| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/core/SkClipOpPriv.h" |
| #include "src/gpu/GrAppliedClip.h" |
| #include "src/gpu/GrClip.h" |
| #include "src/gpu/GrColor.h" |
| #include "src/gpu/GrDrawingManager.h" |
| #include "src/gpu/GrFixedClip.h" |
| #include "src/gpu/GrPathRenderer.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrReducedClip.h" |
| #include "src/gpu/GrStencilClip.h" |
| #include "src/gpu/GrStencilMaskHelper.h" |
| #include "src/gpu/GrStencilSettings.h" |
| #include "src/gpu/GrStyle.h" |
| #include "src/gpu/GrSurfaceDrawContext.h" |
| #include "src/gpu/GrUserStencilSettings.h" |
| #include "src/gpu/ccpr/GrCoverageCountingPathRenderer.h" |
| #include "src/gpu/effects/GrConvexPolyEffect.h" |
| #include "src/gpu/effects/GrRRectEffect.h" |
| #include "src/gpu/effects/generated/GrAARectEffect.h" |
| #include "src/gpu/effects/generated/GrDeviceSpaceEffect.h" |
| #include "src/gpu/geometry/GrStyledShape.h" |
| #include "src/shaders/SkShaderBase.h" |
| |
| /** |
| * There are plenty of optimizations that could be added here. Maybe flips could be folded into |
| * earlier operations. Or would inserting flips and reversing earlier ops ever be a win? Perhaps |
| * for the case where the bounds are kInsideOut_BoundsType. We could restrict earlier operations |
| * based on later intersect operations, and perhaps remove intersect-rects. We could optionally |
| * take a rect in case the caller knows a bound on what is to be drawn through this clip. |
| */ |
| GrReducedClip::GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds, |
| const GrCaps* caps, int maxWindowRectangles, int maxAnalyticElements, |
| int maxCCPRClipPaths) |
| : fCaps(caps) |
| , fMaxWindowRectangles(maxWindowRectangles) |
| , fMaxAnalyticElements(maxAnalyticElements) |
| , fMaxCCPRClipPaths(maxCCPRClipPaths) { |
| SkASSERT(!queryBounds.isEmpty()); |
| SkASSERT(fMaxWindowRectangles <= GrWindowRectangles::kMaxWindows); |
| SkASSERT(fMaxCCPRClipPaths <= fMaxAnalyticElements); |
| |
| if (stack.isWideOpen()) { |
| fInitialState = InitialState::kAllIn; |
| return; |
| } |
| |
| SkClipStack::BoundsType stackBoundsType; |
| SkRect stackBounds; |
| bool iior; |
| stack.getBounds(&stackBounds, &stackBoundsType, &iior); |
| |
| if (GrClip::IsOutsideClip(stackBounds, queryBounds)) { |
| bool insideOut = SkClipStack::kInsideOut_BoundsType == stackBoundsType; |
| fInitialState = insideOut ? InitialState::kAllIn : InitialState::kAllOut; |
| return; |
| } |
| |
| if (iior) { |
| // "Is intersection of rects" means the clip is a single rect indicated by the stack bounds. |
| // This should only be true if aa/non-aa status matches among all elements. |
| SkASSERT(SkClipStack::kNormal_BoundsType == stackBoundsType); |
| |
| if (GrClip::IsInsideClip(stackBounds, queryBounds)) { |
| fInitialState = InitialState::kAllIn; |
| return; |
| } |
| |
| SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); |
| |
| if (!iter.prev()->isAA() || GrClip::IsPixelAligned(stackBounds)) { |
| // The clip is a non-aa rect. Here we just implement the entire thing using fScissor. |
| stackBounds.round(&fScissor); |
| fHasScissor = true; |
| fInitialState = fScissor.isEmpty() ? InitialState::kAllOut : InitialState::kAllIn; |
| return; |
| } |
| |
| SkRect tightBounds; |
| SkAssertResult(tightBounds.intersect(stackBounds, queryBounds)); |
| fScissor = GrClip::GetPixelIBounds(tightBounds); |
| if (fScissor.isEmpty()) { |
| fInitialState = InitialState::kAllOut; |
| return; |
| } |
| fHasScissor = true; |
| |
| fAAClipRect = stackBounds; |
| fAAClipRectGenID = stack.getTopmostGenID(); |
| SkASSERT(SK_InvalidGenID != fAAClipRectGenID); |
| |
| fInitialState = InitialState::kAllIn; |
| } else { |
| SkRect tighterQuery = queryBounds; |
| if (SkClipStack::kNormal_BoundsType == stackBoundsType) { |
| // Tighten the query by introducing a new clip at the stack's pixel boundaries. (This |
| // new clip will be enforced by the scissor.) |
| SkAssertResult(tighterQuery.intersect(GrClip::GetPixelBounds(stackBounds))); |
| } |
| |
| fScissor = GrClip::GetPixelIBounds(tighterQuery); |
