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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrDrawAtlasBatch.h"
#include "GrBatchTest.h"
#include "SkGr.h"
#include "SkRandom.h"
#include "SkRSXform.h"
void GrDrawAtlasBatch::initBatchTracker(const GrPipelineOptimizations& opt) {
// Handle any color overrides
if (!opt.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
opt.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fColorIgnored = !opt.readsColor();
fColor = fGeoData[0].fColor;
// We'd like to assert this, but we can't because of GLPrograms test
//SkASSERT(init.readsLocalCoords());
fCoverageIgnored = !opt.readsCoverage();
}
static const GrGeometryProcessor* set_vertex_attributes(bool hasColors,
GrColor color,
const SkMatrix& viewMatrix,
bool coverageIgnored) {
using namespace GrDefaultGeoProcFactory;
Color gpColor(color);
if (hasColors) {
gpColor.fType = Color::kAttribute_Type;
}
Coverage coverage(coverageIgnored ? Coverage::kNone_Type : Coverage::kSolid_Type);
LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
return GrDefaultGeoProcFactory::Create(gpColor, coverage, localCoords, viewMatrix);
}
void GrDrawAtlasBatch::generateGeometry(GrBatchTarget* batchTarget) {
// Setup geometry processor
SkAutoTUnref<const GrGeometryProcessor> gp(set_vertex_attributes(this->hasColors(),
this->color(),
this->viewMatrix(),
this->coverageIgnored()));
batchTarget->initDraw(gp, this->pipeline());
int instanceCount = fGeoData.count();
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(SkPoint)
+ (this->hasColors() ? sizeof(GrColor) : 0));
QuadHelper helper;
int numQuads = this->quadCount();
void* verts = helper.init(batchTarget, vertexStride, numQuads);
if (!verts) {
SkDebugf("Could not allocate vertices\n");
return;
}
uint8_t* vertPtr = reinterpret_cast<uint8_t*>(verts);
for (int i = 0; i < instanceCount; i++) {
const Geometry& args = fGeoData[i];
size_t allocSize = args.fVerts.count();
memcpy(vertPtr, args.fVerts.begin(), allocSize);
vertPtr += allocSize;
}
helper.issueDraw(batchTarget);
}
GrDrawAtlasBatch::GrDrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
int spriteCount, const SkRSXform* xforms, const SkRect* rects,
const SkColor* colors) {
this->initClassID<GrDrawAtlasBatch>();
SkASSERT(xforms);
SkASSERT(rects);
fViewMatrix = viewMatrix;
Geometry& installedGeo = fGeoData.push_back(geometry);
// Figure out stride and offsets
// Order within the vertex is: position [color] texCoord
size_t texOffset = sizeof(SkPoint);
size_t vertexStride = 2*sizeof(SkPoint);
fHasColors = SkToBool(colors);
if (colors) {
texOffset += sizeof(GrColor);
vertexStride += sizeof(GrColor);
}
// Compute buffer size and alloc buffer
fQuadCount = spriteCount;
int allocSize = static_cast<int>(4*vertexStride*spriteCount);
installedGeo.fVerts.reset(allocSize);
uint8_t* currVertex = installedGeo.fVerts.begin();
SkRect bounds;
bounds.setLargestInverted();
int paintAlpha = GrColorUnpackA(installedGeo.fColor);
for (int spriteIndex = 0; spriteIndex < spriteCount; ++spriteIndex) {
// Transform rect
SkPoint quad[4];
const SkRect& currRect = rects[spriteIndex];
xforms[spriteIndex].toQuad(currRect.width(), currRect.height(), quad);
// Copy colors if necessary
if (colors) {
// convert to GrColor
SkColor color = colors[spriteIndex];
if (paintAlpha != 255) {
color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), paintAlpha));
}
GrColor grColor = SkColor2GrColor(color);
*(reinterpret_cast<GrColor*>(currVertex+sizeof(SkPoint))) = grColor;
*(reinterpret_cast<GrColor*>(currVertex+vertexStride+sizeof(SkPoint))) = grColor;
*(reinterpret_cast<GrColor*>(currVertex+2*vertexStride+sizeof(SkPoint))) = grColor;
*(reinterpret_cast<GrColor*>(currVertex+3*vertexStride+sizeof(SkPoint))) = grColor;
}
