| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkBlendMode.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTypes.h" |
| #include "include/gpu/GrRecordingContext.h" |
| #include "include/gpu/GrTypes.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "include/private/SkColorData.h" |
| #include "src/core/SkCanvasPriv.h" |
| #include "src/gpu/GrBuffer.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrColorSpaceXform.h" |
| #include "src/gpu/GrDirectContextPriv.h" |
| #include "src/gpu/GrGeometryProcessor.h" |
| #include "src/gpu/GrGpuBuffer.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrOpFlushState.h" |
| #include "src/gpu/GrOpsRenderPass.h" |
| #include "src/gpu/GrPipeline.h" |
| #include "src/gpu/GrProcessor.h" |
| #include "src/gpu/GrProcessorSet.h" |
| #include "src/gpu/GrProgramInfo.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrSamplerState.h" |
| #include "src/gpu/GrShaderCaps.h" |
| #include "src/gpu/GrShaderVar.h" |
| #include "src/gpu/GrSurfaceProxy.h" |
| #include "src/gpu/GrTextureProxy.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
| #include "src/gpu/glsl/GrGLSLVarying.h" |
| #include "src/gpu/ops/GrDrawOp.h" |
| #include "src/gpu/ops/GrOp.h" |
| #include "src/gpu/v1/SurfaceDrawContext_v1.h" |
| #include "tools/gpu/ProxyUtils.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| class GrAppliedClip; |
| class GrGLSLProgramDataManager; |
| |
| namespace { |
| |
| static constexpr GrGeometryProcessor::Attribute gVertex = |
| {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // SkSL code. |
| |
| class ClockwiseTestProcessor : public GrGeometryProcessor { |
| public: |
| static GrGeometryProcessor* Make(SkArenaAlloc* arena, bool readSkFragCoord) { |
| return arena->make([&](void* ptr) { |
| return new (ptr) ClockwiseTestProcessor(readSkFragCoord); |
| }); |
| } |
| |
| const char* name() const final { return "ClockwiseTestProcessor"; } |
| |
| void addToKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final { |
| b->add32(fReadSkFragCoord); |
| } |
| |
| GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const final; |
| |
| bool readSkFragCoord() const { return fReadSkFragCoord; } |
| |
| private: |
| ClockwiseTestProcessor(bool readSkFragCoord) |
| : GrGeometryProcessor(kClockwiseTestProcessor_ClassID) |
| , fReadSkFragCoord(readSkFragCoord) { |
| this->setVertexAttributes(&gVertex, 1); |
| } |
| |
| const bool fReadSkFragCoord; |
| |
| using INHERITED = GrGeometryProcessor; |
| }; |
| |
| class GLSLClockwiseTestProcessor : public GrGLSLGeometryProcessor { |
| void setData(const GrGLSLProgramDataManager&, |
| const GrShaderCaps&, |
| const GrGeometryProcessor&) override {} |
| |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| const ClockwiseTestProcessor& proc = args.fGeomProc.cast<ClockwiseTestProcessor>(); |
| args.fVaryingHandler->emitAttributes(proc); |
| gpArgs->fPositionVar.set(kFloat2_GrSLType, "position"); |
| args.fFragBuilder->codeAppendf( |
| "half4 %s = sk_Clockwise ? half4(0,1,0,1) : half4(1,0,0,1);", |
| args.fOutputColor); |
| if (!proc.readSkFragCoord()) { |
| args.fFragBuilder->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage); |
| } else { |
| // Verify layout(origin_upper_left) on gl_FragCoord does not affect gl_FrontFacing. |
| args.fFragBuilder->codeAppendf("half4 %s = half4(min(half(sk_FragCoord.y), 1));", |
| args.fOutputCoverage); |
| } |
| } |
| }; |
| |
| GrGLSLGeometryProcessor* ClockwiseTestProcessor::createGLSLInstance(const GrShaderCaps&) const { |
