| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTypesPriv_DEFINED |
| #define GrTypesPriv_DEFINED |
| |
| #include <chrono> |
| #include "GrTypes.h" |
| #include "SkRefCnt.h" |
| |
| class GrCaps; |
| |
| // The old libstdc++ uses the draft name "monotonic_clock" rather than "steady_clock". This might |
| // not actually be monotonic, depending on how libstdc++ was built. However, this is only currently |
| // used for idle resource purging so it shouldn't cause a correctness problem. |
| #if defined(__GLIBCXX__) && (__GLIBCXX__ < 20130000) |
| using GrStdSteadyClock = std::chrono::monotonic_clock; |
| #else |
| using GrStdSteadyClock = std::chrono::steady_clock; |
| #endif |
| |
| /** This enum is used to specify the load operation to be used when an |
| * opList/GrGpuCommandBuffer begins execution. |
| */ |
| enum class GrLoadOp { |
| kLoad, |
| kClear, |
| kDiscard, |
| }; |
| |
| /** This enum is used to specify the store operation to be used when an |
| * opList/GrGpuCommandBuffer ends execution. |
| */ |
| enum class GrStoreOp { |
| kStore, |
| kDiscard, |
| }; |
| |
| /** This enum indicates the type of antialiasing to be performed. */ |
| enum class GrAAType : unsigned { |
| /** No antialiasing */ |
| kNone, |
| /** Use fragment shader code to compute a fractional pixel coverage. */ |
| kCoverage, |
| /** Use normal MSAA. */ |
| kMSAA, |
| /** |
| * Use "mixed samples" MSAA such that the stencil buffer is multisampled but the color buffer is |
| * not. |
| */ |
| kMixedSamples |
| }; |
| |
| static inline bool GrAATypeIsHW(GrAAType type) { |
| switch (type) { |
| case GrAAType::kNone: |
| return false; |
| case GrAAType::kCoverage: |
| return false; |
| case GrAAType::kMSAA: |
| return true; |
| case GrAAType::kMixedSamples: |
| return true; |
| } |
| SK_ABORT("Unknown AA Type"); |
| return false; |
| } |
| |
| /** The type of full scene antialiasing supported by a render target. */ |
| enum class GrFSAAType { |
| /** No FSAA */ |
| kNone, |
| /** Regular MSAA where each attachment has the same sample count. */ |
| kUnifiedMSAA, |
| /** One color sample, N stencil samples. */ |
| kMixedSamples, |
| }; |
| |
| /** |
| * Not all drawing code paths support using mixed samples when available and instead use |
| * coverage-based aa. |
| */ |
| enum class GrAllowMixedSamples { kNo, kYes }; |
| |
| GrAAType GrChooseAAType(GrAA, GrFSAAType, GrAllowMixedSamples, const GrCaps&); |
| |
| /** |
| * Some pixel configs are inherently clamped to [0,1], while others can hold values outside of that |
| * range. This is important for blending - the latter category may require manual clamping. |
| */ |
| enum class GrPixelConfigIsClamped : bool { |
| kNo, // F16 or F32 |
| kYes, // Any UNORM type |
| }; |
| |
| static inline GrPixelConfigIsClamped GrGetPixelConfigIsClamped(GrPixelConfig config) { |
| return GrPixelConfigIsFloatingPoint(config) ? GrPixelConfigIsClamped::kNo |
| : GrPixelConfigIsClamped::kYes; |
| } |
| |
| /** |
| * Types of shader-language-specific boxed variables we can create. (Currently only GrGLShaderVars, |
| * but should be applicable to other shader languages.) |
| */ |
| enum GrSLType { |
| kVoid_GrSLType, |
| kBool_GrSLType, |
| kShort_GrSLType, |
| kUShort_GrSLType, |
| kFloat_GrSLType, |
