rename SkMipMap to SkMipmap
Change-Id: I1fa8a0482a717847236a30b4851061f4074b7755
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
index 29266f8..512da5e 100644
--- a/src/gpu/GrTexture.cpp
+++ b/src/gpu/GrTexture.cpp
@@ -10,7 +10,7 @@
#include "include/gpu/GrContext.h"
#include "include/gpu/GrTypes.h"
#include "include/private/GrResourceKey.h"
-#include "src/core/SkMipMap.h"
+#include "src/core/SkMipmap.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpu.h"
@@ -48,7 +48,7 @@
if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) {
fMaxMipMapLevel = 0;
} else {
- fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height());
+ fMaxMipMapLevel = SkMipmap::ComputeLevelCount(this->width(), this->height());
}
}