Now, path ops natively intersect conics, quads, and cubics in any combination. There are still a class of cubic tests that fail and a handful of undiagnosed failures from skps and fuzz tests, but things are much better overall.

Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops.

TBR=reed
BUG=skia:3588

Review URL: https://codereview.chromium.org/1037953004
diff --git a/tests/PathOpsSkpTest.cpp b/tests/PathOpsSkpTest.cpp
index cd20fe5..a86218d 100755
--- a/tests/PathOpsSkpTest.cpp
+++ b/tests/PathOpsSkpTest.cpp
@@ -1061,7 +1061,7 @@
     pathB.lineTo(149, 675);
     pathB.cubicTo(149, 672.790833f, 151.238571f, 671, 154, 671);
     pathB.close();
-    testPathOpCheck(reporter, path, pathB, kIntersect_SkPathOp, filename, FLAGS_runFail);
+    testPathOp(reporter, path, pathB, kIntersect_SkPathOp, filename);
 }
 
 static void skpcyclist_friends_gr52(skiatest::Reporter* reporter, const char* filename) {
@@ -1090,7 +1090,7 @@
     // FIXME: this generates quads and cubics that are (correctly) not coincident unlike the old code
     // however, somewhere the angles are sorted incorrectly and the winding is computed to be -1/-2
     // but I can't find the error
-    testPathOp(reporter, path, pathB, kIntersect_SkPathOp, filename);
+    testPathOpCheck(reporter, path, pathB, kIntersect_SkPathOp, filename, FLAGS_runFail);
 }
 
 static void skpwww_fj_p_com_22(skiatest::Reporter* reporter, const char* filename) {
@@ -3769,7 +3769,7 @@
 }
 
 static void (*skipTest)(skiatest::Reporter* , const char* filename) = 0;
-static void (*firstTest)(skiatest::Reporter* , const char* filename) = 0;
+static void (*firstTest)(skiatest::Reporter* , const char* filename) = skpwww_macrumors_com_131;
 static void (*stopTest)(skiatest::Reporter* , const char* filename) = 0;
 
 static struct TestDesc tests[] = {