| kFloat2_GrSLType, |
| kFloat3_GrSLType, |
| kFloat4_GrSLType, |
| kFloat2x2_GrSLType, |
| kFloat3x3_GrSLType, |
| kFloat4x4_GrSLType, |
| kHalf_GrSLType, |
| kHalf2_GrSLType, |
| kHalf3_GrSLType, |
| kHalf4_GrSLType, |
| kHalf2x2_GrSLType, |
| kHalf3x3_GrSLType, |
| kHalf4x4_GrSLType, |
| kInt_GrSLType, |
| kInt2_GrSLType, |
| kInt3_GrSLType, |
| kInt4_GrSLType, |
| kUint_GrSLType, |
| kUint2_GrSLType, |
| kTexture2DSampler_GrSLType, |
| kITexture2DSampler_GrSLType, |
| kTextureExternalSampler_GrSLType, |
| kTexture2DRectSampler_GrSLType, |
| kBufferSampler_GrSLType, |
| kTexture2D_GrSLType, |
| kSampler_GrSLType, |
| kImageStorage2D_GrSLType, |
| kIImageStorage2D_GrSLType, |
| }; |
| |
| enum GrShaderType { |
| kVertex_GrShaderType, |
| kGeometry_GrShaderType, |
| kFragment_GrShaderType, |
| |
| kLastkFragment_GrShaderType = kFragment_GrShaderType |
| }; |
| static const int kGrShaderTypeCount = kLastkFragment_GrShaderType + 1; |
| |
| enum GrShaderFlags { |
| kNone_GrShaderFlags = 0, |
| kVertex_GrShaderFlag = 1 << kVertex_GrShaderType, |
| kGeometry_GrShaderFlag = 1 << kGeometry_GrShaderType, |
| kFragment_GrShaderFlag = 1 << kFragment_GrShaderType |
| }; |
| GR_MAKE_BITFIELD_OPS(GrShaderFlags); |
| |
| /** |
| * Precisions of shader language variables. Not all shading languages support precisions or actually |
| * vary the internal precision based on the qualifiers. These currently only apply to float types ( |
| * including float vectors and matrices). |
| */ |
| enum GrSLPrecision { |
| kLow_GrSLPrecision, |
| kMedium_GrSLPrecision, |
| kHigh_GrSLPrecision, |
| |
| // Default precision is a special tag that means "whatever the default for the program/type |
| // combination is". In other words, it maps to the empty string in shader code. There are some |
| // scenarios where kDefault is not allowed (as the default precision for a program, or for |
| // varyings, for example). |
| kDefault_GrSLPrecision, |
| |
| // We only consider the "real" precisions here |
| kLast_GrSLPrecision = kHigh_GrSLPrecision, |
| }; |
| |
| static const int kGrSLPrecisionCount = kLast_GrSLPrecision + 1; |
| |
| /** Is the shading language type float (including vectors/matrices)? */ |
| static inline bool GrSLTypeIsFloatType(GrSLType type) { |
| switch (type) { |
| case kFloat_GrSLType: |
| case kFloat2_GrSLType: |
| case kFloat3_GrSLType: |
| case kFloat4_GrSLType: |
| case kFloat2x2_GrSLType: |
| case kFloat3x3_GrSLType: |
| case kFloat4x4_GrSLType: |
| case kHalf_GrSLType: |
| case kHalf2_GrSLType: |
| case kHalf3_GrSLType: |
| case kHalf4_GrSLType: |
| case kHalf2x2_GrSLType: |
| case kHalf3x3_GrSLType: |
| case kHalf4x4_GrSLType: |
| return true; |
| |
| case kVoid_GrSLType: |
| case kTexture2DSampler_GrSLType: |
| case kITexture2DSampler_GrSLType: |
| case kTextureExternalSampler_GrSLType: |
| case kTexture2DRectSampler_GrSLType: |
| case kBufferSampler_GrSLType: |
| case kBool_GrSLType: |
| case kShort_GrSLType: |
| case kUShort_GrSLType: |
| case kInt_GrSLType: |
| case kInt2_GrSLType: |
| case kInt3_GrSLType: |
| case kInt4_GrSLType: |
| case kUint_GrSLType: |
| case kUint2_GrSLType: |
| case kTexture2D_GrSLType: |
| case kSampler_GrSLType: |
| case kImageStorage2D_GrSLType: |
| case kIImageStorage2D_GrSLType: |
