More SkVertices implementation work
- change virtuals to take const SkVertices*, as we do for TextBobs and Images
- override onDrawVerticesObject in recording canvases
- deserialize raw-vertices into SkVertices object
Possibly a follow-on would intercept the raw-form directly in canvas,
and remove the virtual, and only support the object form.
BUG=skia:6366
Change-Id: I57a932667ccb3b3b004beb802ac3ae6898e3c6e0
Reviewed-on: https://skia-review.googlesource.com/9633
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/include/utils/SkLuaCanvas.h b/include/utils/SkLuaCanvas.h
index ce37413..a11d72f 100644
--- a/include/utils/SkLuaCanvas.h
+++ b/include/utils/SkLuaCanvas.h
@@ -63,9 +63,9 @@
const SkColor colors[], SkBlendMode,
const uint16_t indices[], int indexCount,
const SkPaint&) override;
- void onDrawVerticesObject(sk_sp<SkVertices> vertices, SkBlendMode mode, const SkPaint& paint,
- uint32_t flags) override {
- this->onDrawVerticesObjectFallback(std::move(vertices), mode, paint, flags);
+ void onDrawVerticesObject(const SkVertices* vertices, SkBlendMode mode,
+ const SkPaint& paint) override {
+ this->devolveSkVerticesToRaw(vertices, mode, paint);
}
void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;