Add offset to memory allocations
This is setting up for suballocations within one large
allocation
BUG=skia:5031
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2018933004
TBR=bsalomon@google.com
Review-Url: https://codereview.chromium.org/2018933004
diff --git a/src/gpu/vk/GrVkBuffer.h b/src/gpu/vk/GrVkBuffer.h
index 141b2a3..f7d43c7 100644
--- a/src/gpu/vk/GrVkBuffer.h
+++ b/src/gpu/vk/GrVkBuffer.h
@@ -10,6 +10,7 @@
#include "GrVkResource.h"
#include "vk/GrVkDefines.h"
+#include "vk/GrVkTypes.h"
class GrVkGpu;
@@ -24,8 +25,8 @@
SkASSERT(!fResource);
}
- VkBuffer buffer() const { return fResource->fBuffer; }
- VkDeviceMemory alloc() const { return fResource->fAlloc; }
+ VkBuffer buffer() const { return fResource->fBuffer; }
+ const GrVkAlloc& alloc() const { return fResource->fAlloc; }
const GrVkResource* resource() const { return fResource; }
size_t size() const { return fDesc.fSizeInBytes; }
@@ -53,10 +54,12 @@
class Resource : public GrVkResource {
public:
- Resource(VkBuffer buf, VkDeviceMemory alloc) : INHERITED(), fBuffer(buf), fAlloc(alloc) {}
+ Resource(VkBuffer buf, const GrVkAlloc& alloc)
+ : INHERITED(), fBuffer(buf), fAlloc(alloc) {}
- VkBuffer fBuffer;
- VkDeviceMemory fAlloc;
+ VkBuffer fBuffer;
+ GrVkAlloc fAlloc;
+
private:
void freeGPUData(const GrVkGpu* gpu) const;