Put caps in a struct, move up to GrDrawTarget
Review URL: http://codereview.appspot.com/5088049
git-svn-id: http://skia.googlecode.com/svn/trunk@2314 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrPathRendererChain.cpp b/gpu/src/GrPathRendererChain.cpp
index dc09d43..a6da6d3 100644
--- a/gpu/src/GrPathRendererChain.cpp
+++ b/gpu/src/GrPathRendererChain.cpp
@@ -57,9 +57,9 @@
void GrPathRendererChain::init() {
GrAssert(!fInit);
GrGpu* gpu = fOwner->getGpu();
- this->addPathRenderer(
- new GrDefaultPathRenderer(gpu->supportsTwoSidedStencil(),
- gpu->supportsStencilWrapOps()))->unref();
+ bool twoSided = gpu->getCaps().fTwoSidedStencilSupport;
+ bool wrapOp = gpu->getCaps().fStencilWrapOpsSupport;
+ this->addPathRenderer(new GrDefaultPathRenderer(twoSided, wrapOp))->unref();
GrPathRenderer::AddPathRenderers(fOwner, fFlags, this);
fInit = true;
}