|  | 
 | /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 |  | 
 | /* Tests text rendering with LCD and subpixel rendering turned on and off. | 
 |  */ | 
 |  | 
 | #include "gm.h" | 
 | #include "SkCanvas.h" | 
 |  | 
 | namespace skiagm { | 
 |  | 
 | class LcdTextGM : public GM { | 
 | public: | 
 |     LcdTextGM() { | 
 |         const int pointSize = 36; | 
 |         textHeight = SkIntToScalar(pointSize); | 
 |     } | 
 |  | 
 | protected: | 
 |  | 
 |     SkString onShortName() { | 
 |         return SkString("lcdtext"); | 
 |     } | 
 |  | 
 |     SkISize onISize() { return make_isize(640, 480); } | 
 |  | 
 |     virtual void onDraw(SkCanvas* canvas) { | 
 |  | 
 |         y = textHeight; | 
 |         drawText(canvas, SkString("TEXT: SubpixelTrue LCDRenderTrue"), | 
 |                  true,  true); | 
 |         drawText(canvas, SkString("TEXT: SubpixelTrue LCDRenderFalse"), | 
 |                  true,  false); | 
 |         drawText(canvas, SkString("TEXT: SubpixelFalse LCDRenderTrue"), | 
 |                  false, true); | 
 |         drawText(canvas, SkString("TEXT: SubpixelFalse LCDRenderFalse"), | 
 |                  false, false); | 
 |     } | 
 |  | 
 |     void drawText(SkCanvas* canvas, const SkString& string, | 
 |                   bool subpixelTextEnabled, bool lcdRenderTextEnabled) { | 
 |         SkPaint paint; | 
 |         paint.setColor(SK_ColorBLACK); | 
 |         paint.setDither(true); | 
 |         paint.setAntiAlias(true); | 
 |         paint.setSubpixelText(subpixelTextEnabled); | 
 |         paint.setLCDRenderText(lcdRenderTextEnabled); | 
 |         paint.setTextSize(textHeight); | 
 |  | 
 |         canvas->drawText(string.c_str(), string.size(), 0, y, paint); | 
 |         y += textHeight; | 
 |     } | 
 |  | 
 | private: | 
 |     typedef GM INHERITED; | 
 |     SkScalar y, textHeight; | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static GM* MyFactory(void*) { return new LcdTextGM; } | 
 | static GMRegistry reg(MyFactory); | 
 |  | 
 | } |