| if (fScissor.isEmpty()) { |
| fInitialState = InitialState::kAllOut; |
| return; |
| } |
| fHasScissor = true; |
| |
| // Now that we have determined the bounds to use and filtered out the trivial cases, call |
| // the helper that actually walks the stack. |
| this->walkStack(stack, tighterQuery); |
| |
| if (fInitialState == InitialState::kAllOut && fMaskElements.isEmpty()) { |
| // The clip starts with no coverage and there are no elements to add coverage with |
| // expanding ops. We ignore the AAClipRectGenID since it is an implied intersection. |
| this->makeEmpty(); |
| return; |
| } |
| } |
| |
| if (SK_InvalidGenID != fAAClipRectGenID && // Is there an AA clip rect? |
| ClipResult::kNotClipped == this->addAnalyticRect(fAAClipRect, Invert::kNo, GrAA::kYes)) { |
| if (fMaskElements.isEmpty()) { |
| // Use a replace since it is faster than intersect. |
| fMaskElements.addToHead(fAAClipRect, SkMatrix::I(), kReplace_SkClipOp, true /*doAA*/); |
| fInitialState = InitialState::kAllOut; |
| } else { |
| fMaskElements.addToTail(fAAClipRect, SkMatrix::I(), kIntersect_SkClipOp, true /*doAA*/); |
| } |
| fMaskRequiresAA = true; |
| fMaskGenID = fAAClipRectGenID; |
| } |
| } |
| |
| void GrReducedClip::walkStack(const SkClipStack& stack, const SkRect& queryBounds) { |
| // walk backwards until we get to: |
| // a) the beginning |
| // b) an operation that is known to make the bounds all inside/outside |
| // c) a replace operation |
| |
| enum class InitialTriState { |
| kUnknown = -1, |
| kAllIn = (int)GrReducedClip::InitialState::kAllIn, |
| kAllOut = (int)GrReducedClip::InitialState::kAllOut |
| } initialTriState = InitialTriState::kUnknown; |
| |
| // During our backwards walk, track whether we've seen ops that either grow or shrink the clip. |
| // TODO: track these per saved clip so that we can consider them on the forward pass. |
| bool embiggens = false; |
| bool emsmallens = false; |
| |
| // We use a slightly relaxed set of query bounds for element containment tests. This is to |
| // account for floating point rounding error that may have occurred during coord transforms. |
| SkRect relaxedQueryBounds = queryBounds.makeInset(GrClip::kBoundsTolerance, |
| GrClip::kBoundsTolerance); |
| if (relaxedQueryBounds.isEmpty()) { |
| relaxedQueryBounds = queryBounds; |
| } |
| |
| SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); |
| int numAAElements = 0; |
| while (InitialTriState::kUnknown == initialTriState) { |
| const Element* element = iter.prev(); |
| if (nullptr == element) { |
| initialTriState = InitialTriState::kAllIn; |
| break; |
| } |
| if (SkClipStack::kEmptyGenID == element->getGenID()) { |
| initialTriState = InitialTriState::kAllOut; |
| break; |
| } |
| if (SkClipStack::kWideOpenGenID == element->getGenID()) { |
| initialTriState = InitialTriState::kAllIn; |
| break; |
| } |
| |
| if (element->getDeviceSpaceType() == Element::DeviceSpaceType::kShader) { |
| if (fShader) { |
| // Combine multiple shaders together with src-in blending. This works because all |
| // shaders are effectively intersections (difference ops have been modified to be |
| // 1 - alpha already). |
| fShader = SkShaders::Blend(SkBlendMode::kSrcIn, element->refShader(), fShader); |
| } else { |
| fShader = element->refShader(); |
| } |
| continue; |
| } |
| |
| bool skippable = false; |
| bool isFlip = false; // does this op just flip the in/out state of every point in the bounds |
| |
| switch (element->getOp()) { |
| case kDifference_SkClipOp: |
| // check if the shape subtracted either contains the entire bounds (and makes |
| // the clip empty) or is outside the bounds and therefore can be skipped. |
| if (element->isInverseFilled()) { |
| if (element->contains(relaxedQueryBounds)) { |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (!embiggens) { |
| ClipResult result = this->clipInsideElement(element); |
| if (ClipResult::kMadeEmpty == result) { |
| return; |
| } |
| skippable = (ClipResult::kClipped == result); |
| } |
| } else { |
