detach -> release
The C++ standard library uses the name "release" for the operation we call "detach".
Rewriting each "detach(" to "release(" brings us a step closer to using standard library types directly (e.g. std::unique_ptr instead of SkAutoTDelete).
This was a fairly blind transformation. There may have been unintentional conversions in here, but it's probably for the best to have everything uniformly say "release".
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1809733002
Review URL: https://codereview.chromium.org/1809733002
diff --git a/src/core/SkResourceCache.cpp b/src/core/SkResourceCache.cpp
index 5e6fe68..fa3cb9d 100644
--- a/src/core/SkResourceCache.cpp
+++ b/src/core/SkResourceCache.cpp
@@ -279,7 +279,7 @@
size_t used = rec->bytesUsed();
SkASSERT(used <= fTotalBytesUsed);
- this->detach(rec);
+ this->release(rec);
fHash->remove(rec->getKey());
fTotalBytesUsed -= used;
@@ -395,7 +395,7 @@
///////////////////////////////////////////////////////////////////////////////
-void SkResourceCache::detach(Rec* rec) {
+void SkResourceCache::release(Rec* rec) {
Rec* prev = rec->fPrev;
Rec* next = rec->fNext;
@@ -425,7 +425,7 @@
this->validate();
- this->detach(rec);
+ this->release(rec);
fHead->fPrev = rec;
rec->fNext = fHead;