Add isSingleComponent bool to getConstantColorComponent
Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b
Review URL: https://codereview.chromium.org/608253002
diff --git a/src/gpu/effects/GrDashingEffect.cpp b/src/gpu/effects/GrDashingEffect.cpp
index 704a6ac..4df1f02 100644
--- a/src/gpu/effects/GrDashingEffect.cpp
+++ b/src/gpu/effects/GrDashingEffect.cpp
@@ -456,8 +456,6 @@
typedef GLDashingCircleEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -465,6 +463,8 @@
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInCoord;
SkScalar fIntervalLength;
@@ -584,8 +584,9 @@
DashingCircleEffect::~DashingCircleEffect() {}
-void DashingCircleEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void DashingCircleEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& DashingCircleEffect::getFactory() const {
@@ -668,8 +669,6 @@
typedef GLDashingLineEffect GLProcessor;
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE;
private:
@@ -677,6 +676,8 @@
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
+
GrPrimitiveEdgeType fEdgeType;
const GrShaderVar& fInCoord;
SkRect fRect;
@@ -807,8 +808,9 @@
DashingLineEffect::~DashingLineEffect() {}
-void DashingLineEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
- *validFlags = 0;
+void DashingLineEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
+ inout->fValidFlags = 0;
+ inout->fIsSingleComponent = false;
}
const GrBackendGeometryProcessorFactory& DashingLineEffect::getFactory() const {