| return false; |
| } |
| SK_ABORT("Unexpected type"); |
| return false; |
| } |
| |
| static inline bool GrSLTypeIs2DCombinedSamplerType(GrSLType type) { |
| switch (type) { |
| case kTexture2DSampler_GrSLType: |
| case kITexture2DSampler_GrSLType: |
| case kTextureExternalSampler_GrSLType: |
| case kTexture2DRectSampler_GrSLType: |
| return true; |
| |
| case kVoid_GrSLType: |
| case kFloat_GrSLType: |
| case kFloat2_GrSLType: |
| case kFloat3_GrSLType: |
| case kFloat4_GrSLType: |
| case kFloat2x2_GrSLType: |
| case kFloat3x3_GrSLType: |
| case kFloat4x4_GrSLType: |
| case kHalf_GrSLType: |
| case kHalf2_GrSLType: |
| case kHalf3_GrSLType: |
| case kHalf4_GrSLType: |
| case kHalf2x2_GrSLType: |
| case kHalf3x3_GrSLType: |
| case kHalf4x4_GrSLType: |
| case kInt_GrSLType: |
| case kInt2_GrSLType: |
| case kInt3_GrSLType: |
| case kInt4_GrSLType: |
| case kUint_GrSLType: |
| case kUint2_GrSLType: |
| case kBufferSampler_GrSLType: |
| case kBool_GrSLType: |
| case kShort_GrSLType: |
| case kUShort_GrSLType: |
| case kTexture2D_GrSLType: |
| case kSampler_GrSLType: |
| case kImageStorage2D_GrSLType: |
| case kIImageStorage2D_GrSLType: |
| return false; |
| } |
| SK_ABORT("Unexpected type"); |
| return false; |
| } |
| |
| static inline bool GrSLTypeIsCombinedSamplerType(GrSLType type) { |
| switch (type) { |
| case kTexture2DSampler_GrSLType: |
| case kITexture2DSampler_GrSLType: |
| case kTextureExternalSampler_GrSLType: |
| case kTexture2DRectSampler_GrSLType: |
| case kBufferSampler_GrSLType: |
| return true; |
| |
| case kVoid_GrSLType: |
| case kFloat_GrSLType: |
| case kFloat2_GrSLType: |
| case kFloat3_GrSLType: |
| case kFloat4_GrSLType: |
| case kFloat2x2_GrSLType: |
| case kFloat3x3_GrSLType: |
| case kFloat4x4_GrSLType: |
| case kHalf_GrSLType: |
| case kHalf2_GrSLType: |
| case kHalf3_GrSLType: |
| case kHalf4_GrSLType: |
| case kHalf2x2_GrSLType: |
| case kHalf3x3_GrSLType: |
| case kHalf4x4_GrSLType: |
| case kInt_GrSLType: |
| case kInt2_GrSLType: |
| case kInt3_GrSLType: |
| case kInt4_GrSLType: |
| case kUint_GrSLType: |
| case kUint2_GrSLType: |
| case kBool_GrSLType: |
| case kShort_GrSLType: |
| case kUShort_GrSLType: |
| case kTexture2D_GrSLType: |
| case kSampler_GrSLType: |
| case kImageStorage2D_GrSLType: |
| case kIImageStorage2D_GrSLType: |
| return false; |
| } |
| SK_ABORT("Unexpected type"); |
| return false; |
| } |
| |
| static inline bool GrSLTypeIsImageStorage(GrSLType type) { |
| switch (type) { |
| case kImageStorage2D_GrSLType: |
| case kIImageStorage2D_GrSLType: |
| return true; |
| |
| case kVoid_GrSLType: |
| case kFloat_GrSLType: |
| case kFloat2_GrSLType: |
| case kFloat3_GrSLType: |
| case kFloat4_GrSLType: |
| case kFloat2x2_GrSLType: |
| case kFloat3x3_GrSLType: |
| case kFloat4x4_GrSLType: |
| case kHalf_GrSLType: |
| case kHalf2_GrSLType: |
| case kHalf3_GrSLType: |
| case kHalf4_GrSLType: |
| case kHalf2x2_GrSLType: |
| case kHalf3x3_GrSLType: |
| case kHalf4x4_GrSLType: |
| case kInt_GrSLType: |
| case kInt2_GrSLType: |
| case kInt3_GrSLType: |
| case kInt4_GrSLType: |
| case kUint_GrSLType: |
| case kUint2_GrSLType: |
| case kBool_GrSLType: |
| case kShort_GrSLType: |
| case kUShort_GrSLType: |
| case kTexture2D_GrSLType: |
| case kSampler_GrSLType: |
