i++)
+					dst[i] = (U16)SkBlendRGB16(src[i], dst[i], scale);
+			}
+		}
+	}
+}
+
+void SkSumShader::shadeSpanAlpha(int x, int y, U8 dst[], int count)
+{
+	SkShader*	s0 = this->getShader0();
+	SkShader*	s1 = this->getShader1();
+	SkASSERT(s0 || s1);
+
+	if (s0 == nil)
+		s1->shadeSpanAlpha(x, y, dst, count);
+	else
+	{
+		s0->shadeSpanAlpha(x, y, dst, count);
+		if (s1)
+		{
+			if (fMode)
+			{
+				SkPMColor* src = fBuffer;
+				s1->shadeSpan(x, y, src, count);
+				fMode->xferA8(dst, src, count, nil);
+			}
+			else
+			{
+				U8* src = (U8*)fBuffer;
+				s1->shadeSpanAlpha(x, y, src, count);
+
+				unsigned scale = SkAlpha255To256(fWeight);
+				for (int i = 0; i < count; i++)
+					dst[i] = (U8)SkAlphaBlend(src[i], dst[i], scale);
+			}
+		}
+	}
+}
+#endif
diff --git a/libs/graphics/sgl/SkSinTable.h b/libs/graphics/sgl/SkSinTable.h
new file mode 100644
index 0000000..2c4c11d
--- /dev/null
+++ b/libs/graphics/sgl/SkSinTable.h
@@ -0,0 +1,268 @@
+#ifndef SkSinTable_DEFINED
+#define SkSinTable_DEFINED
+
+#include "SkTypes.h"
+
+/* Fixed point values (low 16 bits) of sin(radians) for
+	radians in [0...PI/2)
+*/
+static const U16 gSkSinTable[256] = {
+	0x0000,
+	0x0192,
+	0x0324,
+	0x04B6,
+	0x0648,
+	0x07DA,
+	0x096C,
+	0x0AFE,
+	0x0C8F,
+	0x0E21,
+	0x0FB2,
+	0x1144,
+	0x12D5,
+	0x1466,
+	0x15F6,
+	0x1787,
+	0x1917,
+	0x1AA7,
+	0x1C37,
+	0x1DC7,
+	0x1F56,
+	0x20E5,
+	0x2273,
+	0x2402,
+	0x2590,
+	0x271D,
+	0x28AA,
+	0x2A37,
+	0x2BC4,
+	0x2D50,
+	0x2EDB,
+	0x3066,
+	0x31F1,
+	0x337B,
+	0x3505,
+	0x368E,
+	0x3817,
+	0x399F,
+	0x3B26,
+	0x3CAD,
+	0x3E33,
+	0x3FB9,
+	0x413E,
+	0x42C3,
+	0x4447,
+	0x45CA,
+	0x474D,
+	0x48CE,
+	0x4A50,
+	0x4BD0,
+	0x4D50,
+	0x4ECF,
+	0x504D,
+	0x51CA,
+	0x5347,
+	0x54C3,
+	0x563E,
+	0x57B8,
+	0x5931,
+	0x5AAA,
+	0x5C22,
+	0x5D98,
+	0x5F0E,
+	0x6083,
+	0x61F7,
+	0x636A,
+	0x64DC,
+	0x664D,
+	0x67BD,
+	0x692D,
+	0x6A9B,
+	0x6C08,
+	0x6D74,
+	0x6EDF,
+	0x7049,
+	0x71B1,
+	0x7319,
+	0x7480,
+	0x75E5,
+	0x774A,
+	0x78AD,
+	0x7A0F,
+	0x7B70,
+	0x7CD0,
+	0x7E2E,
+	0x7F8B,
+	0x80E7,
+	0x8242,
+	0x839C,
+	0x84F4,
+	0x864B,
+	0x87A1,
+	0x88F5,
+	0x8A48,
+	0x8B9A,
+	0x8CEA,
+	0x8E39,
+	0x8F87,
+	0x90D3,
+	0x921E,
+	0x9368,
+	0x94B0,
+	0x95F6,
+	0x973C,
+	0x987F,
+	0x99C2,
+	0x9B02,
+	0x9C42,
+	0x9D7F,
+	0x9EBC,
+	0x9FF6,
+	0xA12F,
+	0xA267,
+	0xA39D,
+	0xA4D2,
+	0xA605,
+	0xA736,
+	0xA866,
+	0xA994,
+	0xAAC0,
+	0xABEB,
+	0xAD14,
+	0xAE3B,
+	0xAF61,
+	0xB085,
+	0xB1A8,
+	0xB2C8,
+	0xB3E7,
+	0xB504,
+	0xB620,
+	0xB73A,
+	0xB852,
+	0xB968,
+	0xBA7C,
+	0xBB8F,
+	0xBCA0,
+	0xBDAE,
+	0xBEBC,
+	0xBFC7,
+	0xC0D0,
+	0xC1D8,
+	0xC2DE,
+	0xC3E2,
+	0xC4E3,
+	0xC5E4,
+	0xC6E2,
+	0xC7DE,
+	0xC8D8,
+	0xC9D1,
+	0xCAC7,
+	0xCBBB,
+	0xCCAE,
+	0xCD9F,
+	0xCE8D,
+	0xCF7A,
+	0xD064,
+	0xD14D,
+	0xD233,
+	0xD318,
+	0xD3FA,
+	0xD4DB,
+	0xD5B9,
+	0xD695,
+	0xD770,
+	0xD848,
+	0xD91E,
+	0xD9F2,
+	0xDAC4,
+	0xDB94,
+	0xDC61,
+	0xDD2D,
+	0xDDF6,
+	0xDEBE,
+	0xDF83,
+	0xE046,
+	0xE106,
+	0xE1C5,
+	0xE282,
+	0xE33C,
+	0xE3F4,
+	0xE4AA,
+	0xE55E,
+	0xE60F,
+	0xE6BE,
+	0xE76B,
+	0xE816,
+	0xE8BF,
+	0xE965,
+	0xEA09,
+	0xEAAB,
+	0xEB4B,
+	0xEBE8,
+	0xEC83,
+	0xED1C,
+	0xEDB2,
+	0xEE46,
+	0xEED8,
+	0xEF68,
+	0xEFF5,
+	0xF080,
+	0xF109,
+	0xF18F,
+	0xF213,
+	0xF294,
+	0xF314,
+	0xF391,
+	0xF40B,
+	0xF484,
+	0xF4FA,
+	0xF56D,
+	0xF5DE,
+	0xF64D,
+	0xF6BA,
+	0xF724,
+	0xF78B,
+	0xF7F1,
+	0xF853,
+	0xF8B4,
+	0xF912,
+	0xF96E,
+	0xF9C7,
+	0xFA1E,
+	0xFA73,
+	0xFAC5,
+	0xFB14,
+	0xFB61,
+	0xFBAC,
+	0xFBF5,
+	0xFC3B,
+	0xFC7E,
+	0xFCBF,
+	0xFCFE,
+	0xFD3A,
+	0xFD74,
+	0xFDAB,
+	0xFDE0,
+	0xFE13,
+	0xFE43,
+	0xFE70,
+	0xFE9B,
+	0xFEC4,
+	0xFEEA,
+	0xFF0E,
+	0xFF2F,
+	0xFF4E,
+	0xFF6A,
+	0xFF84,
+	0xFF9C,
+	0xFFB1,
+	0xFFC3,
+	0xFFD3,
+	0xFFE1,
+	0xFFEC,
+	0xFFF4,
+	0xFFFB,
+	0xFFFE
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkSpriteBlitter.h b/libs/graphics/sgl/SkSpriteBlitter.h
new file mode 100644
index 0000000..b85690e
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitter.h
@@ -0,0 +1,41 @@
+#ifndef SkSpriteBlitter_DEFINED
+#define SkSpriteBlitter_DEFINED
+
+#include "SkBlitter.h"
+#include "SkBitmap.h"
+
+class SkXfermode;
+
+class SkSpriteBlitter : public SkBlitter {
+public:
+			SkSpriteBlitter(const SkBitmap& source);
+	virtual ~SkSpriteBlitter();
+
+	void setup(const SkBitmap& device, int left, int top)
+	{
+		fDevice = &device;
+		fLeft = left;
+		fTop = top;
+	}
+
+	// overrides
+#ifdef SK_DEBUG
+	virtual void	blitH(int x, int y, int width);
+	virtual void	blitAntiH(int x, int y, const SkAlpha antialias[], const S16 runs[]);
+	virtual void	blitV(int x, int y, int height, SkAlpha alpha);
+	virtual void	blitMask(const SkMask&, const SkRect16& clip);
+#endif
+
+	static SkSpriteBlitter* ChooseD16(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+									  void* storage, size_t storageSize);
+	static SkSpriteBlitter* ChooseD32(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+									  void* storage, size_t storageSize);
+
+protected:
+	const SkBitmap*	fDevice;
+	const SkBitmap*	fSource;
+	int				fLeft, fTop;
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkSpriteBlitterTemplate.h b/libs/graphics/sgl/SkSpriteBlitterTemplate.h
new file mode 100644
index 0000000..23d2fbf
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitterTemplate.h
@@ -0,0 +1,60 @@
+
+class SkSPRITE_CLASSNAME : public SkSpriteBlitter {
+public:
+	SkSPRITE_CLASSNAME(const SkBitmap& source SkSPRITE_ARGS)
+		: SkSpriteBlitter(source)
+	{
+		SkSPRITE_INIT
+	}
+	virtual void blitRect(int x, int y, int width, int height)
+	{
+		SkASSERT(width > 0 && height > 0);
+		int srcX = x - fLeft;
+		int srcY = y - fTop;
+		SkSPRITE_DST_TYPE*			dst = fDevice->SkSPRITE_DST_GETADDR(x, y);
+		const SkSPRITE_SRC_TYPE*	src = fSource->SkSPRITE_SRC_GETADDR(srcX, srcY);
+		unsigned					dstRB = fDevice->rowBytes();
+		unsigned					srcRB = fSource->rowBytes();
+
+		SkDEBUGCODE((void)fDevice->SkSPRITE_DST_GETADDR(x + width - 1, y + height - 1);)
+		SkDEBUGCODE((void)fSource->SkSPRITE_SRC_GETADDR(srcX + width  - 1, srcY + height - 1);)
+
+		SkSPRITE_PREAMBLE((*fSource), srcX, srcY);
+
+		do {
+			SkSPRITE_DST_TYPE* d = dst;
+			const SkSPRITE_SRC_TYPE* s = src;
+#ifdef SkSPRITE_BEGIN_ROW
+			SkSPRITE_BEGIN_ROW
+#endif
+			int w = width;
+			do {
+				SkSPRITE_SRC_TYPE sc = *s++;
+				SkSPRITE_BLIT_PIXEL(d, sc);
+				d += 1;
+			} while (--w != 0);
+			dst = (SkSPRITE_DST_TYPE*)((char*)dst + dstRB);
+			src = (const SkSPRITE_SRC_TYPE*)((const char*)src + srcRB);
+			SkSPRITE_NEXT_ROW
+		} while (--height != 0);
+
+		SkSPRITE_POSTAMBLE((*fSource));
+	}
+private:
+	SkSPRITE_FIELDS
+};
+
+#undef SkSPRITE_BLIT_PIXEL
+#undef SkSPRITE_CLASSNAME
+#undef SkSPRITE_DST_TYPE
+#undef SkSPRITE_SRC_TYPE
+#undef SkSPRITE_DST_GETADDR
+#undef SkSPRITE_SRC_GETADDR
+#undef SkSPRITE_PREAMBLE
+#undef SkSPRITE_POSTAMBLE
+#undef SkSPRITE_ARGS
+#undef SkSPRITE_FIELDS
+#undef SkSPRITE_INIT
+#undef SkSPRITE_NEXT_ROW
+#undef SkSPRITE_BEGIN_ROW
+
diff --git a/libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp b/libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp
new file mode 100644
index 0000000..80ab5a5
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitter_ARGB32.cpp
@@ -0,0 +1,81 @@
+#include "SkSpriteBlitter.h"
+#include "SkTemplates.h"
+#include "SkUtils.h"
+#include "SkColorPriv.h"
+
+#define D32_S32A_Opaque_Pixel(dst, sc)																\
+do {																								\
+	if (sc)																							\
+	{																								\
+		unsigned srcA = SkGetPackedA32(sc);															\
+		U32 result = sc;													\
+		if (srcA != 0xFF)																			\
+			result += SkAlphaMulQ(*dst, SkAlpha255To256(255 - srcA));							\
+		*dst = result;																				\
+	}																								\
+} while (0)
+
+#define SkSPRITE_CLASSNAME					Sprite_D32_S32A_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE					uint32_t
+#define SkSPRITE_SRC_TYPE					uint32_t
+#define SkSPRITE_DST_GETADDR				getAddr32
+#define SkSPRITE_SRC_GETADDR				getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D32_S32A_Opaque_Pixel(dst, src)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+class Sprite_D32_S32_Opaque : public SkSpriteBlitter {
+public:
+	Sprite_D32_S32_Opaque(const SkBitmap& source) : SkSpriteBlitter(source) {}
+
+	virtual void blitRect(int x, int y, int width, int height)
+	{
+		SkASSERT(width > 0 && height > 0);
+		uint32_t*		dst = fDevice->getAddr32(x, y);
+		const uint32_t*	src = fSource->getAddr32(x - fLeft, y - fTop);
+		unsigned		dstRB = fDevice->rowBytes();
+		unsigned		srcRB = fSource->rowBytes();
+        size_t          size = width * sizeof(uint32_t);
+
+		do {
+            memcpy(dst, src, size);
+			dst = (uint32_t*)((char*)dst + dstRB);
+			src = (const uint32_t*)((const char*)src + srcRB);
+		} while (--height != 0);
+	}
+};
+
+//////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkTemplatesPriv.h"
+
+SkSpriteBlitter* SkSpriteBlitter::ChooseD32(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+											void* storage, size_t storageSize)
+{
+	SkSpriteBlitter* blitter = nil;
+
+	switch (source.getConfig()) {
+	case SkBitmap::kARGB_8888_Config:
+		if (mode == nil)
+		{
+			if (alpha == 255)
+            {
+                if (source.isOpaque())
+                    SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32_Opaque, storage, storageSize, (source));
+                else
+                    SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D32_S32A_Opaque, storage, storageSize, (source));
+            }
+		}
+		break;
+	default:
+		break;
+	}
+	return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp b/libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp
new file mode 100644
index 0000000..ab65bae
--- /dev/null
+++ b/libs/graphics/sgl/SkSpriteBlitter_RGB16.cpp
@@ -0,0 +1,300 @@
+#include "SkSpriteBlitter.h"
+#include "SkTemplates.h"
+#include "SkUtils.h"
+#include "SkColorPriv.h"
+
+#define D16_S32A_Opaque_Pixel(dst, sc)																\
+do {																								\
+	if (sc)																							\
+	{																								\
+		unsigned srcA = SkGetPackedA32(sc);															\
+		unsigned result = SkPixel32ToPixel16(sc);													\
+		if (srcA != 0xFF)																			\
+			result += SkAlphaMulRGB16(*dst, SkAlpha255To256(255 - srcA));							\
+		*dst = SkToU16(result);																				\
+	}																								\
+} while (0)
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_S32A_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint32_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S32A_Opaque_Pixel(dst, src)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+static inline void D16_S32A_Blend_Pixel_helper(U16* dst, U32 sc, unsigned src_scale)
+{
+	uint16_t dc = *dst;
+	unsigned sa = SkGetPackedA32(sc);
+	unsigned dr, dg, db;
+
+	if (sa == 255)
+	{
+		dr = SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), src_scale);
+		dg = SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), src_scale);
+		db = SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), src_scale);
+	}
+	else
+	{
+		unsigned dst_scale = 255 - SkAlphaMul(sa, src_scale);
+		dr = (SkPacked32ToR16(sc) * src_scale + SkGetPackedR16(dc) * dst_scale) >> 8;
+		dg = (SkPacked32ToG16(sc) * src_scale + SkGetPackedG16(dc) * dst_scale) >> 8;
+		db = (SkPacked32ToB16(sc) * src_scale + SkGetPackedB16(dc) * dst_scale) >> 8;
+	}
+	*dst = SkPackRGB16(dr, dg, db);
+}
+
+#define D16_S32A_Blend_Pixel(dst, sc, src_scale)	do { if (sc) D16_S32A_Blend_Pixel_helper(dst, sc, src_scale); } while (0)
+
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_S32A_Blend
+#define SkSPRITE_ARGS						, U8 alpha
+#define SkSPRITE_FIELDS						U8 fSrcAlpha;
+#define SkSPRITE_INIT						fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint32_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		unsigned src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S32A_Blend_Pixel(dst, src, src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_S32_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint32_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)
+#define SkSPRITE_BLIT_PIXEL(dst, src)		*dst = SkPixel32ToPixel16_ToU16(src)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+#if 1
+#define D16_S32_Blend_Pixel(dst, sc, scale)												\
+do {																					\
+	U16 dc = *dst;																		\
+	*dst = SkPackRGB16(	SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), scale),	\
+						SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), scale),	\
+						SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), scale));	\
+} while (0)
+#else
+static inline void D16_S32_Blend_Pixel(uint16_t* dst, uint32_t sc, int scale)
+{
+	U16 dc = *dst;
+	*dst = SkPackRGB16(	SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), scale),
+						SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), scale),
+						SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), scale));
+}
+#endif
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_S32_Blend
+#define SkSPRITE_ARGS						, uint8_t alpha
+#define SkSPRITE_FIELDS						uint8_t	fSrcAlpha;
+#define SkSPRITE_INIT						fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint32_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr32
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		int src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S32_Blend_Pixel(dst, src, src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+class Sprite_D16_S16_Opaque : public SkSpriteBlitter {
+public:
+	Sprite_D16_S16_Opaque(const SkBitmap& source)
+		: SkSpriteBlitter(source) {}
+
+	// overrides
+	virtual void blitRect(int x, int y, int width, int height)
+	{
+		uint16_t*		dst = fDevice->getAddr16(x, y);
+		const uint16_t*	src = fSource->getAddr16(x - fLeft, y - fTop);
+		unsigned        dstRB = fDevice->rowBytes();
+		unsigned        srcRB = fSource->rowBytes();
+
+		while (--height >= 0)
+		{
+			memcpy(dst, src, width << 1);
+			dst = (uint16_t*)((char*)dst + dstRB);
+			src = (const uint16_t*)((const char*)src + srcRB);
+		}
+	}
+};
+
+#define D16_S16_Blend_Pixel(dst, sc, scale)				\
+	do {												\
+		uint16_t dc = *dst;								\
+		*dst = SkToU16(SkBlendRGB16(sc, dc, scale));	\
+	} while (0)
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_S16_Blend
+#define SkSPRITE_ARGS						, U8 alpha
+#define SkSPRITE_FIELDS						U8	fSrcAlpha;
+#define SkSPRITE_INIT						fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint16_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr16
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		int scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S16_Blend_Pixel(dst, src, scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_SIndex8A_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint8_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		const SkPMColor* ctable = srcBM.getColorTable()->lockColors()
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S32A_Opaque_Pixel(dst, ctable[src])
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)			srcBM.getColorTable()->unlockColors(false)
+#include "SkSpriteBlitterTemplate.h"
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_SIndex8A_Blend
+#define SkSPRITE_ARGS						, uint8_t alpha
+#define SkSPRITE_FIELDS						uint8_t fSrcAlpha;
+#define SkSPRITE_INIT						fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint8_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		const SkPMColor* ctable = srcBM.getColorTable()->lockColors(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S32A_Blend_Pixel(dst, ctable[src], src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)			srcBM.getColorTable()->unlockColors(false);
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_SIndex8_Opaque
+#define SkSPRITE_ARGS
+#define SkSPRITE_FIELDS
+#define SkSPRITE_INIT
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint8_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		const uint16_t* ctable = srcBM.getColorTable()->lock16BitCache()
+#define SkSPRITE_BLIT_PIXEL(dst, src)		*dst = ctable[src]
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)			srcBM.getColorTable()->unlock16BitCache()
+#include "SkSpriteBlitterTemplate.h"
+
+#define SkSPRITE_CLASSNAME					Sprite_D16_SIndex8_Blend
+#define SkSPRITE_ARGS						, uint8_t alpha
+#define SkSPRITE_FIELDS						uint8_t fSrcAlpha;
+#define SkSPRITE_INIT						fSrcAlpha = alpha;
+#define SkSPRITE_DST_TYPE					uint16_t
+#define SkSPRITE_SRC_TYPE					uint8_t
+#define SkSPRITE_DST_GETADDR				getAddr16
+#define SkSPRITE_SRC_GETADDR				getAddr8
+#define SkSPRITE_PREAMBLE(srcBM, x, y)		const uint16_t* ctable = srcBM.getColorTable()->lock16BitCache(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
+#define SkSPRITE_BLIT_PIXEL(dst, src)		D16_S16_Blend_Pixel(dst, ctable[src], src_scale)
+#define SkSPRITE_NEXT_ROW
+#define SkSPRITE_POSTAMBLE(srcBM)			srcBM.getColorTable()->unlock16BitCache();
+#include "SkSpriteBlitterTemplate.h"
+
+//////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkTemplatesPriv.h"
+
+SkSpriteBlitter* SkSpriteBlitter::ChooseD16(const SkBitmap& source, SkXfermode* mode, U8 alpha,
+											void* storage, size_t storageSize)
+{
+	SkSpriteBlitter* blitter = nil;
+
+	switch (source.getConfig()) {
+	case SkBitmap::kARGB_8888_Config:
+        if (mode == nil)
+        {
+            bool srcIsOpaque = source.isOpaque();
+            if (alpha == 255)
+            {
+                if (srcIsOpaque)
+                    SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32_Opaque, storage, storageSize, (source));
+                else
+                    SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32A_Opaque, storage, storageSize, (source));
+            }
+            else
+            {
+                if (srcIsOpaque)
+                    SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32_Blend, storage, storageSize, (source, alpha));
+                else
+                    SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S32A_Blend, storage, storageSize, (source, alpha));
+            }
+        }
+		break;
+	case SkBitmap::kRGB_565_Config:
+#ifdef SK_SUPPORT_16_8_BITMAP
+		if (source.getA8Plane())
+		{
+			if (mode == nil)
+			{
+				if (alpha == 255)
+					SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S816_Opaque, storage, storageSize, (source));
+				else
+					SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S816_Blend, storage, storageSize, (source, alpha));
+			}
+		}
+		else
+#endif
+		if (mode == nil)
+		{
+			if (alpha == 255)
+				SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S16_Opaque, storage, storageSize, (source));
+			else
+				SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_S16_Blend, storage, storageSize, (source, alpha));
+		}
+		break;
+	case SkBitmap::kIndex8_Config:
+		if (mode == nil)
+		{
+			if (source.getColorTable()->getFlags() & SkColorTable::kColorsAreOpaque_Flag)
+			{
+				if (alpha == 255)
+					SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8_Opaque, storage, storageSize, (source));
+				else
+					SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8_Blend, storage, storageSize, (source, alpha));
+			}
+			else
+			{
+				if (alpha == 255)
+					SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8A_Opaque, storage, storageSize, (source));
+				else
+					SK_PLACEMENT_NEW_ARGS(blitter, Sprite_D16_SIndex8A_Blend, storage, storageSize, (source, alpha));
+			}
+		}
+		break;
+	default:
+		break;
+	}
+	return blitter;
+}
+
diff --git a/libs/graphics/sgl/SkString.cpp b/libs/graphics/sgl/SkString.cpp
new file mode 100644
index 0000000..1859f98
--- /dev/null
+++ b/libs/graphics/sgl/SkString.cpp
@@ -0,0 +1,602 @@
+#include "SkString.h"
+#include "SkFixed.h"
+#include "SkUtils.h"
+#include <stdarg.h>
+
+bool SkStrStartsWith(const char string[], const char prefix[])
+{
+	SkASSERT(string);
+	SkASSERT(prefix);
+	return !strncmp(string, prefix, strlen(prefix));
+}
+
+bool SkStrEndsWith(const char string[], const char suffix[])
+{
+	SkASSERT(string);
+	SkASSERT(suffix);
+	size_t	strLen = strlen(string);
+	size_t	suffixLen = strlen(suffix);
+	return	strLen >= suffixLen &&
+			!strncmp(string + strLen - suffixLen, suffix, suffixLen);
+}
+
+int SkStrStartsWithOneOf(const char string[], const char prefixes[])
+{
+	int index = 0;
+	do {
+		const char* limit = strchr(prefixes, '\0');
+        if (!strncmp(string, prefixes, limit - prefixes))
+			return index;
+		prefixes = limit + 1;
+		index++;
+	} while (prefixes[0]);
+	return -1;
+}
+
+char* SkStrAppendS32(char string[], int32_t dec)
+{
+    SkDEBUGCODE(char* start = string;)
+
+	char	buffer[SkStrAppendS32_MaxSize];
+	char*	p = buffer + sizeof(buffer);
+	bool	neg = false;
+
+	if (dec < 0)
+	{
+		neg = true;
+		dec = -dec;
+	}
+	do {
+		*--p = SkToU8('0' + dec % 10);
+		dec /= 10;
+	} while (dec != 0);
+	if (neg)
+		*--p = '-';
+
+	SkASSERT(p >= buffer);
+    char* stop = buffer + sizeof(buffer);
+    while (p < stop)
+        *string++ = *p++;
+
+    SkASSERT(string - start <= SkStrAppendS32_MaxSize);
+    return string;
+}
+
+char* SkStrAppendScalar(char string[], SkScalar value)
+{
+    SkDEBUGCODE(char* start = string;)
+
+	SkFixed x = SkScalarToFixed(value);
+
+	if (x < 0)
+	{
+        *string++ = '-';
+		x = -x;
+	}
+
+	unsigned frac = x & 0xFFFF;
+	x >>= 16;
+	if (frac == 0xFFFF)	// need to do this to "round up", since 65535/65536 is closer to 1 than to .9999
+	{
+		x += 1;
+		frac = 0;
+	}
+    string = SkStrAppendS32(string, x);
+
+	// now handle the fractional part (if any)
+	if (frac)
+	{
+		static const uint16_t   gTens[] = { 1000, 100, 10, 1 };
+		const uint16_t*         tens = gTens;
+
+		x = SkFixedRound(frac * 10000);
+		SkASSERT(x < 10000);
+		*string++ = '.';
+		do {
+			unsigned powerOfTen = *tens++;
+			*string++ = SkToU8('0' + x / powerOfTen);
+			x %= powerOfTen;
+		} while (x != 0);
+	}
+    
+    SkASSERT(string - start <= SkStrAppendScalar_MaxSize);
+    return string;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#define kMaxRefCnt_SkString		SK_MaxU16
+
+// the 3 values are [length] [refcnt] [terminating zero data]
+static const U16 gEmptyRec[3] = { 0, 0, 0 };
+
+SkString::Rec* SkString::AllocRec(const char text[], U16CPU len)
+{
+	Rec* rec;
+
+	if (len == 0)
+		rec = (Rec*)gEmptyRec;
+	else
+	{
+		// add 1 for terminating 0, then align4 so we can have some slop when growing the string
+		rec = (Rec*)sk_malloc_throw(sizeof(Rec) + SkAlign4(len + 1));
+		rec->fLength = SkToU16(len);
+		rec->fRefCnt = 1;
+		if (text)
+			memcpy(rec->data(), text, len);
+		rec->data()[len] = 0;
+	}
+	return rec;
+}
+
+SkString::Rec* SkString::RefRec(Rec* src)
+{
+	if (src != (Rec*)gEmptyRec)
+	{
+		if (src->fRefCnt == kMaxRefCnt_SkString) {
+			src = AllocRec(src->data(), src->fLength);
+		} else
+			src->fRefCnt += 1;
+	}
+	return src;
+}
+
+#ifdef SK_DEBUG
+void SkString::validate() const
+{
+	// make sure know one has written over our global
+	SkASSERT(((Rec*)gEmptyRec)->fLength == 0);
+	SkASSERT(((Rec*)gEmptyRec)->fRefCnt == 0);
+	SkASSERT(((Rec*)gEmptyRec)->data()[0] == 0);
+
+	if (fRec != (Rec*)gEmptyRec)
+	{
+		SkASSERT(fRec->fLength > 0);
+		SkASSERT(fRec->fRefCnt > 0);
+		SkASSERT(fRec->data()[fRec->fLength] == 0);
+	}
+	SkASSERT(fStr == c_str());
+}
+#endif
+
+///////////////////////////////////////////////////////////////////////
+
+SkString::SkString() : fRec((Rec*)gEmptyRec) {
+#ifdef SK_DEBUG
+	fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(size_t len)
+{
+	SkASSERT(SkToU16(len) == len);	// can't handle larger than 64K
+
+	fRec = AllocRec(nil, (U16CPU)len);
+#ifdef SK_DEBUG
+	fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(const char text[])
+{
+	size_t	len = text ? strlen(text) : 0;
+
+	fRec = AllocRec(text, (U16CPU)len);
+#ifdef SK_DEBUG
+	fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(const char text[], size_t len)
+{
+	fRec = AllocRec(text, (U16CPU)len);
+#ifdef SK_DEBUG
+	fStr = fRec->data();
+#endif
+}
+
+SkString::SkString(const SkString& src)
+{
+	src.validate();
+
+	fRec = RefRec(src.fRec);
+#ifdef SK_DEBUG
+	fStr = fRec->data();
+#endif
+}
+
+SkString::~SkString()
+{
+	this->validate();
+
+	if (fRec->fLength)
+	{
+		SkASSERT(fRec->fRefCnt > 0);
+		if (--fRec->fRefCnt == 0)
+			sk_free(fRec);
+	}
+}
+
+bool SkString::equals(const SkString& src) const
+{
+	return fRec == src.fRec || this->equals(src.c_str(), src.size());
+}
+
+bool SkString::equals(const char text[]) const
+{
+	return this->equals(text, text ? strlen(text) : 0);
+}
+
+bool SkString::equals(const char text[], size_t len) const
+{
+	SkASSERT(len == 0 || text != nil);
+
+	return fRec->fLength == len && !memcmp(fRec->data(), text, len);
+}
+
+SkString& SkString::operator=(const SkString& src)
+{
+	this->validate();
+
+	if (fRec != src.fRec)
+	{
+		SkString	tmp(src);
+		this->swap(tmp);
+	}
+	return *this;
+}
+
+void SkString::reset()
+{
+	this->validate();
+
+	if (fRec->fLength)
+	{
+		SkASSERT(fRec->fRefCnt > 0);
+		if (--fRec->fRefCnt == 0)
+			sk_free(fRec);
+	}
+
+	fRec = (Rec*)gEmptyRec;
+#ifdef SK_DEBUG
+	fStr = fRec->data();
+#endif
+}
+
+char* SkString::writable_str()
+{
+	this->validate();
+
+	if (fRec->fLength)
+	{
+		if (fRec->fRefCnt > 1)
+		{
+			fRec->fRefCnt -= 1;
+			fRec = AllocRec(fRec->data(), fRec->fLength);
+		#ifdef SK_DEBUG
+			fStr = fRec->data();
+		#endif
+		}
+	}
+	return fRec->data();
+}
+
+void SkString::set(const char text[])
+{
+	this->set(text, text ? strlen(text) : 0);
+}
+
+void SkString::set(const char text[], size_t len)
+{
+	if (len == 0)
+		this->reset();
+	else if (fRec->fRefCnt == 1 && len <= fRec->fLength)	// should we resize if len <<<< fLength, to save RAM? (e.g. len < (fLength>>1))
+	{
+		// just use less of the buffer without allocating a smaller one
+		char* p = this->writable_str();
+		if (text)
+			memcpy(p, text, len);
+		p[len] = 0;
+		fRec->fLength = SkToU16(len);
+	}
+	else if (fRec->fRefCnt == 1 && ((unsigned)fRec->fLength >> 2) == (len >> 2))
+	{
+		// we have spare room in the current allocation, so don't alloc a larger one
+		char* p = this->writable_str();
+		if (text)
+			memcpy(p, text, len);
+		p[len] = 0;
+		fRec->fLength = SkToU16(len);
+	}
+	else
+	{
+		SkString tmp(text, len);
+		this->swap(tmp);
+	}
+}
+
+void SkString::setUTF16(const U16 src[])
+{
+	int	count = 0;
+
+	while (src[count])
+		count += 1;
+
+	if (count == 0)
+		this->reset();
+	else if (count <= fRec->fLength)	// should we resize if len <<<< fLength, to save RAM? (e.g. len < (fLength>>1))
+	{
+		if (count < fRec->fLength)
+			this->resize(count);
+		char* p = this->writable_str();
+		for (int i = 0; i < count; i++)
+			p[i] = SkToU8(src[i]);
+		p[count] = 0;
+	}
+	else
+	{
+		SkString	tmp(count);
+		char*		p = tmp.writable_str();
+
+		for (int i = 0; i < count; i++)
+			p[i] = SkToU8(src[i]);
+
+		this->swap(tmp);
+	}
+}
+
+void SkString::insert(size_t offset, const char text[])
+{
+	this->insert(offset, text, text ? strlen(text) : 0);
+}
+
+void SkString::insert(size_t offset, const char text[], size_t len)
+{
+	if (len)
+	{
+		size_t length = fRec->fLength;
+		if (offset > length)
+			offset = length;
+
+		/*	If we're the only owner, and we have room in our allocation for the insert,
+			do it in place, rather than allocating a new buffer.
+
+			To know we have room, compare the allocated sizes
+			beforeAlloc = SkAlign4(length + 1)
+			afterAlloc  = SkAligh4(length + 1 + len)
+			but SkAlign4(x) is (x + 3) >> 2 << 2
+			which is equivalent for testing to (length + 1 + 3) >> 2 == (length + 1 + 3 + len) >> 2
+			and we can then eliminate the +1+3 since that doesn't affec the answer
+		*/
+		if (fRec->fRefCnt == 1 && (length >> 2) == ((length + len) >> 2))
+		{
+			char* dst = this->writable_str();
+
+			if (offset < length)
+				memmove(dst + offset + len, dst + offset, length - offset);
+			memcpy(dst + offset, text, len);
+
+			dst[length + len] = 0;
+			fRec->fLength = SkToU16(length + len);
+		}
+		else
+		{
+			/*	Seems we should use realloc here, since that is safe if it fails
+				(we have the original data), and might be faster than alloc/copy/free.
+			*/
+			SkString	tmp(fRec->fLength + len);
+			char*		dst = tmp.writable_str();
+
+			if (offset > 0)
+				memcpy(dst, fRec->data(), offset);
+			memcpy(dst + offset, text, len);
+			if (offset < fRec->fLength)
+				memcpy(dst + offset + len, fRec->data() + offset, fRec->fLength - offset);
+
+			this->swap(tmp);
+		}
+	}
+}
+
+void SkString::insertUnichar(size_t offset, SkUnichar uni)
+{
+	char	buffer[kMaxBytesInUTF8Sequence];
+	size_t	len = SkUTF8_FromUnichar(uni, buffer);
+
+	if (len)
+		this->insert(offset, buffer, len);
+}
+
+void SkString::insertS32(size_t offset, S32 dec)
+{
+	char	buffer[SkStrAppendS32_MaxSize];
+    char*   stop = SkStrAppendS32(buffer, dec);
+    this->insert(offset, buffer, stop - buffer);
+}
+
+void SkString::insertHex(size_t offset, U32 hex, int minDigits)
+{
+	minDigits = SkPin32(minDigits, 0, 8);
+	
+	static const char gHex[] = "0123456789ABCDEF";
+
+	char	buffer[8];
+	char*	p = buffer + sizeof(buffer);
+
+	do {
+		*--p = gHex[hex & 0xF];
+		hex >>= 4;
+		minDigits -= 1;
+	} while (hex != 0);
+	while (--minDigits >= 0)
+		*--p = '0';
+
+	SkASSERT(p >= buffer);
+	this->insert(offset, p, buffer + sizeof(buffer) - p);
+}
+
+void SkString::insertScalar(size_t offset, SkScalar value)
+{
+	char	buffer[SkStrAppendScalar_MaxSize];
+    char*   stop = SkStrAppendScalar(buffer, value);
+    this->insert(offset, buffer, stop - buffer);
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+//#include <stdarg.h>
+#if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+	#include <stdio.h>
+#endif
+
+void SkString::printf(const char format[], ...)