| if (element->contains(relaxedQueryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| skippable = true; |
| } else if (!embiggens) { |
| ClipResult result = this->clipOutsideElement(element); |
| if (ClipResult::kMadeEmpty == result) { |
| return; |
| } |
| skippable = (ClipResult::kClipped == result); |
| } |
| } |
| if (!skippable) { |
| emsmallens = true; |
| } |
| break; |
| case kIntersect_SkClipOp: |
| // check if the shape intersected contains the entire bounds and therefore can |
| // be skipped or it is outside the entire bounds and therefore makes the clip |
| // empty. |
| if (element->isInverseFilled()) { |
| if (element->contains(relaxedQueryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| skippable = true; |
| } else if (!embiggens) { |
| ClipResult result = this->clipOutsideElement(element); |
| if (ClipResult::kMadeEmpty == result) { |
| return; |
| } |
| skippable = (ClipResult::kClipped == result); |
| } |
| } else { |
| if (element->contains(relaxedQueryBounds)) { |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (!embiggens) { |
| ClipResult result = this->clipInsideElement(element); |
| if (ClipResult::kMadeEmpty == result) { |
| return; |
| } |
| skippable = (ClipResult::kClipped == result); |
| } |
| } |
| if (!skippable) { |
| emsmallens = true; |
| } |
| break; |
| case kUnion_SkClipOp: |
| // If the union-ed shape contains the entire bounds then after this element |
| // the bounds is entirely inside the clip. If the union-ed shape is outside the |
| // bounds then this op can be skipped. |
| if (element->isInverseFilled()) { |
| if (element->contains(relaxedQueryBounds)) { |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| initialTriState = InitialTriState::kAllIn; |
| skippable = true; |
| } |
| } else { |
| if (element->contains(relaxedQueryBounds)) { |
| initialTriState = InitialTriState::kAllIn; |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| skippable = true; |
| } |
| } |
| if (!skippable) { |
| embiggens = true; |
| } |
| break; |
| case kXOR_SkClipOp: |
| // If the bounds is entirely inside the shape being xor-ed then the effect is |
| // to flip the inside/outside state of every point in the bounds. We may be |
| // able to take advantage of this in the forward pass. If the xor-ed shape |
| // doesn't intersect the bounds then it can be skipped. |
| if (element->isInverseFilled()) { |
| if (element->contains(relaxedQueryBounds)) { |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| isFlip = true; |
| } |
| } else { |
| if (element->contains(relaxedQueryBounds)) { |
| isFlip = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| skippable = true; |
| } |
| } |
| if (!skippable) { |
| emsmallens = embiggens = true; |
| } |
| break; |
| case kReverseDifference_SkClipOp: |
| // When the bounds is entirely within the rev-diff shape then this behaves like xor |
| // and reverses every point inside the bounds. If the shape is completely outside |
| // the bounds then we know after this element is applied that the bounds will be |
| // all outside the current clip.B |
| if (element->isInverseFilled()) { |
| if (element->contains(relaxedQueryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| isFlip = true; |
| } |
| } else { |
| if (element->contains(relaxedQueryBounds)) { |
| isFlip = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } |
| } |
| if (!skippable) { |
| emsmallens = embiggens = true; |
| } |
| break; |
| |
| case kReplace_SkClipOp: |
| // Replace will always terminate our walk. We will either begin the forward walk |
| // at the replace op or detect here than the shape is either completely inside |
| // or completely outside the bounds. In this latter case it can be skipped by |
| // setting the correct value for initialTriState. |
| if (element->isInverseFilled()) { |
| if (element->contains(relaxedQueryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| initialTriState = InitialTriState::kAllIn; |
| skippable = true; |
| } else if (!embiggens) { |
| ClipResult result = this->clipOutsideElement(element); |
| if (ClipResult::kMadeEmpty == result) { |
| return; |