| case kTexture2DSampler_GrSLType: |
| case kITexture2DSampler_GrSLType: |
| case kTextureExternalSampler_GrSLType: |
| case kTexture2DRectSampler_GrSLType: |
| case kBufferSampler_GrSLType: |
| return false; |
| } |
| SK_ABORT("Unexpected type"); |
| return false; |
| } |
| |
| static inline bool GrSLTypeAcceptsPrecision(GrSLType type) { |
| switch (type) { |
| case kTexture2DSampler_GrSLType: |
| case kITexture2DSampler_GrSLType: |
| case kTextureExternalSampler_GrSLType: |
| case kTexture2DRectSampler_GrSLType: |
| case kBufferSampler_GrSLType: |
| case kTexture2D_GrSLType: |
| case kSampler_GrSLType: |
| case kImageStorage2D_GrSLType: |
| case kIImageStorage2D_GrSLType: |
| return true; |
| |
| case kVoid_GrSLType: |
| case kBool_GrSLType: |
| case kShort_GrSLType: |
| case kUShort_GrSLType: |
| case kFloat_GrSLType: |
| case kFloat2_GrSLType: |
| case kFloat3_GrSLType: |
| case kFloat4_GrSLType: |
| case kFloat2x2_GrSLType: |
| case kFloat3x3_GrSLType: |
| case kFloat4x4_GrSLType: |
| case kHalf_GrSLType: |
| case kHalf2_GrSLType: |
| case kHalf3_GrSLType: |
| case kHalf4_GrSLType: |
| case kHalf2x2_GrSLType: |
| case kHalf3x3_GrSLType: |
| case kHalf4x4_GrSLType: |
| case kInt_GrSLType: |
| case kInt2_GrSLType: |
| case kInt3_GrSLType: |
| case kInt4_GrSLType: |
| case kUint_GrSLType: |
| case kUint2_GrSLType: |
| return false; |
| } |
| SK_ABORT("Unexpected type"); |
| return false; |
| } |
| |
| // temporarily accepting (but ignoring) precision modifiers on the new types; this will be killed |
| // in a future CL |
| static inline bool GrSLTypeTemporarilyAcceptsPrecision(GrSLType type) { |
| switch (type) { |
| case kShort_GrSLType: |
| case kUShort_GrSLType: |
| case kFloat_GrSLType: |
| case kFloat2_GrSLType: |
| case kFloat3_GrSLType: |
| case kFloat4_GrSLType: |
| case kFloat2x2_GrSLType: |
| case kFloat3x3_GrSLType: |
| case kFloat4x4_GrSLType: |
| case kHalf_GrSLType: |
| case kHalf2_GrSLType: |
| case kHalf3_GrSLType: |
| case kHalf4_GrSLType: |
| case kHalf2x2_GrSLType: |
| case kHalf3x3_GrSLType: |
| case kHalf4x4_GrSLType: |
| case kInt_GrSLType: |
| case kInt2_GrSLType: |
| case kInt3_GrSLType: |
| case kInt4_GrSLType: |
| case kUint_GrSLType: |
| case kUint2_GrSLType: |
| case kTexture2DSampler_GrSLType: |
| case kITexture2DSampler_GrSLType: |
| case kTextureExternalSampler_GrSLType: |
| case kTexture2DRectSampler_GrSLType: |
| case kBufferSampler_GrSLType: |
| case kTexture2D_GrSLType: |
| case kSampler_GrSLType: |
| case kImageStorage2D_GrSLType: |
| case kIImageStorage2D_GrSLType: |
| return true; |
| |
| case kVoid_GrSLType: |
| case kBool_GrSLType: |
| return false; |
| } |
| SK_ABORT("Unexpected type"); |
| return false; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Types used to describe format of vertices in arrays. |
| */ |
| enum GrVertexAttribType { |
| kFloat_GrVertexAttribType = 0, |
| kFloat2_GrVertexAttribType, |
| kFloat3_GrVertexAttribType, |
| kFloat4_GrVertexAttribType, |
| kHalf_GrVertexAttribType, |
| kHalf2_GrVertexAttribType, |
| kHalf3_GrVertexAttribType, |
| kHalf4_GrVertexAttribType, |
| |
| kInt2_GrVertexAttribType, // vector of 2 32-bit ints |
| kInt3_GrVertexAttribType, // vector of 3 32-bit ints |
| kInt4_GrVertexAttribType, // vector of 4 32-bit ints |
| |
