| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| |
| #include "SkBitmap.h" |
| #include "SkImageInfo.h" |
| #include "SkShader.h" |
| #include "SkRecord.h" |
| #include "SkRecordAnalysis.h" |
| #include "SkRecords.h" |
| |
| // Sums the area of any DrawRect command it sees. |
| class AreaSummer { |
| public: |
| AreaSummer() : fArea(0) {} |
| |
| template <typename T> void operator()(const T&) { } |
| |
| void operator()(const SkRecords::DrawRect& draw) { |
| fArea += (int)(draw.rect.width() * draw.rect.height()); |
| } |
| |
| int area() const { return fArea; } |
| |
| void apply(const SkRecord& record) { |
| for (unsigned i = 0; i < record.count(); i++) { |
| record.visit<void>(i, *this); |
| } |
| } |
| |
| private: |
| int fArea; |
| }; |
| |
| // Scales out the bottom-right corner of any DrawRect command it sees by 2x. |
| struct Stretch { |
| template <typename T> void operator()(T*) {} |
| void operator()(SkRecords::DrawRect* draw) { |
| draw->rect.fRight *= 2; |
| draw->rect.fBottom *= 2; |
| } |
| |
| void apply(SkRecord* record) { |
| for (unsigned i = 0; i < record->count(); i++) { |
| record->mutate<void>(i, *this); |
| } |
| } |
| }; |
| |
| #define APPEND(record, type, ...) SkNEW_PLACEMENT_ARGS(record.append<type>(), type, (__VA_ARGS__)) |
| |
| // Basic tests for the low-level SkRecord code. |
| DEF_TEST(Record, r) { |
| SkRecord record; |
| |
| // Add a simple DrawRect command. |
| SkRect rect = SkRect::MakeWH(10, 10); |
| SkPaint paint; |
| APPEND(record, SkRecords::DrawRect, paint, rect); |
| |
| // Its area should be 100. |
| AreaSummer summer; |
| summer.apply(record); |
| REPORTER_ASSERT(r, summer.area() == 100); |
| |
| // Scale 2x. |
| Stretch stretch; |
| stretch.apply(&record); |
| |
| // Now its area should be 100 + 400. |
| summer.apply(record); |
| REPORTER_ASSERT(r, summer.area() == 500); |
| } |
| |
| DEF_TEST(RecordAnalysis, r) { |
| SkRecord record; |
| |
| SkRect rect = SkRect::MakeWH(10, 10); |
| SkPaint paint; |
| APPEND(record, SkRecords::DrawRect, paint, rect); |
| REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); |
| |
| SkBitmap bitmap; |
| APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f); |
| REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); |
| |
| SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1), |
| SkRecords::DrawRect, (paint, rect)); |
| REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); |
| |
| SkPaint paint2; |
| // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader |
| // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. |
| SkBitmap bitmap2; |
| bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); |
| bitmap2.eraseColor(SK_ColorBLUE); |
| *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN; |
| SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode); |
| paint2.setShader(shader)->unref(); |
| REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType); |
| |
| APPEND(record, SkRecords::DrawRect, paint2, rect); |
| REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); |
| } |
| |
| #undef APPEND |
| |