| } |
| if (ClipResult::kClipped == result) { |
| initialTriState = InitialTriState::kAllIn; |
| skippable = true; |
| } |
| } |
| } else { |
| if (element->contains(relaxedQueryBounds)) { |
| initialTriState = InitialTriState::kAllIn; |
| skippable = true; |
| } else if (GrClip::IsOutsideClip(element->getBounds(), queryBounds)) { |
| initialTriState = InitialTriState::kAllOut; |
| skippable = true; |
| } else if (!embiggens) { |
| ClipResult result = this->clipInsideElement(element); |
| if (ClipResult::kMadeEmpty == result) { |
| return; |
| } |
| if (ClipResult::kClipped == result) { |
| initialTriState = InitialTriState::kAllIn; |
| skippable = true; |
| } |
| } |
| } |
| if (!skippable) { |
| initialTriState = InitialTriState::kAllOut; |
| embiggens = emsmallens = true; |
| } |
| break; |
| default: |
| SkDEBUGFAIL("Unexpected op."); |
| break; |
| } |
| if (!skippable) { |
| if (fMaskElements.isEmpty()) { |
| // This will be the last element. Record the stricter genID. |
| fMaskGenID = element->getGenID(); |
| } |
| |
| // if it is a flip, change it to a bounds-filling rect |
| if (isFlip) { |
| SkASSERT(kXOR_SkClipOp == element->getOp() || |
| kReverseDifference_SkClipOp == element->getOp()); |
| fMaskElements.addToHead(SkRect::Make(fScissor), SkMatrix::I(), |
| kReverseDifference_SkClipOp, false); |
| } else { |
| Element* newElement = fMaskElements.addToHead(*element); |
| if (newElement->isAA()) { |
| ++numAAElements; |
| } |
| // Intersecting an inverse shape is the same as differencing the non-inverse shape. |
| // Replacing with an inverse shape is the same as setting initialState=kAllIn and |
| // differencing the non-inverse shape. |
| bool isReplace = kReplace_SkClipOp == newElement->getOp(); |
| if (newElement->isInverseFilled() && |
| (kIntersect_SkClipOp == newElement->getOp() || isReplace)) { |
| newElement->invertShapeFillType(); |
| newElement->setOp(kDifference_SkClipOp); |
| if (isReplace) { |
| SkASSERT(InitialTriState::kAllOut == initialTriState); |
| initialTriState = InitialTriState::kAllIn; |
| } |
| } |
| } |
| } |
| } |
| |
| if ((InitialTriState::kAllOut == initialTriState && !embiggens) || |
| (InitialTriState::kAllIn == initialTriState && !emsmallens)) { |
| fMaskElements.reset(); |
| numAAElements = 0; |
| } else { |
| Element* element = fMaskElements.headIter().get(); |
| while (element) { |
| bool skippable = false; |
| switch (element->getOp()) { |
| case kDifference_SkClipOp: |
| // subtracting from the empty set yields the empty set. |
| skippable = InitialTriState::kAllOut == initialTriState; |
| break; |
| case kIntersect_SkClipOp: |
| // intersecting with the empty set yields the empty set |
| if (InitialTriState::kAllOut == initialTriState) { |
| skippable = true; |
| } else { |
| // We can clear to zero and then simply draw the clip element. |
| initialTriState = InitialTriState::kAllOut; |
| element->setOp(kReplace_SkClipOp); |
| } |
| break; |
| case kUnion_SkClipOp: |
| if (InitialTriState::kAllIn == initialTriState) { |
| // unioning the infinite plane with anything is a no-op. |
| skippable = true; |
| } else { |
| // unioning the empty set with a shape is the shape. |
| element->setOp(kReplace_SkClipOp); |
| } |
| break; |
| case kXOR_SkClipOp: |
| if (InitialTriState::kAllOut == initialTriState) { |
| // xor could be changed to diff in the kAllIn case, not sure it's a win. |
| element->setOp(kReplace_SkClipOp); |
| } |
| break; |
| case kReverseDifference_SkClipOp: |
| if (InitialTriState::kAllIn == initialTriState) { |
| // subtracting the whole plane will yield the empty set. |
| skippable = true; |
| initialTriState = InitialTriState::kAllOut; |
| } else { |
| // this picks up flips inserted in the backwards pass. |
| skippable = element->isInverseFilled() ? |
| GrClip::IsOutsideClip(element->getBounds(), queryBounds) : |
| element->contains(relaxedQueryBounds); |
| if (skippable) { |
| initialTriState = InitialTriState::kAllIn; |
| } else { |
| element->setOp(kReplace_SkClipOp); |
| } |
| } |
| break; |
| case kReplace_SkClipOp: |
