hide SkBlurMaskFilter and SkBlurQuality

SK_SUPPORT_LEGACY_BLURMASKFILTER

Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
diff --git a/samplecode/SampleTextureDomain.cpp b/samplecode/SampleTextureDomain.cpp
index 9c7f3de..7b429cb 100644
--- a/samplecode/SampleTextureDomain.cpp
+++ b/samplecode/SampleTextureDomain.cpp
@@ -76,11 +76,8 @@
         // renders correctly
         srcRect.setXYWH(1, 1, 3, 3);
         dstRect.setXYWH(5, 405, 305, 305);
-        paint.setMaskFilter(SkBlurMaskFilter::Make(
-            kNormal_SkBlurStyle,
-            SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
-            SkBlurMaskFilter::kHighQuality_BlurFlag |
-            SkBlurMaskFilter::kIgnoreTransform_BlurFlag));
+        paint.setMaskFilter(SkMaskFilter::MakeBlur(
+            kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), false));
         canvas->drawImageRect(image, srcRect, dstRect, &paint);
 
         // Blur and a rotation + nullptr src rect
@@ -88,9 +85,8 @@
         // but it will test a code path in SkGpuDevice::drawBitmap
         // that handles blurs with rects transformed to non-
         // orthogonal rects. It also tests the nullptr src rect handling
-        paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle,
-                                                   SkBlurMask::ConvertRadiusToSigma(5),
-                                                   SkBlurMaskFilter::kHighQuality_BlurFlag));
+        paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
+                                                   SkBlurMask::ConvertRadiusToSigma(5)));
 
         dstRect.setXYWH(-150, -150, 300, 300);
         canvas->translate(550, 550);