commit | 1efecea71f88ce344b15e860b09a9464adbb0714 | [log] [tgz] |
---|---|---|
author | Robert Phillips <robertphillips@google.com> | Fri Feb 15 16:58:40 2019 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Sat Feb 16 14:07:50 2019 +0000 |
tree | 6ebf29dfbd37cd58419067410eeb2d09d67b37dd | |
parent | 82d4515c7bb9398ca99e96b5da4a063a0562a2f7 [diff] [blame] |
Make asFragmentProcessor entry point only take a GrRecordingContext (take 2) This is split out of: https://skia-review.googlesource.com/c/skia/+/192032 (Switch FP creation over to GrRecordingContext) TBR=bsalomon@google.com Change-Id: Iebe8dce00abf09485717f59daae1bfeb8ba6d5bc Reviewed-on: https://skia-review.googlesource.com/c/193160 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/shaders/SkImageShader.cpp b/src/shaders/SkImageShader.cpp index c1d14d8..bb4aed2 100644 --- a/src/shaders/SkImageShader.cpp +++ b/src/shaders/SkImageShader.cpp
@@ -158,9 +158,12 @@ #if SK_SUPPORT_GPU +#include "GrCaps.h" #include "GrColorSpaceInfo.h" #include "GrContext.h" #include "GrContextPriv.h" +#include "GrRecordingContext.h" +#include "GrRecordingContextPriv.h" #include "SkGr.h" #include "effects/GrBicubicEffect.h" #include "effects/GrSimpleTextureEffect.h"