| skippable = false; // we would have skipped it in the backwards walk if we |
| // could've. |
| break; |
| default: |
| SkDEBUGFAIL("Unexpected op."); |
| break; |
| } |
| if (!skippable) { |
| break; |
| } else { |
| if (element->isAA()) { |
| --numAAElements; |
| } |
| fMaskElements.popHead(); |
| element = fMaskElements.headIter().get(); |
| } |
| } |
| } |
| fMaskRequiresAA = numAAElements > 0; |
| |
| SkASSERT(InitialTriState::kUnknown != initialTriState); |
| fInitialState = static_cast<GrReducedClip::InitialState>(initialTriState); |
| } |
| |
| GrReducedClip::ClipResult GrReducedClip::clipInsideElement(const Element* element) { |
| SkASSERT(element->getDeviceSpaceType() != Element::DeviceSpaceType::kShader); |
| |
| SkIRect elementIBounds; |
| if (!element->isAA()) { |
| element->getBounds().round(&elementIBounds); |
| } else { |
| elementIBounds = GrClip::GetPixelIBounds(element->getBounds()); |
| } |
| SkASSERT(fHasScissor); |
| if (!fScissor.intersect(elementIBounds)) { |
| this->makeEmpty(); |
| return ClipResult::kMadeEmpty; |
| } |
| |
| switch (element->getDeviceSpaceType()) { |
| case Element::DeviceSpaceType::kEmpty: |
| return ClipResult::kMadeEmpty; |
| |
| case Element::DeviceSpaceType::kRect: |
| SkASSERT(element->getBounds() == element->getDeviceSpaceRect()); |
| SkASSERT(!element->isInverseFilled()); |
| if (element->isAA()) { |
| if (SK_InvalidGenID == fAAClipRectGenID) { // No AA clip rect yet? |
| fAAClipRect = element->getDeviceSpaceRect(); |
| // fAAClipRectGenID is the value we should use for fMaskGenID if we end up |
| // moving the AA clip rect into the mask. The mask GenID is simply the topmost |
| // element's GenID. And since we walk the stack backwards, this means it's just |
| // the first element we don't skip during our walk. |
| fAAClipRectGenID = fMaskElements.isEmpty() ? element->getGenID() : fMaskGenID; |
| SkASSERT(SK_InvalidGenID != fAAClipRectGenID); |
| } else if (!fAAClipRect.intersect(element->getDeviceSpaceRect())) { |
| this->makeEmpty(); |
| return ClipResult::kMadeEmpty; |
| } |
| } |
| return ClipResult::kClipped; |
| |
| case Element::DeviceSpaceType::kRRect: |
| SkASSERT(!element->isInverseFilled()); |
| return this->addAnalyticRRect(element->getDeviceSpaceRRect(), Invert::kNo, |
| GrAA(element->isAA())); |
| |
| case Element::DeviceSpaceType::kPath: |
| return this->addAnalyticPath(element->getDeviceSpacePath(), |
| Invert(element->isInverseFilled()), GrAA(element->isAA())); |
| |
| case Element::DeviceSpaceType::kShader: |
| SkUNREACHABLE; |
| } |
| |
| SK_ABORT("Unexpected DeviceSpaceType"); |
| } |
| |
| GrReducedClip::ClipResult GrReducedClip::clipOutsideElement(const Element* element) { |
| SkASSERT(element->getDeviceSpaceType() != Element::DeviceSpaceType::kShader); |
| |
| switch (element->getDeviceSpaceType()) { |
| case Element::DeviceSpaceType::kEmpty: |
| return ClipResult::kMadeEmpty; |
| |
| case Element::DeviceSpaceType::kRect: |
| SkASSERT(!element->isInverseFilled()); |
| if (fWindowRects.count() < fMaxWindowRectangles) { |
| // Clip out the inside of every rect. We won't be able to entirely skip the AA ones, |
| // but it saves processing time. |
| this->addWindowRectangle(element->getDeviceSpaceRect(), element->isAA()); |
| if (!element->isAA()) { |
| return ClipResult::kClipped; |
| } |
| } |
| return this->addAnalyticRect(element->getDeviceSpaceRect(), Invert::kYes, |
| GrAA(element->isAA())); |
| |
| case Element::DeviceSpaceType::kRRect: { |
| SkASSERT(!element->isInverseFilled()); |
| const SkRRect& clipRRect = element->getDeviceSpaceRRect(); |
| ClipResult clipResult = this->addAnalyticRRect(clipRRect, Invert::kYes, |
| GrAA(element->isAA())); |
| if (fWindowRects.count() >= fMaxWindowRectangles) { |
| return clipResult; |
| } |
| |
| // Clip out the interiors of round rects with two window rectangles in the shape of a |
| // "plus". This doesn't let us skip the clip element, but still saves processing time. |
| SkVector insetTL = clipRRect.radii(SkRRect::kUpperLeft_Corner); |
| SkVector insetBR = clipRRect.radii(SkRRect::kLowerRight_Corner); |