+{
+	static const size_t kBufferSize = 100;
+
+	char	buffer[kBufferSize + 1];
+
+#ifdef SK_BUILD_FOR_WIN
+	va_list	args;
+	va_start(args, format);
+	_vsnprintf(buffer, kBufferSize, format, args);
+	va_end(args);
+#elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX)
+	va_list	args;
+	va_start(args, format);
+	vsnprintf(buffer, kBufferSize, format, args);
+	va_end(args);
+#else
+	buffer[0] = 0;
+#endif
+
+	this->set(buffer, strlen(buffer));
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+void SkString::remove(size_t offset, size_t length)
+{
+	size_t size = this->size();
+
+	if (offset < size)
+	{
+		if (offset + length > size)
+			length = size - offset;
+		if (length > 0)
+		{
+			SkASSERT(size > length);
+			SkString	tmp(size - length);
+			char*		dst = tmp.writable_str();
+			const char*	src = this->c_str();
+
+			if (offset)
+			{
+				SkASSERT(offset <= tmp.size());
+				memcpy(dst, src, offset);
+			}
+			size_t tail = size - offset - length;
+			SkASSERT((S32)tail >= 0);
+			if (tail)
+			{
+		//		SkASSERT(offset + length <= tmp.size());
+				memcpy(dst + offset, src + offset + length, tail);
+			}
+			SkASSERT(dst[tmp.size()] == 0);
+			this->swap(tmp);
+		}
+	}
+}
+
+void SkString::swap(SkString& other)
+{
+	this->validate();
+	other.validate();
+
+	SkTSwap<Rec*>(fRec, other.fRec);
+#ifdef SK_DEBUG
+	SkTSwap<const char*>(fStr, other.fStr);
+#endif
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+
+SkAutoUCS2::SkAutoUCS2(const char utf8[])
+{
+	size_t len = strlen(utf8);
+	fUCS2 = (U16*)sk_malloc_throw((len + 1) * sizeof(U16));
+
+	U16* dst = fUCS2;
+	for (;;)
+	{
+		SkUnichar	uni = SkUTF8_NextUnichar(&utf8);
+		*dst++ = SkToU16(uni);
+		if (uni == 0)
+			break;
+	}
+	fCount = (int)(dst - fUCS2);
+}
+
+SkAutoUCS2::~SkAutoUCS2()
+{
+	delete[] fUCS2;
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkString::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkString	a;
+	SkString	b((size_t)0);
+	SkString	c("");
+	SkString	d(nil, 0);
+
+	SkASSERT(a.isEmpty());
+	SkASSERT(a == b && a == c && a == d);
+
+	a.set("hello");
+	b.set("hellox", 5);
+	c.set(a);
+	d.resize(5);
+	memcpy(d.writable_str(), "helloz", 5);
+
+	SkASSERT(!a.isEmpty());
+	SkASSERT(a.size() == 5);
+	SkASSERT(a == b && a == c && a == d);
+	SkASSERT(a.equals("hello", 5));
+	SkASSERT(a.equals("hello"));
+	SkASSERT(!a.equals("help"));
+
+	SkString	e(a);
+	SkString	f("hello");
+	SkString	g("helloz", 5);
+
+	SkASSERT(a == e && a == f && a == g);
+
+	b.set("world");
+	c = b;
+	SkASSERT(a != b && a != c && b == c);
+
+	a.append(" world");
+	e.append("worldz", 5);
+	e.insert(5, " ");
+	f.set("world");
+	f.prepend("hello ");
+	SkASSERT(a.equals("hello world") && a == e && a == f);
+
+	a.reset();
+	b.resize(0);
+	SkASSERT(a.isEmpty() && b.isEmpty() && a == b);
+
+	a.set("a");
+	a.set("ab");
+	a.set("abc");
+	a.set("abcd");
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/sgl/SkStroke.cpp b/libs/graphics/sgl/SkStroke.cpp
new file mode 100644
index 0000000..f0c6654
--- /dev/null
+++ b/libs/graphics/sgl/SkStroke.cpp
@@ -0,0 +1,586 @@
+#include "SkStrokerPriv.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+
+#define kMaxQuadSubdivide	5
+#define kMaxCubicSubdivide	4
+
+static inline bool degenerate_vector(const SkVector& v)
+{
+	return SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY);
+}
+
+static inline bool degenerate_line(const SkPoint& a, const SkPoint& b, SkScalar tolerance = SK_ScalarNearlyZero)
+{
+	return SkScalarNearlyZero(a.fX - b.fX, tolerance) && SkScalarNearlyZero(a.fY - b.fY, tolerance);
+}
+
+static inline bool normals_too_curvy(const SkVector& norm0, SkVector& norm1)
+{
+	/*	root2/2 is a 45-degree angle
+		make this constant bigger for more subdivisions (but not >= 1)
+	*/
+	static const SkScalar kFlatEnoughNormalDotProd = SK_ScalarSqrt2/2 + SK_Scalar1/10;
+
+	SkASSERT(kFlatEnoughNormalDotProd > 0 && kFlatEnoughNormalDotProd < SK_Scalar1);
+
+	return SkPoint::DotProduct(norm0, norm1) <= kFlatEnoughNormalDotProd;
+}
+
+static inline bool normals_too_pinchy(const SkVector& norm0, SkVector& norm1)
+{
+	static const SkScalar kTooPinchyNormalDotProd = -SK_Scalar1 * 999 / 1000;
+
+	return SkPoint::DotProduct(norm0, norm1) <= kTooPinchyNormalDotProd;
+}
+
+static bool set_normal_unitnormal(const SkPoint& before, const SkPoint& after,
+								  SkScalar radius,
+								  SkVector* normal, SkVector* unitNormal)
+{
+	if (!unitNormal->setUnit(after.fX - before.fX, after.fY - before.fY))
+		return false;
+
+	unitNormal->rotateCCW();
+	unitNormal->scale(radius, normal);
+	return true;
+}
+
+static bool set_normal_unitnormal(const SkVector& vec,
+								  SkScalar radius,
+								  SkVector* normal, SkVector* unitNormal)
+{
+	if (!unitNormal->setUnit(vec.fX, vec.fY))
+		return false;
+
+	unitNormal->rotateCCW();
+	unitNormal->scale(radius, normal);
+	return true;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
+
+class SkPathStroker {
+public:
+	SkPathStroker(SkScalar radius, SkScalar miterLimit, SkPaint::Cap cap, SkPaint::Join join);
+
+	void	moveTo(const SkPoint&);
+	void	lineTo(const SkPoint&);
+	void	quadTo(const SkPoint&, const SkPoint&);
+	void	cubicTo(const SkPoint&, const SkPoint&, const SkPoint&);
+	void	close(bool isLine) { this->finishContour(true, isLine); }
+
+	void	done(SkPath* dst, bool isLine)
+	{
+		this->finishContour(false, isLine);
+		fOuter.addPath(fExtra);
+		dst->swap(fOuter);
+	}
+
+private:
+	SkScalar	fRadius;
+	SkScalar	fInvMiterLimit;
+
+	SkVector	fFirstNormal, fPrevNormal, fFirstUnitNormal, fPrevUnitNormal;
+	SkPoint		fFirstPt, fPrevPt;	// on original path
+	SkPoint		fFirstOuterPt;
+	int			fSegmentCount;
+	bool		fPrevIsLine;
+
+	SkStrokerPriv::CapProc	fCapper;
+	SkStrokerPriv::JoinProc	fJoiner;
+
+	SkPath	fInner, fOuter;	// outer is our working answer, inner is temp
+	SkPath	fExtra;			// added as extra complete contours
+
+	void	finishContour(bool close, bool isLine);
+	void	preJoinTo(const SkPoint&, SkVector* normal, SkVector* unitNormal, bool isLine);
+	void	postJoinTo(const SkPoint&, const SkVector& normal, const SkVector& unitNormal);
+
+	void	line_to(const SkPoint& currPt, const SkVector& normal);
+	void	quad_to(const SkPoint pts[3],
+					const SkVector& normalAB, const SkVector& unitNormalAB,
+					SkVector* normalBC, SkVector* unitNormalBC,
+					int subDivide);
+	void	cubic_to(const SkPoint pts[4],
+					const SkVector& normalAB, const SkVector& unitNormalAB,
+					SkVector* normalCD, SkVector* unitNormalCD,
+					int subDivide);
+};
+
+////////////////////////////////////////////////////////////////////////////
+
+void SkPathStroker::preJoinTo(const SkPoint& currPt, SkVector* normal, SkVector* unitNormal, bool currIsLine)
+{
+	SkASSERT(fSegmentCount >= 0);
+
+	SkScalar	prevX = fPrevPt.fX;
+	SkScalar	prevY = fPrevPt.fY;
+
+	SkAssertResult(set_normal_unitnormal(fPrevPt, currPt, fRadius, normal, unitNormal));
+
+	if (fSegmentCount == 0)
+	{
+		fFirstNormal = *normal;
+		fFirstUnitNormal = *unitNormal;
+		fFirstOuterPt.set(prevX + normal->fX, prevY + normal->fY);
+
+		fOuter.moveTo(fFirstOuterPt.fX, fFirstOuterPt.fY);
+		fInner.moveTo(prevX - normal->fX, prevY - normal->fY);
+	}
+	else	// we have a previous segment
+	{
+		fJoiner(&fOuter, &fInner, fPrevUnitNormal, fPrevPt, *unitNormal, fRadius, fInvMiterLimit,
+				fPrevIsLine, currIsLine);
+	}
+	fPrevIsLine = currIsLine;
+}
+
+void SkPathStroker::postJoinTo(const SkPoint& currPt, const SkVector& normal, const SkVector& unitNormal)
+{
+	fPrevPt = currPt;
+	fPrevUnitNormal = unitNormal;
+	fPrevNormal = normal;
+	fSegmentCount += 1;
+}
+
+void SkPathStroker::finishContour(bool close, bool currIsLine)
+{
+	if (fSegmentCount > 0)
+	{
+		SkPoint	pt;
+
+		if (close)
+		{
+			fJoiner(&fOuter, &fInner, fPrevUnitNormal, fPrevPt, fFirstUnitNormal,
+					fRadius, fInvMiterLimit, fPrevIsLine, currIsLine);
+			fOuter.close();
+			// now add fInner as its own contour
+			fInner.getLastPt(&pt);
+			fOuter.moveTo(pt.fX, pt.fY);
+			fOuter.reversePathTo(fInner);
+			fOuter.close();
+		}
+		else	// add caps to start and end
+		{
+			// cap the end
+			fInner.getLastPt(&pt);
+			fCapper(&fOuter, fPrevPt, fPrevNormal, pt, currIsLine ? &fInner : nil);
+			fOuter.reversePathTo(fInner);
+			// cap the start
+			fCapper(&fOuter, fFirstPt, -fFirstNormal, fFirstOuterPt, fPrevIsLine ? &fInner : nil);
+			fOuter.close();
+		}
+	}
+	fInner.reset();
+	fSegmentCount = -1;
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+SkPathStroker::SkPathStroker(SkScalar radius, SkScalar miterLimit, SkPaint::Cap cap, SkPaint::Join join)
+	: fRadius(radius)
+{
+	if (join == SkPaint::kMiter_Join)
+	{
+		if (miterLimit <= SK_Scalar1)
+			join = SkPaint::kBevel_Join;
+		else
+			fInvMiterLimit = SkScalarInvert(miterLimit);
+	}
+	fCapper = SkStrokerPriv::CapFactory(cap);
+	fJoiner = SkStrokerPriv::JoinFactory(join);
+	fSegmentCount = -1;
+	fPrevIsLine = false;
+}
+
+void SkPathStroker::moveTo(const SkPoint& pt)
+{
+	if (fSegmentCount > 0)
+		this->finishContour(false, false);
+
+	fSegmentCount = 0;
+	fFirstPt = fPrevPt = pt;
+}
+
+void SkPathStroker::line_to(const SkPoint& currPt, const SkVector& normal)
+{
+	fOuter.lineTo(currPt.fX + normal.fX, currPt.fY + normal.fY);
+	fInner.lineTo(currPt.fX - normal.fX, currPt.fY - normal.fY);
+}
+
+void SkPathStroker::lineTo(const SkPoint& currPt)
+{
+	if (degenerate_line(fPrevPt, currPt))
+		return;
+
+	SkVector	normal, unitNormal;
+
+	this->preJoinTo(currPt, &normal, &unitNormal, true);
+	this->line_to(currPt, normal);
+	this->postJoinTo(currPt, normal, unitNormal);
+}
+
+void SkPathStroker::quad_to(const SkPoint pts[3],
+					  const SkVector& normalAB, const SkVector& unitNormalAB,
+					  SkVector* normalBC, SkVector* unitNormalBC,
+					  int subDivide)
+{
+	if (!set_normal_unitnormal(pts[1], pts[2], fRadius, normalBC, unitNormalBC))
+	{
+		// pts[1] nearly equals pts[2], so just draw a line to pts[2]
+		this->line_to(pts[2], normalAB);
+		*normalBC = normalAB;
+		*unitNormalBC = unitNormalAB;
+		return;
+	}
+
+	if (--subDivide >= 0 && normals_too_curvy(unitNormalAB, *unitNormalBC))
+	{
+		SkPoint		tmp[5];
+		SkVector	norm, unit;
+
+		SkChopQuadAtHalf(pts, tmp);
+		this->quad_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
+		this->quad_to(&tmp[2], norm, unit, normalBC, unitNormalBC, subDivide);
+	}
+	else
+	{
+		SkVector	normalB, unitB;
+		SkAssertResult(set_normal_unitnormal(pts[0], pts[2], fRadius, &normalB, &unitB));
+
+		fOuter.quadTo(	pts[1].fX + normalB.fX, pts[1].fY + normalB.fY,
+						pts[2].fX + normalBC->fX, pts[2].fY + normalBC->fY);
+		fInner.quadTo(	pts[1].fX - normalB.fX, pts[1].fY - normalB.fY,
+						pts[2].fX - normalBC->fX, pts[2].fY - normalBC->fY);
+	}
+}
+
+void SkPathStroker::cubic_to(const SkPoint pts[4],
+					  const SkVector& normalAB, const SkVector& unitNormalAB,
+					  SkVector* normalCD, SkVector* unitNormalCD,
+					  int subDivide)
+{
+	SkVector	ab = pts[1] - pts[0];
+	SkVector	cd = pts[3] - pts[2];
+	SkVector	normalBC, unitNormalBC;
+
+	bool	degenerateAB = degenerate_vector(ab);
+	bool	degenerateCD = degenerate_vector(cd);
+
+	if (degenerateAB && degenerateCD)
+	{
+DRAW_LINE:
+		this->line_to(pts[3], normalAB);
+		*normalCD = normalAB;
+		*unitNormalCD = unitNormalAB;
+		return;
+	}
+
+	if (degenerateAB)
+	{
+		ab = pts[2] - pts[0];
+		degenerateAB = degenerate_vector(ab);
+	}
+	if (degenerateCD)
+	{
+		cd = pts[3] - pts[1];
+		degenerateCD = degenerate_vector(cd);
+	}
+	if (degenerateAB || degenerateCD)
+		goto DRAW_LINE;
+
+	SkAssertResult(set_normal_unitnormal(cd, fRadius, normalCD, unitNormalCD));
+	bool degenerateBC = !set_normal_unitnormal(pts[1], pts[2], fRadius, &normalBC, &unitNormalBC);
+
+	if (--subDivide >= 0 &&
+		(degenerateBC || normals_too_curvy(unitNormalAB, unitNormalBC) || normals_too_curvy(unitNormalBC, *unitNormalCD)))
+	{
+		SkPoint		tmp[7];
+		SkVector	norm, unit, dummy, unitDummy;
+
+		SkChopCubicAtHalf(pts, tmp);
+		this->cubic_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
+		// we use dummys since we already have a valid (and more accurate) normals for CD
+		this->cubic_to(&tmp[3], norm, unit, &dummy, &unitDummy, subDivide);
+	}
+	else
+	{
+		SkVector	normalB, normalC;
+		
+		// need normals to inset/outset the off-curve pts B and C
+
+		if (0)// this is normal to the line between our adjacent pts
+		{
+			normalB = pts[2] - pts[0];
+			normalB.rotateCCW();
+			SkAssertResult(normalB.setLength(fRadius));
+
+			normalC = pts[3] - pts[1];
+			normalC.rotateCCW();
+			SkAssertResult(normalC.setLength(fRadius));
+		}
+		else	// miter-join
+		{
+			SkVector	unitBC = pts[2] - pts[1];
+			unitBC.normalize();
+			unitBC.rotateCCW();
+
+			normalB = unitNormalAB + unitBC;
+			normalC = *unitNormalCD + unitBC;
+
+			SkScalar dot = SkPoint::DotProduct(unitNormalAB, unitBC);
+			SkAssertResult(normalB.setLength(SkScalarDiv(fRadius, SkScalarSqrt((SK_Scalar1 + dot)/2))));
+			dot = SkPoint::DotProduct(*unitNormalCD, unitBC);
+			SkAssertResult(normalC.setLength(SkScalarDiv(fRadius, SkScalarSqrt((SK_Scalar1 + dot)/2))));
+		}
+
+		fOuter.cubicTo(	pts[1].fX + normalB.fX, pts[1].fY + normalB.fY,
+						pts[2].fX + normalC.fX, pts[2].fY + normalC.fY,
+						pts[3].fX + normalCD->fX, pts[3].fY + normalCD->fY);
+
+		fInner.cubicTo(	pts[1].fX - normalB.fX, pts[1].fY - normalB.fY,
+						pts[2].fX - normalC.fX, pts[2].fY - normalC.fY,
+						pts[3].fX - normalCD->fX, pts[3].fY - normalCD->fY);
+	}
+}
+
+void SkPathStroker::quadTo(const SkPoint& pt1, const SkPoint& pt2)
+{
+	bool	degenerateAB = degenerate_line(fPrevPt, pt1);
+	bool	degenerateBC = degenerate_line(pt1, pt2);
+
+	if (degenerateAB | degenerateBC)
+	{
+		if (degenerateAB ^ degenerateBC)
+			this->lineTo(pt2);
+		return;
+	}
+
+	SkVector	normalAB, unitAB, normalBC, unitBC;
+
+	this->preJoinTo(pt1, &normalAB, &unitAB, false);
+
+	{
+		SkPoint	pts[3], tmp[5];
+		pts[0] = fPrevPt;
+		pts[1] = pt1;
+		pts[2] = pt2;
+
+		if (SkChopQuadAtMaxCurvature(pts, tmp) == 2)
+		{
+			unitBC.setUnit(pts[2].fX - pts[1].fX, pts[2].fY - pts[1].fY);
+			unitBC.rotateCCW();
+			if (normals_too_pinchy(unitAB, unitBC))
+			{
+				normalBC = unitBC;
+				normalBC.scale(fRadius);
+
+				fOuter.lineTo(tmp[2].fX + normalAB.fX, tmp[2].fY + normalAB.fY);
+				fOuter.lineTo(tmp[2].fX + normalBC.fX, tmp[2].fY + normalBC.fY);
+				fOuter.lineTo(tmp[4].fX + normalBC.fX, tmp[4].fY + normalBC.fY);
+
+				fInner.lineTo(tmp[2].fX - normalAB.fX, tmp[2].fY - normalAB.fY);
+				fInner.lineTo(tmp[2].fX - normalBC.fX, tmp[2].fY - normalBC.fY);
+				fInner.lineTo(tmp[4].fX - normalBC.fX, tmp[4].fY - normalBC.fY);
+
+				fExtra.addCircle(tmp[2].fX, tmp[2].fY, fRadius, SkPath::kCW_Direction);
+			}
+			else
+			{
+				this->quad_to(&tmp[0], normalAB, unitAB, &normalBC, &unitBC, kMaxQuadSubdivide);
+				SkVector n = normalBC;
+				SkVector u = unitBC;
+				this->quad_to(&tmp[2], n, u, &normalBC, &unitBC, kMaxQuadSubdivide);
+			}
+		}
+		else
+			this->quad_to(pts, normalAB, unitAB, &normalBC, &unitBC, kMaxQuadSubdivide);
+	}
+
+	this->postJoinTo(pt2, normalBC, unitBC);
+}
+
+void SkPathStroker::cubicTo(const SkPoint& pt1, const SkPoint& pt2, const SkPoint& pt3)
+{
+	bool	degenerateAB = degenerate_line(fPrevPt, pt1);
+	bool	degenerateBC = degenerate_line(pt1, pt2);
+	bool	degenerateCD = degenerate_line(pt2, pt3);
+
+	if (degenerateAB + degenerateBC + degenerateCD >= 2)
+	{
+		this->lineTo(pt3);
+		return;
+	}
+
+	SkVector	normalAB, unitAB, normalCD, unitCD;
+
+	// find the first tangent (which might be pt1 or pt2
+	{
+		const SkPoint*	nextPt = &pt1;
+		if (degenerateAB)
+			nextPt = &pt2;
+		this->preJoinTo(*nextPt, &normalAB, &unitAB, false);
+	}
+
+	{
+		SkPoint	pts[4], tmp[13];
+		int			i, count;
+		SkVector	n, u;
+		SkScalar	tValues[3];
+
+		pts[0] = fPrevPt;
+		pts[1] = pt1;
+		pts[2] = pt2;
+		pts[3] = pt3;
+
+#if 1
+		count = SkChopCubicAtMaxCurvature(pts, tmp, tValues);
+#else
+		count = 1;
+		memcpy(tmp, pts, 4 * sizeof(SkPoint));
+#endif
+		n = normalAB;
+		u = unitAB;
+		for (i = 0; i < count; i++)
+		{
+			this->cubic_to(&tmp[i * 3], n, u, &normalCD, &unitCD, kMaxCubicSubdivide);
+			if (i == count - 1)
+				break;
+			n = normalCD;
+			u = unitCD;
+
+		}
+
+		// check for too pinchy
+		for (i = 1; i < count; i++)
+		{
+			SkPoint	p;
+			SkVector	v, c;
+
+			SkEvalCubicAt(pts, tValues[i - 1], &p, &v, &c);
+
+			SkScalar	dot = SkPoint::DotProduct(c, c);
+			v.scale(SkScalarInvert(dot));
+
+			if (SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY))
+			{
+				fExtra.addCircle(p.fX, p.fY, fRadius, SkPath::kCW_Direction);
+			}
+		}
+
+	}
+
+	this->postJoinTo(pt3, normalCD, unitCD);
+}
+
+/////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPaint.h"
+
+SkStroke::SkStroke()
+{
+	fWidth		= SK_DefaultStrokeWidth;
+	fMiterLimit	= SK_DefaultMiterLimit;
+	fCap		= SkPaint::kDefault_Cap;
+	fJoin		= SkPaint::kDefault_Join;
+	fDoFill		= false;
+}
+
+SkStroke::SkStroke(const SkPaint& p)
+{
+	fWidth		= p.getStrokeWidth();
+	fMiterLimit	= p.getStrokeMiter();
+	fCap		= (U8)p.getStrokeCap();
+	fJoin		= (U8)p.getStrokeJoin();
+	fDoFill		= SkToU8(p.getStyle() == SkPaint::kStrokeAndFill_Style);
+}
+
+SkStroke::SkStroke(const SkPaint& p, SkScalar width)
+{
+	fWidth		= width;
+	fMiterLimit	= p.getStrokeMiter();
+	fCap		= (U8)p.getStrokeCap();
+	fJoin		= (U8)p.getStrokeJoin();
+	fDoFill		= SkToU8(p.getStyle() == SkPaint::kStrokeAndFill_Style);
+}
+
+void SkStroke::setWidth(SkScalar width)
+{
+	SkASSERT(width >= 0);
+	fWidth = width;
+}
+
+void SkStroke::setMiterLimit(SkScalar miterLimit)
+{
+	SkASSERT(miterLimit >= 0);
+	fMiterLimit = miterLimit;
+}
+
+void SkStroke::setCap(SkPaint::Cap cap)
+{
+	SkASSERT((unsigned)cap < SkPaint::kCapCount);
+	fCap = SkToU8(cap);
+}
+
+void SkStroke::setJoin(SkPaint::Join join)
+{
+	SkASSERT((unsigned)join < SkPaint::kJoinCount);
+	fJoin = SkToU8(join);
+}
+
+void SkStroke::strokePath(const SkPath& src, SkPath* dst) const
+{
+	SkASSERT(&src != nil && dst != nil);
+
+	dst->reset();
+	if (SkScalarHalf(fWidth) <= 0)
+		return;
+
+	SkPathStroker	stroker(SkScalarHalf(fWidth), fMiterLimit, this->getCap(), this->getJoin());
+
+	SkPath::Iter	iter(src, false);
+	SkPoint			pts[4];
+	SkPath::Verb	verb, lastSegment = SkPath::kMove_Verb;
+
+	while ((verb = iter.next(pts)) != SkPath::kDone_Verb)
+	{
+		switch (verb) {
+		case SkPath::kMove_Verb:
+			stroker.moveTo(pts[0]);
+			break;
+		case SkPath::kLine_Verb:
+			stroker.lineTo(pts[1]);
+			lastSegment = verb;
+			break;
+		case SkPath::kQuad_Verb:
+			stroker.quadTo(pts[1], pts[2]);
+			lastSegment = verb;
+			break;
+		case SkPath::kCubic_Verb:
+			stroker.cubicTo(pts[1], pts[2], pts[3]);
+			lastSegment = verb;
+			break;
+		case SkPath::kClose_Verb:
+			stroker.close(lastSegment == SkPath::kLine_Verb);
+			break;
+		default:
+			break;
+		}
+	}
+	stroker.done(dst, lastSegment == SkPath::kLine_Verb);
+
+	if (fDoFill)
+		dst->addPath(src);
+}
+
+void SkStroke::strokeLine(const SkPoint& p0, const SkPoint& p1, SkPath* dst) const
+{
+	SkPath	tmp;
+
+	tmp.moveTo(p0);
+	tmp.lineTo(p1);
+	this->strokePath(tmp, dst);
+}
+
diff --git a/libs/graphics/sgl/SkStrokerPriv.cpp b/libs/graphics/sgl/SkStrokerPriv.cpp
new file mode 100644
index 0000000..4daf932
--- /dev/null
+++ b/libs/graphics/sgl/SkStrokerPriv.cpp
@@ -0,0 +1,216 @@
+#include "SkStrokerPriv.h"
+#include "SkGeometry.h"
+#include "SkPath.h"
+
+static void ButtCapper(SkPath* path, const SkPoint& pivot,
+					   const SkVector& normal, const SkPoint& stop,
+					   SkPath*)
+{
+	path->lineTo(stop.fX, stop.fY);
+}
+
+static void RoundCapper(SkPath* path, const SkPoint& pivot,
+						const SkVector& normal, const SkPoint& stop,
+						SkPath*)
+{
+	SkScalar	px = pivot.fX;
+	SkScalar	py = pivot.fY;
+	SkScalar	nx = normal.fX;
+	SkScalar	ny = normal.fY;
+	SkScalar	sx = SkScalarMul(nx, CUBIC_ARC_FACTOR);
+	SkScalar	sy = SkScalarMul(ny, CUBIC_ARC_FACTOR);
+
+	path->cubicTo(px + nx + CWX(sx, sy), py + ny + CWY(sx, sy),
+				  px + CWX(nx, ny) + sx, py + CWY(nx, ny) + sy,
+				  px + CWX(nx, ny), py + CWY(nx, ny));
+	path->cubicTo(px + CWX(nx, ny) - sx, py + CWY(nx, ny) - sy,
+				  px - nx + CWX(sx, sy), py - ny + CWY(sx, sy),
+				  stop.fX, stop.fY);
+}
+
+static void SquareCapper(SkPath* path, const SkPoint& pivot,
+						 const SkVector& normal, const SkPoint& stop,
+						 SkPath* otherPath)
+{
+	SkVector parallel;
+	normal.rotateCW(&parallel);
+
+	if (otherPath)
+	{
+		path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY);
+		path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY);
+	}
+	else
+	{
+		path->lineTo(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY);
+		path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY);
+		path->lineTo(stop.fX, stop.fY);
+	}
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+static bool is_clockwise(const SkVector& before, const SkVector& after)
+{
+	return SkScalarMul(before.fX, after.fY) - SkScalarMul(before.fY, after.fX) > 0;
+}
+
+enum AngleType {
+	kNearly180_AngleType,
+	kSharp_AngleType,
+	kShallow_AngleType,
+	kNearlyLine_AngleType
+};
+
+static AngleType Dot2AngleType(SkScalar dot)
+{
+// need more precise fixed normalization
+//	SkASSERT(SkScalarAbs(dot) <= SK_Scalar1 + SK_ScalarNearlyZero);
+
+	if (dot >= 0)	// shallow or line
+		return SkScalarNearlyZero(SK_Scalar1 - dot) ? kNearlyLine_AngleType : kShallow_AngleType;
+	else			// sharp or 180
+		return SkScalarNearlyZero(SK_Scalar1 + dot) ? kNearly180_AngleType : kSharp_AngleType;
+}
+
+static void BluntJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal,
+						const SkPoint& pivot, const SkVector& afterUnitNormal,
+						SkScalar radius, SkScalar invMiterLimit, bool, bool)
+{
+	SkVector	after;
+	afterUnitNormal.scale(radius, &after);
+
+	outer->lineTo(pivot.fX + after.fX, pivot.fY + after.fY);
+	inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY);
+}
+
+static void RoundJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal,
+						const SkPoint& pivot, const SkVector& afterUnitNormal,
+						SkScalar radius, SkScalar invMiterLimit, bool, bool)
+{
+	SkScalar	dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
+	AngleType	angleType = Dot2AngleType(dotProd);
+
+	if (angleType == kNearlyLine_AngleType)
+		return;
+
+	SkVector			before = beforeUnitNormal;
+	SkVector			after = afterUnitNormal;
+	SkRotationDirection	dir = kCW_SkRotationDirection;
+
+	if (!is_clockwise(before, after))
+	{
+		SkTSwap<SkPath*>(outer, inner);
+		before.negate();
+		after.negate();
+		dir = kCCW_SkRotationDirection;
+	}
+
+	SkPoint		pts[kSkBuildQuadArcStorage];
+	SkMatrix	matrix;
+	matrix.setScale(radius, radius, 0, 0);
+	matrix.postTranslate(pivot.fX, pivot.fY);
+	int count = SkBuildQuadArc(before, after, dir, &matrix, pts);
+
+	if (count > 0)
+	{
+		for (int i = 1; i < count; i += 2)
+			outer->quadTo(pts[i].fX, pts[i].fY, pts[i+1].fX, pts[i+1].fY);
+
+		after.scale(radius);
+		inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY);
+	}
+}
+
+static void MiterJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal,
+						const SkPoint& pivot, const SkVector& afterUnitNormal,
+						SkScalar radius, SkScalar invMiterLimit,
+						bool prevIsLine, bool currIsLine)
+{
+	// negate the dot since we're using normals instead of tangents
+	SkScalar	dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
+	AngleType	angleType = Dot2AngleType(dotProd);
+	SkVector	before = beforeUnitNormal;
+	SkVector	after = afterUnitNormal;
+	SkVector	mid;
+	SkScalar	sinHalfAngle;
+	bool		ccw;
+
+	if (angleType == kNearlyLine_AngleType)
+		return;
+	if (angleType == kNearly180_AngleType)
+	{
+		currIsLine = false;
+		goto DO_BLUNT;
+	}
+
+	/*	midLength = radius / sinHalfAngle
+		if (midLength > miterLimit * radius) abort
+		if (radius / sinHalf > miterLimit * radius) abort
+		if (1 / sinHalf > miterLimit) abort
+		if (1 / miterLimit > sinHalf) abort
+		My dotProd is opposite sign, since it is built from normals and not tangents
+		hence 1 + dot instead of 1 - dot in the formula
+	*/
+	sinHalfAngle = SkScalarSqrt(SkScalarHalf(SK_Scalar1 + dotProd));
+	if (sinHalfAngle < invMiterLimit)
+	{
+		currIsLine = false;
+		goto DO_BLUNT;
+	}
+
+	ccw = !is_clockwise(before, after);
+	if (ccw)
+	{
+		SkTSwap<SkPath*>(outer, inner);
+		before.negate();
+		after.negate();
+	}
+
+	// choose the most accurate way to form the initial mid-vector
+	if (angleType == kSharp_AngleType)
+	{
+		mid.set(after.fY - before.fY, before.fX - after.fX);
+		if (ccw)
+			mid.negate();
+	}
+	else
+		mid.set(before.fX + after.fX, before.fY + after.fY);
+
+	mid.setLength(SkScalarDiv(radius, sinHalfAngle));
+	if (prevIsLine)
+		outer->setLastPt(pivot.fX + mid.fX, pivot.fY + mid.fY);
+	else
+		outer->lineTo(pivot.fX + mid.fX, pivot.fY + mid.fY);
+
+DO_BLUNT:
+	after.scale(radius);
+	if (!currIsLine)
+		outer->lineTo(pivot.fX + after.fX, pivot.fY + after.fY);
+	inner->lineTo(pivot.fX - after.fX, pivot.fY - after.fY);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+
+SkStrokerPriv::CapProc SkStrokerPriv::CapFactory(SkPaint::Cap cap)
+{
+	static const SkStrokerPriv::CapProc gCappers[] = {
+		ButtCapper, RoundCapper, SquareCapper
+	};
+
+	SkASSERT((unsigned)cap < SkPaint::kCapCount);
+	return gCappers[cap];
+}
+
+SkStrokerPriv::JoinProc SkStrokerPriv::JoinFactory(SkPaint::Join join)
+{
+	static const SkStrokerPriv::JoinProc gJoiners[] = {
+		MiterJoiner, RoundJoiner, BluntJoiner
+	};
+
+	SkASSERT((unsigned)join < SkPaint::kJoinCount);
+	return gJoiners[join];
+}
+
+
+
diff --git a/libs/graphics/sgl/SkStrokerPriv.h b/libs/graphics/sgl/SkStrokerPriv.h
new file mode 100644
index 0000000..60a2a1f
--- /dev/null
+++ b/libs/graphics/sgl/SkStrokerPriv.h
@@ -0,0 +1,33 @@
+#ifndef SkStrokerPriv_DEFINED
+#define SkStrokerPriv_DEFINED
+
+#include "SkStroke.h"
+
+#define CWX(x, y)	(-y)
+#define CWY(x, y)	(x)
+#define CCWX(x, y)	(y)
+#define CCWY(x, y)	(-x)
+
+#define CUBIC_ARC_FACTOR	((SK_ScalarSqrt2 - SK_Scalar1) * 4 / 3)
+
+class SkStrokerPriv {
+public:
+	typedef void (*CapProc)(SkPath* path,
+							const SkPoint& pivot,
+							const SkVector& normal,
+							const SkPoint& stop,
+							SkPath* otherPath);
+
+	typedef void (*JoinProc)(SkPath* outer, SkPath* inner,
+							 const SkVector& beforeUnitNormal,
+							 const SkPoint& pivot,
+							 const SkVector& afterUnitNormal,
+							 SkScalar radius, SkScalar invMiterLimit,
+							 bool prevIsLine, bool currIsLine);
+
+	static CapProc	CapFactory(SkPaint::Cap);
+	static JoinProc	JoinFactory(SkPaint::Join);
+};
+
+#endif
+
diff --git a/libs/graphics/sgl/SkTSearch.cpp b/libs/graphics/sgl/SkTSearch.cpp
new file mode 100644
index 0000000..41118bb
--- /dev/null
+++ b/libs/graphics/sgl/SkTSearch.cpp
@@ -0,0 +1,176 @@
+#include "SkTSearch.h"
+#include <ctype.h>
+
+static inline const char* index_into_base(const char*const* base, int index, size_t elemSize)
+{
+	return *(const char*const*)((const char*)base + index * elemSize);
+}
+
+int SkStrSearch(const char*const* base, int count, const char target[], size_t target_len, size_t elemSize)
+{
+	SkASSERT(base != nil);
+	SkASSERT(count >= 0);
+
+	if (count <= 0)
+		return ~0;
+
+	int	lo = 0;
+	int	hi = count - 1;
+
+	while (lo < hi)
+	{
+		int mid = (hi + lo) >> 1;
+		const char* elem = index_into_base(base, mid, elemSize);
+
+		int cmp = strncmp(elem, target, target_len);
+		if (cmp < 0)
+			lo = mid + 1;
+		else if (cmp > 0 || strlen(elem) > target_len)
+			hi = mid;
+		else
+			return mid;
+	}
+
+	const char* elem = index_into_base(base, hi, elemSize);
+	int cmp = strncmp(elem, target, target_len);
+	if (cmp || strlen(elem) > target_len)
+	{
+		if (cmp < 0)
+			hi += 1;
+		hi = ~hi;
+	}
+	return hi;
+}
+
+int SkStrSearch(const char*const* base, int count, const char target[], size_t elemSize) {
+	return SkStrSearch(base, count, target, strlen(target), elemSize);
+}
+
+#define kLCBufferSize	32
+
+int SkStrLCSearch(const char*const* base, int count, const char target[], size_t len, size_t elemSize)
+{
+	SkASSERT(target);
+
+	char		lcBuffer[kLCBufferSize + 1];
+	char*		lc;
+
+	if (len <= kLCBufferSize)
+		lc = lcBuffer;
+	else
+		lc = (char*)sk_malloc_throw(len + 1);
+
+	for (int i = (int)(len - 1); i >= 0; --i)
+	{
+		SkASSERT((target[i] & 0x80) == 0);	// only works for ascii
+		lc[i] = (char)tolower(target[i]);
+	}
+	lc[len] = 0;
+
+	int index = SkStrSearch(base, count, lc, len, elemSize);
+
+	if (lc != lcBuffer)
+		sk_free(lc);
+	return index;
+}
+
+int SkStrLCSearch(const char*const* base, int count, const char target[], size_t elemSize) {
+	return SkStrLCSearch(base, count, target, strlen(target), elemSize);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#define SK_QSortTempSize	16
+
+static inline void sk_qsort_swap(char a[], char b[], size_t elemSize)
+{
+	char	tmp[SK_QSortTempSize];
+
+	while (elemSize > 0)
+	{
+		size_t size = elemSize;
+		if (size > SK_QSortTempSize)
+			size = SK_QSortTempSize;
+		elemSize -= size;
+
+		memcpy(tmp, a, size);
+		memcpy(a, b, size);
+		memcpy(b, tmp, size);
+		a += size;
+		b += size;
+	}
+}
+
+static void SkQSort_Partition(char* first, char* last, size_t elemSize, SkQSortCompareProc compare)
+{
+	char*	left = first;
+	char*	rite = last;
+	char*	pivot = left;
+
+	while (left <= rite)
+	{
+		while (left < last && compare(left, pivot) < 0)
+			left += elemSize;
+		while (first < rite && compare(rite, pivot) > 0)
+			rite -= elemSize;
+		if (left <= rite)
+		{
+			if (left < rite)
+			{
+				SkASSERT(compare(left, rite) >= 0);
+				sk_qsort_swap(left, rite, elemSize);
+			}
+			left += elemSize;
+			rite -= elemSize;
+		}
+	}
+	if (first < rite)
+		SkQSort_Partition(first, rite, elemSize, compare);
+	if (left < last)
+		SkQSort_Partition(left, last, elemSize, compare);
+}
+
+void SkQSort(void* base, size_t count, size_t elemSize, SkQSortCompareProc compare)
+{
+	SkASSERT(base);
+	SkASSERT(compare);
+	SkASSERT(elemSize > 0);
+
+	if (count <= 1)
+		return;
+
+	SkQSort_Partition((char*)base, (char*)base + (count - 1) * elemSize, elemSize, compare);
+}
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+
+#ifdef SK_SUPPORT_UNITTEST
+extern "C" {
+	int compare_int(const void* a, const void* b)
+	{
+		return *(const int*)a - *(const int*)b;
+	}
+}
+#endif
+
+void SkQSort_UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	int			array[100];
+	SkRandom	rand;
+
+	for (int i = 0; i < 1000; i++)
+	{
+		int	j, count = rand.nextRangeU(1, SK_ARRAY_COUNT(array));
+		for (j = 0; j < count; j++)
+			array[j] = rand.nextS() & 0xFF;
+		SkQSort(array, count, sizeof(int), compare_int);
+		for (j = 1; j < count; j++)
+			SkASSERT(array[j-1] <= array[j]);
+	}
+#endif
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkTSort.h b/libs/graphics/sgl/SkTSort.h
new file mode 100644
index 0000000..bdfbf6d
--- /dev/null
+++ b/libs/graphics/sgl/SkTSort.h
@@ -0,0 +1,48 @@
+#ifndef SkTSort_DEFINED
+#define SkTSort_DEFINED
+
+#include "SkTypes.h"
+
+template <typename T>
+void SkTHeapSort_SiftDown(T array[], int root, int bottom)
+{
+	int	root2 = root << 1;
+
+	while (root2 <= bottom)
+	{
+		int	maxChild;
+
+		if (root2 == bottom)
+			maxChild = root2;
+		else if (array[root2] > array[root2 + 1])
+			maxChild = root2;
+		else
+			maxChild = root2 + 1;
+
+		if (array[root] < array[maxChild])
+		{
+			SkTSwap<T>(array[root], array[maxChild]);
+			root = maxChild;
+			root2 = root << 1;
+		}
+		else
+			break;
+	}
+}
+
+template <typename T>
+void SkTHeapSort(T array[], int count)
+{
+	int i;
+
+	for (i = count/2 - 1; i >= 0; --i)
+		SkTHeapSort_SiftDown<T>(array, i, count);
+
+	for (i = count - 2; i >= 0; --i)
+	{
+		SkTSwap<T>(array[0], array[i + 1]);
+		SkTHeapSort_SiftDown<T>(array, 0, i);
+	}
+}
+
+#endif
diff --git a/libs/graphics/sgl/SkTemplatesPriv.h b/libs/graphics/sgl/SkTemplatesPriv.h
new file mode 100644
index 0000000..7c2e915
--- /dev/null
+++ b/libs/graphics/sgl/SkTemplatesPriv.h
@@ -0,0 +1,67 @@
+#ifndef SkTemplatesPriv_DEFINED
+#define SkTemplatesPriv_DEFINED
+
+#include "SkTemplates.h"
+
+////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_BUILD_FOR_WIN32
+	#define SK_PLACEMENT_NEW(result, classname, storage, storageSize)	\
+		result = SkNEW(classname)
+
+	#define SK_PLACEMENT_NEW_ARGS(result, classname, storage, storageSize, args)	\
+		result = SkNEW_ARGS(classname, args)
+#else
+	#include <new>
+	#define SK_PLACEMENT_NEW(result, classname, storage, storagesize)		\
+	do {																	\
+		if (storagesize)													\
+		{																	\
+			SkASSERT(storageSize >= sizeof(classname));						\
+			result = new(storage) classname;								\
+		}																	\
+		else																\
+			result = SkNEW(classname);										\
+	} while (0)
+
+	#define SK_PLACEMENT_NEW_ARGS(result, classname, storage, storagesize, args)		\
+	do {																				\
+		if (storagesize)																\
+		{																				\
+			SkASSERT(storageSize >= sizeof(classname));									\
+			result = new(storage) classname args;										\
+		}																				\
+		else																			\
+			result = SkNEW_ARGS(classname, args);										\
+	} while (0)
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+
+template <class T> class SkAutoTPlacementDelete {
+public:
+	SkAutoTPlacementDelete(T* obj, void* storage) : fObj(obj), fStorage(storage)
+	{
+	}
+	~SkAutoTPlacementDelete()
+	{
+		if (fObj)
+		{
+			if (fObj == fStorage)
+				fObj->~T();
+			else
+				delete fObj;
+		}
+	}
+	T* detach()
+	{
+		T*	obj = fObj;
+		fObj = nil;
+		return obj;
+	}
+private:
+	T*		fObj;
+	void*	fStorage;
+};
+
+#endif
diff --git a/libs/graphics/sgl/SkTextLayout.cpp b/libs/graphics/sgl/SkTextLayout.cpp
new file mode 100644
index 0000000..1ff4264
--- /dev/null
+++ b/libs/graphics/sgl/SkTextLayout.cpp
@@ -0,0 +1,66 @@
+#include "SkTextLayout.h"
+#include "SkPaint.h"
+
+int SkTextLayout::layout(const SkPaint& paint,
+                          const char* text, size_t byteLength, SkUnicodeWalkerProc proc,
+                          Rec rec[])
+{
+    const char* stop = text + byteLength;
+    Rec*        recStart = rec;
+    
+    while (text < stop)
+    {
+        rec->fCharCode = proc(&text);
+        rec += 1;
+        // set private fields of Rec (when we use them)
+    }
+    
+    int count = rec - recStart;
+    if (count > 0)
+        this->onLayout(paint, recStart, count);
+    return count;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+class SkTrackingTextLayout : public SkTextLayout {
+public:
+    SkTrackingTextLayout(SkScalar charExtra, SkScalar spaceExtra)
+        : fCharExtra(charExtra), fSpaceExtra(spaceExtra) {}
+
+protected:
+    // override
+    virtual void onLayout(const SkPaint& paint, Rec rec[], int count)
+    {
+        SkScalar ce = fCharExtra;
+        SkScalar se = fSpaceExtra;
+
+        if (0 == se)    // special case no space-extra (so we don't have to read charCode()
+        {
+            for (int i = 0; i < count; i++)
+                rec[i].fDeltaAdvance = ce;
+        }
+        else
+        {
+            for (int i = 0; i < count; i++)
+            {
+                SkScalar delta = ce;
+                if (32 == rec[i].charCode())    // do I need a fancier test?
