Remove GLSL from name of functions that builds GrProcessor keys.
Bug: skia:11358
Change-Id: Ie70e45b18c12126c8e86700ad1040bc319be385a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436998
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
diff --git a/src/gpu/ops/GrDrawAtlasPathOp.cpp b/src/gpu/ops/GrDrawAtlasPathOp.cpp
index a05999c..bd855e8 100644
--- a/src/gpu/ops/GrDrawAtlasPathOp.cpp
+++ b/src/gpu/ops/GrDrawAtlasPathOp.cpp
@@ -49,7 +49,7 @@
private:
int colorAttribIdx() const { return fUsesLocalCoords ? 3 : 1; }
const char* name() const override { return "DrawAtlasPathShader"; }
- void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
+ void addToKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
b->addBits(1, fUsesLocalCoords, "localCoords");
fAtlasHelper->getKeyBits(b);
}