| if (SkRRect::kComplex_Type == clipRRect.getType()) { |
| const SkVector& insetTR = clipRRect.radii(SkRRect::kUpperRight_Corner); |
| const SkVector& insetBL = clipRRect.radii(SkRRect::kLowerLeft_Corner); |
| insetTL.fX = std::max(insetTL.x(), insetBL.x()); |
| insetTL.fY = std::max(insetTL.y(), insetTR.y()); |
| insetBR.fX = std::max(insetBR.x(), insetTR.x()); |
| insetBR.fY = std::max(insetBR.y(), insetBL.y()); |
| } |
| const SkRect& bounds = clipRRect.getBounds(); |
| if (insetTL.x() + insetBR.x() >= bounds.width() || |
| insetTL.y() + insetBR.y() >= bounds.height()) { |
| return clipResult; // The interior "plus" is empty. |
| } |
| |
| SkRect horzRect = SkRect::MakeLTRB(bounds.left(), bounds.top() + insetTL.y(), |
| bounds.right(), bounds.bottom() - insetBR.y()); |
| this->addWindowRectangle(horzRect, element->isAA()); |
| |
| if (fWindowRects.count() < fMaxWindowRectangles) { |
| SkRect vertRect = SkRect::MakeLTRB(bounds.left() + insetTL.x(), bounds.top(), |
| bounds.right() - insetBR.x(), bounds.bottom()); |
| this->addWindowRectangle(vertRect, element->isAA()); |
| } |
| |
| return clipResult; |
| } |
| |
| case Element::DeviceSpaceType::kPath: |
| return this->addAnalyticPath(element->getDeviceSpacePath(), |
| Invert(!element->isInverseFilled()), |
| GrAA(element->isAA())); |
| |
| case Element::DeviceSpaceType::kShader: |
| SkUNREACHABLE; |
| } |
| |
| SK_ABORT("Unexpected DeviceSpaceType"); |
| } |
| |
| inline void GrReducedClip::addWindowRectangle(const SkRect& elementInteriorRect, bool elementIsAA) { |
| SkIRect window; |
| if (!elementIsAA) { |
| elementInteriorRect.round(&window); |
| } else { |
| elementInteriorRect.roundIn(&window); |
| } |
| if (!window.isEmpty()) { // Skip very thin windows that round to zero or negative dimensions. |
| fWindowRects.addWindow(window); |
| } |
| } |
| |
| GrClipEdgeType GrReducedClip::GetClipEdgeType(Invert invert, GrAA aa) { |
| if (Invert::kNo == invert) { |
| return (GrAA::kYes == aa) ? GrClipEdgeType::kFillAA : GrClipEdgeType::kFillBW; |
| } else { |
| return (GrAA::kYes == aa) ? GrClipEdgeType::kInverseFillAA : GrClipEdgeType::kInverseFillBW; |
| } |
| } |
| |
| GrReducedClip::ClipResult GrReducedClip::addAnalyticRect(const SkRect& deviceSpaceRect, |
| Invert invert, GrAA aa) { |
| if (this->numAnalyticElements() >= fMaxAnalyticElements) { |
| return ClipResult::kNotClipped; |
| } |
| |
| fAnalyticFP = GrAARectEffect::Make(std::move(fAnalyticFP), GetClipEdgeType(invert, aa), |
| deviceSpaceRect); |
| |
| SkASSERT(fAnalyticFP != nullptr); |
| ++fNumAnalyticElements; |
| |
| return ClipResult::kClipped; |
| } |
| |
| GrReducedClip::ClipResult GrReducedClip::addAnalyticRRect(const SkRRect& deviceSpaceRRect, |
| Invert invert, GrAA aa) { |
| if (this->numAnalyticElements() >= fMaxAnalyticElements) { |
| return ClipResult::kNotClipped; |
| } |
| |
| // Combine this analytic effect with the previous effect in the stack. |
| bool success; |
| std::tie(success, fAnalyticFP) = GrRRectEffect::Make(std::move(fAnalyticFP), |
| GetClipEdgeType(invert, aa), |
| deviceSpaceRRect, *fCaps->shaderCaps()); |
| if (success) { |
| ++fNumAnalyticElements; |
| return ClipResult::kClipped; |
| } |
| |
| SkPathBuilder deviceSpacePath; |
| deviceSpacePath.setIsVolatile(true); |
| deviceSpacePath.addRRect(deviceSpaceRRect); |
| return this->addAnalyticPath(deviceSpacePath.detach(), invert, aa); |
| } |
| |
| GrReducedClip::ClipResult GrReducedClip::addAnalyticPath(const SkPath& deviceSpacePath, |
| Invert invert, GrAA aa) { |
| if (this->numAnalyticElements() >= fMaxAnalyticElements) { |
| return ClipResult::kNotClipped; |
| } |
| |
| // Combine this analytic effect with the previous effect in the stack. |
| bool success; |
| std::tie(success, fAnalyticFP) = GrConvexPolyEffect::Make(std::move(fAnalyticFP), |
| GetClipEdgeType(invert, aa), |
| deviceSpacePath); |
| if (success) { |
| ++fNumAnalyticElements; |
| return ClipResult::kClipped; |
| } |
| |
| if (fCCPRClipPaths.count() < fMaxCCPRClipPaths && GrAA::kYes == aa) { |