+                    delta += se;
+                rec[i].fDeltaAdvance = delta;
+            }
+        }
+    }
+
+private:
+    SkScalar    fCharExtra, fSpaceExtra;
+};
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+SkTextLayout* SkTextLayout::CreateTrackingLayout(SkScalar charExtra, SkScalar spaceExtra)
+{
+    return SkNEW_ARGS(SkTrackingTextLayout, (charExtra, spaceExtra));
+}
+
+
diff --git a/libs/graphics/sgl/SkUtils.cpp b/libs/graphics/sgl/SkUtils.cpp
new file mode 100644
index 0000000..9cb7c65
--- /dev/null
+++ b/libs/graphics/sgl/SkUtils.cpp
@@ -0,0 +1,496 @@
+#include "SkUtils.h"
+
+#if 0
+#define assign_16_longs(dst, value)				\
+	do {										\
+		(dst)[0] = value;	(dst)[1] = value;	\
+		(dst)[2] = value;	(dst)[3] = value;	\
+		(dst)[4] = value;	(dst)[5] = value;	\
+		(dst)[6] = value;	(dst)[7] = value;	\
+		(dst)[8] = value;	(dst)[9] = value;	\
+		(dst)[10] = value;	(dst)[11] = value;	\
+		(dst)[12] = value;	(dst)[13] = value;	\
+		(dst)[14] = value;	(dst)[15] = value;	\
+	} while (0)
+#else
+#define assign_16_longs(dst, value)				\
+	do {										\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+		*(dst)++ = value;	*(dst)++ = value;	\
+	} while (0)
+#endif
+
+///////////////////////////////////////////////////////////////////////////
+
+#ifndef SK_MEMSET16_REDIRECT
+void sk_memset16(uint16_t dst[], U16CPU value, int count)
+{
+	SkASSERT(dst != NULL && count >= 0);
+
+	if (count <= 0)
+		return;
+
+	// not sure if this helps to short-circuit on small values of count
+	if (count < 8)
+	{
+		do {
+			*dst++ = (uint16_t)value;
+		} while (--count != 0);
+		return;
+	}
+
+	// ensure we're on a long boundary
+	if ((size_t)dst & 2)
+	{
+		*dst++ = (uint16_t)value;
+		count -= 1;
+	}
+
+	uint32_t value32 = ((uint32_t)value << 16) | value;
+
+	// handle the bulk with our unrolled macro
+	{
+		int sixteenlongs = count >> 5;
+		if (sixteenlongs)
+		{
+			U32* dst32 = (U32*)dst;
+			do {
+				assign_16_longs(dst32, value32);
+			} while (--sixteenlongs != 0);
+			dst = (uint16_t*)dst32;
+			count &= 31;
+		}
+	}
+
+	// handle (most) of the rest
+	{
+		int longs = count >> 1;
+		if (longs)
+		{
+			do {
+				*(uint32_t*)dst = value32;
+				dst += 2;
+			} while (--longs != 0);
+		}
+	}
+
+	// cleanup a possible trailing short
+	if (count & 1)
+		*dst = (uint16_t)value;
+}
+#endif
+
+#ifndef SK_MEMSET32_REDIRECT
+void sk_memset32(uint32_t dst[], uint32_t value, int count)
+{
+	SkASSERT(dst != NULL && count >= 0);
+
+	{
+		int sixteenlongs = count >> 4;
+		if (sixteenlongs)
+		{
+			do {
+				assign_16_longs(dst, value);
+			} while (--sixteenlongs != 0);
+			count &= 15;
+		}
+	}
+
+	if (count)
+	{
+		do {
+			*dst++ = value;
+		} while (--count != 0);
+	}
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+
+/*	0xxxxxxx	1 total
+	10xxxxxx	// never a leading byte
+	110xxxxx	2 total
+	1110xxxx	3 total
+	11110xxx	4 total
+
+	11 10 01 01 xx xx xx xx 0...
+	0xE5XX0000
+	0xE5 << 24
+*/
+
+#ifdef SK_DEBUG
+	static void assert_utf8_leadingbyte(unsigned c)
+	{
+		SkASSERT(c <= 0xF7);	// otherwise leading byte is too big (more than 4 bytes)
+		SkASSERT((c & 0xC0) != 0x80);	// can't begin with a middle char
+	}
+
+	int SkUTF8_LeadByteToCount(unsigned c)
+	{
+		assert_utf8_leadingbyte(c);
+		return (((0xE5 << 24) >> (c >> 4 << 1)) & 3) + 1;
+	}
+#else
+	#define assert_utf8_leadingbyte(c)
+#endif
+
+int SkUTF8_CountUnichars(const char utf8[])
+{
+	SkASSERT(utf8);
+
+	int count = 0;
+
+	for (;;)
+	{
+		int c = *(const U8*)utf8;
+		if (c == 0)
+			break;
+
+		utf8 += SkUTF8_LeadByteToCount(c);
+		count += 1;
+	}
+	return count;
+}
+
+int SkUTF8_CountUnichars(const char utf8[], size_t byteLength)
+{
+	SkASSERT(NULL != utf8 || 0 == byteLength);
+
+	int         count = 0;
+    const char* stop = utf8 + byteLength;
+
+	while (utf8 < stop)
+	{
+		utf8 += SkUTF8_LeadByteToCount(*(const uint8_t*)utf8);
+		count += 1;
+	}
+	return count;
+}
+
+SkUnichar SkUTF8_ToUnichar(const char utf8[])
+{
+    SkASSERT(NULL != utf8);
+
+	const U8*	p = (const U8*)utf8;
+	int			c = *p;
+	int			hic = c << 24;
+
+	assert_utf8_leadingbyte(c);
+
+	if (hic < 0)
+	{
+		U32 mask = (U32)~0x3F;
+		hic <<= 1;
+		do {
+			c = (c << 6) | (*++p & 0x3F);
+			mask <<= 5;
+		} while ((hic <<= 1) < 0);
+		c &= ~mask;
+	}
+	return c;
+}
+
+SkUnichar SkUTF8_NextUnichar(const char** ptr)
+{
+    SkASSERT(NULL != ptr && NULL != *ptr);
+
+	const U8*	p = (const U8*)*ptr;
+	int			c = *p;
+	int			hic = c << 24;
+	
+	assert_utf8_leadingbyte(c);
+
+	if (hic < 0)
+	{
+		U32 mask = (U32)~0x3F;
+		hic <<= 1;
+		do {
+			c = (c << 6) | (*++p & 0x3F);
+			mask <<= 5;
+		} while ((hic <<= 1) < 0);
+		c &= ~mask;
+	}
+	*ptr = (char*)p + 1;
+	return c;
+}
+
+size_t SkUTF8_FromUnichar(SkUnichar uni, char utf8[])
+{
+	if ((uint32_t)uni > 0x10FFFF)
+	{
+		SkASSERT(!"bad unichar");
+		return 0;
+	}
+
+	if (uni <= 127)
+	{
+		if (utf8)
+			*utf8 = (char)uni;
+		return 1;
+	}
+
+	char	tmp[4];
+	char*	p = tmp;
+	size_t	count = 1;
+
+	SkDEBUGCODE(SkUnichar orig = uni;)
+
+	while (uni > 0x3F)
+	{
+		*p++ = (char)(0x80 | (uni & 0x3F));
+		uni >>= 6;
+		count += 1;
+	}
+
+	if (utf8)
+	{
+		p = tmp;
+		utf8 += count;
+		while (p < tmp + count - 1)
+			*--utf8 = *p++;
+		*--utf8 = (char)(~(0xFF >> count) | uni);
+	}
+
+	SkASSERT(utf8 == NULL || orig == SkUTF8_ToUnichar(utf8));
+	return count;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+int SkUTF16_CountUnichars(const uint16_t src[])
+{
+    SkASSERT(src);
+
+    int count = 0;
+    unsigned c;
+    while ((c = *src++) != 0)
+    {
+        SkASSERT(!SkUTF16_IsLowSurrogate(c));
+        if (SkUTF16_IsHighSurrogate(c))
+        {
+            c = *src++;
+            SkASSERT(SkUTF16_IsLowSurrogate(c));
+        }
+        count += 1;
+    }
+    return count;
+}
+
+int SkUTF16_CountUnichars(const uint16_t src[], int numberOf16BitValues)
+{
+    SkASSERT(src);
+
+    const uint16_t* stop = src + numberOf16BitValues;
+    int count = 0;
+    while (src < stop)
+    {
+        unsigned c = *src++;
+        SkASSERT(!SkUTF16_IsLowSurrogate(c));
+        if (SkUTF16_IsHighSurrogate(c))
+        {
+            SkASSERT(src < stop);
+            c = *src++;
+            SkASSERT(SkUTF16_IsLowSurrogate(c));
+        }
+        count += 1;
+    }
+    return count;
+}
+
+SkUnichar SkUTF16_NextUnichar(const uint16_t** srcPtr)
+{
+    SkASSERT(srcPtr && *srcPtr);
+    
+    const uint16_t* src = *srcPtr;
+    SkUnichar       c = *src++;
+    
+    SkASSERT(!SkUTF16_IsLowSurrogate(c));
+    if (SkUTF16_IsHighSurrogate(c))
+    {
+        unsigned c2 = *src++;
+        SkASSERT(SkUTF16_IsLowSurrogate(c2));
+        
+        // c = ((c & 0x3FF) << 10) + (c2 & 0x3FF) + 0x10000
+        // c = (((c & 0x3FF) + 64) << 10) + (c2 & 0x3FF)
+        c = (c << 10) + c2 + (0x10000 - (0xD800 << 10) - 0xDC00);
+    }
+    *srcPtr = src;
+    return c;
+}
+
+size_t SkUTF16_FromUnichar(SkUnichar uni, uint16_t dst[])
+{
+    SkASSERT((unsigned)uni <= 0x10FFFF);
+
+    int extra = (uni > 0xFFFF);
+
+    if (dst)
+    {
+        if (extra)
+        {
+            // dst[0] = SkToU16(0xD800 | ((uni - 0x10000) >> 10));
+            // dst[0] = SkToU16(0xD800 | ((uni >> 10) - 64));
+            dst[0] = SkToU16((0xD800 - 64) + (uni >> 10));
+            dst[1] = SkToU16(0xDC00 | (uni & 0x3FF));
+            
+            SkASSERT(SkUTF16_IsHighSurrogate(dst[0]));
+            SkASSERT(SkUTF16_IsLowSurrogate(dst[1]));
+        }
+        else
+        {
+            dst[0] = SkToU16(uni);
+            SkASSERT(!SkUTF16_IsHighSurrogate(dst[0]));
+            SkASSERT(!SkUTF16_IsLowSurrogate(dst[0]));
+        }
+    }
+    return 1 + extra;
+}
+
+size_t SkUTF16_ToUTF8(const uint16_t utf16[], int numberOf16BitValues, char utf8[])
+{
+    SkASSERT(numberOf16BitValues >= 0);
+    if (numberOf16BitValues <= 0)
+        return 0;
+
+    SkASSERT(utf16 != NULL);
+    
+    const uint16_t* stop = utf16 + numberOf16BitValues;
+    size_t          size = 0;
+    
+    if (utf8 == NULL)    // just count
+    {
+        while (utf16 < stop)
+            size += SkUTF8_FromUnichar(SkUTF16_NextUnichar(&utf16), NULL);
+    }
+    else
+    {
+        char* start = utf8;
+        while (utf16 < stop)
+            utf8 += SkUTF8_FromUnichar(SkUTF16_NextUnichar(&utf16), utf8);
+        size = utf8 - start;
+    }
+    return size;
+}
+
+////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#include "SkRandom.h"
+#include "SkTSearch.h"
+#include "SkTSort.h"
+
+#define kSEARCH_COUNT	91
+
+#ifdef SK_SUPPORT_UNITTEST
+static void test_search()
+{
+	int			i, array[kSEARCH_COUNT];
+	SkRandom	rand;
+
+	for (i = 0; i < kSEARCH_COUNT; i++)
+		array[i] = rand.nextS();
+
+	SkTHeapSort<int>(array, kSEARCH_COUNT);
+	// make sure we got sorted properly
+	for (i = 1; i < kSEARCH_COUNT; i++)
+		SkASSERT(array[i-1] <= array[i]);
+
+	// make sure we can find all of our values
+	for (i = 0; i < kSEARCH_COUNT; i++)
+	{
+		int index = SkTSearch<int>(array, kSEARCH_COUNT, array[i], sizeof(int));
+		SkASSERT(index == i);
+	}
+
+	// make sure that random values are either found, or the correct
+	// insertion index is returned
+	for (i = 0; i < 10000; i++)
+	{
+		int value = rand.nextS();
+		int index = SkTSearch<int>(array, kSEARCH_COUNT, value, sizeof(int));
+
+		if (index >= 0)
+			SkASSERT(index < kSEARCH_COUNT && array[index] == value);
+		else
+		{
+			index = ~index;
+			SkASSERT(index <= kSEARCH_COUNT);
+			if (index < kSEARCH_COUNT)
+			{
+				SkASSERT(value < array[index]);
+				if (index > 0)
+					SkASSERT(value > array[index - 1]);
+			}
+			else	// we should append the new value
+			{
+				SkASSERT(value > array[kSEARCH_COUNT - 1]);
+			}
+		}
+	}
+}
+
+static void test_utf16()
+{
+    static const SkUnichar gUni[] = {
+        0x10000, 0x18080, 0x20202, 0xFFFFF, 0x101234
+    };
+    
+    uint16_t buf[2];
+    
+    for (unsigned i = 0; i < SK_ARRAY_COUNT(gUni); i++)
+    {
+        size_t count = SkUTF16_FromUnichar(gUni[i], buf);
+        SkASSERT(count == 2);
+        size_t count2 = SkUTF16_CountUnichars(buf, 2);
+        SkASSERT(count2 == 1);
+        const uint16_t* ptr = buf;
+        SkUnichar c = SkUTF16_NextUnichar(&ptr);
+        SkASSERT(c == gUni[i]);
+        SkASSERT(ptr - buf == 2);
+    }
+}
+
+#endif
+
+void SkUtils::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	static const struct {
+		const char*	fUtf8;
+		SkUnichar	fUni;
+	} gTest[] = {
+		{ "a",					'a'	},
+		{ "\xC3\x83",			(3 << 6) | 3	},
+		{ "\xE3\x83\x83",		(3 << 12) | (3 << 6) | 3	},
+		{ "\xF3\x83\x83\x83",	(3 << 18) | (3 << 12) | (3 << 6) | 3	}
+	};
+
+	for (unsigned i = 0; i < SK_ARRAY_COUNT(gTest); i++)
+	{
+		const char*	p = gTest[i].fUtf8;
+		int			n = SkUTF8_CountUnichars(p);
+		SkUnichar	u0 = SkUTF8_ToUnichar(gTest[i].fUtf8);
+		SkUnichar	u1 = SkUTF8_NextUnichar(&p);
+
+		SkASSERT(n == 1);
+		SkASSERT(u0 == u1);
+		SkASSERT(u0 == gTest[i].fUni);
+		SkASSERT(p - gTest[i].fUtf8 == (int)strlen(gTest[i].fUtf8));
+	}
+    
+    test_utf16();
+
+	test_search();
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/sgl/SkXfermode.cpp b/libs/graphics/sgl/SkXfermode.cpp
new file mode 100644
index 0000000..6f5a9a8
--- /dev/null
+++ b/libs/graphics/sgl/SkXfermode.cpp
@@ -0,0 +1,535 @@
+#include "SkXfermode.h"
+#include "SkColorPriv.h"
+
+static inline U8CPU SkAlphaMulAlpha(U8CPU a, U8CPU b)
+{
+    unsigned ab = a * b;
+#if 0
+    return ab / 255;
+#else
+    return ((ab << 8) + ab + 257) >> 16;
+#endif
+}
+
+void SkXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	// override in subclass
+}
+
+void SkXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	// override in subclass
+}
+
+void SkXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	// override in subclass
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, U8CPU alpha)
+{
+	unsigned scale = SkAlpha255To256(alpha);
+
+	unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale);
+	unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale);
+	unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale);
+	unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale);
+
+	return SkPackARGB32(a, r, g, b);
+}
+
+void SkProcXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	SkASSERT(dst && src && count >= 0);
+
+	SkXfermodeProc proc = fProc;
+	if (proc)
+	{
+		if (NULL == aa)		
+		{
+			for (int i = count - 1; i >= 0; --i)
+				dst[i] = proc(src[i], dst[i]);
+		}
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a != 0)
+				{
+					SkPMColor dstC = dst[i];
+					SkPMColor C = proc(src[i], dstC);
+					if (a != 0xFF)
+						C = SkFourByteInterp(C, dstC, a);
+					dst[i] = C;
+				}
+			}
+		}
+	}
+}
+
+void SkProcXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	SkASSERT(dst && src && count >= 0);
+
+	SkXfermodeProc proc = fProc;
+	if (proc)
+	{
+		if (NULL == aa)		
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
+				dst[i] = SkPixel32ToPixel16_ToU16(proc(src[i], dstC));
+			}
+		}
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a != 0)
+				{
+					SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
+					SkPMColor C = proc(src[i], dstC);
+					if (a != 0xFF)
+						C = SkFourByteInterp(C, dstC, a);
+					dst[i] = SkPixel32ToPixel16_ToU16(C);
+				}
+			}
+		}
+	}
+}
+
+void SkProcXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+{
+	SkASSERT(dst && src && count >= 0);
+
+	SkXfermodeProc proc = fProc;
+	if (proc)
+	{
+		if (NULL == aa)		
+		{
+			for (int i = count - 1; i >= 0; --i)
+				dst[i] = SkToU8(SkGetPackedA32(proc(src[i], (SkPMColor)(dst[i] << SK_A32_SHIFT))));
+		}
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a != 0)
+				{
+					SkAlpha dstA = dst[i];
+					unsigned A = SkGetPackedA32(proc(src[i], (SkPMColor)(dstA << SK_A32_SHIFT)));
+					if (a != 0xFF)
+						A = SkAlphaBlend(A, dstA, SkAlpha255To256(a));
+					dst[i] = SkToU8(A);
+				}
+			}
+		}
+	}
+}
+
+SkProcXfermode::SkProcXfermode(SkRBuffer& buffer) : SkXfermode(buffer)
+{
+    fProc = (SkXfermodeProc)buffer.readPtr();
+}
+
+void SkProcXfermode::flatten(SkWBuffer& buffer)
+{
+    this->INHERITED::flatten(buffer);
+    
+    buffer.writePtr((void*)fProc);
+}
+
+SkFlattenable::Factory SkProcXfermode::getFactory()
+{
+    return CreateProc;
+}
+
+SkFlattenable* SkProcXfermode::CreateProc(SkRBuffer& buffer)
+{
+    return SkNEW_ARGS(SkProcXfermode, (buffer));
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////
+
+//	kClear_Mode,	//!< [0, 0]
+static SkPMColor clear_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return 0;
+}
+
+//	kSrc_Mode,		//!< [Sa, Sc]
+static SkPMColor src_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return src;
+}
+
+//	kDst_Mode,		//!< [Da, Dc]
+static SkPMColor dst_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return dst;
+}
+
+//	kSrcOver_Mode,	//!< [Sa + (1 - Sa)*Da, Sc + (1 - Sa)*Dc] this is the default mode
+static SkPMColor srcover_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
+}
+
+//	kDstOver_Mode,	//!< [Sa + (1 - Sa)*Da, Dc + (1 - Da)*Sc]
+static SkPMColor dstover_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned da = SkGetPackedA32(dst);
+
+	return SkPackARGB32(sa + da - SkAlphaMulAlpha(sa, da),
+						SkGetPackedR32(dst) + SkAlphaMulAlpha(255 - da, SkGetPackedR32(src)),
+						SkGetPackedG32(dst) + SkAlphaMulAlpha(255 - da, SkGetPackedG32(src)),
+						SkGetPackedB32(dst) + SkAlphaMulAlpha(255 - da, SkGetPackedB32(src)));
+}
+
+//	kSrcIn_Mode,	//!< [Sa * Da, Sc * Da]
+static SkPMColor srcin_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return SkAlphaMulQ(src, SkAlpha255To256(SkGetPackedA32(dst)));
+}
+
+//	kDstIn_Mode,	//!< [Sa * Da, Sa * Dc]
+static SkPMColor dstin_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return SkAlphaMulQ(dst, SkAlpha255To256(SkGetPackedA32(src)));
+}
+
+//	kSrcOut_Mode,	//!< [Sa * (1 - Da), Sc * (1 - Da)]
+static SkPMColor srcout_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return SkAlphaMulQ(src, SkAlpha255To256(255 - SkGetPackedA32(dst)));
+}
+
+//	kDstOut_Mode,	//!< [Da * (1 - Sa), Dc * (1 - Sa)]
+static SkPMColor dstout_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
+}
+
+//	kSrcATop_Mode,	//!< [Da, Sc * Da + (1 - Sa) * Dc]
+static SkPMColor srcatop_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned da = SkGetPackedA32(dst);
+	unsigned src_scale = SkAlpha255To256(255 - sa);
+	unsigned dst_scale = SkAlpha255To256(da);
+
+	return SkPackARGB32(da,
+						(dst_scale * SkGetPackedR32(src) + src_scale * SkGetPackedR32(dst)) >> 8,
+						(dst_scale * SkGetPackedG32(src) + src_scale * SkGetPackedG32(dst)) >> 8,
+						(dst_scale * SkGetPackedB32(src) + src_scale * SkGetPackedB32(dst)) >> 8);
+}
+
+//	kDstATop_Mode,	//!< [Sa, Sa * Dc + Sc * (1 - Da)]
+static SkPMColor dstatop_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned da = SkGetPackedA32(dst);
+	unsigned src_scale = SkAlpha255To256(sa);
+	unsigned dst_scale = SkAlpha255To256(255 - da);
+
+	return SkPackARGB32(sa,
+						(dst_scale * SkGetPackedR32(src) + src_scale * SkGetPackedR32(dst)) >> 8,
+						(dst_scale * SkGetPackedG32(src) + src_scale * SkGetPackedG32(dst)) >> 8,
+						(dst_scale * SkGetPackedB32(src) + src_scale * SkGetPackedB32(dst)) >> 8);
+}
+
+//	kXor_Mode,		//!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
+static SkPMColor xor_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned da = SkGetPackedA32(dst);
+	unsigned src_scale = SkAlpha255To256(255 - sa);
+	unsigned dst_scale = SkAlpha255To256(255 - da);
+
+	return SkPackARGB32(sa + da - (SkAlphaMulAlpha(sa, da) << 1),
+						(dst_scale * SkGetPackedR32(src) + src_scale * SkGetPackedR32(dst)) >> 8,
+						(dst_scale * SkGetPackedG32(src) + src_scale * SkGetPackedG32(dst)) >> 8,
+						(dst_scale * SkGetPackedB32(src) + src_scale * SkGetPackedB32(dst)) >> 8);
+}
+
+
+//        kDarken_Mode,   [Sa + Da - SaáDa, Scá(1 - Da) + Dcá(1 - Sa) + min(Sc, Dc)]
+
+static inline unsigned darken_p(unsigned src, unsigned dst, unsigned src_mul, unsigned dst_mul)
+{
+    return (dst_mul * src + src_mul * dst >> 8) + SkMin32(src, dst);
+}
+
+static SkPMColor darken_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned da = SkGetPackedA32(dst);
+	unsigned src_scale = SkAlpha255To256(255 - sa);
+	unsigned dst_scale = SkAlpha255To256(255 - da);
+
+    unsigned ra = sa + da - SkAlphaMulAlpha(sa, da);
+    unsigned rr = darken_p(SkGetPackedR32(src), SkGetPackedR32(dst), src_scale, dst_scale);
+    unsigned rg = darken_p(SkGetPackedG32(src), SkGetPackedG32(dst), src_scale, dst_scale);
+    unsigned rb = darken_p(SkGetPackedB32(src), SkGetPackedB32(dst), src_scale, dst_scale);
+
+	return SkPackARGB32(ra, SkFastMin32(rr, ra), SkFastMin32(rg, ra), SkFastMin32(rb, ra));
+}
+
+//        kLighten_Mode,  [Sa + Da - SaáDa, Scá(1 - Da) + Dcá(1 - Sa) + max(Sc, Dc)]
+static inline unsigned lighten_p(unsigned src, unsigned dst, unsigned src_mul, unsigned dst_mul)
+{
+    return (dst_mul * src + src_mul * dst >> 8) + SkMax32(src, dst);
+}
+
+static SkPMColor lighten_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned da = SkGetPackedA32(dst);
+	unsigned src_scale = SkAlpha255To256(255 - sa);
+	unsigned dst_scale = SkAlpha255To256(255 - da);
+    
+    unsigned ra = sa + da - SkAlphaMulAlpha(sa, da);
+    unsigned rr = lighten_p(SkGetPackedR32(src), SkGetPackedR32(dst), src_scale, dst_scale);
+    unsigned rg = lighten_p(SkGetPackedG32(src), SkGetPackedG32(dst), src_scale, dst_scale);
+    unsigned rb = lighten_p(SkGetPackedB32(src), SkGetPackedB32(dst), src_scale, dst_scale);
+
+	return SkPackARGB32(ra, SkFastMin32(rr, ra), SkFastMin32(rg, ra), SkFastMin32(rb, ra));
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+
+#if 0 // maybe do these later
+
+#define SkPinToU8(value)	SkFastMin32(value, 0xFF)
+
+//	kAdd_Mode,		//!< clamp [Sa + Da, Sc + Dc]
+static SkPMColor add_modeproc(SkPMColor src, SkPMColor dst)
+{
+	return SkPackARGB32(SkPinToU8(SkGetPackedA32(src) + SkGetPackedA32(dst)),
+						SkPinToU8(SkGetPackedR32(src) + SkGetPackedR32(dst)),
+						SkPinToU8(SkGetPackedG32(src) + SkGetPackedG32(dst)),
+						SkPinToU8(SkGetPackedB32(src) + SkGetPackedB32(dst)));
+}
+
+static U8CPU do_mul(U8CPU src, U8CPU dst, unsigned src_scale, unsigned dst_scale)
+{
+	return (src * dst_scale + dst * (SkAlpha255To256(src) + src_scale)) >> 8;
+}
+
+//	kMul_Mode,		//!< clamp [Sa + Da - Sa * Da, Sc * Dc + Sc * (1 - Da) + (1 - Sa) * Dc]
+static SkPMColor mul_modeproc(SkPMColor src, SkPMColor dst)
+{
+	unsigned sa = SkGetPackedA32(src);
+	unsigned src_scale = SkAlpha255To256(255 - sa);
+
+	unsigned da = SkGetPackedA32(dst);
+	unsigned dst_scale = SkAlpha255To256(255 - da);
+
+	return SkPackARGB32(sa + da - SkAlphaMul(SkAlpha255To256(sa), da),
+						do_mul(SkGetPackedR32(src), SkGetPackedR32(dst), src_scale, dst_scale),
+						do_mul(SkGetPackedG32(src), SkGetPackedG32(dst), src_scale, dst_scale),
+						do_mul(SkGetPackedB32(src), SkGetPackedB32(dst), src_scale, dst_scale));
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////////
+
+class SkClearXfermode : public SkProcXfermode {
+public:
+	SkClearXfermode() : SkProcXfermode(clear_modeproc) {}
+
+	virtual void xfer32(SkPMColor dst[], const SkPMColor[], int count, const SkAlpha aa[])
+	{
+		SkASSERT(dst && count >= 0);
+
+		if (NULL == aa)
+			memset(dst, 0, count << 2);
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a == 0xFF)
+					dst[i] = 0;
+				else if (a != 0)
+					dst[i] = SkAlphaMulQ(dst[i], SkAlpha255To256(255 - a));
+			}
+		}
+	}
+	virtual void xferA8(SkAlpha dst[], const SkPMColor[], int count, const SkAlpha aa[])
+	{
+		SkASSERT(dst && count >= 0);
+
+		if (NULL == aa)
+			memset(dst, 0, count);
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a == 0xFF)
+					dst[i] = 0;
+				else if (a != 0)
+					dst[i] = SkToU8(SkAlphaMul(dst[i], SkAlpha255To256(255 - a)));
+			}
+		}
+	}
+    
+    virtual Factory getFactory() { return CreateProc; }
+    // we have nothing to flatten(), so don't need to override it
+
+private:
+    SkClearXfermode(SkRBuffer& buffer) : SkProcXfermode(buffer) {}
+    
+    static SkFlattenable* CreateProc(SkRBuffer& buffer)
+    {
+        return SkNEW_ARGS(SkClearXfermode, (buffer));
+    }
+};
+
+//////////////////////////////////////////////////////////////////////////////////
+
+class SkSrcXfermode : public SkProcXfermode {
+public:
+	SkSrcXfermode() : SkProcXfermode(src_modeproc) {}
+
+	virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+	{
+		SkASSERT(dst && src && count >= 0);
+
+		if (NULL == aa)
+			memcpy(dst, src, count << 2);
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a == 0xFF)
+					dst[i] = src[i];
+				else if (a != 0)
+					dst[i] = SkFourByteInterp(src[i], dst[i], a);
+			}
+		}
+	}
+	virtual void xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[])
+	{
+		SkASSERT(dst && src && count >= 0);
+
+		if (NULL == aa)
+		{
+			for (int i = count - 1; i >= 0; --i)
+				dst[i] = SkToU8(SkGetPackedA32(src[i]));
+		}
+		else
+		{
+			for (int i = count - 1; i >= 0; --i)
+			{
+				unsigned a = aa[i];
+				if (a != 0)
+				{
+					unsigned srcA = SkGetPackedA32(src[i]);
+					if (a == 0xFF)
+						dst[i] = SkToU8(srcA);
+					else
+						dst[i] = SkToU8(SkAlphaBlend(srcA, dst[i], a));
+				}
+			}
+		}
+	}
+    
+    virtual Factory getFactory() { return CreateProc; }
+    // we have nothing to flatten(), so don't need to override it
+
+private:
+    SkSrcXfermode(SkRBuffer& buffer) : SkProcXfermode(buffer) {}
+    
+    static SkFlattenable* CreateProc(SkRBuffer& buffer)
+    {
+        return SkNEW_ARGS(SkSrcXfermode, (buffer));
+    }
+};
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkPorterDuff.h"
+
+static const SkXfermodeProc gPorterDuffModeProcs[] = {
+	clear_modeproc,
+	src_modeproc,
+	dst_modeproc,
+	srcover_modeproc,
+	dstover_modeproc,
+	srcin_modeproc,
+	dstin_modeproc,
+	srcout_modeproc,
+	dstout_modeproc,
+	srcatop_modeproc,
+	dstatop_modeproc,
+	xor_modeproc,
+    darken_modeproc,
+    lighten_modeproc
+};
+
+SkXfermode* SkPorterDuff::CreateXfermode(SkPorterDuff::Mode mode)
+{
+	SkASSERT(SK_ARRAY_COUNT(gPorterDuffModeProcs) == SkPorterDuff::kModeCount);
+	SkASSERT((unsigned)mode < SkPorterDuff::kModeCount);
+
+	switch (mode) {
+	case kClear_Mode:
+		return SkNEW(SkClearXfermode);
+	case kSrc_Mode:
+		return SkNEW(SkSrcXfermode);
+	case kSrcOver_Mode:
+		return NULL;
+	default:
+		return SkNEW_ARGS(SkProcXfermode, (gPorterDuffModeProcs[mode]));
+	}
+}
+
+#ifdef SK_DEBUG
+static void unit_test()
+{
+    for (unsigned a = 0; a <= 255; a++) {
+        for (unsigned c = 0; c <= a; c++) {
+            SkPMColor pm = SkPackARGB32(a, c, c, c);
+            for (unsigned aa = 0; aa <= 255; aa++) {
+                for (unsigned cc = 0; cc <= aa; cc++) {
+                    SkPMColor pm2 = SkPackARGB32(aa, cc, cc, cc);
+                    
+                    for (unsigned i = 0; i < SK_ARRAY_COUNT(gPorterDuffModeProcs); i++) {
+                        gPorterDuffModeProcs[i](pm, pm2);
+                    }
+                }
+            }
+        }
+    }            
+}
+#endif
+
+SkXfermodeProc SkPorterDuff::GetXfermodeProc(Mode mode)
+{
+#ifdef SK_DEBUGx
+    static bool gUnitTest;
+    if (!gUnitTest) {
+        gUnitTest = true;
+        unit_test();
+    }
+#endif
+
+    SkXfermodeProc  proc = NULL;
+
+    if ((unsigned)mode < SkPorterDuff::kModeCount)
+        proc = gPorterDuffModeProcs[mode];
+
+    return proc;
+}
+
diff --git a/libs/graphics/svg/SkSVG.cpp b/libs/graphics/svg/SkSVG.cpp
new file mode 100644
index 0000000..190957a
--- /dev/null
+++ b/libs/graphics/svg/SkSVG.cpp
@@ -0,0 +1,19 @@
+#include "SkSVG.h"
+#include 'SkSVGParser.h"
+
+SkSVG::SkSVG() {
+}
+
+SkSVG::~SkSVG() {
+}
+
+bool SkSVG::decodeStream(SkStream* stream);
+{
+	size_t size = stream->read(nil, 0);
+    SkAutoMalloc    storage(size);
+    char* data = (char*)storage.get();
+	size_t actual = stream->read(data, size);
+    SkASSERT(size == actual);
+	SkSVGParser parser(*fMaker);
+	return parser.parse(data, actual, &fErrorCode, &fErrorLineNumber);
+}
diff --git a/libs/graphics/svg/SkSVGCircle.cpp b/libs/graphics/svg/SkSVGCircle.cpp
new file mode 100644
index 0000000..e964229
--- /dev/null
+++ b/libs/graphics/svg/SkSVGCircle.cpp
@@ -0,0 +1,36 @@
+#include "SkSVGCircle.h"
+#include "SkSVGParser.h"
+#include "SkParse.h"
+#include <stdio.h>
+
+const SkSVGAttribute SkSVGCircle::gAttributes[] = {
+	SVG_ATTRIBUTE(cx),
+	SVG_ATTRIBUTE(cy),
+	SVG_ATTRIBUTE(r)
+};
+
+DEFINE_SVG_INFO(Circle)
+
+void SkSVGCircle::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("oval");
+	INHERITED::translate(parser, defState);
+	SkScalar cx, cy, r;
+	SkParse::FindScalar(f_cx.c_str(), &cx);
+	SkParse::FindScalar(f_cy.c_str(), &cy);
+	SkParse::FindScalar(f_r.c_str(), &r);
+	SkScalar left, top, right, bottom;
+	left = cx - r;
+	top = cy - r;
+	right = cx + r;
+	bottom = cy + r;
+	char scratch[16];
+	sprintf(scratch, "%g", left);
+	parser._addAttribute("left", scratch);
+	sprintf(scratch, "%g", top);
+	parser._addAttribute("top", scratch);
+	sprintf(scratch, "%g", right);
+	parser._addAttribute("right", scratch);
+	sprintf(scratch, "%g", bottom);
+	parser._addAttribute("bottom", scratch);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGCircle.h b/libs/graphics/svg/SkSVGCircle.h
new file mode 100644
index 0000000..4535a66
--- /dev/null
+++ b/libs/graphics/svg/SkSVGCircle.h
@@ -0,0 +1,15 @@
+#ifndef SkSVGCircle_DEFINED
+#define SkSVGCircle_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGCircle : public SkSVGElement {
+	DECLARE_SVG_INFO(Circle);
+private:
+	SkString f_cx;
+	SkString f_cy;
+	SkString f_r;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGCircle_DEFINED
diff --git a/libs/graphics/svg/SkSVGClipPath.cpp b/libs/graphics/svg/SkSVGClipPath.cpp
new file mode 100644
index 0000000..6671921
--- /dev/null
+++ b/libs/graphics/svg/SkSVGClipPath.cpp
@@ -0,0 +1,31 @@
+#include "SkSVGClipPath.h"
+#include "SkSVGParser.h"
+#include "SkSVGUse.h"
+
+DEFINE_SVG_NO_INFO(ClipPath)
+
+bool SkSVGClipPath::isDef() {
+	return true;
+}
+
+bool SkSVGClipPath::isNotDef() {
+	return false;
+}
+
+void SkSVGClipPath::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("clip");
+	INHERITED::translate(parser, defState);
+	SkASSERT(fChildren.count() == 1);
+	SkSVGElement* child = *fChildren.begin();
+	SkASSERT(child->getType() == SkSVGType_Use);
+	SkSVGUse* use = (SkSVGUse*) child;
+	SkSVGElement* ref;
+	const char* refStr = &use->f_xlink_href.c_str()[1];
+	SkASSERT(parser.getIDs().find(refStr, &ref));
+	SkASSERT(ref);
+	if (ref->getType() == SkSVGType_Rect) 
+		parser._addAttribute("rectangle", refStr);
+	else
+		parser._addAttribute("path", refStr);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGClipPath.h b/libs/graphics/svg/SkSVGClipPath.h
new file mode 100644
index 0000000..a06103a
--- /dev/null
+++ b/libs/graphics/svg/SkSVGClipPath.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGClipPath_DEFINED
+#define SkSVGClipPath_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGClipPath : public SkSVGElement {
+	DECLARE_SVG_INFO(ClipPath);
+	virtual bool isDef();
+	virtual bool isNotDef();
+private:
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGClipPath_DEFINED
diff --git a/libs/graphics/svg/SkSVGDefs.cpp b/libs/graphics/svg/SkSVGDefs.cpp
new file mode 100644
index 0000000..d0aaef5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGDefs.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGDefs.h"
+
+DEFINE_SVG_NO_INFO(Defs)
+
+bool SkSVGDefs::isDef() {
+	return true;
+}
+
+bool SkSVGDefs::isNotDef() {
+	return false;
+}
+
+void SkSVGDefs::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGDefs.h b/libs/graphics/svg/SkSVGDefs.h
new file mode 100644
index 0000000..5a4f087
--- /dev/null
+++ b/libs/graphics/svg/SkSVGDefs.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGDefs_DEFINED
+#define SkSVGDefs_DEFINED
+
+#include "SkSVGGroup.h"
+
+class SkSVGDefs : public SkSVGGroup {
+	DECLARE_SVG_INFO(Defs);
+	virtual bool isDef();
+	virtual bool isNotDef();
+private:
+	typedef SkSVGGroup INHERITED;
+};
+
+#endif // SkSVGDefs_DEFINED
diff --git a/libs/graphics/svg/SkSVGElements.cpp b/libs/graphics/svg/SkSVGElements.cpp
new file mode 100644
index 0000000..0848436
--- /dev/null
+++ b/libs/graphics/svg/SkSVGElements.cpp
@@ -0,0 +1,79 @@
+#include "SkSVGElements.h"
+#include "SkSVGParser.h"
+
+SkSVGBase::~SkSVGBase() {
+}
+
+void SkSVGBase::addAttribute(SkSVGParser& parser, int attrIndex, 
+		const char* attrValue, size_t attrLength) {
+	SkString* first = (SkString*) ((char*) this + sizeof(SkSVGElement));
+	first += attrIndex;
+	first->set(attrValue, attrLength);
+}
+
+
+SkSVGElement::SkSVGElement() : fParent(nil), fIsDef(false), fIsNotDef(true) {
+}
+
+SkSVGElement::~SkSVGElement() {
+}
+
+SkSVGElement* SkSVGElement::getGradient() {
+	return nil;
+}
+
+bool SkSVGElement::isGroupParent() {
+	SkSVGElement* parent = fParent;
+	while (parent) {
+		if (parent->getType() != SkSVGType_G)
+			return false;
+		parent = parent->fParent;
+	}
+	return true;
+}
+
+bool SkSVGElement::isDef() {
+	return isGroupParent() == false ? fParent->isDef() : fIsDef;
+}
+
+bool SkSVGElement::isFlushable() {
+	return true;
+}
+
+bool SkSVGElement::isGroup() {
+	return false;
+}
+
+bool SkSVGElement::isNotDef() {
+	return isGroupParent() == false ? fParent->isNotDef() : fIsNotDef;
+}
+
+bool SkSVGElement::onEndElement(SkSVGParser& parser) {
+	if (f_id.size() > 0)
+		parser.getIDs().set(f_id.c_str(), f_id.size(), this);
+	return false;
+}
+
+bool SkSVGElement::onStartElement(SkSVGElement* child) {
+	*fChildren.append() = child;
+	return false;
+}
+
+void SkSVGElement::translate(SkSVGParser& parser, bool) {
+	if (f_id.size() > 0)
+		SVG_ADD_ATTRIBUTE(id);
+}
+
+void SkSVGElement::setIsDef() {
+	fIsDef = isDef();
+}
+
+//void SkSVGElement::setIsNotDef() {
+//	fIsNotDef = isNotDef();
+//}
+
+void SkSVGElement::write(SkSVGParser& , SkString& ) {
+	SkASSERT(0); 
+}
+
+
diff --git a/libs/graphics/svg/SkSVGElements.h b/libs/graphics/svg/SkSVGElements.h
new file mode 100644
index 0000000..8fe7814
--- /dev/null
+++ b/libs/graphics/svg/SkSVGElements.h
@@ -0,0 +1,64 @@
+#ifndef SkSVGElements_DEFINED
+#define SkSVGElements_DEFINED
+
+#include "SkSVGPaintState.h"
+#include "SkSVGTypes.h"
+#include "SkTDArray.h"
+
+class SkSVGParser;
+
+#define DECLARE_SVG_INFO(_type) \
+public: \
+	virtual ~SkSVG##_type(); \
+	static const SkSVGAttribute gAttributes[]; \
+	virtual int getAttributes(const SkSVGAttribute** attrPtr); \
+	virtual SkSVGTypes getType() const; \
+	virtual void translate(SkSVGParser& parser, bool defState); \
+	typedef SkSVG##_type BASE_CLASS
+
+#define DEFINE_SVG_INFO(_type) \
+	SkSVG##_type::~SkSVG##_type() {} \
+	int SkSVG##_type::getAttributes(const SkSVGAttribute** attrPtr) { \
+		*attrPtr = gAttributes; \
+		return SK_ARRAY_COUNT(gAttributes); \
+	} \
+	SkSVGTypes SkSVG##_type::getType() const { return SkSVGType_##_type; }
+
+#define DEFINE_SVG_NO_INFO(_type) \
+	SkSVG##_type::~SkSVG##_type() {} \
+	int SkSVG##_type::getAttributes(const SkSVGAttribute** ) { return 0; } \
+	SkSVGTypes SkSVG##_type::getType() const { return SkSVGType_##_type; }
+
+
+struct SkSVGTypeName {
+	const char* fName;
+	SkSVGTypes fType;
+};
+
+class SkSVGElement : public SkSVGBase {
+public:
+	SkSVGElement();
+	virtual ~SkSVGElement();
+	virtual SkSVGElement* getGradient();
