| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkImage_Base.h" |
| #include "SkBitmap.h" |
| #include "SkData.h" |
| #include "SkImageCacherator.h" |
| #include "SkImagePriv.h" |
| #include "SkPixelRef.h" |
| #include "SkSurface.h" |
| |
| class SkImage_Generator : public SkImage_Base { |
| public: |
| SkImage_Generator(SkImageCacherator* cache) |
| : INHERITED(cache->info().width(), cache->info().height(), cache->uniqueID(), NULL) |
| , fCache(cache) // take ownership |
| {} |
| |
| SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const override; |
| bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) const override; |
| const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override; |
| SkData* onRefEncoded() const override; |
| bool isOpaque() const override { return fCache->info().isOpaque(); } |
| |
| bool getROPixels(SkBitmap*) const override; |
| GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override; |
| |
| SkShader* onNewShader(SkShader::TileMode, |
| SkShader::TileMode, |
| const SkMatrix* localMatrix) const override; |
| |
| bool onIsLazyGenerated() const override { return true; } |
| |
| private: |
| SkAutoTDelete<SkImageCacherator> fCache; |
| |
| typedef SkImage_Base INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkShader* SkImage_Generator::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY, |
| const SkMatrix* localMatrix) const { |
| // TODO: need a native Shader that takes Cacherator (or this image) so we can natively return |
| // textures as output from the shader. |
| SkBitmap bm; |
| if (this->getROPixels(&bm)) { |
| return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix); |
| } |
| return nullptr; |
| } |
| |
| SkSurface* SkImage_Generator::onNewSurface(const SkImageInfo& info, |
| const SkSurfaceProps& props) const { |
| return SkSurface::NewRaster(info, &props); |
| } |
| |
| bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, |
| int srcX, int srcY) const { |
| SkBitmap bm; |
| if (this->getROPixels(&bm)) { |
| return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY); |
| } |
| return false; |
| } |
| |
| const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowBytesPtr) const { |
| return NULL; |
| } |
| |
| SkData* SkImage_Generator::onRefEncoded() const { |
| return fCache->refEncoded(); |
| } |
| |
| bool SkImage_Generator::getROPixels(SkBitmap* bitmap) const { |
| return fCache->lockAsBitmap(bitmap, this); |
| } |
| |
| GrTexture* SkImage_Generator::asTextureRef(GrContext* ctx, SkImageUsageType usage) const { |
| return fCache->lockAsTexture(ctx, usage, this); |
| } |
| |
| SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* subset) { |
| SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, subset); |
| if (!cache) { |
| return nullptr; |
| } |
| return new SkImage_Generator(cache); |
| } |