| kUByte_norm_GrVertexAttribType, // unsigned byte, e.g. coverage, 0 -> 0.0f, 255 -> 1.0f. |
| kUByte4_norm_GrVertexAttribType, // vector of 4 unsigned bytes, e.g. colors, 0 -> 0.0f, |
| // 255 -> 1.0f. |
| |
| kUShort2_GrVertexAttribType, // vector of 2 shorts. 0 -> 0, 65535 -> 65535. |
| kUShort2_norm_GrVertexAttribType, // vector of 2 shorts. 0 -> 0.0f, 65535 -> 1.0f. |
| |
| kInt_GrVertexAttribType, |
| kUint_GrVertexAttribType, |
| |
| kLast_GrVertexAttribType = kUint_GrVertexAttribType |
| }; |
| static const int kGrVertexAttribTypeCount = kLast_GrVertexAttribType + 1; |
| |
| /** |
| * Returns the size of the attrib type in bytes. |
| */ |
| static inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) { |
| switch (type) { |
| case kFloat_GrVertexAttribType: |
| return sizeof(float); |
| case kFloat2_GrVertexAttribType: |
| return 2 * sizeof(float); |
| case kFloat3_GrVertexAttribType: |
| return 3 * sizeof(float); |
| case kFloat4_GrVertexAttribType: |
| return 4 * sizeof(float); |
| case kHalf_GrVertexAttribType: |
| return sizeof(float); |
| case kHalf2_GrVertexAttribType: |
| return 2 * sizeof(float); |
| case kHalf3_GrVertexAttribType: |
| return 3 * sizeof(float); |
| case kHalf4_GrVertexAttribType: |
| return 4 * sizeof(float); |
| case kInt2_GrVertexAttribType: |
| return 2 * sizeof(int32_t); |
| case kInt3_GrVertexAttribType: |
| return 3 * sizeof(int32_t); |
| case kInt4_GrVertexAttribType: |
| return 4 * sizeof(int32_t); |
| case kUByte_norm_GrVertexAttribType: |
| return 1 * sizeof(char); |
| case kUByte4_norm_GrVertexAttribType: |
| return 4 * sizeof(char); |
| case kUShort2_norm_GrVertexAttribType: // fall through |
| case kUShort2_GrVertexAttribType: |
| return 2 * sizeof(int16_t); |
| case kInt_GrVertexAttribType: |
| return sizeof(int32_t); |
| case kUint_GrVertexAttribType: |
| return sizeof(uint32_t); |
| } |
| SK_ABORT("Unexpected attribute type"); |
| return 0; |
| } |
| |
| /** |
| * converts a GrVertexAttribType to a GrSLType |
| */ |
| static inline GrSLType GrVertexAttribTypeToSLType(GrVertexAttribType type) { |
| switch (type) { |
| case kUShort2_norm_GrVertexAttribType: // fall through |
| return kFloat2_GrSLType; |
| case kUShort2_GrVertexAttribType: |
| return kUint2_GrSLType; |
| case kUByte_norm_GrVertexAttribType: // fall through |
| case kFloat_GrVertexAttribType: |
| return kFloat_GrSLType; |
| case kFloat2_GrVertexAttribType: |
| return kFloat2_GrSLType; |
| case kFloat3_GrVertexAttribType: |
| return kFloat3_GrSLType; |
| case kFloat4_GrVertexAttribType: |
| return kFloat4_GrSLType; |
| case kHalf_GrVertexAttribType: |
| return kHalf_GrSLType; |
| case kHalf2_GrVertexAttribType: |
| return kHalf2_GrSLType; |
| case kHalf3_GrVertexAttribType: |
| return kHalf3_GrSLType; |
| case kHalf4_GrVertexAttribType: |
| case kUByte4_norm_GrVertexAttribType: |
| return kHalf4_GrSLType; |
| case kInt2_GrVertexAttribType: |
| return kInt2_GrSLType; |
| case kInt3_GrVertexAttribType: |
| return kInt3_GrSLType; |
| case kInt4_GrVertexAttribType: |
| return kInt4_GrSLType; |
| case kInt_GrVertexAttribType: |
| return kInt_GrSLType; |
| case kUint_GrVertexAttribType: |
| return kUint_GrSLType; |
| } |
| SK_ABORT("Unsupported type conversion"); |
