Tracking uniform ownership
This is a prerequisite change for the upcoming sample(child, matrix)
function. By itself, this CL doesn't really change anything; it just
adds an ownership tracking feature which sample(child, matrix) depends
on.
Change-Id: I98b12e5fb062a2535af367931e7a932ea9c63a59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281337
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/gradients/generated/GrSweepGradientLayout.cpp b/src/gpu/gradients/generated/GrSweepGradientLayout.cpp
index e246f7e..d9d354f 100644
--- a/src/gpu/gradients/generated/GrSweepGradientLayout.cpp
+++ b/src/gpu/gradients/generated/GrSweepGradientLayout.cpp
@@ -29,9 +29,10 @@
(void)bias;
auto scale = _outer.scale;
(void)scale;
- biasVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "bias");
- scaleVar =
- args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "scale");
+ biasVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf_GrSLType,
+ "bias");
+ scaleVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf_GrSLType,
+ "scale");
SkString sk_TransformedCoords2D_0 =
fragBuilder->ensureCoords2D(args.fTransformedCoords[0].fVaryingPoint);
fragBuilder->codeAppendf(