+	virtual SkSVGTypes getType() const  = 0;
+	virtual bool isDef();
+	virtual bool isFlushable();
+	virtual bool isGroup();
+	virtual bool isNotDef();
+	virtual bool onEndElement(SkSVGParser& parser);
+	virtual bool onStartElement(SkSVGElement* child);
+	void setIsDef();
+//	void setIsNotDef();
+	virtual void translate(SkSVGParser& parser, bool defState);
+	virtual void write(SkSVGParser& , SkString& color);
+	SkString f_id;
+	SkSVGPaint fPaintState;
+	SkTDArray<SkSVGElement*> fChildren;
+	SkSVGElement* fParent;
+	bool fIsDef;
+	bool fIsNotDef;
+private:
+	bool isGroupParent();
+};
+
+#endif // SkSVGElements_DEFINED
diff --git a/libs/graphics/svg/SkSVGEllipse.cpp b/libs/graphics/svg/SkSVGEllipse.cpp
new file mode 100644
index 0000000..a4dfd02
--- /dev/null
+++ b/libs/graphics/svg/SkSVGEllipse.cpp
@@ -0,0 +1,38 @@
+#include "SkSVGEllipse.h"
+#include "SkSVGParser.h"
+#include "SkParse.h"
+#include <stdio.h>
+
+const SkSVGAttribute SkSVGEllipse::gAttributes[] = {
+	SVG_ATTRIBUTE(cx),
+	SVG_ATTRIBUTE(cy),
+	SVG_ATTRIBUTE(rx),
+	SVG_ATTRIBUTE(ry)
+};
+
+DEFINE_SVG_INFO(Ellipse)
+
+void SkSVGEllipse::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("oval");
+	INHERITED::translate(parser, defState);
+	SkScalar cx, cy, rx, ry;
+	SkParse::FindScalar(f_cx.c_str(), &cx);
+	SkParse::FindScalar(f_cy.c_str(), &cy);
+	SkParse::FindScalar(f_rx.c_str(), &rx);
+	SkParse::FindScalar(f_ry.c_str(), &ry);
+	SkScalar left, top, right, bottom;
+	left = cx - rx;
+	top = cy - ry;
+	right = cx + rx;
+	bottom = cy + ry;
+	char scratch[16];
+	sprintf(scratch, "%g", left);
+	parser._addAttribute("left", scratch);
+	sprintf(scratch, "%g", top);
+	parser._addAttribute("top", scratch);
+	sprintf(scratch, "%g", right);
+	parser._addAttribute("right", scratch);
+	sprintf(scratch, "%g", bottom);
+	parser._addAttribute("bottom", scratch);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGEllipse.h b/libs/graphics/svg/SkSVGEllipse.h
new file mode 100644
index 0000000..b822e4d
--- /dev/null
+++ b/libs/graphics/svg/SkSVGEllipse.h
@@ -0,0 +1,16 @@
+#ifndef SkSVGEllipse_DEFINED
+#define SkSVGEllipse_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGEllipse : public SkSVGElement {
+	DECLARE_SVG_INFO(Ellipse);
+private:
+	SkString f_cx;
+	SkString f_cy;
+	SkString f_rx;
+	SkString f_ry;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGEllipse_DEFINED
diff --git a/libs/graphics/svg/SkSVGFeColorMatrix.cpp b/libs/graphics/svg/SkSVGFeColorMatrix.cpp
new file mode 100644
index 0000000..46225f8
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFeColorMatrix.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGFeColorMatrix.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGFeColorMatrix::gAttributes[] = {
+	SVG_LITERAL_ATTRIBUTE(color-interpolation-filters, f_color_interpolation_filters),
+	SVG_ATTRIBUTE(result),
+	SVG_ATTRIBUTE(type),
+	SVG_ATTRIBUTE(values)
+};
+
+DEFINE_SVG_INFO(FeColorMatrix)
+
+void SkSVGFeColorMatrix::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGFeColorMatrix.h b/libs/graphics/svg/SkSVGFeColorMatrix.h
new file mode 100644
index 0000000..408c501
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFeColorMatrix.h
@@ -0,0 +1,17 @@
+#ifndef SkSVGFeColorMatrix_DEFINED
+#define SkSVGFeColorMatrix_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGFeColorMatrix : public SkSVGElement {
+	DECLARE_SVG_INFO(FeColorMatrix);
+protected:
+	SkString f_color_interpolation_filters;
+	SkString f_result;
+	SkString f_type;
+	SkString f_values;
+private:
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGFeColorMatrix_DEFINED
diff --git a/libs/graphics/svg/SkSVGFilter.cpp b/libs/graphics/svg/SkSVGFilter.cpp
new file mode 100644
index 0000000..0463ee1
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFilter.cpp
@@ -0,0 +1,16 @@
+#include "SkSVGFilter.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGFilter::gAttributes[] = {
+	SVG_ATTRIBUTE(filterUnits),
+	SVG_ATTRIBUTE(height),
+	SVG_ATTRIBUTE(width),
+	SVG_ATTRIBUTE(x),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Filter)
+
+void SkSVGFilter::translate(SkSVGParser& parser, bool defState) {
+//	INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGFilter.h b/libs/graphics/svg/SkSVGFilter.h
new file mode 100644
index 0000000..71bb45f
--- /dev/null
+++ b/libs/graphics/svg/SkSVGFilter.h
@@ -0,0 +1,18 @@
+#ifndef SkSVGFilter_DEFINED
+#define SkSVGFilter_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGFilter : public SkSVGElement {
+	DECLARE_SVG_INFO(Filter);
+protected:
+	SkString f_filterUnits;
+	SkString f_height;
+	SkString f_width;
+	SkString f_x;
+	SkString f_y;
+private:
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGFilter_DEFINED
\ No newline at end of file
diff --git a/libs/graphics/svg/SkSVGG.cpp b/libs/graphics/svg/SkSVGG.cpp
new file mode 100644
index 0000000..cf45054
--- /dev/null
+++ b/libs/graphics/svg/SkSVGG.cpp
@@ -0,0 +1,7 @@
+#include "SkSVGG.h"
+
+DEFINE_SVG_NO_INFO(G)
+
+void SkSVGG::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGG.h b/libs/graphics/svg/SkSVGG.h
new file mode 100644
index 0000000..3e9e5c9
--- /dev/null
+++ b/libs/graphics/svg/SkSVGG.h
@@ -0,0 +1,12 @@
+#ifndef SkSVGG_DEFINED
+#define SkSVGG_DEFINED
+
+#include "SkSVGGroup.h"
+
+class SkSVGG : public SkSVGGroup {
+	DECLARE_SVG_INFO(G);
+private:
+	typedef SkSVGGroup INHERITED;
+};
+
+#endif // SkSVGG_DEFINED
diff --git a/libs/graphics/svg/SkSVGGradient.cpp b/libs/graphics/svg/SkSVGGradient.cpp
new file mode 100644
index 0000000..ba64c16
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGradient.cpp
@@ -0,0 +1,106 @@
+#include "SkSVGGradient.h"
+#include "SkSVGParser.h"
+#include "SkSVGStop.h"
+
+SkSVGGradient::SkSVGGradient() {
+}
+
+SkSVGElement* SkSVGGradient::getGradient() {
+	return this;
+}
+
+bool SkSVGGradient::isDef() {
+	return true;
+}
+
+bool SkSVGGradient::isNotDef() {
+	return false;
+}
+
+void SkSVGGradient::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+	// !!! no support for 'objectBoundingBox' yet
+	bool first = true;
+	bool addedFirst = false;
+	bool addedLast = false;
+	SkString offsets("[");
+	SkString* lastOffset = nil;
+	for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkASSERT((*ptr)->getType() == SkSVGType_Stop);
+		SkSVGStop* stop = (SkSVGStop*) *ptr;
+		if (first && stop->f_offset.equals("0") == false) {
+			addedFirst = true;
+			offsets.append("0,");
+		}
+		SkString* thisOffset = &stop->f_offset;
+		if (lastOffset && thisOffset->equals(*lastOffset)) {
+			if (thisOffset->equals("1")) {
+				offsets.remove(offsets.size() - 2, 2);
+				offsets.append(".999,");
+			} else {
+				SkASSERT(0); // !!! need to write this case
+			}
+		}
+		offsets.append(*thisOffset);
+		if (ptr == fChildren.end() - 1) { // last
+			if (stop->f_offset.equals("1") == false) {
+				offsets.append(",1");
+				addedLast = true;
+			}
+		} else
+			offsets.appendUnichar(',');
+		first = false;
+		lastOffset = thisOffset;
+	}
+	offsets.appendUnichar(']');
+	parser._addAttribute("offsets", offsets);
+	if (addedFirst)
+		parser.translate(*fChildren.begin(), defState);
+	for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++)
+		parser.translate(*ptr, defState);
+	if (addedLast)
+		parser.translate(*(fChildren.end() - 1), defState);
+}
+
+void SkSVGGradient::translateGradientUnits(SkString& units) {
+	// !!! no support for 'objectBoundingBox' yet
+	SkASSERT(strcmp(units.c_str(), "userSpaceOnUse") == 0);
+}
+
+void SkSVGGradient::write(SkSVGParser& parser, SkString& baseColor) {
+	if (baseColor.c_str()[0] != '#')
+		return;
+	SkSVGPaint* saveHead = parser.fHead;
+	parser.fHead = &fPaintState;
+	parser.fSuppressPaint = true;
+	SkString originalID(f_id);
+	f_id.set("mask"); // write out gradient named given name + color (less initial #)
+	f_id.append(baseColor.c_str() + 1); 
+	SkString originalColors;
+	for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkSVGStop* colorElement = (SkSVGStop*) *ptr;
+		SkString& color = colorElement->fPaintState.f_stopColor;
+		originalColors.append(color);
+		originalColors.appendUnichar(',');
+		SkASSERT(color.c_str()[0] == '#');
+		SkString replacement;
+		replacement.set("0x");
+		replacement.append(color.c_str() + 1, 2); // add stop colors using given color, turning existing stop color into alpha
+		SkASSERT(baseColor.c_str()[0] == '#');
+		SkASSERT(baseColor.size() == 7);
+		replacement.append(baseColor.c_str() + 1);
+		color.set(replacement);
+	}
+	translate(parser, true);
+	const char* originalPtr = originalColors.c_str(); // restore original gradient values
+	for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkSVGStop* color = (SkSVGStop*) *ptr;
+		const char* originalEnd = strchr(originalPtr, ',');
+		color->fPaintState.f_stopColor.set(originalPtr, originalEnd - originalPtr);
+		originalPtr = originalEnd + 1;
+	}
+	f_id.set(originalID);
+	parser.fSuppressPaint = false;
+	parser.fHead = saveHead;
+}
+
diff --git a/libs/graphics/svg/SkSVGGradient.h b/libs/graphics/svg/SkSVGGradient.h
new file mode 100644
index 0000000..25421ce
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGradient.h
@@ -0,0 +1,20 @@
+#ifndef SkSVGGradient_DEFINED
+#define SkSVGGradient_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGGradient : public SkSVGElement {
+public:
+	SkSVGGradient();
+	virtual SkSVGElement* getGradient();
+	virtual bool isDef();
+	virtual bool isNotDef();
+	virtual void write(SkSVGParser& , SkString& color);
+protected:
+	void translate(SkSVGParser& , bool defState);
+	void translateGradientUnits(SkString& units);
+private:
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGGradient_DEFINED
diff --git a/libs/graphics/svg/SkSVGGroup.cpp b/libs/graphics/svg/SkSVGGroup.cpp
new file mode 100644
index 0000000..a72dd8a
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGroup.cpp
@@ -0,0 +1,36 @@
+#include "SkSVGGroup.h"
+#include "SkSVGParser.h"
+
+SkSVGGroup::SkSVGGroup() {
+	fIsNotDef = false;
+}
+
+SkSVGElement* SkSVGGroup::getGradient() {
+	for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkSVGElement* result = (*ptr)->getGradient();
+		if (result != nil)
+			return result;
+	}
+	return nil;
+}
+
+bool SkSVGGroup::isDef() {
+	return fParent ? fParent->isDef() : false;
+}
+
+bool SkSVGGroup::isFlushable() {
+	return false;
+}
+
+bool SkSVGGroup::isGroup() {
+	return true;
+}
+
+bool SkSVGGroup::isNotDef() {
+	return fParent ? fParent->isNotDef() : false;
+}
+
+void SkSVGGroup::translate(SkSVGParser& parser, bool defState) {
+	for (SkSVGElement** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++)
+		parser.translate(*ptr, defState);
+}
diff --git a/libs/graphics/svg/SkSVGGroup.h b/libs/graphics/svg/SkSVGGroup.h
new file mode 100644
index 0000000..ff4c342
--- /dev/null
+++ b/libs/graphics/svg/SkSVGGroup.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGGroup_DEFINED
+#define SkSVGGroup_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGGroup : public SkSVGElement {
+public:
+	SkSVGGroup();
+	virtual SkSVGElement* getGradient();
+	virtual bool isDef();
+	virtual bool isFlushable();
+	virtual bool isGroup();
+	virtual bool isNotDef();
+	void translate(SkSVGParser& , bool defState);
+private:
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGGroup_DEFINED
diff --git a/libs/graphics/svg/SkSVGImage.cpp b/libs/graphics/svg/SkSVGImage.cpp
new file mode 100644
index 0000000..bcf8a4f
--- /dev/null
+++ b/libs/graphics/svg/SkSVGImage.cpp
@@ -0,0 +1,35 @@
+#include "SkSVGImage.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGImage::gAttributes[] = {
+	SVG_ATTRIBUTE(height),
+	SVG_ATTRIBUTE(width),
+	SVG_ATTRIBUTE(x),
+	SVG_LITERAL_ATTRIBUTE(xlink:href, f_xlink_href),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Image)
+
+void SkSVGImage::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("image");
+	INHERITED::translate(parser, defState);
+	SVG_ADD_ATTRIBUTE(x);
+	SVG_ADD_ATTRIBUTE(y);
+//	SVG_ADD_ATTRIBUTE(width);
+//	SVG_ADD_ATTRIBUTE(height);
+	translateImage(parser);
+	parser._endElement();
+}
+
+void SkSVGImage::translateImage(SkSVGParser& parser) {
+	SkASSERT(f_xlink_href.size() > 0);
+	const char* data = f_xlink_href.c_str();
+	SkASSERT(strncmp(data, "data:image/", 11) == 0);
+	data += 11;
+	SkASSERT(strncmp(data, "png;", 4) == 0 || strncmp(data, "jpeg;", 5) == 0);
+	data = strchr(data, ';');
+	SkASSERT(strncmp(data, ";base64,", 8) == 0);
+	data += 8;
+	parser._addAttribute("base64", data);
+}
diff --git a/libs/graphics/svg/SkSVGImage.h b/libs/graphics/svg/SkSVGImage.h
new file mode 100644
index 0000000..3a0a2a5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGImage.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGImage_DEFINED
+#define SkSVGImage_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGImage : public SkSVGElement {
+public:
+	DECLARE_SVG_INFO(Image);
+private:
+	void translateImage(SkSVGParser& parser);
+	SkString f_height;
+	SkString f_width;
+	SkString f_x;
+	SkString f_xlink_href;
+	SkString f_y;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGImage_DEFINED
diff --git a/libs/graphics/svg/SkSVGLine.cpp b/libs/graphics/svg/SkSVGLine.cpp
new file mode 100644
index 0000000..5a5e978
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLine.cpp
@@ -0,0 +1,21 @@
+#include "SkSVGLine.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGLine::gAttributes[] = {
+	SVG_ATTRIBUTE(x1),
+	SVG_ATTRIBUTE(x2),
+	SVG_ATTRIBUTE(y1),
+	SVG_ATTRIBUTE(y2)
+};
+
+DEFINE_SVG_INFO(Line)
+
+void SkSVGLine::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("line");
+	INHERITED::translate(parser, defState);
+	SVG_ADD_ATTRIBUTE(x1);
+	SVG_ADD_ATTRIBUTE(y1);
+	SVG_ADD_ATTRIBUTE(x2);
+	SVG_ADD_ATTRIBUTE(y2);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGLine.h b/libs/graphics/svg/SkSVGLine.h
new file mode 100644
index 0000000..f7a665b
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLine.h
@@ -0,0 +1,16 @@
+#ifndef SkSVGLine_DEFINED
+#define SkSVGLine_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGLine : public SkSVGElement {
+	DECLARE_SVG_INFO(Line);
+private:
+	SkString f_x1;
+	SkString f_x2;
+	SkString f_y1;
+	SkString f_y2;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGLine_DEFINED
diff --git a/libs/graphics/svg/SkSVGLinearGradient.cpp b/libs/graphics/svg/SkSVGLinearGradient.cpp
new file mode 100644
index 0000000..69f4823
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLinearGradient.cpp
@@ -0,0 +1,35 @@
+#include "SkSVGLinearGradient.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGLinearGradient::gAttributes[] = {
+	SVG_ATTRIBUTE(gradientTransform),
+	SVG_ATTRIBUTE(gradientUnits),
+	SVG_ATTRIBUTE(x1),
+	SVG_ATTRIBUTE(x2),
+	SVG_ATTRIBUTE(y1),
+	SVG_ATTRIBUTE(y2)
+};
+
+DEFINE_SVG_INFO(LinearGradient)
+
+void SkSVGLinearGradient::translate(SkSVGParser& parser, bool defState) {
+	if (fMatrixID.size() == 0)
+		parser.translateMatrix(f_gradientTransform, &fMatrixID);
+	parser._startElement("linearGradient");
+	if (fMatrixID.size() > 0)
+		parser._addAttribute("matrix", fMatrixID);
+	INHERITED::translateGradientUnits(f_gradientUnits);
+	SkString points;
+	points.appendUnichar('[');
+	points.append(f_x1);
+	points.appendUnichar(',');
+	points.append(f_y1);
+	points.appendUnichar(',');
+	points.append(f_x2);
+	points.appendUnichar(',');
+	points.append(f_y2);
+	points.appendUnichar(']');
+	parser._addAttribute("points", points.c_str());
+	INHERITED::translate(parser, defState);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGLinearGradient.h b/libs/graphics/svg/SkSVGLinearGradient.h
new file mode 100644
index 0000000..fac7aa3
--- /dev/null
+++ b/libs/graphics/svg/SkSVGLinearGradient.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGLinearGradient_DEFINED
+#define SkSVGLinearGradient_DEFINED
+
+#include "SkSVGGradient.h"
+
+class SkSVGLinearGradient : public SkSVGGradient {
+	DECLARE_SVG_INFO(LinearGradient);
+private:
+	SkString f_gradientTransform;
+	SkString f_gradientUnits;
+	SkString f_x1;
+	SkString f_x2;
+	SkString f_y1;
+	SkString f_y2;
+	SkString fMatrixID;
+	typedef SkSVGGradient INHERITED;
+};
+
+#endif // SkSVGLinearGradient_DEFINED
diff --git a/libs/graphics/svg/SkSVGMask.cpp b/libs/graphics/svg/SkSVGMask.cpp
new file mode 100644
index 0000000..cb029d4
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMask.cpp
@@ -0,0 +1,24 @@
+#include "SkSVGMask.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGMask::gAttributes[] = {
+	SVG_ATTRIBUTE(height),
+	SVG_ATTRIBUTE(maskUnits),
+	SVG_ATTRIBUTE(width),
+	SVG_ATTRIBUTE(x),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Mask)
+
+bool SkSVGMask::isDef() {
+	return false;
+}
+
+bool SkSVGMask::isNotDef() {
+	return false;
+}
+
+void SkSVGMask::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGMask.h b/libs/graphics/svg/SkSVGMask.h
new file mode 100644
index 0000000..632061e
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMask.h
@@ -0,0 +1,20 @@
+#ifndef SkSVGMask_DEFINED
+#define SkSVGMask_DEFINED
+
+#include "SkSVGGroup.h"
+
+class SkSVGMask : public SkSVGGroup {
+	DECLARE_SVG_INFO(Mask);
+	virtual bool isDef();
+	virtual bool isNotDef();
+protected:
+	SkString f_height;
+	SkString f_maskUnits;
+	SkString f_width;
+	SkString f_x;
+	SkString f_y;
+private:
+	typedef SkSVGGroup INHERITED;
+};
+
+#endif // SkSVGMask_DEFINED
diff --git a/libs/graphics/svg/SkSVGMetadata.cpp b/libs/graphics/svg/SkSVGMetadata.cpp
new file mode 100644
index 0000000..3dd8e35
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMetadata.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGMetadata.h"
+#include "SkSVGParser.h"
+
+DEFINE_SVG_NO_INFO(Metadata)
+
+bool SkSVGMetadata::isDef() {
+	return false;
+}
+
+bool SkSVGMetadata::isNotDef() {
+	return false;
+}
+
+void SkSVGMetadata::translate(SkSVGParser& parser, bool defState) {
+}
diff --git a/libs/graphics/svg/SkSVGMetadata.h b/libs/graphics/svg/SkSVGMetadata.h
new file mode 100644
index 0000000..c8d0232
--- /dev/null
+++ b/libs/graphics/svg/SkSVGMetadata.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGMetadata_DEFINED
+#define SkSVGMetadata_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGMetadata : public SkSVGElement {
+	DECLARE_SVG_INFO(Metadata);
+	virtual bool isDef();
+	virtual bool isNotDef();
+private:
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGMetadata_DEFINED
diff --git a/libs/graphics/svg/SkSVGPaintState.cpp b/libs/graphics/svg/SkSVGPaintState.cpp
new file mode 100644
index 0000000..50ba21d
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPaintState.cpp
@@ -0,0 +1,446 @@
+#include "SkSVGPaintState.h"
+#include "SkSVGElements.h"
+#include "SkSVGParser.h"
+#include "SkParse.h"
+
+SkSVGAttribute SkSVGPaint::gAttributes[] = {
+	SVG_LITERAL_ATTRIBUTE(clip-path, f_clipPath),
+	SVG_LITERAL_ATTRIBUTE(clip-rule, f_clipRule),
+	SVG_LITERAL_ATTRIBUTE(enable-background, f_enableBackground),
+	SVG_ATTRIBUTE(fill),
+	SVG_LITERAL_ATTRIBUTE(fill-rule, f_fillRule),
+	SVG_ATTRIBUTE(filter),
+	SVG_LITERAL_ATTRIBUTE(font-family, f_fontFamily),
+	SVG_LITERAL_ATTRIBUTE(font-size, f_fontSize),
+	SVG_LITERAL_ATTRIBUTE(letter-spacing, f_letterSpacing),
+	SVG_ATTRIBUTE(mask),
+	SVG_ATTRIBUTE(opacity),
+	SVG_LITERAL_ATTRIBUTE(stop-color, f_stopColor),
+	SVG_LITERAL_ATTRIBUTE(stop-opacity, f_stopOpacity),
+	SVG_ATTRIBUTE(stroke),
+	SVG_LITERAL_ATTRIBUTE(stroke-dasharray, f_strokeDasharray),
+	SVG_LITERAL_ATTRIBUTE(stroke-linecap, f_strokeLinecap),
+	SVG_LITERAL_ATTRIBUTE(stroke-linejoin, f_strokeLinejoin),
+	SVG_LITERAL_ATTRIBUTE(stroke-miterlimit, f_strokeMiterlimit),
+	SVG_LITERAL_ATTRIBUTE(stroke-width, f_strokeWidth),
+	SVG_ATTRIBUTE(style),
+	SVG_ATTRIBUTE(transform)
+};
+
+const int SkSVGPaint::kAttributesSize = SK_ARRAY_COUNT(SkSVGPaint::gAttributes);
+
+SkSVGPaint::SkSVGPaint() : fNext(nil) {
+}
+
+SkString* SkSVGPaint::operator[](int index) {
+	SkASSERT(index >= 0);
+	SkASSERT(index < &fTerminal - &fInitial);
+	SkASSERT(&fTerminal - &fInitial == kTerminal - kInitial);
+	SkString* result = &fInitial + index + 1;
+	return result;
+}
+
+void SkSVGPaint::addAttribute(SkSVGParser& parser, int attrIndex, 
+		const char* attrValue, size_t attrLength) {
+	SkString* attr = (*this)[attrIndex];
+	switch(attrIndex) {
+		case kClipPath:
+		case kClipRule:
+		case kEnableBackground:
+		case kFill:
+		case kFillRule:
+		case kFilter:
+		case kFontFamily:
+		case kFontSize:
+		case kLetterSpacing:
+		case kMask:
+		case kOpacity:
+		case kStopColor:
+		case kStopOpacity:
+		case kStroke:
+		case kStroke_Dasharray:
+		case kStroke_Linecap:
+		case kStroke_Linejoin:
+		case kStroke_Miterlimit:
+		case kStroke_Width:
+		case kTransform:
+			attr->set(attrValue, attrLength);
+			return;
+		case kStyle: {
+			// iterate through colon / semi-colon delimited pairs
+			int pairs = SkParse::Count(attrValue, ';');
+			const char* attrEnd = attrValue + attrLength;
+			do {
+				const char* end = strchr(attrValue, ';');
+				if (end == nil)
+					end = attrEnd;
+				const char* delimiter = strchr(attrValue, ':');
+				SkASSERT(delimiter != 0 && delimiter < end);
+				int index = parser.findAttribute(this, attrValue, (int) (delimiter - attrValue), true);
+				SkASSERT(index >= 0);
+				delimiter++;
+				addAttribute(parser, index, delimiter, (int) (end - delimiter));
+				attrValue = end + 1;
+			} while (--pairs);
+			return;
+			}
+		default:
+			SkASSERT(0);
+	}
+}
+
+bool SkSVGPaint::flush(SkSVGParser& parser, bool isFlushable, bool isDef) {
+	SkSVGPaint current;
+	SkSVGPaint* walking = parser.fHead;
+	int index;
+	while (walking != nil) {
+		for (index = kInitial + 1; index < kTerminal; index++) {
+			SkString* lastAttr = (*walking)[index];
+			if (lastAttr->size() == 0)
+				continue;
+			if (current[index]->size() > 0)
+				continue;
+			current[index]->set(*lastAttr);
+		}
+		walking = walking->fNext;
+	}
+	bool paintChanged = false;
+	SkSVGPaint& lastState = parser.fLastFlush;
+	if (isFlushable == false) {
+		if (isDef == true) {
+			if (current.f_mask.size() > 0 && current.f_mask.equals(lastState.f_mask) == false) {
+				SkSVGElement* found;
+				const char* idStart = strchr(current.f_mask.c_str(), '#');
+				SkASSERT(idStart);
+				SkString id(idStart + 1, strlen(idStart) - 2);
+				bool itsFound = parser.fIDs.find(id.c_str(), &found);
+				SkASSERT(itsFound);
+				SkSVGElement* gradient = found->getGradient();
+				if (gradient) {
+					gradient->write(parser, current.f_fill);
+					gradient->write(parser, current.f_stroke);
+				}
+			}
+		}
+		goto setLast;
+	}
+	{
+		bool changed[kTerminal];
+		memset(changed, 0, sizeof(changed));
+		for (index = kInitial + 1; index < kTerminal; index++) {
+			if (index == kTransform || index == kClipPath || index == kStopColor || index == kStopOpacity ||
+					index == kClipRule || index == kFillRule)
+				continue;
+			SkString* lastAttr = lastState[index];
+			SkString* currentAttr = current[index];
+			paintChanged |= changed[index] = lastAttr->equals(*currentAttr) == false;
+		}
+		if (paintChanged) {
+			if (current.f_mask.size() > 0) {
+				if (current.f_fill.equals("none") == false && strncmp(current.f_fill.c_str(), "url(#", 5) != 0) {
+					SkASSERT(current.f_fill.c_str()[0] == '#');
+					SkString replacement("url(#mask");
+					replacement.append(current.f_fill.c_str() + 1);
+					replacement.appendUnichar(')');
+					current.f_fill.set(replacement);
+				}
+				if (current.f_stroke.equals("none") == false && strncmp(current.f_stroke.c_str(), "url(#", 5) != 0) {
+					SkASSERT(current.f_stroke.c_str()[0] == '#');
+					SkString replacement("url(#mask");
+					replacement.append(current.f_stroke.c_str() + 1);
+					replacement.appendUnichar(')');
+					current.f_stroke.set(replacement);
+				}
+			}
+			if (current.f_fill.equals("none") && current.f_stroke.equals("none"))
+				current.f_opacity.set("0");
+			if (parser.fSuppressPaint == false) {
+				parser._startElement("paint");
+				bool success = writeChangedAttributes(parser, current, changed);
+				if (success == false)
+					return paintChanged;
+				success = writeChangedElements(parser, current, changed);
+				if (success == false)
+					return paintChanged;
+				parser._endElement(); // paint
+			}
+		}
+	}
+setLast:
+	for (index = kInitial + 1; index < kTerminal; index++) {
+		SkString* lastAttr = lastState[index];
+		SkString* currentAttr = current[index];
+		lastAttr->set(*currentAttr);
+	}
+	return paintChanged;
+}
+
+int SkSVGPaint::getAttributes(const SkSVGAttribute** attrPtr) {
+	*attrPtr = gAttributes;
+	return kAttributesSize;
+}
+
+void SkSVGPaint::setSave(SkSVGParser& parser) {
+	SkTDArray<SkString*> clips;
+	SkSVGPaint* walking = parser.fHead;
+	int index;
+	SkMatrix sum;
+	sum.reset();
+	while (walking != nil) {
+		for (index = kInitial + 1; index < kTerminal; index++) {
+			SkString* lastAttr = (*walking)[index];
+			if (lastAttr->size() == 0)
+				continue;
+			if (index == kTransform) {
+				const char* str = lastAttr->c_str();
+				SkASSERT(strncmp(str, "matrix(", 7) == 0);
+				str += 6;
+				const char* strEnd = strrchr(str, ')');
+				SkASSERT(strEnd != nil);
+				SkString mat(str, strEnd - str);
+				SkSVGParser::ConvertToArray(mat);
+				SkScalar values[6];
+				SkParse::FindScalars(mat.c_str() + 1, values, 6);
+				SkMatrix matrix;
+				matrix.reset();
+				matrix.setScaleX(values[0]);
+				matrix.setSkewY(values[1]);
+				matrix.setSkewX(values[2]);
+				matrix.setScaleY(values[3]);
+				matrix.setTranslateX(values[4]);
+				matrix.setTranslateY(values[5]);
+				sum.setConcat(matrix, sum);
+				continue;
+			}
+			if ( index == kClipPath) 
+				*clips.insert(0) = lastAttr;
+		}
+		walking = walking->fNext;
+	}
+	if ((sum == parser.fLastTransform) == false) {
+		SkMatrix inverse;
+		bool success = parser.fLastTransform.invert(&inverse);
+		SkASSERT(success == true);
+		SkMatrix output;
+		output.setConcat(inverse, sum);
+		parser.fLastTransform = sum;
+		SkString outputStr;
+		outputStr.appendUnichar('[');
+		outputStr.appendScalar(output.getScaleX());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getSkewX());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getTranslateX());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getSkewY());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getScaleY());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getTranslateY());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getPerspX());
+		outputStr.appendUnichar(',');
+		outputStr.appendScalar(output.getPerspY());
+		outputStr.append(",1]");
+		parser._startElement("matrix");
+		parser._addAttributeLen("matrix", outputStr.c_str(), outputStr.size());
+		parser._endElement();
+	}
+#if 0	// incomplete
+	if (parser.fTransformClips.size() > 0) {
+		// need to reset the clip when the 'g' scope is ended
+		parser._startElement("add");
+		const char* start = strchr(current->f_clipPath.c_str(), '#') + 1;
+		SkASSERT(start);
+		parser._addAttributeLen("use", start, strlen(start) - 1);
+		parser._endElement();	// clip
+	}
+#endif
+}
+
+bool SkSVGPaint::writeChangedAttributes(SkSVGParser& parser, 
+		SkSVGPaint& current, bool* changed) {
+	SkSVGPaint& lastState = parser.fLastFlush;
+	for (int index = kInitial + 1; index < kTerminal; index++) {
+		if (changed[index] == false)
+				continue;
+		SkString* topAttr = current[index];
+		size_t attrLength = topAttr->size();
+		if (attrLength == 0)
+			continue;
+		const char* attrValue = topAttr->c_str();
+		SkString* lastAttr = lastState[index];
+		switch(index) {
+			case kClipPath:
+			case kClipRule:
+			case kEnableBackground:
+				break;
+			case kFill:
+				if (topAttr->equals("none") == false && lastAttr->equals("none") == true) 
+					parser._addAttribute("stroke", "false");
+				goto fillStrokeAttrCommon;
+			case kFillRule:
+			case kFilter:
+			case kFontFamily:
+				break;
+			case kFontSize:
+				parser._addAttributeLen("textSize", attrValue, attrLength);
+				break;
+			case kLetterSpacing:
+				parser._addAttributeLen("textTracking", attrValue, attrLength);
+				break;
+			case kMask:
+				break;
+			case kOpacity:
+				break;
+			case kStopColor:
+				break;
+			case kStopOpacity:
+				break;
+			case kStroke:
+				if (topAttr->equals("none") == false && lastAttr->equals("none") == true) 
+					parser._addAttribute("stroke", "true");
+fillStrokeAttrCommon:
+				if (strncmp(attrValue, "url(", 4) == 0) {
+					SkASSERT(attrValue[4] == '#');
+					const char* idStart = attrValue + 5;
+					char* idEnd = strrchr(attrValue, ')');
+					SkASSERT(idStart < idEnd);
+					SkString id(idStart, idEnd - idStart);
+					SkSVGElement* found;
+					if (strncmp(id.c_str(), "mask", 4) != 0) {
+						bool itsFound = parser.fIDs.find(id.c_str(), &found);
+						SkASSERT(itsFound);
+						SkASSERT(found->getType() == SkSVGType_LinearGradient ||
+							found->getType() == SkSVGType_RadialGradient);
+					}
+					parser._addAttribute("shader", id.c_str());
+				}
+				break;
+			case kStroke_Dasharray:
+				break;
+			case kStroke_Linecap:
+				parser._addAttributeLen("strokeCap", attrValue, attrLength);
+				break;
+			case kStroke_Linejoin:
+				parser._addAttributeLen("strokeJoin", attrValue, attrLength);
+				break;
+			case kStroke_Miterlimit:
+				parser._addAttributeLen("strokeMiter", attrValue, attrLength);
+				break;
+			case kStroke_Width:
+				parser._addAttributeLen("strokeWidth", attrValue, attrLength);
+			case kStyle:
+			case kTransform:
+				break;
+		default:
+			SkASSERT(0);
+			return false;
+		}
+	}
+	return true;
+}
+
+bool SkSVGPaint::writeChangedElements(SkSVGParser& parser,
+		SkSVGPaint& current, bool* changed) {
+	SkSVGPaint& lastState = parser.fLastFlush;
+	for (int index = kInitial + 1; index < kTerminal; index++) {
+		SkString* topAttr = current[index];
+		size_t attrLength = topAttr->size();
+		if (attrLength == 0)
+			continue;
+		const char* attrValue = topAttr->c_str();
+		SkString* lastAttr = lastState[index];
+		switch(index) {
+			case kClipPath:
+			case kClipRule:
+				// !!! need to add this outside of paint
+				break;
+			case kEnableBackground:
+				// !!! don't know what to do with this
+				break;
+			case kFill:
+				goto addColor;
+			case kFillRule:
+			case kFilter:
+				break;
+			case kFontFamily:
+				parser._startElement("typeface");
+				parser._addAttributeLen("fontName", attrValue, attrLength);
+				parser._endElement();	// typeface
+				break;
+			case kFontSize:
+			case kLetterSpacing:
+				break;
+			case kMask:
+			case kOpacity:
+				if (changed[kStroke] == false && changed[kFill] == false) {
+					parser._startElement("color");
+					SkString& opacity = current.f_opacity;
+					parser._addAttributeLen("color", parser.fLastColor.c_str(), parser.fLastColor.size());
+					parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
+					parser._endElement();	// color
+				}
+				break;
+			case kStopColor:
+				break;
+			case kStopOpacity:
+				break;
+			case kStroke:
+addColor:
+				if (strncmp(lastAttr->c_str(), "url(", 4) == 0 && strncmp(attrValue, "url(", 4) != 0) {
+					parser._startElement("shader");
+					parser._endElement();
+				}
+				if (topAttr->equals(*lastAttr))
+					continue;
+				{
+					bool urlRef = strncmp(attrValue, "url(", 4) == 0;
+					bool colorNone = strcmp(attrValue, "none") == 0;
+					bool lastEqual = parser.fLastColor.equals(attrValue, attrLength);
+					bool newColor = urlRef == false && colorNone == false && lastEqual == false;
+					if (newColor || changed[kOpacity]) {
+						parser._startElement("color");
+						if (newColor || changed[kOpacity]) {
+							parser._addAttributeLen("color", attrValue, attrLength);
+							parser.fLastColor.set(attrValue, attrLength);
+						}
+						if (changed[kOpacity]) {
+							SkString& opacity = current.f_opacity;
+							parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
+						}
+						parser._endElement();	// color
+					}
+				}
+				break;
+			case kStroke_Dasharray:
+				parser._startElement("dash");
+				SkSVGParser::ConvertToArray(*topAttr);
+				parser._addAttribute("intervals", topAttr->c_str());
+				parser._endElement();	// dash
+			break;
+			case kStroke_Linecap:
+			case kStroke_Linejoin:
+			case kStroke_Miterlimit:
+			case kStroke_Width:
+			case kStyle:
+			case kTransform:
+				break;
+		default:
+			SkASSERT(0);
+			return false;
+		}
+	}
+	return true;
+}
+        		
+void SkSVGPaint::Push(SkSVGPaint** head, SkSVGPaint* newRecord) {
+	newRecord->fNext = *head;
+	*head = newRecord;
+}
+
+void SkSVGPaint::Pop(SkSVGPaint** head) {
+	SkSVGPaint* next = (*head)->fNext;
+	*head = next;
+}
+
diff --git a/libs/graphics/svg/SkSVGParser.cpp b/libs/graphics/svg/SkSVGParser.cpp
new file mode 100644
index 0000000..a31f436
--- /dev/null
+++ b/libs/graphics/svg/SkSVGParser.cpp
@@ -0,0 +1,428 @@
+#include "SkSVGParser.h"
+#include "SkSVGCircle.h"
+#include "SkSVGClipPath.h"
+#include "SkSVGDefs.h"
+#include "SkSVGEllipse.h"
+#include "SkSVGFeColorMatrix.h"
+#include "SkSVGFilter.h"
+#include "SkSVGG.h"
+#include "SkSVGImage.h"
+#include "SkSVGLine.h"
+#include "SkSVGLinearGradient.h"
+#include "SkSVGMask.h"
+#include "SkSVGMetadata.h"
+#include "SkSVGPath.h"
+#include "SkSVGPolygon.h"
+#include "SkSVGPolyline.h"
+#include "SkSVGRadialGradient.h"
+#include "SkSVGRect.h"
+#include "SkSVGSVG.h"
+#include "SkSVGStop.h"
+#include "SkSVGSymbol.h"
+#include "SkSVGText.h"
+#include "SkSVGUse.h"
