hide SkBlurMaskFilter and SkBlurQuality
SK_SUPPORT_LEGACY_BLURMASKFILTER
Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/samplecode/SampleTextureDomain.cpp b/samplecode/SampleTextureDomain.cpp
index 9c7f3de..7b429cb 100644
--- a/samplecode/SampleTextureDomain.cpp
+++ b/samplecode/SampleTextureDomain.cpp
@@ -76,11 +76,8 @@
// renders correctly
srcRect.setXYWH(1, 1, 3, 3);
dstRect.setXYWH(5, 405, 305, 305);
- paint.setMaskFilter(SkBlurMaskFilter::Make(
- kNormal_SkBlurStyle,
- SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
- SkBlurMaskFilter::kHighQuality_BlurFlag |
- SkBlurMaskFilter::kIgnoreTransform_BlurFlag));
+ paint.setMaskFilter(SkMaskFilter::MakeBlur(
+ kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), false));
canvas->drawImageRect(image, srcRect, dstRect, &paint);
// Blur and a rotation + nullptr src rect
@@ -88,9 +85,8 @@
// but it will test a code path in SkGpuDevice::drawBitmap
// that handles blurs with rects transformed to non-
// orthogonal rects. It also tests the nullptr src rect handling
- paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle,
- SkBlurMask::ConvertRadiusToSigma(5),
- SkBlurMaskFilter::kHighQuality_BlurFlag));
+ paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(5)));
dstRect.setXYWH(-150, -150, 300, 300);
canvas->translate(550, 550);