Rename vars and functions from 'glslcaps'->'shadercaps'
Change-Id: I34d226d866dd4ba8e5f33f95cb8cbf01292f9314
Reviewed-on: https://skia-review.googlesource.com/5312
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
index 5e4dc26..96f7014 100644
--- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp
+++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
@@ -83,7 +83,7 @@
coord.printf("coord + vec2(%d, %d) * %s", x, y, imgInc);
fDomain.sampleTexture(fragBuilder,
uniformHandler,
- args.fGLSLCaps,
+ args.fShaderCaps,
domain,
"c",
coord,
@@ -102,7 +102,7 @@
} else {
fDomain.sampleTexture(fragBuilder,
uniformHandler,
- args.fGLSLCaps,
+ args.fShaderCaps,
domain,
"c",
coords2D,