Remove GLSL from name of functions that builds GrProcessor keys.

Bug: skia:11358
Change-Id: Ie70e45b18c12126c8e86700ad1040bc319be385a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436998
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
diff --git a/src/shaders/SkPerlinNoiseShader.cpp b/src/shaders/SkPerlinNoiseShader.cpp
index eddbabc..1db7d24 100644
--- a/src/shaders/SkPerlinNoiseShader.cpp
+++ b/src/shaders/SkPerlinNoiseShader.cpp
@@ -630,7 +630,7 @@
         return std::make_unique<GrGLPerlinNoise>();
     }
 
-    void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {
+    void onAddToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {
         GrGLPerlinNoise::GenKey(*this, caps, b);
     }