Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef*
Make GrEffectRef a typedef for GrEffect.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/377503004
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index ddce0ef..328484b 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -12,27 +12,23 @@
#include "effects/GrSimpleTextureEffect.h"
void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
- this->addColorEffect(effect)->unref();
+ this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref();
}
void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
- this->addCoverageEffect(effect)->unref();
+ this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref();
}
void GrPaint::addColorTextureEffect(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
- this->addColorEffect(effect)->unref();
+ this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref();
}
void GrPaint::addCoverageTextureEffect(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
- this->addCoverageEffect(effect)->unref();
+ this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref();
}
bool GrPaint::isOpaque() const {