| return new GLSLClockwiseTestProcessor; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Draw Op. |
| |
| class ClockwiseTestOp : public GrDrawOp { |
| public: |
| DEFINE_OP_CLASS_ID |
| |
| static GrOp::Owner Make(GrRecordingContext* context, |
| bool readSkFragCoord, int y = 0) { |
| return GrOp::Make<ClockwiseTestOp>(context, readSkFragCoord, y); |
| } |
| |
| private: |
| ClockwiseTestOp(bool readSkFragCoord, float y) |
| : GrDrawOp(ClassID()) |
| , fReadSkFragCoord(readSkFragCoord) |
| , fY(y) { |
| this->setBounds(SkRect::MakeXYWH(0, fY, 100, 100), HasAABloat::kNo, IsHairline::kNo); |
| } |
| |
| const char* name() const override { return "ClockwiseTestOp"; } |
| FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } |
| GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override { |
| return GrProcessorSet::EmptySetAnalysis(); |
| } |
| |
| GrProgramInfo* createProgramInfo(const GrCaps* caps, |
| SkArenaAlloc* arena, |
| const GrSurfaceProxyView& writeView, |
| GrAppliedClip&& appliedClip, |
| const GrDstProxyView& dstProxyView, |
| GrXferBarrierFlags renderPassXferBarriers, |
| GrLoadOp colorLoadOp) const { |
| GrGeometryProcessor* geomProc = ClockwiseTestProcessor::Make(arena, fReadSkFragCoord); |
| |
| return sk_gpu_test::CreateProgramInfo(caps, arena, writeView, |
| std::move(appliedClip), dstProxyView, |
| geomProc, SkBlendMode::kPlus, |
| GrPrimitiveType::kTriangleStrip, |
| renderPassXferBarriers, colorLoadOp); |
| } |
| |
| GrProgramInfo* createProgramInfo(GrOpFlushState* flushState) const { |
| return this->createProgramInfo(&flushState->caps(), |
| flushState->allocator(), |
| flushState->writeView(), |
| flushState->detachAppliedClip(), |
| flushState->dstProxyView(), |
| flushState->renderPassBarriers(), |
| flushState->colorLoadOp()); |
| } |
| |
| void onPrePrepare(GrRecordingContext* context, |
| const GrSurfaceProxyView& writeView, |
| GrAppliedClip* clip, |
| const GrDstProxyView& dstProxyView, |
| GrXferBarrierFlags renderPassXferBarriers, |
| GrLoadOp colorLoadOp) final { |
| SkArenaAlloc* arena = context->priv().recordTimeAllocator(); |
| |
| // This is equivalent to a GrOpFlushState::detachAppliedClip |
| GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled(); |
| |
| fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView, |
| std::move(appliedClip), dstProxyView, |
| renderPassXferBarriers, colorLoadOp); |
| |
| context->priv().recordProgramInfo(fProgramInfo); |
| } |
| |
| void onPrepare(GrOpFlushState* flushState) override { |
| SkPoint vertices[4] = { |
| {100, fY}, |
| {0, fY+100}, |
| {0, fY}, |
| {100, fY+100}, |
| }; |
| fVertexBuffer = flushState->resourceProvider()->createBuffer( |
| sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices); |
| } |
| |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { |
| if (!fVertexBuffer) { |
| return; |
| } |
| |
| if (!fProgramInfo) { |
| fProgramInfo = this->createProgramInfo(flushState); |
| } |
| |
| flushState->bindPipeline(*fProgramInfo, SkRect::MakeXYWH(0, fY, 100, 100)); |
| flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer)); |
| flushState->draw(4, 0); |
| } |
| |
| sk_sp<GrBuffer> fVertexBuffer; |
| const bool fReadSkFragCoord; |
| const float fY; |
| |
| // The program info (and both the GrPipeline and GrGeometryProcessor it relies on), when |
| // allocated, are allocated in either the ddl-record-time or flush-time arena. It is the |
| // arena's job to free up their memory so we just have a bare programInfo pointer here. We |