+#include "SkTSearch.h"
+#include <stdio.h>
+
+static int gGeneratedMatrixID = 0;
+
+SkSVGParser::SkSVGParser() : fHead(&fEmptyPaint), fIDs(256),
+		fXMLWriter(&fStream), fCurrElement(nil), fInSVG(false), fSuppressPaint(false) {
+	fLastTransform.reset();
+	fEmptyPaint.f_fill.set("black");
+	fEmptyPaint.f_stroke.set("none");
+	fEmptyPaint.f_strokeMiterlimit.set("4");
+	fEmptyPaint.f_fillRule.set("winding");
+	fEmptyPaint.f_opacity.set("1");
+	fEmptyPaint.fNext = nil;
+	for (int index = SkSVGPaint::kInitial + 1; index < SkSVGPaint::kTerminal; index++) {
+		SkString* initial = fEmptyPaint[index];
+		if (initial->size() == 0)
+			continue;
+		fLastFlush[index]->set(*initial);
+	}
+}
+
+SkSVGParser::~SkSVGParser() {
+}
+
+void SkSVGParser::Delete(SkTDArray<SkSVGElement*>& fChildren) {
+	SkSVGElement** ptr;
+	for (ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		Delete((*ptr)->fChildren);
+		delete *ptr;
+	}
+}
+
+int SkSVGParser::findAttribute(SkSVGBase* element, const char* attrValue,
+		size_t len, bool isPaint) {
+	const SkSVGAttribute* attributes;
+	int count = element->getAttributes(&attributes);
+	int result = 0;
+	while (result < count) {
+		if (strncmp(attributes->fName, attrValue, len) == 0 && strlen(attributes->fName) == len) {
+			SkASSERT(result == (attributes->fOffset - 
+				(isPaint ? sizeof(SkString) : sizeof(SkSVGElement))) / sizeof(SkString));
+			return result;
+		}
+		attributes++;
+		result++;
+	}
+	return -1;
+}
+
+const char* SkSVGParser::getFinal() {
+	_startElement("screenplay");
+	// generate defs
+	SkSVGElement** ptr;
+	for (ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkSVGElement* element = *ptr;
+		translate(element, true);
+	}
+	// generate onLoad
+	_startElement("event");
+	_addAttribute("kind", "onLoad");
+	_startElement("paint");
+	_addAttribute("antiAlias", "true");
+	_endElement();
+	for (ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkSVGElement* element = *ptr;
+		translate(element, false);
+	}
+	_endElement(); // event
+	_endElement(); // screenplay
+	Delete(fChildren);
+	fStream.write("", 1);
+	return fStream.getStream();
+}
+
+SkString& SkSVGParser::getPaintLast(SkSVGPaint::Field field) {
+	SkSVGPaint* state = fHead;
+	do {
+		SkString* attr = (*state)[field];
+		SkASSERT(attr);
+		if (attr->size() > 0)
+			return *attr;
+		state = state->fNext;
+	} while (state);
+	SkASSERT(0);
+	SkASSERT(fEmptyPaint[field]);
+	return *fEmptyPaint[field];
+}
+
+bool SkSVGParser::isStrokeAndFill(	SkSVGPaint** strokeState, SkSVGPaint** fillState) {
+	SkSVGPaint* walking = fHead;
+	bool stroke = false;
+	bool fill = false;
+	bool strokeSet = false;
+	bool fillSet = false;
+	while (walking != nil) {
+		if (strokeSet == false && walking->f_stroke.size() > 0) {
+			stroke = walking->f_stroke.equals("none") == false;
+			*strokeState = walking;
+			strokeSet = true;
+		}
+		if (fillSet == false && walking->f_fill.size() > 0) {
+			fill = walking->f_fill.equals("none") == false;
+			*fillState = walking;
+			fillSet = true;
+		}
+		walking = walking->fNext;
+	}
+	return stroke && fill;
+}
+
+bool SkSVGParser::onAddAttribute(const char name[], const char value[]) {
+	return onAddAttributeLen(name, value, strlen(value));
+}
+
+bool SkSVGParser::onAddAttributeLen(const char name[], const char value[], size_t len) {
+	if (fCurrElement == nil)	// this signals we should ignore attributes for this element
+		return true;
+	if (fCurrElement->fIsDef == false && fCurrElement->fIsNotDef == false)
+		return true; // also an ignored element
+	size_t nameLen = strlen(name);
+	int attrIndex = findAttribute(fCurrElement, name, nameLen, false);
+	if (attrIndex == -1) {
+		attrIndex = findAttribute(&fCurrElement->fPaintState, name, nameLen, true);
+		if (attrIndex >= 0) {
+			fCurrElement->fPaintState.addAttribute(*this, attrIndex, value, len);
+			return false;
+		}
+		if (nameLen == 2 && strncmp("id", name, nameLen) == 0) {
+			fCurrElement->f_id.set(value, len);
+			return false;
+		}
+		if (strchr(name, ':') != 0)	// part of a different namespace
+			return false;
+	}
+	SkASSERT(attrIndex >= 0);
+	fCurrElement->addAttribute(*this, attrIndex, value, len);
+	return false;
+}
+
+bool SkSVGParser::onEndElement(const char elem[]) {
+	int parentIndex = fParents.count() - 1;
+	if (parentIndex >= 0) {
+		SkSVGElement* element = fParents[parentIndex];
+		element->onEndElement(*this);
+		fParents.remove(parentIndex);
+	}
+	return false;
+}
+
+bool SkSVGParser::onStartElement(const char name[]) {
+	return onStartElementLen(name, strlen(name));
+}
+
+bool SkSVGParser::onStartElementLen(const char name[], size_t len) {
+	if (strncmp(name, "svg", len) == 0) {
+		fInSVG = true;
+	} else if (fInSVG == false)
+		return false;
+	const char* nextColon = strchr(name, ':');
+	if (nextColon && nextColon - name < len)
+		return false;
+	SkSVGTypes type = GetType(name, len);
+	SkASSERT(type >= 0);
+	if (type < 0)
+		return true;
+	SkSVGElement* parent = fParents.count() > 0 ? fParents.top() : nil;
+	SkSVGElement* element = CreateElement(type, parent);
+	bool result = false;
+	if (parent) {
+		element->fParent = parent;
+		result = fParents.top()->onStartElement(element);
+	} else
+		*fChildren.append() = element;
+	if (strncmp(name, "svg", len) != 0)
+		*fParents.append() = element;
+	fCurrElement = element;
+	return result;
+}
+
+bool SkSVGParser::onText(const char text[], int len) {
+	if (fInSVG == false)
+		return false;
+	SkSVGTypes type = fCurrElement->getType(); 
+	if (type != SkSVGType_Text && type != SkSVGType_Tspan)
+		return false;
+	SkSVGText* textElement = (SkSVGText*) fCurrElement;
+	textElement->f_text.set(text, len);
+	return false;
+}
+
+static S32 strokeFillID = 0;
+
+void SkSVGParser::translate(SkSVGElement* element, bool isDef) {
+	SkSVGPaint::Push(&fHead, &element->fPaintState);
+	bool isFlushable = element->isFlushable();
+	if ((element->fIsDef == false && element->fIsNotDef == false) ||
+		(element->fIsDef && isDef == false && element->fIsNotDef == false) ||
+		(element->fIsDef == false && isDef && element->fIsNotDef)) {
+		isFlushable = false;
+	}
+	SkSVGPaint* strokeState = nil, * fillState = nil;
+	if (isFlushable)
+		element->fPaintState.setSave(*this);
+	if (isFlushable && isStrokeAndFill(&strokeState, &fillState)) {
+		SkString& elementID = element->f_id;
+		if (elementID.size() == 0) {
+			elementID.set("sf");
+			elementID.appendS32(++strokeFillID);
+		}
+		SkString saveStroke(strokeState->f_stroke);
+		SkString saveFill(fillState->f_fill);
+		strokeState->f_stroke.set("none");
+		element->fPaintState.flush(*this, isFlushable, isDef);
+		element->translate(*this, isDef);
+		strokeState->f_stroke.set(saveStroke);
+		fillState->f_fill.set("none");
+		if (element->fPaintState.flush(*this, isFlushable, isDef)) {
+			_startElement("add");
+			_addAttributeLen("use", elementID.c_str(), elementID.size());
+			_endElement();	// add
+		}
+		fillState->f_fill.set(saveFill);
+	} else {
+		element->fPaintState.flush(*this, isFlushable, isDef);
+		if (isFlushable || element->isGroup())
+			element->translate(*this, isDef);
+	}
+	SkSVGPaint::Pop(&fHead);
+}
+
+void SkSVGParser::translateMatrix(SkString& string, SkString* stringID) {
+	if (string.size() == 0)
+		return;
+	if (stringID->size() > 0) {
+		_startElement("add");
+		_addAttribute("use", stringID->c_str());
+		_endElement(); // add
+		return;
+	}
+	SkASSERT(strncmp(string.c_str(), "matrix", 6) == 0);
+	++gGeneratedMatrixID;
+	_startElement("matrix");
+	char idStr[16];
+	strcpy(idStr, "sk_matrix");
+	char num[8];
+	sprintf(num, "%d", gGeneratedMatrixID);
+	strcat(idStr, num);
+	_addAttribute("id", idStr);
+	stringID->set(idStr);
+	const char* str = string.c_str();
+	SkASSERT(strncmp(str, "matrix(", 7) == 0);
+	str += 6;
+	const char* strEnd = strrchr(str, ')');
+	SkASSERT(strEnd != nil);
+	SkString mat(str, strEnd - str);
+	ConvertToArray(mat);
+	const char* elems[6];
+	static const int order[] = {0, 3, 1, 4, 2, 5};
+	const int* orderPtr = order;
+	str = mat.c_str();
+	strEnd = str + mat.size();
+	while (str < strEnd) {
+		elems[*orderPtr++] = str;
+		while (str < strEnd && *str != ',' )
+			str++;
+		str++;
+	}
+	string.reset();
+	for (int index = 0; index < 6; index++) {
+		const char* end = strchr(elems[index], ',');
+		if (end == nil)
+			end= strchr(elems[index], ']');
+		string.append(elems[index], end - elems[index] + 1);
+	}
+	string.remove(string.size() - 1, 1);
+	string.append(",0,0,1]");    
+	_addAttribute("matrix", string);
+	_endElement();	// matrix
+}
+
+static bool is_whitespace(char ch) {
+	return ch > 0 && ch <= ' ';
+}
+
+void SkSVGParser::ConvertToArray(SkString& vals) {
+	vals.appendUnichar(']');
+	char* valCh = (char*) vals.c_str();
+	valCh[0] = '[';
+	int index = 1;
+	while (valCh[index] != ']') {
+		while (is_whitespace(valCh[index]))
+			index++;
+		bool foundComma = false;
+		char next;
+		do {
+			next = valCh[index++];
+			if (next == ',') {
+				foundComma = true;
+				continue;
+			}
+			if (next == ']') {
+				index--;
+				goto undoLastComma;
+			}
+			if (next == ' ')
+				break;
+			foundComma = false;
+		} while (is_whitespace(next) == false);
+		if (foundComma == false)
+			valCh[index - 1] = ',';
+	}
+undoLastComma:
+	while (is_whitespace(valCh[--index]))
+		;
+	if (valCh[index] == ',')
+		valCh[index] = ' ';
+}
+
+#define CASE_NEW(type) case SkSVGType_##type : created = new SkSVG##type(); break
+
+SkSVGElement* SkSVGParser::CreateElement(SkSVGTypes type, SkSVGElement* parent) {
+	SkSVGElement* created = nil;
+	switch (type) {
+		CASE_NEW(Circle);
+		CASE_NEW(ClipPath);
+		CASE_NEW(Defs);
+		CASE_NEW(Ellipse);
+		CASE_NEW(FeColorMatrix);
+		CASE_NEW(Filter);
+		CASE_NEW(G);
+		CASE_NEW(Image);
+		CASE_NEW(Line);
+		CASE_NEW(LinearGradient);
+		CASE_NEW(Mask);
+		CASE_NEW(Metadata);
+		CASE_NEW(Path);
+		CASE_NEW(Polygon);
+		CASE_NEW(Polyline);
+		CASE_NEW(RadialGradient);
+		CASE_NEW(Rect);
+		CASE_NEW(Stop);
+		CASE_NEW(SVG);
+		CASE_NEW(Symbol);
+		CASE_NEW(Text);
+		CASE_NEW(Tspan);
+		CASE_NEW(Use);
+		default:
+			SkASSERT(0);
+			return nil;
+	}
+	created->fParent = parent;
+	bool isDef = created->fIsDef = created->isDef();
+	bool isNotDef = created->fIsNotDef = created->isNotDef();
+	if (isDef) {
+		SkSVGElement* up = parent;
+		while (up && up->fIsDef == false) {
+			up->fIsDef = true;
+			up = up->fParent;
+		}
+	}
+	if (isNotDef) {
+		SkSVGElement* up = parent;
+		while (up && up->fIsNotDef == false) {
+			up->fIsNotDef = true;
+			up = up->fParent;
+		}
+	}
+	return created;
+}
+
+const SkSVGTypeName gSVGTypeNames[] = {
+	{"circle", SkSVGType_Circle},
+	{"clipPath", SkSVGType_ClipPath},
+	{"defs", SkSVGType_Defs},
+	{"ellipse", SkSVGType_Ellipse},
+	{"feColorMatrix", SkSVGType_FeColorMatrix},
+	{"filter", SkSVGType_Filter},
+	{"g", SkSVGType_G},
+	{"image", SkSVGType_Image},
+	{"line", SkSVGType_Line},
+	{"linearGradient", SkSVGType_LinearGradient},
+	{"mask", SkSVGType_Mask},
+	{"metadata", SkSVGType_Metadata},
+	{"path", SkSVGType_Path},
+	{"polygon", SkSVGType_Polygon},
+	{"polyline", SkSVGType_Polyline},
+	{"radialGradient", SkSVGType_RadialGradient},
+	{"rect", SkSVGType_Rect},
+	{"stop", SkSVGType_Stop},
+	{"svg", SkSVGType_SVG},
+	{"symbol", SkSVGType_Symbol},
+	{"text", SkSVGType_Text},
+	{"tspan", SkSVGType_Tspan},
+	{"use", SkSVGType_Use}
+};
+
+const int kSVGTypeNamesSize = SK_ARRAY_COUNT(gSVGTypeNames);
+
+SkSVGTypes SkSVGParser::GetType(const char match[], size_t len ) {
+	int index = SkStrSearch(&gSVGTypeNames[0].fName, kSVGTypeNamesSize, match, 
+		len, sizeof(gSVGTypeNames[0]));
+	return index >= 0 && index < kSVGTypeNamesSize ? gSVGTypeNames[index].fType : 
+		(SkSVGTypes) -1;
+}
diff --git a/libs/graphics/svg/SkSVGPath.cpp b/libs/graphics/svg/SkSVGPath.cpp
new file mode 100644
index 0000000..be7a45f
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPath.cpp
@@ -0,0 +1,28 @@
+#include "SkSVGPath.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGPath::gAttributes[] = {
+	SVG_ATTRIBUTE(d)
+};
+
+DEFINE_SVG_INFO(Path)
+
+void SkSVGPath::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("path");
+	INHERITED::translate(parser, defState);
+	bool hasMultiplePaths = false;
+	const char* firstZ = strchr(f_d.c_str(), 'z');
+	if (firstZ != nil) {
+		firstZ++; // skip over 'z'
+		while (*firstZ == ' ')
+			firstZ++;
+		hasMultiplePaths = *firstZ != '\0';
+	}
+	if (hasMultiplePaths) {
+		SkString& fillRule = parser.getPaintLast(SkSVGPaint::kFillRule);
+		if (fillRule.size() > 0) 
+			parser._addAttribute("fillType", fillRule.equals("evenodd") ? "evenOdd" : "winding");
+	}
+	SVG_ADD_ATTRIBUTE(d);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGPath.h b/libs/graphics/svg/SkSVGPath.h
new file mode 100644
index 0000000..1cbff6d
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPath.h
@@ -0,0 +1,13 @@
+#ifndef SkSVGPath_DEFINED
+#define SkSVGPath_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGPath : public SkSVGElement {
+	DECLARE_SVG_INFO(Path);
+private:
+	SkString f_d;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGPath_DEFINED
diff --git a/libs/graphics/svg/SkSVGPolygon.cpp b/libs/graphics/svg/SkSVGPolygon.cpp
new file mode 100644
index 0000000..f7e4165
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolygon.cpp
@@ -0,0 +1,24 @@
+#include "SkSVGPolygon.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGPolygon::gAttributes[] = {
+	SVG_LITERAL_ATTRIBUTE(clip-rule, f_clipRule),
+	SVG_LITERAL_ATTRIBUTE(fill-rule, f_fillRule),
+	SVG_ATTRIBUTE(points)
+};
+
+DEFINE_SVG_INFO(Polygon)
+
+void SkSVGPolygon::addAttribute(SkSVGParser& parser, int attrIndex, 
+		const char* attrValue, size_t attrLength) {
+	INHERITED::addAttribute(parser, attrIndex, attrValue, attrLength);
+}
+
+void SkSVGPolygon::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("polygon");
+	SkSVGElement::translate(parser, defState);
+	SVG_ADD_ATTRIBUTE(points);
+	if (f_fillRule.size() > 0) 
+		parser._addAttribute("fillType", f_fillRule.equals("evenodd") ? "evenOdd" : "winding");
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGPolygon.h b/libs/graphics/svg/SkSVGPolygon.h
new file mode 100644
index 0000000..9cf8619
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolygon.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGPolygon_DEFINED
+#define SkSVGPolygon_DEFINED
+
+#include "SkSVGPolyline.h"
+
+class SkSVGPolygon : public SkSVGPolyline {
+	DECLARE_SVG_INFO(Polygon);
+	virtual void addAttribute(SkSVGParser& , int attrIndex, 
+		const char* attrValue, size_t attrLength);
+private:
+	typedef SkSVGPolyline INHERITED;
+};
+
+#endif // SkSVGPolygon_DEFINED
diff --git a/libs/graphics/svg/SkSVGPolyline.cpp b/libs/graphics/svg/SkSVGPolyline.cpp
new file mode 100644
index 0000000..cc4c197
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolyline.cpp
@@ -0,0 +1,34 @@
+#include "SkSVGPolyline.h"
+#include "SkSVGParser.h"
+
+enum {
+	kCliipRule,
+	kFillRule,
+	kPoints
+};
+
+const SkSVGAttribute SkSVGPolyline::gAttributes[] = {
+	SVG_LITERAL_ATTRIBUTE(clip-rule, f_clipRule),
+	SVG_LITERAL_ATTRIBUTE(fill-rule, f_fillRule),
+	SVG_ATTRIBUTE(points)
+};
+
+DEFINE_SVG_INFO(Polyline)
+
+void SkSVGPolyline::addAttribute(SkSVGParser& , int attrIndex, 
+		const char* attrValue, size_t attrLength) {
+	if (attrIndex != kPoints)
+		return;
+	f_points.set("[");
+	f_points.append(attrValue, attrLength);
+	SkSVGParser::ConvertToArray(f_points);
+}
+
+void SkSVGPolyline::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("polyline");
+	INHERITED::translate(parser, defState);
+	SVG_ADD_ATTRIBUTE(points);
+	if (f_fillRule.size() > 0) 
+		parser._addAttribute("fillType", f_fillRule.equals("evenodd") ? "evenOdd" : "winding");
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGPolyline.h b/libs/graphics/svg/SkSVGPolyline.h
new file mode 100644
index 0000000..50840b2
--- /dev/null
+++ b/libs/graphics/svg/SkSVGPolyline.h
@@ -0,0 +1,18 @@
+#ifndef SkSVGPolyline_DEFINED
+#define SkSVGPolyline_DEFINED
+
+#include "SkSVGElements.h"
+#include "SkString.h"
+
+class SkSVGPolyline : public SkSVGElement {
+	DECLARE_SVG_INFO(Polyline);
+	virtual void addAttribute(SkSVGParser& , int attrIndex, 
+		const char* attrValue, size_t attrLength);
+protected:
+	SkString f_clipRule;
+	SkString f_fillRule;
+	SkString f_points;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGPolyline_DEFINED
diff --git a/libs/graphics/svg/SkSVGRadialGradient.cpp b/libs/graphics/svg/SkSVGRadialGradient.cpp
new file mode 100644
index 0000000..8883f36
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRadialGradient.cpp
@@ -0,0 +1,33 @@
+#include "SkSVGRadialGradient.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGRadialGradient::gAttributes[] = {
+	SVG_ATTRIBUTE(cx),
+	SVG_ATTRIBUTE(cy),
+	SVG_ATTRIBUTE(fx),
+	SVG_ATTRIBUTE(fy),
+	SVG_ATTRIBUTE(gradientTransform),
+	SVG_ATTRIBUTE(gradientUnits),
+	SVG_ATTRIBUTE(r)
+};
+
+DEFINE_SVG_INFO(RadialGradient)
+
+void SkSVGRadialGradient::translate(SkSVGParser& parser, bool defState) {
+	if (fMatrixID.size() == 0)
+		parser.translateMatrix(f_gradientTransform, &fMatrixID);
+	parser._startElement("radialGradient");
+	if (fMatrixID.size() > 0)
+		parser._addAttribute("matrix", fMatrixID);
+	INHERITED::translateGradientUnits(f_gradientUnits);
+	SkString center;
+	center.appendUnichar('[');
+	center.append(f_cx);
+	center.appendUnichar(',');
+	center.append(f_cy);
+	center.appendUnichar(']');
+	parser._addAttribute("center", center);
+	parser._addAttribute("radius", f_r);
+	INHERITED::translate(parser, defState);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGRadialGradient.h b/libs/graphics/svg/SkSVGRadialGradient.h
new file mode 100644
index 0000000..514523e
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRadialGradient.h
@@ -0,0 +1,21 @@
+#ifndef SkSVGRadialGradient_DEFINED
+#define SkSVGRadialGradient_DEFINED
+
+#include "SkSVGGradient.h"
+
+class SkSVGRadialGradient : public SkSVGGradient {
+	DECLARE_SVG_INFO(RadialGradient);
+protected:
+	SkString f_cx;
+	SkString f_cy;
+	SkString f_fx;
+	SkString f_fy;
+	SkString f_gradientTransform;
+	SkString f_gradientUnits;
+	SkString f_r;
+	SkString fMatrixID;
+private:
+	typedef SkSVGGradient INHERITED;
+};
+
+#endif // SkSVGRadialGradient_DEFINED
diff --git a/libs/graphics/svg/SkSVGRect.cpp b/libs/graphics/svg/SkSVGRect.cpp
new file mode 100644
index 0000000..aff3a63
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRect.cpp
@@ -0,0 +1,26 @@
+#include "SkSVGRect.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGRect::gAttributes[] = {
+	SVG_ATTRIBUTE(height),
+	SVG_ATTRIBUTE(width),
+	SVG_ATTRIBUTE(x),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Rect)
+
+SkSVGRect::SkSVGRect() {
+	f_x.set("0");
+	f_y.set("0");
+}
+
+void SkSVGRect::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("rectangle");
+	INHERITED::translate(parser, defState);
+	SVG_ADD_ATTRIBUTE_ALIAS(left, x);
+	SVG_ADD_ATTRIBUTE_ALIAS(top, y);
+	SVG_ADD_ATTRIBUTE(width);
+	SVG_ADD_ATTRIBUTE(height);
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGRect.h b/libs/graphics/svg/SkSVGRect.h
new file mode 100644
index 0000000..e6202ec
--- /dev/null
+++ b/libs/graphics/svg/SkSVGRect.h
@@ -0,0 +1,17 @@
+#ifndef SkSVGRect_DEFINED
+#define SkSVGRect_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGRect : public SkSVGElement {
+	DECLARE_SVG_INFO(Rect);
+	SkSVGRect();
+private:
+	SkString f_height;
+	SkString f_width;
+	SkString f_x;
+	SkString f_y;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGRect_DEFINED
diff --git a/libs/graphics/svg/SkSVGSVG.cpp b/libs/graphics/svg/SkSVGSVG.cpp
new file mode 100644
index 0000000..b56d2c8
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSVG.cpp
@@ -0,0 +1,65 @@
+#include "SkSVGSVG.h"
+#include "SkParse.h"
+#include "SkRect.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGSVG::gAttributes[] = {
+	SVG_LITERAL_ATTRIBUTE(enable-background, f_enable_background),
+	SVG_ATTRIBUTE(height),
+	SVG_ATTRIBUTE(overflow),
+	SVG_ATTRIBUTE(width),
+	SVG_ATTRIBUTE(version),
+	SVG_ATTRIBUTE(viewBox),
+	SVG_LITERAL_ATTRIBUTE(xml:space, f_xml_space),
+	SVG_ATTRIBUTE(xmlns),
+	SVG_LITERAL_ATTRIBUTE(xmlns:xlink, f_xml_xlink)
+};
+
+DEFINE_SVG_INFO(SVG)
+
+
+bool SkSVGSVG::isFlushable() {
+	return false;
+}
+
+void SkSVGSVG::translate(SkSVGParser& parser, bool defState) {
+	SkScalar height, width;
+	SkScalar viewBox[4];
+	const char* hSuffix = SkParse::FindScalar(f_height.c_str(), &height);
+	if (strcmp(hSuffix, "pt") == 0)
+		height = SkScalarMulDiv(height, SK_Scalar1 * 72, SK_Scalar1 * 96);
+	const char* wSuffix = SkParse::FindScalar(f_width.c_str(), &width);
+	if (strcmp(wSuffix, "pt") == 0)
+		width = SkScalarMulDiv(width, SK_Scalar1 * 72, SK_Scalar1 * 96);
+	SkParse::FindScalars(f_viewBox.c_str(), viewBox, 4);
+	SkRect box;
+	box.fLeft = SkScalarDiv(viewBox[0], width);
+	box.fTop = SkScalarDiv(viewBox[1], height);
+	box.fRight = SkScalarDiv(viewBox[2], width);
+	box.fBottom = SkScalarDiv(viewBox[3], height);
+	if (box.fLeft == 0 && box.fTop == 0 && 
+		box.fRight == SK_Scalar1 && box.fBottom == SK_Scalar1) 
+			return;
+	parser._startElement("matrix");
+	if (box.fLeft != 0) {
+		SkString x;
+		x.appendScalar(box.fLeft);
+		parser._addAttributeLen("translateX", x.c_str(), x.size());
+	}
+	if (box.fTop != 0) {
+		SkString y;
+		y.appendScalar(box.fTop);
+		parser._addAttributeLen("translateY", y.c_str(), y.size());
+	}
+	if (box.fRight != SK_Scalar1) {
+		SkString x;
+		x.appendScalar(box.fRight);
+		parser._addAttributeLen("scaleX", x.c_str(), x.size());
+	}
+	if (box.fBottom != SK_Scalar1) {
+		SkString y;
+		y.appendScalar(box.fBottom);
+		parser._addAttributeLen("scaleY", y.c_str(), y.size());
+	}
+	parser._endElement();	
+}
diff --git a/libs/graphics/svg/SkSVGSVG.h b/libs/graphics/svg/SkSVGSVG.h
new file mode 100644
index 0000000..0326b46
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSVG.h
@@ -0,0 +1,22 @@
+#ifndef SkSVGSVG_DEFINED
+#define SkSVGSVG_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGSVG : public SkSVGElement {
+	DECLARE_SVG_INFO(SVG);
+	virtual bool isFlushable();
+private:
+	SkString f_enable_background;
+	SkString f_height;
+	SkString f_overflow;
+	SkString f_width;
+	SkString f_version;
+	SkString f_viewBox;
+	SkString f_xml_space;
+	SkString f_xmlns;
+	SkString f_xml_xlink;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGSVG_DEFINED
diff --git a/libs/graphics/svg/SkSVGStop.cpp b/libs/graphics/svg/SkSVGStop.cpp
new file mode 100644
index 0000000..f4d7308
--- /dev/null
+++ b/libs/graphics/svg/SkSVGStop.cpp
@@ -0,0 +1,15 @@
+#include "SkSVGStop.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGStop::gAttributes[] = {
+	SVG_ATTRIBUTE(offset)
+};
+
+DEFINE_SVG_INFO(Stop)
+
+void SkSVGStop::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("color");
+	INHERITED::translate(parser, defState);
+	parser._addAttribute("color", parser.getPaintLast(SkSVGPaint::kStopColor));
+	parser._endElement();
+}
diff --git a/libs/graphics/svg/SkSVGStop.h b/libs/graphics/svg/SkSVGStop.h
new file mode 100644
index 0000000..e2fe273
--- /dev/null
+++ b/libs/graphics/svg/SkSVGStop.h
@@ -0,0 +1,14 @@
+#ifndef SkSVGStop_DEFINED
+#define SkSVGStop_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGStop : public SkSVGElement {
+	DECLARE_SVG_INFO(Stop);
+private:
+	SkString f_offset;
+	friend class SkSVGGradient;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGStop_DEFINED
diff --git a/libs/graphics/svg/SkSVGSymbol.cpp b/libs/graphics/svg/SkSVGSymbol.cpp
new file mode 100644
index 0000000..5458115
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSymbol.cpp
@@ -0,0 +1,13 @@
+#include "SkSVGSymbol.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGSymbol::gAttributes[] = {
+	SVG_ATTRIBUTE(viewBox)
+};
+
+DEFINE_SVG_INFO(Symbol)
+
+void SkSVGSymbol::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+	// !!! children need to be written into document 
+}
diff --git a/libs/graphics/svg/SkSVGSymbol.h b/libs/graphics/svg/SkSVGSymbol.h
new file mode 100644
index 0000000..f63d683
--- /dev/null
+++ b/libs/graphics/svg/SkSVGSymbol.h
@@ -0,0 +1,13 @@
+#ifndef SkSVGSymbol_DEFINED
+#define SkSVGSymbol_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGSymbol : public SkSVGElement {
+	DECLARE_SVG_INFO(Symbol);
+private:
+	SkString f_viewBox;
+	typedef SkSVGElement INHERITED;
+};
+
+#endif // SkSVGSymbol_DEFINED
diff --git a/libs/graphics/svg/SkSVGText.cpp b/libs/graphics/svg/SkSVGText.cpp
new file mode 100644
index 0000000..e8d4cd1
--- /dev/null
+++ b/libs/graphics/svg/SkSVGText.cpp
@@ -0,0 +1,30 @@
+#include "SkSVGText.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGText::gAttributes[] = {
+	SVG_ATTRIBUTE(x),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Text)
+
+void SkSVGText::translate(SkSVGParser& parser, bool defState) {
+	parser._startElement("text");
+	INHERITED::translate(parser, defState);
+	SVG_ADD_ATTRIBUTE(x);
+	SVG_ADD_ATTRIBUTE(y);
+	SVG_ADD_ATTRIBUTE(text);
+	parser._endElement();
+}
+
+
+const SkSVGAttribute SkSVGTspan::gAttributes[] = {
+	SVG_ATTRIBUTE(x),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Tspan)
+
+void SkSVGTspan::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+}
diff --git a/libs/graphics/svg/SkSVGText.h b/libs/graphics/svg/SkSVGText.h
new file mode 100644
index 0000000..76703d5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGText.h
@@ -0,0 +1,23 @@
+#ifndef SkSVGText_DEFINED
+#define SkSVGText_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGText : public SkSVGElement {
+	DECLARE_SVG_INFO(Text);
+protected:
+	SkString f_x;
+	SkString f_y;
+	SkString f_text;	// not an attribute
+private:
+	typedef SkSVGElement INHERITED;
+	friend class SkSVGParser;
+};
+
+class SkSVGTspan : public SkSVGText {
+	DECLARE_SVG_INFO(Tspan);
+private:
+	typedef SkSVGText INHERITED;
+};
+
+#endif // SkSVGText_DEFINED
diff --git a/libs/graphics/svg/SkSVGUse.cpp b/libs/graphics/svg/SkSVGUse.cpp
new file mode 100644
index 0000000..4d2a6e4
--- /dev/null
+++ b/libs/graphics/svg/SkSVGUse.cpp
@@ -0,0 +1,21 @@
+#include "SkSVGUse.h"
+#include "SkSVGParser.h"
+
+const SkSVGAttribute SkSVGUse::gAttributes[] = {
+	SVG_ATTRIBUTE(height),
+	SVG_ATTRIBUTE(width),
+	SVG_ATTRIBUTE(x),
+	SVG_LITERAL_ATTRIBUTE(xlink:href, f_xlink_href),
+	SVG_ATTRIBUTE(y)
+};
+
+DEFINE_SVG_INFO(Use)
+
+void SkSVGUse::translate(SkSVGParser& parser, bool defState) {
+	INHERITED::translate(parser, defState);
+	parser._startElement("add");
+	const char* start = strchr(f_xlink_href.c_str(), '#') + 1;
+	SkASSERT(start);
+	parser._addAttributeLen("use", start, strlen(start) - 1);
+	parser._endElement();	// clip
+}
diff --git a/libs/graphics/svg/SkSVGUse.h b/libs/graphics/svg/SkSVGUse.h
new file mode 100644
index 0000000..5ea9ac5
--- /dev/null
+++ b/libs/graphics/svg/SkSVGUse.h
@@ -0,0 +1,19 @@
+#ifndef SkSVGUse_DEFINED
+#define SkSVGUse_DEFINED
+
+#include "SkSVGElements.h"
+
+class SkSVGUse : public SkSVGElement {
+	DECLARE_SVG_INFO(Use);
+protected:
+	SkString f_height;
+	SkString f_width;
+	SkString f_x;
+	SkString f_xlink_href;
+	SkString f_y;
+private:
+	typedef SkSVGElement INHERITED;
+	friend class SkSVGClipPath;
+};
+
+#endif // SkSVGUse_DEFINED
diff --git a/libs/graphics/text/ATextEntry.h b/libs/graphics/text/ATextEntry.h
new file mode 100644
index 0000000..0a584b7
--- /dev/null
+++ b/libs/graphics/text/ATextEntry.h
@@ -0,0 +1,20 @@
+#ifndef ATextEntry_DEFINED
+#define ATextEntry_DEFINED
+
+#include "SkTypes.h"
+
+class SkCanavs;
+
+class ATextEntry {
+public:
+    ATextEntry();
+    ~ATextEntry();
+    
+    void    setUtf16(const U16 text[], size_t count);
+    void    setSize(SkScalar width, SkScalar height);
+    void    setSelection(int start, int stop);
+    void    draw(SkCanvas*);
+    void    handleKey(int key);
+};
+
+#endif
diff --git a/libs/graphics/views/SkEvent.cpp b/libs/graphics/views/SkEvent.cpp
new file mode 100644
index 0000000..f7a9648
--- /dev/null
+++ b/libs/graphics/views/SkEvent.cpp
@@ -0,0 +1,548 @@
+#include "SkEvent.h"
+
+void SkEvent::initialize(const char* type, size_t typeLen) {
+	fType = NULL;
+	setType(type, typeLen);
+	f32 = 0;
+#ifdef SK_DEBUG
+	fTargetID = 0;
+	fTime = 0;
+	fNextEvent = NULL;
+#endif
+	SkDEBUGCODE(fDebugTrace = false;)
+}
+
+SkEvent::SkEvent()
+{
+	initialize("", 0);
+}
+
+SkEvent::SkEvent(const SkEvent& src)
+{
+	*this = src;
+	if (((size_t) fType & 1) == 0)
+		setType(src.fType);
+}
+
+SkEvent::SkEvent(const SkString& type)
+{
+	initialize(type.c_str(), type.size());
+}
+
+SkEvent::SkEvent(const char type[])
+{
+	SkASSERT(type);
+	initialize(type, strlen(type));
+}
+
+SkEvent::~SkEvent()
+{
+	if (((size_t) fType & 1) == 0)
+		sk_free((void*) fType);
+}
+
+static size_t makeCharArray(char* buffer, size_t compact)
+{
+	size_t bits = (size_t) compact >> 1;
+	memcpy(buffer, &bits, sizeof(compact));
+	buffer[sizeof(compact)] = 0;
+	return strlen(buffer);
+}
+
+#if 0
+const char* SkEvent::getType() const 
+{ 
+	if ((size_t) fType & 1) {	// not a pointer
+		char chars[sizeof(size_t) + 1];
+		size_t len = makeCharArray(chars, (size_t) fType);
+		fType = (char*) sk_malloc_throw(len);
+		SkASSERT(((size_t) fType & 1) == 0);
+		memcpy(fType, chars, len);
+	}
+	return fType; 
+}
+#endif
+
+void SkEvent::getType(SkString* str) const 
+{ 
+	if (str) 
+	{
+		if ((size_t) fType & 1)	// not a pointer
+		{
+			char chars[sizeof(size_t) + 1];
+			size_t len = makeCharArray(chars, (size_t) fType);
+			str->set(chars, len);
+		}
+		else
+			str->set(fType);
+	}
+}
+
+bool SkEvent::isType(const SkString& str) const 
+{
+	return this->isType(str.c_str(), str.size()); 
+}
+
+bool SkEvent::isType(const char type[], size_t typeLen) const 
+{ 
+	if (typeLen == 0)
+		typeLen = strlen(type);
+	if ((size_t) fType & 1) {	// not a pointer
+		char chars[sizeof(size_t) + 1];
+		size_t len = makeCharArray(chars, (size_t) fType);
+		return len == typeLen && strncmp(chars, type, typeLen) == 0;
+	}
+	return strncmp(fType, type, typeLen) == 0 && fType[typeLen] == 0; 
+}
+
+void SkEvent::setType(const char type[], size_t typeLen)
+{
+	if (typeLen == 0)
+		typeLen = strlen(type);
+	if (typeLen <= sizeof(fType)) {
+		size_t slot = 0;
+		memcpy(&slot, type, typeLen);
+		if (slot << 1 >> 1 != slot)
+			goto useCharStar;
+		slot <<= 1;
+		slot |= 1;
+		fType = (char*) slot;
+	} else {
+useCharStar:
+		fType = (char*) sk_malloc_throw(typeLen + 1);
+		SkASSERT(((size_t) fType & 1) == 0);
+		memcpy(fType, type, typeLen);
+		fType[typeLen] = 0;
+	}
+}
+
+void SkEvent::setType(const SkString& type)
+{
+	setType(type.c_str());
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+#include "SkParse.h"
+
+void SkEvent::inflate(const SkDOM& dom, const SkDOM::Node* node)
+{
+	const char* name = dom.findAttr(node, "type");
+	if (name)
+		this->setType(name);
+
+	const char* value;
+	if ((value = dom.findAttr(node, "fast32")) != NULL)
+	{
+		int32_t n;
+		if (SkParse::FindS32(value, &n))
+			this->setFast32(n);
+	}
+
+	for (node = dom.getFirstChild(node); node; node = dom.getNextSibling(node))
+	{
+		if (strcmp(dom.getName(node), "data"))
+		{
+			SkDEBUGCODE(SkDebugf("SkEvent::inflate unrecognized subelement <%s>\n", dom.getName(node));)
+			continue;
+		}
+
+		name = dom.findAttr(node, "name");
+		if (name == NULL)
+		{
+			SkDEBUGCODE(SkDebugf("SkEvent::inflate missing required \"name\" attribute in <data> subelement\n");)
+			continue;
+		}
+
+		if ((value = dom.findAttr(node, "s32")) != NULL)
+		{
+			int32_t n;
+			if (SkParse::FindS32(value, &n))
+				this->setS32(name, n);
+		}
+		else if ((value = dom.findAttr(node, "scalar")) != NULL)
+		{
+			SkScalar x;
+			if (SkParse::FindScalar(value, &x))
+				this->setScalar(name, x);
+		}
+		else if ((value = dom.findAttr(node, "string")) != NULL)
+			this->setString(name, value);
+#ifdef SK_DEBUG
+		else
+		{
+			SkDebugf("SkEvent::inflate <data name=\"%s\"> subelement missing required type attribute [S32 | scalar | string]\n", name);
+		}
+#endif
+	}
+}
+
+#ifdef SK_DEBUG
+
+	#ifndef SkScalarToFloat
+		#define SkScalarToFloat(x)	((x) / 65536.f)
+	#endif
+
+	void SkEvent::dump(const char title[])
+	{
+		if (title)
+			SkDebugf("%s ", title);
+			
+		SkString	etype;
+		this->getType(&etype);
+		SkDebugf("event<%s> fast32=%d", etype.c_str(), this->getFast32());
+
+		const SkMetaData&	md = this->getMetaData();
+		SkMetaData::Iter	iter(md);
+		SkMetaData::Type	mtype;
+		int					count;
+		const char*			name;
+		
+		while ((name = iter.next(&mtype, &count)) != NULL)
+		{
+			SkASSERT(count > 0);
+
+			SkDebugf(" <%s>=", name);
+			switch (mtype) {
+			case SkMetaData::kS32_Type:		// vector version???
+				{
+					int32_t	value;
+					md.findS32(name, &value);
+					SkDebugf("%d ", value);
+				}
+				break;
+			case SkMetaData::kScalar_Type:
+				{
+					const SkScalar* values = md.findScalars(name, &count, NULL);
+					SkDebugf("%f", SkScalarToFloat(values[0]));
+					for (int i = 1; i < count; i++)
+						SkDebugf(", %f", SkScalarToFloat(values[i]));
+					SkDebugf(" ");
+				}
+				break;
+			case SkMetaData::kString_Type:
+				{
+					const char* value = md.findString(name);
+					SkASSERT(value);
+					SkDebugf("<%s> ", value);
+				}
+				break;
+			case SkMetaData::kPtr_Type:		// vector version???
+				{
+					void*	value;
+					md.findPtr(name, &value);
+					SkDebugf("%p ", value);
+				}
+				break;
+			case SkMetaData::kBool_Type:	// vector version???