| return kVoid_GrSLType; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| enum class GrImageStorageFormat { |
| kRGBA8, |
| kRGBA8i, |
| kRGBA16f, |
| kRGBA32f, |
| }; |
| |
| /** |
| * Describes types of caching and compiler optimizations allowed for certain variable types |
| * (currently only image storages). |
| **/ |
| enum class GrSLMemoryModel { |
| /** No special restrctions on memory accesses or compiler optimizations */ |
| kNone, |
| /** Cache coherent across shader invocations */ |
| kCoherent, |
| /** |
| * Disallows compiler from eliding loads or stores that appear redundant in a single |
| * invocation. Implies coherent. |
| */ |
| kVolatile |
| }; |
| |
| /** |
| * If kYes then the memory backing the varialble is only accessed via the variable. This is |
| * currently only used with image storages. |
| */ |
| enum class GrSLRestrict { |
| kYes, |
| kNo, |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * We have coverage effects that clip rendering to the edge of some geometric primitive. |
| * This enum specifies how that clipping is performed. Not all factories that take a |
| * GrProcessorEdgeType will succeed with all values and it is up to the caller to check for |
| * a NULL return. |
| */ |
| enum GrPrimitiveEdgeType { |
| kFillBW_GrProcessorEdgeType, |
| kFillAA_GrProcessorEdgeType, |
| kInverseFillBW_GrProcessorEdgeType, |
| kInverseFillAA_GrProcessorEdgeType, |
| kHairlineAA_GrProcessorEdgeType, |
| |
| kLast_GrProcessorEdgeType = kHairlineAA_GrProcessorEdgeType |
| }; |
| |
| static const int kGrProcessorEdgeTypeCnt = kLast_GrProcessorEdgeType + 1; |
| |
| static inline bool GrProcessorEdgeTypeIsFill(const GrPrimitiveEdgeType edgeType) { |
| return (kFillAA_GrProcessorEdgeType == edgeType || kFillBW_GrProcessorEdgeType == edgeType); |
| } |
| |
| static inline bool GrProcessorEdgeTypeIsInverseFill(const GrPrimitiveEdgeType edgeType) { |
| return (kInverseFillAA_GrProcessorEdgeType == edgeType || |
| kInverseFillBW_GrProcessorEdgeType == edgeType); |
| } |
| |
| static inline bool GrProcessorEdgeTypeIsAA(const GrPrimitiveEdgeType edgeType) { |
| return (kFillBW_GrProcessorEdgeType != edgeType && |
| kInverseFillBW_GrProcessorEdgeType != edgeType); |
| } |
| |
| static inline GrPrimitiveEdgeType GrInvertProcessorEdgeType(const GrPrimitiveEdgeType edgeType) { |
| switch (edgeType) { |
| case kFillBW_GrProcessorEdgeType: |
| return kInverseFillBW_GrProcessorEdgeType; |
| case kFillAA_GrProcessorEdgeType: |
| return kInverseFillAA_GrProcessorEdgeType; |
| case kInverseFillBW_GrProcessorEdgeType: |
| return kFillBW_GrProcessorEdgeType; |
| case kInverseFillAA_GrProcessorEdgeType: |
| return kFillAA_GrProcessorEdgeType; |
| case kHairlineAA_GrProcessorEdgeType: |
| SK_ABORT("Hairline fill isn't invertible."); |
| } |
| return kFillAA_GrProcessorEdgeType; // suppress warning. |
| } |
| |
| /** |
| * Indicates the type of pending IO operations that can be recorded for gpu resources. |
| */ |
| enum GrIOType { |
| kRead_GrIOType, |
| kWrite_GrIOType, |
| kRW_GrIOType |
| }; |
| |
| /** |
| * Indicates the type of data that a GPU buffer will be used for. |
| */ |
| enum GrBufferType { |
| kVertex_GrBufferType, |
| kIndex_GrBufferType, |
| kTexel_GrBufferType, |
| kDrawIndirect_GrBufferType, |
| kXferCpuToGpu_GrBufferType, |
