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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
1f0dc9cd1b82a07b25fc3dd7a3ffd95eec97be04
/
.
/
tests
/
sksl
/
intrinsics
/
golden
/
FindLSB.glsl
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out
vec4 sk_FragColor
;
in
int
a
;
in
uint
b
;
void
main
()
{
sk_FragColor
.
x
=
float
(
findLSB
(
a
));
sk_FragColor
.
y
=
float
(
findLSB
(
b
));
}