+				{
+					bool	value;
+					md.findBool(name, &value);
+					SkDebugf("%s ", value ? "true" : "false");
+				}
+				break;
+			default:
+				SkASSERT(!"unknown metadata type returned from iterator");
+				break;
+			}
+		}
+		SkDebugf("\n");
+	}
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+// #define SK_TRACE_EVENTSx
+#endif
+
+#ifdef SK_TRACE_EVENTS
+	static void event_log(const char s[])
+	{
+		SkDEBUGF(("%s\n", s));
+	}
+
+	#define EVENT_LOG(s)		event_log(s)
+	#define EVENT_LOGN(s, n)	do { SkString str(s); str.append(" "); str.appendS32(n); event_log(str.c_str()); } while (0)
+#else
+	#define EVENT_LOG(s)
+	#define EVENT_LOGN(s, n)
+#endif
+
+#include "SkGlobals.h"
+#include "SkThread.h"
+#include "SkTime.h"
+
+#define SK_Event_GlobalsTag		SkSetFourByteTag('e', 'v', 'n', 't')
+
+class SkEvent_Globals : public SkGlobals::Rec {
+public:
+	SkMutex		fEventMutex;
+	SkEvent*	fEventQHead, *fEventQTail;
+	SkEvent*	fDelayQHead;
+	SkDEBUGCODE(int fEventCounter;)
+};
+
+static SkGlobals::Rec* create_globals()
+{
+	SkEvent_Globals* rec = new SkEvent_Globals;
+	rec->fEventQHead = NULL;
+	rec->fEventQTail = NULL;
+	rec->fDelayQHead = NULL;
+	SkDEBUGCODE(rec->fEventCounter = 0;)
+	return rec;
+}
+
+bool SkEvent::Post(SkEvent* evt, SkEventSinkID sinkID, SkMSec delay)
+{
+	if (delay)
+		return SkEvent::PostTime(evt, sinkID, SkTime::GetMSecs() + delay);
+
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+	evt->fTargetID = sinkID;
+
+#ifdef SK_TRACE_EVENTS
+	{
+		SkString	str("SkEvent::Post(");
+		str.append(evt->getType());
+		str.append(", 0x");
+		str.appendHex(sinkID);
+		str.append(", ");
+		str.appendS32(delay);
+		str.append(")");
+		event_log(str.c_str());
+	}
+#endif
+
+	globals.fEventMutex.acquire();
+	bool wasEmpty = SkEvent::Enqueue(evt);
+	globals.fEventMutex.release();
+
+	// call outside of us holding the mutex
+	if (wasEmpty)
+		SkEvent::SignalNonEmptyQueue();
+	return true;
+}
+
+#if defined(SK_SIMULATE_FAILED_MALLOC) && defined(SK_FIND_MEMORY_LEAKS)
+SkMSec gMaxDrawTime;
+#endif
+
+bool SkEvent::PostTime(SkEvent* evt, SkEventSinkID sinkID, SkMSec time)
+{
+#if defined(SK_SIMULATE_FAILED_MALLOC) && defined(SK_FIND_MEMORY_LEAKS)
+	gMaxDrawTime = time;
+#endif
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+	evt->fTargetID = sinkID;
+
+#ifdef SK_TRACE_EVENTS
+	{
+		SkString	str("SkEvent::Post(");
+		str.append(evt->getType());
+		str.append(", 0x");
+		str.appendHex(sinkID);
+		str.append(", ");
+		str.appendS32(time);
+		str.append(")");
+		event_log(str.c_str());
+	}
+#endif
+
+	globals.fEventMutex.acquire();
+	SkMSec queueDelay = SkEvent::EnqueueTime(evt, time);
+	globals.fEventMutex.release();
+
+	// call outside of us holding the mutex
+	if ((int32_t)queueDelay != ~0)
+		SkEvent::SignalQueueTimer(queueDelay);
+	return true;
+}
+
+bool SkEvent::Enqueue(SkEvent* evt)
+{
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+	//	gEventMutex acquired by caller
+
+	SkASSERT(evt);
+
+	bool wasEmpty = globals.fEventQHead == NULL;
+
+	if (globals.fEventQTail)
+		globals.fEventQTail->fNextEvent = evt;
+	globals.fEventQTail = evt;
+	if (globals.fEventQHead == NULL)
+		globals.fEventQHead = evt;
+	evt->fNextEvent = NULL;
+
+	SkDEBUGCODE(++globals.fEventCounter);
+//	SkDebugf("Enqueue: count=%d\n", gEventCounter);
+
+	return wasEmpty;
+}
+
+SkEvent* SkEvent::Dequeue(SkEventSinkID* sinkID)
+{
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+	globals.fEventMutex.acquire();
+
+	SkEvent* evt = globals.fEventQHead;
+	if (evt)
+	{
+		SkDEBUGCODE(--globals.fEventCounter);
+
+		if (sinkID)
+			*sinkID = evt->fTargetID;
+
+		globals.fEventQHead = evt->fNextEvent;
+		if (globals.fEventQHead == NULL)
+			globals.fEventQTail = NULL;
+	}
+	globals.fEventMutex.release();
+
+//	SkDebugf("Dequeue: count=%d\n", gEventCounter);
+
+	return evt;
+}
+
+bool SkEvent::QHasEvents()
+{
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+	// this is not thread accurate, need a semaphore for that
+	return globals.fEventQHead != NULL;
+}
+
+#ifdef SK_TRACE_EVENTS
+	static int gDelayDepth;
+#endif
+
+SkMSec SkEvent::EnqueueTime(SkEvent* evt, SkMSec time)
+{
+#ifdef SK_TRACE_EVENTS
+	SkDebugf("enqueue-delay %s %d (%d)", evt->getType(), time, gDelayDepth);
+	const char* idStr = evt->findString("id");
+	if (idStr)
+		SkDebugf(" (%s)", idStr);
+	SkDebugf("\n");
+	++gDelayDepth;
+#endif
+
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+	//	gEventMutex acquired by caller
+
+	SkEvent* curr = globals.fDelayQHead;
+	SkEvent* prev = NULL;
+
+	while (curr)
+	{
+		if (SkMSec_LT(time, curr->fTime))
+			break;
+		prev = curr;
+		curr = curr->fNextEvent;
+	}
+
+	evt->fTime = time;
+	evt->fNextEvent = curr;
+	if (prev == NULL)
+		globals.fDelayQHead = evt;
+	else
+		prev->fNextEvent = evt;
+
+	SkMSec delay = globals.fDelayQHead->fTime - SkTime::GetMSecs();
+	if ((int32_t)delay <= 0)
+		delay = 1;
+	return delay;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#include "SkEventSink.h"
+
+bool SkEvent::ProcessEvent()
+{
+	SkEventSinkID	sinkID;
+	SkEvent*		evt = SkEvent::Dequeue(&sinkID);
+	SkAutoTDelete<SkEvent>	autoDelete(evt);
+	bool			again = false;
+
+	EVENT_LOGN("ProcessEvent", (int32_t)evt);
+
+	if (evt)
+	{
+		(void)SkEventSink::DoEvent(*evt, sinkID);
+		again = SkEvent::QHasEvents();
+	}
+	return again;
+}
+
+void SkEvent::ServiceQueueTimer()
+{
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+	globals.fEventMutex.acquire();
+
+	bool		wasEmpty = false;
+	SkMSec		now = SkTime::GetMSecs();
+	SkEvent*	evt = globals.fDelayQHead;
+
+	while (evt)
+	{
+		if (SkMSec_LT(now, evt->fTime))
+			break;
+
+#ifdef SK_TRACE_EVENTS
+		--gDelayDepth;
+		SkDebugf("dequeue-delay %s (%d)", evt->getType(), gDelayDepth);
+		const char* idStr = evt->findString("id");
+		if (idStr)
+			SkDebugf(" (%s)", idStr);
+		SkDebugf("\n");
+#endif
+
+		SkEvent* next = evt->fNextEvent;
+		if (SkEvent::Enqueue(evt))
+			wasEmpty = true;
+		evt = next;
+	}
+	globals.fDelayQHead = evt;
+
+	SkMSec time = evt ? evt->fTime - now : 0;
+
+	globals.fEventMutex.release();
+
+	if (wasEmpty)
+		SkEvent::SignalNonEmptyQueue();
+
+	SkEvent::SignalQueueTimer(time);
+}
+
+////////////////////////////////////////////////////////////////
+
+void SkEvent::Init()
+{
+}
+
+void SkEvent::Term()
+{
+	SkEvent_Globals& globals = *(SkEvent_Globals*)SkGlobals::Find(SK_Event_GlobalsTag, create_globals);
+
+	SkEvent* evt = globals.fEventQHead;
+	while (evt)
+	{
+		SkEvent* next = evt->fNextEvent;
+		delete evt;
+		evt = next;
+	}
+
+	evt = globals.fDelayQHead;
+	while (evt)
+	{
+		SkEvent* next = evt->fNextEvent;
+		delete evt;
+		evt = next;
+	}
+}
+
diff --git a/libs/graphics/views/SkEventSink.cpp b/libs/graphics/views/SkEventSink.cpp
new file mode 100644
index 0000000..e2a45f0
--- /dev/null
+++ b/libs/graphics/views/SkEventSink.cpp
@@ -0,0 +1,328 @@
+#include "SkEventSink.h"
+#include "SkTagList.h"
+#include "SkThread.h"
+
+#include "SkGlobals.h"
+#include "SkThread.h"
+#include "SkTime.h"
+
+#define SK_EventSink_GlobalsTag		SkSetFourByteTag('e', 'v', 's', 'k')
+
+class SkEventSink_Globals : public SkGlobals::Rec {
+public:
+	SkMutex			fSinkMutex;
+	SkEventSinkID	fNextSinkID;
+	SkEventSink*	fSinkHead;
+};
+
+static SkGlobals::Rec* create_globals()
+{
+	SkEventSink_Globals* rec = new SkEventSink_Globals;
+	rec->fNextSinkID = 0;
+	rec->fSinkHead = nil;
+	return rec;
+}
+
+SkEventSink::SkEventSink() : fTagHead(nil)
+{
+	SkEventSink_Globals& globals = *(SkEventSink_Globals*)SkGlobals::Find(SK_EventSink_GlobalsTag, create_globals);
+
+	globals.fSinkMutex.acquire();
+
+	fID = ++globals.fNextSinkID;
+	fNextSink = globals.fSinkHead;
+	globals.fSinkHead = this;
+
+	globals.fSinkMutex.release();
+}
+
+SkEventSink::~SkEventSink()
+{
+	SkEventSink_Globals& globals = *(SkEventSink_Globals*)SkGlobals::Find(SK_EventSink_GlobalsTag, create_globals);
+
+	if (fTagHead)
+		SkTagList::DeleteAll(fTagHead);
+
+	globals.fSinkMutex.acquire();
+
+	SkEventSink* sink = globals.fSinkHead;
+	SkEventSink* prev = nil;
+
+	for (;;)
+	{
+		SkEventSink* next = sink->fNextSink;
+		if (sink == this)
+		{
+			if (prev)
+				prev->fNextSink = next;
+			else
+				globals.fSinkHead = next;
+			break;
+		}
+		prev = sink;
+		sink = next;
+	}
+	globals.fSinkMutex.release();
+}
+
+bool SkEventSink::doEvent(const SkEvent& evt)
+{
+	return this->onEvent(evt);
+}
+
+bool SkEventSink::doQuery(SkEvent* evt)
+{
+	SkASSERT(evt);
+	return this->onQuery(evt);
+}
+
+bool SkEventSink::onEvent(const SkEvent&)
+{
+	return false;
+}
+
+bool SkEventSink::onQuery(SkEvent*)
+{
+	return false;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkTagList* SkEventSink::findTagList(U8CPU tag) const
+{
+	return fTagHead ? SkTagList::Find(fTagHead, tag) : nil;
+}
+
+void SkEventSink::addTagList(SkTagList* rec)
+{
+	SkASSERT(rec);
+	SkASSERT(fTagHead == nil || SkTagList::Find(fTagHead, rec->fTag) == nil);
+
+	rec->fNext = fTagHead;
+	fTagHead = rec;
+}
+
+void SkEventSink::removeTagList(U8CPU tag)
+{
+	if (fTagHead)
+		SkTagList::DeleteTag(&fTagHead, tag);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+struct SkListenersTagList : SkTagList {
+	SkListenersTagList(U16CPU count) : SkTagList(kListeners_SkTagList)
+	{
+		fExtra16 = SkToU16(count);
+		fIDs = (SkEventSinkID*)sk_malloc_throw(count * sizeof(SkEventSinkID));
+	}
+	virtual ~SkListenersTagList()
+	{
+		sk_free(fIDs);
+	}
+
+	int	countListners() const { return fExtra16; }
+
+	int find(SkEventSinkID id) const
+	{
+		const SkEventSinkID* idptr = fIDs;
+		for (int i = fExtra16 - 1; i >= 0; --i)
+			if (idptr[i] == id)
+				return i;
+		return -1;
+	}
+
+	SkEventSinkID*	fIDs;
+};
+
+void SkEventSink::addListenerID(SkEventSinkID id)
+{
+	if (id == 0)
+		return;
+
+	SkListenersTagList* prev = (SkListenersTagList*)this->findTagList(kListeners_SkTagList);
+	int					count = 0;
+
+	if (prev)
+	{
+		if (prev->find(id) >= 0)
+			return;
+		count = prev->countListners();
+	}
+
+	SkListenersTagList* next = SkNEW_ARGS(SkListenersTagList, (count + 1));
+
+	if (prev)
+	{
+		memcpy(next->fIDs, prev->fIDs, count * sizeof(SkEventSinkID));
+		this->removeTagList(kListeners_SkTagList);
+	}
+	next->fIDs[count] = id;
+	this->addTagList(next);
+}
+
+void SkEventSink::copyListeners(const SkEventSink& sink) 
+{
+	SkListenersTagList* sinkList = (SkListenersTagList*)sink.findTagList(kListeners_SkTagList);
+	if (sinkList == nil)
+		return;
+	SkASSERT(sinkList->countListners() > 0);
+	const SkEventSinkID* iter = sinkList->fIDs;
+	const SkEventSinkID* stop = iter + sinkList->countListners();
+	while (iter < stop)
+		addListenerID(*iter++);
+}
+
+void SkEventSink::removeListenerID(SkEventSinkID id)
+{
+	if (id == 0)
+		return;
+
+	SkListenersTagList* list = (SkListenersTagList*)this->findTagList(kListeners_SkTagList);
+
+	if (list == nil)
+		return;
+
+	int index = list->find(id);
+	if (index >= 0)
+	{
+		int count = list->countListners();
+		SkASSERT(count > 0);
+		if (count == 1)
+			this->removeTagList(kListeners_SkTagList);
+		else
+		{
+			// overwrite without resize/reallocating our struct (for speed)
+			list->fIDs[index] = list->fIDs[count - 1];
+			list->fExtra16 = SkToU16(count - 1);
+		}
+	}
+}
+
+bool SkEventSink::hasListeners() const
+{
+	return this->findTagList(kListeners_SkTagList) != nil;
+}
+
+void SkEventSink::postToListeners(const SkEvent& evt, SkMSec delay)
+{
+	SkListenersTagList* list = (SkListenersTagList*)this->findTagList(kListeners_SkTagList);
+	if (list)
+	{
+		SkASSERT(list->countListners() > 0);
+		const SkEventSinkID* iter = list->fIDs;
+		const SkEventSinkID* stop = iter + list->countListners();
+		while (iter < stop)
+			(SkNEW_ARGS(SkEvent, (evt)))->post(*iter++, delay);
+	}
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkEventSink::EventResult SkEventSink::DoEvent(const SkEvent& evt, SkEventSinkID sinkID)
+{
+	SkEventSink* sink = SkEventSink::FindSink(sinkID);
+
+	if (sink)
+	{
+#ifdef SK_DEBUG
+		if (evt.isDebugTrace())
+		{
+			SkString	etype;
+			evt.getType(&etype);
+			SkDebugf("SkEventTrace: dispatching event <%s> to 0x%x", etype.c_str(), sinkID);
+			const char* idStr = evt.findString("id");
+			if (idStr)
+				SkDebugf(" (%s)", idStr);
+			SkDebugf("\n");
+		}
+#endif
+		return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult;
+	}
+	else
+	{
+#ifdef SK_DEBUG
+		if (sinkID)
+			SkDebugf("DoEvent: Can't find sink for ID(%x)\n", sinkID);
+		else
+			SkDebugf("Event sent to 0 sinkID\n");
+
+		if (evt.isDebugTrace())
+		{
+			SkString	etype;
+			evt.getType(&etype);
+			SkDebugf("SkEventTrace: eventsink not found <%s> for 0x%x\n", etype.c_str(), sinkID);
+		}
+#endif
+		return kSinkNotFound_EventResult;
+	}
+}
+
+SkEventSink* SkEventSink::FindSink(SkEventSinkID sinkID)
+{
+	if (sinkID == 0)
+		return 0;
+
+	SkEventSink_Globals&	globals = *(SkEventSink_Globals*)SkGlobals::Find(SK_EventSink_GlobalsTag, create_globals);
+	SkAutoMutexAcquire		ac(globals.fSinkMutex);
+	SkEventSink*			sink = globals.fSinkHead;
+
+	while (sink)
+	{
+		if (sink->getSinkID() == sinkID)
+			return sink;
+		sink = sink->fNextSink;
+	}
+	return nil;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#if 0	// experimental, not tested
+
+#include "SkThread.h"
+#include "SkTDict.h"
+
+#define kMinStringBufferSize	128
+static SkMutex					gNamedSinkMutex;
+static SkTDict<SkEventSinkID>	gNamedSinkIDs(kMinStringBufferSize);
+
+/**	Register a name/id pair with the system. If the name already exists,
+	replace its ID with the new id. This pair will persist until UnregisterNamedSink()
+	is called.
+*/
+void SkEventSink::RegisterNamedSinkID(const char name[], SkEventSinkID id)
+{
+	if (id && name && *name)
+	{
+		SkAutoMutexAcquire	ac(gNamedSinkMutex);
+		gNamedSinkIDs.set(name, id);
+	}
+}
+
+/**	Return the id that matches the specified name (from a previous call to
+	RegisterNamedSinkID(). If no match is found, return 0
+*/
+SkEventSinkID SkEventSink::FindNamedSinkID(const char name[])
+{
+	SkEventSinkID id = 0;
+
+	if (name && *name)
+	{
+		SkAutoMutexAcquire	ac(gNamedSinkMutex);
+		(void)gNamedSinkIDs.find(name, &id);
+	}
+	return id;
+}
+
+/**	Remove all name/id pairs from the system. This is call internally
+	on shutdown, to ensure no memory leaks. It should not be called
+	before shutdown.
+*/
+void SkEventSink::RemoveAllNamedSinkIDs()
+{
+	SkAutoMutexAcquire	ac(gNamedSinkMutex);
+	(void)gNamedSinkIDs.reset();
+}
+#endif
diff --git a/libs/graphics/views/SkMetaData.cpp b/libs/graphics/views/SkMetaData.cpp
new file mode 100644
index 0000000..8692979
--- /dev/null
+++ b/libs/graphics/views/SkMetaData.cpp
@@ -0,0 +1,388 @@
+#include "SkMetaData.h"
+
+SkMetaData::SkMetaData() : fRec(NULL)
+{
+}
+
+SkMetaData::SkMetaData(const SkMetaData& src) : fRec(NULL)
+{
+	*this = src;
+}
+
+SkMetaData::~SkMetaData()
+{
+	this->reset();
+}
+
+void SkMetaData::reset()
+{
+	Rec* rec = fRec;
+	while (rec)
+	{
+		Rec* next = rec->fNext;
+		Rec::Free(rec);
+		rec = next;
+	}
+	fRec = NULL;
+}
+
+SkMetaData&	SkMetaData::operator=(const SkMetaData& src)
+{
+	this->reset();
+
+	const Rec* rec = src.fRec;
+	while (rec)
+	{
+		this->set(rec->name(), rec->data(), rec->fDataLen, (Type)rec->fType, rec->fDataCount);
+		rec = rec->fNext;
+	}
+	return *this;
+}
+
+void SkMetaData::setS32(const char name[], int32_t value)
+{
+	(void)this->set(name, &value, sizeof(int32_t), kS32_Type, 1);
+}
+
+void SkMetaData::setScalar(const char name[], SkScalar value)
+{
+	(void)this->set(name, &value, sizeof(SkScalar), kScalar_Type, 1);
+}
+
+SkScalar* SkMetaData::setScalars(const char name[], int count, const SkScalar values[])
+{
+	SkASSERT(count > 0);
+	if (count > 0)
+		return (SkScalar*)this->set(name, values, sizeof(SkScalar), kScalar_Type, count);
+	return NULL;
+}
+
+void SkMetaData::setString(const char name[], const char value[])
+{
+	(void)this->set(name, value, sizeof(char), kString_Type, strlen(value) + 1);
+}
+
+void SkMetaData::setPtr(const char name[], void* ptr)
+{
+	(void)this->set(name, &ptr, sizeof(void*), kPtr_Type, 1);
+}
+
+void SkMetaData::setBool(const char name[], bool value)
+{
+	(void)this->set(name, &value, sizeof(bool), kBool_Type, 1);
+}
+
+void* SkMetaData::set(const char name[], const void* data, size_t dataSize, Type type, int count)
+{
+	SkASSERT(name);
+	SkASSERT(dataSize);
+	SkASSERT(count > 0);
+
+	(void)this->remove(name, type);
+
+	size_t	len = strlen(name);
+	Rec*	rec = Rec::Alloc(sizeof(Rec) + dataSize * count + len + 1);
+
+#ifndef SK_DEBUG
+	rec->fType = SkToU8(type);
+#else
+	rec->fType = type;
+#endif
+	rec->fDataLen = SkToU8(dataSize);
+	rec->fDataCount = SkToU16(count);
+	if (data)
+		memcpy(rec->data(), data, dataSize * count);
+	memcpy(rec->name(), name, len + 1);
+
+#ifdef SK_DEBUG
+	rec->fName = rec->name();
+	switch (type) {
+	case kS32_Type:
+		rec->fData.fS32 = *(const int32_t*)rec->data();
+		break;
+	case kScalar_Type:
+		rec->fData.fScalar = *(const SkScalar*)rec->data();
+		break;
+	case kString_Type:
+		rec->fData.fString = (const char*)rec->data();
+		break;
+	case kPtr_Type:
+		rec->fData.fPtr = *(void**)rec->data();
+		break;
+	case kBool_Type:
+		rec->fData.fBool = *(const bool*)rec->data();
+		break;
+	default:
+		SkASSERT(!"bad type");
+		break;
+	}
+#endif
+
+	rec->fNext = fRec;
+	fRec = rec;
+	return rec->data();
+}
+
+bool SkMetaData::findS32(const char name[], int32_t* value) const
+{
+	const Rec* rec = this->find(name, kS32_Type);
+	if (rec)
+	{
+		SkASSERT(rec->fDataCount == 1);
+		if (value)
+			*value = *(const int32_t*)rec->data();
+		return true;
+	}
+	return false;
+}
+
+bool SkMetaData::findScalar(const char name[], SkScalar* value) const
+{
+	const Rec* rec = this->find(name, kScalar_Type);
+	if (rec)
+	{
+		SkASSERT(rec->fDataCount == 1);
+		if (value)
+			*value = *(const SkScalar*)rec->data();
+		return true;
+	}
+	return false;
+}
+
+const SkScalar* SkMetaData::findScalars(const char name[], int* count, SkScalar values[]) const
+{
+	const Rec* rec = this->find(name, kScalar_Type);
+	if (rec)
+	{
+		if (count)
+			*count = rec->fDataCount;
+		if (values)
+			memcpy(values, rec->data(), rec->fDataCount * rec->fDataLen);
+		return (const SkScalar*)rec->data();
+	}
+	return NULL;
+}
+
+bool SkMetaData::findPtr(const char name[], void** value) const
+{
+	const Rec* rec = this->find(name, kPtr_Type);
+	if (rec)
+	{
+		SkASSERT(rec->fDataCount == 1);
+		if (value)
+			*value = *(void**)rec->data();
+		return true;
+	}
+	return false;
+}
+
+const char* SkMetaData::findString(const char name[]) const
+{
+	const Rec* rec = this->find(name, kString_Type);
+	SkASSERT(rec == NULL || rec->fDataLen == sizeof(char));
+	return rec ? (const char*)rec->data() : NULL;
+}
+
+bool SkMetaData::findBool(const char name[], bool* value) const
+{
+	const Rec* rec = this->find(name, kBool_Type);
+	if (rec)
+	{
+		SkASSERT(rec->fDataCount == 1);
+		if (value)
+			*value = *(const bool*)rec->data();
+		return true;
+	}
+	return false;
+}
+
+const SkMetaData::Rec* SkMetaData::find(const char name[], Type type) const
+{
+	const Rec* rec = fRec;
+	while (rec)
+	{
+		if (rec->fType == type && !strcmp(rec->name(), name))
+			return rec;
+		rec = rec->fNext;
+	}
+	return NULL;
+}
+
+bool SkMetaData::remove(const char name[], Type type)
+{
+	Rec* rec = fRec;
+	Rec* prev = NULL;
+	while (rec)
+	{
+		Rec* next = rec->fNext;
+		if (rec->fType == type && !strcmp(rec->name(), name))
+		{
+			if (prev)
+				prev->fNext = next;
+			else
+				fRec = next;
+			Rec::Free(rec);
+			return true;
+		}
+		prev = rec;
+		rec = next;
+	}
+	return false;
+}
+
+bool SkMetaData::removeS32(const char name[])
+{
+	return this->remove(name, kS32_Type);
+}
+
+bool SkMetaData::removeScalar(const char name[])
+{
+	return this->remove(name, kScalar_Type);
+}
+
+bool SkMetaData::removeString(const char name[])
+{
+	return this->remove(name, kString_Type);
+}
+
+bool SkMetaData::removePtr(const char name[])
+{
+	return this->remove(name, kPtr_Type);
+}
+
+bool SkMetaData::removeBool(const char name[])
+{
+	return this->remove(name, kBool_Type);
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+
+SkMetaData::Iter::Iter(const SkMetaData& metadata)
+{
+	fRec = metadata.fRec;
+}
+
+void SkMetaData::Iter::reset(const SkMetaData& metadata)
+{
+	fRec = metadata.fRec;
+}
+
+const char* SkMetaData::Iter::next(SkMetaData::Type* t, int* count)
+{
+	const char* name = NULL;
+
+	if (fRec)
+	{
+		if (t)
+			*t = (SkMetaData::Type)fRec->fType;
+		if (count)
+			*count = fRec->fDataCount;
+		name = fRec->name();
+
+		fRec = fRec->fNext;
+	}
+	return name;
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+
+SkMetaData::Rec* SkMetaData::Rec::Alloc(size_t size)
+{
+	return (Rec*)sk_malloc_throw(size);
+}
+
+void SkMetaData::Rec::Free(Rec* rec)
+{
+	sk_free(rec);
+}
+
+///////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkMetaData::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkMetaData	m1;
+
+	SkASSERT(!m1.findS32("int"));
+	SkASSERT(!m1.findScalar("scalar"));
+	SkASSERT(!m1.findString("hello"));
+	SkASSERT(!m1.removeS32("int"));
+	SkASSERT(!m1.removeScalar("scalar"));
+	SkASSERT(!m1.removeString("hello"));
+	SkASSERT(!m1.removeString("true"));
+	SkASSERT(!m1.removeString("false"));
+
+	m1.setS32("int", 12345);
+	m1.setScalar("scalar", SK_Scalar1 * 42);
+	m1.setString("hello", "world");
+	m1.setPtr("ptr", &m1);
+	m1.setBool("true", true);
+	m1.setBool("false", false);
+
+	int32_t     n;
+	SkScalar	s;
+
+	m1.setScalar("scalar", SK_Scalar1/2);
+
+	SkASSERT(m1.findS32("int", &n) && n == 12345);
+	SkASSERT(m1.findScalar("scalar", &s) && s == SK_Scalar1/2);
+	SkASSERT(!strcmp(m1.findString("hello"), "world"));
+	SkASSERT(m1.hasBool("true", true));
+	SkASSERT(m1.hasBool("false", false));
+
+	Iter	iter(m1);
+	const char*	name;
+
+	static const struct {
+		const char*			fName;
+		SkMetaData::Type	fType;
+		int					fCount;
+	} gElems[] = {
+		{ "int",	SkMetaData::kS32_Type,		1 },
+		{ "scalar",	SkMetaData::kScalar_Type,	1 },
+		{ "ptr",	SkMetaData::kPtr_Type,		1 },
+		{ "hello",	SkMetaData::kString_Type,	sizeof("world") },
+		{ "true",	SkMetaData::kBool_Type,		1 },
+		{ "false",	SkMetaData::kBool_Type,		1 }
+	};
+
+	int					loop = 0;
+	int count;
+	SkMetaData::Type	t;
+	while ((name = iter.next(&t, &count)) != NULL)
+	{
+		int match = 0;
+		for (unsigned i = 0; i < SK_ARRAY_COUNT(gElems); i++)
+		{
+			if (!strcmp(name, gElems[i].fName))
+			{
+				match += 1;
+				SkASSERT(gElems[i].fType == t);
+				SkASSERT(gElems[i].fCount == count);
+			}
+		}
+		SkASSERT(match == 1);
+		loop += 1;
+	}
+	SkASSERT(loop == SK_ARRAY_COUNT(gElems));
+
+	SkASSERT(m1.removeS32("int"));
+	SkASSERT(m1.removeScalar("scalar"));
+	SkASSERT(m1.removeString("hello"));
+	SkASSERT(m1.removeBool("true"));
+	SkASSERT(m1.removeBool("false"));
+
+	SkASSERT(!m1.findS32("int"));
+	SkASSERT(!m1.findScalar("scalar"));
+	SkASSERT(!m1.findString("hello"));
+	SkASSERT(!m1.findBool("true"));
+	SkASSERT(!m1.findBool("false"));
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/views/SkTagList.cpp b/libs/graphics/views/SkTagList.cpp
new file mode 100644
index 0000000..42a3503
--- /dev/null
+++ b/libs/graphics/views/SkTagList.cpp
@@ -0,0 +1,54 @@
+#include "SkTagList.h"
+
+SkTagList::~SkTagList()
+{
+}
+
+SkTagList* SkTagList::Find(SkTagList* rec, U8CPU tag)
+{
+	SkASSERT(tag < kSkTagListCount);
+
+	while (rec != nil)
+	{
+		if (rec->fTag == tag)
+			break;
+		rec = rec->fNext;
+	}
+	return rec;
+}
+
+void SkTagList::DeleteTag(SkTagList** head, U8CPU tag)
+{
+	SkASSERT(tag < kSkTagListCount);
+
+	SkTagList* rec = *head;
+	SkTagList* prev = nil;
+
+	while (rec != nil)
+	{
+		SkTagList* next = rec->fNext;
+
+		if (rec->fTag == tag)
+		{
+			if (prev)
+				prev->fNext = next;
+			else
+				*head = next;
+			delete rec;
+			break;
+		}
+		prev = rec;
+		rec = next;
+	}
+}
+
+void SkTagList::DeleteAll(SkTagList* rec)
+{
+	while (rec)
+	{
+		SkTagList* next = rec->fNext;
+		delete rec;
+		rec = next;
+	}
+}
+
diff --git a/libs/graphics/views/SkTagList.h b/libs/graphics/views/SkTagList.h
new file mode 100644
index 0000000..937c030
--- /dev/null
+++ b/libs/graphics/views/SkTagList.h
@@ -0,0 +1,34 @@
+#ifndef SkTagList_DEFINED
+#define SkTagList_DEFINED
+
+#include "SkTypes.h"
+
+enum SkTagListEnum {
+	kListeners_SkTagList,
+	kViewLayout_SkTagList,
+	kViewArtist_SkTagList,
+
+	kSkTagListCount
+};
+
+struct SkTagList {
+	SkTagList*	fNext;
+	U16			fExtra16;
+	U8			fExtra8;
+	U8			fTag;
+
+	SkTagList(U8CPU tag) : fTag(SkToU8(tag))
+	{
+		SkASSERT(tag < kSkTagListCount);
+		fNext		= nil;
+		fExtra16	= 0;
+		fExtra8		= 0;
+	}
+	virtual ~SkTagList();
+
+	static SkTagList*	Find(SkTagList* head, U8CPU tag);
+	static void			DeleteTag(SkTagList** headptr, U8CPU tag);
+	static void			DeleteAll(SkTagList* head);
+};
+
+#endif
diff --git a/libs/graphics/views/SkTextBox.cpp b/libs/graphics/views/SkTextBox.cpp
new file mode 100644
index 0000000..01d5dbe
--- /dev/null
+++ b/libs/graphics/views/SkTextBox.cpp
@@ -0,0 +1,195 @@
+#include "SkTextBox.h"
+#include "SkGlyphCache.h"
+#include "SkUtils.h"
+
+static inline int is_ws(int c)
+{
+	return !((c - 1) >> 5);
+}
+
+static size_t linebreak(const char text[], const char stop[], const SkPaint& paint, SkScalar margin)
+{
+	const char* start = text;
+
+	SkAutoGlyphCache	ac(paint, nil);
+	SkGlyphCache*		cache = ac.getCache();
+	SkFixed				w = 0;
+	SkFixed				limit = SkScalarToFixed(margin);
+
+	const char* word_start = text;
+	int			prevWS = true;
+
+	while (text < stop)
+	{
+        const char* prevText = text;
+		SkUnichar	uni = SkUTF8_NextUnichar(&text);
+		int			currWS = is_ws(uni);
+
+		if (!currWS && prevWS)
+			word_start = prevText;
+		prevWS = currWS;
+
+		w += cache->getMetrics(uni).fAdvanceX;
+		if (w > limit)
+		{
+			if (currWS)	// eat the rest of the whitespace
+			{
+				while (text < stop && is_ws(SkUTF8_ToUnichar(text)))
+					text += SkUTF8_CountUTF8Bytes(text);
+			}
+			else	// backup until a whitespace (or 1 char)
+			{
+				if (word_start == start)
+                {
+                    if (prevText > start)
+                        text = prevText;
+                }
+                else
+                    text = word_start;
+			}
+			break;
+		}
+	}
+	return text - start;
+}
+
+int SkTextLineBreaker::CountLines(const char text[], size_t len, const SkPaint& paint, SkScalar width)
+{
+	const char* stop = text + len;
+	int			count = 0;
+
+	if (width > 0)
+	{
+		do {
+			count += 1;
+			text += linebreak(text, stop, paint, width);
+		} while (text < stop);
+	}
+	return count;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+SkTextBox::SkTextBox()
+{
+	fBox.setEmpty();
+	fSpacingMul = SK_Scalar1;
+	fSpacingAdd = 0;
+	fMode = kLineBreak_Mode;
+	fSpacingAlign = kStart_SpacingAlign;
+}
+
+void SkTextBox::setMode(Mode mode)
+{
+	SkASSERT((unsigned)mode < kModeCount);
+	fMode = SkToU8(mode);
+}
+
+void SkTextBox::setSpacingAlign(SpacingAlign align)
+{
+	SkASSERT((unsigned)align < kSpacingAlignCount);
+	fSpacingAlign = SkToU8(align);
+}
+
+void SkTextBox::getBox(SkRect* box) const
+{
+	if (box)
+		*box = fBox;
+}
+
+void SkTextBox::setBox(const SkRect& box)
+{
+	fBox = box;
+}
+
+void SkTextBox::setBox(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom)
+{
+	fBox.set(left, top, right, bottom);
+}
+
+void SkTextBox::getSpacing(SkScalar* mul, SkScalar* add) const
+{
+	if (mul)
+		*mul = fSpacingMul;
+	if (add)
+		*add = fSpacingAdd;
+}
+
+void SkTextBox::setSpacing(SkScalar mul, SkScalar add)
+{
+	fSpacingMul = mul;
+	fSpacingAdd = add;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////////////
+
+void SkTextBox::draw(SkCanvas* canvas, const char text[], size_t len, const SkPaint& paint)
+{
+	SkASSERT(canvas && &paint && (text || len == 0));
+
+	SkScalar marginWidth = fBox.width();
+
+	if (marginWidth <= 0 || len == 0)
+		return;
+
+	const char*	textStop = text + len;
+
+	SkScalar	x, y, spacing, height, before, after;
+
+	switch (paint.getTextAlign()) {
+	case SkPaint::kLeft_Align:
+		x = 0;
+		break;
+	case SkPaint::kCenter_Align:
+		x = SkScalarHalf(marginWidth);
+		break;
+	default:
+		x = marginWidth;
+		break;
+	}
+	x += fBox.fLeft;
+
+	paint.measureText(nil, 0, &before, &after);
+	spacing = SkScalarMul(after - before, fSpacingMul) + fSpacingAdd;
+	height = fBox.height();
+
+	//	compute Y position for first line
+	{
+		SkScalar textHeight = after - before;
+
+		if (fMode == kLineBreak_Mode && fSpacingAlign != kStart_SpacingAlign)
+		{
+			int count = SkTextLineBreaker::CountLines(text, textStop - text, paint, marginWidth);
+			SkASSERT(count > 0);
+			textHeight += spacing * (count - 1);
+		}
+
+		switch (fSpacingAlign) {
+		case kStart_SpacingAlign:
+			y = 0;
+			break;
+		case kCenter_SpacingAlign:
+			y = SkScalarHalf(height - textHeight);
+			break;
+		default:
+			SkASSERT(fSpacingAlign == kEnd_SpacingAlign);
+			y = height - textHeight;
+			break;
+		}
+		y += fBox.fTop - before;
+	}
+
+	for (;;)
+	{
+		len = linebreak(text, textStop, paint, marginWidth);
+		if (y + after > 0)
+			canvas->drawText(text, len, x, y, paint);
+		text += len;
+		if (text >= textStop)
+			break;
+		y += spacing;
+		if (y + before >= height)
+			break;
+	} 
+}
+
diff --git a/libs/graphics/xml/SkBML_Verbs.h b/libs/graphics/xml/SkBML_Verbs.h
new file mode 100644
index 0000000..b23c4de
--- /dev/null
+++ b/libs/graphics/xml/SkBML_Verbs.h
@@ -0,0 +1,16 @@
+#ifndef SkBML_Verbs_DEFINED
+#define SkBML_Verbs_DEFINED
+
+enum Verbs {
+	kStartElem_Value_Verb,
+	kStartElem_Index_Verb,
+	kEndElem_Verb,
+	kAttr_Value_Value_Verb,
+	kAttr_Value_Index_Verb,
+	kAttr_Index_Value_Verb,
+	kAttr_Index_Index_Verb,
+
+	kVerbCount
+};
+
+#endif // SkBML_Verbs_DEFINED
diff --git a/libs/graphics/xml/SkBML_XMLParser.cpp b/libs/graphics/xml/SkBML_XMLParser.cpp
new file mode 100644
index 0000000..7901565
--- /dev/null
+++ b/libs/graphics/xml/SkBML_XMLParser.cpp
@@ -0,0 +1,175 @@
+#include "SkBML_XMLParser.h"
+#include "SkBML_Verbs.h"
+#include "SkStream.h"
+#include "SkXMLWriter.h"
+
+static U8 rbyte(SkStream& s)
+{
+	U8 b;
+	size_t size = s.read(&b, 1);
+	SkASSERT(size == 1);
+	return b;
+}
+
+static int rdata(SkStream& s, int data)
+{
+	SkASSERT((data & ~31) == 0);
+	if (data == 31)
+	{
+		data = rbyte(s);
+		if (data == 0xFF)
+		{
+			data = rbyte(s);
+			data = (data << 8) | rbyte(s);
+		}
+	}
+	return data;
+}
+
+static void set(char* array[256], int index, SkStream& s, int data)
+{
+	SkASSERT((unsigned)index <= 255);
+
+	size_t size = rdata(s, data);
+
+	if (array[index] == nil)
+		array[index] = (char*)sk_malloc_throw(size + 1);
+	else
+	{
+		if (strlen(array[index]) < size)
+			array[index] = (char*)sk_realloc_throw(array[index], size + 1);
+	}
+
+	s.read(array[index], size);
+	array[index][size] = 0;
+}
+
+static void freeAll(char* array[256])
+{
+	for (int i = 0; i < 256; i++)
+		sk_free(array[i]);
+}
+
+struct BMLW {
+	char*	fElems[256];
+	char*	fNames[256];
+	char*	fValues[256];
+
+	// important that these are U8, so we get automatic wrap-around
+	U8	fNextElem, fNextName, fNextValue;
+
+	BMLW()
+	{
+		memset(fElems, 0, sizeof(fElems));
+		memset(fNames, 0, sizeof(fNames));
+		memset(fValues, 0, sizeof(fValues));
+
+		fNextElem = fNextName = fNextValue = 0;
+	}
+	~BMLW()
+	{
+		freeAll(fElems);
+		freeAll(fNames);
+		freeAll(fValues);
+	}
+};
+
+static void rattr(unsigned verb, SkStream& s, BMLW& rec, SkXMLWriter& writer)
+{
+	int	data = verb & 31;
+	verb >>= 5;
+
+	int	nameIndex, valueIndex;
+
+	switch (verb) {
+	case kAttr_Value_Value_Verb:
+		nameIndex = rec.fNextName;		// record before the ++
+		set(rec.fNames, rec.fNextName++, s, data);
+		valueIndex = rec.fNextValue;	// record before the ++
+		set(rec.fValues, rec.fNextValue++, s, 31);
+		break;
+	case kAttr_Value_Index_Verb:
+		nameIndex = rec.fNextName;		// record before the ++
+		set(rec.fNames, rec.fNextName++, s, data);
+		valueIndex = rbyte(s);
+		break;
+	case kAttr_Index_Value_Verb:
+		nameIndex = rdata(s, data);
+		valueIndex = rec.fNextValue;	// record before the ++
+		set(rec.fValues, rec.fNextValue++, s, 31);
+		break;
+	case kAttr_Index_Index_Verb:
+		nameIndex = rdata(s, data);
+		valueIndex = rbyte(s);
+		break;
+	default:
+		SkASSERT(!"bad verb");
+		return;
+	}
+	writer.addAttribute(rec.fNames[nameIndex], rec.fValues[valueIndex]);
+}
+
+static void relem(unsigned verb, SkStream& s, BMLW& rec, SkXMLWriter& writer)
+{
+	int	data = verb & 31;
+	verb >>= 5;
+
+	int	elemIndex;
+
+	if (verb == kStartElem_Value_Verb)
+	{
+		elemIndex = rec.fNextElem;		// record before the ++
+		set(rec.fElems, rec.fNextElem++, s, data);
+	}
+	else
+	{
+		SkASSERT(verb == kStartElem_Index_Verb);
+		elemIndex = rdata(s, data);
+	}
+
+	writer.startElement(rec.fElems[elemIndex]);
+
+	for (;;)
+	{
+		verb = rbyte(s);
+		switch (verb >> 5) {
+		case kAttr_Value_Value_Verb:
+		case kAttr_Value_Index_Verb:
+		case kAttr_Index_Value_Verb:
+		case kAttr_Index_Index_Verb:
+			rattr(verb, s, rec, writer);
+			break;
+		case kStartElem_Value_Verb:
+		case kStartElem_Index_Verb:
+			relem(verb, s, rec, writer);
+			break;
+		case kEndElem_Verb:
+			writer.endElement();
+			return;
+		default:
+			SkASSERT(!"bad verb");
+		}
+	}
+}
+
+void BML_XMLParser::Read(SkStream& s, SkXMLWriter& writer)
+{
+	BMLW rec;
+	writer.writeHeader();
+	relem(rbyte(s), s, rec, writer);
+}
+
+void BML_XMLParser::Read(SkStream& s, SkWStream& output)
+{
+	SkXMLStreamWriter writer(&output);
+	Read(s, writer);
+}
+
+void BML_XMLParser::Read(SkStream& s, SkXMLParser& output)
+{
+	SkXMLParserWriter writer(&output);
+	Read(s, writer);
+}
+
+
+
diff --git a/libs/graphics/xml/SkDOM.cpp b/libs/graphics/xml/SkDOM.cpp
new file mode 100644
index 0000000..431d781
--- /dev/null
+++ b/libs/graphics/xml/SkDOM.cpp
@@ -0,0 +1,495 @@
+#include "SkDOM.h"
+
+/////////////////////////////////////////////////////////////////////////
+
+#include "SkXMLParser.h"
+