// Copy position and uv to verts
*(reinterpret_cast<SkPoint*>(currVertex)) = quad[0];
*(reinterpret_cast<SkPoint*>(currVertex+texOffset)) = SkPoint::Make(currRect.fLeft,
currRect.fTop);
bounds.growToInclude(quad[0].fX, quad[0].fY);
currVertex += vertexStride;
*(reinterpret_cast<SkPoint*>(currVertex)) = quad[1];
*(reinterpret_cast<SkPoint*>(currVertex+texOffset)) = SkPoint::Make(currRect.fRight,
currRect.fTop);
bounds.growToInclude(quad[1].fX, quad[1].fY);
currVertex += vertexStride;
*(reinterpret_cast<SkPoint*>(currVertex)) = quad[2];
*(reinterpret_cast<SkPoint*>(currVertex+texOffset)) = SkPoint::Make(currRect.fRight,
currRect.fBottom);
bounds.growToInclude(quad[2].fX, quad[2].fY);
currVertex += vertexStride;
*(reinterpret_cast<SkPoint*>(currVertex)) = quad[3];
*(reinterpret_cast<SkPoint*>(currVertex+texOffset)) = SkPoint::Make(currRect.fLeft,
currRect.fBottom);
bounds.growToInclude(quad[3].fX, quad[3].fY);
currVertex += vertexStride;
}
viewMatrix.mapRect(&bounds);
// Outset for a half pixel in each direction to account for snapping in non-AA case
bounds.outset(0.5f, 0.5f);
this->setBounds(bounds);
}
bool GrDrawAtlasBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *t->pipeline(), t->bounds(),
caps)) {
return false;
}
GrDrawAtlasBatch* that = t->cast<GrDrawAtlasBatch>();
// We currently use a uniform viewmatrix for this batch
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
if (this->hasColors() != that->hasColors()) {
return false;
}
if (!this->hasColors() && this->color() != that->color()) {
return false;
}
if (this->color() != that->color()) {
fColor = GrColor_ILLEGAL;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
fQuadCount += that->quadCount();
this->joinBounds(that->bounds());
return true;
}
#ifdef GR_TEST_UTILS
static SkRSXform random_xform(SkRandom* random) {
static const SkScalar kMinExtent = -100.f;
static const SkScalar kMaxExtent = 100.f;
static const SkScalar kMinScale = 0.1f;
static const SkScalar kMaxScale = 100.f;
static const SkScalar kMinRotate = -SK_ScalarPI;
static const SkScalar kMaxRotate = SK_ScalarPI;
SkRSXform xform = SkRSXform::MakeFromRadians(random->nextRangeScalar(kMinScale, kMaxScale),
random->nextRangeScalar(kMinRotate, kMaxRotate),
random->nextRangeScalar(kMinExtent, kMaxExtent),
random->nextRangeScalar(kMinExtent, kMaxExtent),
random->nextRangeScalar(kMinExtent, kMaxExtent),
random->nextRangeScalar(kMinExtent, kMaxExtent));
return xform;
}
static SkRect random_texRect(SkRandom* random) {
static const SkScalar kMinCoord = 0.0f;
static const SkScalar kMaxCoord = 1024.f;
SkRect texRect = SkRect::MakeLTRB(random->nextRangeScalar(kMinCoord, kMaxCoord),
random->nextRangeScalar(kMinCoord, kMaxCoord),
random->nextRangeScalar(kMinCoord, kMaxCoord),
random->nextRangeScalar(kMinCoord, kMaxCoord));
texRect.sort();
return texRect;
}
static void randomize_params(uint32_t count, SkRandom* random,
SkTArray<SkRSXform>* xforms,
SkTArray<SkRect>* texRects,
SkTArray<GrColor>* colors, bool hasColors) {
for (uint32_t v = 0; v < count; v++) {
xforms->push_back(random_xform(random));
texRects->push_back(random_texRect(random));
if (hasColors) {
colors->push_back(GrRandomColor(random));
}
}
}
BATCH_TEST_DEFINE(GrDrawAtlasBatch) {
uint32_t spriteCount = random->nextRangeU(1, 100);
SkTArray<SkRSXform> xforms(spriteCount);
SkTArray<SkRect> texRects(spriteCount);
SkTArray<GrColor> colors;
bool hasColors = random->nextBool();
randomize_params(spriteCount,
random,
&xforms,
&texRects,
&colors, hasColors);
SkMatrix viewMatrix = GrTest::TestMatrix(random);
GrDrawAtlasBatch::Geometry geometry;
geometry.fColor = GrRandomColor(random);
return GrDrawAtlasBatch::Create(geometry, viewMatrix, spriteCount, xforms.begin(),
texRects.begin(), colors.begin());
}
#endif