Remove GLSL from name of functions that builds GrProcessor keys.

Bug: skia:11358
Change-Id: Ie70e45b18c12126c8e86700ad1040bc319be385a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436998
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
diff --git a/gm/fpcoordinateoverride.cpp b/gm/fpcoordinateoverride.cpp
index fc9adfe..62cdc80 100644
--- a/gm/fpcoordinateoverride.cpp
+++ b/gm/fpcoordinateoverride.cpp
@@ -46,8 +46,7 @@
         return nullptr;
     }
 
-    void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {
-    }
+    void onAddToKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
 
     bool onIsEqual(const GrFragmentProcessor&) const override {
         SkASSERT(false);