| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrRect_DEFINED |
| #define GrRect_DEFINED |
| |
| #include "SkTo.h" |
| #include "SkTypes.h" |
| #include "SkRect.h" |
| |
| struct GrIRect16 { |
| int16_t fLeft, fTop, fRight, fBottom; |
| |
| static GrIRect16 SK_WARN_UNUSED_RESULT MakeEmpty() { |
| GrIRect16 r; |
| r.setEmpty(); |
| return r; |
| } |
| |
| static GrIRect16 SK_WARN_UNUSED_RESULT MakeWH(int16_t w, int16_t h) { |
| GrIRect16 r; |
| r.set(0, 0, w, h); |
| return r; |
| } |
| |
| static GrIRect16 SK_WARN_UNUSED_RESULT MakeXYWH(int16_t x, int16_t y, int16_t w, int16_t h) { |
| GrIRect16 r; |
| r.set(x, y, x + w, y + h); |
| return r; |
| } |
| |
| int width() const { return fRight - fLeft; } |
| int height() const { return fBottom - fTop; } |
| int area() const { return this->width() * this->height(); } |
| bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } |
| |
| void setEmpty() { memset(this, 0, sizeof(*this)); } |
| |
| void set(int16_t left, int16_t top, int16_t right, int16_t bottom) { |
| fLeft = left; |
| fTop = top; |
| fRight = right; |
| fBottom = bottom; |
| } |
| |
| void set(const SkIRect& r) { |
| fLeft = SkToS16(r.fLeft); |
| fTop = SkToS16(r.fTop); |
| fRight = SkToS16(r.fRight); |
| fBottom = SkToS16(r.fBottom); |
| } |
| }; |
| |
| /** Returns true if the rectangles have a nonzero area of overlap. It assumed that rects can be |
| infinitely small but not "inverted". */ |
| static inline bool GrRectsOverlap(const SkRect& a, const SkRect& b) { |
| // See skbug.com/6607 about the isFinite() checks. |
| SkASSERT(!a.isFinite() || (a.fLeft <= a.fRight && a.fTop <= a.fBottom)); |
| SkASSERT(!b.isFinite() || (b.fLeft <= b.fRight && b.fTop <= b.fBottom)); |
| return a.fRight > b.fLeft && a.fBottom > b.fTop && b.fRight > a.fLeft && b.fBottom > a.fTop; |
| } |
| |
| /** Returns true if the rectangles overlap or share an edge or corner. It assumed that rects can be |
| infinitely small but not "inverted". */ |
| static inline bool GrRectsTouchOrOverlap(const SkRect& a, const SkRect& b) { |
| // See skbug.com/6607 about the isFinite() checks. |
| SkASSERT(!a.isFinite() || (a.fLeft <= a.fRight && a.fTop <= a.fBottom)); |
| SkASSERT(!b.isFinite() || (b.fLeft <= b.fRight && b.fTop <= b.fBottom)); |
| return a.fRight >= b.fLeft && a.fBottom >= b.fTop && b.fRight >= a.fLeft && b.fBottom >= a.fTop; |
| } |
| #endif |