Split SkDevice into SkBaseDevice and SkBitmapDevice
https://codereview.chromium.org/22978012/
git-svn-id: http://skia.googlecode.com/svn/trunk@10995 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/SkPictureUtils.cpp b/src/utils/SkPictureUtils.cpp
index 45d3f1b..ce51614 100644
--- a/src/utils/SkPictureUtils.cpp
+++ b/src/utils/SkPictureUtils.cpp
@@ -5,13 +5,13 @@
* found in the LICENSE file.
*/
-#include "SkPictureUtils.h"
+#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkData.h"
-#include "SkDevice.h"
+#include "SkPictureUtils.h"
#include "SkPixelRef.h"
-#include "SkShader.h"
#include "SkRRect.h"
+#include "SkShader.h"
class PixelRefSet {
public:
@@ -47,7 +47,7 @@
* It should never actually draw anything, so there need not be any pixels
* behind its device-bitmap.
*/
-class GatherPixelRefDevice : public SkDevice {
+class GatherPixelRefDevice : public SkBitmapDevice {
private:
PixelRefSet* fPRSet;
@@ -70,7 +70,7 @@
}
public:
- GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkDevice(bm) {
+ GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkBitmapDevice(bm) {
fPRSet = prset;
}
@@ -138,7 +138,7 @@
const SkPaint& paint) SK_OVERRIDE {
this->addBitmapFromPaint(paint);
}
- virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
+ virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
const SkPaint&) SK_OVERRIDE {
nothing_to_do();
}
@@ -150,11 +150,14 @@
not_supported();
return false;
}
+
+private:
+ typedef SkBitmapDevice INHERITED;
};
class NoSaveLayerCanvas : public SkCanvas {
public:
- NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {}
+ NoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {}
// turn saveLayer() into save() for speed, should not affect correctness.
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,