renamed SkSL texture() and process() to sample()
Bug: skia:
Change-Id: I2ae0caf08f8434302cae8151ae1ea0fda8d56928
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230397
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/effects/generated/GrComposeLerpEffect.cpp b/src/gpu/effects/generated/GrComposeLerpEffect.cpp
index 1f0d9f4..1af5e93 100644
--- a/src/gpu/effects/generated/GrComposeLerpEffect.cpp
+++ b/src/gpu/effects/generated/GrComposeLerpEffect.cpp
@@ -27,22 +27,22 @@
(void)weight;
weightVar =
args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, "weight");
- SkString _child0("_child0");
+ SkString _sample290("_sample290");
if (_outer.child1_index >= 0) {
- this->invokeChild(_outer.child1_index, &_child0, args);
+ this->invokeChild(_outer.child1_index, &_sample290, args);
} else {
- fragBuilder->codeAppendf("half4 %s;", _child0.c_str());
+ fragBuilder->codeAppendf("half4 %s;", _sample290.c_str());
}
- SkString _child1("_child1");
+ SkString _sample358("_sample358");
if (_outer.child2_index >= 0) {
- this->invokeChild(_outer.child2_index, &_child1, args);
+ this->invokeChild(_outer.child2_index, &_sample358, args);
} else {
- fragBuilder->codeAppendf("half4 %s;", _child1.c_str());
+ fragBuilder->codeAppendf("half4 %s;", _sample358.c_str());
}
fragBuilder->codeAppendf("%s = mix(%s ? %s : %s, %s ? %s : %s, half(%s));\n",
args.fOutputColor, _outer.child1_index >= 0 ? "true" : "false",
- _child0.c_str(), args.fInputColor,
- _outer.child2_index >= 0 ? "true" : "false", _child1.c_str(),
+ _sample290.c_str(), args.fInputColor,
+ _outer.child2_index >= 0 ? "true" : "false", _sample358.c_str(),
args.fInputColor, args.fUniformHandler->getUniformCStr(weightVar));
}