| // don't even store the GrPipeline and GrGeometryProcessor pointers here bc they are |
| // guaranteed to have the same lifetime as the program info. |
| GrProgramInfo* fProgramInfo = nullptr; |
| |
| friend class ::GrOp; // for ctor |
| |
| using INHERITED = GrDrawOp; |
| }; |
| |
| } // namespace |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Test. |
| |
| namespace skiagm { |
| |
| /** |
| * This is a GPU-backend specific test. It ensures that SkSL properly identifies clockwise-winding |
| * triangles (sk_Clockwise), in terms of to Skia device space, in all backends and with all render |
| * target origins. We draw clockwise triangles green and counter-clockwise red. |
| */ |
| class ClockwiseGM : public GpuGM { |
| SkString onShortName() override { return SkString("clockwise"); } |
| SkISize onISize() override { return {300, 200}; } |
| DrawResult onDraw(GrRecordingContext*, SkCanvas*, SkString* errorMsg) override; |
| }; |
| |
| DrawResult ClockwiseGM::onDraw(GrRecordingContext* rContext, SkCanvas* canvas, SkString* errorMsg) { |
| auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); |
| if (!sdc) { |
| *errorMsg = kErrorMsg_DrawSkippedGpuOnly; |
| return DrawResult::kSkip; |
| } |
| |
| sdc->clear(SK_PMColor4fBLACK); |
| |
| // Draw the test directly to the frame buffer. |
| sdc->addDrawOp(ClockwiseTestOp::Make(rContext, false, 0)); |
| sdc->addDrawOp(ClockwiseTestOp::Make(rContext, true, 100)); |
| |
| // Draw the test to an off-screen, top-down render target. |
| GrColorType sdcColorType = sdc->colorInfo().colorType(); |
| if (auto topLeftSDC = skgpu::v1::SurfaceDrawContext::Make( |
| rContext, sdcColorType, nullptr, SkBackingFit::kExact, {100, 200}, SkSurfaceProps(), |
| 1, GrMipmapped::kNo, GrProtected::kNo, kTopLeft_GrSurfaceOrigin, |
| SkBudgeted::kYes)) { |
| topLeftSDC->clear(SK_PMColor4fTRANSPARENT); |
| topLeftSDC->addDrawOp(ClockwiseTestOp::Make(rContext, false, 0)); |
| topLeftSDC->addDrawOp(ClockwiseTestOp::Make(rContext, true, 100)); |
| sdc->drawTexture(nullptr, |
| topLeftSDC->readSurfaceView(), |
| sdc->colorInfo().alphaType(), |
| GrSamplerState::Filter::kNearest, |
| GrSamplerState::MipmapMode::kNone, |
| SkBlendMode::kSrcOver, |
| SK_PMColor4fWHITE, |
| {0, 0, 100, 200}, |
| {100, 0, 200, 200}, |
| GrAA::kNo, |
| GrQuadAAFlags::kNone, |
| SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, |
| SkMatrix::I(), |
| nullptr); |
| } |
| |
| // Draw the test to an off-screen, bottom-up render target. |
| if (auto topLeftSDC = skgpu::v1::SurfaceDrawContext::Make( |
| rContext, sdcColorType, nullptr, SkBackingFit::kExact, {100, 200}, SkSurfaceProps(), |
| 1, GrMipmapped::kNo, GrProtected::kNo, kBottomLeft_GrSurfaceOrigin, |
| SkBudgeted::kYes)) { |
| topLeftSDC->clear(SK_PMColor4fTRANSPARENT); |
| topLeftSDC->addDrawOp(ClockwiseTestOp::Make(rContext, false, 0)); |
| topLeftSDC->addDrawOp(ClockwiseTestOp::Make(rContext, true, 100)); |
| sdc->drawTexture(nullptr, |
| topLeftSDC->readSurfaceView(), |
| sdc->colorInfo().alphaType(), |
| GrSamplerState::Filter::kNearest, |
| GrSamplerState::MipmapMode::kNone, |
| SkBlendMode::kSrcOver, |
| SK_PMColor4fWHITE, |
| {0, 0, 100, 200}, |
| {200, 0, 300, 200}, |
| GrAA::kNo, |
| GrQuadAAFlags::kNone, |
| SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, |
| SkMatrix::I(), |
| nullptr); |
| } |
| |
| return DrawResult::kOk; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM( return new ClockwiseGM(); ) |
| |
| } // namespace skiagm |