Make GrSamplerState.h and GrRenderTarget.h private

Change-Id: Id7a270f5a528e1a4a6d94474fa092545252753b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234667
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrPathRendering.cpp b/src/gpu/GrPathRendering.cpp
index be59199..c0b7974 100644
--- a/src/gpu/GrPathRendering.cpp
+++ b/src/gpu/GrPathRendering.cpp
@@ -7,12 +7,12 @@
 
 #include "include/core/SkMatrix.h"
 #include "include/core/SkTypeface.h"
-#include "include/gpu/GrRenderTarget.h"
 #include "src/core/SkDescriptor.h"
 #include "src/core/SkGlyph.h"
 #include "src/core/SkScalerContext.h"
 #include "src/gpu/GrGpu.h"
 #include "src/gpu/GrPathRendering.h"
+#include "src/gpu/GrRenderTarget.h"
 
 const GrUserStencilSettings& GrPathRendering::GetStencilPassSettings(FillType fill) {
     switch (fill) {