Revert "Convert GrConfigConversionEffect to a runtime FP"

This reverts commit 4a778130080c181dd7fb3df7d7aeb0e35b049f1e.

Reason for revert: Memory regression in Chrome.

Original change's description:
> Convert GrConfigConversionEffect to a runtime FP
>
> Change-Id: I7f22447cf3356b1558d73665ff3e9b61639ebe83
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423576
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com

Change-Id: I05497295b88b378f0aa236f18118fe676bbf05c9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424256
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/effects/generated/GrConfigConversionEffect.cpp b/src/gpu/effects/generated/GrConfigConversionEffect.cpp
new file mode 100644
index 0000000..0c096b3
--- /dev/null
+++ b/src/gpu/effects/generated/GrConfigConversionEffect.cpp
@@ -0,0 +1,170 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+/**************************************************************************************************
+ *** This file was autogenerated from GrConfigConversionEffect.fp; do not modify.
+ **************************************************************************************************/
+#include "GrConfigConversionEffect.h"
+
+#include "src/core/SkUtils.h"
+#include "src/gpu/GrTexture.h"
+#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
+#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
+#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
+#include "src/sksl/SkSLCPP.h"
+#include "src/sksl/SkSLUtil.h"
+class GrGLSLConfigConversionEffect : public GrGLSLFragmentProcessor {
+public:
+    GrGLSLConfigConversionEffect() {}
+    void emitCode(EmitArgs& args) override {
+        GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
+        const GrConfigConversionEffect& _outer = args.fFp.cast<GrConfigConversionEffect>();
+        (void)_outer;
+        auto pmConversion = _outer.pmConversion;
+        (void)pmConversion;
+        SkString _sample0 = this->invokeChild(0, args);
+        fragBuilder->codeAppendf(
+                R"SkSL(half4 color = floor(%s * 255.0 + 0.5) / 255.0;
+@switch (%d) {
+    case 0:
+        color.xyz = floor((color.xyz * color.w) * 255.0 + 0.5) / 255.0;
+        break;
+    case 1:
+        color.xyz = color.w <= 0.0 ? half3(0.0) : floor((color.xyz / color.w) * 255.0 + 0.5) / 255.0;
+        break;
+}
+return color;
+)SkSL",
+                _sample0.c_str(),
+                (int)_outer.pmConversion);
+    }
+
+private:
+    void onSetData(const GrGLSLProgramDataManager& pdman,
+                   const GrFragmentProcessor& _proc) override {}
+};
+std::unique_ptr<GrGLSLFragmentProcessor> GrConfigConversionEffect::onMakeProgramImpl() const {
+    return std::make_unique<GrGLSLConfigConversionEffect>();
+}
+void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
+                                                     GrProcessorKeyBuilder* b) const {
+    b->addBits(1, (uint32_t)pmConversion, "pmConversion");
+}
+bool GrConfigConversionEffect::onIsEqual(const GrFragmentProcessor& other) const {
+    const GrConfigConversionEffect& that = other.cast<GrConfigConversionEffect>();
+    (void)that;
+    if (pmConversion != that.pmConversion) return false;
+    return true;
+}
+GrConfigConversionEffect::GrConfigConversionEffect(const GrConfigConversionEffect& src)
+        : INHERITED(kGrConfigConversionEffect_ClassID, src.optimizationFlags())
+        , pmConversion(src.pmConversion) {
+    this->cloneAndRegisterAllChildProcessors(src);
+}
+std::unique_ptr<GrFragmentProcessor> GrConfigConversionEffect::clone() const {
+    return std::make_unique<GrConfigConversionEffect>(*this);
+}
+#if GR_TEST_UTILS
+SkString GrConfigConversionEffect::onDumpInfo() const {
+    return SkStringPrintf("(pmConversion=%d)", (int)pmConversion);
+}
+#endif
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConfigConversionEffect);
