commit | 13b287386a91a3a2af08051a37592c215e0b3e86 | [log] [tgz] |
---|---|---|
author | Brian Salomon <bsalomon@google.com> | Fri Aug 06 15:33:58 2021 -0400 |
committer | SkCQ <skcq-be@skia-corp.google.com.iam.gserviceaccount.com> | Mon Aug 09 14:01:13 2021 +0000 |
tree | 206105df3ff955c79bcdf378238208521f121a0a | |
parent | 717ef9472b56777f3f357705425d91b5373c9ae3 [diff] [blame] |
Remove GLSL from name of functions that builds GrProcessor keys. Bug: skia:11358 Change-Id: Ie70e45b18c12126c8e86700ad1040bc319be385a Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436998 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
diff --git a/src/shaders/SkPerlinNoiseShader.cpp b/src/shaders/SkPerlinNoiseShader.cpp index eddbabc..1db7d24 100644 --- a/src/shaders/SkPerlinNoiseShader.cpp +++ b/src/shaders/SkPerlinNoiseShader.cpp
@@ -630,7 +630,7 @@ return std::make_unique<GrGLPerlinNoise>(); } - void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { + void onAddToKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { GrGLPerlinNoise::GenKey(*this, caps, b); }