add gm for shader tilemodes



git-svn-id: http://skia.googlecode.com/svn/trunk@231 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/tilemodes.cpp b/gm/tilemodes.cpp
new file mode 100644
index 0000000..d836ea5
--- /dev/null
+++ b/gm/tilemodes.cpp
@@ -0,0 +1,155 @@
+#include "gm.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkColorPriv.h"
+#include "SkColorFilter.h"
+#include "SkTypeface.h"
+
+// effects
+#include "SkGradientShader.h"
+#include "SkUnitMappers.h"
+#include "SkBlurDrawLooper.h"
+
+namespace skiagm {
+
+static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
+    bm->setConfig(config, w, h);
+    bm->allocPixels();
+    bm->eraseColor(0);
+    
+    SkCanvas    canvas(*bm);
+    SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
+    SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
+    SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
+    SkPaint     paint;
+    
+    SkUnitMapper*   um = NULL;    
+
+    um = new SkCosineMapper;
+//    um = new SkDiscreteMapper(12);
+
+    SkAutoUnref au(um);
+
+    paint.setDither(true);
+    paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
+                SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
+    canvas.drawPaint(paint);
+}
+
+static void setup(SkPaint* paint, const SkBitmap& bm, bool filter,
+                  SkShader::TileMode tmx, SkShader::TileMode tmy) {
+    SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
+    paint->setShader(shader)->unref();
+    paint->setFilterBitmap(filter);
+}
+
+static const SkBitmap::Config gConfigs[] = {
+    SkBitmap::kARGB_8888_Config,
+    SkBitmap::kRGB_565_Config,
+    SkBitmap::kARGB_4444_Config
+};
+static const int gWidth = 32;
+static const int gHeight = 32;
+
+class TilingGM : public GM {
+    SkBlurDrawLooper    fLooper;
+public:
+	TilingGM()
+            : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2),
+                      0x88000000) {
+        for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
+            makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
+        }
+    }
+
+    SkBitmap    fTexture[SK_ARRAY_COUNT(gConfigs)];
+	
+protected:
+    SkString onShortName() {
+        return SkString("tilemodes");
+    }
+    
+	SkISize onISize() { return make_isize(880, 560); }
+    
+    void drawBG(SkCanvas* canvas) {
+        canvas->drawColor(SK_ColorWHITE);
+    }
+    
+    virtual void onDraw(SkCanvas* canvas) {
+        this->drawBG(canvas);
+        
+        SkRect r = { 0, 0, SkIntToScalar(gWidth*2), SkIntToScalar(gHeight*2) };
+
+        static const char* gConfigNames[] = { "8888", "565", "4444" };
+    
+        static const bool           gFilters[] = { false, true };
+        static const char*          gFilterNames[] = {     "point",                     "bilinear" };
+    
+        static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
+        static const char*          gModeNames[] = {    "C",                    "R",                   "M" };
+
+        SkScalar y = SkIntToScalar(24);
+        SkScalar x = SkIntToScalar(10);
+
+        for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
+            for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
+                SkPaint p;
+                SkString str;
+                p.setAntiAlias(true);
+                p.setDither(true);
+                p.setLooper(&fLooper);
+                str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
+
+                p.setTextAlign(SkPaint::kCenter_Align);
+                canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
+                
+                x += r.width() * 4 / 3;
+            }
+        }
+        
+        y += SkIntToScalar(16);
+
+        for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
+            for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
+                x = SkIntToScalar(10);
+                for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
+                    for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
+                        SkPaint paint;
+                        setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
+                        paint.setDither(true);
+                        
+                        canvas->save();
+                        canvas->translate(x, y);
+                        canvas->drawRect(r, paint);
+                        canvas->restore();
+                        
+                        x += r.width() * 4 / 3;
+                    }
+                }
+                {
+                    SkPaint p;
+                    SkString str;
+                    p.setAntiAlias(true);
+                    p.setLooper(&fLooper);
+                    str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
+                    canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p);
+                }
+
+                y += r.height() * 4 / 3;
+            }
+        }
+    }
+    
+private:
+    typedef GM INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static GM* MyFactory(void*) { return new TilingGM; }
+static GMRegistry reg(MyFactory);
+
+}
+