| // Set aside CCPR paths for later. We will create their clip FPs once we know the ID of the |
| // opsTask they will operate in. |
| SkPath& ccprClipPath = fCCPRClipPaths.push_back(deviceSpacePath); |
| if (Invert::kYes == invert) { |
| ccprClipPath.toggleInverseFillType(); |
| } |
| return ClipResult::kClipped; |
| } |
| |
| return ClipResult::kNotClipped; |
| } |
| |
| void GrReducedClip::makeEmpty() { |
| fHasScissor = false; |
| fAAClipRectGenID = SK_InvalidGenID; |
| fWindowRects.reset(); |
| fMaskElements.reset(); |
| fShader.reset(); |
| fInitialState = InitialState::kAllOut; |
| fAnalyticFP = nullptr; |
| fNumAnalyticElements = 0; |
| fCCPRClipPaths.reset(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Create a 8-bit clip mask in alpha |
| |
| static bool stencil_element(GrSurfaceDrawContext* rtc, |
| const GrFixedClip& clip, |
| const GrUserStencilSettings* ss, |
| const SkMatrix& viewMatrix, |
| const SkClipStack::Element* element) { |
| GrAA aa = GrAA(element->isAA()); |
| switch (element->getDeviceSpaceType()) { |
| case SkClipStack::Element::DeviceSpaceType::kEmpty: |
| SkDEBUGFAIL("Should never get here with an empty element."); |
| break; |
| case SkClipStack::Element::DeviceSpaceType::kRect: { |
| GrPaint paint; |
| paint.setCoverageSetOpXPFactory((SkRegion::Op)element->getOp(), |
| element->isInverseFilled()); |
| rtc->stencilRect(&clip, ss, std::move(paint), aa, viewMatrix, |
| element->getDeviceSpaceRect()); |
| return true; |
| } |
| default: { |
| SkPath path; |
| element->asDeviceSpacePath(&path); |
| if (path.isInverseFillType()) { |
| path.toggleInverseFillType(); |
| } |
| |
| return rtc->drawAndStencilPath(&clip, ss, (SkRegion::Op)element->getOp(), |
| element->isInverseFilled(), aa, viewMatrix, path); |
| } |
| } |
| |
| return false; |
| } |
| |
| static void draw_element(GrSurfaceDrawContext* rtc, |
| const GrClip& clip, // TODO: can this just always be WideOpen? |
| GrPaint&& paint, |
| GrAA aa, |
| const SkMatrix& viewMatrix, |
| const SkClipStack::Element* element) { |
| // TODO: Draw rrects directly here. |
| switch (element->getDeviceSpaceType()) { |
| case SkClipStack::Element::DeviceSpaceType::kEmpty: |
| SkDEBUGFAIL("Should never get here with an empty element."); |
| break; |
| case SkClipStack::Element::DeviceSpaceType::kRect: |
| rtc->drawRect(&clip, std::move(paint), aa, viewMatrix, element->getDeviceSpaceRect()); |
| break; |
| default: { |
| SkPath path; |
| element->asDeviceSpacePath(&path); |
| if (path.isInverseFillType()) { |
| path.toggleInverseFillType(); |
| } |
| |
| rtc->drawPath(&clip, std::move(paint), aa, viewMatrix, path, GrStyle::SimpleFill()); |
| break; |
| } |
| } |
| } |
| |
| bool GrReducedClip::drawAlphaClipMask(GrSurfaceDrawContext* rtc) const { |
| // The texture may be larger than necessary, this rect represents the part of the texture |
| // we populate with a rasterization of the clip. |
| GrFixedClip clip(rtc->dimensions(), SkIRect::MakeWH(fScissor.width(), fScissor.height())); |
| |
| if (!fWindowRects.empty()) { |
| clip.setWindowRectangles(fWindowRects.makeOffset(-fScissor.left(), -fScissor.top()), |
| GrWindowRectsState::Mode::kExclusive); |
| } |
| |
| // The scratch texture that we are drawing into can be substantially larger than the mask. Only |
| // clear the part that we care about. |
| SkPMColor4f initialCoverage = |
| InitialState::kAllIn == this->initialState() ? SK_PMColor4fWHITE : SK_PMColor4fTRANSPARENT; |
| if (clip.hasWindowRectangles()) { |
| GrPaint paint; |
| paint.setColor4f(initialCoverage); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| rtc->drawRect(&clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(clip.scissorRect())); |
| } else { |
| rtc->clearAtLeast(clip.scissorRect(), initialCoverage); |
| } |
| |
| // Set the matrix so that rendered clip elements are transformed to mask space from clip space. |
| SkMatrix translate; |
| translate.setTranslate(SkIntToScalar(-fScissor.left()), SkIntToScalar(-fScissor.top())); |
| |
| // walk through each clip element and perform its set op |
| for (ElementList::Iter iter(fMaskElements); iter.get(); iter.next()) { |