+bool SkXMLParser::parse(const SkDOM& dom, const SkDOMNode* node)
+{
+	const char* elemName = dom.getName(node);
+
+	if (this->startElement(elemName))
+		return false;
+	
+	SkDOM::AttrIter	iter(dom, node);
+	const char*		name, *value;
+	
+	while ((name = iter.next(&value)) != nil)
+		if (this->addAttribute(name, value))
+			return false;
+
+	if ((node = dom.getFirstChild(node)) != nil)
+		do {
+			if (!this->parse(dom, node))
+				return false;
+		} while ((node = dom.getNextSibling(node)) != nil);
+	
+	return !this->endElement(elemName);
+}
+
+/////////////////////////////////////////////////////////////////////////
+
+struct SkDOMAttr {
+	const char*	fName;
+	const char*	fValue;
+};
+
+struct SkDOMNode {
+	const char*	fName;
+	SkDOMNode*	fFirstChild;
+	SkDOMNode*	fNextSibling;
+	U16			fAttrCount;
+	U8			fType;
+	U8			fPad;
+
+	const SkDOMAttr* attrs() const
+	{
+		return (const SkDOMAttr*)(this + 1);
+	}
+	SkDOMAttr* attrs()
+	{
+		return (SkDOMAttr*)(this + 1);
+	}
+};
+
+/////////////////////////////////////////////////////////////////////////
+
+#define kMinChunkSize	512
+
+SkDOM::SkDOM() : fAlloc(kMinChunkSize), fRoot(nil)
+{
+}
+
+SkDOM::~SkDOM()
+{
+}
+
+const SkDOM::Node* SkDOM::getRootNode() const
+{
+	return fRoot;
+}
+
+const SkDOM::Node* SkDOM::getFirstChild(const Node* node, const char name[]) const
+{
+	SkASSERT(node);
+	const Node* child = node->fFirstChild;
+
+	if (name)
+	{
+		for (; child != nil; child = child->fNextSibling)
+			if (!strcmp(name, child->fName))
+				break;
+	}
+	return child;
+}
+
+const SkDOM::Node* SkDOM::getNextSibling(const Node* node, const char name[]) const
+{
+	SkASSERT(node);
+	const Node* sibling = node->fNextSibling;
+	if (name)
+	{
+		for (; sibling != nil; sibling = sibling->fNextSibling)
+			if (!strcmp(name, sibling->fName))
+				break;
+	}
+	return sibling;
+}
+
+SkDOM::Type SkDOM::getType(const Node* node) const
+{
+	SkASSERT(node);
+	return (Type)node->fType;
+}
+
+const char* SkDOM::getName(const Node* node) const
+{
+	SkASSERT(node);
+	return node->fName;
+}
+
+const char* SkDOM::findAttr(const Node* node, const char name[]) const
+{
+	SkASSERT(node);
+	const Attr*	attr = node->attrs();
+	const Attr* stop = attr + node->fAttrCount;
+
+	while (attr < stop)
+	{
+		if (!strcmp(attr->fName, name))
+			return attr->fValue;
+		attr += 1;
+	}
+	return nil;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+const SkDOM::Attr* SkDOM::getFirstAttr(const Node* node) const
+{
+    return node->fAttrCount ? node->attrs() : nil;
+}
+
+const SkDOM::Attr* SkDOM::getNextAttr(const Node* node, const Attr* attr) const
+{
+    SkASSERT(node);
+    if (attr == nil)
+        return nil;
+    return (attr - node->attrs() + 1) < node->fAttrCount ? attr + 1 : nil;
+}
+
+const char* SkDOM::getAttrName(const Node* node, const Attr* attr) const
+{
+    SkASSERT(node);
+    SkASSERT(attr);
+    return attr->fName;
+}
+
+const char* SkDOM::getAttrValue(const Node* node, const Attr* attr) const
+{
+    SkASSERT(node);
+    SkASSERT(attr);
+    return attr->fValue;
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+
+SkDOM::AttrIter::AttrIter(const SkDOM&, const SkDOM::Node* node)
+{
+	SkASSERT(node);
+	fAttr = node->attrs();
+	fStop = fAttr + node->fAttrCount;
+}
+
+const char* SkDOM::AttrIter::next(const char** value)
+{
+	const char* name = nil;
+
+	if (fAttr < fStop)
+	{
+		name = fAttr->fName;
+		if (value)
+			*value = fAttr->fValue;
+		fAttr += 1;
+	}
+	return name;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+#include "SkXMLParser.h"
+#include "SkTDArray.h"
+
+static char* dupstr(SkChunkAlloc* chunk, const char src[])
+{
+	SkASSERT(chunk && src);
+	size_t	len = strlen(src);
+	char*	dst = (char*)chunk->alloc(len + 1, SkChunkAlloc::kThrow_AllocFailType);
+	memcpy(dst, src, len + 1);
+	return dst;
+}
+
+class SkDOMParser : public SkXMLParser {
+	bool fNeedToFlush;
+public:
+	SkDOMParser(SkChunkAlloc* chunk) : SkXMLParser(&fParserError), fAlloc(chunk)
+	{
+		fRoot = nil;
+		fLevel = 0;
+		fNeedToFlush = true;
+	}
+	SkDOM::Node* getRoot() const { return fRoot; }
+	SkXMLParserError fParserError;
+protected:
+	void flushAttributes()
+	{
+		int	attrCount = fAttrs.count();
+
+		SkDOM::Node* node = (SkDOM::Node*)fAlloc->alloc(sizeof(SkDOM::Node) + attrCount * sizeof(SkDOM::Attr),
+														SkChunkAlloc::kThrow_AllocFailType);
+
+		node->fName = fElemName;
+		node->fFirstChild = nil;
+		node->fAttrCount = SkToU16(attrCount);
+		node->fType = SkDOM::kElement_Type;
+
+		if (fRoot == nil)
+		{
+			node->fNextSibling = nil;
+			fRoot = node;
+		}
+		else	// this adds siblings in reverse order. gets corrected in onEndElement()
+		{
+			SkDOM::Node* parent = fParentStack.top();
+			SkASSERT(fRoot && parent);
+			node->fNextSibling = parent->fFirstChild;
+			parent->fFirstChild = node;
+		}
+		*fParentStack.push() = node;
+
+		memcpy(node->attrs(), fAttrs.begin(), attrCount * sizeof(SkDOM::Attr));
+		fAttrs.reset();
+
+	}
+	virtual bool onStartElement(const char elem[])
+	{
+		if (fLevel > 0 && fNeedToFlush)
+			this->flushAttributes();
+		fNeedToFlush = true;
+		fElemName = dupstr(fAlloc, elem);
+		++fLevel;
+		return false;
+	}
+	virtual bool onAddAttribute(const char name[], const char value[])
+	{
+		SkDOM::Attr* attr = fAttrs.append();
+		attr->fName = dupstr(fAlloc, name);
+		attr->fValue = dupstr(fAlloc, value);
+		return false;
+	}
+	virtual bool onEndElement(const char elem[])
+	{
+		--fLevel;
+		if (fNeedToFlush)
+			this->flushAttributes();
+		fNeedToFlush = false;
+
+		SkDOM::Node* parent;
+
+		fParentStack.pop(&parent);
+
+		SkDOM::Node* child = parent->fFirstChild;
+		SkDOM::Node* prev = nil;
+		while (child)
+		{
+			SkDOM::Node* next = child->fNextSibling;
+			child->fNextSibling = prev;
+			prev = child;
+			child = next;
+		}
+		parent->fFirstChild = prev;
+		return false;
+	}
+private:
+	SkTDArray<SkDOM::Node*>	fParentStack;
+	SkChunkAlloc*	fAlloc;
+	SkDOM::Node*	fRoot;
+
+	// state needed for flushAttributes()
+	SkTDArray<SkDOM::Attr>	fAttrs;
+	char*					fElemName;
+	int						fLevel;
+};
+
+const SkDOM::Node* SkDOM::build(const char doc[], size_t len)
+{
+	fAlloc.reset();
+	SkDOMParser	parser(&fAlloc);
+	if (!parser.parse(doc, len))
+	{
+		SkDEBUGCODE(SkDebugf("xml parse error, line %d\n", parser.fParserError.getLineNumber());)
+		fRoot = nil;
+		fAlloc.reset();
+		return nil;
+	}
+	fRoot = parser.getRoot();
+	return fRoot;
+}
+
+///////////////////////////////////////////////////////////////////////////
+
+static void walk_dom(const SkDOM& dom, const SkDOM::Node* node, SkXMLParser* parser)
+{
+	const char* elem = dom.getName(node);
+
+	parser->startElement(elem);
+	
+	SkDOM::AttrIter	iter(dom, node);
+	const char*		name;
+	const char*		value;
+	while ((name = iter.next(&value)) != nil)
+		parser->addAttribute(name, value);
+
+	node = dom.getFirstChild(node, nil);
+	while (node)
+	{
+		walk_dom(dom, node, parser);
+		node = dom.getNextSibling(node, nil);
+	}
+
+	parser->endElement(elem);
+}
+
+const SkDOM::Node* SkDOM::copy(const SkDOM& dom, const SkDOM::Node* node)
+{
+	fAlloc.reset();
+	SkDOMParser	parser(&fAlloc);
+
+	walk_dom(dom, node, &parser);
+
+	fRoot = parser.getRoot();
+	return fRoot;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+int SkDOM::countChildren(const Node* node, const char elem[]) const
+{
+	int count = 0;
+
+	node = this->getFirstChild(node, elem);
+	while (node)
+	{
+		count += 1;
+		node = this->getNextSibling(node, elem);
+	}
+	return count;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+#include "SkParse.h"
+
+bool SkDOM::findS32(const Node* node, const char name[], int32_t* value) const
+{
+	const char* vstr = this->findAttr(node, name);
+	return vstr && SkParse::FindS32(vstr, value);
+}
+
+bool SkDOM::findScalars(const Node* node, const char name[], SkScalar value[], int count) const
+{
+	const char* vstr = this->findAttr(node, name);
+	return vstr && SkParse::FindScalars(vstr, value, count);
+}
+
+bool SkDOM::findHex(const Node* node, const char name[], uint32_t* value) const
+{
+	const char* vstr = this->findAttr(node, name);
+	return vstr && SkParse::FindHex(vstr, value);
+}
+
+bool SkDOM::findBool(const Node* node, const char name[], bool* value) const
+{
+	const char* vstr = this->findAttr(node, name);
+	return vstr && SkParse::FindBool(vstr, value);
+}
+
+int SkDOM::findList(const Node* node, const char name[], const char list[]) const
+{
+	const char* vstr = this->findAttr(node, name);
+	return vstr ? SkParse::FindList(vstr, list) : -1;
+}
+
+bool SkDOM::hasAttr(const Node* node, const char name[], const char value[]) const
+{
+	const char* vstr = this->findAttr(node, name);
+	return vstr && !strcmp(vstr, value);
+}
+
+bool SkDOM::hasS32(const Node* node, const char name[], int32_t target) const
+{
+	const char* vstr = this->findAttr(node, name);
+	int32_t     value;
+	return vstr && SkParse::FindS32(vstr, &value) && value == target;
+}
+
+bool SkDOM::hasScalar(const Node* node, const char name[], SkScalar target) const
+{
+	const char* vstr = this->findAttr(node, name);
+	SkScalar	value;
+	return vstr && SkParse::FindScalar(vstr, &value) && value == target;
+}
+
+bool SkDOM::hasHex(const Node* node, const char name[], uint32_t target) const
+{
+	const char* vstr = this->findAttr(node, name);
+	uint32_t	value;
+	return vstr && SkParse::FindHex(vstr, &value) && value == target;
+}
+
+bool SkDOM::hasBool(const Node* node, const char name[], bool target) const
+{
+	const char* vstr = this->findAttr(node, name);
+	bool		value;
+	return vstr && SkParse::FindBool(vstr, &value) && value == target;
+}
+
+//////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+static void tab(int level)
+{
+	while (--level >= 0)
+		SkDebugf("\t");
+}
+
+void SkDOM::dump(const Node* node, int level) const
+{
+	if (node == nil)
+		node = this->getRootNode();
+	if (node)
+	{
+		tab(level);
+		SkDebugf("<%s", this->getName(node));
+
+		const Attr* attr = node->attrs();
+		const Attr* stop = attr + node->fAttrCount;
+		for (; attr < stop; attr++)
+			SkDebugf(" %s=\"%s\"", attr->fName, attr->fValue);
+
+		const Node* child = this->getFirstChild(node);
+		if (child)
+		{
+			SkDebugf(">\n");
+			while (child)
+			{
+				this->dump(child, level+1);
+				child = this->getNextSibling(child);
+			}
+			tab(level);
+			SkDebugf("</%s>\n", node->fName);
+		}
+		else
+			SkDebugf("/>\n");
+	}
+}
+
+void SkDOM::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	static const char gDoc[] = 
+		"<root a='1' b='2'>"
+			"<elem1 c='3' />"
+			"<elem2 d='4' />"
+			"<elem3 e='5'>"
+				"<subelem1/>"
+				"<subelem2 f='6' g='7'/>"
+			"</elem3>"
+			"<elem4 h='8'/>"
+		"</root>"
+		;
+
+	SkDOM	dom;
+
+	SkASSERT(dom.getRootNode() == nil);
+
+	const Node* root = dom.build(gDoc, sizeof(gDoc) - 1);
+	SkASSERT(root && dom.getRootNode() == root);
+
+	const char* v = dom.findAttr(root, "a");
+	SkASSERT(v && !strcmp(v, "1"));
+	v = dom.findAttr(root, "b");
+	SkASSERT(v && !strcmp(v, "2"));
+	v = dom.findAttr(root, "c");
+	SkASSERT(v == nil);
+
+	SkASSERT(dom.getFirstChild(root, "elem1"));
+	SkASSERT(!dom.getFirstChild(root, "subelem1"));
+
+	dom.dump();
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/xml/SkJS.cpp b/libs/graphics/xml/SkJS.cpp
new file mode 100644
index 0000000..06e7e83
--- /dev/null
+++ b/libs/graphics/xml/SkJS.cpp
@@ -0,0 +1,219 @@
+#include <jsapi.h>
+
+#include "SkJS.h"
+#include "SkString.h"
+
+#ifdef _WIN32_WCE
+extern "C" {
+	void abort() {
+		SkASSERT(0);
+	}
+
+	unsigned int _control87(unsigned int _new, unsigned int mask ) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	time_t mktime(struct tm *timeptr ) {
+		SkASSERT(0);
+		return 0;
+	}
+
+//	int errno;
+
+	char *strdup(const char *) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	char *strerror(int errnum) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	int isatty(void* fd) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	int putenv(const char *envstring) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	char *getenv(const char *varname) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	void GetSystemTimeAsFileTime(LPFILETIME lpSystemTimeAsFileTime) {
+		SkASSERT(0);
+	}
+
+	struct tm * localtime(const time_t *timer) {
+		SkASSERT(0);
+		return 0;
+	}
+
+	size_t strftime(char *strDest, size_t maxsize, const char *format,
+		const struct tm *timeptr ) {
+		SkASSERT(0);
+		return 0;
+	}
+
+}
+#endif
+
+static JSBool
+global_enumerate(JSContext *cx, JSObject *obj)
+{
+#ifdef LAZY_STANDARD_CLASSES
+    return JS_EnumerateStandardClasses(cx, obj);
+#else
+    return JS_TRUE;
+#endif
+}
+
+static JSBool
+global_resolve(JSContext *cx, JSObject *obj, jsval id, uintN flags, JSObject **objp)
+{
+#ifdef LAZY_STANDARD_CLASSES
+    if ((flags & JSRESOLVE_ASSIGNING) == 0) {
+        JSBool resolved;
+
+        if (!JS_ResolveStandardClass(cx, obj, id, &resolved))
+            return JS_FALSE;
+        if (resolved) {
+            *objp = obj;
+            return JS_TRUE;
+        }
+    }
+#endif
+
+#if defined(SHELL_HACK) && defined(DEBUG) && defined(XP_UNIX)
+    if ((flags & (JSRESOLVE_QUALIFIED | JSRESOLVE_ASSIGNING)) == 0) {
+        /*
+         * Do this expensive hack only for unoptimized Unix builds, which are
+         * not used for benchmarking.
+         */
+        char *path, *comp, *full;
+        const char *name;
+        JSBool ok, found;
+        JSFunction *fun;
+
+        if (!JSVAL_IS_STRING(id))
+            return JS_TRUE;
+        path = getenv("PATH");
+        if (!path)
+            return JS_TRUE;
+        path = JS_strdup(cx, path);
+        if (!path)
+            return JS_FALSE;
+        name = JS_GetStringBytes(JSVAL_TO_STRING(id));
+        ok = JS_TRUE;
+        for (comp = strtok(path, ":"); comp; comp = strtok(NULL, ":")) {
+            if (*comp != '\0') {
+                full = JS_smprintf("%s/%s", comp, name);
+                if (!full) {
+                    JS_ReportOutOfMemory(cx);
+                    ok = JS_FALSE;
+                    break;
+                }
+            } else {
+                full = (char *)name;
+            }
+            found = (access(full, X_OK) == 0);
+            if (*comp != '\0')
+                free(full);
+            if (found) {
+                fun = JS_DefineFunction(cx, obj, name, Exec, 0, JSPROP_ENUMERATE);
+                ok = (fun != NULL);
+                if (ok)
+                    *objp = obj;
+                break;
+            }
+        }
+        JS_free(cx, path);
+        return ok;
+    }
+#else
+    return JS_TRUE;
+#endif
+}
+
+JSClass global_class = {
+    "global", JSCLASS_NEW_RESOLVE,
+    JS_PropertyStub,  JS_PropertyStub,
+    JS_PropertyStub,  JS_PropertyStub,
+    global_enumerate, (JSResolveOp) global_resolve,
+    JS_ConvertStub,   JS_FinalizeStub
+};
+
+SkJS::SkJS(void* hwnd) : SkOSWindow(hwnd) {
+	if ((fRuntime = JS_NewRuntime(0x100000)) == nil) {
+		SkASSERT(0);
+		return;
+	}
+	if ((fContext = JS_NewContext(fRuntime, 0x1000)) == nil) {
+		SkASSERT(0);
+		return;
+	}
+	;
+	if ((fGlobal = JS_NewObject(fContext, &global_class, NULL, NULL)) == nil) {
+		SkASSERT(0);
+		return;
+	}
+	if (JS_InitStandardClasses(fContext, fGlobal) == nil) {
+		SkASSERT(0);
+		return;
+	}
+	setConfig(SkBitmap::kARGB32_Config);
+	updateSize();
+	setVisibleP(true);
+	InitializeDisplayables(getBitmap(), fContext, fGlobal, NULL);
+}
+
+SkJS::~SkJS() {
+	DisposeDisplayables();
+    JS_DestroyContext(fContext);
+    JS_DestroyRuntime(fRuntime);
+    JS_ShutDown();
+}
+
+SkBool SkJS::EvaluateScript(const char* script, jsval* rVal) {
+	return JS_EvaluateScript(fContext, fGlobal, script, strlen(script),
+		"memory" /* no file name */, 0 /* no line number */, rVal);
+}
+
+SkBool SkJS::ValueToString(jsval value, SkString* string) {
+	 JSString* str = JS_ValueToString(fContext, value);
+	 if (str == NULL)
+		 return false;
+	 string->set(JS_GetStringBytes(str));
+	 return true;
+}
+
+#ifdef SK_DEBUG
+void SkJS::Test(void* hwnd) {
+	SkJS js(hwnd);
+	jsval val;
+	SkBool success = js.EvaluateScript("22/7", &val);
+	SkASSERT(success);
+	SkString string;
+	success = js.ValueToString(val, &string);
+	SkASSERT(success);
+	SkASSERT(strcmp(string.c_str(), "3.142857142857143") == 0);
+	success = js.EvaluateScript(
+		"var rect = new rectangle();"
+		"rect.left = 4;"
+		"rect.top = 10;"
+		"rect.right = 20;"
+		"rect.bottom = 30;"
+		"rect.width = rect.height + 20;"
+		"rect.draw();"
+		, &val);
+	SkASSERT(success);
+	success = js.ValueToString(val, &string);
+	SkASSERT(success);
+}
+#endif
\ No newline at end of file
diff --git a/libs/graphics/xml/SkJSDisplayable.cpp b/libs/graphics/xml/SkJSDisplayable.cpp
new file mode 100644
index 0000000..6d5e10f
--- /dev/null
+++ b/libs/graphics/xml/SkJSDisplayable.cpp
@@ -0,0 +1,455 @@
+#include <jsapi.h>
+#include "SkJS.h"
+#include "SkDisplayType.h"
+//#include "SkAnimateColor.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+//#include "SkAnimateTransform.h"
+#include "SkCanvas.h"
+//#include "SkDimensions.h"
+#include "SkDisplayAdd.h"
+#include "SkDisplayApply.h"
+//#include "SkDisplayBefore.h"
+#include "SkDisplayEvent.h"
+//#include "SkDisplayFocus.h"
+#include "SkDisplayInclude.h"
+#include "SkDisplayPost.h"
+#include "SkDisplayRandom.h"
+#include "SkDraw3D.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawClip.h"
+#include "SkDrawDash.h"
+#include "SkDrawDiscrete.h"
+#include "SkDrawEmboss.h"
+//#include "SkDrawFont.h"
+#include "SkDrawFull.h"
+#include "SkDrawGradient.h"
+#include "SkDrawLine.h"
+//#include "SkDrawMaskFilter.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawOval.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawPoint.h"
+// #include "SkDrawStroke.h"
+#include "SkDrawText.h"
+#include "SkDrawTo.h"
+//#include "SkDrawTransferMode.h"
+#include "SkDrawTransparentShader.h"
+//#include "SkDrawUse.h"
+#include "SkMatrixParts.h"
+#include "SkPathParts.h"
+#include "SkPostParts.h"
+#include "SkScript.h"
+#include "SkSnapshot.h"
+#include "SkTextOnPath.h"
+#include "SkTextToPath.h"
+
+
+class SkJSDisplayable {
+public:
+	SkJSDisplayable() : fDisplayable(nil) {}
+	~SkJSDisplayable() { delete fDisplayable; }
+	static void Destructor(JSContext *cx, JSObject *obj);
+	static JSBool GetProperty(JSContext *cx, JSObject *obj, jsval id, jsval *vp);
+	static JSBool SetProperty(JSContext *cx, JSObject *obj, jsval id, jsval *vp);
+	static SkCanvas* gCanvas;
+	static SkPaint* gPaint;
+	static JSBool Draw(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
+	SkDisplayable* fDisplayable;
+};
+
+SkCanvas* SkJSDisplayable::gCanvas;
+SkPaint* SkJSDisplayable::gPaint;
+
+JSBool SkJSDisplayable::Draw(JSContext *cx, JSObject *obj, uintN argc,
+									jsval *argv, jsval *rval)
+{
+    SkJSDisplayable *p = (SkJSDisplayable*) JS_GetPrivate(cx, obj);
+    SkASSERT(p->fDisplayable->isDrawable());
+	SkDrawable* drawable = (SkDrawable*) p->fDisplayable;
+	SkAnimateMaker maker(nil, gCanvas, gPaint);
+	drawable->draw(maker);
+	return JS_TRUE;
+}
+
+
+JSFunctionSpec SkJSDisplayable_methods[] = 
+{
+	{ "draw", SkJSDisplayable::Draw, 1, 0, 0 },
+	{ 0 }
+};
+
+static JSPropertySpec* gDisplayableProperties[kNumberOfTypes];
+static JSClass gDisplayableClasses[kNumberOfTypes];
+
+#define JS_INIT(_prefix, _class) \
+static JSBool _class##Constructor(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval) { \
+	SkJSDisplayable* jsDisplayable = new SkJSDisplayable(); \
+	jsDisplayable->fDisplayable = new _prefix##_class(); \
+	JS_SetPrivate(cx, obj, (void*) jsDisplayable); \
+	return JS_TRUE; \
+} \
+	\
+static JSObject* _class##Init(JSContext *cx, JSObject *obj, JSObject *proto) { \
+	JSObject *newProtoObj = JS_InitClass(cx, obj, proto, &gDisplayableClasses[SkType_##_class], \
+		_class##Constructor, 0, \
+		NULL, SkJSDisplayable_methods , \
+		NULL, NULL); \
+	JS_DefineProperties(cx, newProtoObj, gDisplayableProperties[SkType_##_class]); \
+    return newProtoObj; \
+}
+
+JS_INIT(Sk, Add)
+JS_INIT(Sk, AddCircle)
+JS_INIT(Sk, AddOval)
+JS_INIT(Sk, AddPath)
+JS_INIT(Sk, AddRectangle)
+JS_INIT(Sk, AddRoundRect)
+//JS_INIT(Sk, After)
+JS_INIT(Sk, Apply)
+// JS_INIT(Sk, Animate)
+//JS_INIT(Sk, AnimateColor)
+JS_INIT(Sk, AnimateField)
+//JS_INIT(Sk, AnimateRotate)
+//JS_INIT(Sk, AnimateScale)
+//JS_INIT(Sk, AnimateTranslate)
+JS_INIT(SkDraw, Bitmap)
+JS_INIT(Sk, BaseBitmap)
+//JS_INIT(Sk, Before)
+JS_INIT(SkDraw, BitmapShader)
+JS_INIT(SkDraw, Blur)
+JS_INIT(SkDraw, Clip)
+JS_INIT(SkDraw, Color)
+JS_INIT(Sk, CubicTo)
+JS_INIT(Sk, Dash)
+JS_INIT(Sk, Data)
+//JS_INIT(Sk, Dimensions)
+JS_INIT(Sk, Discrete)
+JS_INIT(Sk, DrawTo)
+JS_INIT(SkDraw, Emboss)
+JS_INIT(SkDisplay, Event)
+// JS_INIT(SkDraw, Font)
+// JS_INIT(Sk, Focus)
+JS_INIT(Sk, Image)
+JS_INIT(Sk, Include)
+// JS_INIT(Sk, Input)
+JS_INIT(Sk, Line)
+JS_INIT(Sk, LinearGradient)
+JS_INIT(Sk, LineTo)
+JS_INIT(SkDraw, Matrix)
+JS_INIT(Sk, Move)
+JS_INIT(Sk, MoveTo)
+JS_INIT(Sk, Oval)
+JS_INIT(SkDraw, Path)
+JS_INIT(SkDraw, Paint)
+JS_INIT(Sk, DrawPoint)
+JS_INIT(Sk, PolyToPoly)
+JS_INIT(Sk, Polygon)
+JS_INIT(Sk, Polyline)
+JS_INIT(Sk, Post)
+JS_INIT(Sk, QuadTo)
+JS_INIT(Sk, RadialGradient)
+JS_INIT(SkDisplay, Random)
+JS_INIT(Sk, RectToRect)
+JS_INIT(Sk, Rectangle)
+JS_INIT(Sk, Remove)
+JS_INIT(Sk, Replace)
+JS_INIT(Sk, Rotate)
+JS_INIT(Sk, RoundRect)
+JS_INIT(Sk, Scale)
+JS_INIT(Sk, Set)
+JS_INIT(Sk, Skew)
+// JS_INIT(Sk, 3D_Camera)
+// JS_INIT(Sk, 3D_Patch)
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+JS_INIT(Sk, Snapshot)
+#endif
+// JS_INIT(SkDraw, Stroke)
+JS_INIT(Sk, Text)
+JS_INIT(Sk, TextOnPath)
+JS_INIT(Sk, TextToPath)
+JS_INIT(Sk, Translate)
+//JS_INIT(Sk, Use)
+
+#if SK_USE_CONDENSED_INFO == 0
+static void GenerateTables() {
+	for (int index = 0; index < kTypeNamesSize; index++) {
+		int infoCount;
+		SkDisplayTypes type = gTypeNames[index].fType;
+		const SkMemberInfo* info = SkDisplayType::GetMembers(nil /* fMaker */, type, &infoCount);
+		if (info == nil)
+			continue;
+		gDisplayableProperties[type] = new JSPropertySpec[infoCount + 1];
+		JSPropertySpec* propertySpec = gDisplayableProperties[type];
+		memset(propertySpec, 0, sizeof (JSPropertySpec) * (infoCount + 1));
+		for (int inner = 0; inner < infoCount; inner++) {
+			if (info[inner].fType == SkType_BaseClassInfo)
+				continue;
+			propertySpec[inner].name = info[inner].fName;
+			propertySpec[inner].tinyid = inner;
+			propertySpec[inner].flags = JSPROP_ENUMERATE;
+		}
+		gDisplayableClasses[type].name = gTypeNames[index].fName;
+		gDisplayableClasses[type].flags = JSCLASS_HAS_PRIVATE;
+		gDisplayableClasses[type].addProperty = JS_PropertyStub;
+		gDisplayableClasses[type].delProperty = JS_PropertyStub;
+		gDisplayableClasses[type].getProperty = SkJSDisplayable::GetProperty;
+		gDisplayableClasses[type].setProperty = SkJSDisplayable::SetProperty;
+		gDisplayableClasses[type].enumerate = JS_EnumerateStub;
+		gDisplayableClasses[type].resolve = JS_ResolveStub;
+		gDisplayableClasses[type].convert = JS_ConvertStub;
+		gDisplayableClasses[type].finalize = SkJSDisplayable::Destructor;
+	}
+}
+#endif
+
+void SkJSDisplayable::Destructor(JSContext *cx, JSObject *obj) {
+	delete (SkJSDisplayable*) JS_GetPrivate(cx, obj);
+}
+
+JSBool SkJSDisplayable::GetProperty(JSContext *cx, JSObject *obj, jsval id,
+								 jsval *vp)
+{
+	if (JSVAL_IS_INT(id) == 0)
+		return JS_TRUE; 
+	SkJSDisplayable *p = (SkJSDisplayable *) JS_GetPrivate(cx, obj);
+	SkDisplayable* displayable = p->fDisplayable;
+	SkDisplayTypes displayableType = displayable->getType();
+	int members;
+	const SkMemberInfo* info = SkDisplayType::GetMembers(nil /* fMaker */, displayableType, &members);
+	int idIndex = JSVAL_TO_INT(id);
+	SkASSERT(idIndex >= 0 && idIndex < members);
+	info = &info[idIndex];
+	SkDisplayTypes infoType = (SkDisplayTypes) info->fType;
+	SkScalar scalar = 0;
+	S32 s32 = 0;
+	SkString* string= nil;
+	JSString *str;
+	if (infoType == SkType_MemberProperty) {
+		infoType = info->propertyType();
+		switch (infoType) {
+			case SkType_Scalar: {
+				SkScriptValue scriptValue;
+				bool success = displayable->getProperty(info->propertyIndex(), &scriptValue);
+				SkASSERT(scriptValue.fType == SkType_Scalar);
+				scalar = scriptValue.fOperand.fScalar;
+				} break;
+			default:
+				SkASSERT(0); // !!! unimplemented
+		}
+	} else {
+		SkASSERT(info->fCount == 1);
+		switch (infoType) {
+			case SkType_Boolean:
+			case SkType_Color:
+			case SkType_S32:
+				s32 = *(S32*) info->memberData(displayable);
+				break;
+			case SkType_String:
+				info->getString(displayable, &string);
+				break;
+			case SkType_Scalar:
+				SkOperand operand;
+				info->getValue(displayable, &operand, 1);
+				scalar = operand.fScalar;
+				break;
+			default:
+				SkASSERT(0); // !!! unimplemented
+		}
+	}
+	switch (infoType) {
+		case SkType_Boolean:
+			*vp = BOOLEAN_TO_JSVAL(s32);
+			break;
+		case SkType_Color:
+		case SkType_S32:
+			*vp = INT_TO_JSVAL(s32);
+			break;
+		case SkType_Scalar:
+			if (SkScalarFraction(scalar) == 0)
+				*vp = INT_TO_JSVAL(SkScalarFloor(scalar));
+			else
+#ifdef SK_SCALAR_IS_FLOAT
+			*vp = DOUBLE_TO_JSVAL(scalar);
+#else
+			*vp = DOUBLE_TO_JSVAL(scalar / 65536.0f );
+#endif
+			break;
+		case SkType_String:
+			str = JS_NewStringCopyN(cx, string->c_str(), string->size());
+			*vp = STRING_TO_JSVAL(str);
+			break;
+		default:
+			SkASSERT(0); // !!! unimplemented
+	}
+    return JS_TRUE;
+}
+
+JSBool SkJSDisplayable::SetProperty(JSContext *cx, JSObject *obj, jsval id, jsval *vp) {
+	if (JSVAL_IS_INT(id) == 0)
+		return JS_TRUE; 
+	SkJSDisplayable *p = (SkJSDisplayable *) JS_GetPrivate(cx, obj);
+	SkDisplayable* displayable = p->fDisplayable;
+	SkDisplayTypes displayableType = displayable->getType();
+	int members;
+	const SkMemberInfo* info = SkDisplayType::GetMembers(nil /* fMaker */, displayableType, &members);
+	int idIndex = JSVAL_TO_INT(id);
+	SkASSERT(idIndex >= 0 && idIndex < members);
+	info = &info[idIndex];
+	SkDisplayTypes infoType = info->getType();
+	SkScalar scalar = 0;
+	S32 s32 = 0;
+	SkString string;
+	JSString* str;
+	jsval value = *vp;
+	switch (infoType) {
+		case SkType_Boolean:
+			s32 = JSVAL_TO_BOOLEAN(value);
+			break;
+		case SkType_Color:
+		case SkType_S32:
+			s32 = JSVAL_TO_INT(value);
+			break;
+		case SkType_Scalar:
+			if (JSVAL_IS_INT(value))
+				scalar = SkIntToScalar(JSVAL_TO_INT(value));
+			else {
+				SkASSERT(JSVAL_IS_DOUBLE(value));
+#ifdef SK_SCALAR_IS_FLOAT
+				scalar = (float) *(double*) JSVAL_TO_DOUBLE(value);
+#else
+				scalar = (SkFixed)  (*(double*)JSVAL_TO_DOUBLE(value) * 65536.0);
+#endif
+			}
+			break;
+		case SkType_String:
+			str = JS_ValueToString(cx, value);
+			string.set(JS_GetStringBytes(str));
+			break;
+		default:
+			SkASSERT(0); // !!! unimplemented
+	}
+	if (info->fType == SkType_MemberProperty) {
+		switch (infoType) {
+			case SkType_Scalar: {
+				SkScriptValue scriptValue;
+				scriptValue.fType = SkType_Scalar;
+				scriptValue.fOperand.fScalar = scalar;
+				displayable->setProperty(-1 - (int) info->fOffset, scriptValue);
+				} break;
+			default:
+				SkASSERT(0); // !!! unimplemented
+		}
+	} else {
+		SkASSERT(info->fCount == 1);
+		switch (infoType) {
+			case SkType_Boolean:
+			case SkType_Color:
+			case SkType_S32:
+				s32 = *(S32*) ((const char*) displayable + info->fOffset);
+				break;
+			case SkType_String:
+				info->setString(displayable, &string);
+				break;
+			case SkType_Scalar:
+				SkOperand operand;
+				operand.fScalar = scalar;
+				info->setValue(displayable, &operand, 1);
+				break;
+			default:
+				SkASSERT(0); // !!! unimplemented
+		}
+	}
+    return JS_TRUE;
+}
+
+void SkJS::InitializeDisplayables(const SkBitmap& bitmap, JSContext *cx, JSObject *obj, JSObject *proto) {
+	SkJSDisplayable::gCanvas = new SkCanvas(bitmap);
+	SkJSDisplayable::gPaint = new SkPaint();
+#if SK_USE_CONDENSED_INFO == 0
+	GenerateTables();
+#else
+	SkASSERT(0); // !!! compressed version hasn't been implemented
+#endif
+	AddInit(cx, obj, proto);
+	AddCircleInit(cx, obj, proto);
+	AddOvalInit(cx, obj, proto);
+	AddPathInit(cx, obj, proto);
+	AddRectangleInit(cx, obj, proto);
+	AddRoundRectInit(cx, obj, proto);
+//	AfterInit(cx, obj, proto);
+	ApplyInit(cx, obj, proto);
+	// AnimateInit(cx, obj, proto);
+//	AnimateColorInit(cx, obj, proto);
+	AnimateFieldInit(cx, obj, proto);
+//	AnimateRotateInit(cx, obj, proto);
+//	AnimateScaleInit(cx, obj, proto);
+//	AnimateTranslateInit(cx, obj, proto);
+	BitmapInit(cx, obj, proto);
+//	BaseBitmapInit(cx, obj, proto);
+//	BeforeInit(cx, obj, proto);
+	BitmapShaderInit(cx, obj, proto);
+	BlurInit(cx, obj, proto);
+	ClipInit(cx, obj, proto);
+	ColorInit(cx, obj, proto);
+	CubicToInit(cx, obj, proto);
+	DashInit(cx, obj, proto);
+	DataInit(cx, obj, proto);
+//	DimensionsInit(cx, obj, proto);
+	DiscreteInit(cx, obj, proto);
+	DrawToInit(cx, obj, proto);
+	EmbossInit(cx, obj, proto);
+	EventInit(cx, obj, proto);
+//	FontInit(cx, obj, proto);
+//	FocusInit(cx, obj, proto);
+	ImageInit(cx, obj, proto);
+	IncludeInit(cx, obj, proto);
+//	InputInit(cx, obj, proto);
+	LineInit(cx, obj, proto);
+	LinearGradientInit(cx, obj, proto);
+	LineToInit(cx, obj, proto);
+	MatrixInit(cx, obj, proto);
+	MoveInit(cx, obj, proto);
+	MoveToInit(cx, obj, proto);
+	OvalInit(cx, obj, proto);
+	PathInit(cx, obj, proto);
+	PaintInit(cx, obj, proto);
+	DrawPointInit(cx, obj, proto);
+	PolyToPolyInit(cx, obj, proto);
+	PolygonInit(cx, obj, proto);
+	PolylineInit(cx, obj, proto);
+	PostInit(cx, obj, proto);
+	QuadToInit(cx, obj, proto);
+	RadialGradientInit(cx, obj, proto);
+	RandomInit(cx, obj, proto);
+	RectToRectInit(cx, obj, proto);
+	RectangleInit(cx, obj, proto);
+	RemoveInit(cx, obj, proto);
+	ReplaceInit(cx, obj, proto);
+	RotateInit(cx, obj, proto);
+	RoundRectInit(cx, obj, proto);
+	ScaleInit(cx, obj, proto);
+	SetInit(cx, obj, proto);
+	SkewInit(cx, obj, proto);
+	// 3D_CameraInit(cx, obj, proto);
+	// 3D_PatchInit(cx, obj, proto);
+	#ifdef SK_SUPPORT_IMAGE_ENCODE
+	SnapshotInit(cx, obj, proto);
+	#endif
+//	StrokeInit(cx, obj, proto);
+	TextInit(cx, obj, proto);
+	TextOnPathInit(cx, obj, proto);
+	TextToPathInit(cx, obj, proto);
+	TranslateInit(cx, obj, proto);
+//	UseInit(cx, obj, proto);
+}
+
+void SkJS::DisposeDisplayables() {
+	delete SkJSDisplayable::gPaint;
+	delete SkJSDisplayable::gCanvas;
+	for (int index = 0; index < kTypeNamesSize; index++) {
+		SkDisplayTypes type = gTypeNames[index].fType;
+		delete[] gDisplayableProperties[type];
+	}
+}
diff --git a/libs/graphics/xml/SkParse.cpp b/libs/graphics/xml/SkParse.cpp
new file mode 100644
index 0000000..b7d312c
--- /dev/null
+++ b/libs/graphics/xml/SkParse.cpp
@@ -0,0 +1,319 @@
+#include "SkParse.h"
+
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+	return is_between(c, 1, 32);
+}
+
+static inline bool is_digit(int c)
+{
+	return is_between(c, '0', '9');
+}
+
+static inline bool is_sep(int c)
+{
+	return is_ws(c) || c == ',' || c == ';';
+}
+
+static int to_hex(int c)
+{
+	if (is_digit(c))
+		return c - '0';
+
+	c |= 0x20;	// make us lower-case
+	if (is_between(c, 'a', 'f'))
+		return c + 10 - 'a';
+	else
+		return -1;
+}
+
+static inline bool is_hex(int c)
+{
+	return to_hex(c) >= 0;
+}
+
+static const char* skip_ws(const char str[])
+{
+	SkASSERT(str);
+	while (is_ws(*str))
+		str++;
+	return str;
+}
+
+static const char* skip_sep(const char str[])
+{
+	SkASSERT(str);
+	while (is_sep(*str))
+		str++;
+	return str;
+}
+
+int SkParse::Count(const char str[]) 
+{
+	char c;
+	int count = 0;
+	goto skipLeading;
+	do {
+		count++;
+		do {
+			if ((c = *str++) == '\0')
+				goto goHome;
+		} while (is_sep(c) == false);
+skipLeading:
+		do {
+			if ((c = *str++) == '\0')
+				goto goHome;
+		} while (is_sep(c));
+	} while (true);
+goHome:
+	return count;
+}
+
+int SkParse::Count(const char str[], char separator) 
+{
+	char c;
+	int count = 0;
+	goto skipLeading;
+	do {
+		count++;
+		do {
+			if ((c = *str++) == '\0')
+				goto goHome;
+		} while (c != separator);
+skipLeading:
+		do {
+			if ((c = *str++) == '\0')
+				goto goHome;
+		} while (c == separator);
+	} while (true);
+goHome:
+	return count;
+}
+
+const char* SkParse::FindHex(const char str[], uint32_t* value)
+{
+	SkASSERT(str);
+	str = skip_ws(str);
+
+	if (!is_hex(*str))
+		return nil;
+
+	U32	n = 0;
+	int max_digits = 8;
+	int digit;
+
+	while ((digit = to_hex(*str)) >= 0)
+	{
+		if (--max_digits < 0)
+			return nil;
+		n = (n << 4) | digit;
+		str += 1;
+	}
+
+	if (*str == 0 || is_ws(*str))
+	{
+		if (value)
+			*value = n;
+		return str;
+	}
+	return false;
+}
+
+const char* SkParse::FindS32(const char str[], int32_t* value)
+{
+	SkASSERT(str);
+	str = skip_ws(str);
+
+	int sign = 0;
+	if (*str == '-')
+	{
+		sign = -1;
+		str += 1;
+	}
+
+	if (!is_digit(*str))
+		return nil;
+
+	int	n = 0;
+	while (is_digit(*str))
+	{
+		n = 10*n + *str - '0';
+		str += 1;
+	}
+	if (value)
+		*value = (n ^ sign) - sign;
+	return str;
+}
+
+const char* SkParse::FindMSec(const char str[], SkMSec* value)
+{
+	SkASSERT(str);
+	str = skip_ws(str);
+
+	int sign = 0;
+	if (*str == '-')
+	{
+		sign = -1;
+		str += 1;
+	}
+
+	if (!is_digit(*str))
+		return nil;
+
+	int	n = 0;
+	while (is_digit(*str))
+	{
+		n = 10*n + *str - '0';
+		str += 1;
+	}
+	int remaining10s = 3;
+	if (*str == '.') {
+		str++;
+		while (is_digit(*str))
+		{
+			n = 10*n + *str - '0';
+			str += 1;
+			if (--remaining10s == 0)
+				break;
+		}
+	}
+	while (--remaining10s >= 0)
+		n *= 10;
+	if (value)
+		*value = (n ^ sign) - sign;
+	return str;
+}
+
+const char* SkParse::FindScalar(const char str[], SkScalar* value)
+{
+	SkASSERT(str);
+	str = skip_ws(str);
+
+	int sign = 0;
+	if (*str == '-')
+	{
+		sign = -1;
+		str += 1;
+	}
+
+	if (!is_digit(*str) && *str != '.')
