Add onDrawBitmapLattice(), avoid unnecessary bitmap->image copy

out/Release/nanobench --match Lattice --config gpu --ms 3000
3.42ms -> 17.2us

For reference, a loop over drawBitmapRects (which is what
Android currently does) is about 13us.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2205273003

Review-Url: https://codereview.chromium.org/2205273003
diff --git a/src/core/SkPictureRecord.cpp b/src/core/SkPictureRecord.cpp
index 4b31758..520451c 100644
--- a/src/core/SkPictureRecord.cpp
+++ b/src/core/SkPictureRecord.cpp
@@ -480,24 +480,6 @@
     this->validate(initialOffset, size);
 }
 
-void SkPictureRecord::onDrawImageLattice(const SkImage* image, const Lattice& lattice,
-                                         const SkRect& dst, const SkPaint* paint) {
-    // xCount + xDivs + yCount+ yDivs
-    size_t latticeSize = (1 + lattice.fXCount + 1 + lattice.fYCount) * kUInt32Size;
-
-    // op + paint index + image index + lattice + dst rect
-    size_t size = 3 * kUInt32Size + latticeSize + sizeof(dst);
-    size_t initialOffset = this->addDraw(DRAW_IMAGE_LATTICE, &size);
-    this->addPaintPtr(paint);
-    this->addImage(image);
-    this->addInt(lattice.fXCount);
-    fWriter.writePad(lattice.fXDivs, lattice.fXCount * kUInt32Size);
-    this->addInt(lattice.fYCount);
-    fWriter.writePad(lattice.fYDivs, lattice.fYCount * kUInt32Size);
-    this->addRect(dst);
-    this->validate(initialOffset, size);
-}
-
 void SkPictureRecord::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
                                       const SkPaint* paint, SrcRectConstraint constraint) {
     // id + paint_index + image_index + bool_for_src + constraint
@@ -529,6 +511,24 @@
     this->validate(initialOffset, size);
 }
 
+void SkPictureRecord::onDrawImageLattice(const SkImage* image, const Lattice& lattice,
+                                         const SkRect& dst, const SkPaint* paint) {
+    // xCount + xDivs + yCount+ yDivs
+    size_t latticeSize = (1 + lattice.fXCount + 1 + lattice.fYCount) * kUInt32Size;
+
+    // op + paint index + image index + lattice + dst rect
+    size_t size = 3 * kUInt32Size + latticeSize + sizeof(dst);
+    size_t initialOffset = this->addDraw(DRAW_IMAGE_LATTICE, &size);
+    this->addPaintPtr(paint);
+    this->addImage(image);
+    this->addInt(lattice.fXCount);
+    fWriter.writePad(lattice.fXDivs, lattice.fXCount * kUInt32Size);
+    this->addInt(lattice.fYCount);
+    fWriter.writePad(lattice.fYDivs, lattice.fYCount * kUInt32Size);
+    this->addRect(dst);
+    this->validate(initialOffset, size);
+}
+
 void SkPictureRecord::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
                                  const SkPaint& paint) {
     // op + paint index + length + 'length' worth of chars + x + y