| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrRenderTarget_DEFINED |
| #define GrRenderTarget_DEFINED |
| |
| #include "GrSurface.h" |
| #include "SkRect.h" |
| |
| class GrCaps; |
| class GrRenderTargetOpList; |
| class GrRenderTargetPriv; |
| class GrStencilAttachment; |
| class GrBackendRenderTarget; |
| |
| /** |
| * GrRenderTarget represents a 2D buffer of pixels that can be rendered to. |
| * A context's render target is set by setRenderTarget(). Render targets are |
| * created by a createTexture with the kRenderTarget_SurfaceFlag flag. |
| * Additionally, GrContext provides methods for creating GrRenderTargets |
| * that wrap externally created render targets. |
| */ |
| class GrRenderTarget : virtual public GrSurface { |
| public: |
| virtual bool alwaysClearStencil() const { return false; } |
| |
| // GrSurface overrides |
| GrRenderTarget* asRenderTarget() override { return this; } |
| const GrRenderTarget* asRenderTarget() const override { return this; } |
| |
| // GrRenderTarget |
| bool isStencilBufferMultisampled() const { return fSampleCnt > 1; } |
| |
| GrFSAAType fsaaType() const { |
| SkASSERT(fSampleCnt >= 1); |
| if (fSampleCnt <= 1) { |
| SkASSERT(!this->hasMixedSamples()); |
| return GrFSAAType::kNone; |
| } |
| return this->hasMixedSamples() ? GrFSAAType::kMixedSamples : GrFSAAType::kUnifiedMSAA; |
| } |
| |
| /** |
| * Returns the number of samples/pixel in the stencil buffer (One if non-MSAA). |
| */ |
| int numStencilSamples() const { return fSampleCnt; } |
| |
| /** |
| * Returns the number of samples/pixel in the color buffer (One if non-MSAA or mixed sampled). |
| */ |
| int numColorSamples() const { |
| return GrFSAAType::kMixedSamples == this->fsaaType() ? 1 : fSampleCnt; |
| } |
| |
| /** |
| * Call to indicate the multisample contents were modified such that the |
| * render target needs to be resolved before it can be used as texture. Gr |
| * tracks this for its own drawing and thus this only needs to be called |
| * when the render target has been modified outside of Gr. This has no |
| * effect on wrapped backend render targets. |
| * |
| * @param rect a rect bounding the area needing resolve. NULL indicates |
| * the whole RT needs resolving. |
| */ |
| void flagAsNeedingResolve(const SkIRect* rect = nullptr); |
| |
| /** |
| * Call to override the region that needs to be resolved. |
| */ |
| void overrideResolveRect(const SkIRect rect); |
| |
| /** |
| * Call to indicate that GrRenderTarget was externally resolved. This may |
| * allow Gr to skip a redundant resolve step. |
| */ |
| void flagAsResolved(); |
| |
| /** |
| * @return true if the GrRenderTarget requires MSAA resolving |
| */ |
| bool needsResolve() const { return !fResolveRect.isEmpty(); } |
| |
| /** |
| * Returns a rect bounding the region needing resolving. |
| */ |
| const SkIRect& getResolveRect() const { return fResolveRect; } |
| |
| // a MSAA RT may require explicit resolving , it may auto-resolve (e.g. FBO |
| // 0 in GL), or be unresolvable because the client didn't give us the |
| // resolve destination. |
| enum ResolveType { |
| kCanResolve_ResolveType, |
| kAutoResolves_ResolveType, |
| kCantResolve_ResolveType, |
| }; |
| virtual ResolveType getResolveType() const = 0; |
| |
| virtual GrBackendRenderTarget getBackendRenderTarget() const = 0; |
| |
| // Checked when this object is asked to attach a stencil buffer. |
| virtual bool canAttemptStencilAttachment() const = 0; |
| |
| // Provides access to functions that aren't part of the public API. |
| GrRenderTargetPriv renderTargetPriv(); |
| const GrRenderTargetPriv renderTargetPriv() const; |
| |
| protected: |
| GrRenderTarget(GrGpu*, const GrSurfaceDesc&, GrStencilAttachment* = nullptr); |
| ~GrRenderTarget() override; |
| |
| // override of GrResource |
| void onAbandon() override; |
| void onRelease() override; |
| |
| private: |
| // Allows the backends to perform any additional work that is required for attaching a |
| // GrStencilAttachment. When this is called, the GrStencilAttachment has already been put onto |
| // the GrRenderTarget. This function must return false if any failures occur when completing the |
| // stencil attachment. |
| virtual bool completeStencilAttachment() = 0; |
| |
| friend class GrRenderTargetPriv; |
| |
| int fSampleCnt; |
| sk_sp<GrStencilAttachment> fStencilAttachment; |
| |
| SkIRect fResolveRect; |
| |
| typedef GrSurface INHERITED; |
| }; |
| |
| #endif |