renamed SkSL texture() and process() to sample()
Bug: skia:
Change-Id: I2ae0caf08f8434302cae8151ae1ea0fda8d56928
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230397
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/effects/generated/GrMixerEffect.cpp b/src/gpu/effects/generated/GrMixerEffect.cpp
index f0da5b3..9914d3a 100644
--- a/src/gpu/effects/generated/GrMixerEffect.cpp
+++ b/src/gpu/effects/generated/GrMixerEffect.cpp
@@ -28,18 +28,18 @@
weightVar =
args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "weight");
SkString _input0 = SkStringPrintf("%s", args.fInputColor);
- SkString _child0("_child0");
- this->invokeChild(_outer.fp0_index, _input0.c_str(), &_child0, args);
- fragBuilder->codeAppendf("half4 in0 = %s;", _child0.c_str());
+ SkString _sample1278("_sample1278");
+ this->invokeChild(_outer.fp0_index, _input0.c_str(), &_sample1278, args);
+ fragBuilder->codeAppendf("half4 in0 = %s;", _sample1278.c_str());
SkString _input1 = SkStringPrintf("%s", args.fInputColor);
- SkString _child1("_child1");
+ SkString _sample1335("_sample1335");
if (_outer.fp1_index >= 0) {
- this->invokeChild(_outer.fp1_index, _input1.c_str(), &_child1, args);
+ this->invokeChild(_outer.fp1_index, _input1.c_str(), &_sample1335, args);
} else {
- fragBuilder->codeAppendf("half4 %s;", _child1.c_str());
+ fragBuilder->codeAppendf("half4 %s;", _sample1335.c_str());
}
fragBuilder->codeAppendf("\nhalf4 in1 = %s ? %s : %s;\n%s = mix(in0, in1, %s);\n",
- _outer.fp1_index >= 0 ? "true" : "false", _child1.c_str(),
+ _outer.fp1_index >= 0 ? "true" : "false", _sample1335.c_str(),
args.fInputColor, args.fOutputColor,
args.fUniformHandler->getUniformCStr(weightVar));
}