differentiate mag and min filters

BUG=
R=bsalomon@google.com, robertphillips@google.com

Author: humper@google.com

Review URL: https://chromiumcodereview.appspot.com/20809002

git-svn-id: http://skia.googlecode.com/svn/trunk@10397 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h
index 025fade..e41ebc8 100644
--- a/src/gpu/gl/GrGLTexture.h
+++ b/src/gpu/gl/GrGLTexture.h
@@ -49,7 +49,8 @@
 
 public:
     struct TexParams {
-        GrGLenum fFilter;
+        GrGLenum fMinFilter;
+        GrGLenum fMagFilter;
         GrGLenum fWrapS;
         GrGLenum fWrapT;
         GrGLenum fSwizzleRGBA[4];
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 149025a..98db317 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -966,15 +966,16 @@
     GrGLTexture::TexParams initialTexParams;
     // we only set a subset here so invalidate first
     initialTexParams.invalidate();
-    initialTexParams.fFilter = GR_GL_NEAREST;
+    initialTexParams.fMinFilter = GR_GL_NEAREST;
+    initialTexParams.fMagFilter = GR_GL_NEAREST;
     initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
     initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
     GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
                           GR_GL_TEXTURE_MAG_FILTER,
-                          initialTexParams.fFilter));
+                          initialTexParams.fMagFilter));
     GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
                           GR_GL_TEXTURE_MIN_FILTER,
-                          initialTexParams.fFilter));
+                          initialTexParams.fMinFilter));
     GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
                           GR_GL_TEXTURE_WRAP_S,
                           initialTexParams.fWrapS));
@@ -2016,12 +2017,18 @@
     bool setAll = timestamp < this->getResetTimestamp();
     GrGLTexture::TexParams newTexParams;
 
-    static GrGLenum glFilterModes[] = {
+    static GrGLenum glMinFilterModes[] = {
         GR_GL_NEAREST,
         GR_GL_LINEAR,
         GR_GL_LINEAR_MIPMAP_LINEAR
     };
-    newTexParams.fFilter = glFilterModes[params.filterMode()];
+    static GrGLenum glMagFilterModes[] = {
+        GR_GL_NEAREST,
+        GR_GL_LINEAR,
+        GR_GL_LINEAR
+    };
+    newTexParams.fMinFilter = glMinFilterModes[params.filterMode()];
+    newTexParams.fMagFilter = glMagFilterModes[params.filterMode()];
     
 #ifndef SKIA_IGNORE_GPU_MIPMAPS
     if (params.filterMode() == GrTextureParams::kMipMap_FilterMode && 
@@ -2037,14 +2044,17 @@
     memcpy(newTexParams.fSwizzleRGBA,
            GrGLShaderBuilder::GetTexParamSwizzle(texture->config(), this->glCaps()),
            sizeof(newTexParams.fSwizzleRGBA));
-    if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
+    if (setAll || newTexParams.fMagFilter != oldTexParams.fMagFilter) {
         this->setTextureUnit(unitIdx);
         GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
                               GR_GL_TEXTURE_MAG_FILTER,
-                              newTexParams.fFilter));
+                              newTexParams.fMagFilter));
+    }
+    if (setAll || newTexParams.fMinFilter != oldTexParams.fMinFilter) {
+        this->setTextureUnit(unitIdx);
         GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
                               GR_GL_TEXTURE_MIN_FILTER,
-                              newTexParams.fFilter));
+                              newTexParams.fMinFilter));
     }
     if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
         this->setTextureUnit(unitIdx);