| const Element* element = iter.get(); |
| SkRegion::Op op = (SkRegion::Op)element->getOp(); |
| GrAA aa = GrAA(element->isAA()); |
| bool invert = element->isInverseFilled(); |
| if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
| // draw directly into the result with the stencil set to make the pixels affected |
| // by the clip shape be non-zero. |
| static constexpr GrUserStencilSettings kStencilInElement( |
| GrUserStencilSettings::StaticInit< |
| 0xffff, |
| GrUserStencilTest::kAlways, |
| 0xffff, |
| GrUserStencilOp::kReplace, |
| GrUserStencilOp::kReplace, |
| 0xffff>() |
| ); |
| if (!stencil_element(rtc, clip, &kStencilInElement, translate, element)) { |
| return false; |
| } |
| |
| // Draw to the exterior pixels (those with a zero stencil value). |
| static constexpr GrUserStencilSettings kDrawOutsideElement( |
| GrUserStencilSettings::StaticInit< |
| 0x0000, |
| GrUserStencilTest::kEqual, |
| 0xffff, |
| GrUserStencilOp::kZero, |
| GrUserStencilOp::kZero, |
| 0xffff>() |
| ); |
| |
| GrPaint paint; |
| paint.setCoverageSetOpXPFactory(op, !invert); |
| rtc->stencilRect(&clip, &kDrawOutsideElement, std::move(paint), GrAA::kNo, translate, |
| SkRect::Make(fScissor)); |
| } else { |
| // all the remaining ops can just be directly draw into the accumulation buffer |
| GrPaint paint; |
| paint.setCoverageSetOpXPFactory(op, false); |
| |
| draw_element(rtc, clip, std::move(paint), aa, translate, element); |
| } |
| } |
| |
| return true; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Create a 1-bit clip mask in the stencil buffer. |
| |
| bool GrReducedClip::drawStencilClipMask(GrRecordingContext* context, |
| GrSurfaceDrawContext* surfaceDrawContext) const { |
| GrStencilMaskHelper helper(context, surfaceDrawContext); |
| if (!helper.init(fScissor, this->maskGenID(), fWindowRects, this->numAnalyticElements())) { |
| // The stencil mask doesn't need updating |
| return true; |
| } |
| |
| helper.clear(InitialState::kAllIn == this->initialState()); |
| |
| // walk through each clip element and perform its set op with the existing clip. |
| for (ElementList::Iter iter(fMaskElements); iter.get(); iter.next()) { |
| const Element* element = iter.get(); |
| SkRegion::Op op = (SkRegion::Op)element->getOp(); |
| GrAA aa = element->isAA() ? GrAA::kYes : GrAA::kNo; |
| |
| if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { |
| helper.drawRect(element->getDeviceSpaceRect(), SkMatrix::I(), op, aa); |
| } else { |
| SkPath path; |
| element->asDeviceSpacePath(&path); |
| if (!helper.drawPath(path, SkMatrix::I(), op, aa)) { |
| return false; |
| } |
| } |
| } |
| |
| helper.finish(); |
| return true; |
| } |
| |
| int GrReducedClip::numAnalyticElements() const { |
| return fCCPRClipPaths.size() + fNumAnalyticElements; |
| } |
| |
| std::unique_ptr<GrFragmentProcessor> GrReducedClip::finishAndDetachAnalyticElements( |
| GrRecordingContext* context, const SkMatrixProvider& matrixProvider, |
| GrCoverageCountingPathRenderer* ccpr, uint32_t opsTaskID) { |
| // Combine the analytic FP with any CCPR clip processors. |
| std::unique_ptr<GrFragmentProcessor> clipFP = std::move(fAnalyticFP); |
| fNumAnalyticElements = 0; |
| |
| for (const SkPath& ccprClipPath : fCCPRClipPaths) { |
| SkASSERT(ccpr); |
| SkASSERT(fHasScissor); |
| clipFP = ccpr->makeClipProcessor(std::move(clipFP), opsTaskID, ccprClipPath, |
| fScissor, *fCaps); |
| } |
| fCCPRClipPaths.reset(); |
| |
| // Create the shader. |
| std::unique_ptr<GrFragmentProcessor> shaderFP; |
| if (fShader != nullptr) { |
| static const GrColorInfo kCoverageColorInfo{GrColorType::kUnknown, kPremul_SkAlphaType, |
| nullptr}; |
| GrFPArgs args(context, matrixProvider, kNone_SkFilterQuality, &kCoverageColorInfo); |
| shaderFP = as_SB(fShader)->asFragmentProcessor(args); |
| if (shaderFP != nullptr) { |
| shaderFP = GrFragmentProcessor::MulInputByChildAlpha(std::move(shaderFP)); |
| } |
| } |
| |
| // Compose the clip and shader FPs. |
| return GrFragmentProcessor::Compose(std::move(clipFP), std::move(shaderFP)); |
| } |