hide SkBlurMaskFilter and SkBlurQuality

SK_SUPPORT_LEGACY_BLURMASKFILTER

Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/samplecode/SampleTextAlpha.cpp b/samplecode/SampleTextAlpha.cpp
index 097af8f..c6ef3d7 100644
--- a/samplecode/SampleTextAlpha.cpp
+++ b/samplecode/SampleTextAlpha.cpp
@@ -4,12 +4,13 @@
  * Use of this source code is governed by a BSD-style license that can be
  * found in the LICENSE file.
  */
+
 #include "SampleCode.h"
 #include "SkBlurMask.h"
-#include "SkBlurMaskFilter.h"
 #include "SkCanvas.h"
 #include "SkGradientShader.h"
 #include "SkGraphics.h"
+#include "SkMaskFilter.h"
 #include "SkPath.h"
 #include "SkRandom.h"
 #include "SkRegion.h"
@@ -50,7 +51,7 @@
 
         paint.setARGB(fByte, 0xFF, 0xFF, 0xFF);
 
-        paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle,
+        paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
                                                    SkBlurMask::ConvertRadiusToSigma(3)));
 
         SkRandom rand;