+#if GR_TEST_UTILS
+std::unique_ptr<GrFragmentProcessor> GrConfigConversionEffect::TestCreate(
+        GrProcessorTestData* data) {
+    PMConversion pmConv =
+            static_cast<PMConversion>(data->fRandom->nextRangeU(0, (int)PMConversion::kLast));
+    return std::unique_ptr<GrFragmentProcessor>(
+            new GrConfigConversionEffect(GrProcessorUnitTest::MakeChildFP(data), pmConv));
+}
+#endif
+
+bool GrConfigConversionEffect::TestForPreservingPMConversions(GrDirectContext* dContext) {
+    static constexpr int kSize = 256;
+    SkAutoTMalloc<uint32_t> data(kSize * kSize * 3);
+    uint32_t* srcData = data.get();
+
+    // Fill with every possible premultiplied A, color channel value. There will be 256-y
+    // duplicate values in row y. We set r, g, and b to the same value since they are handled
+    // identically.
+    for (int y = 0; y < kSize; ++y) {
+        for (int x = 0; x < kSize; ++x) {
+            uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[kSize * y + x]);
+            color[3] = y;
+            color[2] = std::min(x, y);
+            color[1] = std::min(x, y);
+            color[0] = std::min(x, y);
+        }
+    }
+
+    const SkImageInfo pmII =
+            SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
+    const SkImageInfo upmII = pmII.makeAlphaType(kUnpremul_SkAlphaType);
+
+    auto readSFC = GrSurfaceFillContext::Make(dContext, upmII, SkBackingFit::kExact);
+    auto tempSFC = GrSurfaceFillContext::Make(dContext, pmII, SkBackingFit::kExact);
+    if (!readSFC || !tempSFC) {
+        return false;
+    }
+
+    // This function is only ever called if we are in a GrDirectContext since we are
+    // calling read pixels here. Thus the pixel data will be uploaded immediately and we don't
+    // need to keep the pixel data alive in the proxy. Therefore the ReleaseProc is nullptr.
+    SkBitmap bitmap;
+    bitmap.installPixels(pmII, srcData, 4 * kSize);
+    bitmap.setImmutable();
+
+    auto dataView = std::get<0>(GrMakeUncachedBitmapProxyView(dContext, bitmap));
+    if (!dataView) {
+        return false;
+    }
+
+    uint32_t* firstRead = data.get() + kSize * kSize;
+    uint32_t* secondRead = data.get() + 2 * kSize * kSize;
+    std::fill_n(firstRead, kSize * kSize, 0);
+    std::fill_n(secondRead, kSize * kSize, 0);
+
+    GrPixmap firstReadPM(upmII, firstRead, kSize * sizeof(uint32_t));
+    GrPixmap secondReadPM(upmII, secondRead, kSize * sizeof(uint32_t));
+
+    // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
+    // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
+    // We then verify that two reads produced the same values.
+
+    auto fp1 = GrConfigConversionEffect::Make(
+            GrTextureEffect::Make(std::move(dataView), bitmap.alphaType()),
+            PMConversion::kToUnpremul);
+    readSFC->fillRectWithFP(SkIRect::MakeWH(kSize, kSize), std::move(fp1));
+    if (!readSFC->readPixels(dContext, firstReadPM, {0, 0})) {
+        return false;
+    }
+
+    auto fp2 = GrConfigConversionEffect::Make(
+            GrTextureEffect::Make(readSFC->readSurfaceView(), readSFC->colorInfo().alphaType()),
+            PMConversion::kToPremul);
+    tempSFC->fillRectWithFP(SkIRect::MakeWH(kSize, kSize), std::move(fp2));
+
+    auto fp3 = GrConfigConversionEffect::Make(
+            GrTextureEffect::Make(tempSFC->readSurfaceView(), tempSFC->colorInfo().alphaType()),
+            PMConversion::kToUnpremul);
+    readSFC->fillRectWithFP(SkIRect::MakeWH(kSize, kSize), std::move(fp3));
+
+    if (!readSFC->readPixels(dContext, secondReadPM, {0, 0})) {
+        return false;
+    }
+
+    for (int y = 0; y < kSize; ++y) {
+        for (int x = 0; x <= y; ++x) {
+            if (firstRead[kSize * y + x] != secondRead[kSize * y + x]) {
+                return false;
+            }
+        }
+    }
+
+    return true;
+}