| kXferGpuToCpu_GrBufferType, |
| |
| kLast_GrBufferType = kXferGpuToCpu_GrBufferType |
| }; |
| static const int kGrBufferTypeCount = kLast_GrBufferType + 1; |
| |
| static inline bool GrBufferTypeIsVertexOrIndex(GrBufferType type) { |
| SkASSERT(type >= 0 && type < kGrBufferTypeCount); |
| return type <= kIndex_GrBufferType; |
| |
| GR_STATIC_ASSERT(0 == kVertex_GrBufferType); |
| GR_STATIC_ASSERT(1 == kIndex_GrBufferType); |
| } |
| |
| /** |
| * Provides a performance hint regarding the frequency at which a data store will be accessed. |
| */ |
| enum GrAccessPattern { |
| /** Data store will be respecified repeatedly and used many times. */ |
| kDynamic_GrAccessPattern, |
| /** Data store will be specified once and used many times. (Thus disqualified from caching.) */ |
| kStatic_GrAccessPattern, |
| /** Data store will be specified once and used at most a few times. (Also can't be cached.) */ |
| kStream_GrAccessPattern, |
| |
| kLast_GrAccessPattern = kStream_GrAccessPattern |
| }; |
| |
| // Flags shared between GrRenderTarget and GrRenderTargetProxy |
| enum class GrRenderTargetFlags { |
| kNone = 0, |
| |
| // For internal resources: |
| // this is enabled whenever MSAA is enabled and GrCaps reports mixed samples are supported |
| // For wrapped resources: |
| // this is disabled for FBO0 |
| // but, otherwise, is enabled whenever MSAA is enabled and GrCaps reports mixed samples |
| // are supported |
| kMixedSampled = 1 << 0, |
| |
| // For internal resources: |
| // this is enabled whenever GrCaps reports window rect support |
| // For wrapped resources1 |
| // this is disabled for FBO0 |
| // but, otherwise, is enabled whenever GrCaps reports window rect support |
| kWindowRectsSupport = 1 << 1 |
| }; |
| GR_MAKE_BITFIELD_CLASS_OPS(GrRenderTargetFlags) |
| |
| #ifdef SK_DEBUG |
| // Takes a pointer to a GrCaps, and will suppress prints if required |
| #define GrCapsDebugf(caps, ...) \ |
| if (!(caps)->suppressPrints()) { \ |
| SkDebugf(__VA_ARGS__); \ |
| } |
| #else |
| #define GrCapsDebugf(caps, ...) |
| #endif |
| |
| /** |
| * Specifies if the holder owns the backend, OpenGL or Vulkan, object. |
| */ |
| enum class GrBackendObjectOwnership : bool { |
| /** Holder does not destroy the backend object. */ |
| kBorrowed = false, |
| /** Holder destroys the backend object. */ |
| kOwned = true |
| }; |
| |
| template <typename T> |
| T* const* unique_ptr_address_as_pointer_address(std::unique_ptr<T> const* up) { |
| static_assert(sizeof(T*) == sizeof(std::unique_ptr<T>), "unique_ptr not expected size."); |
| return reinterpret_cast<T* const*>(up); |
| } |
| |
| /* |
| * Object for CPU-GPU synchronization |
| */ |
| typedef uint64_t GrFence; |
| |
| /** |
| * Used to include or exclude specific GPU path renderers for testing purposes. |
| */ |
| enum class GpuPathRenderers { |
| kNone = 0, // Always use sofware masks and/or GrDefaultPathRenderer. |
| kDashLine = 1 << 0, |
| kStencilAndCover = 1 << 1, |
| kMSAA = 1 << 2, |
| kAAConvex = 1 << 3, |
| kAALinearizing = 1 << 4, |
| kSmall = 1 << 5, |
| kCoverageCounting = 1 << 6, |
| kTessellating = 1 << 7, |
| |
| kAll = (kTessellating | (kTessellating - 1)), |
| kDefault = kAll |
| }; |
| |
| GR_MAKE_BITFIELD_CLASS_OPS(GpuPathRenderers) |
| |
| #endif |