+		return nil;
+
+	int	n = 0;
+	while (is_digit(*str))
+	{
+		n = 10*n + *str - '0';
+		if (n > 0x7FFF)
+			return nil;
+		str += 1;
+	}
+	n <<= 16;
+
+	if (*str == '.')
+	{
+		static const int gFractions[] = { (1 << 24)  / 10, (1 << 24)  / 100, (1 << 24)  / 1000, 
+			(1 << 24)  / 10000, (1 << 24)  / 100000 };
+		str += 1;
+		int d = 0;
+		const int* fraction = gFractions;
+		const int* end = &fraction[SK_ARRAY_COUNT(gFractions)];
+		while (is_digit(*str) && fraction < end)
+			d += (*str++ - '0') * *fraction++;
+		d += 0x80; // round
+		n += d >> 8;
+	}
+	while (is_digit(*str))
+		str += 1;
+	if (value)
+	{
+		n = (n ^ sign) - sign;	// apply the sign
+		*value = SkFixedToScalar(n);
+	}
+	return str;
+}
+
+const char* SkParse::FindScalars(const char str[], SkScalar value[], int count)
+{
+	SkASSERT(count >= 0);
+
+	if (count > 0)
+	{
+		for (;;)
+		{
+			str = SkParse::FindScalar(str, value);
+			if (--count == 0 || str == nil)
+				break;
+
+			// keep going
+			str = skip_sep(str);
+			if (value)
+				value += 1;
+		}
+	}
+	return str;
+}
+
+static bool lookup_str(const char str[], const char** table, int count)
+{
+	while (--count >= 0)
+		if (!strcmp(str, table[count]))
+			return true;
+	return false;
+}
+
+bool SkParse::FindBool(const char str[], bool* value)
+{
+	static const char* gYes[] = { "yes", "1", "true" };
+	static const char* gNo[] = { "no", "0", "false" };
+
+	if (lookup_str(str, gYes, SK_ARRAY_COUNT(gYes)))
+	{
+		if (value) *value = true;
+		return true;
+	}
+	else if (lookup_str(str, gNo, SK_ARRAY_COUNT(gNo)))
+	{
+		if (value) *value = false;
+		return true;
+	}
+	return false;
+}
+
+int SkParse::FindList(const char target[], const char list[])
+{
+	size_t	len = strlen(target);
+	int		index = 0;
+
+	for (;;)
+	{
+		const char* end = strchr(list, ',');
+		size_t		entryLen;
+
+		if (end == nil)	// last entry
+			entryLen = strlen(list);
+		else
+			entryLen = end - list;
+
+		if (entryLen == len && memcmp(target, list, len) == 0)
+			return index;
+		if (end == nil)
+			break;
+
+		list = end + 1;	// skip the ','
+		index += 1;
+	}
+	return -1;
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkParse::UnitTest() 
+{
+	// !!! additional parse tests go here
+	SkParse::TestColor();
+}
+#endif
diff --git a/libs/graphics/xml/SkParseColor.cpp b/libs/graphics/xml/SkParseColor.cpp
new file mode 100644
index 0000000..75da7f4
--- /dev/null
+++ b/libs/graphics/xml/SkParseColor.cpp
@@ -0,0 +1,529 @@
+#include "SkParse.h"
+
+#ifdef SK_DEBUG
+#include "SkString.h"
+
+	// compress names 6 chars per long (packed 5 bits/char )
+		// note: little advantage to splitting chars across longs, since 3 longs at 2 unused bits each 
+		// allow for one additional split char (vs. the 18 unsplit chars in the three longs)
+	// use extra two bits to represent:
+		// 00 : final 6 (or fewer) chars (if 'a' is 0x01, zero could have special meaning)
+		// 01 : not final 6 chars
+		// 10 : color
+		// 11 : unused, except as debugging sentinal? (could be -1 for easier test)
+	// !!! the bit to end the word (last) is at the low bit for binary search
+	// lookup first character in offset for quick start
+		// offset is 27-entry table of bytes(?) that trims linear search to at most 21 entries ('d')
+	// shift match into long; set bit 30 if it all doesn't fit
+	// while longs don't match, march forward
+		// if they do match, and bit 30 is set, advance match, clearing bit 30 if
+		// final chars, and advance to next test
+		// if they do match, and bit 30 is clear, get next long (color) and return it
+	// stop at lookup of first char + 1
+static const struct SkNameRGB {
+	const char* name;
+	int rgb;
+} colorNames[] = {
+	{ "aliceblue",            0xF0F8FF },
+	{ "antiquewhite",         0xFAEBD7 },
+	{ "aqua",                 0x00FFFF },
+	{ "aquamarine",           0x7FFFD4 },
+	{ "azure",                0xF0FFFF },
+	{ "beige",                0xF5F5DC },
+	{ "bisque",               0xFFE4C4 },
+	{ "black",                0x000000 },
+	{ "blanchedalmond",       0xFFEBCD },
+	{ "blue",                 0x0000FF },
+	{ "blueviolet",           0x8A2BE2 },
+	{ "brown",                0xA52A2A },
+	{ "burlywood",            0xDEB887 },
+	{ "cadetblue",            0x5F9EA0 },
+	{ "chartreuse",           0x7FFF00 },
+	{ "chocolate",            0xD2691E },
+	{ "coral",                0xFF7F50 },
+	{ "cornflowerblue",       0x6495ED },
+	{ "cornsilk",             0xFFF8DC },
+	{ "crimson",              0xDC143C },
+	{ "cyan",                 0x00FFFF },
+	{ "darkblue",             0x00008B },
+	{ "darkcyan",             0x008B8B },
+	{ "darkgoldenrod",        0xB8860B },
+	{ "darkgray",             0xA9A9A9 },
+	{ "darkgreen",            0x006400 },
+	{ "darkkhaki",            0xBDB76B },
+	{ "darkmagenta",          0x8B008B },
+	{ "darkolivegreen",       0x556B2F },
+	{ "darkorange",           0xFF8C00 },
+	{ "darkorchid",           0x9932CC },
+	{ "darkred",              0x8B0000 },
+	{ "darksalmon",           0xE9967A },
+	{ "darkseagreen",         0x8FBC8F },
+	{ "darkslateblue",        0x483D8B },
+	{ "darkslategray",        0x2F4F4F },
+	{ "darkturquoise",        0x00CED1 },
+	{ "darkviolet",           0x9400D3 },
+	{ "deeppink",             0xFF1493 },
+	{ "deepskyblue",          0x00BFFF },
+	{ "dimgray",              0x696969 },
+	{ "dodgerblue",           0x1E90FF },
+	{ "firebrick",            0xB22222 },
+	{ "floralwhite",          0xFFFAF0 },
+	{ "forestgreen",          0x228B22 },
+	{ "fuchsia",              0xFF00FF },
+	{ "gainsboro",            0xDCDCDC },
+	{ "ghostwhite",           0xF8F8FF },
+	{ "gold",                 0xFFD700 },
+	{ "goldenrod",            0xDAA520 },
+	{ "gray",                 0x808080 },
+	{ "green",                0x008000 },
+	{ "greenyellow",          0xADFF2F },
+	{ "honeydew",             0xF0FFF0 },
+	{ "hotpink",              0xFF69B4 },
+	{ "indianred",            0xCD5C5C },
+	{ "indigo",               0x4B0082 },
+	{ "ivory",                0xFFFFF0 },
+	{ "khaki",                0xF0E68C },
+	{ "lavender",             0xE6E6FA },
+	{ "lavenderblush",        0xFFF0F5 },
+	{ "lawngreen",            0x7CFC00 },
+	{ "lemonchiffon",         0xFFFACD },
+	{ "lightblue",            0xADD8E6 },
+	{ "lightcoral",           0xF08080 },
+	{ "lightcyan",            0xE0FFFF },
+	{ "lightgoldenrodyellow", 0xFAFAD2 },
+	{ "lightgreen",           0x90EE90 },
+	{ "lightgrey",            0xD3D3D3 },
+	{ "lightpink",            0xFFB6C1 },
+	{ "lightsalmon",          0xFFA07A },
+	{ "lightseagreen",        0x20B2AA },
+	{ "lightskyblue",         0x87CEFA },
+	{ "lightslategray",       0x778899 },
+	{ "lightsteelblue",       0xB0C4DE },
+	{ "lightyellow",          0xFFFFE0 },
+	{ "lime",                 0x00FF00 },
+	{ "limegreen",            0x32CD32 },
+	{ "linen",                0xFAF0E6 },
+	{ "magenta",              0xFF00FF },
+	{ "maroon",               0x800000 },
+	{ "mediumaquamarine",     0x66CDAA },
+	{ "mediumblue",           0x0000CD },
+	{ "mediumorchid",         0xBA55D3 },
+	{ "mediumpurple",         0x9370DB },
+	{ "mediumseagreen",       0x3CB371 },
+	{ "mediumslateblue",      0x7B68EE },
+	{ "mediumspringgreen",    0x00FA9A },
+	{ "mediumturquoise",      0x48D1CC },
+	{ "mediumvioletred",      0xC71585 },
+	{ "midnightblue",         0x191970 },
+	{ "mintcream",            0xF5FFFA },
+	{ "mistyrose",            0xFFE4E1 },
+	{ "moccasin",             0xFFE4B5 },
+	{ "navajowhite",          0xFFDEAD },
+	{ "navy",                 0x000080 },
+	{ "oldlace",              0xFDF5E6 },
+	{ "olive",                0x808000 },
+	{ "olivedrab",            0x6B8E23 },
+	{ "orange",               0xFFA500 },
+	{ "orangered",            0xFF4500 },
+	{ "orchid",               0xDA70D6 },
+	{ "palegoldenrod",        0xEEE8AA },
+	{ "palegreen",            0x98FB98 },
+	{ "paleturquoise",        0xAFEEEE },
+	{ "palevioletred",        0xDB7093 },
+	{ "papayawhip",           0xFFEFD5 },
+	{ "peachpuff",            0xFFDAB9 },
+	{ "peru",                 0xCD853F },
+	{ "pink",                 0xFFC0CB },
+	{ "plum",                 0xDDA0DD },
+	{ "powderblue",           0xB0E0E6 },
+	{ "purple",               0x800080 },
+	{ "red",                  0xFF0000 },
+	{ "rosybrown",            0xBC8F8F },
+	{ "royalblue",            0x4169E1 },
+	{ "saddlebrown",          0x8B4513 },
+	{ "salmon",               0xFA8072 },
+	{ "sandybrown",           0xF4A460 },
+	{ "seagreen",             0x2E8B57 },
+	{ "seashell",             0xFFF5EE },
+	{ "sienna",               0xA0522D },
+	{ "silver",               0xC0C0C0 },
+	{ "skyblue",              0x87CEEB },
+	{ "slateblue",            0x6A5ACD },
+	{ "slategray",            0x708090 },
+	{ "snow",                 0xFFFAFA },
+	{ "springgreen",          0x00FF7F },
+	{ "steelblue",            0x4682B4 },
+	{ "tan",                  0xD2B48C },
+	{ "teal",                 0x008080 },
+	{ "thistle",              0xD8BFD8 },
+	{ "tomato",               0xFF6347 },
+	{ "turquoise",            0x40E0D0 },
+	{ "violet",               0xEE82EE },
+	{ "wheat",                0xF5DEB3 },
+	{ "white",                0xFFFFFF },
+	{ "whitesmoke",           0xF5F5F5 },
+	{ "yellow",               0xFFFF00 },
+	{ "yellowgreen",          0x9ACD32 }
+};
+
+int colorNamesSize = sizeof(colorNames) / sizeof(colorNames[0]);
+
+static void CreateTable() {
+	SkString comment;
+	size_t originalSize = 0;
+	int replacement = 0;
+	for (int index = 0; index < colorNamesSize; index++) {
+		SkNameRGB nameRGB =  colorNames[index];
+		const char* name = nameRGB.name;
+		size_t len = strlen(name);
+		originalSize += len + 9;
+		bool first = true;
+		bool last = false;
+		do {
+			int compressed = 0;
+			const char* start = name;
+			for (int chIndex = 0; chIndex < 6; chIndex++) {
+				compressed <<= 5;
+				compressed |= *name ? *name++ - 'a' + 1 : 0 ;
+			}
+			replacement += sizeof(int);
+			compressed <<= 1;
+			compressed |= 1;
+			if (first) {
+				compressed |= 0x80000000;
+				first = false;
+			}
+			if (len <= 6) {	// last
+				compressed &= ~1;
+				last = true;
+			}
+			len -= 6;
+			SkDebugf("0x%08x, ", compressed);
+			comment.append(start, name - start);
+		} while (last == false);
+		replacement += sizeof(int);
+		SkDebugf("0x%08x, ", nameRGB.rgb);
+		SkDebugf("// %s\n", comment.c_str());
+		comment.reset();
+	}
+	SkDebugf("// original = %d : replacement = %d\n", originalSize, replacement);
+	SkASSERT(0); // always stop after creating table
+}
+
+#endif
+
+static const unsigned int gColorNames[] = {
+0x85891945, 0x32a50000, 0x00f0f8ff, // aliceblue
+0x85d44c6b, 0x16e84d0a, 0x00faebd7, // antiquewhite
+0x86350800, 0x0000ffff, // aqua
+0x86350b43, 0x492e2800, 0x007fffd4, // aquamarine
+0x87559140, 0x00f0ffff, // azure
+0x88a93940, 0x00f5f5dc, // beige
+0x89338d4a, 0x00ffe4c4, // bisque
+0x89811ac0, 0x00000000, // black
+0x898170d1, 0x1481635f, 0x38800000, 0x00ffebcd, // blanchedalmond
+0x89952800, 0x000000ff, // blue
+0x89952d93, 0x3d85a000, 0x008a2be2, // blueviolet
+0x8a4fbb80, 0x00a52a2a, // brown
+0x8ab2666f, 0x3de40000, 0x00deb887, // burlywood
+0x8c242d05, 0x32a50000, 0x005f9ea0, // cadetblue
+0x8d019525, 0x16b32800, 0x007fff00, // chartreuse
+0x8d0f1bd9, 0x06850000, 0x00d2691e, // chocolate
+0x8df20b00, 0x00ff7f50, // coral
+0x8df27199, 0x3ee59099, 0x54a00000, 0x006495ed, // cornflowerblue
+0x8df274d3, 0x31600000, 0x00fff8dc, // cornsilk
+0x8e496cdf, 0x38000000, 0x00dc143c, // crimson
+0x8f217000, 0x0000ffff, // cyan
+0x90325899, 0x54a00000, 0x0000008b, // darkblue
+0x903258f3, 0x05c00000, 0x00008b8b, // darkcyan
+0x903259df, 0x3085749f, 0x10000000, 0x00b8860b, // darkgoldenrod
+0x903259e5, 0x07200000, 0x00a9a9a9, // darkgray
+0x903259e5, 0x14ae0000, 0x00006400, // darkgreen
+0x90325ad1, 0x05690000, 0x00bdb76b, // darkkhaki
+0x90325b43, 0x1caea040, 0x008b008b, // darkmagenta
+0x90325bd9, 0x26c53c8b, 0x15c00000, 0x00556b2f, // darkolivegreen
+0x90325be5, 0x05c72800, 0x00ff8c00, // darkorange
+0x90325be5, 0x0d092000, 0x009932cc, // darkorchid
+0x90325c8b, 0x10000000, 0x008b0000, // darkred
+0x90325cc3, 0x31af7000, 0x00e9967a, // darksalmon
+0x90325ccb, 0x04f2295c, 0x008fbc8f, // darkseagreen
+0x90325cd9, 0x0685132b, 0x14000000, 0x00483d8b, // darkslateblue
+0x90325cd9, 0x06853c83, 0x64000000, 0x002f4f4f, // darkslategray
+0x90325d2b, 0x4a357a67, 0x14000000, 0x0000ced1, // darkturquoise
+0x90325d93, 0x3d85a000, 0x009400d3, // darkviolet
+0x90a58413, 0x39600000, 0x00ff1493, // deeppink
+0x90a584d7, 0x644ca940, 0x0000bfff, // deepskyblue
+0x912d3c83, 0x64000000, 0x00696969, // dimgray
+0x91e43965, 0x09952800, 0x001e90ff, // dodgerblue
+0x993228a5, 0x246b0000, 0x00b22222, // firebrick
+0x998f9059, 0x5d09a140, 0x00fffaf0, // floralwhite
+0x99f22ce9, 0x1e452b80, 0x00228b22, // forestgreen
+0x9aa344d3, 0x04000000, 0x00ff00ff, // fuchsia
+0x9c2974c5, 0x3e4f0000, 0x00dcdcdc, // gainsboro
+0x9d0f9d2f, 0x21342800, 0x00f8f8ff, // ghostwhite
+0x9dec2000, 0x00ffd700, // gold
+0x9dec215d, 0x49e40000, 0x00daa520, // goldenrod
+0x9e41c800, 0x00808080, // gray
+0x9e452b80, 0x00008000, // green
+0x9e452bb3, 0x158c7dc0, 0x00adff2f, // greenyellow
+0xa1ee2e49, 0x16e00000, 0x00f0fff0, // honeydew
+0xa1f4825d, 0x2c000000, 0x00ff69b4, // hotpink
+0xa5c4485d, 0x48a40000, 0x00cd5c5c, // indianred
+0xa5c449de, 0x004b0082, // indigo
+0xa6cf9640, 0x00fffff0, // ivory
+0xad015a40, 0x00f0e68c, // khaki
+0xb0362b89, 0x16400000, 0x00e6e6fa, // lavender
+0xb0362b89, 0x16426567, 0x20000000, 0x00fff0f5, // lavenderblush
+0xb03771e5, 0x14ae0000, 0x007cfc00, // lawngreen
+0xb0ad7b87, 0x212633dc, 0x00fffacd, // lemonchiffon
+0xb1274505, 0x32a50000, 0x00add8e6, // lightblue
+0xb1274507, 0x3e416000, 0x00f08080, // lightcoral
+0xb1274507, 0x642e0000, 0x00e0ffff, // lightcyan
+0xb127450f, 0x3d842ba5, 0x3c992b19, 0x3ee00000, 0x00fafad2, // lightgoldenrodyellow
+0xb127450f, 0x48a57000, 0x0090ee90, // lightgreen
+0xb127450f, 0x48b90000, 0x00d3d3d3, // lightgrey
+0xb1274521, 0x25cb0000, 0x00ffb6c1, // lightpink
+0xb1274527, 0x058d7b80, 0x00ffa07a, // lightsalmon
+0xb1274527, 0x1427914b, 0x38000000, 0x0020b2aa, // lightseagreen
+0xb1274527, 0x2f22654a, 0x0087cefa, // lightskyblue
+0xb1274527, 0x303429e5, 0x07200000, 0x00778899, // lightslategray
+0xb1274527, 0x50a56099, 0x54a00000, 0x00b0c4de, // lightsteelblue
+0xb1274533, 0x158c7dc0, 0x00ffffe0, // lightyellow
+0xb12d2800, 0x0000ff00, // lime
+0xb12d29e5, 0x14ae0000, 0x0032cd32, // limegreen
+0xb12e2b80, 0x00faf0e6, // linen
+0xb4272ba9, 0x04000000, 0x00ff00ff, // magenta
+0xb4327bdc, 0x00800000, // maroon
+0xb4a44d5b, 0x06350b43, 0x492e2800, 0x0066cdaa, // mediumaquamarine
+0xb4a44d5b, 0x09952800, 0x000000cd, // mediumblue
+0xb4a44d5b, 0x3e434248, 0x00ba55d3, // mediumorchid
+0xb4a44d5b, 0x42b2830a, 0x009370db, // mediumpurple
+0xb4a44d5b, 0x4ca13c8b, 0x15c00000, 0x003cb371, // mediumseagreen
+0xb4a44d5b, 0x4d81a145, 0x32a50000, 0x007b68ee, // mediumslateblue
+0xb4a44d5b, 0x4e124b8f, 0x1e452b80, 0x0000fa9a, // mediumspringgreen
+0xb4a44d5b, 0x52b28d5f, 0x26650000, 0x0048d1cc, // mediumturquoise
+0xb4a44d5b, 0x592f6169, 0x48a40000, 0x00c71585, // mediumvioletred
+0xb524724f, 0x2282654a, 0x00191970, // midnightblue
+0xb52ea0e5, 0x142d0000, 0x00f5fffa, // mintcream
+0xb533a665, 0x3e650000, 0x00ffe4e1, // mistyrose
+0xb5e31867, 0x25c00000, 0x00ffe4b5, // moccasin
+0xb8360a9f, 0x5d09a140, 0x00ffdead, // navajowhite
+0xb836c800, 0x00000080, // navy
+0xbd846047, 0x14000000, 0x00fdf5e6, // oldlace
+0xbd89b140, 0x00808000, // olive
+0xbd89b149, 0x48220000, 0x006b8e23, // olivedrab
+0xbe4171ca, 0x00ffa500, // orange
+0xbe4171cb, 0x48a40000, 0x00ff4500, // orangered
+0xbe434248, 0x00da70d6, // orchid
+0xc02c29df, 0x3085749f, 0x10000000, 0x00eee8aa, // palegoldenrod
+0xc02c29e5, 0x14ae0000, 0x0098fb98, // palegreen
+0xc02c2d2b, 0x4a357a67, 0x14000000, 0x00afeeee, // paleturquoise
+0xc02c2d93, 0x3d85a48b, 0x10000000, 0x00db7093, // palevioletred
+0xc0300e43, 0x5d098000, 0x00ffefd5, // papayawhip
+0xc0a11a21, 0x54c60000, 0x00ffdab9, // peachpuff
+0xc0b2a800, 0x00cd853f, // peru
+0xc12e5800, 0x00ffc0cb, // pink
+0xc1956800, 0x00dda0dd, // plum
+0xc1f72165, 0x09952800, 0x00b0e0e6, // powderblue
+0xc2b2830a, 0x00800080, // purple
+0xc8a40000, 0x00ff0000, // red
+0xc9f3c8a5, 0x3eee0000, 0x00bc8f8f, // rosybrown
+0xc9f90b05, 0x32a50000, 0x004169e1, // royalblue
+0xcc24230b, 0x0a4fbb80, 0x008b4513, // saddlebrown
+0xcc2c6bdc, 0x00fa8072, // salmon
+0xcc2e2645, 0x49f77000, 0x00f4a460, // sandybrown
+0xcca13c8b, 0x15c00000, 0x002e8b57, // seagreen
+0xcca19a0b, 0x31800000, 0x00fff5ee, // seashell
+0xcd257382, 0x00a0522d, // sienna
+0xcd2cb164, 0x00c0c0c0, // silver
+0xcd79132b, 0x14000000, 0x0087ceeb, // skyblue
+0xcd81a145, 0x32a50000, 0x006a5acd, // slateblue
+0xcd81a14f, 0x48390000, 0x00708090, // slategray
+0xcdcfb800, 0x00fffafa, // snow
+0xce124b8f, 0x1e452b80, 0x0000ff7f, // springgreen
+0xce852b05, 0x32a50000, 0x004682b4, // steelblue
+0xd02e0000, 0x00d2b48c, // tan
+0xd0a16000, 0x00008080, // teal
+0xd1099d19, 0x14000000, 0x00d8bfd8, // thistle
+0xd1ed0d1e, 0x00ff6347, // tomato
+0xd2b28d5f, 0x26650000, 0x0040e0d0, // turquoise
+0xd92f6168, 0x00ee82ee, // violet
+0xdd050d00, 0x00f5deb3, // wheat
+0xdd09a140, 0x00ffffff, // white
+0xdd09a167, 0x35eb2800, 0x00f5f5f5, // whitesmoke
+0xe4ac63ee, 0x00ffff00, // yellow
+0xe4ac63ef, 0x1e452b80, 0x009acd32 // yellowgreen
+}; // original = 2505 : replacement = 1616
+
+
+const char* SkParse::FindNamedColor(const char* name, size_t len, SkColor* color) {
+	const char* namePtr = name;
+	unsigned int sixMatches[4];
+	unsigned int* sixMatchPtr = sixMatches;
+	bool first = true;
+	bool last = false;
+	char ch;
+	do {
+		unsigned int sixMatch = 0;
+		for (int chIndex = 0; chIndex < 6; chIndex++) {
+			sixMatch <<= 5;
+			ch = *namePtr  | 0x20;
+			if (ch < 'a' || ch > 'z')
+				ch = 0;
+			else {
+				ch = ch - 'a' + 1;
+				namePtr++;
+			}
+			sixMatch |= ch ;  // turn 'A' (0x41) into 'a' (0x61);
+		}
+		sixMatch <<= 1;
+		sixMatch |= 1;
+		if (first) {
+			sixMatch |= 0x80000000;
+			first = false;
+		}
+		ch = *namePtr | 0x20;
+		last = ch < 'a' || ch > 'z';
+		if (last) 
+			sixMatch &= ~1;
+		len -= 6;
+		*sixMatchPtr++ = sixMatch;
+	} while (last == false && len > 0);
+	const int colorNameSize = sizeof(gColorNames) / sizeof(unsigned int);
+	int lo = 0;
+	int hi = colorNameSize - 3;	// back off to beginning of yellowgreen
+	while (lo <= hi) {
+		int mid = (hi + lo) >> 1;
+		while ((int) gColorNames[mid] >= 0)
+			--mid;
+		sixMatchPtr = sixMatches;
+		while (gColorNames[mid] == *sixMatchPtr) {
+			++mid;
+			if ((*sixMatchPtr & 1) == 0) { // last
+				*color = gColorNames[mid] | 0xFF000000;
+				return namePtr;
+			}
+			++sixMatchPtr;
+		}
+		int sixMask = *sixMatchPtr & ~0x80000000;
+		int midMask = gColorNames[mid] & ~0x80000000;
+		if (sixMask > midMask) {
+			lo = mid + 2;	// skip color
+			while ((int) gColorNames[lo] >= 0)
+				++lo;
+		} else if (hi == mid)
+			return nil;
+		else
+			hi = mid;
+	}
+	return nil;
+}
+
+// !!! move to char utilities
+//static int count_separators(const char* str, const char* sep) {
+//	char c;
+//	int separators = 0;
+//	while ((c = *str++) != '\0') {
+//		if (strchr(sep, c) == nil)
+//			continue;
+//		do {
+//			if ((c = *str++) == '\0')
+//				goto goHome;
+//		} while (strchr(sep, c) != nil);
+//		separators++;
+//	}
+//goHome:
+//	return separators;
+//}
+
+static inline unsigned nib2byte(unsigned n)
+{
+	SkASSERT((n & ~0xF) == 0);
+	return (n << 4) | n;
+}
+
+const char* SkParse::FindColor(const char* value, SkColor* colorPtr) {
+	unsigned int oldAlpha = SkColorGetA(*colorPtr);
+	if (value[0] == '#') {
+		uint32_t	hex;
+		const char* end = SkParse::FindHex(value + 1, &hex);
+//		SkASSERT(end);
+		if (end == nil)
+			return end;
+		size_t len = end - value - 1;
+		if (len == 3 || len == 4) {
+			unsigned a = len == 4 ? nib2byte(hex >> 12) : oldAlpha;
+			unsigned r = nib2byte((hex >> 8) & 0xF);
+			unsigned g = nib2byte((hex >> 4) & 0xF);
+			unsigned b = nib2byte(hex & 0xF);
+			*colorPtr = SkColorSetARGB(a, r, g, b);
+			return end;
+		} else if (len == 6 || len == 8) {
+			if (len == 6)
+				hex |= oldAlpha << 24;
+			*colorPtr = hex;
+			return end;
+		} else {
+//			SkASSERT(0);
+			return nil;
+		}
+//	} else if (strchr(value, ',')) {
+//		SkScalar array[4];
+//		int count = count_separators(value, ",") + 1; // !!! count commas, add 1
+//		SkASSERT(count == 3 || count == 4);
+//		array[0] = SK_Scalar1 * 255;
+//		const char* end = SkParse::FindScalars(value, &array[4 - count], count);
+//		if (end == nil)
+//			return nil;
+		// !!! range check for errors?
+//		*colorPtr = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]), 
+//			SkScalarRound(array[2]), SkScalarRound(array[3]));
+//		return end;
+	} else
+		return FindNamedColor(value, strlen(value), colorPtr);
+}
+
+#ifdef SK_DEBUG
+void SkParse::TestColor() {
+	if (false)
+		CreateTable();	// regenerates data table in the output window
+	SkColor result;
+	int index;
+	for (index = 0; index < colorNamesSize; index++) {
+		result = SK_ColorBLACK;
+		SkNameRGB nameRGB = colorNames[index];
+		SkASSERT(FindColor(nameRGB.name, &result) != nil);
+		SkASSERT(result == (SkColor) (nameRGB.rgb | 0xFF000000));
+	}
+	for (index = 0; index < colorNamesSize; index++) {
+		result = SK_ColorBLACK;
+		SkNameRGB nameRGB = colorNames[index];
+		char bad[24];
+		size_t len = strlen(nameRGB.name);
+		memcpy(bad, nameRGB.name, len);
+		bad[len - 1] -= 1; 
+		SkASSERT(FindColor(bad, &result) == false);
+		bad[len - 1] += 2; 
+		SkASSERT(FindColor(bad, &result) == false);
+	}
+	result = SK_ColorBLACK;
+	SkASSERT(FindColor("lightGrey", &result));
+	SkASSERT(result == 0xffd3d3d3);
+//	SkASSERT(FindColor("12,34,56,78", &result));
+//	SkASSERT(result == ((12 << 24) | (34 << 16) | (56 << 8) | (78 << 0)));
+	result = SK_ColorBLACK;
+	SkASSERT(FindColor("#ABCdef", &result));
+	SkASSERT(result == 0XFFABCdef);
+	SkASSERT(FindColor("#12ABCdef", &result));
+	SkASSERT(result == 0X12ABCdef);
+	result = SK_ColorBLACK;
+	SkASSERT(FindColor("#123", &result));
+	SkASSERT(result == 0Xff112233);
+	SkASSERT(FindColor("#abcd", &result));
+	SkASSERT(result == 0Xaabbccdd);
+	result = SK_ColorBLACK;
+//	SkASSERT(FindColor("71,162,253", &result));
+//	SkASSERT(result == ((0xFF << 24) | (71 << 16) | (162 << 8) | (253 << 0)));
+}
+#endif
+
diff --git a/libs/graphics/xml/SkXMLParser.cpp b/libs/graphics/xml/SkXMLParser.cpp
new file mode 100644
index 0000000..fa050b0
--- /dev/null
+++ b/libs/graphics/xml/SkXMLParser.cpp
@@ -0,0 +1,78 @@
+#include "SkXMLParser.h"
+
+static char const* const gErrorStrings[] = {
+	"empty or missing file ",
+	"unknown element ",
+	"unknown attribute name ",
+	"error in attribute value ",
+	"duplicate ID ",
+	"unknown error "
+};
+
+SkXMLParserError::SkXMLParserError() : fCode(kNoError), fLineNumber(-1),
+	fNativeCode(-1)
+{
+	reset();
+}
+
+SkXMLParserError::~SkXMLParserError()
+{
+	// need a virtual destructor for our subclasses
+}
+
+void SkXMLParserError::getErrorString(SkString* str) const
+{
+	SkASSERT(str);
+	SkString temp;
+	if (fCode != kNoError) {
+		if ((unsigned)fCode < SK_ARRAY_COUNT(gErrorStrings))
+			temp.set(gErrorStrings[fCode - 1]);
+		temp.append(fNoun);
+	} else
+		SkXMLParser::GetNativeErrorString(fNativeCode, &temp);
+	str->append(temp);
+}
+
+void SkXMLParserError::reset() {
+	fCode = kNoError;
+	fLineNumber = -1;
+	fNativeCode = -1;
+}
+
+
+////////////////
+
+SkXMLParser::SkXMLParser(SkXMLParserError* parserError) : fParser(nil), fError(parserError)
+{
+}
+
+SkXMLParser::~SkXMLParser()
+{
+}
+
+bool SkXMLParser::startElement(const char elem[])
+{
+	return this->onStartElement(elem);
+}
+
+bool SkXMLParser::addAttribute(const char name[], const char value[])
+{
+	return this->onAddAttribute(name, value);
+}
+
+bool SkXMLParser::endElement(const char elem[])
+{
+	return this->onEndElement(elem);
+}
+
+bool SkXMLParser::text(const char text[], int len) 
+{
+	return this->onText(text, len);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+bool SkXMLParser::onStartElement(const char elem[]) {return false; }
+bool SkXMLParser::onAddAttribute(const char name[], const char value[]) {return false; }
+bool SkXMLParser::onEndElement(const char elem[]) { return false; }
+bool SkXMLParser::onText(const char text[], int len) {return false; }
diff --git a/libs/graphics/xml/SkXMLWriter.cpp b/libs/graphics/xml/SkXMLWriter.cpp
new file mode 100644
index 0000000..b0430d6
--- /dev/null
+++ b/libs/graphics/xml/SkXMLWriter.cpp
@@ -0,0 +1,325 @@
+#include "SkXMLWriter.h"
+#include "SkStream.h"
+
+SkXMLWriter::SkXMLWriter(bool doEscapeMarkup) : fDoEscapeMarkup(doEscapeMarkup)
+{
+}
+
+SkXMLWriter::~SkXMLWriter()
+{
+	SkASSERT(fElems.count() == 0);
+}
+
+void SkXMLWriter::flush()
+{
+	while (fElems.count())
+		this->endElement();
+}
+
+void SkXMLWriter::addAttribute(const char name[], const char value[])
+{
+	this->addAttributeLen(name, value, strlen(value));
+}
+
+void SkXMLWriter::addS32Attribute(const char name[], S32 value)
+{
+	SkString	tmp;
+	tmp.appendS32(value);
+	this->addAttribute(name, tmp.c_str());
+}
+
+void SkXMLWriter::addHexAttribute(const char name[], U32 value, int minDigits)
+{
+	SkString	tmp("0x");
+	tmp.appendHex(value, minDigits);
+	this->addAttribute(name, tmp.c_str());
+}
+
+void SkXMLWriter::addScalarAttribute(const char name[], SkScalar value)
+{
+	SkString	tmp;
+	tmp.appendScalar(value);
+	this->addAttribute(name, tmp.c_str());
+}
+
+void SkXMLWriter::doEnd(Elem* elem)
+{
+	delete elem;
+}
+
+bool SkXMLWriter::doStart(const char name[], size_t length)
+{
+	int	level = fElems.count();
+	bool firstChild = level > 0 && !fElems[level-1]->fHasChildren;
+	if (firstChild)
+		fElems[level-1]->fHasChildren = true;
+	Elem** elem = fElems.push();
+	*elem = new Elem;
+	(*elem)->fName.set(name, length);
+	(*elem)->fHasChildren = 0;
+	return firstChild;
+}
+
+SkXMLWriter::Elem* SkXMLWriter::getEnd() 
+{
+	Elem* elem;
+	fElems.pop(&elem);
+	return elem;
+}
+
+const char* SkXMLWriter::getHeader()
+{
+	static const char gHeader[] = "<?xml version=\"1.0\" encoding=\"utf-8\" ?>";
+	return gHeader;
+}
+
+void SkXMLWriter::startElement(const char name[])
+{
+	this->startElementLen(name, strlen(name));
+}
+
+static const char* escape_char(char c, char storage[2])
+{
+	static const char* gEscapeChars[] = {
+		"<&lt;",
+		">&gt;",
+		//"\"&quot;",
+		//"'&apos;",
+		"&&amp;"
+	};
+
+	const char** array = gEscapeChars;
+	for (unsigned i = 0; i < SK_ARRAY_COUNT(gEscapeChars); i++)
+	{
+		if (array[i][0] == c)
+			return &array[i][1];
+	}
+	storage[0] = c;
+	storage[1] = 0;
+	return storage;
+}
+
+static size_t escape_markup(char dst[], const char src[], size_t length)
+{
+	size_t		extra = 0;
+	const char*	stop = src + length;
+
+	while (src < stop)
+	{
+		char		orig[2];
+		const char* seq = escape_char(*src, orig);
+		size_t		seqSize = strlen(seq);
+
+		if (dst)
+		{
+			memcpy(dst, seq, seqSize);
+			dst += seqSize;
+		}
+
+		// now record the extra size needed
+		extra += seqSize - 1;	// minus one to subtract the original char
+
+		// bump to the next src char
+		src += 1;
+	}
+	return extra;
+}
+
+void SkXMLWriter::addAttributeLen(const char name[], const char value[], size_t length)
+{
+	SkString valueStr;
+
+	if (fDoEscapeMarkup)
+	{
+		size_t	 extra = escape_markup(nil, value, length);
+		if (extra)
+		{
+			valueStr.resize(length + extra);
+			(void)escape_markup(valueStr.writable_str(), value, length);
+			value = valueStr.c_str();
+			length += extra;
+		}
+	}
+	this->onAddAttributeLen(name, value, length);
+}
+
+void SkXMLWriter::startElementLen(const char elem[], size_t length)
+{
+	this->onStartElementLen(elem, length);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+static void write_dom(const SkDOM& dom, const SkDOM::Node* node, SkXMLWriter* w, bool skipRoot)
+{
+	if (!skipRoot)
+	{
+		w->startElement(dom.getName(node));
+
+		SkDOM::AttrIter	iter(dom, node);
+		const char*	name;
+		const char* value;
+		while ((name = iter.next(&value)) != nil)
+			w->addAttribute(name, value);
+	}
+
+	node = dom.getFirstChild(node, nil);
+	while (node)
+	{
+		write_dom(dom, node, w, false);
+		node = dom.getNextSibling(node, nil);
+	}
+
+	if (!skipRoot)
+		w->endElement();
+}
+
+void SkXMLWriter::writeDOM(const SkDOM& dom, const SkDOM::Node* node, bool skipRoot)
+{
+	if (node)
+		write_dom(dom, node, this, skipRoot);
+}
+
+void SkXMLWriter::writeHeader()
+{
+}
+
+// SkXMLStreamWriter
+
+static void tab(SkWStream& stream, int level)
+{
+	for (int i = 0; i < level; i++)
+		stream.writeText("\t");
+}
+
+SkXMLStreamWriter::SkXMLStreamWriter(SkWStream* stream) : fStream(*stream)
+{
+}
+
+SkXMLStreamWriter::~SkXMLStreamWriter()
+{
+	this->flush();
+}
+
+void SkXMLStreamWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+	SkASSERT(!fElems.top()->fHasChildren);
+	fStream.writeText(" ");
+	fStream.writeText(name);
+	fStream.writeText("=\"");
+	fStream.write(value, length);
+	fStream.writeText("\"");
+}
+
+void SkXMLStreamWriter::onEndElement()
+{
+	Elem* elem = getEnd();
+	if (elem->fHasChildren)
+	{
+		tab(fStream, fElems.count());
+		fStream.writeText("</");
+		fStream.writeText(elem->fName.c_str());
+		fStream.writeText(">");
+	}
+	else
+		fStream.writeText("/>");
+	fStream.newline();
+	doEnd(elem);
+}
+
+void SkXMLStreamWriter::onStartElementLen(const char name[], size_t length)
+{
+	int level = fElems.count();
+	if (this->doStart(name, length))
+	{
+		// the first child, need to close with >
+		fStream.writeText(">");
+		fStream.newline();
+	}
+
+	tab(fStream, level);
+	fStream.writeText("<");
+	fStream.write(name, length);
+}
+
+void SkXMLStreamWriter::writeHeader()
+{
+	const char* header = getHeader();
+	fStream.write(header, strlen(header));
+	fStream.newline();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkXMLParser.h"
+
+SkXMLParserWriter::SkXMLParserWriter(SkXMLParser* parser)
+	: SkXMLWriter(false), fParser(*parser)
+{
+}
+
+SkXMLParserWriter::~SkXMLParserWriter()
+{
+	this->flush();
+}
+
+void SkXMLParserWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+	SkASSERT(fElems.count() == 0 || !fElems.top()->fHasChildren);
+	SkString str(value, length);
+	fParser.addAttribute(name, str.c_str());
+}
+
+void SkXMLParserWriter::onEndElement()
+{
+	Elem* elem = this->getEnd();
+	fParser.endElement(elem->fName.c_str());
+	this->doEnd(elem);
+}
+
+void SkXMLParserWriter::onStartElementLen(const char name[], size_t length)
+{
+	(void)this->doStart(name, length);
+	SkString str(name, length);
+	fParser.startElement(str.c_str());
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+void SkXMLStreamWriter::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkDebugWStream	s;
+	SkXMLStreamWriter		w(&s);
+
+	w.startElement("elem0");
+	w.addAttribute("hello", "world");
+	w.addS32Attribute("dec", 42);
+	w.addHexAttribute("hex", 0x42, 3);
+#ifdef SK_SCALAR_IS_FLOAT
+	w.addScalarAttribute("scalar", -4.2f);
+#endif
+	w.startElement("elem1");
+		w.endElement();
+		w.startElement("elem1");
+		w.addAttribute("name", "value");
+		w.endElement();
+		w.startElement("elem1");
+			w.startElement("elem2");
+				w.startElement("elem3");
+				w.addAttribute("name", "value");
+				w.endElement();
+			w.endElement();
+			w.startElement("elem2");
+			w.endElement();
+		w.endElement();
+	w.endElement();
+#endif
+}
+
+#endif
+